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Witchcraft and Metamancy
Teen!Gren gets stuck in Galatea
Permalink Mark Unread

The ability to copy magic is exceptionally rare. Even sensing it is rare. So, with her out of the UDF Witch school but not yet old enough and trained enough to risk in direct combat, she's sent around doing all sorts of miscellaneous tasks. "Utility role," they call it. A bit frustrating is what she calls it. But if the UDF thinks she does the most good putting on half a dozen different specials and then visiting some strange piece of natural magic in the countryside... So be it.

This is a strange one indeed. A pond in Wales that shines like mirrored glass, with glimpses of some faraway land visible though it, but only at a full moon. And today is a harvest moon. It's certainly doing... Something. She floats around, takes notes on what her synaesthesia is telling her... She occasionally attempts the grab that lets her copy things, but it's like trying to grab water. Appropriately enough. (Or maybe like trying to grab a boulder by two fingers. Extra senses tend to produce mixed metaphors like that.) It doesn't seem to decompose to anything useful either. This vast web of magic hidden under the surface of the water... So intertwined that plucking one strand would take dozens with it, completely unmanagable. Even the most complicated witch specials have some sort of overall structure. But most natural magic is like that. She tries to see the forest instead of the trees, to use a third metaphor.

They're about to call it a day since she's not getting anything useful. But it's really quite pretty, these glances of not-quite-there reflections of strange, distant places. It's a nice break, almost meditative. On a reckless whim, she trails one hand across the water as she flies...

 

...And finds herself in a different place altogether.

Permalink Mark Unread

The place she finds herself in is glowing.

It's a room, not extremely large but enough to comfortably contain some twenty people, and the walls are covered in symbols and letters she can't recognise. All of them seem to have a glowing shadow to them, a blue-white echo floating a couple of centimetres above their surface. In the centre there is a stone table with stone tablets that contain more symbols like that etched on them. The floor has a large circle (also glowing) of drawings and carvings, and the corner where she landed has a pool as still and unperturbed as glass.

Across the room from her there is a double-door made of stone, closed, and standing next to the pool there is a tall mostly featureless stone statue, not glowing at all.

Permalink Mark Unread

...Great. Why did she do that.

What is the overall character of the nearby magic? Is the pool's magic gone?

Permalink Mark Unread

The pool is completely magicless. The rest of the room, though... is practically made of magic.

It's definitely artificial, this magic, or at least made by someone, directed. It's organised and ordered like that. It pulsates with magic that runs through it and is... spent. It's not permanent, there's definitely something fuelling it. And it's connected specifically to the door—there's a certain sense in which the only relevant magic here is in the door and in the tablets, and everything else is superfluous and decorative.

And it looks like whatever-it-is that's fuelling this magic is being actively recharged as she watches.

Permalink Mark Unread

This isn't natural magic. It makes sense. She can pick apart the moving pieces almost like another Witch's magic. Though it's all very very... Bright. 

Wherever she is she can't be sure it's friendly. They didn't give her a gun, but she has a broom and a knife. She floats near the ceiling to watch the door.

Permalink Mark Unread

Over the next few minutes, she can see the magic... move. Almost like someone's trying to feel their way around it and see what goes where. What goes where isn't actually obvious until it does, though; whoever's doing this is having some trouble figuring out how to do whatever-it-is.

And whatever-it-is turns out to be, somewhat predictably, opening the door.

She can hear a male voice whooping in glee through the expanding crack, and then a boy in what appears to be the Fantasy Middle Ages equivalent of hiking gear walks into the room, beaming.

Permalink Mark Unread

Well, that confirms the 'other world' idea. Time to be polite.

She waves from her position near the roof. "Ho! Do you speak English? Or Ostkav?"

Permalink Mark Unread

That startles him enough that he actually trips and falls. He asks something in a foreign language.

Permalink Mark Unread

She gives a confused shrug and glides down.

She's decent at illusions. Figure on broom investigating pool in forest. Figure on broom shrugs at more people. Figure on broom touches pool - and makes alarmed motions when the forest disappears and makes a copy of the current room.

Permalink Mark Unread

Blink.

Blink a lot.

Squint.

Permalink Mark Unread

This magic cares about something about her. It's strangely obvious. Something like mana pulses with her breath, but it's not the local kind. It's making her fly, it did the illusion, it's making her stronger, it's doing something else, possibly sensory? It can definitely do at least one more thing he hasn't seen. Probably more than one. It feels sort of... Chaotic, like the central structure is surrounded by shifting aspects of other things.

She's looking at him quizzically. Studying him in turn.

Permalink Mark Unread

He raises a hand in what he hopes she'll understand as a "wait" gesture, and starts saying something in his foreign language.

The magic inside him—shifts, a bit. It doesn't directly respond to his words, but it looks sort of like it's... straightening its back and raising its ears, waiting for something, almost expectant.

Permalink Mark Unread

No really what is that, so clearly designed. That is a trigger. Where is the pattern it's waiting to trigger...

Permalink Mark Unread

Hmm it might be somewhere deep inside the boy—

—and then it clicks—

—and then there's a whole new thing around the boy, as if he's gained an entire new sense, plus something a bit more active about this sense. This magic reaches for her, trying to get inside her mind—

Permalink Mark Unread

"No, no, what's this for?"

It meets her own magic and has a tense standoff, the reaching tendril destroyed as it approaches. Counterspell is handy, but usually draining - quickly, she's seen a fair bit of mind magic, what does this one feel like...?

Permalink Mark Unread

He's startled at first, then he laughs, points at his mouth and says something, before pointing at her again and at his left ear. In very deed, the magic feels like something... back-and-forth-y? It's rather hard to describe, even though it's obviously ordered what the order actually means is not clear at all.

Permalink Mark Unread

Eh.

Sure, it's probably translation. Not like there's much else it could reasonably be, she lets it pass.

"So can we understand each other now?"

Permalink Mark Unread

He shakes his head, and his voice sounds in her head: Hi! This is strictly voluntary, I can't read anything you don't want me to, and sorry for startling you. Can't understand what you say unless you send a telepathic translation simultaneously.

Permalink Mark Unread

"It'll be a few minutes, copying this... Mind stuff is hard." She attempts to convey the sentiment with tone and gestures. Tapping on her wrist to indicate a watch?

Permalink Mark Unread

Oh this is two-way, you can use it to respond directly, just think "at" me. It'll be obvious once you try it.

Permalink Mark Unread

There I go trying too hard... 

Okay in my world - I do think this is a different one - weird magic just happens sometimes, separate from the kind people get. One of those sent me here. There is no obvious way back, the magic went dead.

Permalink Mark Unread

It probably is another world, your magic is really different, but I'd never imagined there could be others...

You can see magic too?

Permalink Mark Unread

Not 'see'. It's a synesthesia of all senses, sight is only usually dominant. Your magic is very different too. For one thing, boys never get magic where I'm from.

Permalink Mark Unread

Right that's what I meant, I don't actually even get synaesthesia, just an entirely extra sense. And, er, why don't they?

Permalink Mark Unread

It's just how witchcraft works. Very mysterious. I don't actually have an extra sense, just synesthesia. It's troublesome to figure out new magic but I can usually compare to things I've already seen.

Permalink Mark Unread

Huh. I'm not sure if that's better or worse than my thing, I can't actually relate to much and get very little intuitive feedback, it's somewhat frustrating. Oh, also, here you should probably not tell anyone you can perceive magic, metamancy is punishable by death.

Permalink Mark Unread

What.

Permalink Mark Unread

Yeah, it's a religious thing, there are—care to listen to a whole spiel on how magic works here?

Permalink Mark Unread

Since I'm apparently not going back home right now - I do need to know how things work around here, yes.

Permalink Mark Unread

Okay so pretty much all magic—one exception, I'll get to that—is human-made. Some people, randomly, are born with one of the four kinds, with the overwhelming majority being one of the three that aren't metamancy. This magic is dormant until the potential mage tries to voluntarily use it, and since no one knows who has magic in advance and the way to do it is very idiosyncratic and ineffable everyone tries. About one out of two hundred people do in fact end up succeeding, but there are probably lots who are mages but just haven't found the right way to do it.

There's religion involved in all of this, and people believe each kind of mage is blessed—or cursed—by one god, with the three non-metamancer kinds being blessed by the good gods and the fourth by the evil god. Questions so far?

Permalink Mark Unread

There's only one religion? Christianity, Hinduism, and Islam were all trying to get into that position in my world. Plus a bunch of less popular ones.

Permalink Mark Unread

Yeah, the whole continent's a theocracy, no one can reach the northern hemisphere, western continent is mostly uninhabited, southern continent is ice.

Permalink Mark Unread

For us, Christianity dominates the northern continent, Islam the southern and the central not-quite-a-continent, Hinduism the eastern continent, which is huge, and the far west two continents have a bunch of different ones. But this is a sidetrack.

Permalink Mark Unread

Yeah. Anyway, so, four kinds of mage are metamancer, arcanist, enchanter, and elementalist. Metamancers can see and manipulate and destroy and borrow and steal magic, but we cannot produce any of our own. Understanding magic that we didn't shape is also incredibly difficult and takes a long time and lots of study and concentration. We can help the other mages be more effective and efficient, but we can also wreak havoc with their magic and there were some pretty nasty wars and every now and then an evil metamancer shows up—or at least a rumour does—that wants to take over everything, just to keep the fear alive in everyone's hearts.

Permalink Mark Unread

...Honestly this situation, despite being pretty shitty for metamancers and wasteful of resources, sounds preferable to what my world has going on right now. No offense.

Permalink Mark Unread

...really? What's up with your world?

Permalink Mark Unread

The Neuroi war. Omnicidal monsters showed up out of nowhere and started burning cities, towns, farmsteads, expanding and replicating. They created a giant permanent storm. And continued to advance. The world got its act together to oppose them - badly at first - now they are barely contained by the combined might of half the Witches of the world and what seems like half the world's industry to supply us with weapons and food and other support. Current estimates say... One point five billion people have died directly or indirectly because of it in the last twelve years.

Permalink Mark Unread

...giant permanent storm?

Permalink Mark Unread

Yes. I don't know the details of how anyone studied it - but they're reasonably sure and have science to point at it that they are actively maintaining the storm and it didn't just happen when they showed up. It screws up farming for much of Europa and Orussia.

Permalink Mark Unread

Okaaay that is kinda bizarre because we also have a giant permanent storm. It's why no one can go explore the northern hemisphere.

Permalink Mark Unread

She squints. I need to try to pull farsight out of my memory... I know how to look for Neuroi in a storm. I really, really hope you don't have any.

Permalink Mark Unread

We don't—I don't think so? We don't have any monsters, just humans.

Permalink Mark Unread

I'm going to worry about it until I check. Neuroi are really damn scary. So I'll check.

Permalink Mark Unread

Fair enough. Er, but the storm is rather far away, it'll take several days flying.

Permalink Mark Unread

Far, farsight. It has a range measured in thousands of miles - mental impression of one mile, of a hundred - 

Permalink Mark Unread

- oh. Yeah you can probably—just aim north, you'll eventually find it.

Permalink Mark Unread

When she eventually digs out the right memory in enough detail, her magic does - something - and now a piece of the blurry chaotic foam is firm and still and active.

She looks north. And more north. And more north. Not great resolution on this, but a storm would be hard to miss.

Permalink Mark Unread

It really, really would. It's enormous and everywhere, it literally encircles the globe—which is about the size of the Earth, and the continent they're on is only slightly smaller than Africa—and it's devoid of Neuroi.

Permalink Mark Unread

The storm - it's not a giant hurricane? It's just... Everywhere except the local couple of continents?

Permalink Mark Unread

It might not be everywhere because past a certain point her farsight just—refuses to go on. It's a huge storm, no hurricanes, just thunder and clouds and huge ocean waves and something that completely prevents her from being able to see any farther.

Permalink Mark Unread

She probably looks weird at this point - and her mana is fizzing down steadily - she looks up, into space if necessary, how far up does the 'nope' region extend?

Permalink Mark Unread

The 'nope' region covers the whole surface of the planet above a certain latitude (not the Equator, which passes through the continent), and blocks everything from several hundred miles into the earth up to the very top of the storm clouds above.

Permalink Mark Unread

That is... Strange. No Neuroi on the edges... There's something completely impermeable to this version of farsight a couple hundred miles in. So I can't say for sure there aren't any but it seems likely to be something else? But, Jesus, that is one big storm.

Permalink Mark Unread

Yeah we can't really see beyond it with our magic either. It's just a huge blind spot.

Permalink Mark Unread

That's unsettling, but not as much as Neuroi... Right. Kinds of magic. Metamancer, arcanist, enchanter, and elementalist. Metamancers sense and edit magic, and are stereotyped as evil. Where are we relative to civilization, anyway?

Permalink Mark Unread

Er, rather far, this is an ancient abandoned ruin no one's ever found before.

Permalink Mark Unread

At least I can fly. You're a metamancer, correct? Didn't you say those don't generate their own mana?

Permalink Mark Unread

Yeah but metamancers can drain it off other people or, since I'm not a horrible person, off magic scrolls and artefacts. Want me to explain the rest of magic?

Permalink Mark Unread

Yes, but first I want to see if you can drain my mana, and the mana in this amulet. (Toss.)

Permalink Mark Unread

He squints at the amulet.

Permalink Mark Unread

It's magic! It likes that the amulet is shiny and golden, and this gemstone has a minor flaw but it's only leaking a little bit. Does he want this magic?

Permalink Mark Unread

Yeah, he'll try getting a bit of it. He'll see if he can't just—"hold" it, before assimilating it.

Permalink Mark Unread

The magic thinks he's weird and doesn't care about him. He can't hold it for long and it won't do the thing where Kaede's children could maybe have this kind of magic. Assimilating it might still work, but he definitely can't keep it in this form.

Permalink Mark Unread

...that is a lot of information and he's not really getting all of it. Can he assimilate it?

Permalink Mark Unread

...Mumble grumble fine, nobody else is using it right now.

Permalink Mark Unread

Okay so he does that.

Permalink Mark Unread

And he has a little of a new kind of mana. And then he doesn't anymore.

Permalink Mark Unread

I absorbed the mana but it disappeared as soon as I did. I might be able to convert it into one of my kinds, though.

Permalink Mark Unread

Interesting result. Maybe Witch magic doesn't like you because you're not a Witch? That's what it sounded like - whoosh, gone.

Permalink Mark Unread

Yeah, possibly. Do you have any more for me to try to convert it?

Permalink Mark Unread

Sure. She telekinetically grabs the amulet with a little tugging motion, touches it briefly, and now it has some more mana. Toss again.

Permalink Mark Unread

And now he tries to convert it into arcanist mana—

Permalink Mark Unread

It's physically effortful, like climbing a set of stairs- Or more like picking up a fork with just this much. But it doesn't flee him, he now has some Arcanist mana.

Permalink Mark Unread

...huh. That's interesting, is using your kind of magic tiring? And for that matter is your kind of mana finite?

Permalink Mark Unread

"Hm... Using a lot of mana at once damages the body. We generate more rapidly, at least until we get older. I would say a day's worth is about the maximum you can hold at once without gold."

Permalink Mark Unread

Huh. Fascinating. The only thing we have like that works like that is the mana of individual elementalist blessings.

Permalink Mark Unread

Seeing as I am a renewable resource, how do you feel about mana being your wage for being the local guide?

Permalink Mark Unread

...I was gonna do that for free but sure why not I'm not going to refuse magic.

Permalink Mark Unread

Any excess mana would just go to waste. There's a national program of mana sharing back home. I'm used to this sort of thing. The going rate is three ergs for one half penny neither of those units meaning anything to you.

Permalink Mark Unread

They don't. Alright, that sounds like a good deal.

Permalink Mark Unread

To be renegotiated later if either one of us feels slighted, of course. Talk about the other three kinds of magic now?

She pours more mana into the golden amulet. Way more. Way, way, way more than before.

Permalink Mark Unread

Okay, so, one of them are elementalists. They can only do magic on themselves, and the kind of magic they do is called a 'blessing.' It's a single power—elementalists can only have one blessing active at a time—and very intuitive to use, the elementalist just has to define the power they want and they can switch to it. Each blessing has a finite mana cap; while it's being used the mana is consumed, and when it stops being used it starts recharging, but when the elementalist switches blessings the inactive one stops recharging until they switch back to it. Example blessings are flight, control over an element, or telekinesis.

Permalink Mark Unread

She 'listens' intently.

The amulet is now 'full'. She hands it back off to him. It's quite a bit of mana.

Permalink Mark Unread

He starts draining it as he continues to explain:

Arcanists can generate more or less arbitrary effects on more or less arbitrary targets, but they're all instantaneous or have a fixed duration. Arcanist mana starts charging when they're born and continues on forever. An arcanist creates a spell by defining the effect they're aiming for in their mind and then attaching it to actions or symbols. Then, whenever they perform those actions or emit those symbols, the spell is cast. They can also create magic scrolls that contain a single-use spell that anyone else can use. Mana cost changes depending on spell complexity and specificity and incantation length and theme.

Permalink Mark Unread

I'm going to have sincere difficulty pretending to be one of those things.

Permalink Mark Unread

You could pretend to be none of them. I do.

Permalink Mark Unread

...I hope they come after me. There are teleporters in the UDF's employ. I would prefer to participate in civilization, but living without magic would be. Highly irritating.

Permalink Mark Unread

Oh I didn't mean not use any magic, just pretend not to. And maybe you could pretend to be an enchanter? Those create magical artefacts which are persistently magical objects that do things.

Permalink Mark Unread

Artifacts! Right, there are some all around us. Our magic cannot do artifacts. At least, not with any regular basis, someone's special might be to make them. What kinds of stuff can they do?

Permalink Mark Unread

Lots! It's possible to make anything emit light and sound and project stuff, that's a general capability of enchanters, but other than that they can enhance the object's properties—making a sword sharper, a shield sturdier, a hammer more precise—and get new behaviours, like floating, and even store and process information. Artefacts also have a mana charge and once they run down an enchanter needs to recharge them in order to get them working.

Permalink Mark Unread

We should probably try to learn each other's language.

"We should probably try to learn each other's language."

...Unless the mana cost of this is trivial. And I could possibly do that - can enchanters detect artifacts? I could make glowy patterns whenever I do magic, pretend to have a very flexible artifact or set of same.

"Unless the mana cost of this is trivial. And I could possibly do that - can enchanters detect artifacts? I could make glowy patterns whenever I do magic, pretend to have a very flexible artifact or set of same."

Permalink Mark Unread

"You can send while you talk, that should work better. Anyway, no, only metamancers can detect artefacts—or any other magic at all—when it's not actually doing anything magical. If an artefact runs out of mana, for that matter, it's still an artefact, it just needs to be recharged, but it can't be turned into something else unless you have a metamancer around. And the mana cost of this is... as trivial as I can make it. Trivial enough, with you as an endless source."

Permalink Mark Unread

"...The UDF is going to want to bribe you with all the mana. If I can ever go home. Healing things, better weapons, Neuroi-killer artifacts, communication things, so many things. It feels like I could charge stuff up, too... Got an empty I could try on?"

Permalink Mark Unread

"An empty artefact? Well, anything in this room is potentially one, I had to charge it up in order to figure out how to open the door."

Permalink Mark Unread

"Worth trying... Maybe in a while. I'm still sort of reeling."

Permalink Mark Unread

"...yeah, do you need anything? I can't imagine how it must feel for you."

Permalink Mark Unread

"I've been uprooted before. Never so much as this, but... Yeah."

Permalink Mark Unread

"What do you want to do?"

Permalink Mark Unread

"...Not starve in the wilderness or anything similar. Learn local magic, hopefully use it to solve problems without being religiously executed. Churches." She scoffs. "Always ruining things."

Permalink Mark Unread

"I'm not too thrilled to find out this problem is not limited to my corner of the multiverse."

Permalink Mark Unread

"Some of them are alright. The ones that aren't just get complained about more."

Permalink Mark Unread

He nods. "Anyway, I should, er, finish exploring this place then take you to somewhere less ruin-y than this?"

Permalink Mark Unread

"And I'll poke some of the magic around here and see if I can do stuff about artifacts."

Permalink Mark Unread

"Tell me what you find!"

And he walks over to the stone tablets and stares at them.

Permalink Mark Unread

So about this door... She brings out her notebook and maps her impressions of the thing. A real live artifact, gosh.

Permalink Mark Unread

It's actually rather simple magic, relatively speaking. It opens and that's about it.

Permalink Mark Unread

She can tell its function easily enough, but what she's really after is trying to figure out how to touch its magic. Trigger it. Refill it? How artifacts work, with regards to her own magic.

Permalink Mark Unread

The trigger is apparently some other artefact but if she pokes this part it works, too. The artefact isn't so keen on being refilled with her mana, though.

Permalink Mark Unread

She saw this guy do it... Twist and grab and push...

Permalink Mark Unread

It closes, and startles the boy out of his reverie. "Did you do something?"

Permalink Mark Unread

"I can activate artifacts. Might want to watch you convert my mana and charge one to see about that."

Permalink Mark Unread

"I can do that."

Permalink Mark Unread

She pulls out a notebook and pen.

Permalink Mark Unread

"—I'll still need more mana in that amulet, though, I converted all of that into arcanist mana. Unless you want me to get it directly off you?"

Permalink Mark Unread

"Hm, I do want to try that. For science. The amulet, I already gave you most of what I thought I could spare today - can you turn it back?"

Permalink Mark Unread

He tries.

Permalink Mark Unread

...Nope. And if he can feel for the 'why' on that 'nope', it's because he is too male.

Permalink Mark Unread

He cannot feel that, no, not without looking harder. He does notice that—" It looks like there's something about me, in particular, it doesn't like?"

Permalink Mark Unread

"I don't think I can tell what magic 'likes'. Mostly what it actually does and how it does it, less about the details of operation? But like I said, only girls have magic in my world."

Permalink Mark Unread

"—oh right you did mention that. I wonder if that's it... I could switch and test."

Permalink Mark Unread

"...Switch?"

Permalink Mark Unread

"I'm genderfluid," he explains, "and I have a spell that I use to turn into a girl when I feel like one."

Permalink Mark Unread

"...I heard of a criminal case, that reminded me. Someone turned a witch who wanted to be a boy into one with their spell, and the transformee lost their magic, the Catholic Church got involved and wanted both killed, and the UDF sued them and got them geased to not use it except with explicit government approval. It was a whole thing."

Permalink Mark Unread

"...why'd the Church want them killed, and why was it a crime if it was consensual?"

Permalink Mark Unread

"Rejecting the body God gave you is obviously immoral, you see. And the UDF was mad it lost a Witch."

Permalink Mark Unread

"What exactly is this UDF?"

Permalink Mark Unread

"United Defense Force. International military and evacuation organization, that took over quite a lot of stuff from National governments, and the only thing that has kept humanity from being wiped out by the Neuroi. They pay for fighting witches' training, salaries, equipment and support. Also fund science and evacuation and health or famine relief programs, and have their own code of laws now."

Permalink Mark Unread

"And it includes prohibiting people from fixing their dysphoria?"

Permalink Mark Unread

"If it makes them unfit for combat service in violation of the enlistment contract... Yes."

Permalink Mark Unread

"That's barbaric."

Permalink Mark Unread

"It's an edge case and they've written over new laws since then that improve the situation. The contracts themselves, with exit penalties, I do think are a good system."

Permalink Mark Unread

"How're the new laws?"

Permalink Mark Unread

"Essentially, added dysphoria to the medical excuse clause. Now you'd lose your wage and pension but not get tossed in jail or saddled with exit fees."

Permalink Mark Unread

"...okay I suppose that's more reasonable."

Permalink Mark Unread

"...Anyway trying to take mana directly from me and trying to turn it back as a girl, both things to test. And watching you make artifact mana to see if I can copy that."

Permalink Mark Unread

"Right, okay. Should I try getting it from you now?"

Permalink Mark Unread

"Sure. Just a bit, in case it does something weird."

Permalink Mark Unread

He tries, then.

Permalink Mark Unread

This magic belongs where it is screw you very much.

It moves a little bit and might respond to more tugging, though? More stubborn than anything.

Permalink Mark Unread

He relays this to her.

Permalink Mark Unread

"Then I suppose you can't take it directly from me. Interesting. I would have thought you could, since you can do the local kinds..."

Permalink Mark Unread

"It feels like if I insist I might be able to."

Permalink Mark Unread

"Are metamancers rare? If I meet a hostile one I want to know what they can do to me. I insist you insist." She snorts in amusement at her joke.

Permalink Mark Unread

"Quite rare, and most of them pretend they're not."

He insists.

Permalink Mark Unread

 

Tch. Fine he can have a little magic. A little bit of it. It clings to her like honey mixed with glue. She starts. "Feels... Cold."

Permalink Mark Unread

"Should I stop?"

Permalink Mark Unread

"Let me see if I..."

Now he cannot have any of this magic, even if he insists, no sir. "That stopped it. Mental state of that's mine I need it. Would be annoying to keep up all the time."

Permalink Mark Unread

"Can you adopt the converse state? 'My magic is free to share and anyone can have it'?"

Permalink Mark Unread

"I might be a little paranoid to be sincere about that but..." She tries.

Now it's only somewhat harder to grab than when it was in the amulet.

Permalink Mark Unread

And he informs her of this. "Your magic's pretty interesting. Mental state has zero to do with mana with my magic."

Permalink Mark Unread

"Mental state has a lot to do with Witch magic. I don't think I explained... Every witch gets four basic spells - flying on brooms, casting shields, physical boosts, and manalights - or manablasts, but that's just a matter of magnitude. And then one special, which is something like an Elementalist's thing. A suite of actions strongly themed around one thing. Mine is copying. They seem mostly random, but a few kinds are more common."

Permalink Mark Unread

He nods. "Okay, time to turn into a girl." And he starts describing in lots of detail how his spell is going to turn him into a girl-bodied person. She can notice his mana reacting to this, again.

Permalink Mark Unread

She takes the chance to observe arcanist-magic some more. Not trying to copy it, just trying to feel for the mechanics, like she did with artifacts. Probably won't get any useful detail yet...

Permalink Mark Unread

There doesn't seem to be a lot of mechanism to it, or not a lot that's separate from just how his brain functions. There's the pool of mana there, and it's... swirling... or something, while he speaks the words, and when he's done—

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—a chunk of the mana leaves the swirling pool to cause him to change.

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The so-called "diplomacy training" kicks in. When in doubt about the proper reaction, have no reaction. She has no reaction. Deliberately.

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He furrows his brows. "Something wrong?"

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"Nothing at all," She almost sing-songs.

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"Uh huh," he says, raising an eyebrow, but lets it go.

Now if he tries converting some of his own mana into witch mana?

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"If you really want to know, my brain did a bunny hop because... I expected to stop thinking you're a little cute when you changed and didn't."

Fiiine she can make some Witch mana. It still leaks pretty fast out of her, but not instantly.

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"—I'm flattered?" he says. "You're, erm, a bit too young for me."

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"And I'm a bit too on-a-service-contract for anyone. You looked like you wanted to know what I was thinking."

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"Right. Anyway—it seems to be okay with me converting but it still leaks away?"

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"...Huh. Well you still have enough to turn it back to enchanter power with me watching carefully."

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So he does that!

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Grab the thing that just happened. Does it work?

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Nope. It's like trying to grab the action of mentally turning a pink elephant into a blue elephant: depends a lot on Kaede's particular thoughts and isn't all that grabbable anyway.

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"Well, that didn't help. Maybe if I watch you do enough artifact-making it'll eventually click. No rush though."

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He nods. "Anyway, I should turn back—" And he starts doing the reverse spell.

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She goes back to peering at the door and whatever the other things here are. She was always good at seeing what things will do unless it's completely foreign to her...

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The walls and tablets seem to have some... communicative purpose... somehow...

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What, like a telegraph? She keeps paying attention.

Poke, poke, poke. Sketch spell structure in her notebook. As much as she can even make it out since this magic doesn't structure things like Witches do.

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No, not communication with outside. More like there's information there and it can be communicated to whoever's inside, somehow.

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So it's a magic book.

 

How does she read it, is the question.

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Good question! This magic has several moving parts, it's not obvious at all.

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Right, but she has practice figuring out unfamiliar magic. The natural magics, she's done a dozen of those. And only really deciphered them by actually triggering them, but still.

If she sort of - bends her mana - she can get it to almost feel like Kaede's when he was charging the door. Will the door accept further charge? The magic book? (It's not full or anything, is it?)

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They're neither of them full, and will accept further charge, yes.

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Progress! "So I can charge things too, if I twist. I can pretend to be a very unimaginative enchanter with just that, probably."

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"If you stick around me I can probably make you artefacts if you ever need to pass for it, but asking people to demonstrate magic is actually rather rude and taboo so it probably won't come up."

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"A relatively easy way to make a living, I mean."

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"Ah, yeah. Just recharging artefacts, you could work at one of the floating cities, they need enchanters to recharge the city so it doesn't fall out of the sky."

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"Would they get suspicious at how I seem to have too much mana? I think you said they build from birth, so maybe not unless I spend years there."

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"Yeah, and people don't really agree on whether everyone recharges at the same rate or spends the same amount or has the same amount and stuff, you're safe."

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"But I do seem to have rather a lot, especially for 'daily refresh'? It does slow down a lot as we get older, I think I mentioned."

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"Yeah. And since you produce extra that you discard if you don't use, I can usefully store all of it and probably convert and give it back to you if need be, I don't meaningfully have a limit."

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"Handy, that. Even the crown jewels only hold so much mana, and it decays on a scale of years. I know my amulet holds about twenty ergs, if we want to track the mana I pass to you. Which seems like a bit of a pain to keep track of, but might be wise."

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"Problem is my conversion's lossy. I guess we could figure out how lossy it is, with your mana."

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"Sounds like an experiment to do."

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"Feel free to fill 'er up, then."

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"...Filling it to capacity will put me into mana burn unless I wait about half an hour."

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"Mana burn?"

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"If Witches use too much power at once it causes aches, then flashes of pain, twitching, and physical burns and scarring if you push harder and harder anyway."

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"—wow that's incredibly unfriendly. And. Physical."

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"It's about... A hundred ergs in three hours before aches, and another thirty before twitching and another thirty before burns. You see Witches coming home with burns after hard fights sometimes. I'm sitting at seventy, eighty or so. What's wrong with it being physical? Our magic's already tied to physical things, somehow, probably. There's no, like, overall theory of magic."

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"Why not?"

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"Not enough science pointed at it for long enough yet?"

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"And again, why not?"

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"Well, we didn't have much in the way of organized global society until the Neuroi invaded. Before that... People were busy not dying of cholera or starvation or succession war. And the Churches again. They don't like science, generally, since it tends to prove them wrong."

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"But weren't there decentralised institutions of research?"

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"...No? I'm not sure what that even means."

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"Is literally all your research done by the government?"

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"Also no. But 'scientist' was not a viable career choice until a decade ago. It was all people who could afford to do experiments or charm someone who could and was curious and smart enough to make progress. And manage to avoid the church's backlashes."

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"It's really weird that this church of yours is so... anti-science."

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"Not so much anti science as anti questioning the church, such a shame that they have so many stupidly wrong ideas about how the world is as points of religious canon."

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"That is also weird. Although I suppose our creation stories count."

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"I'm more interested in what we stand to gain. Not that I really understand science, but our science or your science might be better in some places..."

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"Gain? And better in what way?"

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"Have you heard of - Antibiotics, telegraph, steam engines, assembly line, calculating machines?"

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"No."

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"All of them very useful things that my world's scientists invented relatively recently. I don't know a huge amount about them... But possibly enough to figure it out, or get someone smart to figure it out."

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"Oh, that's, like, technology?"

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"Yes! Technology in general."

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"We might have more of that in the way of magitech."

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"Any of my world's technology won't rely on mana at all. You can make however many steam-trains as you have the steel and craftsmen for."

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"Yeah, probably strictly more useful. Although perhaps not as versatile?"

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"Most likely not. But in my world, the new age is the age of mass production. Almost every single person can have a - a - lots of good clothes, because they make them by the hundreds in weaving mills. Plenty of baskets and pots, because they make them by the thousand in factories. More and more people have heated houses. Stuff like that."

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"Oooh that sounds very useful."

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"Yeah. But I'm not an engineer... So we'd have to find an inventor and try to get as much useful information out of my shoddy human memory as possible, I guess."

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"Yeah, probably."

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"...These ruins seem like a library or something, don't they?"

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"Yeah, of sorts. I'm trying to figure out how to make them show me stuff. And I'm purposefully ignoring the statue-that-is-probably-a-golem over there because otherwise I'm going to spend the next five hours squealing about it."

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"It's very, very quiet. Do artifacts fade? Lose their, um, structure, not just their power?"

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"Not unless a meta tampers with them. Otherwise they just need a mana refill."

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"Kind of strange how... Hard to see that one is, then. I would have expected I would be able to tell its structure clearly even if there's no charge."

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"I'm not sure how your thing interacts. It is harder to see what an artefact does when it's not actively doing things, though, it's sorta dormant."

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"I suppose. Let's go back to 'each poke the magic books in our own way', then?"

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"Yeah, let's."

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So she does that. Try enough stuff and eventually it'll work, right?

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...maybe? It seems to be taking rather a long time for anything to make sense, there.

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She already figured out it's a book. There's only so many ways she could possibly poke it to 'read' it. She keeps trying.

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Eventually, after over an hour, she does crack it.

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"Ooh!"

Has Kaede managed it? What does the one she randomly selected 'say'?

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Kaede seems to not have noticed her success, and continues staring at the tablets while the one she's looking at starts emitting more light and showing an incorporeal representation of its contents: a user manual of sorts.

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...She can't read it.

Great.

She gives a great big yawn instead. It's probably like four am to her internal clock...

She she sets gear and head down in a corner and naps.

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After a couple of hours what can best be described as a light show starts happening inside the room.

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She jerks awake and reaches for her knife by reflex-

Where's Kaede?

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Amidst the light show, looking enchanted. There are symbols and words everywhere, and directly in front of him a semi-transparent representation of—something, diagrams and maths—floats, made of floating light.

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She floats over. "Turns out I can't read your language."

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"—oh, of course. Er, that one my magic can't really fix."

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"You got an alphabet, or is it more like Ujijo, with the thousands of different characters?"

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"Yeah we have an alphabet."

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"Would you terribly mind telepathing at me while reading things?"

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"Telepathing the alphabet at you? I can do that. Could also telepath you what I was reading directly, though."

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"Either, both, then I take notes. I learned to read through rote memorization once," an image leaks through of dozens, maybe hundreds, of eleven year old girls lined up in a big schoolhouse, all silent. "...Oops. I can just do that again anyway."

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"Might be easier if I just bounce the meanings of the words as well as the letters themselves. I can restart reading from the top."

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"I was thinking about generalizing the reading skill but yes please do so."

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"Right, I mean that this would probably help you learn how to read faster."

He does something—magically, not with his body—and the lights shift and rewind, in a way. The various diagrams floating about disappear and there is now only text, in front of him. He starts rereading, and it seems to be an introduction to a cross between an engineering textbook, a user manual, and an arcane book of spells. It starts going about defining what a golem is (magical automaton), known range of complexity (from not doing anything in particular to fully automating certain construction tasks), and mentioning by name a couple of construction techniques (which are mostly named after people).

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This is really confusing! She is very much not an engineer and it feels a lot like engineering. But she is good at copying magic and this has everything to do with magic.

She feels conflicted as she follows along and tries to absorb the information.

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It soon delves into technicalities about mana conservation and previous attempts and task definitions.

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????????

...She takes paper notes in English about it, anyway.

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It proceeds to get even more technical than that. On the bright side, this process does help a lot with learning to read the language.

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Her notes devolve into confused scribbles.

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After a while he yawns and says, "I think I'm going to eat and sleep, this is going to still take a while. Do you want some food?"

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"My sleep schedule is off from yours, but I can try to rest again. And, I understood little of that whole... Book. And, yes to food."

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So he rummages inside his backpack and reveals food!

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Yay, food! "How much did you have packed for one? Will I need to go hunting?"

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"I have a couple of weeks' worth of food here, so unless you eat a lot more or a lot less than me we still have a week." The telepathy effect runs out three words into the sentence, though.

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Her side of it doesn't! "Need more mana?"

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"Hmm? Well I wouldn't refuse it but I didn't run out, the spell just ended. How're you keeping it up?"

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"I sorta - melded with the spell, and was keeping up a mirror image of it, and it suddenly started using more than the tiniest trickle of mana just now so - I guess that makes sense."

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"Should I cast it again?"

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"Skip it for now. Since you're about to sleep. Mine's more flexible on ending times."

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"Okay."

Food food food and eventually he'll sleep.

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She attempts to understand her notes for a while, then gets bored and explores out the door that brought Kaede in.

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It's a rock tunnel with a slight upwards slope. If she goes far enough she'll find a bifurcation.

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She is fast when flying.

She checks for side tunnels along the way and marks the tunnel she came from with a distinctive pock mark blasted into the wall. Then goes left.

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She might soon find out this is actually a whole cave system.

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Well, she makes a map. And heads back down to the core chamber unerringly after an hour or so and tries to nap.

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If the only relevant need is silence and stillness she will succeed at napping in no time.

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Yeah, close enough.

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Kaede will naturally wake up before she does.

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Actually she wakes up when he starts moving and is putting her boots and uniform coat back on before quite realizing that she hasn't been woken in the middle of the night with new orders from some Lieutenant.

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"Sleep well?"

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"...Well enough."

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"I could cast a darkness spell if you still need a while."

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"No, I'll be alright. I should adjust to the local sun cycle. But - I went over my notes and had some questions - how well are you understanding this stuff?"

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"Extremely, but I'm in my element. What's up?"

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"I'm not getting much of it, is all. Maybe - just the dissonance between how metamancy does stuff and how I usually do it? It's different in lots of little ways."

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"Might be the dissonance between how magic in general does things here, the more advanced types are very, hmm, involved."

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"Yeah, that 'book' is talking like someone from London University. I don't know any science and barely any maths."

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"It's mostly, sort of, figuring out which instructions a golem needs in order to actually work?"

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"Hm, kind of like procedures? Things that you get ordered to do and must do in exact order, just so? 'About face' and 'parade rest' have one clear, exact motion to them."

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"Yeah, but you have to define what a 'parade rest' even is, here—where each part must move, what circumstances would allow it to change that, exceptions, commands, contingencies..."

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"...It sounds kind of like the calculating machines the boffins were going on about last time I was doing magic for them."

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"Not knowing what calculating machines are, I cannot comment on the likeness."

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"It was, like, you tell it every piece of what some complicated task does, and it does math and math and more math and has - conditionals - and then you can put instructions in and let it math and it does something useful like calculating if a bridge will collapse. Except the calculator machine only did information, not actual physical tasks, but it sounded sort of the same?"

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"...some things can do that, yeah, er, were these machines of yours not able to move anything physically?"

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"No. Or not really, maybe you could use them to control some other machine? I think that's a thing. But no magic at all in them, only gears and stuff."

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"No magic? How do they do it, then?"

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Shrug. "Math?"

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"...do you just maths at your world and it obeys you?"

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She giggles a little bit. "No, but science comes up with that kind of crazy, unbelievable stuff all the time. If I didn't have magic I probably would be learning engineering, but instead I learned to fight Neuroi."

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"Wait but now I'm curious, how does science do that?"

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"I don't understand calculators! Or much of physics. I think it's all these rotating gears, where you set notches on them so they only go five clicks before spinning this other one, which depending on where its notch is set might spin a third one or not, I don't know. They're trying to do it with electricity instead, which, wow, electricity is crazy stuff, but it's gears and the like for now."

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"What's electricity?"

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"Um..."

This is telepathy, right? Here's some lightning, and here's little lightnings racing through telegraph wires carrying messages, and little lightnings in a glass bottle making light. "Yeah, basically tame lightning?"

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"How do they do that I want that."

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"You really should have gotten a scientist instead of me, then. I'll try to remember as much as possible, but..."

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"It's okay," she sighs, shaking her head. "If our physics is the same we will probably be able to figure it out eventually."

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"Yeah. As long as we're talking about it... Voltaic piles make small amounts of electricity. Copper and zinc plates stacked on top of each other and soaked in lemon juice, I think. It doesn't have to be lemon juice but that's the one I remember. It goes through wires, and it will make muscles twitch, even after something's dead, if you put the wires on it. Telegraphs send electricity through hundreds of miles of wires and it gets caught at the other end and makes sound, for fast messaging. Ummmm..."

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"Fast messaging, really? Using lightning?"

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"Yeah. Electricity moves really fast, once you know how to tame it. Sending telegrams is expensive though, it's like... One pound," (a solid two days' wages) "for a thousand words. They need a lot of equipment and chemicals to do it."

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"Awesome."

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"And they're coming up with new stuff really fast too. Refrigerators! You can make cold, using special gases in pipes... No I don't know what the gases are but you need to pump them around to get it to work..."

How long will they spend trying to exhaust Gren's patchy-at-best knowledge of science?

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As long as it takes for her to get bored of it because Kaede won't.

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Maybe two hours, and then read the magic engineering textbook some more?

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Works for her!

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And with some new perspective of golems-as-magic-computer-thingies a lot of the stuff here is starting to make a little more sense. Neat! She almost wants to make a tiny golem just to see if it'd work.

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Well the golem is, even with this new understanding, extremely complex. It is effectively an AI. A tiny one that just moves a bit could be made, though.

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So she does. It's a toy that will roll around on command, relatively easy to make right?

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Depends on what she means by 'roll around' and 'command' and how much of the detail work she's letting up to the magic. Mana cost varies along those lines, very quickly.

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'Command' being 'four slightly different ways she can poke it magically'. 'Roll around' being 'spin the wheels on the mini carriage'.

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Okay she can definitely do this. If she's particularly careful about the maths (specifying angular momentum and whatnot) it'll cost even less mana!

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So cool!! She made a magical artifact!!!!

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Yes she did. Watch it roll this way and that under her command.

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"It actually worked, Kaede!"

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"What di—oh! Cool! Congrats!"

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"This is a big deal to me. Magical artifacts are supposed to be impossible. Wow."

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"Well here they aren't. But they do have a finite lifetime."

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"If I could make it so other Witches could power them... Or get them to take power from amulets... That sounds like a research project if it's possible at all though."

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"You're borrowing my magic, though, aren't you? Or something?"

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"Well, my magic copied your magic. It's... Really complicated, but if I stare at it for long enough, sometimes I can change what I copied. Make it do other stuff. I'm already doing some of that, to make a golem that rolls instead of - everything that one does."

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"That might just have been you copying the magic, though, doing different things with it is fairly straightforward once you get the hang of how it works."

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"It felt like I was doing different things the way I do different things, but I don't know. I'm not exactly precise about it."

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"Hmm, wanna do it again while I watch?"

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"Sure, but what should I make? Lantern?"

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"Sure. What are you going to turn into a lantern?"

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Hmm...

How about this chunk of rock that was part of a wall a moment ago?

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That can turn into a lantern! It is rather easy to make artefacts that emit light.

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Can she give it a touch-based control that cycles it through superbright-dim-off if any human touches it?

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Absolutely.

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So she does. "Did that look any different than other enchanter doing it?"

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"Yyyeeah it did. It was like... your magic was trying to imitate the effect of using mine instead of actually using it to achieve it?"

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"That makes sense. It doesn't work exactly like whoever I copy from, usually."

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"That's weird, though. If your magic can go as far as copying the effect... I wonder if I could give you mana..."

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"Worth trying!"

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She tries!

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Haha no.

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"Apparently not," she sighs. "Maybe you could try to see and copy whatever mana-generating mechanism there is inside mages...?"

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"I mean, all I'm detecting from you directly is the capacity to do effects. That doesn't feel like a thing to copy. Worth a try when I meet some maybe."

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"I in particular can't generate mana so I'm probably not the best target to copy."

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"Yeah, that. Which is why I'm starting to wonder how long you plan on staying here."

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"I was planning on staying until I thought my rations were getting too close to gone or I finished reading this, whichever came first. This is an actual, honest-to-gods multipurpose golem!"

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"It sounds really cool, yeah... But I didn't sign up for two weeks in a cave. Can you draw me a map? I might leave when I have enough language."

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"Sure... but hmm, maybe I could just. Bring this with me."

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"That would be a sight. I can hang around for a few days while you try for sure. It was weeks or months out here I was dreading."

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"No, not that long, we don't even have enough food for that long anyway."

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"I mean, I could go hunt something. I do have my bow. But yeah."

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"Won't find game too close to the entrance, either, we're basically in the middle of nowhere, I flew here. Anyway, don't worry, I'll be done soon enough."

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"I'm pretty good at finding game though. But I hear you."

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Back to magicking, then!

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Yeah! She makes continuous incremental advancements in How To Golem.

Seems to be more tricky to do even basic things than it is for Kaede, though. And not just as a practice effect.

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"I kinda wanna stop reading this and turn it on already."

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"Not like it's going to go on a rampage if you only tell it to do things that you know you understand right?"

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"It might do things without me telling it to."

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"Think it's particularly tough? Like, much tougher than stone itself is?"

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"It definitely is, turning things magical makes them way more resistant than usual and people often add redundancies over that. This golem certainly has them."

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"So there's no guarantee I will be able to blow it up if it attacks us."

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"There is not," she agrees. "How would you blow it up, out of curiosity?"

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"Massively overpowered version of the trivial light thing all Witches can do blows things up quite nicely. I'd demonstrate, but it'd probably blind and deafen both of us in such a confined space."

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"Hmm... I could probably shield us, but I'm not actually in a hurry to see it."

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"I could try more exotic stuff if raw force doesn't work, too, but yeah not fighting is better."

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"Mmhm. I'll... give it just a little bit of charge? See what it does?"

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"How much book is there and how much have you read so far?"

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"Like about five times as much as I've read so far."

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"I think it's written sensibly enough that any dire warnings would have shown up by now."

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"...yeah, you're probably right."

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"And you get to do the honors, seeing as you found this place and I stumbled into it."

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"Okay..." She squints at the statue, and—

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—its eyes start glowing.

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And it doesn't do anything surprising or violent right?

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Nope. It doesn't even raise its head.

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"Seems okay..."

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Now it raises its head, very quickly and suddenly, and looks at Gren.

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She raises a glittering patterned shield with one arm reflexively.

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It just keeps looking at her.

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"That is so awesome! It did that on its own! I didn't tell it to!!!!"

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"It's a bit unnerving... I'm used to less predictable magic probably though."

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She continues beaming widely at the golem.

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It turns its head to look at Kaede.

Permalink Mark Unread

"You're the one who knows how to operate the golem."

Permalink Mark Unread

"I have no idea how to operate the golem, it's just doing things on its own!"

Permalink Mark Unread

"I thought that's what the book was for! At least sort of."

Permalink Mark Unread

"Yeah but the part I read so far only covers historical attempts and desirable functions and how to implement them, and then every few pages it would mention some way the thing described was not good enough and redo it so I have no idea if the things I read are actually in there or if they were replaced by something more sophisticated further in."

Permalink Mark Unread

"This place reminds me of boffins squabbling over whose research is best more and more..."

Permalink Mark Unread

"Ha. Yes, I bet it was."

Permalink Mark Unread

The golem moves its head up fractionally.

Permalink Mark Unread

"...Golem, can you understand me?"

Permalink Mark Unread

It fixes its gaze on her and doesn't move.

Permalink Mark Unread

"I'm sorry Kaede, but this is kind of creepy."

Permalink Mark Unread

"It's extremely creepy. I expect it's voice-activated, though, doesn't really mean much—" She starts leafing through the magical/metaphorical pages.

Permalink Mark Unread

"Golem, if you can talk say 'hello' please."

Permalink Mark Unread

 

 

 

"—lo pl—"

Permalink Mark Unread

"Did I say it wrong? I'm getting used to the language. Maybe it's low enough on charge that it can barely do anything..."

Permalink Mark Unread

Kaede charges it more, and repeats the instruction.

Permalink Mark Unread

"Hello, please."

Permalink Mark Unread

 

"This is... I don't even know. I have the strangest feeling that this golem might be a person."

Permalink Mark Unread

She squints at it. "That's absurd. The sheer amount of instructions they'd need to fit in there—I mean, there are rumours, but with a book this size—Golem, are you a person?"

Permalink Mark Unread

No response.

Permalink Mark Unread

"Here, let me—" She advances further into the book.

Permalink Mark Unread

"Do you have a name?"

Permalink Mark Unread

"This unit has not been assigned a name."

Permalink Mark Unread

"Are you, um, smart?"

Permalink Mark Unread

"This unit does not have enough information to answer that question."

Permalink Mark Unread

"—oh. Oh that book was just the first volume there are several others—" More hypothetical leafing through nonexistent pages!

Permalink Mark Unread

What's a persony trait... "Do you have, um, preferences that are not related to instructions?"

Permalink Mark Unread

"This unit does not have enough information to answer that question."

Permalink Mark Unread

"It seems much less alive to me now, Kaede."

Permalink Mark Unread

"Funny you should say that, because I'm starting to get convinced of the opposite." She does the magical equivalent of furiously looking for some key piece of information in a book. "Golem, would you like to have a name?"

Permalink Mark Unread

 

 

 

"This unit would have more ease responding to commands if it could be distinguished from others," it says after a pause.

Permalink Mark Unread

"Would this unit, um, have more ease with that with a particular kind of name? Or just any?"

Permalink Mark Unread

"This unit could respond to any appellations chosen by its creators."

Permalink Mark Unread

"We didn't make you."

Permalink Mark Unread

"...operators."

Permalink Mark Unread

"Okay. Names are important. Kaede, any ideas for a good one? I think something short but distinctive."

Permalink Mark Unread

"I'm very bad at names, and I'm not even sure what—I mean how does this Golem speak this language, did it get programmed with more languages than just its creators'?—would you prefer being called by a different pronoun?"

Permalink Mark Unread

"This unit does not have a gender."

Permalink Mark Unread

"Either of you, any favorites on this list which I am making up on the spot? Yata, Signo, Erwin, Pelos, Mark, Vasil, Kronos, Umber, Belem, Ansel..."

Permalink Mark Unread

It moves its head fractionally when she says 'Vasil.'

Permalink Mark Unread

"—did it just express an actual preference."

Permalink Mark Unread

"Quite possibly. Vasil it is, then?"

Permalink Mark Unread

"This unit will adopt the name 'Vasil' until instructed otherwise."

Permalink Mark Unread

"It's a good name. A historical hero from my world was named that. He saved a village from a burning flood, so the story goes."

Permalink Mark Unread

The golem is silent.

Permalink Mark Unread

"I think I should maybe charge it some more and see what happens. The order in which the charge's affecting it is... bizarre."

Permalink Mark Unread

"Let me know if you need more mana."

Permalink Mark Unread

"I will, later." Charge charge charge...

Permalink Mark Unread

Its eyes glow marginally brighter, but it doesn't seem to otherwise react.

Permalink Mark Unread

"Vasil, you are the most beautifully complex thing I have ever laid eyes on," she mentions, awed.

Permalink Mark Unread

"This unit is satisfied its operator is pleased with its operation."

Permalink Mark Unread

"Yeah, you're pretty impressive. More computer-magic than wild magic. Even if I don't have much sense of scale for this world's magic."

Permalink Mark Unread

It inclines its head.

Permalink Mark Unread

"Trust me, this is extremely advanced." Flip flip flip.

Permalink Mark Unread

"Vasil, what kind of instructions have you had in the past?"

Permalink Mark Unread

"This unit has never been activated before."

Permalink Mark Unread

"Hm, happy birthday?"

Permalink Mark Unread

"This unit was not born."

Permalink Mark Unread

"Birthday generalized to an acknowledgement of coming to be no matter the method? Except that's not right either. You've been inactive."

Permalink Mark Unread

It doesn't react.

Permalink Mark Unread

"Hm." She starts looking over Kaede's shoulder, reading.

Permalink Mark Unread

The book's gone extremely technical, with specialised jargon that probably has to do with qualia not experienced by nonmages.

Permalink Mark Unread

"...I'm not sure what happens now."

Permalink Mark Unread

"I'm just going to—hold on, I found some things—give me five minutes—"

Permalink Mark Unread

Warily watching the golem for five minutes it is, then.

Permalink Mark Unread

The golem acts exactly like a statue would, i.e. not at all.

Permalink Mark Unread

 

 

 

 

"Okay so I think I can tentatively say it may in fact be sapient."

Permalink Mark Unread

"Good for you, Vasil... It probably says something that this isn't even the weirdest thing I've seen so far this year."

Permalink Mark Unread

"It isn't?"

Permalink Mark Unread

"No, that has to go to the squirrels who bundled up in some clothes and pretended to be a human. Though I probably see a weirdly high number of weird things, they send me to them to investigate since I can sense magic."

Permalink Mark Unread

"Squirrels did what?"

Permalink Mark Unread

"A bunch of squirrels who stole clothes from a few farmers, all walked inside them, and tried to pretend to be a very lumpy and clumsy human. They tried to buy nuts and berries with oak bark. When the Witches came along, they all ran away."

Permalink Mark Unread

"Are animals sapient where you're from?"

Permalink Mark Unread

"Almost always, no. Which makes the occasional thing like the squirrels, or the tea-fox, or the parliament of birds, all the weirder."

Permalink Mark Unread

"How did they get sapient?"

Permalink Mark Unread

"It's wild magic. All the crazy, random stuff is... Crazy, random."

Permalink Mark Unread

"...huh. Yeah that doesn't really exist here. So, er, Vasil, is there anything you... need?"

Permalink Mark Unread

"This unit is in a state of disrepair and age but otherwise functional."

Permalink Mark Unread

"...I'd be worried to try to fix you, if we don't understand how you work yet. You in danger of falling apart, Vasil?"

Permalink Mark Unread

"This unit can remain functional for the foreseeable future without repairs."

Permalink Mark Unread

"That's good. Wouldn't want to have to try life saving surgery on a statue. Golem."

Permalink Mark Unread

"If this unit breaks it will suffice to repair its physical host and reactivate its magic."

Permalink Mark Unread

"Gotcha."

Permalink Mark Unread

"Okay so I kinda wanna take these books with me and get out of here, it sounds awful to have a sapient being trapped for hundreds of years."

Permalink Mark Unread

"I get the impression it doesn't remember being inactive much. I won't argue against leaving, though. And you can probably read this stuff on the road... I should learn more about this world. And practice enchanting."

Permalink Mark Unread

"Yeah I can tell you stuff while we go. Er, Vasil, you wanna come outside with us?"

Permalink Mark Unread

 

 

 

"This unit will do as its operators need it to."

Permalink Mark Unread

"That's probably the closest we'll get to a decision for now. Hm... Vasil, what kind of tasks do you find most interesting?"

Permalink Mark Unread

"This unit will do whatever tasks its operators believe is best."

Permalink Mark Unread

"Your operators would like you to express preferences."

Permalink Mark Unread

 

 

 

It doesn't react, but it looks somehow like it's a thoughtful pause.

Permalink Mark Unread

Gren is off packing up her gear.

Permalink Mark Unread

Eventually: "This unit would prefer information handling."

Permalink Mark Unread

"What's that mean? Like, being a librarian?"

Permalink Mark Unread

"That would be an example of an information handling task."

Permalink Mark Unread

"Vasil, please complement our inferences and correct us when we're wrong."

Permalink Mark Unread

"As you wish. Other examples are storing and copying information, handling schedules, performing numerical operations, sifting through data to find patterns, sifting through data to find things, organising data—"

Permalink Mark Unread

"Thank you, Vasil, those examples were enough to understand what you meant."

Permalink Mark Unread

"I'm going to want to practice speaking this language without magic help, if you'd want to help with that later I'd appreciate it."

Permalink Mark Unread

"This unit would be satisfied to help."

Permalink Mark Unread

"You keep saying 'this unit'—are there other units?"

Permalink Mark Unread

"This unit does not possess information about the success of the project, but it was meant to be one example of several."

Permalink Mark Unread

"Kaede's books might have something about that somewhere - but your creators are nowhere to be found and probably long dead, unfortunately, so we don't know."

Permalink Mark Unread

 

 

 

"This unit would find the information on their causes of death useful."

Permalink Mark Unread

"You can ask questions and uses sentences like 'I'd like to know something,'" Kaede comments. "And old age, it's been hundreds of years, I think we mentioned."

Permalink Mark Unread

"...this unit did not possess the information that humans died when they became too old."

Permalink Mark Unread

"Humans die from a lot of things. Old age being the most inevitable."

Permalink Mark Unread

"This unit—" Pause. "Is there a way to prevent this?"

Permalink Mark Unread

"Magic, but it does not scale well."

Permalink Mark Unread

"The non-age causes can be fought more scaleably. Peace and prosperity reduce violence. Medical care treats diseases and even age, to an extent. It's too bad we can't increase the amount of magic available easily."

Permalink Mark Unread

"Yet. I'll figure it out."

Permalink Mark Unread

"That would be a thing. Two out of two kinds of magic we've seen so far run on inherently-limited resources with only a few people getting them, though. I wonder if there's a genetic trend for your magic? Or did you already tell me there's not? I think you did."

Permalink Mark Unread

"No trend whatsoever, I just have a theory that it might be possible to give a nonmage the ability to produce mana and then you could turn everyone immortal."

Permalink Mark Unread

"People have been trying things to make more Witches happen, but science as a category, as a big thing that anyone can participate in and gets funding and taken seriously, has only really been a thing for like a decade in my world."

Permalink Mark Unread

"It's been a thing here for longer but it's typically rather secretive."

Permalink Mark Unread

"Folk want to keep their trade secrets or whatever? Oh, it occurs to me - if you keep Witches young, they will keep producing such relatively large amounts of mana. I'm not even at my peak yet, that'll happen in about four years."

Permalink Mark Unread

"......that is interesting."

Permalink Mark Unread

"There's lots of theories about why Witch mana works that way - but it's a known fact that de-aging magic restores one's mana production. Usually. There are wild magics that will de-age someone once in a while is how we found out, but it's, again, not scaleable."

Permalink Mark Unread

"This might be, though. I'll need to do maths to your mana throughput but... it might be."

Permalink Mark Unread

"If I find a way back home. They'll probably send a teleporter after me when a slot opens up in their super packed schedule, if any of them can hop worlds without ever having met me..."

Permalink Mark Unread

"Did you guys know about other worlds?"

Permalink Mark Unread

"I don't know what the boffins know, but the idea wasn't common knowledge, at least."

Permalink Mark Unread

"—the 'boffins,' you keep using that word..."

Permalink Mark Unread

"Oh, heh, it's a common slang for inventors and scholars from London University."

Permalink Mark Unread

"Alright I guess." She finishes picking her stuff up and says, "Ready to see the light of day again?"

Permalink Mark Unread

"How fast can you fly, Kaede? And Vasil? Run?"

Permalink Mark Unread

"Depends on how much mana I'm willing to spend."

Permalink Mark Unread

"This unit can reach speeds of up to a hundred kilometres per hour."

Permalink Mark Unread

"I can cruise along at that speed with a passenger easily, at least until my 'wing breaks down from lack of maintenance. So we'll make good progress."

Permalink Mark Unread

"Oh, well, let's go, then. I left a magical trail that should light up if I poke it, but I guess you should be able to find it if you look."

Permalink Mark Unread

"Sure. I should keep talking about the science stuff I know about before I forget it all... We might be able to remake some of it based off what I picked up, even if I'm no boffin. Vasil, you've probably got a pretty good memory I suspect?"

Permalink Mark Unread

"This unit can safely store several thousand times the amount of information a human brain can without loss of accuracy."

Permalink Mark Unread

"I don't think a human brain is meant as a storage thingy, really, but okay."

Pack up, pack up... "Hop on, Kaede." There's a second seat on her flying thing.

Permalink Mark Unread

Hop!

Permalink Mark Unread

And off they go, dodging and weaving at well less than her top speed up and put of these tunnels, following that magic trail.

She tries to articulate what she remembers about 'analytical engines' to Kaede and Vasil.

Permalink Mark Unread

It sure does seem to describe Vasil pretty well huh.

Permalink Mark Unread

"Hm... Sort of? But Vasil is impossibly complex. You'd take up a city at minimum if the boffins at London built you with what they know now."

Permalink Mark Unread

"I bet they took decades to get Vasil and that was building on previous work."

Permalink Mark Unread

"And we had to work with mere physics, not magic."

Permalink Mark Unread

"Yeah I have no idea how you'd do that, a lot of the trickier stuff is much easier to do with magic than with anything else."

Permalink Mark Unread

"A lot of clever folk trying a lot of clever, slightly desperate experiments, seems to be the gist of it."

Permalink Mark Unread

Eventually they will reach a stretch of tunnel that goes strictly upwards until they emerge from a hole in the ground. It is mid-afternoon outside.

Permalink Mark Unread

And what's the land nearby like? Barren desert, scrubland, coast...?

She has moved on to the major emerging concepts in medicine, which may not be new to Kaede's world but are pretty new to hers. Like washing one's hands. And vaccines.

Permalink Mark Unread

Nope, they are totally news here and hoooooly shit she will need to tell everyone about that immediately.

(The land nearby is grasslands as far as the eye can see.)

Permalink Mark Unread

"So an important thing for long term utility is not to overuse anti-biotics. Evolution will happen."

Permalink Mark Unread

"Evolution...?"

Permalink Mark Unread

"Er... This is one of the things they didn't explain so much as tell us about in school, but. The example they used was, say there are a hundred mice with brown and white spots. And a hawk comes and eats one every day. It can see whiter mice better than browner ones. So usually, the one it eats is the whitest. When the hawk moves away and the mice have children, there are more brown mice than white mice left, and they have more brown mice children, as a group. And this repeats until there aren't any white mice left. 'Germs' of germ theory do the same thing. If an anti-biotic kills most of them but not all, the ones it didn't kill, it won't work on when they multiply again later."

Permalink Mark Unread

"Oh—that's genius—how did no one ever think of this before—"

Permalink Mark Unread

"Nobody thought of it on my world for hundreds and hundreds of years, either, until crazy experiments and insane ideas of all kinds were suddenly okay, even encouraged. There's a lot more subtlety... Something about mixing things when it comes to children? But I was sent off to do my magic at weird things, I didn't learn biology."

Permalink Mark Unread

"Sounds like it could be useful to do magic at weird things."

Permalink Mark Unread

"Yeah, but, it does mean I'm mostly learning how to do magic at weird things, not science and technology and so on."

Permalink Mark Unread

"Fair enough," she sighs. "Okay, we're outside now, I... have no idea what to do next."

Permalink Mark Unread

"The closest patch of civilization? If your continent's about Europa-sized it can't possibly take more than a couple of weeks to get there at a fast flight."

Permalink Mark Unread

"How much is that?"

Permalink Mark Unread

"Fourteen hundred to two thousand miles, depends on who's counting."

Permalink Mark Unread

"No, it's, er, several times that."

Permalink Mark Unread

"Well, I can do sixty miles an hour for the next week or so. Might be able to improve that if I practice... Artifacts. Flying all day will take me six hundred miles. Still not an insurmountable distance, no?"

Permalink Mark Unread

"I suppose not. You're pretty fast."

Permalink Mark Unread

"Yeah, like I said... I like civilization. Beds, cooks, roofs. Are you terribly disinterested in it or terribly interested in finding more stuff out here or running from something?"

Permalink Mark Unread

"At this moment I'm perfectly content finding civilisation, let's go."

Permalink Mark Unread

"I've got a compass. If magnetic compasses behave here. You got a map?"

Permalink Mark Unread

"Yep, a magical one."

Permalink Mark Unread

"Ooh, how is it magic?"

Permalink Mark Unread

"Shows you where you are with respect to your destination, and the direction to go to get there."

Permalink Mark Unread

"Great Circle route?"

Permalink Mark Unread

"Magic takes care of it," she explains, and gets the map from her backpack. It's parchment and shows a drawn representation of their current location.

Permalink Mark Unread

"Ooh, good stuff. I was always bad at figuring out Great Circles."

Permalink Mark Unread

"Take us to Maore please," she tells the map, and a holographic arrow points in the direction they have to go.

Permalink Mark Unread

Off they fly, then.

"Any tips for making golems? I want to practice it, later. Useful thing to bring back home, if I ever do."

Permalink Mark Unread

"Ask me again after I've read this tome. Basic golems that do simple tasks like 'hold a glass of water' or 'take a message from here to there' are easy but something like Vasil was purely theoretical as far as I knew."

Permalink Mark Unread

"I'm thinking along the lines of 'work in iron mines and steel mills'. Simple ones for that only. The UDF needs a lot of metal."

Permalink Mark Unread

"Oh yeah that should be easy to do—I can show you."

Permalink Mark Unread

"Not enough room to really do projects up here, it can wait until we land I think."

Permalink Mark Unread

"Yes I did not mean right now," she says, smiling. "The basic applications of enchanting are subjectively all the same, really, it's just a matter of how well you can specify the task. Biggest problem with most golems is that the more complex ones often encounter situations their makers didn't think of and react in weird unexpected ways."

Permalink Mark Unread

"Fail-safes will be in any big ones I do. If you're confused, move to a stable stance and stop."

Permalink Mark Unread

"Identifying confusion itself is a problem, some situations just leave unambiguous instructions that are wrong for the context."

Permalink Mark Unread

"Can... Hm. Let's say I make a tiny golem that says 'I'm here' magically. Can other golems, like, listen to that and stay on paths marked that way?"

Permalink Mark Unread

"Yeah."

Permalink Mark Unread

"That can work for factories and other one-place type stuff. If the golem is outside the marked area, or if a worker - who will be wearing a different tag - is inside it, everything stops. Or... Wait, what if that causes crashes somewhere behind it? Oh, this is fiendishly complicated."

Permalink Mark Unread

"You're getting it, yeah. And I mean, golems themselves might not be what you're going for, there's no need to keep the humanoid appearance, specialised artefacts are probably it."

Permalink Mark Unread

"Oh, I thought all magical items were 'golems'."

Permalink Mark Unread

"Oh no the word's used only for the specific humanoid types, magical items in general are artefacts and are the only form of magic that reside outside humans. Well, I suppose that depends on how you count scrolls and that bloody storm."

Permalink Mark Unread

"What do scrolls do?"

Permalink Mark Unread

"Arcanists can set spells to single-use scrolls so nonmages can use them."

Permalink Mark Unread

"Huh! I can see that being very useful indeed, depending on the scroll."

Permalink Mark Unread

"It's how I make money: buy a scroll, absorb its mana, remake it more efficiently so there's some mana leftover, eventually I've accumulated enough extra mana to make a scroll I didn't buy, sell them all."

Permalink Mark Unread

"Because of course nobody is going to give or sell you mana, they'd rather burn than even admit to having such an idea."

Permalink Mark Unread

"Pretty much. And mages who die of old age or for any other reason just take their extra mana with them."

Permalink Mark Unread

"What kinds of scrolls are popular?"

Permalink Mark Unread

"Telekinesis, cleaning stuff, sending messages, communicative telepathy, stuff like that."

Permalink Mark Unread

"The right kind of cleaning would be great for doctors."

Permalink Mark Unread

"Why?"

Permalink Mark Unread

"I mentioned 'germ theory' - gangrene and infection are the result of germs entering open wounds. If you carefully clean them it helps stop this."

Permalink Mark Unread

"Oh that—makes a lot of sense. I bet a spell can figure that out."

Permalink Mark Unread

"If only one of us were respectable enough to get some doctors to take us seriously... It'll take some effort to convince most of them, if my world's any guide."

Permalink Mark Unread

"Yeah I don't have the necessary political capital. Yet."

Permalink Mark Unread

"...Computing, germ theory and evolution, electricity, did I do steam power yet?"

Permalink Mark Unread

"No!"

Permalink Mark Unread

"Gases under pressure are strong stuff. Heat up water into steam and it'll push out of a kettle with a nice whistle. Attach some mechanism to a boiler that's making steam - I can sketch it later, how I think it's supposed to work - and it will create motive force. A lot stronger than a mule or whatever, with an 'engine' that is big enough and efficient enough. The newest ships have steamer paddles to go up rivers or pass through windless harbors faster. I know very little about how it actually works, the gears and such, though."

Permalink Mark Unread

"You getting this, Vasil?"

Permalink Mark Unread

"This unit is recording this conversation."

Permalink Mark Unread

She slows down to focus enough to sketch a diagram in the air... "So you let steam in here, and it pushes this bit which pushes on the wheel, and then the wheel is heavy enough to keep turning until it goes here where the steam in the cylinder gets let out, and then it starts again... This is, like, a painfully simple one and really inefficient I think though."

Permalink Mark Unread

"But once we get the concept down and popular I bet people will improve on it very fast."

Permalink Mark Unread

"Probably... And I think I just remembered the first big improvement they made... Let it let in steam at both ends of the motion and exhaust in the middle. Engines are good for milling without rivers, or big pumps to move water around, or for ships and trains."

Permalink Mark Unread

"Converting energy seems like it might be useful in general, and we might get good things out of combining magic with that."

Permalink Mark Unread

"I'm no engineer, but I could've been if I didn't get magic. You mean, magical heat? That would be much cleaner than coal."

Permalink Mark Unread

"Yeah, make a spell to heat water up, use that rather than burning anything, might be more efficient. Would need some maths to figure it out, but yeah."

Permalink Mark Unread

"It'd swing back and forth depending on if magic or coal is more scarce. Want to do the Witch-youngness-efficiency-math now?"

Permalink Mark Unread

"Magic is probably more scarce, and yeah!"

Permalink Mark Unread

"We already have units for magic, though they're a bit fuzzy for different-efficiency reasons..."

She puts one-tenth of an Erg into her amulet and passes it backwards. Enough to fly at this speed for about half an hour. "One tenth of an Erg. I produce about four Ergs per day now, and average prime-age production is six to eight. How much can you do with this much?"

Permalink Mark Unread

They discuss some magical mathematics and eventually reach the conclusion that a young Witch is enough of a mana fountain to match twenty mages. Kaede whistles, impressed, when they reach this conclusion.

Permalink Mark Unread

But then a thirty-five year old Witch would only match ten, and a fifty year old five, and an eighty year old one. And they're less efficient for many things.

Interesting.

Permalink Mark Unread

"But that's definitely enough that we could keep you young forever and have a lot of mana leftover."

Permalink Mark Unread

"Too bad Witches are only about one in a thousand, back home. Not enough for everyone."

Permalink Mark Unread

"And mages are about one in two hundred, here, but metamancers a lot less than that, probably. And... I wonder if a metamancer could make someone a Witch."

Permalink Mark Unread

"How would you even try that? ...And you'd need a volunteer."

Permalink Mark Unread

"Would that be hard to find? And I don't know how to try but I would."

Permalink Mark Unread

"Volunteers would not be hard to find at all on my world. Probably harder here."

Permalink Mark Unread

"Oh yeah here they'd be nigh impossible to find, but I'm relying on a way back to your world being doable."

Permalink Mark Unread

"Yeah, lots of the grand plans we're making seem to be relying on that."

Permalink Mark Unread

"Not necessarily, they can still work here they'll just take longer."

Permalink Mark Unread

 

"Can you be distracting - I just..." She looks like she's going to be sick or is trying not to cry or something, hunched over.

Permalink Mark Unread

"—so in the city we're going to there's this pretty great library, nothing like what Teinnab has but almost as good, I mean sorta, compared, I bet we can find whether anyone has thought of these inventions before or anything like that, and if we can't we can probably go to one of the larger libraries..."

Permalink Mark Unread

"Libraries are good... Is it attached to a university?"

Permalink Mark Unread

"Not that one, but the ones in Teinnab are, they're the hugest libraries you'll see, all in the floating cities."

Permalink Mark Unread

"That'll be really cool. Floating city, what do they even look like?"

Permalink Mark Unread

"Big, austere, made of stone, dry. They're very pretty and impressive and cool but in a very angular and serious way. Which is kinda ironic when you think about how utterly ridiculous it is to have huge floating cities that need teams of enchanters to keep afloat."

Permalink Mark Unread

"Should have made it look like an artist's dreamland. Twirling spires and glass arches, gardens on a wall..."

Permalink Mark Unread

"That's more like the place we're currently going to."

Permalink Mark Unread

"It'll be nice..."

Permalink Mark Unread

"Cities in Laokab are very pretty, in general."

Permalink Mark Unread

"London is pretty in a sort of austere and elegant way. I haven't spent much time in any other cities, but Ireland had very nice, tall seaside cliffs."

Permalink Mark Unread

"It'll be great to see your world."

Permalink Mark Unread

"Looking forward to it."

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"You alright?"

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"...I just. Realized. They'll probably stop paying my stipend to my mom since I disappeared."

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"Oh. They'd—do that? Don't they have something if you die on the job or something?"

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"Yes, and they'll probably pay it out, but it's not enough to live on for more than a couple years. And - she'll think I'm dead, too."

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She sighs. "I'm sorry."

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"Thanks. Let's just keep flying for now, eh?"

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"Okay."

Fly fly.

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After maybe five minutes, "Family of deer down there, about a klick off our path." Point. "We're good on food, right? Does venison sell well?"

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"We are, and reasonably well, why?"

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"Well, I know how to hunt and field clean meat. Might not be worth the detour though."

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"Probably not but we can if you want."

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"Violence as a response to anxiety is a bad habit. Tch. Yeah, just keep going."

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Fly fly fly! It'll take them about an hour.

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"Is that the place? That's a lot closer than I thought. I thought it would take days from what you said."

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"Oh no we weren't that far away from civilisation—I mentioned how large the continent is in general but this city's close."

Well. Not really a city. More like a village that wants to be a town.

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"Hm. City, huh? Looks more like a duchy holding to me."

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"Mmm, I guess? No dukes here, though."

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"Has it got an inn and a market? That'll be good enough for me. And I want to stick close to you - see if you can cover for me if I forget to pretend to be using artifacts for everything magic."

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"It does, yeah, and sure. We should land about nowish, though, for that same reason."

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"Flying machine is plausible, though, right?"

She angles down to land anyway.

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"Not at all."

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"What, too expensive?"

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"Nonexistent?"

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"...Flying artifact."

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"Oh. Yeah, plausible, although they'll still think it's somewhat wasteful to show it off."

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"I can tolerate that. But I don't want this out of my sight. I'll carry it into town."

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"Sure, no one will know what it is anyway."

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She's pretty strong for a fourteen-year-old, apparently. The flying thing looks pretty heavy and she's holding it - not like it's nothing, but relatively easily.

"Which building is the library?"

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"This way," she says, and they meander through some cobbled streets and alleys until they reach a quaint little two-story building.

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Gren follows Kaede's lead.

"Vasil, I bet you'll appreciate the chance to read, eh?"

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"This unit will be satisfied to obtain more information."

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"Do we need to pay a fee, Kaede? Libraries back home asked that."

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"Not in small libraries like this, here everyone knows everyone else."

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"Except me, of course. And Vasil."

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"And me, and that can only help, because if a book disappears they know who took it."

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"Hmm..."

She follows Kaede into the library.

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It is not a very large library! But it's quaint and has a nice selection and more than would normally be expected for such a small town.

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This world's literary tradition is entirely foreign to her. And she mostly can't read the language.

She picks something on the simpler side at random.

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Here's something from the simpler side, chosen at random! It does not have pictures.

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She picks along, sounding out the words according to that alphabet. Many of them she might recall from telepathy with Kaede... Right?

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Indeed. It turns out to be a short novelette about a baker.

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Not the most entertaining thing, but good practice!

She sits and reads and quietly asks Vasil for definitions once in a while, assuming Vasil is still near.

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It is. The librarian finds it somewhat weird to ask a golem questions like that.

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The librarian can think what they want. If she's actually asked about it she'll claim she's testing a dictionary feature.

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Kaede herself is reading something a bit more advanced, of the "five hundred pages" variety.

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Yeah well one reads what one can.

The baker's story is a bit boring though.

She puts it back on the shelves and browses for a history book.

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...surprisingly difficult to find.

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Encyclopedia? Traveler's guide?

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No encyclopedias, couple traveller's guides.

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She'll read those then.

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No history in them, though. Just geography and interesting sights.

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The geography is what she's after, really, since she apparently can't have history. She knows better than to look for 'the complete guide to local customs and how to pretend to be an enchanter'.

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Is she looking for a traveller's guide to a particular place?

Can the librarian help her?

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"No, thanks. I'm going to look through lots - nothing in particular."

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"Well if you need any help," she says, eyeing Vasil dubiously.

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"I'll be sure to ask if so. Thanks for offering."

 

 

 

"Kaede, I'm nervous - the librarian seems a bit suspicious of Vasil."

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"I think she's just creeped out. Because golems are kinda creepy."

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"If you say so. Yeah, I can see it, we're used to her already..."

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"They're also pretty unusual and don't usually do information-related tasks."

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"...I'm super anxious. Worried I'm not blending in."

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"—that's probably a reasonable worry, yes, what with the golem."

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"People probably think 'weird foreign enchanter' before 'metamancer' but..."

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"They really, really think that but ah don't say that word out loud."

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"Not when anyone but you is near. Nobody's close enough to hear right now. But Christ, this anxiety is worse than when I was an Ostmarkite in London, how do you deal with it?"

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"A huge ego and an unhealthy amount of confidence. It really really wouldn't occur to most people, the imaginarium about them is monstrous and no living person fits it, you'd need to be much weirder than just hanging around with a dictionary golem for the possibility to even come up."

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"...I'll just go back to reading travel guides since there doesn't seem to be any history, then."

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"Oh, is that what you were looking for? Yeah you probably won't find that in a library this small. We'd need to find a Guild of Explorers or Historians for that."

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"I want to catch up on this place since I'm going to pretend to be part of it. Incidentally, it occurs to me that if-when they do send a rescue, it will probably be an exceedingly-weird-by-local-standards one."

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"I think the part where they're obviously from another world and have completely unfamiliar magic will help, though, people will be more willing to not assume the worst."

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"They might be... Trigger-happy. I'm not sure what to do about that."

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"...do you have intuitions about whether they'll appear on the same spot? Because we could leave a message there or something."

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"The two options I see are 'same spot' or 'next to me'. So maybe."

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"Yeah, we can leave a note there, then, and if I see anything indicating their arrival prior to it happening I can, I don't know, hide?"

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"Hands in the air would be enough."

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"Sure. But that's if I have warning. If I don't—welp."

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"I don't think they'll come out shooting unless you're standing over me with a knife or something. Just, not entirely impossible given what I know about 'em."

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"Let's hope for the best. If you do want history books though we can go find some."

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"History. Geography. Novels might help, show me colloquialisms... It can wait a little while anyway."

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"Yeah then get your fill of the latter two, we can go to a bigger town tomorrow."

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"Sure." She wanders back over to the seat near Vasil with her small stack of travel guides and reads.

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The first travel guide is about a few south Laokaban beaches. It talks about the best ones and the ones with ruins and the ones where you can go fishing and the ones where you can go diving...

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Skim, skim, skim. Laokab has coastline, point made.

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That one book is specifically about those so she won't find much else.

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That's why she got a bunch of them!

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Then she can learn a lot about various cool ruins and cities with nice art museums and stuff. Nothing from out of Laokab, though.

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Eventually she asks the librarian for a novel recommendation - something particularly Laokaban. Adventuresome stuff preferred.

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Oooh she has just the thing hang on—

—and she finds a series of novels about an enchanter adventurer who wants some peace and quiet to work on her art but keeps being called by duty because she's a genius mage.

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"Ooh, that sounds fun." And it kind of parallels the course of Witches in her society. The army needs magic...

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It is fun! Not very well-written, rather old, and all handwritten—they don't have the printing press yet and all mass-produced books were done so magically—but fun.

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She grew up reading unprinted books when she read at all. Only modern textbooks and stuff are pressed.

It's a good read.

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Eventually: "I think we should perhaps go eat something."

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"Mm. Let me finish this page then sure, where ever you like."

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"Sure."

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Page done, book re-shelved, "C'mon Vasil."

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Off they go to eat. As they walk more deeply into the village, the thing Kaede mentioned about this being on the prettier side of settlements starts becoming apparent: a couple of hanging gardens here and there, art pieces on walls, the cobblestone becomes—not more regular, but it flows, there's a sense of purpose to it.

"—you know, it's just occurred to me that I never actually finished explaining everything about magic."

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"Oh, do tell? Also - got another idea of science, I'll tell you after you explain."

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She looks around to check that no one's paying attention, then decides to switch to just telepathy anyway. Metamancers can let elementalists recharge their blessings' mana even when they're switched out. So I'm wondering if I couldn't do anything to raise your daily mana cap, somehow.

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...That would be - extremely good. But be careful about it for Christ's sake.

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Yeah, of course, won't do it until I'm very certain.

"Anyway, what were you gonna say?"

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"Printing press! Stamps the size of book pages, or hundreds of letter sized ones arranged on rails, and you can make thousands of copies of a book much faster than hand writing them all."

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"—not using magic at all, ooooh."

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"Yup. They're... Well, they're what lets the UDF refugee schools exist. More people read than ever, reading is like a critical skill in the post-Neuroi world of tech."

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"That sounds amazing useful."

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"This unit can copy and write books very fast," Vasil pipes up.

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"And that'll be handy, especially for books we want two copies of and not two thousand, but we're also talking about doing it without consuming mana."

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The golem's silent.

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"Useful. Oh and by the way those books I got mentioned some people with some similar ideas to the ones you've said but it didn't have details on them."

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"Guess we'll have to look them up later."

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"Yeah."

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The city gets prettier and prettier as they walk, with the occasional statue decorating the streets—Vasil looks at them with what might be its own expressionless brand of longing—as well as small fountains and pieces of artwork everywhere. Every fifth piece is magical somehow, floating or glowing or swirling or moving, but they all seem to be strictly decorative.

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"You guys can make all sorts of artifacts and here they're used for decoration. I mean, it's pretty. Really pretty. But magic decorations. Geeze."

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"Oh yeah, people do this kinda thing everywhere here. It's usually a few people selling their services, some other artist comes up with a design, makes it, and pays the enchanter to make it come to life."

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"I'm kind of being a hypocrite. But it just really hit me how differently you treat magic here..."

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"Why hypocrite?"

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"I use magic on pointless things too sometimes?"

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"Oh. Yeah. If you ask anyone they'll say it's not pointless, though, bringing joy to people through art is the divine, or something."

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"Let's just say art takes a back seat compared to guns when there's a war on..."

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"Yeah. I... think it wouldn't, here, there's a lot of cultural stuff wrapped around it."

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"I have lots to learn again, eh? It really is pretty once we got past the outskirts. There are worse cultural features."

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"Oh yeah, I can think of one or two."

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"I'm itching to practice magic some more."

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"After we eat."

They find somewhere very pretty to eat! People are kinda weirded out by Vasil.

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Hopefully Vasil doesn't mind?

Eh. Food. Probably better than army kitchen dreck, right? Maybe some fresh fruit if she's lucky.

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Oh there's definitely fruit, and grain, and some meat, and cheese, and some nuts.

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"There's actually good food. Let me tell you, a meal like this is the domain of the very rich back home right now. For most people it's bread and potatoes and maybe fish."

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"—yeah, this war must suck. I'm sorry. We'll find a way to go to your world and fix it."

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"It's not like peasant farmers got meat very often even before, but yeah..."

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"We'll fix it," she repeats.

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"Maybe so. If we do, that'd be great."

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"Yeah."

Food! Good food. Nom.

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Yep, good food. But Gren has lots to think about and her mood is, understandably, kind of swinging around crazily.

"...Some place around I can try random artifacts without getting too much attention? Or would we have to go outside the town again?"

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"If we find, like, a room or something we can do it in peace, yeah. This place's too small to have its own Guild chapter or we could go there—here we can just sleep at the inn."

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She takes a deep breath and stretches. "I should probably get to know the guild sooner or later. Bet they work completely differently than the UDF. Having been formed in peacetime and all."

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"Yeah, all guilds were formed after the Three Kingdoms were and they happened after the War. There've been smaller conflicts since but not wars, per se."

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"Good. War sucks. I'm already tired of war and I've barely seen any of it from the soldier's side."

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"I think in Bezanab the smaller fiefdoms fight with each other a lot but I don't think it's often outright war. Anyway, should we get a room? Or two, if you prefer."

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Shrug. "I literally couldn't care less, if you don't mind."

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"I don't, I prefer it, it's cheaper."

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"Then one room it is. Best mind that the floor can take Vasil's weight, though, granite is heavy stuff."

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"This unit can stay outside or in the library."

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"...Well, there we go, then."

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Kaede gets them a room and Vasil stays outside.

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"...So, any tips on enchanting? Anything we'd find useful? Can I stare at the map some more?"

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Map!

"Performing magic is really intuitive when you're my type of mage, so tips are more along the lines of being really careful about artefact definition, but since you have a metamancer friend that's much less of a problem."

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"It's not any more intuitive than usual for me. Which means any new trick I'm going to have to see or think my way around very carefully first."

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"I wonder if there isn't a way for you to copy the process as well as the results."

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"I mean, my special has always copied the results of a thing. I wouldn't know how to even try to go for the process."

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"And you're sure that's not a matter of interpretation?"

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"Pretty sure. It's like... Seeing something and going 'I wonder if I could do that too'."

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"No, what I mean is, you're sure the fact that the something you wonder if you could do too is always results isn't about what you choose to focus on rather than an inherent limitation?"

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"Uh... What? I guess I could try to think about it differently?"

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"Yeah that's what I mean, just that if you always go 'I wonder if I could do that, too' only to the end result of magic it may not necessarily be a hard constraint on it. You could, say, watch me while I enchant something."

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"I watched you powering up Vasil and messing with artifacts earlier, I guess that could be meaningfully different. Kind of mentally exhausted though?"

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"Oh, sure, yeah, we don't need to do that today. We can read books or just relax and look at pretty things this afternoon."

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"...Yeah."

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"Or is there anything in particular you wanna do?"

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"...You won't have Catholic churches. I like the songs during mass. Uhhhhh. Veg out?"

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"Sure. We could rent a musicbox, though."

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"I don't know if any of the music will be the same. Do you have..." She uses the English word with a translation-spell-impression of the instrument, "Er, pipe organs?"

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"Oh yeah, although those are not super common here. Here it's more flute-based with some string and percussion."

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Then she can probably find some acceptable music.

But first, Gren does some exercises - physical conditioning - and has a bath or the closest equivalent to be found.

"Cleaning magic instead of laundry until I get some more clothes, but it's not great long-term..."

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"Yeah, we should get you something more like what the locals wear. So, music box, clothes..."

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"Oil? For the 'wing, its innards will sieze up soon if I don't work on it, and it's a sight easier to fly than some broom. Then again you could probably enchant it clean."

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"Not really. I could spell it clean, but not knowing how its innards work that'd be expensive."

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"I'll think about it later. I can just find a good stick if I can't keep it working, so..."

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She nods. "I wouldn't know where to find oil anyway."

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"And it can't just be cooking oil, it's special non-rusting lubricant stuff. So. Yeah. Nevermind."

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She nods.

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"I haven't seen too much of the clothes here so - warn me if I am about to make a scandalous or terrible fashion choice."

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"Yeah, I will."

And they can go shopping and not think about things and Kaede can distract Gren when she needs to be distracted.

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Which is reasonably often. She's a bit twitchy at flying things.

Her fashion sense is very foreign, but not very picky. All the pretty magical art is nice and distracting though.

 

"Where are you getting the money for all this, your savings? Be frugal if you have to, I'm used to that."

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"The Explorer's Guild. I'm a—particularly productive finder, and that comes with its monetary perks. Plus a couple of other things." Like the thing with arcanist scrolls.

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"Nice. I should probably sign up to the enchanters' guild and get introduced to stuff and earn a little coin for myself so I'm not mooching, maybe after you tell me what to expect, how to act." ...Surveying and exploring is a good job for Witches too, if you want something more exciting than being a courier or whatever your special does.

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"Sure, I can help you out with that." Yeah I definitely cheat with metamancy and you can cheat with witchcraft.

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"And then I can pay you back for the clothes and stuff."

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"You don't need to pay me back." Especially with the mana and the 'fixing every problem ever.'

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"Call it habit then. Ma told me not to leave debts." I suppose you're right though. Lots of good work to look forward to.

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"It's fine." Yes exactly!!! Just the technology -

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"Know any craftsmen or smiths around here? So we can talk to one about that idea I had." Do you even have steel? Steel is expensive and hard to make, but you need it for most of the good stuff...

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We do. "Yeah, this town has several, some of them magical."

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"Something to think about when I'm a little more centered. I should probably make sketches. Do you mind buying paper and ink? I've got a pen."

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"Sure!" They can go buy that.

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Paper and ink and clothes and oh gosh the music boxes are kind of great. "I've heard of things like this but it really is amazing! And the way they decorate them, so pretty."

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She grins. "They're pretty awesome, aren't they?"

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"Yeah. I'm reminded of a silly expression... You can't put an orchestra in a bottle. Except apparently you can, or at least something similar."

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"Yeah. This is rented, though, it runs out of charge after a while. But yeah."

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She starts humming along. "Magic is great."

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"It really is."

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"And I'm flip-flopping between wanting to do nothing and wanting to get to work, heh. "

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"Do nothing. Relax. You can take today off."

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So, nothing done except wandering for the rest of that day.

(She's a little twitchy.)

Later, "Think Vasil's fine on her own?"

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"Probably. Did Vasil decide on a gender then?'

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"Uh, I don't know. She looks like a she to me."

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"That's just the aesthetic sensibilities of her builders, probably."

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"...Didn't she say she didn't have a gender? But I don't want to call her 'it'."

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"'They' is gender-neutral."

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She gives an odd look, then shrugs.

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"Hmm?"

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"I always found English's gender-neutral they weird. This one is, a bit, too."

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"Weird how?"

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"...Okay so Ostkav genders all its everything. Different stress points in most words for it. Rope is feminine. Rope. If I said it masculine, it'd sound like this and be wrong, rope. I don't have a philosophical objection or anything, it just doesn't register as easily."

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Shrug. "It's normal and used for lots of stuff in Laokaban."

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"Guess I'd better get used to it then."

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"Mmhm."

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"Hm. I'm about ready to head back into the room, I think... Will anybody look at me odd if I go jogging? PT is a good habit."

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"Nah, you should be fine."

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So she goes jogging and does push-ups and similar things in their room later and listens to music and tries to balance on that edge between freaking out and being excited about magic...

 

...And later, when it's about time to sleep, she tells Kaede, "I would be going slightly insane if you weren't helping me. So, thanks."

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She smiles. "I'm glad I can help. I can't imagine how this must feel."

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"It's... A lot like the first evacuation, actually? When we were fleeing from Greece. Except I didn't have to spend three weeks on a boat this time."

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"...fleeing? Because of the war?"

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"Yeah. If you don't kill them quick enough, Neuroi spread this... Miasma. Not to mention all the fire and exploding."

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"What's it do? The miasma?"

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"Poison... It doesn't harm anything but humans. As if it's attacking the soul or something. Not magic, the Neuroi never registered as magic to me... It's barely visible and doesn't have any kind of scent and if you bottle some and try to bring it to a lab it disappears or decays."

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"...that's just bizarre."

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"Tell me about it. Oh, if you don't die, at least it seems not to cause much long-term harm."

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"How do you not die of it?"

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"You get out when you feel the first signs. Or the Neuroi who was making it gets blown up. And then it starts getting better almost immediately, and you're just left with whatever else you picked up while you were weak and sensitive, and a painful headache."

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She shudders. "I'm sorry."

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She rubs the back of her neck. "Death was never very far away. But staring it in the face, the very air against you... Yeah."

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She nods. "...do you want a hug?"

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"...Sure." Hug.

She's still a youngish teen, for all that she's so very magic, and fit. Kind of small.

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So smol.

She lets go. "We should sleep, yeah?"

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Gosh, there's feelings going on here. Her voice cracks as she agrees, "Yeah."

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Bed time, then.

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Gren curls up a bit. Rest is important, you sleep whenever you can. But she'll probably wake up throughout the night if there are noises, especially voices.

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Kaede will sleep soundly through the night, and the door's soundproof.

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Gren wakes up at the crack of dawn and - quietly - goes to have another bath and change into one of those sets of clean clothes.

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Zzzzzzzzz

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Let's not wake her up.

She grabs a couple of coins for a snack and writes a note, Out jogging, back within one hour, and sneakily says hi to Vasil on the way down.

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There is a sign hanging around Vasil's neck.

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...Which she attempts to read, of course.

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Hello! This golem is very beautiful, but worn out. I'd love to restore it for you!

And there's an address at the bottom.

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"Vasil, you saw who left this I'm guessing. They seem nice?"

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"This unit is not sure how to gauge the answer to that question."

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"Good point. I think I'll go wake up Kaede for this, be right back."

She takes the sign and waits a bit for a response she doesn't really expect before going and doing that.

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Yeah no answer.

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She blinks a few times, yawns, then says, "Good morning."

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"Morning. Sorry to wake you - um - someone left this on Vasil."

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She reads, and grins. "Well I should have expected this."

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"Do you know who wrote this?"

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"Not really, but this is the sort of artificer village where this kind of thing would happen."

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"You'll probably want to go see them..."

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"Yeah. I mean, if they're offering, and all."

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"And I won't understand every third word."

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"I could bounce translations to you."

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She manages not to sigh. "Alright then."

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"You don't need to come with me, if you'd rather not."

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But then she'd feel like she's being left out.

She shouldn't feel like that, should she? She has discipline and knows to leave technical stuff to the boffins. Right? And-

"...Bluuuh, I don't know, I'll come anyway."

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"Okay. I should get changed and stuff, then."

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Decision made. "I'll go for a quick jog, and tell Vasil, see if she- they're okay with it."

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"Alright!"

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"Vasil, do you want - do you foresee any problems if we show you to the person who left that sign, take them up on the offer?"

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"This unit is still not familiar enough with current-era customs to make confident predictions about reactions to various piece of knowledge that have been included in it as common-sensical ones."

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"Yeah..." She glances around and finds the room empty. "'Don't mention metamancy' is a good start, at least."

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"Acknowledged."

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"...Be back in a bit." And she goes off for her jog.

It's calming. She's less visibly anxious when she returns, sweaty again, twenty minutes later.

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Kaede's waiting for her!

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"Hello again. Let's go find this place, then?"

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"Yeah, let's." She leads the way through the very pretty village.

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Gren is much more able to appreciate the very pretty village today than yesterday.

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And they reach a quaint little workshop with floating magical doodads hanging outside for display!

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It may be clear that she's harboring a little suspicion and skepticism. She mutters a little bit about decorative magic again.

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They walk in. There is a man wearing a pair of glasses paying a lot of attention to a tiny little statue and occasionally consulting his notes on something. He doesn't look up at them, and there's a little plaque on a counter saying "Enchanting, please hold."

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...What's the magic shaped like, this is a good chance to watch...

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It is shaped very like itself! And very unlike Kaede's, idiosyncratically so. He is feeding mana into the little statue and the mana is taking... a shape... that's hard to describe inside it. Very organised and neat, though.

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She looks around the store so her thoughtful frown can be hopefully disguised.

...Will that other shape also let her magic things, is the question. This is no time to test it.

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Who knows. The man works away with his magic.

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Whisper, "Focused, isn't he?"

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Whisper, "Has to be, can't interrupt enchanting or it gets ducked up."

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"Mm." There's interesting stuff to look at and standing and waiting she's used to, too.

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There is! But eventually the man's done and the magic clicks or snaps or whatever metaphor and the little statue comes alive. He looks up at them, smiling, and then beams when he notices Vasil. "Oooh! You came!"

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Gren will let Kaede do the talking. She makes a vague motion to indicate that.

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"Yeah, we did. Vasil—our golem—is, yeah, I think in need of repairs."

He nods. "Of course, of course, I'd love to fix all damage, it will be gorgeous when I'm done with it, I have just the design in mind—" And he runs to the back of the workshop to look for something. He comes back with a few exceedingly pretty drawings of ways Vasil could look like. "I doodled those because I couldn't get my mind off what it could look like, it's so exquisite—"

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"...Vasil has a lot of information functions. I think something that makes you think of a librarian would be good."

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"Ooh, I have just the thing—" He has just the thing. "What do you think?"

"Hmm... how much?" asks Kaede.

He names a price.

"Okay... we'll think about it and get back to you on it?"

He nods many times very enthusiastically. "Yes, yes, of course!"

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"That seemed to go well. And not how I expected it to."

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"How'd you expect it to go?"

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"I didn't. Have many expectations, that is. Maybe thought he'd quiz us about Vasil and we wouldn't have good answers."

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"I'm good at talking on my feet, I'm pretty sure I'd have been able to come up with answers."

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"And-" glance around "-As callous as it sounds and I hope it doesn't come to this, I can probably blast our way out of trouble if we have to."

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"Yeah. Anyway, I just wanted this time to think so I could ask—Vasil, which design do you prefer?"

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"—this unit's other operator's suggestion was acceptable."

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"Yeah, I thought you'd like it. Good to know I was right."

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"Well then, that wasn't an absurd amount, I'm happy to pay that to renovate you."

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"I'm getting pretty eager to track down a smith or some other craftsman. Try to work out some of what I remember about steam engines. I just remembered that they're apparently really good for running water pumps."

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"Oooh. Yeah we'll find a smith here easily enough. We can drop Vasil off at that guy and go looking for one? ...and possibly breakfast, before that?"

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"Sounds like a plan."

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"We'll get this design," she tells the enchanter when they get back in there.

"Oh, excellent, excellent! I promise you won't regret it."

She smiles and leaves Vasil there.

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Once they're out again, "It's... Kind of stressful, trying to treat Vasil right. Especially when trying not to look weird too."

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"We can ask them what they prefer, after they're done."

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"I'm guessing it will be a 'as my operators prefer'. But we'll definitely ask. Mind going for a cheap-ish breakfast? I get twitchy about cost even if you're paying, old habit."

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"Hmm, how will you even know if I decide to spend lavishly and spoil you rotten and say it was actually cheap?"

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"I have eyes, I can see what other people are eating."

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"Then I can go to a fancy place where everyone is eating fancy."

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"Oh, fine, fine."

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She giggles and leads the way to another eatery.

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Good food and the sense of being pushed into it cure her trepidation over costs, mostly. She eats quietly, muttering about a few pieces of tech, trying to keep the ideas fresh.

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And where does she want to go after?

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A smith, or a chemist, or some other kind of craftsman.

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They can find those! Any specific type of smith or craftsperson?

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"It's got to be someone who makes small parts or art type stuff already, if we want moveable type. Or one who does clockwork or moving things if we want a steam engine."

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"Hmm... We can look around, there's bound to be someone here like that."

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"No doctors who'll take us seriously, right? Or that'd be higher priority..."

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"No doctors around, place this small."

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"Not even an herbalist type? Fair enough."

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"Maybe a barber."

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"Some kind of smith or machinist is a better place to start then."

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They walk around the village a bit and every other house has some form of decoration, and eventually they find a building that's only distinguishable from the surrounding ones by the fact that it has marginally more and more complex decorations. The inside, though, is very obviously a craftsperson's workshop: bits and pieces of this and that everywhere, tools strewn about various desks and tables, and a woman peering at a complex clockwork... thing... near the back, being watched by an anxious-looking young man.

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Horray for not interrupting!

She digs through the bundle of papers she's carrying for the printing press sketch.

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"Acceptable," the woman eventually says, and the—apprentice?—breathes a relieved sigh. She looks up. "Hello! What can I do you for?"

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She looks a little confused at the phrasing, but, "-Well, I have an idea? For an invention that could be really useful. And this seemed like the kind of workshop that would be good to... Um, build it or just tell me if it would even work."

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"Ooh new ideas are always good, tell me tell me."

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"Okay. So... So, making a copy of a book is done by hand, or with some kind of artifact, right? Both are kind of expensive and time-consuming ways. There are stamps, you could make a thousand copies of a page of text in a day with a big enough stamp. But making a stamp for every page of a book would be expensive too. So... What about a whole lot of stamps the size of a single letter, arranged on rails into one big book-page-size stamp? Arrange them one way for one page, press it into ink and then into paper a thousand times, then arrange the next page and do it again, and again, and then all you have to do is bind all those pages you just made and you have a thousand copies of some book for cheap-ish."

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Her eyes practically glow. But—" Do you have to manually set each page anyway?"

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"You mean, do you have to manually arrange the stamps? Yeah, that's the idea. Maybe an artifact could make that part faster, or some other machine, but I haven't thought as much about that. You'd have to be careful about how wide each one is and stuff, or a word might go on two lines."

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"My word, that idea's ingenious... Probably a bit tricky, though, and how do I shape the metal into letters? I'd need to settle on a size and a font..."

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She glances at Kaede and mentally asks how to say a couple of words and then, "...Have you heard of, um, plaster mold casting? I read about it once. Apparently pouring hot metal into a plaster mold makes pretty good quality pieces, maybe good enough to make recognizable letters, but you have to use copper and not iron."

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"Yeah of course. Hmm..." Squint. "How did you hear about this?"

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"Oh, I hung out with a bunch of inventor types about... Six months, maybe a year back. This whole thing was sort of a half-formed baby idea back then and I thought about it some more and I think worked out some of the kinks."

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"D'you have, you know, basic designs? Concept drawings, stuff?"

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"Yep!" That's what she spent yesterday evening drawing out. And from her sheaf of papers come two well-drawn (but sparse on exact detail) sketches. "Two basic designs got thrown around - hinge press, and roller press. The roller press is - heavy and more complicated, there was another idea that could have helped with that but that's not relevant for now. So, hinge press. Paper goes here, the frame with stamps swings right into this bin of ink, then left onto the paper, then up to the center... Or you could go the other way and have the type and ink sitting flat and swing the paper down onto it. That'd be, like, blocks with holes instead of raised letters."

 

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She takes the papers, greedily, and looks at them like they're a piece of delicious cake. Then stops—" You're not pulling my leg? You literally came up with this all with a bunch of people and never made it?"

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Another nervous glance. "Well, things got a little complicated and it's not all my story to tell? But, I did work with and for a lot of smart people who came up with this, and other things, and... Yeah, you're not about to get competition that's been working on this for a decade if you start on it."

Kaede, is she going to steal the idea?

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I have no idea—do you not want her to?

"I don't care about competition, but if this doesn't work and you're wasting my time..."

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I want to profit on this, so we have money to spend on other ideas.

"It works. I've seen it in action. The books it will make are... Not as good as scribed ones in some ways. But they will be cheap and fast to make."

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Well I don't know her but you could offer to work with her on it.

"Where? How? Why haven't I heard of it?"

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She sighs slightly. "A prototype. A messy, inefficient prototype. You haven't heard of it because it was very far away and because of that big mess I mentioned. I get it, unproven ideas, it's a big risk. I'll put time and effort into it myself, I believe in this concept. Money, too, depending on how many artifacts need recharging around here. So maybe you don't believe in the concept - would you still take a commission to build pieces of the printing press and let me take all the risk?"

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She looks at Kaede. "And her?"

"I'm just a friend."

"Uh huh." She squints at Gren a bit more.

 

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She shrugs. "Just a friend." Pause. "...If you're not interested, I'll take my sketches back and we'll be on our way."

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"—what no I'll take it this is gold when can we start?"

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She grins. "Well, let's decide how the money will work. I'm not going to be stupidly greedy about it but I do want to see money out of this once it's running, I have other big ideas that will be much easier with cash."

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"Uh huh. Hold your horses with the big ideas, novice, we have a system here. You gotta be my 'prentice."

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"...What are the duties and pay and restrictions - I mean like, keeping at it for such and such a time - for apprenticing?"

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She looks at Gren for a few seconds, then at Kaede (who shrugs), then turns around and says, "Tap, you tell her stuff, I don't have the time." She strides off to the back of the shop, muttering to herself.

The nervous apprentice tries to smile but it ends up looking like a grimace. "Um. H-hi."

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"...Hi. Uh. I just don't want... Um, where I'm from apprenticeship is also a lot of authority, time commitment. I'm not sure that's how I want to do this thing."

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"It—changes? Depends on what you want. If you want to work on a, a project with her, she kinda wants you to help her with stuff while she works with it. Um. Yeah."

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"Oh, that's not- I was thinking 'apprentice' meant 'I control your life for the next five years'."

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"Well, there's some of that, but not always, it changes from person to person."

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"If it's going to lean very far in that way, I might leave, make and sell artifacts until I can afford to outright commission this thing from someone else."

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"It won't if you don't want to," he shrugs. "But there's more pay if you do and then you get to be part of the Craftspeople Guild."

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"What kinds of things does that guild do for you?"

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"It... helps, in general? Like, find places, and if you're in it you can announce that and people will know you got good training and know what you're talking about and contacts and stuff."

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"Anything stopping me from being in more than one guild?"

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He furrows his brows. "Uh, depends on the guild? Did you never—I don't know, talk to anyone?"

Seems like his nervousness is limited to when his teacher is around.

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"Guilds weren't really a thing I paid much attention to until recently."

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"Well, ah, it depends on the guild, some let you join others and some don't, craftspeople are mostly fine but they kinda think if you're in multiple guilds you're probably not very serious about it."

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"Well... I'm not going to not study enchanting, since I can do it. But it seems like enchanting and crafting are maybe more compatible than, I don't know, fishing and poetry or something."

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"...well there isn't a guild of poets but I suppose."

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"Yeah, just said the first two things that popped into my head."

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"You gonna be in the Enchanters' Guild?"

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"Almost definitely, yeah."

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"Good luck, then, I guess."

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"Thanks! But - helping with stuff for a couple hours a day might fill the definition of apprentice for - er, what's her name, anyway?"

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"—Cara. She doesn't like it when people user her name though."

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"Well, what should I call her?"

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"...don't? Uh, excuse me works."

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"...Maybe I should just go earn money and commission this from somewhere else, this is sounding like it's going to be a pain."

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"Guess you could do that, yeah. Um, she's gonna be annoyed."

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"No kidding. But less annoyed than we'd both end up if we tried to work together and clashed a lot, maybe."

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"She's actually pretty nice to apprentice under, if you. Um. Actually care about what you're doing. She's—scary and meticulous about details but she's fair and a good teacher."

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She mutters, "Sounds like my old training instructor..." 

And then louder, "Well, I'm not entirely sure that's what I want, is the thing. The printing press and the other stuff my scholar friends came up with is pretty cool and I think it'd be profitable, but... I don't breathe math like they did. I don't know."

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Shrug. "Yeah, she won't steal your stuff if you don't want her to work on it but she'll have an itch and she'll probably try to redesign it from scratch."

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"Let's hope we can work something out that's not taking up my whole day. Like I said, I'm willing to work on it, or for her, just fine. I just don't want to commit for years and years."

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"And you don't have to."

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"Good, good. When should I come back?"

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"Whenever, I guess? I mean if you want to try it out I can just call her back here..."

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"...I want to have a deal, though, and that seems like one of the several things that'll annoy her."

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"No, it's the explaining part that annoys her, she wants to have an opinion on what deal you'll make."

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"Well, you've probably explained enough that I can make a deal without feeling like I don't know what I'm getting into now if you think calling her back will work?"

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"Yeah, okay." He takes a deep breath to psych himself up and disappears into the back of the shop.

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"...You have opinions on this, Kaede? I'll probably be stuck-ish here for a few months if I make a deal."

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"I might want to occasionally visit other places to share your other ideas with the right people but otherwise I'm cool."

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"Good!" It's kind of exciting again now that she's over the trepidation the word 'apprentice' brought out.

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Apprentice and master return after a couple of minutes.

"So. Got more of a clue what you want?" she asks.

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"Yes. I want to chip in a few hours a day - four, six, something like that - helping to build it or doing other things to make your life easier, and possibly chip in some money. It'd be more if I didn't want to start seriously studying enchanting too. I do have much more remembered detail about it than that little sketch, I know what problems plagued the first one and stuff. I want to learn how this sort of crafting is done here so I can adjust my other ideas to it along the way, if it's not a bother. And I want a percentage of the profits generated from using it after it's finished, for a few years."

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"...fine, that works, yeah. I'll want you to work on other stuff, too, and help me with the more boring tasks."

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"Of course. Never been one to shy away from work - just trying to be clear about things. And by 'a percentage' I mean perhaps fifteen."

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"Yeah that works."

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"Great! Unless Kaede really wants to show me something - well, I'd better go introduce myself to the local enchanter's guild, actually. I'll come back in an hour or two?"

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"I'm cool," says Kaede.

    "Two hours," says the master who does not like to be named.

    "Local guild chapter isn't that big," warns Tap.

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"Two hours. My name's Grendyne, by the way, and goodbye for now."

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"'Bye," she says, waving in her direction dismissively.

"It was nice meeting you," says Tap.

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"Likewise - see you soon."

 

"...I think that went well!"

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"It did! I've met some arts types like that much worse to deal with."

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"So should we go find the Enchanters' Guild now? Will it be weird if I don't know how to enchant much yet? That's normal, right?"

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"Oh, yeah, you're young enough you could've Expressed recently.—did I tell you about Expressing, I should perhaps tell you about that."

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"Getting magic?" For Witches it happens by accident at age nine to twelve, sometimes a little older or younger.

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"It's a bit more complicated than that."

Okay so did I mention that magic is very idiosyncratic and changes a lot person to person?

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"Yeah, I'm listening."

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Getting magic is also pretty idiosyncratic—you don't know whether you have magic until you try to use it and succeed, and it's not obvious what you have to do to succeed until you do. Now, people who are enchanters need to try to enchant a thing, and they have all the mana they've accumulated in their life stored so when they try to Express they will invariably create an artefact, and it's not usually a useful one, but some enchanters get pretty attached to them, and everyone remembers what it was anyway.

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...I can be very attached to my mother's necklace. It's easy to remember - it stores mana, too, after all. Of course I'll say it tells me if she's alive or something.

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Can't really make an artefact that tells whether someone is alive unless that someone is, like, wearing a paired artefact that measures heartbeat or some such.

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Then it glows if I tell it to, I can fake that with manalight if I don't just - do it outright now.

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Yeah, that works.

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What are some other common first artifacts?

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Well, since people don't usually control how much mana they accidentally pour into an artefact when they Express and it can be very dangerous to, they usually surround themselves with harmless objects or objects they wouldn't mind turning into artefacts. Yours would actually be uncommon for being useful, most of them are useless: playing cards that turn red when you touch them, shoes that are stuck to the floor, coins that are unaffected by gravity, toys that move autonomously in useless ways... Can be dangerous, though, like stuff that gets so bright and hot you can't touch it or be near it, or say a dagger getting so sharp it gets embedded on the floor, a marble that bounces madly around the room...

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I'll make it annoyingly bright, but not dangerously so, if that helps the belief.

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It does yeah.

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"Where is the guild branch, anyway?"

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She leads Gren to it! It is the prettiest building Gren has ever seen, and most obviously magical.

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'Prettiest she's ever seen' might be debatable. The local aesthetics don't quite match the ones she grew up with, and she's been in Buckingham Palace at the King's request.

But, yeah. "Gee, you'd think they want to make the place visible and prestigious or something."

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"They're mostly showing off."

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"Well, it's working. Wow."

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She grins and leads the way inside.

It's like that craftswoman's workshop, but more. Much, much more. There's obviously magical stuff everywhere, stuff that moves and emits light and beeps and floats and changes. There are people fussing around things, a few books strewn about, and even a golem standing to the side—although that one is obviously much less complex than Vasil.

There doesn't seem to be anyone obviously in charge or a receptionist or anything like that.

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That's fine, she can just stare at all the shiny things for a while.

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They're so shiny! Some people smile at them when they're noticed but mostly stay focused on whatever they're doing.

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Eventually, "...So, is there someone I should talk to, Kaede? Or what?"

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"I'm as lost as you, I have no idea, this place's much messier than the other Guilds I know."

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"Guess I just watch and get inspired for now. Maybe add something new to the carriage. Is that possible?" If it's not normally, it probably is with metamancy?

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"It's not." Except with metamancy, correct. Enchanters need to focus on their artefact for the entire duration of enchanting, if they get distracted or stop then that's it, whatever they poured into it is what's gonna be there.

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"Yeah, I didn't think so. Wow, that makes golems and things like that even crazier, huh?"

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"Yeah, no one has any idea how the ancients did it." It was metamancers. That's how they did it. Or gods but it was totally metamancers.

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Gren nods and picks someone to approach, choosing from 'does not appear particularly busy' first and 'working on something with mechanical parts' second.

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There's someone who's watching someone else who's particularly busy!

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She can go and watch too. What are they watching, exactly?

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The particularly busy someone else is holding a... thing... made of several wood pieces connected to each other by string and frowning, looking from a notebook to the whatever-it-is and back. Someone else turns a page for them.

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Some kind of sculpture, or possibly a tool of one sort or another. Huh.

She quietly asks the other person, "What's this, if you don't mind me asking?"

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"No clue," she whispers back, "he's been at it for an hour now and none of us have any idea what it is."

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"...Huh. Well, I'm really, really new at this, I don't know what three quarters of the stuff here is."

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"—oh, are you here to join up?"

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"Yeah. Unless there's more requirements than 'be an enchanter and want to actually study it'?"

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"Nah, that's all." She notices Kaede. "Is your friend joining, too?"

"Oh, no, I'm not an enchanter," Kaede says.

"'Kay." Back to Gren. "Wanna do it now, what do you know about it, how long've you been one...?"

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"Like a week. I have - an amulet that's way too bright, and a toy carriage. I don't really want to go crazy experimenting before having half a clue what I'm doing."

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"Yeah, reasonable—more level-headed than I was when I Expressed, I did all sorts of useless and inefficient stuff."

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Shrug. "I hung out with some scholar types a couple years ago, ran errands for them. They beat prudence and planning into me through the power of words. I did make a tree branch fly around a bit but I'm not going to keep giving it mana now. Well. Probably not."

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"A tree branch," she laughs, and the person turning the notebook's pages glares at her. She purses her lips and motions for Gren and Kaede to follow.

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Gren, at least, follows. "I thought it would be more like riding a horse than doing it to a chair or something."

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"Yeah that totally makes sense. It can carry you? Does it have any settings, how fast does it go?"

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"It reacted to how much weight was on it, and was controlled by leaning forward or back or left or right. Tricky and dangerous in hindsight..."

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"Past tense? You don't have it anymore?"

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"Not going to use it anymore. Going to make a better one, eventually. It's out of mana and I left it in the wilderness somewhere, a few miles out."

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"Out of mana already?"

Say it was extremely inefficient and you tried to make it need less mana but ended up making it store less mana, suggests Kaede. Artefacts start with a certain amount of mana as soon as they're created.

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"I think maybe it was really really inefficient. It took a surprising amount to keep it going long enough to get to a town when it started flagging. And I tried to make it use less mana, but I think maybe that just made it start with less or something."

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"Huh. Well, we have people who can teach you how to do stuff to start with."

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"It's different for everyone, yeah? How much can you teach, like, best practices?"

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"A lot, even if it's different for everyone there's a bunch of stuff that transfers, if you learn how to best think about it when you do it."

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"Having a better control scheme than leaning, for example."

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"Right! And it's all fundamentally about sufficiently descriptive—descriptions. Lots of details and stuff. How you organise them in your head is important but more marginal compared to that."

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"Hm... Descriptive in a 'use exactly this much force' way or in a 'no loopholes or gray areas in the instructions' way?"

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"Mostly the second, but the first helps."

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"Sounds a bit like craftsmanship, or architecture. Or whatever else takes lots of planning or precision."

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"Yeah, we have lots of overlap with the Craftspeople Guild."

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"I knew it! I thought so, earlier."

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She grins.

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"So what lesson's first?"

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"Oh first we should, like, get you officially in—uh, lemme go get Fin—"

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"Sure, sure."

Seems like a good time to fish out her notebook and write detailed plans about a controllable lamp.

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She returns with a guy!

"Hi! I'm Fin. What's your name?"

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"I'm Grendyne."

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"Huh. That's a strange name, not from around here?"

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"No, not from here at all. But that's a long story."

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"Oh well. And your friend?"

"Kaede, not an enchanter."

He nods. "Well, stuff here's mostly decentralised. Pretty much anyone who's been here long enough can get you in, start teaching you the ropes. There isn't much of a hierarchy but there's a sort of—subscription fee? In the form of mana, we have batteries."

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"Sure. I was planning to do that for money while I learn this stuff. Where are they?"

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"Out in the back, but you don't need to contribute right now, if you're just joining up, we'll explain stuff and you'll have a trial period and if you like it we can make everything official and stuff."

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Shrug. "Either way."

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"Right-o. So way it works here is that we share designs and help people who are just starting out to find their feet, figure out how to make stuff without wasting mana. We have occasional workshops where everyone makes the same thing to learn or practice certain useful concepts and mental habits, and the books are available to everyone of course. If you've been here long enough and people trust you you start getting titles but they come with more responsibility and trust—and so access to more mana from the batteries. And oh yeah, batteries, you can submit a project and if people like it you can get some mana from the batteries for it."

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"How do the batteries give out mana anyway?" She considers acting suspicious it's metamancy but doesn't trust herself not to fumble it. Missing too much background knowledge.

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"Oh they don't give you any mana back but they can transfer mana to other artefacts, including during artefact creation, so if you want to use some mana from a battery we'll give you a smaller one with the amount you'll be loaned and you can use that."

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"Neat. I've been thinking about doing a little lantern for my next artefact - my first one is just... Way too bright, it almost burns."

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"That's first artefacts for you, my first nearly put out my eye." There's some fondness in his voice, though.

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"Yeah, I've been hearing I'm kind of lucky in that respect. And then I made this toy carriage thing-" Which she will have to modify and pour more mana into, to not be suspicious "-And a flying tree branch, but that didn't work very well at all, and now I'm here."

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"Cool! Okay I'll register you, come with me?"

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She follows. 

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    "Yo Fin! Who're your friends?" someone calls when he passes by them.

"New person and friend-of-new-person."

    "Cool! Nicetomeetcha!"

"That was Sakuk," he explains. "Nice guy." He reaches a room at the back and says, "Wait here."

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"I'm going to forget all these names, I suspect. But sure."

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"Yeah, there's lots of us, but it's alright, no one'll be offended if you ask their names again." Into the room he goes, out of the room holding a stone disk with a glass screen on it. "Touch this."

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"...Uh, what's it do?" And what does her copysense say it does, if it's in any way discernible?

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"It'll save your fingerprints."

That's exactly what it does.

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"Cool! Clever way of recognizing people." Hand, screen.

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It glows warmly. Then he touches it with his hand and types some things on a keyboard that appears there and then—" You're all set. Welcome to the Guild of Enchanters."

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"Much obliged. Know anyone who's got free time, or a good book to reference? I want to walk through my lantern with someone to get a feel for doing enchanting properly, even if it's probably pretty simple."

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"You should probably just look around for anyone who looks free," he says.

"Actually I'm free," says the girl. "—I never did introduce, did I? I'm Tomae."

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"Hello, Tomae. I'm Grendyne. I've got to go in - about an hour and a half? But that should be plenty of time to start, right?"

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"Right! Plenty of time." She eyes Kaede. "Trade secrets. You should shoo."

Kaede laughs. "I'll shoo. Meet you outside in an hour fifteen?"

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"See you soon, Kaede!"

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"Alright, do you have something you want to turn into a lantern with you?"

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"No, not yet. I was thinking just a nice, solid cylinder of rock or wood or metal."

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"Hmmm... we might have something like that out back..." He goes out back. He returns with one of that.

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"Nice. Right size to hold in one hand, and it has a flat end at the top." She flips the notebook around. "I was thinking, two modes and a brightness choice. Shine in all directions, shine in only a cone out the flat top, and off."

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"Okay so the trick here is to be as descriptive as possible about the things you actually care about and the ways they're detectable. It's tempting to both try to leave it up to the magic and to try to specify things like the specific position of the light millimetrically. Since you're just starting out it's best to not think too much about implementation details."

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"Brightness increases faster the brighter it already is because we see a bigger difference between one and two than nine and ten... Only gives off the visible parts of light, not the other kinds... Controlled by tapping spots on the base, I'll carve symbols into them..."

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"That's the spirit. Write down a complete description and I'll look it over?"

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She writes it down in the style of a military equipment manual.

Name: Lantern Prototype

Purpose: Multi-use light source

Controls: .....

Performance Characteristics: .....

And so on.

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That is... surprisingly good for a newcomer!

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Shrug. "They made me read a lot of manuals."

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"Heh."

But he has criticisms! This bit here should be better specified, this is ambiguous (which will still get the correct intended result, it'll just cost more mana to), this one's pretty good but should perhaps be less detailed until she has more practice doing this to know how to best translate that detail into magic instructions...

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She rewrites it thoroughly. Takes style notes even.

And she's carefully keeping track of all the enchanting going on around her.

...She can feel her magic starting to generalize, instead of copying specific traits. It's a very strange feeling. Never before has she encountered so much ultimately similar magic at once and it's kind of distracting, really.

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Similar in a way, very different in another—they're all different takes, this is like what magic would look like if each person there had the concept of what an enchanter was explained to them in general terms and then had to decide what it'd actually look like in practice.

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...And her magic, which never really felt like a separate entity, something that acts on its own, before, is assembling its own take on 'being an enchanter' quite efficiently. 

"I'll try to enchant this later. I have to go for an appointment now thanks for your help!"

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"You're welcome!"

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Is Kaede outside?

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Yep!

"How'd it go?"

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"Well enough, I think. I'm getting a good picture of the whole process-" And by that I mean I think my magic is working on a general way of enchanting things instead of continuing to copy existing enchantments.

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Ooh. I told you you could do it!

"They're good at what they do."

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"I think it was kind of a matter of seeing lots of examples, too."

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"Yeah, that helps."

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"You had a productive last hour and fifteen minutes too, I hope?

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"Probably less productive than yours was. I went to check on Vasil and read."

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"Good. Let's go back to she-who-likes-not-being-named's workshop. Or our separate ways, I guess."

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"Nah, I'm totally sticking with you if you don't mind me, there's another world. Plus I like you."

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She smiles warmly. "Thanks. Crazy days. Friends are good to have at times like these."

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"Yeah. I'm glad you're feeling better."

And here they are back at the workshop.

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"...I've noticed you don't seem to have steel here but that can wait."

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"Steel?"

    "Oh hi you're back," says apprentice.

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"-I'll explain later. And yes! I'm back."

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"Guess I should go get her, then. Be back in a bit?"

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"In a bit."

Kaede, steel is iron cooked in some special way with ash. It's more brittle, but much stronger and stiffer. Maybe you do have it, your world really should have it somewhere, but I haven't seen any obvious examples.

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Oh, that thing. It doesn't really have a name in this language but yeah people use it of course.

Tap goes. Tap returns with The Nameless One. "Oh, you're back, good."

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"Indeed I am."

You can mass produce it - somehow, it's an important industry at home.

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Well we don't really mass produce much of anything here, so.

"Ready to make it official?"

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"Yeah. I'm going to work on enchanting some, joined the guild - so my four-to-six hours a day I said earlier still sound okay?

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"Sure, sure."

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Nod. "So... What do we do to make it all official?"

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"You're literate?"

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"...Literate enough. Better in my original language, but I'm learning fast."

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She says something in a different language.

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Gren shakes her head. "Not that one."

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Another one?

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"Can we just stick to Laokaban? I know Laokaban well enough."

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"Sure. Tap!"

The apprentice looks up as if electrocuted. "Wh-what?"

"Explain to her the writing thing."

"R-right. You have to write what you expect out of this and what you'll give in return, and she does the same, and you do that three times and then you get a copy of that and she gets a copy of that and the third copy stays with the Guild of Craftspeople."

She nods.