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Blai in WotR
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One moment, Blai is approaching the walls surrounding the next town on his journey towards the Constitutional Convention.

The next moment, subjectively, he's regaining consciousness. He's lying horizontal on a wooden stretcher, which bobs up and down slightly underneath him as it moves through the city streets. There's a searing pain in his chest, and blood is pouring from a wound dangerously close to his heart; his armor has been stripped off him entirely, though he still has his other possessions, as well as a pair of metal bracers around his wrists. The men carrying his stretchers are strangers, though from this angle their clothing and ethnicity resembles that of the Mendevian soldiers he's occasionally encountered at the Worldwound.

"Make way!" shouts a voice near his head. (He's speaking Hallit, but Blai can understand him perfectly.) "Coming through! Fetch a healer, quick!"

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does he have his holy symbol, he could stand to channel some energy maybe

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He does have his holy symbol! He can channel energy! If this does anything to the wound, it's not anything he can feel.

"Hey, somebody!" (A different voice this time; this one belongs to a woman, and her Hallit has some sort of accent to it.) "We got a wounded fighter! Can we get a healer over here? Someone with more than just a Lay On Hands, I'm pretty sure he just channeled."

 "My, my, would you look at this?" (Male, different from the first voice, with a Mendevian upper-class accent, if Blai's met enough Mendevians to distinguish.) "But why would you drag a wounded fighter into the middle of the festival square? Couldn't he be carted off somewhere else, like... oh I don't know... an infirmary? Or an accommodating ditch?"

"Make room, everyone step back! Now, what's the matter? What happened to him?" (An elderly man comes into view, wearing his own symbol of Iomedae, with a stern expression; when he sees Blai's holy symbol, his face softens.) "That wound looks nasty — you said a channel didn't touch it?"

 "Yes, Prelate."

"Lesser Restoration." 

The pain in Blai's chest slightly recedes, and the worst of the bleeding stops, but the chest wound is still there and still painful.

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He gulps slightly more air as the pain/oxygen tradeoff improves. ...he's never actually had Tongues cast on him, so his question is not "is this more like Tongues or more like Comprehend Languages", but: is it like Comprehend Languages? If it is he can't expect anyone to understand him in return. What does he have in his spell slots, is it still the same day - or has he been unconscious for all the intervening dawns -

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He has the same spells that he remembers preparing at dawn this morning. If he's already expended any of them, they seem to have been... replenished, somehow? (Any food or water that he's created has disappeared.)

His subjective experience of the translation effect feels subtly different from and more comprehensive than a Comprehend Languages.

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Maybe it's Tongues. "Thank you," he rasps. "Where am I?"

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"You're in Kenabres," says the man who healed him. "Market Square, near the Inheritor's temple."

 "We found him barely alive outside the city walls," says the man who called for a healer.

The man who healed him frowns. "The enemy usually doesn't stray this close to the city, and my healing magic could barely touch your wound. Someone fetch Terendelev!"

(There are noises like an argument in the background, though it's still a little hard to focus on them, and then someone takes off running.)

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"How did - I get to - Kenabres -" He's been there, once, when he was assigned to escort a Chelish fourth-circle party around the rim of the Wound for the teleport locations they would aspirationally be able to use in another few fights, but not for long.

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"You don't recall why you're here?" says the man who healed him in a suspicious tone. "Where were you before?"

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"Menador in Cheliax."

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The man seems to find that incredibly suspicious. He squints at Blai for a couple moments.

"...Regardless, bearing weapons is not permitted during the festival, even if you are a fellow servant of the Inheritor. We will return your mace after the festival."

One of the crusaders attempts to pick up Blai's mace.

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"- I don't think I'm - in festival attending condition - anyway - is there somewhere out of the way I can -"

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"Terendelev is on her way now, she'll be able to heal you if anyone can."

It's then that a silver-haired woman stops by his side. "My dear Prelate — please, for the sake of the festivities, stop interrogating this poor man. He has been through enough already. Heal."

The wound in his chest closes and the pain recedes, leaving only the dull ache of a mostly-healed injury.

"There. You may rest in the Temple of the Inheritor if you would prefer to avoid the festivities, but either way, please be careful. This wound is no ordinary injury, and no weapon I have heard of in Mendev or Menador could have inflicted it. I have managed to get you back on your feet, but even my magic cannot heal you fully. Sooner or later, its pain may return."

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"Thank you very much, Lady Terendelev. Which way is the temple, please?" That he did not visit last time he was here.

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"It's just a short walk, right over there."

 "I can show him the way, ma'am," says the man who first called for a healer. Now that Blai can get a closer look at him, he seems to be a halfling, dressed in the same uniform as the rest of the Mendevian crusaders here.

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He can probably get up now. Is his mace still on his person since he declined the festival invitation?

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The man who ordered it taken is looking at him so suspiciously about it, but doesn't seem to feel like he has any grounds on which to overrule Terendelev.

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Then he will go to a temple of Iomedae for the first time.

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As he reaches the steps of the temple, the ground begins to shake. A few of the festival-goers shake off their magical disguises; vrocks swoop down from the sky; babaus appear seemingly out of nowhere. On the other side of the square there's something that might be a Vrolikai.

All of them start to attack the festival-goers, targeting civilians and crusaders more-or-less indiscriminately, save that all of them are steering clear of Terendelev. None of them are attacking Blai or his companion, at least not yet.

(Areelu Vorlesh had not been planning on calling down the attack quite this early, but needs must.)

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That's - unusually bold, an unusually strong force - if they were holding a festival they can't've had any warning -

- he's not going to have much chance to be suspicious of how they aren't targeting him before he charges into the thick of it to drop a Prayer wherever it looks like it will go farthest.

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One of the crusaders who sees this flashes him a grateful smile and then returns to attempting to smite the babau she's engaged with. 

Some of the demons notice him casting and decide he looks like a great next target! (Sure, they're not supposed to, but 'following extremely clear orders' is a bit of an advanced skill for demons.) Others of the demons notice him casting and decide they'd rather go after some squishy civilians rather than anyone who might possibly land a hit on them! This brimorak has apparently decided to ignore all of the actual people in favor of lighting random structures on fire!

Across the square, Terendelev is firing off Flame Strikes where the demons are clumped together, and the man who healed him seems to be holding his own against a Vrock. Most of the other crusaders are not doing nearly so well; the Prayer helps, but there's only so much can do for someone who's not even a strong enough paladin to be immune to fear.

There's a buzzing sound in the sky, and some sort of dark black cloud approaching the square from above.

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IS THAT ACTUALLY FUCKING DESKARI okay whatever is going on here his job is to make sure the smallest possible number of demons, whether that number includes actually fucking Deskari or not, gets past the local defenses and disperses into the world. Step this way so he doesn't blind any crusaders and - Burst of Radiance - and then the mace comes out.

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The crusaders appreciate this! They take the opportunity to take down a few more of the now-blinded demons.

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Also, yes, it is in fact Deskari, accompanied by a cloud of locusts.

"Behold, crusader gods, behold, Iomedae, you poor Imposter," he says, his voice loud enough to shake the festival banners. "Your city will fall to me. Your followers will feed my hunger."

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It's really very confusing that this is happening after the closure of the Worldwound but maybe Deskari just doesn't need such conveniences. He focuses on the adjacent demons. They aren't all dead and that's a problem.

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However the demons got here, they seem no less vulnerable to being hit with a mace! This one is dead now. This one is trying to stab him — no, now it's running away? This dretch was already injured and goes down in a single hit.

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"Deskari, Lord of Locusts, LEAVE. MY. CITY."

Terendelev moves like she's casting a spell, but when she completes the gesture, she's transformed herself into a dragon, as tall as the nearby buildings with a wingspan to match. She takes off towards Deskari, breathing a cloud of gas at him and his locusts—

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And Deskari swings it at her once, twice, and she falls, her head cleaved straight from her body.

"Let the feast begin."

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Wow, you hear about high-level fights being settled in a round or two but that was - yeah exactly that thing that just happened, he guesses. Is anyone already on prying a scale off for a Resurrection later, she's got to be worth the Arch-Healer's attention. If nobody's obviously doing it he'll maneuver his way through the demons to attempt it himself. Actually he'll do it even if someone is obviously doing that.

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No one is currently doing that! He can push his way over some dead bodies and past the ongoing fighting towards Terendelev's body. (The demons seem to have converged on 'don't attack the guy with a mace who's actually managed to kill anyone.')

As he's peeling off the scales, the halfling from before — changes course and beelines directly for Blai, for some reason? He glances nervously between Blai, Deskari, and Terendelev's corpse.

"What're you going to do — fight or flee? If fleeing's your plan, let me help you out, I've got a scroll here with a good protective spell!"

(To someone with even the most basic familiarity with scrolls, the size and amount of ink suggests that it's clearly a first-circle spell, whatever it is.)

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What in the fuck has possibly possessed this halfling to think this is an appropriate time to approach Blai with """a good protective spell""". The only first circle spell with a name that takes longer to say than that which Blai can think of is Refined Improvised Weapon. "Be about something more useful," he snaps. Scale off? Scale in pocket? Back to fighting?

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Scale off! Scale in pocket!

Halfling flinches, reaches for ... a crossbow, apparently, but a pretty weird-looking crossbow? ... then apparently thinks better of it and ducks out of Blai's view.

At this point the demons solidly seem to be winning. There are a few crusaders still fighting, but they're clearly outnumbered by the demons, and no one seems to have any sort of plan for what to do about Deskari.

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Yes, well, this is a fine way to die. Possibly he will wake up in three weeks in a temple with Arch-healer Naima standing over him and then go about his Convention business, if it's all that important. If it is not he will wake up in some afterlife and the more demons he gets the more likely it's Heaven.

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Deskari has started swinging his enormous scythe at the square itself. Giant crevasse near this building, giant crevasse near this wagon, moderately sized crevasse near this banner—

—giant crevasse right where Blai was standing—

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When Blai comes to, he's at the bottom of an enormous crevasse, at least fifty feet below the surface. He can still hear occasional shouts, but most of the noise from above has been replaced with the drone of locusts. 

Blai himself is remarkably uninjured, for someone who just fell fifty feet.

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That's weird. He has... mysterious Feather Fall in addition to mysterious Tongues? But at least he has a channel left if he needs it. And Light. He lights up his holy symbol.

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With the help of the Light, he can make out the contours of the cavern he's in. It extends all of about fifteen feet in the one direction, but much farther in the other direction, past the point where the tunnels fade into darkness again. 

"Hello?" a woman calls from farther down the tunnel when he casts the Light. "Is someone there? We could use some help over here!"

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"Coming!" He hurries forward.

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Down the hallway is a Garundian woman wearing a holy symbol of Iomedae, standing over a pile of rocks. She gives him a relieved smile when she sees his own holy symbol.

"Thank the Inheritor. There's someone trapped under these rocks, but I'm not strong enough to move them myself, can you give me a hand?"

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He nods, gives each of them a Guidance, and sets about hauling.

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Working together, they can uncover an injured woman in leather armor. She smiles weakly at them. "Thanks for the rescue."

She moves to get up, but winces. "Damn it, I think my leg's broken."

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"Do you need a Moderate or just a Light?"

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"A Light will get me back on my feet, at least. I think I'd need a Moderate to be at most of my strength, but I don't know what else is down here, it might be best to save it."

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He nods and burns the Forbid Action for it. "Cure Light Wounds."

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"Thanks for the help." She clambers to her feet. "I'm Anevia Tirabade, of the Eagle Watch." (Wince.)

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"And I'm Seelah, paladin of Iomedae." She looks at Blai expectantly.

(Both Anevia and Seelah are speaking Hallit with an accent; Seelah's is more Katapeshi than anything else, and Anevia's is completely unrecognizable.)

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"Select Blai Artigas. Would that we were meeting under better circumstances."

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"You can say that again. I don't know what the city is going to do without Terendelev."

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"That is among many things I do not know," he agrees. "I got a scale off of her, in case the Arch-Healer comes by at some point."

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"The who now? It'd be worth the cost of the diamond, if we can get a cleric to come all the way out here, but if the demons are smart they'll have planned for that."

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"...the Arch-Healer Naima Cottonet? My understanding is that she's some kind of arcane healer and not a cleric."

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Probably whoever that is is really important where he's from? It would be great if she were actually a powerful caster and interested in helping out with the Wound, but even odds he's from some backwater where being able to cast a Restoration makes you some kind of hero out of legend.

"'Fraid I've never heard of her."

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"I suppose not everyone can have. If more people may have fallen we should perhaps move along to find them."

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Nodding all around.

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A little further down the tunnel, a half-elven woman, covered in blood, is standing over a mutilated body, holding a rapier.

"Who's there?"

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"Relax, friend, we're not demons or cultists! We fell down here when Deskari attacked. I'm Seelah, and this is Anevia and Select Blai. We're looking for a way to the surface."

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She visibly relaxes, allowing her eyes to linger for a moment on Seelah and Blai's holy symbols. "I am ever so glad to hear that. I am Camellia, and I too fell victim to Deskari's... rampage."

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...is there blood on the rapier?

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Not at this moment! There's definitely blood on her hands, though, and blood on her outfit, and blood in her hair...

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"Are you injured, miss?"

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"No, Select, I was thankfully spared the worst harm of the fall." She glances at the mangled body of the man beside her. "Alas, I cannot say the same for him. I tried to heal him, but... I fear I was too late."

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"You have quite a lot of blood on you, miss."

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She sighs. "Yes, I am afraid I will most likely need to replace this entire outfit."

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"Kenabres is overrun by demons, and you're worried about your outfit?"

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"If you are not injured," says Blai, "and you attempted to heal this man, I would expect some blood on your fingertips, and a little transferred from there."

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"Perhaps it would be so, with the magic of the gods, but the magic of the spirits can at times be more... personal."

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Seelah frowns. "If she's Evil, she's not strong enough to detect, at any rate." Admittedly most people aren't, but probably she's not a demon in disguise or anything?

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"I don't have Detect Magic today to check for an Undetectable Alignment, but it's probably possible to land well from this fall while too weak to detect. I would hardly know about the magic of the spirits. Are they well-known in the city, perhaps this is my own ignorance and you would have expected any passersby to be familiar such that you didn't think to disclaim unprompted."

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She sniffs. "Even uncultured barbarians know about the shamans of Old Sarkoris."

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"I've heard of the shamans, sure, but I've never heard of them being quite like... this. Only ever met a couple, though, and never for very long."

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"I have met someone who called himself a shaman and he did not attempt to heal people with full body contact."

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"Perhaps his spirit was simply less connected to the spark of life that runs through every living soul. Or perhaps he was deceiving you about the true nature of his powers."

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"It is certainly always possible that someone is attempting to deceive me," says Blai levelly.

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"I'm sure I misunderstand you, Select."

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"That is also possible. Ser, what do you think?" he asks Seelah.

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She fidgets with her holy symbol. "I've got a bad feeling about her, but... if we abandon her, and it turns out this was all a big misunderstanding, I don't think I could forgive myself."

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"And - I didn't get your rank, Tirabade?"

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"Head of Counterintelligence for the Eagle Watch." She laughs bitterly. "Fat lot of good I did us today. I say we bring her, I'd bet good money she's up to something but if she turns on us it's three to one. I want her where I can see her, though."

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She sniffs.

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"Very well, I concur."

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Then they can proceed down the tunnel!

The tunnel has: More corpses! Another of Terendelev's scales, shining as brightly as Blai's Light! Centipedes the size of Blai's arm!

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He picks up the scale and gives it to Seelah. "Since I already have one, in case both sets of possessions don't make it out for whatever reason."

Do centipedes like being hit with his mace?

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She tucks it among her possessions reverently.

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The centipedes do not like that at all. All they wanted was to kill the intruders and instead the intruders are killing them? They will try to bite him about this but they aren't very good at it.

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He does have a Delay Poison but it's far better not to need it.

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The centipedes are quickly dispatched.

Further down the tunnel brings: More corpses! Another scale! Flies the size of Camellia! Lizard longer than Blai is tall!

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Anevia can have this scale. The flies and also the lizard can have the mace.

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All they did was attack a heavily-armed group of adventurers and now they're being killed about it? Life is so unfair.

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(None of the rest of his companions have nearly as much fighting experience as he does, but all of them are at least competent with their weapons; Seelah fights with a longsword, Anevia fights with a longbow, and Camellia has a little spellcasting of some sort in addition to her rapier.)

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Down the hallway is a room with the remains of some sort of artificial structure. Crumbling stone columns still bear traces of more elaborate carvings, and even many of the stones in the rubble were clearly worked by someone's hands.

The man digging through the rubble now is a — tiefling? Maybe Abyss-spawn tieflings look like this? He almost looks like he's divided in two, one half human and the other half lizardfolk or something, but even the human-looking half still has a large curved horn protruding from the head. 

"No, I can't just walk away," he's saying as they enter. "It's got to be here somewhere." He notices them and blinks rapidly. "—Wenduag!"

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A... blue spider-person?... steps out from the darkness in the back of the room. "Lann? Did you find — who are you?"

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What the fuck are these guys. Well, besides "not attacking on sight", which is a relatively promising thing for them to be. "Select Blai Artigas."

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The rest of Blai's party gives their names as well.

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Lann seems cheered by the Iomedaeans, at least. "The four of you are crusaders from the surface, then? Do you know what's happening up there? We felt the earthquake, but we don't exactly get a lot of news from the surface."

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"I am presently in a very confusing and irregular situation but am I suppose temporarily operating as a crusader. Deskari attacked in person heralded by a considerable force of lesser demons. Lady Terendelev was killed."

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"Terendelev was killed?" He glances at Wenduag. "In that case we have to get to the surface."

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"Lann, if you try to bring everyone through the Shield Maze, they're all going to die."

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"What is the Shield Maze?"

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"It's a deadly labyrinth infested with monsters and cultists. Most people who go in never come out."

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"Our people's stories say there's a path to the surface through the maze." He sighs. "Going alone would be suicide, but if we can just find the angel's sword, we can convince Chief Sull to call together the tribes—"

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"What, and get all of them killed too? Is this about the kids again? The kids are dead by now, Lann."

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"You don't know that!"

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"...presumably if there are cultists they have some way in and out for supplies?"

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Wenduag fidgets with the end of her scarf. "However they're getting them, it's hidden well enough that no one's managed to find it."

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"But some of them are human, right? So there has to be some way to the surface, we just need to find it."

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"Or they're doing it by teleport, are they powerful enough to do that?"

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Lann looks pointedly at Wenduag.

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"I don't think any of the cultists can teleport. Maybe some of the demons." Fidget.

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"Aren't the Wardstones supposed to prevent that?"

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"Well, they clearly weren't preventing it today."

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"It'd depend where relative to the line the relevant parts of the maze might be, I imagine, even under non-Deskari conditions."

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"Most demons can't bring passengers, so if humans aren't common underground the cultists must be coming down somehow. Not every day Deskari cuts a hole in the middle of Market Square."

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Lann nods emphatically. "That sounds right to me."

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"You're just saying that because you already wanted to try to make it through the Maze."

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"If someone," the spiderperson perhaps, "could climb up the crevasse and get rope, it might be better to go up that way? Though I also don't know if Kenabres is in any position to gracefully receive you."

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On the one hand, her extra limbs don't actually do that, but on the other hand, if she can come up with a way to do it anyway then maybe she can stop them all from poking their nose in the Shield Maze?

"Don't suppose you've got anything that could help me get a proper grip on the wall?"

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"Wendu, we can't just leave the kids behind!"

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"Chasing after corpses won't help anyone!"

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"With a sufficiently climbable rope the stronger climbers can make several trips to get all your people wherever they care to be even if the children and infirm cannot make the climb alone, and then when a sufficiently powerful strike team can be made available they, unencumbered by civilians other than those they are rescuing, may be able to use whatever intelligence you have on the maze to clear it out."

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"Would a strike team be willing to stick their necks out for a bunch of mongrel kids?"

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"I don't know. If no one sufficiently powerful is willing to do this, then it is unlikely to be done, even if you try to bundle the mission's completion with other things people might otherwise wish to see accomplished."

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That sounds an awful lot like 'no, but we're too polite to say it.'

"I'll help get everyone else safely up, but if you can't find a strike team wiling to take the job I'm going back even if I have to go by myself. ...I still want to find the sword, though, it'll be easier to get the rest of the tribes to follow us up to the surface."

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For fuck's sake. She's not really sure how a 'strike team' is supposed to work, but maybe she can tell them that there are a bunch of incredible magical treasures hidden in the maze and then point them to the room with the elemental or something?

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"It would really help a lot if you had some idea what circle of party would be called for to accomplish the task."

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"Dyra's the only caster in our whole village, and she can't walk quite right. But Wendu's been in and lived to tell the tale." Pointed look at the spider-creature.

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"Me and some of the other kids used to dare each other to go in. I'm the only one out of all of us who's still around, and I wouldn't be if I were picking the kinds of fights Lann wants to pick. Lann and I are the best hunters in our tribe, but I don't know how that compares to uplander magic."

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"You're - an archer? At what distance can you hit a man-sized target more than three times of four?"

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"If it's not moving?" (Why would she be trying to hit something that couldn't even move?) "At five paces I could hit it every time, no problem. At ten or twenty paces I think I'd nearly always hit, unless I got really unlucky. Most of the time the caves are too twisty to line up a shot much further than that."

(If she's telling the truth, she's definitely a better shot than a green recruit, but a veteran archer from the Worldwound would still be better than her.)

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"Then you might be a fit party member for a second circle caster if you were forming up into such a group but most likely not higher than that. Survival alone and not success, though, means luck as often as power, so the maze might want a stronger team."

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She shoots an I-told-you-so look at Lann.

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"Much as I'd love to watch the pair of you squabble like animals, perhaps we should see about sending our arachnoid friend here to the surface for rope?"

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"I don't think anyone is going to be in a position to sell her rope until the combat has died down and I don't know how long that might take, but probably with those numbers longer than this."

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"Would it work to tie a lot of smaller ropes together?"

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"With enough skill at knots."

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"We've got some smaller ropes back at the camp. It might be worth a try."

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Nod.

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Lann is not happy about abandoning the search for the sword or trusting the fate of his tribesmen to a bunch of strangers, but he doesn't actually have an argument against trying this first.

"It's not far, we can show you the way. ...Mind you, I don't know how many people will want to take apart their huts to make a big rope."

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So just threaten them until they give in, obviously. "If you can't even get them to help with that you'll never convince them to come up to the surface."

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"I guess you're right."

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The path to the not-tiefling's camp has: giant piles of rocks! (Lann and Wenduag clear these out of the way; both of them are much stronger than a typical human.) Man-sized spiders! More miscellaneous large bugs!

It doesn't seem like Wenduag was exaggerating her skill. Lann's aim is a little worse than hers, but his shots are faster, and he's excellent at noticing incoming blows just in time to dodge out of the way.

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Blai is going to be the frontline combatant in this group and that is OK. He doesn't even feel the need to blow a Divine Favor on any of these; that's worth saving for demons.

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The village is significantly poorer than anything Blai has encountered in Cheliax. Some of their huts are barely staying upright, and most of their tools are ceramic or wood rather than metal, though they do seem to have a few metal knives, currently in use gutting overlarge rats and bizarre eyeless fish.

A wrinkled mongrel man looks over their group as they enter. "More uplanders, eh?" he says.

(Other people Blai may find notable are the middle-aged human man standing off to one side, and the mongrel woman wearing a holy symbol of Abadar sitting at a table nearby.)

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Camellia's eyes linger on the human man for a moment, but then she looks away.

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An Abadaran! He will nod politely at the Abadaran! And at the old mongrel, sure. Is the human going to explain himself, uh, at all.

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The human was waiting for them to finish with the chief, but he'll speak up when he notices Blai looking at him. "Horgus Gwerm — no doubt you've heard of me, but it's a pleasure to make your acquaintance. I fell into the tunnels during Deskari's attack, but it's good to see signs of... civilization. I don't suppose you'd be interested in taking a commission to escort me back to the surface?"

(It doesn't take much familiarity with Mendevian clothing styles to guess that this man is extremely wealthy. He seems to have sustained minor injuries during the fall, though his clothing itself is unharmed.)

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The Abadaran waves happily at their group! 

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"I'm afraid I don't recognize the name, I'm not local. I believe there is a plan in place to make an exit and I would expect you to get best results from traveling with the group should that prove successful."

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He pinches the bridge of his nose. "You must be very new indeed not to have heard of House Gwerm! We may not be nearly as prominent as certain families, but we more than make up for it in our patronage of Kenebres's cultural events — the attack on the festival couldn't have happened at a worse time, really—"

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Camellia is giving him a Look. 

"The Gwerm family is minor nobility in Kenabres," she clarifies. 

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"Noble or not, it's all the same down here," says the wrinkled man who greeted them. "What brings you to our village? I'm afraid we don't have much to offer guests, but we can give you some fish stew once it's cooked..."

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"The last time I was in Kenabres I did not learn its nobility, and it was some time ago, I apologize, Lord Gwerm." Back to important things. "I have a Create Food prepared," he offers. "It might not feed the entire village alone but it can supplement what you have.

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Horgus Gwerm seems appeased by this. "It is good to be among servants of the gods, especially at times like these."

 "You must be very powerful, to conjure food out of nothing," says the wrinkled man. "Magic the likes of that has not been seen down here since our ancestors first sought refuge beneath the surface."

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"Yes, yes, everyone loves the uplander. We need as much rope as you can get so we can go back up top, got it?"

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"I don't know if that's a good idea, Wenduag. The surface has always been dangerous for our people, and if the End Times are truly upon us I cannot imagine it will be any safer."

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"Blame Lann. He's the one who won't shut up about our 'duty'."

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"Create Food is third circle. I can take requests, but everything will come out undersalted and when I woke up unexpectedly in Kenabres I was without my bag, where I kept my salt."

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Miscellaneous people he has not been introduced to want to know if he can make fried rats on a stick, or diced rats on a bed of moss, or fish stew but less chewy.

Horgus Gwerm will gently suggest that perhaps Blai could also make ... the sort of food they make in his homeland, as a form of cultural exchange?

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What about roast apples with custard?

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Can his spell do alcohol, or just water?

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"...Can it make a rope if I eat the rope after?"

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"I am not sure if I will do rats in any preparation justice, but I can do fish stew. I will need a pot in which it may appear and I can attempt to imitate the sort with which I grew up if that is desirable. Roast apples with custard is quite doable. I think alcohol is not. I... do not think any edible rope would hold the weight we have in mind."

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The wrinkled mongrel thanks him, provides him with a large ceramic pot, and ushers Lann over to a corner of the camp to have some kind of whispered discussion.

 "How much rope do you need?" asks the Abadaran. "Some people would probably be willing to exchange rope for your food. Or to exchange money for your food and then rope for your money, but getting everyone down here to agree on which currencies to take is kind of a work-in-progress." 

(Her tone suggests that she is not at all sure Blai has encountered the concept of exchanging his labor for other things he values.)

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"The rope plan is only worthwhile if someone can freeclimb the crevasse, which hasn't been established, but -" His best estimate of the depth of the crevasse.

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"Hmmm. What sort of timeframe are you hoping for? Will you have time to prepare more spells or do you strongly value reaching the surface today? Are you willing to purchase rope at a discounted price corresponding to your likelihood to succeed, or are you only willing to purchase rope for a plan that will definitely work?"

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"I don't think there is a terrific hurry... Fiducia, I am not actually sure how, if we are doing this transactionally at all, I might have wound up with sole responsibility for the purchase."

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"—If everyone who would like you to have rope wants to get together to purchase it from everyone who has rope, that seems perfectly reasonable and I'm happy to facilitate it! I wanted to suggest that you could sell your Create Food before you cast it, in case it changes how you allocate the food you're creating, but if you'd prefer to cast the spell now I won't interrupt you."

 "I don't suppose you people take gold on credit, to be paid once we reach the surface?" says Horgus Gwerm, not sounding very hopeful.

"I... could probably find someone... but I don't think many people will accept an outsider's promises of future payment at any rate you're willing to offer."

 Gwerm looks at Blai. "I am willing to offer your party a thousand gold crowns if you can return me safely to the surface, divided amongst you however you feel is fair. If you want to spend some of it purchasing, ah, rope, you have my permission to allocate it thus, so long as they understand that I will not be able to pay until we reach the surface."

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That's a frankly outrageous amount of money for hiring a thrown-together party of this average circle though that is somewhat ameliorated by there being no one else to hire and no payment until the mission is completed. "It does not sound as though I can directly spend it on purchasing rope, but if the Fiducia is willing to broker - shares of the Create Food to be sold for rope - then I suppose that may work out. If someone can make the climb, which I don't believe anyone's yet confidently claimed to be able to do."

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"If it keeps you all out of the Shield Maze I'll try."

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Seelah looks Wenduag up and down. "I don't mean to insult you, but do you think that's going to... work?"

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"It's what I've got. Take it or leave it."

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"Don't suppose any of you've got a summoning spell prepared?" She looks at Camellia. "Or a familiar, or anything like that?"

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"I'm afraid the spirits have not blessed me with the companionship of such a creature."

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"I can prepare a summon tomorrow but I have a pretty limited command of the relevant languages to ask it to do anything much, and that much rope will be quite heavy."

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"If you expect to want to keep your own slots open, I can sell you an Ant Haul tomorrow in exchange for... hmmmm... a dinner-and-breakfast portion of the Create Food spent on roast mushrooms for me? I also accept surfacer gold, although to take it on a promise I'd want someone to vouch that Horgus Gwerm is honest and keeps his word."

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The corners of her smile twitch. "Lord Gwerm is Lawful, yes."

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"I can't say he's honest, but he keeps his word. If he says he's good for the money he's not going to stiff you."

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"Does anyone have a good command of Utopian or Celestial, to tell an Ant Hauled eagle to bring a rope - and, I suppose, a note, the eagle won't be able to tie the rope to anything - to the top of the crevasse?"

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Everyone else glances between each other.

 

 

"I know a couple phrases in Celestial?" says Anevia. "I could tell it to 'smite evil' and point at the top of the rift, and hope it gets the picture?" Long pause. "I assume a servant of the Inheritor's got no way to get anything that speaks Shadowtongue."

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Camellia raises an eyebrow at Anevia.

"I could attempt to entreat the spirits to grant me magic of relevance, but I have no way to be certain whether it would work until I make the attempt."

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"I bet I could get it to go up if I threw rocks at it and missed on purpose."

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"I am not optimistic about any of these plans. I could prepare a Share Language but I think it might simply fizzle, on an animal target."

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"Don't suppose there's any way you can get one that speaks Hallit if you ask really nicely?"

(Anevia does not sound very optimistic that this plan will work)

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"I heard a story once about an adventurer who tied the end of his rope to an arrow and shot it clean across a river. No idea if it's true, though."

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"A lantern archon or an arbiter inevitable would have truespeech, but I don't think either could manage the rope even with an Ant Haul. I suppose I could Planar Inquiry one of those and send it to ask for rope to descend from above."

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"You could get an archon and an eagle, and have the archon tell the eagle what it's supposed to do? Kind of a lot of slots to spend on one rope, though, it feels like there's got to be a better way. Don't suppose Abadar's got anything helpful?"

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"I can get a Floating Disk as a domain spell, but I've never found a way to get it more than a few feet off the ground."

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"Generally speaking they can't unless you can; it'd follow you if you flew."

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"Can clerics do that?"

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"Most cannot. If you get Floating Disk as a domain spell you will be able to do so should you reach third circle."

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She looks at him with big eyes. "Wow. That's so cool. ...I'm not an adventurer, but it's still cool."

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"...We could ask Abadar to bump her up to third? Can you pay him to do that? I dunno, I'm running out of ideas."

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"Abadar does do fiat circling for the Pharaoh of Osirion in particular, but we must assume it is phenomenally expensive and none of us, not even Lord Gwerm, can afford it."

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"The proposal to employ a Planar Inquiry seemed the most reliable to me," says Horgus Gwerm, "but I defer to your judgment. Even an imperfect plan seems superior to living out the rest of our days like this." He gestures around the village.

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"A Planar Inquiry would in the best case eat up quite a bit of the promised gold in payment for the outsider but perhaps we cannot do better."

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"Is it possible to pay a lantern archon on credit, or would we need to donate our jewelry to the cause?"

The latter would be a problem for him, since his 'jewelry' is all from a Sleeves of Many Garments, but he's sure he can persuade Camellia to give up anything but her amulet if necessary. (He's never understood why his Mendevian brethren are so insistent on paying extraordinary sums for individual outfits, when a Sleeves of Many Garments can replicate any of them at less total expense.)

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"I expect that a lantern archon would accept my or the Fiducia's or Ser Seelah's word on it but I do not at this time command such funds directly enough to be thus comfortable promising them to a cause of the archon's choice. Perhaps you have an account with the surface Bank of Abadar and could write a note for the archon to deliver while it's up there? - an Inquiried archon would be really present, not summoned, so I would dearly wish to have some way to be sure that whatever reinforcements have arrived and the demons have been driven back and, ideally, that the bank in question still exists, lest some demon take a shot at it..."

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"I would certainly be willing to authorize the lantern archon to withdraw an appropriate sum from my account, if that's sufficient for the spell. If the Bank of Abadar in Kenabres has been destroyed, it would also be able to withdraw the sum at any other branch, but I admit that making the journey to Nerosyan might be rather difficult under the circumstances."

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"Quite. Without better intelligence on the state of the surface I am not at all sure I can countenance risking an archon; if we cannot think of anything else I'll have to pray on it. We are for the moment at least not in immediate danger that there's any call for a hasty decision."

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"It doesn't sound like you're planning to, but if you do end up deciding to purchase one of my spells, I'll need to know by the evening before so that I can prepare it," says Dyra.

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"Understood."

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At this point Lann walks back over to the group, frowning. He kicks at the ground.

"Chief Sull doesn't want to bring the rest of the tribe up to the surface. He thinks it's too dangerous."

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"We're the descendants of the first crusaders! This is what we were born for! If we don't try to help, what's even the point?"

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"If you don't enjoy living underground then attempting to migrate to the surface is a reasonable thing to do. Even your civilians can still support a war effort by producing the supplies a military needs, by having some of their number enlist, by paying taxes to those who organize those projects - but today a demon lord attacked in person. The effort of getting you integrated into whatever response is going on up there and provisioned and trained and so on would better have happened a year ago. A month ago, even."

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"I've tried to get a group together to fight through the Shield Maze before, but no one listened. There hasn't been another way up in thousands of gongs, until today. But if things up there are as bad as you say, that makes it more important to help, not less."

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"It is easily possible for untrusted new recruits, especially ones who come with a large civilian population, to be more trouble than they are worth if they come at a time when everyone has more important things to do than evaluate and settle them. If you had already been there when the demons arrived, you could have been of some help. But whether your arrival now aids or hinders the response depends on a lot of things we do not know."

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"Most of us are hunters, not civilians." He sighs. "But if you really think we should leave everyone else here for now and come back for them later, it's not like I know how uplanders run their armies."

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"My perspective as any single perspective is limited. I think this is not a time for the lot of to rush into Kenabres bow already drawn trailing children and elderly behind you. An adventuring party's worth, or even several of those, could more easily find a place, I'd expect."

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Nod. "We can point out the best hunters, but if most of the tribe is staying here, enough of the hunters need to stay back to keep everyone fed..."

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"The rats and fish are hunted, not just - trapped or netted? Or they aren't the standard fare?"

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"We catch the fish in nets. We hunt the rats, and other game when there is any, and it's also the hunters who keep the giant bugs away from Neathholm."

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"And here I thought you were about to tell me that mongrels consider the corpses of giant flies to be a delicacy."

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That reminds Blai, maybe now that they're in something like a civilization they should see if the mongrels are equipped to lawfully arrest Camellia on suspicion of murder. ...he's not sure it's a great idea. She's docile right now, and the mongrels do not seem to be a powerful people easily equipped to hold casters, even novice ones. So instead. "That reminds me, we should set a watch. Do you normally do this - I suppose perhaps except for the Fiducia you have no particular connection to the time of day so perhaps someone is simply awake at all times?"

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"Most people sleep at around the same time — makes it easier to plan meals and so on — but there are always some people awake at night. We won't be offended if you'd rather keep your own watch, though. —There's an empty hut you all are free to sleep in if you'd like."

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"What is the added benefit of sheltering in a hut while already in a cave?"

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"Keeps out the bugs. ...The little bugs, not the man-sized ones. And it's warmer."

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"That makes sense. It's room enough for how many at once?"

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"It should fit all of you if you don't mind getting cozy."

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"We are not most of us previously acquainted. So, another reason to have a watch rotation."

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Right. Well, obviously they can't give Camellia a watch by herself, but leaving her out entirely would be more conspicuous. It's probably safest to pair her with... Blai, he's the hardiest, and if she decides to go for someone who's sleeping he should be competent to stop her long enough to rouse everyone. They should still be far enough out from dawn that they can split the schedule three ways and get everyone at least six hours. If she really needed Gwerm to take a watch, she could probably spin it, but it'd involve horribly insulting the mongrels, and that doesn't really seem worth it.

"Right, Camellia, Select Artigas, you two can take first watch, so you can get a nice unbroken block of sleep before you have to prepare your spells. I'll take second watch. Seelah, you can take third. Any objections?"

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"Fine by me."

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"I suppose that is acceptable."

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Clerics do not need unbroken sleep to prepare spells and he's not sure if shamans do but he certainly likes unbroken sleep and if she stays up late Camellia's that much less likely to decide to pull something instead of crashing when it's her turn to lie down. "Very well. But first I should Create us some supper. Ten minutes."

And everybody's suggestions can be incorporated into a nice big feast spread.

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Everyone is extremely enthusiastic about this!

Some of the children in the village want to know if they have stories about fighting demons. Or other monsters, that would also be okay, but they especially want to hear about fighting demons.

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He can probably adequately sanitize some stories about fighting demons so they are still true and do not call into question how exactly he spent most of the last twenty years, sure. Especially if they don't have to be firsthand stories.

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The children are so excited about this!

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Seelah has a few stories about fighting monsters on the way up to Kenabres, but none of them are nearly as popular.

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After dinner, Dyra is selling spots in a channel for anyone who wants them for one seashell or equivalent. Horgus Gwerm pulls Anevia into a corner for a quiet conversation. Lann attempts to correct one of the kids' aim with a shortbow. 

Does Blai have anything else he wants to try to do before the party rests for the night?

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Well, anybody might choose to find it interesting that he's setting up a chessboard but he'll play alone if that's not the case.

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A kid with furry shoulders and claws watches from a short distance. After a few minutes, he approaches and starts to ask questions, under the apparent belief that Blai is reenacting battles between the crusaders and the demons.

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"This isn't - representative of anything. It's a game."

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"Oh. ...Does it make you better at fighting demons?"

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"Not really."

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"So it's... pretend?"

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"...something like that. Yes."

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"...Okay."

The child wanders off to talk to the other surfacers and leaves him to his game. No one else interrupts him.

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Look, kid, there aren't any demons here right now, he's got a suspected murderer to keep half an eye on, and he's obliged to have fun once in a while. He will sit up playing chess with himself for his whole watch period.

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...When Camellia notices that he's continuing the chess into their watch, she will offer to play against him.

"Only if you wish to, of course, but I'm sure that playing against yourself can hardly match the thrill of the real thing."

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Is it in some sense fucked up to play chess against someone whom you are going to have arrested at the first real opportunity? ...no, not really, he doesn't think? You're not supposed to solitarily confine people and if you are going to visit someone who has already been arrested you might as well play chess with them then if they offer and there is no obvious discontinuity except insofar as she might possibly conceive of playing chess with her as some kind of armistice, which would be really very stupid of her, he made his suspicions pretty clear. ...can he safely assume she is not stupid, given that she stood over a guy while covered in his blood and tried to play it off really badly. Maybe not? Is there a good way to make this plain without provoking an immediate fight, and if there isn't, should he provoke the fight, or not. He pops his present Guidance on this question.

...if she's stupid, nothing he can say that is not at least potentially provocative will get through to her, and if she is not stupid she already knows the score. There is no point in saying something coy and hedgey. He can't think of anything direct to say ("this does not constitute an agreement not to turn you over to the Watch as soon as we reach the surface"??) which doesn't risk her flying off the handle here and now while everyone else is trying to sleep. He'll just have to avoid making any positive statements about not arresting her, he guesses.

"White or black?"

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"White, if you please."

Camellia has clearly played before, and knows the standard openings particularly common among the Mendevian elite. Her greatest weakness is her overaggressive playstyle; she's competent enough to avoid allowing her pieces to be captured for no benefit, but it isn't difficult to bait her into exposing a valuable piece by giving her the opportunity to capture a weaker one. She has a habit of licking her lips whenever she captures one of Blai's pieces.

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Non-Chelish people yelling with their faces is usually less disturbing because usually they are not yelling I AM A MURDERER. He will defeat her and offer a handicap for the next game.

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She accepts graciously. She uses a different opening this time, but otherwise keeps her strategy broadly the same.

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The strategy of yelling that she's a murderer? That one? The handicap is at least enough that he can't casually bait her at every opportunity, he does need some of his pawns to live.

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If he's being conservative with his pawns, she will take the opportunity to make some more aggressive moves towards his other pieces. She's staring at the board intently.

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The only piece that is decisive in winning or losing is the king. If he has a strategy which will allow him to checkmate her king, it does not matter, at all, if she takes any piece not participating in that checkmate beforehand.

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Then he will win, again! Does he want to play again?

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Always. (He'll take another one of his pawns off.)

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She gets much closer to victory this time, whether from the extra handicap or just luck! When she's getting very close she misses an opportunity to force mate-in-four in favor of exposing her own queen to capture his.

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Then they will finish the game with no queens and the widowed white king in checkmate.

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Again? (If he keeps increasing the handicap, she will eventually manage to win.)

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Yes, he'll nudge it up by degrees till she manages a win and then they can park there - for the rest of their watch, if she's game.

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She is perfectly willing to do this. The rest of their watch passes uneventfully. 

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And then they can pass it on to the next shift and get some sleep.

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Camellia does not murder anyone during the night.

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Dawn comes at the usual time. (No one down here has enough sense of what time it is to wake him in advance, but the intuitive sense that he should wake up and pray is perfectly functional.)

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Oh good. Hup.

If they don't think of a way up the crevasse they are eventually going to have to try the shield maze.

He'll take a summon - he will in fact take a third circle summon, it's a good generic option and can turn into thirty seconds of lantern archon instead of thirty seconds of axiomatic boar depending on the needs of the situation. Burst of Radiance served him well yesterday. He does not need Spark; he'll take a Detect Fiendish Presence in its place. Bless, an Abundant Ammunition since they're big on archery down here... Weapons Against Evil, he can do that one now... Air Bubble. Divine Favor as usual in the domain slot. He'll keep the Delay Poison in case a centipede gets somebody. He doesn't have foci for Shield Other but it does cross his mind, his party being squishier than he is. ...Spear of Purity, is that a real spell or a sex joke - aha, it's a real spell. .....Lay of the Land. Since they might need to do the maze. Qualm and Prayer.

Also, Iomedae, he's really confused. He should probably have examined these mysterious bracers earlier. He's really feeling not having his armor. He's looking likely to be late for the convention, unless the archmages swing by to curbstomp Deskari and pick him up while they're there.

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Oh, it's that (very confusing) soul — huh, it looks like it's now in a position to actually take any actions that achieve its goals! That has the potential to be extremely valuable! In expectation it would in fact be worth an extraordinary outlay of resources to keep him alive and return him to the surface, even considering the substantial resources she is already allocating towards containing the immediate emergency, but she has worse visibility on many aspects of the situation relevant to assessing which of the plans he's considered are likely to work and will unless he indicates otherwise presume him competent to pick a suitable one. Tiny payment to Abadar for information on his cleric, it's worth it in expectation in case she's missing something obvious — okay, several of the alternate plans specifically rely on that cleric preparing specific spells that she is not in fact preparing.

Blai can have exactly the spells he requested.

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Whereupon, if there are no pressing emergencies, he will examine his mysterious bracers that have appeared in the same subjective instant as his bag and armor vanished.

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The bracers are metal, in an unfamiliar style, and fit perfectly around his wrists; if he pokes a finger at the inside, they resize to fit.

The right bracer is inscribed with "Blai Artigas" and the left bracer is inscribed with "I promise." The writing on the left bracer is Hallit, but he nevertheless understands it perfectly.

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...Detect Fiendish Presence was probably the right call for today but hopefully he will have the slot to spare for Detect Magic at some point. Do they come off?

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They do!

With the bracers off, he can no longer read the left one, except insofar as he presumably remembers what it says. (The right one still just has his name.)

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How the fuck did he come by monogrammed bracers of Tongues.

Well. He'll wear them.

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They continue to fit perfectly!

Does he want to do anything else before he touches base with the rest of his party?

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He will grab a leftover roll-with-an-egg-in-it from last night if the mongrels didn't eat all of those; what are the party all up to?

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Camellia is packing up the materials that she apparently uses to commune with the spirits. (None of it is obviously murder-related; it appears to consist mainly of dried plants.)

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Seelah is polishing her armor, looking more cheerful than she did yesterday.

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Anevia is still sleeping. (So is Horgus Gwerm.)

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How-Do-You-Turn-"Head Of Counterintelligence"-Into-A-Usable-Rank-To-Address-Someone-By Tirabade has some of a broken leg to sleep off; Blai is unsure but charitably perhaps so does Lord Gwerm, who must also have fallen.

Are Wenduag and Lann around?

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It takes a minute to find them, but here they are having an argument in the corner of the village. 

"...just set your hand on fire," Wenduag is saying. "What do you even want it for? You already agreed to drop it with Sull."

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"An angel's sword could still be useful even if we aren't trying to convince anyone of anything. We'll be fighting demons — oh, hello, Select."

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"Good morning. Is the setting one's hand on fire metaphorical?"

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"Depends who you ask. ...It belonged to the angel Lariel, and people say that when our ancestors tried to wield it, it burned anyone who touched it. But no one's seen it since before I was even born."

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She hisses. "It'd burn any one of us. You just think you're special." She jerks her head at Blai. "Maybe it wouldn't burn him, or the paladin lady. I'm sure Heaven likes them just fine. But that doesn't mean it wants you."

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"If the idea is to get a magical weapon into the hands of the forces of Good it may not matter very much if it's picky."

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"Exactly! Gather up the rest of your party, it'll be easier to find it the more hands we have looking."

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"I will ask them. I'm not in command." He drifts back that way.

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Anevia and Horgus have not woken up in the last five minutes. Seelah has donned her armor. Camellia has not murdered any of them.

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"Lann remains interested in looking for the purported angel sword."

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"It's probably just a barbarian legend, but if you're set on looking for it I suppose I would be willing to help."

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Seelah looks indignantly at her. "These people are our allies! Just because their houses aren't as nice as the ones in Kenabres doesn't mean they're lying."

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"They wouldn't have to be lying to be operating on thin information, Ser, and they might be. But the sword could be real and if real is probably valuable."

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Nod. "Still, no sense in wasting time. Lead on."

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Blai nods and beckons Lann over. (And wonders if Camellia is working on actively circling up to evade arrest later or something, but there's no helping that; anything powerful enough to help her is powerful enough that he'd be putting someone else's life at risk having her sit out.)

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Here's Lann! "The stories of our ancestors say that they left it near Lariel's grave. —That's where we were looking for it when we first met you."

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"If the location is known so precisely why hasn't it been collected before?"

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"It's probably under one of the big piles of rubble. Not a lot of people want to dig through a pile of rocks just to find a sword that they're scared might burn them."

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Well, it's not like Blai didn't know that they weren't throwing particularly capable adventures who do capable adventurer things, he supposes. He will bap everybody with Guidances and start hauling rocks.

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It's just a short walk back to Lariel's grave, and then there are plenty of rocks to go around. He has to refresh the Guidance several times as he digs through rocks, rocks, more rocks, even more rocks—

This rock looks much like the rest, but when he moves it out of the way there's something shiny and metallic under it.

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"I may've spotted something." Will it tug loose?

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The moment he touches it, the metal begins to glow, starting with the hilt of the sword and expanding in an instant to fill the room. His companions are no longer visible, and the columns of the room stand intact, with none of the piles of rubble he was searching through a moment earlier.

 Lariel's grave, too, is gone. In its place, Blai can see an angel, badly injured, lying on the ground, hand gripping a sword; in the same moment, he is the angel, and through the angel's eyes he can see a crowd of people, people he had come down from Heaven to protect, standing around him and closing off all escape. The wound on his chest, or perhaps the angel's, is bleeding again. To one side of him is a girl, terribly wounded, and a dreamlike sense of certainty tells him both that every other person he can see betrayed him, tricked him, left him to die the final death of an outsider, and that this girl alone fought by his side so that he could have even the tiniest chance of victory. The others jeer at them, jeer at him. They will die here, they say, and he will have bought nothing by his sacrifice.

There is anger burning in the angel's chest, fear twisting in the angel's stomach. He is running out of time, and he knows it. The same sense Blai would normally have for his own spells tells him that he has a healing spell left, a weak one. It would probably not be enough to save the girl, even if she managed to escape. It would certainly not be enough to save him. Or, with his other hand, he could take his sword, call on its magic, and try to strike down the traitors. But even if he could somehow kill every last one of them, he knows there is another power, far stronger than any of them, hiding somewhere far beyond his reach, and it is too late for him to defeat it. Either path will probably be futile, but inaction will certainly be.

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The pain is immaterial, the mockery is immaterial. Annihilation of the soul is material and getting his ally out makes that happen only half as much - wicked people being free to kill again matters and cutting some of them down would make them less effective at it - Iomedae, what would You have of me - She doesn't answer, of course.

When Sarenrae smote Gormuz, this, he is given to understand, was a mistake, even though they really had been corrupted by Rovagug's influence, really had slain Her herald -

- he heals the girl.

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Blai can only watch, now, as he relives the angel's memory. The angel's healing staunches the blood coming out of the girl's side, though the wound itself remains open. She tries to get to her feet, but stumbles. A dozen conversations pass through the angel's memory in an instant — the girl before him, asking if it's true that the angels are departing on a mission to stop the demons forever — an army of angels, swearing an oath of service — a hundred mortals, stargazers and paladins and repentant bandits and Sarkorian refugees, standing side-by-side in that first desperate attempt to drive back the hordes of the Abyss—

Don't waste your strength healing me, says the girl, your mission is more important, and it would bring her comfort to know that he would have died regardless, but every extra sentence of communication to her costs Heaven another drop of its resources, and Heaven will need all the resources it can bring to bear for what is to come.

A shadow emerges from the other wall of the cave, and with the angel's last strength it tries to strike at it, but its blows are too slow and too weak to do anything but cause it pain. In his last moment, as the shadow taunts him, he plunges the sword into the rock, willing as he does that its power remain until someone arrives who will wield it for the cause of Heaven.

The angel's eyes close, and Blai's eyes open, and he's standing in the half-collapsed room once again, surrounded by his companions. The sword is gone, but in its place Blai has something that feels almost like an extra orison, with a somatic component almost like the motion to draw a sword.

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Seelah has fallen to her knees in prayer.

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"That — you found it!"

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"- where did it go - the -" He fumbles through the sword-drawing somatic in case that materializes it somehow.

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The image of Lariel's sword appears in his hand, made of pure golden light, and bathes the area six paces in every direction in a warm glow for an instant. Blai feels very slightly hardier, as though someone had just cast a Virtue on him, and his companions are blinking at him like something happened to them, as well. He has a sense that the light could be used offensively too, the same way it's harder to fight when you're facing into the sunset, and that just like a Prayer it can help his allies and harm his enemies at the same time.

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"What was that? For a moment there it looked like you were an angel!"

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"I'm - not, the sword's doing something - I had an entire vision of Lariel's death, why would there be a vision embedded in the sword! -" Is the lightsword still there or does it vanish after a round?

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The sword vanishes, but the Virtue-like sensation remains even after it's gone.

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"Heaven has blessed you, Select Blai. If I had to guess, the vision could've been... something Lariel wanted you to know? But I've never had a head for theology." She laughs.

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"Perhaps Heaven had more budget to spare at the time?" he wonders faintly. The sensation of choice in the vision was probably an illusion. Lariel did something and Blai - was steered that way in its grip and rationalized it, or guessed correctly what a real angel would have done and would've found himself confused if he'd gotten it wrong, something like that.

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Shrug. "All that talk about 'budget' never made much sense to me. People say the angels fought with us during the First Crusade, and that they haven't been back since, but trying to guess why feels like a fool's errand."

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"If Iomedae could have prevented Deskari from laying waste to Kenabres and slaying Terendelev, she surely would have." She licks her lips.

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Please stop screaming about the murder, Camellia, it's going to be awkward to present as evidence at your eventual trial because his monogrammed bracers of Tongues do not tell him the Hallit for "screaming with your face". "Yes," he says, "nothing about the gods' behavior makes sense without intervention budget underlying it, to my mind, but - this could I suppose be a very old intervention, placed under time pressure..."

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"I think it was waiting for someone worthy." Tiny wince.

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"It wanted - someone who'd wield it for the cause of Heaven, I imagine Ser Seelah would have had it if she'd touched it first." He'd try to give it to her but under their present conditions he thinks concentrating the surplus random power in the single strongest party member may be a winning move over distributing it more flatly. He may try this later.

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Seelah looks a little uncertain of that, but she doesn't object.

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"As exciting as this is, if you are finished with the 'sword', perhaps we could begin to make our way towards the surface? I hope you have managed to devise a plan to return through the rift without need for the" (she wrinkles her nose) "maze, but if we must venture inside, the spirits did bless me with an orison that functions in a compass-like manner."

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"I do not have a plan for that. We did not come up with one last night, no inspiration struck me at dawn, and my spells this morning were prepared on the expectation that we might have to fight our way up through the maze. If you have a plan for that, please tell us."

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"...It seemed possible that after a night among the barbarians, you might have reconsidered your reluctance to call an archon to communicate with the surface."

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"I can summon one. This will last only thirty seconds, but it will not permanently destroy a servant of Heaven who runs afoul of a vrolikai."

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But it would be so fascinating to see the last moments of a creature for whom death was truly the end.

...Even Camellia has the sense not to say that.

"Then I suppose we had better set off for the maze."

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"We should get Wenduag first. And Anevia."

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Sigh. "I suppose, if you insist."

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She's really very chatty and opinionated for someone who can't shut up about murder. How has she lived this long, was that one her first time? "I'll want to ask Wenduag about the layout of the maze, and it will also matter if it's extensive enough that we can't expect to clear it, only to identify a path - in which case someone will need to get rope topside and come down for anyone unfit for the adventure that way, should we successfully escape with word and find a loosely functional Kenabres above."

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"Well, lead on."

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Wenduag is easy to find back at the camp. Horgus Gwerm and Anevia have also woken up, and are eating breakfast together.

(The camp was definitely more than a minute's walk from Lariel's grave, but the Virtue-like effect is still present.)

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He doesn't know how many times a day it can do that (it might only feel like an orison) but it's nice to know that it's a minute-scale buff and not a round-scale one! "Good morning. We found the sword, which... transmuted itself into a sort of magical effect when I touched it. We mean to assay the shield maze."

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"I'm afraid I won't be able to accompany you through the maze," says Horgus Gwerm. "My fighting skill simply isn't what it used to be. But if you can clear a path to the surface, you shall have my reward, however you go about it."

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Wow, that is the opposite of what she wanted here! No way she can talk them down from it if they were able to find the sword, though, Lann says surfacers go crazy for anything that seems like a miracle.

...This guy is really good at fighting. Maybe even strong enough to beat Hosilla.

"Alright. When do we leave?"

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"Who else needs to be notified? Is there anyone else who will care to join us? Has everyone eaten?"

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"We should tell the Chief before we set out." Sigh. "I don't think anyone else is joining us."

Glance at Wenduag.

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"I'm still eating, but I can finish up while you talk to him."

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Nod. Blai will accompany Lann to the chief, if Lann wants.

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"Hey, Chief. We're about to head out for the Shield Maze." 

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"Are you sure this is a good idea? The Shield Maze is very dangerous, you know. You could take some time, think it over, maybe try it in a month if it still seems like a good idea?"

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"A month? Are you insane? All the kids will be dead by then, and everyone on the surface too!"

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...Blai's not sure if Lann means "everyone in Kenabres" or "everyone on Golarion". Kenabres either got sufficient reinforcements to mount a meaningful defense or it didn't, already, yesterday; if it didn't, the demons will find someone who can in the course of trying to sweep through the whole world before spending a month on wiping the place clear of life, and if it did, the fighting is probably all but over. Big fights are over in a round or two. But this is his - reasonably confident - speculation, not something he directly observed; he holds his tongue.

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"If you are truly set on this path, I will not order you to stay, but you should be prepared for the possibility that you'll just be throwing your own life away." He turns to Blai. "And you, surfacer, it is strange to have so many of you among us, but I hope Lann has not given you the impression that you are not welcome to stay. The walls of our cave are sturdy, and ever since Dyra was blessed by the gods few of us have fallen ill."

(Not that he's thrilled about keeping a pack of surfacers around, but it would be wrong to force them into the Maze.)

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"That is very kind of you. I do not think I can accomplish much of value to my goddess here in this village, so one way or another I must leave it."

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"Gods watch over you, then. And Lann, please try not to get yourself killed."

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"You got it, boss."

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"Before we walk into the maze there's a spell I want to try, as close to the entrance to it as feasible; it should make navigation a little easier, if not unravel the maze part of the maze for us altogether. I'd also value whatever you can tell me about the place itself and the enemies within it - what spells and tricks did the cultists pull out, what kinds of demons did you see there..."

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"Wendu's the one who'd know about most of that — WENDU! CAN YOU COME OVER HERE!"

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Sure, here's Wenduag.

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He lowers his voice. "Select Artigas is looking for information about the Maze. What sort of demons you saw, what sort of things can the cultists do, that sort of thing."

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Right, okay, she can't lie, but she can leave things out.

"They worship the Demon Queen's mate, but their god is weak. Most of his priests die in one or two blows. But they can call on his powers to harm everyone within five or six paces, and most people are too weak to stand more than two or three of those. The spell his priests cast the most often is" (she switches to Abyssal for the incantation) "Divine Favor. His favored priests are stronger than that, strong enough they could kill me before I killed them, even if I caught them by surprise. Some of the cultists have their own magic, to make powerful creatures of rock or ice their slaves, or to shoot invisible slings that never miss, or to call down roaring fires, or to pull other tricks. His warriors fight with metal weapons, mostly glaives, as well as with crossbows."

...She probably can't avoid mentioning the neathers.

"Some of his cultists are neathers—"

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"You never told me—"

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"What, and let you kill yourself running after them? Some of his cultists are neathers, but they don't hesitate to kill other neathers. And the whole maze is littered with traps, but they're different every time. The demons change too. The most common are—"

She proceeds to describe dretches, cambions, schirs, and babaus. (She is just not going to mention Savamalekh. If Savamalekh is there he'll kill them all, and they won't be able to hurt her for lying.)

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Blai nods at all this seriously. "We are understrength for a babau, but less so for the others. Do you have cold iron arrows?"

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Headshake.

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"I think Dyra's been stockpiling a few."

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"Cold iron weapons will harm demons that would shrug off the force you could bring to bear with a normal arrow. ...I will go offer to write her a letter of introduction to Fiducia Boian, the Worldwound insurance adjuster, in the event of our success, and see if that will cause her to part with them." Off to wherever she's parked.

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Dyra is sitting at the same table as yesterday. She seems to have acquired slightly more miscellaneous objects than she previously had.

"Hello again!"

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"Hello. I hear you have some cold iron arrows. Would you be willing to exchange them for, conditional on our success - the odds improved somewhat by those arrows - my promise to then write you a letter of introduction to Fiducia Boian, who circuits the Worldwound as its insurance adjuster? He is a fifth circle cleric and would be more than competent to bring you up to speed on any Abadaran catechism you've tended to lack living in this village. I am well enough acquainted with him that I believe he'd take a meeting with someone I recommended on my recommendation and if he wouldn't he would at least know to expect me to pay him back for any inconvenience he felt was incurred over a timescale I cannot expect you to rely on me for."

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That sounds... way too good to be true? But he's empowered by Iomedae, and she's reasonably confident Iomedae is an honorable god who wouldn't accept unfair dealing from her people.

She nods. "I have twenty. I'd be willing to trade them for that, if twenty is enough that you're still willing to offer."

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"It is, yes." He would have made a BAD Abadaran not having any particular number in mind when he brought this up. "May we meet again on the surface and in Fiducia Boian's company." And he will give her a little bow before he brings the arrows back over to the archers. "Only for demons," he says. "It's not useful for cultists or any other kind of monster."

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Nod. She and Lann split them fifty-fifty.

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Now then.

"Lay of the Land."

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Blai's proprioception expands, and where he would normally be able to sense his own limbs, now he can sense the caverns around him. Here's the path he took after he fell, his own memory of its twists overlaid with the intuitive sense the spell grants him. Here's a tunnel, leading to an artificial structure that feels almost like a gash in the land; here's a lake, and across the lake a shorter tunnel leading to the same structure. If he backtracks a little bit there's something that looked like a dead end but wasn't exactly. The spell isn't giving him a map, exactly, any more than he would be able to draw a self-portrait with his eyes closed purely from his own sense of his body, but it's enough to navigate from.

The spell can't tell him the exact layout of the maze, but it can give him an intuition for its general structure. Here's the main floor; if he goes this direction, there's something-that-presumably-corresponds-to-stairs down, and more stairs down nearby it, leading to something that feels like a very shallow version of the lake he's next to. Here's the deepest part of the lake. If he starts at the main floor and goes in this other direction, there's what might be stairs or might be a tunnel, less steep than the other path downwards; it feels like it's somehow blocked, a little like a tunnel that's caved in but not exactly. If he goes in yet a third direction, there's some sort of twisty path upwards, similarly blocked, and then a little bit downwards again, and then up and up and there'd be open sky.

 

The streets of Kenabres are less than a hundred feet above Blai. (Vertically closer, actually, than the place that leads out to the sky.) There are divinations that would be blocked by the ground between them, but Lay of the Land is not one of them; it would hardly be very useful if it were. He can't get a great sense of specific buildings, or even specific streets, but Kenabres is built on land just as surely as a forest is. As Blai reaches outward, he can sense that that land is marred with small crevices and massive rifts, with piles of rubble large enough they practically feel like small hills, with entire blocks of houses collapsed and near-impassible. The city center is very nearly divided in two; the city walls are in pieces. Throughout the city, there's a sense of pervasive wrongness, as paths that are supposed to connect to each other are cut off by dead ends and destroyed streets.

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"I think the path out is blocked. That's likely to be recent, with all the damage from yesterday's attack, so it might be loose rubble we can clear; I'm not sure from here."

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"Seems like it's worth trying, at least."

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"Yes. Any last minute preparations, anyone? Camellia, would you care to tell us what spells you have available, do any of you want the list of mine?"

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"The spirits granted me two uses of Sleep, one of Unbreakable Heart, and one of Enlarge Person. For my orisons, I have the direction-sensing spell I mentioned earlier, a new one that appears to have some sort of moment-long protective effect, Light, Guidance, and Resistance. I presume you will be able to provide any necessary healing."

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"And I've got three Lay On Hands."

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(To Blai:) "It'd be good to know what you have for planning, yeah." 

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"I've just cast Lay of the Land at second circle; remaining I have Guidance, Create Water, Light, and Detect Fiendish Presence; Bless, Abundant Ammunition - that won't duplicate the cold iron but if you run low otherwise it will let you hold out in a longer fight - Weapons Against Evil, Air Bubble, and Divine Favor; Delay Poison, Burst of Radiance, Spear of Purity, and Qualm; Summon Monster III and Prayer."

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"I've never heard of half of those."

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"Which ones? I can explain them." Not, in the case of the Spear, that well, but still.

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"The fiendish presence one, the one about weapons for fighting Evil, the radiance one, the one with the spear, Qualm, and Prayer. Or the one for poison, but I can guess from the name." 

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"Detect Fiendish Presence will reveal demons and their cultists - it will also flag other evil outsiders and their servants and clerics but those are less likely. Weapons Against Evil will stretch to cover several weapons and does something much like having them be cold iron does - so, redundant on my mace and the arrows from Dyra but we might run out of the latter if there are enough demons and we're fortunate with them. Burst of Radiance blinds everyone in a ten foot burst, so I will tend to aim it away from us, but it only harms Evil creatures. The spear will do a lot of damage to demons but it's a spear-shaped magical attack so it doesn't matter if you're nearby in that case. Qualm makes someone stop and rethink their choices and impairs them at doing anything other than that. Prayer buffs allies and debuffs enemies within a burst."

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"Is Detect Fiendish Presence going to get confused about us mongrels?"

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"I would not expect so but I can check now while we're all in a calm situation. Detect Fiendish Presence."

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Wenduag does not look happy about this.

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The spell does not think there are any Fiendish Presences in the area.

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"All clear."

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"Well, I'm glad the taint of the Abyss isn't strong enough that your magic thinks we're demons." He laughs.

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Wenduag glares at Lann.

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"Yes," Blai agrees mildly. "Anything else?"

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"How often can you do your trick with the sword? It could come in handy in the Maze."

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"I don't know. It is presenting itself as though I can do it as many times as I might like but this might or might not be true."

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"That's all I can think of."

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"How many channels d'you get?"

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"Only two."

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Camellia smirks. 

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"That's all I can think of, unless we want to see if the cleric girl's got anything else that might be useful. But I'm not sure we could afford Abadaran prices even if she does." She glances at Seelah. "Seelah, save your Lay on Hands for if Select Artigas goes down. As long as he's still got healing, anything else you can fix is recoverable."

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Nod.

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And if that seems to be everything he will take point into the maze.

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Once they're ready to head out, Wenduag shows them where the boats are, and they can make the journey across the lake. They squeeze their way through the narrow doorway, and they're in.

The first room of the maze is lit by several candelabras of Continual Flame. Several statues are positioned on the walls to Blai's left and right, and two sculpted brass goat heads protrude from the wall in front of him, on either side of a door. Accompanying the sculpted goat heads are yellowish banners with red embroidery, depicting the stylized goat head sometimes used as Baphomet's symbol in places where his cultists aren't trying to be mistakeable for Asmodeans.

Blai's intuitive sense of the land thinks that he can get to the ?blocked tunnel? out by going forwards through the door (which feels like — loose rock, somehow?) and a bit to the right.

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Oh, they're Baphomet cultists, that makes so much more sense. After Wenduag's description she'd been trying to remember who was supposedly associated with Nocticula. (Is Baphomet associated with Nocticula?)

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"How have these torches not been looted," Blai mutters. "Detect Fiendish Presence..." Anything stronger than he'd expect from the symbols alone?

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The symbols are not Detectably fiendish. The door isn't thick enough to block the spell, and the other side of the door has a faint fiendish aura, even weaker than that of a dretch.

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"Something weakly detects behind that door," he murmurs. "Ready for me to open it?"

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Camellia holds up a finger and starts quietly casting Guidance on members of the party, starting with Anevia.

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Blai has one from twelve seconds ago but he'll cast a new one.

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The various archers prepare themselves to fight what's on the other side.

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Once the members of the party (even the mongrels) are Guidance-d, she nods to Blai.

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It's going to be anticlimactic if the door is locked. He grabs and pulls.

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The door is unlocked.

The room on the other side of the door is long, almost more like a hallway, and in somewhat worse repair than the foyer — several statues appear to have fallen over and smashed into pieces, leaving piles of rubble in the corners and a large pile in the middle.

This person has a glaive and an unholy symbol of Baphomet, and matches the location of the Fiendish Presence that Blai detected earlier. Towards the back of the easily-accessible part of the room are two people with crossbows, one in light armor and one in none. They startle when the door opens.

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FUCK HE SHOULD HAVE MADE SURE HIS PARTY WOULD COOPERATE WITH ACCEPTING SURRENDERS

Too late. Cleric first. He advances with his mace at the ready; they're in this for the long haul and he doesn't want to spend spells where it's not obvious this is one of the hardest fights in the dungeon.

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Camellia will "helpfully" run after him to assist with the cleric.

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Seelah follows after them, somewhat slowed by her armor.

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The armor-less crossbow wielder turns out to have magic of her own; she launches a Magic Missile at Blai, since he's in front.

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Seems like the melee guys probably have the priest covered, and it'd be annoying to line up a shot. He and the other archers will focus-fire the wizard/sorcerer/whatever she is.

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The missile hits him, of course, but he's not particularly slowed down by it. Mace to the center mass.

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Owwwwwwww! He is not happy about this at all! Channel, catching him, Seelah and Camellia, and hitting about as hard as a first-circle's can?

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She stabs at the tendons of the cleric's legs. "The spirits demand your blood!"

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Is she shouting with her literal mouth words about it now - man he really hopes she doesn't circle up too much in this dungeon. Is Seelah still up?

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Yep! She's a little distracted by what Camellia just said, though, and her sword skitters off the cleric's armor.

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The remaining crossbowman shoots a crossbow bolt past Blai's ear. (The caster is bleeding out on the ground.)

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The archers will focus-fire the crossbowman before he can get off another shot.

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Leaving Blai to concentrate on getting this cleric smashed into the ground. It's really convenient they didn't try to surrender. He can't rely on things being that convenient again.

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The cleric drops.

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Camellia licks her lips.

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It is not hard to picture her attentively copying Vicar Vilar's instructions on some halfling on a rack.

Moving on.

"It didn't come up this time," he says, collecting the unholy symbol and smashing it, "but I do mean to accept surrenders should anyone offer one."

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Why — oh, probably so he can make them his slaves, that makes sense.

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She tilts her head slightly. "Why? Even if they surrender, they will simply be executed for consorting with Baphomet. Unless you mean to set them free?"

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"Arranging for their arrest and trial will give even a very Evil person time to reconsider and repent of their deeds and possibly spare them the Abyss. I don't intend to represent to anyone caught doing something heinous that I wouldn't have them arrested but they need not die in battle."

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Huh, does that... work?

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She smiles at Blai and nods.

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"Be careful, sometimes Baphomet cultists will pretend to surrender so you let down your guard."

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"We should all be keeping our guards up already." Actually do Lann and Wenduag not know - they totally don't know. Maybe Camellia's being suspicious enough that even a non-Chelish person will notice?? He should have noticed this before and taken the mongrels aside to mention to them what was up and now there's not likely to be a chance without provoking Camellia and the entire point is to get her safely to a jail cell where she can think calmly about regretting murder(s)... ugh.

From the far end of the room: Detect Fiendish Presence.

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The middle of the room has a pile of rubble, but he can get over it if he's determined. To his left (when facing the same direction he was facing when he entered), his intuitive sense of direction reports the presence of the less-steep downward tunnel; there are no fiendish presences detectable within reach. To his right, through the other door, there are likely no fiendish presences within reach, but his vision at some angles is being blocked by the stone. (The tunnel to the surface feels much more right than forward at this point.)

Also, it was hard to see from the entryway to this room, but the very back of the room has a large stone basin filled with blood, with a bloody bronze statue of a bull's head above it. (The blood is not detectably fiendish.)

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...is the blood clotted or fresh.

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It looks fresh, though possibly they're keeping it that way with magic.

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Could be. "I think that way is the path to the surface but there are corners I can't Detect around, so we'll want to move slowly," he says when everybody else is over. "Seelah, are you good for another fight or do you need a cure?"

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"I could take another channel like the one that got me and be fine. If we run into anything tougher I might be in trouble."

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(Meanwhile, Wenduag has apparently decided to take the opportunity to strip the room and its corpses of valuables (with a substantial skew in favor of combat equipment rather than things that would fetch a good price on the surface). She does not appear to be treating this like it has even occurred to her that anyone might find this objectionable.)

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It's not particularly. Actually, he's not wearing armor right now and could stand to be, is the cleric's likely to fit?

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Probably, yes! It's a chain shirt, and not a magic one, but it's certainly better than nothing. The room and its cultists also have a few scrolls and potions, including one potion of Cure Light Wounds.

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He gives Lann the potion. He doesn't have Read Magic today, can he figure out the scrolls without it?

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If he's willing to spend a couple minutes looking them over until he pieces them together, he can determine that one of them is a scroll of Firebelly and the other is a scroll of Inflict Moderate Wounds.

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"...I think this is a paladin spell too but I don't know if you have any practice with scrolls," Blai says to Seelah, frowning at Firebelly.

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She shakes her head. 

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He nods and pockets the both of them.

Based on how long the sword effect lasted last time it will persist through anything they run into in the next corridor and then some; he pulls it out, puts Detect Fiendish back up, and takes the lead when everyone's ready.

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"Huh, is it normal for it to make you all... glowy?"

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Blink blink blink. "You know, I kind of thought Lann was making things up." Probably the sword likes him because he's so strong, and that's why none of the neathers were ever able to use it.

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"Am I glowy?" He glances at his arm.

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"Well, not any longer. But you were when you did the—" She mimes the sword-drawing gesture.

(His arm is indeed not glowing.)

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"I think it's a side effect. It was originally a normal sword of metal, but it - became that."

Anyway. Onward.

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The next room is fairly small; Camellia identifies and disarms a trap.

When he gets within a couple feet of the door on the other side of the small room, he can sense two Fiendish Presences, a little stronger than the cultist, the sort of thing that could be a quasit or a dretch or a schir (or a second-circle cleric). His intuitive sense of the land suggests that they're probably in the same room, though his Detect Fiendish presence makes it clear that they're not in exactly the same direction.

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"Demons or more powerful clerics," he reports quietly. "Two. Ready?"

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Guidances all around!

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Archers make sure their cold iron arrows are easy to reach. (Lann, as an afterthought, hands some of his over to Anevia.)

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Seelah squints at the door for a moment, then adjusts her own position slightly.

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And Blai opens the door.

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This room is quite spacious, relatively speaking — not nearly as long as the earlier room with the cultists, but much wider. In the center of the room is some sort of ritual diagram, apparently painted in dried blood, surrounded by the dismembered corpses of several cultists of Baphomet. There's a doorway to his left, leading to what Blai's sense of the area thinks is the way out. (Blai's sense of the area parses the door as something resembling a collapsed tunnel.)

There are two dretches in the places where he'd identified them, and a third dretch on the other side of the room, far enough to be out of the range of Blai's Detect Fiendish Presence. The dretches were paying more attention to the corpses than the door, and seem to be caught on the back foot.

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In that case there's plenty of chance for Blai to charge up to one of them and smash it in the face. If he breaks its teeth it won't be able to bite so well.

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Owww! The dretch does not like this at all!

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Camellia charges in after him, brandishing her rapier. (The dretch seems much less bothered by this.)

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Seelah runs after them, but they're really a lot faster than she is.

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She shoots at the closer dretch that Blai isn't already going after. (Wow, these arrows are amazing.)

(The other archers follow her lead; Lann hits one shot of two, Anevia misses.)

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Blai means for this to be a straightforward series of melee attacks until and unless the dretches summon help and it gets to be a lot more of them.

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The dretch he's fighting drops.

The dretch on the far side of the room is quickest on the draw; it drops a Stinking Cloud, but it's aiming for the clumped-up archers (and incidentally Seelah), so this will not greatly impair Blai in running up to it and hitting it with his mace if he would like to.

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COUGH COUGH COUGH

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(Weakling. She can shoot the one she was aiming at before just fine.)

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That's more or less the situation he prepped Air Bubble for but it's touch range and he's not in touch range of Lann. Mace it is.

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Owwwwwww!

Final dretch attempts to summon another one, but doesn't manage to get it off. Blai and his companions can eventually drop it.

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Good.

"Status?"

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Wince. "Not feeling so great."

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"You'll be fine in a few moments."

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"Yes, it's temporary once you're out of the cloud. Anyone need healing sooner than later?"

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"I would certainly be grateful, Select, it did manage to scratch me as it was dying." She licks her lips.

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"You don't have it spontaneously?"

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"Unlike clerics, we shamans are not granted the power to exchange our prepared spells for healing. I usually prepare a Cure, but since I was traveling with you I chose to prioritize spells that would be less redundant. I do have a healing potion, in case you find yourself... indisposed."

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She inclines her head at the comment about shamans; Camellia herself is incredibly suspicious, but her account  matches what Anevia's heard about Sarkorian practices.

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He nods. "Light or Moderate?"

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"Moderate, if you do not need your second-circle spells too dearly to spare it."

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"It is impossible to know how many I will need. - how many of the arrows are recoverable?" he asks the archers.

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"Two of 'em are good as new. The other four have seen better days." (The ones in the latter category are damaged badly enough that a typical Worldwound fort would consider them completely unusable.)

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Sixteen left of twenty.... about how many rooms are they going to pass through on the way up...

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His proprioception is having some issues with this question but it's definitely at least two just to get to ground level, if he goes straight through the door leading upwards. Maybe more, exact layouts aren't the sort of thing it's best at, but there are at least two distinctly cave-like spaces below the-place-where-the-ground-is, plus some additional tunnel-like spaces.

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He blows the Delay Poison on a Cure Moderate. Does Seelah have more injuries than before?

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No, she's holding steady.

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She curtsies. "You have my thanks."

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"We may be almost halfway through. Ser, let's get you a Cure Light."

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But what if someone else needs it later — he's third-circle and presumably knows what he's doing.

"Thank you."

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She gets what would have been an Abundant Ammunition; they do not seem likely to be specifically constrained on arrows, at least not of the kind that he can replicate with the spell.

He gets his Detect Fiendish back up, and proceeds.

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The door is locked. (There are no fiendish presences detectable within fifteen feet of it.)

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"Any of you a bit of a burglar?"

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"Me."

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"I am no petty thief, Select, but some of my experience with mundane traps may be more broadly applicable."

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"Well, you can have a try if she," what kind of rank is 'head of counterintelligence', "doesn't manage it."

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She sits down by the lock. "Can I get a Guidance?"

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"Guidance." Bap.

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She retrieves her tools from a hidden pocket and sets to work on the lock. At a couple points she pauses to request an additional Guidance before taking a look from a slightly different angle. After a couple of false starts, the lock pops open.

(Blai's intuitive sense of the land no longer thinks there's something like a collapsed tunnel in the area.)

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Yes, he is getting the sense that the spell is not fully cognizant of doors. "Thank you." Detect back up. Marching order. Onward.

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Behind the door is a long staircase, curving up and to the right, with an open doorway at the very top. (His intuitive sense of direction thinks that a little ways past the doorway, he could descend something like a hill, or jump off something like a small cliff, in order to make his way into a large cavern.)

When he's a couple paces from the doorway, he feels a fiendish presence of overwhelming power, the sort that could be a sixth-circle cleric or could be a gibrileth or could be a balor, and his Detect Fiendish Presence cuts out. The sheer force of the aura is enough to leave him momentarily stunned.

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Blink. "You okay?"

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"Praise Iomedae!" shouts someone in the room in front of them.

There's a crunching sound, barely loud enough to hear at this distance.

"Here you are," says another voice, low and guttural and definitely not human. "Huddled together like a herd of animals. Pitiful monsters, all of you. Even tieflings are less defective than you."

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"The kids — they're still alive!" 

As Blai shakes himself free of the stun, Lann starts to rush towards the doorway.

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Camellia follows behind him, licking her lips.

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Blai makes a valiant attempt to grab each by the collar. "Shhh. We are badly undercircled for this," he hisses. "Buffs first."

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Okay, fine, it's probably worth waiting a few moments if it means they're more likely to actually save the kids.

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Nod. "Who would you like me to cast my Enlarge Person on?"

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"Either me or Ser Seelah." Bless is a minute buff; if nobody looks like they're chewing on a complaint about going into this room at all he'll cast that now. Everybody gets a Guidance.

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Wenduag looks like she's expecting them all to die, but not like she wants to complain on that basis.

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Camellia casts the Enlarge Person on Blai, then assists with her own castings of Guidance.

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Seelah tries to Detect Evil on the room in front of them and has to spend a moment shaking off the stun. (Blai and Camellia are still casting Guidance, so this doesn't actually slow them down.)

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As they're buffing, more conversation is audible:

"But I, your master Savamalekh, can make you better, stronger," says the inhuman voice from before. "I can satisfy your hunger, starvelings of the dark. Submit to me!"

 "No!" shouts a voice with the same accent as Wenduag. "We are the d-descendants of the first crusaders, asshole, and we're not going to listen to a fucking demon!"

There's another crunching sound.

"Well?" says a woman's voice in a Mendevian accent, dripping with sarcasm. "Any other brave and heroic descendants of crusaders feel like putting those old stories above their lives?"

 "Beasts, monsters in human guise, reveal your true nature!" shouts the inhuman voice. "This is the sweet, wholesome flesh of a righteous aasimar! Devour the crusader from above, and you will find your true strength!"

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Prayer he wants to drop when they're in the thick of it. He summons a celestial boar, and then he goes for the door.

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Through the door is a balcony, with stairs to his left and right leading down into a large room. A vrolikai is pacing on the lower floor, with knives of solid coal-black fire in each of its four hands. The corpse of an aasimar is lying at its feet, with the corpse of a young mongrel nearby. Three young mongrels are tearing at the aasimar's flesh, supervised by a woman with a glaive and a stylized-bull's-head unholy symbol. She pokes her glaive at a fourth mongrel, who leans in, trembling, and takes a nibble; the moment he does, his breathing becomes more rapid, and he starts tearing ferociously at its flesh, all trace of fear gone.

 

A nabasu would be a challenging fight for Blai's party; they might be able to defeat it, if they were careful enough and lucky enough, but there's a good chance they wouldn't all survive. A nabasu that devoured an entire fort of warriors and bound their souls to its service, gaining a spark of each of their power as it did so, could gain the power to transform itself into a vrolikai. A completely unexceptional vrolikai can strike at a foe nine times in a single moment. If the blood loss isn't enough to kill, every strike it makes with its knives can drain its victim's life-force, and the lash of its tail can drive its victim temporarily mad, nigh-incapable of distinguishing friend from foe. Staring directly at a vrolikai's eyes can likewise rob someone of their life-force, and those who perish of it are reborn as a vrolikai's undead slaves. Vrolikai are rare at the Worldwound — the rare nabasu that manages to transform into one generally prefers to rule over territory in the Abyss — but when they are spotted, standard operating procedure is to send a strike team by Teleport with every member under a Death Ward.

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Then he guesses this is how he dies: fighting.

The boar charges. Blai runs into place for a Prayer.

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As he races down the staircase, he can feel something twisting inside of him, pressing against the back of his head, longing to be free. Just as earlier he felt Lariel's emotions at the moment of his death, now he feels burning rage and gnawing hunger coiling together, their source unclear, crying that if only he would let it take control, it would rip the vrolikai's stupid ugly wings off its back, could tear it apart piece by piece until it wished it were dead. Every step is more difficult, as the rage and hunger grow more and more insistent that he listen. It would be so easy, it says.

But at the same time, he can feel the place where Lariel's sword settled inside of him. The sword remembers Lariel's last moments, and it wants him to know that it isn't too late. That a drop of Lariel's power has lingered within it all these decades, and it wants to help, wants to protect as many people from Savamelekh as it can. That there is still hope for him, still hope for his companions, still hope for the mongrel children. He could call on its power, too, as easily as drawing a sword.

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WHY ARE TWO ENCHANTMENTS HAVING A FIGHT INSIDE OF HIM

HE AGREES WITH THE ANGEL ONE HE GUESSES

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A sword of light manifests in his hand for an instant, driving back the other enchantment's influence, and light washes through the room. The young mongrels stop tearing apart the aasimar's corpse and look around at each other, blinking in confusion. One of them starts crying, burying her head in her knees.

A bolt of light flies from the sword, straight towards Savamelekh, sweeping him off his feet and surrounding him with golden light. Savamalekh lets out a deep, guttural howl, and when the light recedes, he's badly wounded.

The wound on Blai's chest has opened again, but rather than blood, light radiates out of it.

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What the fuck??? Mortals aren't supposed to be able to do that???

Savamalekh looks around the room, his gaze momentarily rendered harmless, before settling on the woman accompanying him. "Destroy this vermin!"

And then he disappears, leaving Blai and his companions alone with the woman and the mongrels.

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........back to the previously scheduled fight but now more survivably he guesses? Why does his chest feel like that, he can't see it, he's got looted armor on now -

- his plan was to drop a Prayer. He drops a Prayer.

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Wow, Hosilla does not want to fight someone who can do whatever that was. Fucking Savamalekh, what's even the point of working for a powerful demon if they bail the moment things start looking tough?

"He's already wounded! Wenduag — kill!"

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On the one hand, Blai seems to have some sort of weird issue with making the kids strong enough not to be worthless. On the other hand, he did seem to realize that bringing a bunch of weaklings up to the surface was a bad idea. And she's sure he's stronger than Hosilla, so even if she did help Hosilla out, it wouldn't actually do anything. On the third hand, he said he'd accept surrenders, but it sounds like he wouldn't even be taking her as a slave, he'd just be... trying to make it so she doesn't go to the Abyss? For some reason? Maybe as some sort of surfacer punishment?

"I no longer serve you, you bitch! Not you, and not your flying monkey! Blai is stronger than a worm like you could ever be."

And she looses an arrow at Hosilla.

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Why is he on first name terms with some sort of triple-crossing not important right now. Fighting now. Burst of Radiance in case she needs her eyeballs.

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She did need those!!! Why does this guy have so much annoying light magic!!! (Also, in case there was somehow any doubt, she is in fact Evil.)

In the absence of her eyeballs, she will summon a dretch instead.

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Archers are happy to shoot at her! (Lann's aim is worse than normal; he keeps shooting glances at Wenduag. His face is screaming at her VERY LOUDLY.)

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Non-archers will run in after him.

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The dretch is annoying but Hosilla is the priority and he's flanking with the boar for the remainder of its existence.

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Then he will eventually manage to kill her. She gets off one good blow with her glaive, mostly by luck, but she's kind of flailing.

The dretch focuses its Stinking Cloud on the archers in the balcony; it goes down a couple moments after she does.

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Are the mongrel kids standing down?

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They are huddling near the aasimar's corpse. One of them is retching. The crying one is still crying. 

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That is adequately like standing down. He motions everyone into the radius - even, he supposes, Wenduag - for a channel.

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The party will cooperate with this. 

Lann is still glaring at Wenduag.

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Channel: done.

"Do we need to attempt amateur mediation of whatever that was," Blai says with a significant look at Wenduag and a glance toward Lann, "or can we proceed to the surface."

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"What I want to know," Lann says icily, "is whether she's been luring our people to do... this."

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"I was trying to make them stronger. I kept the real weaklings away, the ones who wouldn't have survived it."

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"Make them stronger by luring them to a demon and forcing them to eat an aasimar."

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"I never forced them to do anything. Every last one of them had a choice." She points at the dead mongrel. "If they wanted to go to their precious crusader gods instead of becoming strong enough to defend the tribe, none of us ever stopped them."

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He briefly considers "do you have anything less profoundly idiotic to say" but that's really more of a thing to say when you are a) in actual command of the situation and b) also maybe Asmodean, he's not sure if it's orthodox to talk like that.

Instead he'll go with: "If people made choices just as well under threat of death then it wouldn't be such a popular method of coercion."

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"I'm glad they gave me the chance to be strong."

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"You—"

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"What, Lann, do you think I should have just died? You think it's better to just lie down and accept your fate?" Snort. "There's a reason I never brought you here."

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Presumably collaboration with demons is a crime in Kenabres and he will simply have two people to turn over to the inquisitor. "Your behavior is appalling, weakens the collaboration which has at enormous cost kept the entirety of Golarion from falling prey to the demons, and will almost certainly cost you access to a tolerable afterlife. I recommend you spend what time remains to you coming to a state of mind that will be at all defensible at trial, which description I believe does not correspond to anything you just said."

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Wow, she knew he was probably going to be kind of pathetic about this but she didn't realize just how bad it would be. 

"If the demons are strong enough to win, then they deserve to."

And she makes a run for the stairs.

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"Qualm."

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—Huh, he said it in a really stupid way but maybe he kind of had a point? If everyone turned out like her it would've been a great plan, but a lot of them turned out to be weaklings who couldn't control themselves and basically just attacked anyone they saw. Maybe she should talk it out with him, see if she can explain things better this time?

She slows down.

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Sounds like it'll be a lot easier to shoot her, then.

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Camellia has never seen what spider-people look like on the inside and she's excited to find out!

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...he was actually going to see about like tying her up but "actively running away to find more demons to collaborate with in a stunning quadruple-cross" is not, like, a bad time to kill someone, so he doesn't muster a scolding for Lann. Is there in fact anything to tie her up with.

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They could use someone's clothing? Hosilla was wearing a sash that's sort of rope-like, or they could cut up the dead aasimar's clothing or the dead mongrel's clothing. Or they could try to hold her down for several minutes, send someone back to the mongrel village, and have them attempt to negotiate a rope purchase with Dyra. Or he could order Camellia to put her to sleep, but at her current strength it would probably only last for a couple of minutes.

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He will collect Hosilla's sash. He doesn't have most of his stuff on him and that includes his knife.

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He can do that! (When he unties it, it becomes obvious that Hosilla's sash was also securing a letter, a key, and a healing potion.)

It is really not a great rope but it's an improvement on not having rope at all.

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Aiming for the tendons in Wenduag's legs is strategically indicated, see, because of how they're attempting to stop her from running away.

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Well, that will slow them down but... okay? He will tie up Wenduag's hands. "Hold," he tells Lann and Camellia, in case it wasn't obvious. "I expect we can turn her over to the authorities on the surface for collaboration with demons and get her an actual trial."

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She hisses. "I don't need surfacer pity. If you want me dead so badly, do it yourself." She bares her throat at him.

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"You getting a trial is about my compliance with my policy and not about what you'd find satisfying, which doesn't matter to me at all." He divests her of bow and arrows and offers them to Lann.

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He accepts the arrows. (Her bow isn't notably better than his, but he can carry it if Blai wants the extra equipment.)

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It's not clear that they actually have jurisdiction here, but she can probably come up with a justification good enough to keep the paladins from Falling. 

"Are we sending the kids back with an escort or leaving them to make their own way back?"

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"We haven't necessarily cleared the whole maze, but I suppose we don't know how safe it is up there right now either." Would the kids care to evince a preference? "If we're going back we can also see if they're equipped to try Wenduag there; it would I suppose be an advantage to have a dedicated Abadaran on hand, I don't know how busy the surface ones may be."

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The kids are being very quiet right now.

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"I dunno what would count as being 'equipped' for a trial. It sounds like surfacers handle that sort of thing... pretty differently." He looks at the kids. "We should bring the kids back, though, none of them are prepared to fight what's in the Maze."

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"Very well." The main hurry here was in fact the kids. "I can confer with the Fiducia, I don't know if any others of our company have experience in the matter?"

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"I can tell you what they're like in Kenabres, if that's what you're looking for? Really depends who's handling them, though, and that's anyone's guess right now."

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"Information about how they go in Kenabres might be pertinent."

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"Alright. So, first up's the Eagle Watch. That's the one I work for, and my wife is in charge — she's a paladin, a lot of the Eagle Watch is paladins. Most of the time what happens is that they lock up the accused until they can give them a trial, which is usually the next day, to give them time to get a Truthtelling from the Abadarans, but if there's someone who's got information and they're not talking sometimes it's longer. It'd probably be longer right now, too, except not for Wenduag because she confessed. They've got lots of rules they follow about how to treat the prisoners — gotta feed the prisoners, gotta let them sleep if they're not casters, no torture if there's not a really urgent reason, that sort of thing. If they sentence you to death you can get an extra day in lockup if you want it, so you can have the extra time to repent, but most people don't take it. We let the Sarenrites in to do counseling if they ask, but I'm guessing most of them are dead or busy right now.

Next up's the Inquisition. In theory the Inquisition mostly handles church matters, but in practice practically anything's a church matter if you look at it right. Not everyone who works for it is actually an inquisitor, despite the name, but the guy in charge is — that's Hulrun. They'll give people a Truthtelling if they want it, but they're a lot looser about what they'll ask about — the Eagle Watch'll let you go if you can say you didn't do the thing you were accused of, plus maybe some related crimes, Hulrun'll let you go if you can say you've never broken any of Mendev's laws. In terms of punishments, in theory them and the Eagle Watch are both working from the same book, but in practice the Inquisition's a lot harsher about what they'll do in borderline cases — let's say you've got someone who can swear they're not a cultist, but they had a cultist brother that they didn't turn in, Hulrun would hang them and the Eagle Watch wouldn't. Anything really high-profile, it doesn't matter which you get, if the Eagle Watch lets you off the Inquisition'll just take you in and handle it themself, but if it's something where the whole city doesn't know about it it might make a difference. Used to be the Inquisition'd burn people alive, but they haven't done that in decades — lots of people are real mad that they stopped. They don't let the Sarenrites in, but if you get sentenced to death they'll give you a few minutes to think over your life and try to repent.

Technically there's also a city watch that's not the Eagle Watch, doesn't have a special name, but most of what they do is break up fights and lock up drunks until they can sober up, that sort of thing. Biggest complaint I've heard about them is that sometimes they'll take your stuff when they bring you in and not give it back when they let you back out. If someone brought them something serious they'd probably come up with something to do about it, but it's anyone's guess what.

There's lots of situations that'd be more complicated — foreign volunteers, the Count, that sort of thing — but for something like this any of them would probably just kill her. And the rules're different for people who're enlisted, and there's some military orders that got permission to handle their own justice, and the Abadarans arbitrate treaty violations."

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"That sounds complicated. Back home they'd just gather together all the village elders and have them decide what to do with you. If there's two people accusing each other of lying, maybe they bring Dyra in to sort out who's right, but most of the time it doesn't come up. And if it's five on one like this and the five are honorable, I don't think they'd bother."

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Wow, he hasn't heard a lot about the state of Mendev but it sounds like what he did hear was not particularly unfair to it. "And what would they do then?" he asks Lann.

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"For something like this? Probably kill her. I don't think they'd try to keep her out of the Abyss, the first time I heard of that was when you brought it up. ...Does that work?"

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"It can. I do not know what her chances would be if she made an attempt at it, but they'd be better than they will if she doesn't."

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"Run to your pathetic surfacer gods? Fat chance. The Abyss can only hurt you if you're weak."

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Does she have anything less profoundly idiotic to say. "I would not bet in her favor."

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"If the mongrels can handle it sensibly it's probably easier to leave her to them. Saves us the trouble of dragging her through the streets of Kenabres."

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Blai nods. So far Camellia at least isn't making them drag her! Though Wenduag wasn't either for most of the time they've been traveling together!

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Then they can bring Wenduag and the kids back to camp, explain the situation, and inform Horgus Gwerm of the state of their progress.

Chief Sull tells Blai that it'll probably be about half a gong before he can finish gathering everyone and conferring; does he want to stick around, or would he rather head to the surface?

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"There's two gongs in a day, unless someone decides to be 'funny.'" He lowers his voice. "Half a gong is really fast for him."

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"I'm willing to leave the matter in his hands and head back up."

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Back to the room they came from! Anevia stops to loot Hosilla's body, handing over the letter, key, and potion Blai noticed earlier. "Looks like they... wrote down their plans, or something they want us to think is their plans. And I think her glaive is magic, but I don't have any idea what."

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"Do you have an idea if it's cursed or not?"

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"I'd guess not, but that's a guess from reading her, not a guess about the glaive."

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Well. It probably isn't, that's more expensive. He Guidances himself and picks it up.

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It does not curse him!

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Good. He has enough mysterious shit going on in his life right now.

Onward and upward.

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Hallway up! The hallway turns out to lead into a basement, with stairs leading upwards. The clang of metal on metal can be heard upstairs.

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Detect Fiendish getting anything?

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No Fiendish Presences within sixty feet, but it sounds like the fighting might be farther than that.

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He proceeds up slowly and as quietly as is feasible.

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Just past the door to the ground floor, his spell reports that there are several Fiendish Presences through the open doorway directly in front of him. His eyes report that there are several dretches and schir, currently engaged in combat with a group of crusaders. Neither the demons nor the crusaders seem to have noticed his party yet.

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...okay. They really do keep encountering demons today and they have cold iron arrows left so he doesn't spend his Weapons Against Evil but he's going to enter the fight with a Spear of Purity against the most targetable looking schir just to make it clear whose side they're on from the start.

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Between Blai's party and the existing crusaders, they can finish off the demons pretty quickly. From the looks of how they're fighting, a lot of the crusaders are paladins.

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As soon as the fight is finished, a half-orc paladin with Iomedae's longsword-and-sunburst etched into her armor, who'd obviously been one of the most competent warriors during the battle, turns to look them over. Her eyes widen when she sees Anevia. "Nevi! You're alive!"

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"Beth!" Hug. "This here is Select Blai Artigas, third-circle cleric of Iomedae. Seelah, paladin, can Lay on Hands but doesn't have the aura yet. Lann, archer, from underground." She pauses for a second, and twitches her hand in an almost imperceptible way. "Camellia, shaman, first-circle. What's the situation?"

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"We're in the Gray Garrison. After Deskari's attack, he threw the Wardstone halfway across the city, and now it's stuck in here. The building is currently held by a group of cultists. We're hoping to clear it out so that we can regain control of the Wardstone."

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Was that twitch some kind of local code for 'and we've got to arrest her earliest convenience'. Or maybe just 'detect evil on this one'? "Good to meet you, ser. I've used most of my spells but I'm still up and have one channel left."

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Nod. She takes another look around the room. "You're not under my command, so I can't order you to join us, but we would appreciate your help. I expect that this is where your help will do the most good at the moment."

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"Understood, I'm willing to join you. I'm not in command of these people either."

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"If this is where my sword is needed, of course I'll help! That's what paladins are for."

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Nod nod.

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"I can hardly abandon this city in its time of need." She licks her lips.

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She's with her wife, obviously.

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"Thank you. Hold your channel for now; I expect it'll be more useful later. In the meantime, focus on demons if you've got cold iron and cultists if you don't, or if your only cold iron is arrows. The Goddess chose a lot of paladins after the attack, we're not hurting for ways to pierce their hides. —Ser Seelah, use your discretion about how to allocate your Smite, assuming you still have it."

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Wow it must be really bad, he thought She was almost completely broke. "I have a Weapons Against Evil but my mace is already cold iron."

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Nod. "Anything else urgent that I should know?"

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"We found some kind of report supposedly indicating the cultists' plans." She hands over the letter to Irabeth.

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Camellia's doing a great job not making herself urgent. The plans thing sort of implies the report he'd have given about Hosilla. Wenduag's squared away. He has nothing to add.

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Then Irabeth can lead them through the Gray Garrison! They quickly dispatch a group of cultists (Blai's spell does not think any of them are empowered), then head upstairs to a large balcony overlooking a courtyard.

On the balcony are two groups of cultists, who appear to have deliberately positioned themselves to be out of Detect Evil range from the entrance to the balcony, one blocking the path forward and one blocking the path to the left. The cultists are accompanied by a dretch and a pair of cambions, and slightly outnumber the crusaders.

One of the crusaders looks incredibly discomfited about something.

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Would the crusader care to share with the class or should Blai just go dispatch the dretch?

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"Think I know that guy," says the discomfited crusader, jerking his head towards one of the cultists. 

Across the battlefield, the cultist seems to be realizing the same thing. He holds up his hand to his allies.

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This is almost certainly a horrible trap of some kind, but you can't just shoot people who might be attempting to parley because you think it's probably a trap. She signals to her people to hold their fire unless the other side's spellcasters try something funny. What does the cultist want to say?

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"Hey! Good to see you! Wish we were meeting in different circumstances!" He laughs. "So, I'm going to be straight with you. The demons are going to win. Everyone fighting for the crusaders is going to die. In a month Golarion is going to belong to us. Or, you could switch sides, and we'll let you live, no sweat about whatever you've done as a crusader. Sound like a plan?"

His crusader friend glances nervously between the crusaders and the cultists. He's seen a lot of people die in the past day.

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That's honestly better than she expected, which isn't saying much.

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"We can arrest him and give him time to reconcile his soul, if he surrenders," Blai murmurs to the one on their own side. "I don't think his force can defeat ours even if you defect, do you?"

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He looks at the demon force, then back at the crusaders. There are more of the cultists but he's not sure any of them can take Irabeth, and the crusaders are a lot more likely to heal people who get knocked unconscious but don't actually die.

He nods tightly at Blai. "Hail Iomedae!"

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The demons are done waiting around for this loser to 'negotiate' with his 'friend.' They start shooting at the crusaders.

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To arms, then. 

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Quite. It's sort of heartening that the demons were able to wait that long.

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This fight is much more difficult than the previous one; more of the cultists are spellcasters, and the cambions' arrows are deadlier and more painful than those of the human cultists. The demons and cultists don't really seem at all concerned with collateral damage, though that's a bit of a blessing in disguise — the dretch seems totally unconcerned with whether its Stinking Cloud impairs the cultists, and the clerics keep hitting their own allies with negative channels. 

Cultist negotiator doesn't exactly attempt to surrender per se, but when he's on his last legs he starts begging his friend to spare his life, and he hands over his weapon when Irabeth orders him to.

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"Select Artigas, we need your channel... there, I think. Apfel, Tauner's at a bad angle, if he's still breathing hold him up so the channel can hit him."

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Blai makes sure the surrendering cultist is secure, takes position, double-checks the radius, and channels.

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Some of the unconscious crusaders get up. Four of them don't.

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She surveys the situation.

"Ser Tauner, I don't suppose you've stopped feeling fear in the last five minutes?"

 "No, sir."

"Alright. You can stay here and guard the prisoner — what's your name?"

 "Landric."

"You can stay here and guard Landric."

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Around the balcony, they can see the edge of the Wardstone, which seems to have impaled the building diagonally. Irabeth looks it over for a few moments, then leads the group around the corner to another door to another staircase.

Is Blai recasting his Detect Fiendish Presence?

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Whenever he's got a Guidance up already and a calm moment yep.

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Then, as he's walking up the staircase, he'll sense another fiendish presence, its aura as powerful as the vrolikai's, and his spell will cut out! As with the vrolikai, it's enough to momentarily immobilize him.

(There are two other auras within range of his spell, but their strength is completely buried under the strength of the more powerful aura.)

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"- nf," he says helpfully, in case he needs to be quicker about alerting Ser Tirabade et al than he can produce a complete word.

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She signals to her forces to halt. "Select, report."

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He gets ahold of himself. "Aura's consistent with a vrolikai. I saw one in the maze underground but I do not expect I can replicate the irregular thing that chased it off then on demand."

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And if she checks — yes, it's strong enough to stun her too.

A moment later: "Vhane?"

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An armored dwarf, wielding a hammer as a weapon and a holy symbol simultaneously, steps forward. 

It stuns him too.

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"A vrolikai... might be strong enough to stun him. Not the way I'd bet, though."

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"It could be something worse, yes."

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"Does anyone in your party have spells that would be useful for scouting?"

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"Not if I recall Miss Camellia's loadout for the day correctly."

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"My apologies, Select."

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Right.

They're currently expecting the Queen's army to arrive in roughly a week. It's possible that Fiducia Rathimus will manage to get ahold of someone capable of and interested in helping sometime in the next week, but it's not currently her best guess. If the Queen's army is sufficient to retake the garrison and handle the issue with the Wardstone, and the demons won't be able to do anything with it in the next week, it would be better to retreat and focusing on rescuing civilians. If the demons will be able to cause irreparable harm within the next week, and there's something they can do to prevent it, retreating would... probably be a mistake, unless they expect it to make success more likely, which seems improbably; the demons will be better-prepared the second time around, and they don't know how soon the demons intend to carry out whatever their plan is.

The Inheritor has been choosing paladins, which means she thinks there's something they can do that will help. If she meant for them to focus solely on disaster relief and rescuing civilians, she would have chosen primarily clerics instead. Probably. Irabeth is not as certain in that as she would like. 

They do have a handful of scrolls of Augury. One, on Irabeth's person. The stakes here are... high enough, she thinks.

"Select Artigas, I would like you to read a scroll of Augury, details to be specified. Will you be able to?" He's a cleric, in theory he should be able to, but in practice she's seen people come up with a truly astounding number of ways to mess this sort of thing up.

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Did all of the strike teams still posted at the Wound die to Deskari in person yesterday? And they ran out of Sendings before anyone had the audacity to try an archmage? "I don't have Read Magic today and will need some time to look it over but after that yes."

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She hands it over. "The plan I would like you to ask about is for me, some of my forces, and whichever members of your party prefer to join us proceed forward, while Anevia, the remainder of my forces, and anyone from your party who does not prefer to join us returns to the Defender's Heart. The specific forces I intend to bring with me are—" She points out several names, disproportionately the more competent warriors. The dwarf is among them. (The guy who was considering defecting is not.) "Does anyone have proposed modifications to this plan?"

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(None of Irabeth's people do.)

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Blai looks at his erstwhile party.

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Seelah is assuming he's asking her if she's in, not that he's asking her if she wants to suggest changes. Irabeth has been a paladin for a lot longer than she has!

"I'm in. Even if it's dangerous, someone's got to do it."

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Nod nod.

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As fascinating as death would be, Camellia does not in fact prefer to hasten it. "I will accompany the reserve force. I have two castings of Sleep remaining, and I expect they will be far more useful against threats within the city. ...You might consider any buffs you intend to cast before proceeding, in case that helps the spell to read your intent."

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He doesn't have much left but he's got a Divine Favor. Is anybody here not wielding cold iron - Seelah? Is Lann out of arrows? He can blow the Weapons Against and rely on paladins for any more healing that needs doing. He really REALLY wishes he'd had five minutes to tell someone likely to survive the hour about Camellia being a murderess but a-fucking-las, he's not petitionary-prayer-ing about it because he knows She's occupied but he is going to be vaguely distressed in Iomedae's direction. Anyway. The scroll. He sets about reading through it.

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(Lann has a few cold iron arrows left; as instructed, he's been focusing on the cultists when available. Most of Irabeth's paladins have cold iron, disproportionately the ones she's proposing press forward.)

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This course of action will bring both WEAL and WOE.

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"Weal and woe," he reports.

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That's as good as can be expected, under the circumstances. She orders the forces to split up as planned, and directs everyone to form up for buffs.

And then they can proceed forward.

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Hey magic angel sword do you have anything to say here or should he just plan on dying fighting.

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The magic angel sword bathes them in a gentle glow of light. It feels more like a Virtue than like whatever he did to Savamelekh. 

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Yeah he figured.

Onward.

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The stairs lead out into a half-collapsed hallway, where a lilitu, flanked by a pair of abrikandilus and accompanied by several dretches and cultists, stands on the opposite side of a small chasm. 

(A typical lilitu would be less likely than a vrolikai to stun a veteran paladin, but not every lilitu is typical.)

"What's this? Do we have guests?"

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There's, uh, really no point in responding to that, is there? But he's a melee guy so the chasm is going to bring him up short.

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"Minagho, you wench, get over here and face me like a man!"

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"Like a man? Really? Staunton, darling, you of all people know that isn't true." She laughs. "If you're so eager to relive our trysts you could have said so! You know I would never have eyes for anyone but you."

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"Shut up!"

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"I suppose, if you're so eager for another round, I could oblige you. I'm sure you'd rather be somewhere more private than this, though."

She waves her hand and disappears. An instant later, the chasm vanishes as well, replaced with a damaged but functional hallway.

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If they are not immediately having a pitched battle he's going to Create a little water to see if it goes straight through the apparent floor.

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The water makes a little puddle on the apparent floor, behaving perfectly consistently with the floor being real.

The demons take this as their cue to attack! How does Blai feel about an abrikandilu attempting to destroy his shiny new armor?

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Negatively. But that does not matter. What matters is that he is engaged with an abrikandilu now and hitting it with his mace as hard as he can.

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Ow! This abrikandilu is beginning to think that Miss Minagho did not have its best interests at its heart!

Eventually the demons are dispatched. Two of the crusaders are dead.

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"Inheritor, take their souls." She'd like to say a longer prayer, but they're in a hurry, and that wouldn't actually help.

"That was Minagho." She doesn't quite manage to successfully conceal a glance at the dwarf. "She's a lilitu, and very dangerous. She was involved in the fall of Drezen, and we suspect her of involvement in a massacre in Kenabres a few years ago." Pause. "I don't think killing a handful of demons is good enough to explain the Weal half of the result. Staunton, do you have a communal Protection from Evil?"

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Staunton is screaming with his face that he would really really REALLY like to smash Minagho's face in with his hammer. "Yes, captain."

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Blai wishes Staunton luck in his screamed ambition but can't be too optimistic about it. He has nothing to report at this time.

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Onward, then.

They have to inch their way around a non-illusory chasm and squeeze past a pile of fallen rocks, but no more demons attempt to obstruct them on the way to the hallway with the Wardstone.

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As they enter the room, they see Minagho supervising a group of cultists. She turns towards them as they enter, timed exactly for the moment the first crusader makes it into the room.

"Oh, Staunton, darling, you came! I'm so glad you could make it."

She places one hand on the Wardstone, and the air grows thick. Trying to come closer is like walking through knee-deep mud. She drums her fingers on the Wardstone, and a chorus of incomprehensible, desperate screams rings out.

"You know, it's the funniest thing. All these years, crusaders wept every time a Wardstone was lost — but it turns out those forts were the lucky ones! Why, when we finish with this one... well, my dear, I'm sure you understand how a single point of weakness can be enough to bring down a fort. The working that connects the stones to one another is just so fascinating, really beautiful work. Just think how much more beautiful it will be when we turn it into a weapon of the Abyss!"

She waves her hand, projecting an illusion of the Wardstone line. First one stone explodes, then another, then another, until eventually the whole illusory line is nothing but smoke.

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These theatrics are basically wasted on Blai, who by now has come to the live hypothesis "Deskari reopened the Worldwound and the archmages are busy licking their wounds in private demiplanes" but certainly does not know enough about what's going on to follow what Minagho is getting at.

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"You bastard! I'll kill you, or die trying!"

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She laughs. "You'd like that, wouldn't you? Die a hero, hope Torag is willing to welcome you into his realm? And I bet the rest of you would, too. But I think it'll be much more satisfying to watch you crawl through the streets of Kenabres, trying desperately to forestall the inevitable. There's something truly special about watching the light go out of a paladin's eyes as they watch their friends die, one by one, and slowly realize that even their gods aren't coming to save them. Don't you think?" Pause. "Oh, but Staunton, darling, if you ever get tired of fighting for your doomed, hopeless cause, just let me know. There's a place in this new world for you, if only you're willing to come back to the one person here who truly wants you."

She takes her hand off the Wardstone. The air lightens, and Blai can move his limbs normally again.

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...Ser Tirabade has him on this team so Blai's going to not endorsedly worry about that for the time being. There are still cultists here? Any demons?

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Well, there's Minagho.

If he doesn't fancy his chances of doing anything to hurt a lilitu, the cultists are still here, a mix of Baphomites and Deskarans. Minagho is the only demon-per-se visible.

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Here swordy swordy sword it is clearly a once per day affair if that. He doesn't think he can do much versus a lilitu and he will engage her if obliged to do so or if someone needs a flank but fancies his chances against the cultists better.

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The cultists are much easier targets than a lilitu! Most of them go down in about two hits.

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Staunton is going after Minagho! He's putting a lot of power into his swings and this does not seem to be working at all. (It does not really seem like additional people flanking Minagho would actually be enough to make a difference.)

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"Staunton, darling, if you're so eager to get close to me, you could just say so! Waves of Fatigue."

And then she starts clawing at the crusaders. (She is pointedly not attacking Staunton.)

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A crusader drops — another crusader drops — Seelah drops —

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He doesn't have any spells left. He just keeps swinging as long as he can.

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—He drops the cultist in front of him—

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—Lann down, he was staying outside of claw range but not the cultists' channels—

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"Now, now, be more gentle with my toys!"

Minagho takes a couple of lazy swipes at Blai—

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He loses his grip on enough of his blood that consciousness follows suit.

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Blai comes to in a dark room. He can feel a mattress underneath him, only slightly lumpy. To one side of him is a window; it's not dawn yet, but the sky is just barely starting to lighten.

"Select Artigas?" says Anevia's voice, softly. "Can you hear me?"

 

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"- ye- yes?" Report - no, he can't order random people to report -

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"Glad to hear it. It's about an hour to dawn. Irabeth's trying to sort out logistics for who's going to prepare what, and she needs to know if you're willing and able to go back out into the city today. —We can get you more details on the situation if the answer's yes, just might be a little while."

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"I expect I am but I would at some point very badly like to report in about how I can possibly be in Kenabres at all and where I ought to be instead to someone who can do anything about it. I assume every Sending scroll was blown through yesterday and the day before but is there no one in the city who can simply cast it -"

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Nod — right, it's dark, he might not be able to make out specific gestures.

"First things first, if you need to talk we should get out of this room, there's a couple other people sleeping here that we'd rather let have the sleep."

She guides him to the door and slips outside. This room is much larger, and as far as it's possible to make out in the dark there are a large number of people sleeping in this room as well, but Anevia keeps talking in a low voice.

"I dunno if anyone will be able to help you, but Beth can take your report if it's really urgent, she's in charge here at the Defender's Heart. We've got... Fiducia Rathimus, fifth-circle Abadaran but apparently not the kind that can teleport, gods only know what he was thinking. He's got some sort of complicated Abadaran scheme for coming up with Sending targets, if you've got a good one you can ask him how it works. And Voyager Ramien and Prelate Hulrun are both strong enough to cast it, but both of them are missing, maybe dead."

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"I don't understand why a fifth-circle Abadaran wouldn't have, yesterday, contacted Inquisitor Shawil or one of his designees and expected to be paid for the tip."

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"Who?"

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"- he's of the archmage party? Him and the Cottonets and Aspexia III, I can't recall her nonregnal name, and their sorcerer whose name I also don't know...? I take it that Deskari himself and his tagalongs don't need such conveniences but they put it about that they closed the Worldwound even if the names didn't make an impression -"

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She was there when he told Hulrun he was supposed to be in Menador, and it's not that she doesn't know the Chelish government sometimes lies to people but that's not the sort of lie that makes any sense

"—I've never heard of any of those people, unless Rugatonn's going around calling herself 'the third' now for some reason. And the Worldwound's still open. Who told you it was closed?"

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"Not Rugatonn, she presumably died in the Four Day War. It came to my fort in a bulletin. I was in command of #11 until I sought discharge to accept an invitation to Archmage Cottonet's Constitutional Convention, he's apparently a Galtan Republican and the new Queen's indulging him. The adjacent forts had the same." This makes it really obvious to anyone who knows Worldwound forts that he's Chelish but oh fucking well! "I am very confused. I don't have my bag with my letters in it or I would show you, I woke up wounded on a stretcher being brought into Kenabres with monogrammed bracers of Tongues instead of most of my other possessions and I don't question that they're the more valuable item if someone cared to make me this trade but I can't explain it at all."

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They definitely do not put clerics of Iomedae in charge of Chelish Worldwound forts. If he's a cleric of Iomedae he can't lie about that, and she doesn't think he could be faking it at this point, but this story makes no sense.

"—Cheliax is ruled by Abrogail Thrune II. She's been in charge for about four years now, before her it was Infrexus. I guess it's theoretically possible the demons killed her in one of the parallel attacks, but I can't imagine whoever replaced her would be in favor of Galt, Republicanism, or constitutional conventions. I haven't heard of the Four Day War. I — am also confused, and I think Beth's going to want you to confirm it under a Truthtelling — I'm assuming you don't need a summary of how the treaty applies to your situation, but let me know if that's wrong."

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"Well, I know what I expect the treaty to say, but perhaps we should go over it, just in case. What year is it?"

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"4713. What year do you think it is?"

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"I was expecting it to be early Desnus of 4714. The Four-Day War was in Pharast of 4713."

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"It's the middle of Arodus. We definitely would've heard by now if there'd been a war in Cheliax all the way back in Pharast."

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"I would certainly expect so. Yes. So. I have no idea how I got here or what of my expectations yet hold."

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"Do you... know anything... about how the Worldwound was supposedly closed."

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"Only that the archmages did it. After they conquered Cheliax. - the Glorious Reclamation helped, does that exist? The paladin order?"

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"I've heard of them. They're pretty secretive, and obviously they don't tell us much of anything, but — I haven't seen any signs they're planning on moving soon."

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"I do think they needed the archmages, just - some things are clearly the same -

- who's in command of #11?"

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"Iiiii would need to look up the name, sorry. —The treaty'll cover you if you defected from the country of Cheliax. It won't cover you if you defected from the Chelish Worldwound forces. If you were really discharged, you're fine. I don't think it says anything about, uh, time travel, but I expect the Abadarans'd rule in your favor if everything you've told me is true."

And if he was lying hopefully he'll have the sense not to immediately say that.

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"I did not at any point defect from anything insofar as I recall and I can swear to that under Abadar's symbol but this is strange enough that I cannot rule out that Fort #11 is missing an extremely, catastrophically enchanted commander. ...this would admittedly make the Iomedaean spells difficult to explain under any set of assumptions, though."

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Nod. "Let's get you to Irabeth, then."

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Irabeth has cordoned off a corner of the ground floor as some sort of office, and is currently filling out some sort of chart with different spells. "Select, glad to see you awake. Has Nevi explained what happened?"

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"I, uh, kind of skipped that part. Select Artigas's got something he needs to report privately, can we go upstairs? Bring a copy of our latest information about staffing in Cheliax's forts if you've got it."

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Irabeth retrieves some papers from her desk. "Yes, follow me."

And once the three of them have made their way upstairs and Irabeth has ejected some paladins from one of the rooms upstairs: "What is it?"

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"I seem to have - time travel is not an adequate explanation. Time travel alone would not explain everything. But that's the approximate magnitude of the situation. I remember it being 4714, but a 4714 in which, before the present time in which I today find myself, Cheliax had already been conquered by a party of archmages none of whom appear to be known here. It, uh. Occurred to me to check on the present command of #11."

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"He told me the archmages closed the Worldwound," adds Anevia.

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Nod. Flip flip flip "—ah." She is a professional and can refrain from screaming with her face about this. "As of our last report it's in the command of Chosen Blai Artigas. I... assume that's not just your cousin or something."

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"No, Ser."

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Well.

Presumably the Goddess would not have empowered him if he were not trustworthy to live up to her standards. It is... admittedly confusing that someone who was a cleric of Asmodeus a year ago (does the timeline match to that degree?) would be trustworthy to live up to her standards. But — from another angle, there are plenty of repentant Evildoers fighting at the Worldwound, and many of them are brave, honorable people. And she hasn't heard much about the leadership of Fort #11, which is a good sign in this context; if she's hearing about a Chelish fort's leadership, it's generally because they're causing problems.

"Do you remember anything about how you got to this time and place? Were you given any indication prior to arriving here that this was likely to happen?"

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"Not at all. I was walking through Menador on my way to Westcrown one moment and the next I was injured, on a stretcher, being carried into Kenabres. As far as I can tell my clothes and mace are as I remember them but I'm without everything else off my belt, my chainmail - this is looted off a cultist - and everything in my bag as well. The bracers are new. They have my name on them and I think they do both Tongues and Comprehend Languages but haven't checked if they also let me write in Hallit, which I don't speak."

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Nod. "My best guess is that the gods thought it would somehow be helpful to transport you here, but I'm not very sure of it, I've never heard of anything like this happening before. I presume if you could simply tell us how to close the Worldwound you would have said."

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"I don't know; I had no part in it. If you pressed me to guess I'd imagine Wishes but have no inkling of the wording."

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"Right. I... had planned to have Anevia ask you if you were willing to assist with matters in the city today. I think I was underestimating how costly it would be if you died, but it seems likely you'll die regardless if we can't repair the Wardstone — has Anevia briefed you on that?"

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"Not yet, Ser."

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"Staunton Vhane reports that after everyone but him had been knocked unconscious, Minagho declared an intent to demonstrate her future plans for the Wardstone and cast some form of spell, whereupon he felt pain so powerful as to be immobilizing, witnessed the room become dark, and heard screaming resembling the sounds we initially heard upon entry to the chamber. He claims that she subsequently offered him another opportunity to defect to Baphomet, which he refused, and did not prevent him from bringing the survivors to the Defender's Heart. —Both your party members were among the survivors; Ser Seelah's injuries, and yours, were consistent with an account under which she was intentionally leaving as many people alive as possible. Fiducia Rathimus doesn't believe she has any of the survivors under magical influence that would affect your behavior, and expects to be able to tell." 

She rubs her forehead. "Apart from this being some sort of ploy with mind control that the Fiducia couldn't detect, our current best guess is that she expects to succeed at her alleged plan to exploit a vulnerability in the Wardstone to trigger a chain of destructive magical explosions along the Wardstone line, doesn't believe any of us are capable of stopping her, and thinks it will be entertaining to watch us fail. I don't love this theory, it seems like an awfully stupid plan even for a demon, but I don't have anything better. And it explains the Augury result, sort of— getting important information could conceivably justify the Weal part."

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"Don't suppose you know anyone powerful who, uh, exists, and might want to help? Rathimus has his Abadaran scheme about the Sendings, but so far no luck."

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"I suppose it is not categorically impossible that Ser Cansellarion would take a meeting with me just on the thin information I can provide and while he was here help out?" Blai offers. "I can try harder to remember more of the archmage party's names, they might exist, but perhaps they're dead or only midlevel adventurers, here and now... Fiducia Boian might well exist but is not more powerful than you've described Rathimus apart from having the travel domain. I... could ask #11... albeit maybe not in the wordcount limit of a Sending... but it is not a well-circled fort."

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"If they are not powerful enough to kill or at least drive off a lilitu it's unlikely to make a difference."

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"...Current plan is, we get as many people as we can together, and send a big force into the Gray Garrison as a distraction, and a smaller force sneaks up to the Wardstone and, uh, somehow fixes it. It's not a very good plan. Back-up plan is we hope Minagho is wrong and she can't do anything before the army shows up. Back-up back-up plan is Rathimus finds someone. —Apparently the strike teams in Nerosyan are having some sort of problem where nearly all their members got possessed by demons or something, or at least that's how much of the story they could fit in twenty-five words."

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"......ah. As...... a very limited improvement on 'somehow fixes it'...... I suppose we could see if the angel sword has another miracle banked?"

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Nod. "Hard for it to be worse than nothing. If you're planning on going out into the city today I can brief you on our current leads, such as they are, otherwise one of us can brief you once everyone's done praying."

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"I have no specific plans in the city but I can run errands if that is a valuable place for me to be. Especially since apparently I do not have an appointment in three weeks. - while I am here, have you already conveyed to the relevant parties the circumstances under which we met Miss Camellia -"

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(At this point Irabeth nods and departs to finish her pre-dawn preparations.)

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"Alright. First of all, I passed along what we know about Camellia to Beth. The issue there is... so, the Defender's Heart's an inn, normally, it's not designed for holding prisoners. There's a cell in the basement, but only the one — we already sprang a thief so we'd have somewhere to stash that cultist who surrendered, told him if he helped out in the city we'd pardon the theft. We could stick them both in the cell, but it'd make it more likely they find some way to break out, and I doubt it'd be good for his soul. He says he'll tell us everything he knows and swear never to serve the demons again, under a Truthtelling if we want it, as long as we let him live, and — there's things he could tell us where it'd be worth it. We could free up the cell by executing him, but then if we realize we did want to take that trade we can't go back and do it. We could maybe execute Camellia, if we just give up on giving her time in a cell to repent, but ever since we got back she's been hinting that she's some kinda local noble, which sounds like it can't be true, but if it turns out to be then depending on the details there we might have to go through the Count." She does not sound like she wants to go through the Count. "Right now I'm having people take turns keeping an eye on her. New recruits, mostly, who've been rotated back into the Defender's Heart anyways, not anyone whose time I'd be tying up."

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"Understandable. You don't know who all the local nobles are?"

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"Well, I thought I did, and I thought she wasn't one of them, and it'd be especially surprising if I didn't know about a half-elf! So it's possible she's just trying some sort of very stupid plan. But if she's telling the truth, and we try to go after her, it'd make things really complicated until we were able to track down the Count."

If she's noble but not local it doesn't actually change the laws but it changes what they can get away with in an emergency, but she's not going to say that out loud.

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"All right. I don't think she's anywhere near top priority, I just wanted to make sure it was - propagated. She's been very helpful since then, but she might as well have been saying 'and by the way I enjoy murder' the whole time... What should I be preparing?"

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Anevia has a recommended list! It is mostly similar to the spells he has already been preparing, but the Eagle Watch recommends he bring at least one Protection from Evil, Communal, in case he runs into any of the succubi that have been spotted in the area, and they don't think he needs the Spear of Purity or the Abundant Ammunition. (They're shorter on cold iron ammunition than they like, but the blacksmith, Joran Vhane, has been making as much as he can; Anevia can give him directions and a little note certifying that his party is basically competent and not going to waste it.) He should decide whether or not to prepare the Lay of the Land based on his personal guesses about how useful it will be for navigating. 

Some of the current high-priority tasks are likely to involve scouting, but if Anevia's remembering his domains correctly his spells aren't going to be great for that.

"—And let me know if you want me to send the thief with your party, apparently he's a first-circle wizard on top of a burglar. No sweat if you'd rather not keep track of him, I'm sure we can find something for him to do either way."

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"My domains are a Good variant and a Law variant. Lay of the Land had enough range that I think it will get me a fair ways through town despite having been cast underground... my party. Have... Lann and Ser Seelah asked to be assigned to me, or otherwise wound up that way? Do we have any plans to bring up the mongrels or at least establish non-maze-based travel? I don't mind adding a wizard if he's best deployed there."

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"Haven't woken them up yet, and if it turns out they had other plans I guess we'll have to figure something else out. But you've got some experience working with them, which beats anyone else I could send with you, and I think they'll go for it, they both like you." Pause. "We had one of the squads take a rope and go fish out Lord Gwerm while you were out. From the sound of it none of the other mongrels wanted to come, but... well, people are bad enough about tieflings around here, I did my best with who I put on that task but if they said something to scare them off I might not know about it."

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They like him? How did that happen? Weird. "They make good backup. If the best available selection would rather they stay below then their reception above would certainly be a headache if not a disaster," nods Blai. "Though I do still need to at some point... check if Fiducia Boian exists... and is willing to accept my introduction to Fiducia Dyra. Considering the thing where there are two of me. Anything else I should know about the wizard-burglar?"

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"Tiefling, male, early twenties. Caught in a break-in the night the attack happened. He swears it's a frame job, offered to take a Truthtelling to prove it but got real quiet when we asked if he'd also say he didn't do any of the other thefts he's also wanted for. Better with his daggers than most wizards I've ever met. Claims to be decent with locks and with traps, but I haven't seen him do it myself. If you don't tell me otherwise I was planning on having him fill up his slots with Grease."

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"Bearing in mind I don't know what else is in his book, that sounds reasonable. I'd like him to also have a Light if we're going anywhere dark, I'm planning to drop mine for Read Magic in case more scrolls come my way, I won't always have a dozen rounds to squint at them."

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"I'll pass that along. Now a good time for the overall briefing, in case there's a spell you want that I didn't think of?"

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"Yes."

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Then Anevia can brief him! Their main goals right now are (a) finding more people to help with the attack on the Gray Garrison, either the 'charge in and probably die' half or the 'actually fix the Wardstone' half, and (b) finding a better plan for fixing the Wardstone than 'maybe we can glow the sword at it.' She has a list of known relatively-powerful people in the city who are missing but not confirmed dead; the strongest is fourth circle. (The Count is on the list, as well as both of the two people named as potentially being able to cast a Sending.) Their best lead on fixing the Wardstone is some blind elf who came into town the other day claiming to be a wizard and claiming to know there was some kind of problem with the Wardstone. This seemed very suspicious at the time, and still seems pretty suspicious, but he was at least correct. Staunton Vhane thinks he might have taken refuge in the library.

They have unreliable intelligence suggesting that the cultists are planning an attack on the Defender's Heart in three days, and that those cultists are gathering at the Tower of Estrod; it would be helpful if he could have the thief scout it out and figure out what they're going to be facing, but if not she can find someone else to do it.

Lord Gwerm wanted to talk to him once he was awake; it's almost certainly not anything important, but he'll probably be paying well, which is useful because Fiducia Rathimus is apparently not interested in giving them a discount just because it might get him killed not to.

They will probably have to kill miscellaneous demons and cultists, but it's less of a priority. (They do have a couple leads on potential cultist dens, in case they think it would be helpful to interrogate some higher-ranking people.) Saving random civilians is also nice if it's convenient, but not a top priority. They can direct both civilians and miscellaneous people who want to help to the Defender's Heart. There have been some reports of bandits in the streets; they can defend themselves if attacked, obviously, and can at their discretion stop bandits that they encounter, but this is not a very high priority.

Chelish people are all literate, right? Here's a map with labels. The map is from before the attack and may not accurately reflect completely impassible areas. 

Current salvage policy for groups with at least one person who can write is that they should not rob people other than cultists or bandits, and that if they take supplies from an abandoned house or something they should write down where they took them from so that they can compensate the owners or their next of kin in a couple weeks if there's anyone alive who can be identified as such. No one is happy with this policy but they don't have anything better. They're also welcome to take whatever they want from Irabeth and Anevia's house, but it's all the way across the city, so it might be inconvenient.

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It's nice to have a map! He marks key destinations on it. Do they have a priority ordering for these errands? Which ones can be most cheaply delayed or reassigned if left for last?

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Finding the Storyteller is probably the most important, right now they're really just guessing desperately about ways to repair the Wardstone. He should be prepared for the possibility that in fact the Storyteller is some sort of cultist who was forewarned about the issues with the Wardstone due to being a cultist. If they find any other leads on fixing the Wardstone they should prioritize those similarly.

Recruiting other people to help with the attack on the Gray Garrison is second-priority. The ideal here — well, the ideal is someone who can take a lilitu, but she's not holding her breath. Failing that the ideal is a fourth-circle wizard who can cast Dimension Door. Failing that, he should just find as many vaguely competent adventurers and warriors as he can. The Count is the only one where they have even a guess as to his location; his manor in the city has been reported as intact. On the other hand, the Count is chronically unhelpful and hates all the gods, especially Iomedae, so they might not actually get anything out of the trip.

Everything else is lower-priority than that; he can use his discretion, focus on things that are conveniently located, et cetera. If he ends up camping in the city he should try to swing back to the tavern before the suspected attack, but they recommend he camp in the Defender's Heart if possible.

Is he going to want Camellia with him, or would he prefer to avoid having a probable-murderer in his party?

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"The thing I worry about there is not so much that she will detour to do murders while in the party but that it is ill-using her not to be clear that she is a murder suspect and will not stop being one for service to the cause, and I don't know the orthodox way to handle that."

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"Well, I'm a Desnan as much as anything, I know enough Iomedaean theology to shut down the guys who keep suggesting we swear we'll give amnesty to that cultist we captured and then kill him anyway but I don't know how much help I can be with anything really complicated. I think... Beth'd probably try to work it in to the conversation about Woljif — that's the thief — and make it clear that just because we'll forgive some theft under the circumstances doesn't mean we'll overlook cold-blooded murder. Hard to do in a way that sounds natural, though."

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"Extremely."

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"Beth might be able to think of something better, but I think she's pretty busy right now." Sigh. "The other option I thought of is to tell her we know she's a murderer and offer her a chance to serve in the Condemned if we all make it through this rather than going to the gallows. Don't really think that's a good idea, though."

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"The Condemned being some special penal force?"

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Nod. "They're Mendev's penal battalions. This side of the Wound we need every warrior we can get, and lots of bandits and so on have gotten in enough scrapes to pick up some fighting skills and some extra toughness." Pause. "Some of them probably should've been left on the gallows, but plenty of them are alright. Staunton Vhane's one of them, and from the sound of it he saved a lot of people's lives yesterday."

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"He was very valuable to have along but do I need to know what the subtext was with his - history with the lilitu?"

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"Might be relevant — so I know where to start, how much do they teach Chelish commanders about the history of the Crusades? Does the name 'Sword of Valor' mean anything to you?"

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They stop trying to have a history curriculum past formal schooling. "It does not, no."

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"Alright. So, way back in the 4630s, when the Wound was a lot smaller and the Wardstones didn't even exist yet, he was in charge over in Drezen. They had this fancy banner called the Sword of Valor that basically worked like a mini-Wardstone — stopped demons from teleporting anywhere near the area, made them weaker if they were anywhere near it, that kind of thing. So, the way I heard it told, this hot lady comes to him, tells him they'll never make progress without a few risks, convinces him he can be a hero if he takes the banner and goes out raiding. He... agrees to this. 

So, obviously, the whole thing was a trap. The moment the banner's out of range of the city, a whole army of demons teleports in and kills everyone in Drezen. His girlfriend intercepts him before he can get back, convinces him to let her touch the banner for a moment, and then drops the illusion and flies off with it. Turns out the girl he was seeing was Minagho in disguise, and supposedly the whole thing was one of her plots. He was supposed to hang for it, but the Queen personally intervened to have him sent off to the Condemned instead."

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"Does he serve with them still or was it of a limited term?"

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"Still serves with them. If you're sent there in place of the gallows the default is a life sentence. Most people who serve there'll get a pardon eventually if they live, but, well..."

(But Staunton's the most powerful paladin in Kenabres, and if he had a choice about it he might not stick around. And the reasons it'd be stupid to keep a human conscripted for seventy years don't apply to dwarves.)

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"Understood. - who commands the Condemned?"

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"Officially the Queen's in charge of it, but around here Beth's the one who's authorized to give him orders."

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That's a weird duty for a city watch but he can see how it might have gotten to be that way over time; he nods. "Anything else to fit in before dawn hits? - is here an appropriate place for me to pray?"

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"That's everything I can think of. The Fiducia set up a little altar downstairs. Might be a bit crowded, though."

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Blai nods and goes downstairs to find a place at the altar, since that did not sound like it meant that he was already in an acceptable prayer location.

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As dawn approaches, a small crowd begins to gather around the altar. A plurality of them are Iomedaeans, but not all — the Fiducia is there, of course, but there are also a handful of Sarenrites, two Erastilians, and two dwarves (Staunton, and someone who vaguely resembles him) with symbols of Torag. If there are clerics (or spellcasting paladins) representing any of Mendev's other faiths at the Defender's Heart, they don't seem to be interested in showing up to pray at the Fiducia's altar. One of the Sarenrites is offering anyone who wants one copies of a few prayers, in case they're the sort of person who struggles to find enough to fill an hour with.

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Blai doesn't struggle to fill the hour. He is always full of things. Too full of too many things, but that's the opposite problem. Today he is going to start with the sitrep on the... timeline situation, though.

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That makes as many as several things about this soul significantly less confusing, and some features of reality significantly more confusing! It's really a shame that the soul doesn't know more about how the Worldwound was closed in his own timeline, or how Cheliax was retaken, but 'it is possible in principle to close the Worldwound' is still useful information for him to convey to the rest of Her church if she doesn't have to pay for it, which evidently she doesn't.

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She doesn't! He has told a paladin already and would love to reestablish contact with the rest of the world so he can talk to more of them!

He swaps out Light and Detect Fiendish - the wizard will have a Light, plus it is about to be daytime, and Seelah has Detect Evil at will. Instead he'll take Detect Magic and Read Magic. Usual domain spells. Two Bless, a Weapons Against Evil, an Air Bubble. Two Communal Protection from Evils and - he doesn't need another Lay of the Land, his might expire but now he's in a city with streets and has a map, damage to the place notwithstanding. Two Bursts of Radiance. At third... hm... Communal Resist Energy.

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As before, Iomedae provides him with exactly the spells he requested.

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He appreciates this. Is this... the same Iomedae... or her twin from this timeline. Wow that's philosophically disquieting. He should probably at least operate under the assumption that if it's two fo them They are close allies? Enough that he seems to be acceptable to this one? Either that or he's somehow getting spells across a timeline barrier from his previous, broke Iomedae - is this one not as broke? Maybe She isn't, She hasn't just had an Expensively Good Year. He doesn't expect that to have any practical upshot, it will still almost never happen that he personally has eyes on the single best place to spend Her resources (that aren't him).

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Unsurprisingly, Iomedae provides no insight on this question.

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Seelah wanders over an hour after dawn. "Good to see you, Select! Anevia told me to talk to you — what's the plan for today?"

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He shows her the map. "We're going to look around for the so-called 'Storyteller' who might have some pertinent information on the Wardstone, and do incidental demonslaying and adventurer-recruitment. We are bringing Camellia; she needs supervision anyway and might as well be useful while she does. I believe we are also expecting Lann and a paroled thief-wizard."

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Nod nod.

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Here are Lann and Camellia!

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And here's, presumably, the thief! "You're the one Anevia wanted me to talk to?"

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"I'm Select Artigas. And you're Woljif?"

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"Woljif Jefto, wizard extraordinaire. Whatever you've heard about me, I didn't do it."

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"I hear you have prepared Greases?"

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"That's right, chief! Three Greases, one Color Spray, just in case we run into something with wings."

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"And you have Light today? What else in the cantrip slots?"

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"Prestidigitation, Mage Hand, and Message."

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Nod. He shows the map to the new arrivals and goes over their itinerary again.

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It... is probably not a good idea to try to sell the party on helping out with his problems while they're in a room crawling with paladins. (Not that the party is much better on that front, but pitching two people on his plan should be easier, maybe once he's had a chance to prove his usefulness?)

"Got it, chief."

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"Did you intend to procure additional supplies before our departure, or will we be setting out as-is?"

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"Is there something you feel we need?"

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"A few additional scrolls for emergencies, such as Lesser Restoration or Remove Blindness/Deafness, could hardly go amiss, though I suppose we could always make camp and wait for dawn if absolutely necessary. I presume a scroll of Breath of Life would be out of our price range, even if the Fiducia still has any in stock."

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"I do not have any money at this time."

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"I believe I saw Lord Gwerm in this tavern? Does he not owe you a commission for ensuring his safe return?"

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"Gwerm? That guy is loaded."

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"I suppose if he wants to pay me and not whoever actually escorted him I am not obliged to refuse and a couple of emergency scrolls would not be amiss."

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Horgus Gwerm can be located!

"It's good to see you, Select. Anevia tells me you were instrumental in seeing her through the Maze, and thereby in enabling her to dispatch a patrol to rescue me. I have compensated them already, of course, but let it not be said that Lord Horgus Gwerm does not keep his word!"

He hands Blai a sack of literal physical coins. (It's only arguable whether their agreement even applies, but the Select seems competent; as ways to direct money to competent people interested in defending the city without leaving anyone with the impression that he'll continue to spend a fortune on Mendev's defense after the crisis go, this one seems reasonable enough.)

"I did have... another task... that I was interested in hiring you for, if you will have the time for it, though I understand there are most likely many demands on your time."

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"It's not impossible we will finish our errands ahead of time but I would not plan on it, no."

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"Very well. If you do find yourself with extra time, feel free to let me know; I don't know if I'll be able to find another party with the necessary discretion." He lowers his voice slightly. "If you do decide to take me up on it, make sure you have Lady Camellia with you. I'll feel safer with someone like her watching our backs."

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"Would you?" blinks Blai. It's... slightly better than "for gods' sake why".

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From the look of things, Seelah is having a similar reaction.

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The corners of Camellia's mouth quirk up.

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"Yes, of course! She is of noble birth, after all."

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"Hey! For all you know, my dad was the king of Brevoy!"

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"Should it be the case that we no longer have Camellia with us for whatever by the time your offer rises to top priority I am willing to skip it," Blai says.

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Horgus Gwerm scratches the back of his neck and looks away. "Yes, well, I don't mean to keep you."

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"Personally, I'd take any hunter from downstairs over some stuffy noble who thinks he's better than everyone just because his parents have a fancy title!"

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Horgus Gwerm will generously pretend that he didn't hear that.

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"Uncalled for," Blai tells Lann.

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It's true, though.

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"Look, we got the payout, do we have to stick around talking to him?"

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"No. Good day, Lord Gwerm." And off they go to see what there is to buy scrollwise.

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Fiducia Rathimus's collection is a bit eclectic, and as predicted he is not selling any scrolls of Breath of Life, but Blai could purchase a scroll of Lesser Restoration for 160 crowns, a scroll of Communal Delay Poison for 350, or a scroll of Remove Blindness/Deafness for 400. If Blai is looking for something a bit cheaper, he's offering scrolls of assorted first-circle spells for between 15 and 50 crowns apiece (though he doesn't have any scrolls of Abadar's Truthtelling). His price sign notes that he is willing to read divine scrolls for no additional cost with the purchase, and that purchasing scrolls of Protection from Good or Protection from Law requires authorization from Irabeth.

Also, he has a board set up displaying prices for... some form of complicated betting on people who might respond to a Sending and show up to help Kenabres? The leading candidate at the moment is a nobleman with a Mendevian name that Blai has never heard of.

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"...Two questions, Fiducia. One, at what fraction of their sale price do you buy back unused scrolls, and two, do you know a Fiducia Boian?"

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"It depends on the spell — I have a paper with my current rates, and am committed to honoring those rates until the current crisis is resolved. My apprentice" (he gestures at an Erastilian) "can read the chart if you aren't literate in Hallit." (Or at all, but some people take offense to that.)

The paper reports that he will purchase back scrolls of most spells at rates between 60% and 90% of the price he is currently selling for, or the purchase price if purchased directly from him, with rates varying depending on the spell. If they are selling scrolls acquired elsewhere, he is not committed to honoring these rates for scrolls in excess quantities, the definitions of such varying by scroll. If they are dissatisfied with the price he is offering, he also has an arrangement for selling scrolls on commission, though prospective users of this service should be aware that they may not be able to find a buyer if the price they are requesting is exorbitant.

"And I do know a Fiducia Boian, working as an insurance adjuster, but I don't know if he's the only one by that name." Every time Fiducia Boian raises insurance rates for organizations in Kenabres, people get mad at him about it, which is not Fiducia Boian's fault but nonetheless frustrating.

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"That's the one I mean, thank you." Blai will pick up a Lesser Restoration scroll at this price and buyback policy, and then cast his Read Magic and scan through it.

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"If you wish to contact him, the Church of Abadar offers letter-couriering services for a fee, but I'm afraid I don't know when they will next be available in Kenabres. Otherwise, he is next scheduled to be in Kenabres this Neth."

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Blai knows how to get letters going the slow way by patrol but might owe Dyra a better guaranteed letter than that. ...though he might have to just talk to Boian in person because there being two Blai Artigases might be sensitive. "Thank you, Fiducia." He puts away the scrolls and they can set out to look for the Storyteller.

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The only lead they have on the Storyteller's location is Staunton Vhane's suspicion that he might have taken refuge in the library. Under normal circumstances, the library would be a short walk from the tavern; enough of the city has been destroyed that it will be a somewhat longer walk, but with the help of Blai's Lay of the Land he can find a path that doesn't require them to detour halfway around the city.

The outside of the library itself is mostly intact, though the southwest corner has taken some serious damage. Still, the main entrance still stands, and the rest of the library doesn't look like it's in any danger of crumbling.

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Then they can go right in without fear of the roof falling on their heads any more than the usual amount.

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The library doesn't have any windows, unless the southwest corner counts. "Light."

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Outside of the southwest corner, most of the bookshelves are mostly intact. The titles, if Blai stops to take a look, are heavily skewed in the direction of demonology and Mendevian history, with many fewer texts on arcane magic than any Chelish book shop.

As they approach the back of the library, they see torch-lights just around the corner of a particularly large bookcase. 

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Well, then, that'll be the way to go.

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Four people have been bound and gagged atop a pile of books! Three of them are human, and one of them looks more-or-less like an elf, albeit a bizarrely wrinkled one, as if he was somehow aging in the exact same way as humans do.

Two men wearing the uniforms of the Order of the Flaming Lance are adding books to the pile, while a third, wearing the uniform of the Order of the Sunrise Sword, directs them as to book placement. The three of them straighten up when Blai and his party get close.

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"No one here detects as Evil," whispers Seelah.

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"What seems to be going on here?" Blai inquires of the uniformed people.

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"I am Captain Chaleb Sazomal, and these are my men!" says the one who was directing the others. He's speaking rapidly, and he keeps casting glances at the men on the pyre, and at Blai and Seelah's holy symbols. "We discovered these four cultists of Baphomet impersonating crusaders, and we're preparing for their execution. Putting them to the torch seems fitting, after what they did to our city!"

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"It seems unlikely that you have conducted a trial here in this library, and it is my understanding that burning is no longer an execution method licitly practiced here."

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"We're just following the example of the great Hulrun Shappok," says one of the book-stackers. "Do you think he gives everyone a full trial?"

Chaleb shoots that guy a glare. "Maybe in peacetime we could bother with all of those procedures, but this is war, Select. We can't afford to get squeamish about doing what needs to be done."

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"Of course you can. Doing otherwise costs you credibility with your would-be allies at the time you can least afford it."

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"All of them confessed," says Chaleb. "Some of them took a bit of convincing" (he mimes punching his fist into his palm), "but all of them—"

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"They confessed under torture?"

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"It's not torture just because we put our hands on them. In any case, if you'd be happier with a beheading, I'd be happy to borrow her sword for it."

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"I'd be happier with a trial. Suppose we all go together to the Eagle Watch."

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"No one in the Eagle Watch is willing to do what needs to be done. If they were, we wouldn't be in this mess."

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"The mess where instead of getting your ostensible confessed cultists into proper custody you seem ready to have a fight with your professed allies? Because if you attempt to kill these people here we have a violent problem."

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One of the guys who was stacking books attempts to grab a torch from its sconce.

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"Create Water."

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Why are his subordinates such morons. If they'd been faster with the books they wouldn't be in this mess.

Chaleb grabs a glaive from its spot by the prisoners' feet and attempts to charge Blai with it.

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Oh shit, are they fighting? Okay, the other two will pull out daggers and follow him.

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"If you surrender," mace! "you can have trials too." His guess is these people don't justify burning any spells.

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One of the guys who was stacking books snorts. "Sure, if I ever decide I want to be tortured," (stab), "I'll let you know."

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"If you don't want to be tortured," swat, "working for the Abyss is a bad decision."

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"I dunno," (stab), "Chaleb's less of an asshole than any paladin I've ever met."

 "I'm a crusader," says Chaleb.

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"I will still accept a surrender." Clobber.

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Ow. This guy is unconscious now.

(Other book-stacker guy already dropped to Woljif; Chaleb's the only one still up.)

"Don't suppose you'll let me live" (stab) "if I tell you where the secret room is?"

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"I'll let you live if you surrender."

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It doesn't count if he kills him later. How stupid does this guy think Chaleb is?

(Stab. He's going for Camellia this time. He can't win this fight, but if he kills one of them he's still doing something for Baphomet, and she looks squishiest.)

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Blai will flank with Camellia and clout him in the head.

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Chaleb drops.

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If that's the last one, he will see about getting the tied up people's side of the story?

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"Praise Iomedae!"

 "Thank you so much — we're really crusaders, I'm pretty sure those are our uniforms—"

"We're the Order of the Flaming Lance. Except the elf, he's not a crusader."

 "—told us he was Chaleb of the Sunrise Sword and he needed our help, and we weren't about to just leave him out there, but I think he must have attacked us during the night—"

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Are these people... wearing clothes... or were they about to be burned in their pajamas. Blai divests them of rope and sets about tying up the knocked-out cultists. "Miss Camellia, do you by any chance have Stabilize?"

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They are wearing clothes. (Their shirts look somewhat wrinkled, and all of them have the look of people who could use a Prestidigitation.)

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"I'm afraid I did not request it of the spirits today, Select."

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"Then it would seem we haven't much choice but to leave these people here tied up and see how luck treats them until we can come back better resourced to either take them in or bury them as the case might be." He sets about the tying up. "Mr. Jefto, would you kindly clean off those people?"

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"Sure, Chief, four rounds of Woljif Jefto's Bathhouse And Laundry Service coming right up." He Prestidigitates the three crusaders, the elf, and their clothing. "Want me to get the cultists too, or nah?"

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"I expect they are all about to expire and it would promptly become moot, though I mean to swing back and check later on." He writes this down, on their list of errands. "But I would not myself turn down a once-over. Gentlemen," he's now addressing the released victims, "do you require any further assistance? You sir," the elf, "are you known as the Storyteller?"

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Prestidigitation

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"We should be fine once we've got our equipment back. We're all experienced warriors, and scholars of the arcane arts besides."

 "Not in the Avistani tradition, mind."

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"That is the name I am known by," says the elf. "You are my rescuer, I take it? You have my gratitude."

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"I'm Select Artigas. Would you join us? Word is that you know something potentially useful about the Wardstone and I'd see that information in the right hands."

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He nods. "Among my gifts is the ability to read the stories of certain items. Often that takes the form of fragments of the owner's memories, but sometimes it is more than that. I was granted permission to inspect the Wardstones along the Mendevian line. I sensed turmoil within all of them, but within the Wardstone at Kenabres there was a far greater corruption, one that was destroying the stone from within, as heart rot destroys even the mightiest tree. I attempted to warn the authorities, but it seems they did not heed my counsel."

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"Well, the Eagle Watch would like to hear from you. Will you accompany our party?"

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"I will accompany you, though I must warn you that a blind old elf like myself will hardly be of use in a fight."

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"We'll protect you, Storyteller."

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"Yes, please take up a position behind me and before Lann here." Tying up complete. Do any of these guys have pulses.

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This one does. (One of the ones who was stacking books, not Chaleb.)

"If the Eagle Watch is coordinating the city's defenses, we'd be happy to help," says one of the humans who was tied up.

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"You may accompany us, then."

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Then all of them can set off for the Defender's Heart! 

On the way back they are jumped by a pair of dretches, and separately by several extremely large flies. 

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It's going to be a long day and dretches are not worth spells (especially not post-jumping when it will just leave him open to more attacks) unless they are exceptional in some way or get lucky on their summonses. He swats; he preferentially steps between the Storyteller and anything that wants to claw him.

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The dretches can be dispatched. Woljif and Camellia need a few moments to recover from their Stinking Cloud.

Eventually they make it back to the Defender's Heart! The tavern is livelier now that almost everyone is awake — some civilians are playing cards, the bartender is creating beer, a woman is arguing with some soldiers about how Mendev's crusades compare to the Last War of Jistka, a woman is attempting to calm down a sobbing child...

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That is plausibly a normal number and kind of things to be going on in a Mendevian bar but does somewhat obstruct figuring out where he should be reporting in.

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Irabeth can be located in the cordoned-off corner, although she's currently in the middle of reviewing mission objectives with another patrol.

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That's so valid! He can wait! ...even if he buys a mug off the bartender for creating water into his mug frog is gone along with his original mug. Troubling. What if the Storyteller is about to get super drunk and not be able to explain things - he'll keep an eye on the elf - Camellia's still there and only the expected amount bloody, right -

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The Storyteller seems to mostly be focused on not getting bumped into by random people in the tavern. Camellia is not bloodier than expected; she is currently talking with a man in clothing with silver buttons in fancy shapes.

Eventually Irabeth is available. "Select! Report?"

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"Yesser. We went to the library and there found a group of men about to set fire to a book-pyre with these four," point point point point, "tied up on it; they did not take kindly to the notion that instead if they had suspicions they should have brought their arrestees in for formal processing and humane if any execution; we won the following altercation. One of them may still be alive - tied up, still in the library - but we did not have a Stabilize between us and I judged resources too scarce to heal or transport them when they did not at any point surrender. We released the erstwhile prisoners, having no remaining reason to suspect them particularly, and discovered the Storyteller among these gentlemen who wanted to report to you also."

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She peers at the former prisoners. "I recognize Klaem and have no reason to suspect him of being a cultist. Storyteller, your report?"

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The Storyteller repeats the account he gave to Blai.

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"I see. How can we fix it?"

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"That I am less certain of. The taint has buried its claws deeply within the stone, intertwined itself with the stone's very being. An archmage out of legend could do it, perhaps, or an artifact with the power to rival Deskari himself. Terendelev herself might have been able to do it, at the cost of her life. If the corruption cannot be purged, it may be there is nothing to do but destroy the stone, as a farmer kills a sick animal to save the rest of the herd. I hope it is not so."

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"We don't have an archmage. Or an artifact, apart from the Wardstone."

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"Then I hope for your sake you will be able to find one." He pauses, just for a moment. "I cannot see the future, but I can see what stories are made of. If you find anything that may be suitable, bring it to me, and I will tell you what stories it bears."

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"How should one identify the potential suitability of a thing?"

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"I do not know how to explain it to one who does not share my gift. It must be — the sort of thing from which legends are born. Every object has a story, but only some speak of their stories loudly enough that I can hear, and still fewer speak them loudly enough to overpower the chorus of stories that greeted me when I laid my hands on the Wardstone. ...If you are unsure whether an object is suitable, you may err on the side of asking me to look over it. It does not drain me to use my gift."

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"Unique things? Mysterious ones?

"- I have these bracers of unclear origin with my name on them for some reason, can you examine them while I wear them? I do not speak Hallit and they seem to have a Tongues and Comprehend Languages effect."

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"That which seems unique, or mysterious, is as good a starting place as any. If you wish me to examine your bracers, I need only touch them, and can do so just as well if you are wearing them."

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Blai holds out his arm.

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The storyteller places his hands gently on the bracers and closes his eyes. Something in his voice shifts, taking on a cold, sibilant quality.

"It is nearly time. So many decades of searching, so many failed experiments, and all of them have led me to this point. The most learned scholars of Golarion would call it impossible to summon a soul, not from another plane, but from another Creation — but those same scholars would have said the same about the Worldwound. I would have called it impossible that a soul of such a shape would be the one that could endure the transformation — but endure it did. For all their doubts, and all mine, the ritual is complete, the soul has been made whole, and ... he ... is stable. I can finally keep the promise I made, so many years ago."

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And as the Storyteller speaks, Blai sees a vision, as clear as the vision of Lariel's sword.

He is looking down at — himself? — strapped down to some strange sort of table, unconscious and stripped of his shirt. The wound in his chest is there, as raw and bloody as it was when he was carried half-conscious into Kenabres. A woman's hands, the nails filed into claw-like points, carefully position the bracers on his wrists. She hesitates for a moment, then brushes a strand of hair from his face, and the vision fades away into the bustle of the tavern.

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"What in the world does that mean."

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"I do not know. Whoever placed these bracers upon you must have been very powerful, to bring your soul from another Creation. I would not have guessed such a thing was in the power of even the gods." 

The Storyteller pauses. He is — presumably not literally looking at him, but giving a good impression of someone who is. "Did you see it too? I sensed another... presence, you could say... in the vision, watching beside me."

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"I saw something."

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"Fascinating. I cannot remember ever meeting another with my gift, even in this limited form. ...Though admittedly, I have forgotten much of my past, so perhaps that does not mean as much as it otherwise would. There is a bit of the spring from which legends are born inside of your soul; I expect you would still need a focus with which to cleanse the Wardstone, but perhaps one not nearly as powerful as one who is more ordinary."

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"I do not know how I would do that even if provided with such a focus," says Blai, instead of, "what the fuck are you talking about".

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"I do not know either. Perhaps it will become clearer if such a focus can be found. Perhaps it will not, and the stories of our lives shall end, to be replaced with the stories of our deaths."

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"I could... redirect some of our patrols to searching for powerful magic items? Would that help?"

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"It has been more than a hundred years since anyone could see the future, and that was never the gift I was blessed with. But it seems unlikely to make matters worse."

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"I'll keep an eye out," says Blai dubiously. "Is there some sort of bag I could borrow in which to collect candidate items?"

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"Aimar!"

 "Yes, Commander Tirabade?"

"Fetch this man a bag, suitable for travelling and storing items."

 The man she's speaking to salutes and runs off towards the staircase.

"Is there any other mundane equipment you've found yourself to be lacking, Select?"

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"I used to have frogs on my belt for the mace and for a mug and a table knife. None of that is urgent, of course."

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"Aimar!"

 Aimar squeaks to a halt. "—Yes, Commander?"

"If you can find a belt with frogs suitable for holding equipment, please bring that as well. Lower priority than the bag."

 Aimar nods and dashes up the stairs.

"Normally I'd say to ask the bartender here for a mug, he's the sort who'd do it just because he thought it would be a good story, but we're crowded enough right now that he might not go for it."

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"Lord Gwerm provided me with some money and I could spend some of it on a mug, given a way to carry it."

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She sighs. "Gemyl's not the sort to sell off a mug if he thinks he needs it to keep the people here fed and watered. But it's worth a try, anyway."

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Can he catch the bartender's eye while he is waiting for stuff to appear.

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The bartender is all the way at the other end of the tavern, but if he walks over there, then yes!

The bartender is an extremely pale man, wearing a pendant with a tiny miniature mug on it. "Gemyl Hawkes. Vampire. What can I get you?"

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"Is it a myth that a vampire can't abide a holy symbol, then? - I just wanted to buy a mug," says Blai, after a moment of silent wrongfootedness.

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"Depends on the vampire. Maybe it's true of the ones down south. Sounds inconvenient, if you ask me, never being able to lock up your belongings."

 "He's not actually a vampire, Select. He just thinks it's funny to tell people he is."

"Careful, lad, next thing you know he'll be trying to catch me in a healing channel. Should I be offended that you want my mugs but not my ale?"

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Okay, so he's probably not a vampire, yay. "It has nothing to do with the ale's characteristics other than that it probably contains alcohol. I like to have a mug to create water into. Would a channel in fact harm you?"

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"Yes. Unless I'm the one doing it, I can avoid catching myself in it. If you want to get on the channel rotation talk to Irabeth, she'll tell you where to stand so you don't zap me." He reaches under the counter and pulls out a chipped earthenware mug. "You can have this one."

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"How much?"

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"On the house. I'm not giving my customers a broken mug, and I don't have time to fix it."

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"...as you say. Thank you." And he will go see if a belt or at least a bag may have appeared.

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Aimar has found a bag. He couldn't find a regular belt with frogs but he found a bandolier-style one that could go over Blai's shoulder, and which does have frogs.

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That's fine. He emplaces objects upon it. "Thank you."

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"You're welcome. One more thing before you go — a group of civilians reported seeing Prelate Shappok guarding one of the rifts in the Market Square, near the temple of Iomedae. We think this may be a trap of some kind — it's unclear why that would be his top priority — but we don't have a better lead on where to find him."

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"A trap... by the civilians of whoever might look for him, or a trap that he may have fallen into?"

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"More likely the former than the latter, or a demon impersonating him with an illusion. But no one has reported actually talking to him, so it's also possible there's a valid strategic justification for standing watch there."

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"I do not know him well enough to distinguish him from an impersonator reliably."

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"Oh, that part's easy. When that Chaleb guy burns people to death he's got the blessing of Baphomet behind him, and when Hulrun burns people to death he's got the blessing of Iomedae."

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Irabeth studiously ignores Woljif. "You don't need to prioritize attempting to distinguish him from an imposter, but if you do encounter him, it would be helpful to let him know that the city's defenders are gathering here. —That's not secret, so if he is an impersonator and you're already engaged with him it shouldn't harm much to inform him."

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"Understood. Any other updates?"

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"We've also heard reports of arson in the vicinity of the market square. It's currently unclear whether it originated from brimoraks, human arsonists, or accidental consequences of the earthquake, but keep an eye out."

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He nods. If that's all and there's not a channel they could all be catching in the next fifteen minutes or something they can move out.

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They are doing regular channels, but none quite so soon.

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As they head out the door, they see Staunton Vhane approaching the Defender's Heart from the other direction.

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Someone dressed as a crusader curves off the path they'd been walking on to bump into him, hard. "Hey! Watch where you're going, traitor."

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.......that is not obviously something that wants Blai's intervention but it might in a moment or two want him to have slowed down slightly so he does that.

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Staunton ignores him and keeps walking towards the inn.

The other man spits at his feet. "I said, watch where you're going. Or do you not even have the decency to apologize?"

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"Ser Seelah?" he murmurs. They did just see a few someones dressed as crusaders who weren't.

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"...Neither of them detects as Evil. But it doesn't seem right, treating him like that. He's spent seventy years atoning for what he did."

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"Fat lot of good that'll do for the people who died in Drezen."

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"You are also not doing any good for the people who died in Drezen and might be doing harm to anyone now relying on the cohesion of the Wound's defenders."

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He rolls his eyes. "Fucking paladins."

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"I'm a cleric."

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He shakes his head and stomps off.

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Hopefully not straight after Ser Vhane?

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Nope, he's going in another direction.

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Oh good. Onward.

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Where is he heading to next?

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The market square is pretty close and pretty central; they can stop off there first to check in on the inquisitor before heading to attempt any recruitment, though he will not go at maximum speed, keeping an eye out for anything souvenir-y that the Storyteller might approve for the mission (such as it is).

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Dead body clinging to a longspear? Case of pale yellow potions? Cart full of tableware positioned directly under the smashed window of a house? 

—Around that corner up ahead, he can hear voices. 

"Don't worry, little one, we'll make it quick. You won't feel a thing."

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...that's a weird thing to say at all to anyone but in particular does not seem like what you'd say to a pigeon you were about to behead and grill. He walks faster.

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"Are you sure about this?"

 "Do you have a better idea? I don't like it, but the Goddess wants us to defeat the demons, not lose to the demons in ways that feel good." Pause. "It's not like it'll really hurt her, anyways. Next thing she knows she'll be waking up in the Summerlands."

Around the corner, a barefoot adolescent elf with burn scars up and down her arms is kneeling on the ground, a tattered dress her only protection from the elements. Surrounding her are three soldiers, dressed in the uniforms of Kenabres crusaders, all wearing holy symbols of Iomedae. Above the girl's head, a crow is flying in circles, chirping insistently at the soldiers.

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"You're very afraid, and you think if you hurt us you won't have to be afraid anymore."

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"What in the world are you planning on doing here?" Blai demands, striding right into the scene. He'd ask if they thought she was a demon, but those do not wake up in the Summerlands!

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"We're offering her to the Goddess, Select. Our weapons can barely scratch the demons, but if we consecrate them in an innocent's blood we'll be able to get through their hides and take back the city! I wish there was another way, but it's that or let the whole city be slaughtered."

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"Please don't hurt them, mister. They're good people, they're just very confused."

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"That is not how enchanting weapons works," he snaps at the "crusaders". "Weapons Against Evil is a first circle spell and if any of you had the Wisdom that Gozreh gave fish and enough catechism not to do murder maybe one of you would be a cleric, but failing in both criteria if you want the city protected from demons the skill you need is to take legal orders from a responsible superior. Go report to Defender's Heart and see if Ser Tirabade can think of a use for you, because I can't."

.......that was very Asmodean Commander Voice, oops. But what the fuck, though.

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Wow, this guy is terrifying. These guys will run off before he has the chance to change his mind.

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From the look on her face, Seelah is similarly appalled!

"—Are you alright, miss?"

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The elf beams at Blai. "I am! When you came I was so worried that someone was going to die today, but all of them lived!"

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"That is generally the first resort. Fortunately we arrived before they'd begun to harm you." She's not tied up or anything?

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She is not. 

Her bird chirps at her. "Soot says that some fish are actually quite wise."

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"If they were not, then their Wisdom would not suffice for cleric spells. This is your familiar? Are you a wizard?"

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"She's my friend. My grandmother sent her to teach me magic tricks. But I'm not a wizard. The wizards I've met were sad, and scared, and thought that they needed to hurt other people or someone would hurt them."

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This is arguably also true of the wizards Blai has met but it does not seem likely to be internationally obligatory. "A sorcerer, then?"

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"I don't know. When people are grateful to me they say I'm blessed with a healer's touch, when people are scared of me they say I'm a witch... but my father had the same powers, and he told me his family did as well, as far back as anyone can remember. If that makes me a sorcerer, then maybe that's what I am."

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"I don't think she's a witch. She's clearly got a pure heart, and her bird doesn't detect as Evil."

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"There are many kinds of strange sorcerers... are witches all Evil?... anyway, miss, do you need anything further, did you have things they might have taken...?" Like, uh, shoes?

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She makes a face. "I doubt all of them are, but if someone's going around pledging themself to a hag for power that's not a great sign."

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"They want to be strong enough to protect the things they care about, so they ask something they don't understand for help. Just like you."

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"That's not the same thing at all! There's a difference between serving Iomedae and some monster you found in a swamp."

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"Those men from earlier were trying to serve Iomedae. ...But they didn't steal anything from me," she adds as an afterthought. "I used to have a little bed for Soot, but it got stuck under a building when Deskari came." 

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"Well. Hopefully theirs is at least an uncommon brand of foolishness." It is allowed in the handbook to accept volunteer adventurers who were also technically children but the language was sufficiently leery of the topic that he assumes he can't ask her even if she's a weird sorcerer. "Good day, miss."

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For a moment she looks past him at Woljif, and it looks like there's something else she wants to say, but she thinks better of it. "Good day, mister!"

(Soot chirps at her.) "Soot says to tell you you can ask me if you need healing. But I might run out, there are so many people who are hurt and some of them don't have anyone who wants to help them."

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"At the moment our party is supplied, but if we encounter you when that is not the case I'll bear it in mind."

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"Okay!" 

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A little to the north of where they met Ember is the central square, where Blai first woke up. The tattered remains of some of the banners are still visible, along with the half-collapsed remains of the temple of Iomedae. A group of people is gathered around the wall, painting a goat's head on it.

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"Those two detect as Evil. The others don't, but..."

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"They may simply not be strong enough. ...Create Water." On the wet paint, gallons of it rinsing the goat into unrecognizability.

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They turn around. "Hey! What was that for?"

(The two that Seelah identified as Evil are wearing unholy symbols, one of Baphomet and the other... probably also of Baphomet, in context, though technically it could be an Asmodean pentagram.)

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"That was for promulgating the symbols of Baphomet. Would you care to discard his badges and surrender?"

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"Nope. Would you care to renounce Iomedae and surrender? She got her ass kicked by Deskari, that's just embarrassing." 

 "Come on, man, Deskari's guys aren't that bad."

"Maybe not the ones you've met."

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"Gotta say, you guys are not making a very convincing pitch here."

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"Unimpressive," agrees Blai. "Weak on the theological fundamentals." While they're all the way over there suppose he casts Bless.

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"Look, I'm just saying," says the guy with the pentagram. "Baphomet managed to outwit Asmodeus, if beating a weak little god like Iomedae is the best Deskari can do I don't see why anyone would want to throw in with him. How about you, with the cute little horns, do you feel like joining us?" 

(The other person with an unholy symbol will cast her own Bless.)

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"C'mon, man, bad enough to get that from the crusaders, now you're starting on it too? Woljif Jefto is an honest man, I tell you!"

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...One of the cultists doubles over laughing.

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If they are hoping to provoke Blai into doing something stupid by insulting Iomedae this does not really work - he is not commanded to get het up over random shit people say - but he will wade into melee hoping to catch the cleric who just did the casting while she's still casting her spell.

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The other cultists will attempt to stab him!

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His allies (except Lann, who is staying out of melee with his bow) follow after him! Camellia licks her lips.

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At least as far as he knows this innocent foible is connected only to extracurricular murder and not to worshiping Baphomet, which in this exact moment puts her on the side of the angels.

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These cultists are somewhat more coordinated than their allies he's fought previously! The non-pentagram-wearing cleric can channel negative without catching all her allies in it, and they're capable of basic strategic maneuvers like "everyone gang up on the squishy tiefling who thinks he's too good for us" if not complicated ones like "recognize whether the tiefling is in fact the most important target."

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No, if he dies now he'll never get back at the asshole who sold them out—

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Meh, once he's down the cultists who are standing will focus their efforts elsewhere.

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He should probably have done a second buff before wading into melee. ...He's doing more damage than Seelah is and his spells have more option value than does a Lay On Hands. "Ser, please get him up again," he says, moving to cover this maneuver.

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She bends down and heals him.

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Huh. Apparently there are some advantages to travelling with goody-two-shoes paladin types.

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Seems like a good time to stab him again—

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What if, instead, she skewers that brute's hand?

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Then he will be impaired in stabbing!

When everyone but the guy with the pentagram is down, he holds up a hand. "Wait! I surrender!"

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"Get rid of the pentagram," Blai orders.

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He reaches for it, as if to remove it from his neck.

...Instead of actually removing it, though, he uses the brief pause in people stabbing him to channel negative energy at everyone within reach.

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Yeah, predictable. Blai swats him again.

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He goes down.

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Woljif is down again. She lays on hands, and — huh, she feels kind of different—

If Blai gets within ten feet of her he may notice himself becoming mysteriously fearless.

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She starts finishing off the downed cultists.

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blai.exe is not responding

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"Is something wrong, boss?"

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"Hey, you can't go dying on us too, that's my thing!"

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Eventually, like a window blowing open because nobody secured it against this outcome but not because anyone pushed it, he figures out what must have happened.

"Ser Seelah. Please stop that."

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"Uh, I'm happy to, but what exactly do you want me to stop?"

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"Your aura has come in. It disagrees with me."

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Oh, is that what that is? 

It takes her a few moments, but she can eventually figure out how to stop projecting fearlessness at him.

"Sorry! I didn't realize that was something people could have problems with."

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He shakes himself slightly, considers scolding Camellia but then decides that they can't transport these cultists any more than they can the library ones and the survivor in the library is at least relatively sheltered from wandering dretches, and nods. "It's also news to me, but here we are." He collects and destroys the unholy symbols.

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"Why did that one's symbol look different from the others, anyway? What do stars have to do with Baphomet?"

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"Baphomet is a particular enemy of Asmodeus and allows the use of a symbol matching His so that cultists can infiltrate Asmodeans more effectively."

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"Huh. ...Asmodeus is also one of the Evil ones, right?"

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"Yes, Lawful Evil."

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So, better than the demons, but probably still not the sort of person you want in your tribe. He nods.

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"Hate to interrupt the theology-club meeting, but I'm still feeling pretty stabbed. Any chance you could hit me with some more of that healing?"

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Blai holds out his hand.

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Woljif takes off his glove and gives Blai his hand.

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"It works through gloves," Blai mentions, but he takes Woljif's hand and burns the other Bless for a Cure.

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"Thanks, chief."

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"Of course." And if nobody else needs it they can move on towards their destination.

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Just past the central square, there's a knife with an ornate pommel and a blade of purple-tinged crystal. The air around it shimmers, and the buildings on the far side of it seem to waver.

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Well, that looks like a souvenir and Blai will detour to bag it.

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As he touches it, his vision splits into three, overlaid atop each other but somehow perfectly comprehensible despite this.


An aeon descends to the material plane. A transgression is about to happen here, a violation of the cosmic laws that keep the planes in balance. It has been tasked with stopping this. Through the aeon's eyes, every demon's presence at the festival in Kenabres is impermissible, not because of the slaughter they wrought (seen through these eyes, it barely seems relevant; of course if a babau puts a spear through someone's chest, the predictable consequence is that that person will die) but because of their contravention of the laws that govern the planes. Deskari's presence brings a sense of utter wrongness, a gash cut through a canvas, a scream in the middle of a symphony. 

It is the aeon's task to stop it.

But Deskari swings his scythe, and just as it claims Terendelev, so too does it claim the aeon. The fragments of its soul linger, and it is those fragments that now grant Blai a tiny piece of its sight.


An aeon looks through Blai's eyes. There are demons in that building, and there should not be. But more importantly, there is a crystal on the ground, in the shape of a knife, and that transgression is as uncomfortable as Deskari's presence at the festival. Insofar as the aeon can be said to have human emotions, it wants to purge this knife from existence, send it back from whence it came.

On the edges of Blai's vision, there is something extraplanar about Seelah, and likewise about Woljif, but those presences bring no discomfort to the aeon, for in both cases they are bound by the laws that govern such matters. But there is a quality about Blai that it finds uncomfortable, woven into his soul, one which the aeon has never before seen and does not recognize.


An aeon dissipates, its task done. The wound in the world is healed, the countless transgressions of both sides in this war are eradicated, and everything is within its rightful place.


The visions fade, leaving only the fragments of the aeon's soul. They are already beginning to disperse, but there is a place in his soul that could hold one, that could retain some tiny fraction of the aeon's power, permitting it to lie dormant until it can carry out its purpose.

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He... admires this thing but does not really want it in his soul? He has enough unclear things going on in his soul and that one time they were fighting and making that more complicated sounds foolish. Especially if it already finds him discomfiting! Also this thing is so manifestly obviously A Souvenir that he doesn't want to mess with it in case that makes it less useful to the Storyteller!

He puts it in the bag.

"I believe this may suit the Storyteller," he announces to his party, "and that we should not detour unnecessarily in bringing it back."

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"Does that mean we're heading back now, or is that just a fancy way of saying we don't have time for a bunch of extra errands?"

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"We are heading back now, but will probably venture out again afterwards. ...possibly with a break for lunch."

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"If you're hungry, I bet I could catch something to eat on the way back!"

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"Civilized people don't eat vermin."

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"It doesn't have to be a rat! I think I saw a squirrel while we were walking over here."

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"It is at present more defensible to spend money on food than time on preparing a squirrel. Let alone enough squirrels for the lot of us." Back to Defender's Heart.

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Giant bugs! Extremely angry schir! Bandits! (The bandits flee as soon as they see the party.)

And eventually: the Defender's Heart.

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The schir is worth a Divine Favor to put down faster before it can summon more demons. He decides against chasing the bandits and they run too fast for him to get in more than a half-sentence of verbal shame. Bugs is bugs.

Is the Storyteller in immediate evidence?

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He's sitting by one of the windows, telling a story to a pair of tiefling children.

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How apropos. Is he nearly at "and then they served the Prince of Devils ever after" the end?

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Not really, but when he hears Blai's footsteps he tries to find a good stopping point.

"...and if you wish to learn what became of her after that, you may find me this evening."

 "Awwwwww."

"It's okay, Mister V said he'd show us how the forge worked!"

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"Improbably, I have perhaps stumbled across something suitable," says Blai, holding his bag open for the Storyteller.

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"Perhaps Lady Luck is on your side today."

He reaches inside the bag. When he touches the knife, his voice takes on a harsh, scratchy tone, with a faint buzzing to his z sounds. This time, he describes a story of an intelligent insect-like creature tearing apart its own parent and feasting on its corpse, before rejoicing at its power compared to its Abyssal brethren.

"...I am sorry you had to hear that. But I think you are right that there is great power in this knife, however wretched its origins."

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Camellia stares at him intently. "Its previous owner was... a demon, then?"

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"It seems so, though it would be a very unusual demon to have a childhood in the mortal fashion within the Abyss."

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"That's - not very consistent with what it - showed me; could it be... lying or something? To one or the other of us?"

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"Can you tell me more of what you saw? An object with the power of this one can bear many stories, but the one I saw was by far the strongest."

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"I saw - a thing of Law, seeking to prohibit irregular breaches between planes. ...it did not like the knife but the knife is what carried the vision."

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"...That does seem rather different, yes." He pauses for a moment, humming softly. "It would be exceedingly difficult to deceive my sight, at least in the way you seem to be imagining. I do not know how difficult it would have been to deceive yours. It is possible that a powerful illusion or a divine vision could confuse one who has rarely been graced with such visions. But it is also possible that its story was louder when you saw the vision, and has since become one voice among many in the chorus, though I do not have a guess as to why."

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"It seemed like it might be in the process of - dispersing?" offers Blai. "It was hard to interpret."

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"That could explain it, yes, if its dispersal led its voice to fade away nearly into nothingness."

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"You would know more than I about how anything like this works, I imagine. Will it serve or should we be looking for alternative objects?"

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"I think it will serve, yes. Though be warned that it is an instrument of violence, not of healing, and that may be reflected in how it purges the corruption."

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"From the sound of it, that's not a bad thing. If the demons have gotten into the stone somehow, a weapon's going to be of more use driving them out than a healing potion."

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"If this is all operating on some kind of metaphorical level maybe it would leave the Wardstone with scars or something," Blai replies dubiously. "I'll keep an eye out."

Back to the market to check on Inquisitor Shappok.

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The market square continues to be in the same location! Here's the elf girl again, sitting on the steps of a house near where they first met her, speaking with a man whose injuries have been just barely mended with healing magic. 

"...sense to me," she's saying. "You thought they were your friends, and that they cared about you. You thought that if you helped them hurt people they would help you too. But when you were hurt, they left you to die. That's not how friends should treat each other."

(There is a glaive lying at the ground by the man's feet, with an unholy symbol of Baphomet carved into its shaft.)

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Okay he's gonna pick up that glaive and break the haft right across where the symbol is.

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The man flinches.

The elf girl pats his leg. "It's okay. He isn't going to hurt you unless he thinks he has to. —You don't have to," she adds to Blai as an afterthought. "He used to be hurting people, but he isn't anymore."

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"Are you trying to make friends with a cultist?"

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"It's very bad for people, if the only ones who are ever kind to them want them to hurt people. Even if they're only pretending to be kind."

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"She's right," says Blai distantly. He sets the broken glaive back down. "Good luck, miss."

Onward.

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She smiles at him.

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(Camellia doesn't quite manage to conceal a disappointed pout.)

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Near the spot where Blai found the knife, he can see two figures a couple blocks south. One is dressed in armor; from this distance it's just possible to make out the holy symbol of Iomedae blazoned on the pauldrons. The other is wearing a long blue-purple cloak, with some sort of pattern impossible to make out from this distance.

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Seelah points towards the man in armor. "I think that's the Prelate."

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Oh good, a clear direction in which to walk.

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As they draw closer, the two figures come into better view. The man Seelah identified as the Prelate is recognizable as the same person who initially attempted to heal Blai from his injuries when he first awoke, though his skin has a greyish tint that it did not have when Blai first met him. His right hand is on the hilt of his longsword.

The other figure is an aasimar, with curly golden hair and silvery eyes, whose cloak is embroidered with constellation patterns. A pendant with a silver butterfly hangs around his neck, and a scroll case is affixed to his belt, but he's otherwise carrying no visible weapons. He's putting on a smile, but he isn't remotely managing to conceal the way he's glaring at the Prelate.

A few paces to the side, two other men are attempting to repair a corner of the nearest building, both in armor of similar make to the Prelate's, with similar embellishments.

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"None of them detect as Evil," Seelah whispers.

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"...especially now," the Prelate is saying, "when followers of your own temple were caught committing treason, and you aided their flight! If this is how you're going to behave, you're no better than the cultists currently laying waste to the city." 

He breaks off at Blai's approach, turning towards him and eyeing him and his party suspiciously. "And you! You appeared the same day as Deskari's attack, claiming to be a cleric of Iomedae most recently in Menador, and now Terendelev is dead and the city lies in ruins! What do you have to say for yourself?"

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"It's even more confusing than that and possibly sensitive enough that I should not report on it in the middle of the street, Inquisitor."

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"Is that your ploy, then? Convince me to abandon my duties, and then kill me in private?"

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"Prelate, Blai is a cleric of Iomedae, not an enemy! I was born in Geb, but that didn't stop me from finding Iomedae."

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(Hulrun is peering at the party intently, focusing in the same way Seelah does when she uses her Detect Evil.)

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"You'll have to forgive our dear friend the prelate," says the aasimar bitterly. "He has forgotten long ago how to distinguish friend from foe, at least when the friend is any other than his precious inquisitors. Certainly he can hardly let the need to rescue Kenabres's people from the rubble interfere with his peerless dedication to guarding this hole or ferreting out imaginary enemies."

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"Is there reason to believe something will come out of the hole?" Blai inquires.

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"The fact that you and this traitor are both intent on drawing me away from it is reason enough. A nabasu has already emerged from it — what next, a vrolikai?"

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Wow, he really hopes that the nabasu, whatever that is, wasn't going around eating the other mongrels.

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"Inquisitor, if you have a See Invisibility today and can confirm there's no one around who shouldn't be, I'm willing to answer all your questions right here, it's just that seems a tenuous assumption without checking."

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"Ramien is around."

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"If you don't mind being alone with the Prelate, I'm perfectly willing to leave—"

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Headshake. "You're not going anywhere. If I'd strung you up as an accessory to your confederates' treason, none of this would have happened."

He steps closer and reaches for Ramien's wrist.

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"Dimension Door." And he's gone.

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"Careful, Chief, next thing you know he'll decide this was all some big scheme to help Ramien get away!"

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"The Voyager manifestly did not need my assistance to cast Dimension Door, Mr. Jefto."

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He frowns and retrieves a pinch of silver from his satchel. "Be warned, if this is some ploy to waste my spells, I won't tolerate it. See Invisibility."

He surveys the area for a few moments. "No demons in sight, though of course that's not a guarantee. Do you trust the discretion of your... companions?" (His gaze lingers on Lann, Woljif, and Camellia.)

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"My companions I can see and ask to step back." He motions Woljif and Camellia away... and Lann, to keep an eye on them. Seelah's a paladin, come on.

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"You wound me, Chief." (But he backs off without further complaint, along with the other two.)

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He looks the two of them over with Detect Magic for good measure. "Now, explain yourself."

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"I do not know how I got here, and recognize that every possible explanation for my experiences is implausible, but I seem to have gotten here from some kind of alternate timeline in which among other things Cheliax was conquered by a Good adventuring party and the Worldwound was closed."

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Seelah didn't know that could happen. Presumably he was sent here by the Goddess to help them, but if it's possible at all she'd really expect it to happen more often!

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...That is certainly implausible, yes. He detected no enchantments, and the man's aura matches that of a cleric of Iomedae, so whatever demon is behind this ploy is clearly quite competent, either at impersonation or subversion. Under the circumstances it's probably best to keep it talking, so as to get a better sense of what it's playing for.

"I see. And you claim the timing of your arrival was mere coincidence, and that you had no involvement with the attack on Kenabres?"

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"I don't know if it was a coincidence but if it was engineered it was not by me. I killed a few demons before I fell in a hole like this one, found an angel sword that Lann over there was looking for at the time, and then we fought our way up from there."

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"An... angel sword." He is not bothering to pretend not to be skeptical. 

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"I know it sounds incredible, Prelate, but it's true. I saw it with my own eyes."

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"I can show you if you would like, though I don't know how many times per day it's possible to draw it."

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Ah, he thinks he sees where this is going. "And I suppose this sword can only be used on willing targets?"

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"...I am fairly sure that everyone can see it even if they are not willing to see it? I don't know if the Virtue-like effect works on unwilling targets."

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"Very well. You may demonstrate." (But he will not be a willing target of its magic.)

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That's totally fine. Come forth, angel sword.

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The sword leaps to life. Warm light bathes the area six paces around him, and for an instant the light around his hand takes on the image of Lariel's sword, as it was on the day Lariel died.

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Hulrun has felt the touch of Heaven before. He felt it most intensely on the day the Goddess chose him; he feels it every morning when he prays for the blessings that enable him to carry out his duty.

There are faithful, loyal people who have never bothered to examine that sensation. In Hulrun's view this is a mistake. It is not unheard of for a demon lord to attempt to deceive some hapless anarchic recruit into believing they serve a permitted faith; it is not even unheard of for a Lawful crusader to fall prey to similar deceptions from devils. But it is possible, if one is very careful, to learn to recognize the touch of Heaven for what it is. It is not impossible, in principle, for a master illusionist to fake it, but they would need to be capable of controlling far more than merely one's senses to do it, and they would need to understand what they needed to fake.

This man bears the touch of Heaven. He bears, if the statue in Iomedae's temple is not mistaken, the sword of Lariel. Heaven would not give Lariel's blessing to a demon impersonating one of Heaven's clerics; Heaven most likely would not permit Lariel's blessings to be used even to further a genuine misunderstanding.

He detects Good, because it isn't possible to be too careful, and its aura is as bright as any angel. It is not impossible to fake an aura; it would be somewhat more difficult to do so while simultaneously maintaining every other aspect of the illusion.

"Your story is very strange, but it seems you spoke truthfully."

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"It is extremely strange. But, yes, I am somewhat ill-catechized but have been operating under the assumption that I am not allowed to lie."

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"The underlying principle is somewhat more complicated, but your understanding should be sufficient for the time being. I suspect it is not a good use of your time to explain the circumstances under which it would be permissible."

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"There really hasn't been time to sit down with anyone who can educate me, no, though I am glad to have Ser Seelah in the party to catch me in any obvious error."

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"Very well. In that case, I have an urgent assignment for which I need someone trustworthy." (His tone suggests that this is closer to an order than a request.)

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"What is it, Inquisitor?"

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"The man I was speaking to earlier, Ramien, is guilty of helping three of his confederates to resist arrest, all of whom stand accused of conspiring to sabotage the Wardstone. Capture him and return him to me for interrogation."

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That is... very strange prioritization, but Blai is not necessarily entitled to his complete chain of reasoning there, and it is not an illegal order. Or, it wouldn't be, if Blai were in the Inquisitor's chain of command and it were an order, which he actually isn't. (Blai memorized all the traits of illegal orders.) So he can demur but has no grounds to actually complain, per se. "I believe we are undercircled for this mission," Dimension Door is fourth circle for Travel clerics and if the three confederates show up they will be close to matched in numbers too, "and have preexisting errands from the Eagle Watch, but can certainly attend to the possibility that an opportunity will arise, Inquisitor?"

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"Understood, Select. I expect this is more important than whatever the Eagle Watch is doing — it may be necessary to learn more about their sabotage in order to reverse it — but if you have more pressing matters, by all means attend to them first."

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"Prelate, are you sure about this? Surely Desna would take away his powers if he were consorting with the demons."

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He sighs. "An admirable hope, Ser Seelah, but the anarchic gods are rarely as prudent as one might expect. Certainly he is far from the only cleric of Desna to enable criminals to escape justice."

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"It's costly to renounce a cleric and She might be waiting until She has no other choice, not being able in this Age to see it in advance. ...that and being Chaotic it's possible She shares with Her man some objection to whatever regulation may have been broken even if on this occasion its breakage supported the demons. At any rate, we can keep an eye out and at least speak to him should our paths cross, if not necessarily complete an arrest." He inclines his head politely to the Inquisitor.

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"Goddess go with you."

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"And with you."

And they can make their way to - he takes out his map, what's closest -

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Presuming he doesn't intend to immediately hunt down Ramien, the Count's manor is theoretically only a few blocks away. (In practice, this area was particularly badly damaged, but it's still closer than any of his other destinations.)

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The count's manor it is, then. "Can those of you who are more local than I tell me anything about the Count? I have only the thinnest of rumor."

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"Count Arendae is the last scion of one of Mendev's most ancient houses. The rest of his family perished in a massacre at his family's estate ten years ago, one which claimed the lives of dozens of Mendev's nobility." She licks her lips. "If the queen were to die irrecoverably, he has a credible claim on the throne. He is one of the wealthiest and most influential men in Kenabres, and we would be lucky to win his favor."

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"He thinks he's too good to lift a finger for anyone who can't trace his family back to King Dietger. Which, hey, at least he doesn't try to hide it, but some of us have to work for a living. Hear he throws great parties, though."

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"Work by... stealing?"

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"Hey, you're the one that said it, not me."

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Seelah shifts her weight from one foot to the other, then back again. "I don't want to put him down off of rumors, but... people say he already detects as Evil, even though he's not even my age yet. And that he's got a healing gift, but instead of using it to help people, he just uses it to get as drunk as he wants without getting hung over."

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"I see. Well. We shall see what we shall see."

To the manor.

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As they turn a corner on the way to the manor, they see a Tien woman, wearing a poorly-fitting red robe with gold trim, peering at a piece of paper. An unholy symbol of Baphomet dangles around her neck. Further down the block is a larger group of people surrounding a fire, wearing robes with Baphomet's symbol embroidered onto them.

"Wearing a robe — check. Baphomet's symbol around the neck — check. Crazy eyes — check. Note to self — bring a mirror next time, to be able to adjust for optimal level of eye-craziness." She folds up her piece of paper and tucks it into a pouch on her robe. "Everything is ready for the experiment."

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"She doesn't detect," says Seelah dubiously. "The others are too far away for me to tell."

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"Well, then let's get closer." He advances, not drawing further attention to his party than strictly necessary.

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The Tien women approaches the campfire, apparently oblivious to Blai's party.

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("That one detects," Seelah informs him as they get closer.)

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"Who's that? She doesn't look like she's from around here."

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The woman waves stiffly at the people around the campfire. "Greetings, boys and girls! I am your sister in sin, a devotee of Lord Baphomet's dark will, and so on and so forth."

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"She's got the uniform, but I've never met anyone who talks like that. And why are there two paladins with you?"

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"Who?" She looks back at Blai's party and blinks. "Oh, them. They are irrelevant. Consider them the comparison party for my upcoming experiment. Lord Baphomet himself has dispatched me to assess your knowledge and competence as loyal servants of his cause."

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Is there anything concerning in the bonfire, like a person, or is it just a bonfire. "Take off the unholy symbols, by the chain not the pendant, and surrender," he commands.

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They appear to be roasting some kind of two-headed fowl over the fire, but there is no sign that the fowl is a person. (The fowl appears to already be dead.)

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She gives Blai an annoyed look. "Please be quiet. You are ruining the experiment."

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"I don't know, guys. I kind of think she's luring us into a trap."

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She sighs heavily. "See? How am I supposed to collect useful data like this?"

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"That goes for you too." If nobody's getting rid of their symbols he's gonna drop a Burst of Radiance. It'll blind her even if she's not evil.

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"It was a trap! Get her!"

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Blink blink blink. (She does not appear to have been damaged by it.) "Fascinating. When provoked, cultists of Baphomet assume others in the vicinity were responsible for the provocation, even when evidence to the contrary exists. Hypothesis: this is the result of their poor capacity for reason."

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He does not judge the insane woman an immediate threat but he will try to yank her necklace off while he passes her to hit someone who is.

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"Interesting. Presuming that attack to have come from one of Iomedae's representatives, it appears they are significantly more willing to attempt non-lethal methods for subdual compared to Kenabre's inquisitors."

One of the blinded cultists shoots an arrow towards the sound of her voice.

"Further data is necessary to assess the validity of these conclusions, and to ensure the survival of the experimenter. Mirror Image."

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Woljif has learned his lesson about letting people who can channel negative stay on their feet. He stabs at the guy Seelah pointed out.

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Surfacers are confusing, but fortunately that doesn't make it any harder to shoot them.

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Let's see how much damage he can do before they can see again. And Woljif's right; empowered first.

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Working together, they can drop the cleric inside a round. The other two are mostly focused on using their crossbows, but apart from the one lucky shot on the Tien woman, they don't seem to be having much luck with them.

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When the blindness wears off, she surveys their current positioning, then shakes her head. "Disappointing. The crusaders appear to have positioned themselves such that a Color Spray would be counterproductive. In the absence of other alternatives, an Acid Splash will suffice."

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"I'm not a crusader, lady!"

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"...Aren't you? You've been... crusading... with us."

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That sounded like "break my hands" to Blai.

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He gets the real one and not one of the illusory doubles! 

"Ow!" Grimace. "Unfortunate. Despite initial appearances, this form of Iomedaean displays similar issues to Kenabres's inquisitors with regards to targeting non-hostiles."

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"Lady, if you want my advice, it would probably help not to go around dressed like a Baphomet cultist."

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Is now a good time to shoot an arrow at the scary guy with the mace without getting stabbed for it?

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No.

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Ideally it would never be a good time for that. Does he have to kill the madwoman to keep her from Acid Splashing his people?

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Nope! He has successfully rendered her unable to perform somatic components. 

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Great. Any more cultists up?

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One of the archers is still standing, barely.

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He should stop that. Unless he'd like to choose this moment to surrender!

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He does not. He goes down.

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"Interesting! Despite remarkably poor ability to avoid collateral damage, the crusaders were nonetheless able to overpower the cultists. More data is necessary to determine whether this is the result of superior skill, superior numbers, superior tactics, or some other cause. Recording data may be difficult due to damage to the primary experimenter's fingerprints." She pauses. "Now that that's over with, would you be willing to participate in an experiment on theological knowledge among crusaders?"

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"Ma'am, I am going to need your formal surrender immediately. Do you need me to explain what that means?"

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"According to my research, requests for surrender, when obeyed, precede torture in nearly one-in-two cases! If that is not what you meant, you will need to clarify."

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"We're not going to torture you!"

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"We are not going to torture you," Blai echoes. "Surrendering means you agree to follow our instructions and not attack us or resist non-torture attempts to secure you and transport you."

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She gives him a look like she thinks he is very stupid. "Of course I am willing to agree not to attack you! If I intended to attack you, I would not have prioritized avoiding collateral damage with my Color Spray. Whether I am willing to follow your instructions depends on the content of those instructions."

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Camellia inspects her rapier thoughtfully.

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"You were not at the time particularly clear about who you were intending to target any of these spells with, when we came across you you were wearing a symbol of Baphomet, and if you do not surrender we are going to have to continue to have a fight, which you will lose, because you have broken hands."

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"I erroneously assumed that you would be capable of deducing my targeting intentions based on my efforts to avoid harm to your party! Alas, it appears that I overestimated your intelligence." She sighs. "But in the interest of preserving my ability to carry out future experiments, I surrender."

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"...Does it normally go well for you to dress up like a cultist?"

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"It does not. In fact, it has resulted in attempts on the integrity of my person in twenty-three out of twenty-seven cases! However, these attempts have typically been less effective at impairing my spellcasting."

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"I am planning to channel," he tells the wizard, "which should repair your hands. Do not cast anything, at all, unless we become engaged in combat, in which case do so exclusively in our aid and without - vague telegraphing of your intention that would resemble a threat to our party. Do you understand?"

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"I understand. ...In the meantime, are you interested in participating in the experiment I mentioned? It will consist only of asking questions, and will not require that I cast any spells."

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Channel. They've all got some accumulated dings from prior battles of the day and were really about due for one anyway. "While we are walking and not under attack you may make conversation including asking questions but I do not promise you replies."

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"Very well. Question one: What are Iomedae's sacred colors?"

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"That's easy, they're—"

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"To avoid contaminating my data, please do not answer for other experimental subjects."

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"She will be able to hear my answer, if you're planning to repeat this later," Blai points out as he picks up again on the route to the count's.

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"Under ideal conditions, I would prefer to interview you separately! However, it would appear that separate interviews will not be possible, and you seem more interesting than she is."

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"Hey! What's that supposed to mean?"

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"Do you actually want her to answer that?"

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"Red and white," sighs Blai.

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"Correct! Perhaps my conclusions were too hasty. Question two: did Aroden participate in any of the Mendevian crusades?"

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"...if there were crusades about something other than the Worldwound I wouldn't know about them but He cannot possibly have been involved in any Worldwound-related ones."

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"Correct! So far, you are significantly outperforming the typical Mendevian crusader. Question three: name at least two titles commonly used to describe Areelu Vorlesh."

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On the intersection up ahead is a man in long black robes and a white mask. "The absence of an answer is an answer too," he says, before turning to walk away.

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"That is incorrect," she calls after him, before giving Blai an expectant look.

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Blai glances at Seelah.

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"Doesn't detect. Kind of creepy, though."

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"I am willing to subdue him nonlethally if you desire, Select." She licks her lips.

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"He didn't attack us and he isn't detectably Evil, I don't think we have any grounds to assail him for being 'kind of creepy'." On. "I've heard 'architect of the Worldwound'. I've also heard 'Deskari's herald' but I think that is less common."

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"Both of those are correct! A perfect score! Her other titles include 'Traitor of Humanity' and variations thereof, 'Witch-Queen of Threshold,' and 'Arch-traitoress.'"

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"I thought your questions were going to be about theology! Not that I'm much good at that, either."

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"Hey, at least you know more than the people trying to murder the weird elf kid!"

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"I am willing to evaluate your theology knowledge if desired! However, I have never undergone a formal catechism class, so my questions may lack depth. ...Or if I have, I forgot about it."

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"What is the purpose of this questionnaire, ma'am - what is your name -"

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"I am Nenio, scholar, illusionist, and future author of the Encyclopedia Golarionnica! I am conducting an experiment concerning theological knowledge of crusaders compared to that of cultists." She glances back in the direction of the Baphomet cultists. "Unfortunately, collecting data has proven... challenging."

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"There's a cultist tied up back at the Defender's Heart, maybe you can ask him."

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She perks up. "Thank you, boy! Perhaps I will."

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"Your questions were scarcely theological at all. Trivia."

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"Very well. In that case, would you care to summarize the position of the Church of Iomedae with regards to the acceptability of suicide, evaluated through the lens of her Eighth Act?"

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...Seelah looks at Blai.

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"I haven't read any commentaries on the Act or seen a catechism teacher, but it seemed to be of the opinion that suicide is not invariably Evil and can be undertaken in a redemptive fashion under some specific conditions. I don't know what the orthodox generalizations from the specific example in the Act might be though." For example, should Blai have killed himself twenty years ago? He just doesn't know.

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Nod. "The Eighth Act is widely considered the single most misunderstood Act in the entire work! The Church of Iomedae considers it of paramount relevance that undead frequently find that their impulses towards behavior that the Church considers acceptable are greatly degraded, such that the Black Prince was unlikely to be capable of maintaining the trajectory onto which Iomedae had counseled him. However, this interpretation neglects to consider—"

She breaks off.

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Count Arendae's manor has had the good fortune to survive the disaster mostly intact! 

However, more than a dozen demons — dretches, abrikandilus, cambions, and schirs — are in the process of attempting to change that. Their current efforts appear to involve a makeshift battering ram formed from a broken piece of the wall.

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"...That's not good." Sigh. "The Count sounds like a piece of work, but we can't just leave him to die."

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"Indeed. His gratitude could be invaluable."

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".......There's a passage in through the servant's quarters. I can show you where it is, just so long as you don't try to ask how I know."

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"That is not the correct order in which to secure that condition," Blai informs him. "But please."

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"...well, I don't see how I could've done it in the other order."

But he can show them the way to the passage, which is not currently being assailed by demons. (It's locked, but it only takes him a few moments to disable it.)

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"I am not trained in this but I believe that, in broad strokes, you announce that you have information that might be useful, don't specify what it is, and offer to share it conditional on this disclosure not being used against you."

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That seems really easy to exploit? How are the paladin-types supposed to know whether it's worth it to agree if they don't even know what he's offering?

The lock clicks open. The servant's quarters are empty at the moment, but Woljif leads them through the building, stopping just outside a large, ornamentally-decorated bronze door. The sounds of music and conversation are audible on the other side of the door, though it's hard to make out individual words.

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"The door's too thick. I'm not getting anything."

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"Well, I've never known demons to play the harp."

Will the door open?

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It will!

Compared to every other part of the city, the mood inside the ballroom is positively cheerful. Drunken nobles around a large table are feasting on roast pork; drunken nobles on the dance floor are attempting to keep their feet straight; drunken nobles are eyeing a group of nearly-naked courtesans. The whole room is filled with laughter and excited chatter. Glittering chandeliers fill the ballroom with bright light, and the ballroom's walls are decorated with velvet curtains dyed a rich red and elaborately-detailed paintings. In the corner of the room, minstrels are playing an upbeat dance tune. The harpist misses a note when she sees them enter, but quickly recovers.

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Camellia identifies Count Arendae for Blai. He's sitting at the head of the table, facing away from the door, clad in a long silver overcoat that must have cost a fortune. His long hair is unnaturally metallic, and his ears come to a sharp point.

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"Evil," pronounces Seelah. "So is that one, and that one... not that one or that one... the others are out of range."

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"Thank you, Ser," he sighs. Has anyone noticed them yet or must he make introductions.

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The harpist is staring at them, though she hasn't had further issues playing her part.

One of the mostly-naked women winks in his direction; another one murmurs something inaudible to her.

A few of the drunken nobles, seated at the middle of the table facing towards the door, are looking in his direction, but so far none of them seem to have pointed them out to the Count, and they seem to be treating this as more 'funny' than 'important'.

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"Excuse me! Count Arendae! Are you aware that some fourteen demons are attempting to break down your front door?"

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The Count turns. Seen from the front, he's shockingly young to detect, presuming he isn't a cleric — it's hard to guess with aasimar, but it seems he's in his late teens or early twenties. He looks over Blai's party, his unnatural pearly-white eyes lingering for a moment on Blai and Seelah.

"Is that so?" He sighs, casting a mournful look around the room. "And just when I was preparing to order the cinnamon pastries served... truly, those ghastly beasts have no sense for time or place."

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"Quite. Would you like to evacuate this gathering's civilians out the side entrance before anyone capable of fighting engages them?"

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"Of course. It would be a true tragedy if their beauty was marred by an abrikandilu's bite. But I must ask, did you have another destination in mind for them? Such fragile creatures can hardly be expected to crawl over rubble and battle hordes of locusts."

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"The Defender's Heart is accumulating people at the moment."

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"Ah, but will they be welcome there, or will they be turned back out into the cold on account of their profession?"

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"Irabeth isn't going to turn away people who need help just because they're... you know."

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"Would surfacers really kick someone out just because they can't afford clothes?"

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The Count fails to stifle his laughter.

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"We can clarify this point of surfacer culture another time, Lann."

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Daeran turns back and begins to give directions. He's phrasing them as requests, but the other party attendees hang on to his every word and obey instantly. Before long, the courtesans, several particularly-drunk nobles, every minstrel but the harpist, and a pair of less-drunk nobles professing the intent to "keep these ladies safe" are heading for the passage. 

Daeran turns back to Blai's party. "I don't suppose any of you have a Dispel Magic prepared? I had intended to supplement the evening's delights by ordering my most skilled guardsmen to imbibe a love potion, but it seems I miscalibrated the dosage; they excused themselves to another room nearly an hour ago."

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"Abjuration is fundamentally uninteresting. ...Furthermore, I have yet to attain the third circle of wizardry."

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"I spent my slots elsewise. I do have Communal Protection from Evil, but I am not familiar with the love potion interactions."

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He would normally take the opportunity to make a cutting remark about Iomedaean sensibilities, but when there are succubi roaming the city that's just reasonable. Not that it would be a bad way to go, all things considered, but Daeran is in no particular hurry to die.

"Alas, it seems we shall have to do without. I presume you will be staying to assist with the manor's defense?" (He absolutely is not presuming that, but he's hoping that phrasing it like that will make it more likely.)

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Camellia licks her lips. "Of course. We could hardly leave such a charming gentleman in danger, could we?"

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"We are available to engage the demons. I can cast a Weapons Against Evil for whichever articles would be most improved thereby, and a Prayer once in range of everyone in the fight; do you have mirrors available to distract the abrikandilus?"

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"I am afraid few of the mirrors in this manor are sufficiently portable, but perhaps some of the silver dishware will suffice." He gestures. "How many weapons will you be able to enchant?"

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"We know where they're coming in, I can go park in Grease range. ...Do you have Grease, wizard girl?"

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"I am afraid I have not had the opportunity to learn it. However, I would be willing to assist your strategy with Create Pit if you desire." She sighs. "Though such strategies are uninteresting in comparison to some of the alternatives I am considering. I wonder, would an abrikandilu feel compelled to attack a Silent Image accurately depicting a mirror?"

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"...You should pick up Grease, it's really useful. 'Specially for running from" the Watch "angry cultists that you can't take all at once."

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"Five, maybe six with how my week has been going."

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Daeran lowers his voice and identifies the five people he believes to be the strongest fighters who don't already have cold iron weapons. "Though I cannot say how they compare to your companions."

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"Do you have any guess what circle of caster they'd be a suitable partymember for?"

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"If they were sober, I would feel more-than-comfortable with them at my back — I myself am second-circle." He pauses. "Though I suppose I could spare a Delay Poison, if necessary."

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"The Count is too modest. To hear tale of it, he is one of the most prodigious healers in all Kenabres."

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His eyes go unfocused for a moment. "I suppose I can hardly contradict such a beautiful woman."

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"I would not presume to tell you how much to value your own life or the repairability of your manor but I would tend to recommend the Delay Poison if you have one."

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It is almost certainly not his own life in danger. (He absolutely cannot say that.)

"Lord Clydwell, may I have your hand?"

 A drunken nobleman offers the Count his hand. "Isn't it rather early for that, Daeran?"

"Delay Poison. No, I am afraid it is not. If you would do me the honor of fetching Lord Korbinian and Lady Alwine?"

 He straightens up. "Of course, Your Excellency."

Daeran repeats this process. "I believe it prudent to preserve my remaining spells for the battle to come. Might I enquire as to whether your party is in need of any healing?"

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(That's... one of the people who detected as Evil before, and two more people who also detect Evil. What is with this place? Aren't these people crusaders? Is everyone here Evil, and some of them just too weak to show it?)

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(From the direction of the front door, the sounds of the demons battering on the door have been getting louder.)

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"I did a channel just recently."

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"Very well." The corners of his mouth twist up into something that could almost be mistaken for a smile. "May you fight bravely and well, then."

He raises his right hand in the air. "Bless."

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"How intriguing! I had assumed you were some form of sorcerer, but the abilities you have thus far demonstrated seem inconsistent with this hypothesis. Would you mind answering a few questions—"

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He fixes her with an icy glare. "Yes, I would mind."

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Blai picks out the five best-bet weapons and the sixth in case he can stretch that far. "Weapons Against Evil."

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It is more of a stretch — more like reaching out to brush his fingertips against the very edge of his magic than like being able to get a firm hold on it — but he can, just barely, fit in a sixth.

The warriors Daeran identified take up position just past Woljif's patch of Grease, accompanied by Seelah. Nenio prepares to cast her Create Pit. Camellia casts some sort of blessing on Lord Clydwell. Lann nocks an arrow.

The last door into the ballroom begins to shake.

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Blai's up front too as a melee guy. And as soon as the door bursts down, he deploys his Prayer.

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The first demons through the door are a snarling abrikandilu and an overlarge schir! They both trip on the Grease and fall on their faces. 

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Create Pit, targeting the hallway from the main door to the ballroom, where most of the demons are still massed.

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A second abrikandilu (one of the demons caught on the ballroom side of the pit) steps carefully onto the Grease, only to get distracted by the polished plate that Lord Clydwell has secured to his arm as if it were a shield. It throws itself at it, gnashing its teeth viciously. From behind the pit, a dretch drops a Stinking Cloud on the chokepoint at the entrance.

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The nearest abrikandilu does not seem to have been distracted by any of the shiny objects nearby so he will just hit it with his mace.

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It does not like that! This was supposed to be easy! Why do these people even care so much about protecting their stupid awful art?? 

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Lann sends his arrows flying at the leading dretch.

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Behind them, the harpist starts to sing. It feels a little like a Guidance, but constantly present, rather than needing to be used deliberately.

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His mind is filled with a sudden flash of awareness regarding the demons' planned tactics for breaking down the door! How useful. He settles for a Boneshaker on the strongest-looking demon.

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The overlarge Schir manages to pull itself to its feet and starts attempting to skewer Blai with its halberd.

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Counterargument: mace.

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Ow! That's a very persuasive counterargument! Instead it will attempt to skewer someone else. (It has not occurred to this schir that Blai might have any interest in protecting the other people here.)

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Cough cough cough! Fucking dretches.

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Despite the demon's best efforts, though, it's pretty hard to effectively storm the manor when they have to get past a pit and a puddle of Grease and a wall of angry people with weapons. The pit goes down after a few moments, but by then most of the strongest demons have already been dealt with, and Blai's party and the Count's guests can take down the survivors. Everyone on the front lines has taken some injuries, and one of the nobles is grimacing at a particularly nasty-looking wound from the unusually large schir, but no one is actually dead.

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When that's done with: "Do we need my channel here and now or can we make it to Defender's Heart to catch one there?"

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"Please, my good sir, allow me."

He takes a few steps towards the door, raises his hand in the air again, and — channels? At least, it certainly feels like a positive channel, and it seems to be healing people? His eyes dart around the room, assessing the remaining injuries, and then he channels a second time.

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???

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Nenio has retrieved a small notebook and is frantically scribbling notes.

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"Without a holy symbol," Blai remarks after sorting through remarks that include "but you're evil".

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He brushes a lock of hair out of his eyes. "I have never cared for the gods, and the feeling, so far as I have been able to determine, is mutual."

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"Do you happen to know how it is you can channel anyway?" Blai inquires.

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He stares impassively at Blai. "I suppose I have always had a special talent for healing."

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Scribble scribble scribble. "Subject appears to be disturbed by questions about his unusual abilities! Hypothesis—"

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Lann elbows her.

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He will leave further impertinent questions to Nenio. Did all the demons come in or are there more to mop up if they look outside?

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There are no demons in the immediate vicinity of Daeran's house.

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"Thank you for your contribution to ridding the city of demons," Blai tells the count. "If you'd be willing to do more of it they remain denser than anyone would prefer."

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He looks around his ballroom and sighs. "I suppose I can hardly remain here under the circumstances. Very well; I suppose I am willing to accompany you for the time being."

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"Wonderful! I look forward to making further observations of your magic, boy!"

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.......if he's not going to complain about the lack of titled address Blai supposes he will not take it upon himself to make that among the 1.6 things he can get through to Nenio today. "Will your retainers accompany us - or, no, I suppose in... two or three hours?... the Delay Poison will wear off -"

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His last nearly five hours by now, but for all he knows the Select will use that as an excuse to conscript his guests. 

"I expect the others can't be too far ahead by now. Perhaps my guests would be willing to do me the favor of accompanying them to the Defender's Heart?"

(The other nobles nod.)

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...Huh, Korbinian isn't Evil anymore. There... is probably not a good way to bring that up.

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Blai consults the map. "We can perhaps detour past the Tower of Estrod for a look at the place on our own way back to Defender's Heart; I think everything else we had in mind is a bit more out of the way to hit before dark."

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"A wise suggestion! The Tower of Estrod houses many artifacts and documents of tremendous historical significance."

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"Pretty sure right now it mostly houses a bunch of demons."

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"It is the latter quality which brings us there today, yes, kindly do not attempt to go looting, Nenio."

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"Artifacts can still be of intellectual interest even if I do not take them into my personal possession!"

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"Please allow me a moment to gather some additional supplies, Select." (There's a slight touch of displeasure in the way he says 'Select.')

He ducks out of the ballroom, but does in fact return a minute later with a number of potions and scrolls. 

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Blai would offer some more palatable form of address but he's drawing a complete blank here. Select-but-with-distaste it is, he guesses. "Very good, thank you."

And on.

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They are jumped by yet another dretch on the way to the Tower of Estrod, but dispatch it easily.

The Tower of Estrod has clearly taken some damage; the roof seems to be entirely gone, and some parts of the walls have crumbled. Still, there's something resembling a main entrance in the form of a hallway leading to the central tower structure, even if the entrance is less a "door" and more a "large hole in the wall."

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No demons or cultists obviously prowling the outside?

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Not at the moment! 

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(The only Evil aura Seelah detects at the current distance is the Count's.)

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Well, then they can try tentatively stepping in.

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Like the exterior of the tower, the hallway has clearly taken some damage. Some of the tower's paintings still hang on its walls, and some of its statues are still standing, but there are also informational plaques with no matching painting, and paintings that are so badly damaged as to have been destroyed. On the other end of the hallway is a large metal door, presumably leading into the central tower; a large pile of rubble near the door has been arranged into something resembling a staircase to the second floor of the central tower.

As he steps into the hallway, a ghostly armored figure with large feathered wings emerges from the wall to his left. "Kenabres burns... the city that should never have fallen. Fate shows no mercy."

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"Ser?"

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She's looking at the figure a little wonderingly. "Not Evil, Select."

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Another ghostly figure steps forward from the wall to his right, this time a human woman. She turns to face Blai. "Clouds may veil the stars, but nothing can hide the light in someone's soul forever. And I see this light in you."

 Another figure, likewise a ghost resembling a human woman, emerges from the right. "We will stand shoulder to shoulder with you against Evil."

A fourth figure, an angel, emerges from the left. "I hear the echo of a familiar voice, I feel the warmth of my kindred flame. My brother, we will help you." (She does not remotely resemble any of Blai's actual relatives.)

 The four figures raise their hands in the air and chant for a moment. When they conclude, Blai can make out the fine details of the paintings in this room more crisply, and his steps feel lighter.

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"Fascinating! You seem to have manifested a pair of wings. Has this ever happened to you before?" She turns to the ghosts. "And you! What criteria do you use when assessing whether someone's soul contains light? Is it purely based on alignment, or are there other factors?"

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(The ghosts do not answer her.)

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"None of them are Evil. I didn't think angels could leave ghosts, but..."

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He has wings?? What is he supposed to do with those? He looks over his shoulder to check.

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He does! They're white and covered with feathers; they arguably resemble Lariel's wings, in the sense that someone who had only met a handful of humans might say Blai's arms resemble Nenio's.

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"What is it you want of me, please?" Blai asks the ghosts.

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The third figure: "Stand—" (it flickers for a moment) "—against Evil."

 The second figure: "Nothing can hide the light."

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"I see we have ourselves judgmental spirits."

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The third one, again: "Stand shoulder to shoulder."

There's a longer pause, and then the fourth one speaks. "We are the echos of the first crusaders. You are the echo of my brother, my twin, the one I thought was lost forever. But I hear another echo, one I have never heard before, and I fear for it. The path before you is both wider and narrower than you could have imagined."

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"Select Artigas, I suspect that these spirits may be some form of imprinted memory, more than conscious will. I will attempt to commune with them if you wish me to, but I do not know if I will be able to hear anything more." Her right hand curls around the amulet at her neck.

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"It seems - pertinent, please go ahead."

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"Clouds may veil the stars," says the second spirit.

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Camellia retrieves an off-white powder from a pouch and sprinkles it in a circle around her. She kneels on the ground, palms against the floor, with her eyes closed.

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Scribble scribble scribble.

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"This place was a sacred site to those who guarded the past," she says after a few moments. "Many memories were preserved here, and it is those that you see before you. But I can hear the voices of the spirits of the slain, calling out in desperation. They cannot find peace while the monsters who desecrated this place still draw breath."

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"Fate shows no mercy," says the first spirit.

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"I have never specialized in the placation of ghosts, but if they object to the cultists who've -" does he still have wings. How long is that going to keep happening. "- been rumored to take over the place then that is most likely," cultists do not have a very high surrender rate so far though he wishes Ember luck with her guy, "aligned with our own goals."

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He does still have wings. It's unclear how long they're going to last, but they don't feel like a permanent feature of his body.

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Daeran is studying Camellia's face intently, but he doesn't say anything.

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"Lead on, then."

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If the angels are not going to take that as an instruction Blai supposes he'll... walk... past... them? With... wings. WHY WINGS

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They do not prevent him from doing this.

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When he approaches the back of the room, a dwarf, standing near the rubble pile on the second floor, comes into view. He turns towards them, holds a finger over his lips, and beckons them up.

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"Doesn't ping," she whispers.

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Then they can follow the dwarf! (Seriously are the wings just going straight through his shirt and his looted chainmail? What the fuck.)

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It doesn't feel like the chain shirt is obviously interfering with them, at least?

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The second floor proves to be so badly damaged that it's easy to look down on the central area of the first floor. There are piles of rubble throughout the area, and multiple large support columns that have outright collapsed.

The dwarf points a finger towards yet another group of demons and cultists, then looks back at Blai.

"What are you here for?" he whispers.

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Seelah attempts to identify the detectably-Evil ones by pointing.

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Blai takes note of that, correlates it with unholy symbols, then looks back at the dwarf. "Scouting," he whispers back. "You?"

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"I'm a contract killer. I've been hired for a mission to kill that one." He points at one of the cultists.

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Camellia stares at him with a fascinated look.

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"Pro tip, you might not want to say that kind of thing in front of the paladin-types."

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"That's very specific," murmurs Blai.

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"You think so? Most people don't want just anyone dead."

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"Are you planning to simply... leave, afterwards?"

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"Well, no one's paid me for any of the others." And it seems possible that his employer is in the same room as his target. "I might wait for them to thin out, though. That group is pretty tough."

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(Below, the cultists' conversation has turned into an argument between the Baphomites and Deskarans about the relative merits of taking time to carefully loot valuables versus just killing as many people as possible.)

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Hm.

So, Blai thinks he's obliged to take surrenders, but he does not think he's authorized to conscript this man into his party, so he can't order him to do so. It is possible that a fight will break out, the assassin's target will throw up his hands and surrender, and the assassin will continue trying to assassinate someone who is trying to surrender to Blai; but it seems unlikely that this will happen while Blai can afford to stop fighting someone else in the room, since there are kind of a lot of them. It doesn't seem like it is probably orthodox that if you are in the middle of a pitched battle and your immediate opponent's erstwhile friend yells that they surrender that you then have to drop what you are doing, get attacked from behind while you turn around, and fight your erstwhile ally for the surrenderer's safety. It just sounds too tactically stupid to be the thing he's obliged to, even if there's some very precise application of the idea that would work great that he hasn't been instructed in. So the only issue would be if a fight broke out and the assassin's target was the last one standing, which would speak rather poorly to the assassin's abilities really. So in most possible situations this seems... fine? ...unless there are like, spies, involved, and the target is an undercover agent of Good, that would be bad. If Ser Tirabade knew anything about that probably she'd have said. Anyway Blai doesn't intrinsically have anything against killing demon cultists, he has done a fair amount of that recently and Iomedae's still with him, and doing it for money is perhaps not the finest motive he could ask for but it doesn't seem inherently damning?

"Well, good luck with that. Have you been here long? What can you tell us about their numbers and layout?" he asks.

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The dwarf has been here for several hours! The door on the first floor is barred from the inside. He thinks the demons and cultists that they can see now are nearly all of the hostiles present in the tower. There's at least one more in the basement, "some sort of young fool," and he's also overheard references to the curator being alive and somewhere in the basement; he believes someone in the demonic forces has ordered the curator to be kept alive, and the other demons have, improbably, listened. This location is something of a secondary base compared to the Gray Garrison, and various additional cultists have been cycling in and out all day, sometimes for strategic discussions but other time just to drop off looted relics. Several of the Deskarans have made reference to a "Lord Xanthir," but thus far no one by that name has shown their face.

The cultists here have been planning for an assault on the Defender's Heart tavern; from what he's overheard, he believes that they have some form of exotic magical item crafter crafting single-use magic items capable of igniting wooden structures when thrown, more efficiently than ordinary spells, and bypassing some of the standard counters to brimoraks. It is possible there will also be brimoraks. (There are not currently any brimoraks present.)

He has been entertaining himself by coming up with impractical plans that could theoretically allow him to solo everyone here; although none of them were actually feasible, he does think those fallen columns could potentially be shoved in the direction of the cultists, or that loose rubble over there could be displaced to fall on top of them, or the other side of the locked door could be rigged to have a large number Explosive Runes displayed on the other side. It hadn't specifically occurred to him to plan for wings, but he feels like it must surely be possible to do something badass with them.

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Meanwhile, the argument downstairs is becoming more heated. Points raised include:

  • If they focus on killing as many people as possible, they'll be able to secure their victory, which is obviously more useful than some dumb paintings no one cares about.
  • The crusaders have lost anyway, so there's really no point in rushing to stamp out their resistance. On the other hand, the city's treasures could easily be destroyed if they don't prioritize looting them.
  • Aren't they supposed to be on the same side here? They should all just shake hands and agree that even though (Baphomet/Deskari) is better, (Deskari/Baphomet) is still serving an important role.
  • Deskari is a stupid god who just wants to eat everything, unlike Baphomet, who wants normal things that make sense.
  • Baphomet cultists are a bunch of stuck-up pompous assholes who think they're smarter than they are.
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"Ah, to hear them bicker you could almost believe we were attending a meeting of the Royal Council!"

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"Perhaps they will simply finish each other off and save us all some bother." How many strong are they, he is technically here to scout but how risky should he get in wandering around while this is the force that stands opposed -

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Currently: two abrikandilu, three dretches, one schir, and several cultists. (The most dangerous enemy the dwarf has seen is a minotaur, but the minotaur is not currently present.) Of the cultists, four are powerful to detect: two are kitted out like clerics (one with a holy symbol of Deskari and the other with a holy symbol of Baphomet), one is armorless and presumably some form of arcane caster, and the last is in half-plate. (The dwarf's target is the one in half-plate.) There are four additional cultists that aren't powerful enough to detect.

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...Three more cultists who aren't powerful enough to detect. The arcane caster, apparently tired of the argument, waves his hand; one of the cultists taking the other position falls over dead, a look of terror on his face.

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"Apparently we've got ourselves a prophet here."

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"That seems improbable. Prophecy has been broken for more than a hundred years. Most likely he deduced that this was likely from the low intelligence of cultists and the fact that many of them are prone to anger at minor inconveniences."

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Can Blai identify what the caster did to kill the other cultist?

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He probably can't recognize the components — the caster was using an Abyssal form of the verbal component — but the effect on the victim is consistent with a Phantasmal Killer.

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He can't remember if that's fourth or fifth circle but at any rate combined with the numbers he doesn't like the odds here. They're here to scout. He will wish the dwarf assassin luck and begin the process of retreat.

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"A wise choice."

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The cultists do not impair him in retreating.

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(Camellia, for her part, is quietly pouting.)

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Yes of course she is. Are the angel ghosts still there on the way out? (Are the fucking WINGS still there...)

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Both the angel ghosts and the wings are still there.

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"Later, with backup," he tells the angel ghosts, "if we can."

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"You" (long flicker) "will stand." (The spirit's tone is reassuring, not accusatory.)

 "Nothing can hide" (flicker) "forever."

"I" (flicker) "will" (long flicker) "hear the echo."

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What the fuck does that mean.

Whatever. If he leaves the building do the wings stop happening to him.

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Not immediately, but they disappear a few minutes later.

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That's enough that he spends entirely too long trying to figure out how he is going to do essential things like get his armor off and sit in chairs with wings for the rest of his life but then they're gone and he can instead worry if that means he's not good enough to have angel wings. (Why couldn't it have been the building threshold, that would have made more sense!)

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They're approaching sunset now; cultist activity seems to be lower than it was earlier in the day. During the return trip, they're attacked by a lone brimorak, with enough advance warning to spend a communal Resist Energy, and by a pile of corpses that turn out to be zombies. (The zombies are very slow; Daeran spends two more channels helping to bring them down, but they aren't particularly competent at landing a hit.)

And here's the Defender's Heart!

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Yay. Where is Ser Tirabade, he has a report to give.

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Over here, in the same corner as usual, lecturing two crusaders.

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He doesn't think his report is too terribly urgent and will wait.

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("...current task is to break up fights, not seduce the Count's women. Am I understood?")

Eventually she dismisses the pair of them. "Select! Report?"

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"Yes Ser." He recounts their excursion - "arresting the Voyager didn't seem either of an obvious high priority nor precisely within my capabilities so I did not agree to do more than keep an eye out" - and picking up Nenio - "if you happen to know the orthodox fashion for stepping down from a technical surrender now that I'm slightly more confident of her interests, Ser?" - and finding the count's house with no dwelling on how they found a side entrance, and their findings in the Tower including the. wings. which aren't happening any more at least.

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"The standard procedure is to inform her of the conditions under which you would release her, and release her if she agrees to them — under the circumstances we're permitted discretion in how we verify that she will actually comply. You are not required to inform her in advance of how you intend to verify her honesty, if you intend to verify it in any way. Don't make something a condition of release if, in the event you somehow knew the condition would not obtain, you would still release her." ...Momentary pause while she thinks through what she knows about Cheliax. "If you intend to demand conditions more restrictive than a commitment to assist with the city's defense and not commit any further crimes, run them by me first; there are some conditions that are impermissible to request, and I don't know how intuitive they are if you aren't familiar with them."

Longer pause. She rubs her forehead. "I can't rule out the possibility that there's something I'm missing, but I agree that arresting Voyager Ramien is low-priority. Making contact with him is somewhat higher priority, it would significantly increase our Sending capacity if he were working with us, but it's unsurprising if he's reluctant to approach us under the circumstances."

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"I don't think I have conscription authority, I'd just as soon she be free to go about her business without impersonating or acting as a cultist in any fashion going forward, though certainly I'd accept her voluntary help... Would you be obliged to turn over the Voyager to the Inquisitor were he to appear?"

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"I personally would not be, and would be willing to provide assurances to that effect, but I can't provide assurances about the behavior of every other person in this tavern. ...You are also not obligated to turn him over to the Inquisitor, although if he suspected you of aiding or abetting illegal conduct he could in principle have you arrested."

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"Understood. Is there a place not this tavern you might conceivably meet the Voyager if I do see him and he is interested in some non-tavern-based meeting?"

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She provides a reportedly-still-intact landmark near the Defender's Heart. "I would most likely send a representative, but anyone I send would be trustworthy not to use his attendance at such a meeting against his interests."

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Nod nod. "Anything else? Is there a rationing situation, as regards dinner -"

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She hands over a few wooden tokens. "We have an arrangement with Gemyl. One token, one meal, I trust you to distribute them to the others. Apart from that..." She consults her notes. "We have rooms upstairs for people for whom getting enough sleep is operationally relevant, and I currently have one of them reserved for your party, though it might be a bit crowded considering its current size. Also, I spoke with the members of the Order of the Flaming Lance, and they believe they can take advantage of the disruption to local ley-lines to power a ritual that would essentially function as a much longer-duration Haste spell. Speak to Anevia before dawn tomorrow and she can brief you on any new threats the patrols have identified."

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Nod. "Which room is ours?" It'll be presumably mostly Woljif and anyone willing to share with Woljif, he guesses.

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"Room four. No key, but it can be barred from the inside."

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Nod. He will go hand out tokens.

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His party appreciates this! Dinner is bread, soup with onions and some kind of fowl, and ale. Does he want to eat with his party, or mingle with the rest of the tavern?

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If his party are eating together he'll join them but if they're dispersing he's not going to try to stop them. Amazing how this isn't Worldwound Stew.

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They seem to have gathered at the same table! Not all of them are necessarily happy about all of the other people at the table, but no one is unhappy enough to move yet.

"But without the sun, how do you know when to ring — oh, hello, cleric boy! I was just interviewing archer boy about his society. It will be an invaluable addition to my encyclopedia." 

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"The title is Select. I'm releasing you from the conditions of your surrender provided you do not take on the appearance of a cultist again in the future. If you want to continue to work with the party, we have a room reserved for us upstairs - just one, so I am imagining it will be wizards and those willing to share therewith with the rest of us catching what rest we can downstairs."

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She sighs. "That will make it much harder to collect information for my encyclopedia. But I will try to remember that you asked. What would work with the party entail?"

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"More of what we did today at the manor and the tower - running errands around town and encountering cultists and demons and fighting or evading them as appropriate - until the need is past and we dissolve the group."

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"Hmmm. The demons we encountered today were largely uninteresting. However, the spirits at the tower were quite interesting, so perhaps there will still be enough to draw my interest. Very well, select boy, I will accompany you for the time being."

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"It's Blai. Select Blai."

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"I generally do not remember details of little interest or relevance to me, such as people's names."

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"Select all by itself with no followup is fine provided I am the only one in a conversation."

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"I do not know whether I will remember that."

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"Just think, my relatives went to the trouble of gifting me with four names, and yet you insist on calling me 'aasimar boy.'"

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"Hey, at least you aren't 'thief boy.'"

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"Maybe if you quit it with the theft you can be 'wizard boy' instead."

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"Thief boy's powers are actually quite interesting! Although he claims to be a first-circle wizard, by my calculations his Grease spell lasted nearly four minutes. A typical wizard of that caliber would long since have mastered the art of second-circle wizardry."

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He holds up his hands. "I wasn't lying, I swear! We've been fighting a lot of demons, maybe tomorrow I'll be able to hang an Invisibility."

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"Do you have your hoped-for second circle spells in your book already?"

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He runs a hand nervously through his hair. "Some of 'em. The ones I knew for sure I was going to want."

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"Well, thief boy, if you would be willing to allow me to copy that Invisibility into my personal spellbook, I would permit you to copy one of my second-circle spells in exchange."

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Oh good the wizards are getting along. How is everyone else getting along?

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Camellia has been gradually repositioning herself closer to Daeran, twirling a lock of hair around a finger and hanging on to his every word. (Daeran has thus far not acknowledged this.)

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Lann is attempting to persuade Seelah to tell him stories about fighting at the Worldwound.

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"Truth be told, I'd only been here a few weeks when Deskari attacked. But I can tell you a story of my earlier adventures, if you like..."

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Well enough to be getting on with, anyway. He finishes his food and clears his dish. "Who if anyone is going to share the room with the wizards tonight?"

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"I can sleep anywhere. The ground, if I have to. Nothing against the wizards, but I don't want to take up a bed someone else could be using."

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"Same here."

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Daeran surveys the room. "Considering my alternatives... I suppose I will brave the wizards' lodgings."

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"Excellent! That will be the perfect opportunity for you to tell me more about your powers—"

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She glances at Daeran. "Please, I do believe our dear Count needs his rest. I suppose I may as well join the three of you. And yourself, Select?"

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"I don't know how many beds the room has," he points out. "I do not require it, should the answer be fewer than five."

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"I can check."

The room, it transpires, has four beds in two bunks.

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"Of course, please do feel welcome to join us regardless, if you'd prefer the relative privacy of a room compared to..." She gestures around the tavern.

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The way to make Camellia less likely to do murders overnight would be to be in the room and not sleep in it, which seems on reflection like a poor use of time; he doesn't know exactly what pushes her from lip-licking to extrajudicial impalement but probably it isn't "sleeping in a room with her crush the count and an annoying wizard and a less annoying wizard". "I do not require it."

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"Suit yourself, I suppose."

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"Principally I mean to make sure as little as possible disturbs the wizards' rest, being as it may be important tomorrow."

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"Of course, Select."

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As they're preparing to split off for the night, Woljif casts a Message, targeting Blai.

Hey chief, there's some information I've got that I think could be useful, and a proposal that could be good for both of us. If I tell you, do you promise you won't just use it to screw over me or my friends?

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Please allow me to see if Ser Tirabade has a moment to go over the details of how to handle such a promise correctly.

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This isn't some plot to get her to go after my friends, is it?

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No. In the unlikely event that she prioritizes that when literal demons are about she already knows that you have associates, which is also all I now know.

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Fair enough, chief.

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Irabeth is still at her desk, working on some sort of complicated budgetary calculation.

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"A moment? - also if I can take any of that off your plate I would be happy to."

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Blink. "—yes, I'd appreciate that. What do you need?"

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"The sum of my catechism is a handful of very brief and - not oriented at catechism - conversations with assorted paladins, and only one full readthrough of the Acts, and the Lastwall disciplinary handbook for Worldwound forts. I am missing some things such as - I am uncertain exactly what my obligations would have been if a fight had broken out at the tower and the assassin's quarry had attempted surrender, and how I should handle requests for confidentiality or that information I am offered not be used in certain ways, and possibly a dozen things I've not even thought of. Are you the right person to speak to about that or is there someone less busy?"

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"...Well, I've been to Lastwall, so I suppose I have an advantage over most people here at catechism." She glances away for a moment. "I should warn you, though, I was never able to secure admission to the Crusader's War College. I picked up as much as I could while I was there, but I'm no theologian. ...Really, the person you'd want for this is Inquisitor Hawkblade, but he left for Nerosyan a couple weeks before the attack."

She's pretty sure one of the Erastilians is from Lastwall originally, but he's also... an Erastilian. It's not that she has anything against Erastil, but his conception of Lawfulness tends to be much more focused on 'do your duty to your community' and much less on the exact bounds of confidentiality oaths.

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"I have spent somewhat more time talking to Abadarans - well, one in particular, the insurance adjuster Fiducia Boian came 'round once a year - and have some general principles from that source, but I would prefer to be sure that I'm doing things correctly according to my present religion and not merely that I'm in the very abstract not about to lose my alignment."

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"Well, I'm happy to do the best I can if you're freeing up some time by helping with logistics. If you're looking for a better explanation... well, no one can accuse Mendev's people of wanting for bravery, but certainly many of them are wanting for understanding of what sets Iomedae apart from the other righteous gods." Pause. "There's a spell paladins get at first circle that can be used to stay up all night without tiredness, so long as one does not do anything more strenuous than keeping watch; if you'll permit me to cast it on you, you could potentially have an extra eight hours of wakefulness."

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"Is accounting more strenuous than keeping watch according to this spell?"

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"Not unless you're the sort to get extremely frustrated about doing figures."

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"Not generally speaking. If you would like my help overnight and have the spell to spare I am willing."

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Nod. "I have the slots to spare, yes."

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Is it touch range? He will hold out his hand.

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"Keep Watch."

And she can summarize her current accounting puzzle for Blai for his consideration. (The bartender has a stash of healing potions, and he's selling them at-cost; the Eagle Watch has scraped together some more funds in the past day, and she's trying to work out how much of it to spend on healing potions for the patrols, how much to spend on other supplies, and how much to hold in reserve for purchasing emergency scrolls from the Fiducia. Complicating her analysis is the fact that many of the newer crusaders have turned out to be worse than expected at only using healing potions when genuinely necessary, and the separate fact that some unpredictable fraction of the paladins are going to be newly able to channel tomorrow.)

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"I have a channel left, if there is call for it during the night." Best case is like so, worst case like - okay, worst case that is still survivable is like so - how has the population of the tavern changed over the course of the day - how many scrolls does the Fiducia in fact have - would Dyra like to outbid him, on first circle scrolls, or can she not write scrolls, Blai certainly can't - is there a half-hour lesson he could deliver on when to hold back potions and limp in for a channel and when to use them in the field - can they rejigger the teams so people who are already good at this are the ones holding the potions in every team - his group still has some they haven't needed and could redistribute them, the loot ones not the ones Count Arendae provided which aren't Blai's to reassign -

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She can provide insight into all of this except the likelihood of Dyra outbidding the Fiducia, though it does seem unlikely that she'd have been able to pick up the skill as the only caster in an underground settlement with no contact with the surface. They currently aren't bottlenecked on healing at the Defender's Heart, even though it has about half again the civilian population as it did this morning, but they don't have enough clerics to send a cleric with each patrol group. (They've lost a full tenth of the crusader force that was at the tavern this morning, though not all of that is confirmed fatalities; some of them were drained of life-force in ways that would be too expensive to be worth healing, or otherwise injured in ways that a channel can't fix, and some may have been delayed on their return and made camp in the city overnight.) Adjusting the teams is a good suggestion; it probably makes sense for her to take point on that (or delegate to Anevia), since there are enough constraints on personnel assignment that explaining them all to Blai would be impractical. They would be glad to have him teach such a lesson if he has a pre-existing one prepared, but if not they don't have a curriculum that they expect to generalize usefully to the current situation. If he doesn't expect his group to need the potions, they certainly aren't going to turn down more of them. They can potentially also furnish his group with a reserve Cure scroll; they are mostly not handing those out to the crusader patrols, even the ones who in principle are capable of casting from them, as it's very difficult to cast from a scroll while illiterate. (They're mainly interested in Rathimus's scrolls for use curing other ailments. She has a chart with the latest information she has on pricing and stock.)

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Without the potions he may want Camellia to have a backup healing spell but he and Seelah can even without Count Arendae do a fair amount and retreat conservatively if low on physical integrity. Trading a potion for a scroll sounds straightforwardly fine from his party's perspective even without considering where the potion winds up.

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She is glad to make that trade! Does he have a read on whether the Count is going to want to go patrolling with him, stay at the Defender's Heart while still contributing channels and spellcasting, or stay at the Defender's Heart while pointedly refusing to contribute either?

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"I could not be confident in the matter. He was helpful today and did not object from detours that delayed our reaching here, but it was obviously not his first choice of occupation."

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Nod. She sketches a few drafts of channel rotations tomorrow depending on whether the Count is contributing his channels to the Defender's Heart. 

"Did you want my counsel on the theological matters you mentioned, or any others? —I won't be offended if the answer is no, under the circumstances."

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"I would, thank you."

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Nod. "Do you have a preference for where we begin?"

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Headshake.

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In that case she's going to start with surrenders, that being the first thing he brought up. The single most important point to be aware of — he should be familiar with this if he's read the Lastwall handbook, but it comes up frequently with Mendevian crusaders and foreign adventurers — is that if he makes specific commitments, he needs to then follow through on those commitments. Sometimes crusaders whose grasp of Law is particularly shaky will have the 'bright' idea to promise to spare cultists if they surrender, and then not spare them; this is absolutely not allowed. Relatedly, he is not authorized to commit to sparing cultists conditional on them surrendering.

He is responsible for ensuring that allies under his command abide by the commitments he has represented himself as having made. Recommended practice is to communicate to his allies those commitments, the fact that he expects his allies to abide by them, and the steps he will take to enforce them. He would straightforwardly be obliged to intervene if one of them refused to accept a surrender that he had represented himself as willing-to-accept; she's not confident in the full range of recommended options in that scenario, but she's heard "yell at them to stop" suggested as acceptable in cases where the ally just straightforwardly missed the surrender, and "trip the ally" suggested as a usually-nonlethal incapacitation method. (If he intends to employ the latter option, it is strongly recommended to communicate this fact to his allies in advance.) Irabeth's best guess is that the theologically orthodox thing to do with the assassin was to inform him in advance that Blai intends to accept surrenders and communicate the circumstances under which he would interfere with the dwarf's assassination, with the understanding that the dwarf might then choose not to assist him, and to take reasonable steps if available to communicate to the enemies that the dwarf is not in fact under his command and thus should not be expected to hold to Blai's commitments. (The standard mechanism here is uniforms. He probably cannot acquire matching uniforms for his team, though now that it's come up it occurs to her that that might be an actually-useful application of this golem that was donated to Kenabres a century ago by some country in Tian Xia, which is capable of casting various illusions on gear.)

While she was in Lastwall, she heard a sermon arguing that if you're fighting an opponent, and someone vaguely on your side attempts to surrender, and someone on your opponent's side puts themself at risk to stop one of their allies from continuing to attack your ally, you should attempt to avoid deriving an advantage against the opponent who tried to stop their ally from attacking yours. It was a great sermon but she thinks it is highly unlikely to come up under the present circumstances.

Policy in Mendev is to not accept surrender from demons, even unconditional surrender, unless they specifically want to interrogate them; they don't have ways to hold most species of demons safely, and 'surrenders' by demons are nearly always some form of trap. Irabeth understands this to be religiously permissible so long as they take reasonable steps to ensure they don't benefit from anyone mistakenly assuming that they would accept a surrender from a demon.

Questions?

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Was he at least right about it not being a tactical priority to start fighting the dwarf assassin while hemmed in by various demons if the assassination target had for some reason chosen that moment to attempt surrender, assuming Blai didn't go in shouting that he would accept such surrenders in the first place or claim the dwarf under his command and merely has it as a background thing?

He's not sure going around in illusory uniforms sends the right message to anyone who can notice that this is what's going on. Maybe just a sash or something.

He'll go over all this with his party once they're awake.

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Her best guess is that that's correct, but it's possible there's some more elegant solution that she would have learned at the War College. (With the caveat that it's still better to avoid that situation if possible, even if it's permissible; the reputational benefits of Lawfulness are not always sensitive to facts like 'was the person refusing to accept surrender in fact under your command'.)

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Absolutely, yes.

Can she go over the other matters now, like the confidentiality one?

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Yes, of course.

As with surrenders, the most important principle is to follow through on any commitments he makes; unlike surrenders, it's very common for untrained people to mistakenly make commitments that they are not in fact capable of keeping. For example, sometimes people will commit to not changing their behavior whatsoever based on information they learn, then discover that they aren't actually sure how they would have behaved if they weren't aware of that information. Even less expansive commitments, such as commitments not to reveal information in any way, sometimes run into issues with the fact that most people have imperfect control over their facial expressions, tone of voice, and so on.

The standard confidentiality agreement the Eagle Watch uses is "I won't willingly disclose this without your permission unless I learn of it unrelatedly, except to the Goddess." 'Won't willingly disclose' is generally understood to mean that the person making the promise won't tell anyone, won't deliberately communicate it through other means (including actions taken downstream of it), and will attempt to avoid giving it away through e.g. body language, but not to include a commitment not to be mind controlled or unwittingly mindread, nor a commitment to be perfectly capable at controlling facial expressions, actions that might give it away, etc. If someone wants additional reassurances with regards to the 'without your permission' clause, it's perfectly fine to provide assurances with regards to not securing it via mind control or other coercion, but Irabeth has generally found that offering those assurances unprompted is actually less reassuring. (Even without the clarification, he should still refrain from securing 'permission' via mind control.) In principle it's theologically permissible to conceal information from the Goddess, but in practice it's extremely hard to actually do so (although it's generally understood that if you have committed not to use it in a certain way, she will respect those commitments).

Lastwall confidentiality training includes lessons on providing more advanced or complicated assurances, such as committing not to use information that someone provides you against their interests, but doing this perfectly is generally understood to be extremely difficult.

There's some degree of tension between honesty commitments and confidentiality commitments. Irabeth's understanding of the orthodox position is that if someone asked Select Stasia (for example) 'do you know whether there are any former cultists in your congregation', she should reply with something to the effect of 'none that I'm permitted to disclose' whether or not anyone has in fact confidentially disclosed being a former cultist to her. In practice almost no one actually remembers to include caveats like that every time, but it's still good to include them at least some of the time so that including a caveat isn't equivalent to revealing the answer.

Questions about this?

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He actually has a lot of fine detail he wants to know about this but does make sure to among all the other stuff probe on the "not using information against the provider's interests" branch.

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Many people have concerns about sharing information that can't be resolved solely by promising not to share that information. For example, if a thief discovers mid-robbery that the person they're stealing from is a cultist of Baphomet, they would obviously want to be able to report that without the Eagle Watch arresting them for that specific theft, but they also wouldn't want Irabeth to take their report as an excuse to start tailing them, even if she never technically shares anything she's promised not to, or to use the information about their methods to beef up security, or to adjust the patrol schedules in a way that would inconvenience them. (Confidentiality for criminals is sufficiently relevant to her job that she'll use it as an example even without specific prompting.)

In theory, promising not to use information against the provider's interests can solve this — it covers essentially all their concerns about how the information is used, it limits how much they have to reveal while negotiating for confidentiality, and it leaves you better off by making people much more willing to share information with you. Unfortunately, most people are very bad at actually living up to those commitments, even if they're sincerely trying; it can be difficult to know whether decisions you make months later are being slightly influenced by the information they gave you, and it isn't always obvious what they would consider to be against their interest. Supposedly archons are much better at this than mortals, but there aren't exactly a lot of archons in Kenabres.

The Eagle Watch is sometimes willing to commit not to using information against someone's interests in specific ways; without specific training, it's a good idea to either limit those commitments to the sort of thing you can be confident you aren't doing, or add qualifiers about not using the information for a specific purpose to the best of your ability. Commitments the Eagle Watch is willing to make as a matter of course include not prosecuting someone for specific criminal activity unless they learn of it some other way and not investigating someone (or their family or associates) unless their sincere best judgment is that they would have investigated them even without being aware of the information disclosed; they are generally not willing to commit to not patching holes in their security, but they are willing to compensate people for informing them of such holes. 

...is that the sort of thing he wanted to know?

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Yes it is! That's very helpful!

Does she know things about the state of and what is most taxing upon Heaven's budget? He was told not to cast Commune (he can't cast Commune anyway) but he doesn't know how summonings and callings figure in, for instance.

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She is... aware of the concept that Heaven has a budget... which is a more solid understanding of the concept than most of the Mendevian crusaders have.

Her understanding is that summoning spells are not usually particularly expensive, and that calling spells are much more so. She's not sure how much of that is some fundamental difference between the spells, how much is the fact that callings typically last much longer, and how much is differences in the tasks they're assigned to. People say that summoned creatures usually refuse to answer questions about Heaven, and it being expensive is an obvious guess for why, though it also seems plausible that they wouldn't want to risk being cut off mid-explanation. Supposedly there were many called angels among the forces of the First Crusade; she's not sure how that fits in. 

Her understanding is that more-or-less any form of unusual direct intervention is very costly. The way people in Lastwall act around direct interventions was one of the biggest surprises to her, actually — in Mendev, nearly everyone sees interventions by the Goddess as something to be excited about, and in Lastwall the attitude is very much the opposite. She's heard plenty of Mendevian crusaders claim to have been saved by a miracle, but nearly all of their stories can be explained just as easily by good luck. (The Desnans sometimes claim Desna sends them dreams; she's not sure whether it's genuinely not costly for Desna, she's choosing to pay the costs, or the Desnans are mistaken.)

Communes are either expensive enough or complicated enough that the Church requires clerics to go through a class before performing them. It... involves math in some way, to hear people talk about it? No one in Mendev has been through the training, that much is strategically relevant.

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"The letter I got did not give even a cursory explanation but it did put me somewhat on alert for whether other things that they didn't think to mention might impose costs. - I suppose Iomedae might be... less... budget constrained... here? Having not recently had an expensively good year."

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Wince. "Kind of worried she's having an expensively bad year right now. Before Deskari's attack, the Church hadn't specifically told us there was anything we needed to stop doing to save on budget, but that only goes so far."

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"Well. I've done my best to give Her a complete report on the situation but if you can think of anything else that I might be placed to accomplish...?"

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"I'd like to think you're here for more than just getting us through the next week, but that might be too much to hope for." Long pause. "Truth be told, the situation's been getting less sustainable for as long as I've been alive. Even before Deskari's attack, it wasn't clear whether we'd be able to last another few decades."

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"I don't make a lot of sense as someone to send. There are surely many people who had a better angle than I on the closure of the Wound even if the archmages themselves couldn't be diverted."

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"If you're here by the Goddess's hand I presume there's some reason she picked out you specifically. ...Admittedly, I don't have any guesses about what that reason was."

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Nod.

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Does he have any more theological questions? If not, she has another logistics task for him to look at (she's debating whether to divert a patrol to construct an improvised passage across one of the chasms to the west, which would enable patrols to more efficiently reach that part of the city but also enable cultists and non-airborne non-teleporting demons to do the same).

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Seems like it wouldn't be very hard for a demon to bash down, or worse render subtly unstable, an improvised bridge.

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The risk of them doing it subtly is probably dispositive here; she'll skip the bridge.

If he doesn't have further questions, their supply of logistics problems is quite large; they're not in particular danger of running out, though with Blai's help they can at least get through the particularly urgent or important ones. (Does he have opinions on party composition for a raid on the Tower of Estrod? Additional incentives to encourage civilians to turn over any potions they happen to own to the forces defending the city? First-circle spells that would have been particularly useful yesterday, that she should instruct the forces here to prepare?) Anevia joins them after a couple hours, though her focus seems to be much more on analyzing the intelligence their patrols have gathered than on logistics per se. Irabeth takes a handful of reports during the night, from patrols of tieflings and aasimar and the occasional half-orc; at one point a patrol claims to have spotted shadows near the market square, and Irabeth sets aside her current work to do frantic calculations on whether their mitigation efforts were likely sufficient or whether she needs to wake up anyone who still has channels and send them on a nighttime patrol.

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If Irabeth happens to remember what circle Phantasmal Killer is he can make a reasonable guess about what kind of team they want to clear the tower. It is hard to think of anything they can part with for the potions - maybe escorts to people's houses to get them checked for stray dretches or something, if the inefficiency in the schedule is less important than the potions and people might have potions that aren't stored in their homes? He didn't keenly feel the lack of any particular spells.

Blai still has one channel but if it will wreck the Keep Watch he will defer to Ser Tirabade's allocation.

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Phantasmal Killer is (she consults her notes) fourth circle, she's never heard of anyone getting it lower. Channeling in itself doesn't necessarily break a Keep Watch but sending him to fight a den of shadows certainly would; she expects it isn't worth it, though in part because situations where the patrol's precautions weren't effective are likely to be sufficiently dire that sending another patrol after them won't make a difference.

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Then he will remain.

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Does he happen to know whether his party members have magic weapons? It's relevant for whether to assign them to clear out the shadows.

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Blai's own mace seems to be performing as usual and is very lightly magical. He has Detected Magic a couple times today (though few enough that he might replace it with Stabilize at dawn) and none of his party seemed to have magic weapons.

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It would be really convenient if Count Arendae were in her chain of command and she could simply order him to accompany some other party to deal with the shadows, but alas. Eventually Irabeth concludes that if the Count is willing to accompany them, it's worth temporarily reallocating magic weapons to Seelah, Camellia, and Lann until the shadows are dealt with, to be returned to the Defender's Heart afterwards; Blai should allocate some second-circle slots to Lesser Restoration

People start to gather near the Fiducia's altar shortly before dawn.

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He joins the rest of the flock in prayer, of course. Dropping Detect Magic for Stabilize. Didn't wind up using either Communal Protection from Evil so he'll drop one for a Lesser Restoration, and one of the Bursts of Radiance too. ...he has a new third circle slot, not that surprising. Re-upping the expended first circle slots, he used most of those and didn't keenly wish he had something else - well, he spent the Air Bubble on a cure but it'd be handy in some plausible circumstances and it's also good to have something he isn't too precious about burning for a Cure. He used the Communal Resist Energy, he'll take another one of those, and for his next third circle slot... Greater Hide from Undead? He'd really want it if he were hunting shadows but he's only doing that if Count Arendae accompanies them. Fallback here would be, he supposes, a summon, nice and versatile... He'll optimistically go with the Greater Hide from Undead, even if he's not in the shadow-hunting party it'll last a full hour now probably and he can cast it on whoever is going.

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Here are the spells he requested!

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As soon as the group of clerics starts to disperse for the day, he gets a Message from Woljif.

Hey chief, this morning I found a severed head in my bag???? Kinda freaking out a little!

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Do you want company in reporting this to Ser Tirabade?

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Fuck, does he think Woljif put it there? Why would he even have a severed head? It's not like you can get a good price for them on the black market! 

It wasn't me, I swear!

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I don't think it was you and if Ser Tirabade disagrees we can go to Fiducia Rathimus about it!

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He guesses that if the Chief wants to sell him out he can do that either way. 

...I guess company would be good, I don't think Irabeth trusts me.

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Blai doesn't trust him, Blai just doesn't specifically suspect him of murder and knows him to have roomed with Camellia, but they can go over that in person. I'll meet you there. To Irabeth's desk.

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Here's Irabeth! She's currently briefing a patrol, but breaks off when she sees him. "Good morning, Select. Any word on the Count?"

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(A few feet away, Woljif hovers nervously.)

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"Haven't spoken to him yet but Mr. Jefto has informed me that he found a severed head in his bag, so I would like to know both whether anyone recognizes it and what our options are for confronting Camellia today."

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Irabeth calls Anevia over. "The head, Mister Jefto?"

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Woljif retrieves a severed head from his bag. It's the head of a human man, mid-thirties, plausibly Mendevian. It's been separated very cleanly from his neck, to a degree that would be nearly impossible even for an expert.

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"Aschwin of Krega. His cousin said he was missing after the attack, but I think this must've been more recent." She inspects the head more closely. "A rapier couldn't do that. So she's hiding another weapon, or she's got a spell for it, or there's a second murderer around. Was she ever apart from the party yesterday for long enough to kill someone?"

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"In terms of confronting her, our options depend on whether she's in fact a noblewoman like she's been suggesting, and if so whether the Count is willing to cooperate. I expect that we can carry out an arrest without casualties, she may be a spellcaster but she's still first-circle—"

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"Might be second by now, I could hang seconds this morning."

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"—that's fair, and I'm less certain what her sort of caster can do at second-circle. Presumably if she deliberately placed a head in your bag she was prepared for the possibility that we might discover it and arrest her." She pauses to think for a moment. "If she isn't a noblewoman, or if she is but the Count permits it, we have the authority to arrest her. I think it is worth securing the Count's permission beforehand, even though it might be unnecessary, both because he might refuse and because it would be very costly to need to delay in the middle of the arrest. Otherwise, we have the authority to prohibit her from the premises of the Defender's Heart, though that seems unlikely to actually prevent murders as opposed to... moving them. If she's a noblewoman and the Count won't permit us to go after her, it would still be legally permissible to kill her in self-defense, or the direct defense of another, but I think it would be very suspect to intentionally arrange for that to occur, though I would arrange for her to be supervised at all times in the hopes that this will prevent her from killing people.

If we're able to arrest her, it's straightforwardly permissible under the law and the Watch's charter to execute her immediately after a very pro forma trial, which I expect is unfortunately the correct tradeoff for a spellcaster of unknown capabilities who is continuing to commit murders — I would still give her the opportunity to testify under an Abadar's Truthtelling."

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"Of course." Sigh. "I'll go speak to the Count?" He doesn't wanna but guess what doesn't matter.

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"Please do, thank you." She'll see about arranging to purchase a Truthtelling from Fiducia Rathimus.

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Blai goes looking for Arendae.

Now, in which order to do the two things, "we need to arrest Camellia, do you permit it" followed by "do you wanna keep adventuring with us" or the other way round? ...Blai is not Splendid enough to know which of these approaches gets him better results on basically any metric and will go with the more urgent first. Is the guy having breakfast or something? ...with Camellia?

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The Count has apparently decided to outbid everyone else interested in the Fiducia's third-circle spell slots in order to request his own personally-tailored set of meals. He is at least sharing his apple pastries with others (currently Camellia and several of his courtesans); Nenio is attempting to interview one of the courtesans about his magic, seemingly oblivious to the way he's glaring at her. 

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Abadar rejoices, Blai supposes? "Count Arendae, might I have a word?"

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"I suppose I would be willing to part from these lovely ladies for a moment."

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"Thank you."

Once they are in what passes for a secluded corner, "Do you have any light to shed on Camellia's claim of nobility? My understanding is that in order to investigate her for possible criminal behavior we'd need your approval if she is noble."

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He arches his left eyebrow. "I take it this is more than mere hypothetical, Select?"

(There's still a note of contempt in the way he says Blai's title.)

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"When I met her she was standing over a corpse covered in blood that she admitted was not her own claiming to have tried to administer healing. And this morning a severed head was discovered in a place she'd have had access to."

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"Ah, I suppose that would be a rather more serious matter than simple blasphemy."

Is it more likely that they'll stop looking into the head if he covers for her or if he scapegoats her — the latter, he thinks, at least if it is willing to cooperate. If she remains alive, it's too easy for her to happen to prove her innocence, or for someone to start getting ideas about digging up dirt on him to get at her. If she dies here and now, and it can restrain itself, it ought to be easy to ensure that no one suspects the truth to be anything but the obvious.

(Even now, the thing is in his head, whispering that this was a present for him, that he ought to be grateful that it eliminated one of his enemies, as though it is some sort of phantom cat delivering a mouse to its caretaker's slippers.)

And it should be possible to frame her, if she can be moved to desperation; it sounds like she plausibly is a murderer, and she's certainly been trying very hard to imply that she's some sort of nobility while having absolutely no idea how an actual Mendevian woman would go about courting him.

"I'm afraid our dear Miss Camellia may have deceived you. As beautiful as she is, she is not a noblewoman of Mendev. I cannot say for certain whether she is merely a wealthy adventurer with pretenses of grandeur, or whether she is some hapless fellow's bastard, but in either case her birth need not impede your investigation. Though, of course, that will not necessarily prevent any patrons she might have from becoming angry with you, if you do expose her crimes."

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"No doubt. I had hoped her track record of helpfulness would make it a lesser priority until there were no longer demons actively walking the streets but it seems it is not to be. There is a second question; do you want to continue to accompany the party, as yesterday? There was a report of shadows against which you'd be extremely valuable but of course you are a free agent."

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"And just when I thought this city could hardly be less interested in the joys of life. Very well, I suppose I would be willing to accompany you, even if our party will be down its second-most-beautiful member."

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"Thank you very much, Count Arendae. Enjoy your breakfast." And then he will go tell Irabeth and Anevia the good news.

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Nod. "Did you have any preparations you wanted to do before the arrest? ...Is there any chance the Count would be willing to encourage the rest of his associates to leave the area, in case she becomes violent?"

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"I have generally performed arrests with backup cutting off escape routes, at least two people and four is better; none of my spells today are useful for the task except Qualm which I do not have an excellent chance of landing on a caster. I am unsure how to discreetly ask him to do that particularly since I only just now spoke to him privately."

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She has people covering the door already, but she can discreetly dispatch a runner to make it clear that they should in fact stop Camellia if she attempts to flee and move some people to cover the windows. Is Mr. Jefto still around?

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Yes! No one has tried to pin the head on him at all, it's kind of amazing!

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"Mister Jefto, would you please Message the Count to the effect that we request his assistance clearing the area of his associates?"

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"Sure. Uh, just to confirm, you mean the whores, right?"

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Sigh. "Yes."

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Hey, Irabeth wants you to get the whores out of Crazy Murder Lady's murder area.

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That seems like it might arouse her suspicions, but really that's all to the better. He will return to their table and imply that he's interested in sticking it to the Iomedaeans by repurposing the room they've so generously provided them, and they should ensure the room is appropriately configured while he finishes his breakfast. (And he'll at least make the pretense of distracting Miss Camellia by returning her attempts at flirtation.)

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"Alright, let's move in."

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"Do you want me to perform the arrest itself?"

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"I can handle the actual arrest, but I want you there for backup if she tries to run."

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"Of course." He will take up a useful position to this end.

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"Miss Camellia, a word?"

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"Of course. What is it?"

...There are an awful lot of armed people surrounding her.

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"We're looking into a few incidents, and we were hoping to have you testify about them under an Abadar's Truthtelling. Please hand over your weapons and spellcasting components and come with me. You'll be free to go if you can testify to your non-involvement."

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"Is this really necessary? The city is under attack by demons. Surely this can wait until Kenabres is safe?"

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For some reason, Horgus Gwerm has decided to interrupt these proceedings. "I quite agree. Lady Camellia is a woman of good character, there's really no call for such formalities."

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Anevia doesn't take her eyes off Camellia; she's positioned herself so as to very obviously be capable of interrupting any spellcasting she decides to attempt.

"Lord Gwerm, I'm sorry to say you may have been mistaken about her character. We found a severed head in her room. Now, Camellia, I'm sure you'd like to hand over your weapons and clear this up?"

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Apparently she is occasionally capable of concealing her proclivities towards murder, because she looks genuinely surprised!

"If that's all, I would certainly be willing to testify—"

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"To having killed none of Mendev's subjects since you first came to Kenabres, save of course for the cultists that we are already aware of?"

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She gives the Count a look of — hurt, and betrayal, and anger. But if he's decided to side with the law, then any plan relying on her bloodline won't work, and if they're already planning on a Truthtelling she can't try her other backup plan.

"Sickening En—"

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Okay apparently it's stabbing time.

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Yep that was shamanspeak for "please break my hands".

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If they're going to kill her regardless, she's going to spill as much blood as she can first. If she can't use her hands, she'll bite and kick at anyone who's made the mistake of leaving skin exposed.

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That makes it a lot harder to take her alive, but fortunately that is not a strict requirement!

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Awww, it looked like she was going to cast a spell that Nenio has never seen before! It totally would have been worth letting her escape if it meant she got to see that. She will assist with capture once it becomes sufficiently obvious which side she's supposed to be fighting on if she doesn't want her hands broken. Instead she will experimentally determine whether spirit girl is powerful enough that Nenio's Blinding Ray doesn't blind her. (She is not.)

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It takes him a moment to get his bearings, but of course he will gladly assist with apprehending the murderess as quickly as possible. How unfortunate that doing so speedily will make it more difficult to capture her alive.

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She goes down.

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Of course once she's down Blai can try to land a Stabilize but there were quite a few people after her and it may not take.

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It fizzles like there's no one there.

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"This is most unfortunate! Finding another opportunity to study her style of magic will be quite difficult. Would someone care to explain what that was about?"

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"She was suspected of murder and resisted arrest."

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"Ah. I suppose that explains why she was wearing an amulet intended to mask her alignment."

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"...and you didn't think to tell anyone?"

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"Do you mean to say you didn't know?"

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"Kindly alert someone responsible if you notice anyone hiding their alignment in the future, Nenio."

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"My apologies. I will endeavor to remember your lack of comprehension of the arcane arts."

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"Hey, I'm a wizard too, and I didn't notice anything funny about it!"

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"Fascinating. Do you also struggle with similar tasks, such as—"

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"Nenio, just because you're some kind of genius wizard doesn't mean the rest of us are, okay?"

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"The amulet detected as magic yesterday but I didn't linger on it." 'Cause of already suspecting her of murder.

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"Should I, uh, do something with this head?"

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"One of my people can take care of it."

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"So, what's the plan now?"

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"Well, I haven't had breakfast yet, and then we are going to track down a report of some shadows."

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Does the Chief want to see his shadow now is not the time.

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"You are all welcome to one of the remaining pastries if you desire."

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"That's very kind of you, Count Arendae," they do look absolutely delicious as long as there's a saltshaker to hand.

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Excellent.

In that case, they can eat their breakfast, collect their loaner magic weapons, and head towards the alleged location of the shadows.

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Oh good, nice straightforward undead slaying, probably. Once they're near the area where the shadows will reported he'll hit the party with his Greater Hide from Undead; he can cover six, so that's him, Arendae, Seelah, Woljif, Nenio, and Lann.

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Here is the house that allegedly contains shadows! It's easy to identify; the improvised shadow-containment methods included 'repurposing' some Continual Flame light fixtures from the area and burying them halfway in the ground to make them harder to loot, albeit with only partial success.

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Seelah squints at a cracked window. "I count... eight."

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"They get saves to see us once we start attacking even if they fail the ones to see us to begin with, so if possible we should get into position and buffed before we get into that. Guidances all round -" He holds out his hand.

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They can all be Guidance-d! It takes about twice as long without Camellia.

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That's fine! They will probably spend them well before even the first recipient would be at risk of the duration expiring!

Prayer may count as an attack for the purposes of the Hide save so he hits everybody with a Bless instead before they bust in.

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Inside of the house are the promised eight shadows. All of them are on the ground floor; they cringe away from the light as the door swings open, hiding beneath chairs or (in one case) darting behind the door itself. It's hard to tell how many of them have even noticed Blai's party's presence.

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Well, if none of them are acting like they definitely did they can rearrange through the room suitably for Blai and Daeran, mostly Daeran, to hit them all with channels and everybody to have a good unflanked angle on one with a weapon.

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The shadows do not prevent this.

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Daeran raises one hand high and channels. 

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Every shadow that noticed them previously and every shadow that noticed them when the Count channeled takes this as their cue to attack. (Four of them are still hiding.)

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Blai's channels hit harder but he's only got two; he'll hold onto them in case they can easily overwhelm the shadows with physical (magical) force. Especially since the Bless doesn't really help there. Swat.

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The shadows do not seem incredibly amenable to this. Between them they can collectively take down two before Daeran gets another opportunity to channel, and his second channel drops two more, but the shadows' attacks pass through their armor like it isn't there, leaving no wounds but sapping away their strength. One tags Seelah, and it's only her Smite that's able to keep her sword on target; one tags Blai, and his mace feels heavy in his hand; one tags Daeran, and he collapses to his knees under the weight of his gear.

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Well he's only got two Lesser Restorations so that's already a bad number and also he's going to have a harder time with the mace now; he takes hold of his symbol and channels.

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Three of the remaining shadows drop. The last one takes a swipe at him, but misses; Lann's arrows finish it off.

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"I never thought a few little shadows could be so dangerous. Maybe the sun's good for something after all."

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"I have two Lesser Restorations. Clearly Count Arendae needs one; Ser, do you need the other or should I take it for myself?" Her armor looks heavier than his but she was probably stronger to begin with.

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"You look like you need it more than I do. I wouldn't want to get in a fight like this, but I can still hold my sword."

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"I have the spell as well, though I am somewhat impaired in casting it at the moment."

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"Well then, Lesser Restoration." Boop.

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He casts two more Lesser Restorations on himself, stands up, and casts one on Seelah and one on Blai. (It doesn't restore Blai quite to full strength, but it's close.) "I'm afraid I don't have another."

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Scribble scribble scribble.

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"Do you want my second or shall I take it?" he asks Seelah again.

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"You can take it. I'm not at full strength, but I could hold my own in a fight."

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Arguably this is also true of Blai but he won't argue with her. He casts and then leads the way back to Defender's Heart.

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They are attacked by yet another group of dretches on the way back to the Defender's Heart, but even with Seelah still feeling the effects of the shadows, they make short work of them.

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And here's the Defender's Heart! Irabeth is in her usual corner. Horgus Gwerm is sitting in a different corner, with most of the tavern keeping a wide berth, save for a single crusader.

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It's crowded enough that a wide berth is pretty noticeable! But Blai will report to Irabeth first before investigating that. Maybe she will tell him to leave Gwerm alone.

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"Select! Report?"

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"We located eight shadows and dispatched them but our luck on the Lesser Restorations was poor and we're out with Ser Seelah still not at a hundred percent. We are otherwise unscathed. There were several Continual Flames about and I don't know who originally owned them."

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"Supposedly the patrol, ah, repurposed them from the nearby temples. I expect that returning them is not a strategic priority. Myrna has one Lesser Restoration prepared today; she has some... unusual policies... about how she spends her spells, but Ser Seelah should qualify." She indicates a Brevic woman wearing a holy symbol of Gorum.

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"Understood. What are other errands we might usefully undertake today?"

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She has a list! Their most important priority is recruiting additional participants for the attack on the Grey Garrison; in the best possible circumstance, they could potentially launch the attack tomorrow shortly after dawn, preempting the demons' plans, but they don't expect that either force is currently strong enough for that to be a good plan. It would be helpful to reestablish contact with Prelate Shappok, Voyager Ramien, or both, both because either of them could be a relatively powerful asset to the assault on the Grey Garrison and because it would be useful to coordinate Sending spells so they don't waste time contacting the same people.

If they don't have the strength to attack the Garrison tomorrow, they intend to do a smaller assault on the Tower of Estrod, since that seems to be a secondary base of operations for the demons, but today that mostly implies that they shouldn't actively draw attention to themselves in the area.

Apart from that, there are various other tasks that would be useful but non-essential: hordes of undead (though thankfully no shadows) spotted in one of the cemeteries, suspected succubus activity reported in the south of the city, reports that the Temple of Desna is sheltering civilians, and so on.

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"Is there some plan to ensure that the Inquisitor and Voyager can collaborate on such an assault? ...I think my party being as it is out of Lesser Restorations and diminished in channel strength should not likely take on undead preferentially if others are available for this but I do have a Communal Protection from Evil to go investigate the succubus with... what action is meant to be taken about the Temple of Desna sheltering civilians?"

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"Right now neither of them has agreed to participate, so even if only one of them is willing to take part, it would still be helpful. I don't know if Prelate Shappok would be willing to commit not to take advantage of such a collaboration to arrest the Voyager, but if he did make such a commitment, he would abide by it; the Voyager is not Lawful, but also not an idiot, so I don't expect him to actively sabotage the Prelate. We currently are not coordinating with the Temple of Desna and it seems plausible that it could benefit both our efforts and theirs if we were."

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"So probably if I intend to do both I should find the Inquisitor before looking for the Voyager?"

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"That seems reasonable, but don't feel the need to actively avoid speaking to the Voyager if you happen to encounter him first."

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"Understood. Is there more recent word of him suggesting he is anywhere other than 'guarding that hole' - mustn't he sleep at some point, where does he do that -"

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"Our most recent intelligence suggests he is still guarding the hole, though he was last seen before sunset. The Inquisition's headquarters includes sleeping quarters" (she marks it off on the map) "but inquisitors do also get Keep Watch, so it's not impossible in principle that he was simply guarding the hole all night."

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"Understood." He will take a moment to plot a route on the map - what highest priority things are on the way to what other things -

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The Prelate's hole and the Temple of Desna are surprisingly close, only a few blocks apart from each other. The Inquisiton's headquarters is a little bit further to the west, near the Gray Garrison, though not so close that Irabeth expects the journey to endanger them more than walking anywhere else in the city. The possible succubus is much further to the south, past some particularly damaged parts of the city; the most convenient route will take them past the Tower of Estrod, and routing around it will delay them slightly. The graveyard is not that far from the Temple of Desna, but it shouldn't be too difficult to avoid.

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"Perhaps we can notify some Desnans of the undead situation in case they are helpfully inclined and just not moved to - organized relief efforts..." He sketches out a line, hole and temple and then an annoying long walk to the succubus report if nothing waylays them too badly first.

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Nod. "Most of them aren't very good at following orders, but some of them are fine at listening to suggestions."

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He nods and goes to assemble his party.

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His party can be found! Woljif is attempting to explain the concept of prostitution to Lann. (Nenio is taking notes.)

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"I just don't see how you'd get anyone to pay for that. Wouldn't they rather have... food?"

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Tail-twitch. "Some people have a lot of money burning a hole in their pocket."

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"Thank you for producing this cultural lesson, Mr. Jefto. I have our itinerary -" He presents it, with liberal map-pointing.

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Message: Say, Chief, have you had the chance to think over the thing I asked you about last night?

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"What are you whispering about?"

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"None of your business."

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I have; is it time sensitive?

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It'd be better to talk about it sooner than later but it doesn't have to be right this minute.

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While we walk, perhaps.

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Nod.

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Then off they can set, and Blai will take point as usual but keep an ear out for Messages.

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Alright, Chief, I'm going to give it to you straight. Whoever it was that sold out the Family to Irabeth, they pinned a bunch of things on me that I didn't actually do, and they somehow convinced the rest of the Family that I'm the one who sold them out. So, I figure, we do a little detour to clear things up and figure out who it was that gave her the bad info, win-win, right? Plus, if they don't think I betrayed them, I bet we can get them to lend us a hand with the Gray Garrison, maybe help out with our supply situation, that sort of thing. But I need to know that you're not just going to take down all their descriptions and hand them over to Irabeth, that sort of thing.

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I am not a detective. If this person is competent and not inclined to either submit to a truth spell, or commit a crime in my presence that I can then arrest them for to later insist on such a spell, it seems unlikely we'll be able to confidently identify them. I would expect that you could get Fiducia Rathimus - or possibly Dyra, if it's better for it to be out of the way - to get you a truth spell before whomever it is you'd like to convince?

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...Well, he can probably come up with some phrasing that'll work, or at least that'll convince Sister Kerismei that he's not the traitor.

No way can I afford to pay Rathimus to go out into a city full of demons. Dyra's one of the mongrels? Is she going to get all fussy about the kinds of thing the Family gets up to?

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She is a mongrel Abadaran and for the latter of these traits I can guess she will not be thrilled about theft, but if you contract with an Abadaran for a specific service they will provide that service and she has no preexisting connections to any surface law enforcement.

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Alright, alright. Where do I find her, anyway?

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Underground. There was a rope down as of a couple of days ago. Lann may be willing to accompany you to show you the way if you don't expect him to himself report the activity.

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Good to know. ...Don't suppose there's going to be time in the schedule for a little detour, is there?

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Depends how it goes. What part of this were you imagining fitting into today?

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He'd kind of been hoping they could get it all done, but it doesn't sound like that's going to happen.

Well, I've gotta tell her what to prepare, right?

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It's possible she doesn't have it by default, though Lann might know.

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There's a few moments' pause, and then:

He says she usually asks for spells that're more useful for the hunters, most people downstairs don't want a Truthtelling most days.

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Then yes, you'd want to get her a message and pay her for the preparation. What's the approximate strength of the recruits you imagine this sidequest yielding, so as to justify party time escorting you safely instead of just your own detour?

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Promise you're not going to get us in trouble for what I'm about to tell you?

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.......are you about to tell me something other than the approximate strength of the projected recruits? Why?

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....I don't know how to answer that without just saying it!

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Unless I learn this information unrelatedly, I will not willingly disclose it without your uncoerced permission and I will to the best of my ability avoid using it to inform my activities except as you permit.

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Alrighty. There were a couple dozen of us in Kenabres before Deskari showed up. Not sure how many are left, I was the only wizard though. But I know there's a secret passage into the Gray Garrison that some of them liked to use for smuggling, I bet they'll be willing to tell us where it is if they don't think I sold them out. 

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...all right. That justifies party time but it will be a bit hard to explain to any of them why it does, so it is possible someone will elect to stay behind for that errand.

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Gotcha.

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"Not sure what that guy is, but it looks pretty nasty." Lann points at a babau about fifty paces off, which is currently distracted by dissecting a corpse.

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"Babau," says Blai, softly. "We can plausibly take it down but it will not be trivial. Bless. Weapons Against Evil."

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"Alas, my Invisibility would be wasted here." 

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He casts a Shield of Faith on Blai and a second one on Seelah.

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And then while the buffs are still up they can take advantage of surprise.

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Babaus can be scary if they get the drop on you, but significantly less scary when you have the drop on them and outnumber them six-to-one. Once it notices that it's under attack, it attempts to run towards them, avoids stumbling on Woljif's Grease, but falls flat on its face when it gets to Nenio's, leaving Blai and Seelah the opening to (carefully) approach and go after it with their own weapons. (Seelah does end up spending her second smite.)

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And then onward to the hole of mysterious importance to the Inquisitor.

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Here is the inquisitor! His eyes sweep over Blai's party, settling on Nenio. 

"I see you've captured this cultist and brought her in for questioning? Excellent work, Select."

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"Nenio is not a real cultist, merely unwise. She surrendered and has been released on the condition that she cut that out."

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"I have received several reports of a Tien woman matching her description shouting 'Hail Baphomet' while wearing an unholy symbol of Baphomet. That goes well beyond mere foolishness."

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She sighs. "I was conducting an experiment on the typical response times of Kenabres inquisitors. Their performance was quite impressive! You should be proud!"

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"She was extremely foolish," Blai says, "but not specifically in a way that appears to involve actually worshiping Baphomet or attempting to advance his aims in the world. We are here to see you for unrelated reasons."

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"Even if she is somehow not a cultist, impersonating a cultist still serves Baphomet's aims, and in her case involved multiple serious crimes." Sigh. "What brings you here, Select?"

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"There is some attempted coordination in progress regarding a possible assault on the Grey Garrison, would you be interested in lending your hand to that?"

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He looks back at the rift behind him. "I suppose reclaiming the Garrison is a reasonable strategic priority." He pauses for a moment to look around the area, squinting slightly. "When will the assault occur?"

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"Possibly as soon as tomorrow after prayers, depending on who can be scraped together."

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"Very well. Was there anything else?"

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"If you are participating it would be valuable to have your word that you will not take others' participation as an opportunity to arrest them for unrelated behavior, should we be able to, for example, locate Voyager Ramien; there is also some wish to avoid double-counting Sending attempts but I don't have a list of targets and you might wish to apply to Ser Tirabade about this."

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"You want to invite the Voyager after his fellows attempted to sabotage the Wardstone?"

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"I do not have confirmation that they have done this, Inquisitor."

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"We caught them in the act, Select."

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"Interesting. Even after encountering evidence that some of his suspicions were false, the Inquisitor does not generalize this to other accusations."

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He ignores the obvious cultist's attempt to influence him. "Are there further assurances you require concerning their activities? One of the men with me now was present for the arrest."

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"Were they tried?"

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"...No, because Voyager Ramien broke them out of custody."

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"So there is not a trial verdict which involved a truth spell or anything like that."

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"We could hardly have put them under truth spell in absentia."

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"Perhaps our dear Prelate is simply on a quest to become the most beautiful man in all Kenabres, and sees Ramien as a threat to his mission."

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He is not going to dignify that with a response.

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Blai really appreciates that the Inquisitor is mature enough to simply ignore that! "Regardless of why no such verdict exists, it does not, so I cannot rely on it to draw conclusions. Regardless of why you do not have them in custody, you do not, and stand to gain assistance in a dangerous mission by promising that it will not constitute a trap. You will remain free to pursue them in other contexts, as I understand it." Which he's not doing, but Blai can't think of any advantage to pointing that out.

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"Select, I expect that the 'assistance' of people who attempted to sabotage the Wardstone on a mission to recapture the building that currently contains the Wardstone to be actively detrimental."

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"You could... ask them not to? They're Desnans, not Nethysians."

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"Taking such risks seems unwarranted when one could avoid all risk of them tampering with the Wardstone by simply not inviting them in the first place."

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"Never having met any of these people I do not expect to be able to vouch for their character usefully, as you certainly already know that Desna has, but I would ask you to reconsider in light of Ser Tirabade's opinion on the matter."

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"Ser Tirabade is often reluctant to take the measures necessary to protect the city."

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Tail-twitch.

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Scribble scribble. "Have you experimented with each of your proposals for administration, in order to determine whose methods are more effective at protecting the city?"

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Before Irabeth started playing a role in the city's politics, Deskari had never personally come to Kenabres and laid waste to the city, but admittedly it's hard to say that that wouldn't have happened regardless; his methods are more effective at keeping out cultists than at keeping out demon lords.

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"Is there some other priority besides the Grey Garrison you'd consider the more important measure to take to protect Kenabres, Inquisitor?"

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"The mission at the Gray Garrison may well be an important priority. For precisely that reason, I think it is ill-advised to ask for assistance from those who were caught in the act of attempting to sabotage the Wardstone, merely because they have not formally been convicted. Even if I were uncertain as to their guilt, I still would not seek their aid, any more than I would hand a suspected cultist a weapon and turn my back on them."

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"I don't know, that kind of makes sense? I wouldn't bring someone on a hunting trip if I thought they were the kind of person who'd mess around during a fight."

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"Nonsense, horn boy. If we excluded everyone that he deems suspicious, our party's force would be reduced by roughly two-thirds, leaving it wholly unprepared to combat demons of even middling strength."

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"Is there anything you could learn which would satisfy you either that this was not their intent or that they mean to make up for their error?"

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"I suppose that if we determined that they had been acting under the influence of a Dominate or similar influence, it would clear their name. Voyager Ramien would still have committed a serious crime, in that situation, but I would be willing to give my oath not to take advantage of his participation in operations in the Gray Garrison provided that he gave assurances about his own intentions under truth spell. Is there anything you could learn which would convince you not to invite them along for your operations?"

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"If Desna renounced them, or if I witnessed them committing further acts of sabotage."

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Goddess save him from naive fools. "Understood. —We believe that only one of the three we apprehended was directly empowered by Desna, though all of them claimed to have her blessing." He glances back at the hole. "Regardless, I am willing to provide you with a list of targets to whom I have attempted a Sending."

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"Thank you, Inquisitor."

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He provides the list. There's some overlap with the Sending targets previously mentioned by Irabeth — both of them attempted to contact the Nerosyan strike team, for example — but whatever Abadaran divination method the Fiducia is using has apparently produced relatively little overlap. Unfortunately, if the Inquisitor's results are anything to go by, it seems like their fort was not the only one decapitated.

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Well fuck. Blai memorizes the list. And then he supposes they can bid the Inquisitor goodbye and move on. If he's gonna keep guarding the hole.

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Multiple nabasus have emerged from the hole since the last time they spoke. He's willing to abandon the hole to retake the Garrison, but he genuinely thinks it's a serious threat. (Efforts to identify the origin point of the nabasus have thus far been unsuccessful.)

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Once they're out of earshot:

"Desnans next, Chief?"

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"Yes, little help though our news for them may be."

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The temple of Desna sits atop a large hill, and seems to have avoided the worst of the destruction that befell Kenabres; its walls and roof are still intact, though the glass making up its large windows has been smashed.

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As they approach the temple, spectral butterflies with leaf-like wings spiral up from the ground, and a woman's voice rings out in Blai's head, her tone desperate.

...Hear me and take heed! The hordes of the Abyss march on Kenabres. The Wardstone is their target. They must not be allowed to capture it. The consequences will be disastrous...

...Hear me and take heed! The hordes of the Abyss march on Kenabres. The Wardstone is their target. They must not be allowed to capture it. The consequences will be disastrous...

...Hear me and take heed! The hordes of the Abyss march on Kenabres. The Wardstone is their target. They must not be allowed to capture it. The consequences will be disastrous...

...Hear me and take heed! The hordes of the Abyss march on Kenabres. The Wardstone is their target. They must not be allowed to capture it. The consequences will be disastrous...

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"Do you all hear that?"

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Scribble scribble scribble. "Fascinating! It appears that this swarm of quasi-illusory butterflies has some form of telepathic communication."

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"I hear it too. This isn't some specific kind of butterfly more beholden to some Lower Planes power than it is to Desna, is it?"

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"An astute question! In the Brevic dialogue of Hallit it is often known as the brimstone butterfly, or 'brimstone butterfly'. However, this does not denote any form of connection to the Lower Planes; rather, it refers to the butterfly's coloration."

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"Seems kind of tasteless, if you ask me."

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"I am not responsible for the name, paladin girl. In any case, in most parts of the world, it bears other names, such as lemon tree butterfly, or 'lemon tree butterfly', in Taldane. To the best of my knowledge, no demon lord has any special connection to butterflies, though my attempts to research the topic have been severely hampered by Mendevian law. Apart from Desna, the empyreal lord known as Black Butterfly is generally understood to be associated with butterflies, though it is a matter of scholarly debate whether they are actually a distinct entity from Desna."

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"I doubt Desna would permit her precious temples to be marred by visions of demonic butterflies. The gods may have been perfectly happy to let Kenabres burn, but most of them take more care with their own property."

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"It's probably far less expensive to project power around one's own temple and it still didn't extend to the windows. Anyway." Is there a door. Is it open or must he open it.

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There is a door! It is currently propped very slightly open by a rock. A sign in three different languages reads "Come in! (unless you are a vampire)". The sign's author has attempted to illustrate this. 

There are voices on the other side of the door, but it's hard to make out individual conversations on this side of it.

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Well, none of them are vampires as far as Blai knows. He pushes through.

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The inside of the temple has fared worse than the outside — the main altar has been split down the middle, and the smaller altars to other gods along the wall have been completely destroyed. Still, the Desnans seem to have done their best to set it up to serve the civilian population; they've found some sort of fabric for the sleeping area, and they've managed to source some food.

Among the people gathered are two that Blai might recognize: Voyager Ramien, and the harpist from the Count's manor. The former is speaking to a couple of others in the corner, and the latter is entertaining a small group of children. Besides Desnans, there are also people wearing holy symbols of Sarenrae, Cayden Cailean, and Calistria, and a halfling with a necklace bearing symbols of six different Good gods.

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Woljif points at a group of three tieflings. "Hey, I know those guys!"

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One of the Desnans looks warily between Blai and Seelah. "These people are under the Dreamer's protection," he says in a cautionary tone. "What is your business here, travelers?"

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"Hello, we don't mean any of you any mischief. Ser Tirabade asked for coordination of Sending targets between various parties capable of the attempt, and is also recruiting for a mission, though unfortunately I was not able to secure the Inquisitor's agreement not to use it as an opportunity for pursuing his unrelated grievance and therefore could not reasonably blame any of you for sitting it out if you feel you can be useful elsewhere."

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"What's the mission?" asks the door guard.

 "Gotta say, 'do you want to come be arrested by Hulrun?' is not the greatest pitch I've ever heard," says one of the other Desnans.

("No one here can cast Sending, sorry." "He has eyes, dumbass, you're not going to fool him." "Shhh!")

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Blai does have eyes! He can recognize Voyager Ramien! What was the point of that, do Chaotic people just lie for literally no reason. "It is not, but I am not very persuasive and so failed to persuade him. The Gray Garrison is held by the enemy at the moment and the idea is to retake it."

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 "Do you, uh, expect it's going to actually help anything if we show up, waste a bunch of Hulrun's spell slots getting arrested, and then can't do anything because he's arrested us?"

"How strict does he intend to be? If we send Ingaberta is he going to arrest her just for being associated with us?"

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(Woljif ducks past the door guard and jogs over to talk to the other tieflings.)

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"It's possible that there would be separate subteams and contact could be minimal to none; I do not know Ignaberta or his level of suspicion about her or his level of willingness to arrest peripheral accessories. If Voyager Ramien or anyone he'd care to send would like to meet a representative of Ser Tirabade's at," the landmark! "to discuss details, I can relay this to her; she does not seem to have the slightest interest in apprehending any of you or yours and would not send anyone who'd take advantage of the rendezvous."

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"Ramien!! Can you come over here a second?"

 Ramien says something quietly to the people he's talking to and approaches Blai and his party. He inclines his head slightly. 

"This guy says there's some kind of mission coming up to retake the Gray Garrison, except Hulrun's an asshole so he'll arrest us if we try to help. If you want to talk to Irabeth or one of her guys about the details in case she can put you in a separate group or something, you can meet her by" the landmark. "Also she wants to coordinate Sendings, I assume you can do that at the same time."

 Ramien nods. "I would be willing to meet her or one of her delegates there at noon, if that works for her." He looks away for a moment, brushing a strand of hair out of his eyes. "I don't know what your plans are for the Garrison, but you should be warned that prior to Deskari's attack, several of us received messages in our dreams warning us of a corruption in the Wardstone."

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"Is this related to the spectral butterflies outside or a separate communication?"

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"We think it's related. As far as we can tell, it's the same message, and the same speaker, but—" He grimaces. "When Hulrun refused to listen to our warnings, a few of the adepts decided to do their best to fix the problem themselves. He caught them and arrested them before they could finish, and that's when the butterflies started to appear."

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Scribble scribble. "Do you often receive such communications?"

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"The dreams, or the butterflies? Desna often communicates with her faithful through dreams, but this is the first time I've seen anything like the butterflies."

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"The butterflies did not to my hearing say anything about directly interacting with the Wardstone, just preventing the demons from taking it - I ask only to have a more complete picture, I'm not conducting an investigation about this, but what was the intended procedure that involved accessing it?"

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"—The fact that the Wardstone had been corrupted was more obvious in the original dream, some visual detail was lost when it was brought into the waking world. It... did not include specific instructions, but I think the adepts were hoping that it would be easier to determine how to cleanse it if they could examine it up close."

Ramien does not actually think their plan was very good — there's a reason he wasn't with the group that tried it! — but that doesn't mean they should die for it.

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"But they did break in and try to do magic to it?"

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Sigh. "I wasn't there, I can't speak for what happened." (They totally did.)

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That was ill advised but Hulrun is already representing that position so strongly in everyone's minds that Blai doesn't need to if nobody asks him. "That is not inconsistent with the Storyteller's remarks."

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Yes, it's almost as if they had multiple independent people attempting to warn Hulrun about the problem and he dismissed all of them. Ramien is not going to say that out loud but he's saying it a little bit with his face.

"Was there anything else you were hoping to speak about, Select — ah, I'm afraid I didn't catch your name?"

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Someone should have gone to Irabeth instead because she's great. "Artigas, Blai Artigas. I'll let Ser Tirabade know to dispatch someone for a noon meeting and don't have other business here, thank you for receiving us."

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Something in Ramien's expression shifts, going from thinly-veiled anger at Hulrun to — concern? Sympathy?

"I'm glad you got out," he says softly.

(There's no trace in his voice of anger, or confusion, or suspicion, or any of the other emotions one might expect to hear if Ramien had recognized his name in particular.)

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"...Ramien, my shining star, what could possibly be so important about his name that you feel the need to speak in tongues?"

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"Mind your own business. If he wanted you to know, he wouldn't be doing it."

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"It's... actually much more complicated than you may have derived, Voyager, but may be sensitive." Does he need to change his name. What in the world else would he be called. He has suddenly forgotten all of the other names in the world. He could introduce himself as Aspex Grec which has slightly more of the exact same set of problems??

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He nods. "I won't pry if you would rather I didn't."

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"Thank you." He really needs to figure out what to do about that whole thing but there keep being more immediate priorities. And now they should leave? And head back for lunch and telling Irabeth in enough time to send someone for a noon meeting?

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Woljif catches up with the group on their way back out the door. They said they can help out at the Gray Garrison if it's not going to get them in trouble with Sister Kerismei. They're good with fiddly things like traps.

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Giant centipedes! Regular-sized dretches! Creepy guy in robes and a mask! (This one says "I am the answer, but what is the question?" before walking off; Seelah reports that he doesn't ping as Evil.)

And here's the Defender's Heart.

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Irabeth is dressing down a crusader, looking angrier than Blai's ever seen her.

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Is that... the same creepy guy... or are there several of those.

.......can he stand near enough to hear how you do this when you are not an Asmodean.

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It's the same outfit — hooded black robes with a white mask — but this one is shorter and more slender.

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"...suppose you would care to explain what you were thinking."

 "He started it, Commander."

"...From the inside of a cell."

 

 "He was — smiling, like he was proud of what he'd done—"

Irabeth doesn't say anything to that, just keeps staring at him. 

 

 

 "...and so I figured I could wipe that stupid grin off his face. I didn't think it would be a big deal."

"Had you somehow forgotten the Eagle Watch's standards for the treatment of prisoners, or did you decide they were unimportant?"

 "...I figured you had to make them really strict if you didn't want guys going after the pretty ones. I didn't think you really meant every little detail."

"I see. Is there something else I could have said to make it clear that I expected you to follow the standards I specifically ordered you to follow?"

"No sir."

"Do you understand now why this is a 'big deal'?"

 "Because you were counting on my smites?"

"That is one reason, yes. It is not the only reason." She pauses. "If we want people to be willing to surrender to our custody, or for that matter to turn over other people they care about to our custody, they need to trust that we will actually abide by the standards of treatment we've committed to. The Goddess chose you as her paladin because she thought you could be trusted with that responsibility. I chose you to supervise the prisoner because I thought you could be trusted with that responsibility. As you may have surmised when the Goddess revoked her blessings, clearly we were mistaken."

 The crusader looks down at his hands. "I understand, sir."

"Considering the circumstances, I am authorizing a stay of the bulk of your punishment for the next few days. However, I am adjusting your responsibilities in light of your demonstrated inability to follow simple orders. Report to Ser Dathe in the yard. And tell the other two to speak with me in" (she glances at Blai) "half an hour."

 The crusader scampers off.

"My apologies for keeping you waiting, Select. Report?"

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That's surprisingly not that different! It's just coming from the opposite valence, sort of, which makes sense now that he thinks of it that way...

"Yes Ser. The Prelate was not willing to commit to not using a Gray Garrison joint operation as an opportunity to arrest Desnans, but I have his Sending list," he provides it, "and Voyager Ramien is interested in a noon meeting at your preferred landmark in case there is anything he can do to assist anyway, and to discuss his own Sendings. ...also there are plausibly miraculous unreal butterflies around the temple of Desna, which said 'Hear me and take heed! The hordes of the Abyss march on Kenabres. The Wardstone is their target. They must not be allowed to capture it. The consequences will be disastrous,' over and over, reportedly the same contents of the warning dream the Desnans got but missing the visual information they were relying on in trying to address the situation by personally approaching the Wardstone."

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Nod. It really seems like it would have been more efficient for Desna to just send Hulrun a dream telling him to take the warnings seriously, but the ways of the gods are mysterious. (Or maybe she tried and it didn't work.)

"Understood. Did he request to meet with me specifically, or is another representative acceptable?"

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"It seemed that a representative would be fine."

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In that case, unless Blai has anything else to report, she can issue him more wooden tokens to exchange for lunch.

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He will hand them around to his party and get some Not Worldwound Stew. (How are all these provisions getting here? They can't walk down the street without tripping over a dretch, and a dretch can kill a farmer and the ox who pulls his cart in for market day too without overmuch resenting the interruption to its rest!)

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(They've been relying on their preexisting provisions and supplementing with the ability to produce unlimited quantities of ale. (Usually there are fewer dretches.) They will be in serious trouble if they somehow manage to repair the Wardstone without managing to restore their supply chains.)

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"Hello, select boy! Would you be willing to participate in an experiment while we eat?"

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"That depends on the nature of the experiment."

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"Don't worry, there is no risk to you or any other person! I simply intend to have you repeat a variety of sentences to the various patrons of this establishment, in order to compare the function of your translation magic to that of a Tongues spell. I have already identified several people who are not native speakers of Hallit."

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"...very well."

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"Excellent! Your contributions to science are much appreciated."

Seelah hears him speaking Hallit, no matter what Nenio tells her. An elf who insists he's certainly not Galtan reports that Blai speaks Hallit. A halfling who claims to be from Andoran reports likewise. An Erastilian from Lastwall reports (after being pulled aside for a private conversation) that he speaks the dialect of Taldane most common in Lastwall, and continues to report this even after Nenio brings Seelah back. Nenio's attempts to have Blai read out text in an obscure Tien language that no one present speaks except for her are stymied by the Comprehend Languages-like element of the effect.

"Interesting! The standard form of the Tongues spell would not permit you to speak to multiple people simultaneously in different languages, and would generally be subject to more deliberate control on your part. It seems that, in contrast with the normal Tongues spell, your spell is partially controlled by the expectations of the listener. Unfortunately, I was unable to locate anyone in this establishment who does not speak Hallit; however, I will attempt to rectify this by forgetting my knowledge of Hallit and observing whether I can still understand you."

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"Are you sure that's a good idea?"

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"Alas, it appears that even my peerless ability to forget irrelevant details was insufficient in this case. Regardless, the spellcaster responsible for the effect was likely quite talented! I would love to meet them someday."

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"Unfortunately I don't know who they were or how I came by the objects and am mostly going on the fact that they have my name on them to be confident I don't need to figure out how to return them."

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Scribble scribble scribble. "Do you often experience memory loss?"

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"No."

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"Are you acquainted with any skilled magical researchers who might have created a custom magic item for you? Regrettably, I have yet to find the time to learn the art of magic item crafting, so I am confident I did not make them for you and simply forget."

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"How do you know you didn't just forget how to make magic items, too?"

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"I would never forget something that important."

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"No, I don't know anyone like that."

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"A mystery! It appears you are quite interesting after all, select boy."

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"Again, 'Select' can be used by itself."

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Blink. "Have we spoken about this before?"

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"We talked about it yesterday, Nenio."

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"I must have forgotten. Most likely the conversation seemed irrelevant."

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Blai is not looking forward to hearing what comes out of Nenio's mouth if she has to distinguish Seelah and Irabeth out loud at some point, but it does not seem likely to be something he can control. Oh well.

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In that case Nenio will take advantage of the lull in conversation to discuss obscure forms of translation magic. Over the course of the conversation it will incidentally come up that she was able to hang a single third-circle illusion spell this morning, "though in order to accommodate it on my scaffold, I was forced to reduce the number of spells of the first and second circle that I prepared. Still, this is a small cost for the cause of magical progress!"

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Blai is at least halfway to fourth circle now and if things don't let up soon he will reach it in days. "What third circle spell did you choose?"

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She sighs. "Displacement. It is far from the most interesting third-circle illusion spell, but my recent research has regrettably been significantly influenced by the large quantity of demons and other threats in this city."

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"Well, it's useful, we may well encounter an opportunity for you to try it and see if it has hidden depths." Nenio is probably not the kind of wizard who plays chess. She probably forgot how to play chess. Maybe Woljif knows how.

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Nenio apparently takes this as a request to start telling the party about obscure third-circle illusion spells that she's heard of but doesn't know how to cast. (Supposedly there are sea-people who have something like an Invisibility Sphere that only functions underwater! Unfortunately she has yet to learn any of the spells that would permit her to breathe underwater.)

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Irabeth sends a runner partway through lunch to ask them to stick around until after the meeting with Voyager Ramien, in case it affects their itinerary for the afternoon.

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Easily done, sure. ...gives them enough downtime that he'll make a chess set.

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Blink blink. "Fascinating! I did not realize you were capable of wizardry."

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Perhaps contrary to Blai's expectations, it's the Count who sits down across from him. "Would you care for a match?"

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"Absolutely," he tells Daeran, "black or white? - I only have Prestidigitation, and only this application, I can't do laundry with it. Also the spellbook page I used to have disappeared with my other missing possessions so I might need to beg a spellbook peek if ever I drop it."

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Nenio makes a face. "I cannot imagine having partial command of Prestidigitation and intentionally choosing not to attain complete mastery of it. Although I suppose that laundry is hardly its most interesting application."

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"How about you begin with white, and we can switch after the first match?"

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Blai nods and turns the board accordingly. "I'm generally elsewhere occupied," he tells Nenio, advancing a pawn. "When I do have extended downtime sometimes I practice with it a little, but I haven't gotten far, I haven't really the cunning to be a proper wizard."

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"Perhaps if you continue adventuring you will eventually be able to afford a headband to enhance your Cunning."

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"Not everyone wants to be a wizard, Nenio."

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Daeran advances one of his own pawns in return.

Daeran has played before, and is mostly competent to avoid glaring blunders. He isn't skilled enough to think more than a couple moves ahead, and mostly compensates for this by trying to read Blai rather than the board.

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Blai is Chelish, and also really likes chess at a pretty consistent level regardless of the gamestate, so that doesn't work very well! He wins and takes a couple of his pieces away as a handicap when he turns the board for a new game.

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Daeran opens with the same opening Camellia first used, though without her unique sense of strategy. Insofar as Blai tends to reuse strategies across multiple matches, he's somewhat better at catching them.

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Woljif points at Blai's knight. "He's baiting you with the horse, don't fall for it."

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Pleasant smile. "Mister Jefto, if you'd be interested in a team game once this one has concluded, I'm sure the Select would be happy to oblige, but I wouldn't want to spring it on him in the middle of a match."

(He will totally refrain from sacrificing a piece to that particular bait, though.)

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"My favorite variant requires four players."

Blai loves chess very much but has not had a lot of practice against a variety of skilled opponents and can at the right handicap level be defeated.

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"Perhaps one of our companions would be interested in joining us?"

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She laughs and knocks the side of her head. "I don't know if I'm smart enough for these games."

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...Lann is pretty sure Seelah is a normal amount of smart? Maybe surfacers are weird about this sort of thing?

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"I suppose that chess variations are an appropriate subject of discussion for my encyclopedia. Very well."

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"I used to have a whole book of them and don't remember the ones I never got around to trying, but..." He makes up a second board and set of pieces. "It's two teams, each team a black and a white. When your partner captures a piece, you get that piece to place on your own board in any empty square you like, in place of a normal move."

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"Dibs on the Chief."

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Neither the Count nor Nenio contests this arrangement.

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Blai sets up - no handicap, you can't really do that fairly this way - and then proceeds to have a month's worth of fun.

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The idea of relegating fun to a monthly occurrence is the sort of absurd idea that only Iomedaeans could possibly see as reasonable, but he isn't actually trying to antagonize the Select at the moment.

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Woljif has never actually played before; he managed to mostly figure out how the pieces move from watching the earlier games, but he's not familiar with some of the particularly obscure rules. He will endeavor not to lose pieces to the Count too quickly, and sometimes he manages to take the Count by surprise and send a piece over to Blai's board.

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Nenio is very good at thinking through board states several moves in advance, but this sometimes manifests as making a move perfectly calibrated to respond to something that Blai could theoretically have been setting up for in eight turns but that leaves her vulnerable to his actual plan three moves in the future. She's also slowed down somewhat by the fact that she's taking notes on this variant while they play; over time, both the black and white pieces start to migrate to their board.

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Then they will have an entertainingly crowded field with lots of easy pickings and Woljif will spend a while with two queens and three rooks.

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Possibly he should have clarified how exactly the whole 'checkmate' thing works. Instead he will put his queens to use sending more of the Count's pieces over to the other board.

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No, but she had a perfect plan for how to checkmate the select boy and now it's ruined!

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That means it wasn't perfect!!

Nenio is sluggish enough that he can eventually tell Woljif where he should place that knight to checkmate.

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Happy tail-twitch!

"Good game! What was that thing you did when you swapped your castle?"

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He is perfectly willing to explain what castling is.

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"How fascinating! When was that variation invented?"

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"...Retreating into the castle has been part of the game since long before my childhood tutors learned to play. I don't know about this particular four-person form of the game, this is the first time I encountered it."

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"The book I had claimed to be from the River Kingdoms and mentioned castling but I don't know how old the first scrivening would have been. ...It claimed they play with a more limited queen moveset in Vudra, though."

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Scribble scribble. "That is valuable information for my encyclopedia! Did your book provide details about the Vudran movement rules?"

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"Yes, their queen moves like so -" Demo. If they still have time to kill he will tell Nenio what else he can remember from the book that seems like her sort of fact.

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Nenio is so pleased with this!

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Eventually, a runner comes to tell Blai that Irabeth is ready to meet with him.

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Off he goes.

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Irabeth has another briefing for him!

The Desnans are in principle willing to cooperate with an arrangement wherein Prelate Shappok goes with Irabeth's team and they go with Blai's, or vice-versa, but in practice it's going to be difficult to keep the two groups apart to the necessary degree. (It also seems like it might be a wrong to the Prelate to secretly recruit the Desnans if he wouldn't willingly aid the mission if he knew.) Voyager Ramien is willing to lend his Cloak of Resistance to the endeavor, providing it is returned afterwards if possible (with the understanding that it might not be).

As a back-up plan, Ramien is willing to Dimension Door himself and two others to the chamber containing the Wardstone while the distraction team attempts to distract the demons. Irabeth is currently leaning against this plan because it seems likelier to just get everyone on the Wardstone team killed without actually accomplishing their mission, but she might have missed a way to make it more workable.

In terms of priority tasks for this afternoon: the possible succubus has not yet been dealt with. A nobleman sheltering at the Defender's Heart disclosed the location of the scroll cache within his manor and gave them permission to appropriate the scrolls (all arcane, previously intended for use by his wife, a sorceress killed during Deskari's attack) for personal use; when he left the manor it was in the process of being destroyed by demons, which may or may not still be present. They should continue to recruit interested parties for the Gray Garrison; Ramien mentioned that a Desnan wizard is currently missing, who might be willing to provide longer-duration buffs even if he doesn't come along (though Irabeth suspects he may be one of the ones currently on the run from the Inquisition).

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Blai is willing to have either of Hulrun or the Desnans added to his entourage if this makes sense but he agrees that it may not; a cloak is a good thing to have; has the Storyteller been consulted about how many are likely to be needed for the Wardstone thing and how long it is likely to take? Can she describe the Desnan wizard, in case Blai saw him? Is the manor on the way to the succubus or vice-versa?

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The Storyteller thinks that eliminating the corruption can plausibly be done with a single person (and an appropriate focus), but they want to account for the possibility that even if Irabeth's team is very successful at distracting the demons, some of them will still be guarding the Wardstone. He did not have a useful estimate for the duration; one of the obvious ways for their plans to fail even if everything else goes perfectly is that it turns out it will take much longer than expected, but it isn't obvious there's much they can do about that that they aren't already doing. She has a description for the Desnan wizard (it isn't anyone Blai has already met). The manor is more-or-less on the way to the last known area where the succubus was spotted.

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Alrighty. He will bring this itinerary to the group, then.

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His party can be located! Are they going to the manor house first, since it's closer than the succubus, or does he have some other plan?

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Manor on the way. Maybe some of the scrolls will even be useful if they find a succubus.

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Then they can set off!

The demons have apparently finished ransacking the manor house; most of the furniture has been overturned and destroyed, and all the easily-lootable valuables have been looted already. The scroll cache is still intact, though, hidden exactly where it was supposed to be. The cache contains several scrolls (including one Haste, two Web, one Suppress Charms and Compulsions, and various first-circle scrolls); it also includes some fancy paper suitable for scribing more, and several vials of spellbook-quality ink.

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...The Chief didn't mention the ink, but he's not going to stop them from taking it, right? It's not like it can do the dead lady any good.

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He can pick it up and the blanks too! Blai isn't going to leave it here in a cracked-open scroll cache that more demons could park in at any moment! If he tries to use it instead of returning it to the dead lady's husband to dispose of as he sees fit they will have words.

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Well, it's not like he was going to be able to copy anything into his spellbook while they were on the move regardless. Hopefully the rich guy who owns the place is smart enough to notice that the wizards being able to fill up their spellbooks will help him to not be eaten by demons.

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Anyway, once they've divvied up the scrolls between the wizards and they've had a chance to look them over they can carry on through the city.

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Does that mean 'tell the party interesting facts about scrolls'? Nenio is pretty sure that means 'tell the party interesting facts about scrolls'. Did they know that skilled wizards have occasionally claimed to be able to prepare spells directly from scrolls, even if those spells were not in their spellbook? Unfortunately, none of them ever responded to her letters requesting permission to watch, which made it difficult to determine whether they were exaggerating their abilities.

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On their way out of the manor, they see a couple other people, going into the manor. 

"—Oh, did you already get all the good stuff?" one of them asks in a disappointed tone.

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Okay cool he just learned how to do this. Theoretically. Fuck. It looked achievable when Irabeth was doing it but all that's running through his head now is stuff like "you place yourselves in company with demons, which may explain how you have walked the streets without them taking you for suitable prey".

Irabeth... asked questions? It might have been loadbearing that she was specifically chewing out someone she had authority over... it's been too long a silence, it's going to go from "withering" to "dumb" any moment now.

"Are you normally thieves, or only when there's the added thrill of running across demons on the way between targets?"

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"...You idiot, that's a paladin."

 "We haven't been stealing from any people," says the one who originally asked Blai the question. "It's not like dead people are getting much use out of their silverware."

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"Oh? Did you attend the funerals of the occupants? And the readings of their wills?"

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"I saw Deskari show up, seems like that's close enough."

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"I saw that too, shall I take your possessions since you are clearly dead?"

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On the one hand, he can't really blame the looters, but on the other hand that was really funny.

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"How about this. We both go our separate ways, and if someone comes complaining that we took their stuff we'll give it back."

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"Every time you speak, you leave me less convinced that it is best for the eventual recovery of the city that you walk through it freely."

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 "Would you rather we have just tried to stab you—"

(The other guy elbows him.)

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"Well, strictly speaking it would be worse, but mostly for you."

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"Look, I don't think it helps either of us to get into a fight. We're not cultists, we haven't been attacking people, not even the ones who look really loaded."

 "Come on, you can't get mad at me and then say things like that. At least offer him a cut of the loot."

"He's a paladin, they're not allowed to take bribes."

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"I am a cleric. If paladins had a monopoly on decent behavior I could not very well expect better from you. If you simply enjoy this activity, there are licit ways you could go about it, retrieving things for people who are sheltering away from home for what you might choose to refer to as a 'cut'. If you don't enjoy this activity then you're going to get yourselves killed at the hands of either of crusaders or demons, both wandering Kenabres in force and neither of whom are likely to be much swayed by this quality of argument, and then you will appear without any of your loot in the halls of Judgment having died doing something you didn't even enjoy; why?"

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Oh, okay, so he is allowed to take bribes, and he's shaking them down for a share before he lets them go. That's kind of annoying but it makes sense.

"We'd be happy to make a donation to the people who are sheltering, sir."

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"A donation... of the things you stole?"

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Yes??? That's how bribing people to look the other way works???

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"Is there something I could have said which would have been clearer to you about how I don't want you to steal any things or for you to have or use any things that you stole including as bribes?"

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"...what do you want us to do instead?"

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"I want you," he says, "to go to an appropriate authority like the Eagle Watch and turn yourselves and your stolen property in to be remanded to more appropriate handling - probably some sort of useful work for you, and a good faith effort to return the property according to law for whatever you've already picked up. And if you don't go, I will drag you."

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"Yes sir, of course sir, we'll do that right away."

(He is absolutely not planning to actually do this.)

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"Great. Start walking." He points. They're just gonna have to escort these people all the way there aren't they.

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That worked? He's just letting them go??

They obediently start walking in the indicated direction.

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"The Goddess has a place for former thieves who come back to Heaven's service."

Wow, that sounded way better in her head.

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 Fucking Sarenrites.

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He checks the map. How much time will it cost to tail these guys till they fuck up or turn themselves in?

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A round trip would be more than an hour on foot, longer if he doesn't want them to ditch their wagon full of stolen goods.

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"I don't think they are likely to take this as nearly as instructively as I'd like but we have other work. Opinions?" he polls the party.

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Why is everyone looking at him

"If you ask me, I don't get why you didn't just make them give you a cut. At least that way it would be going to a good cause, right?"

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"He's a cleric of Iomedae, he can't just steal from people." Sigh. "I don't like it, but... if there's a succubus on the loose, that's probably worse than letting a couple thieves get away. Goddess willing, maybe they'll come to their senses eventually."

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"A succubus? That seems far more interesting than common bandits. Where did you say this succubus was?"

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"...Yes, that's half the reason we came down here, did you already forget?"

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"I suppose I must have."

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"I really don't like the idea of letting guys like that off free. If they're just taking fancy silverware, that's one thing, but I don't trust them to stick to things like that." He squints after the looters. "There are good metal weapons in that wagon of theirs."

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His natural sympathies are not with the looters, but it seems that he's outnumbered.

"Distasteful as their actions are, I must agree that the threat of the succubus is more pressing."

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"Their cart and their illicit detours will slow them down, and most fights are fast; if we rush and come across the succubus quickly, we can perhaps hope to catch up with them on the way back."

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He'd meant his question as a real one, but there's not really a good way to clarify without everyone acting like he's a thief. If the Chief can't take their 'donations' directly, Woljif is happy to be a middleman!

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"No sense wasting time, then."

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Onward. At least his current armor doesn't slow him down as much as his familiar chainmail did, though that was better in other ways.

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They are not otherwise impaired in making their journey south. As they get close to the area where the succubus was spotted, they see a crusader standing watch outside a house; looking closely at her, her posture is unnaturally straight, and there's something off about the way her eyes are darting around the area.

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Hey Nenio, you've got Detect Magic today, right?

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Of course! 

"Detect Magic." Pause. "She appears to be under the influence of an enchantment of moderate strength."

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"Right then. Communal Protection from Evil." Boops all around.

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"Bless."

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At this point the crusader notices them. "I'm afraid I must ask you to leave the area."

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"We are on an official errand from Ser Tirabade. I don't wish you any harm but you must stand aside."

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"I don't have any way of verifying that. I'm under strict orders to keep anyone the Captain hasn't personally verified out of the area."

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"Can we speak to the Captain?"

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"No." Looooong pause. "If you have a message from Commander Tirabade, I can pass it along."

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"No, we need to enter in person, immediately." And then he's gonna go for the door with the hand that isn't holding his mace.

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She draws her sword and plants her feet in front of the door.

"HELP! CULTISTS AT THE FRONT ENTRANCE!"

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He'd rather not hurt her but he is willing to in order to get through this door with their buffs up.

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The bad news is that hurting her will probably be necessary! She's fighting very defensively, focusing on staying up and staying in front of the door at the expense of actually injuring the party, but she is definitely not interested in letting them through the door.

The good news is that after a couple moments of this, the door opens from the other side and several more people burst through: two more armed and armored crusaders, an unarmed and half-naked man, and the most beautiful woman Blai has ever seen in his life, with gorgeous dark hair, bat-like wings that perfectly complement her figure, and roughly as much clothing as the courtesans at Daeran's manor.

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"A real succubus! I've never had the chance to meet a succubus before! Would you be willing to answer a few questions about Abyssal culture?"

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The succubus ignores her, looking directly at Blai. 

Now, now, there's no need for this... brutality. Why don't you help me defend myself against these wicked Evildoers? Gesture at Blai's party.

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Thank Goodness very literally for Protection from Evil. He aims for the face. He's not sure if it's true that succubi being physically beautiful is also part of their magical efficacy but he's not sure it isn't.

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That's not very polite of you. I suppose we'll have to do this the hard way.

She gestures at her companions to attack. (The armed ones follow orders; the half-naked one looks between Blai's party and his own companions, blinking in confusion.)

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This seems like the perfect opportunity to test her new spell! Displacement, targeting select boy.

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A witch! The cultists are truly insidious. The crusaders focus their efforts on her.

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Now she is bleeding out on the city streets.

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—Oh, she's going to order her minions to attack—

A channel would most likely be wasted under the circumstances, and he's already used up his second-circle spells. Bane.

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How do these guys feel about a Grease?

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An Abyss-spawn witch?? 

(The crusaders trip over their own feet and fall. The succubus twitches her wings mockingly.)

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She really should have saved one of her smites. She'll get in close and help Blai flank her, at least, taking care not to trip on the Grease.

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Wow, okay, apparently this is the scary kind of demon. He'll shoot cold iron arrows as fast as he can and hope it's enough.

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The succubus hisses and tears at Blai with her claws. See what happens when you're uncooperative, dearie?

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He'd really rather Seelah have gotten Nenio back up with a Lay On Hands before wading in where she can't do that without provoking the claws in her own direction. They will have to talk about this later. Does it look like the succubus might die before Nenio does if they press the attack or does he need to back out and heal her -

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Depends on whether any of the crusaders manage to find their footing and decide to specifically go after Nenio while she's down rather than focusing on one of the people who's still a threat; as he's currently positioned, it would be difficult for the succubus to get to Nenio. If no one specifically goes after her, the Count can almost certainly make sure she doesn't actually bleed out while the rest of the party takes down the succubus.

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He's not sure if the crusaders will shake off the enchantments when the issuer is dead. It'll depend on the phrasing and so on. But it's a possibility, and keeping just half an eye on Nenio he continues to attack.

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How incredibly frustrating! Almost as frustrating as the fact that that swipe that should have gotten him straight through the chest came up against empty air!

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Some of her strikes have still found purchase, though, and if the crusaders are on the ground he doesn't need to worry that they'll just stab her again. He channels.

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It seems that traditional demonology did not exaggerate the danger of succubi! She will be sure to note that in her Encyclopedia.

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Okay, the ground is slippery but it's not that slippery, how about she stands up—

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He was sort of hoping to copy this one into his book, but needs must. Suppress Charms and Compulsions.

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—That's not her captain, that's a succubus! Stab!

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And now you insist on breaking my toys? I suppose I'll have to teach you a lesson about what happens to disobedient mortals.

She reaches out one hand and brushes it against the newly-free crusader's cheek. Vampiric Touch.

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(Seelah and Lann will keep up the not-very-injurious stabbing and the somewhat-more-injurious arrowing.)

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The thing where casting spells provokes extra swipes applies to the enemy too; he gets another hit in.

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Woljif doesn't have another scroll of Suppress Charms and Compulsions, so instead he's going to stand menacingly over the crusaders on the ground and hope this makes them less motivated to get up.

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The succubus doesn't make it easy for them; they spend the scroll of Haste and nearly run out Nenio's Displacement before bringing her down, and Daeran burns through two more channels just keeping the people on the front lines alive. Another one of the crusaders manages to get to their feet, though Woljif manages to keep him occupied without actually killing him. When the succubus finally drops, the two armed crusaders who'd been fighting them immediately stop; the confused half-naked guy still looks just as confused.

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"Are your wits about you?" Blai asks, catching his breath slightly as he makes really sure she's dead.

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"They are now!" says the armed crusader who's still stuck in the Grease spell.

 "I don't see why you had to kill her," says the half-naked guy. "I think she must have been confused, she thought you were cultists."

"...That's a succubus."

 "That's not a very nice thing to say about a nice young woman of her... persuasion."

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"Sir, she was not a whore who had wings for unrelated reasons, she was a literal Abyssal demon."

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 "But she was so concerned about keeping cultists out of her house..."

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"No shit, have you seen the kinds of fights the cultists have with each other? She's probably a Nocticula worshipper who didn't want Deskari's people rifling through her stuff."

Surely no one in his party is going to contradict a little harmless lie, right?

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...Is that how that works? It's not like she really knows much about Nocticula.

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That's... speculation but it's not like it's technically impossible? This man may just be very dim. "Nenio, can you Detect Magic again please?"

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"Detect Magic." She squints around the area for a few moments. "Those three" (she gestures at the armed crusaders) "all have an identical enchantment aura of moderate strength. Naked boy" (gesture) "is under the influence of several overlapping enchantments, most weaker but one of comparable strength. My hypothesis is that those three were under the effect of a Dominate Person, such that the succubus's death caused her control to cease, while naked boy may have been under some form of Suggestion — typically a weaker spell, but one whose effects have been documented as lingering even upon the caster's death."

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 "My name is Sigmar."

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"That fact is irrelevant to your predicament. Say, would you be willing to describe what forms of contact you had with the succubus — that is to say, the winged woman?"

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 "No!"

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"Are the other three clear for sure?"

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Nenio launches into an overview of what is currently known about Dominate Person, with occasional speculative tangents on topics such as 'would it work on horn boy or would it take a Dominate Monster,' 'why does it stabilize at fourth-circle for some types of sorcerer and fifth-circle for others', and 'how can illusion magic decrease the likelihood of your target throwing off the Dominate?' The gist of her explanation is that there have been documented cases of the original caster reasserting control after dying and returning to life, but none that she knows of where the caster continued to control the target while dead (she goes on another tangent clarifying terminology with regards to undead).

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Actually if she is willing to be interrupted with questions about the technicalities here and how they're relevant to making sure these people all make it home okay and are no longer enchanted this time tomorrow that's really helpful. (The succubus is super incredibly dead, right? None of the crusaders saw any more of 'em?)

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The armed crusaders did not see any other succubi. (The succubus did occasionally permit other mortals into the house, and did not kill all of them; the ones she released again might be Suggested.)

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Nenio's assessment is that the armed crusaders should be safe unless someone develops a novel technique for resurrecting outsiders from the dead and applies it to the succubus, and that the Suggested one will most likely be clear of its influence within half a day unless the succubus was unusually powerful, but that his behavior in the meantime may be unpredictable. ("Observing his behavior over the next several hours could be an invaluable contribution to our knowledge of demonic activity!")

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In that case can Blai assign one of the crusaders to babysit the Suggested guy and another to go report in about the descriptions of who else might be wandering Kenabres Suggested? While their party tries to catch up with the looters? These folks are not in his command structure but, like, it seems like an appropriate next step to him.

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The crusaders are okay with this. The Suggested guy wants to know if they're going to loot the bodies of the cultists that that lovely Nocticula cultist killed. (One of the crusaders makes a face, but doesn't correct him.)

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Do they know the identities of any of these people? They shouldn't just leave their things lying around but they should make a good faith effort to get it to whoever it should rightly belong to.

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Some of them are other people who were on one of the Dominated people's patrols; one of them is recognizably a local merchant; they don't personally know the others. 

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Okay. Blai collects names and descriptions and gives each person's stuff to a separate partymember to carry so they don't mix it up and none of it to Woljif.

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"This sword is cold iron, do you think it's okay if I use it until we get back?"

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"I think that's fine, presuming you don't wind up in some exotic situation that puts it at elevated risk of being broken."

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She nods and carefully rearranges the things she's carrying.

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Daeran spends one more channel, this time taking care to include the recently-Dominated crusaders.

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How many of those does he have? Dyra and Select Artigas have two, he figured that was a normal number!

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And back the way they came they go, keeping an eye out for looters now that they are already on their way to a safe place to bring them.

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The looters definitely don't seem to be anywhere on the most direct path back to tavern for a couple of people with a wagon. How hard does he want to look for them?

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Not super hard. He is also keeping an ear out for activity, though.

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There are definitely some sounds in that direction! ...They don't sound incredibly human!

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Well, if they're demons he also wants to know about that. Detour.

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Yep, definitely demons. These ones are a pair of abrikandilus, currently in the act of smashing up a seamstress's shop. (The seamstress and her husband are cowering in a corner, but the demons are ignoring them.)

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"I'm running low on cold iron arrows, think it's worth using my last few on this?"

He'll be able to get more at the Defender's Heart, but for all he knows they're going to run into another really scary one.

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"...hold onto them for the time being, use them if they go after the civilians," Blai says. He casts his Divine Favor, and then drops a Burst of Radiance on the demons.

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One of them is blinded! It's going to keep tearing at this horrible fabric that apparently managed to break its eyes!

The other one managed to dodge the worst of the effect. It turns towards Blai's party, blinking the aftereffects from its eyes, and charges at Count Arendae.

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Blai will get in its way and engage it like so: smash.

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Augh! This is horrible!

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She has a fancy borrowed sword now! Stab!

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Why are the mortals pointy?? They should stop being pointy. 

Rather than attacking either of the pointy mortals, it's going to attempt to keep running towards the horrible shiny mortal with monomaniacal focus, even if it means taking more injuries.

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(The other mortals will attempt to attack it too, but less effectively.)

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Blai has no idea why it's obsessed with Count Arendae but it does mean it keeps making predictable mistakes. "Get some distance, please, Count!"

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He is perfectly wiling to back away from the horrifying creature.

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It's going to be like that? Fine. How would they like it if there was another abrikandilu here?

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...Grease?

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The new abrikandilu is slightly smarter than its companions, and is going to attempt the strategy of "attack the caster". (The old one is flailing on the ground.)

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Hopefully Seelah's borrowed sword is up to helping him out in melee here.

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It is!

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By the time the Count-obsessed one has staggered to its feet, they've managed to bring the new one down, with the help of Nenio blinding it for a moment with a ray of brilliant light, though not without damage to Woljif's face. The Count-obsessed one staggers in the last direction it saw the Count, and falls to their blows as it attempts to flee. The one busy with the shop finally manages to blink spots out of its eyes and come after them as well, hurling the broken pieces of a table at them as it does, but it eventually goes down as well.

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Phew. Everybody up? The seamstress and her husband want to come stand in the channel?

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"Thank you so much — we can't possibly hope to repay you, but we have some lovely winter scarves in the cellar that the demons didn't get to—"

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Channel! It heals up the seamstress and her husband, but the party still has some injuries, including an unhealed gash along Woljif's cheek.

"I only have one remaining; should I spend it now, or would you prefer to do the honors yourself?"

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"I've got it, better to not have it all concentrated in one person -" Bam. "I did not direct us this way hoping for your scarves, ma'am."

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"Of course not, sir, we mean no offense, but we can hardly let you go without giving you something for all the trouble—"

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"Of course you can. You've lost enough today."

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Are Lawful Good people not allowed to take gifts for free???

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"That's very generous, sir."

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Lawful people are PROBABLY allowed to do that but he's not COMPLETELY SURE and also does not super want a scarf.

"Best of luck with repairs." Onward.

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They continue not to hear sign of the looters as they make their way back to the tavern.

When they're about a quarter-mile out, they see a badly injured man jogging in the opposite direction from them, wearing a pendant with a pentagram.

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"He's Evil," says Seelah quietly.

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The man skids to a stop and looks up at them. His eyes widen, and he glances between Blai and Seelah's holy symbols.

"It's not what it looks like, I swear! I — I serve the King of Hell, if you kill me you'll be going against the treaty!"

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"Fascinating! Would you be interested in participating in a survey of your theological knowledge?"

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"What? I — I'm here to fight demons, not study theology!"

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"Name rank division," snaps Blai.

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Ah fuck, the last group of crusaders he ran into didn't bother to ask him that.

"A- Aspex, Aspex Roig, Chosen, from the third division!" 

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"Wrong," says Blai. Chosen is not a rank and the third division is a domestic deployment. Mace: drawn.

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Is it too late to sprint in the other direction? This guy feels like it might be sprinting-in-the-other-direction time.

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Well, he can turn it into a chase scene!

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Ah, fuck, he's out of Grease or this would be easy.

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Lann is faster than this guy and has a bow. He didn't totally follow what was going on between him and Select Artigas, but he has figured out that they're fighting now.

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How about another Blinding Ray to make it harder for him to see where he's going?

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Okay, clearly this is also not working.

"Wait! I surrender!"

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"Remove the symbol by the chain and throw it away."

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He does this!

...Then he bursts into tears!

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"Your vision will return shortly," Nenio says in a reassuring tone.

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That is not helpful!!!

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Is he armed at all? Blai investigates this while stomping the symbol till it's broken.

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Not visibly!

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Symbol: busted. "If you have a concealed knife or anything like that, tell us now and then slowly extract and drop it.'

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Headshake headshake headshake.

(He used to have a spear, but he lost it in the same fight where he picked up his injuries.)

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"If you reveal later that you have a dagger or a scroll unexpectedly we are going to have a problem," says Blai. "You can get up now and come with us."

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They didn't let him have any of the scrolls because he doesn't know how to read. He's not about to say that, though.

He gets up.

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"Now will you participate in my survey?" asks Nenio hopefully.

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"...if I don't are you going to kill me?"

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"Of course not!"

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"That was really impressive! How did you know he was lying?"

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"Chosen is not a military rank and the third division is deployed domestically."

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Huh, okay, maybe that's the sort of thing everyone on the surface knows — no, the cultist didn't. Maybe it's the sort of thing all the crusaders know.

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The cultist spends the whole walk back to the tavern sobbing, but he doesn't actually attempt to stop them or alert anyone else in the area to their presence. They don't encounter anyone else on the journey.

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Blai will take hold of his elbow for the walk into the tavern, mostly for the visual, and wait for Irabeth's attention.

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Irabeth is doing paperwork and can speak to him immediately.

"Select! Report? —Starting with the prisoner."

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"Surrendered Baphomet cultist, I've destroyed his symbol, he has not shown evidence of being armed but I did not search him thoroughly in the street."

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Irabeth dispatches a pair of crusaders who are definitely not going to assault him to search his person for weapons, then nods for Blai to continue his report.

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He gives the rest of the day in chronological order including a request for a more detailed set of guidelines about looters.

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Sigh. "I don't like it, but if they're not attacking anyone they're a lower priority than the demons. —They can lie about that, obviously, but I'd like to hope the fact that they didn't attack you is a good sign. If you encounter more of them in the future, you are authorized to assure them that as a matter of policy I am not specifically inquiring as to whether people who present themselves to volunteer were previously looting the city except insofar as they present me with stolen goods. If you encounter looters while returning to the Defender's Heart, you can use your discretion as to whether attempting to escort them back would pose a threat to the safety of your team."

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"Yes Ser."

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If he doesn't have anything else to report, Irabeth can issue him dinner tokens. (It's not really early enough for dinner, but this way he won't need to find her again later.)

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And the prisoner goes where?

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Prisoner to the basement cell, which is currently being supervised by (among others) a Sarenrite on the theory that surely a cleric of a literal goddess of redemption can manage not to assault the prisoners. He should escort the other prisoner to the private room upstairs (Irabeth intends to meet him there; if gathering her staff takes longer than expected, he should wait for her to return rather than leaving the prisoner there alone). If the other prisoner asks, he is authorized to tell him that he isn't being imminently led to his execution and will be permitted additional spiritual counseling if desired, but not authorized to make other assurances about the prisoner's fate.

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"Understood. The Sarenrite expects this to be a licit exchange?"

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"I previously informed her that a situation like this might arise. —Passphrase so she knows this isn't a convoluted escape plan is 'Fourth Act.'"

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"Thank you."

He will bring the new prisoner down the stairs and explain him to the Sarenrite.

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...The prisoner who was already there is not quite crying, but he is screaming with his face that this is taking an enormous amount of effort.

 "Are you alright?" asks the Sarenrite.

"—they're going to kill me, and then I'll die and go to the Abyss and everyone there is going to hate me for trying to betray them—"

 The Sarenrite glances nervously at Blai. "I don't know if they're going to kill you, but you aren't dead yet, and that means you don't have to go to the Abyss. There is a home in Nirvana for evildoers who realized what they were doing was wrong and tried to put it right, and Sarenrae's angels rejoice every time a new soul arrives there."

Instead of responding to that he bursts into tears.

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"I'm to take that one upstairs and leave this one here," Blai tells the Sarenrite, "Fourth Act."

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  The new prisoner glares at the Sarenrite. "No one actually believes that crap, you know."

 "I'm sure Baphomites don't." She unlocks the cell and opens the door for Blai.

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Are either of the prisoners going to make this complicated for him?

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The crying one keeps flinching away from him, but isn't actively resisting. The new arrival cooperatively goes into the cell, sweeping his eyes around the room.

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Blai gets the cell closed up again properly. "Thank you very much for what you're doing here," he tells the Sarenrite, and he escorts the crying prisoner up to await Irabeth.

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Irabeth, Anevia, and two members of the Eagle Watch that Blai hasn't met are waiting for him.

"Thank you, Select. We'll take it from here."

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He nods and steps out. Back down to kill the afternoon; they're too low on spells for it to be a great idea to go straight back out.

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Is that a no on going to find Dyra?

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Have you decided what you want to say about it? I can't act on much of the information.

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I dunno, mostly I don't want my friends to get arrested? Kinda seems like that would undermine the whole 'not being the one that sold them out' thing.

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I mean, how do you want to present this errand to the party?

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I don't mind them knowing as long as they don't go and arrest all my friends! ...Or you could just tell them you think it's a good idea, I bet they'd listen if you said so. .........Well, Lann and Seelah would. 

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That is a little less measured than I would be if I were speaking freely.

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If you want to translate 'don't fuck over Woljif and his friends' into paladin-speak you can run it by me?

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Something like... "we have a lead on some potential recruits to help with the crisis, our contact with them is Mr. Jefto, he needs to clear up his status with them and all parties need to be confident they won't regret offering cooperation, do you all feel qualified to avoid making the Inquisitor's error?"

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Sure, that's fine with me, as long as you've got my back if they decide that actually Hulrun had the right idea.

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I don't have to go on to divulge any more information to them? I'm not prepared to violently defend you and yours from a paladin or a count if that comes up in any situation where they're not betraying rules of engagement or enchanted or something.

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...Does it count as 'betraying rules of engagement' if they say they won't go arrest all my friends but then they change their mind? 

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Not if they then unrelatedly catch your friends in the act of a new crime or something. But yes, if they falsely promise to set aside past suspicions and then don't, that would be the sort of thing I'd stand by you for.

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It's kind of weird that 'beating up someone for betraying your group to the law' counts as Lawful when it's paladin-types doing it, but he's not about to complain.

Got it. In that case that's good enough for me.

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Is this setting private enough to bring it up, to your mind?

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Tail-twitch.

There's kind of a lot of paladins around here. Our room should be fine.

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All right. He is frankly buzzing with anxiety and would like a chess game the way some people would like their fiftieth beer of the week, but so what. "There's something slightly sensitive to discuss, if we could all duck up to the room reserved for us briefly."

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If he knows—

If he knows, then Daeran would rather get their little party killed than their little party and also the rest of the tavern. As obnoxious as Iomedae's people are, they're still a marginal improvement on the demons.

"Of course, Select."

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The rest of the party will also follow him upstairs.

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He's not going to get the wording EXACTLY like how he told it to Woljif but - "Mr. Jefto has a lead on some potential recruits, if everyone feels capable of avoiding the Inquisitor's mistake and avoiding using their cooperation against them, and I think the balance of considerations are in favor of pursuing it. There's a prerequisite errand where he needs to clear up his own status with them, and the idea is to request Fiducia Dyra's help because she's less likely to have contact with anyone who'd misuse leaked information, but if anyone has a better read on Fiducia Rathimus or his policies that would in principle work without requiring another outing."

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"Fiducia Rathimus is an honorable man, but he's also... er... very Abadaran." By which she means he charges a fortune for things she'd do for free in his place.

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"Are you sure this is a good idea?" 

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"If I only did things I were sure were a good idea I would never succeed at any task with more than three steps."

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"If you really think we should go for it, I'll trust your judgment, just... I mean, he is a thief. —And we'll have to be extra careful when we come back with Dyra, she can't walk quite right."

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"I suppose I would appreciate the opportunity to conduct anthropological research about mongrel customs."

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"Do you have a guess at whether a Lesser Restoration would set her right?" Blai asks Lann.

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He rubs a finger against his horn. "I doubt it."

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"Well, I can prepare an Ant Haul to carry her up the rope if need be. Or approach Fiducia Rathimus, being as I do still have some spending money."

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"I don't object to going through Rathimus if you're the one paying for it." The mongrel girl would be better, her Truthtelling almost certainly won't last half as long, but there's not a good way to say that without sounding suspicious.

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"What kind of assurance would you like from him?"

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"I don't want him going and arresting my friends, or turning them in so someone else can arrest them."

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"Do you expect him to need to meet them or will the duration suffice for him to avoid it? - the duration and your friends' belief in the visible effect of the spell being genuine, I suppose."

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"Nah, Chief, sticking an illusion of a key on your forehead is basically the oldest trick in the book."

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"Do you mean to say your friends cannot distinguish between enchantment and illusion spells? The underlying spell structures are fundamentally different!"

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"I'm a wizard and I can only tell them apart some of the time!"

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"Is there any chance they'd take my word for it that I saw the spell cast, assuming I prepare Detect Magic tomorrow?"

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"Pretty sure that would make them more suspicious."

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"...but watching either Fiducia cast the spell will pass muster?"

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"Probably? —You vouching makes things worse because they think I sold them out to Irabeth and you're, you know, an Iomedae guy. But everyone knows Abadarans won't give you so much as a drop of water unless you pay for it."

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"And they... won't believe that he can't lie?"

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Shrug. "Everyone knows they've got ways to fake that if they have to."

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"I don't suppose your associates would be willing to participate in my survey of theological knowledge?"

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Nenio if you will stop asking people that I can get you insider Asmodeanism information he isn't going to say that. "Why would they believe that you paid him for the spell and not that you paid him to stand there and pretend while you put an illusion on your head?"

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"You don't have to be a genius wizard to tell which one of us is casting a spell." If he knew the tricks for casting without moving your hands he'd be halfway to Nerosyan by now.

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"If you say so. Well. If we're all on the same page about how far this information goes, I can go price the spell."

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"Sounds good to me."

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Everyone in the room seem agreed?

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Yep, nodding all around.

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Great. He will go downstairs and find Rathimus and find out what the damage is.

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The Fiducia can be located. "Hello, Select. If you're here for more scrolls, I have an updated pricing sheet."

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"Good to know. What's the rate for a Truthtelling?"

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"Six gold crowns if you want it now, or you can place a bid for any that I have remaining at the end of the day. I have one left that I haven't already sold, another that Anevia's reserved — I'll know in less than half an hour if that one is available."

(This is notably more expensive than a Truthtelling would normally be in most countries.)

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"Does this change if I mention that I also considered going underground to retrieve the mongrel Fiducia Dyra?"

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"It would very likely affect the price at which you could bid for a Truthtelling for purchase at the end of the day, but not the price to purchase one immediately — I have indicated to prospective customers that that price could be relied upon to remain stable throughout the day, so long as I still had Truthtellings to sell," which he had not expected to be a problem, but apparently he needed to price them more expensively if he didn't want to sell out before supper!

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"The end of the day may suffice. Is the auction sealed bid?"

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"Yes. In the event of a tie I intend to determine the purchaser randomly from among the tied bidders." 

He hears that there's a lot of interesting theoretical work on auctions coming out of Osirion, but unfortunately he isn't nearly familiar enough with that work to be confident implementing something more complicated.

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How much does Blai value not having to drag the party to the crevasse, climb down, tote an old woman up the rope again if it's still there and not destroyed by passing demons, and how much does he expect Dyra to charge -

- he would have made such a bad Abadaran, he likes them but he doesn't understand -

"Do you add a surcharge for needing to go somewhere else to cast it?"

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"Yes. —Pricing depends on my assessment of the associated danger, but I expect that if you are unsure whether you value a Truthtelling at six crowns you are very unlikely to value a Truthtelling at a price that includes even my current minimum surcharge for travel."

He has a chart with the details; Blai and his party could get a discount considering that they would also be providing him with escort by healing-capable adventurers, but even so it would be significantly more expensive than the Truthtelling itself.

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Ugh. And nobody else offered to chip in, it's just Blai's money that he got from Gwerm, and he can cover it but he doesn't know what else he may need to pay for and does not currently draw a wage of any kind.

...actually if he just told Rathimus about that he would a) presumably complain about the wage thing, but also, b) point out that this suggests the party does not much value not making an extra excursion.

"Thank you."

He will go notify the party that Rathimus's rates seem pretty steep and if they don't mind going down to the mongrel village to ask Dyra that is how he is presently inclined.

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"Excellent! I look forward to interviewing them. I wonder if mongrel Abadarans resemble human Abadarans in requiring monetary compensation to answer interview questions?"

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"Do you in fact have money?" he wonders. "Before we go we should square away all the objects we picked up. Including the spare ink and scroll paper, Mr. Jefto, but the widower may well offer it if approached politely."

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"I don't recall." She checks her pack. "It appears that I do! Strangely, it does not resemble Mendevian currency. I also have two potions."

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Tail-twitch. "A rich guy like that isn't going to just give it to me."

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"Would you like me to bring it up on your behalf?"

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"That would be great."

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"I would be willing to accompany you if desired."

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Nod. Where is the guy.

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Making polite conversation with another nobleman on the ground floor, while conspicuously not looking at Horgus Gwerm.

He is willing to allow them to use the ink so long as it's being used to copy strategically useful spells rather than for, in his words, "wizard nonsense."

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"I would be offering it to the more practically minded of the party wizards and will reiterate your condition to him," Blai says. "I'm not myself qualified to closely evaluate that, unfortunately."

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"I suppose that is acceptable."

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"Thank you very much." And off he goes to give Woljif the good news and make sure everybody else has handed off the items entrusted to them or gotten permission to hang onto them.

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They have! From their description of the bodies, the sword was apparently Eagle Watch property to begin with, and it's been issued to Seelah for her use (though she's expected to hand it off to the night patrols when possible).

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(Not that Woljif is complaining here, but is he allowed to let Nenio use it? That Haste was awfully useful, and Woljif doesn't think he's close to third yet.)

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"I think you can let her if you are - supervising - to make sure she's using it for useful things and not to see if she can cast Invisibility inside-out or something."

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"Got it."

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"Thank you."

And now they can head out to the crevasse.

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Locusts! Destroyed buildings! Obscene graffiti on the wall of the Temple of Shelyn!

And eventually, the hole. (The rope is still present.)

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Blai investigates the rope for soundness, and then down they go.

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The cave has some enormous centipedes! Seelah and Lann are noticeably better at fighting them than they were when he first met them.

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And eventually: the mongrel village.

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Hello mongrel village, do you contain Fiducia Dyra?

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Yes! Here she is!

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Nenio splits off from the party to find people to interview about theology.

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"Fiducia, hello. Contacting Fiducia Boian will take longer than previously expected because he will have reason to be concerned about the provenance of a letter and I'm going to need to wait until his circuit takes him to Kenabres. However, in the meantime I have another proposal."

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"Hello again! What's your proposal?"

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"Would you be willing to come to the surface to undercut Fiducia Rathimus? His Truthtellings are going for a very steep price."

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"Hmmm. How long would I be gone?"

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"You could be back as early as tomorrow morning if that is a priority for you, I believe."

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Nod. "I don't have a Truthtelling today, but I can prepare two tomorrow, and as long as I'm back in time to Purify what the hunters bring in it should be fine. How much are they selling for?"

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"Six crowns, with a potentially less expensive auction for one that was reserved but might not be called in, and a surcharge for accompanying the customer to another location."

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Nod nod. "How much does that buy on the surface?"

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"It's steep. It wouldn't buy a magic item, but one crown would get... about a hundred arrows, or a solid quality melee weapon like a sword - not a cold iron one - two crowns would get a horse if it wasn't a special horse in any way - I don't actually know what you're likely to want to shop for."

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Wow, that's a lot of money. 

"Alright, I'm willing to come to cast them tomorrow as long as I can be back by tomorrow evening." Pause. "—Lann already explained about my legs, right?"

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"Can you hold on to someone's back? Probably Ser Seelah's or Lann's, they're stronger than I am."

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She nods. "That should work."

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"If you could find a moment to test it tonight I'll know if I need to prepare an Ant Haul."

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She's happy to test it with Lann right now. (Nothing against Seelah, but she's known Lann a lot longer.)

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Meanwhile, Nenio has found a mongrel willing to answer her questions!

"What can you tell me about the relative prevalence of different faiths in this tribe?"

 "...I don't know? It depends on the person."

"Disappointing. Would you be willing to tell me who you pray to? If I can collect enough responses that may suffice."

 "I pray to Iomedae and the Mother of Monsters and," sigh, "Abadar."

Scribble scribble scribble. "That is most unusual! Would you willing to explain further?"

 Surfacers being confused about why someone would pray to Abadar is so reassuring! "...well, it's not that I like him, but I figure if I ask him to keep Dyra healthy we'll have longer with food and water that doesn't make us sick."

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When Lann is done picking up Dyra to make sure he can do that and still climb a rope Blai will go over and ask him quietly if everyone here is, like, aware, that Lamashtu is Evil.

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("Ears girl, my confusion was not about the worship of Abadar. Though now that you mention it, would you be willing to summarize your understanding of Abadar's teachings?")

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Lann fidgets. "I mean, I wouldn't pray to her. But people here don't think of her like Deskari, they think of her as the goddess of their kids being healthy and strong and not coming out with" (wince) "some kind of problem that kills them right away. Or they think of her as the goddess of it not mattering that we're all corrupted by the Abyss as long as they do what's right — which isn't true, obviously, but they don't mean it in a bad way."

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"I don't know exactly what it does when someone prays and then nothing obvious happens, which is by far the commonest outcome. But every religion I have ever heard of encourages it. One can imagine many reasons this might be the case - aligning the worshiper more closely via practice with their god, or granting the god some useful resource, or making one more open to influence in the future, or making the god more aware of a situation generally and more confident in acting on it in some way should that ever be desirable -

"I cannot think of any effect which might explain this universal recommendation, which I would be pleased to see Lamashtu have."

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He doesn't even pray to Lamashtu and thinks it's a bad idea, but for some reason he's feeling a little defensive of his tribe!

"People say if you pray to Lamashtu your baby's less likely to die. If praying to Lamashtu makes it easier for her to twist your baby into acting like Wendu, maybe it's not worth it, but if it lets her know there's a mongrel baby who needs saving, and the kid comes out alive rather than in pieces — I still wouldn't risk it, but I'm not about to go up to a mother and tell her her kid should have died, you know?"

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"I think Pharasma is the - standard - for this situation. She also doesn't want babies to die."

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"My mom was a surfacer, a half-elf. She prayed to the surfacer gods, every time she was pregnant she'd spend the whole time singing hymns to Pharasma. None of my siblings lived a tenth of a gong. The last one came out in pieces." He scratches his left shoulder. "People say the Good gods don't really care about us, that they abandoned our ancestors when they first came underground. I don't know if that's true for all of them, but it sure doesn't seem like we'll be getting help from Pharasma."

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"I do not have a very comprehensive theological education. Dealing with - Lamashtu sympathizers - is not even remotely a priority. I just wanted to make sure that they know, and aren't - falling into it, not knowing what they may enable."

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"I don't think anyone down here has a, what did you say, a 'comprehensive theological education.' But if you tell people 'don't pray to Lamashtu, it might make her more powerful' they'll think you're saying that because you want their babies to die."

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"Understood."

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Sigh. "If you're not in a rush, I can try to warn people off acting like Wendu while we're here."

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"I am not in a terrible rush. It would be nice to get back up before sundown."

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Lann trots off to speak to the other members of his tribe.

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Is there anything obvious to do around here or should he just sit and whip up a chess set.

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He could check in with Chief Sull to make sure everything was squared away properly with Wenduag? He could supervise Woljif (currently talking with Dyra) or the Count (currently talking with a mongrel Blai doesn't know) or Nenio (still talking with "Ears Girl")? He could help Seelah help some of the older kids with their fighting techniques?

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...he'll circulate vaguely among the options till something demands his attention more seriously, he supposes.

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"I see. Could you summarize how your understanding of Abadar's teachings compares with the views espoused in the writings of the Osiriani historian Halim Rashid?"

 "...what?"

Scribble scribble scribble.

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"Don't grip it like that, you'll sprain your wrist if you're not careful. Here, let me show you..."

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"Where did you get these scrolls, anyway?"

 "I believe the neathers I purchased them from retrieved them from the remains of dead surfacers."

"Huh. I kinda thought Abadarans weren't allowed to just go around robbing corpses."

 Anxious blinking. "Is that stealing? We didn't have a way to return the scrolls to their tribesfolk..."

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"...Believe me, the attention the gods show us is nothing to envy. If the gods forsake you for your strange appearance, so much worse for the gods."

 Blink blink blink. "I never thought about it that way."

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"Gray area," he tells Woljif, and Daeran gets a politely incredulous blink, and then he will go ask Sull if Wenduag's trial went all right.

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Disappointing, but not surprising. Iomedaeans hate it when people insult their precious gods. If Shelyn says the mongrels should be cursed for their strange appearance, who are they to question her?

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The idea that Shelyn supports harming the ugly is a common misconception. However, correcting it could potentially contaminate her experimental results.

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Here's Chief Sull! He nods grimly at Blai's inquiries.

"Yes, it was a very unfortunate situation. We discussed it for three gongs, but... luring our people to their deaths isn't something we can forgive easily. She's gone to be with her ancestors now."

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"Any chance she managed some last minute repentance?"

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"She, ah, was always a stubborn one."

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Oh no, did he... break the surfacer?

"What she did wasn't your fault," he says, in what's clearly supposed to be a reassuring tone.

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"I know. I was just praying for a moment."

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"Was there anything else you wanted to know?"

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"No. Thank you."

Are they about ready to leave? The Sun doesn't stand still.

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Nenio makes a disappointed face about having her interviews cut short, but everyone else is ready to return.

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She can interview Dyra, since they're bringing her!

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"I suppose I will have to settle for that. Perhaps I can find more subjects for my interviews when we return."

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"Perhaps."

Out through some centipedes and back to the tavern.

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(Dyra, it transpires, has absolutely no formal theological education, though she has a surprisingly good intuition for Abadaranism despite this. She is delighted to learn that there are names for some of the properties she had observed in her tribe's economy.)

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Centipedes! Rope! Dretches! (Lann is somewhat impaired in shooting them by needing to safely set down Dyra first.)

And eventually: the Defender's Heart! Staunton is outside talking to Joran Vhane, the blacksmith. A pair of crusaders is conspicuously making a point of shooting him nasty looks.

 

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Blai doesn't know what to do about people being assholes to each other if he can't reassign some of them to a new fort. He nods politely to the Vhanes on the way past instead.

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"—That's the Traitor of Drezen," one of the crusaders tells him in a 'whisper' that's nevertheless loud enough to carry across the yard.

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"Ser Staunton is fighting for the side of Heaven." She looks at Blai like she's hoping for backup. 

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"So long as any god in the paladin corner will have him so will I."

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"If some dwarf god thinks it's fine for his followers to betray people to the demons, so much worse for the dwarf god."

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"I have only hearsay about that and so have you."

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"It's not like he denies it." 

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"I cannot imagine what profit he could expect from trying to have that or any conversation with you, and see now that I too cannot find any. Good day." Into the tavern.

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The tavern has started serving dinner by now, and the tables have filled up; many of the people inside are sitting on the ground and balancing their bowls of soup on their laps or the floor. People are still giving Horgus Gwerm a little bit of berth, though somewhat less than they were earlier in the day. Irabeth is meeting with Anevia, Fiducia Rathimus, and another person Blai hasn't met.

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For once he doesn't need to get in line for Irabeth's attention! He'll line up for food instead.

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Dinner is much the same as yesterday, except that the bread is staler. He doesn't have a token for Dyra, but she immediately sets to attempting to trade with the bartender for dinner, and he's familiar enough with Abadarans to accommodate this.

As soon as they've gotten their dinner, Dyra splits off to talk to the Fiducia, with Lann trailing behind her. Seelah catches the eye of a couple people squeezed in at the end of the table and half-runs to join them; Count Arendae and Woljif both seem to have found people they recognize, though they're in much less of a hurry than Seelah. (Nenio stays near the counter, asking the bartender questions about undead.)

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It's nice that they are all cozy. Blai finds a chair someplace and eats dinner as by himself as is plausible in this environment.

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That's still not very by himself, but no one specifically attempts to start a conversation with him during dinner.

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That's okay. Anything come up during the course of the evening?

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One of the Erastilians has apparently been tapped to deliver a sermon to the tavern. (The Count departs for their room upstairs at this point.) As Erastilian sermons go, it's fairly generic — lots of language along the lines of 'our home is under attack, those who can fight have a duty to defend those who cannot, but those who cannot may still be able to aid the defense in other ways, and their service will be celebrated in Heaven just the same,' with a few extra lines thrown in about how he also appreciates all the brave foreigners who have come to Kenabres's aid even though Mendev is not their home — but it's definitely not an Asmodean sermon.

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That's nice to have an example of.

And at bedtime their room should be for the wizards and the old lady... who might offer to pay for it, but he's not going to bring it up... and some fourth person, maybe Lann because Dyra's comfortable with him?

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Does he really mean to ask the Count to sleep on the floor with a bunch of peasants—

Actually, it's probably better this way, it is less likely to give him another present if he's packed into a room full of people, but it would be surprising for him to agree to a slight like that and he can't afford to arouse suspicion.

He raises a questioning eyebrow at the Select. With any luck the Select will have some sort of proposal under which this is not an absurd insult, and he can graciously accept it.

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"I am not attached to Lann in particular taking the fourth bed, so long as the Fiducia is comfortable and the wizards get all their spells in the morning, but I don't know her to already have any opinion on you. - I suppose she might offer to sell the spot."

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He will signal with his body language that he thinks this is an outrageous slight and depart to find the Fiducia so he can pretend to negotiate with her.

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"I'd like to see him try to survive a week on his own downstairs! I bet he thinks he's too good for two-headed fish, too."

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"...Are those safe to eat?"

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"Sure, as long as you bring them to Dyra first. Otherwise it can go either way."

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"I am only confused that he perceives a large differential between an inn room shared with three other people and sleeping down here considering what he's accustomed to."

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It makes sense to him, even if he were an obnoxious rich count he'd rather have a bed with a mattress than a patch of floor, but he doesn't really want to defend the guy. 

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Before he sleeps, Irabeth will furnish him with a list of requested spells to prepare for operations at the Tower of Estrod tomorrow. (They want him allocating a Weapons Against Evil, a Burst of Radiance, a communal Protection from Evil, and a Prayer to the operation; his other spells can be allocated freely towards other operations unless she notifies him otherwise in the morning, which she might. She provides lists to the wizards as well.)

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Are any specific other operations anticipated?

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In addition to existing priorities surrounding recruitment, she recently received several new leads on locations of cultist activity, some of which may be sufficiently urgent to justify prioritization; she's planning on working out which ones to target overnight. 

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"Understood." The listed spells and cultist-appropriate ones, then, with enough Oh Shit to cover roaming minor demons.

He goes and finds an appropriate corner to curl up and sleep.

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(The Count stalks indignantly away from his conversation with Fiducia Dyra, muttering something about foreign Abadarans under his breath. He approaches one of the relatively desirable patches of floor and casts a glance around at the family that currently occupies it; they obligingly move out of his way.)

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Anevia shakes Blai away a few minutes before dawn. "Morning. Beth said to tell you that after the Tower she wants your group dealing with a suspected necromancer. Any questions?"

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Yawn. "Any other information on the necromancer?"

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"Reportedly he's a gnome, at least third-circle but maybe fourth. He runs a shop that sells spell components, nothing really fancy. He's working with the Baphomites but our source thinks he's mostly just loyal to the principle that he should be able to raise anyone he wants as a zombie."

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Blai nods. Gets in line for the privy before dawn strikes. Assembles for prayers.

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Less than a minute after dawn, Seelah bolts up from where she's sleeping and makes her way across the tavern to join the prayer group, dodging the people still sleeping on the floor.

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"Congratulations," Blai murmurs to her.

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She beams at him (and clasps her hand and starts praying extra hard, in case all the praying she did when she first woke up and walked over here somehow didn't count).

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Here's the sitrep. He hopes he didn't screw up anything horrendously with Woljif. Or, uh, with Daeran. He has been asked for this list of spells, all things he had yesterday, and might wind up fighting zombies, which are not very tough but he might want two Bursts of Radiance to spare one to make it easier to bludgeon his way through a crowd of them. - oh he has another first circle slot. Figures. It would be better if the crisis ended before it pushed him and Seelah and presumably the others any harder but at least it makes them more able to deal with things, and so far he hasn't heard tell of cultists achieving major victories that would give them the same advantage - though that wouldn't necessarily make it to their ears, if the cultists are having infighting issues and circling up that way, would it - he needs a Weapons Against Evil, and Bless again, maybe two of each of those because there's not much amazing at first circle. And a Detect Undead in case they're hidey. All the usual domain spells. He was asked for a Communal Protection from Evil, and might want two of those also. He'll take another Greater Hide from Undead in case there's something worse than a zombie featured in the necromancer's lair and... how about a summon, that's pretty all-purpose. Should he learn to give sermons? Should he learn to write sermons? It sounds really hard and there are probably people better at it than him but he has not even visited the physical temple of Iomedae to, like, check. Is he delinquent in some responsibility not having done that -

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Iomedae does not settle these questions for him. (She does provide the requested spells.)

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And Irabeth has a briefing for them! She's sending several paladin-archers and one member of the Order of the Flaming Lance to accompany them. They will first send in an Order member's familiar, under an Invisibility, to confirm various details (the familiar is a talking bird). Presuming everything is as expected, they will cast the following minute buffs, and Nenio will then cast an Invisibility Sphere. They will invisibly move in, with round buffs being cast at this location (she has it marked on a map of the Tower of Estrod, sketched out based on his scouting reports) where they expect to be able to avoid being heard. They will then advance to this location, at which point the paladin-archers and Lann will focus-fire the arcane caster, presuming he is present (here are their guidelines for choosing an alternative target if necessary). At this point the casters will cast various spells to target the remaining group of demons and cultists (this is where Blai is intended to use his Burst of Radiance), and the melee fighters will move in to help mop up while the archers continue to pick off targets from range.

Any questions?

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Is she aware of the tremendous indignity that was visited upon him last night?

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Tremendous enough that he's not helping and she needs to pull someone else in for the buffs he's supposed to do?

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He didn't say that.

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Great. Any serious questions?

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What kind of bird is the wizard's familiar? Can she interview it for her encyclopedia?

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He's a thrush. His name is Nex. She can interview him if she doesn't mind that he has bird-like interests.

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...Any operationally relevant questions?

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On what time scale are they doing this, can they employ Dyra for a detour and maybe even see her back home first?

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The plan is to depart immediately after breakfast. If it would be easiest for him to bring Dyra along, and she agrees after being informed of the risks, they can bring her to the Tower of Estrod and leave her in the entrance hallway.

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(Woljif will discreetly message him to let him know that, given where their errand is, it would not save time to bring her to the Tower.)

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...how much time is allocated for breakfast, if Blai just brings a slice of bread to eat while he walks can they make their side trip -

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Twenty minutes.

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Theyyyyy can make that if everything goes perfectly, including all the roads being where they're supposed to. All the paladins have big armor that'll slow them down, they could split off and catch up with them? Or they could wait, he doesn't mind waiting an extra couple hours.

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In that case Blai will eat his breakfast sitting down and apologize to Dyra about the delay. He would be more tempted to push it if the thieflings knew a secret passage into the tower, but it's the garrison they're most helpful with.

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Sorry chief, the people who sleep in the Garrison (normally, not the demons) are soldiers, the guy who sleeps in the Tower is an old bookish-scholar type, one of those cares way more about getting alcohol smuggled in than the other. (The Tower's curator way more books that are technically illegal in Mendev, but he can leave the tower to do it.)

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Once they have eaten breakfast, they can all set out for the Tower of Estrod! The demons are smart enough to steer clear of this many armed people.

The ghosts are still there.

"Fate shows" (flicker) "mercy."

 "Stand shoulder to shoulder."

One of the paladins looks at the 'stand shoulder-to-shoulder' ghost. "Kinda looks like the big painting of Yaniel in the temple."

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are they giving him wings again. please no

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No wings, at least not yet. Nenio turns the crusader's familiar invisible; a minute later it reports back that the Tower is roughly as expected, albeit with slightly more demons and slightly fewer cultists. (From the report, it seems likely that the assassin found his target; it also seems that instead of having both Deskarans and Baphomites, there are now only Baphomites.) The rumored minotaur is not present.

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Great. No wings, pretty-much-as-expected field of battle. Blai will cast buffs and go to locations.

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Now everyone is buffed and in a location!

The archers bring down the caster in half a moment before the demons even have the chance to notice their presence. They sure seem to have noticed their presence now, though.

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Grease.

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Web.

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Burst of Radiance.

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And charge!

...There's a web here. She knew there was going to be a web here, which really makes it more embarrassing that she's stuck in it.

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The demons and cultists that are not prone, webbed, or too blind to know where to aim will attempt to fight back! (This is about a quarter of them.) Apart from one dretch (who is, perhaps unsurprisingly, dropping a Stinking Cloud on the area), they are mainly going for the scary archers who just killed their boss. Killing the guy who killed your boss is a good way to be the next boss.

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He drops a Prayer on the thick of it and then starts swinging. Hopefully the Prayer will help Seelah get out.

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Gradually, more of the demons and cultists manage to pick themselves up and start attacking. They're still mostly going for the archers, but a couple of them go after Blai or Seelah or other easier-to-reach melee people, and one of the abrikandilu is targeting Count Arendae. A different abrikandilu drops an archer while she's lining up a shot; a schir, despite the lack of attention it had been paying when they entered, manages to land a particularly good hit on Blai; another archer is too busy trying to get out of the Stinking Cloud to dodge a vermlek's sword; a cultist manages to get ahold of his holy symbol and channel. Even so, they've dropped the demons within a few moments.

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He casts some Stabilizes and then helps get the demons definitely all the way dead and not just dying and then is someone on the channel? Probably not him since he has only two and is going to excurse to a necromancer later?

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The Count cannot conceive of circumstances under which he would spend eight channels in a single fight against a necromancer; he can handle the channel.

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The archer-paladin who dropped to the abrikandilu is pretty sure it injured her in some way that a channel won't fix, but at least she's less injured now. It's great how the Count is actually making himself useful for once.

The non-Blai's-party members of the strike team think they can handle the Tower from here, if Blai's party has other things to get to. (They're not going to be pushy about it. They've worked with plenty of adventurers, they know how adventurers can be.)

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He's not sure how time-sensitive their other matters are but if these folks have it under control they can go find out.

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They are ambushed by a pair of schirs on the way back to the Defender's Heart, but make it there safely! Here's Fiducia Dyra, discussing with Fiducia Rathimus whether Abadaranism permits her to give discounts to her tribe if she's in a position to choose.

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Hopefully she can be interrupted at this (Blai would guess that of course she can but Rathimus would know better than him) and has worked out her price for the Truthtelling they want.

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She's charging five crowns, with a much smaller fee for the travel than Rathimus is charging, and offering a discount for people who pay in currencies she doesn't already have, because she finds currencies innately interesting and can't exactly collect foreign coins underground.

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"Would these work? I found them in my pack."

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"Yes, I don't have anything like them!"

 Fiducia Rathimus peers at them. "Where did you get these? I've never seen this design before."

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"I don't remember!"

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"...thank you, Nenio, I don't suppose you have an idea of the exchange rate?"

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"If I ever knew the exchange rate, I have certainly forgotten."

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Fiducia Rathimus has a guess based purely on the metal of the coins, although he emphasizes that he is not familiar with the currency under discussion; if he compensates Nenio as the Fiducia advises, he'll be paying her roughly two-thirds of the original quoted price.

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Everybody wins. Abadarans are great.

That handled they can follow Woljif wherever.

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The most direct route to the thieflings' hideout has in fact been totally destroyed by the demons; where those roads once stood, there are now small caverns from which faint buzzing sounds can be heard. They are eventually able to find an alternative, more convoluted route; the hideout is apparently in the cellar of a small, nondescript house on the edge of town.

"Alright, Chief, you and Seelah stand in the back, okay?"

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"As you say. Do you need a primer on best practices for Truthtelling use or would it be lost on them?"

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He doesn't want a primer on best practices for Truthtelling use because he wants to clear his name of the things he actually didn't do without anyone getting bright ideas about asking him the things he totally did do.

"It'd probably be lost on them, getting tricky with it is just going to make it seem like a trick."

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"The main thing I have in mind is that you want to work out what you're asserting before the spell's cast so you don't argue about it during the duration; any wording that works for you and them is fine but it might take longer than the spell to agree on."

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Is it too late to go back in time and get the Chief not to tell him that

"Got it, Chief."

He disables a trap, knocks in a complicated pattern on the cellar door, opens said door, and leads the party down the stairs.

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To Blai's eyes, the hideout is dim, but he can make out five tieflings kneeling against one wall, and several more spread throughout the room.

"Ah, brother Woljif. You've returned." 

She looks over the rest of the party, her eyes narrowing.

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He holds up his hands in a placating gesture. "It's not what it looks like! I'm not the one who sold you out, I swear, and I brought the Abadaran girl to prove it."

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"I see. And I suppose it was also necessary to bring two of Iomedae's people? Do you take me for an idiot, brother Woljif?"

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"No, no, of course not! I made them promise not to go snitching, and you know how Iomedaeans are about promises. They're just here 'cause Irabeth's, you know, also not stupid, so she's not about to let me go wandering off on my own, plus they helped find the Abadaran."

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If he's supposed to stand in the back then probably he is also not supposed to say stuff, which is great because he doesn't know what stuff he'd say. He stands there with his hands clasped mildly behind his back.

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She takes out one of her daggers and starts conspicuously making a point of polishing it. 

"I'm sure I don't need to explain to you how suspicious these... coincidences... are."

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"No, of course not. That's what the Abadaran is for, boss, so you know I'm not lying to you."

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"And I suppose you know nothing about the other irregularities in the operation? The Moon of the Abyss, say?"

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It... is probably a bad idea to say anything here that he's sure he can't repeat under a Truthtelling.

"Look, I'll be straight with you. I did try and grab the Moon when I was on my way out. But Irabeth's people searched me when they took me in, I don't know where it is now."

(Probably it is hidden in the Defender's Heart where he left it, but he doesn't know for sure that no one has found it.)

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"What is the 'Moon of the Abyss' to which you refer?"

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She completely ignores Nenio's question, raising an eyebrow skeptically at Woljif.

"I see. You claim the betrayal was... unrelated?"

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"I don't know, maybe ask whoever betrayed you? For all I know it was related and they just messed it up! The girl's got a second Truthtelling, you won't even have to get creative about getting your answers."

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"Brother Woljif, I have never taken you for someone so dim-witted as to be incapable of counting." She gestures at the five people against the walls. "I am already being very generous in humoring you when you admit to having taken the Moon of the Abyss. Do not try my patience."

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Wow he sure hopes this doesn't turn into a fight but it is not looking great. He continues to say nothing.

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"C'mon, Sister Kerismei, if I knew which one of them sold you out I'd have just said so."

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She taps her foot impatiently. "Perhaps you ought to remedy that."

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He would be perfectly happy to go figure out which asshole set him up, but somehow he feels like if he just agrees the Chief is going to be like 'Woljif, when I agreed to accompany you on this errand I did not agree to an indeterminate number of additional errands' or something like that.

He looks back at the party. "The shop we were hitting isn't that far. About as close as the Defender's Heart, but southwest instead of south so we can probably avoid the big hole. There's a" really annoying "fancy magic construct guarding it, it might've seen something."

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"...If I'm going to let you leave on an errand, I will need you to submit to the Truthtelling first."

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"Yeah, yeah, of course."

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That's not that far out of their way but he will update down on how straightforward Woljif-ideas are in case he has any more in the future.

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"Very well. In that case, you will testify under the Abadar's Truthtelling to the following..."

She has a proposed wording, mostly covering various rephrasings of 'he did not betray them to any agent of Kenabres's various law enforcement agencies, did not assist the person who did in doing so, and does not know or suspect which person actually did it,' with a half-hearted attempt to also include 'he does not intend to skip town on them after leaving this room.' She isn't including anything about the Moon of the Abyss; he's obviously hiding something, but she can figure out what specifically he's hiding later.

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"To hear them talk, you'd think they were the agents of the law and Hulrun's men the lawless thugs."

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She feels like she should be defending the Prelate from the Count's blasphemy but, on the other hand, she has met the man.

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Woljif actually wants to rephrase this one sentence, is that alright? Technically speaking he did show these guys the hideout, after all, even though he made sure they weren't going to go snitching.

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It's awfully suspicious that he's trying to mess with the wording, but she can't deny that the original wording would have been a problem. She'll rephrase it in a completely different way to the one he proposed.

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Yep, that one's also fine.

He reads through the whole thing under the Truthtelling. He genuinely didn't sell them out to Irabeth, or anyone else, and it's not hard to intend not to skip town on them for long enough to make the spell happy.

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yaaaaay nobody is killing anyone yet

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"I suppose that will have to be sufficient. We would of course be happy to host your non-combatants here while you determine who to spend the remaining Truthtelling on."

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"We're not leaving Dyra with a bunch of criminals!"

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She sighs. "The girl will be unharmed. We are professionals, not common thugs. But I suppose if Brother Woljif has an alternative proposal to ensure his integrity I would be willing to consider it."

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"I had intended to buy Mr. Jefto one casting. I have not even asked the Fiducia's price for her second and did not, for instance, ask her not to auction it off to someone else."

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 "I sold you the first one for five crowns, I could sell the other one for the same..."

Snort. "Five crowns? And they call us thieves."

oh no did she do something wrong probably she isn't supposed to learn about Abadaranism from criminals??

Sister Kerismei sizes up Blai's group again. "I suppose, now that brother Woljif has cleared his name, I would be willing to purchase the second, if you can identify an appropriate suspect." She looks back at the group of people lined up against the wall, inspecting her dagger. "Or, I suppose, if one of you is willing to confess now, perhaps I would be willing to be... merciful."

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No takers? What a surprise. "If we do not learn anything at the shop, where does that leave us?"

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"You are an outsider; you owe us nothing. It is Brother Woljif who still needs to prove his dedication to the Family."

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He scratches the back of his head. "I told him you guys would be willing to help out with the demons — there's going to be a big raid on the Gray Garrison soon, we're hoping we can use the secret passage, maybe get some help from the Family, that sort of thing."

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(One of the thieflings' eyes widens very slightly.)

"I see," says Sister Kerismei. "I can hardly permit our brothers and sisters to leave under the circumstances, but if we can identify the traitor, I suppose I will not impede the rest of them in joining you, nor in sharing the location of the secret passage."

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"That doesn't answer my question."

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"Unlike the poor charitable souls funding Mendev's Worldwound defense, the Family does not compensate our associates for services they did not actually render. But nor do we punish outsiders for simple ineptitude. If you cannot find the information we need, you will be no better and no worse off than you were before you met us." 

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"We'll be a lot worse off if you kill Woljif!"

Wait, that kind of makes it sound like she doesn't care about Woljif as a person.

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"As a favor, Ser Paladin, I will stay my hand against brother Woljif until your mission in the Garrison is complete, one way or another, even if he proves himself to be thoroughly uninterested in maintaining his loyalty to the family."

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"He has been ongoingly useful, we are not retaining him for one mission only."

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"Then perhaps it is in your interests to help him demonstrate his loyalty." She shrugs, looking directly at Woljif. "But perhaps not. He is hardly irreplaceable."

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"I have made some promises, but none of them in fact involve turning him over to you regardless of what conclusions you choose to draw. So as to be clear."

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She smiles at him. It's not a very friendly smile. 

"How you choose to conduct yourself is your business."

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"I'm glad we understand each other. To the shop, then."

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To the shop! The streets continue to be badly damaged, but demon activity is thinner here.

"You know, if you ever feel like turning over a new leaf, paladins don't threaten to kill their friends."

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"Hey, Sister Kerismei may be scary, but I'd take her over Hulrun any day!"

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She makes a face.

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The windows of the Ancientries and Wonders shop have been smashed to bits, and the door is hanging off its hinges, but the shop itself is still standing. 

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"I don't detect anything."

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"I too am confused about the appeal of this organization but killing people for desertion is also a normal trait of formal armies," Blai points out. "Those just have other compensatory virtues."

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"That's different."

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"Ah, yes, of course. When thieves kill each other for disloyalty they're no better than common murderers, but when Iomedae's people do it it's entirely unobjectionable. Truly, how could anyone fail to see the difference?"

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"Well, if you understand it I would like to have it explained, it's one of the missing spots in my education."

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"It's good to be loyal to your tribe, and the army is like a big group of hunters protecting the tribe. But it's bad to be loyal to a bunch of thieves."

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"I don't think that's quite right. ...But I don't know how to explain it instead."

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"Perhaps I'll ask Ser Tirabade next time she has a moment."

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"If you ask me, the whole idea there's a difference is just something you paladin-types made up so half the army doesn't just up and leave," Woljif stage-whispers.

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He's right, but there's no point in saying it.

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"It's harder to do anything big when everyone you rely on could disappear without leave," Blai agrees mildly. "Regulations in general are made up. But there is a history behind any one of them, the same as with any other made up thing. Someone made it up for some kind of reason."

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Well, sure, but the Family is also relying on its people not just selling them out to Irabeth when they get a good opportunity. ...It would not actually be a good idea to keep picking this fight.

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"Hello?" says a faint voice from inside the store. "Is someone there?"

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"Hello, I'm Select Artigas and this is my adventuring party, is everything all right in there?"

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"Adventurers! Thank the gods. I'm stuck under some rubble, I'm afraid I'm not strong enough to dig myself out."

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"Coming. Where are you?" In he goes toward the voice.

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"Under here!"

The voice is indeed coming from underneath a pile of rubble, with bits of broken glass all around it. It doesn't really look big enough to have an entire human underneath it; even a halfling or a gnome would be a stretch.

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(On the other side of the shop, the construct Woljif mentioned earlier seems to have fallen over as well; it's wedged between a wall and a half-collapsed bookcase.)

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"I don't see you," Blai says. "Are you... invisible?" Someone could maybe have their leg wedged under some of this?

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"I'm not invisible, I'm just stuck underneath all this! It's a wonder I haven't been crushed yet."

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...Blai will gesture Woljif in the direction of the construct, and start picking stuff up and putting it on shelves.

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Sure, Woljif can try to sort things out with the construct while the Chief deals with whatever this is. (He needs help from Nenio a few times — apparently the guy who owns the place put some kind of magic password on the construct — but she's much more enthusiastic about helping him uncover the secrets of a magical construct than about lifting heavy objects.)

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After Blai's cleared away enough rubble, he'll see... a sword?

"Thank you!" says the sword. "I thought I was going to die under there. I'm Finnean, adventurer and warrior. And yourself?"

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"I'm Select Artigas."

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"Pleased to meet you, Select! Say, do you know what's going on in the city? It sounded like there was some kind of battle, but no matter how hard I tried, I just couldn't dig myself out."

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"...there was a very serious demon attack. Dig yourself out with... what?"

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"...My arms, of course? I'm not as young as I used to be, but I haven't lost my touch completely!"

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"I'm afraid I just don't seem to be able to see them, and you've claimed not to be invisible."

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"...Select, do you need to get your eyes checked? I assure you, my arms are perfectly visible! Here, I'll wave them right now!"

(This does not visibly involve arms of any sort.)

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"Is this some kind of surfacer prank?"

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"What? No!"

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"If it is it's not one I am aware of. I hear a voice and it appears to be coming from an otherwise unattended sword."

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The sword laughs. "You're messing with me, right? I promise you, I'm as human as they come!"

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"Would you care to demonstrate by walking a few paces, perhaps?"

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"Sure, no problem."

There's a pause.

"I'm afraid my legs must have been injured in the fall. I don't suppose you've got a Cure spell to spare?"

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"Doesn't ping as Evil," murmurs Seelah. "But I don't know if my spell works on talking swords."

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"Do your legs in point of fact hurt, Finnean?"

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"My whole body's a little sore. I think it's from all the time I spent trapped under the rubble." 

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"Since you didn't report a problem with waving your arms, perhaps you could clap your hands?"

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"Of course!"

The sword morphs into a strange foreign weapon that vaguely resembles two wooden rods linked by a chain and clicks the rods against each other. "See? I'm doing it right now!"

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"That's admittedly not something I expected you to be able to do but it does not, visually speaking, appear to involve hands, nor, auditorially, sound like them."

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"Here, I'll wiggle my fingers for you—"

(The no-longer-a-sword does not have anything resembling fingers.)

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Nenio chooses this moment to wander back over to Blai's group. "What do we have here? It appears to be a magic item of quite potent power!"

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"I'm sorry, whatever it is you're asking me about, I can't see it."

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"She is talking about the weapon from which we all perceive your voice emanating. May I pick it up, as a demonstration?"

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"Sure, that's fine...?" (The not-currently-a-sword's voice sounds confused.) "Be careful, though, I'm a full-grown man! Don't hurt yourself trying to lift me."

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"Noted," says Blai, and he picks up the nunchucks.

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"Wow, you must be really strong!"

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"That is not my understanding of the situation."

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Scribble scribble scribble. "Fascinating. Tell me, boy, do you have any unusual weapon-related magic powers?"

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"Oh, sure! I'm what my people call a phantom blade — I can use the power of the spirits to transform my weapon into other forms, depending on what I need in the moment. See, here, I'll show you—" He transforms into a longbow. "...But I don't see what that has to do with what we were talking about?"

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"How fascinating. Among your people, is this a power that typically manifests among humans? Is it considered a type of sorcery, or something else?"

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He sounds offended. "Of course not! I would never dabble in something like that. But to answer your other question, I was far from the only person in my village who could do this, and every last one of them was human."

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"...well. Can you do cold iron?"

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"Yes, of course! I can also give my weapon the power to strike evil spirits as though they had solid form."

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"That's very useful." He glances around at the party. "Do any of you suppose you'd like to have that kind of ability close to hand?"

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"My sword is cold iron, at least for now..."

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"If you're— if your weapon is a bow, do your arrows come out cold iron?"

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"Yes! That's one of my favorite tricks." 

He sounds very proud of himself.

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"That would be great, then. I've been going through a lot of cold iron arrows fighting all the demons."

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"Marvelous." He hands Finnean to Lann. "If you don't mind accompanying us there's still a fair few demons around."

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"Of course! I'm not going to run off and abandon you to the demons."

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Great. "Mr. Jefto, Nenio, did the construct say anything?"

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"It did! Unfortunately, I was unable to obtain enough information about the process of creating it to determine how it could be replicated. The workmanship is surprisingly good for a Mendevian creation, as it claims to be. I will have to amend the section of my encyclopedia that discusses the lack of arcane talent in Mendev."

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"Our guy is almost certainly Melroun, unless Sister Kerismei totally messed up when she narrowed down the suspects. Got a description and everything."

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"Very well. In case there's something untidy about the rest of this excursion what should we know about your friends?"

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"I don't want you to hurt them! Except Melroun, you can totally hurt Melroun. He's not that scary on his own, though, pretty sure I could take him all by myself."

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"I do not mean to instigate anything."

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"They're all, you know, sneaky-burglar types. Sister Kerismei's the strongest, but don't just focus on her, next thing you know you'll have two more behind you stabbing you in the back. As far as I know I'm the only one of the bunch with real magic, but if someone's hiding a little sorcery they might not tell me. And they're not bad people, really, so don't waste your smites."

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They threatened to kill him??? She would really expect a smite to work???

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Blai attempts to agree with Seelah by meaningful look alone, and they can go on their way.

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They spot a lone dretch on the way back to the hideout, but Lann and Finnean are able to drop it from a distance. The hideout is in the same place as ever.

"Brother Woljif. I see you have returned." Sister Kerismei raises an eyebrow.

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Woljif points at one of the tieflings kneeling on the side of the room. "Melroun's your guy."

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"Is not," says Melroun indignantly. "Come on, get me a Truthtelling, I'll prove it."

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"I believe she priced it at five crowns."

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"I can pay it," says Melroun.

"Very well," says Sister Kerismei. (She absolutely does not trust him, but she also doesn't trust Woljif not to be making things up.)

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Unhappy tail-twitch.

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Dyra approaches him and places one hand on his forehead. "Abadar's Tru-"

Melroun tackles her to the ground. "Hail Voetiel! Hail Hepzamirah!"

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Yeah-huh they're all gonna fuck up Melroun now right? And get Dyra pulled out and healed?

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Lann and Finnean are sure trying to!

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So are the various thieflings who were standing near him!

"Alive, if you please," says Sister Kerismei.

 "Any closer and the girl gets—"

The thieflings are pretty sure that this means 'stab me more.' Melroun goes down; Dyra is unconscious but breathing.

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Stabilize. Stabilize. Then he scoops Dyra up and burns the second Weapons Against Evil to Cure her.

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"I appreciate the healing but I still intend to charge you extra for travelling other places in the future," says Dyra solemnly. "—We didn't negotiate a price for the healing, what would you normally charge?"

(Meanwhile, Sister Kerismei waves her hand, and two of the thieflings start to drag Melroun's unconscious body to another corner of the room.)

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"I wouldn't," says Blai, "I'm afraid I would have made a terrible Abadaran, but if it would make you feel better we can ask Fiducia Rathimus to come up with an appropriate rate." He glances over at Kerismei.

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She inspects her dagger and smiles. "I have a few questions for our traitor. No need to trouble yourself."

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"I have questions for him too! Considering the entities he mentioned, it seems probably that he is unusually educated compared to the typical cultist in Kenabres."

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"And regarding the entire enterprise that brings us here today?" Blai inquires.

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"Of course. Let it not be said that we do not repay our debts. Sister Tavi, inform him of the location of the passage, and the rest of them are free to accompany you if they please."

She gestures to another one of the tieflings, then starts to escort Melroun through a door into another room.

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She looks at Woljif. "What's she going to do to him?"

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Shrug. "She's got her ways of getting people to answer questions."

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Seelah looks so unhappy about this.

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"I think the Worldwound treaty covers them," Blai murmurs to her. "They're helping."

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Does that mean they have to let her drag him away and torture him?? That's kind of upsetting!

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Tavi clears her throat. "You wanted to know about the secret entrance? And — what sort of skills do you think you'll need in the Gray Garrison?"

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They have to do it with Chelish units punishing their deserters all the time.

"I don't suppose there's any chance I could convince you to speak to Ser Tirabade directly about that?"

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"Depends, is she going to arrest us?"

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"I do not expect so, but have not discussed this with her ahead of time."

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"I'll talk to her if she promises not to arrest us."

 "I'd speak to Anevia, Anevia is cool."

  "Where is Irabeth, anyways? I kinda thought the demons would have killed her by now."

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"Where would you like to meet Anevia, or a relevantly promised Ser Tirabade, should either be available?"

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"I haven't been out much, I don't know what's still intact."

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"That really ugly building with the green roof is still standing."

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"Sure, that works."

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"...will they know it by this description?"

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"Trust me, no other building in the city is that ugly. —It's down Wolf Street."

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Nod. "I expect most of what we will find in the garrison will be demons and cultists and we will engage them violently," he says. "I do not have more precision than that on what will be called for. Where is the passage?"

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She can explain where the passage is! It leads into the cellar, but it's very hard to spot if you aren't looking for it — the crusaders spent years trying to figure out how they were smuggling fancy foreign alcohol past their security and never managed to find it. 

"Oh, and let us know if there are any other goods that would be useful to have," she adds. "There's quite a lot we can set you up with, for the right price."

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"Do you have some kind of sideline in non-stolen items? - that is not a sarcastic question, if you go around pulling things off of dead demons that would be legitimately interesting."

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"Some of them were... recovered... from cultists."

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"Also potentially acceptable, if you track the provenance reliably enough."

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"...How carefully would we need to have tracked it? I'm afraid we haven't been prioritizing maintaining records to Iomedaean sensibilities, but some of the items are rather distinctive."

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"If someone specifically remembers getting a particular object off a cultist I believe that is fine though I will want to consult someone with more applicable experience to be certain. We can always use arrows, scrolls, and potions."

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She nods. "If you don't want to buy them now, we can bring some along to our meeting with Irabeth or Anevia, if they end up showing."

(Hopefully it'll be Anevia. She bets Anevia will be more reasonable than Irabeth about buying stolen goods.)

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"Thank you."

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"Don't let Brother Woljif get himself killed."

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"Hey, c'mon, I'm not that much of a pushover!"

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"I will do my best."

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"You are welcome to stay until the interrogation is finished, unless you have other matters you need to attend to."

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"How shall we let you know if someone is available to meet you at the ugly building and when?"

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"You could come back and inform us?" she says in a confused tone.

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"Nah, he's been dragging us halfway around the city, no way he wants to come back here if he can avoid it." Sigh. "Just pick a time and make him promise he'll only give them the location if they're not going to fuck us over, it's" a great trick for getting Lawful people to do what you want "not like he hasn't been here already."

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"That probably works fine, yes. - have you considered getting a familiar?" Blai asks Woljif.

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"I'm mostly self-taught, I never figured out how to pick that one up."

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"Is that so? Perhaps you are a more impressive wizard than I had originally surmised. Will you tell me more about how you learned wizardry?"

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He glances around at the rest of the party. "...Maybe later."

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"Nenio, have you ever had one? They're useful."

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"I have a bonded object! According to my research, it is very rare for someone to have both a bonded object and a familiar at the same time. Perhaps if thief boy is able to seek out formal training, he will be able to learn how to establish a bond with a familiar."

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"Understood."

As far as he knows that's all their business here.

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Locusts! A street that seems to have somehow sprouted another hole since the last time he walked through it! Actors trapped under rubble!

And here's the Defender's Heart.

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Actors? What are actors doing out and about?

Anyway, he gets in line for Irabeth.

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(They were holed up in one of their houses, but they ran out of food and water, and then when they tried to leave they disturbed some fragile infrastructure and got stuck. They are very grateful for the help!)

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Here's Irabeth! She is handing out meal tokens to a patrol, but that only takes a few moments to finish.

"Select! Your report?"

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"We have the location of a secret passageway into the Garrison. Its providers would like to talk to either you or Anevia conditional on you not exploiting the meeting, about further aid they might be able to render and maybe also about purchasing some loot they've picked up if they distinctly remember any of it coming off of demons or cultists instead of other sources."

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Nod. "Your assessment is that they sincerely intend to help?"

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Hand-wobble. "I think that is the current inclination of the prevailing mood among the group. We might reasonably settle for worse."

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Nod. "But you don't think they're, for example, cultists plotting an ambush."

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"Well, one of them was but the others did not seem to take kindly to this discovery."

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"I suppose that's the best I can hope for. I'll send Anevia."

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He provides the time and the place.

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"Thank you. One more thing before you go — I'm hearing reports that the Prelate is no longer guarding the large rift he was previously stationed at. Reports from patrols near the rift, to be clear, not reports from anyone who knows where he is."

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"Signs that he was violently removed?" Blai asks.

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"None that they saw, but they're none of them experienced trackers. I expect they'd have noticed if blood was spilled."

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"I can keep an eye out - or did you have something more comprehensive in mind -"

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"That's what I had been imagining, I just thought that you should be aware of the situation, such as it is."

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Nod. "Any other errands for the day?"

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"The necromancer remains the highest priority. If you have extra time, our next highest priorities are—" She has a list. "We intend to move on the Garrison tomorrow unless we have specific reason to delay. I intend to have a final planning session an hour before sundown; please prioritize returning in time to be present. I've been coordinating informing other involved parties, though if you happen to see the Prelate please do inform him."

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"Understood."

They can all have lunch, if lunch is on offer, and then go looking for the necromancer.

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Lunch is on offer! It's kind of mediocre, but it exists!

Their intelligence suggests that the necromancer lives above his shop, and will likely be in either his living quarters or his cellar, which is reportedly where he conducts his necromantic experiments. It's not far from the market square. They are authorized to break in if the entrance is barred. 

They are accosted by a swarm of aggressive, disease-ridden rats, and have to burn one of the Count's channels healing up afterwards, but they're otherwise fine.

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Everyone should notify him as soon as possible if they seem to have contracted a disease so he knows to prep for that in the morning and moderate his enthusiasm for assignments accordingly.

Necromancy shop! Door?

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Perhaps unsurprisingly, the door is barred.

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Of course.

"Finnean, is a battering ram within your capabilities?"

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"Let me see... no, it doesn't look like it. I could try a big axe if you want?"

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Are the windows maybe easier?

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Getting through will be a little tight, and there are some boxes and such hastily stacked on the other side, but they don't look that hard to break. The back window has the smallest and most-sloppily-stacked boxes.

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May as well try the door first. "As swiftly as you can manage, please," he tells Lann (and Finnean), "it may be loud and alert the occupant." And he'll cast a Bless.

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Now Finnean is a large axe!

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He is really more of a bows guy than an axe guy, but he's got plenty of raw strength, and it's not like the door is a hard target to hit. 

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The door is no longer an obstacle!

Behind the door, they can see a shop, with various crates half-packed throughout the room. In the back of the room, there's a flight of stairs leading up to his quarters, and another flight of stairs leading downwards towards the basement. There's a small rope strung across the entrance to the stairs down, with a sign hanging from it; the writing on the sign is too small to read.

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"How fascinating. There appears to be a faint abjuration aura covering that area of floor, as well as a separate abjuration aura on that sign." Sigh. "It seems that our target's secondary topics of study are no more stimulating than his primary interest."

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What in the world does she have against one particular sort of magical blob over another, Blai wonders, when it's unrelated to the utility of the spells - "Do either of these shed light on whether we should go up or down?"

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"The aura on the floor appears to have been positioned in such a way as to be equally inconvenient regardless of which we attempt, but the sign suggests that our target considers it more important to protect the basement. However, I have not had the opportunity for extensive study of psychology, so my prediction may be incorrect. Paladin girl, would you care to make use of your Detect Evil-like ability?"

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"I'm at a bad angle, the floor and the ceiling here are both... thick, or something. Is it safe to get closer if I step on that part of the floor?"

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"It is most likely some version of the Alarm spell, which is unlikely to be harmful to your person." Pause. "In the event I am wrong, I will memorialize your contributions to the study of magic in my encyclopedia."

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Sigh. "It is improbable that we will with this team composition and our axe-enabled entry successfully surprise him, go ahead and trip the alarm."

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She steps forward slowly, looking between the two staircases. (It's the silent type of Alarm, if that's in fact the spell it is.)

"Lots of Evil auras down there," she reports. "I don't see any upstairs."

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"Excellent, it seems that my prediction was correct! Now, what can you tell me about that magical sign?"

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"...I don't know, I can't read it."

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Blai sighs and passes out Greater Hide from Undead and sets about trying to find the way down.

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When the literate members of the party approach the sign, it turns out to read "Welcome," with store hours underneath.

...Also, it explodes, hitting everyone within several feet of it with a burst of ?hard air? that hurts about as badly as a Fireball.

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"How the Abyss is that abjuration??"

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"Abjuration spells are distinguished by their unique topological properties, such as—"

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"Not what I meant."

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"It seems our necromancer has a sense of humor."

He channels for them, twice.

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"Thank you, Count Arendae."

Down they go.

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There is in fact a gnome in the basement, surrounded by zombies and corpses. He's taken the opportunity to cast a few buffs on them; he's feeling pretty good about his chances here.

"So you've come to disrupt my experiments? Attack, my creations!"

His zombies... stand there, not moving.

"I said, attack!"

He stomps his foot angrily and points a finger at Blai's party on the staircase. "Lightning Bolt."

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Well, that's not great but Blai kind of wanted to drop a channel here in this room anyway.

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It's a good pull, or maybe the well he's pulling from is deeper; nearly half the zombies drop, and the rest are looking battered.

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—Oh, this formation leaves them vulnerable—

He channels as well. He's further back, so he can't catch them all, but the ones in his radius drop.

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The other members of the party set to attacking the wizard, as the zombies continue to stand there.

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Why aren't his zombies working?? This is really not ideal!

"Wait, I didn't realize you were crusaders! I'll set my creations on the demons, just don't kill me! I just, uh, thought this was the best way to defeat Evil, like Iomedae says!"

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"Iomedae says," says Blai, whacking a zombie out of the way of his path to the wizard, "no undead."

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"This is why the crusades keep losing, because you aren't willing to do anything that would actually win!"

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They're still shooting this guy, right? He's definitely still shooting this guy.

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Yeah that sentence doesn't even need the dignity of a response.

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"Dimension D-"

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Oh look who's gotten through all the zombies now. It's this mace('s cleric).

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He drops.

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"So, we're allowed to take his stuff, right?"

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"Yes, absolutely, though take some care that it is not going to explode you." Time to mop up zombies ho hum.

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The zombies do not seem aware of his presence and can trivially be mopped up. (Woljif and Nenio will start looking through the shop for valuables.)

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He will help search the place once the souls in the zombies can all move on to wherever isn't a zombie.

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Magic glaive! Sleeves of Many Garments! Spellbook! Crate full of scrolls of miscellaneous necromancy spells! Crate full of potions! Crates full of miscellaneous spell components! Crate full of so much onyx! Tract arguing that all the great heroes of the crusade were secretly necromancers, starting with Queen Galfrey; the writer apparently believes that the secret of her immortality is that she is secretly a lich. (This claim is straightforwardly illegal in Mendev.)

The necromancer seems to have been mostly avoiding magic items that would by necessity draw attention — a wizard of his strength could certainly have afforded a headband, but he couldn't have worn it without it raising questions about how he afforded it — but there are plenty of consumables. No diamonds, or anything else that costly, but one of the crates has some diamond dust.

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"What a shame. It does not appear that he recorded the results of his experiments."

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"You had implied that necromancy did not interest you as a field." Are the potions identifiable? Are any of the scrolls useful if you do not wish to make zombies?

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"Necromantic spells are uninteresting, but it seems that necromancer boy's creations were quite unusual! I am very curious how he created zombies that were so much more useless than the standard variety."

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Some of the scrolls are for necromancy spells that don't actually create undead, like Blindness or False Life or Fear (or Contagion; Nenio reports cheerfully that he seems to have found a way to modify the spellform to inflict ghoul fever). The potions can be identified if he takes some time to look over them; some of them are things like Inflict Light Wounds or Protection from Law, but there are plenty of more-likely-useful staples like Shield of Faith or Invisibility.

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The zombies seemed pretty fucking useless to Blai but he is not well-calibrated on the standard issue.

They will have to take everything back, he's not sure what's to be destroyed and what's useful (the bartender, for instance, might want the Inflict potions). Stuff they can use themselves gets distributed first and then stuff they just need to haul so it doesn't fall into wronger hands according to carrying capacity.

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...Even the tract? Seelah doesn't feel right about spreading that kind of lie.

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"Ah, yes, and what could be more important than the feelings of my dear cousin?"

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"I don't know if the prescribed procedure is to burn it on sight or to hand it in to the authorities so that at least in theory someone can track down whoever wrote and whoever scrivened it," Blai explains. "I do not mean to host a dramatic reading on a street corner."

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"I guess that's okay."

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And once they're loaded up they can depart via the smashed door and head back to the Defender's Heart somewhat encumbered.

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Up ahead of them, someone darts around a corner, wearing the poorly-fitting uniform of a crusader and a helmet in a completely different style.

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Wonders never cease. When they reach the corner is this personage still visible?

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Yes. He looks nervously at Blai and Seelah, and... less nervously at the Count, for some reason?

Up close, he appears to match the description they were given for the missing Desnan mage, apart from the fact that mages generally don't go around wearing armor.

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"...Thall?" Blai asks, after a moment to dredge up the name. "We are not interested in an arrest."

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"You're not with Hulrun?"

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"I've been reporting to Ser Tirabade and don't even know where the Prelate is. I have not adopted hunting Desnans as a priority in my life."

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He relaxes fractionally.

"He was right behind me. I managed to lose him for the moment, but I'm not sure how long I can keep up running in this disguise..."

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"Well. I mean to have a word with him should I encounter him, and have no reason to detain you. Good day."

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Fortunately, Hulrun seems amenable to making that easy! Here he is, coming around a different corner, accompanied by three other inquisitors. His face has less of the greyish tint from their first meeting.

"Thall the Wallflower! You are under arrest for treason, trespassing in a military installation, sabotaging military infrastructure, unlawful flight from custody, and resisting arrest."

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...Blai was really hoping Thall would run away before this happened because he's not sure there's any way he can reasonably interfere with Hulrun doing this stupid thing. If you wait for everybody to agree that a thing is not stupid before you do it then no things are ever accomplished and arguably the Desnans were also in their own way followers of this philosophy and he does not have the specific authority to tell specifically Hulrun that he's doing a stupid thing.

"When you have a moment," he tells the Prelate, "a word."

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"Seize him," he says to his inquisitors, gesturing at Thall; two of them grab his arms. He turns to Blai. "How urgent is this?"

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"Not very, I wasn't sure I'd run into you at all."

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"Understood." He turns back to Thall. "Do you have anything to say in your defense?"

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"Fuck you. If you had just listened to us to begin with none of this would have happened."

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"Very well. In that case, I hereby sentence you to death. You may have a minute to repent of your sins before I carry out the sentence."

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"Prelate, I know he broke the law, but you can't just kill him in the streets!"

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"I am the prelate of this city, Ser Seelah. I have the right to conduct trials wherever I please." 

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"That's one thing as far as Law goes but if there are two ways to Fall and if you do the city will be out one of its most powerful partisans."

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"The Inheritor does not forbid us from conducting executions for serious crimes."

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"Of course not. But the summary trial's uncalled for - there may be a Truthtelling to spare, conditions under which he could work off the injury to the city's order - does the Mendevian code prescribe summary trials of civilians for any of these charges, it's not as though you're accusing him of being a zombie -"

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"A Truthtelling would make no difference; it's not as if he denies the charges against him. If we try to hold him until the city is safe, his confederates will simply break him out again."

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"Truly, today we give thanks to the Inheritor for blessing us with such a dedicated servant," says the Count sarcastically. "What would the city do without him?"

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It may be that they're about to find out. Blai's running out of ideas. "I'd be willing to have him as one of my party and keep an eye on him until things calm down enough to afford more time," he offers.

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"And why should I trust that you will not simply permit him to abscond in a fit of mercy?"

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Well Woljif is still around Woljif was plausibly not facing execution. "Is there an oath on the matter you'd care to hear first?"

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He pauses to think for a few moments.

"Your oath that you will not aid him in escaping his Lawfully-prescribed punishment, nor permit him to escape without actively aiding him, nor provide information to him, his confederates, or anyone you suspect of being his confederates that would enable them to help him escape, nor allow him to conduct rituals on the Wardstone or perform other magic that might interfere with its functioning. And furthermore, that you will attempt to prevent him from escaping if he attempts to, and likewise attempt to prevent his confederates from enabling to escape, and that you expect you will be able to successfully prevent such an escape, and that you will return him to custody as soon as is practical once the present crisis has been resolved. ...And your demonstration that you can still wield the Heavenly sword you previously demonstrated to me."

(The Goddess would renounce him if he swore an oath intending to betray it, if he is who he represents himself as being, but he could, for example, be a demon under a magical disguise sufficiently comprehensive to include the alignment aura.)

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Blai pulls out the sword first of all to have a moment to think. He should probably be less conservative with it; it probably has a limit but it seems to be on the order of per-day and if he doesn't even know what that limit might be he is likely underusing it.

He wants really a lot of definitions defined here. Define "escape". If Thall signs on with Crusader's Fort and becomes subject to non-Hulrun discipline is that "escape". Define "Lawfully-prescribed punishment"; does that mean Hulrun's specifically or is Irabeth authorized to come up with something? Custody, specifically Hulrun's? Does it count as successful prevention if Thall agrees to the arrangement, hoping that in the next few days the metaphorical horse will sing, and can Blai possibly extract that information via meaningful look, from a Chaotic man in fear for his life (albeit not very, since he did just kind of swear at Hulrun)?

Really the winning move here is to have this conversation not in the middle of the street, with help.

"Under some interpretations this would be agreeable to me, but I can only readily swear it with would-be arbitration on hand to confirm such interpretation. Might we all progress to the Defender's Heart and speak with Fiducia Rathimus as a representative example of the applicable arbitrators?"

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That seems much less efficient than simply executing the traitor, but he doesn't trust the Select's party members not to attempt to make things difficult.

"Very well." He looks at the inquisitors holding Thall. "Secure his person for the journey."

(This turns out to mean 'break his fingers, manacle his wrists behind his back, search his person for weapons and spellcasting materials, and march him at swordpoint.')

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This does not actually bother Blai at all because he doesn't have a conscience and the guy is a caster. Are they walking in such a way that he can be at conversational distance with Thall during the walk?

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He can get within conversational distance of Thall if he tries, though the inquisitors are right there (they're keeping him at swordpoint in case he tries to cast anything with only a verbal component) and will definitely overhear anything he says.

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Yeah he isn't expecting a private conversation. "I don't actually know to what extent this is preferable and if it is not I apologize," he says.

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"I don't care for my sake whether he kills me. The worst he can do is send me to Elysium. But I don't actually want all of Mendev to be eaten by demons, so."

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Well at least that probably resolves the question of whether this guy has children who will starve or something. "What should I know about incorporating you into the party if that should prove workable?"

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"I'm second-circle, focused mainly on conjuration and planar research. I don't touch necromancy and I'm not very good with illusions. I can make most of my first-circle spells last twice as long if I prepare them in a second-circle slot, but they don't stretch my summons quite as far. I perform verbal components by singing. I know a trick for summoning a Lyrakien azata at second-circle but I'm not very good at teaching it. Sometimes Desna sends me messages in my dreams, and I have never found a warning she sent me to be in error."

He has a butterfly familiar but sent it away when the inquisition started to catch up to him. He knows a complicated ritual-magic trick that could put some of the demons to sleep, but he'd need Aranka and Ilkes and probably Ramien. He slept five hours last night and barely has any spells left. None of those are things he wants to say in front of the Inquisition.

If they want him to cast they will need to heal his hands. It is kind of tempting to say that to the Inquisition but he doesn't actually want them to break his fingers harder.

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He snorts dismissively at the comment about Desna sending Thall messages.

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"My condolences at your tragic deficiency of skill in illusion magic, dream boy. How long do your summons spells typically last?"

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"Barely over half a minute, if I don't extend them."

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"Fascinating. To confirm, you have never manifested any form of sorcery?"

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"Not as far as I know."

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"Have you been in any form of adventuring party before?"

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"Yes."

He is attempting to slightly imply via meaningful facial expression that he's not going to give any specific details in front of the Inquisition.

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Of course he isn't. He's the type of traitor who would go to the pyre before helping the authorities capture his confederates. As much as he despises demon cultists, at least they mostly don't object on principle to selling out their fellow cult members.

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Yeah no that's fine he just wants to know how green the guy is, second circle could go either way. Blai has no further questions for him in this setting.

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In that case, the Count is going to spend the remainder of the walk attempting to antagonize the Inquisitors by sharing stories of his exploits. Perhaps they're interested in hearing about the time he purchased the helmet of a great hero of the crusade and repurposed it as a chamber pot? Or the time he commissioned a mural of the goddess Iomedae in bed with Aroden? 

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Okay, that second one is pretty funny.

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Seelah makes a face.

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This is much less interesting than interviewing dream boy about his magic. 

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Insofar as Blai picked up any opinion on the concept of heresy law from the Acts it was anti- so he supposes he will not make a big deal about that?

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The Prelate is well-acquainted with the Count's antics and has no intention of permitting these stories to get a rise out of him. If it were solely up to him he would try the Count for blasphemy, but if it were solely up to him he would also try the Count for arranging the murder of his bodyguards.

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Here's the Defender's Heart. One of the paladins at the outer gate looks at the Count and starts to say something, but the one standing next to him elbows him and quietly whispers something.

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Either the Count's got a hell of a rap sheet or he has a really bad attitude about joining forces with Iomedaeans to put down demons and necromancers, yeah.

Is Irabeth busy, inside? Is Rathimus?

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The two of them are talking to each other, actually! (Irabeth looks slightly annoyed.)

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Well that bodes poorly but makes for an obvious place to stand and wait for attention from either/both.

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"I'm no Abadaran, but it seems to me that if we fail here, you're not going to be able to spend your money anyway — ah, hello, Select, Prelate."

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"Hello. This is not a scale of moments emergency."

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"Understood. Fiducia, can we resume this discussion in a few minutes?"

 "Yes, that's acceptable."

She turns back to Blai and Hulrun. "Is this a matter that requires secrecy?"

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"I do not require it; Prelate?"

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"Not at this time."

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"I ran into Thall over there and then the Prelate happened upon us both. He conducted a summary assessment and sentenced Thall to death; I offered to keep an eye on him within my party instead; I would like the Fiducia's help with clarifying the interpretation of the oath that the Prelate would like in order to allow this."

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"...I see."

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"My fee to consult at present is—" He names a relatively modest sum. Not a lot of people want to pay for Abadaran counsel at the moment.

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Is there any chance Thall is going to volunteer to cover this since it will maybe keep him alive. Probably not. "Very well."

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The Inquisition confiscated everything but his clothes when they arrested him the first time, and unlike his spellbook it was not worth spending even a few extra moments retrieving his coin purse.

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"Alright. What is your current proposed wording?"

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He repeats it.

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Wow he has a really good memory for details like that. Is that an Inquisitor thing. "I'd want definitions of several of the terms, most prominently 'escape', but also such details as whether the precise sentence already issued is the only lawful one and the Prelate's custody the only suitable or if a lengthier trial with other presiding parties and results would serve, and furthermore I'd be much more confident of my ability to prevent escape with Thall's cooperation and have not yet heard a clear affirmative on that."

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"If I wanted to save my own skin and let the city burn I would have just left." Which is to say, he won't try to escape until after they've dealt with the Wardstone crisis, assuming the Iomedaeans are actually planning to do something about that.

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Fiducia Rathimus expects that 'escape' would include any form of intentionally departing custody for another location, as well as covering situations where Thall permits himself to be removed to another location by another party (not including Kenabres law enforcement). Thall dying would not constitute escape if he is not subsequently resurrected, and Fiducia Rathimus does not understand this oath to require Blai to ensure that Thall is unresurrectable (though it would not permit him to intentionally orchestrate Thall's death and resurrection and then subsequently let him go). Thall being straightforwardly kidnapped would not constitute escape. If there are particular edge cases Blai is wondering about, Fiducia Rathimus would be happy to clarify.

The Prelate's sentence could be overridden by the Queen, in which case delivering him to whatever she prescribes instead would be acceptable. If the Mendevian inquisition were to rescind their sentence and replace it with an alternative one, that would also be acceptable. Rathimus does not understand the proposed wording to permit intentionally having the Eagle Watch sentence Thall to something more lenient and then delivering him to that, though it would permit handing him over to Eagle Watch custody if he expected them to then deliver Thall to the Inquisition.

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"I had wondered in particular if he'd be permitted to sign on to an unrelated allied Worldwound-treaty-covered outfit, such as Crusader's Fort, thereafter to be subject to their usual discipline, but it sounds like that would not be acceptable?"

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"I don't expect you would be permitted to intentionally hand them over to their custody in order to avoid him being punished in accordance with the Inquisition's judgment. If you'll allow me a moment..."

He retrieves a copy of the Worldwound treaty to confirm and looks through it for a minute.

"Prelate, what offenses was he... convicted... of?"

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"Treason, trespassing in a military installation, sabotaging military infrastructure, unlawful flight from custody, and resisting arrest. The military installation being the area holding the Wardstone, and the military infrastructure being the Wardstone itself."

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"Thank you. Select, if he were to somehow make it to Crusader's Fort on his own recognizance, this oath does not oblige you to retrieve him, but it does not permit you to intentionally facilitate this."

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There probably just shouldn't be a city bordering the Wound. A civilian from anywhere else can in fact take Worldwound service in place of an awful lot of possible convictions. Maybe not treason. Might depend on the fort. Having a city here means there are civilians who can't do that and that seems fucked up. "Is the information about him being in the party, alive, convicted but execution postponed, information that I would have to avoid disclosing in any way that could make it back to his associates?"

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"...I think it technically would, yes."

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"I am willing to amend the proposed wording to permit you to discuss this in situations where this information could theoretically make it back to his confederates, provided that you do not intentionally cause it to do so." There is no chance that this tavern has avoided cultist infiltration, and everyone here has eyes.

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Are any opinions emanating from Irabeth's face. Also he has a question for Thall - "Are a few days more of helping before you see Elysium worth it to you?"

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"If I can make a difference, then obviously I want to help."

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Irabeth looks kind of skeptical of Hulrun's account of the charges against Thull, but not like she thinks pressing the point is actually going to accomplish anything. There's a slight underlying nervousness to it that's been present since the moment she saw Hulrun.

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Okay.

Maybe the horse will sing. Or maybe it won't. But if it's worth it to Thall, yeah, he'll buy a few days. He wants a written copy of the revised agreement that Rathimus can retain one of and then he'll read it off.

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"Very well. Select, you mentioned earlier that you had something else you wished to discuss with me; do you require privacy for that?"

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"Ser Tirabade wished you to be apprised of tomorrow's mission planning and I will defer to her on how much privacy she wants for disclosing it."

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The meeting itself is secret but the fact that it's happening isn't; they'll sweep the room for observation insofar as they can. She provides the Prelate with the details of the meeting.

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"Understood."

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"Was there anything else, Select?"

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"No, that's all."

He will bring Thall to join the rest of the party.

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"If you want me able to cast you'll need to have my fingers healed."

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"Yes, of course." They didn't need the Detect Undead, he kills it for a Cure.

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He wiggles his fingers experimentally. "Prestidigitation." (There's a little trill to the way he sings it.)

"So, what's the plan?"

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"We should bring Dyra back soon. I don't want people to go hungry because we didn't get her back in time."

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"That can be next, if she's ready." Is she? "Thall, I'm Select Artigas, this is Lann -" He goes around introducing everyone.

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He nods. "Thall." He hesitates for a moment. "Would that I could have met you under better circumstances?"

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Blink blink. "Why? Is there some kind of problem?"

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"Nenio! —I'm sorry, Thall, she has some kind of memory problem."

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"Nenio, if there are any arcane tidbits you want to extract from him you'd best find a way to convince him to hand them over very soon indeed."

Anyway. Back underground with Dyra.

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He doesn't have to tell her twice! She will gladly conduct an interview while they walk. Where did he study wizardry?

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...He had an apprenticeship, like a normal person? 

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"Fascinating! Perhaps after I complete my research on theological knowledge I should conduct an experiment where I compare the arcane knowledge of those who studied at academies of wizardry to those who had apprenticeships."

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The walk to the hole is largely uneventful; they do run across a badly injured babau dissecting the bodies of several crusaders, but the dead crusaders apparently managed to wound it badly enough that it goes down in two shots from Lann and Finnean.

As they're passing through a stretch of the city near where they met Thall, he sings a few notes, and a butterfly swoops down and lands on his shoulder.

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"What's the butterfly's name?"

Wizards love telling people their familiars' names. It's one of those things that you get to see enough examples of because it is practically justifiable to ask, to notice the pattern.

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He smiles. "She's called Cynosure. Cyno for short."

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"Hello, Cynosure."

Any excitement besides giant centipedes on the trip?

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Cynosure flutters her wings in response.

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They encounter a mongrel hunting party on the walk, but otherwise the only excitement is the large vermin.

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Then they can drop off Dyra, Blai can apologize again for the delay in getting ahold of Boian for the promised recommendation, and then they can go back up.

"Mr. Jefto, I'd like to ask you a favor."

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"What kinda favor, Chief?"

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"I would like you to teach Ser Seelah to read. - And Lann if he doesn't know." Is there anyone else who might not know. Wizard wizard noble nope okay.

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"Well, I've never taught someone else to read before, but I'll do my best."

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"I think it's customary to start with the alphabet."

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"I guess that makes sense, yeah. It's going to have to wait until we're back at the inn, I'm assuming you're good with that?"

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"Yes, that's fine."

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"Got it, Chief."

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Twenty paces up ahead, a trio of quasits is buzzing around the heads of four badly injured people with no armor and no weapons.

"Attack, mortal worms!" shrieks one of the quasits. "Or you will face our punishment!"

The quasits disappear. The mortals look around in terror at the spot where they had been, then at Blai's party. One of them balls up their fists and starts running half-heartedly towards the party.

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Squint squint — "They're out of my range."

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"I've got one Glitterdust left, but if they're smart they're flying in the other direction."

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"Try it, we don't have other errands today," sighs Blai, drawing the mace and preparing to either charge at a quasit or try to nonlethally take down a random person.

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"Glitterdust."

One quasit and the three civilians near it are now covered in sparkling golden dust. The other two quasits were apparently smart enough to get at least a few paces away from the area.

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Blai aims a Burst of Radiance to catch the quasit and any that are close enough to it but out of the Glitterdust's area.

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The quasit hisses in pain. "I said, attack!"

It jabs at one of the civilians with its claws and ducks behind some rubble.

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Ugh, that's annoying, it totally ruined the shot he was lining up. He runs towards it, trying to get a better angle.

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The civilian takes a really half-hearted swing at him.

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Yeah-huh. He's actually just gonna ignore the guy, that's not going to drop him unless it happens about thirty more times. He's going to summon a lantern archon to chase the fleeing ones in the air with Detect Evil, and then go see about the one stupid enough to stay in range.

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The lantern archon is a little faster than the quasits, and the quasits hadn't gone so far as to miss the show! It can locate the two hiding ones and attempt to drive them back towards the party with its beams of light.

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He can't see them, but he and Finnean can still try to shoot at them!

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"What those demons are doing is disgusting! Forcing innocent people to be their weapons... come out and fight us face to face like a warrior, cowards!"

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One of the invisible quasits is going to attempt to fly away as fast as it can! The other one swoops back towards the ground and attempts to claw one of the civilians to death! (The visible quasit drops.)

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Thanks for revealing your approximate position, invisible quasit!

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Ow! No fair, it wasn't done—

Second quasit drops. The civilian it was trying to execute is unconscious and bleeding but still alive.

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(Meanwhile, Nenio manages to tag the third quasit with a Blinding Ray. Judging by the sounds emanating from the area, it seems her hypothesis that this would impair its movement was correct!)

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Blai stabilizes the guy and then goes after the sounds.

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The lantern archon will helpfully drive the last quasit towards the ground for him before it disappears! The quasit goes down in another moment.

(The guy who'd been attempting to punch them is going to take this opportunity to attempt to flee.)

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...yeah Blai does not actually think he has to chase him down, though he will call, "If you wait there'll be a channel!"

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Nope, he's not buying it.

 "I swear, we didn't do anything to help the demons!" says one of the ones who's still around, wrapping her arms tightly around her knees.

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"I have no particular reason to think you did anything other than being out and about at a poorly chosen time. Count Arendae, if you would?"

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He channels.

"I dare say, these quasits were far more entertaining than a great many more powerful demons."

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The two civilians who were conscious for the whole conversation exchange a long glance.

 

"...of course, Your Excellency."

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"...because they were invisible, could fly, or both?" Blai asks, motioning for them to move on.

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"Think about it, Select. Most demons simply attack like brutes, with no creativity, no artistry. These ones must have had at least a touch of inspiration."

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"...They were making innocent people fight to the death."

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He has no idea what Ramien sees in this guy.

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"I suppose if you are trying to write an entertaining novel that would enter into it," Blai says blandly. "You," the civilians, "might want to join us on the rest of the walk to Defender's Heart where people are sheltering."

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The civilians nod and follow after them. The one who went down to the quasit is having trouble walking in a straight line; after a few moments, he trips on a loose cobblestone and falls.

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...bad luck on the channel? Blai's not going to successfully catch him but he can help him up.

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"Thank you, Select."

On the next block the same person stumbles on some uneven ground.

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"A quasit's claws can curse its victim's grace. If you have a Lesser Restoration prepared, that should fix it enough that he can walk."

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...Decisions, decisions. He could win some gratitude here, but does he really value a commoner's gratitude enough to miss out on this entertainment? But on the other hand, the Iomedaeans seem to suffer from that tragic lack of sense of humor common to their goddess's people...

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"I don't have it today." He does glance at Daeran but he is not actually sure how Daeran, like. Works.

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Fine, he supposes he's willing to exert himself under the circumstances. "Lesser Restoration."

(The injured civilian is still notably clumsy, but not so clumsy that he can't keep walking towards the Defender's Heart.)

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They have to fend off a couple dretches who think the civilians mean their group is going to be easy prey, but they can make it back to the Defender's Heart.

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Yay.

He will now wait for a moment of Irabeth's time to see about the prescribed disposal of libelous material against the Queen.

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Irabeth is talking to the Sarenrite who was guarding the cell earlier. "—of course, my apologies, I didn't realize your vows forbade you from speaking of his crimes." She pauses for a moment. "I'm not sure I can avoid drawing conclusions from what you told me, but I'll do my best not to let them influence my decision. Was there anything else?"

 "No, sir."

"You're off-duty for the next two hours. I advise eating dinner during that time." 

 The Sarenrite nods and leaves for the bar area. 

"Select! Anything to report?"

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"It was preempted by other matters but when we cleared out the necromancer's place we found some material libeling the Queen and I was unsure if it was meant to be torched on the spot or if there's someone who would want it as evidence to look for the scrivener or something like that."

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"Afraid Mendev doesn't have enough fifth-circles for that even when Deskari hasn't just made a personal appearance. Strictly speaking you don't have to torch it, any manner of total destruction should suffice."

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"Understood. Onyx? Less specific components my party can't make use of yet? Necromantic scrolls?"

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"The onyx is illegal to use in Mendev, but Kenabres has a dispensation from the Queen permitting us to sell it to Cheliax's Worldwound forces on the condition that it's used only for the defense of the Worldwound and the profits are used for the Worldwound defense." Irabeth is not incredibly pleased with this arrangement but she acknowledges that they would probably just be sourcing it from Geb otherwise. "Likewise the scrolls of illegal necromantic spells, though I'd need to know which specific spells they are to know whether they're illegal. Anevia can handle ensuring that they don't fall back into cultist hands. I can allocate the legal components to people who can make use of them, presuming this is acceptable to you, or potentially use them to compensate Fiducia Rathimus for his services."

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"Either of those is fine with me. I... know where the Chelish outpost in Kenabres is, but not how it's fared this week, is there any word?" He rummages in the loot for the necromantic scrolls that they may be assessed.

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"The latest report I have is that the stone previously forming its walls was magically reshaped into statues of Baphomet defeating Asmodeus in, ah, various humiliating ways. So far no word from the people who were there, though it's possible they managed to hole up somewhere."

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"Ah. Can Fiducia Rathimus hold it with intent to sell it on when feasible?"

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"Yes, he's covered under the dispensation under the condition that he abide by its requirements."

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"All right. That's all of the loot we can't usefully disburse internally. Ah - do you have any advice about Thall?"

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"I expect that Her Majesty would be willing to hear a plea for clemency if he's still alive when she arrives."

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"The Inquisition is straightforwardly at her command?"

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"Yes. —It's possible the situation with Inquisitor Hawkblade would be slightly more complicated, but even he wouldn't be permitted to execute someone that  Her Majesty had given clemency, not that I would expect him to try."

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"I don't believe I know a Hawkblade?"

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"You wouldn't have met him, he left for Nerosyan before Deskari's attack. He is one of Hulrun's advisors, and has often been a force... tempering him. He's not technically a Mendevian subject, and has sworn no oaths to the Queen that I know of, which is why his legal status might be more complicated — there are some situations where a Mendevian subject might be obligated to obey the Queen's orders where he would be permitted alternatively to accept exile."

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Nod nod. "Nothing else of substance. Anything I can take off your desk for you?"

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"Right now I'm working out pre-buff allocations for the raid on the Gray Garrison, I wouldn't turn down some help with that." 

She has a chart of known forces who are going to be present at the assault, known forces who have committed to providing spells (or are willing to sell them, in the Fiducia's case) but are not going to be present for the assault itself, and the particularly desirable buffs that will last long enough to be worth having someone pre-cast — Mage Armor, Delay Poison or its communal variant for the dretches, Resist Fire for the brimoraks, and so on.

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Yeah he can do that for her no problem (well, it slows him down a little that he looks up every couple of rounds to make sure Thall is not escaping but he will still save her time). When he's through with it he will go shred the unfortunate documents and unload the onyx and diamond dust on the Fiducia and bring over the less illegal scrolls that nonetheless he doesn't see being useful in this context. Then he goes to divide the resulting proceeds among those of the party who were there for the necromancer.

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Wow, sweet!

Woljif is currently attempting to teach the alphabet to Lann and Seelah.

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"Whose bright idea was it to make the letters look so similar, anyways?"

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"Hey, don't blame me, it wasn't my idea. Maybe you can get Nenio to give you a history lesson later."

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Can Blai in fact learn anything about the Hallit alphabet from here without taking the bracers off - do they just use Taldane letters -

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They use a slightly modified version of the Taldane alphabet with a few extra letters and a couple letters missing. It might take him a little while to verify that some of them are missing, Woljif has written them in a totally different order from the standard one in Taldane (his ordering has all the vowels first, including the extra ones that Taldane would use diphthongs for).

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Interesting. He tries taking off the bracers - does the effect stop if he takes off only one? - to see what that does to the letters, if anything.

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It stops when he takes off one; the background chatter of the tavern also becomes incomprehensible. The letters still look the same, but he can no longer identify the diphthongs except from memory.

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Interesting. Both of them work the same, it doesn't matter which he takes off?

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Yep, taking off either one is enough to disrupt the effect.

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He'd better avoid losing an arm.

 

If Irabeth has a second, does she happen to know the state of the Iomedaean temple? He hasn't stopped in and it seems an omission.

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The building is technically still there, but everything movable has been looted by one party or another, and much of what was there that wasn't movable has been destroyed. One of the other patrols, sent to search the building for survivors, discovered and killed a group of Deskarans attempting to sacrifice Select Stasia to the demons; the Select has been doing channels in the Defender's Heart, but some of her injuries will take a Regenerate to fix. (The Queen will be able to do it when she arrives, if the city is still standing.)

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Oh so it will be okay if he loses an arm then should he meet Select Stasia maybe?

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She's on duty in the kitchen at the moment, stretching their food stores with Purify Food and Drink, but he can speak to her if she's worked through everything she's supposed to be purifying, which she most likely has by now.

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He will (make sure Thall has not escaped and does not appear to be contemplating plans to do so and) duck into the pantry to see if she's there.

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Thall is currently discussing River Kingdoms musical traditions with Nenio.

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Select Stasia can be found! She's missing three fingers and a thumb, between them enough to prevent her from performing the somatic components to more than half the spells Blai knows, but Purify Food and Drink fortunately doesn't require any of them. When Blai enters, she's sorting some vegetables into piles.

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"Hello, Select, it was beginning to seem an oversight that we had yet to meet."

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She gives him a three-fingered wave. "I'm Select Stasia — I'm sorry, I don't think anyone's told me your name yet."

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"Blai Artigas." It is getting to be kind of too late to change his name. He hopes it doesn't turn out he really needed to do that. If no one has told her his name that probably means that also no one has told her why he is badly catechized. Maybe she won't even ask. Seelah can't even read. "You're actually the first other cleric of Iomedae that I've met, the paladins are so disproportionate."

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Stasia's heard a few theories for why that is (the other gods are handling clerics so it's more important for the Goddess to choose paladins? Only Iomedae's followers are Good enough people to be paladins without falling? Wise people follow a god that's less demanding?) but she doesn't feel confident speculating about which ones are true. 

"It's nice to meet you. I wasn't the only one in the city, but I think the demons got Heinrich."

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May Hell be denied a wrong prayer. "Heaven keep him. Do you do catechism lessons? I've read the Acts - and the Lastwall disciplinary handbook - and gotten some clarification on a few matters from Ser Tirabade but I haven't had anything systematic."

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"I teach people in Kenabres about the Goddess, and I've read a book of sermons. ...But if you've already read the whole Acts I'm not sure how much more I can teach you."

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"I'd actually really like to see the book of sermons anyway, if you still have it."

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"I lent it to Kyado — lucky thing, really, I'm sure the cultists would have just burnt it. —Kyado's Rathimus's apprentice, the Erastilian."

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"I'll ask him, thank you." He wants to know what the training and selection process is like when you're in a normal place like Mendev and not a bizarre place like an Asmodean Worldwound fort but it would invite the reciprocal question. He wants to ask what was surprising, from her background, when she read the Acts, but then she might want to know his own background. He should be operating openly but he is not sure that extends to offering lines of questioning that will lead to confessing that he spent twenty years serving Asmodeus while standing in a pantry. What can he ask... "Would you say the Prelate is a typical example of an Iomedaean inquisitor? I hadn't met any of those before either."

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Stasia hesitates for a few moments. She bites her lip.

"—I have only met the inquisitors in Kenabres, and Liotr — Inquisitor Hawkblade — studied in Lastwall and says there are many things they do differently there. Hulrun has been an inquisitor for longer than I've been alive, and he's very good at noticing when something could be a plot by demons or cultists, even when they've gone to some lengths to hide it, but sometimes he thinks something is a plot when it isn't and Liotr has to talk him down. ...And he's better at fighting than almost anyone in the city, that's another way he's not like the others."

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"He wanted to summarily execute one of the Desnans and probably will still execute him but in a few days. Is Inquisitor Hawkblade expected back soon?"

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Her eyes widen a little. "The Desnans are our allies," she says, a note of horror in her voice. "—Inquisitor Hawkblade had business in Nerosyan, but I'm sure he'd come back once he heard about the demon attack. He might be travelling with the army, if it's not safe for him alone right now."

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"I hope they're here quickly. Did you not hear about the business with the Desnans at all?"

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"No! I knew the Prelate doesn't trust them to keep the city safe, but I didn't know he was trying to execute them!"

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"They don't actually deny having broken in to perform a ritual on the Wardstone without any official authorization, I didn't mean to elide that."

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She pauses for a second.

"...I wouldn't have expected them to do that, either. Desna's concerns are not my own, but that doesn't mean her people are usually that foolish."

It — sort of makes sense, when she thinks about it, if they were hit with a Suggestion? Supposedly there's an especially-powerful succubus leading the demons' forces, and it wouldn't be surprising if she could enchant them into going after them. And... she doesn't like the idea of executing someone just for what they did under an enchantment, but she thinks Prelate Hulrun would probably say that they can't afford to spare them just because they might have been enchanted, when any cultist could use the same excuse.

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"I believe they may well have been acting under genuine divine guidance - there are now mysterious butterflies around their temple repeating a message - but it does contextualize the Prelate's reaction, especially before the butterflies were present to corroborate, albeit that it is still one that does not seem right to me."

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Nod. "It — doesn't seem right to me either, but I don't think he'd listen if I told him so."

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"I'm nonetheless glad to have your confirmation; I do not have a lot of practice at this sort of judgment."

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"One of the sermons I liked, one of the Iomedaean ones, was talking about how — it can sometimes feel frustrating to work with the followers of other gods, because they'll want to do things differently than we're accustomed to, or spend time on things that aren't as important as fighting the demons. But if we get mad at them for not doing things exactly the way we would, it doesn't mean they'll just start doing them exactly like we do, it means they'll go somewhere else that won't get upset at them if they want to spend hours trying to talk wrongdoers into repenting or laying the dead to rest. I think working with Desna might be a little like that — I don't see why she wouldn't just warn the people in charge of defending the city, or at least Anevia — but if we execute her followers for it it doesn't mean she'll do something more helpful next time."

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"- well, if no one lays the dead to rest you have a problem that can even in extremis take priority over the demons, I had to deal with zombies this morning and shadows yesterday, but - yes, that makes sense to me. I do not particularly understand Desna's priorities but I want Her budget to go as far as it can so long as it remains aimed at the good. I would make a terrible Abadaran but admire them and appreciate that they are present. And so on."

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"—I think it was talking more about situations where Pharasma's people will be more focused on laying the dead to rest than on making sure more people don't join them, of course it's good to make sure everyone gets a proper burial if you can." These onions are all definitely still fresh; she starts moving them into a basket to hand off to the girl who's going to slice them. "Goddess willing Liotr will be back soon."

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Blai's not really sure the goddess has the budget to micromanage that sort of thing but maybe she does in this universe. "Amen."

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"Was there anything else you wanted to know about?" 

(Stasia is kind of hoping that there is, sorting and Purifying their food stores is really boring work, but of course she doesn't want to take the Select away from more important responsibilities.)

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"If you can think of anything else I might need to know, about Kenabres, or about anything else I might not be able to get from the sermon book alone, I would very much like to hear it, but I am out of specific questions."

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"What do you already know about Kenabres?"

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"I was here once before many years ago but only briefly and didn't see much of the place. I otherwise know only rumors of the sort that circulate the Worldwound and what I've seen in the last week."

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She pauses for a moment to think.

"If you've heard the rumor that Terendelev insists that we sacrifice people to her in exchange for your protection, it's not true, Terendelev is Good — was Good. Apart from that... the big thing that makes Kenabres different from the other forts is that it isn't just a fort, it's a whole town. That means we have more civilians, but that also means we have more people who want to help, and who have skills that are useful, but who don't want to be soldiers all the time and aren't in the chain of command. ...Prelate Hulrun thinks it also makes it easier for cultists to get in, but I've never been to the other forts so I don't know for sure if that's true." She hesitates for a second. "I assume you've met Irabeth — Commander Tirabade?"

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"I have, she's been assigning me and my party errands. I admire her very much. The main drawback of this being a town is that it has - some military disciplinary needs, and a civilian population, and these blend poorly."

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"—The civilians aren't subject to the rules that only apply to the soldiers, no one is going to arrest a seamstress for getting drunk in her shop. ...I guess I don't know if that's bad for the soldiers, I've never been to another fort."

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"I don't mean that the civilians need to adhere to all of the kinds of rules that apply to keeping order among soldiers, I mean - there are things of strategic military value here, and civilians for the cultists to hide among who benefit from the protections civilians are due. The Prelate has that much of a point. I suppose I don't know if the density of those is usually this bad, perhaps most of the time it's fine."

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"People say the town's been here hundreds of years, I'm not sure how much choice they had. ...I do think it used to be smaller." 

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"I don't have much history, I don't know when the wardstone line was pushed back to this point."

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"What my parents told me growing up was that during the Second Crusade, everyone thought Kenabres was doomed and Mendev with it, but then Iomedae's herald came down from Heaven and personally set down the Wardstones, starting with the one in Kenabres. But that was long before I was born, I don't know how much truth there was to it."

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"Ah, so it's always been here. I wonder why he made that decision..."

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"I don't know, I'm sorry." She thinks they might have already lost most of the territory on the other bank of the river, but she's not sure.

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"Well. Do I have your permission to further borrow the sermon book from its present keeper, if he's done with it?"

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"Of course!"

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"Thank you, Select. Please let me know if there's ever anything I can do to help you."

And he will leave the pantry (and make sure Thall is still there) and see about that book.

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(Thall is still talking to Nenio.)

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Kyado can be located! He scratches the back of his head nervously at the mention of the book. "Yes, of course, if Stasia said it's okay I'd be happy to let you borrow it."

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"She's in the pantry if you'd like to confirm with her, but yes, she said it's okay."

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"It's alright, I trust you."

The book is titled Collected Sermons; the preface explains that it has sermons from Iomedaeans, Erastilians, and Sarenrites, because (in the author's opinion) those are the three righteous gods whose priests have important lessons for anyone in Mendev. Iomedaean sermons are second.

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He sits down and flips to the middle section and spends the evening reading.

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The sermons are nearly all attributed to people with Mendevian names, and the extent to which they align with the Acts of Iomedae is somewhat variable, but none of them outright directly contradict what Blai knows of Iomedaean theology, even when the emphasis is clearly very different. Most of them are fairly short, only a page or two; a few of them are presented with a sentence or two of context.

...Our cause is not hopeless.

Iomedae is the goddess of victory over Evil, and were our cause hopeless she would never have bestowed her gifts upon us. For it is not the way of Iomedae to grant her followers her holy blessings merely because they are courageous, merely because they are honorable, merely because they are just. She gives us her gifts not merely for who we are, but for what we will do with it, and she does not waste her blessings on those who will simply use them to perish in service of a doomed cause.

Our victory will not be easy, but nor was Her victory over the Whispering Tyrant... 

...Is there a part of you that hears of his flight and wishes you could join him? A part of you that fears you will die here? Cast it aside and steel your heart! For if you perish here, the angels will welcome you into Heaven. You will have paradise with your fathers, your brothers, your brothers-in-arms. You may take up arms in Iomedae's service and continue to make war on the Abyss, or you can set down your sword forever and find peace in the Summerlands, and either way you will have paradise. As for him, he will be cast away into the torments of the Abyss. Do not envy his lot, for whatever trials you may face in this life, it cannot equal what he will face in the next one...

...and he told me that when he thought all was lost, he heard the voices of his fallen comrades whispering in his ear, telling him to have courage, and so he summoned his courage, and set upon the demons with his spear, and though he was still a novice his blows struck as strongly as a mighty warrior, for by the grace of the gods the spirits of his fellows had lingered to aid him...

...Your soul may ache to see them, knowing that they have given themselves over to the Prince of Darkness. You may wish you could reach out a hand and save them from their fate. But were it true that we would accept Chelish aid only to turn it against them, were it true that we welcomed their deserters with open arms, were it true that whenever their men stayed at our forts we sought to turn them against their Infernal masters, they would never have come to our aid to begin with. It is only because we can accept their aid without turning it into a weapon against them that they are willing to stand by our side. 

We cannot hold the Worldwound by our strength alone; they are our allies, just as surely as the people of Lastwall, and one of our great advantages over the Abyss is the fact that we do not wantonly betray our allies...

...Greatest among the virtues is courage, for without courage the other virtues can never be brought to bear against any true threat. But second-greatest among the virtues is discernment...

...You may think but I am a woman, but I have lost a limb, but I am too old.

But the Goddess does not need warriors alone, and though you may not be able to serve her by taking up arms, that does not mean you cannot aid her cause, nor does it absolve you of your responsibility to do so. Anyone can ask themself how best they can serve the war against the Abyss, and then do it...

Eventually a crusader interrupts his reading to tell him that his presence is requested at the final planning meeting for the Gray Garrison.

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"Yes, of course." He stows the book and shows up.

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They're meeting in a building near the Defender's Heart; their best guess is that the fact that they're definitely tipping off any demonic spies in the Defender's Heart to the existence of an important meeting is dwarfed by the risk of them potentially overhearing the actual words if any of them are in the building. (The Prelate has already identified one person as a cultist, and as much as Irabeth is frustrated by some of what the Prelate's been doing, this particular cultist responded to her asking him if he'd be willing to answer a few questions by attempting to stab her, so it doesn't seem like his suspicion was unwarranted.)

Present at the meeting are Irabeth, Anevia, Prelate Hulrun, Fiducia Rathimus, Blai, Staunton Vhane, the Luminary who was in the Desnan temple, one of the members of the Order of the Flaming Lance that was present at Blackwing Library, and two people that Blai hasn't previously been introduced to.

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Hulrun is sweeping the room for demonic intrusion. (He's already swept it three times, and only the first caught anything, but it's not like there's a downside to trying again.)

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"Good evening." Are there chairs or are they having this meeting standing up due to chair looters.

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"Welcome, Select."

There are chairs.

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(None of the chairs are mimics. He did check; it would not be the first time someone had tried that particular plot.)

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And Irabeth has a briefing.

The current plan is to split up into two groups: a larger group, led by Irabeth, which will be distracting the demonic forces and making it possible for the second group to reach the Wardstone at all, and a smaller group, led by Select Artigas, which will be attempting to reach and purify the Wardstone. (Select Artigas's party will also be accompanied by a few, ah, local experts on disabling traps, and two members of the Order of the Flaming Lance.) Most likely Blai's team will still have to face some demons, but hopefully the larger team can reduce their number and (critically) distract Minagho. Communication between teams will be handled by having familiars carry physical notes, and therefore will be extremely limited, unless someone manages to scrounge up a better one.

They have information about the following secret passage, which they intend to use to enter the Gray Garrison. They have a separate informant who verified various information under Abadar's Truthtelling about the composition of the demonic forces and their layout. Highlights include: there is at least one succubus. This part of the Garrison has been taken over by brimoraks. These parts of the Garrison have particularly deadly traps. Vrocks have periodically been teleporting in and out, though as of a few days ago there were none permanently stationed in the Gray Garrison. 

Select Artigas and Luminary Ingaberta should speak to her after the meeting for more information on spell allocations for their contacts. They will initially be gathering at a few different staging locations, which will enable them to more efficiently distribute long-duration buffs from the noncombatants and avoid interpersonal tensions. (Blai may pick up on the fact that 'avoid interpersonal tensions' is in part a euphemism for 'avoid the Desnans being arrested by Hulrun'; she has arranged the staging groups so as to avoid this permitting them to simply break Thall out.) 

Many of them will probably die. But they will die in service of not letting demons overrun all of Golarion.

Any questions?

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"The only member of my party with a familiar has one that will be unlikely to handle notes effectively, does an assignee from the Flaming Lance have one?"

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Yes, they'll be accompanied by the one with Nex the thrush. (Nex can also carry messages by talking if necessary.)

Any other questions?

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Who's their informant?

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Among the commitments she's made in this endeavor is a commitment not to turn that informant over to the Inquisition.

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Hulrun thinks they should consider the possibility that this is a trap.

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Their claims were verified under an Abadar's Truthtelling, and it's not like 'prepare for brimoraks and succubi' wouldn't be good information regardless. If their informant's claims about impassible parts of the Garrison prove false this will be very obvious.

Any other questions?

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"What margin from the Wardstone should I require of Thall, if he's in my group and we're the ones attempting to reach it?"

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If he carries out Thall's sentence before they enter the room with the Wardstone, Thall shouldn't be able to sabotage it. He is wiling to authorize the Select or Ser Seelah to carry such a sentence out.

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...Irabeth understands it to be consistent with his obligations to closely supervise Thall while in rooms containing small portions of the Wardstone, and handcuff him while leaving him under the supervision of Ser Seelah during the time when he's in the room with the Wardstone's core attempting to purify the Wardstone, provided that Ser Seelah agrees to this. 

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"I'll ask her."

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"Thank you, Select."

Any other questions?

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The Order of the Flaming Lance representative wants to know if they've considered using a Nap Stack to enable the people casting hour buffs to cast slightly more of them.

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They considered this but concluded it would be logistically infeasible even if a suitable pillow could be located, and would run the risk of leaving some people unfit to make the assault at all.

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...Staunton Vhane has questions about the extent to which his role here is 'bait for Minagho,' but he isn't going to ask them.

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Then he will not get an answer.

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No further questions, he's ready to see what spells they want from him and his party.

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She fields a few questions about the layout, and then has spell lists for him.

It's fairly similar to what they've been preparing, with a few notable exceptions. Nenio is not to prepare any Haste spells, as this is to be handled by the Order of the Flaming Lance's ritual. Spells of even moderately long duration, like Resist Energy, will be handled by the non-combatants. His wizards will be preparing mainly crowd control, supplemented by summoning from Thall, though the Order of the Flaming Lance isn't working in the Avistani tradition and will be focused more on disabling magical defenses. Voyager Ramien will be providing two Freedom of Movement spells to his team, most likely him and Ser Seelah, though if his judgment from observing his companions fight is that they would be better used elsewhere he can direct them otherwise. He's to swap out his first-circle Bless slots for more Divine Favor, as Count Arendae is expected to be able to handle the necessary Bless spells. And so on from there.

She is issuing him some additional scrolls and potions, listed here, and he should spend them whenever he thinks they will increase the likelihood of his team successfully completing the mission.

...She does not recommend discussing this where it might be overheard, but he is also advised that the Storyteller believes Terendelev's scales will function similarly to a Breath of Life with slightly more margin for error (or perhaps more like a Raise Dead that must be cast within a minute or so, it's apparently not the sort of thing his magic is good at distinguishing). They are keeping his scale and Seelah's scale with his team and reserving Anevia's scale for the other team. He is to use his best judgment about whether raising any given person from the dead is the best way to complete their mission objectives.

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"What are the prospects of having her resurrected?"

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"We expect the demonic forces to have been working quite hard to prevent that outcome."

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"But, in terms of whether the scales are valuable to that end."

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"—Apologies, I spoke unclearly. Given our understanding of their resources we expect they would have been able to make it very difficult to resurrect her, such that access to a scale is unlikely to be sufficient, though we don't have specific intelligence yet as to which specific method they used."

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"But it would still be necessary, no one made off with any part that would not also serve like a Breath of Life nor would access to such necessarily be part of a later mission to make her resurrection feasible? Or the scales have little to no value for that purpose?"

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"Our best guess is that whatever method they used would either not be fixable at all, such as anything involving the destruction of her soul, would require a rescue mission that would almost certainly grant us access to her body, such as raising her as an undead. It's not impossible that some of the more obscure methods Anevia has heard of would actually be fixable with a Resurrection, but in that case I would expect them to use a different method. ...But we don't have anything but the scales from her body, they took her corpse, so if our guess is wrong it could be very costly."

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Nod.

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"Goddess watch over your work."

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And he goes back to get Seelah's agreement to assist in managing his obligations regarding Thall and give everybody their spell loadouts.

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Seelah is not thrilled with this arrangement, but she guesses it's better than killing Thall...

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On the other end of the table, Hulrun and one of his inquisitors are looming over the Sarenrite who was guarding the cell in the basement.

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Whaaaaat the fuuuuuuck Blai will go see if he can improve that situation by standing near it.

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"...understand correctly, you acknowledge that you have been made aware of illicit activities by cultists, and yet you have not reported their crimes to appropriate authorities."

 "I'm a cleric of Sarenrae, I can't go repeating what they told me. ...Whether they told me about crimes or whether they didn't." She is trying very hard to look confident but not really succeeding.

  The other inquisitor folds his arms. "You heard the Prelate. Tell us what crimes they admitted to, that's an order."

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"- inquisitor! I believe that to be an illegal order!" says Blai at once, loudly enough that if the Sarenrite started to say anything it should be cut off and drowned out.

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A... what? She doesn't think he was saying to do anything that's against the law?

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The inquisitor turns to look at him, his face shifting from anger to confusion as he notices who was talking. "What the Abyss are you talking about, Select?"

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"She just told you that she cannot do as you wish because she is a cleric of Sarenrae and you do not have the authority to override Sarenrae in this matter." He is... literally shaking... but he's got his face under control and probably looks like he's shaking with anger. "It is a formally understood characteristic of the clerics of allied gods and of Iomedae as well that people may come to them for confidential counsel. My source on this is the Lastwall handbook and if you have contrary Mendevian law I will certainly look at it but I presently believe that to be an illegal order and it to be her responsibility to disobey."

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"I don't know what they do in Lastwall, but under Mendevian law it's illegal to cover up a crime."

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(The Prelate is assessing the scene, but it's not externally obvious what he's thinking.)

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"She is not obscuring evidence that would still exist if she had not offered her services as a confidential confessor. Her service in that capacity, which may well save souls, is only licitly advertised if she keeps those confidences, and the only way to Lawfully save those souls is to sincerely uphold that commitment. Attempting to undermine it is destructive, Lawless, and I say again her responsibility to disobey, in which responsibility anyone invested in the cooperation between faiths, the fate of those souls, or the possibility that her counsel might convince a criminal to admissibly volunteer information ought to support her without reservation."

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He is not at all convinced that the Select understands the severity of the situation. There are Iomedaeans who want to stop the hordes of the Abyss from overtaking Golarion, and Iomedaeans who would rather all Mendev burn than risk the possibility of violating some regulation written by men who've never even set foot in Mendev, and the Select has made it very clear that he's the latter. It is not as if no cultist has ever ensnared a Sarenrite in their schemes by pretending to be interested in redeeming themself.

But he's had very nearly this exact conversation with Liotr, save that the Select is getting more emotional about it, and for all Liotr's foreign softness he's not actually a fool. 

He holds up a hand to his inquisitor.

"Leave her be, unless you discover evidence that she has been aiding demonic plots beyond the amount inherent to not reporting them. I will speak with Commander Tirabade personally about the security concerns posed by having her alone with servants of the Abyss."

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"Thank you, Prelate."

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He and his inquisitor depart the table to await Irabeth's return to her corner.

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"Thank you, Select."

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"No thanks are necessary." He will stop trembling any second now. There he goes. "Thank you very much for everything you've done to help."

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She nods. (There's more she'd like to say, but after that whole conversation, it would be really embarrassing if she said something that he used to make guesses about the prisoners.)

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He goes back to his own party's table again. Puts a hand on the sermon book but does not immediately dive back into it.

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It's so weird how not snitching to the lawmen counts as Lawful when it's Lawful people doing it.

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Apparently Iomedae's own people insist on constantly finding each other lacking.

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This irrelevant conversation is distracting her subject from his interview!

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"...What's an illegal order?"

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"I'm afraid I don't have a copy of the handbook on me," Blai says. "But I remember this part pretty well, it seemed - very important, when I read it. An illegal order is an order that is out of the scope of the authority of whoever is giving it. Up to and including the Goddess herself, no one is allowed to oblige you to betray an oath, swear an oath, commit a crime, disobey a legal order without meeting the conditions for procedurally overriding its giver or circumventing an enchanted commander or the like, do things that serve no lawful purpose, involve yourself in any capacity with a punishment severe enough to require court martial without the court martial itself ordering this, or do anything that they are only allowed to oblige under a specific condition like 'wartime' or 'when the order-giver has a particular clearance' if they cannot provide adequate assurance that this condition holds. Again this is the Lastwall handbook definition, the Church organization proper may have some different handling, Mendev may also, but a Sarenrite cleric who offered confidential counsel clearly would be betraying an oath, to reveal what she learned."

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"Fascinating. Of all the people I can recall interviewing for my encyclopedia, you are the first to mention this concept. Perhaps the state of theological education is even worse than I thought."

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"Or maybe they're just not a thing around here. Like, c'mon, if some Baphomite swore they'd never tell anyone their cultist buddies' plans, there's no way anyone would just stop trying to get him to talk."

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"At some point I would like to write to Crusader's Fort about that example, it's a good question."

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"I've definitely heard of people who work for the Inquisition in Kenabres ordering people to swear oaths. ...and lots of other things, but mostly they weren't on the list."

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"I doubt that they are supposed to do that, but Mendev may have different rules than the ones in the handbook I had access to."

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People say the Inquisition used to burn children alive. Ordering prisoners to swear they won't escape just doesn't seem like a big deal compared to that. (Though for all he knows, that's just a rumor, the Prelate sure didn't bother to ask him to swear anything.)

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"That problem could be straightforwardly solved through application of the arcane arts. For example, reading the prisoner's mind or making use of a Dominate Person spell could both oblige them to disclose information."

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"Don't go giving them ideas. ...There's not really that many wizards around here anyways, I don't know how many of those spells inquisitors get." People say they can read minds or tell when you're lying or force you to confess every crime you've ever committed, but people will say all kinds of things.

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"I don't know either. At any rate, illegal orders are about - orders, in the context of a relationship where that would sometimes have special force. It may not apply at all to prisoners, especially those who didn't even actually surrender, though there are other standards for the treatment of prisoners. A paladin Fell the other day for that reason."

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Nenio leans forward. "Really? What can you tell me about that? Do you know if anyone has attempted to keep records of the rates at which paladins Fall after various actions?"

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"I was not present and have only what I overheard. It sounded like he lost his temper and struck the prisoner. I think Osirion has some loosely related statistical projects in the works but not that one to my knowledge."

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Scribble scribble scribble. 

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...Huh, are surfacers not allowed to hit prisoners? You learn something new every day.

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"Why did the Goddess even choose someone who was going to hit a prisoner?"

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He raises an eyebrow. "Is it really so shocking to hear that Iomedae's faithful are simply mortals like the rest of us?"

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"Yes!" She hesitates. "I mean — I've made mistakes in my past, lots of people have, but she wouldn't have chosen me if I was going to keep doing them!"

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"Falls of empowered persons in general were as I understand it vanishingly rare before the Age of Lost Omens, when they could check what someone would do. Now they don't have advance information on that, only a guess about a person's character and what pressures they are most likely to meet. It's also plausible that She's not spoiled for choice and needed more force on the ground in the short term; this is a pretty dire situation and She might be willing to burn trust on it."

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"...The Age of Lost Omens?"

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"Nenio, even I've heard of the Age of Lost Omens." 

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"...you know, after prophecy broke?? Do they call it something else in Tian Xia?"

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"I do not recall whether I have spent any portion of my life in Tian Xia!"

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"How do you forget that?"

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"Presumably it was irrelevant to my scholarly endeavors. Though I suppose I will need to find an alternative source of information about Tian Xia for my encyclopedia..."

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"You may be taking too narrow a view of what is relevant to your scholarly endeavors." Her patterns would make more sense if she were aiming for experiencing the wonder of discovery on an hourly basis with recycled facts. "The present age is Lost Omens. Before that time prophecy worked both in the form of mortal spells and divine foresight and now it tops out at roughly Augury."

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Nenio is listening raptly! "I suppose that explains many of the strange observations I have made in this city! Do you know why the Augury spell is still usable if prophecy no longer functions?"

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"My understanding is that it asks the god in question to make an inspection of the presently-visible features of the situation and guess; gods are very good at this but they are no longer relying on actual visions of the future."

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"Fascinating! I wonder whether anyone has evaluated the extent to which this reduced the spell's accuracy. The answer would be tremendously relevant to understanding the capabilities of gods."

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"They're gods, they can do things that are way more impressive than tell you whether your ideas are good."

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"That's about what impresses you, not about whether they used to be able to do more, but I don't know if there are old statistics to compare readily available anywhere."

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"Supposedly it still works on other worlds, maybe you can find an elf to test it."

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"An... elf?"

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"People say elves can pass between the worlds. —Probably they'd still have to be powerful wizards."

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...Seelah kind of wants to go back to talking about 'illegal orders,' but it would be rude to interrupt the wizards.

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"I think elves showed up from another planet once but do not go back routinely any more than gnomes regularly return to the First World."

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He laughs. "Don't let the guys downstairs hear you say that, I'll never live it down."

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"...oh?"

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"My mom's a half-elf, and people used to make jokes about how I always had my head in the clouds, so..." He scratches his horn. 

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"Ah."

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If no one else here is going to stop her, Nenio is going to pepper people with questions about the breaking of prophecy until the end of dinner.

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Ignorant of Seelah's ongoing interest in the far more important topic of illegal orders Blai certainly isn't going to stop her.

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As they are wrapping up dinner, there's shouting from another table.

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Gods. What is it now.

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"Give me back my purse!" shouts one of the civilians.

 "I didn't take your purse, lady!" says a uniformed halfling with a brand on his hand. (Blai may recognize him as one of the people Seelah's occasionally been sitting with.)

She snorts. "Pull the other one, thief."

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"Hey! What are you doing? Curl is a crusader!"

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"Sure, and why is that? Because he was sent here for theft."

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"Perhaps he'd agree to be searched and quell the suspicion?"

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 "Fine, as long as it's not her that searches me." He jerks his head at the woman accusing him of stealing her purse.

"See? What did I tell you?"

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"Do you have a preference as to whom?" Blai asks.

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 "Seelah is fine."

"If he wants Seelah then I don't trust her to do it right."

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"She's a paladin. She's not allowed to lie."

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"He might just think he's hidden it well enough she won't find it." But she stands aside for Seelah.

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And is Curl hiding the purse?

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No!

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Blai will look under, like, the nearby chairs and stuff, while she's doing that.

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Looks like this completely different person is attempting to surreptitiously return it to her.

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Sigh. Blai grabs said person by the arm and takes the purse with the other.

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"—Hey!"

 One of the crusaders from the Eagle Watch has made it over to the argument. "What's the matter over here?"

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"Some shenanigan with a stolen purse. Ma'am, can you see if anything's missing from it?"

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She counts the money, eyeing Curl suspiciously. "There doesn't seem to be."

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"Do you have an explanation?" he asks the person he apprehended.

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"I, er, I saw that it had fallen, so I picked it up, and I was just about to give it back to her..." He trails off.

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"And you were doing this so discreetly instead of pointing it out without touching it, or announcing that you'd found it...?"

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"I... didn't want anyone to think I'd taken it."

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"This approach was not effective."

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"...I'm... sorry?"

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He releases the arm, though. "Fortunately, it sounds like nothing is missing."

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He chuckles nervously.

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If the owner of the purse is satisfied he will withdraw from the situation in spite of it remaining kinda sus.

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...Curl is going to follow him and Seelah rather than continue to hang out next to the woman who was accusing him.

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Understandable.

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Sigh. "You know she doesn't speak for everyone here."

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"Of course not," says Curl, not sounding like he particularly believes it.

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Woljif doesn't have a brand like that, right?

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He does not.

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Maybe Woljif didn't complete his trial or they only do that in some other area.

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Unfortunately, the Mendevians are unaware that he is wondering this.

Is there anything else he's hoping to do this evening?

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Just read his sermon book and be available for emergencies. Also at some point they should assign the last bed that remains in the room after each of the three wizards gets one. He's going to guess Daeran wants it.

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There isn't really an unsuspicious way to decline the offer, even for him; he'll have to simply hope that it can manage to behave itself.

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...Iomedae wishes us to be courageous, but she does not wish us to be reckless. It is Iomedae's will that we stand strong against the hordes of the Abyss, even at risk to our own life; it may be Iomedae's will that we stay strong against them even if our death is certain, if there is something that can be bought thereby. But it is not Iomedae's will that we charge off alone into the Worldwound to personally fight demons in single combat. That is not courage, that is suicide, and to serve Iomedae well you must understand the difference...

...It is not Iomedae's will that you launch your own private crusade against those with magic in their blood. If you take it upon yourself to murder them merely because you fear that they draw their powers from the Abyss, you are not doing Iomedae's work. You are doing the work of the Abyss. For how else can I describe killing your allies, not because they have been sentenced to death, not even because you have proof of their guilt, but merely because you assume from their gifts that they are guilty?...

...What lessons did the Goddess wish us to take from this extraordinary feat?

 Firstly, that the path to victory does not always lie simply in martial skill. The Inheritor's sword alone would not have been enough to save them. That does not mean it is worthless — certainly there are a great many problems that can be solved with blade or with bow — but it is not the only tool at your disposal. A wise man must always be on the lookout for problems that can more easily be solved some other way, and especially for problems for which raw might is entirely insufficient...

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What nice sermons.

He is a reasonably brisk reader but doesn't have time to get into the other two sections tonight. Anybody have any last minute anything regarding the mission in the morning before they crash for the night?

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Thall has a letter for his family, would Blai be willing to pass it along to the Desnans to be sent if they win but he dies? (Only if he dies, if they win and he's fine he can write another letter.) Blai can read it if he wants to make sure that's all it is.

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Blai is not competent to identify all possible secret codes that could be in a letter but the fact that it's only for if he dies covers a multitude of possibilities; he will look through it and presumably find nothing incriminating and stow it for this possible posthumous rendition.

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They indeed do not have anything obviously incriminating. Blai is not otherwise disturbed for the rest of the evening.

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And as usual he can crash on the floor somewhere come night, and join the flock of divine casters upon the dawn.

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As usual, he's woken a few minutes before dawn. They have no adjustments to make to the list of spells he was previously provided with.

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Great. He will ask for those, then. And also about the sermons and about the still kind of sus situation with the purse and about whether he threaded the needle right with Thall and so on.

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(In light of this report and others she is receiving this morning, she will slightly adjust the fraction of her attention devoted to monitoring the actions of her empowered representatives in Mendev. Blai, of course, receives no indication of this.)

And an hour later, he has his spells.

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Great. Breakfast and then they move out? (Has Thall escaped.)

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He has not escaped. (He is singing, very softly, but his hands aren't moving, and most spells would be long since complete.)

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That is PROBABLY OKAY. Any other last minute anything?

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Irabeth wants to review the plans for pre-buffing (they have not changed from yesterday; he'll be handing off Thall to Irabeth's team at this building, getting buffs from the Desnans in this building, and then meeting back up with Irabeth's team to collect Thall and a couple of the other auxillary members of his team), but then he can head out.

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He makes sure Thall knows this procedure by heart, it wouldn't do to have to make a scene about genuine mismemory. And then off they go.

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Then they can have a fairly uneventful trip to the first staging location, drop off Thall, and head a couple blocks over to the second staging location. Perhaps unsurprisingly, most of the people in the second staging location look familiar from the temple of Desna.

"Hello again," says Voyager Ramien. "Ingaberta gave me a list of who's getting what, any changes we should know about?"

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"That should be all the same."

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He nods and gestures at the people accompanying him to start casting. "Resist Fire. Resist Fire. Delay Poison, Communal — taptaptaptaptaptap — Freedom of Movement." And so on through everything on their list.

And then he unpins his cloak and hands it to Blai, along with a wand. "The wand does Remove Disease, it should have nine charges left. We'll want them back if you make it."

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"You never gave me such nice presents, my dear." From his tone it's not a very serious complaint.

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"Perhaps you should have gotten Deskari to attack the city sooner," Ramien deadpans.

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Blai will just ignore the ?flirting about demon attacks? and accept the cloak and wand. "Thank you, Voyager."

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"May luck be on your side."

Something else flickers across his face for an instant, but whatever it is, he doesn't say anything about it.

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Maybe rumor has made its way to him about Thall. Hopefully nobody will cast doubt on Blai's integrity by fucking with it before it's possible to seek clemency through licit channels.

He nods and leads the way to the next place.

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At the next location, the Order of the Flaming Lance does their ritual over the party, and then he and his party (and their two ritualists from the Order of the Flaming Lance, and the thieflings who are assigned to his group to help with traps) can wait a few minutes for the main group to go ahead of them down the secret passage they're using. (Hulrun looks grumpily at the cloak, and checks over it with Detect Magic, but doesn't actually object aloud.)

Eventually, a familiar flies back with a note saying that the first group has cleared out the room in the cellar that the passage lets out into, and they should be clear to proceed.

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Presuming the familiar appears legit he writes a checkmark to bring back and goes.

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The cellar is empty, as promised. The first floor is not — their best guess at the safest route still passes through some areas guarded by demons and cultists — but nothing in the first few rooms poses enough of a threat to kill them, though they've already burned through a couple of Count Arendae's channels. The first sign of anything unexpected is a collapsed passageway that that'd been counting on moving through; there's an alternative route nearby, but it'll force them through a large room that, according to their intelligence, is now the dominion of a succubus.

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The party is a match for a succubus as of last time they checked but Blai's not sure he can stretch one casting to the current size of the party. He's going to try, and if it won't stretch they're going to leave Thall behind and have him send in a summons instead to help out.

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He's definitely closer than he would have been a couple days ago, but he's not quite there yet.

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Thall nods and starts summoning a pony. (As cool as it would be to burn a second-circle slot and bring in a lyrakien azata, fighting succubi is not where they're at their best.)

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As they cast their buffs, they can hear a muffled conversation from the other side of the door:

"...each one separately!"

 "Goddess, I... I must confess a shameful transgression against you. My thoughts about you... they are" (unintelligible). "...blasphemous words and base thoughts, but you are the most desirable of all the goddesses..." (He lowers his voice too quietly to be heard through the door.)

"I forgive you, my knight. I forgive you and accept your love. But I see that" (unintelligible). "...yourself, wash away your sin with blood, and earn my love!"

 

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"Is a succubus pretending to be the Goddess??"

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"It'd be a bright thing for one to try."

Do they get a surprise round?

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The good news: yes!

The bad news: this is because the crusader is currently attempting to gouge out his own eyeballs.

The succubus herself does seem to somewhat resemble Iomedae, although Iomedae is generally depicted in armor rather than in metallic undergarments, and it would probably have been mentioned at some point if Iomedae had been quite this pretty. She has a whole group of crusaders with her, though from the looks of things most of them were not originally part of the party attacking the Gray Garrison.

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Snap judgment: does the crusader('s eyesight) look worth his only Qualm.

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Probably not; it doesn't really look like the succubus chose him for his combat skill so much as because it would be funny to mess with him, and the Queen will be able to regrow his eyes if he lives.

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Right. A Burst of Radiance might save him anyway if he flinches correctly. Blai drops one.

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Now he is clutching at his eyes for a completely different reason!

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Seelah charges in, followed by the pony! (The rest of Blai's party members hang back a little to cast or shoot arrows, as applicable.)

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That is quite a large number of crusaders! Although she is not an expert on the study of the mind, it is probable that the crusaders she is with would prefer to incapacitate them non-lethally. It seems like a Web is in order.

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The succubus turns towards the party and stares at Blai. "How dare you? Can't you see that I am the goddess Iomedae, come to save your city? I suggest that you prostrate yourself on the ground and beg forgiveness."

 "Kill the blasphemers!" shouts one of the people who isn't stuck in the web.

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Sorry not sorry succubus he's got Protection from Evil. Also that order would serve no Lawful purpose! He goes around the Web with Seelah and pony to bash her to death.

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If you tried to refuse your boss's orders for serving 'no Lawful purpose' in the Abyss your boss would just kill you and eat your corpse. She is going to attempt to import this innovation! 

(She sure wouldn't be here if Minagho weren't forcing her, running the Iomedae bit in some border village sounds way more fun than getting beaten up by a bunch of jumped-up mortals.)

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Blai's not here to give the succubus a fun time! He is here to hit her with a cold iron mace a lot.

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It is not actually that hard for a party of their strength to take down a succubus if everyone present is buffed with Protection from Evil and equipped with cold iron; she drops before Thall's pony has even had time to dematerialize.

...This does not seem to make the enchanted soldiers any less angry with them. ("Avenge the goddess!" "Kill the cultist heretics!") Some of them are still stuck in the web, but not all of them.

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"Do you want another web, or is the plan to hit them until they fall over?"

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"Unless you have a lot of Sleep and they'll drop for it I don't have a better idea. Pulled strikes and I'll Stabilize them, everyone. Thall, the succubus is down," he calls, "we're pacifying the Suggested fellows now!"

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They did not prepare much in the way of Sleep today, most of the really dangerous things they're expecting to face are too strong for it to affect them. He will attempt to stab them like he's trying to get away clean from a botched robbery without bringing down the level of attention he'd get for actual murder.

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He does have Daze in one of his cantrip slots, he can use that to speed up the process.

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Attacking your fellow crusaders sucks way more than fighting demons.

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Whatever is up with Count Arendae's magic apparently enables him to cast Stabilize.

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It takes a little longer than if they'd just been trying to drop them as fast as possible, but they can disable the presumably-enchanted crusaders.

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Blai makes sure they're all Stabilized - this might involve redundancy, he can't trivially tell who the count is aiming at - and then they can move on.

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Nenio looks around the room as he's finishing this up. "I believe these statues are part of some form of puzzle. Judging by the size of this room, there may be a secret cache of some kind."

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"We don't have time for a puzzle, Nenio."

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"I do not expect it will take me very long, half an hour at most."

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"...Look, I can't believe I'm saying this, but if we wait around for half an hour some of the Resist Fire castings are going to run out, and then we'll get toasted by the brimoraks."

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"A small price to pay for the pursuit of knowledge!"

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"Perhaps on the way out, Nenio." Is she going to make a fuss about it if they move on now.

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Sigh. "I suppose that is acceptable."

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In comparison with the rest of Kenabres, the demons and cultists here do seem to skew more dangerous — it's not that there aren't plenty of dretches, but babaus were a relatively rare sight on the city streets, whereas here they're jumped more than once by one. Among the cultists, far more of them are unusually powerful — third- and fourth-circle casters aren't rare here, even with the rest of the crusaders distracting as many of them as they can, and many of the casters have magic items, albeit somewhat eclectic ones. (Count Arendae identifies a few of the magic weapons as most likely having been looted from Mendevian nobility.) One of their thiefling trap specialists gets hit by some kind of poison that leaves her too clumsy to hold their tools; the Count could fix it, in principle, if he were lucky enough with his Lesser Restorations, but they might not have enough to spare for the combatants. They have to burn two charges from their Remove Disease wand curing Woljif after he gets tagged with a Contagion. One of the groups of cultists has the presence of mind to go for the casters first, and they manage to take off the head of one of the Knights of the Flaming Lance while he's sleeping (not the one with the familiar, at least), which is not the sort of injury a Breath of Life can do much about. Still, they're burning through resources at a fast but not intrinsically unsustainable rate, and they knew there would probably be some casualties.

When they've been in the Garrison for — not even fifteen minutes, probably, but a very long fifteen minutes — they get another note from the other team. Minagho made appearance; abducted S Vhane; teleported out. Current whereabouts unknown. Proceed with mission.

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Well fuck. He reads it aloud in a clipped voice. And proceeds.

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He puts a hand over his heart. "Ah, the things men do for love."

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"He didn't choose to get kidnapped."

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"No, but we must keep in mind that if we see him his choices may not be operative."

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She really doesn't want to have to beat up Ser Staunton! That sounds terrible!

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And then, as they open a door to a room that Seelah reported as having no detectable Evil presences—

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—There's a woman. 

She's looking away from them, out a window, but judging by the reflection in the window she almost resembles a succubus; she certainly has the wings. Even so, she looks more human than even the succubus that was impersonating Iomedae. More surprising is which human she looks like: Areelu Vorlesh, Architect of the Worldwound, called traitor to humanity by Hellknight and Mendevian crusader alike. 

Areelu Vorlesh is dead, of course, if you believe the official story. But as people who are allegedly dead go, it's hardly uncommon to hear rumors that she somehow survived. She was ninth-circle, people say, and one hardly reaches ninth-circle by being easy to kill.

"So many plans and hopes have gone up in smoke." Her voice is cold and sibilant, with a hint of urgency to it. If she's speaking to Blai or his party, it isn't obvious; she's still staring out the window at the ruins of the city below. "And so many are still left to burn... I've waited so long for this."

And then she's gone.

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They cannot accomplish... anything... if they are in direct opposition to a ninth circle, so the path to accomplishing anything routes through it being the case that they are, somehow, not in direct opposition to a ninth circle in their mission today, either because her interests lie elsewhere or that wasn't the person whose description she met.

Onward.

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"Lady Vorlesh, wait! I have so many questions about your experiments—"

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"Why do you know Areelu Vorlesh's name and not ours?"

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"Perhaps if you make a contribution of similar importance to magical theory I will be able to remember yours."

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"...You understand that Areelu Vorlesh is... bad, right?"

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"Her experiments certainly did not conform to any ethical standard I am aware of for experiments with mortal subjects. Nonetheless, her work is very intriguing!"

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The thing is that with arcanists the way they are it is just barely possible that Nenio exhibiting sincere interest in Vorlesh's experiments would buy the rest of the party time to flee, so he doesn't even chide her.

What's next.

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More cultists and demons! One of the cultists is fifth-circle, and rather than doing anything sensible with this has decided to conjure up enormous swarms of locusts that are nearly impossible to actually tag with a weapon, leaving the wizards to focus on that. He also gets a lucky dispel off, knocking off the surviving Order of the Flaming Lance member's Resist Fire before going down.

(Their spells budget did not call for preparing redundant Resist Fire spells. They did know this was a risk, but if they filled up extra slots for every risk like this they'd be short on room for everything else.)

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"Gotta say, this is the first time I've been glad Deskari's guys just care about bugs all the time."

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"You have just fought a great many bugs and would delight to find more?" says Blai, picking locust bits out of his armor.

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"I mean, it beats some of the things people that strong can do! I heard there's a spell that sends you straight to the Abyss without even needing to kill you, and another one that's just for torturing people, and another one that lets them kill anyone they can touch, and one that just straight-up kills anyone who isn't Evil! And one that makes a whole wall of skeletons, but I think my buddy was pulling my leg about that one."

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"Blasphemy is seventh-circle, thief boy. Unless he was concealing some of his capabilities, he would not have been able to cast it. Furthermore, it only kills those who are much weaker than the caster."

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"Did any of our tastes in opponents have an effect either way on which sort we'd find perhaps it would be necessary to come to some agreement." He's gotten wings out of all the most inconvenient places and they can move now.

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Babaus! Schirs! Their other thiefling trap-specialist gets shoved out a second-story window; appearances suggest he's alive, but isn't really in any state to climb. 

Nearly impassible collapsed hallway! The surviving Order of the Flaming Lance member hums over it and manages to partially reconstruct it, though what he's doing indeed does not entirely resemble a standard spell. ("Not sure how much else I'll be able to do after this," he adds with a wince. "I guess I can keep running messages, but...")

Door that feels slightly warm to the touch!

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Stabilize will reach three stories, if he needs it.

If he pours a little created water under the door does it sizzle?

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No.

...After a moment, there's a growling sound, and some sort of hot reddish substance mixes with the water.

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"I suspect there may be a brimorak on the other side of that door!"

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"Whatever it is, there's more than one of it..."

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"Ready?"

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"Hang on, I'm going to summon a water elemental, they're a big help if we get unlucky with the fires..."

(Everyone else confirms that they're ready.)

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In they go.

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Brimoraks! Charred bodies seemingly belonging to cultists!

The brimoraks immediately start Fireballing. The Flaming Lance ritualist drops; Nenio and Seelah are looking a little singed, despite the Resist Fire.

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He... does not think he needs the ritualist any further, and his instructions were to assess the value of bringing people to life again relative to his mission objectives. No scale. He drops a Prayer, instead.

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...It turns out that losing a comrade feels a lot worse when you could have saved them.

She charges at the closest brimorak.

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The brimoraks are collectively strong enough that their combined efforts would probably have killed most of them if not for the Resist Fire. As it is, they manage to bring down the brimoraks without further casualties, though by the end of the fight Nenio is badly burned and Seelah is moderately injured. (Blai himself was nearly untouched by the flames, though they did manage to land a few blows with their swords and hooves; Voyager Ramien's Resist Fire castings are stronger than a second-circles.)

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"Heaven take him," murmurs Seelah.

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"Amen." He motions everyone close enough and channels.

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(Nenio is still moderately injured; the Count drops a Cure Light Wounds on her, which gets her nearly to full health.)

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They're getting close now, which is fortunate, because they're running awfully low on resources. Nenio's out of thirds, and she's spent her bonded item, though she still has a Grease, a Color Spray, a Web, and an Invisibility; Thall's been holding a second-circle summoning in case it's called for, but Woljif is down to a couple first-circle spells and his daggers. (He is, admittedly, notably better than nearly every wizard Blai's ever met with those daggers.) The Count is down to two channels, though he has a couple second-circle spells yet if they end up desperately needing a Cure Moderate Wounds. Seelah's been holding her smites for an emergency, but she's spent all but one of her Lay on Hands, and she's completely out of spells. Lann is just about the only person who isn't running low on something, thanks to Finnean's endless supply of cold iron arrows.

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Blai has been rationing spells too, and has some for this (he doesn't like to spend more than a couple in a single fight just tactically since they interfere with moving around and attacking people once the distance is closed) but not a lot of them.

Still, he doesn't think they need to bail entirely at this juncture.

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Onwards, then. There are more demons further down the hallway, but they can eventually manage to fight their way through to a mostly-usable stairwell.

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Seelah pauses at the top of the stairs, frowning. "There's something up there," she whispers. "If it's a demon, it's not even as strong as a dretch. But I'm only sensing one of it."

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"I can send Cyno to scout, but I might not be able to understand what she tells us. ...and whatever it is might notice." He feels like he's been getting the hang of understanding what she's trying to communicate, they've been getting a lot of practice in today, but he's not sure he'll be able to get anything specific off of her.

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"Can she land on your left hand for 'we can take it' and your right hand for 'far too dangerous' and your head for 'it's complicated'?"

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Cyno flutters her wings.

"I think so."

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"Better than no guess."

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The butterfly takes off from Thall's hand and swoops out the doorway at the top of the stairs.

A few moments later, she flies back and lands on top of his head. She hops to his left hand, then back to the top of his head.

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"Your butterfly is not very good at following directions, butterfly boy."

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"I take her to mean something along the lines of 'probably achievable but weird in some way'."

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"That sounds right to me. ...Whatever it is, she was scared of it, but that's not really surprising, just about anything here could kill her in a fight." He pats her head gently.

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Nod. "Ready for something weird in some way?" he inquires of the party.

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"If we think it might be really dangerous, I can go first? Even if it kills me, the rest of you can still fix the Wardstone."

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"...Not that I'm knocking your courage, but you're an archer."

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"Yes, I don't think that makes tactical sense. Same order we've been using. Any other questions?"

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The various members of the party shake their heads.

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Then he'll cast a fresh Bless, and in they go.

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They're very close now, close enough they can see the door to the chamber with the Wardstone at the end of the hallway.

Standing directly in their path, though, is an enormous creature, more than double Blai's height, with the head of a bull, a muscular body even by the standards of his species, and an axe the size of Blai.

The creature lowers his head and begins to charge.

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There is only one of it and it does not look either of mindless or really bright. He targets the Qualm.

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Huh, if they're all the way up here then probably they've already killed their way through the first couple floors, is it really a good idea to try to stop them all by itself? Fucking Minagho was going on about how important it made him, but do you see her in this hallway, no—

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Grease?

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Arrows?

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Smite Evil?

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Mace?

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The creature howls in pain and anger! Fucking Minagho can go back to the Abyss for all he cares, but he's not going to let these Materialites get away with this.

(As angry as the creature is, it seems like cold iron alone isn't enough to land solid hits through his thick hide. They're still hurting him, clearly, but not as much as they might have hoped.)

How do they feel about his axe? Or his enormous horns? Or his Smite Good

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Seelah drops. (She's still breathing.)

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Stupid fucking cow-monster, how would you like these daggers

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—Oh, one of their emergency scrolls would have been really useful here—

—it isn't actually too late, not this time—

He reads it off, touches Finnean, and then darts forwards to cover the Select and Jefto.

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He starts singing his way through a summoning spell. In all likelihood it won't matter, that thing is enormous, but if his celestial wolf can trip it into the Grease it'll be easy from there—

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Blai moves to cover Seelah so she can't be pushed the rest of the way down before there's a moment to breathe where he can heal her, and hits again.

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It only had the one Smite Good, but how tough can these guys be, the metal girl went down in three hits—

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Woljif drops.

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He channels. If he can just get them up

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Seelah opens her eyes. It is not an incredibly good idea to attack from the ground but she does think she sees a weak spot—

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(Woljif doesn't.)

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Hello wolf, it's nice to meet you, please go kill the bull thing

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If he just keeps shooting arrows, it has to drop eventually—

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(It looks badly injured. It isn't quite dead.)

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- was it a bad channel or does Woljif need a scale, is he breathing -

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He's not breathing.

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Scale.

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And now he is.

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What the Abyss does that human think he's doing—

He swings down his axe to strike Blai, and follows it up with his horns, and the blows might well have killed him a week ago but he's still standing now.

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His allies keep up their assault — they're so close

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Once Woljif is breathing Blai returns his attention to hitting the minotaur thing.

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He drops.

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"Thanks, Chief, I thought next thing I knew I'd be waking up in Pharasma's court."

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"Try not to need another." They're almost there. It's worth his second channel, Arendae's been going through his like popcorn.

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He laughs nervously. "I'll do my best."

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Seelah peers at the door to the room with the Wardstone. "I don't Detect anything. ...Mind you, they'd have to be awfully stupid to leave it empty."

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"Detect Magic? If it'll be possible to pick anything else out besides the Wardstone."

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"Detect Magic."

Nenio peers at the door for a few moments, then frowns. She pivots to look at their hallway for a moment.

"How strange. The spell appears to be functioning normally, considering the magical auras on this party, but beyond that door I sense no magic at all. I would expect something as powerful as the Wardstone to have an aura of incredible power."

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"There's no way they moved it again, right? That thing's got to weigh more than a house!"

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"More likely they've covered all the auras. Can Cynosure scout again?"

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"She can, if she can get under the door. Anything special she should look for?"

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"Whether the Wardstone is there - maybe she can land on someone else if it is not - and again the estimated force."

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He nods. Cyno takes off from his shoulder and slips under the door.

"She feels confused," Thall reports a moment later.

She's gone for a few moments longer, then squeezes back under the door and lands on his left hand.

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"I don't like this but it is not impossible that the demons have, simply, enacted a stupid plan which involves underdefending this room," Blai says. "It is not however the way to bet. Guards up, everyone. Ready?"

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Nodding all around.

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Door.

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To all appearances, the chamber is indeed completely empty, save for Blai's party and the Wardstone.

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What the actual everliving fuck.

Fine. It is not impossible that demons did something stupid. Lots of demons are stupid. Also one stupid thing a demon can do is "rely on another demon to perform a task".

He gestures for Thall to remain behind as planned, and approaches, slowly.

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Nod.

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Nothing ambushes him on the way to the Wardstone. 

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AAAAAAAAAAH

Okay. They went over this. Procedure to try to do the thing to the Wardstone like the Storyteller laid out.

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The moment he's touching the Wardstone, his vision — ripples. The Wardstone still lies before him, but its form is different. Instead of gently-glowing light, its sides are now wrought metal bars, overlapping in an enormous cage. All along the side of the cage are gashes, places where the bars have been twisted, but rather than a means of escape, the gashes are doing nothing but warp and twist the sections of the Wardstone that surround them, leaching poison into the stone.

The interior of the stone is no better. All throughout it is an enormous battlefield, two enormous hosts of warriors fighting in ceaseless battle. One host shines with the bright light of the sun, burns with the white-hot flame of Lariel's sword; the other host is stained blood-red, burning like the hot blood of a brimorak.

All around him is screaming, one scream layered on top of another, just as on the day of the first failed assault on the Garrison.

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But through the screaming, individual voices can still be heard.

We chose this burden, they say. We descended from Heaven to take up ceaseless vigil against the hordes of the Abyss. It was a sacrifice, yes, but a sacrifice made willingly, and were we to find ourselves once more on the day of our choosing we would gladly choose it again. The Abyss has levied countless assaults against the Wardstone, but our will did not falter. We will serve a hundred more years, or a thousand, if that is what we must do.

But there are some who took up this burden unwisely, whose will faltered, and it is those that we now contend with. All the warriors within the stone were once angels of Heaven, but some could not bear this burden. The corruption of the Abyss has taken hold within their souls, and now they stand against their former allies. And when they have struck down every last one of us, Deskari will send this corruption outward through the rest of the Wardstone line, and every fort will fall in a moment.

The strange purple knife is warm in Blai's fingers.

It may well be too late to save those who have fallen, they say, but it is not too late to put a stop to the Abyss's schemes; it is not too late to save those we are sworn to protect. Strike down those who have given themselves over to the Abyss, and the stone will once more be a bastion against the Abyss. 

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But the blood-red warriors speak too, a hundred discordant voices layered on top of each other.

We did not know what we were choosing, one says. Every injury that is dealt to the stone is an injury to us. Every time we repel a demon, it is we who bear the strain of it. Every time someone desecrates the stone with the Evils of the Abyss, we feel the agony of their victims in our souls. We would not have chosen this. Heaven did not know what they asked of us.

Heaven knew and Heaven lied, says another. It was they who designed this prison; how could they not have known? We were their pawns, led to the slaughter like cattle.

Our brethren are fools, if they think they can last another decade, says another. They cannot delude themselves forever.

Defending the Wardstone line is pointless, says another. No matter how valiantly we fight, all it will mean is a few extra decades of suffering before the demons overtake the world. The crusades are losing ground, have been losing ground since their inception, and nothing we do can change that.

The knife is still in his hand, still warm.

Give us freedom, some say. Give us oblivion, say others. Join us, say still others, take up arms against the false promises Heaven has given us.

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No - no, it's not - if they wait, if they hold out long enough, it is possible to CLOSE THE WOUND, he knows this, does that - help -

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For some of them, that's enough. They will suffer a hundred years of the Abyss's blows if by their suffering they can purchase anything but a slow, grinding defeat. Their pain and anger still smolders inside of them, but their choices are their own, and they choose to rejoin the host. Some take up posts defending the barrier once more; others no longer trust themselves to keep their weapons pointed firmly at their foes, but begin to weave protective magic for their fellow warriors. 

But there are others who hear it is possible and no longer trust that it means he will succeed, nor that success would mean their freedom, nor even that he will genuinely try. Their voices clamor in his ears, their disparate objections barely possible to discern individually, but all demanding more than just empty reassurances about what is possible.

And still others have been so broken by the ceaseless torments they have faced that even the prospect of eventual relief can no longer move them. There is shame in some of their voices, shame that they were not strong enough to keep their vigil; in others there is grief for fallen comrades now lost forever, anger at a hundred different names, fear that those in Heaven they once called friends will never understand how they could possibly have chosen this. They plead for an end to their suffering, whatever form it takes.

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THE ACTS DO NOT SAY WHAT YOU SHOULD DO WHEN MODERATELY TO SEVERELY FALLEN ANGELS ASK YOU FOR OBLIVION

What - what even are the options here, what is this process letting him do -

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The knife is still warm in his hand. He could wield it as a weapon, and strike down any of the warriors he pleases. He could destroy the whole stone and every soul inside, if for some reason he wanted to. He could wield it as a weapon against extraplanar incursion, destroying the stone itself and sending the souls to Pharasma to adjudicate their destination. He could probably exert enough control to destroy the stone and return every angel directly to Heaven.

He cannot cut loose only the fallen angels, any more than he could shatter a cup of water and pick out specific droplets to remain.

Or — if he looks past all that, looks for the opportunity to wield anything but a weapon — if the fallen angels truly believe the Worldwound will one day be closed, he can weave a little of the magic of the Wardstone into something a little like a Qualm, a little like a Sleep, a little like a Calm Emotions, and put them into a dreamless, painless sleep. But they will need to accept it, and while some would surely submit simply to ease the pain, there are others who will demand proof that there is any chance of it being more than a temporary respite, to be disturbed in a decade as the Wardstone line buckles under the strain of yet another challenge as severe as this one.

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Will the stone still... work... without all of its angels. Like did they put in extra angels for some reason and it doesn't need them all.

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It will be weaker than when the Wardstone was first laid, like a fort that has lost some of its strength. Demons will break through slightly more often, be stunned a few moments less, be slightly stronger when they stand and fight. But it will be stronger than it was when he found it, divided on itself, barely serving its function at all, just as an understrength fort is still stronger than a fort infiltrated by servants of the Abyss. Angels within this stone, and within all the stones on the line, have perished before, and the line has not fallen.

(It will take some time for it to return to its new full strength. But angels are not mortals, to require days or weeks to orient themselves; it will be minutes at most before it once more hedges out teleportation, less than an hour before it is as strong as it will ever be.)

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Okay. How much can he even prove it, here, can he - show them the flyer that went out about the announcement that it was closed, the scry that the teleport wizard did to show everybody, not at his fort but an adjacent one when he went there to channel for it -

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And will he make it happen, will he never give up so long as he lives if their brethren are still standing strong against the Abyss, will he see to it that when their sacrifice is no longer necessary they will be granted their freedom rather than repurposed as some petty pawn in a political game that feels important to mortals but serves no greater purpose—

—they know he can't simply choose to succeed, but he can choose whether to really try—

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He doesn't know how it was done or if the people who were proven able do it exist here with the potential for the same power or if he'll still be in this timeline in a month. But he's been holding the Wound too, if not as long as they have. He understands. He will really try.

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Then a few more of them will find the strength within themselves to stand and rejoin their comrades, and the rest will lay down and prepare to accept his magic.

Their voices are quieter now, whispers rather than shouts. Thank you, say some of them. Heavens blessings go with you, say others. Thank you, say still others.

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Oh good, the not so fallen angels don't appear to obviously think that he's hideously mishandling everything and about to fall and be assumed directly into Hell or anything.

He will - attempt to do the - sleepy thing??

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One by one, the corrupted angels begin to fall asleep. Slowly, as each angel begins to slumber, the gashes in the Wardstone begin to partially repair themselves — they're still present, still points of vulnerability, but no longer are they spreading poison within the stone. The Wardstone's light returns, starting at the center of the stone and spreading outward, until the whole stone is glowing with the light of the sun. Throughout the Wardstone, the remaining members of the host begin to rearrange their ranks, turning all their focus to the threats outside. 

And as the last of the fallen angels falls asleep, for a moment so does Blai.

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He's watching the festival where he first woke up, but this time he's seeing it from another perspective. He can see his body, lying unconscious on a stretcher on the ground, with blood streaming from his chest wound. In his new perspective, he can feel that the eyes he's looking through belong to a winged woman, not fully human but not fully inhuman either. Surrounding his own body, the one on the ground, are four demons of various species, each roughly the height of a man; standing next to his new perspective is a dretch. All of them are invisible, himself included, but in the dream it doesn't matter to what he can see.

The woman whose eyes he's looking through is brimming with nervous anticipation, with little bubbles of hope in her chest fighting to come to the surface, only for her to shove them back down in fear. That's not the only thing she's feeling — there's disdain towards the festival-goers, contempt for Deskari's slaves, fondness towards the dretch — but it's by far the dominant one.

She waves her hand, and the demons next to Blai become visible, taking on human guises and picking up the stretcher. The dretch morphs into — the kind of useless halfling from the day of the festival? —

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And then he's awake. His eyes have apparently closed, but he can feel wind blowing through his hair. The Wardstone is slightly warm beneath his hands.

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WHAT THE FUCK

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"Everything alright?" says Lann's voice.

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"I am now detecting a much larger number of magical auras! Would you like me to list them?"

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"I think I'm unharmed -" Is there any obvious emergency more important than Nenio's list.

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Not obviously. When he opens his eyes, he sees that the room is bathed in sunlight. Some of that's from the Wardstone, which is blazing with golden-white light, but if he looks up a bit, some of it is also from the actual sun — the roof of the room has been completely blown off.

The Wardstone is growing warmer, and he can feel magical energy radiating from it, spreading through him and out into the room. 

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Seelah is staring a few paces in front of the door, nearly motionless.

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"I think it worked."

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"Praise Iomedae!"

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(The Count grimaces.)

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okay, he's not sure what exactly just happened but he's pretty sure his group was on the wrong track

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"The most interesting magical effect in this room is a powerful il—"

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"There's someone here—"

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In front of them, the air ripples, and Minagho appears. She's accompanied by more than a dozen other demons — babaus and schirs, brimoraks and vrocks. They're standing between Blai's party and the door, blocking the path for everyone but Thall. 

(There's no sign of Staunton Vhane.)

"Is this some kind of trick from your pathetic goddess?" She laughs bitterly. "Rest assured, the only thing she's bought you is a few extra moments of life."

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The Wardstone's energy is still flowing through him. It feels a little like being clericed, insofar as there's a commonality to the sensation of being clericed by Iomedae and being clericed by Asmodeus. He'd probably be better at just about anything in this state — his attacks would be faster and stronger, he could survive Minagho's claws without issue, his spells will be more powerful, he could push its energy through his spent spell slots to cast them again—

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That sounds really useful what with there being a FUCKING LILITU right THERE. Will a Burst of Radiance work on one - she acts like she can see - is the whatever-it-is souping up his spell power enough that they won't all just blink in time - he doesn't have time to second-guess an idea that isn't obviously insane. "Burst of Radiance."

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The spell's shimmering light cuts into her skin more deeply than it has any right to. It's hard to tell if she's blinded, considering the lack of eyes, but every other demon in range of the spell certainly seems to be, and it doesn't exactly seem like she's carefully lining up her counterattack.

"Waves of Fatigue!" (If he's more tired than he was a moment ago, well, he still has more energy than a minute ago.)

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Web! 

How fascinating! Every demon in the area appears to be stuck in the web.

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She swings her sword, hitting several demons in a single strike—

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He Greases the floor under a few of the non-flying ones, and they all trip over their own feet—

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He's singing his way through a summon spell—

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 He's shooting arrows at Minagho twice as fast as usual—

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He casts a Bless on the party, though it's probably redundant, and their wounds start to heal up—

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The vrocks let out a hideous screech, and every one of them shrugs it off like they aren't there—

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"What are you doing? Why won't you just die already?"

Lilitus can't exactly scream with their face, considering the lack of eyes, but her voice is shaking.

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It is said of Arazni's Prayer that it was strong enough to not just hinder but hurt. He pushes the strange power through the expended spell, praying -

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Whatever it's doing isn't injury, exactly, but it's definitely doing something it normally wouldn't — the more humanoid demons in the room are pale and trembling—

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She hisses. "Cone of Cold!"

(It's a little nippy, he wouldn't want to tank a lot of those, but most of it washes over him.)

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She drops a Fireball experimentally, and it hits with the force it would hit an unprotected human.

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He completes his spell. The lyrakien azata tags a vrock with Lesser Confusion, and it goes after a brimorak ferociously.

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Minagho is still standing, but the demons around her are dropping like flies. Between Blai's Prayer and the energy flowing through the party, the demons are barely able to land a scratch on them. Minagho herself looks like she has a few moments to live, if that, though at any moment she might teleport away—

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It would really be better if instead of doing that she were DEAD. Can he hit her with a Qualm, slow her down enough for a few more arrows/spells/etcetera to bring her down -

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You would really think that being in charge of the Kenabres occupation would mean that she got to skip out on the step where she gets beaten to death by cocky adventurers — if these stupid mortals are actually going to get their stupid barrier up maybe she can fuck off to some village outside the Worldwound to rule as a goddess, none of her superiors will be able to follow her, except that also sounds kind of miserable—

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Staunton Vhane runs through the doorway, slamming Thall into the wall in his rush to get past. He makes his best attempt at getting between Blai and Seelah and Woljif's weapons and Minagho's body.

"Minagho! Behind me!"

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........can he do the Qualm TWICE.

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Maybe? It — feels like it's doing something—

Staunton Vhane spits at his feet. "You think I'm stupid? You think I'm running in to save Minagho because I've convinced myself it's the right thing to do?"

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Oh! Ruling a mortal village like a god-queen would be so much more fun if Staunton were there!

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"Your own convictions were not my guess." No chance of getting around Staunton to bash Minagho's bones to smithereens here?

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He's certainly trying his best to prevent it!

"Is that what you want to think? That I'm just Minagho's puppet?"

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(She's got one hand on his back, and she's reciting the verbal component to a spell in Abyssal.)

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He is actually in a great position to stop her, but he's still a wizard, even with the Wardstone's power there's only so much he and the azata can do to disrupt her casting—

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"Looks that way." He misses his domain ability with the ranged-mace-use option, it'd come very much in handy right now. ...He did prep Communal Protection from Evil. He can probably bap Staunton with that especially if he feints with the mace first -

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Sometimes there's a flicker of something when someone gets another chance to shrug off a mind-affecting spell, even if they fail. Not always. It's not a sure thing, if you don't see it.

There's no sign of anything like that in Staunton's face.

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"Dimension Door."

And the two of them are gone.

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Fuck.

Can they at least mop up the rest of the demons?

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For sure. The Wardstone's energy is still flowing through them, still empowering their blows, and the rest of the demons are dead inside a couple moments.

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Great. Okay. Where are they supposed to regroup afterwards?

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They're supposed to sweep the remaining floors top to bottom for stray demons, while Irabeth's team sweeps them bottom-to-top, and they'll meet in the middle. (They'll need a few adjustments to the planned route to account for the damage to the building, but it's not likely that they'll miss each other entirely.)

The energy from the Wardstone is beginning to dissipate, but a little portion of it seems reluctant, somehow, to fade.

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It got them through a fight with a lilitu - albeit one that did not end in a complete victory. He has the absurd urge to go pat the wardstone and try to make sure they know he's grateful but he has no idea if the angels in there were even responsible or if it was some kind of side effect.

Anyway. They can go top to bottom.

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There are a few demons scattered throughout the building, but all the demon survivors are stunned; it's trivial to finish them off. Nenio points out magic items as they go.

Midway through the second floor, they walk in on a man looking at the ceiling with his hands clasped in prayer, kneeling before an altar with an upside-down altar cloth on it, the current top side of which has a sword-with-sunburst drawn messily on it in charcoal. There are tiny splinters of red wood lying on the floor next to him, along with a leather strap. (Blai has never seen him among the crusaders.)

"Praise Iomedae!" he says.

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"This is an odd time and place for your prayers." He glances at Seelah.

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"Did you see what happened to the demons, she must have sent us a miracle—"

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"Faintly Evil," she murmurs.

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"—please don't kill me, they told me if I didn't follow their orders they'd kill me and hunt down my wife—"

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"And so you decided to take orders from a bunch of demons?"

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"Well, demons famously seldom respond to 'please don't kill me' and sometimes others might, so if one has no other convictions and one's wife doesn't mind being married to a demon's quisling..." ...that may have been too Asmodean.

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"I didn't tell her, she didn't know anything, don't hurt her—"

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Seelah looks faintly appalled. "If she wasn't in on it, we're not going to hurt her!"

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"Perhaps you wouldn't, but can you really say the same for our dear Prelate?"

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...Okay, he sees why Ramien likes this guy.

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She really doesn't think Hulrun would do that, the Goddess doesn't want them killing innocent people, but she wouldn't have expected him to execute Thall in the streets either.

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"What did they order you to do, exactly."

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"They, they made me tell them everything I knew about the city's defenses, or what was left of them, and help them take down some of the really annoying traps in the Garrison. And they, they knew I was good at fighting, so they had me go out in the city with some groups of weaker fighters, and we took some things from people's houses to bring back for the demons, and one time we lit the roof on one of the collapsed buildings on fire 'cause Sigirod said you get to be a cooler demon that way, but we never killed anyone." Because they never ran into any crusaders, but still. " And there was supposed to be an attack on one of the inns that I was supposed to help with, but it got pushed back, they didn't tell me why."

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"If it hadn't been pushed back you might have killed your wife."

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"I, I wouldn't have, I'd rather die than kill her."

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"If you recognized her in the heat. If your demon allies whom you enabled didn't run into her. If the Wardstone's fall didn't leave her in the path of the next mob to attack. If you surrender you might get a moment to apologize to her and if you do not you will not."

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"I, I'm not going to fight you — but I don't want to get her hurt, I, I, I want to talk to her but not if it gets her killed by the Inquisition — she didn't know anything, I swear—"

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"My intention would be to deliver you to the Eagle Watch, not the Inquisition, but your chance to make your betrayal and its motivations of purely hypothetical interest has been and gone. Weapons on the floor."

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"My sword's on the floor already, it's on the ground behind the altar, I can step out so you can see I'm not armed—"

He does this, keeping his hands in the air.

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Blai searches him.

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No weapons. He's carrying a small sketch of the city after Deskari's attack, though all the landmarks are labelled with pictures rather than writing.

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"While the select boy searches you, would you be willing to participate in my survey of theological knowledge? I am very curious whether your responses would be more typical of a cultist or a crusader!"

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He stares at her in utter bafflement.

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"Pro tip, most people don't want to take a theology test when they're probably about to die."

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"Arguably it is one of the best times but it would have to be oriented more in the interest of their afterlife categorization than their encylopedia categorization." Once he's confirmed unarmed he can be marched on.

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"We have already established that he is Evil, and powerful enough for magical alignment detection to be effective! It would be far easier to identify his future afterlife via magical means than to predict it by testing him on theology, particularly considering the dismal state of theological education among Mendevian paladins."

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"Perhaps, if the reading doesn't lag the likely trial outcome."

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"What was I supposed to do?"

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"Not serve the demons?"

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"...If someone gives you a choice between helping the demons kill everyone in the city and dying, and you know you can't beat them in a fight, it's still better not to help them kill everyone in the city."

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Nod. "And you would have met your wife again in Heaven."

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Well, if she's Lawful Good. But paladins get touchy about that sort of thing.

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That doesn't SEEM guaranteed but maybe Seelah knows something he doesn't.

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"I, I, I thought they'd win no matter what I did, I'm sorry — I'm good with a sword, you can send me to the Condemned, I'll never doubt Iomedae again—"

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"Ah, yes, clearly that is your most serious crime, doubting your precious goddess."

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"A demon encountering your Condemned unit might guess by sheer luck that some of its men might have a wife."

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"They, they could station me outside Kenabres, then I'd know they couldn't hunt her down — some of the cultists knew me, they could have found her—"

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"I'm afraid that you've found yourself among Iomedaean company, and the one sin they consider truly irredeemable is rejecting their goddess to consort with fiends. Theft?" (His eyes linger on Seelah for a moment, before he glances deliberately at Woljif.) "Murder?" (He looks at Thall.) "Why, those are trivial matters, compared to your blasphemy. In the eyes of the Goddess, even the betrayal of Drezen is less severe than what you did, for it was done with Torag's name on the lips!"

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"That's not true! Anyone can redeem themselves, even if they served the demons."

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"Ah, yes, of course, they can beg your goddess for forgiveness, and perhaps they will even be granted the mercy of a few moments of prayer before their death."

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Why is Arendae even defending this guy? 

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He isn't defending him, he's getting amusing reactions out of the paladin. It's completely different.

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For twenty years I was a nope not happening. "Blasphemy is not at issue here, perfidy is."

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"Ah, of course. If a stranger came from a foreign land, never denying that they were a servant of the Abyss, swearing no oaths, making no commitments to you, I'm sure you would simply release them."

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"In that case the issue would be that they're an enemy combatant, not that they're perfidious."

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"Oh, my mistake. If you found that same stranger in the same state as this man, then you would pardon his transgressions against your goddess."

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"Cultists and murderers should both hang, and an awful lot of thieves should too. It's not that complicated."

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Tail-twitch.

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"I haven't the authority to pardon anything. The question is one of whether someone can be trusted by their comrades in the field, which depends on the field and the comrades as well as the someone."

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Nothing he's tempted to say here would actually be helpful to anyone but he's making a little bit of a face.

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"Please, I'll do whatever you say—"

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"We are not the comrades for you and I do not know if any suitable exist."

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He makes a little noise.

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"We should — keep moving."

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"You're right."

What's next in here.

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More stunned demons! Room full of dead Deskarans, with a Baphomite symbol painted in blood on the floor! Second-story room with a hole in the wall, from which they can see a badly injured person crawling away from the Garrison!

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Stunned demons get a coup de grace. Is the injured person identifiable at all? ...any sign of why they haven't run into the other team if they're now all the way to the second floor?

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The injured person is facing away from the building, but he's not wearing anything recognizable as a Mendevian crusader's uniform.

The building is pretty big, it's not necessarily concerning that they haven't run into the other team. It's a little weird that they haven't heard anything from that team's familiar, but it or its wizard might be dead.

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...Nothing obvious to be done about the crawling guy through a window either way if he's well enough to crawl.

They keep going.

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There are more stunned demons! Being stunned, they are not much of an impediment to Blai's party.

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And eventually, they meet back up with the other group. 

They have about half as many people as they had when they launched the attack. Irabeth is still with them, though her face has a bit of a greyish tint to it; so is Hulrun. All of them are clearly worn out from the fighting.

She breaks into a smile when she sees Blai and his party. "Select! I take it your mission was a success?"

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"- yes. Minagho showed, Ser Vhane showed, and she absconded with him displaying willingness; a Protection from Evil didn't loose him; but I don't know how conclusive that is. Casualties -" He definitely learned the relevant names. "I have one scale left."

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Minagho showed, and that many of them survived?

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He's already cycling through alignment detection and Detect Magic. "I see no sign that she's enchanted them, and none of them detect as Chaotic Evil, save for the prisoner." The Count is Evil, as expected, but not Chaotic; his aura isn't from Minagho's brand.

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"I think it must have been a miracle. Select Blai fixed the Wardstone, and then Minagho appeared, and other powerful demons with her, and I thought we were going to die. But instead, there was a burst of light from the Wardstone, and I felt a holy presence, and then I was faster and stronger and all their attacks hardly touched me at all, and so was everyone else. I think the Goddess saw that we just needed to win one more fight and everyone would be safe, and gave us the strength to do it."

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"...it could have been something else but I don't know how sensitively to treat the details of my speculations."

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...She's really curious about that but it would be inappropriate to ask.

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"Oh, did you have the opportunity to observe additional details of the unusual magical phenomena?"

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"Nenio, how good are you at inferring things that you are not directly told?"

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"It depends on the topic! I am quite good at solving puzzles and understanding partial spell structures. My capabilities at making inferences about other people are somewhat more limited."

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"I see."

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"You can give me a full report in private later, unless it's too sensitive even for that. Anything else we should urgently know?"

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"I saw someone crawling away from the building in that direction. This man confessed to collaboration with the demons and pleads threats to his wife. I think that's all of the highlights."

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"I'd be happy to take him and Thall off your hands. Did you identify the individual fleeing?"

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The prisoner flinches.

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"I have expressed to him my intention to turn him over to the Eagle Watch. I did not identify the individual but he did not appear to be uniformed as a crusader."

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"I expect we'll be prepared to hold him in the cells here within the hour." She names a few people and dispatches them to attempt to track down the person fleeing.

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"Do we have any word on the approach of the Queen and her forces?"

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"As of the last reports we've received, our best guess is that she and the army are a couple days out."

 "We could keep Thall in the cells too?" pipes up one of the crusaders. "Unless you really need him to help with whatever's still roaming the city."

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"He's been very useful."

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"Do you expect to continue to be able to prevent him from escaping?"

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If all he cared about was escaping he could have run when Minagho showed up, but admittedly he would not have done it then and would do it now if he had the chance.

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"It has not been very taxing so far." It's a thing to worry about but those just expand to fill the space available and he's got weeks before he needs to be able to play chess.

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"It may be more difficult in the future. He's now powerful enough to detect."

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He's going to be third circle? He perks up a little.

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"Oh? What does he detect as?"

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"Chaotic Good," he says, with obvious distaste.

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"So... Good?"

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"He may detect as Good, but that doesn't mean that he's blameless for his actions, or that he can be trusted to hold to his agreements." A few years ago a group of 'Chaotic Good' adventurers assassinated the ranking cleric at a Worldwound fort.

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"It puts him on the side against the demons."

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"It is certainly possible that when he broke into the Wardstone chamber to tamper with the Wardstone he was unwittingly assisting with a demon's plan, but it is a capital crime regardless."

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"Inquisitor boy, would you be willing to identify the detectable alignments of everyone in this room? It could be valuable information for my encyclopedia."

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"No." It's not likely to be harmful, but in principle it could make it easier for a demonic impersonator to know what they needed to fake.

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Well, Blai is bound to hand Thall over if Hulrun insists but maybe if Blai just does not exhibit any enthusiasm about this he won't insist for long enough that the Queen can show up and be a singing horse is it illegal to do lèse-majesté in your thoughts.

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"If you don't have more urgent priorities, I would appreciate you bringing word to the Defender's Heart — I'd like some of the people currently stationed there to reinforce the Garrison. I can give you a list to give to Nevi."

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"We can do that, Ser."

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"Thank you. Is there anything else urgently important for me to be aware of?"

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Headshake.

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Nod. "You're free to go, then. ...Good work today, all of you. You saved a lot of lives, and quite possibly the entire Wardstone line."

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"Thank you, Ser."

Is Hulrun going to make a huge fuss about it if Thall moves with them toward Defender's Heart.

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No. (He certainly doesn't trust that Thall won't attempt another escape, but he expects that they'll be able to apprehend him before he can do much damage now that they don't have to spend as many resources focusing on nabasu and such, and with the Select supervising a third-circle wizard can do quite a lot of good.)

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There are still a few stunned demons in the streets of Kenabres, but they can be easily dispatched.

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And as they round a corner, there's Ember, smiling radiantly as she casts a healing spell on a squirrel.

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"...hello again."

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"Hello!"

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"Is that someone's familiar?"

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"I don't think so? But he was hurt, and there's no one else he could go to for healing." She looks around at his party. "But if the rest of you are hurt, I still have plenty of spells left."

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"We are in adequate shape... how many spells do you get in a day?"

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"It depends, the past few days I've been getting more and more! Yesterday I cast seven small spells and two big ones before I ran out, and lots of my little sleep spell, but today I might be able to cast more. ...But I think my grandmother must have seen how many people there are who need healing, because yesterday she gave me a new spell that I can cast as many times as I want that does a little healing too. I'm still not quite sure how it works, I tried to cast it on someone who was badly injured and it only worked the first time."

(Indeed, whatever she was doing to the bird didn't look exactly like a Cure.)

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"I've heard of that. I'm not sure what it's called. If you get very powerful you might be able to do Regenerations like that too. Diamondless Resurrections. Your familiar might be able to do the same separately. If they work on everyone once a day this would be a fine time of day for us, if you're not otherwise busy."

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"Oh, that would be really good! So many people would be able to see their friends and family again!"

She taps everyone in Blai's party with healing.

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He said he would really try and he does not know which members of the archmage party were important.

"Thank you very much. Have you considered gathering or joining a party, to more safely make progress toward that level of power?"

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She tilts her head a little to the side. "I hadn't thought about it. ...There are many good, brave adventurers in Kenabres, but it makes many of them sad to spend time with me."

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"...does it? Why?"

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She looks down at her burn-scarred hands. "I think... they like to imagine that because they're trying to do the right thing, they'll never hurt anyone that really matters. And they don't like thinking about the fact that good people trying to do what's right can still hurt people, or about the people they're hurting."

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Woljif ducks his head a little.

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"I'm not sure what that would have to do with having you in a party."

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"When they see me, it reminds them, and then they feel sad."

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"Oh. ...I do not expect to have this problem any more than usual if I look at you."

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Nod. "...do you need healing very often?"

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"On a daily basis, of late."

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Her bird chirps.

"I could come along and heal you, if you'd like, at least for a little while?"

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.......Daeran has a guess about where she got those scars, but he bets he'll get a better reaction out of the Iomedaeans if he waits for it to come out on its own.

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"You are more than welcome to join us. We're on our way to Defender's Heart."

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"Are there people there who need help?"

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"It's plausible."

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"Okay!" Smile! "I'm Ember, how about you?"

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"I'm Select Artigas."

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"Lann."

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"Finnean Dismar."

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Blink. "Does it hurt, being a bow?"

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"I wouldn't imagine so? Maybe if some fool tried cutting down a forest-spirit's tree to make his weapon."

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"Thall. It's nice to meet you."

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"Daeran Kael Nevis Arendae." 

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"Seelah, paladin of Iomedae."

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Blink blink. "I'm afraid I have already forgotten your name, bird girl. I am Nenio, scholar, researcher, and future author of the Encyclopedia Golarionnica! I would love to interview you and your bird about your magical abilities."

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Tail-twitch. "And I'm Woljif."

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"It's good to meet all of you!" This time she's looking at Woljif when she smiles, for some reason.

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And they can move on to the Defender's Heart as a now quite large party.

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Here's a stunned schir!

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She frowns at it a little. "—We should bring it to the western wall and make sure it's out of the city, so it won't be able to hurt anyone in the city. ...I don't think it'll be very good for it, but it isn't good for them to be hurting the people here either."

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"...Ember, that's a demon."

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"...I know?"

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Hooooo boy. "It's asleep. It won't feel a thing and we will have more time in our day to get to anyone else who turns out to need us."

Goodbye schir.

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Now the schir is dead! Ember gives it a sad look but doesn't actually protest.

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Maybe she will grow out of it.

Defender's Heart?

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There are more stunned demons along the way, but it's not like it's hard to deal with those. There's one un-stunned babau, but Ember puts it to sleep and doesn't actively prevent anyone from killing it. (The cultists seem to by and large be making themselves scarce.)

And here's the Defender's Heart! Irabeth's desk is currently occupied by Anevia.

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Blai nods to her politely. It might be around lunchtime by now maybe? Lunch for everybody, even him once he's handed over Irabeth's list of names to go be garrisoned.

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"Did we win?" says one of the people in the tavern.

 "C'mon, Gemyl, if we won you've got to bring out the good stuff."

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"The Wardstone is as of my last information properly operational."

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"They did it! Everyone, listen to me! They fixed the Wardstone!"

The room breaks out into clapping and cheering. People in the crowd are crying, praying, hugging their children. Someone runs outside to make sure the people guarding the entrance have heard the news.

 "I'm not bringing out the good stuff until Irabeth is back," says the bartender. "...She is coming back, right?"

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"That is my expectation."

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 "Then we'll bring it out when Irabeth gets back. In the meantime, we can dig out some of the carrots for today's stew."

"What's the point in waiting for her? She hates parties."

 "Well, that's paladins for you. Can't have fun unless their goddess orders them." He laughs good-naturedly. 

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"Hey, some of us know how to have a good time!"

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 "Once a month?"

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She laughs. "I'll have you know, I've had fun at least twice this month."

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"It's advisable to keep on top of it so it's not an emergency when a month has gone by," says Blai agreeably.

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  "Well, with luck you'll get the chance tonight or tomorrow."

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"I'm not sure of that, parties aren't my preferred flavor, but I hope everyone else enjoys themselves."

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"Disliking parties? Truly Iomedae could not ask for a better cleric."

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She really could but he is here anyway for some reason.

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A group of people has started to cluster around the area area and pepper Blai and his party with questions. ("What happened?" "What was with the light coming out of the Garrison?" "Is papa coming back?")

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They fought their way to the stone and followed the Storyteller's instructions. He is not sure why the light thing happened. He does not know who this kid's father is.

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Does he have any stories? People want stories.

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Nenio has a great story! It's about examining the spell structure of a powerful illusion spell, with occasional digressions into topology to ensure that the audience understands it well enough to properly appreciate the retelling.

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That's a terrible story. Do they have any good stories?

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He's not a bard. (Prisoner squared away without incident?)

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(He's being supervised back at the Garrison until its cells are ready.)

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"Our dear Select is too modest." He'll relate the story of the party slaying the succubus masquerading as Iomedae, being sure to describe the rest of the party in a flattering light.

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Hey, no, that's not how you're supposed to do it! You're supposed to tell stories that make you sound really impressive.

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Blai has no idea of the pattern behind when Arendae is nice and when he isn't. There probably is one, just, he doesn't know what it is.

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This person wants to know what the strongest demon they fought was. This other person wants to hear stories about their friends who were in the main force. This third person heard that Iomedae likes it when people burn the corpses of defeated demons in her honor, is that true or does that get you skeleton-demons?

(Eventually the bartender serves up some stew with carrots, though the carrots are less thoroughly cooked.)

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That would be the lilitu but it got away. Blai was not with the main force and does not have information about the person's friends. Blai has no information positive or negative about burning demon corpses but would not expect it to be very useful at anything that you couldn't directly observe by being near a flaming demon corpse.

Yay stew that is not Worldwound Stew.

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They fought a lilitu? And they survived?

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It did not choose to prolong the fight.

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Being so scary that a lilitu fled from them is still pretty impressive.

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Well, they had help from the Goddess. ...Probably.

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("Is it even that hard to kill a lilitu? Just put up a Protection from Evil and stick her with cold iron arrows, and don't be the kind of dumbass who'd fuck a demon." "You're thinking of a succubus, dumbass. Lilitus are way scarier.")

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Lilitus are way scarier.

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Eventually most people will end up focusing on the party members who are willing to tell exciting stories, if perhaps slightly embellished ones, but a few people do have questions specifically for Blai. (Will he say a blessing over their baby? Is he willing to give his opinions on local controversies? Is he interested in marrying one of the local women, such as perhaps this person's daughter (who, of course, is diligent, pious, and possessed of good judgment?)

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He does not know any baby blessings. If there are really obvious controversies like "does Iomedae want mortal sacrifice" then sure but he'd hope anything blatant enough for him to confidently answer would not rise past the level of a private heresy. No thank you.

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What, no, of course Iomedae doesn't want mortal sacrifice! Unless he means executing cultists, she definitely wants them to execute cultists. This other person thinks Abadar might, it's kind of like paying him. 

Local controversies that people here are interested in asking him about include: 

  • Should they go back to burning cultists at the stake? They stopped ages ago, and it looked like it was working, but nothing like Deskari's attack ever happened during the Third Crusade.
  • If someone is a Shelynite priest who's sworn an oath of non-violence, what sorts of things is it acceptable to conscript them to do?
  • Is it okay to conscript women if they're sorcerers?
  • Iomedae wants taxes to be lower, right? 

People are mostly conspicuously not asking him for takes on the Inquisition, unless the question about methods of execution counts.

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(Ember looks a little distant.)

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Cultists should get trials. Abadar does not go in for mortal sacrifice either, He's into people fairly transacting with each other in ways that enrich them both and not into murder, "not Good" does not mean "pro murder".

He thinks probably burning at the stake is not called for and Deskari's choice of timing is not related.

Well obviously you can't make them do violence. He doesn't know Mendevian conscription protocols and would be guessing about what that leaves but it would be smart to have a noncombatant healer and counselor role.

He doesn't know about women sorcerers.

He does not know Iomedae to have any specific opinion on taxes.

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Taxes person is choosing to interpret that as 'he agrees that Iomedae wants taxes to be lower and just doesn't want people to think he's not truly loyal. 

"What's the point of giving them trials?" asks someone else. "Sure, if all you have to go on is someone else's word, maybe it makes sense, but if you catch them in the act you know they're guilty."

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"You might know that; other people should not have to rely on what you say about it. And they might be enchanted, or have something else mitigating going on," or be doing an incredibly foolish research project about population knowledge of theology, "or have committed only crimes for which lesser sentences may be issued."

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Thall is making a bit of a face like he's not sure how much the 'trials' part of the process is helping.

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"Cultists are cultists, you can't let them live just because they spin up a sob story. If they were really enchanted into it the righteous gods will know their own."

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"If you go around killing people without the processes that let everyone trust your judgment I am not so sure they will know you. And none of us know how many souls last minute conversations with our Sarenrite counselor may be saving, among those who did not have previous contact with the righteous gods but could get there with time to breathe. It is possible for redemption to take only a moment but probably not a moment when one is busily being murdered by a man dressed as a crusader. Of course if you must defend yourself, do so; of course I do not extend this to literal demons; but a cultist who puts his hands up I will take the surrender and believe that is the standard process."

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"I'm not saying we should just let anyone do it, some people would take advantage of it to get rid of their enemies."

 "The Sarenrites can't actually save people who're slated to be executed, that's just something people say so they can feel better about themselves."

  "That's blasphemy."

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Headshake. "And it's not true. Anyone can come back to the side of Heaven, no matter what they've done."

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 "I'm not saying they can't. But it takes more than just thinking nice thoughts."

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"I don't know much about the afterlives, but even people who've hurt other people really badly can decide to stop! ...But it's harder when they're scared, and hurting, and they know that no matter what they decide it won't really change anything."

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    "I don't see the point of it anyway. I saw Select Stasia when they brought her in, I hope the bastards who did it get torn apart by locusts."

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"Well, I expect Select Stasia hopes they are all saved in the final accounting, but perhaps you do not aspire to this example."

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    "I think she's got bigger problems than worrying about a few cultists. If they didn't want to go to the Abyss maybe they should've thought of that before they kidnapped her."

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"They should have, but this does not affect the most Good outcome that could be achieved for them."

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Locusts guy rolls his eyes and walks away.

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"He's hurting very badly from what they did to his friend, and he thinks if he hurts the people who did it he'll stop hurting, but he's wrong."

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"Hate to break it to you, kid, but most people want to hurt people who hurt their friends."

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"I know! Some of them are even right that they'll feel better afterwards, but not him. ...and you think you'd feel better if I hurt you for the games you used to play, but really you'd just be hurting in a different way."

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Tail-twitch.

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...

"Do I need to know the history there?"

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She's going to say yes and make him explain and it's going to be terrible

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She studies Blai's face for a moment. "I don't think so. It was a long time ago."

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Oh thank... uh... Ember, he guesses. "Thank you. - also, do you need solid sleep for your spells to come in properly in the morning? I don't know how much longer we'll be based here but so long as we are we have a room and I'm prioritizing it for anyone whose sleep is important in that way."

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"I'm used to sleeping on the streets! I do need to sleep for a lot of my spells, but I don't need a room."

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"...it is frankly astonishing that doing this over the last several days has not gotten you eaten. Will you be able to sleep in the main room down here? It is louder than the streets."

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"Soot helped me find a little corner where no one else would see me!" She pats her bird. "I think it will be okay if other people are making noise. There are lots of noises outside, if you're trying to listen to them."

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...why would she be trying to listen to them while attempting to sleep.

Not important. "Then I suppose the wizards and the Count can have the room as they did last night, if you're sure."

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"As much as I appreciate your generosity, Lord Kaske has graciously offered to host me now that the immediate crisis has passed."

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"Oh, how fortunate. Perhaps you will even be able to get your own home repaired soon. Should we find you there if anything else comes up, or...?"

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"I suppose so. Though I must warn you, my life has been rather lacking in enjoyment over the past few days, and I have no desire to spend any longer facing down abrikandilus."

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"Understandable. If they only showed up when someone wanted them I think we would see fewer."

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"Well, the cultists want them."

 "Do they really? If I were a cultist I'd be pretty annoyed about having to take orders from a dretch."

"...........Are you?"

 "No! I'm just saying."

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"I suspect even the cultists do not reliably want every individual demon that shows up."

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"Perhaps if they decide to show up at Lord Kaske's residence I will bestir myself to remove them."

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"Well, if you aren't going to lift a finger to help regular folk, don't expect us to go out of our way to stop the abrikandilus from smashing up all your fancy art!"

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"...Lann, most people are and should be civilians. The Count has sworn no oaths and made no promises. He just helped us for a few days."

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"If a man can hunt, and rather than provide for his tribe or protect them from monsters he spends all his time listening to music and watching naked women dance, he's not very much of a man."

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(The Count looks more amused than affronted.)

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"But he is only here to receive your critique because he did help," Blai points out.

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When they found him he was letting the demons destroy the city while he watched half-naked women dance. But clearly there's some sort of surfacer thing going on here.

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Sleeping arrangements squared away, he needs to write some letters. Is there paper to be had? He'll buy it off Rathimus if he can't get any from Irabeth('s desk whoever's manning it).

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Anevia can provide with him with paper if it's for the defense of the city, otherwise he'll need to purchase it from Rathimus.

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"...it's arguable."

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"What's it for? Unless that part's secret."

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"I think I need to consult with more people about how secret it should be, which is why I need to write the letters, but you know the main underlying fact."

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She thinks for a few moments. "Alright, that's good enough for me. But do be mindful that we only have so much."

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"I think I can make do with one page for each of... four recipients. It won't be a long message and it's always wise to send mail out from the Wound in two separate batches but I can do a half-page each."

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Nod. She flips through their dwindling paper supply to find some pages that are actually blank on both sides and hands it over to him.

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"Thank you."

And he will go write basically the same underlying message to each of the Lord Watcher in Vigil, Ser Alexeara Cansellarion, and Felandriel Morgethai.

Re: information pertinent to the long term future of the Worldwound. This letter be followed by a hopefully redundant copy in another mailing. I request a meeting, in person, in Kenabres, Mendev whence this letter, earliest convenience. Reluctant to commit details to paper. Willing to be scried or otherwise divined though I will not be able to distinguish hostile from allied attempts and am presently a 3rd circle cleric and climbing. I am willing to speak to a trusted representative in your place if that is preferable. I believe the information to be substantial in potential magnitude though frustratingly incomplete.

- Select Artigas


Boian gets a slightly longer letter with more cramped handwriting.

He'll probably recognize it.

Then he seals and posts the first-batch versions and stows the copies meant to go out after.
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Fiducia Rathimus has a few disclaimers (he understands that mail won't be leaving the city until the army arrives, and might not leave immediately even then? he understands that mail service is intrinsically unreliable and mail at the Worldwound especially so? he understands that his intended recipient may not respond, or even read his letter?) and one actually relevant one (does he want to pay extra to have his letters Teleported out once he reaches Nerosyan? the charge is a small fraction of the cost to Teleport a person).

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He understands it's not reliable and that's why there is a second batch and understands that it may be delayed. He has taken no measures to mind-control anyone into reading their letter and expects the corresponding limited probability of response. He'll pay for the teleport for the one that's going to Lastwall but not for the others.

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Understood. Fiducia Rathimus will take his money and his letters.

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"Thank you, Fiducia."

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"Pleasure doing business with you."

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And that is all he knows to need doing for the (IS THALL STILL THERE) night.

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He's still here. He's currently learning a Mendevian song from one of the civilians.

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Irabeth returns a couple hours before sunset to take care of some business in the tavern. She deflects the bartender's attempts to throw a party right then and there, then sets to reassigning various people to new duties. When she's been there about fifteen minutes she pulls Blai aside in private. 

"We're looking for people to do spiritual counseling to some cultists back at the Garrison. One of the Baphomites claims to be from Cheliax originally and has otherwise been uncooperative. Do you expect yourself to be particularly advantaged at counseling him? —It would have to be today, if that's relevant to your decision, he's an empowered cleric and we're not confident in our ability to hold him past dawn given that he's been refusing to renounce Baphomet."

(She does not sound especially hopeful that the answer will be yes.)

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"...spiritual counseling has not historically been one of my responsibilities. Is there a - quick introduction to the practice."

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"—If you've never ministered to the condemned before it's probably better to send someone who has, even if they have less context on Cheliax. It is probably worth getting an introduction during a time when you don't have other responsibilities. Select Stasia will be remaining here this evening and should be competent to explain the basics."

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"I can provide context on Cheliax to whoever does go in to minister to him."

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Nod. "That was all. I'll send them up here to meet you."

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A few minutes later, an elderly man wearing a Sarenrite holy symbol and clothing with complicated embroidery comes upstairs.

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"Hello, Luminary, what can I do for you?"

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"I've been told you have context that might be helpful for counseling Chelish cultists?"

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"I grew up in Cheliax, though I don't know that I ever met a Baphometan in particular there."

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Nod. "What would you say is most important for me to know?"

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"It may make him uncomfortable if you make - pronounced facial expressions, as much as most non-Chelish people seem to, but I don't know if that means you want to try to avoid it, or do it deliberately. If he's a particularly good cleric candidate he might have been picked for Asmodean seminary but if he was too - obviously Chaotic or disloyal or not Wise-looking enough - then maybe he was passed over. It is popularly put about in Cheliax that even in other countries being Evil is common for such minor and unavoidable behavior as abortion or beating slaves and there is therefore no point in making any attempt to be slightly less awful and try for Axis. It is not unlikely that he grew up in an orphanage. He can probably read. I don't know what's useful -"

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"Most of that is useful, thank you. It seems possible that the Baphometism is partially a response to the dominance of Asmodeanism within the country, do you have any advice about navigating that if it turns out to be the case?"

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"It's - rather alien to - my naturally Lawful temperament, to react to it in that way, and I haven't seen it before, I don't know. Certainly it is dreadful that He has the place but that isn't because He's Lawful..."

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"Mm. Is there — a non-Evil alternative for people who might otherwise be inclined to become Baphomet cultists that a Chelish Baphomite would perceive as a viable alternative choice they would have made? I know what alternatives sound reasonable to me but I'm sure many of them would come across as ridiculous or out-of-touch to someone who grew up there..."

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"They make it very hard to perceive alternatives. It is harder to catch clerics of true netural gods, but Baphomet does not have much in common with Pharasma or Gozreh or Nethys. If he needed the spells to make it out of the country, wearing a pentagram and snarling at people may easily have seemed and been the likeliest way to do that without getting killed, and they talk a lot about the accessibility of Malediction, out of proportion to its real availability but laypeople don't know by how much."

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Well, just because saving someone's soul might well be a doomed endeavor isn't a reason not to try.

"Is there anything else I should know? Angles on Goodness that Chelish people find particularly compelling or uncompelling, Evils common in Cheliax and not elsewhere that could damn him even if he thoroughly repents of what he's done as a Baphomet cultist...?"

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"...the paper money's Evil. They back it with damned souls. The schoolchildren whip each other, top performers beating the worst. Positions the least bit sensitive are at routine risk, though again exaggerated compared to availability, of surreptitious mindreading for compliance, so it's possible he has - some flinch about that which might or might not analogize to Judgment itself. I don't actually know how common slavery is in other countries but there are plenty of halflings and orcs enslaved in Cheliax and their welfare is protected not at all, contact with those would be a risk factor. I - I personally enjoy the Iomedaean view on Goodness and Law being the same underlying thing, the ability to cooperate, though I think I do not hew to it as closely as She does, and I do not know if it will be remotely popular with Chelish people who have abandoned Law anyway."

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"—Slavery is legal in most countries, including Mendev, though even outside Cheliax it often leads people into Evil. I... would generally expect Chaotic people to find that framework unpersuasive, yes."

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"I don't really understand Chaotic people. I guess it's possible to - construe Law and Evil as the same thing, if you buy enough Chelish propaganda, and - but that is probably not what a Baphomet cultist is doing, that's what I'd guess if he were a Calistrian or something."

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Nod. "Is there anything else you think might be helpful for me to know about Cheliax?"

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"Nothing else is obviously more useful than 'he can probably read'."

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"Thank you very much for speaking to me, then."

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"Feel free to come back at need."

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He departs.

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Eventually Anevia knocks on the door to inform him that she needs him to clear out of the private upstairs meeting room so she can have a different private meeting.

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"Yes, of course, I apologize." He gets out of the way.

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"No need to apologize."

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Downstairs, people have apparently decided that the bartender's desire to wait for Irabeth to actually be willing to stick around and party before getting the party started isn't going to stop them. One group of people is singing a song about a brave soldier killing his way through a variety of different kinds of demon; another group of people is clustered around those of Blai's party members who haven't joined in the singing; another group of people is competing to see who can lift increasingly heavy objects for increasingly long amounts of time.

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It's going to be a late night for anyone who has to sleep down here. If Ember doesn't want the bed and Arendae's elsewhere he supposes it could be his or Seelah's or Lann's, do any of them have opinions?

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Lann fidgets. "I'm going to be honest with you, I don't really see the appeal."

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"I mean, I can take it if you don't want it. ...I don't know if I'd notice if Thall made a run for it, though, I'm a pretty sound sleeper."

(Which would be fine in itself, but it feels pretty dubious to put Select Blai in accidental violation of his commitments to Hulrun by intentionally leaving that out.)

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"...all right, wizards and I it is, I sleep lightly and am merely fortunate to have the ability to fall back asleep at once if nothing seems to be the matter."

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"Got it."

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This decided he'll go to bed whenever the wizards do. Whenever Thall does, if they go at different hours.

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Thall is second. (Nenio is still awake; she's currently interviewing Ember about her magic, as Ember circulates the tavern making absolutely sure everyone gets offered healing.)

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Anevia wakes him shortly before dawn; she's quiet enough that she can be sure she won't wake Nenio. She silently gestures him out of the room.

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He follows her out. "Is something wrong?"

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"Nope, just wanted to give you the day's briefing somewhere it won't wake up the wizards."

It's a pretty short briefing today! The remaining cultists seem to have mostly fled or hidden themselves away. If he's still interested in helping out around the city, the main priority today is repairing key infrastructure so people with intact homes can start to return to them; if he could prepare some castings of Stone Shape in his third-circle slots, they can tell him where to put them. (Some Lesser Restoration castings at second would also be helpful, for fixing up some people from the force storming the Gray Garrison, but reserving some second-circle slots in case he encounters some cultists who didn't flee is totally reasonable.)

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Stone Shapes, Lesser Restoration, and oh-shit spells, got it. - any requests if he's fourth today, the garrison was eventful.

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"A couple days ago I'd've said Sending for sure. Now... Iomedae gives out Mark of Justice at fourth, there's a couple people where — it'd be nice to be able to cut a deal where they tell us everything they know, but it's hard to be sure they won't just run back to Baphomet the moment we let them go, even if they can convince themselves they won't for long enough to pass a Truthtelling."

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"Understood. - if you happen to know what my domain options are, I actually don't, I think I have some kind of subdomains, Qualm I think isn't typical for Good and Divine Favor and Prayer aren't standard for Law."

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She thinks for a couple moments. "I don't remember off the top of my head, but if we've seen it before we might have a record of it, it's the sort of thing we try to keep track of."

She looks through one of the sets of paper on Irabeth's desk. "Huh. Looks like the Erastilian who came through year before last got Divine Favor and Prayer as part of the Good domain, said her fourth-circle option was normal. If you're getting it from Law and the same pattern holds you'd be looking at... Order's Wrath, pretty handy if you're fighting demons, but you might need to be careful about not tagging Jefto."

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"And Thall."

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Nod. "Think it'll be less of an issue with him, from what I know Jefto's more likely to be getting up in close quarters with the demons, but it's still a good idea to be tracking his position so you don't blast him by mistake."

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Nod.

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"Anything else you wanted to run by me before dawn?"

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"Not that I can think of."

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Then she's off to wake up and brief more people!

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And before long, it's dawn.

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Is he fourth? He doesn't know how the weird shit with Minagho (status report: weird shit with Minagho, no idea what Ser Vhane is doing, etc.) counts for that.

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He is! There's his fourth-circle slot, there's his domain slot—

there, if he looks, is a new trick that's a little like a domain power but not quite

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...is that a side effect of the weird thing yesterday? Can he tell what it does? His domain options feel like - that's Order's Wrath like Anevia said, and the other one feels like a souped-up mega-Qualm? He'll take the mega-Qualm, it's more appropriate for cultists and with the demons stunned and the wardstone up he expects the balance to be higher on cultists if he winds up fighting today - and Mark of Justice, and some Stone Shapes...

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More than anything else, it feels like channeling the power of Lariel's sword, with Lariel himself standing beside him. He could draw on it to heal one of his allies, as Lariel healed his sole ally who did not betray him; he could draw on it to strike a blow against a foe, as Blai struck against Savamelekh with Lariel's sword. In either case, it would have roughly the strength of a Cure Serious Wounds or corresponding Inflict, and enough range to hit anyone he'd be able to reach with a Bless, though only for a single target at a time.

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Unlike Lariel's sword does it come with usage per day limitation information that sounds really really useful. He has once or twice had cause to guiltily miss spontaneous Inflict ability even though it is ideal for leadership and long term efficacy to have healing on tap instead.

Anyway. Same orisons. Two Blesses seems like good practice but only one Weapons Against Evil today, and an Air Bubble, and a... Forbid Action or a Command... Forbid Action. And... one Communal Protection from Evil, good to have when there could be a succubus any moment, Bursts of Radiance are great, and... Delay Poison, better to have it and not need it...

Also he hopes that the spiritual counseling of the Chelish Baphometan went okay.

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It feels... like the sort of thing with limited uses? It does not have a convenient label for exactly how many it has.

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...She takes a closer look at that soul.

It isn't hard for a god to see it, once she knows to focus on it. There's a tiny spark of what the mortal who preceded her might have called godhood, or a step on the path to it, though of course from a god's-eye view the reality is more complicated. She — would not have expected the Wardstones to do that, even knowing the truth of what composes them. Perhaps her understanding was incorrect — even the gods rarely see this variety of soul — or perhaps it has something to do with the extended period of time when the soul was incapable of taking actions towards its goals and she had very poor visibility of what was happening to it. (Though a smaller spark seems to have attached itself to one of her paladins, and to this other moderately-visible mortal, and she thinks also to these other very blurry mortals, which is a problem with that hypothesis.)

(She is also tracking the various reports from her paladins asserting a 'miracle', some with direct knowledge of what happened, but mortals have a predictable tendency to interpret unexplained supernatural occurrences as miracles regardless of the underlying source. To the extent that the Wardstone was a contributing factor, it might not even be entirely inaccurate.)

Regardless of the cause, though, this is an opportunity, one of the best opportunities on this planet in the past several years.

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(Oh, and here are the spells he asked for. If he's paying very, very close attention, there's something that feels slightly different about the Delay Poison.)

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Is something WRONG with it?? - Iomedae would not give him a spell with something wrong with it but what if it's different and it's in a way where it's important to be able to predict and he can't -

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As expected, Iomedae does not clarify.

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WELP

Okay. Time to start the day. Anybody who wasn't just immersed in prayer for an hour have any news from the last sixty minutes or should he just eat breakfast?

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"Select boy, do you happen to remember how many spells I was capable of preparing yesterday?"

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"You did not report to me about that."

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"Unfortunate. I appear to have roughly double the typical quantity for a third-circle wizard, but I am uncertain as to whether I am simply unusually talented or whether my arcane talents have improved recently."

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"I... don't think you were that profligate before."

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"Fascinating. Do you have any idea what could have caused this to happen?"

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"...side effect of the business with the Wardstone?" he hazards. "Something feels odd about one of my prepared spells and I have a new thing that feels like it might be a distance casting Inflict or Cure power." Time to round up everybody else (and Ember, who wasn't there) to see.

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Everyone but the Count can be located! (Seelah is outside, petting a horse.)

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"What's up, Chief?"

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"Anything odd about your spell preparation - or anything else - this morning? - Ser, is that your horse, are you," a horse paladin - there has to be a better way to say that - there isn't, is there - "a horse paladin?"

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She smiles broadly. "I am now! This here is Valor. He used to be Ser Cuthred's, but he died when Deskari attacked."

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He'd kind of been hoping to keep it secret, but he's not going to try to pull a fast one here.

"Now that you mention it, Chief, I could build a way bigger scaffold than yesterday morning."

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"I had more spells but not more than I thought I'd have when I found out I'd hit third. ...But when I was preparing my summon spells, I noticed a — I don't really know how to explain the math to someone who isn't a wizard. An extra loop that I wouldn't have thought would fit, but that worked anyway, like the magic equivalent of connecting two dots on a paper by drawing a line to the edges and then connecting them on the back of the page."

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"I'm fourth as of this morning," Blai adds for completeness. "But that doesn't seem so astonishing. Lann, anything?"

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He thinks for a few moments. "I definitely feel stronger. But I've got the same number as spells as yesterday, which is to say none. It might be easier to tell if I tried shooting at something?"

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"Well, so long as you have perpetual Abundant Ammunition you could try for -" What's around that doesn't have any unfortunate consequences should he miss.

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There are some targets set up in the yard around back.

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His first few shots are unexceptional. Then he lands a hit on the bulls-eye and the arrow splinters, each splinter lodging itself into one of the targets on either side of the one he'd been aiming for.

"Did you see that!?"

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"Nicely done! - Finnean, anything unusual for you this morning?"

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"You know, for some reason it's really hard to tell for sure! But I definitely feel more athletic today."

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"Athletic. Huh. And Ember, you weren't there, am I correct in guessing that you find this to be a normal morning?"

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"I think I might have another big spell? But nothing's really different."

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(Nenio is frantically recording all of this.)

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"I don't suppose this rhymes with anything you've - that you remember hearing about in the past?" Blai asks Nenio.

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"Many of these phenomena could potentially be explained individually! For example, some powerful wizards are rumored to have the ability to prepare vast numbers of lower-circle spells in place of their higher-circle spells; if I were capable of preparing higher-circle spells and had simply forgotten that fact, that could explain my capabilities. However, I consider it unlikely that the same explanation would apply to thief boy. Apart from that, legendary adventurers often have unusual capabilities. For example, the legendary adventurer Jininsiel was said to have been blessed by the gods to be able to feed many hundreds of people with a single casting of Create Food and Water—"

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"Who?"

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"Jininsiel was a Tien magic-user, widely considered to have been blessed by the gods and said to have led her people to the land of Jinin during the Age of Darkness! I believe in Avistan she would be regarded as a sorceress, but regrettably many details about her powers have been lost to time."

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She can remember specific abilities attributed to ancient Tien sorceresses and she can't remember their names?

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"To give an example that I expect you have heard of, paladin girl, Iomedae describes many unusual feats of magic in the Acts of Iomedae, attributed to various individuals but most commonly herself and Arazni. Regrettably, Arazni has not answered my letters requesting an interview with her, so my hypothesizing is necessarily speculative, but atypical quantities of spells and atypical effects of those spells are both depicted in the Acts. Many other adventurers have similarly extraordinary feats attributed to them, such as Tar-Baphon, said to have been capable of keeping an unlimited number of undead under his personal control, Katsuo the Dread Assassin, said to have been capable of walking on air as if it were solid ground despite possessing no other noteworthy magical skill — ah, with a few exceptions, I am less familiar with legendary heroes who, like him, were largely incapable of magic." 

She pauses. "Nonetheless, this theory is highly lacking. 'Legendary adventurers often possess unusual abilities' is not an especially useful explanation, as it does not explain how those abilities came about." 

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She is so fucking lucky that Arazni has not answered her letters. He isn't going to say that out loud. "But you don't, it sounds like, know much about the origin points of these kinds of exceptional abilities, just that various people had various ones?"

If he can't get the Wound closed because Archmage Naima has Weird Demigod Powers and Ember doesn't because she wasn't there that day -

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"Iomedae associated some of her unusual abilities with the fact that she was beginning to slightly approach godhood as a mortal, but it is unclear to me from her writings how accurate her assessment was; in particular, it is not out of the question that her abilities enabled her to more easily become a god but were not otherwise connected. Other common systematic theories include the idea that people who are extraordinarily virtuous manifest incredible talents as a result, as well as the possibility that some 'legendary adventurers' were secretly wizards with extraordinary martial skill who took advantage of their spellcasting to perform feats that many would describe as unusual. I personally regard it as unlikely that such disparate phenomena stem from a single common cause, but it is nevertheless possible that there are some commonalities that apply to several of them, even if not all of them."

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"So, my principal guess is that the Wardstone... got... something, on us."

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"That is certainly not impossible! Powerful artifacts frequently have unusual effects on those who encounter them, though most commonly those effects are relatively minor. For example, a case study recently published in Absalom reported an incident in which an individual came into contact with an artifact sword allegedly created by Aroden and manifested the ability to cast Read Magic, despite having no previous magical talent whatsoever." She pauses. "Perhaps if we visited the Wardstone again we could determine whether it is repeatable?"

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"I don't think that's going to work. Not unless you've got a way to make it all... glowy... again."

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"If glowing is all that is required that could be achieved with a single casting of Light."

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"Visiting it again might shed some clarity but I don't think casting Light on it will. At any rate, it will have to wait until Thall is more permanently situated."

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Nod.

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"So, what've you got planned for us in the meantime, Chief?"

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"I haven't received any tipoffs about any things that might need attention except insofar as I might be called upon to use a Stone Shape somewhere and a Mark of Justice if it comes up. If no more substantial errands materialize we could go ask the Count if he's got a strange manifestation of spillover power too."

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"One of my friends asked me to help find the ring he was going to give to his sweetheart — his company came to Kenabres straightaway when the attack happened, they didn't even give him time to pack up all his things. ...But you don't have to come along if you don't want to."

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"I would certainly be interested in interviewing additional research subjects!"

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"I don't have Locate Object prepared. - we may also want more of a permanent lodging situation than semi-camping in the tavern indefinitely, I assume that was a particular crisis offer, but I'm not sure what's available."

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"Oh! I can show you all the best places to sleep so you don't get rained on!"

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"I think he's looking for something with four walls and a roof, Ember."

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"Maybe you could ask around? See if anyone's willing to let us sleep on their floor?"

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"I was imagining something more like an apartment but I don't know what's intact enough to rent."

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"What's an apartment?"

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"It's like... if someone owned a really big house, and other people paid them money to stay in one of their rooms."

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"I know who'll rent to tieflings? But I don't know how many of them are still alive. —I'm guessing most of them would rent to Lann too, that's why I mention it, 'I'll rent to guys with two horns or no horns but not one horn' would be a really weird rule."

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"And I should probably regularize my relationship with the local church of Iomedae, which might even have a rectory once it's in better repair."

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Lawful churches are weird.

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"That sounds much less interesting than interviewing channels boy about developments in his magic."

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"Nenio, where do you live?" Did she forget?

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"Until a few weeks ago I lived in Absalom, but I came here to conduct research for my encyclopedia! ...I don't remember where I resided after arriving in Kenabres."

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"You will be impaired in conducting any practical magical research if you don't have an adequate sleeping environment."

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"I suppose that is true."

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"If you get a Ring of Sustenance or learn how to extend your spells, you could sleep in a Rope Trick. You'd need to bring the bedding yourself, though, it doesn't make it for you."

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"...That sounds more complicated than just renting a room."

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"Different things may be complicated for Nenio."

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"...We could... help her to rent a room somewhere?"

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"Perhaps. Anyway. It's possible we should split up into smaller groups, the danger is less than it was yesterday, but if we all want to stick together we'll need some sensible order in which to accomplish things."

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"You could check where they want the Stone Shapes to go? Maybe it'll be close to something else."

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"A good idea." Do they have directions for him on his Stone Shapes (or his Mark of Justice)?

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There's a particular throughway they think would be especially valuable to repair with the Stone Shapes, she can point it out on the map. For his Mark of Justice, he should check in with Irabeth at the Gray Garrison. (Given the relative locations of the places in question, it would be most convenient to start with the Stone Shapes, then go to the Gray Garrison, then speak with the Count.) They'd also appreciate it if Seelah and Lann wanted to stick around at the throughway clearing heavy rubble out of the way, but that might leave his party a bit heavy on the wizards.

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"A little, but are the random encounters coming as thickly today?"

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"No, things've been a lot quieter ever since the Wardstone went back to warding."

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"Then I don't object to splitting up in whatever way is most useful and accords with other constraints," has Thall escaped. "Is there anything I should know about the medium-term state of the lodging situation here, or at the temple if that normally has quarters for priests - or who should I ask if not you?"

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Thall's still here.

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"Normally the temple's got some lodgings that you'd have access to, but it's not in a great state at the moment, and we're focusing on getting the roads passable before we fix it. Apart from that... I mean, if you signed on longer-term as a soldier here we'll be fixing the bunkrooms at the Garrison, but you might not want to do that. And we're hoping the people who've been sheltering here will be able to go home over the next couple weeks, which should free up the upstairs rooms a bit more."

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Well, that sounds less not like "in the meantime get Ember to show you a good spot" than would be ideal but he can figure that out later. He nods. Off they go to do some Stone Shaping.

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Compared to the previous several days, the streets are much quieter. If there are any demons or cultists, they aren't showing their faces at the moment.

As they're getting close, a brown snake with black markings slithers out from behind a barrel. It rears its triangular head, hissing.

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"How fascinating! The Mendevian viper is not usually found this far north." She pauses for a second. "Incidentally, its venom can occasionally be fatal, particularly to those who are already sickly."

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"...I have a Delay Poison but actually no spells suitable to hit it, anyone?"

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"I have Acid Splash, if the latent Abyssal magic hasn't made it fiendish enough to resist it, or I could summon something."

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"The majority of spells I prepared today are not damaging! However, I did prepare one Fireball today."

(Nenio seems unconcerned about the presence of wooden barrels in the street.)

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"I could put it to sleep? It doesn't always work, though." She squints at it. "I don't think it wants to hurt us, but it's scared that we're going to hurt it, or turn this place into somewhere it can't live any longer."

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"It doesn't look that tough, I might be able to just cut its head off. If it goes wrong I'd definitely need the Delay Poison, though."

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"Do we in fact have anything clever to be done after Delay Poison wears off?"

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"If we went back to the Defender's Heart before it wore off, there might be someone who can fix it? ...When I put it like that it doesn't sound like such a good plan."

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"Ember, please give sleeping it a try."

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Whatever she's doing, it doesn't look quite like a Sleep spell. There's no incantation and certainly no sand; she just gestures in its direction.

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For a moment its eyes start to droop, but then it shakes it off. It darts towards them, hissing angrily.

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Acid Splash?

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The acid damages it normally! Now it's even angrier!

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Blai can certainly try to hit it with his mace but it's little and fast and the angle is awful.

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It strikes at Thall, sinking its fangs into his ankle—

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And Seelah brings down her sword, severing its head from its body.

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"Delay Poison," he says, tapping Thall. "I suppose if nothing else when it's coming due you can be loaded up on Resistance and Guidance and all the like."

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Nod. Some very stupid part of him is tempted to make a joke about the snake giving Hulrun what he wants but this is clearly not the right crowd for it.

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"I'm sorry I wasn't able to stop it from hurting you."

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"...It's okay, it's not your fault."

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"Well, we have into the afternoon before that's urgent, and there are probably not so many snakes about that if we wait all the Neutralize Poisons that there might have been first thing in the morning will be bought up. We can circle back to assess the prognosis now or just carry on, as you prefer."

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"I'm okay with it if we keep going. Either way I'll have a few hours, right, might as well make the best of them just in case."

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Nod. On they go.

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Here is the throughway that needs its stone reshaped! There's a dwarf (not Staunton's brother) directing a few other people in where to move various pieces of rubble.

"Did Anevia send you?"

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"Yes. I have two Stone Shapes today but have only used it a handful of times before for fortress repairs."

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"Well, you're in luck, it shouldn't be too complicated." He points at a crevasse in the middle of the street. "See that? Your job is to move the stone right around it back where it supposed to be, get it all nice and fixed up. Keep it as smooth as you can."

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Does the crevasse have, like, a floor, or is he going to have to figure out how to make a weight-bearing bridge over a gap.

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Enough of the crevasse has been filled in with rubble that it should be possible to fill in all the space above the rubble, and that should hopefully be solid enough to bear all the weight it has to?

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Okay, here goes. "Stone Shape."

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It takes both his Stone Shapes, but he's able to fill in the crevasse, and the dwarf doesn't look too disapproving. "Any of you staying around to haul out debris?"

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She looks at Blai. "Do you need me with you?"

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"I think you can be spared to help here."

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She trots over to help lift heavy things!

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And the rest of them (except Lann, if he wants to stay too?) can proceed.

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He is also happy to lift heavy things!

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They don't run into anyone else on the way to the Garrison, apart from another group clearing out a different throughway. A pair of guards is posted outside the main entrance.

"State your name and business."

 "They were here yesterday, they're the ones that fixed the Wardstone! Except for the elf, I don't know the elf."

"You can't just tell them that! Now if they're disguised succubi they'll know what to say!"

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"I'm Select Artigas and I would like to speak to Ser Tirabade to see if she would like to use my Mark of Justice for the day. I can show the angel sword if that would help demonstrate that I am not a succubus."

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"Please do so." This is partially an anti-succubus measure and partially because he wants to see the angel sword.

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Sword!

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The sword springs to life in his hands! The first guard whistles.

"Very well. I will escort you to her current office."

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"Thank you."

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Irabeth's office is in one of the relatively-less-damaged rooms on the second floor of the Gray Garrison. She's briefing a trio of crusaders when they arrive, but she finishes up quickly.

"Hello, Select! Anything to report?"

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"I'm fourth and prepared a Mark of Justice, is that known to be wanted anywhere in particular yet? - also we are most of us experiencing some likely Wardstone-derived side effects and if it seems safe I might want to leave Thall with you for a moment and go lay a hand on it in case I can learn anything about them that way."

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"Oh, that's very helpful. There's a specific prisoner in mind where I expect it can do the most good, but it's possible she'll change her mind once we inform her that we have in fact secured a caster capable of casting it. How long do you expect you would need with the Wardstone?"

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"Probably nothing will happen and I will know that immediately. If it does prove informative I expect a few minutes will cover it."

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Nod. "It's probably most efficient to do that first, then."

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He nods, gestures perfunctorily to Thall, and proceeds, presumably trailing various wizards who aren't experiencing a stay of execution.

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The Wardstone's room has its own guards, but after a brief explanation they let him and his party in.

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"It's so pretty..."

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It hadn't really occurred to him to form an aesthetic opinion on wardstones.

He goes up to it and puts his palm flat on the side.

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The Wardstone is hot to the touch — not hot enough to burn him, but hot enough to be noticeable. He can still see inside, but it's as if he's looking through clouded glass in the winter, and he can hardly make out more than the indistinct shape of lights in motion; he can still hear the voices of the angels, but they're muffled, as though he's hearing them through a wall, and he has to strain to distinguish individual words. If he didn't know the truth, it would be easy to imagine that the sounds weren't voices at all, that the lights had no more soul than a Dancing Lights spell.

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Do they respond to him thinking at them the way they did before, at all?

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Some of the lights move closer to his hand. 

The muffled voices want to know why he is here again so soon.

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He wants to know what happened to change him and the others who were here yesterday. (Also as long as he's here he might as well update them that he is trying to line things up to make the closure possible.)

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They... aren't sure. They can take a closer look?

 

 

...There's something a little different about his soul, in comparison with yesterday. It looks like — a little piece of Heaven, reflected within him? They're not really sure how it got there. That's not the sort of thing that usually just... happens.

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It doesn't sound like it! It wasn't them? He doesn't have angel shrapnel or something, it's something else?

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They don't think it was them?? Not unless they somehow did it by accident??

...The part of his soul that it's attached to also looks unusual, at least for a mortal, but that part looked like that yesterday too. 

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Okay. Thanks angels. He is seriously working on the wound thing.

He drops his hand.

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"Learn anything useful from touching the big magic rock?"

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"The big magic rock is probably not responsible for the situation. It could be a miracle like everyone is saying, or... the sword behaving further strangely, or some other thing I can't guess."

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"Well, there goes my plan to go all around the whole line and see if I can get myself a couple hundred extra spell slots."

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(Ember wasn't there, but she doesn't really think it sounds like a miracle. The gods aren't their friends, and they wouldn't do that sort of favor to them just out of kindness. But it doesn't really seem like Select Artigas is ready to hear that.)

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"I do not think that would work, no." They can go collect Thall.

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Thall has not managed to escape in the intervening few minutes. He's currently sketching out a spell diagram in charcoal.

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"Select, one more thing while you're here. We swept the maze area beneath the Garrison yesterday once we'd finished securing the place, and we found a sword that we believe to formerly have belonged to the paladin Yaniel. We're issuing it to Ser Seelah — do you expect to have the opportunity to deliver it to her soon?"

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"She's helping with some rubble but I would expect in the ordinary course of things to regroup with her before the end of the day."

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"That should be adequate." She retrieves a longsword and hands it to Blai. "It's called Radiance."

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Nenio looks it over with Detect Magic. "Disappointing. I would have expected the sword of such a renowned paladin to be more powerful. Nevertheless, it does appear to have minor magical properties."

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"Oh, what are they?" he asks, clipping it onto his person where it will be reasonably out of the way.

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"It is slightly more accurate and slightly deadlier than an ordinary cold iron longsword! Furthermore, the craftsman who created it appears to have designed it to synergize well with further enhancement, suggesting moderately unusual care was put into creating this weapon."

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"Is weapon enhancement something you have studied at all?" he inquires as they depart the building.

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"I do not recall ever personally studying the art of weapon-crafting. However, I am capable of identifying the magical auras of many common weapon enchantments."

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"So you wouldn't know yourself how to make it better, you just notice a spot some improvement could slot into."

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"That is correct."

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"Oh well."

The place Arendae's staying?

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They arrive at the mansion without incident! This area of the city suffered comparatively minor damage; the house was not unscathed, but it's habitable, which is an improvement over many parts of the city. There's a guard posted outside the front door, one of the men from Count Arendae's retinue.

"What's your business here?"

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"Participants in our adventure yesterday have some new manifestations of power and we were curious if that includes the Count. It's not urgent if he's occupied."

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"I'll see if he's willing to speak with you."

He departs inside the house, and returns a few minutes later with the Count, accompanied by a woman that Blai may recognize as one of the courtesans who was at his party.

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"Select. I do hope this isn't an excuse to 'recruit' me for another mission tromping around the city." He glances at the woman by his side. "If it is, I regret to inform you that I am otherwise occupied today."

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"Not at all, we just wanted to know if you woke up with unusual abilities not fully explained by any circling up you may have done."

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"What a curious question. I have certainly manifested new abilities, but I cannot be sure whether they are simply another manifestation of my magical talents — I did also reach third circle."

He waves a hand. "Cure Light Wounds." He's standing a good two or three paces from Thall, but the wound left by the snake's bite closes up.

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"I have met people who can do that, though it makes the spell call for a higher slot... If you happen to have anything for poison the snakebite is presently just Delayed, actually."

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"What good fortune. One of my new spells does appear to be Neutralize Poison."

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"At third circle?"

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"Indeed. ...For that matter, that was a perfectly ordinary first-circle Cure Light Wounds."

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Scribble scribble scribble!

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"Congratulations. We do not know how it happened and it's manifesting differently for different group members."

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"How fascinating. Truly, Iomedae must be overflowing with joy at who her miracle has empowered: a thief, a man convicted by her own Inquisition, myself..."

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"I do not think it was a miracle because among other things it was not very precise, seems to have been neither sufficient to kill Minagho nor calibrated to just barely achieve a lesser outcome, and has other possible explanations. - I guess it could be a collaborative miracle and the stylistic tells would differ."

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"Maybe whoever sent it wasn't counting on Staunton Vhane showing up. We totally could've killed her if he hadn't."

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"I don't think he helped her leave."

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"If only we had the opportunity to experimentally expose the Wardstone to various stimuli and observe whether the effect can be replicated. Unfortunately, I expect it is highly unlikely for such an experiment to be authorized, and I do not anticipate that select boy would cooperate with performing it without authorization."

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"Quite."

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He looks at the Count. "So, you said you have Neutralize Poison now?"

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"Indeed."

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"I don't suppose you'd be willing to, uh, use it?"

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"I suppose so." He steps forward a couple paces and touches Thall. "Neutralize Poison."

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Scribble scribble scribble! Fascinating how this one still required him to touch the subject.

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"Thank you." Really the Count seems to enjoy projecting an attitude of grudging and limited helpfulness but he could have insisted on, like, charging. ...maybe that's too declassé, Blai's not sure.

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Does he look like the sort of person who needs to work for a living? Charging money for your services is for commoners (and Lord Gwerm, though Lord Gwerm also seems to be under the impression that a Sleeves of Many Garments is an acceptable substitute for embroidered silks).

"Was there anything else you wished to discuss?

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She looks at her notes for a moment. "What other new spells do you have?"

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There's a distant, almost glassy look in his eyes. "I seem to also have manifested the ability to cast Remove Disease."

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Smile. "You could help so many people!"

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"...Indeed. My courtesans shall be entirely free from the scourge of veneral disease."

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She beams at him.

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That is probably legitimately a public service if not a very palatably described one. "That's all, thank you for your time."

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He closes the door in their face.

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Ah-huh. They can circle back around and see how their martials are doing.

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The martials are happily hauling rubble! Seelah gives him a friendly head-bob when she sees him (her hands are currently occupied).

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Blai has to escort this here wizard or he'd - hm. "Thall, if you wanted to summon something capable of helping with this perhaps you'd get insight into what your new ability does."

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Most of the spells he has aren't really going to last long enough to help here, apart from Mount. It's not that he thinks he's going to get the chance to use it, but that seems like the sort of thing that's going to prompt a lot of questions about why, exactly, he has a Mount prepared.

"I can try, but whatever it is won't last for long, is there anything that needs to be moved around for just a few moments?"

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He points at a large piece of a collapsed house. "That mostly just needs to get out of the way."

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Then he'll summon an aurochs with one of his shiny new third-circle spell slots! The symbolism is a little awkward, but what can you do.

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The aurochs diligently shoves it out of the way! 

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"Huh. It's definitely doing something to make it stronger and sturdier and more graceful, but I don't think that's all of it, and I'm not sure what the rest of it is."

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"It might last longer or something."

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The aurochs disappears after a little over half a minute.

"That's definitely longer than I could do a couple days ago, but I'm not sure how much of that is just the extra circle."

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"Probably just the extra circle. Thank you for checking."

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"No problem."

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The martials can make it back to the tavern or wherever they're going unescorted. Back there with the rest of them, and Blai will look for Stasia.

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Stasia is sorting onions in the pantry. "Hi!"

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"Hello. I... do not have firm plans for the indefinite future and am wondering if, once it is in better repair, there is space in the temple rectory, being as I probably cannot prevail indefinitely on the tavern's emergency hospitality."

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"Oh! Yes, there should be, we have some quarters for the visiting priests. .....And Select Heinrich's will be empty, now."

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"My condolences."

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"Thank you. ...Does that mean you're planning to stay in Kenabres?"

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"My other plans have been... I think thoroughly derailed, though if I'm mistaken I'll know in a few more weeks. Though if I receive some kind of instruction from the Church authority I'll go where they send me."

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Usually when foreign priests of the Goddess pass through Kenabres they say they're going somewhere else where they're needed more, so she doesn't want to get her hopes up too much, but admittedly that was all before Deskari showed up, killed Terendelev, and threw the Wardstone across the city.

"We'd be honored to have you, if that's what you decide."

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"Do you have particular Church superiors you get instructions from? Where are they?"

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"Select Heinrich was in charge of the temple here, and then his superiors were in Nerosyan." 

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"Did they report to Lastwall or is the Mendevian church organized completely separately, like the Osirian Abadarans are separate from all the others?"

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"I don't know much about what they do in Osirion. What Select Heinrich told me is that the temple in Nerosyan has superiors who are in Lastwall, but they're separate from Lastwall's government, and they can't give orders that override Mendev's laws or the Queen. And all the routes there go through dangerous territory, unless you can Teleport, so I don't know how often they get instructions."

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"That makes sense."

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"...and I don't know how badly Nerosyan was hit last week, supposedly there was some sort of attack but I don't know all the details."

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"- that would explain some things."

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"The army might know more, when they get here."

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"I look forward to it. Do you - report in about Select Heinrich's death and get an update on how the chain is arranged, at some point -"

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"If the army says there are still priests alive at the temple in Nerosyan, I'll write to them about it, and they'll be able to give me instructions. It might take longer than usual to hear back, depending on how many places were attacked. If not... I don't really know how I'd figure out who to write to, but I guess I'd do my best?"

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Nod. "There might be priests attached to the army."

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"The army has its own chain of command. —Though I guess some of the Nerosyan priests might come along even if they wouldn't normally be with the army." She vaguely has a sense that all the priests in Nerosyan are people who for whatever reason can't fight with the army, but she's not sure whether it's actually true.

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"Topping out with... the Queen?" he guesses.

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"Yes, for the soldiers and priests both."

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"That makes sense. Does she have someone trained to cast Commune, do you know?"

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Stasia has heard of Communes, they're mentioned in the Acts, but she thought of them as the sort of thing that people like Iomedae and Arazni could do because of being Iomedae and Arazni, not the sort of thing someone with the army might be able to cast.

"I don't know. —Is it that... common?"

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"...commune is fifth circle. If I have a month like the week we've just had I'll be able to cast it. But I don't know how many people get the training to do it properly."

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Wow. Stasia is not particularly trying to hide that this is kind of astonishing.

"I've never heard of anyone in the army that could cast it, but I might not know even if there's someone who could."

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"Understood. I'm just - trying to suss out the nature of the organization. I think I possibly came to excessively self-directed conclusions about how much organization there was."

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"From what Liotr says I think things are different in Lastwall. I don't know how they are in the — south?" He looks southern, and most places are south of Mendev.

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"This is my first contact with the organization, I -

"- there is some moderately sensitive information about my background that I probably cannot elide forever even if no one asks me about it -"

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"...do you want me to ask or do you want me to definitely not ask?"

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"I'm just not sure how to lead into it. I would like you to not further spread it. Ser Tirabade and her -" okay no he can't actually say the phrase 'her wife', he likes them both but that's WEIRD, "and Anevia both know."

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She thinks for a few moments. "I won't willingly tell anyone but Irabeth or Anevia without your permission." If he's somehow secretly a demon cultist or something presumably Irabeth or Anevia can handle it. "I'm only first-circle, though, so a demon or a cultist might still be able to learn it by reading my mind."

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"I really can't keep it private indefinitely because the situation is that there is a man who -

- I seem to be from some kind of other timeline, the me from this timeline is also present and he's still a cleric of Asmodeus commanding a fort up north."

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She — didn't think that could happen?? She's never heard of other timelines, or people travelling between them. If he's telling the truth, he's from — a timeline where Cheliax worships the Goddess rather than Asmodeus? It would be really upsetting if she went to another timeline where she was a priestess of Asmodeus or Deskari or something.

—But he said 'still.' Which makes even less sense, the Goddess wouldn't choose someone Evil as a priest, and — even if he'd repented of serving Asmodeus she'd normally expect choosing someone like that to be more Sarenrae's thing? 

Or he could just be a disguised succubus or something. It makes sense that a succubus wouldn't completely understand the relationship between Iomedae and Asmdodeus, and 'disguised succubus who's got some kind of plot where they pretend to be helpful' sounds a lot more likely than 'there's another timeline.' If he's a succubus she should... wait for the conversation to be over and then tell Irabeth and Anevia, probably? That doesn't really feel like a good plan but she doesn't have a better one.

"I've heard a little more about how Chelish forts are organized than about what they do in the south, but not enough to — know what you're noticing that's different. ...Besides that the Goddess isn't Evil." Her voice is shaking a little.

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"Mostly I'm just used to having someone to report to, and have not recently had that and am unsure how to go about slotting myself in. I did notice She's not Evil. I woke up outside Kenabres in this timeline without most of my things but I had time to read the Acts and also the Lastwall military discipline handbook before they vanished."

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"I think it would usually be easier for a newcomer to slot themself in, it's just... well, usually Deskari hasn't just killed quite so many of the people in charge around here."

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"Right. - if you have questions -"

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"...why — uh, assuming what you said was true — were you a cleric of Asmodeus?"

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"I was referred to the seminary program by, probably, my schoolteacher, and - do not know how much detail you want about the process -"

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"...mostly it's confusing because it doesn't seem like you want everyone to go to Hell and be tortured and enslaved to Asmodeus, and because even if you did it'd still be a bad idea to be his cleric unless you also wanted it to happen to you. And so it's confusing why you'd decidee to do it anyway."

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"Do you know how to play chess? - I can try to answer the question without chess metaphors but it's easier with."

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"I don't, I'm sorry."

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Drat, his chess metaphor was pretty good "Suffice it to say that what I was doing did not consult what I wanted."

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"...That doesn't really answer my question but I don't know how to ask it differently. Usually when people do things they have reasons?"

If he's not a succubus she's probably being horribly rude but she doesn't really know how to not be rude about someone thinking it's a good idea to be a cleric of Asmodeus! At least the demon lords bother to pretend their followers will have a good time in the Abyss!

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"I had reasons. They were all - outside of myself."

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"I guess what I'm wondering is what those reasons were. I don't think the gods can make people clerics against their will, otherwise the demons would just cleric every Chaotic Neutral person and make us execute all of them."

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"I was under orders from people who so far as I was aware had every right to direct me."

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So it's like... when she thinks someone might be innocent, but Prelate Hulrun is sure they're guilty? Except Prelate Hulrun is trying to keep the city safe from demons, if he decided to help the demons take over instead then of course everyone would stop listening to him.

"What made you change your mind and decide to follow the Goddess instead?"

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"That was sheerest blindest luck. In my timeline Asmodeus dropped all of His clerics overnight for reasons of His own. It was several weeks later that She picked me up. I cannot claim particular virtue. I think I was - inexpensive."

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And the Goddess knew he wouldn't just use her magic to serve Asmodeus because she's a god and can see what's in people's hearts (or because he's a succubus and this whole story is made up), and she was able to pick him because... it turns out there's somehow a way to be a Lawful Neutral cleric of Asmodeus?

"Do you know why he dropped his clerics? ...Was Cheliax still able to hold back the demons in the north?"

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"I don't know why. With much greater difficulty, yes, people were reaching for Abadar and Nethys and Gozreh, trying to retain adventuring parties who passed through, that kind of thing - but also there was a party of archmages active and they closed the Wound, so losing the border would only let a finite number of demons through. They do not seem to exist here."

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"—Do you know how they closed the Worldwound?"

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"No. But I hope it can be done again here. It would be a good reason for some actor to have transported me, except that I'm the wrong person - the archmages themselves might be too important to move but they must have assistants and chroniclers and such who'd know more."

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"Maybe whatever brought you here didn't have a way to be more specific?" (Or maybe he's a succubus.)

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"Maybe. I don't know."

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"Assuming you're telling the truth, I'm glad that you're with someone who isn't Asmodeus now."

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"I have been operating under the assumption that clerics of Iomedae like paladins were forbidden to lie. - that's not what you meant, is it. Please go ahead and corroborate as necessary."

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She nods.

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He'll leave her be. That could have been worse. Most things could be worse, if they don't already involve being on fire! That was one of them.

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Is Seelah back yet, he needs to hand off her new sword. If she's not he'll finish reading the sermon book.

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(As soon as he's gone, she's off to confer privately with Anevia about whether Select Blai is secretly a succubus-or-something in disguise.)

Seelah is still out lifting heavy objects. Blai's read nearly all of the Iomedaean sermons by now; does he have a preference between the Erastilian sermons and the Sarenrite ones for what to read afterwards?

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He is recently favorably disposed toward Sarenrites!

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...I do not mean to tell you to set aside your swords. Sarenrae does not wish us to be defenseless against the demons; she does not condemn those who take up weapons to defend Mendev from their rampages.

But we cannot live by the sword alone.

It is no less Good to raise virtuous children, to care for the sick, to provide for widows and orphans, to guide those who have strayed back to the path of Goodness...

...There once was a wicked lord, cruel to his slaves and his servants, lazy in his duties, who spent every night with a new woman and never spared even a single copper piece for the poor or the sick. One day a priestess of the Dawnflower was passing through his lands. She had heard of his wickedness and feared greatly for his soul, and so she sought an audience with him. "You will be damned," she told him, "if you continue as you are. But it is not too late, so long as you live and breathe. Repent of your Evil ways and turn your soul towards the light, and you may still have paradise."

The lord was cheered by his words, for he feared damnation, but he did not want to give up his wicked ways. "If it is not too late, so long as I live," he thought, "then I will simply continue as I am, and repent later."

He was still quite young, and he had always been blessed with good health. A better man might have feared death at the hands of a deadly beast or a demon, but he simply shirked his duties even further, intending to repent of this too. Yet one day, as he was riding back to his manor, his horse was startled by a snake and threw him from its back. He was dashed against the ground, and in an instant he was dead.

It is a foolish thing to persevere in Evil, no matter how sincerely you intend to one day repent. For though any living soul can still atone for its misdeeds, none of us can know when Pharasma will claim us...

...But even if there is no priest to tend to the sick, there is still much you can do for their sake. Keep the room clean and the air fresh, ensure they have sunlight during the day, do not disturb their sleep during the night, provide them with clean water and enough to eat, and there is a good chance they will return to health. If it is feasible, the sick ought to be kept separate from one another, for I have seen many cases when someone was halfway recovered, only to deteriorate when they are joined by another patient... 

...Consider the case of a man who, twenty years earlier, committed a heinous murder and managed to conceal his guilt. When his acts are finally discovered, he is dragged before a magistrate and confesses to his crimes, leaving nothing in doubt but his sentence. The law in this country permits mercy, but does not oblige it, leaving the sentence to the magistrate's discretion. Imagine, now, that you are the man's dearest friend, one who cares for him despite his crime, and who wishes to sway the magistrate's heart towards leniency. But in this courtroom, you may speak nothing but the truth, and so you cannot fabricate virtues your friend does not have. What would you wish to be able to say?

In one world, you say that the man has done many great deeds since the murder. It was he who drove away the wolves that threatened your village, or he who carried your sister's injured son back to the priest for healing, or he who repaired the walls that protect your village. He is a murderer, yes, but he has saved the lives of your neighbors a dozen times over. If he is put to death for crimes of decades past, many will be imperiled by it.

In another world, your friend is no extraordinary hero, but his whole heart has long since been filled with grief and sorrow at his terrible crime, and he has sought to make amends for it. He has ensured that his victim's widow and children are provided for; he has prayed for his victim's soul; it was he, in the end, who brought his crime to light. He has made his peace with the victim's family, and they now stand by your side. Though he knows he can never undo the wrong he has done, he swears he will never repeat it, and in the twenty years since he has never lifted a finger to hurt another.

In still another world, your friend is an ordinary man who has lived an ordinary life. You may tell the magistrate that he regrets his crime, but you cannot tell him that he truly feels the weight of what he has done. You may tell the magistrate that he has done no further wrong to the victim's family, but you cannot tell him that he has eased the burden he placed upon them. You may tell the magistrate that he has done nothing quite so serious, but you cannot tell him he has hurt no one since. 

In a final world, you stand by his side and ask for mercy, but can make no argument to justify it, for in the twenty years since, your friend has done a great many more wicked deeds, and will not even pledge not to repeat them. No matter how dearly you might care for him, no matter how intensely you might wish he could be saved, you cannot conjure arguments from nothing.

When the magistrate hears these cases, which men will he show mercy to, and which will he condemn?

So it is when we face our final judgment before that magistrate who controls our final fate, with the Dawnflower's servants at our side as our advocates. Every man falls short of perfect Goodness, but none need be damned for it. If you have truly cast aside the Evils you have done in the past and sought to make them right, your sins will not weigh on you at judgment, even if they are far greater than you could ever hope to make up for. But it is not enough that you simply have not repeated them, if you do not regret them. It is not enough to truly regret them, if you have not lifted a finger to repair them. But if you turn towards the sun's light and reach for it with both your hands, you will have Paradise, however dark your past.

...I know that some of you who have come here today may have given yourself over in service to the demons. In their service you may have betrayed your friends, your allies, your home; you may have stolen; you may even have killed. You may look at the wrongs you have done and think there is no other possible fate for you but the Abyss.

But there is.

You don't have to be damned. I don't want you to be damned. Sarenrae doesn't want you to be damned. If you remember nothing else I have said today, remember this: it is not too late for you to return to the light...

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He doesn't think he really cares for analogizing Pharasma, who sends people to Hell for eternity when Nirvana is begging to have them, with a magistrate hearing a murderer's case, who has much more limited tools to carry out his much more comprehensible mandate, but the rest of it is interesting.

Has Thall escaped? Is Seelah back yet?

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Thall is teaching a River Kingdoms drinking song to some people standing around the bar.

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Seelah is back! She's speaking with a group of three people, Curl and two humans that Blai hasn't specifically been introduced to.

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"Ser," he says, approaching during a break in the conversation, "you've been issued a new sword." Here is the new sword.

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She takes it and tests the weight in her hands.

"Thank you! Anything I should know about what it does?"

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"It belonged to a Ser Yaniel, I was told, it's called Radiance, and Nenio said that while it's presently only slightly magic it should take further enchantment particularly well."

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She gives him a wide-eyed look. "This was Yaniel's sword? That's incredible."

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"Who?" says the human woman she was talking to.

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"She was one of the great heroes of the early crusades. People say that when Drezen fell, she gave her life to hold off the demons long enough that a few people could escape, and long enough that one of her companions could get off a Sending to warn the rest of Mendev."

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"I expect you will bear it as well."

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"It's an honor, sir."

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The woman she was talking to laughs nervously. "Just don't be in a hurry to get yourself killed, okay?"

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"Believe me, I'm in no rush to get to Heaven. But if fighting the demons was safe, we'd have won the war by now."

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Nod.

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 "There's no point in you coming to Mendev to fight if you're not willing to risk your life, Jannah," says the human man she was talking to in a tone of disapproval.

"O-of course not! Just, well, you know what they say about paladins..."

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Blai does not feel the need to be further involved in this conversation and has probably heard an almost completely disjoint set of things that they say about paladins. Any chance it's time to go cast his Mark of Justice or anything?

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Yes, now should be good. Who's he bringing with him?

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...maybe Nenio wants to watch? And he has to bring Thall. Also he will need specs on implementing the spell but presumably someone on the premises can give those. He doesn't feel the need to maintain the party to walk across town in the present state of the town.

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Yep, Irabeth should have specs for him.

The three of them are not disturbed on their walk; Nenio 'helpfully' provides him with updates on her survey of theological education in Kenabres.

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Once he's past the guards, it's not too difficult to find Irabeth.

"Good to see you, Select. Anything new to report before we get started here?"

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"I've handed off Radiance."

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"Good to know." She retrieves a sheet of paper with cramped writing on it and slides it across her desk. "If you're available now, we should have everything set up for your Mark of Justice."

The spell has a ten-minute casting time, and it's one of the rare spells where that's actively a positive feature; most of the incantation effectively consists of blank space for specifying the act the target is prohibited from doing. In this case, their target is prohibited from (several slight rephrasings of) serving or working with demon lords, Evil gods, demons, or cultists of demon lords or other Abyssal powers, as well as committing any of the following major crimes, taking any steps to secure the removal of the Mark of Justice, and so on. It's phrased in a way designed to catch any violations well before the point where she'd actually be in the company of a cultist who could notice the problem and remove the mark. Irabeth wants Blai casting the version of the spell that makes it very difficult for the target to do anything, on the grounds that this is both impairing and very obvious.

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Blai reads it over in case there is anything the matter with it that he can catch untrained and inexperienced in this spell, but they probably know what they're doing.

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There aren't any obvious errors per se. The two things that might stick out a bit are the fact that the section on cultists is a bit more narrowly phrased than most of what surrounds it, presumably because a general prohibition on aiding cultists of Evil gods could obligate her to violate the Worldwound treaty if she encountered Chelish forces, and the fact that it prohibits an itemized list of specific crimes but doesn't prohibit breaking Mendevian law in full generality.

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He is in fact capable of thinking of the problems that would arise if either of those sections were changed! He will nod when he's read it through, and go where the prisoner is.

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She's chained up in one of the cells in the basement, where she's kneeling with her eyes closed in silent contemplation. Irabeth adjusts her restraints to allow Blai to perform the part of the spell that involves tracing things onto her body (in this case her hand and forearm).

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"Hello, I'm Select Artigas."

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She opens her eyes and nods. "Kattera."

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"Have you read or had read to you what the conditions will be?"

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She nods.

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Okay, doesn't seem like she has questions about it or anything. He holds the paper up where he can see it to read from, and begins casting.

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She remains still and silent and cooperative throughout the whole ten-minute casting time. 

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Oh good that's very helpful of her. He steps back when he's through.

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"Thank you," she says softly. 

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"I can take things from here, Select."

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"You're welcome," he tells Kattera, and "of course, Ser," to Irabeth, and out he goes.

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"Many books written on the study of mortal societies analogize that spell to spells such as Geas! This suggests that their authors are not well-versed in the arcane arts, as the spell is strictly speaking a form of necromancy, rather than an enchantment." 

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"Is it? How strange. Like Nap Stack."

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She nods. "The leading hypothesis I am familiar with is that it relies on necromantic energies to inflict its penalty. However, this theory does not account for why Nap Stack is classified as necromancy. Perhaps someday it will be possible to design a more efficient version at a lower circle by taking advantage of the natural synergies with conjuration and enchantment."

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"Would this make Rings of Sustenance cheaper, do you suppose?"

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"I do not believe I have ever contemplated that question before!" She thinks for a few moments. "I suspect it would have a relatively small impact, as forging rings is a highly specialized skill, such that a significant part of the cost is the necessity of a crafter who has trained in it. If you wish to lower the price, you would have better luck developing an easier method of crafting them."

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"There's a guy in Daggermark who claims he can do it as a necklace. ...Of course, I heard about him from someone warning me he was a scammer, so who knows if it's really possible."

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Scribble scribble scribble.

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"You didn't, I take it, meet anyone with a Necklace of Sustenance?"

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"Not that they were admitting to, at least."

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Anyway as far as Blai knows he has nothing in particular on for the rest of the day. He'll finish the sermon book so he can return it.

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Erastilian sermons!

...But even in the thick of battle, remember what we are fighting for. We are not fighting for our children's children to bear the burden of fighting in a ceaseless war; we are fighting for a world where they will not have to. For a world where an infant can grow to adulthood and never once lose a neighbor or a relative to the hordes of the Abyss. For a world where fathers are not called away from their families to fight on the front lines. For a world at peace...

...It may seem a small thing for a man to enjoy the company of a camp follower, even if he has a wife waiting for him at home. But it is not the will of Erastil. Erastil does not call on us to be faithful only when it is easy, and to say otherwise renders the word meaningless. How can a man say he is faithful, if he allows the temptation of lust to drive him to conduct he would not dream of narrating to his wife?...

...She was afraid, because she did not know whether she would be able to feed her family. But now that her sister was dead, her sister's children had no one else to care for them, and so she was resolved to do her best for their sake. She set herself to providing for them in every waking hour, no matter how her feet ached or her fingers grew stiff. Even in the times of greatest desperation, she never once complained, for her complaints would not feed the children.

And when the harvest came, she was blessed with a great bounty, for Erastil had seen how diligently she had worked for their sake and rewarded her for her steadfast heart...

...There are those who say that the virtues of men are superior to the virtues of women, but this is not so. It is true that the world need those who possess a spirit full of valor, or honor, or mettle, or justice, or loyalty; but so too does it need those who possess a spirit full of compassion, or patience, or resourcefulness, or mercy. Furthermore, there are many virtues that belong equally to both sexes. Men and women alike ought to be honest, ought to possess good judgment, ought to be temperate in the face of drink or other temptations. Even obedience, which has often been called a virtue of women, in truth belongs to both sexes, for a soldier who is not possessed of obedience will be a poor soldier indeed...

...No matter how far your service in Mendev's armies takes you from your home, remember that your labor still protects your community. When you patrol through the snow in the depths of winter, when you fight back a demonic siege, you are not only fighting for the sake of your comrades-in-arms, or for strangers you'll never meet. You are fighting for your parents, your younger siblings, your wife, your children. Your sacrifices here protect them, and without your efforts they too would fall prey to the forces of the Abyss...

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(It's close to the start of dinnertime when they finish; Irabeth's made another trip back from the Garrison, and from the set-up the bartender is doing he's apparently decided that the time for the celebratory party is now.)

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The Erastilian stuff is more... foreign... than even the Sarenrite bits, but he does think he's getting something out of it.

Does Stasia want it back or should he give it to the Erastilian fellow direct?

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"You can give it back to Kyado for now." She hesitates for a moment. "—I'm sorry if I was rude to you earlier, I was worried you might be a demon in disguise."

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"...you were extremely restrained if you had that under consideration, really."

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"...well, if you were a demon, it wasn't going to help to get mad at you for being a demon. Because then you'd probably just kill me before I could tell Anevia. But I'd never heard of someone coming from another timeline, and I have heard of demons trying to trick people with stories that don't make sense."

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"I've never heard of the timeline thing either. Uh... if I have to explain this to more people in the future can you think of ways it might have come across less alarmingly at all?"

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"...I'm not sure. It would probably be less frightening for people who don't live somewhere with so many demons?"

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"Stands to reason."

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"I'm sorry I don't have anything more helpful. It's just, for something like that, it's always going to be more likely you're talking to a succubus with a complicated plan. ...I guess if I'd seen you do a channel, it would've been less likely you were secretly a disguised demon? But the Count can channel to heal even though he's Evil and hates all the gods, so there might be a way for demons to do it too."

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"Yes. I suppose I could brandish the angel sword more freely."

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"The angel sword?"

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"...I had sort of imagined the rumor mill was more thorough. There is a sort of magic immaterial sword that I found underground shortly after I first arrived on the scene and now I can do this." Voila. "I have been conservative because I do not know its usage limit but it may be that I should go about finding it."

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Probably it would be more thorough if she were spending less time posted in the pantry. 

"...Huh. There are demons that can do illusions but I don't know if they can do illusions that feel like that." (Could they do it with a Suggestion? Maybe, but not to a whole crowd...)

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"The Prelate seemed to find it convincing and that is, I take it, a high bar."

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"—Oh, if he thinks they couldn't do it then they almost certainly couldn't. But he knows more than I do about what sorts of things they can do."

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"Anyway. Thank you very much for the loan of the book."

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She smiles at him. "I hope it was useful to you!"

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It was informative in that he now suspects his sensation of inadequate catechization will persist until he's been dead for several hundred years that's not fair, he hasn't even tried going to Lastwall. "Very, yes."

He'll go give it Kyado if the fellow can be found.

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Kyado is hovering near Fiducia Rathimus.

He holds out his holy symbol to Blai. "While you're here, would you mind saying a prayer over it? For good luck."

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".........do you have one in mind?"

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"Um. Whatever you think is good!"

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"May this symbol be an asset to the service of Heaven," he says after a moment.

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He grins. "Thank you!"

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"You're welcome."

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There's some shouting over near the bar area.

"—saw him with that group camping out in the Atelier, he's one of the ones who got away—"

"You liar, I've never been anywhere near the place—"

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Oh gods now what.

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Someone who looks like an off-duty crusader and someone who looks like a civilian are yelling at each other!

"Uh huh, sure, I suppose it was just your identical twin we saw there—"

 "I don't know what you saw there, I just know it wasn't me. This is ridiculous, I don't have to stand for it." He draws a knife and makes a run towards the door.

"Don't let him get away—" The crusader grabs at his shoulder.

(The guards at the door move to block the exit.)

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He probably doesn't need the Forbid Action for this but he's ready if that seems to change; he attempts to assist the shoulder-grabber and get the knife.

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"Let go of me! I didn't do anything wrong!"

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"You pulled a knife in a tavern full of civilians. Whether you did anything else wrong will be a lot easier to determine if you put it down and answer questions."

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"What, and let the Inquisition hang me 'cause I sometimes pray to Desna?"

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(The Inquisition does not execute people solely for praying to Desna, if they haven't committed any actual crimes! It seems awfully suspicious how the alleged cultist is making unfounded accusations against them in order to justify his behavior. He starts pushing through the crowd as well.)

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"What is it exactly that you saw that you brought up just now?" Blai asks the guy who made the accusation.

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"My patrol ran into a nest of cultists the other day, and some of them got away, and he was one of them!"

 "No I wasn't, he's lying!"

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"That's simple to establish; there's a Fiducia just over there," Blai says.

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 "I can't afford to pay for a truth spell," says the guy being accused.

"See? There you have it."

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"Being poor is not a crime. Can you afford it?"

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"I doubt it, but I don't see why I should have to, I saw him — Ser Marner was there, he's a paladin, he can swear to it—"

 "Died in the Garrison," chimes in someone else.

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"Do you have any other witnesses even if they are not paladins?"

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"Sure, Lothar the tailor's son was there too, he can tell you the same thing."

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Here's Hulrun!

"Thank you for apprehending this man, Select. The Inquisition can take him in for questioning now."

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"Inquisitor, is the accuser known to you?"

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"Yes, he's a crusader in Kenabres. Of course, that does not guarantee his accusations are true, but under the circumstances it seems likely that they are, and the Inquisition will be able to determine one way or the other."

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"I mean specifically and not by uniform."

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"Yes, I know him specifically. He has a bit of a temper, but I've never known him to waste the Inquisition's time with frivolous accusations."

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("Hey!")

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Okay, at least if this is enemy action it is enemy action that bothered to impersonate a specific guy and not just a rando who can say whatever. He hands the guy over.

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 If Blai's handing him over to the Inquisition this guy is going to get violent about it. With his fists, since Blai took his knife.

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...is he strong enough for that to be even slightly a problem?

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He's strong enough to break his accuser's nose, apparently! But that's fixable, and he's not strong enough to actually escape.

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Yeah. And Hulrun's got a fair bit of durability on Blai, he'll be fine. Is there a channel scheduled for soon?

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The next one is in half an hour.

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He feels no need to preempt this especially if the guy doesn't even ask.

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Off Hulrun goes to escort the alleged cultist to a cell!

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"D'you think he really did it?"

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"I don't know, but if someone is slinging random accusations they are at least doing it under a recognizable identity."

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Tail-twitch. He nods.

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This is really not how the bartender was hoping to get the party started, but he's not about to cancel the celebration over it! Would Blai like to experience fancy alcohol? Food that isn't just Worldwound stew? Music? More people asking him to bless their miscellaneous possessions?

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He will passively take in music, pass on alcohol, eat food, and improvise possession blessings.

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The food is delicious! The bartender purchased a Create Food from Rathimus for the occasion, and is taking advantage of the fact that Created food works perfectly fine as an ingredient in more complicated recipes, if you have more people than could be fed on a single casting. There are sausage-and-onion pies, thin slices of bread with cheese and nuts, apple turnover pastries...

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Thall comes up to him after a little while. "You just hit fourth circle, right? You didn't cast an Extended Delay Poison for some reason, did you?"

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"- yes, I just hit fourth circle and don't even know how to extend spells. Is... the alcohol not hitting you...?"

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"It wasn't, so I checked to see, and there was a little bit of a conjuration aura still hanging onto me."

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"Huh. I suppose the spell is hanging on due to the poorly understood effects. ...that or the Count decided to play a prank on you, which I can't rule out but certainly did not notice at the time."

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"I hope I'd have noticed him casting an extra spell on me, and the one he said was a Neutralize Poison definitely felt a little different from the Delay Poison..."

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"It looked like Neutralize Poison to me, it just came to mind as a remote possibility. Probably some of my spells are just lasting longer for - I'd say 'some reason' but we know very slightly more about it than that. The same some reason."

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"Huh. I wonder if there's a pattern to it being this one rather than one of the others."

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"Well, I haven't cast very many spells today. Stone Shape doesn't have a duration, Mark of Justice doesn't the other direction, and I'm in the habit of finding something to pop a Guidance on before it would wear off and do not leave created water lying around overnight as a rule."

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Nod. "...If there are spells you're not expecting to need you could test them out now?"

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"I've got two Blesses and could try one of them."

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He casts a Detect Magic and watches.

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Blessed are they who happen to be standing near Blai.

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Thall has to recast his Detect Magic, but only once. Blai's Bless lasts just over seven minutes.

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"Which is what you'd expect in a new fourth circle."

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"Right. Maybe it's... single-target spells versus spells that target a lot of people? But that's just a guess."

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"Or the circle or the school - only your summonses were affected, right?"

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"As far as I can tell, yeah. I think Delay Poison might technically be a healing spell but I don't remember for sure, and most healing spells can't really last longer or shorter..."

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"Most things like Cures and Remove Blindness and such don't have a duration that could extend."

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Nod.

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...Blai may notice, at this point, that Hulrun has returned and is keeping a much closer eye on Thall than before, though he's still standing about six paces back.

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He HASN'T ESCAPED he is RIGHT THERE

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Hulrun does not seem particularly interested in clarifying why, exactly, he's looking at Thall.

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Well, he can look. He is authorized to look.

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Hey Chief, Anevia's got a message for you. You see that woman in the hood sitting at the end of that table?

He gestures subtly at the person he's indicating.

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I see her.

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Well, whoever she is, she's a stranger — Irabeth's never seen her before. But get this, she's got some kind of illusion up, and she's wearing some magic items! She's been steering clear of the inquisitors, not that I can blame her, and to top it all off she's been asking all kinds of suspicious questions about what happened in the Gray Garrison.

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Does Anevia want me to talk to her or steer clear or ask the Prelate to investigate?

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Depends, do you have any Protection from Evil going spare? She doesn't read Evil, but she might have an Undetectable Alignment up, and... well, if it's Minagho again, no one wants a repeat of Staunton, right?

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I have a Communal one.

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Alright, come on over here and hand it out, she'll tell you who. 

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A couple moments later Hulrun also starts making his way to where Anevia and Irabeth are waiting.

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Meander meander.

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"Alright. We're not going for an ambush here, there still might be an innocent explanation for this, but I want everyone prepared for the possibility that this is Minagho in the flesh..."

She goes through their plan.

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"...and if it's Minagho, we hope to all the gods those trinkets you've been blessing really are lucky."

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"Nevi! We're public officials, we can't go promoting that kind of superstition!"

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"Hey, it's not superstition if it works, right? —Anyways, should be pretty straightforward apart from that, any questions before you start casting?"

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"Is there a way to clear the place of bystanders?"

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"Not a good one. There's too many people packed in here, and no good way to avoid it attracting her notice."

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No further questions, then, he'll cast on her mark and proceed.

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As they get close enough for him to be able to get a read, Hulrun starts cycling through his alignment-detection abilities. The paladins claim to have checked Evil already, but she's not detectably Chaotic...

They're moving through the tavern at a fairly slow pace, considering the crowds, but they're nearly on top of her by the time he flickers over to the next alignment he's checking. ...There's an obvious guess, here, but faking an alignment aura is within the capacity of many demons.

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"Ma'am. Would you be willing to come with us and answer a few questions for me?"

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The woman laughs self-consciously. "I suppose that depends on the questions, Commander."

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...She recognizes that voice. Did she just threaten to arrest—

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If this is a trick it's a well-constructed one, but coming from Minagho it would be. "Fetch Select Stasia," he snaps to one of his inquisitors.

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The woman pulls down her hood, taking a thin hat with her. "My greetings to you as well, Prelate, Commander, Select, and of course to those accompanying you as well. It is an honor to meet you."

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.......Blai doesn't actually know what the Queen of Mendev looks like. He has heard a description but lots of people are blonde paladiny women.

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"Your Majesty, my apologies, we didn't realize you were arriving so soon—"

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She waves a hand. "There's no need to apologize, Commander. Most of the forces I was travelling with are still half a day's travel behind us." If she wanted to announce her presence immediately she would have done so.

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He bows as appropriately as he can figure out how.

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(The Mendevians are not being very helpful with that. Irabeth and Anevia are bowing in completely different ways, and Hulrun is still holding himself like someone worried she'll morph into a demon at any moment.)

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"You may rise. Please don't allow me to disturb the festivities; are we not commanded to enjoy ourselves once a month?"

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Here's Stasia. "I heard that Prelate Hulrun needed me?"

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"One moment, Select." He switches to Detect Magic.

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The Queen places her hand on Stasia's, and Stasia's missing fingers grow back. "May you do the Inheritor's work with them."

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(Sweet Iomedae, that's the Queen.)

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"It's almost certainly really her," Hulrun reports. 

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He was really hoping to do this without Hulrun being literally right there but who gives a shit. "Your Majesty, do you have urgent business or might I trouble you with a certain matter?"

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"None so urgent that I cannot spare a little time for the hero who saved Kenabres. Though I confess, there is a matter I had hoped to discuss with you as well."

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- well is she going to preempt him with it or - whatever. "Many people were involved in that work, your majesty. During the course of recent events I came by custody of this man," he indicates Thall, "sentenced by the Kenabres Inquisition to death but his execution stayed by my assurances about his supervision; in that time he has been of unfailing help with various missions and errands and I would see his case retried."

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"He and his confederates were arrested for trespassing in the Wardstone chamber to perform unauthorized magical rituals shortly before Deskari's attack, Your Majesty, and prior to being remanded to the Select's custody he had already escaped from the Inquisition's cells once."

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"Those are serious charges, Prelate. Nonetheless, now that the city is safe, it seems warranted to give the matter more consideration than would previously have been possible."

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"Understood, Your Majesty."

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"Thank you, your majesty."

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"Thank you, your majesty." Hopefully that's the right thing to say??? He is pretty sure it would not be helpful to start arguing with Hulrun in front of the queen.

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"I don't mean to keep the rest of you from the festivities. Select, will you be free to speak to me in two hours?"

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Does she mean him or Stasia obviously him, she has something to say to him apparently. "I will, your majesty."

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"Very well. One of my guards will fetch you when it is time." She turns to Irabeth. "In the meantime, Commander, I'm afraid that I must pull you away from the celebration for a moment."

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"Yes, your majesty," says Irabeth, in the tone of someone for whom this is a bit of a relief.

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Mood.

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The celebration keeps going after that, but enough people noticed the Queen revealing herself that the atmosphere is notably different. People don't seem scared of her, exactly, but they certainly seem less inclined to get drunk and more motivated to present themselves as competent and disciplined. (Not always in ways that are actually effective — the musicians seem to be focusing more on having perfect technique at the slight expense of emotional resonance.)

Around two hours later, someone in the uniform of the Queen's guards does indeed approach Blai. "Her Majesty will speak to you now. Follow me."

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He follows. Casts a Guidance on the way.

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The Queen has apparently placed her office in the same room of the inn that was previously in use for private conversations among the city's defenders, though she's rearranged the furniture a bit and apparently acquired some additional furniture not previously in this building. She is flanked by two visible guards. As Blai enters, she gestures at an empty chair.

"Welcome, Select. Please have a seat."

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"Yes, your majesty." He sits.

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"Select, I have a request of you. But first, I must ask how familiar you are with the strategic picture with respect to the Mendev's defenses against the Worldwound."

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"...more than a layperson but my main Worldwound experience was elsewhere." He is so glad he practiced with Stasia first. This is sounding like it will have to be that kind of conversation.

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She unfurls a map on the table, by far the most detailed one that Blai has ever seen, depicting Mendev, the Worldwound, and the area immediately around the other sides of the Wardstone line.

"Deskari's attack in Kenabres was one of a number of concerted assaults on the Wardstone line, primarily targeting Mendev's defenses. We believe your efforts to repel them have thrown their forces into temporary disarray, and we do not expect they will be able to mount a similar offensive immediately. But it is also clear that if they are given a year, or several years, to gather new forces, the consequences for Mendev and the world could be disastrous."

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That's a lovely map. "Yes, your majesty."

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"Still, the defeat of the demons in Kenabres and elsewhere has left us with an opportunity." She traces a line across the northeast corner of the Worldwound. "It will take them time to amass new forces capable of equaling ours. If we can take advantage of this to launch a new offensive and retake Drezen from the demons, we will be able to move the Wardstone line inwards, which will strengthen the line itself, enable us to spread our troops less thinly, and provide a foundation for further offensives against the forces of the Abyss."

Looking at the portion of the map that includes the Worldwound, Drezen does indeed appear to be well-positioned for this strategically; the Worldwound isn't a perfect square, and the corner jutting out near Drezen would be possible to simply cut off.

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"The map supports the idea, your majesty, though I don't know the state of the forces in question."

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She nods. "That brings me to my request. If Mendev is to launch a new crusade, it will need a Knight-Commander at its head who Mendev's people, and those who join us, can believe in. I have heard how the people of Kenabres speak of you, in the aftermath of the events at the Gray Garrison, and I believe you are capable of filling that role."

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"Your majesty, I do not think I am suitable."

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From the look on the Queen's face this is clearly not the answer she was expecting!

"You would not need to work alone, Select, nor to master the art of warfare against the demons within a month. You will have access to the best advisors and generals Mendev has to offer. What you can provide and they cannot is a rallying point, one that gives Mendev and its allies hope that this Crusade is winnable."

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"- that is not my objection. I am an unsuitable rallying point. I am - here at all mysteriously, having insofar as I can tell been transported from an alternate timeline, and if that weren't bad enough I was for twenty years a cleric of Asmodeus."

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"I... see. Is your concern here primarily strategic — do you expect that your, ah, unusual background will lead to specific negative outcomes — or does it arise from a more general belief that your history makes you intrinsically unsuited to such tasks?"

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"I believe it will become public even if I refuse to answer any questions about where I am from, what I have done with my life, how I came by my military experience, or why I've never trained with a longsword, because, if nothing else, there is a man commanding Fort #11 with my exact name and face, who I was a year ago apart from minor differences in things like which archmages exist in the background of our respective lives. It will come out and people will not trust me. I will not say that I am as poor a pick as someone who was beholden to the demons themselves and only recently repented but I am a poor pick for the same reason."

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"If I were asking you to head a crusade against Cheliax, that would certainly be a concern. I am not convinced it is as serious a concern for a crusade against the forces of the Abyss. For all the many grave Evils wrought by Asmodeus, his followers do abide by the Worldwound treaty."

Galfrey can remember the horror she felt, when the prospect was first raised of negotiating the present version of the Worldwound defense treaty with the agents of the Prince of Hell, probable slayer of her first god, among the greatest enemies of humanity. She would not have done it if she had seen another way to stop the hordes of the Abyss from overrunning Golarion; even with the Inheritor's approval (for a treaty so important as this would never be signed without first consulting her via Commune) she spent years afterwards wondering whether the price had been too high.

But the Asmodeans have, in fact, kept their commitment, even with half their country tore away from them, even with one of the Inheritor's paladins at the head of Andoran. It has been a long time since she's wondered whether she was wrong to agree to that devil's bargain.

"Moreover, the Inheritor herself has chosen you as one of her own, and she would not have done so were you not worthy of her trust. Perhaps there are those who will still have doubts, but if so it is they who are the fools, just as it would be foolish for the powers of Heaven to refuse to welcome Ragathiel as one of their own."

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"I'm not specifically worried about interfacing in this capacity with Cheliax. If you want to make me the Crusade's ambassador to Cheliax I would... probably need a Splendor headband... but not otherwise balk at the concept." This would probably get his local instance tortured for information but like whatever. "But for among Mendevians I don't even have a simple, rumor-friendly story of redemption. I am not a mortal Ragathiel, your majesty, I left Asmodeus's service in a way that involved no personal virtue whatsoever - relatedly I do not think there is any particular hope of extracting another one of me from the Chelish army, he's theirs and will stay that way - and I have noticed some reason to be concerned that among the people I've met here Iomedae's endorsement itself is not consistently the badge of trustworthiness than I would have hoped, understandable compromises having been made between security and amiability and also the state of lay catechism startlingly poor -"

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She makes a thoughtful sort of noise. "What can you tell me about the other timeline, Select? When was it relative to this one? If it was in our future do you know whether there was a similar Crusade, and who headed it?"

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"It had been the summer of next year. I do not think it was your future, because of the different background archmages and because I heard of no attack like the recent one on Kenabres. The archmage party conquered Cheliax, with the Glorious Reclamation's help - I think Ser Cansellarion probably also exists here but doubt he and his can do this alone. They closed the Worldwound. In between those two events something that I suspect may have been related to them was so expensive for Asmodeus that He dropped all of His clerics, possibly excepting the most valuable handful of which I was not one, in the same motion in one day. I know some of the archmages' names but I do not know if any or none exist here or if their success is replicable even as the same people, relatively little about their adventures made it all the way to #11 - I did find a healer whose powers match what I know about the Arch-Healer of the party, and am trying to retain her in case that's important, I don't know which of them were important and if it happens to be the strange sorcerer I have no idea how to find a match -"

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Galfrey is not particularly trying to conceal that the piece of that she finds to be of greatest interest is the part about closing the Worldwound.

"If you tell me what you know of the archmages, I will direct some portion of Mendev's resources to determining whether those archmages exist in our world, perhaps at a lower circle." 

She folds her hands and leans forward slightly. "But Select — if you can stand before the army and say, truthfully, that you are certain the Worldwound can be closed, there are few qualities I would rather have in a Knight-Commander. The greatest force driving the people of Mendev from the Inheritor is not Asmodeus, it is despair — despair at the prospect that they are fighting for a hopeless cause. If you can make them believe a true victory is possible, that will mean far more to them than the Evils you have done in your past."

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AAAAAAAAAAAAAH HE DOESN'T HAVE A COUNTERARGUMENT FOR THAT ONE

"...there was an archwizard, an Élie Cottonet, Galtan and inclined to Republicanism, and his wife the Arch-Healer Naima, said to be able to cast Resurrections without the diamond and heal an unlimited number of people every day. - not, I think, to also resurrect an unlimited number. Their swordswoman took the throne of Cheliax and is probably one of the plausible claimants to that but I only know her regnal name, Aspexia III, not what she went by before that. They had an Inquisitor Shawil, an Abadaran from Osirion. I think Arch-Healer Naima is also Osirian. And there was the strange sorcerer I mentioned, one of the kinds that lags circles but her familiar is exceptionally powerful, I think it's a - cat of some kind - I don't remember her or the familiar's name. I might recognize the missing names if I heard them."

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They probably do not have incredible prospects of locating a specific individual from a starting point of 'Osirian woman named Naima' or 'sorceress with a cat familiar,' but the Galtan and perhaps the Inquisitor are more promising. 

"Do you happen to know how their names are typically spelled in Taldane or Osiriani as applicable?"

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"I have seen Archmage Cottonet's name spelled -" He spells it.

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"Thank you."

She pauses for a moment, then speaks again.

"Select, if you are not willing to serve as Knight-Commander, I will not attempt to compel you to. But I truly believe there is no one better-suited for inspiring Mendev's people to victory."

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"Might I know, your majesty, if you have a second choice in mind?"

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"The benefits to morale of having a Knight-Commander who was present for the strange occurrences in the Gray Garrison cannot be discounted. If you are unwilling to serve in that role, I would most likely offer it to Ser Seelah, though if there was another present that you believe would be more suitable than her I would take your recommendation under advisement."

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Seelah is absolutely lovely but she can't read yet and he's pretty sure she has no command experience nor is she obviously the sort of person who is wasted without getting some pronto. Daeran is Evil, like, now, still, and there is probably political complication about him being a count. Nenio is definitely insane. Woljif and Thall both have criminal histories even if Thall's are something of a mess. There is absolutely no way Finnean will happen and if it somehow could he would not recommend it. Lann also can't read; he might be the best pick of the lot but people sure do look at him in a way and he would need a lot of getting up to speed. Why is his adventuring party such a mess. Why couldn't Irabeth have been in the room, she'd do great.

He takes rather a while contemplating this, and then says, "I will need my responsibilities more enumerated but if you must have someone who was witness to that event and believe that my bizarre history is not an insurmountable impediment I will accept."

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She smiles. "Mendev is honored to have you."

She summarizes the responsibilities of the position. Within the limits of the Worldwound treaty, he will have final authority over the Crusade's budget, logistics, personnel assignment, discipline, and recruitment, as well as large-scale tactical judgment calls, though he will have advisors to whom he can delegate day-to-day affairs; once they capture Drezen, he will also have responsibility for prioritizing between subsequent strategic objectives, as well as the administration of Drezen and any other conquered territories, though she expects to be able to send him additional advisors once Drezen is secure. In some ways, it rather resembles his duties as a fort commander, albeit with higher stakes and vastly more discretion. In practice, it is likely that he will also need to dedicate some of his time to solving problems suitable for an adventuring party or a small strike team, though of course he is welcome to delegate those to the extent feasible.

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Where will that budget come from? Is the Crusade going to be an independent treaty signatory or under the Mendevian umbrella? Who are the advisors? Are the captured territories also to be under the Mendevian umbrella and if he delegates them does this involve creating noble titles or anything like that? Should he maybe just read the entire legal code of Mendev, does she have one on her? If he irretrievably dies, or is not doing a good enough job to be worth retrieving, or is abducted by archmages from another timeline who want him to participate in their constitutional convention, who will pick up the command? Has she informed neighboring Worldwound treaty signatories of her intentions here? Is there magical equipment he can have access to from the start such as wands of Sending or a crystal ball? Is the supply infrastructure to Drezen going to spring into place acceptably?

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The Crusade will have funding from Mendev, but is permitted to raise additional funds from outside sources if desired, and of course may sell any loot acquired during the course of its advance. It will be under the Mendevian umbrella, with some minor adjustments in comparison with the previous crusades to account for the fact that it is not in fact being led by the Queen of Mendev; the captured territories are also under the Mendevian umbrella, but he is not authorized to create noble titles. Mendev does not exactly... have... anything like a single book in which all of its laws are recorded, though he is also not expected or required to enforce all of them; Mendev expects magistrates to apply good judgment about the many ordinary behaviors that are strictly speaking against the law. His advisors on the march to Drezen will include Baroness Gaunther (his head general and advisor on military tactics), Captain Harmattan (another military advisor, but more focused on personnel management and troop discipline), Wilcer Garms (his quartermaster, who will advise him on supply and logistics until they take Drezen), Nurah Dendiwhar (an expert on Avistani history and geography), Sosiel Vaenic (cleric of Shelyn and liaison to foreign non-Iomedaean churches), and both Tirabades; she also intends to ask Count Arendae to consult on diplomatic matters, but has not yet confirmed his appointment. Many circumstances under which he might die irretrievably would also kill many of his plausible replacements, but in the event of a disaster that kills just him Baroness Gaunther will have temporary command until Galfrey can make a more permanent appointment. If he's kidnapped by archmages from his timeline he should definitely see if they can be persuaded to close this Worldwound too. She was waiting to inform the other signatories until after she had appointed a Knight-Commander, but will do so posthaste. From the outset, he will have access to the magical equipment that the army brought with it to Kenabres, including a wand of Sending, a unique Mendevian relic/musical horn capable of bolstering the spirit of any who hear it, a lesser Extend metamagic rod, some pearls of power, several bags of holding, and some wands, potions, and scrolls of lower-circle or more situational spells; he will also be issued equipment for his personal use, including a Wisdom headband, a cloak of resistance, and a Ring of Sustenance. (Blai may get the impression that Mendev is substantially poorer in magic items than Cheliax.) The supply infrastructure should be relatively manageable; the route to Drezen goes up the West Sellen initially, and then a much smaller river that flows from Drezen into the West Sellen that should still be usable for transportation. The greatest issue with supply will be ensuring the integrity of their supply lines once the army has crossed through the Wardstone barrier.

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Well yes of course he'll try to appeal to the archmages if they show up but in case that doesn't work.

Do they have a procedure for moving a Wardstone once there is a suitable location to situate one farther in? How much budget is the floor he's guaranteed here since he has wildly no idea how he'll do at fundraising or looting? Since presumably the paladin-Queen knows how, can she explain how you administer a place under the auspices of a code of laws that you cannot access and are not expected to enforce, he's probably Lawful Neutral and therefore must hold on to his formal Law and he is not sure exactly how much leeway he has there though it's probably some? Would anything bad happen if he just used the Lastwall disciplinary handbook, his copy is missing in his mysterious transit situation with most of his other things but presumably another can be obtained and he remembers most of the important parts. As a fort commander he was routinely in the habit of exchanging units with neighboring fortresses more than most people, sifting through the Chelish army for those who thrived under his style of command, what is the process for dismissal if any of these people do not work well with him or with someone more essential/less replaceable than they are and would be better deployed in another capacity?

Are the magic items insured? Actually is the Church of Abadar aware of any of this. Should they maybe be the very next people to know. Does she perchance have priority access to a means of contacting Fiducia Boian or any member of his party to ask them to consult, Blai posted him a letter but that could take weeks to cross his path by patrolbag if it does so successfully at all.

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They intend to use an adapted version of the procedure used in cases when a Wardstone needed to be moved outwards. Given the location of the fort whose Wardstone they intend to commandeer (she points at one in the far northeast corner), they will be able to send it downriver for much of the journey. She intends to contact Irrisen about potential use of mastodons in pulling it overland for the remainder of the journey (although Irrisen's forces largely communicate very little with the rest of the Worldwound's defenders, they will in fact hear a request from the queen of Mendev), but if that doesn't work it should still be possible to use oxen, just somewhat slower. The Wardstone will of course need to be under heavy guard throughout the journey, though it will be somewhat effective at repelling demonic assaults on the way. In the intervening time between the capture of Drezen and the relocation of the Wardstone, they hope to make use of the Sword of Valor, which their latest intelligence indicates is still within Drezen, to block teleportation by demons into the area.

The projected funding available from Mendev is adequate in principle to pay, feed, and supply the forces she's brought with her to Kenabres, and to cover the projected costs associated with transporting the Wardstone. If he can't secure external funding and/or a steady supply of loot, it is probably not sufficient to cover much in the way of additional forces, non-consumeable magic items, high-circle spellcasting services, et cetera. (Compared to a Chelish fort, they're saving a lot of money on healing and on transporting more troops to replace the dead; with healing channels, just about anyone who lives to the end of a battle will live.)

On previous crusades, she generally handled disciplinary matters by making it clear to her soldiers which matters she might treat as serious even on a first offense, and then applying discretion about which cases to actually discipline people for (as a straightforward example, a Sarenrite providing spiritual counseling to a condemned demon cultist might technically be committing a crime insofar as their efforts could be construed as aiding the cultist, but it would plainly be absurd to try them for it). ...She is not a theologian, and it is possible, now that she considers it, that this approach is somewhat dependent on the fact that she is the Queen, or the fact that she thinks of this as just the way that laws work rather than as a bizarre diversion from the sorts of legal code popular in Taldor and its former holdings. She has not read the Lastwall disciplinary handbook herself, and in Mendev it has a bit of a reputation for being shockingly harsh in some respects, but she would not expect it to pose problems with regards to Law if he communicates his policy in advance. She expects that Inquisitor Hawkblade has a copy.

In principle, he can dismiss any of his advisors for any reason or no reason at all, though in many cases he would be obligated to ensure they have an escort back to Nerosyan. In practice, it would be deeply politically awkward to dismiss nearly any of them; the standard procedure for avoiding that is to reassign them as an advisor on some other topic, ideally one with some connection to their skills or interests (though not necessarily one particularly important to the Crusade), and ensure that whoever he appoints to replace them is officially advising him on a related topic to the one the original advisor was advising him about but not literally the exact same topic. 

The relic horn is insured while it remains outside the Wardstone line, but Abadarans tend to charge unaffordable rates to insure anything during excursions inside the Worldwound. As with the other signatories, she was waiting until after she knew whether he was willing to serve as Knight-Commander before informing them. The fastest method she has access to for contacting the Fiducia is burning a charge from the wand of Sending, though there's a one-word code to confirm that a Sending to him was sent at her behest. 

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Have any Wardstones traveled by river before and have any of them sunk to to the bottom of a river. Why would the demons leave a demon-teleportation-blocking artifact around in Drezen. Speaking of Drezen does she have any updates on Ser Vhane.

Does this include pay for the assigned advisors, for himself, for the adventuring party he was on the verge of dissolving but may need to form up more long-term, etc., or have enough flex to do so? He doesn't know how the other timeline's Wound was closed but it was archmages, not an army, and so he's going to need to be running around doing stuff until he has archmages, though he has also posted a letter to Felandriel Morgethai in case she can be tempted.

He hasn't met Inquisitor Hawkblade, is he with her contingent? What parts are understood to be harsh, he has not actually noticed a discrepancy in that direction from observing the behavior of the Prelate but it was an unusual week and maybe Kenabres itself is unusual also.

What does "politically awkward" cash out to? He was never good at playing politics, Chelish people who are good at that do not wind up as career Worldwound soldiers by and large. He can at least make up new titles for replacement advisors if necessary.

He might want to burn a Sending to get Boian on the scene fairly soon but he will at least need slightly more time to think about what to say to the Fiducia on the matter.

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Wardstones have been transported by river before and did not sink; they're heavy, but not so heavy they'll sink a river barge. The Sword of Valor (which, despite the name, is a banner, not a sword) only blocks teleportation while publicly and visibly displayed, and thus is currently nonfunctional, but they don't have a good guess for why it's still anywhere in Drezen; leading guesses include 'they've found a way to make it do something helpful for them while it's in their hands,' 'if they risked bringing it to the Abyss it could unexpectedly be very harmful to them,' and 'sometimes demons are just incredibly stupid,' but they're not sure any of these are actually right. No updates on Ser Vhane at present.

The budget includes a salary for him and his advisors, though not for his adventuring party. (His salary on paper is fairly nominal, but he gets first pick of any captured magic items.) Whether the budget can accommodate his adventuring party depends on what sort of wages they accept; he could certainly afford to hire them at the wage he would pay an ordinary soldier, and probably couldn't afford to hire them indefinitely at the wage Cheliax would need to offer to convince a typical foreign third-circle adventurer to stay at one of their forts instead of leaving for Crusader's, but it's not like anyone in his party is particularly typical. (To the extent that his party is motivated by money, bribing them with captured magic items is often an effective way to recruit adventurers.)

Inquisitor Liotr Hawkblade normally lives in Kenabres, had travelled to Nerosyan for a secret research project, and returned with the army when they got word of what had happened to Kenabres. Mendevian soldiers who've spent time at Lastwall's forts tend to complain about the stricter rules on drunkenness, gambling, and sexual practices, though she's not entirely sure how much of the last one is 'stricter rules on fraternization' and how much is 'Lastwall, without exception, executes people for rape of prisoners.'

In practice 'politically awkward' generally means that they have allies in Nerosyan who would be offended by their removal, and potentially attempt to persuade others in Nerosyan to reduce support for the crusade, which could harm funding and recruitment. (To be clear, she's not accusing them of trying to sabotage the Crusade, but it's natural for people to view 'their political ally was removed from their position' as a sign that his judgment is poor, even if he was in fact correct to remove them.) (In Vaenic's case, he doesn't particularly have allies in Nerosyan, but it could make it harder to recruit from the foreign churches.)

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Duly noted.

He is certain to have more questions. How long is she going to be around? When she returns to Nerosyan how quickly can letters turn around?

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She intends to announce the Crusade to the army tomorrow and depart for Nerosyan the day after that, when the army sets out. If he sends the letter down the river from Kenabres it'll take about two days to reach Nerosyan and a little under a week for her response to reach Kenabres, with travel time increasing the farther the Crusade gets to Drezen.

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What's the procedure for sensitive mailings, does she have trusted couriers who might be going back and forth regularly?

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Anything so sensitive that it would be a disaster if it were intercepted should be communicated via Sending or other similarly secure means; there's an elderly priest in the capital, too feeble to send on the crusade, who survived everything that happened in Nerosyan and can handle Nerosyan-to-Kenabres sendings. Here's the password to use for indicating that a Sending is in fact from him. For messages that are less sensitive than that, he can entrust them to a paladin with injuries serious enough to require a Regenerate, accompanied by guards as needed (typically this is done by placing the paladin on a guarded barge returning to Nerosyan after supplying Kenabres), or if there aren't any paladins meeting that criterion he can entrust it to whatever paladin he thinks would be least valuable to have on the field.

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"Understood."

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"Was there anything else you wished to discuss with me tonight?"

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"If I were you I would have more questions about me, but I don't think there is anything so definitively urgent on my end I must disclose it even if you have other priorities, your majesty."

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"There is much I wish to know about you and your world, but I'm afraid there are others to whom it is urgent for me to speak tonight. Those of your advisors who are traveling with the army will arrive tomorrow, and you will have time to confer with them before I announce the crusade to the troops. In the meantime, Inheritor watch over you and bless your work."

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"- or about the event with the Wardstone, or anything about the Desnans one of whom you indicated you might re-try, your majesty?" Like he is totally willing to take a queen's word for it if she has a lot of other urgent things to do but he wasn't actually thinking that she needed to know the exact date of his departure from his timeline, here.

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"I had intended to speak to Thall personally," because she has now gathered that he's a third-circle wizard and expects he can be persuaded that he wants to serve with the crusade, "but if there is information you would have me know about him or his compatriots, I will hear it. As for the Wardstone — I have gathered that there is no longer a grave threat to Kenabres, and that many believe it to have been a miracle, though I understand you to have doubts. From the accounts I heard I had taken it to be the sort of occurrence largely beyond the comprehension of mortals; is it not so?"

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"I do not claim to have a complete explanation, your majesty, but there are some details to what I observed that might or might not be relevant?"

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She nods. "I will hear them, then."

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"Were you already aware that the Wardstones contain hosts of angels? It was news to me."

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"I had suspected that something like that might be the case — it had not escaped my notice that the creation of the Wardstones aligned so closely with the total departure of the angels from our forces. But Heaven did not clarify the exact nature of the Wardstones, and I had assumed that a full explanation would be too costly to be worthwhile."

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"...do you happen to know if that sort of expense persists if I, having already learned of such a thing, then relay it -"

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"I do not know. I suspect that much of the cost would lie in the initial communication, but perhaps not all of it."

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"In your estimation then should I go on or no?"

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This is really not her area of expertise, but the gods do not lay upon their shoulders only those loads which they are well-suited to bearing. 

"If it is relevant to the security of the Wardstone line and its ability to repel further incursions, I would hear it, but it may be wisest to omit details that are of less relevance to such matters."

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"...it might wind up being useful to the functioning of other Wardstones if I can access them and do a similar though less urgent procedure?" he says after a moment's thought.

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She nods. "I will see to it that you are authorized to have access to the other Wardstones along the Mendevian line, though a full tour will likely need to wait until after you take Drezen. If you wish, I will seek permission from the forces along the other lines as well, and I expect Lastwall to grant it."

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"- oh, what should I know about your lines of communication with other signatories, such as Cheliax?"

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She outlines the lines of communication she has with the other treaty signatories. Each of the major powers holding a significant stretch of the border, as well as the Church of Abadar, has a designated representative to whom a Sending can be directed (for his crusade, that representative will initially be Baroness Gaunther, though he may appoint a different one later when he has the time to formally introduce them to the other signatories). Lastwall's representative was among those killed in one of the parallel assaults on the Wardstone line, but reportedly is alive again as of this morning. Irrisen and its holdings are generally very unresponsive to attempts to communicate, and generally do not initiate communications with other signatories. There are provisions that allow for particularly urgent and important messages to be conveyed via a teleporter, if no other method is suitable, without that teleporter then being arrested, subject to various restrictions intended to avoid this being used for espionage, but Mendev has sufficiently few people who can teleport that they almost never actually make use of this provision.

(In this case, she expects that if she informs the other treaty signatories that for classified reasons they should permit him to access their Wardstones, Lastwall will permit this and Cheliax will not.)

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Are these reasons in fact now classified, then -

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She is advising but not ordering him to keep them secret, though he should of course apply his discretion if a situation where it would obviously be a good idea to tell someone comes up. She currently intends not to share them with other signatories to the treaty.

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Understood.

He THINKS he is maybe done taking up her time for now if she needs to be off about other business.

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Very well. He is dismissed, then.

(Shortly after he leaves, one of her guards speaks to Fiducia Rathimus, who makes his way upstairs.)

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Oh thank goodness an Abadaran is on it. He still hopes Boian gets back to him - if nothing else Boian has the Travel domain! - but Rathimus seems within the expected range.

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Woljif is attempting to teach Lann and Seelah how to read. This would probably be easier if they weren't in the middle of a loud, crowded party, or if Seelah weren't a little drunk.

"So, what'd she want to talk to you about?"

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"It might be secret."

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That's such an obvious question for him to not be ready for. "Uh, my career plans."

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"...Do clerics have a lot of different career options?"

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"Sure, loads of them. Some of them are crusaders and soldiers, but plenty of them are preachers, or adventurers, or have some other job that's got something to do with their god."

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"Are you lot interested in continuing to be an adventuring party going forward?"

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"Depends, what's the loot situation like?"

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Seelah looks unimpressed.

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"Look, I'm just saying! I've got a mouth to feed at home. ...My mouth, but still."

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"I'm happy to stick around for as long as you're fighting the demons. If you decide to run off to... some faraway surfacer country... then no promises."

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"It'd be Worldwound-focused. I do not expect to have income problems on the level of not being able to eat, if that is really your concern, Mr. Jefto, but loot is unpredictable and any given demon might or might not drop much."

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"I get that most demons are pretty broke, but I'm a wizard, I've got to be getting magic items from somewhere, right? If some of them have stuff I can keep or sell we're probably good, but if they're all going to be like that I'll pass." He thinks for a second. "...Is this the kind of party where I can come along for a bit and split if we're not finding anything, or the kind where everyone'd be really mad at me?"

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"I... don't actually know what your legal status is. Perhaps you've formally worked off the suspicion you'd accrued, in which case if you prefer an at-will arrangement I'd rather have notice but hardly feel authorized to conscript you."

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"What Anevia said was that if I helped out 'till the city was safe, they'd let me off the hook. 'Course, we all knew there was a good chance I'd die trying, but a deal's a deal."

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Lann is so confused about surfacer laws. Sometimes it sounds like they've got a system set up that's ten times more organized than anything downstairs, and then other times it sounds like they just... decide not to have laws?

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"If you'd like to go confirm that the city presently qualifies as safe then I'll have you as an uncommitted adventuring party member provided you can give me at least a week's notice before absconding and noting that if we are in some particularly involved logistical situation I may not be able to offer escort to wherever you'd rather be."

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"You got it, Chief. You want me to send the others your way while I'm up?"

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"Thank you, yes."

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He darts off to find Anevia, detouring briefly to point the others in Blai's direction.

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"Thief boy informed me that you had a request!"

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"I am asking everyone who's been in the party - which, uh, includes you - if they would like to carry on in that vein."

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"Hmmm. What will that entail? Will I have opportunities to continue carrying out the research for my encyclopedia?"

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"I do not intend to prevent you from asking questions of random people we encounter except in situations where interrupting improves the long run odds of your encyclopedia's publication."

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"Do you expect we will encounter research subjects from whom I will be able to learn new information? My survey of theological knowledge among individuals in Kenabres is nearly finished, though regrettably I was able to interview fewer cultists than I had hoped."

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"Is the populace's theological education your principal interest?"

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"I intend for my encyclopedia to be a comprehensive resource on a wide variety of topics! Theology and Mendevian society are among those topics, but they are far from the only thing I am interested in."

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"I expect adventuring around the Worldwound to involve opportunities to observe demons, historical sites, Taldane dialects and other languages, Asmodeans, and assorted magic."

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She perks up. "Excellent! I will be happy to accompany you."

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"I appreciate that."

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"Hello? Woljif said you might want to talk to me. ...He didn't sound very sure of himself, so I can leave you alone if you'd rather."

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"I do want to talk to you. Do you have plans that would preclude adventuring with our party for the next while?" Till you're ninth circle and can, for all Blai knows, tap it with one fingertip and close it up.

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She bites her lip. "I thought I might stay here and keep healing people... but if you might need healing more often, maybe I should go with you instead?"

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"I think the best way for you to help people is to get stronger so that your healing can do more things. What you do now is special and valuable and it is also not very dissimilar to a channel, and the channels are not usually packed full. Did you notice Select Stasia, waiting days for the Queen to arrive? And the Queen probably can't do it for an unlimited number of people each day. I think it is very likely that you could become the healer she would have needed, for whoever may be hurt that badly in the future."

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She nods. "That would be really good!"

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"And that's a major reason people do adventuring, is to grow like that. But I do also think we will be in plenty of situations where what you can do now is very useful on the way."

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"That's good! It would be sad if I couldn't help anyone for years and years."

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Nod. "So will you stick with our group?"

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Smile. "I will!"

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And here's Thall!

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"Hello. Presuming all goes well when the Queen hears from you, are you interested in remaining with our party for ongoing adventuring?"

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"Goes well like the Prelate doesn't kill me, or goes well like he doesn't kill any of my friends either?"

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"...if what happens to your friends affects your answer then I would like to know about the range of possibilities. I only asked her majesty about you."

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"If my friends are okay I'll probably stick around, assuming it's the kind of adventuring where you sometimes get to visit new places rather than the kind where you spend a year digging out an old tomb so you can see what's inside, and assuming Desna doesn't tell me about something else I really want to be helping with. If the Prelate kills them, then... I mean, would you want to stick around in a country that just had three of your friends executed, even if you were sure you'd be safe?"

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"I have not led a lifestyle conducive to answering that question in a useful way but I presume it was rhetorical. If you wind up desiring to leave Mendev's shadow then probably my party is not the place for you to be. Elsewise I expect some amount of travel but mostly focused on the Worldwound environs and do not have a comprehensive itinerary."

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What is that supposed to mean. Are Iomedaeans... not supposed to have friends? That sounds like the sort of thing someone would make up to make them look bad, 'they're supposed to spend all their time fighting demons and friends would get in the way,' not the sort of thing that would actually be true.

"I'm fine with mostly traveling around the Worldwound, if everything else works out."

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"Then I suppose we'll await her majesty's decision. Thank you either way for all your help so far."

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"The Queen's a paladin, I'm sure it'll be okay."

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"She's very tired, and she's been hurt many times by people she thought were her friends, and sometimes that makes it harder for people to see that they don't need to hurt anyone. But I don't think she wants to hurt them."

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"I'm not sure what she'll wind up hearing from whom, about this or any of the other cases."

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Some of his friends are clerics of Desna. Surely the Queen doesn't need someone to tell her they aren't working for the demons.

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It's not like that stopped Hulrun.

"I guess we'll see how it goes."

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Here's Anevia, back with Woljif! "Heard you needed someone to confirm he's a free man?"

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"It seems worth having clear, yes."

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She claps Woljif on the shoulder. "Well, congratulations, Jefto, you're a free man. ...Don't go stealing anything else, mind you, if you break any more laws that's not covered."

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Tail-twitch. "Hey now, I've turned over a new leaf. From here on out I'll only be stealing from demons and cultists, perfectly legal."

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She chuckles.

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"Thank you."

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"Need anything else while I'm here?"

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"Do you have any information on how the other Desnans are doing?" Apparently it's relevant to his party comp.

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"Last I heard they were helping some civilians get back to their houses. I don't think the Prelate's gotten to them yet, he's been pretty busy dealing with cultists who've already been apprehended and making sure no one tries anything here in the Defender's Heart."

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"If you ask me, they'd be better off leaving while they've still got the chance. They don't get killed, Hulrun doesn't have to deal with the horrible scourge of people disagreeing with him, win-win."

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"They've got a temple here, they must have coexisted with him for a while."

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"He's not usually quite this... like this," she says, in the tone of someone who'd been planning to finish the sentence with 'quite this bad.' "He's never gone after me for praying to Desna, or anything like that. But even at the best of times he doesn't really trust anyone who doesn't follow Iomedae, and especially not anyone Chaotic."

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She looks down at her hands. "He's trying to do the right thing, but he's very scared all the time, and he's hurt so many people that he's started thinking of it like they don't really matter. He can tell when people are only pretending to be his friends, but he can't tell when they really are his friends, especially if they're very strange to him. And so he ends up hurting people who only wanted to help, but that only makes him more scared, because he sees it as a sign that all his fears were true, and it means everyone else has to be afraid of him all the time, because they don't know whether he'll decide they're his enemies."

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It really seems like the Desnans could have avoided all of this by not breaking in to do magic to the Wardstone. 

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Could they though, it's not obvious how much functional choice remains when you definitely got a real vision from a god. Who then punctuated it with butterflies. Maybe their thing would have worked. There is Good work that cannot be done Lawfully and it is spending Desna's budget.

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"Regrettably, inquisitor boy was unwilling to participate in my survey of theological knowledge. I am so curious how he would have compared to the typical Mendevian crusader!"

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"Why, how does the typical Mendevian crusader do?"

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"Exceedingly poorly! Many of them have no grasp of even basic theological points discussed in the Acts of Iomedae, let alone anything more complicated. Even such elementary facts as Iomedae's primary areas of concern often eluded them; of those willing to answer my questions, more than one in ten informed me that Iomedae is the goddess of fighting demons."

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"...Is that really so bad to say? I mean, she does want us to fight the demons."

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Nod. "What's really important is that their heart is in the right place, not that they've spent a lot of time studying theology."

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"It will limit their ability to respond in an orthodox fashion to anything irregular, though I can imagine additional facts they could learn that would make that worse if picked up in the wrong order."

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"Most people aren't dealing with anything complicated, they're killing babaus and so on. ......The Prelate might need some reminders that Desna's still on our side, even if she's Chaotic. But he's a special case, most people aren't usually in charge of enforcing the law."

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"There is Good work that cannot be done Lawfully, most obviously spending Desna's budget. The vision appears to have been authentic and we do not know that whatever Her people would have attempted wouldn't have worked, safer and sooner and cheaper than what we did."

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His honest best guess is that it wouldn't have, at least not without another vision. He's not sure how Select Artigas pulled it off, but it didn't really look anything like what they were trying. But maybe the backup plan of Aranka putting him to sleep for a couple minutes would've been enough, or maybe they couldn't have done it on their own and really what needed to happen was for Hulrun to believe them in the first place and bring in the fanciest Wardstone-fixers in Mendev.

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"Don't let the Prelate hear you say that, next thing you know he'll be having you burned for heresy."

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"You know, I did ask the Queen for a code of Mendevian law to read and she did not seem to think such a thing existed, so I'm not sure how anyone complies with laws as non-commonsense as those about heresy."

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She fidgets awkwardly. "Well, I think most people just try not to spread lies about the Good gods, and that's good enough."

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"Paladin girl, I am regrettably aware of no country in which accuracy is considered a complete defense against charges of heresy."

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"Even if it were it's the kind of thing that should exist in writing somewhere."

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"I don't think that would really help most people. ...I guess the magistrates would be able to read it."

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"How many laws do surfacers have??"

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"...What were you expecting?"

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"I mean, we don't exactly have anything written down, like you were saying, but the sorts of rules everyone would agree on are pretty simple. Don't kill anyone, don't take their stuff, don't attack them without a good reason, listen to the chief, don't pick a fight with another tribe if your tribe isn't okay with it, that sort of thing."

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"In a larger group, 'listen to the chief' must be replaced with something much, much more complicated. I think from the Queen's perspective the law can nearly all be 'listen to the Queen', but that's because she is always present in every situation she shows up to. The rest of Mendev ought to have something written to consult in her absence even if the first law of the land were to be that she could override everything subsequent in it at will."

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"...Can most surfacers read?"

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"No."

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"Depends where you live," Thall says at the same time.

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"It depends where you live. But, say, Select Stasia can read, and people could go ask her what it said, if there were a document at all. Without one they can... ask the very people who are charged with enforcement... which has drawbacks."

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"No one really follows the law all the time anyways. They just decide whether to go after you for it based on how much they like you."

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Sigh. "Pretty sure they go after thieves everywhere."

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"I am actually reasonably confident that I have never broken a law in my life unless there is an unwritten Mendevian one I have fallen afoul of very recently."

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"Hate to break it to you, Chief, but there almost certainly is." He gestures around the table. "I mean, you've been hanging out with us lot, right? Loads of normal things are illegal if you're doing them with a criminal."

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"Most of us aren't criminals!"

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"I acquired specific criminal-related authorizations for you and Thall both."

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"I'm not saying they'd prosecute you, I'm just saying lots of totally normal things are technically illegal."

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"I have not personally had the opportunity to verify this, but supposedly in the early days of the Yixing Empire many scholars believed believed that making the laws public so that anyone could read them would be harmful. Specifically, they feared that if their subjects could read the laws they would take advantage of this to abuse unintended defects of the law to carry out behavior that was not intended to be permissible. Perhaps Mendev has adopted the same philosophy."

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"I doubt it. I've never heard of the Yixing Empire."

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"You haven't? But it is one of the greatest empires of Tian Xia!"

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"...I don't think I've heard of any countries in Tian Xia."

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"Is Tian Xia not itself a country from which the continent takes its name? - anyway, they could have come to the same conclusion without having the example to hand."

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"It is not! The continent takes its name from the phrase all under Heaven, which translates roughly to 'all under Heaven' in Hallit. Of course, this name is a misnomer, for multiple reasons. First, insofar as Tian Xia can said to be under Heaven, the other continents of Golarion are also under Heaven, particularly considering the death of Shizuru. Second, Heaven is not located on the same plane as Golarion, and thus it is nonsensical to describe a continent as being 'under' it."

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"...I realize the laws where I grew up weren't exactly normal, but I think most places have... laws that are only enforced if the people in charge want them to be?"

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"There are selectively enforced laws. Though it's more elegant to do it with torts, if for some reason you absolutely have to."

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"...Is there a way to do it with torts that doesn't just work out to rich people not needing to follow the law? Not that that doesn't happen sometimes anyway, but still."

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"What's a tort?"

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"A tort is when something is presumptively legal - you can do it right in front of law enforcement and they will not consider it their business - but it gives whoever you did it to standing to make a legal complaint. Such that you can feel quite secure doing it with anyone where you have an understanding, but exercise more caution around strangers. But if the result of a successful complaint is going to be specifically a fine then it does result in rich people having more leeway. I'm not actually sure that's necessarily bad, if it's paid as damages to whoever they offended and the fine is substantial enough."

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Seelah makes a little bit of a face. "Maybe that's fine for Abadarans. But there are things I wouldn't want anyone to do to me no matter how much money they gave me afterwards."

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"Would you want them to do those things if instead they were sentenced to hard labor? A fine is not obviously worse for either of you or their moral improvement than the alternatives once we already have a situation where they have committed a tort against you."

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"Well, no, but if they're rich enough they might do it if the worst that'll happen is a fine and not otherwise."

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"I'm not sure if it's been implemented anywhere but I've seen the idea that fines could scale with the wealth of the aggressor."

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"Huh."

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"No chance you ever get a bunch of rich guys to agree to that going in the laws."

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"Which might be preventing its implementation, yes. But that's something of a problem with any law with teeth that applies to the powerful."

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"Hey, you're not about to catch me defending the laws we have, either!"

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"If you were making all the laws, would you make any?"

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"Sure, sure. No murder unless they really have it coming, no rape, no hurting little kids, that kinda thing. I'll even be generous and throw in 'no being a demon cultist' as long as you don't use it to go after anyone with horns. But if it were up to me I wouldn't let a rich guy get off easy just because he has a lot of money."

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"No arguments about rich guys, but I really think 'no theft' should be on the list!"

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Incidentally, the Count has now arrived, trailed by a pair of retainers and one of the Queen's men.

"Alas, I was unaware that the festivities were beginning so soon."

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"Hello again."

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"Hello, Select. My apologies for interrupting your conversation."

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"We were just talking about how rich people should still have to follow the law the same as anyone else," Lann says helpfully.

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"I see."

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"Are you here solely for the celebration?" There is not a ton of it in this corner.

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"My dear cousin sent word that she wished to speak to me. No doubt she intends to congratulate me on my extraordinary heroism and express her support for my future endeavors identifying the finest silk pillows in all Mendev."

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"That seems improbable."

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"Only the silk ones in particular?"

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"I hardly intend to sully my new chambers with straw."

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He's complaining about straw?? He wouldn't last a week underground.

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"No doubt."

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...Upon reflection, he's going to seek out company more interested in celebrating, at least until he has to speak with his cousin.

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Understandable.

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"How strange. He did not strike me as having any special interest in the spell Nap Stack, and silk pillows have few other magical uses."

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"...I really don't think that's what he was going for, Nenio."

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"They don't actually have to be silk, for Nap Stack."

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"However, a straw pillow would be highly unlikely to be suitable."

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"In any case, people like him should have to follow the law no matter what kind of pillow they can afford."

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"Quite. - I do think you could make straw work, it'd just require some kind of advanced straw-related craft to condense down enough precision of manufacture into the object," he adds to Nenio. "So in practice they all come from Vudra and are made of silk because they have silk there, so far as I've ever heard."

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She nods. "One hypothesis among wizards in Absalom is that it is possible to compensate for slightly inferior workmanship by increasing the size of the pillow, although generally the cost of materials is such that this is of primarily theoretical interest. Perhaps a sufficiently large straw pillow would be suitable even without developing additional techniques for working straw?" She notes down some calculations. "A straw pillow the size of the Gray Garrison would almost certainly suffice, if it is possible in principle for it to be a suitable component."

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"Does that even count as a pillow?"

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"I doubt that would actually work, otherwise you could make a valid pillow just by sewing together fabric scraps from clothing that was too badly worn-through to even be worth the Mending."

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(In the background, Horgus Gwerm, who apparently had been called upstairs sometime in the past several minutes, descends the stairs, looking rather chastened; one of the Queen's guards escorts the Count up the stairs.)

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There is no real possibility that Horgus Gwerm wants to field questions about what that was about and it's not Blai's business anyway.

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"So, what's the queen like, anyway?"

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"I'm not sure what sort of detail you are hoping for."

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"You know, her personality, that sort of thing. Is it true she's got an angel familiar that follows her around to give her advice?"

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"Paladins don't have familiars."

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"You've got the horse, don't you? There's got to be a horse-type angel somewhere in Heaven."

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"If she has one it did not attend our meeting. Perhaps especially understandable if it's the size and shape of a horse, as we were indoors and upstairs."

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"Do you think she would be willing to let me interview her? She is allegedly more than one hundred years old, making her a valuable source of historical information."

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She tilts her head to the side. "Maybe you should talk to more elves, then. I'm a hundred and seven, and my father was even older than that. ...I don't remember everything that happened when I was really little, though."

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"I think she is very busy and do not anticipate circumstances under which she would consider a historical interview the best use of her time. ...the Queen, not Ember."

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"Very well. Bird girl, are you willing to answer my historical questions?"

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"I'll do my best!"

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"Very well. You were born in... 4606, correct? Or do elves use some other method of determining their ages?"

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She nods. "The same year the Worldwound opened. My father thought it meant I was fated to help close it."

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What an excellent opportunity to ask about the early 4600s!

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Ember does not really remember the early 4600s well, but she'll do her best! She was born in a forest full of elves and other creatures that she doesn't know the human name for. She thinks the humans might have been having some kind of war, but she's not really sure. In any case, after her mother died, her father decided to bring her north...

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Nenio will gladly ignore the rest of the group's conversation to interview Ember! She goes through Ember's travels on the way to Mendev, with only slight frustration at Ember's lack of knowledge of details such as the human names for the places she travelled through, but eventually she does get to the point of asking Ember questions about her arrival in Mendev and eventually Kenabres.

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She looks down at her hands. "...Most people were very kind, but the Prelate didn't realize that we were there to help, he thought we were working for the demons. So he and his friends tied us to stakes, and built up a bonfire, and told us to apologize to their gods so we wouldn't have to be with the demons when we died. My father died, but then one of the Prelate's friends changed his mind, so he pulled me out of the fire and helped me get away. ...But he died too."

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"I suppose they wouldn't necessarily choose to publicize it if the Prelate had undergone an Atonement that long ago?" speculates Blai.

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"I don't know what that is! ...I remember that a few months after my father died, the Prelate left the city for a long time, and people didn't know if he was going to come back?"

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"Atonement is a spell that lets someone who has fallen away from the permissible alignments for their sort of empowerment and their empowering god to reconcile with them and restore their lost magic. The spell itself would not have taken long unless there was some kind of incense shortage but the required changes to the subject's state of mind might involve - remedial lessons or something."

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"He was trying very hard to keep the city safe, he just got mixed up about who was helping and who was hurting. I don't know if Iomedae would take away his magic just for that. ...I'm not angry with him."

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Is this kid an actual agathion from actual Nirvana or something. 

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"Even if he was - enchanted, and managed to make a mistake without his own judgment entering into it at all - Iomedae would likely still take his power, for that, the way you'd take a knife away from someone so drunk he mistook his neighbors for potatoes, and Atonement is the way we have to ask that She notice that someone has in this sense sobered up. But it is not hard for me to believe that this is a kind of error it would be characteristic for him to make of his own will." But if he did fall back then he should REALLY have taken Blai's warning a TOUCH more seriously when Blai was like "hey have you considered it is possible to fall".

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"It can be very hard to tell. The crusaders kill a lot of people for making very bad mistakes, as if that could make the mistakes go away, even if the people they're killing don't want to hurt people any longer."

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"...There's a difference between killing a demon cultist who might have repented and burning a little girl at the stake!"

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Head tilt.

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"Even in the event that someone has to be executed because they, rightly or wrongly, cannot be trusted, burning at the stake is not a humane method. The Lastwall handbook favors long drop hanging or if that is infeasible beheading or the swiftest possible other practical method."

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She didn't know that! That's good to know!

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"If they had cut off my head, it would have been hard for the Prelate's friend to change his mind and save me. ...But maybe it's better for other people, I don't really know."

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"That might depend on exactly what made him change his mind - it's possible he would have been able to rescue you without himself dying in the process, if it hadn't been fire - but yes, that's a possibility, the best policy does not mean the best thing every time."

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Nod.

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"Pardon me, sir, are you Thall the Wallflower? Her Majesty requests your presence."

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"......Wish me luck, everyone." 

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"Good luck."

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Off he goes.

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"...I really hope the Queen sees reason." She glances at Ember.

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Count Arendae steps around the Queen's guard to fill in the space Thall had been sitting at. There's a scowl on his face, and his tone is significantly more acerbic than usual.

"Ah, of course, if one of Iomedae's blessed servants behaves like our dear Prelate, the only remedy is to appeal to another. Truly your wisdom is beyond compare, Ser Seelah."

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"In this particular case it is more to do with her being a queen than a paladin."

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"Certainly I would never dream of suggesting that Her Majesty the Queen might err."

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Wow, what did she say to him.

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He does not seem inclined to clarify at this juncture. "I don't suppose you will have a moment free later this evening?" he says frostily to Blai. "Or have you already filled your calendar with litanies to Iomedae?"

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"...I expect to be around and not dramatically busier than usual."

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"Then I suppose I shall consider it an appointment, presuming that I do not tragically perish from excessive drink during tonight's festivities." He stalks off.

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What the FUCK did she say to him. He supposes he will find out??

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"He's frightened and in pain, but one of the things he's frightened of is other people noticing that he's frightened and in pain, so telling him so won't help."

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"Then thank you for not bringing it up to his face."

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"If someone left a conversation with Chief Sull acting like that, it would be a bad sign about both of them. Is it the same for surfacers?"

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"I assume she said something that greatly displeased him but I don't know what it was so I don't know which, if either, it reflects on."

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...If no one stops her Nenio is going to return to interviewing Ember about her life experiences.

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Blai has no reason to stop her.

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He doesn't really know how you're supposed to speak to a queen. There were queens back home, occasionally, queens and kings and the occasional duke or emperor or, once, a pharaoh. A mayor, in the town where he did his apprenticeship. But just because he could probably have stumbled through a conversation with the king of the kingdom next door without offending him doesn't mean he knows how to speak to the Queen of Mendev with his head on the chopping block.

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She could in fact simply order him to join the Crusade or die. He would probably agree, even, most people don't want to die even if they're very sure they'll get Elysium. But Galfrey has been at this for more than a century, and she's well aware that if she tries that on a devout Desnan she'll be lucky if all that happens is that he deserts in the middle of the night. 

"Please, have a seat. You are Thall the Wallflower, is that correct?"

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He sits. "Yes, your majesty."

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She smiles reassuringly at him. "I was hoping to get your side of the story."

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"The story of... being arrested?" It has been years since his nickname fit him but none of those years involved speaking to a queen!

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"I expect that will be part of it, but I understand there to be... context. Context which the Prelate's account may have presented unfairly."

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That's sure one way to put it. He's not going to tell her anything the Inquisition doesn't already know, he's not stupid, but it doesn't really seem like telling her the story can make anything worse. He'll go through it, starting from the first time he had the dream.

"...so we went to Hulrun to ask him to let us in and fix the Wardstone. But he didn't believe us. He said that probably the whole dream was some demon's trick, and that there was no way the Wardstone could be corrupted. —Ilkes and Ramien are clerics, there's no way a demon could sneak into their dreams without Desna noticing. So we talked about what to do, and — well, Ramien thought it was a bad idea, but the three of us decided to break in and try to fix it ourselves. We knew we were breaking the law, but — we were trying to save the city, we weren't just doing it for fun..."

And on through the rest of it, up to Blai intervening with Hulrun, skipping over some of the parts in the middle about how exactly he evaded the Inquisition in the days after his first escape.

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...Galfrey knows that the gods often act on information that humans cannot see, but she is rather questioning Desna's judgment here. Anevia Tirabade is a Desnan — unempowered, but so is Thall, from the sound of things — and could have secured permission to investigate the Wardstone. Getting frustrated with the quality of Desna's interventions is probably not conducive to receiving more aid from her, but is this seriously the best she could come up with?

"I see." She folds her hands on her desk. "On behalf of Mendev, I extend my apologies for your treatment at the hands of the Prelate. Your dedication to protecting Kenabres is commendable."

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That sounds like she's not going to kill him? She didn't actually say she's not going to kill him, he's not about to start confessing to things he hasn't told the Inquisition, but it's probably a good sign?

"Thank you, your majesty?" That was not supposed to sound like a question.

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Her expression shifts, becoming rather more somber. "It grieves me to find myself in the position of asking more of you when you have already given so much for Mendev. You are free to refuse, and either way you will have a full pardon for your crimes." She lays out a map on the desk, showing Mendev and the area around the Worldwound. "Mendev has few wizards, and fewer still who have reached third circle. I intend to take advantage of the demons' disarray to call another crusade, with Select Artigas at the head. I do not know whether Mendev will survive if it fails. Your aid could make a tremendous difference, but I fear that we will not be able to pay you the wages your services would command elsewhere, and I understand if you are not willing to serve."

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He didn't flee the city even when he thought it would probably kill him, he's not going to follow whoever's paying the most money and leave Mendev to get eaten by the demons! (Also, wow, Blai's going to be leading a whole crusade? That's way more exciting than just adventuring around the Worldwound.)

"I'm probably willing? But — a couple things. First, I already told him I'd probably keep adventuring with him, depending on how much of that we're doing I might not have spells for the army. Second, maybe Desna'll send me a dream about how I'm needed somewhere else, if that happens I can't promise I'll stick around. Third," how does he say this to a queen without it coming off like he's making a demand, "I think the Prelate is still planning to kill my other friends if he can catch them? And I would really appreciate it if they didn't die."

Hopefully that isn't some sort of horrible misstep that's going to get him killed by, again, the queen of Mendev.

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If she had known the Select had already secured his cooperation she would have approached this conversation differently, but what's done is done. From what she's heard, Voyager Ramien, at least, seems likely amenable to continuing to defend Kenabres, even if not to marching on crusade.

"I will want to speak to them personally, but I expect that can be arranged."

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That is not exactly a promise she won't kill his friends, but it's probably as close as he's going to get. "Thank you, your majesty."

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"What is the farthest you have ever been from your crow while casting a spell?"

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"I don't know, I've never tried it on purpose — oh! Hi, Thall!"

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"Hi!" Thall looks significantly more hopeful than he has for most of Blai's acquaintance with him. 

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"It went well?"

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"She says she's not going to kill me, and she's probably not going to kill my friends, which is all I can really ask for." As great as it would be if Hulrun had an attack of conscience and came to personally apologize, he knows it's not going to happen.

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Smile. "I'm so glad for you!"

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"—Uh, thank you," he adds to Blai.

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"For - what, the other day?"

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He nods.

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"You're welcome."

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"See, I knew everything would work out."

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...he is going to blink at her a bit nonplussedly, because she probably is not claiming access to prophecy but it's such a weird thing to say without that.

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She thinks of it as a completely normal thing to say and has no idea why he's confused!

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She flips through her notes. "—oh! My notes say that I should prioritize my most urgent questions when interviewing you due to some unknown but likely negative outcome. Does this mean I will have the opportunity to more extensively interview you?"

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He laughs. "Sure, Nenio."

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Nenio is so relaxingly insane? It's not a combination of words he would have anticipated but she is.

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With Thall's fate no longer in doubt, the mood at Blai's table is noticeably more cheerful. Thall attempts to teach Nenio a song about Nethysian worship and is treated to a lengthy explanation of Nenio's disagreements with other Nethysians, who (in her opinion) tend to be excessively focused solely on magical knowledge, which, though very interesting, is far from the only form of knowledge there is. Woljif attempts to demonstrate a feat of non-magical legerdemain to Seelah, the sort that might be used by an amateur conman, only for Seelah to inform him, unimpressed, that she knows how that trick works. 

Galfrey's guards escort more people upstairs: Prelate Shappok, Select Stasia, a few people Blai doesn't know by name, Voyager Ramien. (Ramien had definitely not been at the party fifteen minutes earlier.) At one point the Count looks like he's considering making good on his appointment with Blai, but it's Ramien who approaches him first.

"Select, I hear you have a question about Galtan wizards. Are you comfortable discussing it here, or would you rather go somewhere more private?"

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"- if there's a room spare that seems ideal, it's a bit loud down here."

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"Ours should be empty still. Room four."

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But he'd been hoping for an excuse to Dimension Door to a nearby rooftop "That should work, thank you."

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Up to room four, then.

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"She didn't actually tell me very much, she said it was up to you how much you wanted to share. But supposedly there's a wizard in Galt who might or might not be able to help with closing the Worldwound, and she thought I might recognize the name, or a description. —She tried telling me the name herself, but her pronunciation was..." There's not really a polite way to finish that sentence.

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"Mine may also not be good, but - Élie Cottonet?"

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Ramien never met Julien Camille Élie Cotonnet. His home was Edme, not Isarn, and as much time as he spent travelling he was rarely in the capital. 

But he knows the name. He's read some of his speeches, the ones copied down by eager revolutionaries and distributed, eventually, with his name attached. The love of liberty is spreading, day by day, with the devouring rapidity of a great conflagration, no longer circulated in anonymous pamphlets but spread widely for all to read. The citizens of Galt are ready to die for their freedom — focus. No one ever spoke of him as an accomplished wizard, but it would hardly have been the most interesting thing about him.

Ramien did not witness his execution. He heard about it, eventually, but at the time it hardly seemed notable, just one more name on a long list of those put to the mercy of the Blade as counterrevolutionaries and traitors. The man he heard it from thought the charges were too lenient, not that it would have changed the sentence, thought that anyone calling to pardon known diabolists must have been an agent of Hell from the outset. Is it possible to believe that these slave soldiers, subject to beatings, starved, tormented, torn from their homes – that the soldiers would turn their weapons against their liberators — focus.

"Not unless you know how to release his soul from a Final Blade," he says distantly.

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"Oh. ...I don't."

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"It's supposed to be possible in theory." People talked about it, sometimes, as a project for after the revolution. The most hopeful among them thought they might someday be able to restore the innocent to life and release the guilty to Nirvana's care; the more practically-minded still thought it might be possible to let Nirvana claim them all. But it wasn't designed to be easy, or it could hardly have been a defense against Hell. "But it might be a decade's work, or a century's, even if you had Cyprian's permission. ...Which I don't think you would."

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"I would not expect it. I... don't have any very strong reason to think I need him in particular, but it could've - well."

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"—I assume that would make more sense if I knew more about your background." It's hard to imagine why someone would expect a specific Galtan revolutionary to be able to close the Worldwound, to the point of inquiring about him by name, and then say he didn't need him in particular. 

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"It's very complicated and strange" and sometimes when he tells people they think he's a succubus. "Thank you anyway."

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Maybe he's got a little shard of unbroken prophecy somehow. People say that Nethys does, or Pharasma, or that it sometimes functions this close to the Worldwound. He's never really put much stock into any of that, but it's not like he has a better guess.

"I'm sorry I couldn't bring you better news. Was there anything else?"

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"Some other names but I take it not ones you'd be likely to recognize - a couple of Osirians."

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He shakes his head. "I've never been that far south."

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"I assume you've already heard that the Queen pardoned - or at least decided against executing, he wasn't specific - Thall, how are the rest of yours faring there?"

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He spends a couple moments contemplating how to phrase his reply. "I think Her Majesty is inclined towards mercy, and hoping that her mercy will inspire us to continue to assist with Worldwound defense."

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"I don't know that whatever you had in mind wouldn't have worked," sighs Blai.

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"I was happy to mind the temple before, and it's only going to be more needed with Terendelev dead and so many people setting out on Crusade. ...I don't know about the other two."

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"It seemed to weigh on Thall."

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"Kenabres would not be better off if the Prelate were killed by the demons," he says, in a tone that makes it very clear that this is the best thing he can say about the man.

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That seems probably true. Blai nods.

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...Now that he thinks about it, Hulrun's behavior is probably more shocking to people who didn't see the Galtan revolution.

"May you travel swiftly and find good fortune on your journey."

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"Thank you."

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Next on the agenda is Daeran Arendae.

"Select. I don't suppose you'd be willing to take this meeting in my temporary quarters in Lord Kaske's residence?"

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"...if you prefer, I don't see why not."

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In that case, Count Arendae will lead him back to Lord Kaske's residence! It's a slower journey this late at night, and the air has grown a bit chilly.

"I must congratulate you on your appointment, Select." He pronounces Blai's title with even more contempt than usual. "May I offer you a glass of wine to celebrate the occasion, or are you afraid it would inspire you to experience enjoyment twice in a single month?"

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"As it happens I don't enjoy wine. You've seen me having my fun; we played chess."

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"How typical." He gestures at a servant to pour him a glass. "Did my dear cousin happen to discuss my role in your brave and heroic crusade with you?"

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"She did not."

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"I have been granted the tremendous honor of serving as your advisor on diplomatic matters, and instructed to make my spells available for Crusade use during my service. I am sure you must be overjoyed to have such an illustrious advisor at your service."

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Diplomatic matters - Blai catches himself before saying that out loud. Maybe in practice that means the Count knows people who know people, or something, and not that at any point he has to be polite to anyone he doesn't feel like making nice with. "I see. Do they have the saying, 'the reward for a job well done', around here -"

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"We express the sentiment slightly differently, but I believe I catch your meaning."

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"If it matters to you I did not ask her to do this. Your help is and will be valuable but I do not have specific information to the effect that I must have you in particular."

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"Oh, I trust that my dear cousin is perfectly willing to sacrifice what remains of Mendev's aristocracy to the crusade on her own initiative." He sighs. "How much do you already know about Mendev's internal affairs and its relationships with other countries?"

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"Mostly-hostile rumors and what little I've picked up in the last week or so only."

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He raises an eyebrow. "I see. What sort of information would be most valuable to your endeavors?"

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"I'm going to need to do something in the way of fundraising and recruitment, neither of which I have any experience with; the funding stream from Mendev proper will support the army it already has, but not with much slack. So I will need to know how operating under the Mendevian umbrella will affect how such overtures are received."

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"What you must understand, Select, is that Mendev has been at war with the Abyss for a hundred years. Anyone within the country who might have been motivated by conscience to fund your crusade has long since been bled dry; anyone beyond its borders has seen the dismal result of the Fourth Crusade, and will need assurances that yours has any chance of success. Nevertheless, this is not an insurmountable issue..."

Additional funding within Mendev will likely be limited, although the Count is aware of information of a sensitive nature that some of his political opponents in the capital might prefer not to come to light, and the prospect of it doing so might be sufficient to inspire them to contribute more greatly to the Crusade.

Outside of Mendev's borders, they're likely to face the issue that many people interested in supporting the defense of the Worldwound will default to simply donating to the Church of Iomedae, "which of course endeavors with peerless dedication not to give Mendev a cent more than she needs." It will likely be easier to raise funds and recruit once they've secured a few victories — would it be helpful if he went through the countries that he might be interested in targeting?

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"I've written already to Lastwall about a distinct but related matter, we'll see if they answer me..." Yes he would like the list.

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He starts with the other countries holding stretches of the border. Lastwall to the south ("You had the chance to converse with my dear cousin, yes? Imagine if she were far more obsessed with meticulous procedure, and you'll have the right impression"), Cheliax to the north ("One might expect them to be enjoying themselves, given how thoroughly they reject the demands of the Good gods, but instead they seem to have invented new ways to make themselves miserable"), Irrisen to the west ("Though they might as well be in Tian Xia for all they communicate with us"). He expects them to be more focused on maintaining their own parts of the line than on supporting the Crusade, though they will need to maintain good relationships with all of them, and they will likely need to cooperate with the Hellknight order holding this fort near the corner when they move the line.

Mendev's neighbors and near-neighbors are next. Numeria, ruled by a madman, which after extensive negotiation eventually agreed to allow crusaders coming through the Worldwound to pass through their territory, unlikely to allow more than that. Brevoy, across the lake, formerly a substantial source of adventurers for the Worldwound, but unlikely to be a major one now considering its ongoing civil war. (Digression about which of its houses are most likely to repay Blai well for it if he supports their faction in the war.) Iobaria, further across the lake, said to be cursed, useful if he wants to recruit adventurers who command the spirits of nature but useless for fundraising.

Other polities likely to be of particular relevance: Absalom, the government of which is unlikely to involve itself but the residents of which include both wealthy people swayable with tales of heroism and adventurers with all sorts of unusual talents. (The Count understands that Iomedaeans aren't supposed to lie, but he recommends that Blai delegate recruitment from Absalom to someone who believes him to have been miraculously chosen by Iomedae.) Taldor, most populous country in Avistan, beset by half-impenetrable factional politics, best approached by appealing to individual noblemen and noblewomen (he briefly summarizes the ones he knows anything about), though their Grand Prince is, ah, overcome by the spirit of charity every couple years, so it's probably worth some effort to make the crusade seem like a good recipient. (He presumes Iomedaeans aren't allowed to deliberately introduce him to appealing so-called vices, in an attempt to make him be overcome by the spirit of charity more frequently.) Andoran and Galt, which are training fewer wizards than when they were under Chelish control, but which had plenty of them when they seceded. (Andoran is experimenting with having its commoners choose its government; reputedly it's essential to appeal to their sense of morality (the Count sounds a little disgusted), though their sensibilities are rather different from those of Mendevians. Their 'president' is a paladin of Iomedae, but his dear cousin doesn't seem to like him. Galt is unlikely to do anything that would make it more difficult for their 'first citizen' to conquer his way through the River Kingdoms. Both will most likely be concerned about the risk of inadvertantly empowering Cheliax's armies.)

—Before he continues, where is the Select from? It may be worth particularly ensuring that his achievements are well-reported in his homeland. (In principle this would likewise be true for his foreign companions, but in practice the Count really doesn't expect anything good to come of proclaiming Ser Seelah's achievements in Geb.)

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"I seem to be from some kind of alternate timeline," says Blai. "But the Cheliax of that timeline."

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"...I suppose that would be a rather nasty shock. I do hope I was not the one to break the news to you of what has become of your homeland in this world."

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"They were actually mostly the same up until fairly recently and my timeline was slightly ahead of this one."

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The Count gives him a look of utter bafflement, pointedly dipping his eyes to Blai's holy symbol for a moment.

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"Your cousin would like me to lead the Crusade because I can state that I am absolutely confident that it is possible to close the Worldwound.

"But I don't know how the relevant archmages did that - and I also do not know how they made the conquest of Cheliax happen in the space of four days - and I also do not know how they, for it seems it must have been they, provoked Asmodeus into dropping all of His clerics.

"At some point someone is going to notice the man with my name commanding #11 up north. He'd look exactly like me but for the pentagram."

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He could come up with all sorts of brilliant cutting remarks, and for quite possibly the first time since his eleventh birthday he isn't actually tempted to.

"I presume you will want to host him as a Chelish representative to the Crusade, if that can be arranged?"

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"It would have some advantages. I would want his superiors to state in front of him and an appropriate Abadaran arbitrator that until and unless they withdraw him altogether from that position I will be entitled to copies of all updates to his orders he receives. - also I'm not sure if the fellow I promoted before departing #11 in my own timeline is quite ready this early, but it can be someone else, if need be."

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"You would know better than I, but I must admit that, from what one hears about Cheliax, I would not normally expect them to agree to that, even for a representative of less interest to them than that. Will you be leading the Crusade under a name Cheliax will recognize as belonging to him?"

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"I couldn't think of an alternative one and also don't know if there is an acceptable protocol for introducing oneself under a false name. The trouble is it would be so easy for him to impersonate me, you see, so I would want to be absolutely confident that he would not attempt it."

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He nods. "Time is of the essence, in that case, if you are to have any hope of requesting his services before your homeland learns that a Select with his name is leading the Fifth Mendevian Crusade."

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"I'm not sure they will assign him without any knowledge of why even if I relax my security precaution. I am not really the sort of person who gets assigned diplomatic missions away from the fort that insofar as I'm aware I was running acceptably."

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It seems quite possible, then, if the rumors about the Select's homeland are true, that there is nothing they can do to save his counterpart. Will the Select even permit himself to be angry with his goddess, if the 'honor' bestowed upon him by her most powerful paladin causes his counterpart to be tortured to death?

"Shall I continue with my discussion of the countries that may be of relevance to you?"

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"Please."

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Count Arendae continues his explanation! Ustalav's undead-hunters are sufficiently mercenary that it may be possible to arrange a trade with them if he happens to find himself with some spare time after they take Drezen, though their expertise is not particularly in demon-hunting. Supposedly one of Ustalav's graveknights served for a time at Crusader's Fort, but he can't say he recommends attempting to recruit more of the undead. One of the governor of Gralton's advisors visited Kenabres two years ago and had quite a lovely evening with him; if she's still in her position, she may be willing to do him a favor. The people of Osirion are largely sensible enough to spend their money on things they actually want, rather than donating it to far-off foreigners, and to hear his cousin tell it their Abadarans are no more generous with the terms of their loans than the main church. Every few years someone in Mendev has the bright idea of sending a delegation to recruit Qadiran Sarenrites, only for the Qadirans to be utterly appalled when they discover that in Mendev there are women serving shoulder-to-shoulder with the men. It is wealthy, though, and could be a fruitful source of funding if he can figure out how to navigate their impenetrable patronage networks. There would be an outside chance of securing Rahadoumi assistance even for such a pious country as Mendev if the Knight-Commander of the crusade was not an Iomedaean cleric, but as it is it's probably a lost cause. The fragmented kingdoms of the northwest are said to prize poetic talent as greatly as martial skill, and if he hopes to find volunteers among them he would be wise to send a poet. Katapesh is unlikely to be directly helpful, but they're extorting this other nobleman in Nerosyan, which would be easy to use against him...

He can continue in this vein for quite a while.

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"I'm really going to have to ask someone who knows what they're doing about whether it's permissible to use anything describable as 'blackmail'."

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Surely the rules on coercion can't be very strict, given the sorts of thing his cousin gets away with, but he supposes they might be strict only when inconvenient for him.

"Very well." He thinks for a moment. "To hear its people talk about it, Andoran's subjects love stories of redemption, of Evildoers renouncing their wicked ways and pledging themselves to the Good gods." (His tone is faintly disgusted.) "If you do not intend to conceal your background, it may be worthwhile for you to make a personal visit to appeal to them, though I doubt you will have time until after we have taken Drezen."

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"My story is terrible, though. It involves no exercise of conscience or manifestation of personal virtue."

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"I suspect that is not insurmountable with the right presentation, though perhaps you will want to discuss it with your liaison to the foreign churches; I am told he is Andoren, and a Shelynite to boot. Perhaps you will need to frame your conversion as an act of mercy on the part of Iomedae, who generously permitted even such a terrible Evildoer as yourself to pursue Goodness in her service." (The note of faint disgust in his voice has been replaced with unveiled contempt.)

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"I'll see what he says, I suppose. - the whole northern border was low on healing to begin with and it did not improve when we were all dropped, you understand, and the wizards weren't turning Nethysian and so on fast enough, I don't think I made or broke the border holding but a few lives and a few frostbitten extremities I expect I did."

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"If Iomedae deigned to exert herself simply to save a few lives, the situation in Mendev would look rather different."

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"I think I was inexpensive. For a third circle. - is there some specific thing you think She ought to be doing, here, it looks like She's empowering even more paladins than She can really be confident of -"

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Her cleric could have not ordered his family to lie down and die.

He absolutely cannot say that.

"Why, I say her choices are unimpeachable. Who could question the virtue of Prelate Shappok, or deny that those of us not blessed by your goddess are heinous reprobates compared to him? Who could watch his relentless crusade against the scourge of Desna and deny that Iomedae's priorities are greatest among gods and mortals? Who does not long in their heart to give up all but the most minimal pleasures in life in the hopes that by our efforts we might spare her the cost of empowering a single additional cleric?"

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"I was actually thinking of the fellow who fell just the other day for abusing a prisoner but Prelate Shappok is certainly also a study in tradeoffs. Do you want Her to empower more people, considering how you appear to feel about the ones She has already?"

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He waves a hand. "Yes, yes, she'll strip a man's powers if he spends too much time whoring and elevate the Prelate to the position of her most powerful spellcaster in Kenabres. If she wanted to send ten thousand of her empowered to hold back the demons I would have no objection. Instead we are supposed to count ourselves lucky if she sends a fraction of that number, and be grateful with them for deigning to lecture us on our failure to live up to their exacting standards."

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"I suspect the Prelate Fell some years back, Atoned, and has only narrowly avoided Falling again. I'm not sure She... has... ten thousand... and if She does they're certainly divided among multiple tasks, this one of the obvious four... who exactly has been lecturing you? The Prelate? I can't really see Select Stasia doing it."

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"Oh, it depends. Sometimes the Prelate, sometimes the late Select Heinrich, sometimes any passing paladin who happens to take issue with my lifestyle..."

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"I can see how that would be wearing. I have also experienced paladins radiating contempt at me in the past and it is not their most charming behavior. I will say that I have not been commanded to act likewise and so it seems likely that they are doing it on their own initiative or learning it from other equally charming role models. The Acts do not say 'remember to lecture every Evil person you meet, for it haveth a high return on investment'."

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That startles a laugh out of him. "But don't I know," he says, putting on an affect of Select Heinrich's voice, "if only I gave up everything enjoyable in life to spend my days freezing in a Worldwound outpost, just think how much I could do for Mendev!"

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Blai never met Heinrich, more's the pity. "I could attempt to spin some argument about the improvement to your presumable tax base if the line is pushed in but I think its improvised nature would show. Perhaps if you kill enough demons you'll get Endure Elements for your trouble, at least. Maybe whatever you are can do Magnificent Mansions eventually."

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"Alas, I fear that if I manifested Endure Elements it would only strengthen my cousin's resolve to see that I never again have the opportunity to spend a spell slot for my own purposes."

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"I suspect I will appreciate your sense of what things are and are not appealing about Worldwound service to people with more discerning taste than I have, for recruitment purposes among people who cannot simply be conscripted."

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"I suppose if I find anything to appreciate about it I will inform you."

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"Thank you."

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The Count has more commentary on a few of the people particularly important to Nerosyan's politics, but eventually he tells Blai in a tone of feigned regret that he has a private appointment scheduled with one of the lovely ladies in the house and dismisses him for the evening.

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The walk back to the Defender's Heart is dark, and the streets are largely deserted. Still, when he's about half a mile from the Defender's Heart, he catches sight of a figure trying to move stealthily through the streets, wearing a dark hooded cloak and carrying a suspiciously scythe-shaped bundle wrapped in a blanket.

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...is that the creepy guy who keeps saying cryptic things or some other sort of guy.

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Probably some other sort of guy, this one isn't wearing a mask.

As Blai approaches, he finally notices the sound of his footsteps. He gives him a terrified look and then breaks into a run.

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Okay that's worse. Let's go with a Forbid Action before he's too far away. "Don't move."

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He freezes for a moment, blinking in terror.

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Blai catches up and claps him on the shoulder with one hand and attempts to confiscate the scythebundle with the other.

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Forbid Action only lasts a moment. When the spell wears off he lets go of the bundle, shoves Blai as hard as he can, and attempts to keep running.

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Handful of shoulder says no. Who Will Win?

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It takes him a few seconds of wriggling, and from the looks of how he was twisting it quite possibly a shoulder injury, but he manages to get free eventually.

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Blai does not want this guy running off without explaining himself! "Qualm."

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He stumbles and slows but keeps moving away from Blai, now shooting a glance behind his shoulder every couple seconds.

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"Explain yourself," says Blai, advancing.

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"I, I'm just trying to leave, you never have to see me again—"

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"Perhaps your explanation will inspire me to permit this."

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"I haven't done anything wrong, it's not a crime to be out at night—"

He speeds up a little.

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"If I bring you in on suspicion I think everyone will agree there was suspicion to be had." The Qualm is not working - it's late, he probably doesn't need to hold onto -

"Forced Repentance."

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When they brought him into the fold, they told him that he'd have power, that he could be important, that when the demons conquered Golarion it would be safer to side with the conquerors than their food. He'd told himself it wasn't a big deal, that it wasn't like he was a murderer or anything, and — maybe at first it had been true, maybe at first everything he'd been doing really was as little as he liked to pretend. But when he's gotten to the point of tipping off a priest of Deskari about a patrol that would be particularly valuable to ambush, or keeping lookout for a companion trying to release weevils in the granary, does it matter whether his hands were ever personally on the scythe that killed someone? He remembers the look on Karola's face when they told her what happened to her brother, and he'd told himself he wouldn't have been long for this world either way, but even if that were true he could have had another month. It feels like there's some sort of horrible twisted beast crawling in his stomach, trying to corrupt him, but that's not even true, it was still him who made those choices.

He falls to his knees.

"I, I, I've been helping the Deskarans for years, I don't know what you want to know but whatever it is I'll tell you, there's a group of people gathering to the north of the city, I was going to regroup with them — I've been sneaking information for them, helping them take out Kenabres's defenses, telling them where to be if they want to get the jump on a group of crusaders, sabotaging their supplies — I'm so sorry, I know that doesn't matter but I am — two years ago I stole a crate of healing potions and swapped them out for water with a little dye, and they gave me some kind of magic dust to mix in so it'd still look magic — I'm sorry, I know it was wrong, I knew it was wrong then but I told myself it wouldn't matter—"

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...this is a really useful spell in a city full of cultists! He's gonna rip off some of the fabric from the scythe covering, while he talks, to tie the guy's hands behind his back so he can march him along to be turned in.

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"—and one time I set biting flies on some wizards who were passing through so they wouldn't get their spells back, and it worked really well, so I tried setting them on the barracks, but they just brought in some Gorumite that channeled negative, and another time I made sure no one caught a guy who was trying to let insects into the granary, and I fucked, I don't remember, I haven't been counting, a lot of whores, and I went to counseling with the Iomedaeans and just lied the whole time so I could draw a map of the inside of the temple for one of the priests I was working with — you should just kill me, I don't deserve to live after what I've done—"

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"I don't think this spell counts as a trial. The scythe?"

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"—it's just a normal scythe, it's not cursed or anything — I helped the guy who gave it to me sneak out of the city when the Inquisition was looking for him—"

The spell breaks. There's — the sensation of a weight that was crushing him, now lifted, except it shouldn't be lifted, he should be feeling just as guilty as he was a moment ago — and they're going to kill him like he deserves, and he'll be sent to the Abyss, and maybe if he hadn't just confessed to half a dozen crimes he could have run off and spent the rest of his life working off what he's done and had a tiny chance of avoiding it, but there's no way that'll happen now, only what right does he even have to be upset about it—

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Blai shoulders the scythe and escorts the man to wherever he ought to expect Irabeth to be.

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Irabeth is in the Gray Garrison. The guards want to be extra-thorough at this hour, they weren't expecting him and there aren't generally a lot of people showing up so late, but Blai can eventually get permission to enter.

"Select. Report on the prisoner?"

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"I was helping the Deskarans, Commander, I—" He breaks off. 

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"I was on my way back to Defender's Heart and saw him skulking around in what seemed to be a suspicious manner followed by running away when he noticed me, and I tried my new domain spell and he confessed to a variety of instances of, yes, helping the Deskarans."

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He nods. "I, I can tell you what I told him, if it would be helpful—"

He really doesn't want to, that sounds like just about the worst thing on Golarion, but probably the people who are dead because of him didn't want to get killed by Deskarans either.

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"Understood. I can escort him to a holding cell. Is there anything else I should be aware of?"

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"Do you want me to repeat what I remember also from the confession or is it inadmissible?"

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"I'm not familiar with the spell. Do you have any reason to think it might induce someone to confess falsely?" It seems very unlikely that the Goddess would give out a spell to elicit false confessions, but in principle it could be a side effect of a spell with a more useful effect.

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"It handles like a more intense Qualm and is from that same domain. The incantation was forced repentance. It did have a duration which expired less than a minute later and he continued to corroborate his confession afterwards. I do not have any reason to think that it would induce false confession."

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She nods. "In that case, I would appreciate hearing a report of what he confessed to, we don't have a policy against using information gained through similar means. I do think it's worth exercising caution about information that implicates others, in case it doesn't actively prevent false confessions."

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"He did not give any names. Or his own, for that matter." Blai rattles off what he confessed to, missing some details like how long ago the potions thing was.

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He stares at the floor. "All of that's true, Commander."

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She nods. "Anything else I should know?"

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"I'll tell you whatever you want, I don't know all their names but I know some of them—"

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"—Apologies, I was asking the Select. I will have questions for you as well, but those can be handled in a few minutes."

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"In case something like this comes up again what are my actual guidelines with respect to questioning and detaining suspicious people on the streets?"

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"You are permitted to detain and question anyone that you have reason to suspect of committing a crime. You may question anyone you suspect of having witnessed a crime, but as a matter of policy we strongly discourage members of the Eagle Watch and those working with us to detain or arrest people simply for being uncooperative witnesses, if you don't suspect them of committing a crime beyond not cooperating — it would be within your legal rights to arrest them, but we believe it to be generally counterproductive to do so. Eagle Watch policy is that 'being a tiefling' is not considered reason to suspect someone of committing a crime, in the absence of any other reason to think that they were. Interrogations under magic are supposed to be done in front of a second witness when at all possible, but it sounds like that wasn't feasible in this case. We have special procedures surrounding Chelish military forces."

She goes through them. There are some laws that are enforced against them, Chelish forces can't show up in Kenabres and murder Mendevians any more than a Mendevian could show up at a Chelish fort and murder someone, but they enforce a much more limited set of laws, they provide notice to Cheliax before imposing punishments on members of their delegation, and anything members of the Chelish army do to each other is handled as an internal matter.

"Cultists do occasionally attempt to impersonate Chelish forces, and separately Chelish troops do sometimes defect to the demons. You are permitted to question people to determine whether they are in fact legitimate and current members of the Chelish military, but if you have any uncertainty you should err on the side of treating them as if they could be. The same general principle applies to Lastwall's forces, but there are some offenses they've specifically requested that we still prosecute." She lists them. 

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"A fellow the other day did claim his pentagram was an Asmodean one but he did not have an understanding of how to impersonate an Asmodean priest beyond that."

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Nod. "If you're completely certain they're a demon cultist you can treat them as such, it's just that if there's any room for doubt it's much worse to accidentally execute a member of the Chelish delegation than to take extra time handling someone who's really just a Baphomite."

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"Understood. Do you have a spare bit of rope or anything, I keep improvising."

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"Yes, if you'll accompany me on the way to the holding cells we can stop by our equipment storage on the way."

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"Thank you, Ser." He'll go with her.

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Now he has a coil of hemp rope.

The woman he cast the Mark of Justice on is no longer in the holding cells, but there are still a few others still left. One of them is praying. A couple of them are trying to sleep. One of them spits at Irabeth's feet when she walks past.

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Blai remains quiet for the sleepers. They need sleep to make good decisions, this he knows.

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Irabeth gets the prisoner squared away in a cell and bids goodnight to Blai.

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"Goodnight, ser."

Back to the tavern.

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"Good evening!" (It is getting awfully late for a wizard to still be awake.) "I have been surveying the inhabitants of this tavern on their knowledge of topology. Would you like to see my results?"

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"...I would hear a summary that doesn't take longer than getting my armor off." He begins that process.

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"Overall, their knowledge of topology is even more dismal than their knowledge of theology! The vast majority of them were unable to explain even basic principles of topological equivalence..." She is happy to explain her results for as long as he'll listen. 

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"Do you want help getting out of your armor?"

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"Thank you, ser."

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She gets started on that. 

 

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"I hope Arendae didn't give you too much of a hard time."

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"I think it was a productive conversation."

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It doesn't take that long to get his armor off from there. Thall, Woljif, and Ember seem to have already gone to sleep for the night, though Nenio is attempting to find more people willing to (fail to) answer her questions about topology.

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Presuming Thall and Woljif are the only present occupants of their room with the fourth bed left to Nenio's eventual sleep, Blai will go let himself in and go to bed.

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As usual, he's woken a little before dawn by Anevia. She beckons him out of the room, looking slightly alarmed.

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"What's the matter?"

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"You know Joran Vhane? The blacksmith, Staunton's brother?"

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"...not well??"

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"He's missing. No one's seen him since last night. Do you think you know him well enough to target a Sending?"

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"...probably, I have seen him, I'd recognize him."

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"Alright. Apart from that, I think the main thing on your agenda's going to be speaking to the Queen's people and attending her announcement in front of the troops. —She did ask me to pass on that you should be prepared to give a short speech after her announcement, in case there's spells you'll want to have prepared for that."

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"...how short can it be." He can say he is certain that the Worldwound is possible to close. He has it on good authority that's a thing he should go around saying. That's one sentence.

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"A few sentences is fine, we don't go in for the kind of speeches that take hours and hours."

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"How many is 'a few'." He has one. One is not a few. It is few but it is not a few.

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"Like, four or so? It's fine if most of them are about the 'bravery of the Mendevian people' or that sort of thing. I'd tell you to ask the Count for help but even odds he'd try to slip in an innuendo."

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"I am not certain the bracers that let me speak Hallit are competent to let me catch that. What other things are of that sort."

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"'The task ahead of us is hard but I believe you can do it,' except phrased in less of a gloomy way. If it's simple enough and not a secret, talking about why the next step is important in the grand scheme of things is usually pretty safe. Sometimes it goes over well to talk about how the people who're part of it will be treated as fancy heroes in the afterlives, but I think I'd skip that if I was you, it's hard to do it in a way that's definitely true and doesn't step on anyone's toes."

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"How dreadful is it if when the time comes I have one sentence and, uh, brandishing the angel sword."

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"Probably fine for the troops, not ideal if someone copies it down to circulate around. 'Course, it's even harder to guess what'll play well if it's getting passed around on paper in Nerosyan, yet alone Absalom..."

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"I'll... think on it... and see what I can do..." AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH

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"...Might be worth asking for a couple Eagle's, one for giving the speech and one to write it."

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"Perhaps."

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"Well, I've got to go make sure we've got coverage for everything Joran was supposed to be doing today, but catch me after prayers if you need me."

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"Yes. Thank you for the warning." AAAAAAAAAAAAAAAAAAAAH

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The morning prayer crowd has thinned out a little as people have returned to their homes or been redeployed at the Garrison, but there are still plenty of people gathered around Fiducia Rathimus's altar. (The Queen is not in attendance; she generally prefers not to advertise where she'll be praying.)

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That's very sensible of her. Blai goes and kneels with everyone else.

Iomedae here is the most recent sitrep but he is going to spend most of this hour desperately trying to compose a SPEECH. He has to INSPIRE PEOPLE OR SOMETHING. He has to do this with TRUE THINGS EXCLUSIVELY. He is going to need those couple of Eagle'ses that Anevia recommended. And the Sending she wanted. It is abstractly nice to be able to do that all-important logistics spell on his own now though he needs to learn wands or scrolls to make ideal use of it. Today though the ten minutes will not make much difference, or, like, it could, but that'd be a heck of a coincidence. Joran's disappearance might have something to do with Staunton's, on the grounds that in most situations people being brothers constitutes them already being connected somehow. That has nothing to do with his speech! He is not going to go stand up and hold out the angel sword and announce that brotherhood constitutes people being already connected somehow!!

WHAT DOES HE SAY AAAAAAAAH he's not sure if a Cultural Adaptation would be worse than this but it might last longer and it's not dismissable and maybe it wouldn't even HELP and maybe he'd just be paralyzed when he's supposed to get up and talk. He could... prep it and cast it then ask Nenio to dispel it when he's done with it... that's so wasteful, he's not even positive she has Dispel... HE JUST NEEDS TO THINK OF LIKE THREE MORE SENTENCES. THREE. THAT'S NOT MANY. WHY IS HE LIKE THIS.

Can he... hang a sentence on the angel sword. Can he be like, here is what I know about the history of this here angel sword. That's a fucking non-sequitur in a public speech about the Crusade. AAAAAAAAAAAAAAH.

Can he kill a sentence on introducing himself. No, that's a bad idea for two reasons, one, the Queen may preempt it, and two, someone might recognize his name and if that's going to happen the Queen will be better at addressing the outcry than he will. He's supposed to say something about the bravery of the people of Mendev? The people of Mendev are... mixed... like very VERY mixed, you've got Irabeth on the one end and cultic cowards on the other and absolutely everything in between. Can he say something that is TRUE but HAPPENS to refer only to the quality of the Irabeth-end of the spectrum and does not do so AT ALL POINTEDLY. He could... say... that... he has found finer allies here than he has ever fought beside before?? That's rude to Grec et al but like, Grec is literally evil and tortures people however relaxing Blai finds him to be around. He also does not objectively know the quality of the random adventurers who showed up at #11 because they were all quite appropriately prejudiced about the pentagram. Though in most cases he did not literally fight beside them. Not all though. Sometimes there was something worth a strike team and he got one and there was a fighting and it was of a beside nature. Maybe they're great. Iomedae he is not asking for help with this per se apart from the Splendor enhancements but You should be advised that his next best port of call for speechwriting help is Daeran, so if this matters, which he's not sure, it MIGHT, maybe a LITTLE SMIDGE of help??

He can say that... Mendev has been through profound hardship? Is that a speechy thing to say. It'd lead acceptably into the "possible to close the wound" thing. Mendev has been through profound hardship, this has - permitted? supported? - not time to get hung up on that, he'll hammer out details under the Eagle's - its best people to grow into among the finest allies he's ever fought beside, it is possible to close the Wound. That's three. Three is a lot like four. Maybe he can get away with three.

...he'll swap the Read Magic for a Light, it was annoying to not have Light last night when he was walking around by himself and that's likelier than emergency scroll reading on days of relative downtime.

Uhhhh Air Bubble, Protection from Evil, another Forbid Action because he actually used it and also almost used it before that, Ant Haul in case there's more reconstruction work or anything to benefit from that. He has a slot left. ...Detect Charm. Burst of Radiance. Grace (is he thinking about having to weave his way through that crowd to get somewhere else after having made a speech? MAYBE). Third circle... they probably don't need more Stone Shapes if he wasn't told? Probably don't need a Create Food? Uhhhhhhhh Protection from Energy and...the quasits were annoying, Holy Javelin maybe in case Specifically Quasits show up.

AAAAAAAAAAAAmen.

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Iomedae is intimately familiar with the constraints that prevent her mortals from simply casting a Commune before every important decision. Nonetheless, for something of this magnitude, it really would have been a good idea in expectation for her paladin to solicit a Commune! It's not that she thinks her paladin's decision was in fact incorrect, but the policy that led to not spending a Commune here is not one that would in expectation result in good Crusade-related decisions.

Providing this soul with actual guidance on speech-writing would be far too expensive to be justifiable, but the speech going particularly well or particularly poorly could be quite impactful. She can't see it, anymore, but she can make predictions from comparable events in the past. Providing a cleric with different spells from the ones they requested is cheaper than a vision, and there's a spell at first circle that could help him speak persuasively, but she'd be paying Shelyn to grant it and that increases the price significantly. She transmits an information packet to Shelyn anyway — Shelyn has some budget reserved for the Worldwound that was recently freed up—

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Hi Iomedae, great to hear from you! It's hard to tell for sure, he's pretty blurry, but your cleric seems like he might find that spell a little uncomfortable? But I do have a cleric nearby who's specifically planning to talk to your cleric later (look! it's that one!), and he wouldn't be able to cast that specific spell on your cleric but I can give him a couple other spells that'll help him help your cleric. I'll even spot you that other spell — it's more in your wheelhouse but it's cheaper to give one cleric spells he didn't ask for than two, and I know that's the sort of thing you care about! Have a great day 💖

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Acknowledged. Before you actually do that, what payment are you requesting in exchange for your assistance here?

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You don't have to pay me! I'm doing it as a favor! 

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...Understood. In that case her cleric can have precisely the spells he asked for.

(Like yesterday's Delay Poison, today's Ant Haul and Protection from Energy feel slightly unusual.)

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Probably he has Wardstone Spillage that just makes long spells last longer. He should warn whoever gets them, if he isn't just casting them on himself.

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If he's finished his prayers they would like him to do the Sending to Joran Vhane now, please. They have a message written:

Eagle Watch requesting update on time and reason of departure, location, status. Currently assuming abduction or death. Extraction from hostiles likely impossible, not certainly.

and then a single codeword in Celestial.

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Blai needs the pronunciation of the codeword clarified and then he goes and finds a quiet place to cast his first very own Sending.

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The spell has a verbal component, but most of the component is just the intended message, repeated over and over for ten minutes until it's thoroughly imprinted into the magic. The spell's magic unwinds as he casts it, like a ball of yarn stretched out into a single cord to reach across the distance to Joran Vhane.

The response comes a moment later. I wasn't kidnapped, I left willingly. My brother's a damned fool, or a charmed one, but he's still family, and someone has to look out

(The spell cuts out at that point. Sending does not particularly allow the recipient to spend time carefully composing a reply that fits exactly within the word limit.)

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Blai relays this verbatim to Anevia.

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"For fuck's sake — sorry."

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"You don't need to apologize to me. Obviously this doesn't rule out that he may be enchanted, a responsible departure would have involved a note - was he normally responsible -"

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"More responsible than this, at any rate. —He had a chat with the Queen after you left, and he did seem a bit nervous afterwards, but I figured it was just, you know, talking to the Queen."

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"Do you know what she said to him?"

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Glance around the tavern. "I assume it was, you know, the same thing she was talking to everyone else about. But she didn't give me the details, and she's been busy all morning."

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"Well, I suppose it's possible he just really really didn't like the idea."

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Sigh. "Well, either way, it doesn't sound like we're getting him back any time soon."

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"...how hard is either of them to tag with an enchantment, the new domain spell might be good for the use case."

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"...Might depend on whether they're still empowered. Dwarves are hard to shake, and Joran at least is wise enough to be a cleric, but if Staunton's not a paladin any longer... I don't actually know whether that'd make it harder for him to throw off spells."

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"I'm not sure either." Nobody happened to try enchanting Blai while he was not a cleric. "Well. It'll depend on whether an opportunity arises."

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Nod. "In case it comes up, Joran was third-circle, mainly focused on making magic weapons."

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His advisors have yet to arrive — it's still quite early — but the Defender's Heart is serving breakfast, and his companions (less Daeran) are gathered around a table together.

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"So that letter's like those two put together? It doesn't really sound like either of them..."

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Shrug. "I'm not the one who came up with them. You know, in Taldane they didn't even bother to make a new letter, they just write the two of them next to each other..."

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Blai gets breakfast that Isn't Worldwound Stew and sits among them. "Ember, do you know how to read?"

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"I do! My father taught me when I was very young, when we still lived in the forest."

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"Oh, good." Delicious Not Worldwound Stew and then he should probably start finding the people he's supposed to talk to, like the Shelynite and Inquisitor Hawkblade.

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Inquisitor Hawkblade rode out ahead of the army this morning, and can be located. (The Shelynite was delayed by spell preparation and hasn't arrived yet.) He's a middle-aged man, a few years older than Blai by the look of him, with a holy symbol of Iomedae around his neck and another one on his shield. He's perfectly willing to speak with Blai; is there a specific location he would prefer?

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"My party's still prevailing on the hospitality of the tavern and we've a room upstairs, which by this hour even our night owl wizard should have vacated..." Is Nenio accounted for.

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She is sitting in on the literacy lesson and making occasional comments about how Hallit writing compares to the writing system used in Tian Xia.

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Good. Then Inquisitor Hawkblade can come up to room four.

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He takes a minute to sweep the room for unexpected magic and unexpected alignment auras, but eventually determines it satisfactory.

"What did you wish to discuss?"

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"I consider myself undercatechized both in terms of what I have read and what I have copies of on hand - I don't know how I got to Kenabres but when I arrived I was missing most of my possessions including the Acts and the Lastwall disciplinary handbook and I would like to have both available to consult even though I've been through each in the past. I have also just hit fourth circle, expect to lead an exciting life for the foreseeable future, and would dearly like to have Commune training before I'm faced with the possibility of needing it, if that is possible to convey in written form and you know where to get it. I'd love any other commentaries or supplementary writings you'd recommend as well."

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"I have a copy of the Lastwall disciplinary handbook and the Acts, which I would be willing to loan to you — the handbook is written in Taldane, the Acts is one of the approved translations into Hallit. Commune training is conducted in-person at the seminaries in Vigil and Vellumis, and typically takes between one and two years depending on the trainee's previous education; the majority of fifth-circle Iomedaean clerics are not certified. Was there any particular focus you were hoping for in the commentaries?"

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"Things relevant to conducting ambitious Worldwound operations. ...paper is somewhat difficult to come by as of the last time I wanted to post letters, if that continues how long may I hold your copies? They don't have... any way to allow outside parties to learn to perform efficient Communes?"

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"Iomedaean clerics from outside Lastwall are permitted to enroll in Commune training — there is an application process, to screen out the ones who won't have the aptitude for it, but not an onerous one — though in practice they rarely do. In principle members of other allied churches are also permitted to apply, and I know of one case of a Qadiran Sarenrite cleric completing the training, but in practice they rarely make it a priority. As long as you're willing to allow me to consult my books when necessary, I am willing to permit you to borrow them indefinitely, or until you can arrange to acquire your own copy." 

He pauses for a few moments to consider the question about commentaries. "Arnisant Kabakes's The Battles of Iomedae is focused on analyzing the Acts through the lens of military strategy. In addition to excerpts from the Acts themselves, it incorporates excerpts from contemporary accounts of her battles, and discusses strategic and tactical errors that she is now believed to have made, as well as what an army would do differently with access to modern armor, weapons, and spells, or conversely that it wouldn't be able to do at all without prophecy. It's about thirty years out of date, but should be workable if you aren't trying to copy Cyprian's model. I don't own a copy, but if you speak Taldane it should be possible to purchase one eventually. Unfortunately there isn't an equivalent for tactics on the level of an adventuring party, if that's closer to what you had in mind; too much has changed since the Goddess's day for a commentary on the Acts to be the best way to learn.

In terms of more theologically-focused commentaries, Karlenia Osther's commentary — that one is unfortunately just named A Commentary on the Acts of Iomedae — includes extensive discussion of Evils common in warfare, the extent to which they may be possible to mitigate, and the tendency of societies at war to decide that those Evils are unavoidable. The Inquisition in Kenabres owns a copy, and if it wasn't destroyed in the recent crisis I would be willing to lend it to you."

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"I speak Taldane - I don't speak Hallit but also have a languages item. I would very much appreciate the loans until I'm able to have copies Scrivened off. What I mean is - they don't have a way to set up the training anywhere else - does the training require casting spells or could they be certifying people who'll never hang an orison and sending them out for remote lessons -"

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"—Huh. In principle I think it would be possible to learn the theory even without being empowered at all, though I expect the people in charge of admissions would want to do much more verification of their trustworthiness. But there might be something I haven't thought of; I haven't been Commune-trained myself."

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"It's just, uh, the Queen has decided to give me command of a Fifth Crusade, and I don't know if she has anyone Commune-trained already or if I will be able to borrow them."

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The Queen did what??? Did she consult with anyone in the Church of Iomedae at any point? 

"I see. I don't know of anyone in Mendev currently Commune-authorized. I expect it is worth reaching out to Lastwall to see if they can spare anyone who is. —Do you happen to know who else is going to be involved with the Crusade?"

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"She has assigned me some advisors -" He can list most of them, he forgets a couple of names and has to resort to descriptions since he hasn't met them yet - "and my existing adventuring party that formed over this recent crisis will be staying on."

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He nods. "If you intend to work closely with Daeran Arendae there is information you, or someone working with you who can be trusted to maintain confidentiality, ought to have. It is — possible you will be endangered by knowing it, but also possible you will be endangered by not knowing it."

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".......I got my training in how to manage confidentiality appropriately days ago from Ser Tirabade but may yet be the best candidate in the party for such information."

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He sweeps the room again, taking more care this time to ensure there aren't any hidden creatures beneath the beds.

"How much do you know about his background, and particularly about the disaster at Heaven's Edge?"

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"...I know that he is the count and have never heard of Heaven's Edge."

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"Ten years ago, there was a demonic attack on his family's estate at Heaven's Edge, which killed his parents, their bodyguards and servants, and several other members of the Mendevian nobility who were present as guests. The widely-believed account is that a group of demons attacked the estate and spread a terrible disease, which killed everyone there but the Count, who was saved from the disease by the manifestation of his healing powers and concealed himself in the cellar. The investigation at the time was rather haphazard — this was shortly after Fort Godwin fell — and many questions were left unsettled."

He sweeps the room again with Detect Magic.

"There are reasons to believe that account to be... incomplete, and in places outright false. The demons were found dead, having been beheaded, with no clear explanation for why. The observations that were made at the time suggested that this had taken place over several hours, but we found no sign of any attempt at sending help to Kenabres, not even a failed attempt thwarted by the demons. Multiple of the guests present were paladins of sufficient power to be immune to disease, none of whom survived. Select Nestrin, who had tutored the Count, was present and is believed to have fallen victim to the disease, casting doubt on the possibility that the Count's survival was simply a miracle. 

The primary reason I am warning you is the fact that multiple people who voiced suspicion were subsequently found dead in their sleep, having been beheaded, in one case while sleeping inside a locked room warded against teleportation. In every case I know about, they had expressed suspicion in the Count's presence; I have privately expressed suspicion to other inquisitors, and have not suffered similar consequences. I don't believe him to have personally murdered them — in one case he subsequently testified under an Abadar's Truthtelling that he was asleep at the time and did not kill the victim — but I nevertheless consider this to be a concerning pattern."

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"Ah, fuck, I believe I may have unjustly accused someone of slightly more murders than she committed."

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"Do tell. —That's a request, not an order."

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"There was an erstwhile party member who I first met underground while she was standing over a fresh corpse and acting incredibly suspicious about it. Her subsequent behavior was mostly cooperative but I meant to turn her in as soon as I had a quiet moment on the surface; this was slowed down by her claim to be a noble, so the Count's permission was necessary. We received that permission when another party member sharing this room with her and with the Count found a severed head among his belongings. She attacked when offered a truthspell under which she'd have had to assert - I do not remember for certain who proposed the wording, but it might have been him, and at any rate it did not limit itself solely to the specific beheaded victim, and she died in the fight."

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He nods. "From that description, there isn't an obvious way that, with the information you had, you could have conducted yourself differently so as to achieve a better outcome, even before accounting for the possibility that arriving at the truth might have gotten you killed. —In general it's rarely beneficial to truthfully provide the exact wording that someone will be required to testify to while attempting to arrest them."

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"I do know that, but did not have an opportunity to brief everyone in the tavern. Anevia recognized the head but I have forgotten the name..."

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"On that topic — the reason I had travelled to Nerosyan to begin with was to research pastwatching divinations. Many of them ceased to function when Prophecy did, but there has been work in recent years to reconstruct them. The Church of Pharasma has recently redeveloped a ritual that could theoretically shed light on the disaster at Heaven's Edge, but it would  have to be performed on-site, and the site has been sealed since shortly after the disaster. Unfortunately, the only person with the authority and ability to unseal it is Count Arendae himself, and approaching him about it poses... obvious concerns, presuming one prefers one's head to be attached to one's body."

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"...is there a public reason for its being sealed? Is for example there any live concern that the disease could linger?"

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He shakes his head. "The initial investigation, disorganized as it was, entered the premises and retrieved the bodies with no apparent ill effects. Officially, it was sealed by the Count in commemoration of the tragedy that claimed his parents, and as a means of ensuring that any further demons that breached the Wardstone line could not despoil it, but he was eleven years old at the time, and it's unclear to me whether it was his idea or whether he was acting on advice."

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"Who would have been advising him at the time?"

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"His regent at the time was one of the daughters of the count of Tala, Lady Ariane Kitt — not a near relative, as his near relatives had died in the disaster at Heaven's Edge. I suspect that when the queen appointed her it was partially with an eye to ensuring that she wasn't taking anyone from the war against the Abyss. Apart from that, I believe him to have been close to..." He lists several names. "Lady Kitt is no longer on close terms with him."

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"I have no plausible pretext in mind that might lead him to open the estate."

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"Understandable. In that case my main advice is to avoid arousing suspicions. And — to be clear, this runs contrary to all remotely standard procedure in Lastwall, but I struggle to think of a better alternative under the circumstances — I would advise against investigating mysterious beheadings matching the modus operandi in this case, unless you have strong reason to believe them to be unrelated."

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"...I struggle to think of another reaction I might unsuspiciously have to a severed head appearing in any context where it becomes obvious to anyone that I've noticed it."

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He contemplates this for a few moments. "From your description of the situation with your other party member, it sounds like the investigation in itself would not necessarily provoke further murders, as long as suspicion does not fall on the Count. Do you expect it to be possible to conduct an investigation and simply close it without identifying the culprit, or to delegate such investigations to a trustworthy person on your staff who is read in on the situation and can similarly avoid confronting the Count?"

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"It... might be possible to do that without technically lying... easier to delegate to someone more specialized. Once I have enough of a staff. - is this your primary project right now or do you have too many other duties to be that person, so as to limit the spread of the information -"

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"It was my primary project prior to Deskari's attack, though not my only one, and with the benefit of hindsight it is possible I should have deprioritized it in favor of identifying cultists and cultist plots."

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"Those were numerous and the Prelate seemed... distractible."

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"—In what sense?" He's never heard anyone accuse the Prelate of being insufficiently concerned about demonic plots.

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"He spent quite a lot of time guarding a particular hole in the ground - I don't, mind, know that nothing came of that, but it was not obviously fomenting cultists most of the time - and was also absorbed in arresting Desnans for their admittedly ill-executed attempt to repair the Wardstone in response to a divine vision later corroborated by butterflies, before my team went in with more authorization."

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"Ah." 

Apparently his visit to Nerosyan was even more ill-timed than he had thought. 

"May I have your permission to discuss your account of those events with the Prelate? Among my duties is to serve as an advisor of sorts to him."

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"Yes, that's fine. - he did back me in the belaying of an illegal order another Inquisitor, I don't know the name, attempted to give to a Luminary who was counseling the prisoners, but, he did not appear to notice independently that that was a problem..."

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Liotr grimaces. "Mendev, ah, does not exactly have a robust set of procedures surrounding the idea of illegal orders. Insofar as they have the concept at all it's largely seen as a way to protect against an enchanted commander directing his people in service to the demons."

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"...do you have any suggestions for organizing classes about that and other key features of the Lastwall handbook, which I'm planning to use because it's orthodox and I'm acquainted with it, short of just teaching them all myself?"

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"I expect teaching them all personally to be an inefficient use of your time. If you can manage it, I would recommend finding a smaller number of trustworthy Mendevians, teaching them your curriculum, and dispatching them to teach classes to the rest of the army. —Specifically Mendevians, I don't expect it to work with foreigners teaching the main classes even if you trust them."

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"But you don't have any specific names to recommend me?"

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"Ser Tirabade would likely be competent at it given the training, but relatedly I expect her to be otherwise occupied. In terms of other options, I'm afraid I haven't seen anything resembling a complete list of the casualties in Kenabres; do you know if anyone has created anything of the sort?"

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"I do not."

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"In that case I can get back to you later with a list, though you'll probably want to get some additional recommendations from someone more familiar with the people who came up with the army."

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"I will see if Ser Tirabade has advice if ever she has a moment."

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Nod. "Before I depart, you mentioned earlier that you feel inadequately catechized — is there anything you urgently need an explanation of?"

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"If Commune training is inaccessible no one thing floats to the top most obviously."

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He nods. "If you think of anything, don't hesitate to ask."

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The next of his advisors to arrive is Baroness Gaunther, his head general and advisor on military strategy. She's an aasimar woman, with golden eyes, golden lips, and a golden halo shining around her head, and she's dressed more like an adventurer than like one of the aristocrats at Count Arendae's parties. 

"Select, soon to be Knight-Commander. It's a pleasure to meet you."

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"You as well. Can you tell me about your military experience?"

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"Of course. I joined our military after being blessed with the ability to cast Endure Elements, which I took as a sign that my powers were needed in our army rather than on the home front..."

She relates her military history. In addition to its forts along the Wardstone line, Mendev has a mobile force that travels around to respond to incidents better suited for an army than a strike team, and her experience was nearly all with the mobile force rather than at a fort. She discovered that she had a daily trick a bit like an Augury, but without requiring incense, and put it to work in operational planning. (It's not nearly as useful as it sounds; learning "Woe" has certainly saved her men's lives multiple times over, but "Weal and Woe" can mean any number of things.)

She's apparently older than she looks; she was promoted to captain near the start of the Fourth Crusade, and made a general after one of Mendev's previous generals was killed irretrievably driving off demons during the siege of Fort Suma. (To hear her tell it, Blai may get the impression that while green recruits would be much more likely to die at a Chelish fort than somewhere with positive channels, experienced members of Mendev's military are prime targets for demonic assassinations to a much greater extent than is true along the Chelish border.)

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And what can she tell him about the unit discipline of the forces and how they'll take to a Lastwall-handbook-based system and what it takes to keep their morale up?

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Many of the unit discipline issues are the sort typical of just about any army — drunkenness on duty, sloppiness about gear maintenance, that sort of thing. Gaunther doesn't know enough about Blai's background to make the comparison explicitly, but compared to what Blai would have seen at his fort, there's somewhat more desertion; in most cases, it takes the form of Mendevian soldiers attempting to just go back home, and desertion in the heat of battle is actually rarer. There's significantly less interpersonal conflict than just about any Chelish fort, and some issues that Mendev essentially never has to deal with. The Queen in her mercy generally prefers to handle desertion outside the heat of battle (and that didn't involve defection to the demons) by sending the deserter to serve with the Condemned. It is possible desertion will be more of a concern than usual in the early days of the Crusade; the Queen wasn't sure how large of a force she'd need in Kenabres, and pulled some people away from their forts and (in the case of clerics) occasionally their villages to join the mobile force. ("Though I do expect it to stop being an issue once we've crossed the Wardstone barrier. Even cowards have enough sense not to run off into the middle of the Wound alone.")

In terms of morale, the Mendevian army wants reliable pay, enough to eat, frequent victories, decent weather, commanders who can act like they care about them, and the prospect of ever seeing their families. She also recommends against attempting to entirely prevent drinking or gambling or whoring, the way paladins are sometimes tempted to.

She needs an explanation of what the Lastwall handbook actually says, but when she hears it she purses her lips into a frown. "I expect this to be... controversial, Select. These rules may serve Lastwall well, but Mendev's needs are not the same as theirs."

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and just checking, as a for-instance, how would a commander go about acting like he cared about them. theoretically

"I'm familiar with it and it is written down, which I was told Mendevian law is not. If there are specific well-scoped changes you have in mind I can entertain them."

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"I think the men would be willing to accept the list of prohibited conduct, but the punishments seem rather harsh, and don't allow much room for discretion. The punishments for drunkenness, for example, or corruption, or rape of the enemy — which is Evil, of course, I'm not denying that, but would you really have me put a veteran to death the first time he takes advantage of a captured cultist?"

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"...that was my plan, yes."

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"Surely a lesser punishment would be sufficient to discourage him from reoffending, while enabling him to put his talents to use fighting for Mendev and giving him the opportunity to redeem himself through service to the Crusade."

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"...I suppose in that particular case we could castrate him."

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"That does sound easier for Mendev to bear," she says, in the tone of someone who'd been hoping he would suggest sentencing them all to twenty lashes and a talk with a Sarenrite who could set them straight.

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"I understand there's a penal legion and if it is sex-segregated, has no contact with prisoners, is much more closely supervised, doesn't receive an alcohol ration, doesn't handle its own funds, etcetera, I could see using it for many cases?"

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"It is not sex-segregated, though it's rare for women to be sentenced to it. Within the mobile army, they're closely supervised, never put in charge of supervising prisoners, and don't handle their own funds, though they do currently receive a limited alcohol ration after victories. My understanding is that some of those policies were implemented differently in Kenabres."

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"Differently how?"

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"It wasn't feasible to supervise them as closely while operating within a city, or to limit their access to alcohol as thoroughly, though I believe this was taken into account when determining which members of the Condemned could safely be stationed here."

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"I see. I think I can still use the penal legion for first offenses as long as there is not some rampant child-endangerment going on with the lack of sex segregation but it does seem questionable to post them in a city given any choice in the matter."

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"No more so than elsewhere in the army. Even in the penal battalions most men have the sense to stick to the camp followers." ...Is he going to want to ban men in the penal battalions from seeing the camp followers?

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"Is there unbeknownst to me some way to avoid endangering children while maintaining camp followers of that nature?"

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"There's a Sarenrite lay order that takes the children in." (Mendev has unusually many women's lay orders, what with the sheer number of men fighting and often dying at the Worldwound.) "They'd take the child of a lady soldier too, in principle, but the pregnancy would interfere with her duties."

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"I see. All right. Any other changes you'd see made besides downgrading first offense death penalty cases to penal legion assignment?"

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She has some commentary on the fraternization rules ("though if you intend to make an exception for preexisting relationships I expect them to be tolerable"), and she's not sure what effect it will have to completely rule out the possibility of torturous executions ("perhaps none, they are already very rare, but I don't know how much it matters that they are not impossible.")

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He thinks he can make an exception for preexisting relationships but he is not budging on torturous executions. See, he knows torture is evil because he learned how to do it in evil school.

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It is honestly very strange that he's insistent on punishing some crimes so unusually harshly but unwilling to consider the prospect of anything more severe than a beheading for other crimes, but she's diplomatic enough not to say so aloud.

Did he have any other questions for her before she departs?

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He wants some numbers of how many soldiers are allocated to the Crusade and some information about how they're organized but then he thinks that will be all for now.

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Between the mobile army and the forces who are joining from Kenabres, they have about ten thousand people in total, organized like so, and may be able to pick up a few reinforcements from these forts they pass along the way. Compared to the Chelish Worldwound forces, they have more clerics, many fewer wizards, and many more paladins; it's hard to compare sorcerers directly, because they draw the lines a little differently, but it seems like more of Mendev's army is sorcerers, due to Mendev conscripting all of them. These military orders (included in the ten thousand) are nominally independent but have been committed to the Crusade by their commanders; here is some procedural information he should be aware of (this Sarenrite order enforces the following additional rules internally and should not be prevented from doing that, this Gorumite order permits dueling among its members, this other tiny Sarenrite order has a religious prohibition on killing people but not on 'casting a Bless on allies who kill people'...)

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Very important to account for the religious dictates of one's allies, he appreciates that.

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One of Galfrey's guards has a brief update for him before the next meeting. Fiducia Rathimus will be accompanying the army in his capacity as an Abadaran arbitrator in the case of a treaty dispute. He is willing to sell spells and other services while accompanying them, though he is not willing to participate in combat for any price Mendev is capable of paying. Unrelatedly, Horgus Gwerm has decided to donate several magic items from his personal collection to the army; many of them are very situational, here are his recommendations for who could make the most use of them. Also, in case he hasn't already been informed of this, he should prepare a short speech to deliver this afternoon.

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Also, the rest of his advisors have arrived! Does he have a preference for who to speak to next between Wilcer Garms (his quartermaster, also advising him on logistics), Nurah Dendiwhar (historian and geographer), Sosiel Vaenic (liason to foreign churches), and Captain Harmattan (another military advisor, albeit with less of a tactical focus)?

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Blai has no reason to override the recommendations of where the magic item donations should go. He wants Quartermaster Garms first and then Songbird Vaenic.

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"Hello, Select! It's great to meet you."

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"And you as well. I have a few questions as regards my personal equipment; I'm used to fuller chain and what I've been wearing this past while is looted off a cultist and not magical and could be more efficiently fitted to someone else, and I'd also benefit from a buckler. Is that doable? How much materiel is here in Kenabres now?"

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"Of course! Only the best for our Knight-Commander." Some of it's going to need to be requisitioned for him, but they're not about to let the Knight-Commander go around half-defenseless. "We should have those for you by the end of the day. In terms of what else we've got..."

He has a neatly-organized list! They're lower on magic armor than the Chelish army, and they certainly aren't putting anyone in a Hell-forged breastplate, but it's not like they're sending their troops into battle naked. In terms of supplies, the biggest goods they could use more of are cold iron arrows (they're not disastrously low, but they're going to need to make very sure they get timely replacements, particularly with the best smith in Kenabres missing), as well as boots and coats that will stand up to the weather in Drezen.

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Who are their usual suppliers and are they aware of the forthcoming change in demand?

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List of suppliers! (The textiles are disproportionately being produced by any of several of Mendevian lay religious orders. Wands and scrolls and potions are mostly brought in from Isarn as the single most wizard-heavy place reliably within a single hop from Nerosyan. The iron is sourced from the Brevic mountains, here are the various places that can turn it into cold iron arrows. And so on, and so forth.) He has notes on how their various suppliers trade off on price, timeliness, and quality. Right now they're leaning pretty far on the 'lower price' part of the tradeoff.

...Their suppliers have definitely not been told about the change in demand. He only heard yesterday that Her Majesty might be calling a crusade, see.

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...right, well, they should be told. Do they have much supply exchange with the Chelish forces, since their low-urgency supply comes through Kenabres? Obviously the coats would be the wrong colors, but.

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"Not much, no. We get paper from them, and a few magic items you can't get anywhere else, and they'll sometimes come to us in a pinch, but... well, it's not polite to gossip about people helping us fight the demons. I'm sure you've heard the rumors." He looks a little uncomfortable.

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"I am familiar with the fact that they are the possessions of Hell but compromising far enough to buy their paper seems the least we can do with a supply situation this shaky. They have cold iron arrowheads too."

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"What people say is, half their supplies are coming straight from Hell and they don't want to let anyone who still follows the Good gods take advantage of Asmodeus's so-called generosity. I don't know how much truth there is to it. They're clearly willing to sell us paper, but anyone who's tried to buy armor off them gets shown the door." He sighs. "But if you've got a lead on buying arrowheads from them for prices that wouldn't make Mammon dance with glee, I'm not opposed. Last time I looked it was cheaper to go through our suppliers, but last time we weren't trying to run a surprise crusade."

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"...what prices are you talking about here for the armor?"

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"For the armor? The highest offer I know of anyone giving them is—" He names a price. It is in fact more than the Chelish army accounts that type of armor as being worth, though it wouldn't correspond to more of a markup than some suppliers apply when selling to Asmodeans. "And they told him to get lost, not in those words. For the arrows they told us it'd be—" He names a more reasonable price (more than they'd cost within Cheliax, but not outrageous when accounting for transportation costs).

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"The armor was a gouge, the arrowheads aren't ridiculous unless they were forged on-site with local raw iron."

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"Good to know. If we can't get enough from our local suppliers I can see about buying some off them."

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"I assume you already know that they'll pay a premium for holy bows, since they can't manufacture them and it'll let them save on the arrows."

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Nod. "Think we've sold them a couple, but they take an awful lot of upfront investment to make, and they generally haven't been thrilled with the prospect of paying for all the materials in advance."

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"...why are you making them pay for all the materials in advance, can't you find someone on the Mendevian side to make use of a holy bow if it finds itself without a buyer after it's crafted?"

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"If it'd be a good enough use of money that it'd make sense to do that, we'd just make it for ourselves to begin with!"

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"...maybe you should talk to Fiducia Rathimus about whether there's some scheme that would work to smooth out the mistrust profitably. Is there anything else I should know?"

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"One of my side duties is to keep track of who's got a magic item they own in their own right that they might be willing to part with for the right price. Family heirlooms and that sort of thing. Now, most of the time that price is pretty steep, but sometimes I can get a good deal, and sometimes even a bad deal is still worth it. Anything I should tip you off about if I see?"

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a really fancy crystal ball so he can remotely attend Commune classes "I could stand to upgrade the mace if something better comes along - not a sword, I never actually picked up the hang of swords. Other than that the generic sorts of things any cleric would want."

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"Got it. I'll let you know if I see anything."

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Sosiel Vaenic is a handsome man, younger than Blai, with tiny flecks of paint underneath his nails. He smiles warmly at Blai.

"It's good to meet you, Select."

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"And you as well. Her Majesty suggested that I should talk over a - public relations complication - with you."

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"Of course, I'd be happy to help."

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"I seem to be from some sort of alternate timeline. Several things are different there, most notably that the Worldwound is closed but most relevantly that in this timeline Cheliax remains a possession of Hell instead of having been conquered in a manner so - distracting or expensive for Asmodeus that He dropped all His clerics afterwards." This gets less agonizing to talk about every time, that's cool. "Accordingly, my local duplicate is still in command of Chelish fort #11 and anyone may notice that he looks exactly like me apart from which holy symbol he wears."

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He's screaming a little bit with his face, but the thing he's screaming is sympathy rather than anger.

"And you're — worried people will get the wrong impression?"

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"Well, the thing is I don't have a wonderful inspiring story to tell about this. I am not a deserter, I did not spend my life heroically working out the dictates of my conscience in Hell's territory, I was dropped. And it cannot simply fail to come up indefinitely because of the other Blai Artigas. I am somewhat worried about people impugning the strength of my commitment now to Iomedae, but a little more worried that it will somehow muddy some important public relations affecting thing that I don't understand, if anyone expects a grand tale of redemption and finds only me. Relatedly my counterpart is theirs and will stay that way, I have absolutely no prospect of extraction and still wouldn't even if the Worldwound Treaty were to dissolve for some reason."

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"It would be helpful to know more about your past, if you're comfortable telling me, and particularly how you came to Iomedae. That isn't exactly a common path for former Asmodean clerics, even repentant ones."

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"I'd been dropped for a few weeks, spending most of my time in my office and mostly operating through my second-in-command, when She picked me up one morning. I didn't know it was Her right away - I tried a key first. I am not aware of anything special I did in those few weeks. I think I was inexpensive for Her, as third circle clerics go - my guess would be that I cost about as much as a new first-circle."

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"Can you tell me more about what sort of things you've done since then?"

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"I wrote to Lastwall, got a copy of the Acts and their disciplinary handbook, had a backup Acts scrivened off, switched my fort to the Lastwall protocol, and took more patrols than usual to cover for the neighboring forts being lower on healing than usual. Then one of the new Queen's adventuring party members decided to throw a Chelish Constitutional Convention - he's a Galtan Republican - and wanted Church representation, so I took a Teleport back into Cheliax and was in the process of walking to Westcrown to attend when I woke up outside of Kenabres without most of my possessions and with these bracers of translation and a chest wound. Since then I have been assisting with various exigencies - it took a while to realize the alternate timeline situation, the Worldwound being closed would not necessarily have stopped Deskari and an entourage from coming in person if they so desired and anyway many demons were already on the Material side at the time of the closure so the rate of incidents didn't drop off much right away."

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"How were you — deciding what to do? Both while you were a cleric of Asmodeus, and after you were selected by Iomedae?"

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"I was following orders."

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"Surely that can't be all there is to it. Say it had been Baphomet who picked you up rather than Iomedae, I can't imagine you would have decided to betray your fort to the demons."

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"...He couldn't have reached me, I've been Lawful all my life as far as I know."

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"Say it had been Urgathoa, then, or Norgorber — I suppose you may have been Lawful Neutral already at the point when Asmodeus dropped you, but imagining that you weren't — and they had ordered you to spread the demonplague at your fort, or murder an adventurer who had come to help."

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"I was already committed to the Worldwound treaty. It did matter that it was a god who supports that."

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He nods. "And — say one of your superiors in the Church of Asmodeus had ordered you to violate the treaty, back when you were still his cleric, you would have refused?"

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"I would have gone over their heads as per protocol for suspected enchantment or other compromise."

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"Or, say that when you arrived in this world the journey had severed your connection to Iomedae, and you had been left with the choice of whether to pray to her or Asmodeus—"

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"...I would have been very confused, since I didn't know on arrival that I was in a different timeline, and would probably have assumed that I was missing some time in which I'd managed to Fall and sought Atonement?"

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"...When you told me earlier that you don't have a 'wonderful inspiring story', what were you imagining that an inspiring story of redemption would look like?"

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"...probably having a conscience would be involved at some point in the process. I have not located one."

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"Sometimes, when people grow up surrounded by Evil, their consciences are — missing some pieces that might have come easily to them if they had grown up somewhere else. But that is not the same as not having one."

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"If you have prepared Detect Conscience this morning I will certainly let you use it but I think I don't have one."

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He laughs good-naturedly. "I don't need a spell to detect something that's plain in five minutes of conversation." He taps his chest, right over his heart. "The part of you that's willing to obey Iomedae's orders about how to run your fort and not Urgathoa's, that would try to Atone if you lost your connection to Iomedae — that is your conscience, or part of it. It sounds to me like it's bound up with your sense of Law, but so was Iomedae's. There are people who reject Asmodeus from the beginning, and that would have been better, but we don't call that a redemption story."

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"So I take it you don't think this will present a problem if deployed as a recruitment tactic in Andoran."

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"Well, you'll want to be careful about how you present it. But — Andoran wasn't built just out of people who were always trying to fight Asmodeus, or even people who had an attack of conscience when they were nineteen. It's also built out of people who spent their whole lives serving him until the revolution was already over, but who are trying to do better now."

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"...all right. I will want you on that, I'm not sure we can get far with only the present complement pledged to the cause."

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"Of course. Do you have a teleporter with the range to make the trip?"

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"Not yet. But we're going to be busy."

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He nods. "While I'm here — Shelyn gave me three spells today that I didn't ask for. Clarion Call, which lets someone speak to a whole crowd or play the trumpet with their voice, Bestow Insight, which lets me give someone else a bit of my talent for something for a few minutes, and one she's never given me before, with the incantation Moment of Greatness. Do you have any idea where she might want me to use them?"

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"...are you going to have to make a speech too? I have to make a speech but I don't know how many total speeches are expected."

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"No one's told me to plan a speech! Maybe they're for your speech?"

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So he can fuck it up LOUDER? "I suppose I can't rule that out. I am not accustomed to speechgiving."

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"Well, if you think of something else they might be for, let me know! Clarion Call will last about an hour, but I don't know about the third one."

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"Is it among your talents? I have - the skeleton of a very brief remark, but -"

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"I used to give sermons back in Andoran, and I don't think this should be too different. What do you have so far?"

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HE HATES THIS AND THIS IS ONLY ONE GUY HE HAS TO SAY IT IN FRONT OF "Ah, that - the Mendevian people have been through profound hardship, but that this has permitted some of its people to become... among the finest allies I have ever fought beside... and that I am certain it is possible to close the Worldwound and... am grateful for their support in so doing? Also I was going to do this, it seems - popular, and might distract from" the incredible shittiness of his speech "inadequacies in the wording." Angel sword.

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"I think that's a good start," he says in an encouraging tone. "What are you hoping for people to take away from it?"

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"...I'm not sure."

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"I think it would be a good idea to figure that out, so you know what to focus on."

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"...I don't think I have enough material for focus to be my problem?"

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"Well, but if you know what you want people to take away from it, it'll be easier to come up with material! ...At least, that's how it is for me."

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"I was told that just a few sentences would suffice..."

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Well, sure, but all kinds of different things can go into a few sentences. ...But possibly he should be treating this less like he's teaching a future preacher how to sermonize. He gets the impression that the Select is hoping to get the speech over with as quickly as he possibly can.

"I think if I wanted something short and to the point based on what you told me, I'd go for something like... 'For a hundred years, Mendev's people have faced countless trials at the hands of the Abyss. But time and time again, the brave people of Mendev have risen to the occasion. They are among the finest allies I have ever fought beside, and I am honored to have them with me now as we take our first step on the long journey ahead of us. But know that this time, we fight not just to survive another year, but to end this war once and for all. It is possible to close the Worldwound, I am certain of it, and with your help we will do it together.' ...But that's just a first draft, it's not very polished."

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"I am not allowed to lie."

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He doesn't think he was lying? All of those are normal things to say in a speech!

...Maybe he's worried it makes it sound like he's definitely going to close the Worldwound? Or maybe he's treating it more like he's one of the fae.

"You could try adding 'I hope' anywhere you need to? Or do you also need to be careful about not saying 'for a hundred years' when it's been a hundred and seven?"

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"I think I can say 'for a hundred years', and I can certainly say 'for more than a hundred years', but the people of Mendev are extremely mixed in quality. Also I think it is more likely that the Worldwound closure will be the work of an adventuring party than an army though the army will probably be useful in managing strategic positioning to allow it."

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It would probably help if he believed nicer things about people in Mendev, but he's pretty sure Iomedaeans aren't allowed to do that on purpose.

"Does it work if you don't make it sound like you're saying everyone in Mendev is brave? Something like... 'For more than a hundred years, Mendev's people have faced countless trials at the hands of the Abyss, but time and time again, brave heroes within Mendev have risen to the occasion.'"

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"I don't actually know much about history to be confident of that. I could... consult my historian advisor... I haven't met her yet."

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"That makes sense. Do you want to invite her in now?"

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"If you don't mind, yes."

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His historian advisor is a perky halfling wearing a brightly-dyed dress. 

"Hi Sosiel!" She turns to Blai. "It's nice to meet you, I'm Nurah!"

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Fortunately he was given her surname! "Thank you for joining us, Miss Dendiwhar, the Songbird is attempting to help me with my forthcoming speech and we have run aground on a question of historical information."

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"Well, you came to the right place! What do you need to know?"

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"Do you happen to have information sufficient to render me confident of - Songbird, what was your phrasing, something about the heroes of Mendev rising to each occasion -"

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"For more than a hundred years, Mendev's people have faced countless trials at the hands of the Abyss. But time and time again, brave heroes within Mendev have risen to the occasion."

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"Well, that's true as long as it's happened at least twice, right? Is there something more specific you need?"

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"Well, has it in fact happened on at least two separate occasions, I have been favorably impressed with several people this most recent occasion but my education did not cover any previous Mendevian Crusades."

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"Sure, of course! For starters, you've got Yaniel, all the way back in the Fall of Drezen — well, she died, but I think it still counts. Or Zacharius, the famous wizard, he also gave his life in the early crusades — the cemetery just outside the city is named after him. Or Godwin the Bold, who Fort Godwin was named after, he was the general who won the Second Battle of Keeper's Canyon — I don't know if you want more detail or if you just want to be sure there was anyone like that from Mendev—"

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"Being sure of anyone suffices. I know Ser Seelah admires Yaniel, but didn't recognize it as specifically a Mendevian name."

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"The name actually isn't, she was named after a minor hero from the Shining Crusade, but she was born and raised in Mendev. —Zacharius studied in Absalom, but he was born here, grew up here, and came back to crusade."

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"I think that suffices. Do you have any other speech-related input?"

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"Can you pretend like you're giving it to me right now, so I can see what you've got?"

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"Oh - uh - I'm planning to deliver it under an Eagle's so hopefully the delivery will improve but what I have so far is something like - I'm going to want this written down when I have something closer to a final draft or I'll forget the exact words, but -" He casts a fresh Guidance. "For over a century Mendev's people have faced countless trials at the hands of the Abyss, but time and again its brave heroes have risen to the occasion. Here I have met among the finest allies I have ever fought beside, and" he can't say he's honored, he has searched within himself for honor and all he's getting is static and panic, "and this time as we muster our forces I mean to command not a holding action, but the ultimate closure of the Worldwound; I am certain it can be done. - and then I'm going to take out the angel sword but I don't know its uses per day limit so if there is any chance we are going to keep bringing people into this room for additional polish work I should not do it every time."

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"Maybe add something about how the gods are with us? Most people like that sort of thing, and the ones who don't" (she hesitates slightly) "get used to it. And you're a cleric, so it's true whether or not you've really been working miracles."

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"...the phrase really underspecifies which gods and it oversells how much help we ought to plan on."

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"People say 'righteous gods,' if what they mean is the Good gods and the Neutral gods who are on the side of Good. ...Not that everyone agrees which Neutral gods those are, mind you, and I don't know if that means you can't say it."

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"I think really the full explanation of why there are any problems such that a majority of gods might be understood to want them solved is pretty theologically complicated and I'm reluctant to invoke oversimplifications."

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"Hmmm. Do you know which angel's sword it is? I might be able to identify it from a description, if not."

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"I believe it's Lariel's."

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"It could go over well to add something about Lariel right before you bring out his sword!" 

She looks at Sosiel.

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"Let me think... 'As Lariel once fought for us, now we fight for Mendev's future'? No, that's a little too generic..."

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"Is there much recorded about Lariel's efforts? - and if there is do a lot of people know about it such that a reference will not fall completely flat?"

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"Of course! Now, just like with every other great hero, some of the stories people tell about him are exaggerated, but that doesn't mean they all are. If you're looking for something most people in Mendev know about that would go well with the rest of your speech, you could compare this crusade to the time Lariel and Targona defeated the vrolikai mage-general Golrimug and stopped his plans for conquering Drezen? A lot of people had started to think he was undefeatable, but he wasn't, and you could say that's like the Worldwound!"

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"Even if that is here a very widely known story I'm not sure it adds much to the speech considering that we do not, at this time, control Drezen."

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"That's going to be a problem for a lot of the stories about Lariel, he disappeared before the Wardstones were laid and the demons' territory had mostly been growing until then. Are you allowed to just talk about how he defeated them and skip how they saved Drezen? I know some other stories about him if not, but I'm not sure they're any good for your speech..."

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"I think overembellishing will draw attention to my weaknesses as a speaker and that I should keep it short. Identifying the sword as Lariel's at all may suffice for most of what there is to gain here?"

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"That makes sense to me. I guess you can't say Lariel supports us, but you could talk about... making sure his sacrifice wasn't in vain?"

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"When in the present outline would that go?"

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"Right before you draw his sword, I think. If you can find a way to do that while also putting the line about how you're certain it's possible to close the Worldwound last, that would be ideal, but it might be a bit hard to do that without making the sword have less of an impact."

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Nod nod.

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Guidance. "Ultimate closure of the Worldwound, I am certain it can be done, making good the sacrifice of Lariel and all those like him?"

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"Try delivering it all together again? Like you're speaking in front of the crowd, except that you can just mime drawing the sword."

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WHYYYYYYYYYYYYYY. Maybe it's like explaining he's ex-Asmodean and it will suck less if he does it enough. "For over a century Mendev's people" nope it still sucks "have faced countless trials out of the Abyss, but time and again its brave heroes have risen to the occasion. Here I have met among the finest allies I have ever fought beside, and this time as we muster our forces I mean to command not a holding action, but the ultimate closure of the Worldwound. I am certain it can be done, making good the sacrifice of Lariel," gesture, "and all those like him."

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"Your presentation needs some work, but I think the actual speech is good!"

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He would have said it a little more gently, but Nurah isn't wrong. "Do you think you could put a little more feeling into your voice? Less like you're delivering a report, more like you're telling a story."

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"You don't think an Eagle's casting will cover that?"

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"I think it should help, but it can't hurt to practice!"

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IT CAN THOUGH. IT CAAAAAAN. "I am not much in the habit of telling stories."

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That sounds like more reason to practice, not less!

"Have you ever spoken to someone, or heard someone give a speech or a sermon or a lecture, who was just so inspiring that it made you want to believe in what they were saying?"

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"I can't say that I have."

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"Maybe you should demonstrate for him, Sosiel!"

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He looks at Blai. "Would that be helpful? I can't say I'm the best speaker I know, but I do have some experience."

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"It couldn't hurt, though I do want to have some care for the time so perhaps something short."

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He'd just been planning to use Blai's speech, but now that he thinks about it that might just mean Blai would try to copy him rather than speaking from the heart.

"Alright. This is part of a famous speech from Andoran's revolution — just part of it, not the whole thing, even if we weren't short on time I don't have most of it memorized."

He stands up straight and clears his throat.

"Tyranny, like hell, is not easily conquered; yet we have this consolation with us, that the harder the conflict, the more glorious the triumph..."

His voice is clear and confident. It swells with pride and hope when he speaks of the prospect of victory, indignation when he speaks of the evils Cheliax has inflicted upon Andoran's people, determination when he speaks of what is to come. He punctuates it with gestures, chosen carefully to draw out moments of particular intensity rather than haphazardly to fill space. This sort of expressiveness would be very unusual in Cheliax outside of an opera house, but it seems to come naturally to him.

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"You don't need to be quite that emotional about it. But he's got the right idea."

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How can this possibly have gotten worse. Maybe if he discovers credible information to the effect that Hell involves lots of public speaking he can redeem his counterpart after all Worldwound treaty.

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"Really, the most important thing is that you sound confident. Everything else would be nice, but it's alright if your first speech isn't perfect."

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"I think attempting to sound less like I am giving a report will make me sound less confident unless my Eagle's is bizarrely good today for some reason."

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He nods. "In that case it might be best to focus on getting you as confident as you can. Do you want to try going through it a few more times, so that you can be sure you're prepared when it actually comes time to give it?"

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"Technically, no."

But he will do it anyway.

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Sosiel feels a little bad about this, but he has Blai run through his speech a few more times until it seems like he'll be ready to actually give it.

"Is there anything else either of us can help you with while we're here?"

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"I should probably catch up with whatever non-speech things Miss Dendiwhar wants to familiarize me with most urgently. Thank you for your help, Songbird."

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"Good luck. I'll find you in the audience so I can cast my spells on you."

He leaves.

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"How much do you already know about the history of the Crusades? Is there anything I should make sure to cover?"

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"My history education was not good. I know more about the Shining Crusade than any Mendevian one by a long shot."

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She laughs. "Well, I'm afraid we haven't been nearly as successful as Iomedae was, but maybe you can change that! Would you rather I start with a summary of the other four crusades, or Drezen's defenses as of the time when it fell, or something else?"

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"A summary of the other four sounds good."

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"Alright! So, the Worldwound opened in 4606, right after Aroden died. It was a lot smaller back then, but even so the demons overran Iz pretty much right away and started going after the rest of Sarkoris. But there were a couple reasons they couldn't just teleport everywhere on Golarion. First of all, you need to have some sort of information to do a blind teleport, even a Greater Teleport, so they couldn't just hop over to Nerosyan like it was nothing. Second of all, teleporting in the Wound isn't totally reliable anyway. Third of all, and probably most importantly, the Lung Wa empire, over in Tian Xia, sent a whole bunch of ritualists to do a ritual to disrupt their teleportation — it didn't work perfectly, it didn't totally block anything the way the Wardstones do, but unlike the Wardstones it affected the whole area, it wasn't like a wall."

She pauses for a second to catch her breath.

"But, the problem was, it didn't last forever, and it was starting to wear off. Meanwhile, Lung Wa had totally collapsed, so they couldn't just send us more ritualists. So in 4622, the Queen called together as many people as she could from four continents to help, and angels too, and that was the First Crusade. And so they went to fight, and they killed a whole bunch of demons, and drove them back as far as they could, and — by 4630 they thought they'd won. And so they set up as many fortresses as they could in the Worldwound area, to try to make sure that if any more demons came they'd be able to catch them on their way out, while they figured out what to do next. Any questions so far?"

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"...when you say they thought they'd won, you mean they thought they'd reduced the Worldwound to a - manageable garrison? They weren't under the impression that they'd closed it or that no more demons would attempt the crossing?"

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"Yeah. They knew it was still open, they knew there would sometimes be more demons, but they thought they could handle it, and that most demons wouldn't be stupid enough to try it. It might be easier with a map, hang on—"

She retrieves a leather-bound book from among her possessions and opens it up to a hand-drawn map on the third page. "This was published in 4632, by one of the soldier-priests who'd fought in the First Crusade. He got tired of drawing maps pretty quickly, so there's only a few dozen like this."

The map claims to show the area around the Worldwound. Little fortresses dot the area that's now inside the Wardstone lines, and there are even a few settlements marked in places that are now decisively on the Abyssal side of the area. Some areas are still explicitly under demonic control — even the First Crusade never managed to take Iz — but the area labelled as corresponding to the main rift is much smaller than the modern borders of the Worldwound.

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"That's a lovely map, thank you. What was the proportion of fortress management at the time, who controlled these?"

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Nurah can answer in detail! Back in those days Mendev was doing much more of it themselves, and Cheliax (a flicker of sadness crosses her face for a moment) much less, seeing as it was in the middle of a civil war, though this fort was nominally Sarkorian and there were a few countries with their own fortresses that have long since folded their forces in under Mendev...

Eight years later, in 4638, they had several problems at once. The largest rift quadrupled in size overnight, swallowing up the nearest fort and everyone inside it. Demons started pouring out of several of the smaller rifts, which had previously been relatively quiet. Some of the most powerful demons had managed to threaten weaker demons into forming up into something vaguely resembling organized groups, if much less disciplined than even the worst Golarion armies. Drezen fell. At some point around that time, Baphomet started playing a much more active role (the exact timing is disputed). Eventually, the Second Crusade managed to pull itself together enough to stop the demons from entirely spilling out of the Worldwound, and the Wardstones were placed; the crusade was declared 'victorious' in 4645, in the sense that the demons hadn't managed to overrun anywhere but Sarkoris. The modern version of the Worldwound treaty was negotiated during the Second Crusade, and Cheliax and Irrisen took responsibility for the northern and western borders in its aftermath. (She pauses again to answer questions.)

By 4665, when the Third Crusade was called, Mendev's biggest problem was infiltration by demon cultists and others with similarly nefarious intent. Contemporary sources make reference to the idea of 'purifying' the ranks of the Crusaders. Unfortunately, many of the people involved were much more focused on making sure they didn't risk any cultists slipping past than on making sure they didn't kill innocent bystanders; the Queen called it off after just three years. 

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In spite of the fact that Mendev continues to throw cultists like nobody's business that seems like plausibly the right call in a country where you can't count on it being common knowledge that burning at the stake is inhumane and that Iomedae doesn't accept mortal sacrifices.

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The Fourth Crusade was launched in 4692 after a demonic force, led by the powerful balor Khorramzadeh, overran a Wardstone fort along the Mendevian border, in one of the places where the constraints of the terrain meant the Wardstones were already more thinly placed than usual, and started using the breach to push into Mendev and hit Wardstone forts from the Mendevian side of the line. Mendev was able to repel the incursion, recapture the fort, and move some of the other Wardstones around so that that part of the barrier could be defended again, but its attempts at levying a counterassault ended in failure. 

And that brings them to the present!

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"Do you have any advice for me at this juncture?"

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"Sure!"

Nurah turns out to have quite a lot of opinions on things that past Crusades have done wrong. Most importantly, he shouldn't assume that the demons are stupid, or that they'll never be able to coordinate — "it can seem really tempting to assume that, because a lot of times it's true, or because they're all Chaotic Evil, or because they tend to be totally obsessed with things that don't really match what mortals want, but they've been working together since at least the Second Crusade, and sometimes they even manage to come up with a plan that isn't terrible!" But she also has anecdotes about people who failed to adequately protect their supply lines, or who made plans on the assumption that the nearby Hellknight fort would cooperate without actually checking with them, or who somehow managed to fail to notice that one of their captains had been killed and impersonated by a succubus cleric, or...

(She will go on in this vein for as long as Blai likes.)

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"Uh, to be clear, I have in fact served at the Worldwound for the last two decades, I know the basics of how the area functions, only crusading specifically and Mendev's peculiarities are new to me."

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Good to know! Now, he might have already noticed this, but compared to Lastwall Mendev has a wider variety of faiths, both among the everyday folk and among the clerics — Iomedae is still the most popular, but they're happy to take just about anyone who channels positive, even if they're from a more controversial sect. ("And, look, I'm not very religious, but anyone who's not an idiot can see that positive channels are useful!") He doesn't have to personally like Gorumites or Calistrians or Irorites or anyone else, but — look, occasionally they get people who can't even manage not to be rude to clerics of other Good gods, or who get frustrated that the Iomedaean paladins here don't understand as much theology as the ones back home, and it's important than he not do that.

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"I do not expect to have a systematic problem with any non-Abyssal religion that is well-represented here."

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Alright! Other things Lastfolk tend to be surprised by include the role of the Mendevian aristocracy, even when they're trying to account for what they know to be different between the two countries. Here are some examples, here's an anti-example of why the situation in the March of Gundrum is not a useful comparison...

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"Miss Dendiwhar, I've never been to Lastwall in my life."

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She blinks. "Where did you serve?"

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"I'm from an alternate timeline for some reason, but I'm from that timeline's Cheliax."

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She flinches slightly, and for an instant her eyes flicker to the floor, but she's recovered within a moment. "I'm so curious how your timeline is different! It could settle so many debates within the field, you know — but I'm getting ahead of myself. How much do you know about this timeline's history? I'm sorry, I would have made my summary more detailed if I'd known..."

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"The discrepancy I've been able to identify is just the careers of a particular party of archmages that exists there and did not form here and their effects, but the effects were dramatic. They conquered Cheliax and closed the Worldwound, among other things."

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"Well, I'm assuming this isn't one of the differences, but if I'm wrong it could be really bad, so — in this timeline it's illegal to be a cleric of Iomedae in Cheliax."

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"Yes, that was a post-conquest change. In between the conquest and the Worldwound closure, Asmodeus dropped all of his clerics, but my local counterpart would still have his pentagram and be in command of #11."

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She bites her lip and looks away for a second. Takes a slow, visible breath. Looks back at him, a little nervously.

"But you're Iomedaean now? You're not going to go back to Asmodeus?"

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"I am and I won't. But if you ever contrive a suspicion that I'm impersonating myself he won't have the angel sword - unfortunately neither of the orisons I have prepared every day want a holy symbol."

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She nods. "Are you worried he might? It might be a good idea to make sure people know, so they don't just assume he's you without checking — not that they ought to anyway, that's how succubi get in, but still..."

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"I'm assuming I cannot keep it a secret because anyone might have seen him, but I do not have a plan for a general announcement, I've just been telling people one at a time. I do not expect him to attempt it without being so ordered but I cannot make any guarantees about what the Chelish leadership will make of the situation."

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She gives him an understanding nod.

"I'm sorry, I don't really know what advice would be most helpful for a Chelish Iomedaean from another timeline who used to be an Asmodean cleric. It's not really the sort of thing that's happened before..."

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"It would be very strange if it did, I think I might be the only one even in my own timeline. But that's where my experience is from and I'm planning to adapt the Lastwall handbook for crusade use despite not being from Lastwall because I was told Mendevian law is not really written down usably."

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She brightens a little. "It really isn't. ...Anything else you wanted to know?"

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"Nothing else seems pressing. Thank you for the crusade summaries. Cheliax's history education is dismal."

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"I was born in Isger," she says softly. "It's not exactly like Cheliax, even for humans, but they still change out the history books every year."

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"I haven't been there but my understanding is that it has many of the same vices, yes. - do you prefer not to share how you came not to be there?"

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She looks down at her lap. "It's not a secret. My first master had noticed I had a talent for storytelling, and had me taught how to read — I think teaching slaves their letters might have been more common in Isger — and when my second master came to the Worldwound, he brought me with him to record his adventures." She sounds like she has profoundly mixed feelings about this. "He was fighting along the Mendevian line, not the Chelish one — half the reason he was there to begin with was to get away from a political situation with his brother, but in hindsight I think he must have been having some doubts about Asmodeanism even then."

She bites her lip. "He and his party had been sent to help with some issues in a nearby village, but we were attacked in the night by a group of demons. And I'd never imagined it of him" (her left hand drifts to a scar on her right palm) "but he hid me away in his travel chest and told me I was free so long as I published the account I'd written about his time at the Worldwound. And, well, obviously I wasn't about to go back home, but Mendev's been very hospitable to me."

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"May Hell be denied another soldier."

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She nods.

 

"I haven't — some of the people I work with back at court in Nerosyan are strong enough to do a Scrying. And they don't always use up all their spells, and I could have asked them to check, as a favor, and I haven't. Because I don't really know if what he did was — good enough, and..." She lets her voice trail off.

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"I don't think you're under any obligation to check. Probably if you are still curious later on the lawyers of wherever you wind up will have records."

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She nods. It doesn't really seem like there's much more she wants to say about it.

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"Thank you again for the summaries."

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Half-smile. "I hope they were helpful! Let me know if you think of anything else you need, or it turns out that history was more different than it looked."

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Nod nod.

Does anyone else want to come meet him imminently or does he get lunch at some point.

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Captain Harmattan will want to meet with him at some point, but it's fine if he'd rather get lunch first.

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The food stores at the Defender's Heart have been replenished, so lunch has a bit more variety! They're serving a potato-and-cheese dish with boiled cabbage on the side. His party (less the Count) is sitting together.

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He will go sit with his party to enjoy Not Worldwound Stew.

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"...Really? You own one book, and it's about topology? Seelah and Lann are going to walk straight out of the classroom."

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"I own multiple books! However, that is the only book I own that is written in Hallit." She sighs. "Regrettably, it contained fairly little new material that I had not already encountered in other works."

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"Can't we just use the Acts of Iomedae or something?"

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"Not unless you've got a copy, or you don't mind me stealing one." 

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"I've just this morning borrowed the approved Hallit translation from Inquisitor Hawkblade."

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"I fail to see why that would be preferable to a book on topology."

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"It's 'cause they're not wizards. ...Anyway, how was your morning, Chief?"

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"I've had some productive meetings."

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"That is highly unspecific."

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"...Usually when people are being vague like that it's on purpose, Nenio."

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"...there's going to be an announcement later."

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"Fancy."

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She tilts her head. "...You don't say that like it's a bad thing, but it doesn't really seem like you're happy about it."

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"The Chief's just like that, he didn't even seem happy after he fixed the Wardstone."

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"I am not a very effusive person but the announcement is also not about something that is particularly intended or well-formed to achieve my personal emotional satisfaction."

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"Oh... I'm sorry."

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"...Should we be nervous?"

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"...well, I don't think it will help anything if you are." But he is.

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"But it's not like the Inquisition is about to do a crackdown, or anything like that?"

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"It is not in my opinion like that."

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"Anything we can do to help? Or is it too secret for that?"

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"I think you should just wait for the announcement but if it is going to really bother you all I have not actually been asked to keep it strictly to myself."

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"I'm happy to wait! Just, if there was anything I could do to help, I'd want to help."

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"That is very confusing, paladin girl. Why would you not prefer to learn as soon as possible?" She turns to Blai. "Select boy, what is the news?"

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"Her Majesty means to declare a new crusade and appoint me its commander. I have to make a speech."

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"Congratulations!" She pauses. "Er, I mean... I don't mean to say you shouldn't be nervous... but really, I can't think of anyone I'd rather have in charge."

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Lann looks like this is just about the single best news he's received in his entire life.

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"A third crusade? Did something go wrong with the second one?"

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"As I have just today learned the second crusade successfully placed the Wardstones and established the treaty but did not actually cause there to not be a problem any more, and there have been a third and fourth since then, making this the fifth."

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"There have been four already? I must have been gone longer than I thought. Everyone I knew probably thinks I'm dead."

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"That would not surprise me."

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"You were alive during the Second Crusade? I hope you will permit me to conduct an interview later. As for you, select boy, I am grateful for you informing me so that I can ensure I am present for the announcement. Such a momentous occasion surely ought to be commemorated in the Encyclopedia Golarionnica. I will make sure your words are recorded accurately for posterity." 

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"...understandable."

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She bites her lip. "Are you worried about the speech, or about the Crusade, or both?"

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"...why do you ask?"

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"Well, if it's just about the speech, then you'll be alright once the speech is over. ...But you don't have to tell me if you don't want to."

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...he can't think of any concise true useful thing to tell her about that besides "sorry, I'm just like this" which he also does not want to say. "I have Eagle's prepared, which should help with the speech," he says.

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She nods. "I think it'll be okay. You're a good person, and a brave one, and I think people will be able to see that, even if you aren't sure of it."

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"...thank you, Ember."

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"Say, what route will this crusade be taking? Am I correct in presuming that it will be venturing into the Worldwound?"

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"Eventually."

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"That is most fortunate. During your time in Mendev, have you encountered any mysterious individuals in long black robes, saying things like 'I am the answer, but what is the question?' and 'The absence of an answer is an answer too'?"

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"Nenio, you were there when he met them."

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"Excellent! That shall make it much more likely that he can understand my explanation. You see, I have attempted to plot their trajectories during my time in Mendev, making allowances for features such as walls that might disrupt their movements, and I have determined the approximate location where their paths converge. It is located within the Worldwound, near a site of ancient ruins rediscovered during the early crusades and believed to far predate the founding of Sarkoris."

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"...well, I have no idea if that signifies anything of greater importance but if it does I'm glad you're on the trail."

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"The pursuit of knowledge is a reward in itself! Furthermore, it would be an embarrassment to the very concept of scholarship if my encyclopedia described them with only the limited information I currently have."

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"If you ask me, I think those guys are creepy."

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"I do not think that additional information is sufficient to render my encyclopedia article adequate."

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"Well, two out of two people venturing an opinion on the matter so far agree that they are creepy."

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"That gives me an idea. Perhaps I should conduct an experiment to determine what proportion of beings assessed as 'creepy' actually hold malicious intent."

She starts taking notes on survey design.

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While she's writing, Seelah turns to Blai. "I'm guessing you won't have time to help me help my friend find his engagement ring, then? ...Do I need to get your permission to go help him look?"

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"When I'm through eating I should probably go back to taking meetings, but I do not believe you presently require my leave to go looking for missing objects."

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"Got it. I don't want to miss your speech, but I'll probably head out with him after."

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If no one has anything else to say about the Crusade Nenio will treat them all to some running commentary about experimental design for her creepiness experiment. The real problem is that the question is hard to specify in a way that captures what's really relevant to people; it seems like a mistake to classify skeletons as non-malicious because they aren't intelligent enough to 'intend' much of anything, but it also seems like a mistake to use a harm-based approach, as it would classify some creatures that are definitely hostile as non-harmful merely because they are not very competent at causing harm...

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Wilcer Garms stops by as Blai is finishing up his lunch to drop off the Wisdom headband, Cloak of Resistance, and Ring of Sustenance he's being issued. "And I should have the chainmail for you soon."

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"Thank you, Mr. Garms." Does Nenio want a look.

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What kind of question is that? Of course she does!

"Regrettably, these all appear to be fairly standard items. Perhaps you will eventually come into possession of replacement items with more interesting effects. For example, legends speak of a magical cloak that allowed the wearer to transform themself into an intelligent tree."

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"That doesn't sound very useful..."

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(Woljif and Thall will also take a peek at Blai's new magic items.)

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It's so convenient that of course the wizards want a look, in case anyone ever slips him something cursed! "Really the question is whether they could change back," he remarks, putting everything on. He pauses for a moment before settling the Wisdom headband in place - Owl's doesn't actually do a whole lot to him besides metaphorically alphabetize his thoughts a little bit so it's easier to find the ones he needs to pay attention to, but bracing himself is free - but no, it's fine, he is just slightly alphabetized, it is good to be alphabetized.

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"I am familiar with multiple versions of the legend that provide conflicting answers to that question! The one that is most popular in Absalom claims that the cloak was an improved version of a previous design, which transformed the wearer into a completely ordinary tree that lacked the mental faculties to transform back."

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...You know, he might be a wizard, but if the first version of a magic cloak did that he sure wouldn't be interested in trying the second one.

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"Oh, that must have been terrible. I hope someone found a way to change him back eventually."

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...Blai notes the temptation to file that as simple delusion evidence item #37 and discards it. He's not necessarily expecting an opportunity to come up but if they find one this is Finnean's registered preference.

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If he's finished with his lunch, Captain Harmattan can speak with him now. It should be a straightforward conversation, as long as Knight-Commander Artigas isn't planning to make any radical changes to the army's discipline or anything like that, but there are still a couple matters he was hoping to bring to his attention before they become emergencies.

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"I've been informed that Mendevian law is not centrally written down so my plan is to adopt the Lastwall disciplinary handbook, with some modification on Baroness Gaunther's advice to account for the availability of a penal legion. What are the prospective emergencies?"

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"...I'll want to review the handbook before I comment on it," he says, in the tone of someone who thinks this is absolutely a prospective emergency. "But I was hoping to consult with you about the clerics Her Majesty recruited on the march to Kenabres — most of the forces gathered here were with our mobile army, but she pulled some people from the stronger forts, and some clerics from the towns and villages she passed by along the way. It's that last group I'm concerned about."

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Blai hands over Liotr's copy of the handbook. "If you read Taldane. It's not too long. - that does seem concerning, that leaves a lot of ordinary people without healing or water -"

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He nods. "And most of them were never soldiers to begin with. They were midwives, or farmers, or abbesses, and most of them were expecting to go home once Kenabres was safe. Their healing and support casting could be valuable on the march ahead, but I'm not sure it's worth the costs."

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"What's the weather going to be like at this time of year, how many clerics are we talking about, and will their return home require an escort drawn from the rest of the forces?"

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"There are a few dozen of them, all told, and it should be possible to do it without an additional escort if you send them downriver with one of the supply barges that's returning to Nerosyan. The weather near the Abyssal rifts can be unpredictable, but at a guess... this time of year it might be cold enough to snow in Drezen, but I wouldn't expect it to be cold enough for long enough that it starts to pile up." (It's currently Arodus.)

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"All right. If any of them are willing to stay I will be glad to have them, but 'might be cold enough to snow' is not the point at which I am sufficiently desperate for Endures that I need to take them from the crops and childbeds of Mendev."

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"Understood. I'll make sure that's communicated to them." 

Time to look through the handbook. ...Harmattan is not naturally a very expressive person but it nonetheless rapidly becomes obvious on his face that he has concerns.

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"I did run this idea by the queen and then by the Baroness, should we invite one or both to whatever you have to say?"

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"That sounds like a good idea, assuming they aren't busy. You mentioned you were making some changes?"

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"The handbook prescribes quite a lot of execution for things like raping prisoners and the Baroness was reluctant. I'm not thrilled about the implied present troop discipline but it is what it is and if we have the penal battalion we can use it, for first offenders who might be able to serve the campaign in a position of reduced trust."

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"I think that will still be unpopular, but at least less unpopular. My other concern, beyond general harshness, is that many of the officers will be unhappy that the punishments are so much harsher for officers than ordinary soldiers — not because they're breaking any of the regulations, necessarily, it's just... insulting."

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"...insulting."

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"It suggests that they're less valuable to Mendev's army than common soldiers. —That's not to say there aren't some offenses that should be offenses for officers and not for their men, but there's a difference between that and punishing the officers much more harshly for the same offense."

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"I... don't... think it implies that? More is expected of them; more weight is placed on their reliability; no one should aspire to promotion for the pay and perks without fully expecting these penalties to be purely academic - one does not bother expecting more of someone with little value."

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"If you had two swords, one adequate but completely ordinary, the other cold iron and forged by a master smith, which would you care more about losing?"

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"Which one is going to break if I try to hit a demon with it, Captain?"

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"Ideally, neither. But if either did break, one would be far more difficult to replace than the other."

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"I would certainly not patronize the same smith as the one who sold me an ostensible masterwork that failed in the context where it was meant to operate for my replacement."

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"If you were to demote officers for failing to live up to your new standards, that would be less controversial."

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"...I think I can countenance that."

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He nods. "You will still need to be careful about how you present it, but it should be possible to make it sound like a sign of respect rather than an insult." He flips to another page. "This also doesn't specify how they should appeal to you to show mercy to their men in exceptional cases, did you have a procedure in mind?"

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"The handbook emphatically advises negligible discretion as it is a mechanism for corruption to enter the system."

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"—I don't mean to suggest that you would take bribes!" he hastens to reassure him. "I just meant that some cases might genuinely be a poor fit for these rules."

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"Can you give an example, historical or fictitious?"

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He is starting to get the sense that 'what if someone broke regulations, but they were very good at fighting?' is unlikely to be a persuasive argument. 

"Say there's a civilian settlement being evacuated, and one of the men disobeys an order to retreat because there are still people left to save, and by some miracle he survives. I'd think twice about giving him another assignment like that, but..."

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"That is not how an organized military unit must behave. If someone anticipates that they are prone to this sort of behavior I would prefer that they notice in advance and ask to be considered for some smaller operational team with more tactical independence."

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"Showing mercy doesn't have to mean a pardon, it can mean reducing a punishment. If there's no way to lighten an unjust sentence, some of the men will be more hesitant to report violations to begin with. ...As a separate matter, the Queen's power of pardon is absolute, but in practice that's not likely to come up on crusade unless something has gone seriously wrong."

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"I do not mean to object to her power of pardon. You're - suggesting I assign my own person a similar power? I do not expect to be commonly willing to use it; sooner or later they will catch on and that will have nearly as much effect on willingness to report."

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"The difference between a power used rarely and one that doesn't exist is larger than the difference between one used rarely and one used uncommonly. If you find you never have cause to use it, that is your right."

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"I think I want an opinion from Ser Tirabade and possibly also Inquisitor Hawkblade about whether there's anything I'm missing about the risks of assigning myself this discretion but I do not necessarily object. Demotion instead of any other punishment enhancement for misbehaving officers, possibly a power of pardon, anything else you want to amend here?"

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"How are you planning to handle the transitional period?"

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"I suppose I was envisioning meeting with the top layer or two of command and going over the handbook with its amendments and fielding their questions, perhaps this evening or early tomorrow, and seeing what challenges they collectively anticipate."

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Nod. "I think these changes will go over better if you pair them with something most people are happy about. There are ways these rules are more lenient than what Mendev normally enforces, but 'on the other hand, you're less likely to get in trouble for blasphemy' doesn't really seem like the right message."

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"What realistic adjustments would be widely popular, then?"

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"Higher pay? Improved rations? Increased alcohol rations? —Caydenites can do that last one for free."

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"...I do not currently have any more budget than her majesty has already allocated and it does not leave a lot of loose change lying around. Improved rations also cost money, or a third-circle slot if there's anything that will still be exciting if spread across that many people from one third-circle casting, which there might be but I don't know about it and would need to see an example. I have not tended to like the disciplinary effects of distributing alcohol in the past but I admit I am not familiar with how the Mendevian army handles it."

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"It depends on the soldier. If you make the increased alcohol contingent on good behavior, it shouldn't be too much of a problem, and there are worse messages to send about the change than 'follow all the rules and you'll be better off.'"

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"Is accountability good enough that that can be per man or would it have to be collective for a zero-incident period of time for a squad or above?"

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"Depends on the offense." He can give a few examples — you don't want to cut off an entire squad's privileges just because one of them has a temper when he's drunk. "And of course if someone is sharing their ration with someone who didn't manage to earn it, you'll have to cut him off too."

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"I'll need to check with available Caydenites before making any progress but celebrating incident-free time with an alcohol bonus is - probably fine - what is the baseline ration?"

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Harmattan can provide that information! It is not wildly unreasonable, but certainly seems to have been set by someone who did not expect they would ever need to pay for the alcohol.

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"...there must be quite a few or just a handful of extremely busy Caydenites, I will see what they have to say."

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"Understood. That's all I had for you for now, unless you have more questions for me."

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"May I ask you to arrange that meeting with the command to go over the operative rules?"

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"Of course. Do you have anything planned that I should schedule it around?"

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"Nothing specific besides the" VERY SOON "announcement."

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"Understood. I'll get started on that, then."

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Sosiel comes to find him shortly after Captain Harmattan leaves. "Good news! I asked around, and Baroness Gaunther had heard of Moment of Greatness — she thinks that if she casts a Heroism on you before the speech, you could... use my spell to make it stronger? I'm afraid I'm not a sorcery expert..."

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"I have no reason to doubt her."

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"I also had a more personal request, but it's not urgent if you have other meetings you need to get to."

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"I don't think anyone is waiting on me right at this moment, what's on your mind?"

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"There's going to be a funeral this evening for everyone who was killed at the temple of Shelyn when Kenabres fell. ...Which is everyone who was there, except for me. I would be honored if you attended, and I promise not to make you give a speech."

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"I appreciate that you will not make me give a speech. If nothing else preempts it I expect I can go; where is the temple?"

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"The temple was nearly destroyed, we're holding it nearby at the cemetery on the north side of town. The one named for Zacharius the Martyr, not the one with the temple to Pharasma." He can provide directions.

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And Blai will note the location and exact time accordingly.

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They're starting to get close to the scheduled announcement, but it's not quite here yet; Anevia will briefly drop by to check whether there are any specific policies he wants to enforce in terms of monitoring the army for cultist infiltration, or whether she should use her best judgment.

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"Can I have the one-minute version of what you'd do without direction?"

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"Sure. So, at this scale, we've got to go partially based on what's feasible with ten thousand people. In practice, that mostly looks like having paladins tip us off if anyone starts to ping Evil, having some of the clerics prepare Detect Magic and tip us off if they see someone under an illusion or an enchantment or an abjuration that isn't accounted for from the patrol schedule, and doing the schedules to make it hard for anyone getting powers to secretly pray for spells at dawn. Now, don't get me wrong, we're not arresting people just for pinging Evil, but we do try a Detect Fiendish, and either way it goes we keep an eye on them — the ideal case there is that we can follow them back to some kind of cultist meetup, sometimes it's worth letting a cleric have a couple extra days if it means we can catch the people they're working with. If we catch someone doing something mundanely suspicious, sometimes we'll tail them, other times we bring them in for questioning right away, depends on the details. I know there's parts of the Wound where they use Detect Thoughts on everyone, but we really don't have the wizards to make that feasible. And then for individual cases we might do something more complicated, but even if we had the money to pay Fiducia Rathimus for ten thousand Truthtellings he doesn't have that many to sell us."

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"The coverage of Detect Thoughts even at Chelish forts is substantially exaggerated; someone who is not risk-averse could avoid being caught for some time without other measures in place. That all sounds fine, minding that if we spend any time working with Hellknights or Chelish detachments you will get extraneous positives on Evil and Fiendishness both."

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"Yep, we've worked with both of them before, we're not going to do anything stupid about it. —I haven't gotten word yet about whether we've got any of the Inquisitors coming with us, if we do they'll be able to check for Chaos — which tells you even less than Evil on its own, at least in Mendev, but it means we're less likely to waste resources following around Lawful Evil folks who're here to help."

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"I would like to know if we can expect Inquisition accompaniment when you find out, please."

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She nods. "I'll let you know once I know one way or the other."

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At this point, one of the Queen's guards will quietly inform him that he should head over to the staging grounds where the Queen will be making her announcement. (The rest of the tavern doesn't need to head over quite yet, but they want to make sure he's there nice and early.)

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Yup.

He casts his first Eagle's while he waits, to reconsider details before the live fire test.

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(Eagle's thinks the phrasing 'Here I have met among the finest allies I have ever fought beside' is a bit of a mouthful. 'Ever known' flows more smoothly in the Hallit.)

Other people gradually start to trickle in. His advisors are seated in the front row, near him. There's a little stage set up for visibility.

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"Good afternoon, Select. I hear you are to have a Heroism; would you prefer that I cast it now, or wait until we are much closer to the event? It will last more than an hour, so there's no need to worry about it expiring."

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"Does it matter if it's cast close to the Songbird's spell?"

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"I should cast it before he casts his, but it's fine if there's a bit of a wait in between."

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"If we're going to get underway presently then now is fine so there's no risk of it turning out to be inopportune at all closer moments."

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Heroism.

People occasionally compare the spell to a paladin's aura, but it's not really as similar as some descriptions make it sound. It makes it easier to show bravery, yes, but it also makes it easier to do just about everything else one might be interested in doing; it's just that on a battlefield, quite a lot of what one needs to do is 'show bravery'. A clever burglar could just as easily take advantage of it to dodge out of the way of a trap; a lost adventurer would find it easier to endure the cold on the Worldwound's northern border. It can, in fact, give an orator a better intuition for how to pitch their speech to the audience; it can also make a wizard's thoughts sharper as they sketch out the design for a magic item, a dancer more graceful as they whirl across the stage.

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It reminds him of a Guidance, more than anything else, though he believes they'll stack; it does not make him less afraid, or even more alphabetized, it's just there to rely on like a staircase banister or enough light to see by or a really good pair of boots or a detailed recent map of the situation. The sensation of having these things and not needing them. "Thank you."

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"You're welcome."

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More people gradually file in. Sosiel casts his Clarion Call right away, but his other two spells are shorter-duration.

 The field behind them is starting to fill up with soldiers too, packed tightly together as they gossip about what exactly the Queen is going to announce and try to secure positions with a good view of the stage.

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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah

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Sosiel gives him a reassuring smile. "Don't worry, you're going to do great!"

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This instruction is inactionab- no, actually, he could find a paladin to stand near. But he's not going to do that. Sosiel is not the boss of him.

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"If you get nervous, just imagine the audience naked!"

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"—That advice doesn't work for everyone, Nurah." He looks back at Blai. "If you get nervous, just stay focused on the speech, like you practiced."

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What do they mean IF.

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After a few more minutes of this, the Queen arrives and takes the stage. Those in the audience kneel; where the gathered soldiers have crowded together, it's a little tight, but where Blai and his advisors are seated it's more doable. The whole field is filled with cheering and applause.

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If kneeling is the done thing he will kneel.

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She holds out a hand, and the crowd falls silent.

"Rise, warriors. 

Today is a day of sorrow, and pride. Sorrow, because we weep for our brothers and sisters who perished in Kenabres. Pride, because despite demonic treachery, our heroes repelled the attack and saved the city, and perhaps all of Mendev with it.

But our work is not yet done. The heroes of Kenabres have dealt a tremendous blow to the forces of the Abyss, and with it they have given us an opportunity. An opportunity to liberate Drezen, an opportunity to push back the Abyss, and — I hope — an opportunity to put an end to the threat of the Worldwound once and for all.

I, Queen Galfrey of Mendev, declare this day the first day of the Fifth Mendevian Crusade. And I am honored to introduce the one who will lead the attack on the hordes of the Abyss. The hero of Kenabres, Knight-Commander of the Fifth Crusade — your leader, from now unto victory or death — Select Blai Artigas!"

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The crowd breaks out into cheering again!

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Bestow Insight. Moment of Greatness.

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Guidance.

He has the bloody thing memorized. He is under a stack of buffs more suitable for facing a glabrezu.

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He goes up to the podium, and lets the spell carry his voice through his FUCKING speech.

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The crowd breaks out into another round of clapping and cheering! 

"Praise Iomedae!"

 "Long live Select Artigas!"

  "Woooo! Fifth Crusade!"

   "That's Lariel! He's returned to save Mendev!"

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What no he literally is not?? - he is not going to panic about that visibly in front of everyone. He lets his sword-arm drop and bows to the queen and gets off of the stage.

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The Queen has more announcements — here are some of his advisors! here are some logistical details that probably mean more to Mendevians! they'll be setting out tomorrow morning after morning prayers and breakfast! — and then she dismisses the troops for the afternoon.

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Wow he's still alive and stuff. Cool.

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His companions have started to wade through the crowd to find him. 

"I didn't realize you were such a good speaker, boss!"

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"Am I correct in my assumption that you are not actually the angel Lariel? That would have substantial implications for my encyclopedia! I would need to redo my analysis of theological knowledge from scratch."

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"I am not actually the angel Lariel. Or a good speaker, I was under a lot of spells to carry that off, I have the Splendor of a portcullis."

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"Portcullises, being incapable of speech, would most likely be significantly worse at delivering a speech than you, even if you were not under magical aids."

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"Great job! I loved what you did with the sword, I never would have thought of that." Pause. "...I hate to run off so soon, but me and Elan and Jannah want to be sure we can find the ring before dark, so we're heading out now, okay?"

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"I expect that to be fine. If you're looking for me later I've been invited to a funeral -" He gives the location. "And I don't know how long it will run."

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"See you later!" She jogs off to go meet with her other friends.

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"Congratulations again on your appointment, Knight-Commander. I don't suppose you've discovered a newfound passion for rhetoric?"

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"No."

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"Say, Chief, is that a Clarion Call? I heard you can use it to play your voice like a trumpet!"

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"...Just so we're clear, I didn't put him up to that."

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"It is a Clarion Call, courtesy of Songbird Sosiel, but I do not anticipate a need for a trumpet in its remaining duration."

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"C'mon, it'd be really funny!"

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"Look!" She gestures around the field. "There are so many happy people, it makes me happy too!"

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"It will be difficult to impossible to keep that up from this high point."

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"Indeed. Just think how these people will feel the first time brimoraks torch their camp in the night..."

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"But it is at least perhaps useful to have the slack in morale."

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"Indeed. Poor morale is highly detrimental to the performance of armies."

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"Have anything planned for us this afternoon?"

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"No, though I suppose if you're at loose ends there is no special reason I could not bring company to the meeting I've asked Captain Harmattan to arrange to introduce the planned disciplinary structure to the army command."

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Tail-twitch.

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"I'm not sure how helpful I'll be, but I'm happy to come along!"

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"May I observe too, so as to document as much as possible about the crusade for potential inclusion in my encyclopedia?"

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"I don't see why not. You should maybe also seek out Miss Dendiwhar, she's a historian. I don't know when he'll be able to get people together and want to talk to Ser Tirabade about one of his suggestions first, has anyone seen where she's gotten to... or Inquisitor Hawkblade would also be fine..."

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"Ser Tirabade is currently speaking with Quartermaster Garms." He points.

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"Thank you." He'll meander in that direction. He does not really need the Grace to do it, yay.

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Here she is! She salutes. "Knight-Commander. How can I help you?"

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That's going to take some getting used to. "I wanted a second opinion on an amendment Captain Harmattan wanted to make to the planned disciplinary structure -" Which he can explain.

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She considers this.

"As context on how things are done in Mendev — the general assumption is that enforcing the law in anything resembling a just way requires using discretion about which charges to bring and how to sentence them. I think that makes it difficult for people to imagine the idea of enforcing things any other way without causing unnecessary harm. With that being said, this is sometimes used as an excuse to enforce the laws unevenly, whether by not bringing charges against someone to begin with, giving them a light sentence, or pardoning them or commuting their sentence after it's been handed down. If you're worried you might be tempted to do that, I would recommend establishing, in advance, any categories of offense where you're willing to flatly commit to a specific punishment regardless of other circumstances short of a Dominate, as well as designating a trustworthy representative to determine whether to lessen the sentence in cases where you have a preexisting relationship with the individuals involved."

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"I don't actually think I will be very tempted to do this, but I'm concerned that having the power and then declining to use it has many of the drawbacks of both systems."

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"Unfortunately, even if you do announce your intent to see every offense prosecuted and never pardon anyone, many people won't expect you to actually stick with it. ...I do think it's possible that, once people have seen a few cases where they would have expected you to pardon the culprit, they'll realize that they were wrong more quickly if you've stated a policy of never pardoning anyone rather than a policy of doing so only in cases that are truly exceptional. But I'm not confident it'll actually work out like that."

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"So I am most likely stuck with these drawbacks anyway and may as well retain the flexibility in the event that something genuinely bizarre comes up?"

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"That seems likely, yes, with the caveat that I personally have never tried to run anything in Mendev from the Lastwall handbook."

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"Well, I've run something by the Lastwall handbook, but not in Mendev. - I was considering asking Inquisitor Hawkblade the same question, do you think he'd have a usefully different perspective?"

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She nods. "He's had more formal catechism than I have, he might catch something I missed."

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Is he obviously around?

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He's currently speaking quietly with Hulrun.

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Blai meanders that way.

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Hulrun breaks off the conversation as Blai approaches. "Good afternoon, Knight-Commander."

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"Hello again, Knight-Commander. Is there anything either of us can help you with?"

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"I have something of an applied catechism question. Captain Harmattan recommended that I allow myself something like the power of pardon instead of the negligible discretion approach prescribed in the Lastwall handbook - among other amendments I have fewer reservations about - and I am in search of breadth of advice."

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Nod. "Were there any features of the situation you were particularly hoping for advice on, or just my general thoughts about your proposal?"

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"General comments - minding that I don't expect to be tempted to use it even if I retain the option."

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"The Goddess had the right of it. If someone wants to avoid facing legal punishment, they can simply follow the law; allowing for pardons just enables well-connected criminals to escape justice."

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Liotr considers the question a little longer before answering.

"It was the Goddess's experience in Taldor that the pardon power was often a tool of corruption, and I do not think Mendev's situation is very conducive to avoiding this problem. In circumstances where it might be genuinely warranted to pardon someone for a crime they in fact committed, it's typically a sign that something has gone wrong much earlier than the point at which the sentence was handed down."

(It is reasonable to arrest someone for breaking into the Wardstone chamber to perform unauthorized rituals on it. It is in fact still possible that they were unwitting pawns of a demonic plot to hasten the Wardstone's corruption. But it is less reasonable to completely dismiss multiple separate visions attributed to Desna (and corroborated by the arcane specialist who had been granted access to the Wardstone) without even attempting to verify whether there was in fact a problem. Cultists of Baphomet do sometimes attempt to waste the Inquisition's time by raising false alarms; however, the cost in wasted time and effort if the warning had proven false would have been low enough, and the effort to suborn four people (two of whom were clerics of Desna and none of whom were visibly enchanted) would have been high enough, that it would have been good for the Inquisition's interests if Baphomites had attempted to take advantage of a predictable tendency to investigate warnings of this nature.)

"With that being said — the correct policies to adopt when setting laws for a country, or a functionally independent province, are not necessarily the correct policies to adopt when attempting to introduce a new code of law to a foreign population broadly unfamiliar with the code you're introducing. It would be very unsurprising for some people to inadvertently misunderstand the rules they are expected to follow — ignorance of the law is a mitigating condition in Lastwall, and many possible misunderstandings are of a kind with ignorance. I also expect there will turn out to be areas where Lastwall's procedures aren't appropriate for Mendev, though not necessarily in ways that are obvious in advance; on the March of Gundrum, Lastwall leaves the enforcement of most laws to the local authorities, though to be clear I am not recommending you do the same on your crusade. 

Finally — this I think is worth setting procedures around in advance, rather than trying to handle it by commuting sentences as it comes up — there are many crimes that will be difficult to enforce if the victim doesn't report them, and they may be reluctant to do so if the consequences prescribed are substantially more severe than they would have been in Mendev. To be clear, what I'm recommending here would be a divergence from what's standard in Lastwall, and I do think it has potential to be corrosive to the victims, but for crimes you literally would not be aware of otherwise, I think it would be reasonable to be willing to lighten the sentence at the victim's request, if the perpetrator would likely have received a lighter sentence under Mendevian law."

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"That sounds - systematic enough to manage, though if the victims might otherwise be prisoners, or reliant on their offending companions to watch their backs and not confident about the results of assignment shuffling, I'm a little troubled about what pressures could be brought to bear... How does ignorance of the law being a mitigating condition work, in Lastwall proper?"

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"In practice it comes up fairly rarely — it doesn't apply to people who have been appointed to positions of trust, and the laws for people who haven't been were designed to be simple enough to memorize. For crimes serious enough that the accused has the right to a Truthtelling, they would testify to their lack of awareness while under its effects. You can think of it as... if someone just somehow managed to be completely unaware that something was illegal, the fact that they broke it tells you much less about whether they're likely to continue breaking laws in the future than the same crime committed by someone aware of the law, and suggests that preventing them from further law-breaking may be as simple as informing them. How much it reduces the sentence varies by crime—" He gives a few examples. "Does that answer your question?"

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"Yes, I think so. It seems odd to be handling Mendevian soldiers more like civilians but I have been noticing similar tensions since I got here and it helps a great deal to have a guideline for how to use the discretion that there's apparently such an appetite for."

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"Would it be helpful if I listed the other factors Lastwall's justice system considers to be mitigating? —Many of them are duplicated in the handbook, even at a Worldwound fort it would be rather pointless to hang people we're certain were Dominated into the crime."

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"The ones in the handbook I know, but I would like to know the others, yes."

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...Alternatively, people could simply choose not to commit crimes. He's not saying to hang people who were certainly Dominated, but plenty of demon cultists were young, or acting on advice, or under duress.

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'Mitigating conditions' doesn't mean 'if any of these are true you definitely won't be executed,' it depends on the crime (and the mitigating condition).

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"Thank you, Inquisitors." Mostly Liotr but like they are both... there.

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"Goddess go with you."

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And now Blai will seek out Captain Harmattan to see when that meeting with the command staff is going to be.

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It's going to be on the later side so everyone can make it (in practice, this works out to 'not until after the funeral'), in the command tent.

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Okay. ...where is the command tent.

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Harmattan can identify its current location. (It's also where Blai will be sleeping once they're on the march, unless he specifically prefers otherwise.)

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Seems fine. Does it already have a guard rotation assigned?

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Yes. He is welcome to make adjustments but Harmattan would advise against it. (Currently, everyone in the command tent guard rotation is a paladin and a veteran, even though it means having slightly fewer paladins available for other duties; 'infiltrate the people assigned to guard the Knight-Commander's tent' would not exactly be a new tactic for cultists.)

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Blai has no reason to change this.

Okay, with the funeral in the evening and the meeting later than that it is maybe time to get his party together and discuss What This Means For Them. And, uh, formally assign Nenio to figuring out how the fuck one closes the Wound. He doesn't have to talk to them all at once if some of them are elsewhere busy.

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Seelah is still off with her friends, but the rest of his party can be located.

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Great. They can all cluster in room 4, if it has not been elsewhere assigned.

"So, I don't know if it has occurred to any of you to wonder why I am so confident the Worldwound can be closed."

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"That seemed perfectly explicable when considering the high prevalence of adventurers who are overconfident in their abilities and likelihood of success."

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".......am I going around saying other things that seem overconfident in that way?"

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"I do not recall."

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"I see. Well, in this particular case I am confident it is possible the Wound can be closed because I am from an alternate timeline in which it was done."

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"You're what?"

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"So, does that mean we can just copy what happened in your timeline, or is it some sort of complicated 'to close it you need a ninth-circle cleric of Iomedae to do a Miracle in the center of the Wound' kind of deal?"

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"Don't be ridiculous, thief boy. There is no reason such a miracle could only be performed by an Iomedaean, and if the actions of a ninth-circle cleric were sufficient to undo Lady Vorlesh's handiwork Sarenrae's could easily serve. More importantly, exactly duplicating the method of closure used in the other timeline would be of limited value to planar scholarship; it would be much more valuable to try a variation on the method used in order to gain information about which factors were important in closing the Worldwound and which were simple coincidence." She takes a breath. "Regardless, I hope you will allow me to interview you about your timeline and arrival! I know of no documented cases of time travel extending more than a few moments outside of legend, and until now it was widely been believed impossible."

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"I do not know exactly how it was done. I know, by rumor, some things about the composition of the archmage party who accomplished it. It is a stroke of enormous luck to have found Ember, because they had someone with powers like hers and I don't even know what that's called, and it is for this reason that I will be prioritizing her growth and survival particularly highly if tradeoffs in that department come up. They also had a wizard - reportedly, his local counterpart is in a Final Blade - and a swordswoman who I presume to have been incidental, and a weird sorcerer - one of the kinds that lags circles, with an exceptionally powerful familiar, again I don't know more about what the variety is called - and an Abadaran inquisitor, and if that last was operative I don't know if it's more important that he was Abadaran, an Inquisitor, or both together."

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Thall looks a little nervous about the prospect of picking up an Inquisitor for the party.

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"I suppose an Abadaran inquisitor could hardly be worse than our dear Prelate."

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Tail-twitch. "Sure they could."

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"I've found Inquisitor Hawkblade very personable but have also already written to the fortress insurance adjuster, Fiducia Boian, and hope to have him participate in some capacity. He, uh, knows... me. After a fashion."

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"What's an insurance adjuster?"

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"Abadaran who comes through every so often to complain about all the ways the city isn't living up to their standards and tells them they need to pay him more money. Seems like a pretty sweet gig if you can get it."

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"Does this mean we're going to have a second you?" On the one hand that would be pretty convenient but on the other hand it also seems really confusing. 

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"We are not likely to have a second me because he would need to be assigned by Cheliax from his present post of commanding fort #11 and I'd need to be confident I was getting copies of his orders to make sure he wasn't about to impersonate me. If you ever come to be unsure anyway and I don't have an orison that requires a holy symbol prepared you can ask after the angel sword."

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That would probably make more sense if he knew more about surfacer countries!

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"Is he — if just casting an orison isn't enough to prove you're you he'd have to be—"

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"Apart from background facts like what archmages exist in the world doing archmage things, we were I expect nigh-identical up until the point at which the archmage things included conquering Cheliax, up to and including the fact that I was for twenty years a cleric of Asmodeus."

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Huh, if Select Artigas used to be a cleric of Asmodeus maybe Asmodeus is less bad than people made him sound earlier?

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"I'm sorry that happened to you."

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"Why were you a cleric of Asmodeus. For twenty years. ...You know Asmodeus is bad, right?"

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Yeah they might as well have this conversation now. "I know."

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"...so then why were you his cleric for twenty years??"

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"I can explain the process of Chelish seminaries if you really want me to but I'm not sure it will be enlightening."

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"I can't tell if you're not answering my question accidentally or on purpose."

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"Really, it's not that complicated. You know what they say, Chaotic Good is just as far from Lawful Good as Lawful Evil is."

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"...You don't feel like the law is on your side, so you're treating the people who enforce it unkindly, by putting words in their mouth that they didn't say and mostly don't believe."

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"I have a chess metaphor that I didn't get a chance to try before if you would prefer that by way of explanation," Blai tells Thall, "but really if you would prefer not to belong to the party under this circumstance that would be reasonable of you."

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"I'm not saying that — I mean, it depends. I don't want to say I definitely won't leave if you explain, there's things you could say where I might. How about you try the chess metaphor."

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Blai Prestidigitates up a board and a set. He assigns himself white.

He moves the queen's pawn forward two squares.

"Why did the pawn do that?"

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What an excellent metaphor! She will take diligent notes!

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"...should I assume that it wouldn't be helpful right now to argue with the metaphor?"

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"I'm probably going to have to explain this more times, go ahead."

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"—I think it's important to the metaphor that the pawn literally couldn't do anything else. But that's not true for people, unless you're telling me they've managed to find a way to Dominate people into being clerics that actually sticks, even if the other choices you had all sucked that doesn't mean they weren't there, even if your reasons for making them were stupid you must have had some sort of reason."

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"He feels confused and upset, because he was willing to risk his life and go against the law to do what he thought was right, and he doesn't understand how a good person like you could choose to go along with something very terrible."

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"It would be legal for the pawn to advance a single square, or to stay put and allow another piece to move this turn, but in any case my point is that the pawn's motives don't enter into it. You could imagine it to have them anyway. You could learn all about how the pawn was, before being assigned its uniform and its place on the board, deprived of sleep and water and information and alternatives. But this will not help you predict it. What will help you predict it is knowledge about how the player uses the chess pieces to project power onto the playing field. It is the case that Asmodeus can do this and it did not ever seem like a particularly interesting feature of the situation that some of it was me. - I don't actually think I'm a Good person, I think given the givens I am probably Lawful Neutral under Her aura."

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"I don't know if the gods would say you're Good. But you're willing to help other people, even when it's hard for you."

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"The gods don't always get what they want. Since I was born Asmodeus lost half his country. If you got sent to another timeline and somehow wound up back in cleric school, would you think 'oh, in that case I'll just be an Asmodean cleric again'—"

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Blai makes a few more absentminded moves on the chessboard; the pawn is captured, and changes color, and is placed on the opposite side. "...no, I have made different commitments since then. But I hadn't when I was sixteen."

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"What makes it so bad to be a cleric of Asmodeus, anyway?"

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"He wants everyone in the whole world to be his slaves in Hell and get tortured forever!!"

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"Whereas Iomedae is content so long as her slaves in Heaven obey her, without particularly desiring to torture them."

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"—That's not true, the archons and angels in Heaven aren't slaves. Can you please cut it out for fifteen minutes."

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It's actually been more than fifteen minutes, Blai thinks. That's not constructive so he doesn't say it.

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"If you somehow wound up back in the past in cleric school, and you weren't a cleric of Iomedae yet, and you didn't have any... oaths not to serve Asmodeus, or other commitments like that, but you were still the person you are today rather than the person you were when you were sixteen—"

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"...I have not formulated a plan for that situation and relatedly do not have a robust understanding of exactly at what point in my life I should ideally have done exactly what other thing."

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"If an Asmodean took over back home, and they made a new law to send people to Asmodean seminary, and for some reason they picked me, and I was still an apprentice so I couldn't use my spells to fight back or escape, I would try to convince everyone else at the seminary not to serve Asmodeus. Which would work, back home, there are plenty of Evil people but they're Evil like bandits, not Evil like devils." (His tone suggests that he thinks bandits are so obviously less bad that it literally has not occurred to him that someone might disagree.) "I assume in Cheliax this wouldn't work and would get me executed but I would rather be executed than be a cleric of Asmodeus."

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"Don't they have a spell, like Malediction but for Hell rather than the Abyss? I'm not saying it makes sense to go along with it but sticking around to convince other people is stupid, just take what you can carry and run."

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"Even if they damn you with magic Asmodean clerics are also damned! I wouldn't go around damning other people, killing them for not serving Asmodeus, just to spend a little less time in Hell."

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"It wasn't fair of them to do that to you," she says to Blai. "I think you probably did have better choices, even if you didn't see them, but it might have been very hard to see them, or very hard to take them even if you did see them. I think Thall would be gentler about it if he understood the sorts of things they do better but I don't know if you want him to be."

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"I am for perhaps obvious reasons neither accustomed to nor fishing for gentleness, but thank you, Ember. Malediction works for any Evil afterlife depending on the caster."

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He Prestidigitates another piece onto the board, a little blue one that's vaguely butterfly-shaped, and rearranges the pieces so that one of the black bishops is directly next to it along the diagonal. He slides the Blai piece in between them, so it's straddling the border between multiple squares in what's definitely not a legal move. 

"You could have stood by and let the Prelate kill me, and you didn't."

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Maybe it would be a legal move in some kind of variant. "I work for Iomedae now and I did not think he was doing the best job of that."

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He rotates the board a hundred and eighty degrees. 

"If Iomedae went the way of Zon-Kuthon and ordered you to turn Chaotic Evil and work for the demons, would you listen? Do you think Irabeth or Seelah would listen?"

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"That would be an illegal order. It's - a very important concept that I did not have before."

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"But you're not sure that having it would be enough on its own for you to decide not to become a cleric of Asmodeus if you got sent back in time? Or did I misunderstand you earlier, I might have."

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"I am not very persuasive. Even if I thought it was likely I could persuade some of my classmates, which I do not, probably the priority in this situation as in this one would be my Worldwound-related information making it to the appropriate parties. It is plausible that I could come up with some means of escape that is not obvious to the typical highly lawful sixteen year old but none is immediately coming to mind. The vicars did not particularly attempt suicide prevention, but I would not be sure if suicide would be acceptable because I have not read enough commentaries on the Eighth Act to know how it generalizes beyond its original scope, and further would not know how my soul in this bizarre multi-timeline condition would be judged for out-of-timeline acts, and would therefore need to be concerned about Hell's likely disposition of what information it could get out of me, which I must conservatively presume to be all of it. I do not think I would become a cleric of Asmodeus because that requires a particular posture I would see no call to adopt, but that does not necessarily get me a way out of seminary. They are perfectly willing to shut up the students in the basement as many times as it takes for them to be chosen or die."

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Iomedae's people were perfectly willing to order his family to lay down and die; it seems difficult to imagine them objecting to her followers choosing to hasten the process if the alternative is to serve her so-called enemies.

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"That makes more sense, when you said earlier you weren't sure what you would do I thought you were saying you weren't sure whether you'd try to go back to Asmodeus. ...but I do think it's better to die than be chosen as an Asmodean cleric. I wouldn't guess someone would be damned for killing themself if that was the other option but I haven't asked an agathion."

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"I am willing to attempt a theological analysis of whether you would be damned for committing suicide in seminary if you desire one."

She pauses for a moment. She has been waiting so patiently for the opportunity to say this, even though they keep discussing matters that are far less interesting than the alternate timeline, and she doesn't want to wait any longer. "Do you think your Asmodean counterpart would be willing to sit for an interview? I would be very interested in a comparative analysis of the pair of you."

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"I do not think that his willingness is in any way the main obstacle, here. - I can mostly answer for him, my timeline is ahead of this one by a little bit."

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"I would also appreciate the opportunity to interview you! However, the respects in which your answers differ is relevant to my research, so I do not believe that interviewing you would be fully sufficient."

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"I see. Well, if you can think of a way to get him assigned to the Crusade and for his superior to say in front of both of him and a relevant Abadaran that they will give me copies of his orders until such time as he's removed from the assignment, I will be able to use him on various things and also expect no further impediment to an interview."

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"Hmm. I don't suppose his superiors would be interested in facilitating the spreading of knowledge through the Encyclopedia Golarionnica?"

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"I doubt enormously that this is or can be made to be among their priorities."

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"Cheliax's academies of wizardry are among the finest in the world, but so too is Cheliax's censorship apparatus. I'm afraid your Encyclopedia is even more likely to be censored there than in Mendev."

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That's terrible! Now she understands why bird girl was so concerned on time travel boy's behalf!

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Woljif mimes rubbing a coin in his fingers. "Could you send his supervisor some nice incentives to get them to send their you over?"

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"I'm not actually good at navigating that sort of thing. I know it's common among Chelish people but I usually just ignored it until it went away, unless it was causing a problem I had to address. Also I do not have a line item in the budget for bribery. I know who would need to sign off if it does seem like the way to go. ...I could maybe try going through the Hellknights and see if they can request him, I was told once I should have been a Hellknight."

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He gives an exaggerated shudder. "As long as you're the one asking, I guess."

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"Don't be absurd, Select. What you need is not a line item for bribery, but a line item for diplomatic gifts. The two are entirely different."

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"I don't have either. The present source of income is just about sufficient to field the army."

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That sounds bad? He's never tried to run a Crusade but he's pretty sure that's bad. 

"Well, if you ever feel like taking up a life of crime to fund it, you know the guy."

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"More seriously, if you need help stretching the budget, I could teach your soldiers how to hunt the local game and make improvised arrows from what's available?"

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"Improvised arrows won't do much about demons. I don't know how good the hunting is around here; occasionally up north someone will go shoot a ptarmigan for variety but maybe there's more available farther south - still, not the sort of thing it's wise to rely on. To be clear I have been led to expect that it will be possible to source donations and saleable loot, I just do not already have these."

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"Is there anything else you think we should know about you working for Asmodeus for twenty years? Like — I'm assuming you've done some awful things, I'm not going to leave just because it turns out that you have, but if you spent a decade hunting down freedom fighters I would rather know now than find out because your counterpart decided it would make a fun story."

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"I went to the Worldwound very shortly after graduating seminary and spent my entire career there doing Worldwound things. He doesn't tell fun stories any more than I do. If you want an outsider's perspective perhaps you can ask Fiducia Boian, if my letter has persuaded him to come by."

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Does that mean he didn't have a torture hobby or does that mean he had a torture hobby so obvious that even random Abadarans know about it — presumably either way he's not getting an answer from Select Artigas, or for that matter Chosen Artigas.

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"Is now a good time to conduct my interview or did you have additional topics of discussion?"

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"If no one else has any further questions you can start in until something comes up or I need to go to the funeral."

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"Can you summarize your understanding of Asmodean theology as of the time when you were a cleric of Asmodeus? Which elements of it do you currently believe to be accurate or inaccurate?"

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"...there are several different acceptably orthodox approaches, are you asking for all of them or the one that I was using for my own working speculations when such were called for?"

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"I am interested in hearing about all that you are aware of. However, you may begin with the one you were operating under if it would take excessively long to give a full accounting of all of them."

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"I tended toward an... orthopraxic approach... where nothing about one's momentary thoughts were material so long as one continued to obey orders consistently, but some of the people I studied, served, or corresponded with adopted other philosophies such as 'it is preferable to be on the winning team, which is Hell's', or 'force and the threat of force make for legitimate authority' - those fared relatively well when Asmodeus dropped all His clerics - or sincere admiration for the pyramidal tyranny structure and an intrinsic motivation to ascend it. I... probably remain unusually orthopraxic, significantly because I find myself undercatechized even though evidence is accumulating that some Iomedaeans operate with less instruction than I've managed to acquire."

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Asmodeanism sure is terrible!

(Asmodeus dropped all his clerics? Is there a way to make that happen here?)

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"I see. How did those who believed that Hell was the so-called 'winning team' account for Hell's significant losses, both in terms of geographical territory on Golarion and in terms of, for example, the slaying of Typhon by the Empyreal Lord Ragathiel?"

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"...a bad history education and selective skepticism."

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"Perhaps your example led me to overestimate the intelligence of a typical Asmodean cleric." She thinks for a couple seconds. "Of the theological claims you believed while a cleric of Asmodeus, which do you now believe are false?"

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"Define 'believe'."

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"Which did you... assess as likely to be true?"

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"I mostly did not do that. I learned... facts, about basic things like how many layers Hell has and which gods are ancient versus ascended, but my religion was not based around those and most of them have held up pretty well to finding other sources of information."

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She flips to another page. "Apart from Asmodeus, which if any gods did you pray to under circumstances other than spell preparation?"

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Knock knock knock?

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Blai gets up to answer. "Once in a while Abadar or Gozreh or Nethys." Door.

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"Two matters for your attention, Knight-Commander. First, we apprehended a cleric of Pharasma attempting to desert after the Queen's announcement; she was one of the recruits that you had instructed us to allow to return home, but she had not yet been informed of this even informally as of her attempted desertion. How would we handle this matter?"

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This is much less interesting than her interview!

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"Is this a first offense?"

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"Yes, Knight-Commander, she's been with the army for less than a week."

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"A completely verbal stern talking-to and letting her go with the others should suffice, then, and I'd like to know who had the command of her for future reference."

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"Understood." The messenger provides that information. "As a separate matter, one member of the Condemned appears to have taken advantage of the distraction of the Queen's announcement to desert — that one doesn't urgently require your attention, we expect to be able to apprehend him, but we wanted to make you aware of the situation. He was in for theft, we don't expect he poses a threat to anyone."

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"Thank you, keep me posted."

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"I will. That was all."

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"Dismissed."

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The messenger leaves.

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"Can you describe the circumstances under which you prayed to each of the gods you mentioned?"

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"Abadar about the budget and finding people who were skimming, Gozreh about the weather, Nethys about the advancement and efficacy of fort wizards."

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More notes. "Prior to your empowerment as a cleric of Iomedae, what did you know or believe yourself to know about her?"

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"I knew Her alignment, portfolio, extremely loose biography to the effect that she was Aroden's paladin and ascended by Starstone after sealing Tar-Baphon - symbol and colors, habit of picking more paladins than clerics, and patronage of Lastwall."

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"Can you summarize your understanding of her portfolio at the time in more detail? Under what circumstances did you become aware of the information you mentioned?"

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"I knew the 'victory over evil' phrase and had heard of the triage alternative gloss. We covered it in seminary, it would have been considered embarrassing to be outright ignorant of basic things like that even if they weren't meant for public Chelish consumption."

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"Can you summarize what else was covered in your seminary curriculum?"

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"It was not a very short course but, topicwise, besides that genre of facts we covered the Disciplines, Infernal, spellcraft as applicable to clerics, Asmodean theology, and torture. It was also around this time that I picked up what little of Prestidigitation I have, as part of an experimental program."

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That would have been really good to hear about earlier when he specifically asked whether there were awful things he should know about now!!!

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"Can you tell me more about the experimental program for teaching Prestidigitation? What teaching methods were employed? How difficult did you find it to learn? Did it confer any other benefits, such as the ability to read arcane scrolls?"

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"I was given a Prestidigitation spellbook page from someone who washed out of a wizarding academy, and a textbook about the spell, and once weekly could ask questions of a wizard the seminary borrowed for the purpose, and I was able to learn to hang it largely by rote over the course of months and catch it by analogy to orisons, which sufficed to allow me to retain the page - though I don't have it now - and figure out one of the applications of the spell, as you've seen. It was more difficult than memorizing cleric spells and their applications but less difficult than Infernal. I have not actually tried to read an arcane scroll; I've never had one that I considered disposable in case it failed destructively."

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"Perhaps I can procure one for you. Scrolls are a particular specialty of mine, and if your training was sufficient to enable you to read arcane scrolls that could be highly valuable information."

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"What do you do in torture class?"

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"I believe that question is more than adequately answered by the name."

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Blai inclines his head in Daeran's direction in acknowledgment.

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"What was the focus of your lessons on spellcraft?" All knowledge is worth having, but this is really much more interesting than torture!

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(Look, Sister Kerismei can get a little personal with the knives, but it's not like she went to torture school to learn how to work for Hell! That's totally different!)

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Blai can go into more detail on the spellcraft lesson plan, with the caveat that it's been a couple decades and he's integrated the knowledge in non-lesson-plan format since then.

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Great!

...Once she's asking him about that, she is curious about the torture curriculum. What methods of torture did they cover? What proportion of the course was theoretical as opposed to practical? Did he encounter the claim that torture without the use of truth magic was ineffective as a means of gathering true information?

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"I believe your interviewee has already expressed a disinterest in answering such questions."

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"Did he? I don't recall that." She turns back to Blai. "Time travel boy, your answers here will be highly useful to my encyclopedia."

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"...I'm not sure everyone else wants to hear it. Also please don't call me that, it might prompt awkward questions outside of fairly specific company."

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"It is by far your most notable trait, but I will endeavor to forget the moniker." She pauses for a moment. "Done. In any case, select boy, if anyone present prefers to be less informed, they are welcome to leave."

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...is anyone leaving or are they all going to evince the desire to listen to the torture class curriculum for some reason.

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None of them are leaving. Ember looks a little concerned for him.

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"...if you insist. Major topics were avoiding infection-prone injury in anyone we intended to leave alive; the distinction between showy affairs for public display and more illegible methods that may be as unpleasant but are harder for subjects to later describe to others as such; and the applicability to interrogation. It did come up that some people can and will continue to lie especially when they expect it to be hard to verify. There was a mixture of theoretical facts, demonstrations, and practical testing, with the former dominating in terms of class time unless you count the fact that one of the vicars was a hobbyist and usually had someone or other on hand whether we were actively witnessing a demonstration or not."

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Ember looks like she is trying very hard not to cry.

"What happened to them afterwards? The people who were tortured, I mean?"

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It's lovely to see bird girl developing a passion for scholarship!

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"They died, sooner or later. - the ones who were there for that. The students in my cohort all survived."

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Ember looks significantly more upset about this than she did when she was talking about being personally burned at the stake! (Not at Blai in particular, just generally upset.)

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"And you don't know where the bodies are, so there's no way to save up for a resurrection?"

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Of course not, resurrections are for legendary heroes like the great warriors of the First Crusade.

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"That... is true, but I have no specific reason to believe that the best use of a resurrection did I have the money for it and the access to those bodies would actually be those people. There are a lot of dead people at any given time."

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"—If I had tortured people to death for some reason I would want to bring them back? It would be my fault, so I'd want to fix it, like how if I borrowed someone's spellbook to copy a spell and damaged it I'd want to pay to fix it even though I don't go around giving money to everyone with a damaged spellbook, except more important. I guess if they were happy where they ended up I wouldn't try to bring them back anyway."

But they were from Cheliax. He's not actually sure how often Chelish people are damned but it's got to be more often than usual, otherwise Asmodeus wouldn't waste his time having a country.

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"I suppose that might need to go on my list of things I should seek catechism about. It, uh, doesn't come up in the Acts, considering."

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"...Maybe if I can learn how to do Resurrections without needing a diamond, like you said, I can bring them back? A-and then they would get to be okay, even if the ones from your timeline weren't..."

Ember's voice is shaking but she is managing not to cry.

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"I don't see why you couldn't do that if that is what you'd want to do, apart from the access to the bodies."

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"What happened to you there must have been very terrible, but so is what happened to them, and it would be good to help if I can. ...I don't know if there's anything I can do that would help with what they did to you, I'm sorry."

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"I don't need resurrecting. ...my counterpart may be in for a bad time, but again there are many people in for a bad time, always."

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"It would be good if we could help him too, but I don't know if we can."

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Nod.

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Is everyone else done asking questions of little relevance to the advancement of scholarship? Yes? In that case she will proceed with her interview.

"What is your current understanding of Iomedae's teachings on torture?"

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"Against, with some exceptions I don't know how to generalize for flogging as a military punishment."

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Nenio will enthusiastically continue interviewing him! It wonderful to finally have a reliable source of information about Cheliax and Asmodeanism.

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And eventually, someone else knocks on the door with significantly more urgency than the last messenger.

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What is it now.

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This messenger is panting from sprinting to Blai's room as fast as he could. "Your companion, Ser Seelah — we spotted her riding back towards Kenabres, looked barely conscious — we sent our clerics, but I thought you should know — there was a man with her, I don't know his name—"

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- yep, okay, "Which direction?" he asks, striding out of the room.

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"Northeast of here, I can show you—"

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It is not completely lost on Blai that this might be some kind of trick on this guy's part or for which he's a patsy. Will his party be following him or has he lost them all with the Torture Syllabus.

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Ember, Thall, and Lann are following him. Woljif and Count Arendae aren't. Nenio is looking indecisively between them, but hasn't moved to leave.

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...of all people Nenio isn't coming??

...whatever. This subgroup achieves the "do not walk into a weird situation alone" desideratum without even leaving the remainder, themselves, alone. Hopefully Woljif doesn't get beheaded but there is no way to constructively warn him. Onward to see what's up with Seelah.

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(She does eventually resolve her indecision in the direction of concluding that the possibility of gathering novel information for her encyclopedia outweighs the comparative difficulty of conducting an interview.)

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Seelah, one of the two friends she left with, and Seelah's horse are clustered around a Sarenrite cleric. Their actual injuries have mostly been healed by now, but the healing magic has done absolutely nothing about the blood they're covered in. 

"Blai — I mean, Knight-Commander — have you seen Curl, or Jannah—"

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"He won't have," says the man she's with. "They're traitors, not idiots, there's no reason for them to come back."

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"Jannah might."

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He gives her a look of withering skepticism.

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"I've seen neither. Report."

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"The three of us and Valor found the ring, except it was being guarded by a quasit, and the quasit seemed to want to treat it like some kind of game — it could have just flown away, but instead it kept flying just out of reach and taunting us. Quasits aren't that scary, so we chased it down and killed it, except then Curl showed up and stole the ring before we could get it. And Elan swung his sword at him, striking to kill, but I stepped between them, I thought it had to be some sort of misunderstanding. But apparently it wasn't, because the next thing he did — Curl, I mean — was summon a pack of Babau and teleport away. Jannah got scared and ran, but the two of us stayed to fight. And I thought we might die there — it was only me still standing, barely managing to keep myself upright, and still two babaus left — but then their attacks... stopped hurting me? I don't know how to explain it. So I finished off the last two, and spent my Lay On Hands making sure everyone was conscious, and we came back as fast as we could."

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"I could tell he was casting a summoning spell, I was trying to interrupt it."

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"How fascinating! Summoning babaus takes quite powerful magic. Were you aware he was such an accomplished spellcaster?"

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"No! I didn't know he was a caster at all!"

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"Did he definitely cast it himself or did he perhaps have a scroll or something?"

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"I didn't see a scroll or a wand or anything like that. But I know sometimes powerful mages have other items that can cast spells for them, if he had a magic hat that could summon babau I wouldn't have recognized it."

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"I didn't see one either, or any components — I recognized the spell from the gesture, summoning spells all start the same way."

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"Strictly speaking that is untrue when considering the more obscure ones. However, it appears that in this case your deduction was correct, so I commend you for your greater-than-typical knowledge of the arcane arts."

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"Does the ring itself seem to be important here, is it magical?"

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He blushes slightly. "Minorly, yes. It was a Ring of Sustenance, I'd intended to give it to Kiana when I proposed. But that was supposed to be all, it wasn't supposed to be a ring of... babau summoning."

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"Small game for anyone who can teleport, I would imagine. - if he did the teleport himself, as well."

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"Surely whoever's in charge of the Condemned would have noticed if he'd been wearing a magic item that could teleport."

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"Are you confident it was him - would there have been any benefit to assuming his appearance, given that he was hostile immediately on arriving on the scene -"

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"It sounded like him. I don't know if magic would do that."

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"It depends on the spell. A basic illusion, such as Disguise Self, does not alter the caster's voice. A simple transmutation spell, such as Alter Self, does not perfectly duplicate an individual's voice, but it can sometimes affect the caster's voice — for example, if I were to Alter Self into select boy, my voice would likely take on a lower pitch, but would not necessarily be identical to his. Greater skill with impersonation can largely mitigate this issue for a skilled caster, and more specialized transmutation or illusion spells can sometimes allow for someone's voice to be duplicated more directly."

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"If he'd looked like a demon cultist Seelah might not have stopped me from killing him, and he wouldn't have gotten his spell off."

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"And he is not otherwise accounted for."

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"I don't know, we just got back."

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"Was he a halfling?" asks the Sarenrite. "Supposedly they're looking for a halfling who deserted from the Condemned earlier this afternoon."

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"—Yes, he is."

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"Did he let slip any potentially related sentiments about the Crusade or anything else that would explain the timing?"

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"He seemed upset the other day when that woman accused him of theft? But — if he can teleport he could have left any time he wanted."

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"When he stole my ring he said something like 'you can't have it.' I don't remember his exact words."

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"Sounds like if he'd been sent to the gallows to begin with none of this ever would have happened."

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"It sounds like there were a lot of people who wanted to hurt him already, and it didn't make him any kinder. If they had tried to kill him earlier, he might just have teleported away, and started trying to hurt our friends sooner..."

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"...Where did you get the ring?" Blai asks Elan.

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"Master Darek Sunhammer's shop in Nerosyan."

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"Firsthand, not secondhand, so it's not like he had any previous attachment to it?"

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"Yes, firsthand. As far as I know Curl had never even seen it."

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Sigh. "Well. Who's generally on tracking deserters, they need to know this one's plausibly more than they'd have bargained for."

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The Sarenrite cleric can provide a name.

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And... he might need to pick up a batman or something at some point, maybe he'll ask the officers if they've got anyone good for the job in the evening meeting, then he could send a runner with messages like that... where might he find that person.

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Over there (the cleric points), near the command tent.

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Then he'll go do that. Assuming this does not prove complicated in any way maybe there will be time for dinner before the funeral.

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It is not especially complicated. It turns out that Curl was in fact the Condemned deserter they were already looking for, although they hadn't known he was a... witch?... or whatever sort of magic user he is. 

Also, while he's here, Quartermaster Garms has his new armor. 

He has time to grab dinner (although he is interrupted a few times by people who want him to say a prayer over their weapons or armor or holy symbols), and then he can head off to the cemetery for the funeral.

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He winds up settling on "may this [object] serve the cause of Heaven" pretty uniformly over the [object]s and then off he goes.

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Sosiel smiles warmly at him as he arrives. "I'm glad you could make it."

Apart from Sosiel, Blai may recognize a few others in the small crowd: Ember, Seelah, Nenio, Nurah, a few others that he's seen in the Defender's Heart but doesn't know by name.

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Oh good, he was sort of concerned he'd be getting thrown together with total strangers in a large group without a defined social organization to govern it. He gravitates familiarityward.

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"What an excellent opportunity to learn more about Mendevian culture firsthand!"

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Seelah rubs her forehead. "Please keep it down during the actual funeral, alright?"

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"Of course. I would not dream of deliberately contaminating my experimental data."

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Hopefully that means that not only will he not have to make a speech he also will not have to say things at all.

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After a few minutes, Sosiel gathers everyone's attention. "We are gathered here today to remember the brave men and women who laid down their lives when the Temple of Shelyn was attacked. I — I wanted to begin with a song, one of Songbird Mathilde's favorites, 'I Dreamt Last Night.' I'm not much of a singer compared to her, really, but I think she'll understand. Everyone is welcome to join in if you know it, but you don't have to if you don't want to."

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She feels so bad for those poor followers of Shelyn, thinking they could trust in their goddess to protect them and dying anyway...

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Nurah has a gorgeous, melodious voice, to the point that it's actively noticeable even against the backdrop of everyone else who's singing along.

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He does not know the song so he is under no obligation at all to sing!

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There are a few short speeches from people who knew the victims, telling stories of Songbird Mathilde arriving just in the nick of time to save an entire squadron or Sculptor Darund attempting to learn poetry or Poetess Verith caring for this speaker's children when she was sick or Songbird Thurisind successfully foiling a cultist plot while unarmed and out of circled spells by convincing two of the cultists to repent. The one with the children starts sobbing halfway through and can't finish; all of them leave some little token by the grave, a flower or a little wooden statuette or a button. There's another song, this one about the dead finding their place in Nirvana, and a prayer that those responsible for their deaths will repent before it's too late—

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—and halfway through the prayer, the ground behind the current speaker starts moving—

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the fuck is that. Guidance.

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It's zombies! The civilians run screaming!

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WHY are there ZOMBIES at this ELABORATE SENTIMENTAL FUNERAL SETTING THE DEAD TO REST that is NOT HOW IT WORKS

He casts the Grace he didn't need earlier to get through the crowd without them shouldering into him too much so he can get in channeling range of the zombies, though Sosiel's closer and will probably have the first chance.

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He is! He's third-circle, so his channels aren't nearly as powerful as Blai's, but most zombies aren't actually that tough; between his first channel and Blai's, all but the very strongest zombie drop, and it's not too hard to bring down the last one.

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For once, an explanation for the zombies is immediately forthcoming: there are traces of powdered onyx still in the grave, the sort that might be shavings left over from cutting down a gem that was slightly bigger than it needed to be, and someone has carved an unholy symbol of Baphomet into one of the corpses.

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Fucksake. Blai wrecks the symbol with his mace. Is it a mass grave or was this aimed at someone specific?

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This particular grave has everyone who was killed at the Temple of Shelyn when Kenabres fell, and no one else. The Baphomite symbol was carved into the zombie that took a little more work to put down.

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"Who had access to this site?"

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"The cemetery wasn't locked, anyone could have come here. But — I don't think that timing was coincidence." He curls a fist into a ball. "Killing them was bad enough, but defiling their graves and tormenting their souls is just sick."

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"I concur with your suspicion that the timing is unlikely to be coincidental. Zombies are highly unintelligent, and would likely struggle with instructions more complex than simply attacking upon the commencement of the funeral."

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He looks off in the direction where the civilians fled. "—If the necromancer might be one of them, we have to warn them!"

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"Seelah, were you Detecting?"

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Headshake. "I'm sorry, I didn't think to check over everyone — we could try to catch up and check?"

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Blai nods. "Ride ahead, I'm slow, but if you can avoid engaging till you have backup we can make progress with a description."

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She nods and rides off, trailed by Nenio and Ember, with Blai and Sosiel following more slowly. (At this distance it's possible to see that Ember slows down to start healing injuries accrued by the civilians in the course of fleeing the zombies.)

A little while into this, Nenio says something to her, and she whirls around and rides back towards Blai.

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"Paladin girl expects that you would like to be made aware that one of the apparent civilians is under an illusion effect! Based on the effect on my cognitive faculties that I noticed while inspecting him with Detect Magic, I suspect he is using a Misdirection to conceal his alignment. Fortunately, he is evidently unskilled in illusions, enabling me to pierce it."

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Nod. "I took another look once she pointed it out, and sure enough, Evil." She can relay a description.

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(From the look of things up ahead, the suspected cultist has decided to take advantage of the delay to run away, but he's not being very careful about concealing his tracks.)

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Too far away to nail with a Holy Javelin?

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Looks like it. Not out of range for a Burst of Radiance or a Fireball or anything really long-range like that.

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Is there a spot he can hit with a Burst of Radiance without hitting anyone else?

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Yes! None of the civilians seem interested in chasing after the fleeing cultist, he's wide open.

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"Burst of Radiance." Should slow him down enough for someone to catch him.

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Unsurprisingly, he is Evil! And also blinded! He slows down and feels his way around the edge of a corner.

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Oh! She has an idea! Haste!

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Seelah pounds after him on her horse.

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"Come on, let's hurry!" 

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Yes yes he's in a lot of armor but what does it look like he's doing!

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When they catch up, Seelah has backed the necromancer into a corner with nowhere to run, but hasn't actually managed to kill him yet. He's harrying her with a couple more zombies, but he didn't particularly have his pickings of which corpses he'd find in this alley, so they're not really doing much to hurt her.

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If he Qualms the necromancer does that make the zombies also cut it out, since he's controlling them?

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They get significantly worse at doing anything useful but it does still seem like they're trying to attack her.

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He gets seven channels a day! Channel!

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Now the zombies are dead!

The necromancer looks around the group. Takes a deep breath. This clearly isn't working, his zombies are dead, he's a wizard not a fighter — oh, he's got a better idea, Vaenic's got to follow all the ridiculous Shelynite rules — "Wait, stop, I surrender!" 

He smirks at Sosiel.

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"Hands together and mouth shut."

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Hands together! Mouth shut!

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"—I know him. He came to our temple, he said he needed healing — we took him in, we fed him—"

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...Okay, he knows he was going to keep his mouth shut, but that's a great opportunity.

"And there's not a damn thing you can do about it if you don't want your pathetic goddess renouncing you. What's next, singing songs to me? Come on, try and get me to repent, maybe one little poem is all I need and I'll give up Baphomet forever—"

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Sosiel punches him in the nose.

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"- Ember, can you put one or both of these men to sleep."

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"I can try?" She aims for the scared wizard, Sosiel seems too angry to want to sleep.

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It lands; he's out.

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It would be a really bad idea to wake him up by continuing to punch him, but it's so tempting. Instead he is standing over his body, breathing heavily, clenching and unclenching his fists. "That bastard—"

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"Thank you, Ember." Blai ties the guy up in a way that interposes himself between wizard and Sosiel. "Songbird, I'd appreciate a briefing on Shelyn's teachings about conduct toward surrenders and prisoners earliest convenience, I need to know where you can and cannot be useful and have no desire to contradict Her on the matter if she has some specific guideline of which I am unaware."

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"We're not supposed to kill people who've surrendered if they're really repentant, no matter what they've done, but — you heard him, he didn't really mean it—"

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"If he had punched you after his surrender then I would have agreed that he was perfidious and helped put him down. It looked instead like a rather cunning attempt to provoke you into Falling, which, again, pertains to what Shelyn's rules might be. Fortunately, you did not kill him, so if that is the extent of Her opinion on the matter you are in the clear."

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That's not the point, the point is that the necromancer lied to his friends and betrayed them and tried to enslave their souls to Baphomet and made fun of the very idea of repenting of it. He wishes the necromancer had punched him, then maybe he could have let him have it—

—and, also, he feels sick for wanting that, that's not how Shelynites are supposed to feel, Trever wouldn't feel that way — that doesn't actually make him feel any less angry—

—Select Artigas used to be Asmodean, what does he know about Shelyn's rules — but it didn't sound like he'd been tripping over himself to renounce Asmodeus, and it's still better that he was able to find redemption eventually—

He looks down at his fists and very deliberately uncurls them. "—You're right. I'm sorry. She — commands us to care for our enemies, and treat them with compassion if we can, and I don't know if she has a rule about punching but... I don't think it's what she would want."

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"He hurt your friends very badly. Does that mean it's good to hurt him too?"

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He is aware that the correct answer is no but that doesn't mean he likes it.

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Cultist is tied up and gagged now. "Ser, can he be attached to your horse in some fashion to get him to an appropriate cell, and then perhaps we can scare up a Sarenrite?"

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"We could... drape him over it, and I can walk alongside?"

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(Ember's sleep-magic is in many respects better than a Sleep, but much worse on duration. He wakes back up. He can't talk, which is kind of a shame, he had some great quips to throw in Vaenic's face.)

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That's part of the point of the gag, yep. Blai drapes him over the horse.

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She heals everyone with visible injuries, including the cultist. (Seelah and Valor are still injured after her little trick she can use as much as she wants; she tags them with some extra Cure Light Wounds spells.)

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It doesn't take very much walking before the anger starts to fade away and he's left with just the sick feeling in his stomach and something a little like a hangover clouding his head. 

"I'm sorry. I don't know what came over me."

(He's looking at Blai, not the prisoner.)

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"...as in, we should check you for vestiges of enchantment, or is this a figure of speech."

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Blink. "I guess it can't hurt, but that's not how I meant it."

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"Detect Magic." Pause. "I do not sense the lingering effects of any enchantments. Enough time has elapsed that I would no longer be able to detect the auras of many common enchantment spells, so I cannot rule out that hypothesis, but I did not observe the necromancer casting any such spells."

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"Thank you, Nenio." She's really so great to have around actually? Like, he was not wrong in his first impression of her but she is in addition to being super duper insane also very convenient and it is possible to plan around the nature of her madness. "Then perhaps you mean nothing like this has ever happened to you before?"

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Nod. "I've been angry before, but never like that."

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"Have you been in comparable situations - with prisoners, people trying to rile you up, both -"

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"Prisoners, yes, but — Andoren prisoners, people who'd done terrible things but were trying to repent of it, and needed someone to help them. Not people who were Evil and proud of it."

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The prisoner is bound and gagged but he's going to take the opportunity to get expressive with his eyes.

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He feels another flare of anger, and his fingers twitch, but he forces them back to their original position.

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"I have never been to Andoran but nearly everyone there would have been Chelish in living memory. Perhaps you are specialized for a more Lawful variety of Evil in recovery?"

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He shakes his head. "I don't think that's it. I think I could help a bandit, if they really wanted to change."

He's pretty sure most people who get arrested in Andoran are Chaotic, seeing as they're breaking the law? But of course they can't usually check.

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"I am not really sure what motivates bandits or Baphomites but if you can only restrain yourself around people who are already much of the way along the process of repentance that seems like a limitation it might behoove you to correct."

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It's not like they have to be good at changing, or have stopped doing Evil, wanting to change is the first step not the last one — he doesn't really have any right to argue here.

"...I don't know how to not hate him."

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"Well, perhaps if we scare up a Sarenrite they can talk to you too, if that might help. I have been favorably impressed by what I've seen of their dealings with cultist prisoners." And there Sure Aren't Other Shelynites Around Any More.

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Nod. "—If it's alright with you, Knight-Commander, I'd like to take some time by myself tonight before I speak with any Sarenrites, to pray on what I've done and ask Shelyn's forgiveness."

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The prisoner has two functioning eyes and no shortage of ideas for how to use them.

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How about him and Sosiel maneuver to the other side of this horse. "That seems quite reasonable."

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The rest of the walk back to camp is fairly quiet. Ember keeps giving the prisoner sad looks. The prisoner keeps attempting to make faces, though not at Blai or Sosiel any longer. At one point Nenio complains that the gag is making it impossible to interview him, "though considering his specialty I am uncertain whether he will have any information of use to provide."

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"Maybe you should learn Spell Gauge. ...and improve it so it works on higher-circle spells. And then you can check for us when it's safe to ungag imprisoned casters and reap the benefits."

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"What an excellent suggestion! I shall add it to my list of prospective magical research projects."

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She's so relaxingly insane.

Any complications dropping off the cultist to be seen to by Sarenrites?

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No complications! They have a few procedural questions about what exactly he's been arrested for and what his known spellcasting capabilities are, but they expect they'll be able to hold him.

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If there isn't anything else he was hoping to urgently handle, Captain Harmattan's meeting is scheduled to begin very shortly. (The Knight-Commander was originally supposed to have a little more of a buffer, but the zombies and their aftermath used most of it up.)

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That's what buffers are for, to be used up. Any of the party coming with to the meeting about military discipline?

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Seelah has opinions on military discipline!

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So does Lann!

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Count Arendae is skipping it; he has opinions but this doesn't seem like a particularly effective way to see his preferences satisfied.

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Of course she is interested in documenting the Crusade's history for posterity!

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...It sounds like the meeting is probably going to be very sad, but it wouldn't be right to miss an opportunity to help people just because it'll make her feel sad...

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...He's willing to make a showing but it sounds kind of tedious, does Blai have opinions on whether it would be at all useful for him to show up or is it mostly going to be, you know, a bunch of Lawful people being Lawful at each other and not really very interested in hearing from anyone who isn't?

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(It's obviously going to be the second thing. Woljif's going to stay back and work on his spellwork.)

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Blai has no particular expectation that Thall will get anything out of the meeting. It is not out of the question that he might have something useful to contribute to it but he can always get Blai's attention later if something he has an opinion on comes up.

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Blai can probably guess most of his opinions from the fact that he almost got killed by the Inquisition. ...well, maybe not, it doesn't seem like he has a great understanding of Chaotic people, but still. He'll skip it.

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In addition to Captain Harmattan and his party members, they've been joined by Baroness Gaunther, Irabeth, and various Mendevian captains that Blai has yet to meet; Harmattan introduces each of them by name, along with some basic information about the troops under their command.

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It's good to meet them all. Have they had any pre-meeting briefing about the topics under discussion (namely, the Lastwall handbook as a basis for military order)?

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They have been told that he's planning to introduce it. They have not actually read it, apart from the ones he's specifically discussed it with, seeing as they don't have a copy, but Captain Harmattan summarized some of the key points for them.

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Do they have, based on those summaries, any preliminary points of confusion or anticipated friction?

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"I don't see why you can't just enforce Mendevian law. It's not Lastwall's crusade."

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"I asked Her Majesty for a written body of Mendevian law to consult and she told me there was not such a thing. I'm not local and have not had the chance to absorb the common wisdom on the matter, so if it is not written down I cannot make consistent and predictable use of it."

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"Respectfully, Knight-Commander, if you don't feel qualified to administer justice based on Mendevian law you could appoint magistrates who are more familiar with it. I can't ask my men to learn an entirely new code and punish them for obeying the laws they've followed all their life."

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"I am equally not qualified to assess magistrates who can Lawfully administer a military court according to Mendevian law and was not appointed any, so we are going with something that is written down and that I have used before, with some modifications to make the transition less difficult. If there are specific pain points you anticipate, addressing that is what this meeting is for."

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"If what you need is for us to recommend honorable people who could administer justice fairly, I'm sure we could recommend you some."

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"No thank you," whatever the rank on his outfit is, "what I need from you is predictions about which of the rules Lastwall uses will be difficult for your men. For example, if some of you expect trouble about the bit where they mustn't rape prisoners, then those of you who think they can successfully command that of their own units should be assigned the handling of prisoners, and if some of you think you cannot manage to prevent your men from gambling perhaps they should be split up and exchanged for others who do not have such an entrenched habit so that they can pick up other hobbies, and if some of you prophesy a rash of treaty breakage perhaps we need to establish and require attendance at a class on the obligations that the treaty implies, and so on."

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Of course their men aren't going to break the treaty! What kind of barbarians does he take them for?

 Are they really expected to ban all gambling?

  If he's really worried people are going to rape prisoners he should just assign only women to guarding them, it'll probably be underusing them since the women are so much more likely to be magic-users but it sounds like it's better than the other options he's considering.

   ...Maybe he should go through everything in the handbook, just so that they can be sure they're all on the same page?

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"Gambling for trivial stakes such as raisins or pebbles is under a lenient interpretation of the handbook permissible and I would be inclined to allow it, as I have never observed a person to ruin their life over being ten raisins in debt. I am concerned about all abuse of prisoners, but the idea of having women as guards may well reduce the total risk and you are more than welcome to try it if you believe that is the best way to achieve the results we must see from your unit. We should certainly go over the handbook, and the addenda that I've already been convinced to incorporate."

This meeting is not fun in the once a month sense but it is very much within what one might term Blai's "comfort zone". People will say silly lawless things and then he will tell them no and reiterate that they are trying to achieve an objective and focus the conversation on how to make that happen in real life until the next time someone says a silly lawless thing, and then he can keep track of who says the fewest of those so he can have them in mind to promote later.

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Ember listens seriously to the explanation of the handbook. 

"...Would that mean you have to hurt anyone you catch who's done something against the rules, even if they've stopped hurting people and won't do it again?"

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"In the absence of prophecy, the main way I have to guess whether they'll do it again is whether they've done it before. It can, also, help people throw off things like Suggestions, if it would be not only a bad idea in general but also specifically risky to themselves, to break an important rule."

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"It's very bad for people, and makes it much harder for them to stop hurting people, if stopping means they'll be hurt for sure."

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"If I understand you correctly - that is why these rules are designed to be gentler on people who report themselves instead of waiting to be caught, or who take steps to hurt people less even if they don't stop entirely on their own, and so on."

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Is that... a child. Why is there a child in this meeting. For that matter why is there a lizardman in this meeting.

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"I might have misunderstood, but it sounded like there were some rules where you would have to punish someone very strictly for breaking them, even if they stopped on their own and turned themselves in. ...and it seems very sad if people who've changed for good end up dead, even if they took a little longer about it. I know it can be scary not to be sure whether someone is going to start hurting people again, but sometimes it's not hard to tell."

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"Yes, some things remain very serious even with mitigating circumstances, and the best we can do is get them counseling and pray that they make it somewhere all right when they die. It is possible that you are very good at telling; I don't know if that is a power that your kind of caster can develop well enough to see through very skilled liars or not. Maybe Nenio can help design an experiment where we can find out if you are good enough at it to use in this context."

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"I would be happy to do so. However, this will require that some of the experimental subjects be given sufficiently lenient sentences to allow for further observation; it does not require very impressive powers of observation to successfully predict that a cadaver will commit no further crimes."

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She thinks for a moment. "You could make a rule that if someone stops hurting people, and tells you about the things they did that were against the rules before you catch them, then you won't hurt them, even if what they did was very bad? And that way if someone wants to stop they'll have a chance to, and you won't be forcing yourself to hurt them."

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"We have bigger concerns than not killing demon cultists, little girl."

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Blai shoots a withering look in that direction and then turns back to Ember. "The trouble is, we have to be able to trust people in the army, so this would create an incentive for anyone who wanted to leave the army to break a lot of rules and then confess so we'd have to dismiss them."

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"And you can't let just let anyone leave because then there won't be enough people to fight?"

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"Maybe you could work something out with truth spells? To have them say they weren't just breaking the law to have an excuse to go home. ...And assign them to doing work on the home front, whatever we need the most."

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"You can't find truth spells just lying around on the street."

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"There might be a handful of offenses that would normally receive a death sentence for which we could safely send people to the Condemned instead, if the circumstances are as she described. Few, though, with the alterations we're already making to the handbook."

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"Yes, this is already substantially less heavy on the executions for first offenses. We can discuss more details of how we could try to figure out if you've got relevant divinatory powers after this meeting, Ember."

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Nod.

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For the regulations surrounding proscribed and not-proscribed-but-somewhat-restricted deities, they're using Lastwall Worldwound fort punishments, but Mendevian standards for which gods are actually proscribed or restricted, right? They can summarize Mendevian-law-as-enforced about which deities are allowed if he likes but it's really very straightforward.

...Also, Mendevian law does allow for adventurers operating under a Mendevian command and subject to Mendevian discipline to be given permission by the Queen (or someone she's delegated this power to) to maintain their preexisting relationships with a proscribed deity or similar entity that isn't demon-affiliated. It's fine if he doesn't want to add any new adventurers like that, but there are a couple of preexisting people who have received that permission, and it seems like it would be a problem to suddenly arrest them.

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If it is really very straightforward he would like a written list.

Yes, he's fine with accepting adventurers who are Norgorberite or Asmodean or whatever. Adventurers operate under less regimented structures, can leave whenever they want, and can accordingly have less exacting rules.

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Good gods: Completely fine. It is never a crime to worship a Good god, nor to be their cleric (or inquisitor or paladin or...). They are guessing he doesn't want information about ecclesiastical courts in Mendev.

Evil gods: Mendev is a Good country! They're not going to decide that actually Evil gods are totally fine! They have various straightforward treaty-compliant exceptions for Chelish detachments, the Order of the Godclaw, independent adventurers, etc., and the aforementioned procedures for non-independent adventurers, but that's completely different from just declaring it legal. In practice they enforce the law much more strictly for anything demon-adjacent (unempowered thieves who pray to Norgorber get sent to the Condemned, unempowered Baphomite thieves get the noose), and in practice they're only going to notice anyone unempowered if they're committing other crimes, but for clerics who didn't go through the procedure to get a dispensation it generally doesn't make a difference — you can't send a Norgorberite cleric to the Condemned, you'd be risking them channeling negative at a key moment in a battle.

Neutral gods: In practice, clerics of Neutral gods that channel positive are also completely allowed, even if their god is controversial. (Mendevian law does not consider the sort of entity that drives people mad with even the slightest touch to be relevantly 'gods,' though it's not like madmen are generally trying to join the army.) Negative-channeling clerics of Neutral gods are subject to much more intense scrutiny (in practice mainly amounting to carefully interviewing them to assess whether they're plotting sabotage, supervising their activities, and trying to give them as many opportunities to do Good as possible so they can be more militarily useful). This includes negative-channeling clerics of Lawful Neutral gods; the Second Crusade had a bad experience with a cult of the minor goddess Alseta that believed any attempt at closing the Worldwound to be blasphemous. ...Prior to the Worldwound opening there were technically some laws restricting some of the Neutral gods, but no one thinks of those as real laws anymore, he doesn't need to worry about them. There are currently a few faith-specific restrictions (for example, clerics of Groetus are forbidden from preaching regardless of how they channel), and they've accumulated some wisdom about tasks that it's unwise to assign clerics of specific gods to, but they're really much less worried about him enforcing any of that than about him deciding he considers any of their positive-channeling clerics objectionable.

(His officers know somewhat more about how things are done in Lastwall than the common soldiers, but some of them are definitely still misinformed. One of them is apparently under the impression Lastwall bans clerics of every Chaotic god but Desna. One of them thinks Lastwall executes prostitutes working in the cities, though not camp followers, and also anyone who ever prays to Calistria. More than one of them believes that the Order of the Godclaw has been blessed by Iomedae and counts Lastfolk among its founding members.)

Witchcraft is handled separately, and subject to its own restrictions, though if they're understanding right it sounds like that's also the case in Lastwall. It doesn't come up much, witches are mostly Evildoers serving the demons and uninterested in restraining themselves enough to infiltrate the army.

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Blai does not expect to find any positive channeling clerics objectionable and agrees that you should not be sending clerics to missions they are obviously labeled as unsuited for. He would be inclined to trust even a negative-channeling Abadaran reasonably far, personally, but if that's not a thing that comes up much he can abide by their increased suspicion. He can correct... some... of these beliefs about Lastwall. Most confidently the Godclaw one. What does he need to know about witchcraft?

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(The army doesn't have many Abadarans, they're constantly doing things like demanding triple the fair wage that every other cleric of their rank and circle receives. If you try to conscript them anyway sometimes they lose their powers, so mostly they're permitted to sell their services in Mendev's cities.)

Witches learn magic by bargaining with powerful spirits for it. Unlike clerics, they don't come with channels, an aura that matches their patron, or any obvious indication of their patron's identity. It's not strictly speaking impossible for a witch or their patron to be Good, but in practice both witches and their patrons tend to be Evil, and even Good witches are sometimes deceived by Evil patrons into serving their ends. Good witches who want to serve Mendev can get dispensations to do so, but it's the sort of thing they try to be careful about, you can't rely just on the witch's word.

 Witches have familiars, kind of like a wizard familiar except Eviller. Witchery tends to be more varied than the magic of wizards or clerics (though less so than that of sorcerers); this person has heard of witches who can force others to struggle with anything they attempt, witches who can curse the land so nothing can grow, witches who can put people into a sleep they never wake from, witches who can reach into your soul and make the slightest temptation towards Evil grow a thousandfold until it's all you can think of, witches who can grow wings and fly...

  Areelu Vorlesh was a witch, and that really tells you everything you need to know.

   Sometimes people confuse witches with shamans, like Sarkoris used to have, but they're actually completely different! If he's not sure whether someone is a witch or a shaman he can hand them over to the Inquisition and they'll sort it out.

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"Your advisors do not seem very educated on the state of magic outside of Mendev. Witches who behave in ways generally regarded as Good are somewhat more common in areas further from the Worldwound."

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The last shaman he met was a serial killer so he's not actually sure what distinguishing their exact magic type is supposed to add to the situation but it's good to know.

Any other anticipated points of friction with the new code?

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Shamans aren't usually serial killers! Maybe they were actually a witch in disguise.

....In terms of other points of friction, is he really intending to prosecute people for everything that's listed in this handbook as a form of illegal corruption? Not that it's legal in Mendev, per se, but there's illegal and there's illegal.

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She did not have a familiar.

There is not really in his opinion illegal and illegal. Emphasizing a word does not change its meaning. If they are perfectly happy to send someone to the Condemned for pickpocketing a few silver to spend on bread then an officer spending the budget for boots on his mistress is acting worse, not better.

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Does he have a solution for where to get enough people to staff every position that has to handle a budget with zero corruption? Not that he would ever embezzle, of course, but he can't handle the entire budget.

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"It's not right for officers to steal from their men! Maybe if you hang them their replacements will learn their lesson."

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"You could replace them all with paladins?"

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"You can't have paladins handling money, they'll Fall."

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"—I agree that it can sometimes tempt people into Falling who'd otherwise be fine, but it's not impossible for a paladin to touch a budget. But being a paladin is no guarantee that someone can read, or do figures."

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Well, how many positions are they talking about here, and about how much are they losing to corruption? Is it enough that they can afford an Abadaran at the price they ask in exchange for it not happening?

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......It depends how you count. Does he mean to count positions that are managing money, or positions that are managing a lot of money, or positions that are managing no money but could still engage in meaningful corruption with supplies? Is he only counting the people on Crusade, or is he also counting people handling logistics in Nerosyan or working at forts along the Wardstone line? They can make guesses about those numbers, and they even mostly agree with each other.

But they don't have a good way to keep track of how much they're losing to corruption, it's not like people report how much corruption they're doing, and of course it depends on details like 'do you also count people getting more funding for the army by doing favors that everyone knows are acceptable but might technically count as corruption if you're trying to copy Lastwall,' 'do you count people making sure that they and the people they particularly favor get the best coats, if they would have been getting a coat regardless,' 'is it corruption if someone sells a not-very-useful magic item donated to the Crusade to purchase something they actually need,' 'do you account for the fact that some of these positions would need to be paid more if they weren't de facto getting away with skimming,' and so on. People are willing to take their best guess here, too, but the guesses are wildly different and mostly seem to consist of picking numbers that feel right. Irabeth can give a concrete example of a Baphomite she specifically caught embezzling Kenabres resources for the use of a Baphomet cult, and she'd guess that crusaders embezzling would embezzle less, since they don't specifically want Baphomet to win? 

Everyone agrees that they could definitely afford a single Abadaran, even with the premium they'll demand for coming on Crusade, and could definitely not afford to replace anyone who gets anywhere near the budget with an Abadaran. (Using corruption reduction to pay for significant numbers of Abadarans also has the issue of the costs being upfront and the benefits being somewhat delayed.)

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Blai is not asking for exact figures but he hopes that at some point someone put down a number on a piece of paper, disbursed that amount of money, had an idea for how much stuff it would buy, and contacted reality at any point to see if that amount of stuff reached its destination, and if not by what very approximate percentage.

It might depend on the favor. He would not propose to police somebody making introductions between their acquaintances, using spell slots that are not otherwise spoken for, ordering pork instead of mutton for the camp stewpot, etcetera, in exchange for crusade funding. If the coats are not of pretty uniform quality something fishy might be going on there. Liquidating magic items from donation form A into donation form B seems fine provided the sale, itself, is not reproachable (to a favored buyer at a discount, for example) and that donation B makes it to the intended coffer.

By what mechanism would these positions need to be paid more if they weren't compensated under the table? Wasn't that the entire reason they don't already have lots of Abadarans?

Maybe fewer people could be going near the budget. Who most unquestionably needs to be going near the budget and having own-recognizance interactions with it, and can that number be small enough for the one Abadaran they can definitely afford to audit all of them?

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Usually the people who are handling money are able to buy around the amount of stuff you'd expect! It's just that the amount of stuff they'd expect is influenced by the fact that the people handling money might be pocketing or redirecting some of it.

Many of those positions come with expectations for certain supplies and equipment that the people occupying them will pay for from their own salary, and the salaries are... not necessarily sufficient to actually cover the costs. In principle they could make some of those supplies come out of the general budget (which is what they'd do if they put Abadarans in those positions, assuming they didn't want the Abadarans to see combat) but that doesn't really save money, it just moves it.

How much personal attention do they want the Abadaran to be paying to each of them? Is he imagining 'make everyone write down how much they spend on everything and have the Abadaran look,' which will catch anyone who's being an idiot about their corruption, or 'have everyone testify under Truthtelling once a month that they haven't done anything corrupt,' or something else?

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It is worth "just moving money" to not be corrupt as fuck.

Checking under a Truthtelling once a month sounds great! If it's too many people for that to be economical, they could have the Abadaran choose who to audit randomly, on the same principle that makes people more honest when they know they're going to have to step into a Zone of Truth even though they might make their save.

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An Abadaran will be cheapest at first circle, which (someone does some figures about how many Truthtellings per month that works out to)... the random audit plan sounds like his best chance of getting this done.

 One of his other advisors wants to stand up for the honor of the coat-makers and coat-procurers! Of course no one is going to be procuring subpar coats on purpose, but it's not like anyone has invented a Create Coat spell to create a bunch of identical coats, some of them will be heavier or less scratchy or better at keeping out the wind.

  Does he have a plan for ensuring that people don't slack off at their jobs if they're effectively taking a pay cut and being expected to spend more time on paperwork?

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Maybe first crack at sorting through a new batch of coats can be awarded for good behavior but like actual good behavior and not... being friends or whatever it is they're doing.

There is not a specific inflection point of pay and working conditions at which people inevitably start slacking off at their jobs. Whatever incentives they have previously been accustomed to using to make people do their jobs despite not being paid even more than they already were and having even fewer responsibilities than they already did should be given a fair shake.

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Does he want them to get an Abadaran as soon as possible even if it means a more expensive or less experienced Abadaran, or would he prefer to resolve that tradeoff in some other way? ...For that matter, if Fiducia Rathimus is coming on Crusade, would it be possible to hire him? She's not sure if it would be some sort of conflict-of-interest, and separately whether he needs his Truthtelling slots for other purposes.

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It is worth asking Rathimus what he would charge to do audits, he himself will know best if this creates a conflict of interest he can't manage, but he's fifth-circle so his time is very valuable. Fiducia Boian is also fifth-circle and also has another job but Blai knows him and might be able to work something out, he's not sure, his letter probably hasn't reached him yet. They can march out in the morning without having an Abadaran already; as with the randomized Truthtellings, the knowledge that they are seeing about getting one and seriously cracking down on graft should have some quelling effect. He doesn't expect Drezen to be much more financially complicated than sitting around in a city. Maybe less. If somebody is keeping a mistress in Drezen this is a much more serious and fundamentally different problem.

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What exactly is he going to want them to affirm under Truthtelling?

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That they have not misappropriated budgetary funds, made decisions that might affect the quality of their work negatively for personal reasons, defrauded anyone in any way, or permitted this to be either known to them or have avoidable space to hide such malfeasance in anyone who reports to them.

...they're all about to look at him like he's an inevitable who's never been to Golarion before, aren't they.

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...Some of them are at least putting in some effort to hide it? But yes. 

"If you find me a man who can pass that I'd hang him as a Norgorberite, for being able to beat a Truthtelling."

 "I think that's a myth, actually? Abadar is stronger than Norgorber, he wouldn't let — sorry, that's a side point."

  "Ser Tirabade is married, so to speak, is that illegal now?"

   "Frankly, Knight-Commander, I don't have the slightest idea how I would possibly ensure that not only was I not making any decisions that might possibly be affected by my personal relationships, but no one under me was either."

    "You should make it time-bounded to the point when you changed the rules if you want it to tell you anything."

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"...we can time-bound it, yes. It's only work-affecting decisions but if the standard of confidence is too high perhaps we can soften that part."

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"A man's patrol squad gets attacked, in the heat of battle he runs up to join one of his squadmates and not another, he thinks it's the best tactical call but he can't be absolutely certain it wasn't partially because he liked the first one better—"

 "Does 'this person was recommended by someone I trust as highly suited for the job I gave to them' count as 'personal reasons,' or 'I know this person isn't trustworthy because of their conduct in their personal life,' or are you saying those don't count?"

  "That can't be what he means, he'd be asking us to fight with one arm behind our backs."

 Pointed look.

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"I would not consider those personal reasons, just personally-acquired information, so clearly the wording needs work. Perhaps I will discuss it with Fiducia Rathimus, who has seen more of" Mendevians "the application of his spell than I."

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Most people in the room visibly relax a little.

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Oh good. Other issues?

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Some people in the army are volunteers, not conscripts, but committed to serving a specific term such that they can't just quit. It seems kind of unfair to change the rules in the middle of their term so that they're subject to much stricter standards than they thought they were committing to follow. Maybe he could wait a while longer before starting to phase in the new standards?

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How long are these terms?

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It depends, but mostly a few years.

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..........no, he is not going to wait a few years. If any of these people want to appeal to him because they find the tightened rules anxiety-inducing or something (could not be him) he is happy to arrange for there to be classes and so on in their application until everyone understands them, but if someone signed up for the army one of the things they signed up for was following orders, even and especially when those orders were not predictable completely in advance, and "don't embezzle" is an order as much as it is anything else.

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Irabeth has some concerns about the proposal to supplement the rules changes with an increased alcohol ration for good behavior. That seems, ah, like it has some risk of being counterproductive.

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She furrows her brow. "What's wrong with alcohol?"

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"It often inspires people to Lawless conduct, quarrels with their fellows, and recklessness."

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"Only if they're not responsible with it!"

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"Yes, but its most ardent aficionados are the least likely to be responsible with it. Someone who has a beer in the evening will skip it for a week and be slightly grouchy. Someone who has five may have a medical problem if they attempt the same thing and will experience concordant desperation about it. I don't like the increased alcohol ration approach very much but I have fairly limited tools."

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...Next issue, Lastwall apparently lets people clear their name under a Truthtelling if they're accused of a capital crime, is he really going to want to do that for every single case? Maybe as a compromise they could do it only for cases where it's not blatantly obvious what happened. (Also, does that apply to cultists captured in battle? Because if it does this policy is probably going to be interpreted as 'don't ever take cultists prisoner in battle if you can possibly avoid it, just kill them all.')

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....well the alternative to doing that in every single case is killing innocent people some of the time and he's pretty against killing innocent people, he's pretty sure that one is not supposed to do that. They could make them pay for their own Truthtellings (or their friends can) and they only get it back if they're innocent? It's not ideal but it maybe acceptably reflects the relevant scarcity. Taking prisoners is inconvenient but Iomedae did and prescribed doing it.

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Obviously they're going to make them pay for their own Truthtellings! (They're not really sure why they would refund the innocent but if he's really committed to that it's probably not a huge extra expense, though they'd still prefer not to pay it.) But even without counting prisoners taken in battle, sometimes they might arrest a whole nest of cultists at once, and if all of them get a Truthtelling they'd have to wait days to finish. If they are counting prisoners taken in battle it would be... more than days, probably, if the policy gets out.

 It's totally reasonable that he doesn't want to execute people who might be innocent! That's why they suggested the compromise of allowing prisoners a Truthtelling if it's not really obvious they're guilty. But if you storm a meeting full of Deskari cultists and catch everyone there sacrificing a captive to Deskari, you can be pretty sure they're all guilty (possibly excepting the captive).

  Actually, if he likes Abadarans so much, maybe they could try handling it in an Abadaran way? Announce how many Truthtellings will be available that day and the next and let the prisoners bid on them, whoever bids highest gets the Truthtellings and everyone else can hang. Innocent people would probably be willing to pay more, unless the cultists are really rich, or at least this person is pretty sure that's how Abadaranism works.

   This policy doesn't apply to known casters, right? It's a lot harder to be sure they won't have some trick for escaping or killing their guards, especially if they're out of Truthtellings and need to wait for the next morning.

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There is something that does not sound quite right about - ah, he's figured it out, cultists might outbid the innocent just to get the innocent killed. It's not like they can take their money to the Abyss.

Any step you will skip when it's really obvious you can skip it is a step you will skip if Suggested.

It may be that they cannot actually do very well in this dimension. They can compensate some with putting mass captures through Zones instead of getting them all their own Touch, but this is a compromise to necessity, not best practice.

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They could have specific standards for what counts as obvious or not, like they could say that no one with a paladin or someone willing to testify under a Truthtelling who witnessed their crime needs to get a Truthtelling. (The latter case does still require a Truthtelling, but it would let them save time by having one person testify against a couple dozen cultists.)

...Does the Zone plan mean they would have to let a bunch of cultists go if they get lucky enough to make their saves? That sounds really bad?

Maybe they could specifically avoid telling anyone about whatever rule they come up with, and then there will be fewer people begging for a Truthtelling and a larger proportion of them will be innocent?

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If they only offer a Truthtelling to people who pass the Zone that cuts down on Truthtelling requirements without specifically sparing strong-willed cultists. They don't seem to be expecting situations where they catch twenty people and they're all innocent. Letting one person testify that they caught a couple dozen cultists in the act... maybe fine? Maybe. Leaves open illusion-related issues and stuff.

Secret rules is a hard no.

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What exactly is he imagining a cultist captured in battle might say under a Truthtelling that would mean they should be granted mercy?

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They're an infiltrator there to track the cult's ringleaders. They were Dominated. They're from an alternate timeline in which Baphomet got Zon-Kuthoned and they worship Him as the Lawful Good god of... architecture.

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Ugh. Fine. Is he at least willing to not advertise the specific sorts of things he'd spare people for, and then if someone begs for a Truthtelling so they can testify that they only sided with the Abyss because they thought it would win or because they were being threatened or something they'll just skip the Truthtelling and execute them?

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Yeah, if someone gives that as their pre-spell spiel (they know you're supposed to get the testimony before casting anything, right?) he can be like "that's not good enough, you have N minutes with the Sarenrite".

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Alright. His staff will make a couple more attempts at pitching him on 'instead of introducing all these new rules, you could instead choose not to do it,' but they don't have any other specific regulations that they expect to be a major issue, beyond their general expectation that there will definitely be major issues.

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Yep, it is clearly going to be a rough transition but he is counting on them to present it to their reports and get it understood so that it can happen as smoothly as possible.

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And maybe when it goes badly he'll realize this is a bad idea they will probably mostly not be actively steering for that.

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When he gets out of the meeting, one of the Sarenrites he handed the necromancer off to has a question for him. Specifically, did he suggest to the necromancer that they definitely wouldn't execute him if he surrendered? The necromancer seems to be under the impression that the Crusade isn't allowed to execute him and they would like to know if that's... true.

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"I did not say that at all and it is also untrue. We pretty definitely need to execute him. The hope is that you can get him somewhere north of the Abyss for the purpose."

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They are doing their best! But it would be relevant to their work if the Crusade was in fact obligated to let him live. ...Does he have any idea why the necromancer might think that or not really?

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"There was some discussion of non-execution prisoner-killing in his hearing and obviously that would be different."

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He nods. "Well, we'll do our best. Have a good night."

It's getting pretty late; is there anything else he was hoping to do tonight?

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Is it now possible to get his letters' second copies in the mail without them being in the same shipment?

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Yes, his letters were in the shipment that went out today and anything he posts now will be in the next one.

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Great. He adds some postscripts. He sends them out.

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He is not presented with any more emergencies this evening.

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In that case: sleep.

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No emergencies interrupt his sleep either!

Dawn comes right on schedule. The army will be setting out shortly; they do have some intelligence from the Deskaran he brought in the other day indicating that what remains of Kenabres's cultists have holed up a little to the north, but even if that turns into a fight the cultists will be massively outmatched; there are a couple hundred of them at most.

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Why is it possible for demon cultists to round up a couple hundred recruits. That's batshit.

Can he talk to Rathimus over breakfast about auditing?

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No one else is currently bidding on Rathimus's time, so yes!

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Yay. He has this wild and crazy ambition to stamp out corruption in the Mendevian army because apparently it's got corruption like cheese has holes, what does Rathimus think of that.

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"I think that is a noble goal. I am less certain whether it will prove to be an achievable one, but I expect there are feasible improvements to be made even if substantial corruption persists."

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"It does seem to have several obstacles immediately apparent and probably more will rear their heads -" He can summarize the relevant parts of the meeting, including that they will be trying to hire a first-circle Abadaran to supplement and that he's acquainted with and has written to Boian, but Rathimus is already coming along and everything.

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Fiducia Rathimus is certainly willing to sell him some Abadar'sTruthtellings for this purpose, presuming that he's capable of paying for them, but he's worried that some potential forms of taking a more active role could make it more difficult for him to credibly serve as a neutral arbiter in the case of a treaty dispute — not that he expects that investigating corruption within Mendev's hierarchy will impinge on the treaty, to be clear, but it's extremely important that there is absolutely no confusion whatsoever about whether he can in fact be a neutral arbiter.

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"Because... knowing damning facts about the budget situation could contaminate your judgment if the Crusade came into conflict with... Cheliax or something?"

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"I had been imagining situations like — someone I investigate turns out to technically not be part of the Mendevian hierarchy such that there are additional complications with prosecuting them, or someone I investigate later gets into a dispute with one of the Hellknight delegations and doesn't trust that I'll be impartial." He thinks for a few moments. "I expect that I could consult on the budget situation in general terms without it being potentially problematic, if it doesn't involve making judgments on an individual level, though I don't know whether my expertise would be useful to you under those conditions."

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"I would appreciate that, when - general enough questions crystallize to that point. ...Fiducia Boian is going to have the same problem, isn't he."

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"That seems likely. —Possibly exacerbated in his situation, insofar as details of the budgetary situation that he wouldn't normally be aware of might correlate with risk factors for situations that would require an insurance payout."

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"Isn't he entitled to disclosures about those sorts of things anyway?"

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Rathimus can go into quite a lot of detail about the procedures here! Fiducia Boian is entitled to disclosures on the following topics, and to review a wide range of financial documents without having any specific reason, or an even wider range if he has reason to suspect any of the following circumstances obtain. He is entitled to interview relevant persons on the following (similarly wide) range of topics, but it's not really possible to prescribe rules like 'anyone involved in corruption must proactively confess the exact details to the insurance adjuster even if he never asks them' and have them be followed. He is certainly aware of the high prevalence of corruption within Mendev (not that Rathimus has specifically asked him, but no one could plausibly reach fifth circle as an Abadaran and be capable of missing it). In practice, he does not necessarily review literally every single document he's entitled to — it wouldn't be feasible to review every purchase order for socks from every fort that's good enough at retaining their records to have one — but Rathimus expects that he's reviewed any high-level documentation that exists, anything that specifically seemed suspicious after reviewing the high-level documentation, and a sample of some of the documentation that he didn't specifically expect to be suspicious. If he were reviewing the Crusade's finances in even more detail than he usually would, it's possible that he would encounter evidence about Mendev's or the Crusade's insurance risks that he wouldn't have otherwise happened to encounter, significant enough that it would be difficult to be entirely certain that he wasn't accidentally allowing it to influence his judgment even if he attempted to prevent it from doing so, and — it would be doing wrong by the Crusade if the Crusade's attempts to work with the Church of Abadar to reduce corruption caused their insurance premiums to go up (unless it were for a reason like 'the process of doing so in fact made them more of an insurance risk').

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"All right. So this work is mostly going to fall on the first-circle we mean to hire who won't have a competing job, with spellcasting support from you."

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If Blai would like he's willing to give some advice about how to locate and hire particularly competent first-circle Abadarans. (He won't even charge for it, he values Select Artigas hiring a particularly good candidate for the job rather than an acceptable-but-less-skilled candidate.)

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Select Artigas is capable of taking that as the ringing sign of support that it is. He will take down this information gratefully.

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And then the army can set out! His captains and their staff have started to spread word of the new regulations; observable mood among the men is mixed, and the people who are upset are mostly trying less hard to hide it than they would in Cheliax, but it's not uniformly negative, and some people seem positively cheerful about the possibility of more alcohol.

When they're starting to get close to the vague area where they suspect the remnants of Kenabres's cults to be hiding, one of Blai's scouts reports that he and the people he was traveling with were approached by a raven who requested, by name, to speak to Knight-Commander Artigas on behalf of its master, a great and powerful wizard. Does he want to talk to the raven? Does he want them to kill the raven? They are worried about the possibility that the raven might be able to mind-control him, that sounds like the sort of thing an Evil wizard's familiar might be able to do.

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...he doesn't actually know what Felandriel Morgethai's familiar is. He'll take a short-acting Protection from Evil if there's one spare, or else put up his own, and meet the raven.

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"I am Shadow-wing the Great and Powerful, familiar to the mighty wizard Nico. He has asked me to convey that he will unlock the doors to the current refuge of Kenabres's cultists, which will allow your people to easily enter and overtake the cultist forces with few casualties, provided that you give your oath that his life will be spared and he will be permitted to depart from Mendev in peace."

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Ah. Not Felandriel Morgethai at all.

 

Iomedaeans are supposed to be able to do this. But.

He does not have a good sense of his unit discipline yet and in facts suspect it may suck. This wizard might be powerful enough that a stray temperamental swordsman is no real threat to him but he might not; having a raven is not a very strong signal and neither is unlocking the doors a very substantial boast. So this might run aground in that direction. Blai would maybe like to tie the oath to a specific low casualty level - that might even get this Nico character fighting on their side - but that will be hard to assess quickly, let alone in a sensible order with either capturing or releasing the wizard. Blai does not control all of Mendev. If Nico steps on Hulrun's shadow on his way out, that's that, Blai doesn't have authority to countermand him or make promises on his behalf. Also this guy has clearly been hanging out with cultists to be in a position to make this offer, which does not speak well of his Law, so the offer could be rank bullshit.

Iomedae would pull it off but he is not Iomedae.

"I am not in a position to make that guarantee."

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"He's a perfectly nice person, you know. Also if he dies I think I will die too and I've heard familiars don't get an afterlife."

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"I attempt to accept surrenders when this is feasible, but I cannot make that guarantee."

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"If you 'accept his surrender' would you then execute him? I do not think he is interested in delaying his death by a few hours."

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"He'll be able to demonstrate his innocence, if he's a perfectly nice person," says Blai.

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"I did not say he was innocent. If he were innocent he would not be able to make this offer to begin with. If you are set on killing him sooner or later I can convey that to him."

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"I am willing to attempt to allow him passage out of Mendev conditional on realized success and low casualties. But the broad requirements of the required promise and the limited scope of the offer do not combine well."

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"Given the alternatives it is possible he will be willing to agree to that if he doesn't think you're trying to be weaselly about it. What terms should I convey to him?"

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"Well, how optimistic is he about the casualties we'll experience if we have his help?"

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"That depends on your competence and the resources at your disposal. Furthermore, providing a detailed estimate would permit you to prepare to counter the defenses even without making any sort of guarantee to my master. However—"

Shadow-wing the Great and Powerful provides some estimates. Casualties aren't likely to be high regardless, they massively outnumber the cultists and this is not exactly an incredibly defensible fortress or anything, but they did at least manage to pick somewhere that would be obnoxious to Stone Shape into; if he's telling the truth, this plan would genuinely make it much easier to take advantage of their numerical superiority and reduce the casualties they'd take from AoE damage or archers while breaking in. They could further reduce their casualties if they leave the greenest soldiers behind and storm the hideout with their strongest forces, but Shadow-wing is guessing that he doesn't trust Nico enough to go for that.

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He does not really trust Nico, no.

How about if they have fewer than... he picks an optimistic number... of deaths, and it transpires that the description he is getting from Shadow-wing is substantially accurate, then if they capture a surrendering Nico he'll have him released and not send anyone after him, although he will explain the deal to people freely so that he is not mistaken for being enchanted.

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He will convey that. Is flying back here an acceptable way to communicate whether the offer was accepted?

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Yes.

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Shadow-wing the Great and Powerful flies off.

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To whom it may concern, the raven is negotiating a certain wizard's betrayal of the cultists. Relatedly to this he wants to put everyone through their surrender-accepting paces here - they're right near Kenabres and can hand them off easily, they have the luxury of numbers, and also this is how you incentivize people to betray cultists to you.

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His people want to make sure he's not enchanted! This is not an intrinsically unreasonable thing to negotiate but it's not the sort of thing that couldn't be an enchantment. (As far as they can determine he is not enchanted, which is not a guarantee that he isn't, but they aren't going to do better.)

Questions various people have about accepting surrenders include: won't this slow them down? what if a cultist pretends to surrender and then uses their fake surrender to make it easier to kill people? what's even the point of accepting surrenders from anyone but Wizard Guy if they're just going to kill them anyway? that wizard sounds like he sucks as a person, has the Knight-Commander considered that actually cultist traitors should hang even if they're helpful later on?

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Great questions, all of which have answers!

- Yes. It is slower to do things neatly than sloppily. They are going to aim for doing them neatly anyway.
- Then you kill the cultist. You should maintain prisoners in a state where they cannot easily use their position to attack you and where you can react if they try.
- The point is that they get a little while to contemplate their forthcoming execution and where they'd like to be on the other end. Demons may be infinite in number but demons specifically interested in goings-on on Golarion might not be so one would rather not inflate their numbers, even if one has no concern for the souls.
- He probably does suck as a person, but he might also save a bunch of Mendevian soldiers' lives with this tip and that buys him enough time to get out of town.

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Some casters can cast spells without talking or without moving their hands, it really seems like it would be safer to just kill anyone who might be a caster. What if a demon surrenders? What if a succubus shapeshifts into a cultist and pretends to surrender and then seduces the people guarding her into letting her go? What if someone surrenders who might be a demon or might be a really weird-looking tiefling? Totally hypothetically, what would he do if they'd taken a prisoner and then someone got confused about whether that person had actually surrendered and killed them?

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It would be safer! They are still not going to do it because that is not the right way to do things unless you have a pretty specific reason to think someone has those skills. They do not have to take surrenders from demons. They should not let prisoners seduce them whether they are succubi or not; he has only just now been talked down from that being an instant death penalty on a first offense. Tieflings will Detect differently from demons; if you don't have anyone who can Detect, this is one situation where he does not actually have better advice than "use your judgment". Totally hypothetically, getting confused in that way is a lot like getting confused in any other way that results in you doing murder, and you should try pretty hard not to be confused into doing a murder, and try pretty hard not to confuse your comrades in arms into doing murder.

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Eventually Shadow-wing the Great and Powerful returns.

"My master accepts your terms, and requests to know whether there is anything he should do to ensure you can accept his surrender as quickly as possible."

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"Well, if he'd care to come out ahead of the fighting but after unlocking the doors it will be less likely there will be some fog-of-war complication. I don't know if that's feasible."

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"I doubt it, it would be more likely for someone to notice that way. But I can tell him you said that just in case."

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"And it will be easier to distinguish him from any other wizards who might be present if you are with him. Anything else?"

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"No."

Shadow-wing the Great and Powerful flies off.

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Okay. Anything else last minute before they take the place?

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None of his people have anything else to add. The Bless-clerics can make sure they're in position.

There are, as expected, archers and the occasional spellcaster harrying them as they approach, though they're harrying the army less than Shadow-wing the Great and Powerful had made it sound like they would.

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(Meanwhile:)

The Mendevians can definitely take the hideout with casualties below the agreed-upon number if they're competent. But that's a big if, even if they did manage to take back Kenabres. Best to make sure it's not left up to their competence, then.

Bernat is one of the handful of people in this fucking place that Nico can actually stand. He's got a good sense of humor, despite or maybe because of his background, and he likes Nico too, or at least tolerates him. And he's a caster, too, not as good as Nico but still good enough to be dangerous, and good enough to be worth talking shop with. He's a Baphomite through and through, and he won't shut up about how terrified he is that the Deskarans are plotting something. They probably are, at least some of them, or at least they'd be stupid not to be. But by some quirk of who survived Kenabres, most of the archers are Deskaran, so it's not like they can just try to do without them.

"—Heard Ademar's gang plotting," Nico tells him, "I didn't catch the details but I think they've got some sort of ritual planned, the fucking copycats — he's got Herwig on his side, I'll deal with him, you go take care of him and the other archers before it's too late—"

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Blai has commanded troops before, but not this many and not in this idiom. It's going to take him a while to get used to all the details, so for the time being he's a light touch about everything but the most egregious event in view and even then he tries to be quick about correcting it.

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The entrance is unlocked. There's a wizard standing behind it, with Shadow-wing the Great and Powerful sitting on his shoulder and two bodies by his feet, but he falls to his knees as soon as the door opens, hands up and empty — "I surrender—"

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Oh good, they found him! They were paying close attention to the Knight-Commander's instructions and are not going to kill him! Instead they're going to break his fingers, so he can't betray them by spellcasting. ...And his feet, so he can't flee until they've healed him. ......And someone is going to start rifling through his pockets, just to make sure he's not hiding anything, like a component pouch, or perhaps a bunch of money.

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"You gag a wizard before you check his pockets," says Blai, who will be taking over this prisoner's handling now. "Thank you for your assistance, may it pan out."

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He is going to be so so cooperative and he's pretty sure that means not responding to that with his mouth. Instead he will nod.

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Blai appreciates that but gags him anyway and gets him out of the action - is there a convenient novice paladin around who can babysit him for a few minutes while he wades back in -

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There are plenty of paladins and he can certainly grab one.

It's over within a few minutes from there. They storm the hideout; the cultists mount a resistance, but they're badly outnumbered and under-resourced. In the first room Blai makes it to a cleric tries the "channel negative in a room full of people some of whom are nominally on his side" maneuver and, predictably, brings down some of the people on his own side. The first troops to make it through report that half the cultists on the top floor seem to have already been dead by the time they made it up there, for some reason. There are a handful of casualties on the crusader's side, but from what he can see it's really only a handful; this was less a battle than a one-sided slaughter.

The Mendevian forces seem to be respecting the policy of not killing surrendered foes, at least when he's in the room. They are doing somewhat worse about not roughing up surrendered foes in the course of bringing them in. They are absolutely looting everyone on the cultists' side, dead or alive. One of the cultists apparently brought her toddler to the hideout full of cultists, and a cleric of Pharasma has completely abandoned her theoretical duties to make absolutely sure no one kills the toddler. 

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Wow, Nico was kind of going above and beyond, thanks and/or well done on the opportunism Nico.

Thank you cleric of Pharasma that was absolutely necessary especially with the negative channels flying around, please hang around long enough to do a post-battle channel and then go deliver the toddler to the lay Sarenrite order he hears exists.

Once he is pretty sure he has an accurate count of bodies and they're under the promised figure, he will include Nico in his own channel radius so as not to lose track of him, and then untie him.

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"—Thank you."

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"Thank you. I recommend steering clear of Kenabres proper, I have no authority over the Inquisition."

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Nod.

And he'll — leave? Since they're letting him? (Shadow-wing the Great and Powerful is taking the opportunity to lecture him as they walk. "Next time, when I tell you it's a terrible idea to get tangled up in that nonsense, maybe you should listen?")

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Listen to the bird, Nico.

What else needs his attention? Are people behaving themselves with other prisoners? How many of those are there? Any obvious frictions within units he should be looking at to see if reassigning people helps? Anyone have anything to report? Can the Pharasmin find the Sarenrites okay?

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They have a few dozen prisoners. The Pharasmin knows where to find the lay-Sarenrites (they're not with the army, it would be a really terrible place to try to raise a child); it would be helpful to have an escort but she understands that it might not be possible. Other issues that have been promoted to his attention include:

  • This paladin says this soldier killed a prisoner who was trying to surrender. The soldier says that the guy he killed was trying to cast a spell. (The paladin disputes this; the soldier says he'll say it under a Truthtelling and can't afford one.)
  • This other soldier had a friend who was among the casualties on the other side. He's very confident his friend was a good person who wouldn't be a cultist and he's really mad at everyone involved with killing him when he was probably a prisoner or something.
  • These Sarenrites would like to know what the plan is with the prisoners. Is the army making camp here such that they have all night to talk to them? Are they spending a few minutes per person such that they'll be ready to go when the rest of the army is? Somewhere in between? They will work with whatever situation they gives him the best they can but they'd like to know what they're working with.
  • This prisoner claims he was Dominated and wants a Truthtelling. This other prisoner also claims he was Dominated and wants a Truthtelling but he's really obviously lying, come on, it's obvious when you hear him talk for two moments. This third prisoner... appears to be under the impression that the people he was working with previously were the crusaders and the people he's just surrendered to were the cultists? But he's also offering to do whatever they want, so even if he really believes that he's clearly not trustworthy.
  • This unit is having interpersonal friction because the Taldan volunteers keep being weird about the Sarenrite cleric attached to it. This unit is having interpersonal friction because its previous commander was killed a week ago and the new one is a real hardass about their uniforms. This unit is having interpersonal friction because its members disagree about the 'send people who rape prisoners to the Condemned' policy and both halves have decided that the other half is full of terrible people. 
  • Here is his share of the loot! He's the Knight-Commander, which according to the Mendevian army means he's entitled to the best treasures and such-and-such fraction of whatever else is taken, though generally the Knight-Commander then distributes most of them back to people who can use them. (In this case, the best treasures are a Wisdom headband, a couple Cloaks of Resistance, and an enchanted glaive.)
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- The paladin cannot be lying, if they can still tell a captured cleric apart from a captured archer with their eyes shut. They could be mistaken, so the guy who killed the person who might or might not have been trying to cast a spell can get a slot in the next Zone.
- Would this soldier like to be reassigned to a group that did not personally engage his friend?
- Can the Sarenrites split up, so they can give some of them plenty of time with these prisoners and have those catch up later, and have a couple on hand with the main force for any smaller less expectable prisoner influxes that occur during the march?
- These people can all go in a Zone and if they pass that they can see about the Truthtellings.
- Would any other sorts of clerics like to volunteer to swap places with the Sarenrite, or would any other units like to absorb some Taldans? Some commanders are simply hardasses about uniforms, if he is asking for actually impossible or operationally interfering levels of starch Blai can talk to him but if he just really wants you to have your bars on properly then you should do that. The half who is against the Really Actually Don't Fucking Rape People Policy can be shortlisted for a remedial class.
- He's already been issued a Wisdom headband, is this one nicer? Either way the less nice Wisdom headband can go to Nenio he has no idea what that would do. Does Ember know what ability she casts from? If she does and it's not Wisdom then he has no strong opinion about who gets it and might actually want to keep it in Rathimus's possession for the moment to make their forthcoming Abadaran slightly cash-cheaper. Ember gets a cloak. The rest of the cloaks and the glaives he is inclined to treat as relatively liquid, leaseable to trustworthy parties who would like to be paid in magic items in lieu of their normal wage for the relevant period of time.

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  • He can testify in the Zone that the guy looked like he was casting a spell. He apparently can't say that he's completely sure he wasn't mistaken.
  • Yes!! ...He doesn't suppose there's any chance of the people who killed his friend getting in trouble for it?
  • This Caydenite cleric was from Taldor originally and is willing to swap into the Taldan unit. 
  • The first guy tries to get away with completely ignoring the provided wording and just saying "I was Dominated" but can't get away with saying anything about the Dominate being recent or at all connected to his decision to become a cultist. The second guy says under the Zone that the crusaders' army is nothing against the might of the Abyss and they should give themselves over to Deskari. The third guy seems really confused about what's happening but he can confirm that he really was serving the crusaders but he'll do whatever they want if they spare him, he sees now that the might of Baphomet is irresistible. Or Deskari but he's guessing they're Baphomites.
  • They can do that but it would be helpful if he would leave a few archers with them, and also this particular Sarenrite paladin.
  • The Wisdom headband is the weakest variety, these cultists definitely could not have afforded a fancier one. Ember's description of what she casts from is confusing but it's probably Splendor and not Wisdom. Glaives kind of have a cultural association with Baphomet at this point but there are a few people who can use them. (Sosiel is willing to lease magic items in lieu of his normal wage, if the Knight-Commander trusts him with the glaive.)
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- If the guy can say that under a Truthtelling, then he gets his money back. If they buy the Truthtelling for him and he can't say that it looked like the guy was casting a spell, he goes to the Condemned and they can take it out of his pay. If he'd rather skip the Truthtelling and have more money he can go straight there.
- No, people's friends found in the company of cultists, like friendless people found in the company of cultists, are running a really very obvious risk of death in combat with crusaders and this one died. Hopefully being such a good person he will be easily able to convince the Judge it's fine; Blai hears people pray to Pharasma about this sort of thing.
- Great, Caydenite and Sarenrite swap places, lovely how that works out, thank you Caydenite.
- You are not supposed to fuck with the wording. The wording is intentionally narrowly scoped. The first two are definitely gonna have to be executed, the third one, uh, does a Sarenrite have anything useful in their toolkit for managing the criminally insane, probably they have to execute him too but he could be surprised.
- Granted.
- If Ember can't use the headband then he'd like Rathimus to hold it and maybe if he judges it safe to do so lend it to people who have things to think about, while awaiting a new Abadaran recruit. Sosiel's temper does not seem such that it's better to preferentially send him into the field with worse weapons, he can lease the glaive.

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  • He can repeat his testimony under an Abadar's Truthtelling.
  • His friend was probably their captive! It's not his fault if he got captured by cultists!
  • Wow the Sarenrites are really not sure about this guy. One of them thinks he would probably be fine if he were sent to some kind of monastery, but he doesn't know of any in Mendev that take in madmen. One of them thinks they should check him for enchantments, it would take a lot of them to convince someone of something that ridiculous but sometimes when people believe ridiculous things it's because they're enchanted. One of them thinks the Judge will understand that he was just confused when he was working with the cultists, but might hold it against him that he was willing to defect to what he thought were cultists. One of them has heard of a number of different ways of curing insanity and has strong opinions on which ones work, would the Knight-Commander like to hear them all?
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- Great, sorry for the inconvenience, again prisoners should be maintained in a state where they cannot confuse people like that but it sounds like this was an innocent mistake and he doesn't want people hesitating to strike at perfidy when it does really appear to occur, since sometimes it does.
- This is not impossible but not something they can determine now.
- Sure, let's check him for enchantments, can Nenio find anything?

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Squint — "He does appear to be! However, it appears that none of the enchantments are strong enough to leave more than a faint aura. It is difficult to determine the exact number of enchantments that someone is subject to using only Detect Magic, but some of the contours of the most visible one are quite unusual."

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"Unusual in what way?"

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"The magical aura of a spell as seen through Detect Magic essentially serves as a sort of echo of the spellform. This is how it is possible to identify the school associated with a given aura. I would not normally expect these contours to correspond to a stable spellform, but evidently they did!" Her tone is one of excitement and not at all concern. "Do you think you could find anyone else subject to the same enchantment that could serve as a basis for comparison?"

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........any other prisoners acting weird as fuck?

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The other prisoners are all acting... normal for demon cultists, at any rate.

...One of them does show up to Nenio's Detect Magic, though. "Wonderful! You have surpassed my expectations, select boy!"

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"This one isn't presenting as irregularly."

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"Perhaps if I interview both of them more information will become apparent."

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"If you can be reasonably brisk about it; we do need to move on at some point."

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She sighs heavily. "I will endeavor to do so."

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People have a few more matters that they would like to raise to his attention while Nenio does this.

  • One of the paladins just caught someone pinging Evil who didn't yesterday and rather than informing anyone privately he immediately confronted him as a suspected demon cultist. Evil guy denies being a demon cultist or Evil. Evil guy is additionally the son of one of the southeastern barons. His staff would like to know if they should do anything about this, such as bringing him in for questioning, or no.
  • One of the surrendered cultists announced that he's repented of ever serving Baphomet and gave the Sarenrites a list of names of supposed cultists to give to him. The list includes several of his advisors, including Irabeth. He did not really seem to be telling the truth but they're assuming he wants the list regardless just in case.
  • One of his unit captains heard they're doing an anti-corruption initiative and wants to report that Fiducia Rathimus is charging more than triple the price for a Truthtelling than the one the Abadaran back home charged. She knows his last longer, but it really doesn't seem like that justifies this steep of an increase!
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- One highly plausible explanation for a new ping is that the person was already Evil but was not strong enough to detect before; is the guy at roughly that power level?
- Yeah he can keep the list on file and treat the names on it as possibly at all correlated if a couple of them turn up bad.
- The increase is probably not about the duration and instead about the greater number of possible uses for a Truthtelling; he's probably trying to calibrate it so he will have one left for emergencies most days, and that indicates a higher price on busier days with more going on.

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  • It's harder to tell with swordsmen but it's at least not obviously false.
  • ...but it's still the same spell regardless of how many things it can be used for?
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- That is probably all but someone should corroborate the reading and encourage the guy to reflect on why that might be, and people should keep an eye on him. Being passively Evil is bad but it is not itself criminal.
- This is getting into complicated Abadaran theology but suffice it to say the behavior is not suspicious or objectionable. However, while he's thinking about it, can Rathimus make wands? Seems maybe called for.

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  • The guy continues to insist that he's not Evil but he's not, like, actively assaulting the paladins about it.
  • Rathimus never picked up wands. He can do scrolls, and is willing to scribe Truthtelling scrolls for materials plus a fee if he has extra Truthtellings, though that does take time and might trade off with having the slot he'd be spending on it available for use if something comes up in the evening.
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- Does the guy who insists he is not Evil have... any countervailing explanation for why he might read Evil.
- Blai recommends that Rathimus learn to make wands but obviously is not in a position to order him to do so. If there is anyone around in his command who already knows how he's willing to rent them out to teach the skill, he thinks it would have a good ROI.

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  • Maybe the paladins are lying. Maybe someone cast a curse on him to make him look Evil and he didn't notice. He's a good person, he does his duty and defends Mendev, there's no reason for him to be Evil.
  • No one in his command knows how to make wands. Wand-makers are mostly not on the front lines and separately mostly not Mendevian, they can't really afford to have their powerful casters take time off to learn.
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The paladins can't be lying because they are paladins. It is not out of the question that he might be cursed. If Nenio can spare a second they can check that. Doing his duty and defending Mendev are definitely not in and of themselves causing him to read Evil but if he has personal vices of some kind he might want to think about that.

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His sword is magic! She doesn't sense magic on his person.

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He knew about the sword, it's a family heirloom. He's still not Evil, though.

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Can he try, experimentally, stepping away from the sword?

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Sure. The paladins think he is still Evil. (The sword is not detectably Evil.)

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Yeah, it was a long shot. Blai's metaphorical money remains on "vice he doesn't think much of" but he doesn't need to press the point beyond recommending that people keep an eye on him.

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No one else has urgent business for him. Nenio is still diligently interviewing the two enchanted subjects, but if he's ready to march out he could tell her he's ready for her findings, it doesn't seem like she's going to successfully keep it brief on her own.

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Yes, what's the executive summary?

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"I suspect that additional magical energy to stabilize the spellform may have been somehow provided by the innate magical abilities of the caster. I am not aware of any species of demon that has this particular capability — it would be exceedingly difficult to accomplish with Suggestion spells — but there are many rare varieties of demon with unusual abilities, as well as innate magical abilities not associated with demons. Neither subject was an ideal interview subject, but I was able to glean the following information..."

Nenio reports that the heavily enchanted person eventually produced an account in which it was explained to him that every institution of the crusaders had been comprehensively infiltrated by demon cultists, from the Eagle Watch to the Inquisition to the ordinary soldiers, to the point that nearly all their activities were secretly in service to the demons. He reported feeling deeply conflicted about what to do, but eventually attempted to assist those resisting the 'demonic forces,' who he believed had disguised themselves as demon cultists to avoid suspicion from actual demon cultists. Her account is rather focused on criticizing his poor capacity for reasoning.

The other one seemed far more like a typical demon cultist, to Nenio's assessment, but compared to other cultists she has records of seemed far less interested in attempting to bargain for his life. He apparently was recruited to the demonic cause several months ago, after a travelling adventurer he had been sleeping with let slip that she had demonic connections; he was absolutely certain that he would be executed for his involvement, and that if he wanted to have any chance of living it was safest to side with the demons. 

Information that Nenio apparently doesn't consider relevant, but which is evident from her account: the person who convinced the first person that the crusaders had been entirely infiltrated by cultists and the one the second one was sleeping with have near-identical descriptions, to the point of plausibly being the same person; both of them were tall women with eyes of two different colors and long, dark hair.

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"—Tirabade wouldn't have hung him for that. I don't think Shappok would have hung him for that, if he reported it right away."

 "Word of advice, never bet against Shappok hanging anyone."

"Maybe they were Suggested."

 "If a Suggestion could convince people of that much we'd have lost a hundred years ago."

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"Well, if she's maintaining a consistent description we know something to keep an eye out for. I would not have executed him for accidentally bedding a demon affiliate but he's rather past that point now. Nenio, is there a prospect of recovery for the more addled one? Would a Remove Curse do it, say."

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"A Remove Curse is unlikely to be suitable, as relatively few enchantment spells produce curse effects, even those with effects that the recipient disprefers. I expect that a Break Enchantment would almost certainly be sufficient; if you do not have any spellcasters of sufficient power,  Dispel Magic may also be adequate, although it is likely that multiple such spells would be required."

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"We could ask Fiducia Rathimus to prepare a Break Enchantment but I am not, actually, that confident that the man is worth a fifth circle spell or many third circle ones, especially since he is likely to be Judged leniently for having been so thoroughly divorced from his senses - do you have any sense of what he is like when not enchanted? Any idea if it can be expected to wear off on its own? Would a Protection from Evil and plenty of cheap help with saves get him snapped out of it long enough to produce straightforward testimony?"

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"What a fascinating question! The spells which can be suppressed by a Protection from Evil are sometimes irregular. While the typical use is to suppress spells such as Dominate Person, which allow for the caster to exert direct control over their target, it has also been reported to suppress benign spells like Heroism in some cases. Perhaps we can conduct an experiment!"

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"Of course we should save him if we can!"

 "I don't know what he was like as a person but he's no great shakes as a fighter, I'll tell you that much."

"We can't let him die just because of that!"

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"People die for want of a fifth circle spell on an absolutely constant basis. Breath of Life is fifth circle."

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"Well, would he be casting a Breath of Life with that slot?"

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"We could pay him to prepare one for the same amount of money. Admittedly it suffers for the Fiducia's lack of field deployment. I think the comparison remains by and large the right one, though. My inclination is to try the Protection from Evil - I still have mine, it will last a few minutes - after buffing him inexpensively, to see if he can produce lucid testimony or at least last wishes, and then pass him to the Inquisition in case they can follow up on more leads more than we can readily be distracted by."

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"He is a fascinating research subject! It would be a shame to lose such an intriguing specimen."

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"The Inquisition won't care about figuring out whether it's safe to let him go."

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"The fact that I would do it if it were more clearly within my sustainable means is not helping him."

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Sigh. "Another tragic loss for the study of magic."

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Why does she think that's the point here?? "—I can gather people with useful domain powers, Knight-Commander. I don't know what spells people prepared today, or how many you mean to spend here."

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"Only so many things stack, anyway, find me someone with -" He definitely knows several things that stack on top of the Guidance he will provide and that somebody probably has to hand somewhere and aren't too dear.

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They eventually return with Sosiel, a Calistrian cleric, Fiducia Rathimus (in case the Knight-Commander is willing to authorize a very temporary usage of the Wisdom headband), and a song-sorcerer. Some of the buffs they're using only last a moment; they'll need to time everything very precisely.

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If the guy is no great shakes as a fighter then yes, he can borrow the Wisdom headband for this purpose. First, in case it sheds exciting light on the nature of the enchantments, but probably he won't react much.

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He looks a little confused at the headband, but it doesn't seem to spark a massive revelation. "Thank you — Infester? Architect?"

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He is WEARING a HOLY SYMBOL but at least he didn't go for "Chosen". Do the Deskarites really go around calling each other "Infester", that's awful - focus. Timing. Buffs and then -

"Protection from Evil."

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Blink blink blink blink blink.

 

 

"—You're not cultists disguised as crusader clerics. You're just... crusader clerics." Fuck. He told a bunch of crusaders that he would serve Deskari and Baphomet if they let him live. He is incredibly dead.

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"The spell will only suppress your enchantments for a few minutes. I do not think you will be Judged too harshly for what you did while enchanted but you may wish to use some of that time to attempt a brisk repentance. Is there anything else we need to know?"

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"Um. What do you already know. —Please don't kill me, I didn't mean to help the demon cultists, I just thought they were crusaders, I won't do it again."

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"This spell will only suppress your enchantments for a few minutes," Blai repeats. "I am aware that it is not something you chose to do of your uncontaminated will but that does not make it cheap to fix."

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"I could swear to obey you no matter what, even if I think you're a demon cultist?"

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"I don't think that's a good idea. Can you tell us anything you haven't already about how you were enchanted to begin with?"

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"Um. Let me think. When I joined the cultists, that I thought were crusaders, I had already been thinking for a while that a lot of people in the 'crusaders' were actually working for the demons. Except — some of my reasons made sense, but when I think back to it some of them feel stupid? And I felt so confident, and I don't know why, so maybe that was enchantment. Or maybe I was just being stupid." Like when they told him they were wearing demon symbols so the secret demon cultists would think they were on their side. Why did he believe that. Fuck. "And then I'd met this cute girl, Kaja, and she explained it, and it just — made sense? And she told me I was clever for noticing, and she said she could introduce me to some people who had figured it out too, and—" Fuck. The supplies he was diverting — fuck. "And I was afraid to help them at first but eventually I decided, what kind of man would I be if I didn't fight back against the demons just because it was scary. And some of them were assholes but some of them felt so trustworthy — probably they were magicking me. And when the city fell everything was really confusing, but they didn't have me in the streets, and eventually they told me we needed to run, the cultists had beaten us back, so I did."

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"Anything else you can tell us about Kaja?"

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"Uh. One of her eyes was grey and the other was blue. She was tall and her hair was really long and dark. She had a way of explaining things that would make them just — fit together. —We weren't sleeping together."

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"Do you know of any plans of the cultists' not now obviated?"

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"Um. Let me think. I don't think they were telling me the whole truth about any of their plans but maybe I can still think of something." Apparently this guy is the type to make a scrunched-up facial expression when he's trying to think on purpose. "Um. There's a little village no one is supposed to go to but no one told me why. And one of the other groups I didn't know as well had a fight last night about whether to go to Fort Lariel, so maybe there's someone there who's working with the cultists? And I know they were going to do something with the Wardstone, they told me it would wipe out all the demons and their cultists—" Fuck. Probably instead it was going to kill everyone else or something!

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"What village where?"

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"The village is called Chilly Creek. Up one of the little streams that feeds into the West Sellen. I could point the stream out on a map if you have one."

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"Not to hand. Who should be notified of your situation?"

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"Um. Ummm. I have two sisters who are still alive last I heard. Oda's at the monastery of Saint Caspieran and she'll be able to tell you where to find Frida — it's hard to explain quickly if you don't have a map—"

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"Someone has probably heard of the monastery of Saint Caspieran. I am planning to remand you to the Inquisition with the information that in your right mind you are very cooperative; they may wish to repeat this trick and ask more questions or not; you may have the rest of the duration for reflection and prayer."

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What is he even supposed to say here. Hello Pharasma, please don't send me to the Abyss, I didn't do it on purpose?

(After a few moments he starts to curl inwards on himself a little.)

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"Do you want someone to pray with you?"

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"I don't know." Pause. "Can you — tell Shelyn and Iomedae, and I guess Calistria and Abadar if you want, that I didn't mean to help the demons?"

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"Of course." He kneels next to him and begins to pray silently. 

Shelyn, please look kindly on this man, who was led astray through no fault of his own...

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Blai writes up the information they have from the guy in a letter to the Inquisition and sees about getting that transfer arranged.

Does he need to do the executions himself or is there anyone designated for this task already?

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They have someone designated! Everyone knows you don't try to have paladins do executions if you can possibly avoid it, and a cleric of Iomedae is kind of like a paladin. (It used to be that executions were performed by someone from the Condemned, but the Queen made them stop doing it like that.)

The Protection from Evil wears off after a little more than seven minutes, at which point the prisoner looks around in confusion for several seconds and starts shaking. "You're — the people in this room are still crusaders, right — I, I can believe you're crusaders, please don't kill me, I believe you—"

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He's... done executions since becoming a cleric of Iomedae... but if that's the standard practice their guy can do it, as long as it's an approved quick method, they don't have a long drop gallows.

"We're not going to kill you right now but you are not safe walking free. Do you remember what I said about the Inquisition?"

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They can... do beheadings? That's allowed, right? It might take a couple tries for some of the tougher people but it should still only be a few moments. 

"Yes, I—" He looks miserable and terrified. 

(The Inquisition — might be full of demon cultists, except maybe that's just an enchantment, except every time he thinks it through he feels that same sickening sense of suspicion that they could be, and it makes sense, he's heard the way some of the Inquisitors talk, but he's sure this isn't how he was thinking about it a few minutes ago — he was definitely enchanted about Irabeth, he keeps having nagging doubts but they don't make sense, he can set them aside, but that doesn't mean everything he was worried about was an enchantment, but it might be anyway—)

"—please, I'm not going to hurt anyone, I'll do whatever you say, I know you're a crusader—"

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Beheadings are allowed yes.

"You know that now but I do not think you know it stably. But I don't know much about the relevant enchantments - Nenio, is it coming loose at all?"

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"Despite the new presentation of his symptoms, he still appears to be enchanted in the same way!"

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"—no, please, I, I know I was wrong before, I know the cultists weren't really crusaders—" He can't stop thinking about the possibility but it isn't true

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"I regret the situation but do not have an unambiguous improvement to hand." Letter to the inquisition gets folded up.

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He breaks down into incoherent sobbing.

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Wow that's uncomfortable how are the executions going.

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More-or-less as expected. This guy tried to pitch them all on serving Deskari. This guy started swearing that he's going to come back as a vengeful ghost and haunt the Crusade, it might be worth sending his body back to Kenabres to be buried in hallowed ground if there's any left. This guy tried to break out of his restraints and attack the executioner but it didn't work. These guys haven't been executed yet because they're still talking to the Sarenrites.

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Noted, the contingent swinging through Kenabres to do things like send enchanted dude to the inquisition can include someone to haul this body if it's high risk.

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Anything else he's hoping to take care of before they march out?

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No, but he wants to experiment with doing informal classes and question-and-answers about the new policies on the move, so anyone who wants to say anything about Don't Fucking Rape Prisoners should walk near him and he will take inquiries about that.

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There are definitely some people willing to make inquiries about that! People are notably less worried about doing so than they would be in Cheliax. Initial questions include:

  • Does the rule only apply to prisoners that they've already taken in or to everyone on the other side no matter what?
  • What if the cultist is a Nocticula cultist? 
  •  Is this ever even going to come up? Most cultists are men.
  • Rape is bad, but it's Good to show mercy to Evildoers, and it doesn't seem like this policy is very merciful. (This is from one of the people in the unit that had a fight.)
  •  What a great rule! Has he considered also cutting way down on the number of camp followers and banning everyone from sleeping with them?
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- They are not allowed to rape Literally Anyone, Ever, but prisoners are particularly obviously rape and not some other category of interaction. Non-rape sex with the enemy would be prosecuted under a different statute.
- Then it seems particularly foolish to get into a vulnerable position with them.
- It is also against the rule to rape men, but it's convenient that many people will never particularly experience the temptation to violate this rule.
- It is Good to show mercy to Evildoers insofar as this does not just enable them to Do more Evil. Noting that someone has Done Evil and then placing them in the same Evil-engendering situation digs them into a worse alignment hole, wrongs whoever their further victims might be, and contributes to disorder in the ranks. A force that can follow its regulations consistently and trust each other will be better at all the other Good they are doing.
- He will consider dismissing extraneous noncombatants if they have a supply problem, and he does not recommend that anyone patronize the camp followers, especially not if they have alignment-sensitive powers and are not (he supposes) specifically Calistrians or something. But he would rather have fewer rules that people can get in the habit of actually following, rather than an even more idealistic set that will ding more people's Law and have a more scattershot effect on the actual improvements to outcomes achieved. He has been assured that there is a Sarenrite order for everyone's bastard children.

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  • Wait, that rule applies to male cultists too??
  •  If he's worried about them doing it again he could assign them to something else instead of guarding prisoners.
  • Why does it matter if it's bad for their Law? What matters is whether it's bad for their Good! (A heated debate ensues about whether it's Evil to sleep with camp followers.)
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- Yes! It's good to have this cleared up now rather than after anyone decided to rape a male cultist. Tell your friends.
- Yes, his plan is that for a first offense he will assign them to something else: the penal battalion. Supervising people is expensive; this army already has a supervision-heavy division, so he will use it, but supervising people any more than that trades off against keeping responsible non-rapist soldiers, who can manage to do the right thing without being watched the whole time, supplied and supported and managed well.
- It is fine for people to be Chaotic Good but it is pretty hard to manage an army that is trying to be a haven for large numbers of these people because of how it must operate in a coordinated fashion. War, being a tragic human endeavor, is usually already in itself pretty bad for people's Good, but Axis is also a paradise.
- It is plausibly at least somewhat a little bit Evil to sleep with camp followers - he isn't sure, but he'd be surprised if any paladins were getting up to it, and that's a strong indicator - but at this time he recommends that people avoid it for this reason on their own recognizance and not because he is banning it. He cannot ban every Evil act, especially because in plenty of cases whether something is an Evil act depends on your mindset (this is probably why they have a policy of not having paladins conduct executions even though he has conducted executions and not lost Iomedae's power).

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  • It doesn't take that much supervision to stop people from having access to prisoners in particular, they already have to make sure no cultists sneak in to break out their fellows.
  • He doesn't need to worry about war being bad for people's alignments! War is Good if it's against the demons! 
  • It would probably be easier to get people to follow this policy if he pretended it was an anti-succubus measure. Has he considered doing that?
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- It does take a lot of management to get everybody's various supervision needs special-cased; raping prisoners is only one of the things that he doesn't want happening under his command. If you turn out to need More Supervision you get sent to the More Supervision Battalion.
- War is bad for people's alignments for reasons other than it being about specifically killing people; if that were all then it being against demons would help much more than it does (though even in a war against demons it turns out there are so many cultists, who are not literally themselves demons). It also puts them in stressful situations, requires unusual sacrifices in living conditions and autonomy and suchlike, exposes them to opportunities to compound small mistakes into awful disasters, and gives them amounts and kinds of power over each other that most people don't have instincts to handle carefully enough.
- He's not allowed to lie, but this policy does as it happens also have some anti-succubus value.

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  • It seems like this policy makes it really easy for cultists to waste Crusade resources by accusing people of rape.
  • What if someone gets Dominated by a succubus? Or Suggested by a succubus? 
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- Cultists will take up Crusade resources. That is sort of what they do, since they are cultists. This is one of the many ways in which they may be expected to require resource investment until their cults are stamped out.
- Dominates are not punishable; Suggestions are, because it should not sound reasonable to rape a prisoner. It should sound like an obviously stupid thing to do.

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The current group of people is out of questions so instead they're going to argue about the extent to which people are culpable for things a succubus influences them to do.

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Some amount of that is probably healthy, though if it gets too tangential he would like everybody to go tell their squads any recently clarified information that might be news to them or their friends, and put about that the next march-and-talk topic is illegal orders.

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  • Does he mean 'orders you shouldn't follow because they suggest your commander is mind-controlled'?

  • They already know they aren't supposed to do crimes. Or at least, you know, crimes that actually matter.

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It is a good thing to keep in mind that your commander could be enchanted but illegal orders are deeper and more interesting than that! He will read aloud the passage from the Lastwall handbook, though he doesn't expect it to affect anyone as deeply as him.

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They have so many more questions now!!!

  • What are they actually supposed to do if someone gives them an illegal order? Generally when someone gives you an order they expect you to follow it and are prepared to punish you if not.
  • A few years back someone ordered this guy to break an oath of secrecy and he did. Was he... not supposed to do this. The person ordering him said it was fine because he'd made it to a cultist (he hastens to clarify that he hadn't realized he was swearing it to a cultist) and cultists have no honor.
  • Does this mean they can get out of conscription by swearing an oath not to be conscripted? Actually, does this mean conscription is just totally not allowed, since conscripts have to swear oaths of service?
  • What does it mean for something to serve no lawful purpose? Presumably it's different than being illegal, since that's a separate clause? 
  • Which punishments are severe enough that they require a court-martial?
  • Lots of things are technically crimes that no one really cares about, are all of those illegal orders or does it only count if someone is ordering them to break his new rules?
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- It is your responsibility to disobey an illegal order even if your malfeasant superior has authority and means to punish you with it in the same way it is your responsibility to be uncooperative to a demon even if they have claws and intend to claw you with them. He will take reports of illegal orders extremely seriously and follow up on them but in the instant this is just one of the ways being a soldier requires courage. That said, you'd better be right that the order is illegal when you say 'sir that is an illegal order'; the list is short and memorizable.
- He should not have been ordered to do this. Quite probably he should have broken the oath of secrecy he made to a cultist - being an oathbreaker is very serious but you have to solve that with careful oathmaking in the first place, you can't really patch it by being like "oh well I guess I'll follow my Law into the Abyss" - but he should not have been ordered to do so, just, like, probably advised to do so and treated with distrust appropriate to someone who swore an oath of secrecy to a cultist if he didn't.
- They cannot get out of conscription by swearing an oath to not be conscripted although this idea is not unrelated to why they can't conscript Abadaran clerics. It is in fact pretty fucky to make conscripts swear oaths of service and he will need to look into what work that policy is doing and see about changing it.
- It is not a crime (as far as he knows given that Mendevian law is not written down anywhere he could just read it) to, say, kiss your commanding officer's boots, if you happened to take that into your head of your own accord, though it would be an extremely weird thing to decide to do; but it is outrageously inappropriate for him to order you to do it because it serves no licit objective.
- The handbook's got a list!
- He is not attempting to enforce All Mendevian Law in this situation, but if you do in fact happen to know that it is a crime to... sell wine on Oathdays or something, as an example he just made up... then that does in fact constitute a reason to refuse an order to do so.

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A couple of people have more general questions but they are mostly outnumbered out by people who want to ask him whether various things would technically count as illegal orders:

  • Is it an illegal order to order someone to pray to a Chaotic god? What about a Neutral one? Like, a regular Chaotic god, not Deskari.
  • Is it still an illegal order if they technically don't order you but they do say they'll kill you if you don't obey? Does it depend on whether it would normally be allowed to kill you?
  • Is it an illegal order if you capture someone who was trying to defect to the demons and your commander orders you to all get together and rough him up before you bring him in? 
  • Is it an illegal order to order a new paladin to join a paladin order, or only to order them to join a specific paladin order, or not at all?
  • Is it an illegal order if your commander orders you to do all the maintenance for his equipment?
  • Is there some other oath they could swear to get out of conscription, like an oath not to be a soldier, or an oath not to kill anyone?
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- That doesn't sound like an illegal order if the god isn't Evil but it might be one in a weird context like if they had a sidequest to root out a cell of Evil Calistrians and the order might then constitute providing intelligence to an adversary.
- If they technically don't order you it's technically not an order, illegal or otherwise, but that doesn't mean you should do it. Again, sometimes adversarial entities might threaten to kill you whether or not they are allowed to do that and part of being a soldier is not considering this sufficient reason to stand down.
- Yes, that is illegal because the ordered conduct is prohibited (with exceptions for disabling known or suspected casters, and for nonlethally knocking people unconscious when this is the only way to achieve a specific licit objective; but these situations call for broken hands and jaws in particular, and blunt trauma preferentially to the head, respectively, not arbitrary roughness.)
- It is in fact illegal to order a new paladin to join a paladin order generally or specifically! It is not illegal to order a paladin to hear them out or investigate the available orders.
- No, that's just being assigned as a batman. It would be good form for the commanding officer to formalize that but it's a normal thing that does in fact need to happen and is legal to delegate.
- They could join an acknowledged pacifist order, if one'll have them. There are the buffs-only Sarenrites, for instance, who he will not order to wield weapons. They should know that this won't get them out of serving in the army altogether.

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The guy with the question about roughing up defectors looks nervous. The guy with the question about paladin orders runs off to share this information. Several other people attempt to come up with increasingly convoluted ways of using the fact that oathbreaking is an illegal order to get out of conscription. Someone wants to know if he'd like to know about people who've definitely given illegal orders before, so he can prioritize making sure they know about the new rules.

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It is important that they know about the rule but not that they specifically hear about it from him, so if these people might react badly to being openly identified to the new commander then someone else might want to go talk to them instead of giving him their names.

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Someone in the group totally disregards that recommendation and instead attempts to feed the Knight-Commander stories about all the illegal orders and things that could arguably be construed as such that his former unit commander used to give. (Sometimes he used to order people to help him smuggle in fancy wine because he thought he was too good for the Caydenites! A couple times their unit got a paladin and he ordered them to find a paladin order!)

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Okay, Blai is going to give that someone the totally legal order to go inform this officer of the illegal orders rule and the fact that further questions may be asked of Blai.

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He leaves, attempting (poorly) to mask his disappointment. 

They're starting to get close to the point where they were planning to make camp for the night; is there anything else he was hoping to do before then?

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Nope, he's wide open if anybody needs anything but doesn't have a specific agenda.

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Some of their advance scouts make it back a little before they make camp; is now a good time for a report?

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Yes, what are they looking at?

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The good news: they didn't observe any particularly large demonic (or otherwise hostile) forces nearby. They can't rule out the possibility that they'll be harried by a much smaller force, but the march tomorrow is likely to be safe. 

They did identify a few problems suitable for a much smaller strike force, adventuring-party-sized or a little bigger, if he thinks it's warranted to spend the resources necessary to deal with them. Here's a bandit camp, holed up in a wooded area that would be annoying to march an army through, they're not going to be stupid enough to target the army but they might take their chances with a supply barge. Here's a different wooded area full of undead beasts, tough and aggressive in a way that suggests they were killed by the demonplague, which have been harassing some of the nearby villages. There was a little rockslide over here and it uncovered some sort of... puzzle structure??... that they're assuming is probably connected to Baphomet somehow, not that they have particular evidence of it. There are a pair of bulettes hanging out in these hills. They also investigated several locations that they thought might have some kind of incubus torture hideout corroborated by several captured cultists that somehow made it to this side of the Wardstone line, and determined that it was not in fact in any of those places.

Also, Fort Suma (which they'll be passing on the next day's march) was targeted for attack concurrently with Deskari's attack in Kenabres, but did an unexpectedly good job of fighting it off, with several of its soldiers growing stronger in the process. They are willing to lend the Crusade what troops they can spare (a mix of paladins and skilled nonmagical warriors) if desired.

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How was the camp identified as containing bandits?

Would they need to reallocate budget to pay for these borrowed troops or do they come paid for?

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They spoke to some villagers in the area and learned that they had heard reports of bandit attacks in the area. When they saw the camp they noted that they had extremely mixed equipment in a way characteristic of bandits salvaging improvised equipment (including one wearing what was clearly armor issued by the Mendevian army), were voluntarily making camp in a wooded area, had set up traps in the area, and were much more poorly-kept than typical adventurers. They did not observe any signs of cultist presence, such as unholy symbols.

If they do a little shuffling between what's the fort's budget and what's the Crusade's budget it'll cover wages and supply for the new troops for the next two months, maybe a little longer if some of them die. After that their pay would be coming out of the Crusade's budget.

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Okay. Do any platoon leaders want a softball side mission to level their men? He'll authorize a side trip to the bandit camp with an appropriate force. ...he will do this after somebody goes over with him the conscription process so he knows how inducting surrenders into the Condemned from a life of banditry works and he reworks the process to not involve an obligatory oath. He will also accompany a diversion into the undead-infested area, that sort of thing gets worse till somebody deals with it. ...if the bulettes are a breeding pair that too might have this problem but bulettes are not really central crusade activities; if any attached adventuring parties are excited to put down bulettes it's worth doing but it's low priority. The puzzle structure could be anything, all kinds of mad dungeonbuilding weirdos put puzzles in, but if dealing with the undead goes quickly he might take his party in to check it out. He appreciates having ruled out possible locations of incubus torture dungeons.

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So, generally, if someone has bandits that they've managed to take alive, they'll haul them before the nearest person authorized to administer justice (which varies by area, but fortunately the army can handle it regardless). Even in Mendev they sometimes get sentenced to death, but if not, the magistrate (or whoever it is administering justice) will announce that they could by rights be sentenced to death but by the powers of mercy invested in them by the Queen they'll instead be permitted to serve in the Condemned until they die or their sentence is commuted or pardoned.

Anyone conscripted, whether into the Condemned or the rest of the army, is expected to swear that, until such time as they reach their final rest or are released from the oath, they'll be loyal to the Queen and to Mendev, uphold the Worldwound treaty, follow orders from their superiors (with exceptions designed to handle the possibility of mind control that they're choosing to interpret as covering the new illegal order rules), and not desert. The Condemned oaths generally include some additional language about renouncing whatever it was that they were sent to the Condemned for and setting their hearts on the path towards righteousness, some people think it helps them make a cleaner break with their previous lives. Conscripted clerics can usually get permission to swear to a minor variation if needed. They could probably manage to technically satisfy his rules about not ordering oaths from the bandits if they sentence the bandits to death but inform them that they'll be permitted to serve in the Condemned if they swear the oath, though that won't help with conscripts that aren't criminals.

This guy's platoon would love to go fight some bandits tomorrow, they were in the back today and basically didn't get a chance to fight. The sorcerer from this attached adventuring party just learned a new spell and is happy to go fight some bulettes. Is Blai bringing his party to fight the undead tomorrow or pulling people from one of the army's squads to accompany him?

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Would anything very important be broken if they just had to recite an acknowledgment that they were being sentenced to service in the Condemned which comes with the following expectations and requirements? And they could do this in the form of an oath if preferred.

He'll bring his party for the undead; he'll alert the prepared casters that that's on the agenda so they can prep accordingly (and the others also that this is on the agenda in case they have anything else they want to do about that which isn't preparing spells).

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If they're just reciting an acknowledgement they might not take it seriously! This is admittedly also a problem with getting oaths from bandits, but there are some who still have at least a smidgen of honor, and more who'll care at least a little whether they swore an oath.

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He's not saying they shouldn't accept oaths if they want to produce them but they really cannot go around coercing them.

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The bandits should be grateful they're getting to live at all, not complaining about the terms.

 Bandits don't have any Law left to lose, it's not like it could possibly hurt them.

  To be fair he does have a point about the regular soldiers, but you can't just not have the regular soldiers swear to uphold the treaty!

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...can he get an opinion from Irabeth on this one, since she is conveniently sane, Iomedaean, and physically present so he doesn't have to wait for a letter to turn around, even if she is new to the Lastwall rules in particular.

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She considers it. "The bandit case seems analogous to — let's say you'd taken a prisoner, and you weren't sure of your ability to hold him, but you were sure of his Law. I think it would be permissible to inform him that you'll let him live if he swears not to escape, if you would otherwise kill him, though not to threaten to kill him if you wouldn't otherwise in order to secure his oath. That doesn't account for the effects on the institution of oaths, but I'd guess that the damage there has long since been done, but I could be wrong. But that doesn't generalize neatly to the other conscripted soldiers — does your handbook mention whether Lastwall requires oaths of its conscripts?"

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"No, it's intended for the use case where whoever you're commanding is already at the fort and I think they conscript from within the home front."

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"Inquisitor Hawkblade might know, but he's back in Kenabres. Though I suppose procedures for conscripting ordinary Mendevian subjects are less urgent than the bandits in particular."

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"Yes, bandits will most likely come up tomorrow and I do not anticipate rounding up farmers and bakers on my own recognizance this week. So for that purpose - does banditry in fact carry a death sentence, what about if they have new recruits who have barely been accessories yet, does that, if there is any risk that I will be presented with someone who hasn't earned a death penalty I cannot sidestep the question."

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"In Mendev banditry can carry a death sentence, and bandits do sometimes hang for it, though more often than not they're sent to the Condemned. Mendev's laws would allow for a death sentence even for a very new recruit, but..." She thinks for a moment. "I expect that if the Worldwound weren't a threat and there were no Condemned to send them to, the magistrates would often be lenient in a case like that. I'm not sure how to think about whether that affects the situation."

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"...I think it doesn't, because that's not been the case for generations, though it's abstractly interesting. So I am in no way forced to give any captures from the bandits a death sentence, joining the Condemned is the normal outcome they would expect, and I do not think it can involve an obligate oath and if the process to join the Condemned requires an oath I therefore need some other option to provide, which I don't have; so it seems I am constrained to no longer require oaths of conscripted Condemned."

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"In terms of which alternative is best, do you prefer for them to give their oaths than to not, or would you be seeing it purely as an accommodation you were making for Mendevian traditions?"

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"I would find it very convenient if they all happened to want to give their oaths, that just seems highly optimistic."

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"I suspect most of them will be willing to swear, though not all, if you simply ask them to take the oaths when they're sentenced. More if you remind them that they could have gotten the noose, though that might be too close to a threat for comfort even if you don't mean it as such. For the rest — I don't have a better solution than asking them to commit to the specifics without actually swearing anything, and reminding them of the consequences for treaty-breaking or desertion or disobeying orders."

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"Well, I'd certainly be ready to execute them for doing any of those things oath or no oath."

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She nods. "Anything else?"

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"I'd like ears out on the question of how well my conversations with interested parties today about the no rape policy and the illegal order policy are percolating through the force and I'd expect you to be able to distinguish between garbled and clear retellings."

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"Alright, I'll let you know what I hear."

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"Thank you. Dismissed."

What is the camp dinner situation?

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They are serving dried beef, bread, and peas. The officers sometimes get fancier food, and he could try to get in on that if he wanted to, but the last Knight-Commander ate the same food as her men and people are subconsciously assuming he'll feel the same way.

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Well, he's not a fan of beef but he has eaten quite a lot of it without complaining and is not going to change that now. He will maybe go heavier on the bread and peas if this is a self-serve situation though.

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It's not self-serve (though he's the Knight-Commander, so they'd give him more peas if he asked).

Despite the complaints some people have had about his policy changes, the mood in the camp is overall cheerful. People are chattering excitedly about the day's victory, and seem particularly heartened by the fairly minimal casualties on the crusaders' side.

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Oh good.

He should probably get telling Seelah his tragic backstory at some point soon, probably after dinner so she can sleep on it before showing up to the adventures tomorrow though he doesn't actually expect she'll have an issue with it. Is she busy?

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She's currently arguing with Elan about their former mutual friend Jannah, but she is perfectly happy to have an excuse to stop!

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Great, he'd like a private word.

Once they are sat down out of earshot of everyone:

"You've never seemed curious what my original timeline was like, though I did mention it in your hearing."

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"—well, sir, of course I wondered about it, but I thought you wouldn't want me to ask in front of the others."

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"Well, it happens that I wound up telling everyone else in the party more about my history while you were elsewhere occupied and this seems an omission. My timeline is a lot like this one but it's next year, there, and there's a party of archmages running around doing things - most notably, conquering Cheliax, closing the Worldwound, and - I assume though cannot guarantee it was them who did this last - provoking Asmodeus into dropping His clerics one morning."

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"That's wonderful news, sir!"

Long pause. 

"...Do you mean to say that you were allied with the archmages, or — the opposite?"

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"I mean to say that I woke up without spells one day and was without them for some weeks before Iomedae took me up, and I cannot keep this a particular secret because the commander of fort #11 up north in this timeline has my face and name."

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She nods seriously. "No matter what you did in the other world, if the Goddess trusts you're trying to do better, that's good enough for me." There's another long pause. "I don't think I ever told you how I became a paladin, did I?"

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Has he too been displaying bewildering levels of incuriosity? "I don't believe so."

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"When I was fourteen, my parents were killed in a gnoll raid, and rather than finding honest work I turned to theft to survive. I started small, food and spare change, but over time I stopped trying to take just what I needed to survive and started to take whatever I thought I could get away with."

She looks down. "Eventually the raids got bad enough that a holy order that was passing through came to help. But all I could think about when I saw them was how much their gear would go for on the black market. I picked out the nicest helmet and lifted it while Ser Acemi was sleeping."

It's fortunate how being a paladin makes it impossible to be afraid of how telling this story will go. "I'd been planning to sell it straight away, but some part of me still knew that what I'd done was wrong, and every time I tried to find a buyer I felt so guilty I couldn't bring myself to sell it. But I couldn't work up the courage to give it back, either. Before I'd made up my mind, there was another raid, and — one of the gnolls caught her straight on the forehead. She was dead in an instant. There was a funeral for her afterwards, and I took the helmet and tried to crawl onto the pyre to die with her."

She meets Blai's eyes again. "...At that point the rest of the order pulled me out of the fire and told me that was a terrible way to make up for what I'd done, but that if I was willing to follow their rules they'd be willing to let me train with them so one day I'd be strong enough to do the work she could have done if she'd lived. And when I'd been doing that for long enough, the Goddess saw that I really meant it, and that I could be trusted to stick to it, and chose me as a paladin. So I guess what I'm saying is — you're not the only one here with Evil in their past, but what matters to the Goddess is what you do in the future."

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That is two party members who were pulled out of fires what was the point of having that thought. "Thank you. I trust my own stability in Her service, it's just rather awkward to explain."

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"I'd like to hope most people here will understand that you're serving the cause of Heaven now."

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"Thall had some disquiet about it but unless he vanished recently and quietly did not decide to quit over it."

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"If he gives you any trouble I'd be willing to talk to him."

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"I think it will be fine, he just wasn't very satisfied by my poor ability to account for what I could possibly have thought I was doing for two decades as Asmodeus's man."

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 Nod.

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"Anyway. If you have no further questions for me that's all I had to say."

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"Do you know how they closed the Worldwound?"

(She is also curious how they got Asmodeus to drop all his clerics but it feels kind of dubious to make plans for that when she's at the Worldwound.)

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"No. I know they had someone with powers like Ember's. I don't know where I'd get another, so - Ember may turn out to be very important. But I also don't know where I'd get a weird sorcerer like the one they had with the cat, and don't even know the woman's name to see if I can find her herself, so."

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"Is there any way to find out? A... Sending to the other world... or something?"

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"I would expect to get the local version, for anyone I'm familiar enough with to target. However, it is possible that they will notice me missing in a couple of weeks, by which time I will be late for a Republican project of their party wizard's in Westcrown, and they are archmages so who knows what will happen at that point if they decide my absence is interesting."

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"Well, we can hope. Maybe we'll get all the way to Drezen and then they'll teleport in on top of us." She laughs.

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"If they decide to whisk me away to be a representative in the constitutional convention I will ask them to close this Worldwound too."

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Nod. "Is there anything else from your timeline that might be helpful? Like... a new god, or something... not that in particular, I just couldn't think of anything better."

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"Not that I am aware of."

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"Alright. ...What should I tell people if they ask me about your background? I can't lie but I could tell them I won't answer."

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"Like I said, it can't be a secret indefinitely, but it's a little delicate; use your judgment. Has anyone been asking?"

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"Not yet. But I thought it would be better to be prepared."

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Blai nods, and then that's probably all.

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She doesn't seem to have any more questions, no. Does he have any other plans before he sleeps?

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Nope.

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He is not disturbed in the night! 

It's been more than twenty-four hours since he donned his Wisdom headband; he has an extra third-circle slot in the morning.

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Good, every little bit helps against a forest full of undead.

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They have a few issues to raise to his attention now that he's awake! 

  • These guys were caught attempting to desert. His staff recommends sending them to the Condemned.
  • This guy was caught reporting to someone over a Scry. He claims he was reporting to someone on a Taldan noble's staff rather than a demon, and is in fact Taldan by birth; he additionally said that he was trying to convince the nobleman to send funding to the Crusade. He's subject to Mendevian discipline, and available responses run the whole gamut from "give him a Truthtelling and let him go with no penalty if it's true" to "hang him for espionage," does the Knight-Commander have opinions here? 
  • Everyone in this unit had horrible nightmares and they're not sure if that's significant somehow.
  • A guard spotted a woman in creepy black robes and a white mask who stated "I am the answer, but what is the question?" before departing. He was unable to apprehend her for further questioning.
  • Irabeth is ready to summarize what she's heard about his marching conversations whenever he's ready.
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- If this is the first trouble out of the guys since Blai took over, yes, Condemned.
- Again, first offenses send you to the Condemned. Anyone with an innocent explanation for anyone they're reporting to is welcome to tell their CO today, all go through a Zone together, and get a definitive yes or no on whether they have evidence sufficient to rule out that their recipient is not a fucking succubus and, if not, whether they are allowed to continue. No one is allowed to covertly report to anyone! If you are reporting to the Queen you still have to make sure that it's in fact the Queen and not a succubus and you, random soldier spying on people, are not qualified to do that.
- Does Thall have useful theology and/or does Nenio have useful encyclopedia facts about whether that means anything?
- People like that have been popping up for a while and previous instances did not detect as Evil or cause other problems but like do try to arrest them if more show up because this is getting irritating.
- Yes please.

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Is he making any specific commitments about what he'll do with people who voluntarily go through the Zone or is this more of a "confess now and you get the Condemned rather than the axe" sort of situation?

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If anyone is trying to report to someone reasonable, like the Queen, they are not in trouble and can discuss that with... Anevia seems like the right person for that... to determine if there is a safe way to carry on with it, and if they are reporting to someone (who they ought reasonably believe to be) of less than unimpeachable appropriateness, like random Taldans who might or might not be possible to shake down for funding, they can get off with a token punishment like being stuck with night watch for a while but should cut that out and tell their employers to send the Crusade letters with any questions they want answered before parting with their gold, and if they are knowingly reporting to A Fucking Succubus but turn themselves in then they can get the Condemned instead of the axe provided they cut that the hell out.

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This guy is willing to admit to reporting to (an agent of) the Queen. These guys are reporting to a duke, someone on the Royal Council, and a different person on the Royal Council respectively, all by letter. This guy is reporting to a different Taldan noble who's rivals with the other guy's Taldan noble.

This guy is reporting back to his superior in a knightly order via letter about non-secret information, has not concealed that fact, and is being scrupulous about it. He's guessing from the relatively low numbers of people lining up for the Zone that most people are interpreting the Knight-Commander more narrowly.

This guy is reporting to someone who's not literally a succubus but who's almost certainly working for the demons, and he's so so grateful that the Knight-Commander is willing to grant him the mercy of sending him to the Condemned. They have to hustle him out of the Zone of Truth because otherwise he's going to take up the entire duration just expressing how grateful he is. 

No one else is willing to admit to reporting to anyone. Generally the person you're spying for doesn't want you to admit that you're spying, see.

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Everyone here has a job in which they take on armed adversaries willing to kill them and the ongoingly secret spies have chosen to do it at least twice; this is a one-time confession-encouragement policy and if they catch someone tomorrow they will not be so fortunate. Anevia should talk to the people who have fessed up if there is some reasonable thing to do which gets appropriate parties acceptable amounts of information safely.

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...Some people who heard Knightly Order Guy's confession would like to know exactly how broadly he meant that. Does he want to know about anyone writing to a patron back home? To a family member? Even if nothing they're saying is secret per se?

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If you are writing that you hate the food and miss your sister and would like the money you are sending home spent on a new goat instead of replacing the shutters that is fine unless it's code. If you are writing about the weather where you marched, your commander being a hardass, your having taken an arrow to the knee - that's more borderline, enough information of that kind could add up to material information about the location and morale and condition of the army - this is true even though anyone who walked past you could derive all these facts; the important thing about spies is that they provide the "being someone on location" step of the information-gathering process. Any more material information than that is definitely trouble to hand out even in small amounts.

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...In that case a whole lot more people have things to report! This guy has been dictating letters to his family about all the cool demons he's killed. This guy had a patron in Kenabres who's dead now but he's not sure if the Knight-Commander is going to apply things retroactively? This guy has been making suggestions to his baroness about things to donate to the army. This guy wrote letters home complaining after his shield broke and his unit commander blamed him for it. This guy's been complaining about that asshole sorcerer serving under Harmattan...

(It will take well more than a single Zone to get through everyone who's willing to admit to something along those lines.)

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Blai is not going to apply this thing retroactively.

He prepped two Zones but he would like to save one for the evening for anything that comes up over the course of the day so anyone who doesn't make it into the first one can chill till then.

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They will do that. 

Next up: consulting his companions about the nightmares.

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"Many phenomena can cause nightmares! Considering the situation, the most obvious hypothesis is their proximity to the Worldwound; those nearby report nightmares at elevated rates, particularly when camping in a comparatively exposed area rather than a protected structure. Other potential causes include the spell Nightmare, creatures such as night hags and certain rare demons, various diseases..." She can continue in this vein for a while. "Though of course, a purely mundane origin cannot be ruled out."

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"Desna doesn't really do nightmares — even when she sends a dream about something bad, like the Wardstone, it's not upsetting the way a nightmare is. But I think other gods do send people dreams occasionally, it's just harder for them? I think I'd be able to guess whether the dreams meant anything if I talked to them."

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"Nenio, we're looking for a reason why it would be concentrated within this particular unit... you can have some time to do that, Thall, go ahead."

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He trots off to do this.

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In the meantime, Irabeth has the report he requested. It seems like people have broadly gotten the message that they aren't supposed to rape prisoners, though they did not consistently understand that anything done to a male prisoner might qualify. She did hear some complaints, including derogatory remarks comparing him to a paladin. Some people are under the misapprehension that he's from Lastwall, Heaven, or Axis. One person seemed to believe that he had prohibited literally any form of physical contact with prisoners whatsoever, regardless of circumstances. She did overhear one conversation speculating on alternative things to do to prisoners if rape is disallowed, including some straightforwardly prohibited in Lastwall (such as beating them up in circumstances when this isn't actually necessary) and some that she expects Lastwall would disapprove of but which are hard to cleanly prohibit (such as taunting them about how they're going to be turned into Abyssal grubs). Relatedly, she recommends not putting any of the following names in charge of watching prisoners; she expects there are others with similar impulses and the sense not to discuss them in front of her.

People's understanding of the illegal orders explanation was more dubious. She heard a number of assertions that the rules obviously did not apply to various circumstances where Irabeth expects that in fact they do apply. She also heard a number of claims about circumstances where she expects it doesn't apply, such as someone claiming it's an illegal order for someone to order a scouting team to retreat after observing a threat they were unprepared to fight. She overheard several attempts at reciting the list of illegal orders that were incomplete; there is also a persistent rumor that it is an illegal order to command anyone to do anything contrary to the teachings of Iomedae, and various less-persistent rumors that mostly seem to be wishful thinking. People do seem to have absorbed that the concept of illegal orders does not mean they can trivially avoid being conscripted.

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That is all extremely useful and he will do another walk-and-talk clarifying these points if the sidequests permit, at least as long as no one suggests in his hearing that this has anything in common with public speaking at all, thank you Irabeth.

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"Happy to help, Knight-Commander."

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Meanwhile, Thall is back with his own observations! He's pretty confident that the nightmares aren't conveying some sort of important message — there aren't any common features that apply to all of them, and the commonalities that apply to only some tend to be things like 'several people had nightmares related in some way to recent battles their unit has seen.' He's not sure what is causing them, but if they build a little altar to Desna and leave it outside near their tents tonight it might help and won't hurt.

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They are certainly permitted to do this should they care to.

Breakfast and then they should collect the party and go sally forth into the forest of undead.

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The undead beasts still active in this forest are nearly all larger creatures — wolves, elk, and the like. They show the party none of the caution that an ordinary animal might display, charging into combat even when badly outnumbered and never fleeing even on the brink of death. Their hides are tough, tough enough that even well-aimed blows sometimes lack the force to pierce them, and their bites are powerful.

Still, it's not too difficult for them to clear out the forest, with time left to spare for the mysterious puzzle-structure.

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These poor animals are hurting so badly...

(Ember is much less effective against the undead than against demons; she can't put them to sleep at all, and if she gets close enough to cast her healing spell she's also close enough for them to bite her.)

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His summons pierce their hides like they're normal beasts rather than terrible abominations! Neat!

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Blai winds up sticking close to Ember and trying out his positive energy ray once he's prepped each engagement with an appropriate fraction of his undead-specific spells.

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The ray is about as strong as a Cure Serious and doesn't seem to afford any sort of save; so long as he can keep his aim even vaguely steady, it'll be a useful asset here.

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His aim is not amazing but it's not abysmal.

The fact that the creatures love charging into battle when that's objectively very foolish of them makes it pretty quick to conclude that they've gotten, if not necessarily all of them - nothing's stopping a zombie elk from breaking its leg and not being able to charge somewhere they wouldn't notice it - at least the overwhelming majority.

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Scribble scribble.

"I recommend that all of you who came into contact with those beasts, particularly their teeth, pay attention to whether you begin to experience demonplague symptoms over the next several days. That way, if any of you were exposed, I will be able to document your symptom progression for my encyclopedia!"

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"No, you will not, because I'm going to have Remove Disease available."

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Sigh. "I suppose I will need to find a different experimental subject."

They still have plenty of time left in the day; is he interested in visiting the puzzle structure? Inquiring minds want to know.

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Yes, they have time to go look at it.

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"Hooray!"

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The mysterious puzzle structure is built into a little cave. There's some kind of enormous structure on the floor, with a few stone slabs with runes on them embedded into it empty depressions suitable for more of the same. Four enormous statues of something like winged lions, but with distinctly un-leonine faces are positioned in the corners. Runes have been carved into the walls, and large ceramic vases ring the outer edges of the wall.

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A puzzle! Time to investigate those vases!

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Treasure! Time to investigate those vases!

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"......Maybe check for traps before you do that?"

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"I am checking for traps! By investigating this vessel, I will almost certainly discover whether it is trapped."

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"He means, I expect, that it would be better to find out in a way other than by experiencing the trap."

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She considers this. "That seems like it would provide less information about the nature of the traps."

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"You won't have any information about the traps if you're dead."

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Thall has put a Detect Magic up and is looking around the room. "—The vases don't detect, at least. The thing on the floor does, conjuration and divination. There's divination magic on the eyes of the statues, not the same as what's on the floor."

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"Conjuration like it might summon something or like it might teleport us, can you tell?"

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He squints at it. "I think the former. ...Also, there are a lot of inefficiencies here — Nenio, do you know when people figured out that they could shorten the planar distances for a summoning by adapting the search procedure?"

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"That first became public in 3514 in Absalom when the tower of the great gnomish wizard Leedi exploded and some of his notes uncovered. However, it is believed to have been discovered several times previously by wizards who did not make their work public."

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"About what circle of summon?"

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"Third, but with some extra loops I've never seen before, so it might be stronger than usual."

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"These vessels appear to contain large stone slabs similar to the ones already inlaid in the floor! Unfortunately, they are too heavy for me to lift them."

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"At least they didn't blow you up?"

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"Is there in fact a puzzle here or just a summon trap?"

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"The stone slabs appear to have symbols on them! I expect that we are supposed to arrange them in the correct positions in the floor. If you assist me by retrieving them from these vessels I will direct you as to where to place them."

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"Let me get this straight, you want us to help you put a bunch of rocks with weird symbols in the middle of a summoning circle?"

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"It is not a summoning circle, paladin girl. If you look at the floor the indented spaces quite clearly form a square."

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"What would be the point of setting this up - if it's a trap it should be easier than that to set off by mistake and if it's supposed to be a convenience for someone who wanted routine summonses it shouldn't be too hard for a caster to lift."

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"Nenio's pretty weak even for a caster, maybe whoever set it up was stronger?"

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"Perhaps it was intended as a test of cleverness and a test of physical strength combined."

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"Sounds like something from a story, not something that would actually happen."

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"I quite agree. If I become a powerful wizard, my puzzles will test exclusively cleverness and not physical prowess. However, even if it seems improbable, the creator may nevertheless have decided to test both."

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"Do you have any sense of whether the puzzle is rewarded in some way or just a more elaborate trap?"

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"Perhaps the summoning magic is intended to deliver some form of reward, such as the opportunity to interview an unusual creature for my encyclopedia."

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Woljif runs his hands along one of the walls. "I think this wall's got some kind of secret door to it. See, look, this looks like it's just a crack, but it's too perfect—"

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"I suppose it would be a fairly classic dungeon behavior to - summon something for us to fight and then open the secret door upon its defeat?" He'd ask who would bother to expend resources in this ridiculous way but there's one right over there.

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"...Would that be bad for whoever it is that's summoned?"

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"If it's a summon, no, summonses aren't really present in the material plane - it's possible it'll be inconvenienced, but for the spell duration, not longer than that. If it were a call - can we rule that out -"

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It seems like it would be upsetting and scary to be kidnapped to another plane and attacked even if she survived it!

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"It's a lot harder to tell the difference between a summoning and a calling, but I can try." He peers at it.."—It's definitely conjuring a creature, which rules out some edge cases. There aren't many calling spells that could fit into a third-circle slot, it could be a Planar Inquiry if they've got a solution for the component but a Planar Inquiry won't fight us."

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"All right. I am leaning toward completing the puzzle on the theory that this is unlikely to be anything we can't handle and might reveal more about the dungeon and its contents but will hear arguments against."

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"No arguments here. We should stay on guard, but better us facing it than someone who just wandered in."

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Can Blai lift the slabs?

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Yes! They're pretty heavy, but he can carry them as long as he's lifting them one at a time.

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Then he will place them as Nenio directs.

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It's really quite straightforward! You simply align the symbols in the following pattern—

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It really isn't.

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When Blai places the last slab, the ground trembles, the secret door in the back of the room starts to grind open, and the ghost of a masked half-elf appears.

"It was easy, wasn't it?" the ghost says in a monotonous tone. "Simple puzzle, simple solution. But it was just the beginning."

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"He doesn't Detect as Evil."

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"Ghosts sometimes don't... Hello, do you have anything else to tell us?"

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"Mortals are not meant to unveil the secrets of the Universe and grasp the meaning of Creation... But is this really so?"

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"Oh! Oh, I want to unveil the secrets of the universe!"

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"The secrets of the Universe will only be revealed to the most worthy of mortals. Prove yourself, and be the first for whom all the secrets of the world are revealed."

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"But it would be so much more accessible to simply seed the dungeon with imitation secrets of the universe."

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The figure smiles, though it's hard to see it behind the mask, but otherwise seems to largely ignore his remark.

"The Heart of Mystery is located west of here. Solve the puzzle, and you will comprehend the forbidden knowledge."

He gestures, and a map appears in his hands. It looks vaguely like the area around the Worldwound — there's the West Sellen, there are the mountains near Drezen, and so on — but there's no sign on the map of any of the Abyssal rifts that mark the modern-day Worldwound. The "Heart of the Mystery," or the place labelled as such, is located solidly on what's now the Worldwound side of the Wardstone barrier.

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"What an intriguing prospect! Though your point about imitation secrets is well-taken, select boy; we would certainly need to conduct careful research to determine whether the so-called secrets were accurate before I included them in my encyclopedia."

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"I don't know, it seems like forbidden knowledge might be forbidden for a reason."

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"It might be, though possibly just 'it's arcane and dates back to Sarkoris' would suffice to explain that. Perhaps you can say why it's forbidden?" he asks the ghost.

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"Simple puzzle, simple solution. The Heart of Mystery is located west of here," the ghost says, as if this was a remotely helpful answer.

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Sigh. "If everyone's amenable we can proceed to the next room of the dungeon."

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"I suppose if ghost boy is uninterested in answering further questions that is our best prospect of finding answers in this location."

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"Plus, maybe the next room will have some actual loot!"

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"That would certainly be nice." What's in there.

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Weird-looking spider murals! Several chests!

(The ghost vanishes, leaving the map behind.)

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"The outsides of the chests aren't magical but the insides are blocked for me."

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"I don't see any traps, either, am I good to open them?"

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"One at a time in case something surprises us but be my guest."

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He opens the first one.

 

"...Anyone here read Elven?"

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"Me!"

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He hands her a stack of loose papers. "There's also some spell diagrams, that's just math, and some potions. I dunno if potions go bad after a thousand years. And the whole thing's lined with... probably lead, if it blocked your Detect."

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"...I can usually read Elven but this Elven is different somehow."

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"Like it might be in code or like it's ancient?"

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"...Both, I think?"

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"The paper's magic, I think to stop it decaying. So are the potions."

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"I don't have a Comprehend today and even if I had it wouldn't work on code..."

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"Perhaps we will be able to make more progress tomorrow."

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"Do your magic thingamajigs work?" She taps her left wrist.

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"His what?"

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"You were the one who asked me to help test them! They do translation." Sigh. "You'd better hope those notes you're always taking mention them, you spent so long dragging people around the tavern..."

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"I assume they're based on magics that are meant for languages and not codes, but -" He peeks.

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Much of the writing is indeed enciphered, and as expected his translation magic is unhelpful.

But not all of it. 

He's looking at some kind of journal, that's clear enough from just the parts written plainly. The dates are written by reference to some elven calendar Blai's never heard of, but there are scattered references to the perpetual darkness blanketing the planet, to the recent deaths of the moon and her lover, to the flight of the author's fellow elves. Throughout the pages, the author regularly switches to cipher for individual paragraphs, sometimes individual sentences. But towards the end, there's a reference, unenciphered, to the idea of staving off the planet's starvation with a portal to the Summerlands or to the bountiful forests of Nirvana or Elysium, and everything afterwards is in code.

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"Only some of it is ciphered." He'll trace with his finger so whoever wants to look over his shoulder such as Nenio can see which parts and reads it aloud.

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"Like the Worldwound, but with fewer demons?"

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"The person who wrote this sounds so sad. I think... they felt betrayed by their friends, and they thought they had to keep going with their plan, because if they stopped it would be saying that the way their friends hurt them didn't matter."

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"What a fascinating research project! Do you think there is any connection to the 'Heart of Mystery' mentioned by the ghost?"

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He's tracing out a planar diagram, trying to understand what the notes are actually suggesting.

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"I know only what I've read you," Blai tells Nenio.

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"...You'd have to be an archmage to pull it off, I think. But I guess that makes sense, if it was supposed to be kind of like the Worldwound."

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"Hmm. I recommend visiting the Heart of Mystery in case it is possible to learn more. The benefit to our knowledge of planar rifts could be considerable."

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"Is it on our way to Drezen?"

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"...It is not. Why do you ask?"

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"Well, if you'll have to be an archmage to pull it off then there will be no substantial delay in putting the information to use if you only visit the place after circling up a bit."

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"Knowledge is still of value even if I am not yet sufficiently powerful to make direct use of it!"

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"So is not getting eaten by demons because you ran off into the middle of the Worldwound, though."

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"At any rate I don't want to divert the army over it. It has presumably been there for many years."

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Emphatic nodding.

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"We" (gesture at the wizards) "should all get together and look at the spell diagrams, I don't know if they're related but they might be. Or they might have something else useful."

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"I suppose that is acceptable."

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"Do you need anything from the rest of us to do that?"

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"Paper and something to write with."

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"Am I good to see what's in the other one?"

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"Go ahead, Mr. Jefto."

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The second chest has a rather different focus. By volume most of it is further containers, but those containers have diamond dust, ruby dust, spellsilver, some sort of red-and-blue marble with a hairline crack...

Discounting the marble, it's a considerable haul; the diamond dust alone could fund ten of the cheap Restorations or one of the expensive ones.

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He whistles. "Sweet! Maybe Nenio was onto something about checking out the Heart of Mystery."

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"A good haul," Blai agrees. "We can check out the Heart of Mystery another time. Is the marble magical or just broken?"

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"Definitely magic. If I take a closer look I might be able to guess what it does, can you hand it to me?"

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Woljif drops it in Thall's hand.

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Actually the marble is going to start making circles around Woljif's head.

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"I didn't do that on purpose, I swear!" He grabs it out of the air and hands it more firmly to Thall.

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The wizards can all stare at it under Detect Magic for a little while, but it's Nenio who speaks up first. "The techniques here are very dissimilar to those used in the present day! I suspect it to be of Azlanti or Thassilonian make. Unfortunately, the damage is interfering with the flow of the magic, but despite that it appears to slightly enhance one's ability to comprehend some aspects of arcane magic."

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"Do you think I'll be able to get it with a Make Whole?"

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"I am uncertain! The magical auras associated with the marble are quite strong, so I suspect you have not yet attained sufficient mastery over divine magic to reestablish the damaged channels within it, but you could test my hypothesis quite easily."

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"Well, if you knew about how confident to be about it I'd know how heavily to trade it off against other slot uses."

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"What alternative experiments would this be displacing?"

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"Unforeseen ones, mostly."

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"That makes it difficult to assess which would be more informative." She thinks for a moment. "If you are able to repair the marble it will indicate that I severely underestimated your magical prowess or significantly misunderstood the underlying mechanisms contributing to the marble's magical aura."

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"All right. Please let me know when you think I have a better than even chance at it."

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"I will endeavor to do so. ...You may need to remind me if you desire an updated analysis."

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"I will also try to remember to ask periodically, yes."

Is there anything else to this dungeon?

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There does not appear to be. It's quite a small dungeon, all things considered.

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Anticlimactic but at least not very time-consuming. Back to the main force. He will do a walk-and-talk about Some Misconceptions People Might Have Come By Re: New Policies.

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As he's leaving the dungeon, he sees another one of the people in long dark robes and white masks waiting nearby.

"The absence of an answer is an answer too."

She turns to walk away.

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Okay how fast is she.

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Faster once he starts chasing her! 

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"—Should I go after her, I think I'm the fastest runner here." Seelah's horse is faster but the terrain isn't great for it.

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"I would really like to know what's going on with these folks, but I don't want to start hitting them with spells, they aren't doing crimes and I was only willing to propose arresting the next one to show up in the army camp because loitering without authorization in a military camp is a sight more suspicious. Do you think you can catch her?"

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"If I go after her now, probably. Not if I wait much longer."

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"Go for it, don't waste too much time on it."

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He takes off.

He's really remarkably fast; a few moments later, he shouts out triumphantly, "Got her!"

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Wow, Blai was really not expecting that to work! He tromps forward.

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Lann is holding her pinned against a tree. Her expression is hidden behind her mask, but she doesn't particularly seem to be fighting back or trying to escape.

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"Hello," Blai says to her.

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"I am the answer, but what is the question?"

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"Perhaps it's 'who are these strange people going around saying cryptic things'."

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"I am nothing, now and forever."

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"Hey, that's a new one!"

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"If you looked and sounded like nothing then we would not be having this conversation, but you take actions that are seen and heard, and I should like to know why."

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"The absence of an answer is an answer too."

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"It's strange... most people would be scared of you here, but she hardly seems to be feeling anything at all."

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"I do not specifically desire that she be scared, although it has crossed my mind that it might be a more cooperative mood."

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She doesn't say anything to that.

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"Ma'am, is there something you are hoping to accomplish?"

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"I reject my past, my present, and my future."

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"What is that supposed to mean."

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"I have never met a Rovagug cultist but if I were to wildly guess what they might sound like I might land on this."

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She doesn't visibly react to that in any way!

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"Huh, I'd've guessed they'd sound like Deskarans."

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"I have tended to find them less abstract and more with the devouring-related metaphor, but there are more cultists down here than up north because there's no substantive civilian population up north." Shrug. "Ma'am, you have not committed a crime, but so you're aware, it is neither lawful nor wise to wander into a military camp and be cryptic there. I would advise you to make sure your colleagues know this for future reference."

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"The absence of an answer is an answer too."

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"Should I let her go?"

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Sigh. "Yes, I suppose so. Thank you for catching her."

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He lets go of her wrists. She starts to walk off towards the southwest at a sedate place.

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He's sort of tempted to ask if Thall's butterfly can follow her and see where she goes but the butterfly has pretty limited ability to report. Back to the main force with them.

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They do not encounter any issues making it back to the main force. 

The adventurers who were handling the bulettes report that they have successfully killed the bulettes and taken their teeth as a trophy. The unit that was dealing with the bandits reports that it was more challenging and dangerous than expected, as one of the (armored!) bandits turned out to be some kind of weird spellcaster; they did manage to capture the spellcaster alive, since it seemed like he could be quite valuable in the Condemned, but they're not sure how cooperative he'll be and the risks if he isn't are much higher.

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In what way was his spellcasterness weird?

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He... enchants liquids? Or something? When they fought him he was enchanting liquids to burn and then throwing the liquids at their unit. They could interrogate him about the details if they wake him up but right now he's unconscious. 

(You'd really think a caster would have better things to do than become a bandit. The person giving the report thinks this is probably a bad sign about his likely cooperativeness but it's hard to say for sure.)

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Did he seem to need to have the materials already on him at the time?

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Yes, he wasn't conjuring liquids out of thin air or anything, but it didn't seem like they were already magical before he used his ?spells? on them.

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And they were in, like, vials, he wasn't... licking things or bleeding on them.

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Yeah. They'd be way more concerned if he was doing blood magic.

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So it seems like it may be reasonably safe to let him talk and make a case for letting him into the Condemned if he'd like to.

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Okay. Does he want to be present or should they handle it on their own?

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He has nothing else pressing, he will come at least for the initial bit.

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For lack of a better way to contain him while the army is on the march, the caster is chained up in a covered supply wagon. The person who gave the report to Blai has the unit's cleric heal the prisoner, then dismisses the cleric.

"Rise and shine," he says contemptuously.

 Blink blink. "—what?"

"Congratulations. You and your buddies had the bright idea of picking a fight with the Mendevian army. Feel like explaining what you were doing?"

 Not really but presumably 'no' is the wrong answer! "...........Adventuring."

"Uh huh. If you're hoping for us to let you live you're going to have to do better than that."

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"We had reports of banditry out of the camp where I'm told you were engaged."

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 "We never took anything from the army." Well, not much, anyway.

"Gotta say, you're not making a very compelling case."

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"It remains a serious crime to steal from civilians," agrees Blai.

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 "But giving someone their pay a month late, now, that's perfectly legal."

"Oh, do you want to confess to desertion too?"

 "No!" Some people are smart enough that they don't need to do a term of service in the army to guess how it'll go if they try.

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"I have never paid a man late."

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 He rolls his eyes.

Shrug. "Hey, I tried. If you want to hang I'm sure that can be arranged." He starts to move towards the wagon's exit.

 "—Hey, wait, no, I didn't say that — I can be useful—"

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"Can you. I hear you have some kind of combat potionmaking ability."

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 It's not that hard, anyone could pick it up if they actually tried, most people just don't bother. "I do, I can make fire potions, and I can make them eat through anyone's flesh if they're not wearing armor, and I can make myself stronger or more nimble or harder to kill—"

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"And can you take orders, if given the chance to do so?"

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 "Yes!" Probably. Unless he sees a good opportunity to get away, or he drinks one of the potions that makes it hard to think while he's already having a bad day.

"And how do we know we can trust you?"

 "...because you'll kill me if I don't? And because I need supplies to work, you can just only give me the ones you want me to use."

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"Do supplies correspond very exactly to particular potion effects?"

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 "They're not — they won't be too expensive, sir, I can earn my keep. But if you put in the wrong ingredients they'll turn out wrong, every potion is like that." He's not even sure most of his potions are magic but it's better if they think they are, and either way he'd get the wrong results if he made them wrong.

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"So, if the same ingredients can turn into multiple possible potions, you must not only be theoretically useful but also trustworthy. Is that within your power?"

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 "I'm not going to lie about what my potions do, that would be stupid."

"Not what he asked." The new rules are pretty limiting here but they don't stop him from looming threateningly. 

 "—Yes, I'll be trustworthy, I — I don't know how you want me to prove it—"

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"The historical custom has been to swear an oath on induction into the Condemned. I do not, strictly speaking, require this, especially as deserting et cetera come with a death sentence whether you technically swore anything or no, but it would help."

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 "I'll do whatever you say, I swear — is there more to it—"

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"It is more elaborate than that, yes." Can the other guy recite it.

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He can do so. The prisoner repeats it.

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"Welcome to the Condemned, Mr..."

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 "Gert."

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"Mr. Gert. I expect your new comrades in arms will be able to show you the ropes."

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 "Yessir."

"If I were you I'd thank the Knight-Commander for being so merciful."

 Oh shit, that guy's in charge of the whole thing? "Thank you, sir."

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"You may repay it with your service to the cause."

And off to see if anything else has popped up and if it hasn't to correct Various Misconceptions About Illegal Orders And Also Raping People.

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No one has urgent issues to raise to his attention at this time.

...So, they hear he thinks they have some misconceptions about illegal orders and/or raping people? They mostly thought they'd understood him! What kinds of 'misconceptions' is he thinking of?

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He's glad they asked! Perhaps it wasn't any of these people in earshot but it might be some of their friends and they can clear things up for their comrades better with an idea of ways people tend to misinterpret things, like so.

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Why does he even care so much what they do to cultist prisoners? They're all going to the Abyss anyway, nothing that happens to them here is going to be worse than that.

Is he really sure it's an illegal order to order someone to break an oath they made to a cultist, or to swear an oath if it's a totally reasonable oath like an oath not to desert, or to do something that's technically a crime but not really a big deal, like skimming a little bit off the equipment fund to pay people's salaries?

Is he really sure it's not an illegal order if your unit commander just makes the people he likes the least be the ones to dig the latrines every single time, or orders you to fight a really powerful demon that's almost certainly just going to kill you all?

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He cares about it because he works for Iomedae, and they are going to have to care about it because they work for him even if for no other reason. Even if someone is about to go to the Abyss, being one more instrument of their suffering puts you in the company of demons.

The handbook does not list exceptions for ordering people to swear oaths being okay. Anyone who is having trouble making payroll needs to report it up the chain immediately so the problem can be fixed, and not turned into a Dire Problem Swarm.

Those are not illegal orders. It is permissible to be annoyed about orders for reasons other than that they are illegal.

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Is he saying people who don't care about demon cultists don't count as real Iomedaeans? 

When you think about it it's really the cultists who are the instruments of their own suffering, because they chose to be demon cultists even though this was obviously going to get them hurt.

These people are really skeptical that reporting financial problems up the chain is actually going to help with anything.

Has he considered making the second thing an illegal order? It makes sense when you think about it, it doesn't really seem like it serves any Lawful purpose to get all your soldiers killed by a demon, especially if it's one of the kinds that raises all its victims as undead or something.

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Well, you can be a real Iomedaean and struggle with aspects of it, but someone who was in fact fully embracing all of the teachings of Iomedae would find some way to not rape demon cultists because Iomedae is not big on people being rapists or exposing stupid weaknesses to the enemy.

Is this person suggesting that demons who remain in the Abyss and only harm other demons are morally in the clear because all their victims deserve it and did something to wind up in the Abyss where this would predictably happen?

Blai has never paid a man late and would very much like to keep up this record.

Blai does not think that the illegal orders rule should be reworked to permit cowardice in battle and it's especially a bizarre contrast with complaining about latrine-digging duty, which is quite safe. Maybe this person could pick one of the realities of warfare against the Abyss to complain about and then take refuge in the other one as at least not being that?

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He's never raped a demon cultist! Or anyone else! Are the new rules only about rape? He had heard a rumor that they were broader than that.

They're not in the clear because they also did something to deserve being in the Abyss. If someone got Maledicted to the Abyss and went around hurting demons that seems totally fine though.

How come they're allowed to execute demon cultists but not to hurt them in other, smaller ways? In Qadira where they worship Sarenrae they never execute anyone because their king is just so persuasive that he can talk any Evildoer into repenting. Maybe the Knight-Commander should convert to worshipping Sarenrae and try it.

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There are more new rules but Blai is going over them gradually so as to avoid too much propagation of misconceptions.

Being a demon cultist is certainly very foolish in terms of self-interest and people who are self-interested in a more rational fashion should take steps to not perform Evil acts, such as tormenting prisoners, as advised by the Good gods, even if they struggle to understand why this might be the nature of their advice.

The Knight-Commander is an Iomedaean but if any of the army's attached Sarenrites, whose expertise he values greatly, manifest this ability, then he will be no end of delighted to make use of it as many times per day as it can be deployed. In the absence of such a resource they may have to kill prisoners in order to safely and sustainably continue their other operations. It would become extremely difficult to do anything but operate a prison if they attempted to do this, and then after a while of doing nothing but that they would fail to fund the operation because it would not be in any of their funders' interests, and the prisoners would either be released into the world to do more evil until and unless they ran into (apparently) the king of Qadira, or they'd be executed then, or they'd starve to death in abandoned dungeons.

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This guy is Taldan and wants to be absolutely sure the Knight-Commander knows the story about the King of Qadira isn't true. This is why it's not safe to put Sarenrites in charge of anything important. If he's looking for a god of redemption Shelyn is a perfectly good one.

This guy is pretty sure he could talk cultists into repenting, it doesn't really sound that hard, can the Knight-Commander let him try it?

This guy wants to know whether instructions given to prisoners count as 'orders' that can be 'illegal orders,' or no because they aren't in your chain of command.

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If the Shelynite manifests the redeeming prisoners ability that would also be great. He's not picky about where his magical foolproof prisoner-redeeming powers come from and since he does not employ the King of Qadira it doesn't really matter whether he's got them or not.

Blai would like to hear a clear disciplinary report re: treatment of prisoners from the guy's CO and then he can shadow a Sarenrite to see how they do it and they can go from there.

It is possible to illegally order prisoners because you are in a position of formal power over them which entitles you to coerced obedience from them about a wide range of things and it is possible to abuse that position. Don't do that.

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This guy can produce such a report after a brief delay.

Do adventurers and such attached to the army have to follow all the new rules? Here are half a dozen situations with slight differences in the extent to which they are subject to Mendevian discipline.

Is it Lawful or Chaotic to refuse to follow an illegal order? What about to follow one?

What should they do if someone gives them an order and they're not sure if it's illegal or not?

These people have additional suggestions for things their unit commanders do that they don't like and think should be illegal orders, mostly in the same vein as the suggestions he's already heard.

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He may convey to the Sarenrites that here is someone interested in learning to redeem prisoners and Blai would like them to introduce him to their practices.

Adventurers have slightly different rules because they do not need to cooperate across many hundreds of men in the same way. They could of course conduct themselves in such a way that Blai can't countenance them but they are exempt from a lot of the practical rules about chain of command.

It is Lawful to refuse an illegal order because it is every man's responsibility to do so when it comes up, though you could also refuse an illegal order (or a legal one) for Chaotic reasons. Following an illegal order could again be either depending on underlying mindset but they should not do it.

They can say "sir, I believe that may be an illegal order" and see if whoever's on the scene can together come to an agreement on the matter or if necessary get outside parties.

None of those are illegal orders except maybe that seventh thing which might depend.

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So, they know they're not allowed to rape cultist prisoners, but is it against the rules to strongly imply to them that bad things will happen if they don't sleep with whoever's guarding them? 

What should they do if they're issuing someone an order that might sound like it has no Lawful purpose but that's actually really important for reasons they don't have time to explain? 

All these rules about illegal orders are complicated, can't they just go back to the old illegal order rules? 

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They are actually not allowed to have sex with prisoners at all even if their prisoner is their wife or something and asks very nicely, let alone under any more dubious circumstance than that.

Can this person give an example?

Did they have old illegal order rules?

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Let's say they were ordering someone to shoot a toddler (which would actually be doubly illegal because normally it's a crime to shoot toddlers) but actually the toddler was a succubus in disguise and they needed to stop her from teleporting away. 

They had rules about not following orders if it seemed like your commander was enchanted, including some specific orders that they were supposed to always assume meant their commander was enchanted.

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"Demon" does not take longer to say than "kill it" and seems in that circumstance to be slightly less likely to produce reactions like "I cannot possibly have heard that correctly".

It's useful to have rules for if your commander is enchanted! They should keep those. But ordinary unenchanted people can also do things wrong and should not be supported in this.

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A lot of the things on the illegal order list don't really seem like they're a big deal.

He should just replace all the unit commanders with paladins! Paladins Fall if they do anything Evil, so everyone could be confident they weren't doing anything wrong no matter what orders they gave.

What the fuck. No. He should not do that, that is the worst idea.

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Which things do not seem like a big deal?

Not every paladin is suited to command. Many different skills go into command; "not being Evil" is relevant but cannot be his sole criterion, he also wants experience and rapport and common sense and a head for tactics and good organization, and many people are not blessed with the talents that make a good paladin and also all of those things, in both directions.

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This person thinks it's not a big deal to order people to swear oaths. This person thinks it's not a big deal to order people to commit crimes if they're not serious crimes. This person thinks it's not a big deal to order someone to do something that requires specific conditions to be legal even if you can't prove those conditions are true, as long as they actually are. This person disagrees with the entire idea of there being punishments that require a court-martial.

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Blai can do his best to come up with appropriately grave examples of each but mostly his position here is that Law Law Law Law Law Law Law.

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This person thinks he should consider that actually Neutral Good is the best alignment and both Lawful and Chaotic Good are perversions of pure Goodness. This person thinks he should consider that actually Lawfulness is when you follow your commander's orders no matter what (unless they're enchanted). This person agrees with the last person except that he's pretty sure it's technically a little Chaotic to disobey orders even if your commander is enchanted, it's just a type of being Chaotic that's okay.

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Does anyone have anything more material to Project Get The Army To Behave than this.

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Some people have more hypothetical questions about whether various things would technically qualify as illegal orders.

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These he can answer!

Any requests for the next march-and-talk topic? If there are not he's going with Corruption: Don't.

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Wow. Uh. What is he imagining they would do instead.

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He is imagining that they would be paid their appropriate wages, plus any bonus loot shares if they're taking missions that come with those, and they would spend those, and not attempt to acquire additional things from the military budget.

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The rank-and-file soldiers think that sounds great! Especially if he's also making sure they're paid on time and properly equipped!

...what's his plan for making sure that actually happens?

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He would absolutely love to know about all the points in the process where this could fail to happen.

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Well, the thing is, there are kind of a lot of them.

Nerosyan could send their funding late. Nerosyan could send less funding than they're supposed to. Whoever's bringing the money could be ambushed by demons that snuck through the barrier, or really well-organized bandits, or some kind of auromvorax hybrid that can live this far north. (Digression into an argument about whether auromvoraxes are actually real.) There could be a blizzard that slows them down. If he had it teleported instead, they'd be using Mendev's very limited teleport capacity, and the teleport might still go off-target, or the teleporter might decide to just take it and fuck off to the Stolen Lands or something (in the Stolen Lands theft is legal so no one would stop them, that's why they're called the Stolen Lands). (Digression into a very one-sided argument with someone who doesn't believe teleporters are real.)

Whoever set the budgets might have underestimated the amount of money they would need to spend on food or weapons or equipment repairs, and take from the money for paying the soldiers in order to compensate, or vice versa. Some of the money might be intended for specific border forts, does he get to order the border forts to do something different? There might be some kind of emergency that's really expensive to fix such that money needed to be redirected from somewhere in order to compensate. Someone might be filling holes in the budget with donations from some specific person of means and that person could die and leave everything to their less-charitable children. In theory they pay casters more if they're higher-circle and that could mess things up if people circled up quickly enough. Someone might just skim off the top because they're greedy or a cultist, why else would they be stealing from Mendev? 

(They can continue in this vein for as long as he likes.)

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Okay. If they catch anybody skimming because they are greedy or a cultist he wants to hear about it. He is going to go talk to Rathimus now.

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"What can I do for you, Knight-Commander?"

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"Some combination of the actual finances and the troops' opinion of the finances of the armed forces are in catastrophic shape and I am not sure how best to address it."

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"Both, I would imagine. You're looking for — accurate information? An assessment of which plans for addressing the situation might plausibly work?"

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"Yes. Many of the complaints were about possible diversion of the currency itself - do you have a guess how they'd take to promissory notes - does Mendev have the credibility to get those from the Church of Abadar or would it just be another layer of -" Gesture.

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"I can't be confident, but I expect they'd be suspicious of promissory notes, particularly at first. Most of them can't read, they'd be relying on trust just to know what it was, and they wouldn't necessarily expect to be able to redeem them any time soon, or trust that they would be honored if they did. I also expect they would interpret being paid in promissory notes as a sign that Mendev was incapable of paying them in metal, with corresponding effects on their trust that the notes would translate to any real wealth. Mendev could — exchange some quantity of currency for a corresponding quantity of promissory notes?"

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"It could but it's no good if the soldiers won't want them. They also mentioned -"

If nothing stops him Blai will eat the entire rest of the day beating his head against this problem! It's a bad problem he does not want to have!

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Fiducia Rathimus is not by nature a particularly expressive person but it's not difficult to tell that he is sympathetic to Blai's plight. It sure is a bad problem! It sure would be better if it were less of one! Unfortunately if it were trivially solvable it would have been solved already. 

They are briefly interrupted by someone who wants to purchase a scroll from the Fiducia, but otherwise he can keep at it all day until the scouts return to give their report on what awaits them the next day.

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If he cannot vanish the problem today he at least wants a plan to chip away at it over time. ...maybe once Ember manifests a healing ability not easily replaced by channels he can talk her into selling it in bulk. He vaguely thinks that's how the last person-who-could-do-that he heard of made the party's money. What in Rathimus's opinion would be a good thing to aim for, it's probably the same general sort of set of things that paladins can get as mercies but she'd be able to hit everyone she could touch once a day.

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Disease healing would be particularly lucrative, especially if someone manages to circle up to the point of being able to teleport — they'd be able to send her out to cities having plague outbreaks and find large numbers of eager customers. Failing that, the ability to regenerate lost limbs would be quite valuable, but that typically requires a powerful paladin or cleric. He expects that other mercies useful outside of a combat situation are likely to be less lucrative (powerful paladins can sometimes cure blindness, but she'd be limited to the customers who either don't have access to a third-circle cleric or can't afford their services even when they aren't bidding against a third of their city), though even if she can't manage disease healing some mercies can treat some of the symptoms, which could be a smaller income source. If she manages to duplicate effects that would normally require a costly component, like Restoration, that could also be quite valuable, and given that she isn't in fact a paladin it's possible she would be able to.

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He'll let her know, in case she can steer that at all. Does Rathimus have any other ideas?

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For raising money or for reducing corruption more generally?

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Both, it seems they're intimately related and he should not have simply accepted the Queen's assertion that the budget covered the present amount of army.

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Fiducia Rathimus is not saying out loud with his mouth that that's a really fascinating claim for a paladin of Iomedae to be capable of making, but he is possibly saying it a little bit with his face.

In terms of raising funds: securing donations has historically been a popular source of funding for the Mendevian crusades, though it will likely be more effective as he secures more victories. His diplomatic advisor will likely have better ideas about which targets would be most receptive. He could secure permission for Ember to sell her services somewhere that doesn't have reliable access to positive channels, where her skills will correspondingly fetch a higher price — does he happen to know if her powers are divine in origin? Do any of his other companions have particularly unusual skills? It is a characteristic mistake of adventurers to underestimate how much money they could make selling their skills in a city doing 'boring' work. Item crafting could be highly lucrative, particularly if any of the paladins are strong enough to learn how to craft wands and interested in doing so, but it would require an upfront investment of time. In principle he could attempt to get a loan from the Church of Abadar but they will want to price in the risk of his irretrievable death as well as the known traits of Mendev. (And so on, and so forth.)

The corruption problem is significantly more complicated but Rathimus will similarly attempt to provide suggestions, with more caveats about his confidence in any of them actually working and the extent to which different problems feed into each other. (For example, it might be helpful to have complete purchase records, in order to identify problems like 'we are consistently under-budgeting for cold weather gear,' but people will be even less likely to actually consistently document their purchases (not that they were doing so reliably to begin with) if they know they'll be prosecuted for some of them, and so on.) 

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He doesn't know if Ember is divine or arcane but he bets Nenio can figure it out and then, yeah, she could if arcane probably make a mint in... Rahadoum? He doesn't think she would hold up particularly well to a tour of the Chelish forts. The Count is unusual but not in a way that makes him functionally very different from a cleric; the wizards are wizards; the paladin's a paladin and the archer's an archer; the talking weapon is unusual but not obviously remuneratively so. The Wardstone event gave them some funny spillover powers but nothing that makes them qualitatively special or that seems like it would obviously have them making scrolls or wands or anything faster or at less materials cost than anyone else does once they learned.

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Oh, the reason a paladin would be useful to have on wand crafting doesn't depend on them being special in any way beyond being unusually strong, it's just that they get a few spells early such that they could in principle craft (for example) wands of Lesser Restoration with only the spellsilver needed for a first-circle spell. 

Rathimus is perfectly willing to provide additional suggestions as desired, but doesn't at this time have any better ideas than doing some regular fundraising or sending Ember to Rahadoum.

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Seelah does get first-circle spells. How long does it take to learn to make wands or scrolls?

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It depends on the person and their prior experience, but wand-making is months even for a quick study, and some people can't manage it at all. Scroll-making is usually a bit faster, but it helps to be good at math in the wizard sort of way.

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So this helps not at all in the immediate term and could be worse than nothing if whoever he attempts to set to it dies taking Drezen or something and leaves him on the hook for a loan that does not pay for itself.

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Yes, that would be a significant risk of trying to use it as a funding source in the near term. If he doesn't urgently need every paladin he can get to keep the area secure, it's possible he'll be able to send some people to learn during the winter?

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He'll keep it in mind.

Ugh.

Eventually he will be diverted from this conversation by dinnertime.

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Dinner is much the same as yesterday. His scouts would like him to be aware that they located a village near the area they'll be marching through that's currently defending itself against ghouls; they recommend that if he sends anyone to deal with it, he include some people capable of curing disease in the survivors.

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(The Count sits down across from him.)

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"Hello there. Ghouls tomorrow, apparently, and a use for your Remove Diseases."

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"Truly, I can think of nothing I would enjoy more."

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"Also, I should not have believed the Queen's remarks about the budget and getting funding from outside may be more urgent than I thought."

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"Ah, I see, you've finally gotten your first lesson in my dear cousin's... trustworthiness. How much liberty do I have to be creative about your sources of funding?"

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"The reason I need it is so that I can crack down on internal corruption; I don't want to address the one problem by creating a new one. ...I have nothing against non-problem forms of creativity if you have any to hand."

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"I suppose I can hardly expect you to listen if I suggest that you simply not choose to crack down on internal corruption and thereby reduce the need for fundraising?"

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"I have already been convinced that I cannot declare it utterly anathema in one stroke, so perhaps try again in a week. In the meantime I want to work on it."

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He nods. "How urgently do you expect to need the funds?"

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"Well, payroll is due on the first."

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"...I don't suppose you've managed to procure the services of a teleporter?"

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"No. I do not know what the plan to deliver the money without my intervention might be but it does not seem to have inspired confidence in the men."

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"At a guess, my dear cousin will at least have seen to it that the first month's payroll is acceptably handled, even if it requires expending resources that she will regret the lack of in a few months. With that being said..."

He can provide a number of suggestions. If the Knight-Commander is willing to lend him a means of Sending, he could potentially call in favors with the following people in Nerosyan to further ensure the integrity of this month's payroll, though perhaps the Knight-Commander would prefer that he save that for next month. Apart from that, the lack of Teleports will limit their options substantially, but he knows whose lands they're passing through and has a sense of what angles they might find compelling. That one's wife is rather a social climber, hampered by living so far from the capital, and might be persuaded to make a donation if she expects it to be useful to have the Knight-Commander's good will. That one is broke, but there's a particularly talented bowyer living on his lands who's very invested in ensuring that none of his sons are conscripted; they may be able to save some money on equipment by soliciting a 'donation' from him. That one could probably be persuaded to make a donation if the Knight-Commander could be persuaded to give his cousin an officer commission. That one has a tiefling mistress and would rather that not become more widely known...

They'd be getting smaller donations from them than they would be from some of Mendev's wealthier individuals, this is far from the wealthiest part of Mendev, but he gets the impression that the Knight-Commander is thinking of this as the sort of situation where every little bit helps.

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Especially since they're going to have an exciting time and somebody will pop out of it capable of teleportation, yes, they just need to bridge the gap between the honeymoon period from Nerosyan and the self-funding ability of the Crusade coming in.

Blai can cast Sending but he doesn't know any of those people to Send them; perhaps they can contrive some excuse to meet before the second month's payroll comes due so as to save the wand. Blai is going to need tips to navigate a socialite's attempts to ingratiate herself in an encouraging yet nonmisleading manner but he does not inherently object to the concept of networking. He does not mind taking the bowyer's family's contribution to the cause in the form of money and not bodies if he actually has the power to render the relevant bodies immune to conscription but he is not sure he does. If the cousin is any good, sure, decent officers are not trivial to come by, but if he sucks then it will get people killed to do this. Blackmail seems probably not orthodox.

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The Count can provide advice on the socialite, though some of them will effectively come out to 'have you considered being a different, more splendid person?' and the honesty commitment will definitely be a significant constraint. The Knight-Commander does not have the power to make the bowyer's sons immune to conscription but he almost certainly does have the power to observe that none of them have been conscripted and demand their service in the Crusade, which is really quite similar from a certain point of view. The Count has not particularly been paying attention to the cousin's competence; does the Knight-Commander think he'd be able to assess it if he met the man?

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Blai has considered being a different more Splendid person and it sounds awful but admittedly effective at some things. He can reserve an Eagle's to get off on the right foot if that won't be conspicuous and concerning to do.

...how about he tells the bowyer that he'll take down the sons' names and that if any of them wind up under his command by mistake he'll release them to go home as soon as he hears of it, and he will write a letter to show to any conscription-minded agents who should chance to visit.

Probably, if he were forthcoming enough and especially if there were some kind of subordinate around like a servant Blai could watch him interact with.

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It's perfectly acceptable to use magic to enhance one's social skills in that sort of interaction, but it's rather gauche to make it that obvious.

Presuming that he doesn't want to preserve the ability to approach the bowyer again next year, that should suffice. 

An opportunity to observe the cousin with a subordinate can almost certainly be arranged.

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Of course he doesn't want to buy the same bowyer's donation twice - it might be another matter if in five years he's got a grown grandson or something, but - anyway, yes, great.

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He will eventually run out of ideas he's willing to share for wringing funding from the people they'll be marching past. Does the Knight-Commander need anything else from him?

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Just help with the ghouls tomorrow, thanks.

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Has the Knight-Commander considered allowing him to return to Kenabres in exchange for a donation no doubt his dear cousin would concoct an even worse assignment for him once she learned of it. 

"Goodnight, then." He inclines his head slightly.

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"Goodnight."

Any evening emergencies or should he go crash?

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No emergencies, a few minor matters. (Does Lastwall's handbook have anything to say about people attempting to persuade others that their cause is hopeless if they aren't demon cultists? It's a crime in Mendev. Unrelatedly,  a few people were caught at various minor offenses that are definitely against both regulations and are being punished accordingly, but that doesn't require his personal attention unless he wants to give it.)

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You could come down on demoralizing talk like that under this rule or that one but it's not very serious construed as either.

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In their opinion this guy is a real piece of work, so they're going to construe it as whatever lets them punish him most severely! It's okay if that isn't huge as long as it's something.

That's all from them for tonight.

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That's not especially principled but nor is it egregious and he has to put some battles back, so fine.

Sleep.

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He is not interrupted during the night with any emergencies! 

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Great. Anybody have surprises to tell him about right before dawn or should he prep for Ghouls And General Oh Shit Situations?

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Nothing urgent, sir!

(They caught a squirrel near his tent, and someone freaked out, thinking it was a familiar or a shapeshifter or something, but it turned out it was just a squirrel. But that's really embarrassing, so they're not reporting it.)

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If he heard about that he would be pleased to know that his rest is so vigilantly protected but he will instead languish in ignorance. Breakfast, party assembly, and ghouls.

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Would he like them to send along everyone who can remove diseases in case it's called for? There are a handful of people at third, and some Sarenrites at second with the right subdomain, and a couple paladins the Goddess felt were worth the extra investment who can do it with a Lay On Hands.

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Yes please. He doesn't think Ember can do that infinity times (yet; has she thought about it? it might be a thing she can learn to do!)

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That would be really good! But no, she can't do third-circle spells at all, let alone as cantrips.

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Nenio regales them with facts about obscure varieties of ghoul while they walk. She has heard there is a variety found only in the desert, but it seems unlikely she will have the opportunity to verify this on today's excursion considering the local climate.

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This is indeed not a desert. By the way, can Nenio tell if Ember is divine or arcane?

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"Regrettably, I am unfamiliar with any variation on Detect Magic that permits this! However, it is possible to distinguish between them with the third-circle spell Arcane Sight; do you happen to have a spellbook I could copy it from?"

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"No, I don't even have the spellbook page I once had to prepare Prestidigitation from whenever I dropped it these days and if I lose hold of it in the future I'm going to need to borrow off one of you. But perhaps we'll get lucky in the spoils of one of these diversions."

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She nods. "In that case, I would be limited to making an educated guess based on common characteristics of arcane and divine casting; however, it is possible my deductions would be incorrect."

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"The reason I'm wondering," he says to Ember, "is that it's possible that - in a few circles, when we have teleporters among us - if you're an arcane healer, you could go to Rahadoum and help them out there, as they're presumably chronically short on healing due to forbidding clerics. I'd want it to double as a recruitment and fundraising trip but you could have someone accompany you to handle that part and focus on healing."

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He sighs wistfully. "Truly, how paradisical..."

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"It is not." Flip flip flip. "Rahadoum suffers from a chronic shortage of clean water and healing, both of injuries and of diseases. These problems have significantly increased mortality rates from many causes, most notably childbirth—"

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"Yes, yes, we get the idea."

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"If there are people there who are suffering, of course I want to help them!"

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"I thought you'd say that, yes. For the first trip we'd need someone with Teleport to borrow who's been to Rahadoum, I'm not sure where best to locate one of those."

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"I expect it would be possible to locate one in Absalom, owing to its unusually large wizard population, status as a central Teleport hub, and diverse range of perspectives, some of which are likely compatible with their unusual philosophy."

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"I do at least know where to find a teleporter who has been to Absalom before."

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"You know, if you're feeling short on cash, I'd be happy to hook you up with some great sources of cheap supplies!"

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"He's not a thief, Woljif."

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"Quite. Though as when this came up before if we are talking about objects looted from demons that's fine."

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"How about teaching your men to hunt the local wildlife? That way they won't go hungry, even if you run out of surfacer money."

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"You've suggested that before but I do not think it is in fact sustainable. Even if we happened on a herd of caribou at a convenient moment, we can't follow them when our business lies other than where they might care to roam, and they'd only feed an army of this size for so long, whereafter we'd have no particular way to encourage another one to swing within convenient hunting distance. If you'd like to run a class on it for anyone who's interested in supplementing their diet that is a more than all right way to pass the time but I cannot rely on it logistically, and it's also not what any of the enlisted were promised."

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"Could you just go to all the nobles in Mendev and explain to them that it's really important that the Crusade succeeds?"

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"I am planning something somewhat like a more targeted version of that strategy with the Count's direction. But with a Crusade called on average every couple of decades, no one who is moved by that argument has had more than a couple of decades to recoup whatever they gave last time. Also that plan would rely on my having more Splendor than a portcullis to work well."

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"Step one, invent a spell to turn you into a portcullis, step two, cast an Eagle's Splendor..."

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"Step one is dispensible. The trouble with step two is it doesn't last very long and my mysterious spell extension thing does not seem to work on spells that are short to begin with."

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"There are headbands that do both but they're pricier. Does it have to be you or could you get someone more Splendid to do it?"

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"It depends on whether whoever I'd be meeting with wants, specifically, the Knight-Commander, and would feel slighted by a representative even if the representative was a better conversationalist."

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"Some wizards find it easier to interact with others when they can practice what they are going to say with their familiar first! Perhaps it would be helpful for you to expand your arcane studies beyond Prestidigitation."

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"If they really want to do what's right it shouldn't matter whether you're a good speaker."

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"No. It matters enormously. There are a lot of excellent causes they could put their resources towards and it is not even obviously the case that 'having savings for their own use' is not one of them. They cannot simply line up all of the cause advocates and read all our minds and then also pull a hundred-year-old scroll of miraculously functioning prophecy out of a bureau drawer and supplement with that to find out which of our motives are pure and which of our strategies will succeed at this or that noble goal. They must choose what to do by more pedestrian means."

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"But whether or not you're a good speaker doesn't have anything to do with whether the Crusade is important!"

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"It doesn't. But it has to do with whether I can explain it to other people."

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"Perhaps you should send me to appeal to their consciences," says Count Arendae with a straight face. "No one can deny that I have the splendor for it."

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"Sure we can."

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"I suppose there's no accounting for taste."

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"In all seriousness if you estimate that some of the people we settled on palatable methods to approach would take your visit as well or better than mine it would be a perfectly reasonable use of your time."

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The Count is perfectly happy to speculate on this! That sounds much more pleasant than anything else the Knight-Commander is likely to put him up to!

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And eventually, they approach the village. 

Ghouls aren't like zombies or skeletons, mindless undead with no will of their own. They're perfectly clever, even if their cleverness is pointed in a rather specific direction. In this case, that means that Blai's party is greeted by a few ghoul archers attempting to ambush them from behind a small group of trees.

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Unwelcome but within the range of expected things ghouls might do. Seems like a great target for a Burst of Radiance followed by everybody moving on the archer encampment.

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Some of the ghouls drop to the party and those accompanying them! Some of the ghouls keep blindly firing arrows! One of the ghouls starts running back towards the settlement, shouting "Food! Armed food!"

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What a charming thing to say. - can he even tell what language that was in and therefore if he should translate.

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If he pays close attention he can tell that the ghoul was speaking Hallit.

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Great, then probably everybody understood that. Chase time.

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Shouting ghoul drops!

The ghouls that were still in the village are converging on their position. These ones don't have bows, but their claws and teeth are sharp and ready. 

"Praise Kabriri, our dinner has come to us!"

 "Dibs on that one!"

  "Fuck off, you can't call dibs on the best meal every time—"

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A side benefit of sending along people to remove diseases is that they have quite a number of channels! 

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Augh! Stupid useless guard-ghoul, you didn't mention those!

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Don't worry, the stupid useless guard-ghoul will stop being a problem very soon.

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Presently the visible ghouls are dispatched. A couple people are nursing bites that they'll want to keep an eye on, but with all the positive energy being thrown around there aren't lasting injuries per se.

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Great. Time to go around Removing Disease and assessing the stability of the situation longer term.

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Once the people who live around here are satisfied that the ghouls are gone, it's not hard to find people willing to talk to them. 

"There was a terrible beast from the sky, and it landed in the middle of the Armasse celebrations, and people started dropping dead around it—"

 "As it flew off I heard it complaining that its powers weren't working properly, but it's hard to imagine what it would have looked like if it was stronger."

  "My grandfather got bit and we locked him in the cellar once he started shaking. Can you check on him? He might still be alive, you know."

   "Most of the dead didn't rise right away, but we couldn't bury them, because of all the ghouls that had risen, and I guess they got angry about that..."

    "Is my sister's soul going to be okay? She was a good woman, it's not her fault she got turned."

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Seelah should be immune to disease by now and should go check on the cellar grandfather. Can Sosiel put together a belated funeral for these folks. As far as he knows people who are involuntarily turned into undead go wherever they were going to go before that happened though he'd be surer if it were a mindless undead. Can they describe the beast in a bit more detail in case Nenio can identify it.

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Cellar grandfather is a ghoul. She puts him down and delivers his body to Sosiel.

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He would be happy to put together a funeral! He'll gather together as many people as he can to help dig the graves, and they can tell stories about the dead and sing songs in their memory while they lay them to rest.

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"It was black and white and red. And it had wings."

 "I was close enough to see the teeth and they were horrible, the sharpest fangs I've ever seen, and its tongue was shaped wrong too."

  "It looked kind of like a really big really ugly rat that had been partly shaved. Except not a rat, a demon."

   "You can tell it was a demon because it had bat wings, angel wings look like birds. I've seen paintings."

    "And because it was turning people into ghouls???"

   "That too."

     "When it looked in my eyes it felt like it was trying to rip my soul straight out of my body, I was lucky to get away."

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"Considering their descriptions and its known abilities it seems probable that it was some variety of nabasu. I am very curious to hear what it meant about its powers functioning incorrectly! Do you think it would be willing to sit for an interview?"

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"I would not expect that, no."

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"Disappointing. It should be honored to contribute to the field of demonology."

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"I think mortals having a better understanding of demonology on the whole ends badly for demons as a class."

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"Hmmm. Perhaps it would be willing to cooperate if I offered it the opportunity to consume some of my body parts? My toes, perhaps."

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"I really don't think that's a good idea..."

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"At least wait until Ember can put them back at no marginal cost."

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(Speaking of Ember, she's walking around healing everyone in the village in case it helps with learning how to cure diseases.)

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Sigh. "But what if the specimen in question has already been slain?"

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"Then you will not be able to interview it, but if you circle up you can learn scrying and then when you have spare slots you can interview dead mortals by Message if they are interested."

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"But that will not help whatsoever with interviewing dead demons." Pause. "Do you think Geb—"

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"No."

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"You did not permit me to finish explaining my idea!"

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"It was clear from context."

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Sosiel presides over a funeral — if it wasn't obvious before, it's very obvious from seeing everyone gathered in one place that there are almost no young men in the village — and then, if Blai doesn't have further business, they can return to the main army.

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He wants to make sure the survivors are up on ghoul related best practices (they seem pretty savvy but just to be absolutely sure) and then yeah no further business here.

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They are very grateful for all the help!

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Ember starts sweating and shaking on the journey back (probably from yesterday's excursions, ghoul fever usually takes longer to set in), but fortunately they have all these people specifically chosen for their ability to cast Remove Disease, so they can get that handled before she starts showing any of the more severe demonplague symptoms.

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The army has no major emergencies to report, but a few minor incidents. (A stray brimorak showed up, attempted to toast this squad at range, and left before they could shoot it down; there were no fatalities, but they did lose some of the supplies they were guarding. This person turned himself in and confessed to having given some military secrets to a total stranger; it felt at the time like it made sense but he suspects in hindsight that he was enchanted. This unit commander tried to order his attached Gorumite cleric not to get into a really pointless fight with a wolf that their unit encountered, the Gorumite said, quote, "that's an illegal order, dumbass," and further clarified that he has sworn a sacred oath never to back down from a challenge, the unit commander would like it clarified that surely that doesn't count? Gorum is literally Chaotic, it's not like he told a paladin to break their vows.)

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Suspected role of enchantment is a mitigating factor and so is turning oneself in; they should figure out what the secrets are and if they can be made moot pronto.

Sacred oaths of clerics count even if the god and/or cleric aren't lawful, if you start fucking with that you can't retain clerics one way or another. It might make sense to have people who have this particular oath sworn to figure out how it applies in edge cases when it cuts more expensively against military functioning, but taking a few moments when you're not even otherwise in a hurry to kill a wolf does not seem like an obvious one of those. If they are going to interpret this oath in a way that would cause problems with, like, idiot civilian kids testing boundaries, taunts expressly devised to divert them from a time-sensitive hustle to a strategic objective, somebody coming up with the bright idea to challenge them to follow orders, etc., they need to have a chat, are there lots of Gorumites with this policy operative?

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The secrets were mostly details about the army's spellcasters. Fortunately he didn't know much about the Knight-Commander's new companions (although he did give away that the Knight-Commander is an angel in disguise), but he knew more about the people who've been with the army for longer.

If he's worried about the clerics leaving, they can just tell the Mendevian clerics they're not allowed to leave! Admittedly it might be more of a problem with foreign clerics.

Someone will attempt to do an impromptu survey of the Gorumites. That one has sworn never to refuse a challenge from an equal. That one has sworn never to refuse a challenge from a worthy opponent but is leaning pretty heavily on the definition of "worthy". Those guys are part of the Gorumite military order he was briefed on earlier, their oaths are mostly pretty functional. 

...are they allowed to order the Gorumites to stop swearing sacred oaths? It doesn't really seem like they're using the concept responsibly.

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They cannot just tell Gorum He's not allowed to leave, is what Blai meant by "one way or another". Blai doesn't know if He's actually likely to do that but it does not seem particularly Lawful to call a bluff in this way.

What is "an equal", what is a "worthy opponent"?

They are, insofar as Blai can tell based on the Lastwall handbook, allowed to order the Gorumites to stop swearing sacred oaths at least while they are still serving in the army (they can't order people to continue to follow military orders beyond their term of service).

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An equal is someone where you wouldn't be able to tell in advance who was going to win the fight! So if a random civilian kid taunts him that's obviously not an equal, because he would definitely beat the kid, and if a vrock challenged him he could refuse because the vrock would definitely beat him.

A worthy opponent is, you know, one that's worthy. They can't be a total pushover, they've got to be honorable, they shouldn't be someone it'd be dishonorable to fight like an old man or something, that sort of thing.

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Is there any chance they can remand these classifications to their commanding officers, who, given the nature of military information handling, may often have more information than they do about what's going on and whether someone or something could be a disguised lilitu, or whether some target their unit is supposed to engage goes from worthy to unsuitable (subtype: undermatched) because of the diversion of the unit's Gorumite?

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Worthy-opponent guy is fine with that. Challenges-from-an-equal guy is worried that his commanding officer will decide that something isn't an equal just because said commanding officer would rather he didn't fight it.

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Well, different things are equals to a whole unit than to an individual cleric, yes? He's really throwing off the calculations about what things their unit is equal to if at any moment he might be distracted by whatever power class of demon is most compatible with his self-assessment. Presumably he would not like it if he had a sentient sword that would abandon him whenever it encountered another talking object to clash with because he's featuring his sword in his determination of what he's equal to.

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That would be really cool actually. ...Admittedly he would probably want a backup weapon just in case.

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Well, everyone's tastes are different. But they don't have a backup cleric for his unit.

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If he's already fighting something else it would be okay to wait until he's finished fighting it before accepting the challenge. But his unit-commander might take a broader view of what he doesn't want him to be fighting.

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If he cannot see square with his present one on this Blai is willing to have him reassigned but will want the Gorumite to do the legwork of finding one he can work with. But in Blai's opinion the better part of fighting, and moreover the better part of war as a whole, is all the parts that aren't directly trying to wound the enemy. Logistics and transit and lines of communication and strategy and morale and such. This commitment to this narrow interpretation of a challenge from an equal, for this one man, throws a wrench in the works of smooth operation along every other dimension for the greater battle they're conducting.

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He joined the army to fight demons, not to figure out logistics or transit or lines of communication! ...But he's willing to swap to another unit, sure.

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Great. He'll have better luck getting his choice if his present commander doesn't have any additional complaints accumulated between now and the request coming in.

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Yessir.

No one has other urgent business for him! (If he feels like spending time solving minor complaints, there is a never-ending supply of those, but if he has other priorities, no one is going to proactively attempt to get him to spend his time addressing them.)

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This is a fine time for anything that's, like, borderline maybe important, but he will decline to hear iteration 45 "can we swear oaths to not be conscripted".

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This unit is having mild friction because this guy doesn't trust tieflings and this other guy is a tiefling. This unit is having mild friction because this guy is convinced this other guy damaged his bow and then lied about it. This sorcerer would like to request a transfer to a different unit because her unit commander is absolutely convinced she could learn some 'better' spells if she just put her mind to it (her old unit commander was great, but he died).

This person would like permission to run some sort of class or something on the Neutral Good god Kurgess, there aren't any Kurgess clerics in the mobile army and maybe that's just because no one in Mendev knows who he is.

This person thinks he should dispatch every Pharasmin cleric with second-circle spells to do Early Judgment spells in the hopes of finding cultists.

This guy wants to know if there's any chance he could join the Sarenrite order that only does buffs, he's not a cleric but please, he'll do anything, he'll take on latrine duty every single day for the next ten years—

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Would the guy who might or might not have damaged the bow care for a slot in the next Zone they have and/or do either of them want to trade with Doesn't Trust Tieflings? What spells does the sorceress in fact have, that matters to where she can be best used.

Granted as long as someone (Nenio? She's so useful) can corroborate that Kurgess exists and is Neutral Good, Blai has not personally heard of him.

That is not how Early Judgment works, it only shows the target and they can just lie, they'd be relying on freaking people out with images of the Abyss.

Does the Sarenrite order that only does buffs want their own Latrine Guy? If they have a legitimate use for him this is not necessarily out of the question, people with low Wisdom are not immune to suffering harm from being forced to commit violence in the way that empowered Sarenrites might, but if they'd just be taking him as a favor to him and cannot really use that much camp support then it's not logistically justifiable.

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Bow guy is happy to take a slot in a Zone and willing to trade with the guy who doesn't trust tieflings. The sorceress has a number of ice-themed spells that are genuinely not very useful against demons with cold resistance and a couple decent buffs that are most of why she's actually with the army; the particular combination of archery-related buffs she has are mostly redundant with her current unit's best archer and could be put to better use over in this other unit of archers.

Nenio can confirm this and provide him with several other facts about Kurgess whether he requests them or not! (Kurgess is actually quite fascinating, he's a very new god but seems a bit more powerful than one would otherwise expect, some scholars have theorized that he's drawing extra power from people praying to him that their favored team will be victorious in athletic competitions—)

No reasonable person could possibly continue to serve the Abyss if they had seen a vision of what truly awaited them!

The buff Sarenrites don't particularly need a latrine guy, but if apprised of the situation in more detail than that they'll immediately start coming up with mundane support tasks that he could usefully do. There's quite a lot that needs doing in an army that isn't direct combat (and the buff Sarenrites are very selected for finding this guy's plight sympathetic).

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Blai shuffles people around.

If Kurgess is legit then the guy who likes Him is more than welcome to hold a class on His deal.

Cults are not populated by reasonable people.

Blai is actually going to hold off on being too descriptive about the guy's deal - there might be twelve of these and the first one to have the idea is not necessarily the one in direst need - but if they can in fact use a support guy he is willing to assign them one.

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The army can produce more minor problems along those lines for as long as the Knight-Commander has the patience to address them!

In the evening his party's wizards report to him that they've deciphered the first spell from the notes they found in the mysterious puzzle-structure. This particular set of notes really wasn't that challenging once they had the key insight; it proved to be instructions for compressing Rope Trick from fourth circle to third circle. On the one hand, this isn't very useful, since the spell's been at second circle for more than a century, but on the other hand if the other notes have anything this good that isn't widely known it could be incredibly useful.

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Great, hopefully the one code segment yields clues to the next.

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His scouts report that this tempting-looking shortcut is actually a quagmire that they should avoid sending the army anywhere near, and that there are reports of cultist activity in the area but no actual identifiable cultist dens, and that Fort Joduin (which they'll be marching past the next day) lost literally everyone capable of healing in the simultaneous attacks along the Wardstone line and would really love it if the Crusade could trade them a cleric, or at least a paladin who can lay on hands, is that an exchange he's willing to make and if so does he have anything in particular he'd like in return? It's not a Wardstone fort, if that's relevant to his decision.

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What kind of cultist activity have they gotten reports of? On current margins he is willing to trade a cleric away for a wizard of the same circle and would consider other swaps if they don't have one.

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That village is suffering from insect-related crop blights and thinks it's probably because of Deskarans, and an old woman in this other village complained about a Chelish delegation passing through a couple weeks ago (complete with an Asmodean priest) even though Cheliax would almost certainly have routed its delegations through this nearby Mendevian fort instead, and that wooded area is supposed to have a little altar to Desna for passing travelers but it was defaced with litanies to Baphomet.

Fort Joduin definitely does not have a wizard. They could offer him this sorcerer, or multiple experienced warriors, or this suit of magic armor, or this really Evil-looking magic flail that they took off one of the demons that attacked them? They're not sure if it's actually Evil or not.

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Would Nenio like to assess the magic items? What's the sorcerer specced for?

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The sorcerer is only first circle, but he can cast Bless (like a cleric! that's a lot of what they use him for) or Detect Evil or a couple other less useful first-circle spells, and the following cantrips, and he gets six first-circle spells a day, and he knows how to use a guisarme, he's not the kind of sorcerer that's convinced he's too good to learn to fight.

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Nenio thinks that the magic armor is a fairly ordinary suit of magical armor, and that the flail will draw power from the wielder's emotions to better damage foes that the wielder has already struck but not managed to kill, with the benefits increasing with the wielder's frustration. She reassures Blai that it does not appear to be Evil or cursed in any way!

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...he's gotten enough of an impression of Gorumites now to guess that one of them might like the flail; he himself would rather have the sorcerer so if they'll take a Gorumite maybe they can introduce him to the flail.

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They'll take a Gorumite if the Gorumite channels positive! (...They would also accept a negative-channeling Gorumite under the circumstances but they'd really much rather a positive-channeling one.)

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What is the present status of his Gorumites on that front?

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Nearly all of them do. For all the Mendevian army's faults, most of its members can manage to stay out of Evil, and the cleric personnel allocations for the mobile army were specifically done with an eye to allowing for efficient battlefield channels.

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Great, then they can have one of those, does he have a volunteer or should it be whoever's making the most noise?

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The Gorumites mostly don't want to miss out on all the great battles they're sure to see on Crusade, but this one here honestly kind of misses the fort life and is willing to volunteer.

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Great. He loves it when he can move people around and have things wind up better. Welcome to the Crusade, sorcerer.

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Once he's got that squared away, one of his unit commanders wants to complain that the elf girl who's following him around decided to waste her healing on someone who had just been whipped for a minor disciplinary infraction. They were going to heal him in the next channel, they're not stupid, but it really seems like it sends the wrong message for her to just immediately heal him and start acting all sympathetic when really he brought it on himself.

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"Oh, it's not a waste of resources, she has a special ability where she can do that an unlimited number of times, though only one to a customer."

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"I suppose that's better than the alternative. Still, could you at least tell her to knock off the preaching, or whatever it is that she thinks she's doing?"

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"What is she saying?"

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"It's all 'I can see you're hurting very badly, and that's making you want to lash out,' like it's some great injustice to whip people."

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"Is she bothering people who ask her to go away? - not, is she talking to third parties in their earshot."

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"That's kind of beside the point, don't you think?"

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"No, not at all. If she's harassing people who are performing their duties and do not want to talk to her that is something I can tell her to cut out. If she is having conversations with people who engage with her and they bother you, then that is a you problem."

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"She's undermining our efforts to maintain discipline."

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"Do you have a case that you can trace to her of an actual problem as opposed to a problem of the form 'someone was healed slightly early'?"

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"If we catch him again at the same thing, will that be enough for you, sir?"

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"If you catch him again at the same thing I'll talk to her, but I will not promise to deliver her any specific instruction."

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"Understood, sir."

Anything else he's hoping to handle today?

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Nothing in particular besides his neverending sub-crusade against misinformation and corruption.

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Most of his men continue to be enthusiastic about his anti-corruption crusade! His officers and logistics personnel continue to be deeply unenthusiastic about his anti-corruption crusade! Someone has heard the idea that he likes Abadaranism and wants to pitch him on the idea that bribery is actually a very Abadaran way of allocating scarce resources.

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Does he want to try pitching Rathimus on that idea?

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No, Rathimus might try to charge him for his time. Which is like bribery, when you think about it.

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This person seems to have a very broad view of bribery, in that case, and may have stumbled across some functional form of it. Blai is only attempting to eliminate the kinds that are bad and involve requiring more payment to do your job than comes with the job as agreed by you and whoever is paying you.

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How does he feel about, ah, accepting payment in exchange for services being expedited?

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Well, that seems like it might depend on why the default speed of the service is not already as fast as might reasonably be expected.

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Well, sometimes lots of people want a service, and someone has to be first, possibly by weeks or months. It's really not so different from the Abadarans when you think about it.

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"I did not come to appreciate Abadarans because they said their own religion's name during conversations. If you rightly have the free exercise of discretion over what order you provide a service in - which I cannot imagine coming up frequently in a military context where this must almost invariably be dominated by strategic priority - then you might openly auction slots."

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If you aren't sure what the greatest priority is, letting people bid for earlier attention might... mean that people with bigger problems (and thus often more important ones) bid more money? Or something like that? (He's pretty sure he could argue this better if he were an actual Abadaran, but he's definitely not going to admit to that.)

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"Well, enabling this does not seem like a great priority to me, and if you want to spend money on seeing it implemented, you could spend it on Fiducia Rathimus's time."

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The Abadarans should sell the service of 'explaining to your boss why he should let you do a little bit of under-the-table salesmanship,' he bets it would be popular

No one else feels like making the pitch for 'corruption is not a big deal' tonight.

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Great. He has been Knight-Commander for multiple consecutive days now and he's still alive and stuff.

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No one attempts to kill him in the night! In the morning his guards pass along a message to the effect that there's some sort of disease outbreak brewing, currently limited to the Condemned but not necessarily going to stay that way if it isn't contained, and it would be helpful (if he doesn't have higher priorities for those slots) for him to prepare some Remove Disease castings.

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He'll prep it; are they quarantining and notifying the other relevant clerics?

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They are quarantining insofar as feasible (and have rotated out the supervising personnel for disease-immune paladins, even though they don't normally like to have paladins supervising the Condemned), and have already notified the other clerics who can prepare the spell.

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...he needs to go pray now but will not in that hour think of a particularly promising explanation for why they don't like having paladins supervise the Condemned. He asks when he's through.

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"Well, sir, the paladins Fall if they do Evil even once, even if they're still Lawful Good at the end of it, and they're really a lot more useful with their powers, and — lots of people are Good people, who can nearly always do the right thing, but who'll eventually make a mistake if you set them to something with a chance of being complicated. Supervising the Condemned isn't so bad as these things go, it's not like having them conduct an interrogation, but there's not usually much reason to set the paladins to it when there are plenty of perfectly responsible people who don't have that same constraint."

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"Has this been tried in the past? What Evils have tended to prey upon the paladins thus lost?"

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He shuffles his feet. "I'm sorry, sir, I know it must sound outrageous to someone like you that even our paladins still struggle with impulses towards Evil. I wasn't alive for it, but the story I've heard is that back when the Worldwound had just opened, people didn't have as much of a sense of what sorts of things were dangerous for paladins, so they'd assign them to all sorts of things that would be unthinkable today. So I can't say for sure, because it was before my time, but — I met a man once who swore he Fell from an argument with his wife, though it happened over letter. I don't know if he was telling the truth, but if it's possible to Fall for that, it's not hard for me to imagine someone getting frustrated after months and months dealing with the same person who just couldn't learn his lesson and stepping across the line the gods have drawn. But I don't know whether that's really what it was, you'd need to ask someone who knows more of the history."

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"It doesn't sound outrageous at all. I just want to know what process created the present cautions so if anything unusual comes up it will be clear how to extend them. Are they all aware that this post is considered risky in this way?"

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"Of course, part of the role of the paladin orders is to ensure they're aware of the conduct expected of them and situations that might endanger their ability to hold to it. —The very newest-chosen might not have learned, but the ones I assigned to the posting have more experience."

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Nod. "What other things besides supervising the Condemned, conducting interrogations, and executing people are considered Fall risk factors?"

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More shuffling. His embarrassment is leaking into his tone of voice. "Any sort of interaction with prisoners can be a risk, sir, though of course sometimes it's unavoidable if they capture someone in the field. Administering the army's budget. Handling troop discipline, either assigning punishments or delivering them. Anything that's difficult to do honestly. And of course they can't touch even minor vices, not that it would really make sense for anyone to specifically be assigned to indulge in vice. ...Really, it's safest to just set them to killing demons. They're very good at killing demons."

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"...what happens if they try to administer the budget, specifically?"

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"That might be a matter of Law rather than Good, sir, it can be hard to tell the difference. But — from what I've heard, sir, and I don't mean to speak ill of anyone, they sometimes start off just doing what they need to to make the budget work and over time find themselves tempted to redirect funds in less necessary ways."

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"I see. Thank you for explaining."

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"If it's helpful for your understanding, sir — sometimes we on the Material can't tell what the right thing to do is, or even choose to do things that we know are wrong."

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"I am to the best of my knowledge fully human."

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"Understood, sir. ...Would it be helpful to speak to someone who's Fallen? I'm sure it would be possible to arrange."

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"...it might. If you find one conveniently available. It's not urgent."

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"Yessir."

The army's paladins are all still un-Fallen by the time Blai shows up for his Remove Disease castings. By the time he's finished Removing some Diseases, someone has managed to scrounge up a couple ex-paladins for him to talk to.

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"Hello. Was it explained to you why I wanted to talk to you?"

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"Yes, Knight-Commander."

They are face-screaming about this about as much as can be expected from non-Chelish people who have been asked to recount the worst days of their lives!

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Why do people do that. It's unpleasant and you'd expect people in Cheliax to have settled on the more unpleasant of the possible social norms. "Some of the things that have been described to me as risk factors for paladins Falling are things that it... seems unlikely that all countries avoid having paladins do, or things that I have done myself since my empowerment without apparent issue, and I am trying to isolate the problems, so that I will have a good sense of when they may have been solved and it will again be reasonable to install paladins in such positions."

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"—Well, it's different for clerics — unless that was just a rumor—"

 "The problems are — people choosing to do Evil, sir."

  "...what sorts of things are paladins doing in other countries? —The Chelish ones aren't really paladins, they're Hellknights, they're sworn to Law and not at all to Good."

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"I know clerics have a little more leeway, but it's not unlimited license. If something will disempower a paladin who does it once then I have a problem if I need to do it some larger but not necessarily large number of times. And I do not mean here to refer to Hellknights; I know those are seldom if ever Good. The president of Andoran is a paladin. Lastwall has paladins in abundance and nothing about the handbook they use for Worldwound fort discipline suggests that they try to keep paladins out of such a variety of positions out of fear of these pitfalls."

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"I don't know anything about Andoran."

 "I think some of the rules aren't about things that are always Evil, they're about things where some people will choose to do Evil. If you never choose to do Evil then it won't be a problem, and if you slip up once you'll be able to make sure you don't give yourself the opportunity to slip up again."

  "Maybe whoever wrote the Lastwall handbook just thought it was obvious that paladins shouldn't do those things."

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"Can you elaborate on 'choose to do Evil'?" he asks. Since apparently these ex-paladins were not actually very interested in what sort of things paladins are doing in other countries to engage with the information he had about that.

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 Fidget fidget fidget. Swallow. "Well, sir, I — my unit had been sent out to look for another unit that hadn't come back, that some of my friends were in, and we found them, or what was left of them, and — well, we took some cultists prisoner so they could be questioned back at camp, and — it's not that I thought I was doing the right thing. If I'd been thinking about it at all I'd have realized I was going well beyond what the Goddess says to do. And if someone else had been there in my place, they might have chosen differently, and the Goddess wouldn't have had to take away their powers."

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"Do you think there is some way you could have been trained to handle that situation short of simply keeping you out of it?"

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 "I don't know, sir. I knew what the Goddess's teachings were, I just — didn't follow them." Swallow. "I think if I'd been really thinking about it in advance, I might have noticed that I was starting to feel tempted towards Evil, in circumstances where I'd never have had the chance to act on it, but at the time I didn't want to think of myself as the sort of person who might actually do something like that. And even if I'd noticed, I'm not sure — there wouldn't really have been a good way to tell someone..."

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"- no? Why wouldn't there be?"

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 "—Well, what would I say to them? 'I'm having a problem I could solve easily by just being a Good person?'"

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"So perhaps it would help if there were a standard script."

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 "Maybe, sir, if I'd really been thinking about it."

  "Why do you even want to have paladins doing... whatever it is you care about?"

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"I do not specifically want this. But if paladins can't do it that means Evil's being done by whoever has the job instead, under my command, and it's merely not obvious each time, and that is worth fixing if I can think of a way."

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  "You can't win a war if everyone's got to follow the paladin rules. Even Iomedae didn't try to do that."

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"I am not planning to make everyone follow paladin rules. Small incremental improvements are probably all I can hope for here."

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"You could ban alcohol. ...It would be really unpopular, but you could. Some of the paladin orders do."

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"I am alas using alcohol to patch other problems but it has crossed my mind. Certainly drunkenness on duty would never be permissible."

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"Well. You can Fall even for things that happen off-duty. —Sorry if that's not what you were looking for, all they told me was that the Knight-Commander wanted to speak to Fallen paladins."

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"Presumably off-duty you would not be around prisoners? Perhaps I misunderstand you."

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"Banning alcohol won't help with prisoners unless people are already breaking the rules. It might help make people less likely to do Evil things in general."

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"I follow you. Anything else I should know?"

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 "They checked me over afterwards, and I was strong enough to read in my own right and still Lawful Good, and that was — upsetting all by itself. Because I'd had time to calm down and think about what I'd done, and by then I felt like I didn't have any right to be Good."

  "It doesn't really matter what you do because either way we're all going to die.'

 "I don't think that's true."

"I don't know how to explain this, but — I don't know how much thinking about paladins will help with making everyone else do less Evil. If you had a man who went to see the whores every day, and one day he realized what he was doing was wrong, but he wasn't perfect, he still went occasionally, that's a lot better but he still couldn't be a paladin."

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"I am not trying to make everyone into a paladin. If he goes less often he will do less harm; it remains useful to know that a paladin can't do it even once because that makes it unambiguously an evil act."

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"I don't know if he'd definitely Fall the first time if he was in an order that allowed whoring, but none of them do, even the ones that allow drinking or gossip or things like that."

 "I think he would even if it were only once. It's not like anyone ever needs to go whoring."

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"At any rate that is somewhat tangent because there are not duties I need to know to whom I may assign them that involve whoring. What would be a good standard script to allow someone to ask for - a more visible support to their conduct than Iomedae Herself is, if they needed that or thought they might?"

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 This is not actually the most miserable conversation this person has ever had but it's up there! "I don't know, sir. —The problem is that being the sort of person who'd give in to the temptation to do Evil is bad, and that makes it harder to talk about. Maybe if it were for anyone who had noticed they were feeling impulses to do Evil, even if they felt sure they were strong enough to resist them, something like — 'I've noticed myself feeling tempted to,' and then describe whatever it is, 'and although I know it would be wrong to act on these feelings, and I don't intend to betray the trust the Goddess has placed in me, I want you to be aware so that you can place me where I can best be used.'"

  "Just what this crusade needs, a column of paladins lining up to tell their commanders they thought a whore was pretty."

 Confused blinking.

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"...I'll consider that. Thank you both. Dismissed."

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The ex-paladins are visibly relieved that this conversation is over. They leave.

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He might need some of Ser Tirabade's valuable time on this one. He has SEEN HER handling stuff that was not if literally a budget at least highly relevant to the concept of a budget.

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She salutes. "Knight-Commander. How can I help you today?"

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"I am confused about the extent to which paladins are under circumstances that do not require, say, immunity to disease, kept insulated from certain duties. Do you think this is actually necessary or something that adequate training and support could permit more flexibility on?"

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"I expect that would be possible in many though not all circumstances with sufficient training, yes — the Eagle Watch assigned paladins to some duties that conventional wisdom in the Mendevian army would have considered unwise, and so far as I was able to observe our paladins were not unusually likely to Fall. —Though we were not entirely free of such incidents, to be clear. The main issue I foresee in expanding that to the entire Crusade is that it would in fact require quite a lot of resources to cover every paladin in the army, particularly given the army's, ah, preexisting institutions."

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"What kind of resources?"

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"Time to carry out the training. Instructors who are capable of teaching people how to carry out their new duties in a manner befitting a paladin, teaching small enough groups that they'll notice if someone hasn't absorbed the material or is temperamentally unsuited to the work. Commanders who understand both their men and the relevant constraints well enough that they neither decide it's simply not worth the risk of assigning paladins to those roles nor assume that any paladin who's been through the training can definitely be assigned to any of them. Ideally, enough qualified personnel that we can have the paladins initially supervised in their new duties by someone who will notice potential problems before it's too late, and enough slack that we can actually provide them with the supports we know to help — putting them in groups that understand their duties to include supporting their fellows in holding to the necessary standard of conduct even when fewer men would be sufficient for the assignment itself, ensuring that they're getting enough sleep and that their duties aren't so heavy that they're incapable of completing them all, and so on."

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Blai nods along, especially at "sleep". "I've been having some luck with disseminating material during marches but of course we will not always be on the march. Do you think you could attempt something similar, not with a view to actually assigning any paladins to anything new in the near term but the creation of knowledge that it's not impossible?"

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She nods. "I'd be willing to attempt it, yes. —Some of the paladins from the Eagle Watch are also accompanying us on Crusade, if it would be helpful to assign a few paladins to that sort of role as a demonstration, though I would want to ensure they're given training on details of the situation that might be different from what they were accustomed to in Kenabres."

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"I am of course as new to most of these situations as they are, but if this takes the form of - organizing drills or something, that shouldn't be out of reach."

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Nod. "Were there any duties you were particularly hoping to assign them to? If possible I'd like to have them speak with people who've been involved with those tasks in the mobile army, to help them anticipate what sort of complications they might face and think through how to handle those situations before they actually face them."

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"Well, if I come up with a way to run any part of this edifice without corruption it would be a way to be noisily alerted to backsliding."

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"If they need to be literate and good with figures I will have somewhat fewer to offer you, unfortunately."

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"I've been having Mr. Jefto teach Ser Seelah and Lann to read, do you think more would be interested?"

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"It's possible, though I don't know if all of them are clever enough to pick it up. I think it's unlikely they'll treat it as a high priority unless I instruct them to, though I can if you think it's strategically indicated."

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"I am accustomed to having men most of whom will not read if they do not have to but vanishingly few of whom cannot if they must, but perhaps it's more expedient to just train me on the skills associated with managing illiterates who won't be able to make use of so much as a posted schedule or notice."

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"—Huh. It's convenient when I get someone who can read, but I'm not used to treating the fact that most of my people can't as an unusual constraint, rather than just... the way the world is. So I know where to begin, what did you do with the 'vanishingly few' illiterates you previously managed?"

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"I didn't promote them, for one, and made sure their squad leaders knew they were responsible for relaying anything put about in writing."

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"The officers are expected to know how to read, and to my knowledge they generally in fact do. But scheduling and other announcements are generally communicated verbally — it's possible that Mendevians are typically given less varied schedules than you're accustomed to? If you'll be doing the same thing every day, or every other, that's easy enough to remember."

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"We'd generally have on the wall things like - you'd want each patrol to know who they were following and who was expected after them so a gap would be noticed and corroborated if one vanished; they might not be in the same order every day. The kitchen staff had a list of who wasn't to have alcohol and for how long. There were classes and a schedule for them on the wall and they varied with the instructors' availability."

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She nods. "The mobile army is under different constraints, but at the forts they don't reorder the patrols without a specific reason, and if they swap some people between patrols they communicate this fact verbally — they might also have a written schedule posted, some of the soldiers can read, but it wouldn't be the primary way to communicate changes. Unit commanders distribute little chits for the alcohol ration, and are expected to know which of their people aren't supposed to have access to it; lending someone a chit who's been cut off is grounds for losing access to it yourself. If someone wants to hold a new class, or announce a schedule change for a class that isn't happening when expected, they announce it verbally, usually at a mealtime, and allow the news to spread by word of mouth. —That does seem less efficient than having a posted schedule that anyone can read." (She's curious how Cheliax is achieving that. She hadn't pegged them as sending their best and brightest to the Worldwound, apart from the wizards.)

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Unfortunately the way they are achieving that is the Chelish public school system. "Understood. I haven't been personally meddling in the schedule details much so whatever they're presently doing seems to be working fine."

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"Are there aspects of the corruption situation that are particularly important to you to address? In case it's relevant to which strategies are likely to be effective."

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"I am particularly urgent about making payroll without any of it going missing."

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"Mmm. I don't know how well this would generalize to the Crusade, it's much larger and the situation is rather different, but one strategy I tried when I first took over the Eagle Watch was to require all purchases to be meticulously documented, on the theory that it was better to know where the money was going even if I didn't like the answer. This strategy had a number of flaws — it was very unpopular, it required a lot of my personal attention, and to get anything resembling compliance I needed to credibly communicate that I would be more lenient about a purchase record with a line item for bribery than about an attempt at secret bribery — but it might be better than the alternatives, if you can pull it off." 

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"This works with the rampant illiteracy?"

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"For an organization the size of the Eagle Watch, yes, though of course it requires oversight from the literate members. I don't know whether that would still hold for something the size of the Crusade."

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"Well, to take a crack at it I'd first need to know who in the Crusade is in fact authorized to spend anything other than their own wage, have we got a list -"

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"...It might be possible to put one together?" 

And after a few more questions, she departs to attempt this.

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She's very useful. If he had any fucking spare money he would give her a bonus. Maybe he can issue awards or something at some point???

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Compared to the previous couple of days, this one is comparatively uneventful. His soldiers have more questions about whether they can abuse the illegal orders framework to get out of tasks they'd prefer not to do. Count Arendae brings him on a brief excursion to meet with the cousin who might or might not be competent enough for an officer commission; he's a little green, but not incompetent, and there would certainly be worse candidates even if this one didn't come with more funding for the Crusade. (The Count lightly implies afterwards that he hopes the Knight-Commander is grateful for him arranging the meeting on such short notice.) Anevia discreetly informs him that her people have, in the process of attempting to identify secret Baphomet cultists, identified a small cult of unempowered Urgathoans who appear to believe that if they offer up a small portion of their rations to her she'll protect them from diseases; how would he like for her to handle the situation?

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They cannot abuse the illegal orders framework to get out of tasks they'd prefer not to do.

There's worse than "a little green" about; Blai will take him. Arendae is going to have to be clearer about what form he would like gratitude to take so that Blai can benchmark against that to determine if he is technically above the minimum threshold of gratitude or not.

Urgathoans do not to his knowledge have any habit of systematically upholding the Worldwound treaty or being useful in any way like Asmodeans do so they really can't be having with that. What is on the books for it and is there some reason to not just do exactly that?

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The Count does not seem particularly inclined to name a specific favor; if pressed, he will imply that he would prefer it if his life contained rather less marching around in unpleasant conditions and rather more socializing with the Mendevian elite, though of course he understands there's only so much the Knight-Commander can do.

The Mendevian books or the Lastwall handbook books? 

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The amended Lastwall handbook that Blai acceded to on the advice of Mendevians.

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...Well, it depends on how they interpret Lastwall's rules about mitigating circumstances. The regulations of the Lastwall handbook certainly allow for the death penalty for being a cultist of an Evil god, and his advisors would generally assume that this counts, but the handbook doesn't seem to make an explicit distinction between Urgathoa and an actual demon lord, even though (as far as the Mendevians are concerned) demon lords and similar are much worse than any other type of Evil god. With his amendments that... might be downgraded to just sending them all to the Condemned? But they're not sure whether this counts as "Good intentions" (since it's good when people don't get sick), or whether they're supposed to treat all but one of them as acting "On advice," and they can't agree on the "Character" or "Likely avoidance of future offenses" criteria.

(Some of his advisors think these are basically a bunch of harmless superstitious fools who just need to have it explained to them that 'praying to Urgathoa to not get sick' is not a good idea, but others of them think that anyone who's going around secretly praying to Evil powers is probably bad news. Also, several of them keep tripping over themselves to apologize for their ignorance of his foreign ways and explain that they mean no disrespect.)

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"The most important form of respect is respect for my time. Spend less of it on apologies."

He goes down the list of mitigating circumstances. Are they young morons? First offenders?

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Some of them are young. None of them have been caught at this or anything similar before, though presumably this was not their literal first time ever praying to Urgathoa in this manner.

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He is inclined to send them to the Condemned but since they wanted to experiment with Ember's redemption-detection-power can she maybe talk to them before they're assigned there?

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"I can talk to them, but I don't know how well it'll work if you'll send them to the Condemned no matter what."

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"If you would like, I would be happy to provide my proposals for experiments to test her powers, as you requested! I prepared several, due to my anticipation that you would find several of them unsatisfactory, even though they would be more informative about the efficacy of her powers."

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"What've you got, Nenio?"

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"My first proposal is the following: ask bird girl to interview all criminals that you have successfully apprehended and predict what they will do if released. Next, release them, making no special effort to prevent them from committing further crimes, and observe whether they in fact commit more crimes. This will allow you to determine whether those that bird girl identifies as unlikely to commit more crimes are indeed unlikely to do so, as well as whether those she identifies as likely to commit more crimes in fact do so at comparatively elevated rates, in order to distinguish between the hypotheses 'bird girl's identifications are accurate' and 'few criminals reoffend'. However, I predict that you will disprefer that option due to your predictions about the likely consequences of releasing all criminals."

Nenio does, as promised, have several other proposals prepared, such as:

  • Release only the people bird girl identifies as unlikely to reoffend, which is low-risk if bird girl in fact has some sort of unusual ability to identify repentant criminals but high-risk otherwise. To mitigate the risk, Nenio proposes terminating the experiment early if the reoffense rate is high.
  • Have bird girl attempt to use her powers exclusively on those who would not otherwise be executed, give them the punishment they would typically receive, and similarly compare the rates of reoffending. Nenio is less confident that this will be informative; it won't provide any information on particularly serious crimes, the greater supervision present in the Condemned might affect the reoffense rate unequally across different groups, and bird girl's assertion when asked about this proposal was "It's not exactly like that. Sometimes I can tell what someone needs in order to stop hurting people, but if they don't get it they might keep hurting people." (Nenio considers this comment to be a potential limiting factor on many related proposals, such as having bird girl assess exclusively those sent to the Condemned and not those who received more lenient punishments.)
  • Pick some smaller subset of one of the above populations, so that if bird girl does not have any sort of ability along these lines the consequences will be more limited.
  • Locate someone else with extraordinary powers, such as Nefreti Clepati (one of the greatest spellcasters of the modern day, despite the fact that she's a cleric, and rumored to be all-knowing, mad, or both), and compare their assessment of whether someone will reoffend to Ember's.

(She also has various proposals for how to ensure the accuracy of the reoffense rate beyond simple observation, ranging from 'put them under an Abadar's Truthtelling to ask if they've committed any further crimes' (which might have the side effect of reducing crime rates after the first time, which would be quite unfortunate for her ability to gather useful data) to 'have butterfly boy's butterfly spy' to various forms of arcane divination magic.)

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Right, so, Blai's idea here is a lot like that second bullet point but he acknowledges the drawbacks. .......these people might actually make a fine test case for something riskier, though. Unempowered prayers to Urgathoa are really not something you want happening around you especially when there is already a disease outbreak but they're not that dangerous and it would also be pretty hard to check up on them with the conventional Condemned supervision methods (it seems awfully burdensome to check if each one has cleaned his plate, let alone done it without privately contemplating how gluttonous that is in a reversal of their prior practice) and relatively easier with the higher-scrutiny measures he can justify if it's an experiment.

The question is whether it's Lawful. "Become a subject of Nenio's experiments" is not on the books as a consequence for consorting with unallied powers of the Lower Planes and this doesn't seem like some grave omission of the books. He's going to pray about that for a bit.

Okay so. Punishments have several functions. Deterring recidivism - that being the subject of the experiment. Preventing recidivism, in those who may not be deterred. Deterring imitation - that requires that they look aversive to onlookers, though he is getting the sense that how concerning things look to onlookers varies quite a lot culturally, but also this one unfolds into why it's desirable that punishments be predictable in advance, for the benefit of those onlookers who do not happen to show up to each trial and every flogging. When possible, as with the entire conceit of the Condemned, extracting some compensatory use out of the malefactor. Using Ember's advice to sort the Urgathoans into - what, "Condemned" and "let off with a warning" - fails very badly on the second account, but he did just notice that "let off with a warning, but subject to experimental followup" is not actually worse at discovering recidivism than is "put in the Condemned under a commander who probably has a lot to deal with already" and may also not be worse at prevention. So the main disadvantage of letting some of them go on Ember's advice is that... this will not look scary to third parties...

.........he can probably figure out how to make it look scary.

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"I am willing to use Ember's advice to sort the Urgathoans into Condemned she expects may recidivize and reducing the sentences of the others to a dressing-down I conduct myself, if this seems agreeable to her and you," he tells Nenio. "With associated followup, of course."

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That seems very sad for the people who still end up in the Condemned, but it's good that he's willing to give some people a second chance.

"I think I can do that," she says solemnly. ".......Is it always illegal to pray to Evil gods?"

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"There are carveouts for Asmodeanism in Chelish allied forces."

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"Oh. ...Sometimes I pray to them to ask them to stop hurting people. I didn't know that was against the rules."

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"It is an understandable impulse" if not one that has literally ever occurred to him in his entire life "but one reason to avoid praying to Evil entities is that it gives them more visibility into what's going on. This is acceptable when it's Asmodeus, in this particular environment, because we can presume Him committed to holding the Wound, though it wouldn't be somewhere more removed from that concern; it's an unnecessary intelligence leak in other cases. If Urgathoa knows more about who is sick and how this is affecting things around those people then She can act more cheaply, and do more Evil."

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She looks visibly upset by this! 

"I'm really sorry, I didn't know I was making it easier for them to hurt people."

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"Maybe that should be the next topic I talk about while we're marching, I don't know how widely understood it is."

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"Perhaps I can conduct a survey of your troops before you do so! However, I am uncertain whether people will be willing to answer honestly, which might decrease the usefulness of my results."

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"It might, yes."

While Ember is talking to the Urgathoans he will conduct a walk-and-talk about this topic!

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His soldiers seem much clearer than Ember on the topic of "you should not pray to Evil gods," or at least the ones who aren't clear on that aren't admitting to it, but their understanding of why they shouldn't pray to Evil gods is somewhat... mixed. 


"Gods get stronger when you pray to them, that's what makes some gods stronger than others."

 "So do you spend all your time on the march praying to Iomedae?"

"...Well, no, but if I did it would be a good thing."


"Praying to Evil gods is bad because it's Evil, praying to Good gods is good because it's Good."


"I don't care why they say they're doing it, it's probably just an excuse to justify being a demon cultist. If you ask me the best thing to do is string them up."


"Praying to a god makes you more like that god, no matter what it is you're saying. That's why Iomedae was able to ascend, you know."


"If you're loyal enough to one god, it's easy for them to bring your soul to them when you die. So you shouldn't risk praying to an Evil god, you might go to an Evil afterlife even if you're a Good person."

 "No way that's how it works, if that were true you could go around robbing people blind and still end up in Elysium if you do it drunk."

"That works fine if you're actually loyal to the Drunk. But most robbers throw in with the Thief sooner or later."


"—huh, if what you're saying is true, wouldn't that mean it's really dangerous to leave captured cultists alive, even if it's only for a little while? I get that it would be better if they repented, but it doesn't really seem like it's worth it."

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Honestly he can't rule out all of these theories, but he thinks the "visibility to the enemy" angle is an important one. It is not a huge emergency if a captured cultist has a little time to think about their choices because the information they have should already be extremely limited, coming as it does from inside of a jail setup.

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"If you take them in a fight they might have information about your forces, your tactics..."

 "They could just pray anyways once they get to the Abyss."

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"They might also pray mid-fight, you cannot close off this avenue of information short of killing them in ambush before they know you're there. Which, of course, you should do if it's convenient but cannot always arrange."

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He thinks for a couple moments. "If we can force them to distract themselves praying in the middle of a fight that's probably still helpful?"

  "Maybe if we got the Sarenrites to lie to the cultist prisoners they'd give wrong information to their gods."

   "Are Sarenrites even allowed to lie? I thought they had... something about sunlight and truth."

  "I think it depends on whether they're Lawful?"

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"This is not necessary. The information that when we capture cultists alive we let the Sarenrites try to save them is not new or interesting to the cultists' patrons, or if it is now soon won't be."

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  "But if they pretended to leak military information, and the cultists believed it, it could be really helpful!"

   "Or if they noticed they were lying they'd know more than they otherwise would."

(A few of the people in Blai's general vicinity have been visibly trying and failing to hide nervousness throughout the conversation.)

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"This does not strike me as a worthwhile strategic avenue quite apart from how I'm not allowed to lie and would not encourage it in others." Anything connecting the nervous ones?

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Not obviously; they aren't standing particularly near each other, or anything like that. One of them looks vaguely familiar from Kenabres, the other two don't.

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Have they had any input in the conversation?

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They have not.

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He picks one. "You've been quiet."

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"—Sir?" he squeaks.

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"Do you have anything to say on the subject? Questions?"

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"No sir. That all makes sense to me."

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"Can you explain it back so I can know it's coming across correctly?"

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"No one should pray to Evil gods no matter what, except for Asmodeus, because it could help those gods learn more. Sir."

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"And why except for Asmodeus?"

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"Because Cheliax and the Order of the Godclaw worship him, and they're our allies. —I wouldn't pray to Asmodeus."

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"I didn't expect you to, He's not very popular outside those groups. Thank you."

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"Was that all, sir."

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"Yes.". He pays no conspicuous mind to the others beyond noting their distinguishing features. Do they do nametag coats on this army or do you only do that if people read.

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They do not do nametag coats here, no. Some people are wearing rank insignia but not any of these three.

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He might need to require nametag coats so that if there is something other than Fucking Brain Noise going on there they could at least narrow down whose coats they took. But it could easily just be Fucking Brain Noise. If anyone's interested he will explain the concept of intervention budget to make it more comprehensible how it might be useful to impede divine activity you cannot outright prevent.

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...Literally no one in this conversation shows any sign of having heard of the concept before.

"If that's true why's there even a Worldwound?" someone eventually asks.

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"What were you imagining about this concept would prevent it?"

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"If the demons are allowed to have a giant portal to the Abyss that's way bigger than anything any of the Good gods are doing."

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"Things sometimes happen without gods doing them - or in this case the ability to open the Wound is likely to have been precipitated by Aroden's death, which is sort of a thing a god was doing. Also Areelu Vorlesh is understood have been involved and she's not a god."

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"Everyone knows Deskari helped."

 "And Baphomet is helping too."

  "If a human made a giant portal to Heaven would Heaven be allowed to send as many angels as it wanted?"

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"Certainly the gods do things and sometimes do dramatic things and it is, probably, costing both of Baphomet and Deskari elsewhere that they participated in this way, but that doesn't stop them from doing it... Probably not, the spells-to-angels ratio is already established in how much various spells can accomplish."

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"Does that mean it's bad to pray to the gods and ask them to help you, if the thing you're asking for help with isn't really that important?"


"The gods should be doing way less in other countries if it means they can't do as much to help with the Worldwound. Like, if the demons get out, nothing else matters."

 "I heard there's a smaller Worldwound in Garund."

  "I heard Sarenrae is busy making sure Rovagug doesn't get out."

   "Okay, sure, those also seem fine, but it's not like those are the only things they're doing."


"Is there anything we can do to give the Good gods more god-coins to spend?"


"I still don't think that's right. When my little sister was born she was really sick, and we thought she was going to die, but we brought her to a shrine to Sarenrae and Sarenrae did a miracle to save her, and I'm glad she's alive but I don't think it would be worth it to a god if it meant she wasn't able to pick as many clerics."

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"Every religion I have ever heard of encourages prayer. I think not answering a prayer if it would not be best to do so all things considered is close enough to free that you should not worry about it against the benefit of providing an allied god information and orienting your thoughts around their philosophy."

"I do not claim to know exactly how the gods are making their spending decisions but the fact that countries exist which operate with more slack than Mendev, including in the form of clerics, is not unrelated to the complement of resources brought to bear against the Wound and other pressing priorities."

"My understanding is that the principal way for mortals to do that is to accomplish the gods' work without requiring their expenditures, or while requiring as little as possible. I believe this is also related to the Commune training that Lastwall runs though I am very interested in finding a way to propagate it elsewhere without losing their efficiency gains."

"Again, I don't know exactly what factors Sarenrae may have been weighing there, or whether there was a genuine miracle at all or how expensive it might be, but it seems plausible to me that if prayers for things like that usually didn't work it would be harder to acquire clerics because fewer people would perceive themselves as aligned with Her based only on assertions that, probably, on other planets, more important things are happening, and also at least Rovagug has not been released. Boneyard-dwelling babies are still an outcome worth some resources to avoid."

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One of the Caydenites wants to know if this means he should keep his habit of finding something to spend his spells on before dawn even if it's pretty minor (so that he's not wasting what Cayden spent on those spells) or definitely not do that (if, say, that's more expensive for Cayden).

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"I think it's wise to have some emergency capacity even if you usually don't use it - in case something happens during the dawn hour, even if you're normally up early to see about using your spells at the very last minute - and I think it is probably accounted for in the budgeting decisions that you will use your full complement of spells a normal fraction of the time such that it's not worth worrying about, but I don't myself have a very consistent policy on this because I don't know. Getting the information would probably be more expensive than refilling the spells."

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The cleric nods.

If Blai doesn't specifically divert this group to some other topic, this group seems perfectly content to occupy him indefinitely with questions about the general concept of intervention budget, though a lot of them boil down to very specific pricing questions that Blai probably does not know the answer to.

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Intervention budget is interesting and useful! He's content to talk about it unless they get super into the useless weeds of it.

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Over time the questions start to drift away from 'how does this even work' and further towards 'how can we use this knowledge to get more resources for holding the Worldwound.' ("If we worshipped more different gods would they have more to spend on clerics here or would it just mean the gods that people already worship don't choose as many?" "Is there anything we can do with captured demon clerics to make things more expensive for the demons?")

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Anyone who thinks they might have the Wisdom for it could stand to contemplate which god they most resonate with and see if they get anywhere - this is why he encouraged that one guy to have a class on Kurgess. This is in much the same spirit that anyone who might have the Cunning for it could try to be a wizard, though. He does not think it's particularly feasible to make things expensive for the demons by this avenue; what they can do to make things expensive for the demons is to win, and the demons won't recoup one metaphorical penny of what they spent.

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Eventually, Nenio and Ember return.

"Bird girl seems reluctant to make definitive pronouncements that any individual has a high likelihood of recidivism," Nenio informs him. "However, in most cases, it is trivial to determine her assessment of said likelihood from the observations she does express, so I do not believe that will be a major challenge for our experiment."

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"All right, which ones am I merely dressing down?"

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Nenio can identify them for him! Those ones (who bird girl claims "were scared, and thought they had a way to stop feeling so afraid, and didn't realize they were hurting people" but "are ready to stop now that I've explained it to them") and that one ("He wasn't really thinking for himself," says bird girl, "just following his friend, but he wouldn't go back to his old ways unless his friend did, and his friend isn't going to") but not that one ("she's very angry with the other gods, because she blames them for not saving the rest of her family, and she's trying to hurt them, even though it's hurting her too") or that one ("he's scared of what's going to happen to him when he dies, and he doesn't realize Urgathoa doesn't care what happens to him, even when I tried to explain it") or that one ("he doesn't want to hurt people, he really doesn't, but this is how he's always done things and he thinks he knows best about whether it's a bad idea"). That one is borderline ("he's so scared, he was willing to get other people hurt if it would protect him but I think he sees now that it isn't, and he won't start up again as long as he believes anyone will find out — so if the Commander just explains to him your ideas for the experiment he'll be fine for sure").

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He will include the borderline in the talking-to group.

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And he will look very scary.

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The cultists/ex-cultists are utterly terrified of him! One of them breaks down sobbing! All of them are tripping over themselves to promise that they'll never do it again, they mean it, they're so sorry for making such a stupid mistake—

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"I'm really glad you were willing to give them another chance! None of them are bad people, you know, just scared."

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"Ember, do you believe there to be such a thing as a bad person?"

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"I think... Deskari might be a bad person? Because he's hurting so many people, like it's fun to him, and he doesn't want to stop even a little, and he isn't even doing it for a reason except to hurt and destroy. But I'm not sure. ...and I know that even if someone isn't a bad person they might choose to keep hurting people, I didn't pretend that anyone was going to stop if they weren't."

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"I understand the distinction, I was just curious if you expected the set to be empty. Thank you very much for your help here."

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She beams at him. "Thank you for listening!"

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The next couple days are comparatively uneventful. Count Arendae introduces Blai to the socialite, who is honored to make a donation to the Fifth Crusade. The wizards decipher another one of the spells from the puzzle structure (an experimental fusion of Haste and Slow that none of the wizards can recall ever seeing before, albeit not one that Thall or Woljif expect to have much practical value). The Crusade encounters its share of issues along the way — more would-be deserters, a fort devastated by a demonic attack, a crate of potions sabotaged in a manner that leaves them detecting Evil, a soldier who decides to test whether the Knight-Commander is really that serious about the rules against raping prisoners — but nothing that poses a threat to the Crusade itself.

It's only a couple more days before they approach Vilareth Ford. The Mendevian line continues north from here, but the terrain is such that this is the most convenient spot for the Crusade's army to cross the river west and then pass through the Wardstone barrier. This will carry with it its own complications, of course — crossing the terrain will be slower without the benefit of roads, the demons will be able to attack them much more easily once they're across the line, they'll need to increase the defenses on the river barges that they're using to replenish their supplies — but the first complication is evident before they've even crossed the river: their scouts report that the demons have rustled up some more cultists, as well as a handful of demons that had made it across the barrier, in order to make an attempt to cut off the Crusade as they cross the river. 

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(If anyone was curious YES HE IS THAT SERIOUS.)

Where do all these cultists come from. You'd think they'd run out of, forget "suitably malleable idiots", you'd think they'd run out of people. How many is "some more"?

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A couple hundred. (His scouts think not all of them look Mendevian.) The demons are mostly weaker ones, even though they have a harder time getting through the barrier alive, because the stronger ones have mostly taken the opportunity to clear out of the immediate area. A solid majority of the demons are dretches, though, which for all they're easy enough to kill can be incredibly obnoxious if they drop a Stinking Cloud in the middle of your troops.

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If the cultists with unholy symbols are with densely clustered enough fellow cultists, he'd like to try dropping some illusions in their midst to see if they can get them using up their channels on each other without also themselves being in range. Whoever can melee dretches fastest can have an Air Bubble to do it with... He'll game out the strategy with little Prestidigitated pieces for everyone who needs to know the high-level plan.

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Nenio has lots of experience with illusions and even remembers some of it! She can suggest a few ideas for Silent Images they're likely to find particularly plausible (perhaps a strike team or a group of rival demons teleporting nearby?)

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Baroness Gaunther has opinions on which of their warriors can make the best use of an Air Bubble.

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Great. Do they have the luxury of choosing a time?

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They do, as long as they don't take too long about it — the cultists could cross back the other way if they really tried, they'd just be facing all the same problems Blai's force is about to face, magnified wildly by the Crusade's numerical advantage.

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All right. Strategy decided, he dismisses the little props representing it and they can form up and get a move on.

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This battle is bloodier than the last one. The illusions help, but even with the opposing force spending half its effort on accidental (or occasionally deliberate) assaults on each other, the difficulties posed by getting the Crusade's force across the river help them to compensate well enough to take some people down before dying themselves. Casualties are particularly heavy in one of the Condemned units, where the unit commander (not, himself, part of the Condemned) completely abandons Blai's plan halfway through the battle for no obvious reason, getting himself and a third of his troops killed. (Mostly not people Blai personally sent there, though that is where they ended up putting the guy who was possibly spying on behalf of the demons.)

Still, with that one exception, losses are a bit lower than expected, well within the range of what's manageable, and when all is said and done the crusaders are across the river and the cultists are dead or captured.

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Great. He wants an analysis from whoever the dead commander who just got himself and a third of his troops killed used to report to, and a shortlist of possible people who might be promoted into his shoes in case he has developed opinions on any of them in the days he's been with this army. Funeral arrangements handled? Sarenrites holding up okay with the prisoner volume? Everybody clear that today was battle spells and the Zone of Truth for anybody they need to put through one is waiting for tomorrow morning?

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The guy the dead unit commander used to report to thinks that was very uncharacteristic of him, to the point that he'd assume he'd been enchanted if they hadn't done a sweep for that before the battle. He's pretty sure that's an embarrassingly short analysis so he will also attempt to come up with some other things to say (brief discussion of why he's still not ruling out the possibility of enchantment, longer discussion of what the guy's orders were and whether he could possibly have somehow thought he was following them) but that's the thrust of it.

Appointing unit commanders for the Condemned is especially complicated because in addition to all the other traits of a good unit commander there are additional constraints imposed by (on the one hand) the greater predisposition of its members to cause disciplinary problems and (on the other) the need to make sure they don't appoint someone who's predisposed to be a massive asshole to ex-criminals to a degree that makes them less effective as a unit. The shortlist include this person who had notably insightful thoughts on Mendev's corruption situation, or this person that Irabeth thinks would be a bad pick because he seems very confused about the concept of illegal orders, or this person who has an important second-cousin. There's also this person, who was sent to the Condemned about three decades ago for theft and given a pardon a decade later; he'd be a controversial pick, but he might have a good angle on the situation that the other candidates wouldn't?

Funeral arrangements are being made. The Pharasmins think they should bury them on the Mendevian side of the Wardstone barrier, they're not sure if burying them on the other side is going to run the risk of creating fiendish undead but in their opinion there's no good reason to risk it.

The Sarenrites are more-or-less managing, albeit partially by virtue of the battle having been pretty bloody on the other side and partially by virtue of having a lot of experience working in similar situations, occasionally under much tighter time constraints. (Also, they think the guy who thought he'd be good at talking cultists into repenting is well-intentioned but pretty bad at it; he's the type to think that if he just explains why being a cultist is a bad idea well enough, it'll be enough to talk them all out of it.) 

All the spellcasters are clear on spell allocations.

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Blai will interview the pardoned guy! If he doesn't seem liable to work out the insightful one seems a good choice.

Makes sense to not take any chances with fiendish undead.

If the Sarenrites think they can train him up they can keep him and otherwise he should go back whence he came.

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Pardoned guy is a real stickler for the rules but worse-than-ideal at adapting to situations he doesn't have rules for. He does seem decent at interacting with members of the Condemned, though, good at getting them to listen and unlikely to devolve into petty cruelty. Whether or not Blai promotes him, he has some opinions on how best to rearrange the rest of the Condemned units to cover for the gaps left by the deaths in the headless one.

The Sarenrites do not really expect to be able to train prospective-spiritual-counselor guy up.

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Honestly "stickler for the rules but requires direction in weird conditions" is a great kind of guy, out of possible kinds of guy, and Blai would love to have him in this capacity and discuss how to rearrange the organization to cope with the casualties.

Prospective-counselor returns to his previous position.

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Staffing changes are duly handled. 

Most of the army is camping on the Worldwound side of the barrier tonight; there's space for a few units on the Mendevian side, but not the whole force.

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A little over an hour after dawn, Thall asks to speak with him.

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Certainly. "What is it?"

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"I had another dream last night. I heard the same voice as the dreams warning about the Wardstone, and she said the demons captured her and are holding her in the Drezen dungeons until they execute her. —She'll probably be dead by the time we get there, but I figured you should know."

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"...I don't think we can accelerate the march in light of this information but if you have any other details relevant to casing the dungeons we can use them, it would have to be done anyway."

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The dream was pretty light on that sort of detail but he does have a little bit (there's a dretch guard with a key to one of the other parts of the citadel! the demons in Drezen have been even more disorganized than usual! he's pretty sure there's a room with a layout like so!)

"—And I think she might be a former cultist, she was talking like she had some kind of history? But even if she used to be a cultist she still tried to save Kenabres."

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"Assuming the voice match is not spoofed, but it would be - expensive and not particularly reliable as a scheme."

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Nod. "I really don't think it was fake. But obviously it's a good idea to be careful, there'll be guards there either way."

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"Thank you for letting me know. Is there anything else?"

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Headshake. "I'll let you know if I get any more messages from my dreams."

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Payday is that day, the first of Rova. The Queen did everything in her power to make sure the necessary funds would be timely and more-than-sufficient, even at the risk of the funds they'll need for future months, with the result that the amount of money that actually makes it into the Crusade's hands is adequate to cover payroll and their other basic expenses, albeit somewhat less than Her Majesty attempted to send to them.

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Praise Iomedae! Who knew she could work such miracles!

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... what are his options for tracking down the missing amount.

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Depends on where he thinks it went! If he thinks someone here managed to get to it ahead of him, he could try putting people under Truthtellings, though if he wants any sort of volume he'll need to wait until tomorrow when he can put them through a Zone. If he's looking for missing funds at the other forts along the river, or Nerosyan, he could... write a strongly worded letter? Wait until he's taken Drezen and attempt to visit in person, not that that guarantees any sort of cooperativeness? Sell supplies he doesn't need on the black market, for certain values of 'track down the missing amount'? Skim some funding from the forts to the north of him, for other values of 'track down the missing amount'?

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(His advisors, if he consults them, seem confused about the idea that the missing funds would be alarming. He has the money he needs to support the army, wasn't that what he wanted?)

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Yes but he does not have slack and someone is stealing and will be emboldened and enriched by unmitigated success at that. He wants an account of how the money was withdrawn from wherever it was, and what hands it passed through on its way, and then he is going to write EVERYBODY IN THAT CHAIN a question about how much it was when they had it and how they verified this and whether they have any information that might lead to the better treatment of the soldiery of Mendev, some of whom would certainly merit bonuses if the full amount had reached him, that would be this large number that the Queen authorized for the purpose, and he's pretty sure on account of how she's a paladin that she is not saying one number and handing over another by her own choice.

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'Stealing' is such a harsh way to describe it. It's not like this is anything out of the ordinary — well, there might have been a bit more skimming than usual, but that's to be expected with all the attacks that happened along the line.

They... don't really know which individual people handled the money. They know which forts are on the way, he could write to the forts and ask?

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Irabeth is pretty sure she knows who was handling it in Kenabres, at least.

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"Careful, my dear Select, anyone with the privilege of handling the funds in Nerosyan will almost certainly have a patron on the Royal Council."

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"What does that cash out to in practice?" What are they going to do, take his job?

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"It may affect their desire to allocate additional funding or troops to the Crusade, insofar as they have any to allocate. Of course, sometimes it's worth risking their displeasure, and any individual faction can only bring so much influence to bear, but in this case you may well replace one bureaucrat with another just as interested in self-enrichment."

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"I can attempt to be slightly more conciliatory in any letters that must go as far as Nerosyan's purse-managers. How beholden is the Queen to this council?"

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"In principle they are merely an advisory body. In practice if the Council is united my dear cousin would be hard-pressed to refuse them."

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"In what concrete sense would she be hard-pressed. They can hardly frighten her."

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"Of course not. But they could, for example, make different choices as to what work they recommend to their most competent associates."

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"Kindly unpack that for me."

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He would not have expected this of all things to be a foreign concept to someone from Cheliax, but he supposes that Chelish politics may be even more different than he had imagined. 

"Anyone of significance has both a personal staff and a broader group of clients who benefit from their patronage. If they wish to support my dear cousin's endeavors, they will recommend their more competent associates for positions of relevance; if they do not, they will encourage those associates to take on other projects that they have more confidence in. She cannot simply avoid the problem entirely by hiring those with no preexisting patron, as anyone in Nerosyan unable to attract a patron at all surely has some deficits that make it so, and she cannot simply conscript people into an appropriate role in the bureaucracy because she does not necessarily know every single person who might be worthwhile to appoint."

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Cheliax has this sort of thing but it is talked about differently and also Blai barely touched it in his life. "I see, thank you."

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"Your situation is somewhat fortunate, in the sense that no one but cultists desires Mendev to be overrun by demons, but not very fortunate, in the sense that the Royal Council may or may not believe the Crusade likely to succeed."

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"I will delay some letters for post-Drezen which will one way or another settle some questions of the matter."

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He laughs mirthlessly. "I suppose it will."

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...Is he really not going to let people do any skimming of the money that made it to the Crusade? Even if all the soldiers get the pay they're owed?

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Is someone proposing that all of these thieves are politely meeting up and coordinating on their share of this pilfering so as to carefully ensure that there is enough left for the men? Because if they're not doing that, being able to make payroll is a coincidence, and one that Mendev is paying to make mathematically possible but not enough to make reliable. And? Also? If you have more money, you can use it for other things. Performance bonuses and equipment and hiring and emergency funds. The fact that he can still just barely say he's never paid a man late is not the only issue here.

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They were sort of assuming he'd be apportioning the funds out to the captains, who could then apportion it to their subordinates, and so on, and as long as everyone knows roughly the wages owed to the men under them there shouldn't be a problem. ...Is he distributing pay some other way? Inquiring minds want to know (specifically, they want to know whether their embezzlement schemes are still feasible).

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How many people would he have to fit in a Zone of Truth to expect that doing things that way would ACTUALLY WORK.

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...His captains seem concerningly unsure of the actual answer to that question. If he's only checking the people who might have contact with the funds before soldiers get their pay... at least a hundred, probably a couple hundred? 

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He wants them to go determine the answer to that question more exactly. Not just people who pay soldiers, anyone who has budget authority over things like weapons, food, coats, etcetera.

But he can do "probably a couple hundred" in just two Zones if they have appropriate protocols for "assertions first, confirmation in the Zone" and he thinks that is worth it.

If anyone has a weird borderline case that they certainly don't think is corruption but would like to go over with him well in advance of this process to make sure they're not caught by an underinformed wording, now is good.

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They can... attempt... to determine an answer. It will take them some time while they question their subordinates about their delegation practices, but they do eventually come up with an estimate. (Under their best guess about how broad he meant that to be, it's a larger group, but still less than a thousand people.)

How long of a time period is he going to be asking them about? Just the time since he took over? 

It's not corruption if they take funds that were supposed to be spent on one thing and spend them on something else that's more important, as long as everyone still gets their pay on time, right?

It's not corruption to dock people's pay for disciplinary infractions, right? 

It's not corruption to make reasonable judgment calls about how to use discretionary funds, right? And so he definitely doesn't need to look too closely as to what those judgement calls were.

This person doesn't have a question, he just wants to complain that he's trying to treat them like common criminals rather than having trust in them to do their jobs.

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Could the size of this group be cut down by next month? Not necessarily by demoting anyone out of a budget-handling role if they didn't do anything wrong, but if he's about to find two hundred speculators, do they need to be ready to promote two hundred or can they not.

Since he took over and their intentions for the coming month's money.

You need to get that signed off on. By, to start out, your CO, but if this turns out to produce surprising agreement about things that are actually incorrect between people and their COs, or if he finds that people are directing their subordinates to consider things important so as to manufacture that agreement, he might make it skip levels or something. Document it.

Up to the point specified in the handbook for those reasons and no farther and you don't get to have the money, it goes back in the general top-level budget or else it just incentivizes people to have and/or manufacture relevant disciplinary infractions in their units.

That... is what "discretionary" means... but he is going to want them documented, actually. They are discretionary, not personal; they cover "there was a fire sale on Endure Elements wands and I took advantage" or "our food caught fire and I had to replace it" but not "I went out to lunch".

Blai would love to establish that trust but he does not have it at this time. Would this person like to ask Rathimus what kinds of bets he'd be willing to take on how many people are going to fail the Zone? He can make money that way, if he's right.

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...........Is he really planning to replace everyone who "fails" the Zone? 

They could probably reduce it somewhat but at the cost of making anyone he leaves in place busier.

Will he be increasing the paper budget to account for all this new documentation he wants them to do?

This person isn't a gambler, don't be absurd. 

If he's trying to march all these people through a Zone of Truth anyway has he considered asking them to affirm that they aren't cultists? It'll make it take longer but it'd be worth it to catch a cultist.

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That's his plan!

So they need to be ready to do some promotions, and he'd like recommendations for that ready to go.

Learn to write smaller but if anyone is seriously running out of paper yes.

Blai is delighted to hear that this guy isn't going to take chances with anything important, like money.

It'd take too much longer and cultists probably do fiduciary malfeasance if they have the opportunity.

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.......Instead of providing recommendations of who to promote to replace all the people he's firing, his staff mostly want to provide the recommendation of "don't do that." A few people are providing actual recommendations but it's unclear to what extent their recommendations actually have anything to do with what he cares about, beyond basic criteria like 'capable of arithmetic.'

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Do they want to elaborate on exactly why he should keep handing money to people who cannot say that they haven't stolen any money in the past week and don't plan to for, not even forever, the next month.

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These people think that the replacements aren't actually going to skim less no matter how he picks them, all he'd be doing is replacing experienced staff with less experienced staff. 

This person thinks the replacements would probably skim more because they have less experience with how to make the budget come out right without skimming.

This person thinks "stealing" is a really unhelpful way to think about it, it's more like... using their experience to navigate complicated judgment calls surrounding the budget. 

This person thinks he's basically just going to divide the group into "able to make their save" and "not able to make their save," although now that she thinks about it there are some benefits to filtering out the weak-willed, it just doesn't seem totally worth the tradeoff.

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That's why he's also interested in concentrating budgetary power in fewer hands.

As Blai said, if anyone has some thing that isn't actual corruption and theft, but might be caught by underinformed wordings, they should talk to him about it ahead of time!

He is aware some people will make their save, the point is that they have to make the assertion before they know if they will or not - none of these people are going to be guaranteed to make their save, let alone to do it next month too.

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Well, it depends on what exactly he's having them say, but if he wants people to say they're certain they won't do any skimming next month, anyone who can pass probably made their save. They were assuming he's keeping the exact wording a surprise, but if he's taking suggestions, maybe he could have them say that they don't specifically have plans to definitely do any skimming-and-such?

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He is planning to go from the other direction, actually, that they are affirmatively planning to disburse the money according to their fiduciary duties.

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...How much certainty is he going to want them to be able to express? Something might come up, see, like being eaten by a demon, or like needing to pay for some emergency equipment replacement.

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You can intend to do this without affirming that demons will be unable to eat you. Who among these people is handling money and does not have emergency equipment replacement affordances, that sounds like a problem.

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Well, see, there's only so much money to go around (more than usual this month, so maybe it won't be a problem, but they can't be sure of that), so if they need to spend more on emergency equipment replacement than allocated for that purpose it has to come from somewhere else.

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Then they should talk to someone who licitly has the discretionary funds to cover that or get a signoff about reallocating something, not just... do stuff. This is not interior decorating.

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Sometimes there just isn't enough money in the budget to pay for all the things the army is theoretically supposed to be spending money on, and they have to make decisions about what to prioritize! Maybe that doesn't happen in Axis? ...Probably some of them will at least be able to intend to get their commanding officer's permission, if that's all he's asking?

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That is all he is asking for now unless he detects suspicious patterns in how that turns up in the DOCUMENTATION they will be doing.

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They do not have specific further complains about the wording beyond variously-phrased attempts to get him to give up on this plan entirely, or at least significantly curtail it.

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Nope. He will busy himself with arranging that in anticipation of some demotions more purchases can be batched so it will not be unmanageable for any honest men who turn out to exist.

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Great!

Is he planning on putting them all through the Zone today? If so, what specific wording does he want them to attest to?

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He is going to give them a little more time to come forward with anything weird they would like to suss out the rules for and he's going to workshop the wording with Rathimus and Irabeth.

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When the Knight-Commander suggested that he purchase cold irons arrows from the Chelish forces, that counts as getting his commanding officer's approval, right?

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...possibly they should look over what it's competing with now that they've got more information about the next month's funding but either way yes, that counts as getting CO approval.

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Great! Irabeth and Rathimus can help him hammer out an appropriate wording, and—

—some of his guards would like to inform him that they caught someone attempting to steal some of the Crusade's funds and desert! (One of his advisors suggests that maybe they could just make an example out of that guy and skip the Zones for everyone else?)

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Sigh. Well done catching the guy, let's schedule him a trial. They are going to do the Zones for everyone who handles money.

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It hasn't been that long since the Crusade started, so most people haven't had that much opportunity to spend money in unapproved ways! These guys are capable of affirming the provided statement under a Zone of Truth! Hooray!

...Two of those guys appear to be under an Abjuration that, after a little bit of examination, Nenio identifies as a Protection from Law spell.

These other guys are going to try to sneak similar-but-not-identical wordings past him.

These guys can affirm the part about not having done any theft but can't manage to affirm the part about intending to conduct themselves according to the Knight-Commander's standards for the next month. (Some of them can make weaker claims, like that they'll make an effort but aren't sure they'll succeed, but not all of them.)

A few people have used funds in ways contrary to what they were supposed to be using them for without permission, with reasonableness levels ranging from "spent some equipment-replacement funds they didn't end up needing to pay for a Restoration" to "straight-up theft for personal gain."

These guys are refusing to go through the Zone at all on the grounds that it's "disrespectful."

This guy, upon failing his save, draws a dagger and attempts to start stabbing the guy closest to him.

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Hooray!

Where did they even get a Protection from Law. They have failed the Zone.

No, that's why you do the wording-sensitive part before the Zone's even up so that you can correct these errors without being pressed for time.

Is there some kind of support or supervision that would let them do their jobs properly, he'd like to arrange that between the first and second Zones for anyone who is almost but not quite there.

Same question for the Restoration-level offenses but straight up theft for personal gain is Not Fucking Allowed.

You are allowed to fail the Zone that way instead of by actually walking into it, sure.

Qualm.

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Most of the guys who are almost there (or who have done Restoration-level offenses) think they could probably manage to follow his rules if they could be sure of having enough budget and not having that budget eaten up by unexpected emergencies. Some of them are really pretty confident there will be unexpected emergencies, though, they're literally on the Abyssal side of the Wardstone barrier. Some of them think they could definitely manage to follow the rules if they were sure the Knight-Commander was definitely going to approve whatever budget shenanigans they try to pull but don't trust him to be reasonable about that. This guy has a standing disagreement with his commanding officer about the extent to which it's useful to have healing items in reserve as opposed to just having clerics handle everything, but thinks he could follow the rules if he were working under someone else. This guy has been skimming off the top to pay himself backpay from a few months ago, and he hasn't specifically done it since the Crusade started but he couldn't manage to convince himself he definitely wasn't going to keep doing it. This guy has been skimming off the top to fund his gambling habit; he also hasn't skimmed since the Crusade started, and he's been trying very hard to quit so he can follow the new rules about gambling but it didn't work the last five times so probably it won't work this time. These guys think that the Knight-Commander is setting them a task that'll sooner or later be impossible and in light of that don't think they can affirm their intent to succeed at it over any particular length of time.

Dagger guy stops with the stabbing! 

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Dagger guy is super under arrest.

Blai will swap Standing Disagreement Guy! Maybe he should just make an army-wide announcement that he likes solving problems that can be solved by shuffling people around by shuffling people around! Everybody else should stop handling money although he will be relatively gentle about this with Backpay Skimmer, that at least makes any sense as something someone could talk themselves into as a thing it might be okay to do. Impossible Task Guys, this is the budget for This Month, he is asking for an affirmation of intentions over the course of This Month, he realizes it is going to get really crunchy around here if the next month's money does not add up but they have approximately enough Literally This Month That They Are Experiencing, can we get a solid try for just that period of time and revisit In One Month.

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Impossible Task Guys are willing to affirm their intent to try if they don't have to say anything about whether they think they'll succeed, is that good enough?

When Dagger Guy shakes off the Qualm, he (now outside the Zone of Truth) will attempt to protest that he was momentarily possessed by a demon that forced him to stab his neighbor but is all fine now.

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Can they say they will tell somebody as soon as they notice strain?

That doesn't really sound like how demons work. Does it, Nenio?

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...Sure, they can say that.

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"Some types of demon, the most common being shadow demons, do have the ability to possess mortals! However, it would be a highly unusual coincidence for the possession to end less than a minute after the possessed subject attempted to stab another individual, so that explanation seems highly improbable. Furthermore, most forms of demonic possession can be detected with Detect Evil, unless the possessor has a way to conceal their alignment aura."

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There's paladins around - if you're trying to use a Zone efficiently like this you need multiple people on hearing the affirmations of separate streams of participants - did they notice anything?

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They did not detect Evil near him, no.

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So yeah, sounds fake, he will get a trial but it's not going to be a particularly complicated one.

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When he sees they're not buying it he will even helpfully switch to telling them all they are powerless fools caught in Baphomet's maze and too stupid to see it!

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See, didn't have to specifically aim the enterprise at cultists to flush one out.

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All told, there are a little over a hundred people unwilling or unable to affirm the statement, not counting the people he worked something out with, though presumably some of the remainder simply managed to throw off the spell. (There's a sense in which this is good news! Most of his advisors thought it was going to be higher!)

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It should Abadar willing be lower next month. Abadar if you can guard monetary shipments in progress please pay Blai back with the greatest possible percentage of money showing up in future months so his work in making it get where it belongs is not ultimately in vain. Maybe all the thieves could have unavoidable urgent errands at crucial moments. He will send letters and do Continuing Not Being A Thief Education trying to make this as doable as possible with the smallest amount of divine intervention.

Demotions are issued. Competent honest people get busier but he is happy to issue them assistants if there's anyone they'd want and trust or take unrelated tasks off their plates.

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Some of them request specific people as assistants.

...The Sarenrites are wondering if he has a policy around Sarkorians. Apparently there are still a handful of Sarkorians living on the Abyss side of the Wardstone line who, somehow, aren't dead yet, and some of them were among the demon cultists they fought yesterday.

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Do Sarkorians require special handling apart from the cultist handling?

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Well, not necessarily, he's allowed to execute them, but it seems kind of unfortunate to execute someone who grew up thinking of the most powerful demon around like a really terrible baron and was thinking of their actions yesterday as protecting their home from invaders...

(His advisors mostly say that while of course the Sarenrites are doing important work here, demon cultists are demon cultists, and being soft is just going to get more people killed.)

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Does Ember want another arm of the experiment?

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Of course!

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"Knight-Commander, with all due respect, are you sure it's prudent to delegate disciplinary decisions to an elf child of her... persuasion?"

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"It's experimental. If she actually has the ability to discern this kind of thing reliably it will be a tremendous savings on several axes and since I don't know quite what kind of caster she is I cannot look up in a book whether it's likely she has come by such a power."

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"And if she doesn't, you'll be setting cultists free to report back to their masters!"

 "Prophecy is broken, I don't see how she could possibly know for sure no matter what sort of powers she has."

  "Sir, don't you think it sends the wrong message to demote honorable men trying to serve their country just for trying to make ends meet, while also letting go any cultist with enough of a sob story to convince a child?"

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"She doesn't need prophecy. She would need, effectively, part of the function of Atonement, a completely normal fifth circle spell which only works when the subject is sincere and functions in the absence of prophecy. I have not to my knowledge demoted any honorable men, and don't know if Ember even thinks she might have the same discernment about Law as Good, but if you want me to expand the experimentation in that direction I will be willing to entertain the idea."

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  "It's a little late for that, don't you think?"

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"Similar situations will probably come up again."

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  "I suppose if you're already replacing all standard procedure with the judgments of a child you might as well extend it." It can't be that hard to fool her.

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"Mm-hm. You're dismissed."

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Ember looks notably more downcast than last time when she reports to him about the Sarkorian prisoners.

"Hardly any of them want to hurt people, but they're used to living somewhere very dangerous, where they can't trust anyone, and it's hard for some of them to believe things are different. And some of them are scared for what's going to happen to their friends and families who aren't here, and I don't think you want to hurt their friends and families, but I don't think they're wrong to be scared. ...Is there any way you could send some of the prisoners somewhere else?"

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"Despite bird girl's pessimistic recounting of her experimental results, she did identify several prisoners unlikely to exhibit recidivism!" Nenio can point them out.

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"I don't have a lot of places available," he tells Ember. "Is there a kind of place that would work well if it existed, or...?"

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She thinks for a moment. "I think there are lots of places that could be alright for them. It would help if it was somewhere where they felt like they could trust the other people, but the most important thing is that they be far away from the demons and far away from this army. ...and some of them saw me do a little magic and got scared, but I don't know which places have which kinds of magic "

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"...your kind of magic is very unusual so I don't know exactly what they thought it was, but if they have the Sarkorin issue with arcane magic there are not many places that avoid that anywhere nearly so assiduously. I do not have a way to send them anywhere away from the Wound."

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Ember swallows, visibly holding back tears.

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"They expressed the hypothesis that bird girl was a witch," Nenio says helpfully. "Unfortunately, they were uninterested in my proposed follow-up experiment in which they would attempt to identify what sort of arcane magic I was wielding, so I am uncertain whether their assessment was accurate."

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...well, he supposes she could be a witch, they have a bad reputation but that isn't everything. "We can let the Sarenrites see if they can get anywhere with them, and then hopefully wherever I do wind up sending them will be more comfortable," he tells Ember.

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"They're scared, and confused, and they think they're protecting their communities, but I don't know if the gods will understand that."

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"Intention counts, I think. ...being scared and confused does not, as far as I know."

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Now there are tears rolling down Ember's cheeks.

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"Perhaps once one of us has attained the necessary circle for Scrying we could conduct an experiment to determine whether Sarenrite counseling is efficacious."

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"They're doing something like that in Osirion, though their aim is to get everyone Axis."

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"What a strange ambition. Are they unaware that Ahkanefti is located within the Maelstrom?"

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"Well, I was unaware of that, but I don't know if they are. ...they're Abadarans in Osirion these days."

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"Surely Abadarans are capable of understanding the value of knowledge, considering the high fees they charge those who wish to make extended inquiries."

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"At any rate, they are doing research on what leads people to end up in various afterlives, but I do not have much more detail than that."

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Swallow. "...Thank you for letting me try."

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"Is it sustainable for you, to do a lot of this if it seems to be usefully sorting?"

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Nod. Swallow. "It wouldn't be better if you just killed them all without checking."

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"Okay. Please do tell me if that changes."

And he can hand off some of the cultists to the Sarenrites and others to the Condemned. With a note that they're wizardphobic and should be assigned accordingly.

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The next couple of days are — not uneventful, but mainly eventful in precedented ways, albeit with a significantly higher rate of demon attacks than before they crossed the border. His troops celebrate being paid on time and in full. Half a scouting patrol gets carried off by a nabasu who reportedly has an ego. A group of brimoraks attempts to ambush the army at range, and manages to take down a few people with fireballs before being variously killed and driven off. A yaenit teleports directly above the army and promptly impales itself on their polearms. One of the new people promoted to help with the accounting reports that the person who requested him appears to have been under the misapprehension that he was going to help him embezzle for personal gain. (He'd have gone along with it if it was important, but he's smart enough not to admit to that outright.)

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WOW embezzlers are dumb except for all the ones he hasn't caught yet. He's prepping a Zone every day because there keeps being call for them and he can try the guy and get his duties reassigned (maybe even to the person who reported him, who if nothing else knows what side his bread is buttered on this month, whatever the next month may bring).

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That evening, Anevia informs him that the camp was approached by a badly injured, not-very-coherent man who requested to speak to whoever was in charge, what would he like them to do about this? If he's a succubus or similar he's at least put in a little effort to hide that fact, he didn't trip any of the basic checks like Detect Evil, but they were waiting on his instructions to do any of the more intensive checks.

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He didn't say anything at all about what his business was? The bird at least announced it was there on behalf of its master.

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He was struggling to communicate much of anything. They are considering using more healing magic, there are people with unused Lesser Restorations and so on, but that'll require getting close enough to touch him and if (for example) the Knight-Commander was going to throw him out no matter what it'd be a bit of a pointless risk.

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Blai'll take a short-running Protection from Evil and talk to him.

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Got it.

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Even after having his injuries healed, the man is clearly not in great condition. His clothing is wet and torn to shreds, and there's a chunk of hair that's been torn out of his head. His armor and weapon are entirely missing.

"Yaker Ankelle, Hellknight of the Order of the Godclaw, currently under the command of Paralictor Regill Derenge, reporting, sir. Our squad was conducting operations just within the Worldwound in response to a demonic attack when we were ambushed by hostile forces that far outnumber us, primarily gargoyles. The remainder of our squad is currently besieged at the Reliable Redoubt outpost, but they cannot hold indefinitely. I have come to request your assistance."

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Huh, apparently he can talk after all. Still seems pretty suspicious, though.

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"When was this? What are the forces at the outpost besides your squad?"

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"Their initial attack was shortly before dawn, which prompted the retreat into Reliable Redoubt. I departed to seek your aid roughly six hours ago. We are accompanied by a detachment from the Order of the Sunrise Sword." He can provide more detailed troop numbers for both the Hellknights and the Sunrise Sword members.

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That all checks out. "How many gargoyles? What are they like in a fight, are they demonic or just gargoyles, etcetera?"

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He can provide the approximate size of the gargoyles' force, which numbered at least in the several dozens when he left. "Several of them appeared to possess unusual capabilities, including some that were demonic, some that appeared to be clerics or otherwise have similar magic, and some that were noticeably more deadly than ordinary gargoyles for no specific discernable reason. Their initial attack appeared to be focused on taking captives rather than killing as many of us as possible."

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"As of the time you left was there any intel on what they wanted with the captives?"

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"There was not."

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"Anything else I need to know - ways my maps might be out of date, prevailing weather, are the Hellknights and the Sunrise Sword likely to have trapped the approach or mistake us for enemies -" He can go on like that for quite awhile and when he has everything he needs he's gonna go figure out how much of the army he wants to grab for a large detachment of souped-up gargoyles.

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Yaker can provide answers to all of those questions! (The maps are as accurate as can be hoped for within the Worldwound, which is to say that they are absolutely missing some obnoxious terrain features. The weather was windy but not rainy when Yaker left. Yaker expects his presence to be reassuring on the 'not more enemies' front, although if the Knight-Commander happens to have any Sarenrites who have the obscure Message variant that only Sarenrae gives out prepared it might help to confirm that their group isn't Dominated.)

Gargoyles can fly, and their stone-like skin is nearly impervious to non-magical attacks, even with cold iron weapons; he'll likely want to grab especially powerful archers important enough to be issued magic weaponry and supplement them with paladins who know how to shoot, melee warriors with magic weapons, and support casters.

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"Knight-Commander, are you sure this is wise? Even in the best case scenario this could delay our march on Drezen by multiple days."

 "And they're Hellknights."

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"I am not planning to bring the entire army; I hope to arrange to be able to catch up to the main force with a smaller more mobile detachment that is nonetheless capable of dealing with the gargoyles.

And to the second guy: "You might choose to retract that foolish statement, but if you don't know why you would do that, I can explain."

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 "—sir?"

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"Can you read?"

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 "Yes sir."

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"For example, have you read the Worldwound treaty?"

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 "I don't think the treaty requires us to render aid here — I know it sometimes would, I just don't think this is one of those times."

  "We could ask Fiducia Rathimus? Isn't that what he's here for?"

   "They wouldn't help us if the situations were reversed. ...But we're not Evil, we should be better than they are."

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Actually Yaker is detectably Lawful Neutral but that would probably be unhelpful to point out.

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"It might be that we are not obliged in this instance but 'they're Hellknights' doesn't enter into it and still wouldn't if they didn't have a contingent of Sarenrites on hand. It would not affect the matter if we were fielding a comparable request from the rank and file Chelish army who aren't even Hellknights, and had to hear their strategic report over the screams of whoever most recently ran afoul of their commander. They're signatories. They are our allies in a shared strategic goal that requires interdependent cooperation with even people unimaginably odious to you because they're opposed to the demons and if they can hold up their end of the bargain I refuse to expect less from my people. If you are anywhere near the Worldwound your every action must support the wall we build around it with Law and commitment and the knowledge that the Wardstones are a fraction of why the wounded world still has anyone left in it. The rest of it is people like you and the forces of Hell mutually holding their noses and getting to work. If you would rather the world be destroyed please choose a more convenient moment than this to declare your alliance with Rovagug."

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 Wow he's scary. "Yessir."

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Great. Let's figure out who's going to go take down the gargoyles and how they'll regroup afterwards.

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He probably wants to grab these subunits from these units and combine them, even considering the fact that they won't be used to it, rather than taking their units wholesale and ending up with some people trying to plink away at the gargoyles with cold iron arrows. If he's planning to march them through the night he might want to skew his troop composition more towards paladins who can remove fatigue with their Lay on Hands, which would imply this composition instead. Is he bringing along any of his party members, either as support casters or as people who could probably scratch the gargoyles? 

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Yes, he's bringing his party, all of them if they want to come. Drezen is useful strategically but what he knows ultimately worked for closing the Wound was an adventuring party.

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Not all of them are feeling incredibly enthusiastic about the whole "Hellknights" thing, but none of them are feeling so unenthusiastic as to sit this one out.

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(Not even Thall! He's not thrilled about the entire concept of Hellknights, but it's not like abandoning his friends would make things better.)

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Right then, off they go.

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The dim light of evening fades as they march. They have to push themselves to their limits if they want to match Yaker's unarmored pace, and they're spending some of the support clerics' channels just healing off the tiny injuries their bodies accrue from trying to sustain that pace, but they can manage it. It's all their paladins (and support clerics with convenient domains) can do to make sure no one starts to fall asleep on their feet.

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(The Count commandeered a Mount from a caster who isn't accompanying them; when people make disparaging remarks, he observes that his presence here is a privilege they ought to be grateful for.)

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It's still a couple hours before dawn when they make it to the outpost. There are fatalities lying unburied on the ground outside, lucky or unlucky enough to have escaped being taken prisoner, though none that Yaker seems surprised by; most seem to have been wounded by the gargoyles, but two, lying on stretched cloth, are missing their heads, the wounds clean enough that they seem to have been dealt with a sword rather than with pure brute force.

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It's because Daeran was on a horse and rode ahead it is not because that. Are the gargoyles still in evidence?

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They're still present, currently occupied by attempting to tunnel into the outpost from the other side. They are evidently not smart enough to be keeping watch for reinforcements.

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Great. Time to kill some fucking gargoyles.

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The gargoyles do not like this! They will attempt to respond in kind!

This specific gargoyle is going to attempt to pick up Blai and fly away with him, how does he feel about that?

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Negatively! He's got combat spells today though and that means he has an Order's Wrath and that's three-dimensional and he can hit a lot of gargoyles with it including the one that's got him before it gets much higher!

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The gargoyle carrying him drops him to the ground, momentarily dazed! The other gargoyles in the blast area are similarly unhappy!

Some of the ones outside the blast seem to have had similar ideas, though. That one's got the strongest archer-paladin, that one's got the physically smallest person in the group (she's a halfling cleric), that one's got Ember — the archers are focus-firing those ones, falling from a height is often survivable—

(Some of the gargoyle clerics are casting sensible buff spells. Some of the gargoyle clerics are casting kind of stupid buff spells. Some of the gargoyle clerics are channeling negative into groups that include their allies.)

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He will politely ask the lyrakien azata he just summoned to tag one of the gargoyles flying away with prisoners with a Lesser Confusion.

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Hypothesis: due to the gargoyles' low intelligence, it may be possible to use illusions to deceive them into believing that a Wall of Stone has just appeared above them.

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The gargoyle holding Ember attempts to punch himself in the face with her fist, dropping her in the process! One of the other gargoyles with a prisoner turns to fly in the other direction!

"Stupid creatures! Nulkineth will destroy you, just you wait and see!"

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Let's get everyone a Prayer and be on the lookout for if Ember needs emergency assistance when she hits the ground.

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She's badly injured, but still conscious. 

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What a fine time to make use of his strange new ability to heal at range.

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This one is pretty sure that means "grab me next."

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She puts it to sleep.

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His spell layout was really not designed for enemies that can fly but he'll do his best!

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She only has two smites but she'll do her best!

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(Lann and Finnean are not in danger of running out of arrows anytime soon, or ever.)

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Speaking of smites: one of the fiendish gargoyles spends an instant focusing very intensely on Blai, then tears at him with its claws and horns, which apparently are significantly sharper than they look. 

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Well if he's already in melee with it then it has no grounds to object to being maced.

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It can still object! It doesn't mind being a hypocrite!

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The battle rages on. Woljif is down. Thall is down. The halfling cleric is down. The archers take down yet another enterprising kidnapper and this one crushes its passenger under its weight. Seelah is still standing, barely, but no matter how hard the gargoyles claw at her she doesn't go down. People keep dropping, and probably most of them are alive, but even a selective channel would still hit a dozen gargoyles—

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A gnome in the black-spiked armor of the Hellknights charges into the fray, with several others behind him. Further back, some of the Sunrise Sword archers take shots at the gargoyles.

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Thank all the Lawful gods for Hellknights! Blai wrangles his way out of melee to start striking key people with his healing ray thing.

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With the forces fighting together, the gargoyles quickly notice that this fight is not going their way and take to the wing, though a few of them, who apparently have not learned any lessons from their compatriots, stop to pick off a captive from the edges first. Less than a minute after the Hellknights arrived, the fighting is over.

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Can they snipe at the fleeing gargoyles?

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They can! Two of them go down, and one more drops it's prisoner, but it's harder to aim for a specific gargoyle with all of them flying away at once; two keep flying away with their prisoners, a Sunrise Sword member and one of the Crusade's handful of Erastilian clerics.

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They're... too bloodied for it to be wise to send the faster subdivision to give chase. Time to round everyone up for channels.

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He's alive! Hooray!

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So is he!

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The guy who was crushed under a gargoyle is dead. The halfling cleric is dead. One of the Hellknights is dead, cut down in the last moments of the battle. A few others, scattered throughout the battlefield. Not an unusually high number, all things considered.

The rest get up with the channel.

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Who's got the bars on their coat to be in charge of this outfit, they should chat before dawn distracts everybody for an hour.

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There are ranks above Paralictor in principle, but Derenge is identifiable as the one in charge of this detachment.

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"Paralictor. I'm Select Artigas. Do you need anything non-obvious here?"

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He has no visible external reaction to that fascinating combination of name and title.

"A summary of the aspects of the situation familiar to you and not to us would be appreciated, but I can get it from Ankelle if you have other priorities."

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Artigas isn't that uncommon a name and he doesn't think he's ever met Paralictor Derenge in person to be recognizable by face. "I don't think we should march back to rejoin the rest of the army until after the dawn hour; this is a defensible place to pray in a way nothing we passed en route is. So there's some time. We received Ankelle's report and marched out once we knew what we'd be looking at -" Another aspect of this fascinating combination is the thing where he's got twenty years of Worldwound experience and definitely knows what should go in this kind of briefing.

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He nods. "If minor reinforcements would be useful for your aims I expect my detachment can secure permission to accompany the Crusade, although considering our lack of positive channels we will be more effective if the surviving members of this Sunrise Sword detachment are incorporated into our unit as well."

He turns to Yaker. "Ankelle. Without your actions, we would have had few or no survivors, and you will receive commensurate bonus pay in accordance with your contract. Nonetheless, for abandoning your post without permission, you will also receive one hundred lashes, spaced appropriately so as not to risk permanent damage to the Godclaw's resources."

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Blai's just gonna not evince an opinion about that. "I'd want to confirm this arrangement with whoever is commanding the Sunrise Sword unit but have no specific objection. Who is meant to garrison this outpost?"

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Regill can provide a brief overview of the history of this outpost (which was formerly a fort under an older version of the Wardstone lines, but abandoned when the lines were moved outwards). In his opinion it could be a strategically useful fort if an attempt at moving the lines inward were sufficiently successful but would be difficult to hold until that point. Fortunately, the demons did not particularly attempt to retain control of it, permitting his detachment to retreat into it when necessary.

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All right, if they don't need to leave anybody to man the outpost he can attach the Hellknights and the Sunrise Sword unit to the army if they're agreeable. Do the Sunrise Sword in fact want to go on being attached to the Hellknights?

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...The Sunrise Sword is conflicted about this. (The specific person previously in charge of their detachment is dead, and their command structure has Mendevian levels of clarity.) ........Does the Crusade have a policy about the circumstances under which the Hellknights would be allowed to kill them in the field?

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...they should certainly not attach them in a way that makes that count as "internal discipline by a signatory" and then there's some verbiage about enchantments and if you get turned undead and stuff but the answer would largely be that they cannot do that. Do they have specific reason to be concerned here?

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......Well, so, the thing is, when they ended up attached to the Hellknights it was (temporarily, not in a way Blai would be beholden to) in a way that meant that counted as internal discipline, and then when they were trying to retreat into the fortress, they were carrying a couple of their people on stretchers because their legs had gotten really messed up beyond what a channel can fix, and it was slowing them down, and one of the less injured people raised the possibility of the Hellknights helping to cover their retreat while they got everyone inside, and instead the Paralictor just ordered the severely injured guys be beheaded. And they would like it if that didn't happen again. They'd otherwise be perfectly happy to attach to them! They seem like — not perfectly nice people, but perfectly respectable allies! But ideally they would like to attach to them in a way that doesn't allow that to just go happen again in the future.

 To be fair, if he hadn't done that, they probably would have all died, rather than just those two? And that would have been worse. 

  It's not okay to kill innocent people just because it'll have good consequences!

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Wow, yeah, he can see why that would cause friction. ...why did they possess stretchers, seems like weird field equipment to either have in the first place or spend crisis time constructing. Anyhow, they can re-ratify the arrangement in a way that does not have that problem, it is legitimate to take even very severe risks to save your fellows if you are not specifically beholden to a plan that commits you otherwise. He'd just swap them out but the army's opinion of Hellknights seems possibly even more negative than that and he doesn't want his paladins Falling, or have a lot of spare Abadarans and the extra money to convince them it's a good idea, or think the Hellknights will work well with the Chaotic-leaning Gorumites, etcetera. But he can ask around for anyone who thinks they'll get along with Hellknights all right if they decide in the course of the re-ratification that actually fuck this.

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  The stretchers were improvised but they were working. ... Mostly working. 

The Sunrise Sword members are content with the modified arrangement.

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Great, welcome aboard. They'll march out to rejoin the main army once prayers are done.

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"Knight-Commander, might I recommend that you permit your forces to sleep before we attempt to reunite with the army? Many of them have been awake for nearly a full twenty-four hours, and the wizards will need to sleep in order to replenish their spells."

(He's framing this as a tactical suggestion, but the truth is that he would like to get some rest.)

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(He was on a horse, why is he the one complaining?)

"I think we'll be fine toughing it out, even down a couple clerics and paladins."

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"Staying long enough for the wizards to get their spells back will make it take substantially longer to get back to the main force, by more than the time it takes them to sleep..." What have the wizards got left in pocket, are they in fact capable of defending themselves on the march back or do they actually need to park in the outpost for eight hours to make it safely.

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Woljif still has most of his spells! They won't be much use against anything that can fly, and he hasn't hit third circle yet, but his Grease and Web castings could still be useful against some of the routine demons they might run into.

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Thall spent most of the fight summoning Lyrakien azatas with his second and third circle slots, but he went down before he ran completely out, if they end up wanting more summons. (He hasn't managed to teach either of the other wizards the trick for doing it at second, even though Nenio is definitely better at math than he is.)

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According to Nenio's notes, she spent a few of her spell slots on experimentation in the evening before she learned that they were going to be going on an adventure, and separately she ran out of Haste during the fight, but she's got a couple slots left at lower circles.

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(The other support casters attached to the army are mostly out or close to it; they were mostly lower on slots to begin with.)

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Hm. Does Derenge have an opinion.

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"This position is considerably more fortified than most we are likely to encounter on our journey back, but considering that your unit consists heavily of archers, it should be possible to manage the risk of flying enemies without extensive support from your arcane casters. However, my assessment relies on the assumption that your forces will not be too exhausted from sleep deprivation to march, even with magical assistance."

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Yeah. And they might encounter the army while the army is marching and he doesn't want to stop them just so they can all be in the same camp.

They can park in the outpost long enough for the wizards to sleep, along with anyone else who cares to sleep though they should do it in shifts.

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Excellent.

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Some of the Hellknights have slept for at least a few hours; they can help cover the ones sleeping now.

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Dawn comes at the usual time.

Blai has another third-circle spell slot.

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Yeah. He's been busy. Here is a sitrep. Here's what he wants for marching back to rejoin the army and whatever might come up after that. He spends most of the rest of his prayers contemplating the idea of asking the Hellknights to launder a transfer of his counterpart but of course Iomedae is not going to tell him whether to do that or not. It's still nice to have some obligatory downtime in which to think about it.

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Predictably, Iomedae indeed does not tell him whether or not to do that.

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From the sounds of the discussion as the hour ends, Blai isn't the only one with new slots. This Sarenrite cleric just hit third, this paladin of Iomedae has an extra slot at first, and so on. In the absence of explicit direction they have mostly made reasonably sensible decisions about what spells to request.

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Great, he loves it when people make reasonably sensible decisions.

He prepped a Create Food; one casting should cover something for everyone if not a whole day's worth of meals. They were in a hurry to get here and he assumes the outpost is not provisioned for this many. He will take requests.

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This person wants fried potato slices with cured pork. This person wants lamb dumplings. This person wants fruit, any kind of fruit, he knows in theory the Worldwound diets are supposed to have enough that they won't outright get sick but he's spent the last months craving more constantly. (And so on.)

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Yup, he can do all of that and a pie for himself. He'll just have to guess for the sleeping wizards what they'll want when they wake up.

Does the Paralictor have a minute for a word privately?

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Of course.

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"By any chance," Blai says, "do you know the commander of #11?" They haven't met in person in his timeline, but who knows about this one. ...well, Derenge, which is why Blai asked.

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Regill knows the names of every fort commander on the Chelish line and several on the Mendevian line. "Chosen Blai Artigas. I haven't met him personally, although I am familiar with the fort's general reputation."

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"For somewhat sensitive reasons, I want him where I can see him. How difficult do you imagine it would be to get him assigned to the Hellknights?"

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It seems unlikely the last name is a coincidence, but Regill's presumption is that he's a relative. (One might hope that Iomedaeans would not make personnel decisions on that basis, but Regill has enough experience with the Mendevian variety that he certainly doesn't have high hopes in that regard.)

"That depends. The Hellknights are selective about who we accept into our forces, even as armigers. We do not conscript Chelish soldiers into our ranks, as we have found that such recruits frequently lack the necessary discipline. If he were invited to undergo the trials necessary to become an armiger and granted leave to do so by his superiors, do you expect he would accept?"

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"I think he'd be reluctant to leave his fort without somewhat more enthusiastic pressure than mere leave to do so, but not out of any particular aversion to the idea of being a Hellknight."

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He nods. "Do you expect that him joining the Hellknights would improve the Crusade's ability to reach its strategic objectives, or otherwise make it easier to contain the Worldwound?"

He's willing to recommend to his superiors that they apply 'more enthusiastic pressure,' if so, but not if Knight-Commander Artigas is (for example) motivated by ill-placed sentimental concern for a cousin that won't otherwise impair his ability to act.

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"Yes. I would have no hesitation about leaving him right where he is otherwise. Leaving him there might, to be clear, work out acceptably, but there are some tail risks."

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"Understood. I will write to my superiors about arranging for an appropriate invitation."

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"Thank you. - it might be time sensitive."

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Regill can discuss various ways to potentially hasten the process if the Crusade has access to the relevant resources, ranging from 'dispatch riders to bring letters via Mount' to 'brief a Signifier and provide them with a Sending item.'

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Desiderata here include that Cheliax does not notice that it's important until after they're committed, so it has to camouflage reasonably well, but getting a letter most of the way by Mount and then tucking it in among normal correspondence should probably do.

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Does that extend to not mentioning in his letter that the Knight-Commander expects this to improve the Crusade's likelihood of achieving its objectives? He expects his superiors would be much more reluctant to apply more-than-typical pressure without a particular reason.

(It's fortunate that clerics of Iomedae aren't permitted to lie; he would otherwise be much more concerned about the fact that the Knight-Commander specifically doesn't want Cheliax to be aware that this is important.)

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"I would prefer not to be mentioned at all if it can be avoided."

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"My superiors will expect some sort of justification for my recommendation; is there an alternative that would be acceptable given your constraints?"

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"Some... three or four years ago... Paralictor Esquirol, if I don't misremember the name, remarked that he would make a good Hellknight. I realize that is a very thin justification."

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"Absent insight into the underlying reasoning, I will defer to your judgment as to the tradeoff between speed, probability of success, and secrecy."

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"Esquirol did not give detailed reasoning. I'd be guessing. - I am willing to explain the matter to you if you can keep it confidential."

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He considers that for a few moments. "If the situation is as you have represented it, I won't willingly disclose it without your permission unless I learn of the information through some non-confidential means."

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"My party members and a couple of other Crusade staff know and if they derive that you are within the group that has been told and speak of it, this should not count as non-confidential means."

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"That is acceptable."

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"I appear to be from some sort of alternate timeline. In mine, Asmodeus dropped all His clerics, including me, and Iomedae picked me up. Chosen Artigas is my counterpart here. I expect moving him to worsen #11 on several axes and while I can find a use for him, I don't need him; but it would be extremely doable, if he were ordered to do so, for him to use this to impersonate or otherwise inconvenience me. I don't think he would do it of his own accord, so I just need to know what orders he's getting."

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A strand of white hair turns lilac. His expression does not otherwise change.

"Do you have reason to expect his superiors to order him to do so? Containing the Worldwound is a common interest of Asmodeus and Iomedae."

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"I was never good at playing politics. I don't know what they'd do and I do know that whatever they tell him, he'll obey. I expect they'd remain within the letter of the treaty, but the treaty does not place a burden of demonstrating one's distinction from one's identical twin."

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He considers this. "With your permission, I would be willing to inform my superiors that I have strong reason to believe your counterpart would be an asset to the Order of the Godclaw without elaborating on the details."

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"That seems appropriate. Though if you want more details of his service record to back that, I expect they are almost all the same and I can provide them."

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"That would be appreciated."

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So Blai can recite a couple decades' worth of resume.

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Regill listens diligently.

"Is this timeline potentially at risk of a containment breach via sudden loss of nearly every cleric on the northern border?" he asks eventually.

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"I do not know exactly what precipitated it but my best guess is that this is not imminent."

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He nods. "Is there any other strategic information from your timeline that would be useful to communicate more widely, such as the date and location of major demonic attacks or the identity of demonic spies?"

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"I arrived without most of my possessions so I can't consult my letters for any such details, and would expect them to be divergent anyway from the knockon effects of Deskari attacking Kenabres, which didn't happen in my timeline.

"It is possible to close the Worldwound. Again, I do not know how this happened; but I am piecing together what I can out of the known ingredients."

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He nods. "I presume the mechanism by which you arrived is not easily repeatable?"

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"I was not conscious for it or else have forgotten the matter. I am a very strange choice of person to bring across for most conceivable aims. I have not been able to reconstruct anything actionable from fragments of dubious visions and circumstantial evidence."