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(And all that jazz)
Tyrians and Sadde play cards, again
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Stiles is flicking paper footballs at someone's head in homeroom, which is, in his opinion, a productive morning. If he can't learn magic, and he has to deal with cardcaptors and sorcerers and bears...well, he'll make his own fun.

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Who's that, waving wildly outside the window? 

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Stiles excuses himself. He can be a little late to class for whatever kept Scott from being obscenely punctual. 

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"I can't find the Erase anywhere."

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"Scotty, I need a little more than that, what are the rules here?"

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"The Erase card, I don't know when I lost it, I haven't checked since we caught it."

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"No, see, you lost me right there, the part where we caught a card yesterday."

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"...Okay. You go to class, I'll try to figure this out."

Does he actually have Sadde's number?

He checks his phone. 

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He goes to class, and makes all the appropriate excuses.

Hopefully Scott isn't just hovering outside. 

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He does not in fact happen to have Sadde's number! But they did exchange numbers yesterday; it seems to have just disappeared from his phone. How odd.

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Lucky that he does remember Sadde's number, then. 

Close enough, anyway. He gets it on the fourth try. 

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"Today is yesterday," he says without preamble.

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"Stiles hasn't noticed, so it must just be magical people. This is probably the Time card, none of the other names really jump out."

He fumbles with his bag.

"Kero?"

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"It's definitely the Time."

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"Does it have any weaknesses? How do we stop it? What can it do, besides repeat days?" 

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"It can stop or slow time, too. I don't know how to stop it."

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"Find it, get close without it noticing us...I should tell Alistair."

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"I already texted him, but neither of us remembered your number."

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"Okay, so we should probably meet up at the school. Since two of us are there anyway."

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Who's this kid, talking to Sadde's teacher?

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"I'm not so sure. I'll call you back."

He hangs up, and stops pretending he was asleep, and raises an eyebrow at Alistair.

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"Here's the note. You can call them if you want, but this is kind of their thing. A little eccentric, I know."

He walks over to Sadde.

"I was just explaining to your teacher that my parents are eccentric rich folks who want me to audit classes at all the local schools before committing."

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"Do your parents remember yesterday?"

He messages Scott: Alistair is here.

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"Yeah. Yours?"

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Okay, sure, we can meet at your school. After lunch?

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"Mom's definitely a muggle."

Sounds good.

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"First things first, we need to assume we'll be stuck in this loop for a few days. We might not regain our life force, either, so we should plan ahead."

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"Hmm, we should probably test that somehow."

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"If it doesn't regenerate, we should use it carefully. If you can think of a good use."

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"Well, using cards doesn't spend it, does it?"

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"Cards are different. I've never really gotten a great explanation for this whole thing, grandfather never said much about the cards. He never thought one of us would get one."

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"Maybe Kero knows," he says dubiously.

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"What I've noticed just from using them is that they seem to use life force, but it regenerates differently. We should probably do science to it, having a vague feeling won't help us make better choices." 

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"Yes—but I'm not sure this is the best, ah, situation for that, either."

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"What I know about cards is that they're more efficient, but it was always theoretical before...I'll save my spells for something serious."

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"Yeah." Pause. "So uh why did you come here?"

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"I wanted to make sure you were okay. New card, new rules." 

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"Awwww you're adorable."

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He clears his throat.

"Anyway, I guess I'll sit in for this class and we can meet at my school for lunch? Since you seem pretty fine to me."

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"Okay. I'll tell Scott, then. Oh and he apparently never captured the Erase, either."

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"Right. This day gets better and better. Hopefully we can find the Time before it's over, anyway." 

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"Yeah," he sighs, and texts Scott with the updated news.

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Thanks. See you then.

And he spends the rest of the morning pretending to pay attention.

At least he doesn't remember the whole lecture word for word.

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And eventually it's lunch time.

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"Not only did I forget everything that happened yesterday, but I'm going to forget today?" 

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"Like I said, yeah."

He waves at Alistair and Sadde as they approach.

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"And I'm Sadde, cool sorcerer, boy form."

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"Wait a minute next time, he makes the best face."

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"Moving on. Let's find a Clow Card."

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"Whose turn is it to meditate?"

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"I only found the Erase when I did, the Time must become active later."

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"But shouldn't it be active all day now? Or is it just active when it does its thing?"

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"I guess it might be active all day now? Even with time travel, I kind of thought it would just activate when it activates."

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"How else can it enjoy all the havoc? Think of the havoc, Scott."

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"Okay. Talk amongst yourselves."

He meditates.

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There is in fact an active card somewhere! Two, even!

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Can he tell what direction the unfamiliar one is in?

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Yep.

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Time to go that way, then.

"Follow me." 

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"What, and skip afternoon classes? But what about getting an education?" he asks lightly, and follows.

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"You had the classes already, that's a pretty good excuse. Just tell your teachers you time travelled your way through the year and now you don't have to show up."

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"Scott, are you suggesting lying?" 

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"I've lied..."

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"Not well." 

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"Wouldn't even be a lie, we did in fact sorta time travel—makes me wonder how the physics of this all works, really..."

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"Maybe magic explains all the parts of physics that don't line up. The thing that's ruining all the models."

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"Hmm, maybe, but that'd be really weird."

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"You can do science after we've solved the problem, unless you think it's going to help with that part."

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"Not this particular bit of science, I don't think."

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Anything suspiciously magical going on, or should they keep going?

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Keep going, most like.

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Look at all this meditating he gets to do.

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"So, apparently you're kind of Clow Reed's reincarnation?"

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"He kind of is. Any suggestions on how to get future you to ask less questions, since you're going to forget things every time we have to repeat today?"

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"Make a pamphlet."

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"That sounds like a lot of work. We could just wait until this day is over and tell you then?"

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"Sure, go ahead."

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Is now a good time for kisses?

Alistair seems to think now is a good time.

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Sadde: agrees.

He may get a bit handsy.

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Alistair is very good with his hands, and can certainly appreciate a competitor.

They could probably do this all day.

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Card, card, card, where could you be?

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They could, couldn't they. Sadde thinks he might suggest this if at some point they decide to take a day from this loop off.

In the meantime, the card seems to be... in that clock tower building there.

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How thematically appropriate.

He awakens from his magical slumber, gripping his staff tightly.

"It's in the clocktower. Any last-minute ideas, or should we get a look at it?"

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Alistair sighs, pulling away from Sadde.

"We should come up with a good plan first, and then strike."

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"I'm not saying we don't prepare, I'm just saying it might be good to see it in action, let today be a wash. This today, I mean."

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"—that's actually a pretty good idea."

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"Sometimes I have those. Kero, anything else you can tell us about the Time card? What's it under, what weaknesses does it have, what did Clow use it for?"

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"Is the plan that I stay home while you guys go to the clocktower?"

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"You could come with us, you'll just forget it each time."

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"The time is under the Dark, powered by the Moon. I don't know if it has any weaknesses, it's one of the most powerful cards, and needs a lot of magic to work properly. Clow used it to get more time to study or sleep, most of the time—he didn't really like rewinding time."

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"Why didn't he like rewinding time? It sounds useful."

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"If he could see the future, it was probably harder not to change things too much, and that always goes wrong in stories."

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"Kero, if I just ask you lots of questions, can you remember the answers you give and tell them the next 'day'?"

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"If Clow Reed is me, I'd actually predict the answer was more along the lines of ethical doubts about erasing everyone's minds a lot and practical concerns about messing with one of the fundamental elements of the universe."

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"—yeah, that was it," Kero says. "And I don't think I could remember them all but you could write them down?"

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"We should make sure writing things down works, so we can use this go to test that." 

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"Did Clow Reed write anything down when he reversed time?"

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"Oh. Writing probably won't work, you're right."

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"Are we worried about erasing minds? It's just one day, right? And we can't control it..."

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"Well I'm worried about it but it's not like we can do much about it anyway, so I can twist myself into thinking about it as us gaining new memories that other people don't have. ...hey Kero does this memory thing not affect any sorcerers at all?"

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"Only sorcerers close enough that have interacted with Cards are immune to the memory erasure."

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"My family remembered, but they haven't used the cards."

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"I should really find out if my mom is magic."

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"But they've been affected by the Cards—you have some, and there was the Storm."

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"So if there are other sorcerers in town, they'll remember?"

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"If the Cards have affected them, and they knew about them, yeah."

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"None of the other clans are really local. We should be fine."

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"Okay. Anything else we need to know before we charge in like idiots?" 

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"How far does it go? Is the whole world rewinding?"

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"Yes."

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"...it's much more likely to be precognition or some advanced form of simulation, to be honest. And as far as I'm concerned, we could go after the Card now."

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"Precognition is better. It's probably precognition. Let's go."

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Into the clock tower! It has lots of stairs.

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They'll be very quiet and not use any magic until they get closer.

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There doesn't seem to be anything out of the ordinary there.

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He'll just have to meditate. Quietly.

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—something there among the cogs—

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And if he takes out a card?

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Doesn't seem to react.

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"Through card, let me walk to where I need to go. Release!"

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The Through appears and joins with him.

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With a brief glance at the others, he moves towards the cogs.

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Cogs continue cogging along.

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So he looks for the Time card, among the cogs.

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Nothing nothing nothing old bearded man in dark robes nothing...

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And if he approaches the old man?

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The old man looks at him, then a—green forcefield of sorts expands from around him and touches Scott—

He wakes up.

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He calls Sadde.

"Old man, didn't do anything until I got close, made a green forcefield that rewinded me when it touched me. You think of a plan, I have to wrangle my mom again."

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"Okay. Memorize Alistair's number—" Here it goes. "I'll call him to tell him about it."

She calls Alistair.

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"What did he do? You were fine, right?"

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"Yeah, apparently he just got close enough to the card and then there was that weird green forcefield we saw and that was it."

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"Okay. I suppose we'll end up needing a spell or two to coordinate this. Maybe calling on the Shield could protect us from the Time, too?"

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"Yeah we could try that, but Cards are supposed to always be stronger than spells..."

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"I'm not sure anything we have can defend us from it, though. We could try the Jump and the Fly cards, one person approaching from one side, one from the other...that assumes the forcefield doesn't just spread in all directions, though, which it probably does. The Maze could stop it from sensing us, maybe."

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"Yeah. Let's try the Shield spell first, I guess, if it works it'll be a very simple solution." Pause. "And we might need to worry about the Erase if it also remembers yesterday."

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"We can't go after it the same way each time...but we can't just leave it. We should brainstorm some possible approaches for that, too."

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"Yeah. We should perhaps not go after the Erase until we have a surefire plan for the Time, though."

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"I suppose. When we do succeed with the Time, we probably won't be able to use it to undo anything. Cerberus said it was very powerful." 

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"Yeah, exactly." Sigh. "Are you going to school at all today?"

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"No, my parents know what's going on, they know cards are more important. If you have to, I'll find something to do."

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"No, my mom trusts me, I'll just explain it and she'll be cool with it."

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"Alright. Can we meet at the library? It seems better than schools if we're cutting class."

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"Sure, we'll meet there."

She texts Scott about this.

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Sure, I'll meet you there.

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"We should probably get going." 

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She gets going.

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They arrive at the library without an unreasonable amount of makeouts.

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Scott waves from behind a wall of books.

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"What are all these books?" she asks.

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"Um, mostly because the librarian was glaring at me for loitering. I got here too early."

The books are mostly theoretical physics and psychology.

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"Dabbling in some self-awareness? That should help."

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"Reading about memory."

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"Interesting. Although, I expect, ultimately not terribly useful when magic's around."

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"Mostly I'm trying to decide how bad to feel about the Time card."

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"Bad about which part?"

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"I'm trying to figure out how bad erasing a day of memories is."

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"People probably feel different about it, and we can't very well ask them."

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"I'm honestly going to go through all of this thinking it's just precognition because the alternative is kinda scary."

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"I'm not sure it's really a moral question. It's not our choice anyway." 

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"...it kinda was my choice so I sincerely hope I knew what I was doing then."

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"Yeah. It's probably fine. And if it's not, we can deal with that after we stop it, I guess. No use worrying."

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"Right. Okay, so, strategy time—is Stiles not coming?"

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"No. We plan without him." 

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"Aww. How cute, you're bickering like an old married couple."

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"Okay. So the problem with the Time card is that it pretty much gets everything once it notices us. We need to get close enough to capture it without it realizing." 

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"Alistair suggested using a spell that calls on the Shield, which might make us immune to it."

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"It worked with the Erase, so it's worth trying on the Time, even if it is more powerful."

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"Maybe fooling its senses works? But maybe it just senses magic. Otherwise we could try to distract it."

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"Did it actually look at you? And I'm not sure distracting it helps if it's very trigger-happy."

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"No, you're right. It noticed me, but I don't know if it heard me or just knew..."

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"So I invoke the Shield to get us close, and then you do your usual thing?"

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"We can try that, yeah."

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"And when that inevitably fails and we're reset, what do we try next?"

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"The Maze. It warps space, it might get us near the Time card without actually being near it. The Move could close the gap, maybe. I should try seeing if I can move my staff with it, maybe capture from inside the maze? Unless it reacts to the staff, too. The Change could maybe affect its environment, making it vulnerable at the right time."

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"You need to be holding the staff to capture the Card."

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"Vulnerable how?"

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"If we can clear a path to it fast enough, it might not have time to react? I don't know, maybe that doesn't matter."

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"...it seems risky to bet on the Time card not having time. Also, whatever strategy we come up with can only be used once, if it fails it'll probably be prepared next time. The Maze idea sounds good, but we need to have a pretty solid plan for how to capture it once we leave the Maze, we'll only have the one shot at it."

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"Right. Once we get to the top of the clocktower, I'll use the Maze. One of you might have to go through, since I'll be controlling the card...Alistair can do the Shield thing...but only I can use the staff, once we get it to reveal its true form I have to be there."

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"Wait I thought we were going to use the Shield instead of the Maze. If we use both and that fails then we've lost two possible avenues of attack."

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"We don't have to combine the Shield spell and the Maze, but we have to combine it with something, it wasn't very mobile."

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"The Maze still has the problem of the exit. Even if the Maze protects us, leaving it makes us vulnerable, and then we've lost our chance. If we could get the Maze to surround the Time card-"

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"It might react to that, though."

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"That depends on whether it can even detect the Maze as it sneaks up, and if it could put an exit right on top of the Time so you could capture it from there..."

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"We should test the Maze before we confront it. We can do that today, and try another plan on the Time tonight?" 

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"Yeah, sounds good. But then there's also the problem that is the Erase."

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"We'll have to take care of it on the last day, but maybe not every time." 

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"Except we may not necessarily know when the last day is, given we'll be testing approaches for the Time."

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"Right, but we can't lose our chance to get it by running out of plans. I don't know how smart the Erase is, but we have to assume it'll remember things we do, right? The cards are definitely magic, and affected by the cards."

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"Exactly. So it won't make the same mistakes twice." Pause. "And the Cards get stronger with time, don't they?"

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"Yes..."

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"So not only will our plans change, but the scope of the Erase's power will, too. Ugh, what a mess."

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"The trick is getting close without being affected. We'll probably have to come up with spells for this...Kero, could Sadde change herself into something the Erase can't erase?"

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"Not really. But the Erase is slow."

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"So it wasn't just luck that Scott captured it before it got him? I'd been assuming he'd almost made a really stupid mistake."

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"It gets faster the longer it's active, though."

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"Right. And how does Time get more powerful? Will it start doing weeks at a time, until we don't have any of our cards left?"

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"It might, but it's very powerful already, it'll take a long time to become more powerful. It might make you forget, too."

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"Okay. So we don't get too many shots at this. If we can count on getting the Time soon, we can wait to catch the Erase until after, but then the Erase gets stronger. If we keep catching the Erase, it can still get stronger, but it also learns our plans, which is bad if they would work even when it gets faster. Is that what we're looking at?" 

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"Approximately," she agrees.

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"Okay. So let's focus on the Maze plan. If Alistair or you activates the Maze, and I go through, I have the staff to capture it with. But even if the Maze keeps it from noticing us, are we sure getting that close counts? Kero, what do you think?"

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"Counts to what?"

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"Capturing it? Don't we have to 'reveal its true form' before we can?" 

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"It's already revealed, now."

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"Okay. So we need two people for the Maze plan, does that sound right?" 

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"Are any of us confident we can direct the Maze? Enough to let us travel through it without any impossible geometry?"

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"We can just test that."

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"Alright. I'll go first." 

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"Here?"

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"Yeah, I'm sure no one will notice the giant Escher painting show up- no, not here."

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"My place?"

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"Sure."

Kero into bag, and then they can go.

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And back to Sadde's place. "Okay, so, Maze?"

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"Right. So let's see how much control I have over this."

Staff, meet card.

"Maze, create a path from me to Sadde, release!"

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The environment around him changes, Sadde's apartment multiplying and getting subtly different, its Euclidean geometry lost. Sadde and the others are hidden by walls that spring from the ground—but there is a very clear path Scott should be following regardless of the myriad ways it branches.

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He walks the path, not to delay or be misled.

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And there's Sadde, sitting on a chair she does not actually own. "Hiyo. Did it work?"

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"Yeah. So long as I ask it for a path, I get one. Next we can try a path to a card that one of you activates, in case cards are different because they're made of magic, and then we can try what happens if I don't know where you are." 

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"Good ideas. Also you should try aiming for a place rather than a card, assuming the Time is in the same place."

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"Alright. Let's start testing. I can use the Sword, if no one has a better idea."

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"That sounds fine. Kero?"

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"Yes?"

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"Can you think of anything else, before we start? I'm not sure if you were listening, so if you weren't, that's fine."

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"Oh. I was listening but I can't think of anything else. Maybe you should dispel the Maze?"

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So he does. 

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"Sword, lend me your skill, release."

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There it is.

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"Maze, take me to where the Sword is, release!"

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The weird Euclidean-breaking-and-stretching effect takes place again, taking Alistair out of view.

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Can he tell which way to go?

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Yep. That way.

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He follows the path.

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There's Alistair and the Sword.

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"Okay. Now I'll try doing this when I don't know where you are-"

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Alistair leaves the room.

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"...Right. I'll just. Keep going?"

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Whatever path the Maze creates for Scott seems to be longer than however much Alistair has walked but he does in fact reach the other sorcerer.

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"Convenient."

They head back inside.

"Both of those tests worked. Was there anything else?"

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"We need to make sure the Maze can protect me from other cards. Maybe that won't even tell us that it can stop the Time, since it's supposed to be more powerful, but we should try."

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"Sadde, can you try using the Change on Scott while he's in the Maze?"

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"Sure. Weren't we going to try seeing if the Maze can lead to specific places rather than people or things? In case Cards we haven't captured work differently."

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"That seems hard to test. We can activate a card, have it go somewhere else, but that means using it, which isn't the same as an uncaptured card."

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"Hard to test if it can lead places?"

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"The question isn't about places generally, it's about the locations of cards. That seems like a thornier problem." 

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"I just mean we can try to get the Maze to lead to my kitchen so that in the worst case it'll lead us to 'the top of the clock tower' rather than 'where the Time is.' We already have a means of figuring out where Cards are in general, and if the problem is 'uncaptured Cards block the Maze's presence in their vicinity' then all the other experiments are also moot so might as well run this one."

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"Maze card, take me to Sadde's kitchen, release!"

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Once again everyone else is hidden from each other and the kitchen from Scott, but there is a clear path.

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He follows the path.

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Kitchen!

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He rejoins the others. 

"Anything else to try?"

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"Whether Cards can affect you inside the Maze."

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"Try the Change on me while I'm in there?"

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"Yeah." She glows and—

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—is now holding the Change.

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"Maze, take me outside Sadde's door, release!"

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Maze takes him there, hiding Sadde and everyone else from view.

Nothing else seems to happen.

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Well, he gives it an extra minute or two just in case, but after that, he dispels it.

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"Apparently I can't affect you from the outside."

She uses the Card again—

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—and there, much more comfortable.

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"That's a good sign. Okay. Uh, what else? Or is the plan kind of ready?"

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"The Time is supposed to be very powerful. We should try the Windy; it's gentle, but it's one of the most powerful cards."

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"Yeah, that's probably a good idea, but what should Windy do? She's a very physical Card."

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"And I suppose if she can't get past the walls, that doesn't necessarily prove anything? Kero, what's our most powerful card besides Windy?"

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"The Maze, and then the Storm."

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"Right. So I'll try to use the Storm, and the Windy, and we'll see if either of them can affect you."

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Nod.

"Maze, hide me from their magic, release!"

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He is hidden in a non-Euclidean pocket dimension!

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"Windy, appear inside the Maze and...blow around, release."

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She is conjured and... fails to do anything.

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He dispels her.

"Storm, make a storm inside the Maze, release."

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She, too, is conjured and fails to do anything.

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"Anything else we can usefully test?"

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"Perhaps how strong Shield spells are against Cards?"

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"Alright. Sadde, try penetrating my shield."

He casts one around himself. 

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She glows, Change is now in her hand, she tries using it on Alistair to turn his hair pink, and it fails.

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"Scott? Your turn."

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Through? Fly? Windy?

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Through and Fly fail, Windy succeeds.

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(Sadde uses the Change again to get more comfortable in her own skin.)

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"Okay. We can't necessarily rely on the spell, then, but the Maze should work."

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"Are we ready to move?"

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"Nnnooooo we still need to figure the Erase out."

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"Are you sure we can't just defer that until we're sure today is going to stick?"

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"Not if it erases people. We need to take care of it."

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"How smart is it? The shield spell worked last time."

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"And the problem is if it erases something permanently. And learns from its mistakes."

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"What if we use our movement cards to take away its possible victims?"

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"People might notice all the magic. Could be hard to explain after we stop the loop..."

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"It's slow, but gets faster the longer it's out. It can target anything. Once we capture it we can return things it's erased unless it's been twenty-four hours or longer. It has a location and a range. Am I missing anything?"

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"That sounds right. It doesn't have a body, right, so physical cards won't work to hold it still?"

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"Right, but it can't move while it's erasing something."

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"And it probably can't reach us in the Maze either so that might be the best strategy for it, too—maybe we can try to find it close to midnight tomorrow to guarantee it won't do much—"

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Sigh.

"Yeah. I really hope this works."

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"So close to midnight, we go after the Erase, and then the Time?"

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"Biggest problem is, can we actually wake up near midnight? Given we're reset?"

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"Kero, if you can wake yourself up at will, now would be the time to mention that."

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"...I don't think I've ever tried that? Maybe?"

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"If magic things persist, though, maybe we could just have a spell that goes off then?"

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"It's worth a try."

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"Fine, magic alarm for me, and I'll call you two."

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"Sounds good. Should we test anything today?"

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"I can test the alarm now, set it for a few minutes, just to make sure we have a spell that works at all, but I'm not sure we missed anything else."

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"Oh yeah good idea."

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"...uh. Anyone have a good rhyme?"

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"Alarm bells ring when Time moves fast, something five minutes passed?"

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"...Sadde?"

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"...does it need to be a rhyme?"

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"I'm pretty sure it does, yeah."

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"Kero?"

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Shrug.

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"Hmm, alarm bells ring when time moves fast, wake me when five minutes have passed?"

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"Okay. Alistair, you've used a couple of spells, you probably shouldn't use too many more today, right?"

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"...I should probably be using my bow, at least."

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"Alarm bells ring when Time moves fast, wake me when five minutes have passed."

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The spell definitely works. It doesn't seem to do anything immediately, though, appropriately enough.

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So they wait.

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"Actually, I'm kind of a heavy sleeper. One of you should probably cast it."

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"I can do it."

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And five minutes later, Scott—

—well he's already awake but he certainly would've woken up had he been asleep.

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"Cool. Anything else we're missing?"

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"Nothing immediately comes to mind, no."

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"Should we go over the plan once, just to make sure everyone has it down?" 

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"Okay."

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So they do, making sure everything has been decided.

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And when they're satisfied, they can each go to their respective places.

...well. Alistair could stay at Sadde's as far as she's concerned...

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Maybe not this tonight but he appreciates it.

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Oh well, alright.

So back to their places it is.

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So they do.

Scott calls Stiles on Skype.

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Nooope.

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Sadde gets a call about an hour after they get home.

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"Hey, what's up?"

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"Stiles is missing. His dad doesn't know where he is."

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"...oh shit. What have you tried?"

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"I called him, his dad, flew around town a little, checked everywhere I think he would go to blow off steam, but I thought- I think he did something really stupid. I think he tried to face the Erase alone." 

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"Why would he do that."

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"He likes wandering around poking his nose in murder cases, and he was mad about the fact that I didn't loop him in and my apology didn't cut it but I figured I would just fix it tomorrow." 

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"Shit. Okay, change of plans, we go capture it again immediately, where do we meet?"

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"I have the Fly. I'll stop by at your place and we can go to Alistair's."

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"Okay. I'll call him and tell him about it."

She does.

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And Scott taps on her window, riding a bright pink magic wand. 

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"Can this thing carry the three of us?" she asks after she's opened the window.

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"Never tried more than one. Alistair has the Jump, though, so we don't need to fit three."

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"Okay."

She hops on.

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So they fly. 

Scott seems to enjoy flying; good distraction from his friend possibly being erased from existence forever. 

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And they arrive. The Argents are waiting outside. 

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"Sadde. Cardcaptor."

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...oh fuck.

"Hello." Time to play clueless. "You ready to go?"

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"The situation is delicate. If too many people get involved, it might be dangerous." 

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"So it's just Sadde and me?"

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"...to get the Erase, it might be enough, but we'll need your help for the Time."

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"It might be better if one of us went along."

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"Sure, the more the merrier."

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"We understand you have a plan. Alistair has explained the details, and I'll be taking his place."

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"His place? Makes sense, I suppose."

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"Okay. Are you using the Jump?"

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"Sadde has more experience using the cards than I do, I'm sure she can take it."

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"Sure, can do."

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"Scott, do you mind if I ride along with you?"

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"No, that's fine. Let's go."

The staff can support their weight, right?

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Yup.

"Jump!" The card glows and two small wings appear on either side of each of her feet.

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So he and Alistair's mother ride on his pink magic wand into battle. 

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She jumps after them, not really bothering to keep out of sight since everyone's memories are going to be erased anyway. She has a moment of wishing the Argents' memories would, too, and then remembers that's a horrible thing to wish for.

The Erase is in a different part of town than before, vanishing cars again.

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They arrive.

"Have you considered that capturing it now will be completely useless? It's possible this should wait until after midnight."

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"We're not waiting, it Erased Stiles." 

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"Yeah, the point here is to not let twenty-four hours elapse."

Lookit that car, disappearing much faster than yesterday.

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Time to use their only strategy.

"Maze, make a path to the Erase, release!"

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...nothing happens.

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Can he do "where that car was"?

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Yep!

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So he does. A path for him and Mrs. Argent and Sadde, to where the car was.

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It's longer than it should be, but entirely in non-Euclidean pockets of space, completely undetectable to the Erase.

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And can he sense the Erase from inside, maybe? Please?

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Nope!

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They follow the path. 

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There's the spot where the car used to be.

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"Well, Mr. McCall? Capturing cards is your comparative advantage, I'm told." 

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If he waves his wand does it manage to get away? 

"Erase, return to your power confined, Erase!"

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Nothing happens.

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He meditates, then, because he has so much time to save his friend. 

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Half a mile that way.

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"This way," and he Flies, leaving Victoria behind. 

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—she follows, then.

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And once he's near enough to it, he touches down.

Staff, meet...card?

"Erase, return to your power confined."

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Nope! That way instead. Closer than half a mile, thankfully.

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He can fly so fast. Watch him go.

Now?

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It works!

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Great. 

"Erase, return the things that you took, release!"

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A car! Another three cars! A tree! A house! Stiles!

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Stiles is very hugged.

"Um. Sorry."

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"It's okay, you're okay."

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"I feel like I wasn't very useful," she sighs. "This was surprisingly easy. Hey, Stiles."

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He is very hugged.

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"I'm okay, Scotty. Not existing sucks but in the way sleep sucks; I didn't really notice during."

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"Very comforting, really. As long as you're okay."

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"Not much worse than the time loop. Speaking of, should we maybe fix that?"

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"Right. We had a... sort of plan. Which we'd enact right after midnight."

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"Right. I'll explain everything to you tomorrow, I promise."

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"Okay. Did we decide if things survive the loop, because I kind of want to record all this heroic rescue stuff for later."

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"Touching. Shall I walk home, Scott?"

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"No, sorry. Stiles, stay with Sadde."

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"They don't survive the loop," she tells Stiles.

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"Okay. Um, I'll take Mrs.Argent home and then come back for you?"

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"I'll just call my husband, we do have a car."

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"Oh, right. Okay."

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"These Cards are a headache," she sighs.

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"You know, I hope you get your memories back so we can ask you what Clow was thinking. Can you Jump home?"

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"I can, yeah," she sighs.

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He and Stiles Fly home.

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And she Jumps home, and when there texts Alistair: Hey, how're you?

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I'm okay. 

Me and dad had a talk.

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About?

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Expectations.

It went okay? Mom said good things about you.

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Expectations? And what good things? Also what did they think of you interacting with the cardcaptor?

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She called you practical and canny, which is high praise from her, those are the only qualities she respects.

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I don't know that we interacted enough for her to conclude that, but I'm flattered anyway. I'm kinda worried that you did not answer my third question, though.

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Sweet but stupid. My mom thinks that's good, my dad thinks it's bad.

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Hmm. And they didn't, I don't know, forbid you from ever seeing him again or something?

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They're not worried about him beyond just, the leverage he has if he messes up. 

My mom usually decides things, anyway.

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Fair enough. Plan's still on for midnight?

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Yeah. They're even letting me go, last chance to feel fresh air, before they lock me in a tower and I have to grow my hair out to get visitors.

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We can fly, remember, I can just pick you up.

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That's true. I suppose you won't even fall and go blind, then.

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That's in the story? Dear gods.

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I had a book of fairy tales I loved to read as a kid. 

I think it was Kit's, but he wouldn't admit to reading. 

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Oh, toxic masculinity, how I love thee.

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Anyway, you can rescue me without anyone getting mutilated or pregnant, which is a much better ending. 

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Yeah, let's avoid fairy tale endings.

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He watches the clock.

Almost time for us to enact our plan. Are you worried?

 

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No, not particularly, but I don't even get nervous before exams. Are you?

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No, of course not. 

It's kind of exciting.

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Capturing the Cards? I guess.

I'm mostly interested in how powerful they are and the potential for good they have.

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Do you think Clow Reed felt the same way?

That's what I always assumed, and that someone corrupted his vision.

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If he's me, I'm certain he did. Why do you think it was corrupted?

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His guardian beast fell asleep on the job!

Obviously, whatever his goal was has been sabotaged.

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Or it could be one huge Rube Goldberg machine of a plan, but yeah, sabotage is probably more likely a priori.

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If he really had precog, I guess threatening the world with destruction might turn out to be useful, but I don't think we can act on that assumption.

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On the assumption that he really had precog, or on the assumption that threatening the world with destruction might turn out to be useful?

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I doubt he had very good precog, if you're so sure he would have wanted to become immortal and only managed reincarnation. 

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Yeah, good point. On the other hand, he did live for hundreds of years before creating the Cards and dying. That's pretty close to immortality. And creating the Cards is supposed to have taken out a lot of his magic, right?

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I could be wrong. But if he was you, I think you would be able to tell if he'd done what he wanted. You know yourself pretty well...even if you're missing some details, you must know him, too. Does this look like him winning?

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...possibly? I'm a fan of obscure plots that seem to make no sense. And I don't know that I'd make it obvious to myself. But yeah, end-of-the-world is not something I'd play with if I could possibly help it.

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I suppose if the cards aren't as destructive as we think...

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They seem pretty destructive, even something as simple as a flight card...

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If it's an obscure plot, I guess Clow Reed will show up to rub it in our faces.

In the meantime, we stop the apocalypse.

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Yeah, we do.

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Have you thought about what you're going to do with the cards we have so far? 

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I've been mulling over the idea of winning the Randi prize and using that as startup money for magically-backed public goods projects.

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Randi prize? 

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This organization offers a prize to anyone who proves the supernatural exists. It's about a million dollars I think?

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We should talk to my parents first.

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Possibly, but I'm not sure that there are lots of things they could say that would persuade me against that. What do you expect them to think?

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Sorcerer clans don't all like being heirs to a secret tradition who hold ancient knowlege, but a lot of us do.

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Does your family? Do you?

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Not more than I want to use magic to help people.

It was nice, though. 

My parents care more about how other people will react, but they care a lot about that. If you're really set on doing this, we shouldn't let them find out until it's too late to stop us.

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Good idea!

You know, I'm getting a lot of confidence from being Actually Clow Reed.

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Nothing for a few minutes.

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Well this is an asynchronous mode of communication.

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That's nice, though I'm not sure you needed it. You seemed pretty confident to me.

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Not in the personality sense, but in the sense of, I'm actually correct in my assessment of myself? It's reassuring, in a way, to know that I did in fact accomplish a lot.

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I suppose I should congratulate you? Retroactive accomplishments would intimidate me, but I'm glad it helps you. 

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It does. Why would they intimidate you?

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It seems like a lot to live up to. I don't know, I guess even if I knew a famous sorcerer was me, I'd still want to do my own thing, and it kind of seems like an unfair head start. He already finished, you're just starting.

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Sure, but I would already want to do big things, and him having done it is evidence that I can and am not fooling myself.

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I'm not saying it doesn't make sense; you always do.

Just not sure I'd think about it like that on my own.

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You are extremely charming, you know that?

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You had mentioned something like that.

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Good, it wouldn't be nice if you didn't know it.

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You're kind of a self-esteem booster, honestly.

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I feel like I'm a self-esteem adjuster. I speak only truth!

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Very honest self-esteem boosting, then.

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If my honesty boosts your self-esteem then it was wrong before and I'm only making you know yourself better.

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You're practically a public servant. Saving the people from inaccurate self-assessment.

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Someone has to!

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Adorable or annoying if I type out a yawn right now?

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Adorable. Definitely adorable.

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I should probably turn in for the night.

Big day ahead of us today.

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Ha. You're adorable. And correct. Good night, then.

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Sleep well, sorceress. Your prize money awaits.

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You, too!

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Sleep well.

And he awaits their alarm.

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Which of course wakes Scott at one minute past midnight.

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He calls Stiles first, partly as an apology for not including him more.

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No answer.

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He tries Sadde.

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Who answers promptly. "Good morning."

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"Stiles isn't answering. He's the lightest sleeper I've met. It might not be the obvious thing."

He's pretty sure it's the obvious thing.

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"It's probably the obvious thing. I'll call Alistair?"

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"Thanks. We really need to finish this."

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"Yeah. I'll use a flight spell to get there."

She hangs up, and calls Alistair.

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"Mmm?"

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"Good morning, handsome! Time to go capture a Card or two."

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"Right. Happy middle of the night to you too."

The sound of scrambling out of bed. 

"No plan survives contact with the enemy. How are you feeling?"

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"Excited and nervous, or the other way around."

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"I always say those are the best two emotions to feel in a crisis. Do you need a ride?"

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"I wouldn't refuse one, especially given by my knight in shining armor."

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"I'll be there soon. Try not to do anything exciting without me."

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"I'll try to contain myself."

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"See you there."

And Alistair hops on by.

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"Hello, handsome."

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Hmm.

Kiss?

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Kissss!

Jump?

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Jump.

He says a silly rhyme, and then he's carrying her.

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And eventually they'll meet up with Scott. "Find Stiles?"

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He shakes his head.

He's still sitting on the staff, hovering.

"Find the card, get him back. That's my plan."

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"Time or Erase first?"

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"If we're sure our plan will work...Time. I don't want to have to rescue him again."

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"Let's go, then."

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They go. 

Alistair Jumps alone, since it's easier for Scott to take Sadde with him.

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Scott doesn't talk much. They reach the clocktower soon enough.

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"Shield spell first, then?"

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Shield spell first.

They approach. 

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As before, it is not obviously there.

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Which means it's time for the Maze.

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The space distorts around them, repeating and changing and twisting until they're in a clocktower-themed maze.

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They make their way to the Time card.

"One of you will have to capture it, I think. I don't want to drop the Maze until we're finished."

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"I somehow don't think Clow herself is supposed to do it."

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"Fair point."

He looks for an exit, hopefully leading to the Time card...?

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The Maze is very helpful when it's been captured, but it can't lead directly to the Card; merely to where it was before. Now hopefully it's still there...

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He finds an exit and attempts to peer out without leaving, focusing on maintaining the Shield spell.

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It seems empty.

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"I can't see it. We'll need to draw it out, or get closer."

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"See if we can get the Maze right on top of the cogs."

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Scott attempts to direct them to a more appropriate exit.

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—the flicker of a green cloak amidst the cogs—

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Can he capture it without leaving the Maze?

"Time, return to your power confined!"

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Nope. It doesn't seem to notice him either, though.

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Well. This is as close as they're getting, it seems.

He steps outside, and, "Time, return to your power confined!"

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Well that works. How anticlimactic.

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He's gonna just. Hang out amongst the cogs for a minute. 

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"Whenever you're ready. We still have to get Stiles."

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"You okay?"

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He pockets the card.

"Let's go rescue Stiles."

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"Alistair, later the three of us should meet up at your house. Four of us," he amends hastily. 

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"Sure."

He meditates for an initial direction for the Erase.

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"Fly, give us wings, release."

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The Erase is that-a-way.

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Alistair leads.

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Scott (and presumably, Sadde) follow.

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...there used to be a building here, they're sure of it.

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Does anything look it's currently being Erased?

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That other building! People are walking out of their houses to gawk.

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If it's busy Erasing, this should be easy. 

Erase, do the return thing. 

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Nope, it's done before he can finish saying his magical girl sentence.

Now that other building is disappearing, half a mile that way.

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Fine by Scott.

He can Fly to that building, and use the magic words again. Again, and again, until he gets Stiles back. 

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"I always thought capturing the cards would be more...exciting."

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"Exciting how?"

The Erase continues to escape its pursuer!

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"I'm not saying I wanted to be a superhero, but I kind of wanted to be a superhero."

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Is the card getting faster?

He continues to pursue it.

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The card is getting faster, yes.

"I'm sure there'll be some more physically destructive Cards out there you'll be able to save people from. Right now we might need to worry about all these eyewitnesses."She squints at the cardcaptor. "And I don't think that's working."

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"No, it's not. We should probably do something."

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"Maze, confuse the Erase by surrounding it, release!"

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...it doesn't really know where the Erase is, it can't detect other Cards. He gets the mental/magical equivalent of a shrug.

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That was predictable, but he had to try.

He rejoins the others.

"So, I need a better plan than Flying around. Any ideas?"

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"Well you could just stop time."

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"I could probably do that if I had the Time card."

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"This is where most people say 'please'."

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"Please save the world in exchange for pleasantries."

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"Time, hold still the clock. Release."

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And a green forcefield expands from where they are, holding everything still.

"Wicked."

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"Do you want this one?"

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"I'm not sure it's the best idea for Clow Reed to have Cards. Feels unfair."

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"Erase, return to your power confined."

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Just as he says "Erase" time resumes, though, and it jumps elsewhere.

"—okay so time limit on the time stop?"

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"Looks like it. Hop on the broomstick, you can use Time while I fly us closer."

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"Thanks, but I'm good. Jump, release."

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He can now jump very high!

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He looks for the Erase.

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"Should we figure out how we're explaining all this?"

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It is frozen mid-Erase over there.

"Capture first, think later, I think."

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"Erase, return to your power confined!"

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It returns without fanfare, and then time resumes passing.

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He returns to the others, using his actual human abilities and everything.

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"Maybe we can make this pass off as a mass hallucination if we just return everything that was Erased quick enough—"

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"Let's hope. Erase, return what you took, release."

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One by one, the buildings and people are returned to their places.

And here's Stiles.

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"...so. That happened, I guess. It got me?"

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Does a hug constitute an answer? There is much hug.

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He awkwardly pats Scott on the back.

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"I should talk to my parents about how much I ruined their whole secrecy agenda. It's so awful. I am stricken with horror."

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"I mean, of ways to reveal magic to the public, people and buildings disappearing mysteriously is not one of the best."

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"I don't know, it's not the worst way. The big benefit is that the sorcerer clans won't handle this gracefully. If we had been slower about things, they might have had time to do something." 

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"We should go. The longer we stay here, the more likely it is someone willing record our faces, but if we leave now, we can still do this on our own terms."

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"Yeah, let's go. Hey there Stiles. Unfortunately I'm not a boy in this iteration and cannot get you to make faces at me when I surprise you with that."

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"I'm making faces on the inside, promise. So now that we're kind of superheroes-"

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Ahem.

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"-now that we're all superheroes every single one of us, including me, we should go to my house and figure out how to use my dad, the cop, and Alistair's parents, the experienced sorcerers, how to break the news to everyone."

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"Randi prize! Randi prize!"

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"I feel like that's not very sporting, but sure, let's do it."

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"I don't need to be sporting I just wanna make a lot of money and change the world with it."

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"What if the world doesn't like that?"

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"I wasn't particularly planning on asking for its permission."

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"So. My house?"

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"We all used magic to get here, so I'm not sure what your plan is.."

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"I drove here, so we could all just do that."

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"You... drove somewhere," she says, looking around and seeing a lack of jeeps.

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"Right, sure. Magic. Alright, go ahead, is it a bird, is it a card."

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"Yeah. Where did you park it? We could magically go there and then you drive us."

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He describes the location, looking put out with all this magic that happened while he was failing to exist.

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"Next time don't go after the existence-failure-causing Card by yourself!"

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"I'm glad Scott learned a very important lesson about inclusion today."

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"Sadde, you've been on the broomstick before, right?"

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"Yeah."

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"Fly, save me from the people I'm trying to save the world with, release."

He ignores any onlookers who might find a floating pink staff interesting.

"Hop on."

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Hop!

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"Wait, am I supposed to go with him?"

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Scott doesn't answer, since they're busy soaring through the air.

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Wheeeee!

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They get to the Jeep first.

"I wonder why it uses the staff instead of turning into a bird. Do you think I could pick how it appears?"

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"If I were to guess I'd think I picked staff like that for the amazing image."

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"Of course you did."

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Alistair appears soon enough, bouncing down from a nearby building carrying Stiles in his arms.

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Stiles expresses his opinions about where Stileses belong by falling/breaking out of the bridal carry.

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"Is everyone ready for school?"

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"Ugh no, I'm not going to school today again."

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"That sounds fun. I'm going to go to school because I don't have magic to fall back on. Scott?"

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"Yeah. See you guys later."

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"You guys go on without us. We should talk about the Randi Prize."

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She kisses Alistair on the cheek.

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The others leave. 

"My parents will be upset, but they'll support us. The real problem is if any sorcerer clans decide they like how things are. We might not be ready to fight them off."

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"Thing is, the cat is already out of the bag. They may want to fight us but the damage is done and there isn't anything they can do about it."

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"I guses you're right. So how are we getting Randi's attention?"

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"We need to make a YouTube video with magic in it and it needs to get attention and then we send it to the Randi Foundation."

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"Alright. The Through and the Windy will probably look good on camera."

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"For a certain value of look that's invisible to people who don't have magic, sure."

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"We could probably come up with a good spell...stopping time is impressive but we need something that couldn't just be clever editing. Maybe combine the shield spell with the Windy, have it outside the sphere, that might be hard to do with just editing."

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"I'm not sure there's anything that couldn't be clever editing, but if we did it in public..."

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"That could get messy fast. I guess we can use the Shield spell for crowd control."

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"Or just use the Through to obviate the need."

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"That's a good idea. I don'f know if we can all use it at once, though. Were you thinking just one of us would present?"

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"I wasn't, but I imagine we can use spells with a similar effect. And I'm not sure we'd need crowd control, street performers are a thing, and most people will assume we're just stage magicians at first."

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"It could be fun putting together a whole act...have Stiles record it?"

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"He'll probably be a bit miffed but it'll be cute."

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"If you're into that. He does seem to be miffed a lot."

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"I probably would be too if I were magicless amongst all these hot sorcerers."

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"Luckily, we're not. We should probably enjoy it."

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"I certainly do," she says, looking him up and down and grinning. "Anyway, it's like two in the morning, we should probably not just stand around here."

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"We should probably get home. Jump, give me wings, release."

He drops her off.

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"When will I see you again?"

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"Soon, fair maiden. I will arrive outside your tower by morrow's end."

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She bows. "I shall await you with bated breath."

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The next day, Scott pays Sadde a visit.

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"—well hello!"

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"Hey. Thanks for everything you did to help catch the Time. That plan wouldn't have come together without you."

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"Really? I didn't feel like I did a lot."

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"Can you imagine if it was just me and Alistair? Anyway, I was here to offer help with your video idea."

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"So you're not going to school today, either? Alistair's coming over later."

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"I talked to my mom. She's not happy about it, but she gets it."

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"My mom's pretty okay with it. I did in fact experience today several times."

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"It's not just today, I'm probably going to be missing school a lot. And my mom likes to try to be stricter than she wants to be, she's just not really good at it. Should we get started with the planning now, at least?"

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"I guess. Why are you going to be missing school a lot?"

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"It depends on when the cards are active, but Alistair can't be the only sorcerer who'll try to catch them."

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"Right, yeah, fair enough."

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"So! The video. Did you come up with any tricks to show off yet?"

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"A couple. I've been trying to get something that isn't obviously true to sorcerer clans who might look at it in passing."

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"Could be some famous magic trick. Getting out of handcuffs, or maybe making someone disappear."

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"Yeah, I was thinking something along those lines. Or levitating someone."

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"Wires, right. Levitating and handcuffs, we could make it a full routine. Do you think it should just be one person doing the tricks?"

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"I'm not sure it makes a practical difference but if someone decides to go trigger happy about it it might be best to have a single target."

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"...based on that, it should be me or Alistair. We're more recognizable. He's from a sorcerer clan, I'm the Cardcaptor. You're independent." 

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"I'm not sure that follows, though. If Alistair is recognized, people will think this was his family. If it's you, they'll think it's Clow's plan or they'll think you're an independent."

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"I don't know how sorcerer clans think...if it looks like it's not real magic, they leave us alone. If it looks like real magic but like we're just dumb kids who want the prize, they might ignore it, right? They don't know we want to reveal everything." 

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"I don't think they'd ignore it, if anyone wins Randi's prize that will be international news."

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"Oh. How much is it?"

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"A million dollars, but it's more that it's sorta famous for being the prize everyone who's ever claimed to be supernatural failed to get."

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"Okay. So it should be one of us, not Alistair."

Pause.

"How do you think your mom would handle the attention?"

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"I don't think she'd care much for it."

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"I think you're probably better on camera...but I can do it if you want to keep attention off your mom."

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"I can do it, yeah, I think that would be best."

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"Are you going to write a script? Stiles will probably want to help with that. He's been feeling a little left out."

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"Yeah, and I'd welcome his help, it'll be fun."

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"The handcuffs should probably be real. I'll tell Stiles to bring some. Levitating doesn't need props, right?"

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"It doesn't—why does Stiles have handcuffs? My mind is going terrible and awesome places."

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"Sorry, my bad. His dad's the sheriff."

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"That's way less fun than I'd hoped."

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"I don't know, I don't think he would be the one with the handcuffs anyway."

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"I believe that may be more information than he'd want you to share."

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"...so, video. Should I tell him to come over?"

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"Didn't he say he was going to go to school today?"

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"Yeah. I'll probably just meditate, see if there are any cards active."

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"Fair enough. Alistair should be here soon."

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Now the fun part.

He lets Kero out of his bag first. 

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"Hello!"

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"Hi, Kero," he laughs.

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Meditation.

Such focus, much discipline. 

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No Cards around.

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Is that a rock being thrown at his window? 

Whoever might that be?

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He opens it.

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It's Alistair. 

"Hey. Mind if I hop in?"

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"Please do."

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So he does.

Jump.

"Oh. We're including him in this?" 

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"He showed up, so apparently yeah."

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"Okay."

He lays all his cards on the table.

"In case we need them, I don't know."

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"For the magic show?"

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"Yeah. I wasn't sure exactly what you had planned, but I figured I might as well bring them."

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"Nothing," Scott reports as he resurfaces. 

"Stiles wants to help with the script, but he's still at school."

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"Are we supposed to wait for him?"

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Shrug.

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"When does he get out?"

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"Still a couple of hours. I can probably get him to skip his last few classes." 

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"'Get him'? I got the impression he'd love the excuse to do so."

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"Yeah, it should be pretty easy. I don't think he'll want you guys to wait or do it without him."

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"Sure, then. You won't see me advocating for classes."

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Scott steps outside to make the call.

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"Have you thought about artifacts?"

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"What do you mean?"

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"They can help a lot, even if you're as powerful as we think, you're still learning...my uncle can get you one."

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"I'm not powerful, my other self was. Get me one? Like what? That'd be very kind of him." And very suspicious.

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"I don't know, depends on what's out there. That's what he does, mainly."

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"Get artifacts, really? How interesting. How are they made?"

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"I don't know the details. Most of them are old."

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"And the whole market works only with antiquities? No one produces new ones?"

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"Not the whole market, probably. My uncle does."

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"How much contact does your family have with other sorcerer clans?"

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"We mostly keep to ourselves. Grandfather likes it better that way."

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"Fair enough. Perhaps we will nudge that market a bit more after we reveal magic."

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"You're going to upset everything."

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Scott returns.

"I had to convince him not to break the speed limit, but he'll be here."

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He beams at them both.

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"Stiles is bringing handcuffs, but we can try to brainstorm the other ones in the meantime."

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"There isn't much to brainstorm. For the levitation, we want Float and Windy. If we do cards, we probably want Illusion."

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"You know," he tells Scott, "that still takes my mind straight to the gutter." And to Alistair: "Illusion is good as an all-around thing, yeah."

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"What, handcuffs? You mean- oh. Oh. Yeah." 

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"There was a card called the Mirror, I think? Maybe we can combine that with Illusion for a spell to do the saw and the box trick?" 

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"A going-through-things spell would probably work fine for that, though."

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"Do we know why the card has a limit on thickness? It could be hard to make a better spell."

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"Could ask the Guardian Beast of the Clow."

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"Hmm? It's because of how strong you are. When you get stronger it gets better."

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"So it could maybe handle a thin box, and handcuffs should be a snap?"

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"Yeah."

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"Maybe we should stop talking about handcuffs. I'm not going to be able to make eye contact with him now."

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"It's your own fault for bringing them up. Me and Sadde are innocent."

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"I'm not innocent! I'm extremely guilty! I'm going to eye Stiles lasciviously while he handles those handcuffs, it's going to be hilarious."

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"I'm innocent. Angelic. Unsullied and unspoilt by such matters." 

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"You're both terrible."

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Knock knock. 

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"I do try."

He opens the door.

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"Hey. I'm looking for your sister. About this tall, attached at the hip to tall, dark and bristly?"

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"I'm an only child. Tall, dark, and bristly is in the bedroom, and so's Scott."

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"...more magic? Swell. Can anyone do that, or just you?"

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"This is actually what I look like without any magic," he says, leading Stiles, "but I have the Change."

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"Is being a girl that appealing? I've gotten mixed reviews."

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"Not much of a choice, really."

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"Yeah? How does that work?"

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"Hey. Are we ready to start?"

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"Finally."

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"Sometimes I feel like a girl, sometimes I feel like a guy, and it's rather uncomfortable to be in the wrong body when I do. And yeah, we're ready, I think." He looks at Stiles and smirks suggestively. "I heard you brought handcuffs."

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He waves the handcuffs in the air. 

"So who's putting them on, you or Scott?"

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"Sadde is, and he can do it himself." 

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"Aw, come on, not even a blush at the innuendo?"

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"I'm blushing on the inside."

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Pout.

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"Stop being cute so we can do some magic."

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"Yes sir," he laughs.

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"Great. So what's this about a script?"

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"We have charisma, we should use it. Charisma, let's talk about what you're going to say." 

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"I'm thinking for a specific script I could just play it by ear, see what reactions I'm getting. I'm more interested in having a list of magical things we'll do for sure, which will showcase the impossibility of these tricks, and then if anything cool occurs at the time we can also do that."

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"Card tricks are classic, but we don't want to put everyone on screen. The box, the handcuffs, the one with the infinite handkerchiefs? The bunny, but that might be hard...we should probably figure out everything magic can do. I haven't really done any, even though I was planning on it."

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"We can definitely make some things appear out of literal thin air—there's the Flower, it does that. And I'm not sure how card tricks could be magicked up."

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"So let's make flowers appear, go through the handcuffs and the box- if we don't find anything thin enough we can just skip that. Levitation we can do, and you should probably do a separate trick where you levitate something else."

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"Make the flower appear, then change the color of it, then move it?"

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"Flowers are small and easy to do. I could ask for volunteers from the audience, more believable that way."

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"How big an audience can you handle?"

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"I'm a showman."

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"Uh huh. So I've provided the handcuffs, but we'll probably want to get the box, that seems harder than a flower."

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"There are stores that sell those kinds of props, no?"

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"We can check it out, yeah." 

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"The Maze is also a pretty cool one to demonstrate but easy to fake in a video."

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"You could include it anyway if you think the act isn't complete without it."

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"Nah, I just think it's a pretty obviously impossible thing—actually, we could do that just because it is impossible, so anyone—especially other clans—who sees the footage will think it was just edited."

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"Good idea. Is there anything else we're missing?"

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"I think this should be enough of a skeleton that everything else can be done as needed."

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"Let me guess. You'll improvise?"

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"Can we not make everything about your sexual tension?"

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"—sexual tension?" He looks at Alistair. "There's sexual tension? Should we fix that?"

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"I'm not sure we need to give them a show. Should we kick them out?"

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"Hmm, as soon as we're sure there's nothing else to plan I'm perfectly comfortable kicking them out and letting you have your way with me."

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"We can go now, it sounds like we're done anyway. Come on, Stiles."

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"I was joking about kicking you out, I'm sure Alistair and I will have several opportunities to have sex."

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"Great. Um. So should we, uh, practice?"

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"Sure."

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So they practice. 

Sadde should probably put the handcuffs on himself. 

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Sure. Here he is, all restrained and helpless.

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The intended audience appreciates this.

"Are we just letting the audience record you, or do we record it?"

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"We should record it, we'll need an official video to submit to Randi."

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"I brought a video camera."

He retrieves it.

"Tell me when."

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"Oh I didn't mean record it now, I meant record it live."

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"Alright."

He puts it away.

"Are we ready for our first try?"

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"The Moon guide me and help me, let me pass through the binds that hold me."

The handcuffs clatter to the ground and he grins.

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"I wonder if we could make something you couldn't get out of..."

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"Well done."

...He looks like he wants to kiss Sadde. 

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Sadde is very good at interpreting those looks. Alistair is Extremely Kissed.

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Kiss!

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He ponders designs.

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Then he pulls away and—" I expect anything sufficiently thick might be prohibitive, but I don't know where our limits are."

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"Is this, uh, actually a thing? Or just a magic trick."

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"What is?"

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"The handcuffs."

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Blink. "I did actual magic to escape them."

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"No, I mean the- subtext. Do you like to do this kind of thing?" 

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"Oh I'm definitely into it but it's not, like, a dealbreaker if you're not."

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"You'd be the one in handcuffs?"

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"I'm actually rather flexible about this."

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"I think I'd want to be the one- I think we should talk later, not in front of them."

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"Too bad, I was about to get popcorn." 

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He giggles but drops the subject, moving on to practicing more things.

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They put together a nice routine.

"That looks like it works. Should we leave you guys to it?"

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"I think so, yes."

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"I want my handcuffs back."

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"Here, take them."

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And then they're alone.

"So."

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"So. You were saying."

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"What's the, uh. General category of things you like? Handcuffs I've got."

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"I'd say my tastes are varied and extensive. Might be better to ask what you like. ...and might be a good idea for us to just have vanilla sex before actually trying anything new."

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"...good point. I actually haven't, yet."

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"...well. I have. And I'd love to do it with you."

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"Maybe we should have another date first."

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"How proper and gentlemanly of you. I would love to go on another date with you, too."

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"How do you feel about hiking?"

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"—as long as it's not to a wet place sounds fun."

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"Not wet, no. Do you think Clow Reed liked the rain more than you? He dedicated a whole card to it."

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"Looking at the Cards he did make I'm not entirely sure he actually chose them."

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"I've heard magic can be like that when it comes to making artifacts, it's not impossible. It's just that what he did was unprecedented, I guess I assumed he must have gotten exactly what he wanted."

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"Yeah I expect he probably didn't get everything he wanted—if he's me, that'd include being immortal forever and making everyone else like that, too."

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"If you're missing half...he could be out there, dormant somehow. Waiting for us to have all the cards, maybe."

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"Mmhm. Bit creepy to think of, but yeah."

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"So hiking! It's pretty cool of you to go along with this, most people aren't really into it. Bugs, I guess."

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"I don't mind the bugs. I do mind the damp but bugs I can deal with. And we have magic, anyway. So sure, it'll be fun, and hopefully I'll get to see you all sweaty performing physical activities, that kind of thing's always good to make one's day brighter."

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"Hopefully. Does tomorrow work for you? We can still catch some sun after school."

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"Sounds great."

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"I should probably get going, since we're being gentlemen all about this."

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"You're being a gentleman about this, I just want to seduce you."

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"Good night, Sadde."

A quick, gentle peck on the cheek?

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Pout. "Come on, we've already properly kissed!"

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"Patience is a virtue," he claims.

He provides a proper kiss anyway.

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Kiss! "It's a virtue I definitely do not have."

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"I won't make you wait too long. Good night, Sadde."

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"G'night."