"So that's the deal," she finished, looking out from Greenwich Park at the river, "You get magic, you owe me some favors, and you join my coven. We're ruthless, but the world of magic is dangerous. And - I won't claim most Hespatians are good people. Let alone nice. Some treat newbies as resources to be burned up, sink or swim, become powerful or die unmourned. I don't. I won't. That's stupid. You can get away with it if you're ludicrously powerful already, and many of them are, but that's just coasting on your own banked advantages. All Hespatians have power backing you up. My rule is, if you're mine, that power will be there when you need it. That's a promise in blood."
"Ah, politics, my favorite subject. There are nine groups worth mentioning in the power balance of the worlds. The Outsiders make the rest of us tolerate each other - you can seek them out but if you try I will kill you and it will be a kindness. Alphazon has the money, the ORCs have the guns, and both of them have the lawyers - and more importantly, mortals. Lunabella and Alfheimr are charming little societies dense with full witches, and the Watchers are moralizing meddlers with enough support to stay intact. Hawthorne Academy is the boarding school from hell; if you want to reach your maximum possible potential at all costs, you take Professor Hawthorne's curriculum. Arcadia College is the baby sister with big dreams."
"But the real powers are Alphazon, Hawthorne, and Hespatia. Hawthorne will push you to your limits to ensure you achieve them. Alphazon will buy your soul at an extremely rich price. And Hespatia have the people who seek real power. From the shadows, from ancient archives, from secrets passed down from voice to voice. From Hell itself, when need be."
"If you want a course of study through Hawthorne I won't begrudge you. But if you have ambition, and you want safety, and a family? Then you want the covens. My coven."
Tesera shifts to behind Basia's chair, pushing against the back of her neck with her robes.
"Well, two things. One, witches are female unless they expend some magic not to be. And two, one of the types of magic everyone has, is 'mothergifts.' A hat, a staff, and a robe, that can be called up on command. Or dismissed. And so guess what magic society really doesn't care about?"
Those sure are some large, soft breasts against her neck and the back of her head. And some extremely obvious implications. And mental images.
"Three guesses and the first two don't count? Right. Bloody beautiful lesbians everywhere. In public. Am I going to see ladies bonking on the side of the street regularly?"
"Oh, if you join, you can get it anyway, sweetie. And - yes, it can. But the power you get is - basically it comes in points. And some things give you more points, either long-term or immediately. Losing limbs is one of them. And because it's common, there's really good prosthetics. And really good chairs, too. Both of which you can buy with ordinary witch money - it's called kisses, and it's made of the same mana we use for spells. Much easier to get. Most people pass on limb loss, because it takes a lot of getting used to, but especially if you want to be an Academic witch like me it's a good trade."
"No, you'd just lose the physical legs just above the knee, any other nerve or tissue damage will all get fixed up. And no one will remember that the legs used to be there but not working, except people on the magic side of the Veil and people you specifically clue in and remind."
"Statistically, none. I have my suspicions about that, though. There's a friend of your father's who I'm reasonably sure is actually a male witch working with ORC. And things going wrong when he tries to tip off his mortal friend in the Met causing fortune-manipulated accidents that hurt innocents around them is... precedented. But the Veil's needed. The last time it seriously broke, the keystone world was destroyed, echoes of destruction hit the nearest hundred worlds, and the version of that on Earth was the death of the dinosaurs. And now it's the Keystone itself."
"Aww, you like how I look, sweetie? But no, they probably won't be. Everyone gets to pick a lot of physical details. Physical sex is set, but you can mess around with height, shift your skin color, clean up any moles, most things you might think within the normal range of human variation. By default the cancer risk and general asymmetries get removed and everyone looks pretty; most witches choose to be hot on top of that. That's what 'Neutrals' get - the most human of witches, and the majority. But there's a race, and you'll have choices. I'm mostly Daeva, which is, essentially, humans but even better. Hotter, more graceful, fantastic boobs that are marvelously convenient for how awkward they'd be this size on a human. We're pretty common, too."
"There's all kinds of other species. Mermaid. Centaur. Vampire. Fallen angel, risen demon. Doll who gets mana from following orders, and as much as I'd enjoy being the one giving them I don't recommend it. Dragon. Statue. Undead. Tinkerer. We'll see your options when we start. Usually you'll only get a few."
"-Yes, actually, it sounded perfectly ordinary for a Brit. The world behind the veil doesn't have the same name trends at all. They charge from keeping long, messy hair. Ideally, six feet of uncombed mess. Not recommended if you want to bear children and have the father - or donor - survive the experience."
"I can see it. Especially if you go Godiva. Mmm. But onward. Elf, they charge from meditating,a quarter capacity an hour so four hours a night and no sleep needed. Neutrals charge from sleep, but rather than steady, it speeds up as they stretch longer, a sixth for four hours and two-thirds for six. Generally I disrecommend Neutrals because you have to buy your immortality every century from rank-five alchemists, and most of the rest have a native way. You'll be rank four, which is above-average, less than a third of witches can hit rank four, and only about a tenth five. Daeva isn't on your list, nor is Gnome, which is a shame, I get the sense you'd like their tinkering. And, oh, Pharon - animal head like old Egypt, charge mana from being famous and notorious. And that's all there is, here."
"No, actually I think I get the most out of you being a Pharon, Vargr, Solar, or Neutral, probably. You have the potential to be a True Oracle - a diviner who gets spontaneous information not asked for when you view the future. Each race has affinities, two elements. Most magic, except elementalism, has three that go with it. Divination is Mind, Soul, and Life. Solars are Mind and Life. The other three are all Soul - Vargr and Pharon have Beast, Neutrals have Body. Revenants are Death and Body, Rusalka are Death and Water. Death also does rot and undeath and things like that, Life also does light and sort of conceptual spiritualism."
"The standard order is Water, Fire, Soul, Body, Nature - plants and biology - Wind, Earth, Beast, 'Necro' (I prefer Death), Metal, Blood - also flesh - Mind, and Life. There's some debate over whether Shadow is its own element. Hespatian magic uses sex, death, or for the strongest rite both to harness the plane of shadow, but there are plenty of planes that aren't pure elements."
"Not usually. The rank-five rite demands a willing human virgin who initiates themself ritually, has sex with the ritualists with witnesses, and then is killed. Revival is, unless something goes very wrong, possible. But the power it grants is only useful for serial killers. Most who seek it, won't bother fulfilling promises to revive the sacrifice. Killing an unwilling person is only useful for rank four, but that's also the most useful of the rites. I've seen it done. Both. I've never taken part. My coven has never done either. I think even rank five builds... very bad habits. Callousness and predatory perspectives on your allies. It's no more effective than sex, in some ways less, and I think it's a mark of rot that most covens assume they're the default."
"There is sleep-skipping magic, and it's pretty cheap. The elves used to rule Earth and several other Earths and built shrines that they can resurrect at, whichever you visited. Rusalka's spirits go to the water, and if someone drowns, they revive. But a Necromancer could find their spirit and bring a revival potion - also rank five, but they don't age and it's just insurance. Revenants are very tough, they have a whole conceptual bodily integrity thing, but if they do die, they are revived by being placed in the grave of someone who died cursing death. Recent deaths would revive faster, but a century-old corpse would only take a decade. Solars take their eyes and place them in the sun's direct light on the solstice."
"Rusalka it becomes actively painful to cut or style your hair. It never stops growing, and anything more orderly than a ponytail will hurt. You have a sense of the greatest regrets and grievances of spirits around you, and living people if you learn how, which can be distracting and unpleasant. Revenants can't change their form. No losing muscle or taking lasting injury, but no gaining it, either. Even temporary changes like cosmetic hexes or trying out having a cock for a few hours are harder to do and don't last as long."
"If you wondered what to do to make me want you carnally... Don't worry. You already are. Right, the other major decision is Sorceress or Academic. There's another option but I don't recommend it - being perpetually in debt to a godling isn't great even if it's a nice godling. Sorceresses learn magic by intuition and physicality, Academics by study."
"There's a lot of types of magic, let me just run through the elementalisms first, and then the other ranked magic, and then we can discuss all the little magics..."
And Tesera explains the options in more honest detail than she usually does, because she can tell Basia would catch her.
But finally...
"Yeah, this'll do. And I'll owe you for the Mind pearl. Curses and Hexes the side study way, Alchemy and Divination up top honestly. I could switch to Revenant but... I'm not doing that without fixing my legs. And I think that way is... I liked being aggressive on the sports field. But other than the pain, I've been happier watching and analyzing. These picks are for someone who does a lot and never gets noticed."
She sees the image of herself ahead of her, and accepted it. Hollywood pretty, hair twice as long immediately, and damn, she did look good Godiva, not that she was doing that just yet. She got a little thinner, especially in the limbs, her eyes slightly filmy. She can hear whispers of grief and anger.
And the pain in her back and legs and bum is gone. So are the legs, but god, that'd be worth it by itself.
And she can feel the magic. Auras shifting before her (three) eyes, fate just out of reach.
"...If you want to be the most fun thing that happened to me this month, you are now competing with... also you."