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here in the angle of house and barn
Deskyl and DZ in Valdemar
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No. No. No no no no no no no. She's only barely recovered from last time they took her; she can't let them take her again.

If she draws her saber, she'll die. There's no doubt in her mind about that, outnumbered as she is and with her master right there. There's nothing she can do; he knows it, they know it, she knows it. They wouldn't do this any other way.

The flash of inspiration is more like a memory; the floating, disconnected kind that sometimes linger after... whatever it is that they do to her. It's never been quite like this before, but - she reaches into the Force, nudges it just so...

 

The burst of feedback - fear and rage and terror - overwhelms her; she reels, barely keeping her feet, distantly aware of the shouting, of her droid stepping forward to steady her. She ignores it as best she can, and continues nudging at the Force, carefully, carefully...

And then, suddenly, she's elsewhere.

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Crap crap crap crap crap. This was a very bad plan. 

Vanyel's whole body hurts from Yfandes' hard landing after leaping the stream, his head is ringing from the levinbolt he didn't see coming, there are six men standing in front of the wards, and all of their auras had the heavy, sticky wrongness of the freshly ‘fed’ bloodpath mage, gods, thanks to his stupid, stupid attempt to probe they've had time to kill some of the hostages, what if the kidnapped children he's here to rescue are already dead–

The node he was tapping on his journey here is nearly depleted, the ley-lines roiling in confusion; he drops the connection and reaches for another more distant nexus of mage-energies, and draws that power through himself to fling it into a shield. Just in time to catch the next coordinated attack, the men aren't as skilled as Savil but they've clearly practiced working together, and his hands are smarting from taking the brunt of the transferred heat.

And then–

:Kernos' balls!: Yfandes yelps in his mind. :Where did SHE come from?:

Vanyel is thinking the same thing. 

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The... mage? there's some kind of magic going on there, though it's not like anything they've seen before... staggers a bit as she appears, unprepared for the uneven footing. She's not shielding at all, and her mind is, frankly, a mess, wreathed in a half-unraveled mass of spell energy and badly damaged under that, like it was scoured clean not too very long ago and her healing since then has been focused on having any complex mental functions at all rather than the sturdiness of the structures that produce them. Her companion - shorter, and apparently made completely of silvery metal - is even stranger: that there's a mind there is the only thing they can tell about her; there's no way of knowing whether she's shielding or her mind is just that alien by itself.

They take half a second to take in the scene, and then the metal one ducks down, curling into a ball, while the apparently-human one produces a glowing red blade from a short copper rod on her belt and closes with the blood mages, pulling their shields down with a gesture from her other hand.

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...What in all hells, what is she, how did she get here, how did she...just do that, Vanyel's never seen anyone take shields down that way – she didn't pierce them with energy so much as peel them open like eggshells, what what what–

At least she's distracting the mages from attacking him. And he doesn't want to get in her way, right now, he'll...leave it to her and see what happens next? Vanyel takes the moment of reprieve to centre and ground properly and then build up some better shields, heat-sink in case they throw fire at him again, bowl-shaped physical barrier in front of him and Yfandes, he's practiced enough that it only takes him seconds and he watches her with the other half of his attention. 

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She's making pretty short work of them - from the way she's taking the time to counter their spells, she's not completely invulnerable, but she doesn't seem to be tiring, doing it, and that red blade is unstoppable when she brings it to bear. She has two of them down by the time Vanyel has his defenses up, and the other four - shortly three - seem entirely too distracted to be any sort of threat.

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Focus. Orient. 

Vanyel definitely doesn't want to get in her way by accident, he has no idea what that red blade is, clearly magical but the kind of magic is, again, completely unrecognizable. And it doesn't look like she's in difficulty, at least not yet. He...badly wants to talk to her, figure out why she's here and what her goal is and if they're somehow both showing up to rescue the children then maybe they can coordinate. But it seems ill-advised to distract her right this second. He'll...wait. And ask Yfandes to watch out while he does a quick dive back into the warded area with Farsight, neatly evading the spells that thoroughly block both mage-gift and Mindspeech. Interesting – it's not blocking his Fetching channel either. 

The wards have got to be powered by an artifact, the shield is too flawless and he highly doubts any of the mages here are skilled enough to cast it themselves.

...Focus. Return to his senses – what's the strange mage up to now? 

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She's down to the last one, apparently agile enough to give her any amount of trouble - until she reaches out and simply grabs him with magic to hold him still while she cuts him in half.

She doesn't pause, with her work done, but moves to plant herself between Van and her still-crouching companion and stare him down.

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Yfandes can keep an eye on the barrier, just in case they held any of their good fighters in reserve. For now, though, none of the men inside look at all inclined to move. They look gobsmacked. 

And the woman looks like she's...not afraid of him, exactly, but at least on guard. Vanyel quickly holds out his hands, palms open, hoping she'll recognize the gesture as non-aggression. 

He clears his throat. Swallows. His mouth is very dry. "Er, hello," he manages. "Do you understand me?" She doesn't look Valdemaran, but he's not sure where else she could have come from. 

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She stares at him for another second, and then shuts her eyes - there's no impression that she thinks this makes her any less dangerous - and slides gently through his shields, barely disturbing them.

What, she sends. There's a distinct sense that she's quite out of practice at arranging her thoughts communicatively.

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...Um. That's not something he was expecting. He tries very hard to stay calm. 

:Hello?: he tries to send. :I mean no harm – I wanted to ask, er, where you came from and what your aim is. I'm trying to rescue some kids who are inside those wards. Are you here for the same reason?: 

(He wants to ask what happened to her, her mind is...well, it's obvious that something wrong-and-bad happened and not too long ago. He's not a Mindhealer, to have any idea what he's seeing – the scoured-clean effect, would tapping a node too strong for her do that? But she doesn't read like a normal mage at all, her aura is completely alien, really he can't make any guesses and right now when there are maybe-still-alive but maybe-not-for-much-longer children inside the wards, isn't the time to be guessing anyway. It doesn't seem like the damage impedes her ability to fight.) 

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I'm a Sith, she sends, and there's a sense of the power and hostility that this represents, which certainly accords with her fighting style, if not with the rest of her behavior. Not here for that but let's go do it.

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:I don't know what a Sith is: Vanyel admits, :but explanation can wait. Um, I can use Farsight to scope in there and find the children but it'll take time. Can't tell if they have more mages, doubt they held their strongest fighters back but it's possible. If there are blood-mages they can kill more hostages and get power that way so we shouldn't give them time to do that. I think the wards are powered by a talisman but I don't know where it is. What powers do you have – er, can you take down the wards from out here?: 

He knows his mindvoice is frantic and it's probably very obvious that he's inexperienced and hasn't ever done this before, if that wasn't already obvious from his apparent age. It's pretty nerve-wracking to have a clearly practiced fighter like her show up from nowhere, especially with that flash of hostility with the word 'Sith', but...if she'll help him get the children then it doesn't matter, he's clearly outnumbered and unprepared here. 

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Yeah. Kids are -  she gives up on communicating per se and just shows him her sense of the area inside the ward.

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Oh. Wow. That's...both really helpful and alarming. Apparently, however her mind-Gift works, it's not blocked by the shields like his Thoughtsensing is. 

:All right: he sends. :Looks like...four more mages, but weak Gifts and they haven't 'fed' on bloodpower: Yet, they'd better move fast before that part changes. :Eight children: thank the gods, that's all the missing kids accounted for, they're all alive, :think they're not hurt, but not in great shape either, they may not be able to run. If you can take the shield down, we can both rush them at once and secure the area where the children are?: He grits his teeth. :I'd prefer nonlethal force, er, it'd be good if we could question them after: that's definitely why, it's not because killing people still makes him want to throw up, :once we're in I can probably trap them in a barrier until reinforcements get here, there's another Herald and some Guards a couple miles away but I told them to hang back at first:  

–Oh gods and he's completely forgotten to ask about or think about her companion, the...whatever it is, silver thing. Which all of her initial body language indicated she was trying to protect, first from the blood-mages and then from him. He's unsure whether this is an enormous faux pas, and whether or not it is his mind decides to generate some embarrassment. 

:Your, er, friend: he sends. :Can they fight as well– do you need to hang back and cover them? If so I can rush them alone, I ought to be able to take all of them. I'm pretty strong: Experienced, no. Smart, apparently not at all. Power he's got plenty of, though. 

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That's too much for her to keep straight, and she hisses softly in annoyance as she tries to sort it out, but after a few seconds - Reinforcement has your magic? I'll call them, shield the children; you trap whoever. 'Saber's no good for nonlethal.

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Whoops, he sure did say too much too fast, he's still terrible at coordinating with other people in a fight and he's never actually had to take the lead before. Also the part where he's halfway to panicking doesn't help. He forces a breath in and out, calm calm calm, stay calm, he's a goddamned Herald he's supposed to be able to do this. 

:Reinforcements don't have mage-gift or Mindspeech but Herald Jores' Companion does: he clarifies. It occurs to him that she's obviously foreign and maybe she doesn't actually know what a Companion is. :Er, Yfandes who I'm riding is my Companion. If you look for a mind that feels like hers...?: Deep breath. :I'm ready to go in: He doesn't feel that ready but they're on a countdown here. 

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Ten seconds. She slips back out of his shields and opens her eyes. The first thing that happens is a gentle pressure on his emotions, easy enough to throw off if he wants to but pushing him toward clearheaded calmness. As he's figuring out what to do with that, she crouches to sign to her companion, who stands, moving close to her; she closes her eyes again to send a message to the distant Companion - foreign magic-user assisting mission, going in now, come immediately - and then checks to see that Van is ready before pulling down the ward.

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Vanyel starts to shove away the push at his emotions on instinct, then forces himself to relax into it instead – she's clearly trying to help and he clearly needs it right now. There. That's...a lot better, actually. 

He leans forward in Yfandes saddle and fixes his eyes on the shield, waiting to move the instant it comes down. 

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And down it comes. The new mage is fast, more than a match for Yfandes, and carries her companion with her as she heads for where the children are being held, moving too quickly and erratically for anyone to target her.

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Vanyel will focus on the mages and un-Gifted guards instead.

It's obvious that they've been completely caught by surprise, and weren't at all expecting the barrier to come down with no warning, but three of them react in time to rush him anyway, throwing a concerted fireball attack. Without blood-magic behind it, though, it doesn't have a hope of making it through his shields. He shrugs it off easily and then, very carefully, strikes, not with his mage-gift at all but along the Mindspeech channel, with the power of a node behind it. (His mage-gift isn't that good for 'nonlethal' either; unheard-of power makes control harder rather than easier.) 

If not for the calming effect, he might not have managed, but as it is he's able to calibrate it – enough to knock them out, not enough to kill them. Ouch. His head throbs but it's bearable. 

Several of the un-Gifted bandits rush him with swords. They've got even less of a chance. He just knocks them down with unformed bolts of kinetic force – only one man makes it far enough to go under Yfandes' hooves, and he winces but manages to keep his breakfast where it belongs. It's convenient that they came at him like that and now they're nice and close together. He spares a moment to whack down the men who went after the strange mage instead – though she's moving very fast and he really doesn't think they'll catch her – and then, barrier. He does end up having to put a second barrier up around the men who went other way. He can consolidate later, if need be. Barriers are easy – it's a simple spell and it's not hard for him to overpower it to a ridiculous extent, when the node is right there.

He dismounts, only a bit shaky, and that's when he sees the dismembered bodies. Adult ones, two of them women, and...mutilated. A painful death can eke out more blood-energy, he's been told. 

Vanyel can't help it; he bends over and throws up. Gods, that's embarrassing. He stands, wiping his mouth on his sleeve, and only then thinks to look over and check at how the stranger's half of their plan is going. 

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There wasn't much in the way of obstacles between her and the row of wooden huts where the children are – some long grass, an open firepit, easy to dodge around, a row of tripwire-wards that go off but don't actually do anything to impede her, some guards near the doors who run at her but Vanyel whacks them well before they reach her and then encloses them in bubbles of magic while they're still half-stunned. 

The doors of the huts are barred shut, but on the outside. They're also protected by magical wards, but these ones aren't nearly as flawless or strong as the main one, they're the direct work of one of the mages rather than from an artifact. There are three inhabited huts, holding three and three and two kids, all tied up and gagged which seems a bit like overkill. Most of the children are some degree of malnourished; there are bruises and other minor injuries but nothing more serious. All of them are terrified. 

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She pulls down the wards as she's decelerating, and debars the first door, turning to guard it while the droid releases the children inside.

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The children's eyes widen at the sight of a short silvery metal thing moving toward them. They hold perfectly still; only one of them moves once the ropes and gag are off, a girl who's also the only one who's well-nourished. She puts herself in front of the other two. 

"What are you doing here?" she says. "Are you coming to rescue us– What are you?" 

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She answers in a polite tone but unfamiliar language and gestures at the doorway.

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Vanyel finally manages to unfreeze himself. 

:Can I help with anything?: he sends to the foreign mage. :I can, er, try to talk to them. They probably speak Valdemaran and they'll recognize my uniform: He never knows what to say to littles but he can muddle through. 

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She nods and gestures vaguely at the door behind her.

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Vanyel walks over and tries to smile reassuringly.

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"Herald!" the girl in front says, sagging with obvious relief. 

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"Um, we found out you were here and came to rescue you," Vanyel says. "We won, everything's going to be all right. I'm Herald Vanyel and this is–" oh gods this is so awkward now, :um what's your name? And your friend's name?: 

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She flashes a sign at her companion, who points at her and says "Xaari Deskyl," then at herself and says "Dee Zee Du-Desimt Cue".

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Vanyel nods and tries to smile at the children. "Right. Er, and another Herald and some of the Guard are coming." Flash of inspiration. "Why don't you come over and sit with my Companion?" Kids like Companions, right, that's a thing?

It seems like Yfandes is one of the less scary things around, at least. If Deskyl can get the other doors open, then Vanyel can lead the other children over and get them all sitting down and put a heat-spell nearby, he's not sure if they're shaking from cold or fear but it is a bit chilly and they're not warmly dressed. He gamely tries to talk to them until reinforcements arrive. 

 

 

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Reinforcements arrive another few minutes later. If the other white-clad Herald and the half-dozen blue-uniformed Guards accompanying him on horseback are surprised at Deskyl and Dee Zee's appearance, they don't say anything. The Guards just exchange terse nods with Vanyel and then spread out to search the area, while Herald Jores takes over sitting with the children. 

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Which leaves Vanyel standing around awkwardly, unsure what to do with himself next. 

:Why don't you speak with Deskyl?: Yfandes suggests to Vanyel, privately. :We do still have a lot of questions, and the emergency's over: 

So Vanyel squares his shoulders and heads her way, trying to steel himself – she helped him, sure, but she's also terrifying. He clears his throat, and offers her a waterskin. :Thank you for you help: he sends. :Er, can we talk now?: 

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She takes a sip from the waterskin and offers it back before closing her eyes and slipping inside his shields again. :Sure.:

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Vanyel looks around for a place to sit, and spots a log by the nearby firepit. He heads over and hunkers down. 

:I wanted to ask you some things, but you might have questions for me too so we can alternate if you want: he suggests. :Um, so, you said you weren't actually here about the kidnapped children. How did you end up here at the same time as me, then?: 

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She leans on his senses a little to follow, rather than open her eyes. :The Force is like that.: The Force being magic as she sees it, wild and unlimited and at least slightly conscious.

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:I've never heard of the Force before: Vanyel admits. :I think you must've gotten here from somewhere far away. Is it sort of like a god?: The only things he knows of that work even a bit like that are gods, and the Web in Valdemar, which is partly the miraculous creation of a god.

(If Deskyl is curious, she'll be able to skim some fragments about both of those from Vanyel's mind, though they're sparse because he doesn't know much about them either.) 

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:Different world, pretty sure. Sort of like a god, sort of like the laws of physics.:

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Vanyel stares at her, the idea of another world is obviously a startling one, but he doesn’t pursue it further for now. 

:Is that how your powers work as well?: he asks. :With the Force?: Which would mean it exists here in Vanyel’s world as well. Right? Probably? 

(If Deskyl is paying attention, she’ll notice that now that the battle-adrenaline is fading, his thoughts are tinged with a background pain-loss-grief, though whatever the source is, he’s keeping it shoved away in a deep dark corner. On the surface layer, he’s mostly feeling nervous and very self-conscious - he’s suddenly the one responsible for making a good first impression to someone from another world, who’s more powerful than him to boot, how did that happen?)

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:Yes.: She's starting to flag herself, though the result of that is that she calls on the Force for support, not that she shows it in any outward way - she'd probably be close to collapsing if she didn't have that option. Still: :Explain later. What now?:

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:Well, I think the plan is to bring the children back to town once they’re calmed a bit - um, I don’t know if the Force is calling you to go somewhere else: having a source of power that's something between a god and the laws of physics dragging you wherever you’re needed sounds even more exhausting than being a Herald, :but if not you could ride back with us and grab a hot meal, and there’s a Healer there–:

Oh. Right. 

He gulps. :I, er – I swear I wasn't trying to be rude, I didn't mean to read you, just, you weren't shielding: she can glimpse in his embarrassed surface thoughts that he considers this a massive faux pas that she'd be well within her rights to be upset about, :and I know it's none of my business, but, um... Are you injured? It looked like there was something... If you were in a battle somewhere else before this and then the Force dragged you straight here, er, you'd be welcome to come back to town with us and rest for a few days. I mean, the town does sort of owe you for helping me out just now, I think: He ducks his head. :If you want:

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She seems a little taken aback at this, and takes a few seconds to get her immediate hostile reaction under control and think about what she actually wants to do. :No healer.: She's firm to the point of threatening, about that one. :Do need to rest. Droid learn your language - we're not going back.:

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:Oh. Um, that's fine, of course: He's pretty sure he just put his foot in it, maybe he should have just pretended he didn't notice, but then again he seems to do that constantly and half the time he doesn't understand why so he might as well just feel vaguely embarrassed about it and move on. Also it wasn't clear if she knew that not shielding here means anyone with Mind-Gifts can see it and now she knows at least.

:I can help with language! Um. What's a 'droid'?: Also he still needs to clarify what a 'Sith' is but he's trying not to make the additional faux pas of asking more questions than a person can answer at once. 

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:Droid,: she sends - her metal companion, and others like her, mostly much less human-looking, all of them powered by something like tamed lightning and a special language that she knows very little about without, somehow, being magical at all; she tries to keep the fact that she's in love with this particular one out of the impression she sends but only mostly succeeds at it. :Person,: she adds, as if that needs clarification.

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It had not in fact crossed Vanyel's mind that the silvery humanoid wasn't a person, she moves and interacts like one and there's a mind there even if he can't actually read any of it. :Neat! Are droids a species that someone made, then? We have some intelligent species like that in my world but usually they're made originally from other animals, using magic... Um, sorry: It's such a fascinating and exciting concept. 

Behind them, the children are being rounded up and carefully, one by one, deposited to ride in front or behind of one of the mounted Guards; there are enough Guards that all the kids get a seat, the brave little girl in particular riding with Herald Jores. 

Vanyel clears his throat. :Deskyl – or should I call you Xaari – anyway, um, would you be all right to ride up behind me on Yfandes? She can carry us both easily and get back to town fast: He glances over at the droid before remembering that she can't speak the language yet and he's not at all sure Mindspeaking to her would work. :Can Dee Zee move quickly on her own – if not, is she heavy? Er, and she is female, right?: The silver body is feminine but he's not at all sure that's an assumption he can make with a species made of metal and tamed lightning. 

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:Female, yes. Heavy for her size but within human range. I'll run if you're out of room.:

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Vanyel glances around hopefully, but they do in fact seem to be short one horse in order for everyone to have a spot to ride double. He offered Deskyl first because, while she doesn't look particularly tired or haggard, he still wonders if she could use rest more than she's letting on.

:Er, maybe you and Dee Zee can take turns?: he suggests. :And I think they left a few extra horses back where the reinforcements were staged, so when we get there we can nab one, it's about halfway: 

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:Don't argue with Sith.:

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:Um, sorry!: Dee Zee can ride Yfandes on the pillion-pad behind him until they get to the staging point, though, and when they do then Deskyl can grab an unused horse if she wants or she can suit herself and run the whole way. 

Still, he's really confused and keeps putting his foot in his mouth. There's some sort of context he's missing. :I wanted to ask what 'Sith' means: he sends. :Since we don't have Sith in this world: His best guess is that it's either a generic term for someone who uses the Force – someone Gifted with the Force? he's not clear on how that works – or else a specific school of practice. 

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:Type of Force user. Emotion makes us stronger, less stable. Sith use it. Jedi don't. Enemies.:

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She can be kind of touchy and she's scary and so he doesn't really want to ask, but he grits his teeth, it might turn out to be relevant. :Er, is it important that I know anything about what Jedi are? Or no, since they're from your world and aren't here?: 

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:Not important. Force users can't usually teleport.: She's a little smug about it.

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:Right. Thank you: That's a relief, overall, and also opens some more questions about how she can teleport, but he decides to leave the matter alone for now. 

The group departs. It's very easy going; while the area is dense forest, a wide strip of it has been flattened, as though a house-sized sledgehammer recently passed through. 

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Very convenient. She doesn't seem to be able to run and mindspeak at the same time, though, or at least isn't trying to.

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Then Vanyel will let her focus on running. He kind of appreciates the break; his head still hurts a bit from straining his Gift with the nonlethal attack, he hadn't wanted to complain earlier. The headache is feeling better by the time they reach the staging ground; the mage-barrier he put up at the time to offer protection to the un-Gifted soldiers is still there, shimmering translucent, with a couple of rather confused-looking horses grazing inside. 

They don't exactly need it anymore. He takes it down. :Deskyl, you can take one if you want, they're extras: The party pauses, stretching getting out waterskins; Vanyel offers Deskyl his again. 

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She drinks. She considers the horses, and her chances of riding one any substantial distance without panicking the poor creature and having to deal with the results of that, and doesn't approach them. Instead she checks in with DZ; she seems satisfied with whatever their conversation is about.

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Vanyel doesn't make any comment about her choice to keep running. The party continues on, the spare horses tethered behind a couple of the guards; it doesn't seem like any of the rescued children know how to ride on their own. 

They reach the town about a half-hour later. It's small and shabby and looks very low-tech, dirt road and wooden buildings with thatch roofs; only one building, maybe the town hall, is made of stone. 

A woman in green robes comes out to look at the children. :She's the Healer: Vanyel explains, :Healers wear that shade of green here in Valdemar. We can go on to the inn, Jores is going to explain: He starts moving without bothering to dismount. 

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They don't make it far, though – a woman whose plump face bears a noticeable resemblance to the young girl who tried to guard the other children runs up to them, and drops to her knees at their feet. "Thank you, Herald – and you, milady – thank you thank you, for saving my baby..."

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Vanyel gets a stiff, pained look. :Oh gods this is awkward: It's not clear whether or not he meant to send that in Mindspeech. 

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Deskyl goes stiff when it becomes clear that the woman is approaching them, hand on her 'saber hilt. She relaxes when she drops to her knees, though she does shoot Van a skeptical look.

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"It's, um, you're welcome, it's nothing..." Vanyel eventually manages to point her at Herald Jores and then break past in the direction of the inn. 

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And Deskyl follows. She seems to be starting to truly run out of energy; it's subtle, but she keeps catching herself listing to one side or the other when she walks; after another minute DZ taps Van's shoulder and attempts to ask in gesture to be let off the horse.

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Vanyel hops down and helps the droid dismount. :I'll run in and get us both rooms: he offers, and darts ahead into the building, which is also made of wood but has two storeys and a slate roof. 

A minute or so later he pops his head back out. :Come on in?:

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DZ is now very subtly steadying and guiding Deskyl; they go in.

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Vanyel hands Deskyl a heavy, old-fashioned looking key. :Over this way: He starts walking, then mounting a narrow, steep staircase. :Er, taproom is back down that way, if you're hungry, but...personally I'm going to hide in my room for a while first. You can call to have food brought up instead–: except that she doesn't speak the language, which presents some difficulties, :um, or I could call for both of us, if you'd like, they gave me adjacent rooms: 

They reach a landing and a row of doors. :Yours is this one: Vanyel heads one door further down and goes to unlock it with his own key. 

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DZ takes the key, when it's offered; Deskyl doesn't object to her doing it. They follow him to the rooms and go into theirs without Deskyl saying anything further.

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Vanyel locks his door behind him and flops down on the narrow lumpy bed and closes his eyes. 

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Deskyl and DZ will find themselves in a room identical to Vanyel's. It's small and boxy. Contents: narrow bed, one, against the wall. Washstand with basin and towel hanging on a hook, one. Jug of water next to it, no sign of running water. Tiny table with chair. Narrow wardrobe. Window. The room does not have its own fireplace but there's a sort of vent with warm air from below wafting out. 

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There's a bed; that's all Deskyl notices or cares about. It is perhaps a minor miracle that she makes it to it; she's asleep immediately.

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Vanyel, somewhat to his own surprise since it's not like he did much actual fighting, also falls asleep and naps until midway through the afternoon. 

He wakes up, lies in the uncomfortable bed for a while and stares and the ceiling, and then sighs and gets up and splashes water on his face, and forges out to get something to eat. 

He stops in front of the other door, and hesitates for a long time, torn between whether knocking to ask if they want food too (does the droid eat? how does that even work?) is polite, or incredibly rude. 

Eventually he compromises, and does knock, but with approximately the force of a baby kitten batting its paw. 

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DZ answers. Deskyl is visible behind her in the bed; he doesn't seem to have woken her.

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Oh dear, language barrier. :Food?: Vanyel tries, sort of sticking the Mindspeech at the alien-unreadable mind in front of him. For good measure, he mimes holding a plate and a spoon and bringing invisible food to his mouth, then makes a questioning face. 

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DZ says something polite but incomprehensible and repeats his mime, then nods.

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Probably a yes?

Vanyel nods and smiles and then backs again, and heads downstairs to the taproom. He doesn’t stay to eat down there, just exchanges some more of the Heraldic tokens for bowls of stew and hunks of bread and cups of cider (he...guesses for now that DZ doesn’t eat, so gets two bowls and cups but extra bread in case), and then balances all of it on a tray and hauls it back upstairs. Quiet knock.

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She answers promptly.

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Food? 

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She says a different polite thing and takes the tray, holding it out for him to take his own food off.

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He squints, trying to catch what she's saying, but it's too fast and foreign, so he just takes his own portion and brings it back to his room and locks the door again. He's going to hide there the entire rest of the day unless someone comes looking for him. 

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That doesn't happen.

What does happen, just a few minutes later, is that DZ wakes Deskyl up, and - she's not projecting, but she's still not shielding, either, and she's very upset. If Van looks, he'll notice that her mind is in somewhat worse shape than earlier; some of its fragile structures seem to have collapsed while she slept.

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Vanyel is trying pretty hard to not-look. The walls aren't shielded, this is a small rural town not the Palace, so he does catch a quick accidental glimpse when he Reaches to talk to Yfandes, enough to notice the upset and that something is wrong, more wrong than before. But he pulls his senses away as though flinching from a hot stove, and manages to avoid seeing anything more. 

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She calms down over the course of maybe twenty minutes, and another twenty minutes or so after that she goes back to sleep.

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It turns out that hiding in his room the entire afternoon is both boring and kind of embarrassing. And he promised to help the droid learn the language, didn't he? Vanyel doesn't actually have any idea how to teach a language to someone when they're starting from nothing, he was hoping he could cheat from the fact that at least he and Deskyl can communicate mind-to-mind, but probably he can point at objects and make any progress that way even while she's asleep. 

He gets up, combs his hair and puts on clean Whites and checks them in the mirror, and then goes next door and very-quietly-knocks again. 

...Oh no how is he going to communicate the concept of 'teaching you to communicate' without being able to communicate? He hadn't thought of that problem. 

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DZ answers promptly.

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All right, how to do this?

...Just give an example? He keeps his voice low because it does look like Deskyl is asleep again, but he taps the door. "Door," he whispers, and then makes a questioning face at DZ. 

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She cocks her head curiously, but touches it and repeats the word, then points across the hall to another one and repeats it again, questioningly.

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"Door!" he agrees, smiling and with an exaggerated nod. He looks around for more examples, and squats to touch the floor. "Floor." 

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"Floor," she repeats, nodding, and steps out into the hall and shuts the door behind her.

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Vanyel isn't sure how far she'll be comfortable going from Deskyl, but he figures he can follow her prompts there. "Stairs," he points. "Lantern. Rug. Bannister." Lots of nouns. He's still unsure how to get from there to the other parts of language. 

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She repeats them back, her accent perfect. When he starts running out of words, she points to herself.

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"...Person?" It's not like Valdemaran has a word for droid. To make sure it's clear, Vanyel quickly points at himself as well. "Person."

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"Person." Okay. She makes a show of looking around and then heads downstairs, presumably in search of more things to get words for.

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He follows her, still mulling over how to explain words slightly more abstract than objects and actions. 

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They end up in the taproom, where she solicits more nouns. Eventually she catches someone serving someone else a meal; she points this out to Van, and asks "person aukoti person food - aukoti?"

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They're getting some very confused looks from the other patrons, but no one seems frightened; maybe the sight of a Herald alongside the weird stranger is enough to make the weird stranger seem safe. 

"Serves," he says. "Person serves person food." He has an idea. Point at the server again – a matronly woman, balancing several trays rather acrobatically. Wait until she sets one down in front of a white-haired bearded old man who blows her a kiss. "Woman serves man food." Next patron is a young lady. "Woman serves woman food." Then he mimes that he's holding a tray himself, and offering it to her, like he did upstairs. "Man serves woman food." He has no idea if that got across but maybe? 

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She can demonstrate for him that she understands this concept, yes, and then she leads him out to the front of the building to ask for the word for the sign above the door.

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...All right, hmm, does she want 'sign' or does she want the word that the sign says? 

"'Bear's Head Inn'," he reads off, pointing slowly to each words. "Sign," he makes a sort of square gesture that's meant to encompass all of it, then trails his hand to point at each word, and reads them again. 

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"Bear's head inn", she repeats back, and then points along the line of text, all in one gesture rather than pointing at each word individually, and looks to him again.

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"Sign," he says again. "Writing?" 

More inspiration. He runs down the steps, scrapes a spot in the dirt smoothish with his foot, and uses his magic to scratch the same letters there. "Writing," he says. 

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"Writing!" she nods. "Person serves DZ writing?"

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Blink. It takes a few seconds for it to make any sense, and then he thinks he has a guess at what she means, maybe, so he beckons for her to follow him back upstairs. 

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She follows.

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Most people don't travel with multiple books in their saddlebags, probably. Vanyel spends a lot of time awake in the middle of the night; it's kind of a necessity. 

He unlocks his door, ushers DZ in, goes and dives into his pack, and comes out with three books. He opens one and shows her the first page, proudly. "Writing!" 

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"Dazek j'us, y'chel."

She sits at the desk and begins reading at a speed that would be extremely implausible even for a human entirely fluent in the language in question.

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Well, huh. 

Vanyel sits down and watches. Normally watching someone else read silently to themselves would be boring, but he's too burningly curious. What's going on in her mind? 

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It still takes her a few hours to get through all three, but she does, reading without stopping until she's done.

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Vanyel does go out to use the privy at one point, and then comes back and sits on the bed with one of the books she's done with. It's his room, after all; where else is he going to go where no one will bother him? 

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She doesn't bother him at all, until she finishes the last book and looks up. "Thank you, sir. Did you have any questions for me?"

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He stares at her, wide-eyed. 

"Did you...just...learn Valdemaran by reading those books to yourself? How did you do that?" He rubs his forehead. "Would it help to have more? I can probably find you more books." 

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"Yes sir. A few more books would help but I should be fine with just these if it's an inconvenience."

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Hmm. There's a temple on the outskirts of town, they'll have more books. "It's not too inconvenient but I'll go in a little while. I, um–" his brain catches for a moment on the sheer number of questions, no, one at a time, "it's fine if it's private and I won't push, but, er, your friend Deskyl, is she...all right...? Is there anything I can do to help?" 

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"It's fine, sir. She's quite badly injured and needs to rest but we expect her to recover."

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He sags a bit with relief. "I'm really glad of that." And he's not going to ask about whatever mission or battle the Force brought them to that caused her injuries because he doesn't actually want to know and also it's none of his business. "Er, will she be all right to travel in a few days? I'm not planning to stay in Polsinn for long. The capital is...nicer." He's not sure how to put it any more diplomatically than that.

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"I'll have to ask her about it. Can you tell me more about the capital, please?"

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He can! He describes Haven for a bit – the Palace, the older and newer wings (the newest ones have running water indoors), the House of Healing, the various levels of walls that were added on as the city grew over centuries. The districts of the city, some nicer than others. The Companions' Grove, where the first King of Valdemar prayed for a miracle and got himself Companions and, thereby, Heralds. The Death Bell, which mysteriously rang the first time a Herald died even though it wasn't finished yet and didn't have a clapper inside, and now magically rings when any Herald dies, no matter how far away. 

...All right, a lot of Valdemar is pretty weird and Vanyel's wondering just how many questions DZ is listing up for him. 

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Well, she's not so curious that she doesn't listen patiently to whatever he wants to tell her before asking any questions. When he's done, though, she wants to hear more about the House of Healing, and then about their general technological level.

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The House of Healing is attached to the Healers' Collegium, the biggest school that trains Healers – a kind of magical Gift in their world, he thinks to clarify, plus some quick details about how it works, Sight that shows natural energy-flows and problems within the body, plus the ability to manipulate it in certain ways. Vanyel actually trained there, thanks to his (extremely weak) Healing-Gift, so he knows a fair bit about the training and techniques. 

Technological level... She may need to ask more clarifying questions here. They're pretty good at durable stone buildings? They have waterwheels for mills. Herald-Mages can do a lot of things with magic, building and defences and wards, but there aren't enough of them. 

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How's their metalworking? Can they make wire? How about chemistry, do they know about acids and bases?

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Wire, yes, though he only knows about copper wire used for jewelry. Savil's new student is interested in alchemy and he vaguely remembers her saying things about acids, but he isn't well-read on the subject. 

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Okay, good. There's a thing she needs instead of food, and the machine to make it will need wires and acid and maybe a waterwheel, but it can wait a few days until Deskyl is doing a little better and can make a machine like that.

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...Oh no that's the question he was going to ask but instead he asked about Deskyl first and then got distracted, how embarrassing, what a terrible host he's being to these strangers from another world. "I'm sorry for not thinking of that," he says. 

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"It's fine, sir."

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Nod. "All right, I think you'll want to come to Haven then. There are jewellers and artificers there who can make wire for you, there, and whoever Sandra does alchemy with, but none of that is here." He frowns. "Er, how urgent a problem is this? Are you going to...starve...if it takes a week?" Realistically it's a week's journey just to get back to Haven, and then surely it'll take Deskyl longer than a day to find the relevant people and make the device.  

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"I'll need to be careful with my reserves to last that long, sir, but I won't starve, exactly. If Deskyl makes a list of what she'll need once she gets there, is there someone who can get those things for her, if I'm not able to?"

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"...My aunt can." He says it more decisively than is really justified, but he's pretty sure Savil can pull it off, and that he can convince her it's important once he's back. "I'll think about how to get us back as soon as possible. I can talk to Herald Jores, I...need to help deal with the prisoners we took," according to Yfandes they're currently still inside his mage-barriers, which ought to last at least two days given how hard he overpowered them, being watched by some of the Guard. "But after that I don't think they should need me here anymore." 

He chews his lip. No, he really should say it even if it's awkward. "I, um, wanted to make sure Deskyl knows that, er, a lot of the Heralds in Haven have Thoughtsensing, like me. She seemed kind of upset about me reading her by accident? I didn't mean to, it's just that most Gifted people here shield, and, um, it's considered invasive and unethical to read someone without their permission but if she doesn't shield then other people might by accident." 

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"I'll talk to her about it. Can you tell me more about how your Thoughtsensing works, please?"

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Vanyel explains as clearly and in as much detail as he can manage. 

The receptive component of Thoughtsensing as a Gift nearly always comes along with projective Mindspeech, though there are rare exceptions. A Mindspeaker can both reach out with their Gift and read the surface thoughts of other people, Gifted or not, and someone with a strong Gift (like Vanyel's) can dig deeper if they make an effort, searching memories. Un-Gifted people usually won't notice a passive read of surface thoughts, but will notice a deeper probe; most un-Gifted people, in his world at least, have at least rudimentary natural shields, but generally with a layer of surface thoughts on the 'outside'. Someone with Mind-Gifts will notice even a light probe, and anyone in Valdemar with an identified Gift (mostly Heralds and Healers, though occasionally a Bard crops up with Mindspeech or Empathy as well) will be trained to shield fully. 

Mindspeakers can also project thoughts into the minds of others. There's a standard protocol for it between Gifted people – meshing shields to form a narrow link, along which words can be passed, but which generally doesn't leak thoughts that are meant to be private. (Sometimes accidental thoughts do get sent, though. The polite thing is to pretend you didn't hear.) A very strong Mindspeaker can also project to un-Gifted minds. Vanyel is strong enough for it. 

Empathy, right – that's a related Mind-Gift, and can show up with or without accompanying Mindspeech. Empathy senses emotions, rather than the content of thoughts. Again, it comes in receptive and projective, and it's more common for receptive to be found alone. Vanyel has both, though much weaker than his Mindspeech. 

Questions? 

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"What limits does it have, sir? In terms of range, or anything else that can block it, please."

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“Range, er, depends a lot on the person. Mine is over a hundred miles if I push it. But personal shields block it very effectively. Enough stone in the way does too. Oh, and anyone with mage-gift trained in the technique can put temporary or permanent shields against Thoughtsensing on a room.”

”...Do you want me to shield her room?”

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"Yes please."

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“Um, all right. I’ll only do a temporary one because we aren’t staying here long, and permanent would take half a day. But, er, once we get to Haven I can do a permanent one wherever you end up staying. I mean, if you want me to.”

He crosses his legs and closes his eyes, the expression leaving his face. “This will take a few minutes,” he says, tonelessly, and then goes completely still and silent.

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She doesn't interrupt him.

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About ten minutes later he stirs, stretches, opens his eyes. “There. As long as the door is shut, no Thoughtsenser can get through.” Well, he could if he wanted, since they’re his wards and he’s automatically keyed to them, but he won’t do it by accident and he’s certainly not about to do it on purpose. 

There are really a lot of things he should go do - talk to Herald Jores about the prisoners, for example - but he’s still drained and going outside sounds awful. Not to mention, he’s burning with curiosity. 

Maybe his Heraldic duties can wait another candle mark... Yfandes doesn’t object, so he turns his gaze back to DZ and smiles again. 

”Can you tell me more about droids?” he says. “How you work, how you’re made... It sounds so fascinating.” They eat...trapped lightning? And aren’t even magical. How?

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"Can you be more specific about what you'd like to know, sir?"

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There are so many things he doesn't understand that it's hard to narrow it down. "Um, did someone make droids? How do new droids, er, get born?" 

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"Droids are mass produced - it's a way of making many identical objects very quickly by having machines do each part."

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Aaand that opens even more questions. "Where did the machines come from?" 

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"Deskyl's world has had mass production for a long time; almost everything there is mass produced, including the machines themselves. Unique things and things people are designing are still made by hand, usually from mass-produced parts."

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"That's incredible!" Now he has a growing cascade of questions, many of them to do with 'how' and 'who invented it' and 'would it work here'. He can't manage to put that pile in a sensible order yet, though. 

"Deskyl says there are different kinds of droid," he says. "What, er, kind are you?" 

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"I'm a servant droid. There are five classes of droid: the first class does theoretical science including medicine; the second class does applied science, for example repairing machines; the third class works directly with biological people, usually as servants of various types; the fourth class is combat and security droids; and the fifth class does simple manual labor."

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Oh gods there's so much and he wants to know everything and he should be taking notes and aaaa. 

"Can all droids talk like you?" he goes with, it's not the part he's most pressingly curious about but it's the question he can find coherent words for. 

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"No; only some class three droids have the ability to independently learn languages, and only class three and four droids can commonly speak the languages of biological people. There's a different language that other droids speak."

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"Wow! What's that language like – can humans learn it?" He can't see how they could communicate with the droids otherwise. "Um, and how does it work that some droids can talk but can't independently learn a language?" 

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"It sounds like this:" she produces a few seconds of whistles and beeps. "Humans rarely learn to speak even a few words of it, but almost all droids can understand at least one biological language. And the usual way for a droid to learn any new skill is by having a machine of the same kind as our brain added to us with the knowledge."

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"What?" He stares at her, amazed. "You can, just, put knowledge into your brain? Just like that?" He is so jealous right now. 

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"Yes, if we have the right kind of machine for it."

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"...And there aren't any here, are there?" He frowns. "What are, um, the skills that you already have? And can you learn things the nor– um, the way humans usually do?" On reflection it's sort of rude to give that the status of 'normal'. 

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"I can, yes. I don't have many skills; my kind of droid is meant to act as go-betweens between Sith and the worker droids, not to do much work ourselves. But I can do simple tasks -" she lists out some things that might be reasonably expected of an unskilled domestic servant; cleaning and organizing and delivering messages and so on. "And I can translate between languages I know, and all droids are very good at math, and at remembering things and maintaining focus."

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"Neat!" Vanyel smiles at her. "I think you'll get along with my Companion, Yfandes likes math a lot. Although, um, she can't actually talk out loud. Since she has a horse body. Can, er, does Mindspeech work on you? If you're not sure I can try to test it. The thing is, my Gift can sense your mind - that you're a person - but I can't read it at all." 

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"I don't know, sir. Force senses can't detect droid minds at all."

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"Huh, that's weird. I'll try." :Hello?: It's very odd, with a human mind he'd have at least a vague sense of 'where' to put his probe but here he has no idea. "Did you feel that?" he asks. "Or understand it?" 

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"I felt something, sir, but I didn't understand it at all, it didn't seem like a message."

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"That's inconvenient." He makes a face. "Although if I can sense your mind, and you felt it, then...I feel like there should be a way for it to work in theory. But I'm not, I don't know, sending it in the right way."

Shrug. It doesn't seem like something he can figure out right this second. "Anyway, um, I have some work I need to do, but I can swing back and give you some more books in a little while? If you can learn about topics from books too then that would help with some of your questions, maybe." 

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"Yes sir, thank you." She stands to go.

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Then Vanyel will grit his teeth and go out and talk to Herald Jores about interrogating prisoners, and come up with a schedule which should let him leave the morning after next. Then he rides Yfandes to the edge of town and the local Temple to Kernos. Too bad the Order of Astera isn't here, they're a lot more known for their rare book collections, but he still leaves with his saddlebags full. A Heraldic uniform automatically makes him very trustworthy with their entire book collection, it seems. 

He knocks very gently on the door one down from his, and waits. 

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DZ answers; Deskyl is again asleep.

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Books! "I'm sorry, I couldn't find any on magic or Healing and definitely not on alchemy. But there are some histories. And these two are ballads – they're historically based but they're stories, not totally accurate." He starts to dig them out and then just offers her the whole saddlebag instead. 

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She takes it. "Thank you, sir."

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"...Do you need light to read?" It's getting dark soon. "There are candles in the drawer by the bed but I'm not sure if you've used a tinderbox before." He's trying to catch all the moments where he assumes they know how to do something basic; their world is different. 

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"I don't, but thank you anyway, sir. Will I need to know how to use a tinderbox for anything else?"

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"...Um, I guess if Deskyl needs light to read and wants to in the middle of the night. I was going to offer to light a candle for you now, I can do it with magic." 

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"No thank you, sir."

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Vanyel nods and smiles and ducks off to bed. 

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And DZ looks through the books: what else did he bring besides the histories and ballads?

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There's one about crops and gardening – types of soil, climate zones, problems caused by some types of plow or irrigation, an aside about weather-magic but no details on how it works. There's also a book on stonemasonry techniques. And two books that are actually in a different language from Valdemaran (Rethwellani, not that DZ presumably can tell this fact.) 

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Well, she's not going to overwrite a second language in her memory banks without Deskyl's permission, but she can read all the rest overnight, starting with the histories and ending with the stonemasonry.

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Vanyel is awake early, as usual, so as soon as the sun is up he gives up on sleeping and goes down and buys some breakfast, tea and bread with butter and some oat-porridge, and carries a tray up and knocks very quietly on the door. 

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DZ opens it promptly. "Good morning, sir."

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Breakfast? Vanyel is trying very hard not to yawn. 

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She takes the tray and holds it for him to take his food from again. "Thank you, sir. I'm done with the books you brought, if you'd like them back."

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"Right, thank you, I should go return them to the temple. I'll, er, see both of you later today?" He awkwardly hangs the saddlebag over his shoulder so he has enough hands to carry his food and tea back over to his room. 

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"-would you like me to carry some of that, sir?" She puts the tray down and reaches to take his food and tea, stopping well short of actually grabbing it.

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"No I'm fi– er, actually, yes, that would be really helpful." 

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She takes them and follows him to his room with them.

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"Thank you." Vanyel sits down to eat. "Um, I need to go help interrogate the prisoners today – I'll be away most of the day. Do you or Deskyl need anything before I go?" 

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"Deskyl should eat again at lunchtime and dinnertime, sir, and I should know who to talk to if she wants anything."

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"Hmm... Just a minute." Vanyel goes into his other travel pack and digs out a little bag of copper coins. "Here, take this. If you go downstairs to the taproom, you can buy food there to take up, they'll look at you funny but I don't think it'll be a problem. Er, if you need other things you can ask to speak to the innkeeper. If he doesn't know or can't help you... Hmm. How far is Deskyl's range, to use the Force to talk to people? I'll only be about five miles away." 

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She takes the bag. "That should be fine in an emergency, thank you, sir."

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"And I'll check in tonight when I'm back," Vanyel offers. "I think we should be able to leave tomorrow. ...Do you or Deskyl actually know how to ride horses?" It's finally occurred to him that he shouldn't take this for granted either. "I think the fastest way to get back to Haven involves borrowing horses – er, I'm sorry, most mages could get back right away with a Gate, but I'm...sensitive to Gates, it's a lot harder for me." 

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"That's all right, sir. I don't think Xaari Deskyl has ever seen a horse before yesterday, unfortunately."

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He turns bright red. "...I guess that explains why she didn't want to ride one. Um, I'm just worried that it's over two hundred miles and I don't know if it'd be bad for her to run that far when she's still injured, even if she could keep up. And...it's cutting it close, in terms of getting there in time to get you the things you need to eat."

He grits his teeth. "Maybe I should just Gate us back tomorrow morning. I won't be able to help you on the other end, but I can give you a note that explains it to Savil, my aunt, and my Companion will be able to talk to her Companion, and I think you'd be able to sort it out fine." 

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"-do you have any vehicles we can ride in, sir?"

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"I'm not sure what you mean - like a carriage? We could probably hitch a ride with someone that way but it'd take twice as long as riding." 

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"That's fine, sir. I can do something like sleeping that means I use much less energy, or something deeper than that where I don't use any energy at all, and I'll be fine once Xaari Deskyl makes the generator for me. The main problem is arranging for her to be all right while I'm asleep."

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"...I'm going to have to think about it and ask around." Vanyel isn't sure if Lancir is going to mad about him taking twice as long to get home – make it three times as long, on his own with Yfandes he could travel considerably faster than a normal horse. Not that it matters. He is absolutely going to make sure that Deskyl and DZ make it safely to Haven.

"How much, er, taking care of is she going to need, while you would be asleep?" He bites his lip. "And will she let me do it? She, um, seems more comfortable with you." 

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"I'll have to talk to her about what she wants to do, sir, whether she wants to be awake for it or not and what she's comfortable with. She does seem to like you, and it won't be anything complicated in any case."

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Oh no riding in a carriage with Deskyl for a fortnight without DZ there to ask for help sound awful, he'll put his foot it in again and get yelled at for sure, assuming he doesn't manage to mess up somehow and make her injuries worse too. 

"All right," he says. "I need to go - I'll talk to you again tonight?" 

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"Yes sir. Thank you again." And she goes.

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Vanyel eats breakfast, and then hauls himself out for a draining – and mostly boring – day of helping interrogate captive mages. He has to cast some different spells to keep them contained longer; at this point, he's not worrying about what will happen afterward. Herald Jores isn't exactly delighted with him for deciding to leave so quickly, there's a lot left to do, but he accedes to it fairly gracefully. 

He spends another, even more painful two candlemarks going about the town and then talking to the innkeeper, trying to find them a ride back to Haven. It's after dark by the time he drags himself upstairs and tentatively knocks on the door. He's exhausted from sleeping poorly, has a tension-headache, and he never wants to see a stranger's face ever again. Away missions are awful. 

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DZ spends most of the day inactive, conserving her energy aside from brief trips downstairs for lunch and dinner. She's a little slower to answer the door this time when Van knocks.

"Are you all right, sir?"

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"I'm fine," he says firmly. (He does not look particularly fine). "Just a long day." He tries to peer past her to see if Deskyl is sleeping still. 

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Yep.

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That's fine, he can keep talking to DZ. "I, um, spoke with all the merchants I could find. The only caravan anytime soon leaves in two days, not tomorrow, and, er, he really didn't give me a good feeling. We could possibly get there by hitching shorter rides with different people, there is traffic on the road, just... I don't feel comfortable being away from my duties for so long either."

(Also he desperately doesn't want to have to spend two more weeks making awkward conversation with strangers who are doing him a favour. It's pushing it to say he would Gate just to avoid that, mostly he's worried about what if something goes wrong and DZ starves so much that she doesn't wake up again, and what if they end up needing him in Haven and he's a week away on the road, but...it's a bonus.) 

He squares his shoulders. "So I think I had better Gate. It'll get you and Deskyl to Haven first thing tomorrow, while you still have reserves and can be awake. I'll be, er, really exhausted from the spell," he'll be unconscious as soon as he crosses the threshold, "so I won't be able to help you find who to talk to, but my aunt will be right there and I'll give you a letter for her explaining what you need. Yfandes will be able to explain too – um, she understands if you talk to her, even if she can't talk back, and she can talk to Deskyl with Mindspeech. Does that work?" 

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"Yes sir, if that's what you think is best. We can wait if it would help you to rest beforehand."

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"I'll get a good night's sleep tonight," Vanyel promises. "It'll be fine. Did you have any trouble with getting food or anything else?" 

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"No sir."

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"All right," yawn, "do you need anything before I go to bed?" 

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"No sir. Thank you again."

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Vanyel nods and trails off to his own room, where he mixes up some of his sleeping-herbs. (Yet another reason to Gate: he only has about three doses left, he can't imagine getting through a two-week journey staying in inns without it.) 

He still lies awake for a while, but manages to sleep solidly until the sun is up. He packs his things carefully, takes some steadying breaths, and goes to knock on the door for what will hopefully be the final time. 

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DZ answers promptly. Deskyl is awake, this time, standing behind her in the doorway.

    "Yes sir?"

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"I'm ready to go when you are. We just need to go to the edge of town to use the temple archway." Don't look terrified don't look terrified don'tlookterrified. Fortunately controlling his face is something Vanyel is practiced at. He's shielding as hard as he can, and hoping Deskyl won't bother to read his mind now that DZ can speak Valdemaran. 

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She doesn't seem to be, no.

    "Yes sir," DZ says, and relays this to Deskyl via sign language.

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Vanyel hefts his pack and starts walking downstairs, glancing back to see if they're following. 

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They are, yes.

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All right. Yfandes is waiting, already saddled, she must've successfully indicated to the stablehands that she needed to go in a hurry. He fastens the saddlebags on, and hands DZ the letter he's written, more hastily than he hoped since he slept in for once. "This should cover the basics." He climbs up into the saddle, gestures that DZ can join him on the pillion-pad if she wants, probably that lets her save energy over walking? 

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Deskyl helps her up, and they can be on their way. DZ attempts to read the letter as they go.

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It's fairly short. It gives their names, phonetically in the Valdemaran alphabet, and explains that they ended up coming to Valdemar from another, very different world due to a power called the 'Force' which is something like a god and something like the laws of nature, and the Force had them turn up at exactly the right time to save the kidnapped children. He explains that the Force also gives Deskyl powers that are sort of like mage-gift and Thoughtsensing, but work differently and he doesn't know more details yet. He writes, vaguely, that due to 'all of this' (not specifying if it's the journey or the fight or something else), Deskyl is 'tired' and Savil has to make sure no one tries to send her to rescue more people until she's rested. He writes, underlining it, that they come from a different world with different customs and Savil should be mindful of that. 

Then he adds a brief and slightly garbled explanation of droids, and how Deskyl needs help getting the materials to make a device so that DZ can 'eat' before she runs out of energy, they'll need to talk to the artificers or a good jeweller and also any alchemy experts that Sandra knows of. 

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They reach the temple. Vanyel already got their permission to use it when he returned the books; there's a young acolyte waiting for them. 

Vanyel is starting to worry that he should have contacted the Mindspeech relay after all. Gating to Haven with no warning is going to...alarm some people. His aunt in particular. Yfandes should be able to soothe everyone down, though. It'll be fine. Definitely. 

He dismounts and helps DZ down. 

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Deskyl lets him, and she and DZ give him a bit of room to make the Gate.

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"This is a complicated spell," Vanyel warns them. "Um, please let me concentrate. Once it's up – you'll know, it'll suddenly be a different place through the doorway – go through ahead of me." He doesn't know how long the Gate will stay up if he passes out. 

:Are you sure this is a good idea, Chosen?:

Ignoring Yfandes, he turns his back to them, which has the helpful side effect that they can't see his face, and raises his hands. Start laying the first threads of magic on the threshold – ow ow ow ow – he can do this – but he's never tried to Gate this far – but he can do it, power isn't the problem. 

- trapped in a tiny stone cottage - the screech of wyrsa outside as the light of the Gate begins to glow - drawing the strength from his blood - 

He yanks himself back to the present. Focus. Focus. 

Threshold complete. He bits down on a moan, it's even worse now, and holds onto the mental image of the Heralds' Temple. 

- blue-white fire filling the horizon on the other side of a Gate - 

Vanyel whimpers softly, but holds onto the spell, as it drains energy from him, searching. 

–And lands, the threshold flashing white and then clearing to show a courtyard and fields beyond. 

"Go," he pants between gritted teeth. "Go. Now." 

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DZ goes, and Deskyl follows right behind, turning to check on him as soon as she's through.

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Vanyel gives up on trying to hide the fact that he’s in agony, and just grips a handful of Yfandes’ mane to stay on his feet as he makes his way toward the Gate. 

Three steps away. Two. One. And - he sort of throws himself at it, because he can’t actually make himself take that final step, and cries out and then goes ragdoll-limp and falls facefirst towards the paving-stones.

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She catches him, of course, darting forward Sith-fast to close the gap. :What-:

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Vanyel...is not currently capable of answering her. He’s breathing in uneven gasps, eyes rolled back in his head. 

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:Damn it, we have to get the Gate down: Yfandes sends to Deskyl. :I think help should be on its way:

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She can do that. It's a little harder with her hands full but not substantially so.

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Vanyel relaxes. He's still unconscious, pale and clammy, but he no longer looks like he's on the edge of having a seizure. 

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:I forgot you could just - do that: Yfandes sends. :Thank you: 

And then there are shouting voices in the distance. 

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"Mm." She lifts Van with telekinesis to get a better grip on him, and heads toward the voices, slowly enough for Yfandes to keep up if she cares to. DZ is quickly left behind.

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Yfandes keeps up. She's not about to get any further away from Vanyel than she has to. 

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And a white-haired woman at least sixty years old, clad in white, bursts around the corner at a sprint and, glimpsing Deskyl, flings up both hands. Energy moves, a barrier flashes into place around then. "Stop there!" she shouts. "Don't move–"

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She stops short, leaping back from the barrier in a most implausible reversal of momentum. :Injured!: She shifts Van to be a little more visible in her arms.

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Which is around the same moment that Yfandes' immediate message to the nearby Companions actually gets relayed, and that her urgent Mindspeech warning to Savil sinks in. She staggers to a halt, too out of breath to speak. Fortunately, she's a Mindspeaker. 

:You've got Van, what– Oh. I see: She straightens up, lifts a hand, and drops the barrier. :Sorry. Still catching up on the - what was he THINKING? Also, er, are you - all right...?: Deskyl isn't shielding. And Savil is a strong Thoughtsenser, and has all her magical senses on full alert. She's not trying to read her, it just...happened. 

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:I'm fine, he's not.:

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:No of course he isn't, this always happens when he tries to Gate. I've alerted the Healers, we need to get him to the House of Healing. This way: Savil turns and takes about three steps before a white stallion skids around the corner as well, and she scrambles up onto his back. :Follow me: 

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She follows. :Someone needs to get my droid. The metal woman by the gate.:

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:...Er, right. I've passed it on, one of the other Heralds will go pick her up and they'll catch up with us: Savil's mindvoice sounds like someone who is very confused but is keeping a lid on her many questions because there isn't. time. 

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It's not far; they turn another corner and there's a wide low building with a courtyard behind it, and someone in green robes sprinting out to meet them. 

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:I've got him, he's stable.: she sends to the newcomer. :Show me where to take him.:

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The heavyset woman in Healers' robes seems kind of bemused, but nods briskly. "Follow me." She heads back into the building, someone else is holding open one of the heavy double doors, there's a wide open room with a curved central desk, and then a row of rooms. "Shielded room, please," Gemma barks, and directs Deskyl to the end of the hall, Savil trailing after. "In here." 

The room is big and seems to have a second door at the back, wider, and a - stall? There's also a bed. 

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Deskyl deposits Van carefully on the bed - it's fairly obvious that she's using telekinesis to keep his arms and legs from dangling inconveniently or getting caught on anything - and backs off to let the healers do their thing.

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"Thank you." The older woman nods to her again, and then she and one of the other green-robed people who's just caught up with her get Vanyel undressed and covered up with blankets, and then the woman sits at the side of the bed and closes her eyes with her hand on his forehead. 

(Yfandes catches up about thirty seconds into this, and Savil lets her in through the big door). 

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:So: Savil sends, leaning against the wall, most of the way to having caught her breath. :What happened? What exactly did my nephew think was urgent enough to warrant Gating you here? Oh, sorry - I'm Herald-Mage Savil: 

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:I'm not sure. He might have misunderstood my companion's needs.: Most of her attention is still on Van and Gemma.

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Gemma eventually seems to notice this. "He'll be fine - he's just given himself horrific backlash, apparently this happens when he Gates. He'll be here a few days." Shrug. "Not much we can do about it aside from give him something for pain when he wakes up." 

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Deskyl huffs in annoyance and turns her attention more fully to Savil. :What do you need to know right now.:

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:...I'm getting a bunch of it from Yfandes. You need to be introduced to some people so your, er, metallic friend won't starve to death? You've got a letter for me?: She shrugs. :Is anything going to explode on me if you don't warn me about it right now? If not, I'll start with the letter. Are you in a hurry about something?:

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:Gonna heal the boy. It'll take me about an hour. Can't disturb me during it.:

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Savil...does not look completely comfortable with this idea. :Are you sure it works the same here? Can one of our Healers at least watch and make sure nothing goes wrong?: 

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:Of course it does. The horse can stay.:

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:It's all right: Yfandes sends, including both of them, and Gemma. She tosses her head a bit. :Go on. Shoo: 

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Savil gives her a very skeptical look, but she shoos. 

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Gemma hesitates longer, but eventually she sighs, throws up her hands, shoots Deskyl an irritated look, and leaves, closing the door behind her.

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:Thank you,: she sends to Yfandes, settling into a crosslegged position on the floor. :The healing only takes a moment; the meditation that lets me do it takes the hour. I'll tell you when I'm ready.: And then she settles into the process of calming herself and tucking her emotions away where they won't interfere.

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Yfandes waits patiently and doesn't bother her. 

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Savil, somewhat less patiently, paces back and forth outside in the hallway muttering things to herself. 

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It doesn't end up taking an hour; more like three quarters of one. Her mental voice is oddly flat when she sends to Yfandes again, :ready.: And then, assuming no objections, she produces a small globe of blue light in her cupped hands and touches it to Van's chest.

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Vanyel opens his eyes, blinks at the ceiling. "W-wha..t?" He starts turning his head, very carefully as though he expects it to hurt, and seems surprised. "...I did Gate us here, right? Deskyl?"

Yfandes, noticing Deskyl's blank look, relays the words in Mindspeech and then prods Vanyel. :She doesn't speak the language, remember?: 

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:And I healed you about it. Don't do that.:

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He sits up. Wow. He feels...incredibly fine, actually. Probably the best he's felt physically in months. And for some reason Deskyl is mad at him? 

:Look, it was the fastest way to get us here: he sends. :Not just for your sake, I was worried about being away too long and them needing me. It's fine – Gating isn't life-threatening for me or anything, it's just unpleasant for a few days. Still saves over a week total even when I take recovery into account. But, um, thank you for healing me:

 

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Despite the blunt command, she doesn't actually seem angry, but oddly flat and detached.

:Bad use of resources, scaring everyone like that. It's not just your own time you use. And the gate didn't close on its own, that was dangerous.:

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He turns pink. :Sorry: 

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She nods. :Just don't do it again. Your aunt wants to see you.: She nods at the relevant door.

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Vanyel gets up, moving pretty carefully at first – and then notices that he isn't currently wearing any clothes. His cheeks go crimson, and he glances around frantically until Yfandes helpfully indicates with her muzzle where his Whites ended up, and he snatches them and dives into the stall area to dress. 

Composure recovered, he opens the door. "Savil?" 

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"Van, ke'chara?" She marches the five paces it takes to reach him, stops, and whacks him in the chest hard enough that he stumbles. "What were you thinking?" And then she pulls him into a hug. "I can't believe you sometimes. But it's good to have you home. Bit of an, er, eventful first mission?" 

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(Deskyl shifts to lean against the wall, quietly - her emotions are coming back, now, and this part always aches a little, metaphorically speaking. DZ comes in behind Savil and goes to stand with her; when she notices, she reaches over to give her hand a brief squeeze.)

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Savil releases her nephew. :Thank you for Healing him from the results of his own idiocy: she sends to Deskyl. :I'll show you to your guest-room so you can rest: She holds up the letter that DZ had been holding, from Vanyel. :I think I've understood the basics of what you need – I've been speaking with your friend: 

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:I should rest, yes.:

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:Follow me: Savil's takes Vanyel's arm in a firm grip and hauls her along with him. 

It's maybe a ten-minute walk, and then Savil brings her to another long, old-looking stone building, and shoves open a heavy oak door into a drafty hallway, then opens a door. :You'll be able to stay here at least the next week: she sends. :Probably longer but need to sort out details. It's shielded: 

It's a slightly nicer room than the inn. Bigger bed with more blankets, large window, proper desk. Still no indoor running water. :Need anything else?: 

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:No.:

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Then Savil will nod to DZ and leave the two of them be while she drags Vanyel back to her suite. He has some explaining to do.

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An hour earlier:

DZ arrives at the House of Healing, along with the Herald who led her there.

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Savil has been pacing. She's anxious about her nephew, but Yfandes seems fine with the slightly scary stranger, so she's keeping a lid on it. And she's had a bit of time to catch her breath and get her bearings. 

"You're the, er, droid, right?" she says. "I'm Herald-Mage Savil. What's your name? Also I heard you have a message of some kind from me." Yfandes, also stressed about Vanyel, hasn't exactly given her a detailed report on the situation, but she got that much. 

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"Yes ma'am. My designation is DZ-twelve-Q." She offers the letter.

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Savil, too stressed for courtesy, takes it without a word and reads it. Then reads it again, a frown-line between her brows. Then a third time. 

"So you're...a species made of metal and you run on lightning and can learn things by having new machines added to your head?" she says slowly. "And you don't eat food, you eat...something that comes from a device Deskyl can make but she needs to talk to some artificers and an alchemist? Is that right?" 

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"Droids aren't a species, ma'am, but that's otherwise correct, yes."

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"Right. Er, how urgent is this, actually? Tell me the truth, don't sugarcoat it. Van did write that you won't die, you can...sleep or something, maybe more like hibernate, and wait it out. But how long until you would need to do that to survive?" 

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"It depends on how active I am, ma'am. My reserves would last about two and a half days at my normal activity level, right now, but I should be able to double that without inconveniencing anyone very much."

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"All right. We can work with that." She nods briskly. "Your friend. Deskyl. You're not magical but she is, she's a different kind of mage than our kind - she can use this 'Force' that Van described. Van just said she helped out in the fight with the bandits who kidnapped those poor children, he didn't say how. What kinds of powers does she have?" 

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"The Force is very versatile, ma'am, I don't think I know everything that she can do. But her primary powers are telekinesis, including making herself faster and stronger, and emotion-sensing, and she can also produce lightning and project emotions, and she seems to be able to disrupt your magical structures. And she has her lightsaber, which isn't a power but should be mentioned - the copper rod she carries produces an energy blade that can cut through almost anything."

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Savil nods. "Ah, so that's what she did back there, when I, er, reacted hastily with that barrier." She's not going to admit to 'panicked'. "...She said she's going to heal Van, just now. Is that with the Force or with something else?" 

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"That's a Force technique, yes ma'am. She considers it very private."

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"Oh. All right." That...might have something to do with the thing Van underlined about the 'different customs'. She won't ask any more questions. Savil isn't the best in the world at tact, but she can make an effort.

"Er, it sounds like the two of you have had a busy time. Van seems to think that Deskyl was already a bit worn down before this. Is she going to be really tired when she's done in there?" 

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"I don't know, ma'am. She should be allowed to rest in any case, she's recovering from an injury that nearly killed her."

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"Oh. I see." Savil frowns at her. "Is there a reason Van would've danced around that point in this letter? He said that she needs to rest and I need to make sure no one prevents that, but nothing about the injury." 

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"I'm not sure how much he knew about it, ma'am - he did mention that he'd noticed it, but it was accidental, and I don't know if he spoke to her about it or what she might have told him."

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Savil nods, slowly. "I should admit, I noticed something too. She doesn't shield at all. Is shielding something the Force can do?" 

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"I expect so, yes, but she's not well enough to learn new techniques right now."

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"...Right. Er, on the assumption that she doesn't want to be leaking everywhere, ought I arrange for the two of you to stay in a shielded room?"  

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"Yes please."

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Nod. "Ought to be feasible. The rooms in the guest wing aren't shielded by default but I'll, hmm," she doesn't actually want to leave to go prepare it, "I'll ask my friend to do it." Herald-Mage Justen won't mind. "Good?" 

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"Yes, ma'am, thank you. And please make sure that she won't be disturbed; she wakes up disoriented sometimes and can be violent if she feels threatened."

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"...That's extremely good to know. Thank you. And, er, are there any other things like that, or customs from your world, that I should know about? Van seemed to think that was relevant. I don't want to accidentally offend her. Or you." 

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"I should explain Sith, yes, ma'am." She pauses to consider how to do it. "The most important thing to know is that Sith culture is very violent; rank is important to them, and is gained by defeating other Sith in combat - any Sith outranks any non-Sith, and the only laws that apply to them are ones imposed by stronger Sith. Xaari Deskyl in particular is very calm for a Sith, and I don't expect her to attack anyone if she's not provoked, but you shouldn't expect her to tolerate being challenged or opposed; she'll take it as a threat."

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"That does seem important to know. Thank you for telling me." She's wondering if Vanyel knew that, or was just vaguely guessing that he was missing context. "I think that answers my questions for now. Er, do you have any?" 

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"Can you tell me about what will be expected of us, while Xaari Deskyl is recovering and afterward, please?"

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"Hmm. I'm not sure I know the answer to that yet, definitely not the 'afterward' part. We deeply appreciate your help up north, and with healing my nephew – and we'd house and feed you anyway until you're settled and Deskyl is recovered. Afterward will be up to you and Deskyl. You don't even have to stay in Haven unless you want to. Van made it sound like the Force sort of tugs you around to where you're needed...?"

She stops. Frowns. "Deskyl mustn't murder anyone. Or seriously harm them. That's against the law here. Even if they challenged her first, though I'll do my very best to make sure that doesn't happen and I don't see why it would." 

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"I can't guarantee that she won't, ma'am."

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Sigh. "Well, just so you know. I would try my best but I can't guarantee her safety here if she does. Though I imagine she's all right at defending herself. Just, my nephew seems to like the two of you, it would upset him if she ended up in trouble with the law here." 

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She nods. "It might help for me to tell her that; I will if it seems like a good idea when I've talked to her about it. And - Sith don't usually take guidance from the Force that way; I don't expect her to start."

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"Right. Well, that's all I had to say." Savil will just keep pacing until that door opens again, unless DZ speaks to her again. 

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She doesn't.

She does seek Savil out again after lunch, with two lists of items Deskyl can use to make a power generator - one list for if there's a waterwheel available to use, or one can be made; the other more complicated one for if there isn't and the generator has to use sunlight instead.

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Does she need a dedicated waterwheel or only part of the time? There’s one about a half-mile down the river, just before it leaves the Palace grounds, but as well as being slightly inconveniently located, at it’s hooked up to a grain-mill and in use part of the day. If that’s fine, then Savil will check out the relevant list to give an estimate of how long it’ll take her to gather up the materials in question.

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It will probably be good enough; they won't know how much power it generates until they have everything set up. In the worst case DZ will have to be careful with her power use until Deskyl can get a second generator set up, which is fine.

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Savil reads over the list. 

"This should be doable," she says finally. "It'll take a couple of days to assemble it all, though. I'll swing by when I have, or come find me again if you need something sooner than that." 

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"Yes ma'am, thank you."

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The next couple of days are uneventful; Deskyl spends most of her time asleep, and DZ stays in the room with her. The morning of the third day, though, she goes looking for Van.

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It's not going to be that easy finding him, unless she thinks to ask one of the Companions out and about in the grounds, in which case it'll be trivial to find out that he's teaching a lesson in one of the sealed Work Rooms but will be out very soon. 

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She does think to ask Yfandes; she goes to wait for him.

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Vanyel slips out from behind the powerful magical shields when he opens the door, and several younger teenagers dart out ahead of him and run off, chattering to each other. He stops, remembering to use Mindspeech with her this time. :Deskyl?: 

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:Mmhmm.: She walks over and gestures for him to keep going in the direction he was headed in. :My droid says she suggested we take a carriage; I want to know why you chose to Gate instead.: Her tone is much calmer, today; she seems genuinely curious.

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:Oh: He tenses, but follows her. :I, um, already got yelled at kind of a lot. For that. But... There's a few reasons. I know DZ wasn't going to actually die if she ran out of energy, but it still seemed worse for that to happen weeks before we could get back. And...you're injured: he winces as though expecting her to snap at him for mentioning it, :and she said she could tell me what to do but I was worried about messing it up. Um, and I wasn't actually expected to be away that long, for the mission – Companions are really fast, Yfandes and I could've made it in five days alone. So that could've been an issue if they were counting on having me back sooner:

He scuffs at the grass with his foot. :And then I tried to find us a carriage anyway, and the only merchant I could find who was leaving within the week seemed really sketchy, Yfandes didn't like him either. Trying to catch multiple rides from different people might've worked but it would've been complicated and we could have gotten stranded halfway for a while: 

He shrugs. :And...I don't like traveling very much. Gating is miserable but another fortnight or more on the road would have been miserable too: 

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:That makes sense. I would rather you had told me - to warn me, if nothing else - but I doubt I could have done anything about it. Who yelled at you?:

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Wince. :Savil. My aunt. She agrees I shouldn't have stuck you in the back of a merchant carriage if I didn't like the man, but she'd rather I'd used the Mindspeech relay to ask for support from Haven. They could've sent a fast carriage from the nearest Guard-post: He ducks his head, blushing. :I hadn't even thought of doing that: 

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She pats his shoulder. :Well, now you know for next time.:

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Vanyel seems kind of startled about the pat. He nods. Squirms. :I'm sorry I didn't warn you and it scared you. That was stupid of me. Is that all you wanted to talk about?: 

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:I'm not mad about it. I wanted to make sure you were all right. That was...: she trails off, thinking - the choice to gate was one concerning aspect of a much more broadly concerning situation overall, in her opinion, between the fairly obvious trauma, the fact that he was operating solo in those conditions apparently without enough training to handle them safely, the sleep deprivation, and his general emotional outlook with all that that implies. She's not sure how to summarize, though, especially tactfully, and settles for :Would you like to spar sometime?:

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He blinks at her. :Um, sure. I'm not sure if our fighting styles would be at all compatible, I mean, I still don't know most of how yours works. My friend and I spar with swords without using magic at all, sometimes:

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:I don't know much about yours, either. We can figure it out.:

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:All right: He gives her another confused look. :Er, any progress on the device you need to make for DZ?: He wants to seek out the droid again at some point, their conversation was interesting before, but he doesn't want to make her waste energy if she's still trying to conserve it. 

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:Still waiting on parts. Should be soon.:

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:That's good: He bobs his head. :See you round, then?: He would ask if she's feeling better but he doesn't want to get snapped at again. 

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:Mmhmm. Come by whenever, or I'll find you when I have time.:

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:All right: Vanyel runs off. He's still very confused. Deskyl is being friendly to him? 

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Later that night, Savil swings by Deskyl and DZ's guest-room with all the requested parts for the generator. She seems quite proud of herself. "Here you are. Will this do?" 

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Deskyl is asleep when she gets there, but easily woken. She looks the collection over. :This will do it, yes. I'll set it up in the morning. You can have some people watch, if you'd like, this kind of power is useful for lots of things.:

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:Sure. My student Sandra is desperately curious, I'm sure she would like to watch: Savil glances around. :Is there anything else you need here?: "DZ, do you need anything?" 

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:I'm going to want an embroidery kit soon. Just a small one.:

    "I'm all right, ma'am, thank you."

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:Good, we can do that: Savil leaves the materials for the generator and heads off. 

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Deskyl comes looking for her the next morning after breakfast, the generator parts floating telekinetically behind her.

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Savil has a teen girl with her. :This is Trainee Sandra:

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:Heya: Sandra is very tall for her age, skinny, with short-cropped dark hair. She's slouching a bit and looks several years younger than Vanyel. :I really want to see the thing you're making: 

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:Good, 'cause that's what I'm doing this morning. How much of an explanation have you got?:

She can give her a basic rundown of what electricity is on the way to the mill, and then explain what each part of the generator and battery does as she sets them up. At the end, she takes a LED borrowed from DZ and briefly wires it to the generator to see how it glows: pretty brightly, as it happens.

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Sandra glows as well, more metaphorically. :That's so amazing. Savil said it's useful for things other than what DZ needs - like what?: 

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:Bigger lights than this are pretty easy to make, and so are heating elements, enough to melt metal if you get enough power together for it, or enough to heat a house easily, or cook with. And motors - this whole process can be reversed, you can make a wheel put electricity in a battery but you can also make battery power turn a wheel. On a cart, say, or for anything you'd want a mill to do if you could have a mill sitting in a room in your house.:

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Sandra bounces on her heels. :How many more of these would we have to make?" She grins. "I'm good at making things out of metal, or glass. You can do a lot of that with magic here:

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:Well, it'd depend on what you wanted to do with it and how efficient your designs were. I'm not going to be as much help as it looks like, either - my world is way in the future from yours, you'd need to make the machines to make the machines to make the machines to make the things I'm used to working with and at some point I just won't know how to go back that far. But I can teach you the principles and we can figure it out from there.:

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:Really, you'll help?: Sandra lights up. :Thank you so much! I'm going to go make a huge list of all the things I think we could maybe use this for. I bet tons of things that need magic could be done with electricity instead and then it would be less of a problem that we don't have very many mages:

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:That's what it's good for, yep. Magic is really rare in my world so almost everything is done with technology. Maybe make me a list of things you use magic for here and I'll see if I know of other ways to do it, too.:

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:I can do that too!: And if Deskyl doesn't do anything to dissuade her, Sandra, who doesn't have another commitment for a candlemark, is going to start tagging along in whatever direction she's going and ask more questions about what her world is like. 

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She doesn't object, though she doesn't seem to be going anywhere in particular besides 'back into town'. She can tell lots of stories about her world, which is indeed very far into the future technologically compared to this one, with buildings so tall you can see the tops of the clouds and flying carts so common every farmer has one and ships that travel between stars and many more wonders besides.

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Sandra's eyes get bigger and bigger. She eagerly follows until they get near the Heralds' wing, at which point she reluctantly peels off to deal with her other commitments. 

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Deskyl sits outside for a little while, enjoying the sun and watching the passerby, but eventually goes back in.

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A while later, Vanyel comes and knocks politely on their door. 

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"Yes, sir?"

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He smiles brightly at her. "DZ! I heard that you got the generator working this morning. Did you get your, er, food? Electricity?" 

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"Not yet, sir, the battery won't be ready until tonight, but I have enough power until then. Do you need me for something?"

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"I mean, er, I don't need..." He fidgets, cheeks turning pink. "It was really interesting talking before. And, um, I thought maybe you'd want to see our library here. It's the biggest library in the Kingdom, we have thousands of books." He tries to peer in to see if Deskyl is sleeping. "Er, if you can't leave here then I could bring you books. I mean, only if you want?" 

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"Let me check with Xaari Deskyl, sir, one moment." The Sith is awake, so this doesn't take very long, just a brief signed conversation. "I can go, sir, she doesn't need me for anything else today."

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"All right. This way." Does DZ want to be going with him? Vanyel can't tell. She's so...polite...and his Empathy doesn't read anything from her, and she's from a foreign culture and isn't even human and he has no idea if she enjoys his company or finds him irritating. Probably she enjoys books, though? Right? 

They go outside. It's a bit of a walk; he should make conversation or something. "Um, how are you finding Valdemar so far?" Vanyel asks. 

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"Everyone's been very polite, sir. And Deskyl is looking forward to getting her new clothes, she says she likes the style of them here."

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"I'm glad to hear that. Um, how do people dress where you're from? It must be pretty different." Vanyel used to like clothes. It drove Father up the wall. He hasn't thought about his wardrobe full of nice tunics that flatter his colouring in months, though, nowadays he just throws on whichever pair of Whites are clean and nearby. 

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"The outfit she arrived in is typical, sir, though most people wear other colors and embroidery is uncommon."

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"Ah, right." Aaaaand now he's run out of things to say and why is it so hard to make friendly conversation, but at least they've reached the main building. "The library's in here." 

It's not a very impressive library by the standards of a high-tech civilization. The shelves carry a couple thousand hand-bound books, and there's a locked room for the Heraldic archives (Vanyel does not take DZ into it). Instead he pauses in the middle. "Er, is there a subject you would be especially interested in reading about? We have a lot of books on magic here, the various kinds of Gifts, and also on, um, law and military tactics and agriculture and building and lots of things like that." 

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"Do you have any poetry, sir?"

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"Oh!" Vanyel, surprised, lights up with a smile. "We do, actually – well, a lot of it is ballads, they're meant to be sung, but we have lots and lots. Do you like poetry?" This is not an interest he had expected to have in common with the droid. 

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"Yes sir."

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"Oh, then let me find you the Windrider Cycle – it's a semi-historical set of ballads, one of the most famous." Vanyel finds the poetry section, hunts around, pulls out a fat leatherbound book, carries it to the table. "There you are." 

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"Thank you, sir. Can you show me how it's meant to be sung?"

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Oh gods he would have brought his lute if he'd known music was going to happen but he hadn't had the faintest inkling that DZ might be interested in it. 

He opens the book and flips to first song that he knows well at all, which is I Found a Land. Singing in a library is probably rude or something, but it's not like anyone else is using it right now. 

I found a land and I built a home where my people can be free,
But how can I ensure that they live on in dignity.
I have no way of knowing what the future will bring,
I cannot watch the growing of the children of my offspring.

He keeps singing through the rest of the song

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She's nodding by the end of the verse, and joins in for the rest, adding what's presumably a signed translation starting with the fourth verse.

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Vanyel is smiling by the end of the song. "I didn't know you could sing! Um, can all droids sing? Also what were you doing with your hands, there? It was really beautiful." Like dancing, almost. 

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The door opens, and a Herald comes in and does a double-take. "...Oh, Vanyel, that's you." His eyes go back to DZ, bemused. 

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"This is my friend DZ," Vanyel says. "DZ, this is Tran. Um, do you want to go back to my rooms or something? I can sing you all the rest without bothering people who want to study here, and I'll have my lute there for the instrumental part." 

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"If you'd like, sir." She gathers up the book.

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Ugh he can't tell at all if she actually wants to or is just humouring him. "All right." He leads the way out of the library. It's not that far to the Heralds' Wing. "Er, what's your favourite poetry from back home?" he says, hoping to make the walk slightly less awkward. 

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"I like poems that tell stories - usually ones that are more evocative than I Found a Land, though it is very nice."

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"Oh! I can probably pick ones that you'll like, then, some of the songs in here are much more interesting stories." 

Once he gets back to his room, unlocks it, finds her a chair (he only owns two and one is an uncomfortable wicker thing that lives in his bedroom and is usually covered in random clothes and books, he takes that one), and gets his lute and tunes it, he's going to sing her Windrider Unchained

Windrider, fettered, imprisoned, and pinioned
Wing-clipped by magic, his power full drained,
Valdemar's Heir is defeated and captive,
With his Companion by Darklord enchained.

Darklord of shadows his fetters is weaving
Binds him in darkness as deep as despair,
Mocks at his anger and laughs at his weeping
"Where is your strength now, oh Valdemar's Heir?"

It keeps going for a number of additional verses.

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"That's very nice, sir," she says when he's done.

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Oh gods he wishes he could at least read droid body language at all and have any idea if she really thought so or was just being polite. "Do you want to hear some of the others? Um, it's really fine if you have other things you need to do." 

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"I'd like to hear them, please."

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Then he's going to play her Sun and Shadow, which is really meant to be a duet but maybe he can teach her the female vocal part and then do it properly? And How Could I Have Known and Two Young Fools, he's jumping around the song cycle in semi-random order thinking of his favourites, and then he starts on A Love That's Meant To Be without thinking, before remembering that he avoids playing this one in public ever because he basically can't get through it without crying, but it's awkward to stop now. 

Among the many branches, upon the jeweled hills,
I heard your breathing, I saw you weeping, I felt you waiting still.

And there I lay beside you and uttered not a sound,
I held you dearly, I felt you near me, I heard the mist come down.

"...Um, sorry, d-do you want to sing the rest, tune's the same," he can probably manage just the instrumental part without bursting into tears in front of her. 

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"Would you like to play something else instead, sir?"

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"Um, sure, actually," his hands are shaking and he wants to flee the room and hide except he's in his room and there's nowhere to go and that would be so incredibly rude. He's distracted enough that the chords that start happening are the opening measures of the Shadow-Lover song and that's even worse, so he has to apologize again and take a deep breath and rake his mind for literally anything that's silly and lighthearted and will be zero upsetting. The one that comes to mind first isn't even from the Windrider Cycle but by the time he remembers that it's too late to start over a third time. My Lady's Eyes is an objectively stupid song, he only knows it so well because it's his mother's favourite, but the tune is interesting at least. 

My Lady's eyes are like the skies
A soft and sunlit blue
No other fair could half compare
In sweet midsummer hue 

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She lets him sing.

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"...Sorry, that one wasn't actually from the same book, it's one my mother likes, I know it's kind of silly. Um, and I just remembered I have some work I was supposed to do, so I should probably go do that. I really liked showing you songs though. Er, you can keep the book if you want, to show Deskyl or read it more, and bring it back to the library tomorrow?" 

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"Yes sir, thank you." And she goes.

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Vanyel locks his door and then curls up in his bed and cries for a while. 

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He isn't bothered at it.

Two days later, in the late afternoon, Deskyl goes looking for him.

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She's going to find him out in the field where the Companions spend a lot of time, sitting with his back against a tree, apparently deep in thought. 

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She's pretty sure at this point that she can peek through his shields without him noticing, if she's careful; what's he up to?

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Well, for one he's exhausted, seems if anything more sleep-deprived than on the mission, he must've been up most of the night. He's...upset, overwhelmed, scared...but in a different way than before.

If she looks any deeper, the sense of some horrific underlying damage is still there, it's still tinging all his thoughts with pain/loss/grief, but it's not the thing he's paying attention to right now. 

He is inexplicably thinking about a bronze statue of the first King of Valdemar which has a long number written discreetly along the book the King is holding, a number which has two prime factors, he seems to know that from somewhere else but it's not totally clear where, or why this is important. And there's another flicker of memory, a white stallion, like Yfandes but somehow brighter, looking at him, and his words remembered in fragments.

- I recognize those words - died more than seven hundred years ago -

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- weird. She's not looking all that deeply, 'upset and overwhelmed and scared' is really about all she needs to know. She goes over, clicking her tongue quietly as she gets close so as to avoid startling him, and settles beside him.

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"...Deskyl?" He still seems a bit dazed. "It's, um, good to see you." Then he catches himself and switches to Mindspeech. :It's good to see you. I like your clothes! Did you do that embroidery?: He leans in a bit as though to look closer and then seems to catch himself and pulls back.

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She holds out her arm to let him look at the embroidery on the sleeve; the pattern of red and gold circles and dots isn't as neat as the starbursts on the outfit she appeared in, but definitely serviceable. :Mmhmm. I need a little more practice but it turned out okay. Up to anything interesting?:

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:What, right now? I, um... Not really, I was just woolgathering: He is not a particularly convincing liar.

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:All right. Nice spot for it, anyway.:

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:I guess so: He blinks, rubs his eyes. :...Sorry, did you want to talk about something? Or, oh, right, you'd said you wanted to spar at some point: 

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:That's what I came out for, but I'm not in a rush.:

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:All right: But he doesn't say anything else, just sort of stares into space until, a good thirty seconds later, he shakes himself back to alertness. :Gods, I'm sorry – I'm kind of distracted. I must be terrible company: He ducks his head, not quite meeting her eyes. :But, um, it is really good to see you: 

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:It's fine. I have some meditation I can be doing, if you don't mind the company out here.:

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:Of course! I, er, appreciate the company: He leans back against the tree and closes his eyes, apparently reassured that his social obligations are met for now. 

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And she meditates. It's a little concerning that he needs healing again so soon, but, well. It's not going to hurt her any, anyway.

Forty minutes later, there's a gentle nudge against Van's shields, and Deskyl offers him a globe of blue light. :Healing.:

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:What?: Again, he has to take a minute to shake himself loose of whatever he was thinking about. :Um, sorry - why? I'm not hurt or anything:

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:It fixes sleep deprivation, too.:

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He still seems uncomfortable, and dubious. :Is that the same thing you used to Heal me from the Gate?: 

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:Yup.:

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:...All right, my Companion thinks it's safe and would be good, so go ahead, I guess: He still closes his eyes and seems to steel himself for it. 

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The light itself doesn't feel like anything, when she touches it to his hand, but the tiredness and effects of the stress dissipate.

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:...Huh. Thank you: Vanyel uncurls his limbs, stretches a bit. If she's paying attention, his mood already feels better, the exhaustion and stress-headache really weren't helping. :That's - wow. That feels a lot better: Then self-consciousness slips in. :Um, that's very generous of you, but you really don't have to Heal me just because I was stupid and didn't get enough sleep:

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:I know.: She stretches and leans back against the tree.

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:Well, I really appreciate it: He smiles more brightly. :How's DZ doing? I really enjoyed showing her some of our music the other day: 

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:She's good. She liked the music a lot.:

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:I'm glad!: He looks actually happy for a moment before it fades. :Um, I did want to, I guess ask your advice about DZ? It's fine if that's weird or it's private or something, just, I feel like I don't know how to talk to her. When I was showing her music I found it really hard to tell if she actually liked it or was just being polite. Maybe it's just that she isn't human so I can't read her face, but...she's always polite, I think she would be anyway even if she was annoyed with me, so I wish I had another way of knowing if she actually wanted my company: 

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:Droids are like that, yeah - she doesn't know herself most of the time. She'll figure it out if you ask her to - you have to be specific about it, if you just ask what she thinks she doesn't always realize you want a real answer. Takes patience. She really doesn't get annoyed, though, you don't have to worry about that.:

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:Huh: Vanyel seems like he can't decide whether he's reassured or not. :That's – is it because she's a servant droid and that's a rule? I don't...just, if it's that she isn't allowed to be annoyed, that doesn't seem right. If I'm being a fathead to her then she should be annoyed with me. I'm trying really hard not to do that, but still: 

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:Yeah, it's not actually great. It's not just a rule, it's how she's made. If I think you're treating her badly I'll say something, though.:

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:How she's - oh!: A flash of recognition in his eyes. :We have a race sort of like that here, actually. Hertasi. Some ancient mage made them from lizards, made them to be just as intelligent as humans, but in order to be servants, and he shaped them so they want that. Which i don't know how to feel about: 

His nose wrinkles. :It's kind of different, though. They're fully capable of being annoyed. If their human charges, say, aren't eating enough. They used to be incredibly passive-aggressive about leaving food everywhere when I lived there. And if they think two people should, er, be a couple: he blushes, :then they'll drop even more obvious hints about it. DZ seems different: 

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:I wonder what would happen if she met some. Anyway, yeah, that seems different. She's not meant to be a person who wants to serve, she's just meant to be a servant.: Deskyl's creeping horror at this fact is fairly muted, but still comes through. :It's not true, her makers didn't succeed completely, but it goes pretty deep, at least so far. I hope she'll grow out of it.:

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:No, what?: The word choice finally seems to land with him. :She doesn't think she has a right to be– no, doesn't think that she is a person?: That's awful. It makes him a bit nauseated to think about. :Why would they do that? Make her alive and smart enough to BE a person, but not think she is one?: 

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:I'm not sure what she thinks about it, I haven't pinned her down about it recently, it bothers her when I do. My guess is that it isn't possible to make something that's smart enough to do the kinds of work people do without being a person. They obviously tried very hard to.:

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:Do they know? That they created people even though they weren't meaning to?: Vanyel seems like he isn't sure which answer would be worse. 

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:I'm pretty sure they have some idea. I'm not sure how much of one. Or how many of the people involved have or haven't put it together, it's kind of a lot of people.:

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Vanyel nods, and then spends a while trying to come up with any possible appropriate response. 

:I'm sorry: he sends, finally, it's not the right words and it doesn't seem nearly adequate but it's all he's got. 

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"Mm."

:She's okay, as far as I can tell. It's screwed up but it's not hurting her.:

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Vanyel nods. :I'm glad you're trying to look out for her, at least: 

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:I'm glad she has more than just me, here.:

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Aww, that's surprisingly touching. :I'm going to try: Vanyel promises. :I–: He squirms. :I'm - glad that you're trying to look out for me? Or something, I'm not sure, but...healing me and coming out here just to talk. Even though I'm not the most fun or interesting person you could be friends with here: 

He looks away, seems a bit surprised and embarrassed that he said all of that out loud, well, in Mindspeech. 

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:You seem plenty interesting to me. And I like your instincts.:

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:Huh? What about them?: That one gets genuine curiosity. :I think someone told me I had good instincts once but I have no idea what that means: 

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:Well, I can't tell you what they meant, but a lot of people would have decided we weren't really their problem instead of Gating us here. And that wasn't thoughtless, either - you didn't come up with the best answer but you did look for better ones. Lots of potential there.:

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:You could've decided that rescuing the children wasn't really your problem and gotten out of there: Vanyel points out. :Surely I owed you something in return. And: he looks away, shoulders tensing a bit like he still isn't sure if he's going to get snapped at, :you needed help. You were injured and DZ was going to run out of electricity and have to sleep, and...: He trails off awkwardly and stares very hard at a nearby tree. 

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:You didn't ask me to help with the children. I didn't even do all that much, definitely not anything that was worth hurting yourself that badly over.: She pats his knee. :And us being in trouble mattering to you like that is what I mean, it wouldn't have mattered for lots of people. Or not enough to do anything about, anyway.:

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Vanyel...has no idea what to say to that. Also it's weird, he almost always hates random physical contact from people he doesn't know well but from Deskyl it doesn't bother him. Maybe because she healed him? :Thank you: he sends, it's not a very good response but it's better than awkward silence. 

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:I do think you need some better training, but that seems pretty fixable.:

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Vanyel really isn't sure how to respond to that in a way that doesn't, well, badmouth his teachers and the Heralds as a whole, so he doesn't. 

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She lets the silence sit for a bit. :Did you want to try seeing how our magic works together?:

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:Oh – sure!: Vanyel had managed to completely forget about sparring, but he's feeling a lot more up for it now that he isn't incredibly tired and shaky with adrenaline from...things, which he will think about later. 

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:All right.: She gets to her feet via a sequence of movements that's only moderately physically implausible. :So the one big thing I want to try is - it looks like you're pulling energy from the world? And I wonder if I can make it, that's the kind of thing the Force can do.:

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:...What, really? Just MAKE energy, from nowhere?: Vanyel gets up as well, with more normal movements. :Also, how did you do that just now – the moving like that?: 

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:Mmhmm. Lots of Force powers make energy from nothing. Telekinesis is one, that's what I was moving with. The healing does too, more subtly.:

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:That's interesting. We have some things like that – Fetching is one: Vanyel makes a pebble from the ground fly into his hand, then concentrates and it pops to his other hand without crossing the intervening space. :But that costs energy, from me. I'm guessing you saw that?: 

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:Yeah. Force stuff doesn't - there's a limit to how much energy I can channel at once, and I'll get tired just like I would doing any kind of mental work, but it's not coming from a limited source at all.:

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:That's really interesting!: Vanyel bounces on his heels. :Sure - I can watch what you're doing with my mage-senses if you want to try to make some energy: 

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:I probably won't get it perfect right off the bat, this kind of thing does take some experimentation. But -: She tries, setting up a field around herself of something quite a bit like mage-energy.

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:Huh! I can...sense that, I think? But–: he concentrates and tries something, :I can't touch it or draw on it, quite. Feels like, I don't know, trying to grab my own reflection in water. That's so interesting!: Vanyel is, for the moment at least, sufficiently engaged that there's almost zero misery noticeable in his surface thoughts. 

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:Hm, seeing that helped-: the field ripples for a few seconds, and when it settles again it's much closer. :This'll be weak if it works at all, but try it again.:

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Vanyel tries again – and lights up. :I can! It's - you're right, it's very diffuse, I have to...: 

It's much 'denser' than the faint ambient magic present in the surroundings, clearly visible against that backdrop, but he has to make an effort to reach for it, as though scooping up water from a shallow with his hands. Not at all like the flow of nodes or even ley-lines, which is more like cupping his mental hands under the edge of a waterfall.

He reaches, and– 

:Oh no, sorry! I don't know what I did to it: The halo of energy crumples and is gone. Some of it, though, is still held in his mental fingertips. He pulls it into his reserves. 

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:That's fine, I saw it. It'll be an easy fix in two or three weeks when I'm up to doing something that delicate. Worked fine otherwise?:

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:It did!: Vanyel, reminded of the fact that she is still recovering, looks down at the grass. :Er, please do tell me when you're tired and need to go rest: 

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:I'll go when I want to, don't worry about it.:

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Vanyel believes her. That's sort of nice, actually, knowing that unlike DZ, Deskyl just will go if she wants to go, and snap at him if he's obnoxious, and all that. :All right, what do you want to try next?: 

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"Hmm." :Show me your fighting style?:

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:If I were fighting you one-on-one?: Vanyel's reaction times are reasonably fast. He drops into a balanced stance and lifts his hands in front of him, brings his personal shields to full power in an instant, flings up several additional layers of shielding against both physical and magical blows, links to a nearby node and pours more energy into them and then holds the node, ready to feed its power through himself. 

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:If you're thinking about fighting me the right style is 'don't',: she cuts in. :Whatever you'd use in the kinds of situations you expect to find yourself in.:

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He drops his hands, clearly embarrassed. :....Sorry, my main teacher used to just accost me at random times for sparring, I...guess I do that instinctively. Um, if I were fighting a mage one-on-one, I'd prepare my shields this way to be ready for their attacks. And then I'd gauge their shields and other defences with my Sight – if they were weaker than me I'd attack with lightning, unless they were about to get an attack in first, then I'd go with fire because it's a tiny bit faster. Sometimes mages shield against magical but not physical attacks, then I can use Fetching to throw rocks at them and catch them off guard. If they were shielding really well against mage-energy and physical attacks, I might use Mindspeech – I can tap a node and boost that Gift pretty hard, and most, er, foreign mages who I'd have to fight don't shield along that channel. That's how I incapacitated the mages when we rescued the children. Gives me a godawful headache though: 

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She nods. :Any of the others have side effects?:

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:Um, not the ones I mentioned, unless I have to push it really hard. Although it is tiring, the energy doesn't come from nowhere for me, I can tap nodes but I still need to use my own strength to control the power. Um, Fetching is a weaker Gift for me than mage-gift, so if I do the rock-flinging I'm more likely to wear myself out: 

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:Sounds good. I have all of those, except I can't teleport things at all, and I'm not in the habit of using fire - it can't carry as much power as lightning, so it's easy for Sith to overcome - but I might change that. On the other hand I can use my teekay to make myself faster, you've seen that, and I think I can lift bigger things than you. I'm generally not going to use lightning, sparring, it affects my mood if I use too much of it, and I'm also not going to use my lightsaber, too dangerous.: She pauses briefly to consider. :The obvious place to start for sparring would be reflexes, maybe shielding against various things if you can get stronger at it that way, but it might be a good idea for me to teach you some katas, too, even if we can't do melee together. A lot depends on what you already know, too.:

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:Huh! That's interesting that lightning affects your mood. I think the only, er, combat technique that does that for me is, well, it's not a standard combat technique at all – it's just that one of my Gifts is Projective Empathy, and I can - distract opponents - by projecting strong feelings at them. But then I'm having strong feelings in the middle of a fight, so I don't do it unless I'm really on the spot: 

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:Huh. That's a pretty stark difference in training, I can't imagine not having strong feelings in the middle of a real fight.:

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:...I mean, I'm often scared in a fight, but it's not...helpful, Starwind said that there's a right amount of nerves that helps you focus but that being more scared or angry than that will just throw off your judgement. And, um, the feeling I would use there - isn't the being scared that I'm in a fight part: 

He sort of curls up a bit, and looks away. :Anyway I think practicing shielding would be good. I definitely get stronger at it with practice and I think it's pretty important? I mean, if I can hold off attacks, then I have time to plan and pick a nonlethal strategy, um, instead of panic-reacting: 

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:Doing what you mean to when you're scared or angry is also something you can practice, if you want to; I'd have to think about how to best do it if you did, though. We can start with shields, anyway.:

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:...That would be really good. I want to be better at that. But it does seem dangerous to practice – um, the problem is that my Gifts are really strong, if I panic I can do a lot of damage really fast by accident: The fact that he's kind of ashamed of this fact is obvious in his mindvoice. :Shields first seems good. Um, normally Savil and I would practice combat techniques in a Work Room, even if we're just drilling it and not full-on sparring: 

He makes a face. :For some things it's an advantage that if I'm behind shielding I can't grab the nearest node. But if your attacks aren't too, er, messy, then out here could be fine as long as I warn Savil: 

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:It wouldn't be dangerous to do it out here, but it'd be a shame to scar it up with scorch marks. I am gonna want to see what you can do when you go all out, though, sometime. If you don't mind showing me, anyway.:

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:I don't mind showing you but we ought to do it somewhere that's not in the city. And, er, when I don't have anything later that day, I would be really tired afterward: For now, no one is using the main Palace Work Room and he can take her there, if she wants to practice now. Later is also fine. 

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Just a little while, maybe. Healing doesn't really leave her in the mood to fight, even for practice. :Would you be tired from using up all your energy reserve, or something else?:

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:I think that? It feels pretty similar to being tired because I ran for a long time:

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:I'd guess the opposite from that, actually. I ask because once I figure out how to make mage-energy you'll have a pretty much unlimited supply with me around.:

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:Oh: Vanyel seems intrigued. :That's true – but it's true of nodes too, and I still feel really tired if I fight using node-energy, even if I can tap the node when I'm done to refill my reserves. It means that I can fight at all when I'm low on reserves, and that I can throw around a lot more power in total, but...there's something that still gets used up and I'm not fully sure what. Part of the problem is that node-energy takes a lot of wrangling, it's sort of fast-moving and turbulent and I need to do a lot of finessing getting the right amount and keying it to myself so it behaves like reserves energy. The one you did was less like that: 

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:That'll be handy, then. For the other part - imagine you were fighting someone by throwing rocks at them, with your hands, not with your magic. You could run out of rocks, but you could also have your arms get too tired to keep picking them up and throwing them, and I think what's happening is more like that. And then my technique versus node energy might be like if you have all the rocks you want but on one pile they're all the right size and shape to throw and on the other you have to sort through them to find good ones; you'll be able to do more with the better pile, since you aren't wasting your strength on sorting, but your arms will still get tired eventually. And that's probably trainable, too, if I'm right about it. No idea how much of a priority it is, though.:

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:That seems right: Vanyel frowns. :Which part did you think was trainable - the 'arms getting tired' or using your 'rock pile'? And, um, presumably you'd have to be wherever I am in order to do it, for it to help in an actual fight: That feels like a big thing that he's uncomfortable asking of her, and also it's not necessarily up to him. :Um, it still might be good to practice, but...I sort of want to know what Savil thinks: 

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:The arms getting tired part. Should help with nodes, too, just less, maybe. And yeah, I'd have to be around to help you - I don't know if I'm going to want to do that, I'd need to know a lot more about how things work around here. We could ask Savil about that, too.:

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:Right. Let me check...: Vanyel's eyes go unfocused as he Mindspeaks Yfandes, waits for the answer to be relayed from Savil's Companion. :Sorry, she's busy with something right now, but she would be around tonight or tomorrow night: He takes a deep breath. :Would you, er, like to come over for dinner at her suite and talk about it?: That's something normal people do when they're making friends, right? It still feels horrifically presumptuous and probably rude and embarrassing. 

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:Sure. I'll bring my droid, too.:

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Vanyel smiles. :I would really like to see DZ too! Er, how's tonight at sunset?: 

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:Sounds good. So, shields, today? What kinds are there?:

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:Er, how long do you have?: Vanyel glances at the sky. :If you wanted to go rest before supper...? My aunt knows more anyway: 

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:If I wasn't prepared to do this I wouldn't've suggested it. You don't need to look after me.:

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Vanyel takes a deep breath. :Sorry: All right fine Yfandes is right, if he needs a break not around people he needs to say so for himself. :I, um, think that need some time to myself for half a candlemark before supper, but my Companion says she'll remind me when that is. Anyway, shields. The main kinds are against regular magic attacks, against physical attacks, and against various other Gifts like Thoughtsensing or, I don't know, Farsight: 

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:All right. I'm not actually sure which if any of those will block my Force effects, if I'm not doing anything special with them, so that's the first question.: A gentle pressure comes up against his chest, just enough to be obvious. :Can you block this?:

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:Hmm. Let me - try...: Vanyel pokes around. Magical shielding alone doesn't seem to do anything. Physical shields, though... :I think I feel it less?: It's hard to tell if he's imagining it, he definitely still feels some pressure. :It'd be easier to tell if you could push slightly harder with it for a second: 

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:Sure.: She does, hard enough that it might stagger him if it caught him unaware.

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Vanyel grins. :That's helpful, thank you! And, I think my shields are catching some of it but not all? It's weird: 

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:Seems similar to my telepathy, I see how I could shift it to get around them. Shifting the other way wouldn't work, I'm pretty sure, but I can also just pick something up and use that, should work fine.: She looks around for something suitable.

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There's a basket in one corner of the Work Room with an array of wooden balls, possibly left behind by some teacher running a similar exercise. 

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Yep, that'll do. She grabs a light one with telekinesis and brings it over to float in front of her.

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Vanyel readies his shield. :Go ahead: 

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She starts off easy, but quickly finds a range of power and trickiness that challenges him.

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She's definitely making him work for it! Vanyel knows his strength isn't the issue, here, it's all control, but...he's not actually that good at shielding against projectiles, it's a lot less efficient than shielding mage-energy attacks, and he's practiced it less in total, and Starwind wasn't nearly as fast as her...

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She keeps an eye on how tired he's getting; Yfandes is going to interrupt them any time now, but she won't let him get too worn out regardless.

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Vanyel is pretty stubborn and isn't going to tell he when he's feeling tired – complaining of fatigue to Starwind generally just got him snapped at, anyway – but she'll notice his reaction times slowing and his shielding becoming sloppier and less even before Yfandes interrupts. 

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Also she can just tell; Force senses are handy that way. She gives him a couple more rounds, not making it too obvious that she's going easy on him but nonetheless making sure he succeeds at shielding, and then takes the ball back. :Good job. We're done for now.:

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:Thank you!: Vanyel is dragging his feet a bit on the way to the door, but he smiles brightly at her anyway. :I think my first mage-teacher would like you. I actually have no idea if you'd like him, though: 

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:Oh?:

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Vanyel struggles how to even find the right words for Starwind. :He's, um, very competent, he's...confident in his skill, he's pretty curt and impatient sometimes, um, I'm not saying you are! You're a lot more patient with me than he was. Which is why I guess I'm not sure you'd like him. But he'd think you're a very skilled teacher, I'm pretty sure: 

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:I like people to know where the limits are with me,: she nods, :that's not the same as being impatient, but it looks like it, a bit. And confidence is important for Sith, we do have that in common. I might want to meet him sometime, if it's convenient.:

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:I hope so! He lives really far and, um, you saw what happens when I Gate. But Savil visits them sometimes: Vanyel starts to peel off. :I'll see you soon – oh, er, do you know where Savil's suite is?: 

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:Nope. But if it's not shielded I can just find you there.:

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:It's a little shielded but not very, not like the Work Room – I think you'll be all right: 

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:Sure. See you then.:

She gets there some ten minutes after he does, DZ following along one step behind.

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Savil greets her with a smile. :Thank you for coming! Er, have a seat – I'm sorry, the table's kind of small: With four chairs around it, it is rather crowded. :Van said you wanted to ask me about the Heralds and how we work?: 

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She signs along as Savil Mindspeaks, and as she does, translating for DZ. :Mmhmm. I'm not sure what I'm going to want to do next, but it seems like I'll be able to pick up some Force techniques that are useful to your kind of magic user; the question is whether we should take the time to figure that out or if I'm going to prefer to be elsewhere.:

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:Hmm. Have to say I hadn't thought that far ahead. You're certainly not obliged to stick around. What are the factors that would go into it?: She heads over to the sideboard. :Wine for either of you? I, er, don't know if droids can drink: 

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    "We can't, ma'am, but thank you."

:Sure, thanks. So, the obvious part is how much time and effort it will take to get competent at working together that way, on both sides - I don't think it'll be much for me, it's within my specialties, but I don't know how your training works. And then, what would we be doing with it, if we did, and how long or how often would I need to be around for that investment of effort to be worth it for you. I expect to be most interested in working with him,: she nods at Van, :if that helps answer the question at all.:

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The first thing Deskyl will notice, probably, is the quick meaningful look back and forth between Savil and Vanyel at her final sentence. 

Savil carries three glasses of wine over. :I can tell you some about what Heralds' duties generally are: she starts, :but, well, Van is an exception in a lot of ways. He's...maybe the most powerful mage we've ever had: And Heralds with particular Gifts have been noted to show up when they're going to be necessary in the future, and Vanyel's case is more suspicious than most; Savil doesn't say that out loud but it's pretty high up in her surface thoughts if Deskyl is reading those. :Currently he's in Haven most of the time: Not because he isn't desperately needed elsewhere but because Lancir doesn't think he can handle more frequent missions and, in Savil's opinion, Lancir is extremely right.

:He's only been a Herald for a few months: she adds. :You bumped into him on his first solo mission, actually: Thank the gods, because from Lancir's report to her after debriefing it with Van, it sounds like her nephew was being incredibly reckless, which is understandable but it could have gone so much worse. :So I don't know exactly what his next few years will look like. Most Heralds spend most of their time on the road, on circuit in an assigned region; Van may be someone we prefer to keep back and send out just for the emergencies: If only he didn't have the damned Gate problem... :But...there are a number of those. So, if you did choose to stick, around, even just to be available for the most critical missions we deploy him on, I think it could be of great value to him and to us. I'm not sure how much training on Van's end it would take, but he's a quick learner and he works hard; I reckon a few weeks would be enough to give you a sense of the rate of progress?:

(Savil...is still pretty unsure what to think about Deskyl. But she's excellent in combat, Lancir's report made that very clear, and she healed Van after the Gate, and - if she wants to help him in particular, for whatever mysterious reason, Savil isn't going to pressure her on anything but damn it she won't turn down any help either.) 

"...DZ, can you hear Mindspeech?" she adds out loud, that piece of confusion finally catching up. "Or is Deskyl relaying it to you somehow?" 

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"She's translating for me, ma'am, the hand signs are a language."

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"Huh! That's neat. Could be really useful, actually. Is there any way that you'd be interested in teaching us?" 

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:It's not usually taught to non-Sith, but I suppose it won't hurt anything. What kinds of missions do Heralds usually take?:

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Savil sits back and describes some examples of her own past missions, back when she was younger and was herself the most powerful mage in Valdemar. Lots of border security; she spent a lot of time in the northwestern region, where the most common issues were Pelagirs beasties, colddrakes in the north and wyrsa in the west, getting in past the border and killing rural villagers, and bandit groups of various levels of organization from the fairly lawless northern region. In particular, sometimes the criminal bands have mages, and usually those mages aren't very powerful or well-trained but disturbingly often they're willing to murder some helpless farmers for blood-power. Oh, and every so often some warlord in the north with a big landholding decides he'd like it to be bigger and tries to nab some of the better Valdemaran farmland. Usually that kind of mission gets multiple Heralds.

There are natural disasters, of course. Every so often when there's a particularly heavy snowfall up north, the river floods south of Haven, usually they can see this coming and she used to get sent and use her magic to help put up dikes and levees. Earthquakes, fires, mudslides, mines collapsing, it goes on. 

There are also the gnarlier criminal cases that happen within Valdemar – murders, kidnappings, blackmail, bandit groups terrorizing a given section of road, and the occasional Gifted person misusing said Gifts. These are easier ever since her colleague Deedre discovered how the ubiquitous vrondi, little air-elementals that aren't very clever but can sense intent, can be co-opted for the Truth Spell. Which any Herald can cast, and which makes confessions a lot more trustworthy. Van likely won't spend as much time as she did using fiddly detective magic to try to figure out whodunnit.

...The Leshara-Frelennye family feud is actually a very good example of such a criminal case but she sure isn't going to mention it in front of Van. 

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Deskyl nods along. :That sounds unobjectionable. If you do keep him back for emergencies, does that change what kinds of things he'll be dealing with most often?:

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:Hmm. Well, it's more likely they'll involve fighting other mages, since that's a case where the nearby Heralds who aren't mages are disadvantaged. And it'll be things that are a bigger deal, of course - where it's worth waiting for him to get there, rather than having whoever's on that circuit try to deal with it:

She remembers some of the more recent times, after she was mostly in Haven teaching, when they would still send her out once in a while. :Or, well, incidents where the Heralds who were nearby tried and...couldn't handle it: Usually those involved a Herald getting dead, and now she's thinking about poor Raina and the wyrsa and how they tried to get a message to her in time...

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:I do have an advantage at fighting mages. And if I'm here most of the time I can work on your tech level; I can probably improve on your transportation speed fairly easily, and we can use the prototype ourselves even before I have something that it makes sense to send out without an engineer on hand.: Also, radios, but she's not going to let on that she's getting more of Savil's thoughts than the woman is intending to show her.

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Nod. :Faster transportation – that isn't a Gate – would be really, really useful, honestly. We have the Mindspeech relay, we can get messages around fairly quickly: if not always with perfect reliability when it's desperately needed, :and Companions are faster than horses, they can be a LOT faster in an emergency, but it's still at least a two-day ride to the closest border and that would be pushing it really hard. It's not really ideal for a mission to be exhausted when you arrive: 

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:What sort of transportation?: Van sends, curious. :Does it work with the Force, or just - without magic, like droids?: 

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:Without magic. Electricity and other forms of power can turn wheels; put that on a cart and you have a cart that pulls itself. I don't know what I'll be able to do here but twice as fast as a horse seems likely, given a few years of work. And a machine like that doesn't tire, either.:

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:But you can't hook a cart to a waterwheel: Vanyel sends, confused. :Can you put enough in a battery to go that far?:

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:I'm not sure, I'll have to see how much I can figure out about making better batteries. That's not the only way to power things, though - burning things for fuel isn't great, breathing smoke is bad for people and if you do very much of it you'll wreck your planet in the long term, but it definitely works, and it's portable enough. Or something that runs on mage-fire, if our powers turn out to make that sustainable, or do an infrastructure project to get the power where we need it, maybe. It will be a few years, to figure out what works best and do it, but there's lots of options.:

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There's a knock at the door, Savil gets up and answers it and comes back with food, which she puts on the sideboard. :Er, everyone help themselves. Deskyl – it sounds like you're leaning toward sticking around? But I don't want to assume or anything: 

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:I'm leaning that way, yeah. I still have a lot of questions before I'll be sure about it. And I'll want to do engineering no matter where I end up.:

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Savil nods. :Well, let's eat. And if you have any questions I might be able to answer now, ask ahead: 

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DZ puts a plate together for Deskyl, who switches to signing one-handed while she eats with the other. :I'll want to know more about your country, at least - who runs it, what their policies are like, what its political situation is, that kind of thing.:

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:Well, our current Queen is Elspeth. She's a Herald, like Van and I – oh, I should explain Heralds. Heralds exist because King Valdemar, who founded Valdemar the country, was a refugee from a corrupt Empire, and so he was worried about his new kingdom becoming like that at some point long after he died. So he went and cast a spell and prayed to every single god he knew of – the legends aren't very clear on the details, this was eight hundred years ago, but the Companions were the result. A Herald is anyone Chosen by a Companion. Heralds are supposed to be very ethical and impossible to corrupt, because of the Companions. There are about a hundred and fifty of us, right now, and we play a lot of key roles in governing Valdemar. The monarch always has to be Chosen – sometimes this means that the succession goes to a cousin rather than the children of the last monarch, if they aren't Chosen: 

She frowns for a while, trying to figure out how to put everything else about Valdemar into order. :Um, politically, we've been at peace with our neighbours for decade but that could change when Elspeth dies. In terms of policies – we have a precedent that dates since the Founding of not invading other countries' territory. And – a big thing about Valdemar, how it's supposed to be anyway, is that - well, King Valdemar came from an extremely authoritarian place. He wanted his people to have as many freedoms as was feasible, and he was in favour of accepting refugees from anywhere, if they wanted to come here. It's...not trivial, making it always work like that in practice, and I won't claim Valdemar always lives up to its vision of itself, but we try. Um, if you have specific questions about policies I can answer them? It's kind of broad and I don't know where to start: 

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:...I see.:

:That answers - most of the questions I had, anyway. I'll need to think about some things.:

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:Mmm, all right: Savil keeps eating. 

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Vanyel picks at his food, and a while later extends a cautious private Mindtouch. :Deskyl, did, um, something about that bother you?: 

(Vanyel would find this understandable. He's...not totally un-conflicted about the existence of Heralds, and particularly his role as one.) 

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:There's... context, on my side. We've mentioned the Force to you?:

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:Yes – it's where your power comes from, it's sort of like the laws of physics in your world but also sort of has a mind?: Vanyel tries to remember if she's said anything else, she might well have, he's...distracted a lot. 

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:Yeah. There's two sides to it, techniques for doing complicated things - dark side adds emotion to it, for strength, but there's backlash, dark side techniques make us angrier, less in control of ourselves. Light side techniques don't work if you're too emotional; the techniques themselves don't do anything, but getting into that state in the first place and coming out of it has effects. They interfere with each other, and it's - not a thing, basically - to get training in both.:

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:...That's a really inconvenient way for it to work: 

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:Tell me about it.:

:So there's two schools of Force users - two empires, really. Sith and Jedi. Sith use the dark side; Jedi use the light side. We kill each other on sight, most of the time - Sith less than Jedi, but that's - don't let it give you the idea that we're nice. It turns out that getting a bunch of powerful, unstable people together and teaching them that anything that stops them from getting exactly what they want, exactly when they want it, regardless of what it does to anyone else, is an enemy to be defeated if it's at all possible to... doesn't exactly result in a society that's reasonable dinner conversation, I'll leave it at that. And I know less about Jedi, but it seems like they're just differently bad - Sith have freedom; it might be freedom that hurts everyone around us, but we have it. Jedi don't.:

:And your country - cuts across those lines that I'm used to. Ethics are a Jedi thing. Freedom is a Sith thing. Following the will of the Force is a light side thing. No Sith would let a god tell them what to do.:

:I'm definitely a Sith, that's - not dinner conversation, but there's really no doubt there. But healing's a light side technique.:

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:Huh: Vanyel is thinking that he would make a terrible Jedi, it would be so frustrating if certain magic required you not to be having feelings while you cast it. Honestly though it might be worse if casting magic made you more emotional. He doesn't much like the idea of either. 

It's tugging on another thread, though. :Heralds don't – I don't know that we have much freedom? I think ordinary people really do, not completely but compared to other places. And I guess in our day to day we don't get ordered around much, and our personal lives are really up to us: his friends have quite a wide range of hobbies and interests, :but it's not like enlisting for the Guard. A white horse shows up one day and Chooses you and now your life's work is to help hold Valdemar together. Most people are really excited and happy when it happens, so maybe it doesn't matter, if they didn't sign up but they would have if that was how it worked...: 

But he hadn't wanted to be a Herald– no that doesn't make good dinnertime conversation either. :Anyway, how did you learn the healing technique, if you're Sith and they don't usually teach it?: Did she have to practice turning her emotions off and on at will. That sounds incredibly hard but like it might actually be useful in other contexts. 

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:Every once in a while someone will be born with strong potential for a particular technique, to the point where they'll figure it out without any training at all. We're called prodigies. It's determined by personality - or determines it, or something, it's not exactly easy to study. But it is meaningful that I'm a light-side prodigy and a Sith. Especially here, though I have no idea how yet, or if I want anything to do with finding out. I don't like that the Force dropped me on something this complex.:

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Vanyel is thinking that he doesn't much like god-like forces dropping him into messy situations either. :Er, what do you think is so complex about it?: 

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:It just seems very obvious that I'm here as a lightsider, not just as a Sith. And I don't know what you're meant to be doing with a lightside Sith, but it's going to take more than a few minutes for me to be comfortable with the idea. Up until a week ago it would have been my life if anyone had found out I was a lightside Sith.:

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:Is Healing the lightside thing you know or is there more?: Vanyel shrugs. :I mean, it was really nice of you to heal me, but it wasn't, you know, mission-critical like the fighting part. Also, that makes sense, that there's nasty politics about it back home: He's trying to think of a comparable example – no, damn it, he doesn't want to think about how in Rethwellan they stone people who are caught with same-sex partners, he really does not want to be thinking about that. 

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:It's the only technique I know, but that's not the only part of it, there's a philosophical underpinning, too. Not using the healing - I mean, it matters, but it doesn't make me not a lightsider.:

:I'm basically just going to need to think about what I want to do - not what my training says, not what the Force wants, what I want, whether it happens to accord with either of those or not. And then do it. The Force sent you a lightsider but it did also send you a Sith; if you needed a Jedi I'm sure it has its pick of those.:

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Vanyel is still kind of confused but he doesn't to press any further. :That makes sense: He's...going to miss her, if she decides not to say, he's a bit surprised to realize that, but it's not like he has any right to ask her to stay. In her position he would probably be uneasy with it too. 

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:If you want me to stay that's something I'd want to know. Or if you want to leave with me, for that matter. A hundred fifty heralds, mostly busy, and you the strongest? I bet we could pull it off.:

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The moment she says that is not a particularly good moment for Vanyel to be in the middle of chewing. He half-chokes on a bite of fish, splutters, coughs over his plate while Savil thumps him on the back and then gets him a glass of water. It's hard to tell if his face is crimson from the coughing or just sheer embarrassment. 

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Deskyl chuckles, but beats Savil to the water glass. :You okay?:

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:I'm fine: Vanyel sips the water and digs out a handkerchief to wipe his eyes. :Sorry. I, um...: Where is he even supposed to go with that offer. :Deskyl, I can't leave. I really, really can't: Even if for a fraction of a second it was agonizingly tempting. :I made a vow. I have Companion: 

And, no, that isn't quite the truth, he knows deep down that it's putting too much outside of himself. We always have a choice, Lancir whispers in his memory, and he made his–

- a wall of blue-white fire pressed up against a Gate - 

The block catches his thoughts and steers them away, and hopefully the tears that spring up are disguised by the fact that his eyes were streaming anyway from nearly choking on his food. 

:It's my country: he sends. :The work we do is important and I want to do it: He gulps the rest of his water glass, looking away. :But...yes, I would like it a lot if you and DZ stayed: 

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-huh-

:Well, we'll be around for a while, at least.: She pats his hand; that should be safely enough covered by the situation, too.

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:I'm glad: Vanyel goes to get more water and then cautiously keeps eating. Hopefully either Savil or Deskyl can keep some conversation going, because he is very distracted now. 

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:Sandra was absolutely delighted about the generator: Savil sends after a bit. :Thank you for answering all her questions – I know she can ask a lot of them, sometimes: 

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:It was no trouble at all. I really should take an engineering apprentice, if you think she'll be interested.:

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:You'd best ask her: Savil sends, :but I predict she'll be ecstatic about it: 

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:I will. Is she training to be a Herald, will I need to work around that?:

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:She is. She's a mage like Van, er, not as many additional Gifts. She should have about ten candlemarks a week free – she seems to spend at least that on learning about alchemy as a hobby right now – and if she's very excited about helping you, I would consider carving out more time for her. Would that availability be enough for what you needed?: 

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:I can work with it, yeah. What else is she doing, out of curiosity?:

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:Well, she has her mage-lessons with me, that's a couple candlemarks every day. She's also a Mindspeaker; she's training that with Herald Tantras, I think twice a week right now. And she has some other lessons, in Valdemaran law and history, she's actually in the classes over at the Bardic Collegium and she has one class shared with Healers': 

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:Sounds like I should cover math and science, too, then. I'm not a teacher, I don't think I should try to take on a whole class, but maybe there's a way of doing it where someone who can teach it can pick it up - the science especially, I think, there's a lot you can do with it even without me involved once you have the basic idea.:

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:That's certainly an idea: Savil agrees. :I have a lot of teaching experience, but not a lot of free time, unfortunately, and I'm not sure I have the head to pick it up quickly: 

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:Well, whoever you come up with I can teach. Maybe someone who can write a textbook, if that's easier to come by.:

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:I'll give it some thought: Savil agrees. 

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She nods and signs to DZ without translating for a minute.

How would you feel about sitting in on the history lessons for me?

    Of course.

That's not what I asked, Love.

   Oh. There's a pause. It would be faster to read the books in the library, but I don't know if they have all the same information.

That's not what I asked either. You can go to the library any time you want, though, just let me know where you'll be.

    Thank you. Another, longer pause; Deskyl waits patiently. I don't think I know enough to answer the question.

Okay. Do you want to try it and find out?

    I don't know.

In that case I think you should, that way you'll know more for next time.

    Okay.

:Would it be all right for my droid to sit in on some of the history lessons, if they're happening anyway? That seems like it'd be good information for us to have.:

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:Of course – that's a clever idea, actually. She has a perfect memory, no?: 

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:She does, yes.:

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:How useful: Savil seems to have run out of conversational topics; she keeps eating in silence. 

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"Did you end up looking at more of the songs from the book?" Vanyel asks DZ politely, out loud. 

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"Yes sir. I liked Another Morning's Birth the best in it."

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"Oh! Yes, that is a very good one." He should have played it instead of the other one – unlike more than half the songs in the semi-historical tale of Darshay and Windrider and Sunsinger and Shadowdancer, it's not a goddamned romance ballad. "Do you have any favourite lines? I really like 'all of creation is born of causation, this is the rapture we will ride.'"

And now he has the tune stuck in his head. "Er, if you want to hear how it's sung, I could run next door and get my lute...?" 

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"I'd like that, if that's all right?"

Deskyl nods, and she looks to Savil for permission too.

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"What a lovely idea, ke'chara!" Savil agrees. "Serenade us with a few songs before it's time to wrap up for the night. Let's move over to the sofa." 

:The lad loves to play music but he'll never think to do it just for fun: she sends privately to Deskyl. :If it's for someone else's pleasure, though... Er, just to say, I'm delighted that DZ enjoys it. And would you like more wine?: 

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:Yes, thank you.: She shifts to the sofa, settling DZ beside her, and begins adjusting her standing Force effects so that she'll be able to hear the music. :It's good that she's found something she likes.:

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Savil doesn't say anything about her Force work, though Vanyel blinks a bit, before turning and heading for the door. By the time Savil has refilled all of their glasses, carried them over to the end-table by the sofa, and settled into her own huge overstuffed armchair, he's back with his lute, and perches on the arm of the sofa to tune it. 

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"All right, here we go." Smiling at DZ, Vanyel starts on the opening chords. 

Wake up to the sound of moonlight, falling soft upon the early morn,
Hear the distant crack of thunder 'cross the canyon 'neath the crimson dawn.
Feel the coolness turn to warming, touch the mystery of the morning,
Smell the fragrance of another new days' birth.

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DZ translates; it doesn't seem to distract her from the music.

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Vanyel finishes. He does seem a lot happier and more relaxed than usual. "Would you like to hear more songs, DZ?" he asks. "Is there, er, a genre or kind of song you like in particular?" 

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"Windrider Unchained, please?" 

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Vanyel can do that! He plays, his expression more animated, lost in the music enough that he's putting in some of his weak Bardic Gift without realizing it. Deskyl will probably notice a faint pull against her emotions, easy to block, but tugging toward making the emotion of the song more vivid and real if she lets it. 

His voice rises on the final stanzas. 

Dancer in Shadows, she weeps as she dances,
Dancing unmaking the shadow-born bands.
Sunsinger now through tears gives up his power--
Sings back the magic to Windrider's hands.

Spent now, the twain fall unseen into shadow
Gifted to strangers all that they had gained.
Darklord returns, and by fear is confounded--
Flees the avenger, Windrider unchained!

Vanyel lowers the lute to his lap, blinking. :...Oh, sorry, I was projecting, wasn't I? I didn't mean to: 

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:A little. It's fine, I think. That was very nice.:

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Vanyel blushes; he seems very flattered. :Do you want me to play another one? Er, do you have a favourite sort of song?: 

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:Not that I think would translate very well. What's your favorite?:

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:Um, my favourite song is kind of sad. I can play it if you don't mind that: He can probably manage to do it without crying, he's got enough residual good mood from the other songs. 

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"Mm," :Not today, I don't think. You should pick something, though.:

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:All right: He casts his mind around. He can go with Two New HeraldsThat's not a romance song, particularly. 

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:Pretty. Does that happen often, people from outside of the country being Chosen?:

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:I think it happens occasionally but it's really rare?: 

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:That makes sense.:

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Vanyel nods and then fails to think of any other conversational topics, and sits there awkwardly. 

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:I'm really curious how Choosing works,: Deskyl directs at Savil. :Sith don't have much choice about it, we're trained by whoever finds us or sent to the Sith academy and chosen by a master there. It sounds like things are fairly different here.:

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:The Companions Choose: Savil explains. :They get their Call, toward people who have the potential to become good Heralds, and they find and bond with those people. Who then end up in Haven, usually, and get apprenticed to a graduated Herald and learn what they need: 

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:Huh. That's more similar than I was expecting.:

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:How much context do you have on what Companions are?: it occurs to Savil to ask. 

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:Not very much.:

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:Hmm. All right. This is - pretty important to understand why Valdemar is the way it is: She sits back, sips her wine. :So, I told you about the Founding, why we have Companions at all. Companions...are magical beings. They have access to a kind of Foresight – er, people here occasionally have a Gift we call Foresight, which sees the future, I don't know if the Force does anything analogous. The kind of Foresight humans have is either short range, flashes of what's going to happen in minutes or candlemarks – useful on a battlefield, that – or long-range, tends to be vaguer dreams or visions about events in months or years:

Savil stops, thinks; she's never had to explain it to a non-Valdemaran before.

:What Companions have is different: she sends finally. :They're...tied into something bigger, something that King Valdemar co-created with the gods who answered his prayer. There's the Web, which alerts us to hostile magic happening within Valdemar, and the Death Bell, which rings when a Herald dies, no matter how far away they are. And - there's whatever tells the Companions who to Choose, and gives them other, er, hunches about the future. Our history shows a pattern - trainees with rare Gifts tend to turn up a few years before they'll be needed. Companion births often increase a decade or so before there's a need for more Heralds period. The Companions...generally can't or won't tell us the what or why of this, but the pattern is definitely there:

She pauses. :Does your Force do anything like that?: 

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:We have precognition, yeah. Everyone picks up danger sensing, which is an instinctual sense of how to avoid injuries, a little like your short range Foresight. Longer range precog is a rarer skill to focus on - we can all do it, but it's not very reliable, usually. That's at home, though, your time streams would have to be more stable if you're seeing consistent effects years ahead like that.:

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:Huh. That's interesting: Savil shrugs. :Long-range Foresight is much less reliable than the short-range kind, and it's also hard to interpret. But, yes, events years in the future can show up in a Foresight vision, and then happen – or almost happen, but be averted because we saw them coming. It's – I never thought about whether that was strange: 

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:I can't say that it is strange, with only two examples to compare. I might be able to tell by looking, though, or at least get a better idea of the difference.: She does, staying within their shields so that they can watch if they'd like.

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The overall structure of Valdemar's reality is – different, in some subtle hard-to-name way that she can't see the edges of.

It is more stable, though it's also unclear that this falls out just as a result of the structural differences. Enough to make it seem theoretically possible for long-range Force precog to sense futures up to a maybe a year away. But that's pushing it. The difference isn't nearly enough to explain a decade

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:Huh.: She looks around a bit, getting a feel for it. :This is definitely more stable than at home - maybe by a factor of eight or ten - but that's not enough to explain precog a decade out, you'd need a factor of a hundred for that.:

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:How strange: Savil frowns. :I mean, I think most long-range Foresight is more like six months out, or sometimes a year. But there are definite, documented, confirmed cases of more than ten years, including one where the interpretation of the vision was realized in advance so it can't have been coincidence. So...I'm confused, is all I can say. Maybe your Force precog works differently?:

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:I guess? You'd need a way to cope with the lack of stability, though, and I'm not sure that's possible even in theory. Or not this way, at least - there's a limit a bit like this with speed, actually, that you can't pass with normal acceleration but can work around other ways, it could be like that. It'd have some pretty strange implications if it worked that way, though, I bet.:

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:Hmm: 

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:How does the limit with speed work?: Vanyel asks, curious. 

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:The faster you go, the more energy it takes to go any faster than that - going faster actually makes you heavier, once you get up to the really ridiculous speeds, so you can kind of think of it as needing more energy because of that - and eventually it gets to the point where you'd need infinitely much energy to go any faster, which is impossible. Light can go at that speed, because light doesn't actually have any weight to start with, and it's -: she calls up some imagery from one of her astro classes for him - :the sun is so big that the whole planet is practically a speck of dust compared to it, and so far away that it looks the size it does anyway, and light takes maybe a tenth of a candlemark to get from there to here. Stars are other suns far enough away that the light from them has been traveling years at least, usually decades or centuries, so you can't get there in a human lifetime if you're traveling the normal way - moving at even a tenth the speed of light is a very hard problem, from that direction.:

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:That's fascinating!: He's going to have to tell Yfandes all about it later. :And what's the way to work around it?:

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:Not moving through normal space at all. There's a lot of complicated math involved and I only know some of it, but there's a sort of more-complicated parallel universe that it's possible to get to with the right kind of technology, where the limitations are different.:

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:Oh! That's sort of how Gates are? Except without math. At least, you don't have to know any to cast the spell, maybe the person who invented it did. But they go through the Void, which is another plane where distance behaves differently:

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:Sounds similar, yeah. You can't be in hyperspace this close to a planet, though, because of how gravity works there. If you go far enough away from any planets or suns there's no gravity to speak of and then it's safe.:

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:Oh, huh: Vanyel has even more questions, now, but he's also catching himself yawning. 

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:Probably a good time to call it a night: Savil suggests. :Thank you for coming over, both of you: 

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:It's been fun.:

    "Yes, thank you, ma'am."

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Savil escorts them to the door, smiling warmly. :I hope you’ll come by again:

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Vanyel waves to both of them; he’s sort of tempted to hug them both, which is odd because the only people he really hugs outside of k’Treva Vale are Savil and occasionally Shavri (Yfandes doesn’t count.) He’s too embarrassed to actually initiate it, though.

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:I think we will.: She gives Van a companionable hug around the shoulders and they go.

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Savil talks with Vanyel for a bit, then shoos him off to bed. When Sandra gets home, very late, she prods her student about the list she's supposed to be writing out. Sandra confesses to having started it and gotten distracted but promises she'll go back. 

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Deskyl still isn't leaving the room much - she's sleeping less, but not recovered to the point where she's ready to pick up shielding yet - but DZ comes out after lunch to check out the library again.

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There's a Herald sitting at a table, reading. "Oh! You're Van's friend, right? From another world? I'm sorry, I forgot your name. I'm Herald Tantras but everyone calls me Tran."  

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She stops moving when he speaks, and turns to face him.

"I'm DZ-twelve-Q, sir."

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He repeats it slowly and carefully. "Well, it's nice to meet you! Did you come here to read? I'm impressed you can read Valdemaran already." 

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"Yes sir. My line is designed to learn languages very quickly."

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"Huh, neat. Any topic in particular you're looking to read about? I could show you around a bit." 

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"I don't know what kinds of things you have, sir."

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"Oh, right." Tran gets up. "Well, there's the history section over there, law and ethics here, studies on magic and the various Gifts here, poetry and ballads are here..."

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She follows him politely, taking a few books from various sections as they go - it seems to be more intentional than random, she's not just grabbing whatever happens to be in her apparent line of sight, but she's not taking the time to examine the shelves, either.

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Tran looks a bit incredulously at her when she's done. "You're going to read all of those?" 

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"Yes sir. Thank you for your help."

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"You're very welcome. Er, want to take the other desk and read in here? You're welcome to." 

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"Yes sir, thank you."

She's even faster reading when she already knows the language; she's turning the pages slowly enough to not risk damaging them, but not much more slowly than that.

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Tran watches for a while in awed silence before he says anything. "...Can all droids read that fast?" 

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She stops and looks up. "Yes sir."

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"Wow. ...Er, I'm sorry to interrupt, keep going." He tries to focus on his own reading again. 

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"It's fine, sir." She goes back to her reading.

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Companionable silent reading for a while. 

"Hey," Tran says eventually, "um, sorry to interrupt, but - if you have questions about anything you're reading, ask ahead. Our books probably assume that the readers have a bunch of context already." 

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"Thank you, sir." She does have questions! Nothing very deep, but she wants to know how they do various things that are relevant to the histories, and how they define their legal terms, and some details of how they study magic - is it quantifiable? how if at all can they measure it? do they keep statistics at all?

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Tran can answer her questions about the history and legal terms!

Valdemar's legal system is kind of complicated; it seems normal to Tran but he can see that not being the case for an outsider. At a rough approximately, Valdemar as a whole has a written criminal law code, but civil law, such as it is, isn't at all centralized. Crimes that will get a person tried by the book in a court are: murder, violent assault or rape, highway robbery or armed burglary, kidnapping, attempted ransom or blackmail, the killing of livestock belonging to someone else, impersonating a Healer, Bard, or Herald, or a poorly defined category of 'treason against the Crown'. Any trial in this category can be deferred, at request of anyone involved, until the next Herald on circuit arrives in town. 

There are plenty of other acts that will get a person in trouble, including non-violent theft, but jurisdiction for punishing these is divided up between various trade guilds, the relevant Collegium for Healers or Bards, or particular mayors of towns or nobles with landholdings. The code of conduct for Bardic and Healers' is written down and in the library, and many of the trade guilds have written rules as well, but not all. 

And, magic! Tran isn't an expert on this, and gets a baffled look when she asks about quantifying it. Statistics like census-data? No, he doesn't think they have that, aside from 'number of Herald-mages in the country'. They do categorize the strength of Gifts; for mage-gift, Adept-potential is anyone strong enough to use node-magic, a Master-potential mage can touch ley-lines, and hedge-wizard is for anyone weaker than that. Gifts like Farsight or Mindspeech are recorded by maximum range; Tran's own native Mindspeech range is a couple hundred miles, Van isn't quite as strong but can boost with node-energy to reach a lot further. 

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That's useful to know! She offers to answer any questions Tran has about how Sith do things.

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Tran has little enough context on how Sith do things that his question is kind of 'all of it'. 

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There are a few ways of measuring Siths' Force powers, none of which are perfect but all of which are at least vaguely useful. A Sith's overall potential is related to the amount of a tiny but ubiquitous kind of organ in their bodies, called midichlorians, which can be measured in the blood; this isn't often done, since Sith can also sense each others' power levels at quite a bit of range. It also doesn't measure training, which is a major factor in Siths' power; Sith can learn and invent Force techniques like any other skill, rather than being limited to a specific set of abilities like local mages, and while there are some basic skills that all Sith learn, their training past that is up to the Sith in question and their master. Most techniques can be measured in some way - range and acuity for Force senses, for example, or speed, fine control (tested via obstacle course), and ability to manipulate more than one object in different ways for telekinesis - and these subskills also improve separately. Some aspects of them are somewhat subjective - there's an important difference between being able to control two objects telekinetically easily or only with difficulty - but a subjective report of those things is still useful (and often marked on a one-to-five scale), or it can be tested objectively by things like checking whether they can do the technique under various distracting conditions. They also test themselves holistically via combat and other real situations; strong skills that don't support a coherent problem-solving strategy aren't actually useful.

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That's all very complicated and impressive! Tran bets that Savil would find the teaching-related aspects fascinating. He's more curious about how Sith work with each other. Is there a government? Are they themselves the government? (This is arguably true in Valdemar; nearly all Heralds are at least weakly Gifted.) Do they have laws against abuse of their powers? 

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The world Deskyl is from has a lot more space than this one; most places in the Sith Empire have local governments controlling areas much bigger than Valdemar, but Sith aren't subject to their laws. They do have their own government-like institution called the Dark Council, and also the Emperor, who is the most powerful Sith; the Dark Councilors are the twelve most powerful Sith after him. They don't have laws; they do have a hierarchy of who answers to whom, but Sith rarely impose across-the-board limitations on their subordinates in the way that laws do, and don't as a rule discourage them from tactics that other kinds of people consider abusive. (Deskyl in particular is rather unusual for a Sith, though, and prefers to avoid them.)

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Well, that’s...uncomfortable. Tran is tactful about it, though, and does his best to keep any reaction off his face.

“You must find it pretty different here,” he says. “Curious what you’ve found the most surprising, or hardest to adjust to.”

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"The different magic has been strange for Xaari Deskyl."

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"...Sorry, who?" The name is unfamiliar, though Tran realizes a few seconds after the words slip out that, from context, it's likely to be the other new arrival, who else could it be. 

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"My owner, sir."

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All right that was not the answer he was expecting and it takes considerable self-control not to let his immediate reaction of "gaaack" emerge out loud.

"Mmm," Tran says, neutrally. Don't offend the foreign guests, he tells himself firmly. "Er, what does she find strangest about it?" He chuckles, hopes it doesn't sound as strained to her as it does to his own ears. "I'm used to it, obviously, so it all seems normal to me." 

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"It interacts strangely with her Force techniques, and Force users can't make persistent effects like shields that stay where they're made. She's a little unusual for being able to hold persistent effects that move with her as well as she does, most Sith just use techniques when they're needed."

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"Huh, interesting. I'm not an expert but I gather it's not very hard for our mages to make spells that persist. I think they do need some sort of physical focus, like a crystal or something, if it's to be permanent on the scale of years." 

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"Yes sir." She nods.

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"...Um, anyway, you can keep reading if you want." 

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"Would you rather I leave you alone, sir?"

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"No! Not at all. I'm happy to answer questions, I just don't want to distract you if you've asked them all." 

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"Yes sir." She goes back to reading.

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And a couple minutes later, Deskyl comes in. She glances at Tran, but doesn't Mindspeak to him, instead signing to DZ, who signs a few words back when she's done.

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Tran shoots a curious sideways look at Deskyl, but politely keeps reading rather than interrupt, he has a guess at who this is and presumably DZ will introduce her 'owner' (ugh) if she feels like it. 

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:Something wrong?: His shields don't seem to keep her out.

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"Er, sorry, what?" (Tran is startled and confused and mildly alarmed that she's not using the Mindspeech protocols at all and it seemed to work despite his not letting her through, but he's mainly realizing with growing embarrassment that the most likely reason for her to show up with this exact timing, and ask him that question, is that DZ somehow realized he was upset, and the cause. Savil is going to be so miffed with him if he grievously offends the foreign visitors.) 

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:I just came to check on my droid, but you seem upset; is something wrong.:

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Tran is preeeetty sure that he's not visibly upset, even if he was for a second or two earlier, he's good at controlling his face. Is she reading him with Empathy? ...Gods, she's probably reading his thoughts, if she can duck clear through his shields like that. 

"I, er, some things about your world caught me by surprise, but it's fine." 

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:That happens, yeah. There's reasons we're not going back. Did you want to ask me anything?:

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Asking is quite possibly a terrible idea! Is he – yep, it seems like he's going to do it anyway. Privately in Mindspeech, though. :Er, DZ seems to think that you 'own' her. That...made me uncomfortable. Though I understand that other places have different customs: 

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:Ah.: She grins. :She does; that's how it is for droids in our world. Some biological people, too. I don't approve, but she's not ready to take care of herself yet, and it's easier to let her live in the framework she's used to while she's building those skills. If she wants to leave I won't stop her.:

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:Her entire species is that way?: That's...really sad, actually. :I've heard of countries in our world where people can keep other people as slaves, but it's not allowed here: 

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:That's good.:

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He's starting to relax now. :I'm glad you think so: 

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She shrugs. :I've met slaves. It's not good for people. Even when they're designed for it.: A mental gesture indicates that she's talking about DZ.

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:I haven't. Met any slaves, I mean. But that makes sense: Tran is feeling a lot warmer toward her than he did a couple of minutes ago, and also kind of embarrassed about jumping to conclusions so quickly. 

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:Did you have any other questions about her? I know droids are strange if you're not used to them.:

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He thinks. :Anything I should know about, er, etiquette from your world? She's very polite, I don't know if she'd tell me if I were being horribly offensive: 

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:She wouldn't, yeah - I don't think she'd notice, in the way you're worried about. I don't expect it to be a problem, people here are a lot more considerate than we're used to in general.:

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:Oh. That's good - er, not the part where people in your world aren't considerate, but, um... I guess other people would treat her like a slave, there. And we won't. She might get odd looks, she does look - odd - compared to what we're used to, but hopefully it won't bother her: 

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:She's looking forward to people getting used to her. Doesn't bother her much, though.:

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:That's good: And now he's run out of things to say, oops. 

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:It is. Anyway, if everything's all right here I think I'll head back.:

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:Sounds good. Er, it was nice meeting you properly: 

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:Likewise.: She withdraws from his shields, signs something else to the droid, and goes.

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Tran reads for a bit longer and then bids farewell to DZ and heads out for his next commitment.

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That evening, Sandra comes looking for Deskyl and DZ's room. 

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DZ answers when she knocks.

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"I, um, is Deskyl here? She asked me to make a list of things that would be useful to do with electricity..." 

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"Oh, yes ma'am, come in and I'll wake her."

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"...Oh, um, if she's sleeping I can come back later." 

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"She asked to be woken for this, ma'am, it's no trouble."

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"Um, sure." Sandra follows DZ in. 

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DZ guides Sandra to the desk and goes to get Deskyl; she's not gone long.

:Hey! I hear you've got a list for me.:

 

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"I do. Um, I probably haven't thought of everything but I made a start." She gets out a folded piece of paper. 

Her list includes: heating rooms and cooking (currently done by burning wood or sometimes peat), lighting (possible with magic, generally done with candles and lanterns in practice), lifting heavy things (one of the frequent requests that Savil and Vanyel get), things like glasswork or blacksmithing (possible with magic, usually done by hand due to lack of mages), transporting people or goods (can be done by Gate but not feasibly at scale, currently the state of the art is 'carts pulled by draft animals') pumping water around, and laundry. 

She's also curious if there's a way to do something like Mindspeech using electricity. The Mindspeech relay is fast, but it's dependent on Gifted Heralds being in the right places, so it doesn't extend to the whole of Valdemar. 

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All of those are possible; glasswork and blacksmithing by machine will take more work than the rest. So will a replacement for Mindspeech; the way she's familiar with of doing it is to make a machine that puts an invisible signal into the air with sounds encoded into it, and other machines in other places to decode the signal and make the sound again. It would also be possible to do the same sort of thing but send the code along wires; getting the wires everywhere would be a lot of work but would let anyplace with a wire talk to any other place, instead of only certain places being able to send messages.

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"Neat! Um, for the things that are easier, how would it work?" 

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She can explain how to make heating elements and lights and motors, and how you use a motor to run an elevator or a pump or a cart. It should be possible to run glassmaking and blacksmithing machines with a motor, too, but she'll need to see how they're doing those things to figure out what motions the machines will need to make and how to get them to make them. (She sends DZ to get them snacks a few minutes into this, and is still going strong when she gets back.)

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Sandra is absolutely enraptured. She takes a lot of notes. 

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And Deskyl does, eventually, run out of things to infodump about explain. :So that's all going to be a lot of fun. I don't know what your highest priority is, though - who would we ask about that?:

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"Hmm. I was about to say Savil but actually I think Lancir knows more about the overall picture. Probably whatever would save the most time for Gifted Heralds, and in the meantime we can try to think of things that we can't do yet here, even with magic." 

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:Some kind of data tech, maybe. You have books, I hear, but they're bulky and fragile and figuring out where the information you want is in them is work, and good enough tech can solve all those problems and then some. That's going to take a while, though, if I'm figuring it out from scratch, it might be better to come up with some kind of writing machine first.:

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"You can make a machine for writing? That's incredible! I think I heard once about some kind of magic for copying books, but that's no good here, all the mages are stretched as it is." 

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"Mmhm." :Definitely. Writing's usually pretty easy -: she pauses ask DZ something. :Yeah, yours won't be hard, there's only a few dozen letters and punctuation marks. Some people use little pictures to write, that's much harder but still possible. So is copying actual pictures, like paintings or even pictures that come from a machine that records what the real world looks like, but that's much harder again, so I don't think we'll be bothering with it soon. Unless there's some specific need, I guess.:

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"That's really amazing! I don't think we specifically need it that much, though – um, except that some books have diagrams that are pretty important to understanding the book. How hard is that to do? Usually it'd be just lines, not too hard for scribes to copy without knowing what it means." 

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:A machine that draws any picture you ask it to is pretty hard - the drawing part isn't hard, but setting it up so you can ask it for things is. A machine that just draws a particular picture wouldn't be very hard but it might still make more sense to have a scribe draw it, depending on how many copies of the book we're making. Depends on whether I come up with a clever way of setting it up, probably. Or whether you do.:

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Sandra grins. "I'd love to think about ways that could work! Hmm - I think the scribes use woodcarvings sometimes, it's just usually not worth it if they're only making a few copies, but if a machine could make lots then it would be." 

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:That should work perfectly, especially if we can standardize the sizes - do you have standardization, I bet you don't. One interesting thing about doing manufacturing with machines is that they can make a bunch of things all the same, in terms of sizes and shapes and things, and make them to work together that way. I bet when something breaks right now, and you go to fix it, your crafters have to make any replacement parts they need right then, so that they match whatever they're fixing. With standardization, you can make the parts ahead of time - if you have, say, a hundred chairs all the same, it makes sense to make five or ten spare chair legs just to have, and then if any one of them breaks you can just pop it right in, no need to wait. And with the printer, it would be complicated to set it up to use any size of wood carving, but much easier to set it up to only use one size, or a few specific sizes.:

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"That makes sense - what a clever idea! I think we could do that no problem, just have a couple different sizes – maybe full page drawing, half page, or small one." 

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:Yeah, exactly. What does your schedule look like for the next few days? We should find some time to put together a plan.:

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Sandra thinks. "I've got lessons tomorrow morning, but I'm free for a few candlemarks in the afternoon, if that works?" 

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:Works for me. Do you think we'll be able to talk to... Lancir, then?:

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"Maybe! He's really busy but I'll ask Savil right away. If he thinks it's important he'll make time, um, or Savil could move my lessons around so we're both free." 

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:Sounds good. I expect I'll be busier once I'm recovered, but for now one time is about the same as another for me.:

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Nod. "Um, how much longer do you think you need to recover?" 

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:The main thing I'm waiting on is being able to focus much without tiring myself out, and I think that'll be another week, week and a half, and then I'll be able to put together some Force techniques I need for getting by around here - I assume you've noticed I can't shield yet, that and getting my hearing back are the big ones. I don't know how long it'll be before I'm back to how I was before the first attack, but that's less important, I can work around it pretty well.:

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Sandra doesn't think she's really supposed to keep asking, Savil instructed her not to be nosy about it, but she's curious and Deskyl brought it up first. "Um, the first attack? How many times did you get attacked?" 

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:Four times. We don't know much about it, just that I was taken away and brought back unconscious. I'm not even entirely sure that 'attack' is the right way of thinking about it. Close enough, though, they were definitely going to kill me eventually.:

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"That's horrible." Sandra brings a hand to her mouth. "Er, who's 'they'?" It's starting to sound like it definitely wasn't enemies on a battlefield, like she'd been assuming. 

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:You might not want to hear about this, Sith are pretty awful sometimes. Things are better now, that's what matters.:

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Sandra can't decide if she does or doesn't want to hear about it, but either way she's not going to press further. "I'm really glad. Um, anyway, I can go talk to Savil about meeting tomorrow and bringing Lancir in." 

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:All right. Let my droid know when you'll want us.:

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"I will." Sandra nods to her and ducks out. 

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Deskyl and DZ are up and ready when she comes back the next day for their meeting with Lancir.

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It ends up being later in the afternoon, due to limitations of Lancir's schedule (Savil sent a note for DZ earlier that day). Sandra collects them and they meet up with Savil outside a very old-looking low stone building near the centre of the cluster that makes up the Palace. 

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:Anything I should know before we go in?: she asks Savil.

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:Hmm. Well, I don't know if Sandra gave you context on Lancir's role and why we're meeting him in particular. He's the Queen's Own to Elspeth, basically her second-in-command, he signs off on all the Heraldic deployments, and looking after the wellbeing of all the Heralds is also part of his role: 

Savil frowns. :He's probably going to want to know more about your world, and, er, how you were injured there. And keep in mind that he doesn't know your customs, so what comes across as rudeness may not be intended that way: 

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:Ah-ha.:

:Sith outrank any non-Sith, including royalty, who can't best us in combat. Which is pretty much any non-Sith at all. Do you have any advice about explaining that without having it turn into a fight?:

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From Savil's expression, this is in the category of 'things she was afraid might come up', but she's relieved that at least it came up before they went inside. 

:Well, he's got no desire to fight you: she sends, slowly. :Or give you orders. You're not in our command structure at all. That being said - I'm not at all sure how he would respond to your trying to give him orders, if that's something you might intend to do: 

(Savil is, in fact, unsure, that's not a lie, but she has a strong suspicion the answer would be 'badly'.) 

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:I don't intend to try to get him to do things. I might have objections to him treating me or my droid certain ways.:

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:...Well, if you can tell us clearly what those ways are, hopefully that can be avoided. I doubt Lancir is going to treat DZ with, er, disrespect – he's rather impressed with her, he knows she learned Valdemaran in a day and has been plowing through the library here: A brief smile. :I'm also impressed. Anyway, if he does step on your toes by accident, I think he would respond well to being told off and wouldn't do it again: 

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:That works,: she nods, and signs a bit to DZ. :We're ready.:

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Then they can go in. 

Lancir meets them in the hall, and ushers them to a room. "Figured we ought to meet in here, my office won't fit this many comfortably. Thank you for coming." 

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She slides through his shields as smoothly as ever. :You're welcome. We wanted to know what tech it would be most useful for us to prioritize inventing, and what kinds of logistical support we can expect for those projects, though I understand you're likely to have other questions for me too.:

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Lancir nods. "That plays into my first question, which is: Savil said to me a few days back that you hadn't yet decided whether you were staying here long-term. Is that a decision you've made yet? That, and how long you think you're likely to stay, will play into what kinds of logistical support it makes sense for us to set up." 

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:At this point I'm assuming I'll be here at least several months and probably a few years; I'll decide whether I want to stay permanently when I have a more complete understanding of your world.:

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"That makes sense. Hmm. I haven't had a chance yet to do too much thinking, but for the moment we can certainly offer you some rooms to set up in and a budget for materials. And Sandra's time, of course, plus if you'd benefit from having some other assistants we can look into that. I don't think it makes sense to commit the resources for, oh, founding a new Collegium around this, unless you decide to stay permanently. That would require a vote from the Council, a new line on the treasury-budget, all that. But it's definitely something I've been mulling on."

He sits back in his chair. "We can swing back to what sorts of setup and materials you need when we go over Sandra's list and the priorities for inventing things. First – what sorts of things would you like to understand better about our world? Is there anything we can do to help you gather that information sooner rather than later?" 

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:I'm going to want a sense of the general political and societal situation here, both for your country and the others on this planet, in the long run. More immediately, though, I understand that the appearance of a powerful Herald indicates that they'll be needed in the near future, here? I suspect that my arrival might be a similar sign.:

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Lancir goes very still. He glances over at Savil. "That...could be. Though I believe that our situation works through our world's magic, in particular the Companions and the Web that our founder built, and your powers have a different source." 

(He's thinking about Vanyel. He assumes Deskyl is also thinking about Vanyel, he doesn't think Savil would have told Deskyl anything about that particular situation - his mind flicks to a memory of another meeting-room, Queen Elspeth listening intently as Vanyel explains about a dream and the north - but the fact that Vanyel is very powerful must be self-evident to her. Savil's mentioned to him that Deskyl seems to have taken a liking to Vanyel. Lancir is wondering and vaguely hoping that this will be a factor in favour of her deciding to stay – which would be good, it's not coming for a while, but when that while passes they are going to need help.) 

"If we're going to discuss that in depth," he says slowly, "I think we ought to do so in private." 

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:Of course. I'm not going to make any decisions about it until I'm more recovered, in any case.:

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"I understand." Lancir looks over at Savil again. "For now, why don't we start by reviewing the kinds of potential inventions, so we can decide what makes sense to focus on first?" 

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"Mmhmm." :You brought the list?: she asks Sandra.

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"I did!" Sandra digs it out. "And I rewrote it a bit, in better order. Roughly, I've got: things we currently do by burning fuel, like heating and lighting in the Palace. Things we use draft animals for, like transport. Some of the places where we use magic for building, particularly anything that's just lifting heavy weights. Er, and then writing – Deskyl thinks we can make a machine for copying books."

She moves further down the list. "It's also possible to make a machine for communication, to replace the Mindspeech relay, but Deskyl says that's a lot harder. Deskyl, am I missing anything that we talked about?" 

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She spends a few seconds signing with DZ. :Glassmaking and blacksmithing, but they'll be more complicated than the rest and probably shouldn't be our first priority.:

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"That makes sense. Hmm. If construction-type heavy lifting isn't too hard, that would save a lot of time for our mages in Haven. And faster long-distance transport than we have right now would be incredibly useful for the Kingdom overall. Both would pay off immediately, I think. Heating and lighting, I'm going to put at a slightly lower priority unless they're very easy, I'm sure your method is better but our current method is workable. And, copying books – I think that could be of remarkable value in the longer run, it won't repay itself quite as immediately but I do think that a lot of troubles in Valdemar are due to illiteracy, and at least some of that comes from the cost of books, often it's prohibitive for small rural towns to have any even in the temples."

He smiles encouragingly at Sandra, then turns back to Deskyl. "Does it seem like we're missing anything obvious here?" 

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:I might want the printing machine as a side project even if it's not a priority, it's the sort of thing I like to tinker with in my spare time. Other things...: she considers. :Food storage; I don't know how hard cooling is but I can look into it. And - do you have germ theory, that's not a tech thing but it just now occurred to me to ask.:

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"We can do cooling with magic, but not efficiently; we basically don't in practice, except there's magical insulation on the cellar where we store river-ice from winter. And - small-lives that cause disease? The Healers talk about that a little, I don't know much. I know they think it's important for drinking water to be clean, and we've got some magical systems for purifying water here in Haven but it's not feasible to do that everywhere, I don't know if that's something electricity can do?" 

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:Water treatment is well outside my area of expertise, but I can talk to your Healers about what I do know. Food safety is part of it and I can help them get started figuring out more.:

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"That seems really valuable, I appreciate it."

(Privately, Lancir is thinking that he still isn't sure he understands what Deskyl wants, here, and that's making him a little uneasy even though all her actions so far have been friendly.) 

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Well, he's going to have to ask if he wants an answer to that one, she's not tipping her hand that she really is reading their minds just yet.

:I probably shouldn't do that quite yet, if they're going to have a lot of questions for me, but it'll be a good test of my state when I think I've recovered enough to start doing complicated things again. For the actual tech - the lift will make a good first project; it's not very complicated and with the right set of tricks might not need electricity at all. We can work on transportation after that, once we're more familiar with each other; heating will practically be a side effect of that, it's very simple. For the Mindspeech alternative, there's two possible ways of doing it - one uses a kind of light that's invisible to humans and that can go through wood and stone almost as if they were glass, and there would be machines to give off that kind of light with a code in what color it is that corresponds to sound, and other machines to see that light and decode it back into sound. The sending machines would need a lot of power, but you wouldn't need many of them - possibly only one - while the receiving machines would be much simpler and more common, with the downside that communication would only be one-way, and both machines would be more complicated than the other option. The other option is to run wires, and use machines to send and receive electrical signals through those wires. That only works where the wires are, but it means anyone on the system can communicate with anyone else - I can make the machines translate the signals to writing, using some of the same parts as the writing machine, but also people can just learn to understand the codes, it's complicated but not beyond what a human can reasonably do.:

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"How fascinating! I like the sound of the wires setup, for a start, it's pretty important for us that messages can go both ways. And, starting with lifting makes sense. What kind of room and materials will you need?" 

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:I'll need wood and rope and someone familiar enough with woodworking to make parts I describe, mostly. And a heavy-duty spring, are you familiar with those?: She sends an image and an impression of how they push back when compressed.

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"Huh! No, I haven't seen that before. It's made of metal? I imagine we can either get one of the metalwork artificers to make one for you, or Savil could do it with magic, that'd be faster turnaround to get one or two made but not scalable longer-term." 

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:Set the metalworkers on it and I'll get one from you if they don't have it by the time I want it, how about.: She sends an impression of the size and strength she wants, and :springs are another way to store energy, like batteries,: to Sandra in an aside.

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Lancir sketches out some notes and a drawing of the spring. "What metal would you have them use?" 

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She has to think about that for a second. :Steel if that's practical, iron if it's not, unless that's obviously wrong, and if it is I'll need to talk to someone who knows about metal properties.:

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"We can do steel. Not with as fine control of its composition if the metalworkers do it, but hopefully that does not need to be exact for this purpose." 

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:I can do stress-testing. This is for the safety system, so you really do want to make sure they won't break, but for development it'll be fine if we have some less-than-trustworthy ones as long as I'm right there when they're in use.:

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"Sounds workable. I can let you know by tomorrow how long our artificers will need, and assign you someone with woodworking experience. How large a room will you need to work in?" 

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:Enough for four people to move around comfortably, at least, and some space outside where we can leave things set up and they won't be interfered with.:

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"Should be doable to arrange you something for tomorrow." He glances over at Savil. "...If you're not too tired, would you be willing to come talk a little longer in my private office?" 

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:Sure.:

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Then Lancir will lead her down the hall, while Sandra watches curiously over her shoulder as she heads off. Lancir's private office is a lot smaller and messier; he has to move some things off the chairs for her. 

"So," he says, once the door is shut and Savil has cast an extra layer of privacy-spells. "You mentioned how the appearance of a powerful Herald indicates that they'll be needed. And you're clearly a perceptive person. What have you put together so far?" 

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"I'll stand, sir," DZ says when he goes to clear her a chair.

:Not much. Something's coming and you know it, and the boy... Van, is involved. I suspect I'm here partly to train him.:

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Savil frees herself an even more inundated chair from the corner. She gives Deskyl a piercing look. 

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"Something like that," Lancir says slowly. "And - help there could do a lot of good." He pauses, rubs his chin. "Would knowing more of the details here be something that went into your decision, whether to stay or not?" 

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:Hold on a minute.:

Love, what's going on?

    I'm not supposed to encourage people to do unnecessary things for me.

Deskyl sighs. Okay. How do you feel about it? Personally, I mean?

 

    I don't want to be an inconvenience.

You aren't. Here - she lifts the pile of papers off the chair telekinetically and settles it carefully on the same stack the others went on. Sit.

DZ sits.

And we can talk about this later. Remind me, please.

    Okay.

:I try not to hassle her about having unusual preferences,: she sends to Savil. :It's a complicated situation.:

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:I'm starting to get that sense: 

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Lancir waits for her. 

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:I expect I'm going to care about different details than you do, but yes, it'll matter - I want to know what I'm doing, by staying.:

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"I understand. And how about you, DZ?" Lancir turns to face the droid. "Is there any question that you need answered, to be comfortable living here forever, that hasn't come up yet?"

(He's guessing that DZ is going to follow whatever decision Deskyl makes, but it is possible she has different questions. And it's also a way to stall while he figures out how to phrase his next question to Deskyl, which is basically 'convince me that I can trust you' but probably better to word it differently.) 

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"I'll have to think about that, sir."

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Deskyl seems a little surprised. Proud of you.

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"Well, you do that and then tell me, please. I know we're not, er, exactly set up as a place for droids to live, and I imagine you have some needs that humans don't. Right now our Healers can't do anything for you if you get injured, for one, if injuries are something that can happen for you." 

He turns back to Deskyl. "Anyway. I'd...like to be upfront with you. It does seem only fair, that you know what you're getting into by staying. So far you've been nothing but helpful, and ideally we can work out something where it's beneficial to both sides to have you stick around. That being said, I also want to know what we're getting into. This is an unusual situation and we're all still a bit off balance. I'd feel more comfortable if I knew more about your world and background, and - what you're hoping for going forward, in general, that you might or might not decide you can accomplish by staying here." 

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Deskyl leans back in her chair and gives him an assessing look.

:I trust that the Force has put me somewhere I won't regret being, and right now I'm most interested in figuring out why - why here, why now, why like that - it would have been just as easy for us to appear here, or in the wilderness, or on some farm somewhere, and instead we appeared at exactly the right time and place to see your rising-star Herald in action. I don't know exactly what that means - I do have some guesses - but I want to stay long enough to find out, and I expect it to benefit him, too.:

:You're probably thinking that that doesn't answer the question of whether I'm an ally of the Heralds and your kingdom more broadly, and you're right, it doesn't - I don't intend to come into conflict with you, and I do like you, but I'm not particularly inclined to be pinned down like that. In particular I'm not going to be part of your command structure in any sense; Sith outrank any non-Sith, and I'm not interested in being responsible for a country.: She considers. :I do expect to end up friendly - the fact that I arrived before the battle rather than after it suggests that my combat skills matter, and if I was going to end up wanting to fight you, the Force would have put me in a more favorable place for it.:

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Lancir is thinking that it's not the most reassuring speech he could have gotten, but it's also not the least – and it does ring as honest. He'll take honest. If he were being really cautious he might ask her to repeat it under Truth Spell, but he doesn't think that level of paranoia is actually warranted. 

"I understand," he says. "If you do stay, you want it to be on your own terms. Which - might take some adjustment for us, it's not really a situation with any precedent, but I can work with it. One last question. Is there any possibility that someone else from your world might follow you here with hostile intent?" 

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:Impossible, I think. Sith can't generally teleport at all; we do sometimes manifest abilities under enough pressure, which is what happened with me, but it's rare and unreliable, and nobody would care that much about tracking me down.:

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Lancir nods. 

"If you don't mind," he says slowly, "could you tell me a little more about what did happen to you?" 

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:I don't have many details; the attacks interfered with my memory. It was -: she sighs. :My master had me taken, and I was brought back a few days later near death. Four times, with a few months between; the droid was assigned to me after the first one. She says I wasn't expected to survive it at all. I don't know why it happened; violence between Sith is common but my master and I had a good working relationship right up until he decided to kill me.:

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"...I'm sorry to hear that happened to you." Lancir is silent for a bit, licking his lips.

(Internally, he's - kind of horrified, but also he believes her that her arrival here was approximately at random, and that there isn't much reason to believe anybody will come after her, so that part of it ought not be a problem for Valdemar. He's...wondering about the impact it might have had on her, mentally and emotionally – it definitely explains the obvious damage that he wasn't deliberately trying to probe but couldn't help noticing because she isn't shielding at all – but offering his help as a Mindhealer seems fraught, he'll leave it alone.) 

"Is there anything our Healers can do to help?" he says instead. 

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:I'd have to know more about how they work to say. I do expect to recover completely or at least close to it with time; Sith are resilient that way.:

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"That's very good to hear." Lancir sits back in his chair, crosses his hands in his lap. "Anyway. I'm going to give you some more details of our situation – note that this is not public information, given the fact that you're not in our chain of command I can't order you to keep it secret but I'll trust you to use your discretion." 

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She nods and gestures for him to continue.

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Lancir frowns a bit, he can't tell for sure but from the feel of her mind she's getting tired. Well, he can be quick. "Vanyel, as you've noticed, has an exceptionally powerful mage-gift, as well as an unusual number of additional Gifts. The circumstances were - unusual. He also has a recurring dream of what appears to be a war – or, at least, himself facing off against a mage leading an army, headed toward Valdemar – which we suspect is a Foresight vision of a true future. We don't know when, likely at least a decade, but...we have reason to suspect that Vanyel's skill as a mage, and the support we can give him, could make a critical difference to our country's future." 

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:Sounds like the sort of situation you might want a Sith for. Do you know anything about who or where?:

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"Somewhere in the north. A mage who calls himself Leareth, which means 'darkness' in Tayledras. That's all we– Oh! Actually, Vanyel recently confirmed he can Farsee the pass when he's up at the northern border, so it's within his range from there, which lines up with a range called the Ice Walls Mountains. However, that's more than two hundred miles north of our current border, through a lot of wilderness, so we haven't scoped it out at this point." 

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She chuckles at the translated name, and signs something to DZ.

:We'll look into it, then. Anything else?:

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Lancir hesitates for a moment before saying "No, that's all." 

(He's thinking quite clearly that the whole lifebond aspect probably is relevant, but it's not per se related to Deskyl's combat abilities, and it's also something that Vanyel ought to be the one to decide to share.) 

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:All right. I expect to have some preliminary drawings for your woodworker in the next few days, if you can arrange for my droid to know where to bring them.: She stands to go.

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"I appreciate your coming today." 

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She nods and goes.

Is Savil leaving too, or staying to talk to Lancir?

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Savil nods to Deskyl, but stays behind, exchanging a look with Lancir. 

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They go back to their room, then, and DZ spends the rest of the day in the library.

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A few Heralds come by but seem too busy and harried to actually talk to her. Eventually, a very young curly-haired girl in paler green robes than the Healers wear comes by. 

"Oh, are you the droid from another world that Gemma mentioned?" she says brightly. "I'm Shavri! What are you reading?" 

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"Yes ma'am." She gives the name of the history text she happens to be in the middle of.

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"Oh - I haven't read that one yet. Are you enjoying it?" 

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"It's well-written but I think it might be a little sensationalized, ma'am."

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Shavri giggles. "I've thought that about some of the history books I studied. Oh, and sometimes they're by someone from a particular religion so it's all 'this god probably did this thing.' What seems sensationalized about that one?" 

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She can describe the evidence that led her to this conclusion in detail. Not so much detail as to be boring, but she still references patterns of events in half a dozen other books.

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Shavri is definitely not bored. At all. "Wow, you've really read a lot of books!" Anyone who can read that many books is someone she wants to be friends with. 

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"Yes ma'am. I expect to have read the entire library in another week."

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"I wish I could read that fast! Do you remember things from all the books? If I read faster I remember things less." 

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"Yes ma'am."

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"I'm jealous. That's really neat now! Er, do you like it in Haven so far? I really liked it because there were so many books, but I bet you have even more books where you're from." 

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"Yes ma'am. I could recite one if you'd like?"

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"Sure!" 

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"What kind of book would you like to hear?

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"What kinds are there? Oh, if you know one about medicine from your world, that would be really interesting. Or just about how bodies work." 

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"I have books on basic biology and first aid for humans and several common alien species from our world, ma'am."

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"Ooh! Er, probably for humans." 

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"Yes ma'am." She gives the title of a first aid manual and starts reciting.

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Shavri listens attentively and takes notes. 

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DZ will read right through it, if Shavri doesn't interrupt her, and then progress to the elementary biology textbook.

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Shavri listens the entire way through the first aid manual, but when DZ switches, she jumps suddenly. "Goodness! I think I'm late for my lesson, I had really better go - that was so interesting though! Er, do you want to come over to my room for tea sometime?" She's gotten a bit less shy about making friends with people since she arrived in Haven. 

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"If you'd like, ma'am."

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"I'm really excited! If you're going to be here lots I can come find you again at some point?" 

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"Yes ma'am."

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Shavri runs off to her lesson. 

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And DZ picks up where she left off in her history book.

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The next day, about an hour before lunch, while DZ is at the library, Deskyl goes looking for Savil.

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Savil is just getting back to her quarters with Sandra after their morning lesson. "Deskyl! Excellent to see you." 

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:Good to see you, too. Is this a good time to talk?:

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Savil glances over at Sandra, then reaches out with shielded Mindspeech. :Privately? Sandra lives here, just so you know: 

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:She'll need to know about droids too, eventually, but I can talk to her separately if you'd rather. It is pretty unpleasant.:

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:Hmm. I'm not too worried, then, Sandra isn't at all squeamish and she'll hate being the last person to find out if there wasn't a good reason for it: 

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Deskyl nods and follows them in.

:So, I wanted to explain about that - awkwardness, in Lancir's office yesterday. I'm not quite sure where to start, though; there's a lot of background context and I'm not sure how it came across to you.:

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:...What?: Savil includes Sandra as well this time. :Honestly I might've missed whatever it was, I was kind of preoccupied: 

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:When my droid stopped him from clearing off the chair for her.:

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:Ah. I must've noticed and not thought much of it - that she was more comfortable that way, or something: 

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:She doesn't get tired or uncomfortable standing, yes. But there is more to it than that, and I don't want there to be any misunderstandings over how she acts and how I treat her. Droids are - made, in my world, designed, as you'd design any other tool, to be convenient for the people around them. They're people, but they're not meant to be, and the skills and instructions they start out with reflect that. I've been working with her on it, but I don't want her to just act like she wants the same things everyone else does because I've told her to, I want her to understand what she wants, and she still has trouble with that.:

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:Oh. Hmm. I do see. That is a little disturbing: Savil frowns thoughtfully. :Anything in particular I can do with her to help?: 

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:Asking her to think about her opinions seems to help, but getting real answers out of her can be tricky. Being here is helping, though, even without people doing that - when he asked her what she'd need to be comfortable here, and she said she'd think about it instead of just saying she'd be fine, that's a breakthrough I was expecting to take at least another year. She has trouble even hearing the question, a lot of the time.:

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:Oh, that's wonderful to hear! What do you think helps about being here?: 

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:Having more people than me around who think she's a person, and having them just casually assume she wants things, I think are the important parts. She's been confused about that, but in a good way.:

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:Good. That's something: Savil nods briskly. :I'm glad to have that context - if I notice, er, awkwardness like that again, I'll know what you're aiming for at least. And I'll try to ask her opinions on things. What sorts of topics does she tend to have opinions on? I know she reads a lot...: 

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:It's pretty easy to get her talking about poetry, we've read a lot of it and she's gotten the hang of it. Shouldn't be too hard to pivot from that to other art. Practical things are harder, she has to fight her programming more about them.:

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:Huh! Does she have opinions about what side was in the right in a historical dispute, that kind of thing? I'd be curious how her programming interferes, if not, she certainly reads enough to have the context: 

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:That'd be interesting to try, I hadn't thought to. The problem she usually has is that she knows the supposed right answer already and has trouble ignoring that to figure it out for herself; she might have some political principles written in that'd give her answers to that kind of question but I don't know that she does.:

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:I'll try that, then. And I'd be curious to hear her thoughts on our current affairs, once she has more context. In general I'm curious whether she's able to have opinions on if other people's decisions were good ones, if they had nothing to do with her in any way. She's evidently very smart: Savil smiles. :And, speaking of that, would the two of you like to join us for supper again sometime?: 

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:I should be doing a little less than I have been recently, but sometime, definitely.:

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:Sounds good!:

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:I'll let you know when I'm feeling up for it.:

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:You do that. I'd better let you get some rest now. And - thank you. For informing me of the context with DZ: 

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:I appreciate you looking out for her.:

She goes, but not right back to her room; is Van around?

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Van is just finishing up the Heralds' obstacle course with Yfandes; he sees her, but maintains his focus and only stops and waves once they're done. 

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She checks to see how he's doing, and waves back when he waves at her.

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Vanyel and Yfandes are pretty good! It's clearly something they've practiced a lot, and Vanyel is smiling, colour in his cheeks, as Yfandes trots over and he slips down easily from the saddle. :Deskyl, it's really good to see you: 

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:Likewise. How've you been, up to anything interesting?:

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Catching up on new reading material, failing to teach his lessons due to some stupid comment in the hallway reminding him of - things - and probably driving Lancir up the wall at their most recent session, because he can't seem to stop being a mess. :Er, not really: 

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:That's all right, it's good to have quiet times too. I haven't been doing very much either, but making some plans, it looks like I'm going to be staying a while.:

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:I’m really glad: Vanyel’s gloomy look vanishes. :It’s been - nice - practicing with you: 

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:Yeah, that was fun. I'm going to be picking up some engineering projects, too, but I should have time for it.:

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:Oh, is that the project with Sandra? She was chattering about it earlier, she seems really excited: 

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"Mmhmm." :It's going to be neat. And she's clever, I bet she'll come up with some things of her own once she has the basics down.:

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:She really is clever! And she's inventive, she likes trying new things. And combining magic with things that are just mechanical: 

Vanyel strokes Yfandes' neck as she wanders up behind him. He isn't really sure what Deskyl wants out of this conversation - whether it's anything more than just briefly chatting before they both go on their way. It's making him feel tense. 

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:That'll be interesting. I don't know enough about your magic to even guess what'll make sense to do with it that way.:

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:I think she can use it to purify some substances that she does alchemy with: Vanyel offers. 

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:That could come in handy, yeah. I don't know much chemistry but we might come up with something. I was thinking more the other way, though, mechanical tools that you can operate with magic.:

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:Oh, that's interesting too! You'd still need a mage to use it, but maybe there are ways to make the same amount of effort go further? So mage-work is less tiring: 

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"Mmhmm." :Or things you can do that way that you otherwise couldn't do at all. My lightsaber is like that - you have to have telekinesis to use a 'saber safely, but the Force can't make a blade like that. You might be able to do something with - teleportation, maybe? I dunno, I haven't had much time to think about it.:

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:Oh! That makes sense - that'd be really interesting, if we could do things like that here as well: 

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:Yup. We'll have to see what the next few years bring.:

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Vanyel lights up. She's thinking about years

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She grins back.

:Did you have plans for lunch?:

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:Not yet!: 

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:Me either. I've just been eating in my room; are there other options besides that and the cafeteria?:

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:Well, you can get food at the dining hall and go eat it somewhere else, like out in the Companions' Field. I used to–: Vanyel cuts off and does not finish the sentence. His thoughts are: a flash of memory, green and sunlight and a boy with curly dark-golden hair laughing, and then a surge of grief-pain-loss, and then an odd wrenching sideways motion that cuts most of it off. 

He takes a deep breath. :We could do that, if you want: 

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She reaches for his hand, suddenly concerned. :No, I don't think so. Are you all right?:

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He lets her take his hand, doesn't quite make eye contact. :I'm fine: It's not particularly convincing, especially in Mindspeech. He takes another few breaths. :I just - got distracted by something, sorry. Um, if outside isn't good for you, maybe you could come have lunch in my room, that'd be a change from yours: 

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:Sure, that sounds good.: The calming effect he's seen from her before appears again, very gently.

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Vanyel isn't sure how to feel about her noticing that he needs it, he's been trying really hard to get better at not making it so goddamned obvious every time something reminds him, but - she's trying to help, and it will help, so he lets it happen. He pulls his hand back, points the way and starts walking. 

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She strengthens the calming effect a bit when he doesn't fight it, so that it's solidly taking the edge off, and follows.

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By the time they reach his room, Vanyel has found his balance at least a little. He gets out a chair for Deskyl, rings the bell to call a page and get lunch brought, and drags the spare chair out of his bedroom before using magic to heat some water for tea. All of that is a good excuse not to have to generate any conversation. 

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She leaves him to it, watching, and takes the tea when it's offered.

:Do you want to tell me, or should I leave it alone?:

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–Gods fucking damn it, he's been having a terrible day and it's not Deskyl's fault, she doesn't know that and she doesn't know that it makes it ten times harder to hide it when someone brings it up, he can't stand it when anyone draws attention to the fact that he's been a walking disaster for the last year and a half and probably will be forever. The tears come involuntarily, which makes it even worse because she's going to be able to see, and now he's standing in the middle of his room, his teacup in his hand, crying. As much from shame and humiliation as from the screaming empty void that's suddenly far too salient in his mind, and Deskyl's calming effect is the only reason he doesn't instantly flee to his bedroom and slam the door. 

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She sets her tea aside and stands to hug him, projecting her emotions just slightly - sympathy, and care, and nonjudgementalness, and centered, steady presence.

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Vanyel relaxes a bit, because clearly there's no point in trying to hide it, and he hugs her back and sobs and - does sort of bask in her quiet emotional presence, it's not that similar but it reminds him distantly of the Shadow-Lover's realm. 

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She's not in any kind of hurry, they can stay like this as long as he seems to want it. Or at least until lunch comes; she settles him into the chair and goes to open the door just before the runner knocks on it.

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Vanyel calms down gradually over the course of being hugged, his sobs trailing off into ragged breaths and sniffles. When she sits him down, he thinks to dig out his handkerchief and blow his nose, turning away so the runner won't see his tear-blotched face. 

:Sorry: he sends, dully, once the door is closed again. :I...: He wants to say something, to explain, but he doesn't know what and all the words seem to be stuck. 

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She brings the food over, and moves the other chair closer before sitting in it. :Nothing to be sorry for, sweetheart,: she sends as she does. :If I wasn't ready to deal with the answer I wouldn't've asked.:

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Vanyel nods, shakily, and instinctively starts to reach for her hand again before stopping himself, embarrassed. 

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She takes his hand and squeezes it. :So, should I leave it alone? I'd rather know, but it's yours to tell me or not.:

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...It would be easier if she knew. Most of the people he interacts with frequently already know; even Shavri knows. Not because he told them, he's - never spoken about it to anyone - but still. Vanyel wonders how little sense he makes, as a person, to someone without that context. He's always going to be broken and it's never going to be better and that never mattered, he has to keep going, put one foot in front of the other and never look back and given how it's going to end it's not like there's any point saving anything of himself for the finish line– 

–and Deskyl is still there, still looking at him, not judging him either way. 

:A...bad thing happened: he manages, it's easier in Mindspeech but he still can't make any more words come. It's hard to think about the thing at all. Lancir's put in so many redirects just so he can go about his day to day responsibilities without falling apart. 

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She narrows her eyes a little when he thinks about the redirects, but her steady nonjudgementalness barely wavers. :Should I look?:

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:...At my mind? Can you do that?: It shouldn't that surprising, probably, Lancir can, and he knows Deskyl can go right around his shields if she feels like. At least she's asking. He - could ask her to go to Savil instead, but he's kind of tired of other people discussing his life behind his back. And he does want Deskyl to know and there's no way he can bring himself to tell the story in any coherent way. :Um, go ahead: He feels like maybe he should warn her or something, but he's not sure what he would warn her of

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She nods. :You'll probably be able to feel some of this, so I'm going to start indirectly, to get the shape of what I'm looking for, and then up the calming while I look directly. Tell me if you want me to stop.: She squeezes his hand again. :I mean that.:

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:All right. I promise I'll say something if I want you to stop: Vanyel braces himself a little, he's not sure against what. 

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And she looks. First at the redirects - this feels strange, his attention pulled slightly toward them, but not bad, exactly - and then after a few minutes, calm calm calm calm, she looks at what they're directing him away from, focusing on what they're most emphatically making him avoid and trying to quickly get an overview rather than digging for details.

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She's going to get a mess of confusing memory-flashes. A flash of lightning showing a rain-lashed river, recognizably the same one that winds through Haven - the faltering outline of a Gate - trees rushing by in a forest - a menacing figure looming over him as he lies helpless - a different figure reaching for him, curly blond hair but even in the memory his face is sort of blurred out - the same person with his back to Vanyel - a blaze of formless blue fire. It's hard to tell what order they come in.

There's terror and desperation in the memories, and despair, aching grief and loneliness – but most of all, there's a feeling of emptiness at the centre of it. Like a missing foundation, his mind held together by patches and glue and sheer force of will.

Vanyel can definitely feel that she's doing something, drawing his attention toward the - thing - that he tries to never think about, because when he does slip then usually the rest of the day is gone. It's easier with the calming effect; he can hang onto Deskyl's presence, he grips her hand probably hard enough to hurt and remembers to breathe and focuses on the fact that they're in his rooms, safe, not in any of the places where it happened. 

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That is an absolute shitton of trauma, is what that is. :Breathe - count - recite something: she prompts, distantly, and looks a little deeper, trying not to trigger memories of the curly-haired person directly but get the weightiest memories relating to them.

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– he's tied up in a barn, gagged, helpless, dizzy and sick from the pain in his head, and Krebain is standing over him, a knife in his hand - he's never been so afraid, he's wishing he could just die rather than have Krebain take him and keep hurting him - and then he feels him, he's coming, it's going to be all right –

Vanyel gasps, he's been valiantly trying to go through the first chapter of Seldasen's treatise on tactics but it's way too complicated to keep hold of when all of that keeps flashing through the back of his mind, so he tries to hum Windrider Unchained, at least that forces him to keep his breathing sort of under control. 

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She backs off, ups the calming effect again - she'd worry about his ability to warn her off, at this strength, but that doesn't matter now - and pulls him onto her lap and into a hug. :It's okay, you're here, you're safe. You're here.:

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Vanyel leans his head on her shoulder, he can't seem to stop shaking but the calming gives him an underwater sort of feeling, like all of that is happening a long way away at the surface. :Sorry. I - should've warned you: 

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:It's fine. I've seen worse. Not much worse - that's well into torture territory - but it's hard to shock a Sith.:

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:Do you, um, know many people who've been tortured?: Vanyel doesn't have any idea how to tell Deskyl that Krebain wasn't even the bad part. He's pretty sure he would be fine by now if it had stopped there – all right, maybe not fine, but not a disaster anyway. It was everything else afterward. 

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:More than I'd like.: She pets him. :One of my master's other apprentices studied it.:

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:...Um. Sorry?: Vanyel would probably be more alarmed about it if he weren't currently inundated under a wave of calm-calm-calm that makes it feel like he's floating. 

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She shrugs. :I'm glad I know what you're working with here.:

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:Um. That was kind of. The least bad thing that happened: Now that he's calming down a little on his own, the additional calming effect is enough that Vanyel is feeling kind of drowsy. Not in an unpleasant way, though. He's never this relaxed usually. If anyone who wasn't Deskyl tried to make him this relaxed, it would probably bother him, he's not sure why it doesn't now. 

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:I kind of figured. I'll find some other way to find out the rest, if it seems like a good idea to.: His nervous system's still out of whack; if she eases up much on the calm he's just going to panic again. :You can sleep if you want, I'll stay.:

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:If you're...sure you...don't mind...: He should probably try to make it to his bed but it feels very far away right now, and he's warm and comfortable and really, really exhausted, and if Deskyl doesn't do anything to interrupt then he'll have dozed off within a minute. 

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She keeps petting him, and once he's asleep, reaches out to look for Savil.

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Savil is in her own suite, practically next door. :Deskyl?:

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:Hey. Could you have someone let my droid know I'm with your nephew and she should meet me here when she's done at the library? And he's probably going to be out of commission for the rest of the day.:

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:Of course – what happened? Is he hurt? I can come...: Internally, Savil is frantically thinking through what else she can drop or reschedule, she's already behind due to covering Van's lessons in the morning and Jaysen is meeting her in a candlemark and - gods, what is Van supposed to be doing this afternoon, probably something important and if it's mage-work she's the only one who can step in–

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:He's fine. He's asleep and should stay there for a while. Panic attack.:

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:Oh, dear. Are you sure you're all right with him?: Savil is also very confused about what, exactly, just happened, but she can find out later. :Should I let Lancir know?: 

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:I'm fine. I have him under a calming effect, I don't have a lot of range on it but it's not draining. I'm going to want to talk to Lancir sometime but it's not worth interrupting him for - you can tell him I've decided to stay, though.:

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:All right. Well, thank you, and call me if you do need anything. I'll make sure DZ gets the message: 

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:Thanks.:

She brings Van to bed, settling him comfortably under the covers, eats, and brings the more comfortable chair to the bedroom to doze in herself until she senses people starting to head to the dining hall for dinner.

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This is possibly the longest and deepest block of sleep Vanyel has had in a while. By dinnertime, all the physical traces of panic in his body have faded.

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It's kind of a shame to wake him but he does need to eat. She eases the calm effect down to 'noticeable but not intrusive' and squeezes his hand.

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"Mmm?" Vanyel opens his eyes, and blinks at the ceiling for a moment, mildly disoriented until he focuses on Deskyl. "Oh – gods, I'm sorry, have you been here all afternoon?"

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:It wasn't any trouble, and you needed the sleep. Dinnertime now, though, you should eat.:

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"I probably should." Vanyel sits up, rubs his eyes, stretches a bit. "...Thank you for staying. I feel - way better." 

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:I bet. I'll stay for bedtime, too, you're not caught up yet.:

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"Probably not. I'm kind of bad at sleeping." He's smiling, though. "Er, is my food from lunch still edible? If not I guess we could go to the dining hall or I could call for dinner here – um, right, we should do one of those anyway, you need to eat too." 

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:It won't hurt you, but fresh is better, yeah. I'm not sure when my droid is going to come looking for me, we should probably eat here.:

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"Right. It would be nice to see DZ." Vanyel slips his feet over the side of the bed and gets up. "I'll get us food." 

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:Do you want me to come? I only have twenty or thirty feet of range on the calming.:

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He starts to say that he's fine on instinct, and then stops and thinks. "I suspect I'll be all right. Maybe you should stop completely first, while I'm still here, and I can see." 

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:Good idea.: She eases it down to nothing over half a minute or so.

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He considers it. "I feel fine right now." Still more relaxed than usual, just because he hasn't been carrying around a day's worth of tension. "You can still come if you feel like, or you could wait here in case DZ gets back, I won't be long." 

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She considers. :I haven't seen the dining hall yet, I'll come.:

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Then Vanyel will happily show her! It's less than five minutes away, a big, old-looking building, high ceilings supposed by massive smoke-darkened wood beams. It's pretty crowded at this time of day, full of Heralds in white and a smaller number of Healers in green, a few scarlet-clad Bards. Vanyel finds it too overwhelming to go near if he's having a bad day, but he's feeling well-rested and Deskyl is right there, even if she's not using the calming-effect she could if he needed it. He forges in. 

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She follows, looking around a bit to check how people are reacting to her.

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She gets some odd, concerned looks from several nearby Thoughtsensers who're paying attention, until Vanyel thinks to throw his own shields over her. :Sorry, um, I forgot, I guess I'm used to the thing where you don't shield: 

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:It's all right. Thanks.:

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:You're welcome!:

There's a long table at one side where they can serve themselves plates, buffet-style, and there are simple woven-grass covers for if they want to take plates back to their rooms. Vanyel puts some food on his plate at random without really looking at it. 

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Deskyl takes a smaller and more thought-out plate. :Get some of those beef things, too, they're tasty.: And he needs the protein.

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Vanyel puts it on his plate, almost as absentmindedly. :Did you get everything you want?: He can handle the crowd and buzz of conversation today but that doesn't mean he likes it. 

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:Yeah, I'm good.: She heads for the door.

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They escape uneventfully. Vanyel actually has a bit of a bounce in his step as they walk back toward his wing. 

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Gosh he's cute.

They spot DZ heading toward Van's room on their way back.

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Vanyel waves, smiling. "DZ! We were just getting dinner but we're headed back now." 

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"That's good, sir." She signs to Deskyl, who floats her plate to free up her hands to sign back.

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“It would be neat to learn that hand language someday,” Vanyel says. “Really useful for people who aren’t Mindspeakers. Um, I mean, if that’s all right with you?”

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:Definitely.: And they're back at his room; she passes the plate to DZ and goes to get the other chair. :You really need more furniture.:

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“Probably - I don’t have people over that often. Er, if we go in the bedroom I can sit on my bed and we’ll all fit. Or I can sit on the floor. I don’t mind, sometimes I do that just because.”

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:Up to you.:

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Then Vanyel will sit cross-legged on the floor. Almost unconsciously, he sits close enough to Deskyl's chair that he can sort of lean his head against her knee as he eats. 

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She's not going to pet him, that seems like asking for trouble, but she will radiate a sense of amusement and how cute she finds this.

:So, I've decided I'm going to stay,: she says, once he's settled into eating.

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:I'm really glad!: Vanyel glances up at her briefly and then keeps poking at his food. He is eating it, but not very enthusiastically or quickly. :Er, what made you decide?:

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:I was already pretty sure I was going to, at least for a while. But - I don't like standing by while people are hurting. I'm especially fed up with doing it in cases like this one. So I'm not going to.:

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Vanyel doesn't know how to feel about the prospect of her staying because he's a disaster as opposed to because she likes Valdemar – especially because it isn't at all clear to him that she can do anything about it, it's not like other people haven't tried – but he's happy about the her-staying part. "Mmm," he says. 

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That gets him a pat on the shoulder. :I'm not saying I think I can fix it. Maybe, eventually, I have more tricks than you've seen and I'm good at coming up with new ones. But even if all I can do is help you get through it, I want to. It's enough to be worth staying for.:

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"...All right." Vanyel nods. "And - it did help, the calming thing you did." 

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"Mmhmm." :And that one's easy - I'll work on range and stuff with it, but just having it on at all is trivial. I know some things about what's going on with you that I think it'd help you to hear about, too; I'd like you to think about who else you'd like to know about that.:

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"...What?" Vanyel frowns, not quite following. "Um, Savil, it seems good for her to know things probably." She's always known all of it, from the beginning. 

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:Sure.:

:I don't want to go over too much of it twice, but - what happened earlier is something we call a panic attack; your body thought you were in danger and reacted appropriately to that. There's patterns to it; doing very much about them is hard, but knowing what's happening and why makes it feel a little less like everything's out of control.:

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"Oh. Huh." Vanyel nods. "It makes it hard to think, and usually it takes me ages to calm down if it's as bad as earlier – I hate it." 

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:Yeah. That's pretty normal for this kind of thing. D'you want to see if your aunt is free, and I'll explain it now?:

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"Sure, let me ask 'Fandes – oh, by the way, she wants to thank you for, um, earlier. And she's really happy you're going to stay." Pause. "She'll be finished her meetings in half a candlemark and Kellan says she was planning to come see me then anyway."

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:Sounds good. Can Yfandes listen in, or should we do something to include her?:

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"She can listen in fine through me, if I tell her when Savil gets here." Vanyel absently sets down his plate. At least half of the food is still on it. 

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:All right. You're not hungry?:

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"Huh?" Vanyel glances down at his plate. "Oh. Um, I guess when I have a lot of - feelings about something - I'm not really hungry for the rest of the day." He makes a face. "Yfandes says I skipped lunch and I need to eat it anyway." 

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:Yep. And you'll feel better if you do, too. Is there anything you find easier to get yourself to eat?:

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"I don't know? Maybe plain bread. Or sometimes the kitchen does greens in creamy sauce and that's really good so I eat lots of it. This food is fine, though, I just wasn't paying attention." He retrieves the plate and keeps eating. 

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:Sure. It's okay to do things the easy way, though. Everybody has resource limits; it's bad strategy to waste energy on things that aren't important.:

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"Mmm." Mouth full, Vanyel switches to Mindspeech. :I think Savil must go ask the kitchen to make my favourite food specially, sometimes, if she knows I'm having a bad day she'll invite me for dinner and it's always something delicious: 

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:Smart woman. Do they generally take requests?:

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:I don't know, I've never tried it. I guess Savil's pretty high-ranking, maybe they're more likely to accommodate her: 

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:Plausible. I'll ask her. What else do you like?:

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Vanyel has to think about that for a minute. "I guess I like most kinds of fish. Especially this one dish where they roll it in breadcrumbs. Um, and pastries with things inside them..."

They can talk about foods and then whatever else comes up until Savil knocks on the door. 

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DZ goes to let her in. "Hello, ma'am."

:Hi. I hope I didn't worry you too much earlier.:

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"No, no. I'm glad you told me." Savil goes straight to Van, who started to stand up while DZ was opening the door, and hugs him. "Doing all right, ke'chara?" 

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"Better now. I had a really long nap– um, careful, don't step on my food." 

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Deskyl fetches his plate and hands it to DZ, who settles herself at Deskyl's feet, on the other side from where Van was sitting. :Yep. We - actually - do you want to explain it, or should I?:

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"I, um, I think probably you should explain it?" Vanyel is moderately tense again, though it might not be noticeable to someone using only their eyes and not Deskyl's Force-sense. 

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:All right.: She starts the calming effect up again and gestures for them to sit. :When I was done talking to you I went to see what he was up to - if there's two things I want to do it's better for me to do them together, longer stretches of rest are more useful for me. We got lunch, but I noticed something had upset him, and I asked about it, and - he wanted me to know, but he was having trouble telling me, so I suggested that I could look instead. I can be pretty gentle about that when I'm trying, and I had him under a calming effect, but it still didn't go well - I stopped before I could see much, it was clear I was going to hurt him if I kept going. I did see enough to get an idea of the effects, though, even if I don't know what happened, and I think I know more about what that is than you guys do, and a little more about what can be done about it - not much, still, but I think a better picture of what's happening and why will help him cope at least.:

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After a brief unspoken back-and-forth, Savil takes the other chair and Vanyel sits on the floor again, half between her and Deskyl. 

"...I see," Savil says at the end. She reaches out to squeeze Vanyel's shoulder. "I guess we know what's wrong and we don't – I mean, we know what caused it, but at least part of his situation is kind of unprecedented." The worst part. "So even Lancir wasn't sure how it would affect him. It sounds like that's the part you know more about." 

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:Yeah. I mentioned earlier that he had a panic attack, that seems like an unfamiliar concept - when someone has been through something very traumatic, they learn from that, not the way you learn math, but the way you learn what it smells like in a particular place before it's going to rain once you've been there a while. This often isn't conscious knowledge - if you've ever just had a feeling like it was going to rain later, it's like that, except instead of rain, it's being in terrifying life-threatening danger, with everything that means physically, whether the person is right about being in danger or not. Like if - what's something that's dangerous but not too scary, I'm not sure what examples are safe to use.:

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"Falling out of a tree?" Vanyel suggests. "I know heights in general are scary for a lot of people, but it doesn't really bother me." 

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She grins and nods at him. :Like if you were up a tree and scared of falling, your heart would start beating fast and you might have trouble breathing or moving very much, or get shaky, or have trouble thinking about anything but what might happen in the next couple of minutes - even though just being in a tree doesn't hurt you, if you think you're in danger or about to get hurt, your body will try to get ready to deal with that, to fight or run away or at least minimize the injury. It's an emergency response, and it takes a lot of energy and isn't very nice to experience - it doesn't matter, usually, that it isn't nice to experience, that's not what it's for, it's for keeping you from dying.:

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"Right." Savil is nodding along. "If you're actually in a fight, it's pretty useful – well, not panicking completely, but a certain amount of it. And I've known Heralds who had a bad experience out in the field, and would respond that way to anything that startled them for a while, even if it wasn't dangerous. Does that sound like the kind of thing?" 

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"Mmhmm." :Exactly. Because it's not something you think through, it's something that just happens on its own - we say that it's the person's body doing it, rather than them doing it themselves. Their bodies learned that being startled meant that they were about to be attacked, and it took some experience with being startled and not being attacked for their bodies to realize that it doesn't always mean that.:

:And then some people get unlucky, and do get attacked after being startled a few times in a row, and it sticks, and some people get unluckier than that, and their bodies decide that that danger response itself hurts, and any time they're startled they have a chance of picking up some new thing that will set them off.:

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"That makes sense. ...I guess I'd hoped it would get better for Van, with more time passing. I mean, it's gotten a little better, but - more than that." 

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"I might've just gotten better at doing things anyway," Vanyel admits. "It's less often that it's bad enough I end up hiding in my room the rest of the day." 

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:Yeah. There's - kind of a lot of things in there that can set you off. I wouldn't be surprised if this is happening basically every day. The good news is that if you are picking up more, knowing what's going on should slow that way down and maybe stop it altogether.:

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"Mmm." Vanyel thinks. "I don't think there's anything that wasn't upsetting before and is now. Just, there were a lot of things. Um, Lancir does redirects so it's easier for me to deal with - things that remind me - and that sort of works, but it doesn't make it never happen." 

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:Yeah, I saw those. I can do something a little similar that might work better, once I know your language, but I'll want to experiment with it very carefully, if at all; I can't undo it.:

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Vanyel shivers. "That sounds kind of scary." 

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:Yeah. I think there's a chance it'll work more smoothly and reliably, and I should be able to learn to undo it, but if you'd rather not try it, I won't.:

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"How does it work?" 

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:It's called a mind trick, and it adds beliefs - usually it's used for very short duration kinds of things, like 'I have permission to be here' or 'you want to give me a good deal on this trade'. With longer term things - if I made you believe that the sky was yellow, you could go out and look at it and see that it was blue and believe that, and maybe you'd think it must have been yellow some other day that you're forgetting about, or maybe you'd wonder why you'd been confused about it, but most people wouldn't still believe it was yellow - some people do actually disbelieve their senses in a case like that but it's very rare. For something less straightforward it's more likely you'd keep believing what I'd told you - if I told you that being up a tree was safe, you wouldn't still believe that after you fell out of one, and probably not after you saw someone else fall, but you might come up with your own reasons to think it was safe until then. And if you never fell and never saw someone fall - if being up trees was in fact safe - you'd probably just believe it forever.:

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"Right, that makes sense. So if there was something that some part of me thinks is dangerous, like - walking by the river - but actually isn't, then you doing that would cancel out the wrong belief I have now?" 

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"Mmhmm." :Assuming it works, yeah. Whatever's at the core of your problem is pretty strong, and mind tricks can fail.:

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Vanyel nods, tensing up a little. 

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Savil reaches out to squeeze his shoulder again. "Ke'chara, I'm really impressed that you're able to talk about it this well. I know it's a difficult topic for you." 

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Deskyl nods, increasing the calming effect a bit. :Definitely. You're doing amazingly well in general for what you're dealing with.:

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Vanyel nods, though his surface thoughts make it clear that he doesn't totally believe her. 

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She slides to the floor to hug him. :I mean that. I know it feels like you're just doing what you have to - it always feels like that, no matter how impossible what you're dealing with is, that's how people are. But I've seen it, and I've seen enough to know what I'm looking at. It's a miracle you're getting out of bed in the morning. You're handling this incredibly well.:

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The fact that he is successfully getting out of bed (almost) every morning is a hard-earned improvement from how things were at the start, Vanyel thinks. He puts his head down on Deskyl's shoulder, then tries to speak, swallows, gives up and switches to Mindspeech. :I mean, I'm failing to do most of the things I have to. And it's still - really hard - and sometimes I can't imagine having to keep doing it for decades: 

And then he ends up wishing he could just jump in the stupid river again and have it be over, except that Yfandes made him practice swimming a lot in k'Treva and he's not sure it's possible to drown yourself on purpose when you know how to swim, which is probably why Yfandes did it. 

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She hugs him tight and doesn't answer for a few seconds. :It might be that having things to do is helping you. But - it's not reasonable to demand it. It's just not. And if you need to stop you should stop.:

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:I can't: The words come instinctively, before Vanyel can actually think about it. He makes himself stop and actually consider. :...I guess I could. Valdemar managed before I was here: Mostly by Savil being even more stretched. Some of the work can be spread between more people, but some of it just needs an Adept-potential mage, and she's the only other one available. :But, I hate letting people down. And it's not really better, when I don't have anything to do with myself: 

Maybe if he were in k'Treva... But he can't reasonably just hare off to the Pelagirs whenever he feels like it, and besides, it would require Gating. 

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She nods again and gives him another squeeze. :If it's helping, keep it, sure. But feeling guilty for hitting your limits isn't helping.: She glances up to Savil to see if she has anything to add.

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Savil shifts herself to the floor as well, wincing, and takes Vanyel's hand. "I didn't realize it was bothering you so much, ke'chara. I won't lie, I do appreciate your help around here a lot. And the fact that I didn't have to drag my old bones into the saddle and ride out to Polsinn for that most recent disaster. But I care more about your wellbeing. And I really, really don't want you to feel you have to compare yourself and how much you're getting done to other people. It isn't comparable." 

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:Yeah.:

:If that's most of the problem, I can heal you. Later. But - that's beside the point.: She returns her attention to Van. :Things are different for you because things are different for you. It wouldn't be comparable no matter how much you were or weren't doing.:

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...There are plenty of times and places where that could be upsetting in itself – he's tired of being the only one who's broken in this particular way. But - he knows Deskyl gets it, even if she isn't sure why. :I know: 

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Squeeze. :Good. And we can work on figuring out what is reasonable, and what you need to have to get by as well as you can.:

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:All right: Vanyel is sort of wishing he had ever felt this reassured by Lancir. And then feeling bad for it because he's pretty sure Lancir has said a lot of the same things and he's just terrible at listening. 

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:All right.: Squeeze. :Is there anything else you need right now?:

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"No, it's fi–" He stops himself. "...Actually I could use help getting to sleep, probably, with the calming thing. I'm kind of bad at sleeping and - today was a lot." 

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:Sure. Now?:

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Vanyel spends a moment trying to decide if it's a reasonable time to go to bed, and concludes it doesn't matter, he's way too tired to do anything much with the evening. "Sure. Um, I'll go properly get ready for bed - just a minute–" He ducks into his room and shuts the door. 

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Deskyl stands and offers Savil a hand up.

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Savil takes it, groans a bit as her back creaks. "You said something earlier about healing? It's not that there's anything wrong with me in particular, I'm just old." 

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:Yeah. I've never done it for aging before but it should work just fine - I'm not sure if it does life extension exactly, but it should get everything else no problem.:

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"Huh! Well, it can keep for a while, it's not like I'm suffering terribly here in Haven - you did a lot today, I'm guessing you could use some rest." Savil raises her eyebrows a little, switches to private Mindspeech. :I'm still a bit in disbelief that Van, er, let you look at what happened. He trusts you a lot. Took months before he was anywhere near that comfortable with me: 

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:I'm sure the progress he's made with you helped a lot - I get the impression that he's tried keeping it secret and decided he didn't like to.:

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:I mean, he never had the option of keeping the - thing that happened - secret from me. I was there: Savil is also trying not to think about it in specifics; there's a lot of pain there for her, she knows it's not nearly as huge as it is for Vanyel but still. She shakes her head. :I do think he's gotten more comfortable coming to me when he's having a bad day, instead of just trying to hide from everyone: 

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:That's good. I think the other part might be... fewer conflicts of interest, more or less. You're responsible for more than just him, you're always going to need to balance that. I get to say 'yeah, that inconveniences people, but you should do it anyway' if that's how I feel.:

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Savil pauses for a bit, thinking, and then smiles. :You know, that makes sense. I wish I could be that for him - I think Lancir tries to be that - but Van knows both of us feel responsible for Valdemar. And that if he takes a day off, his work will fall on me, usually, I think that bothers him even though I've told him dozens of times that I don't mind. But none of that applies for you: She ducks her head. :I'm really grateful: 

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:I'm glad to have the chance. Hopefully it won't be too much of a disruption.:

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:Well, if your work with Sandra pays off, it'll more than make up for it. She can't stop talking about it, you know, she's incredibly excited: 

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:Yeah, I'm looking forward to that, too. Oh, and... I'll want to spend more than two minutes thinking about this, but if there's anyone else who could use healing - the hour is mostly prep, I can do several people if I do it the simple way. Mostly means you'll lose any scars, and I'm not sure you'll keep the white hair.:

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:Hmm. The white hair is from using magic, actually, not age. Not sure how that affects things. And, other people who could use healing - Lancir and Elspeth are both older than me, though they're in excellent health for their age. I, er, picked up a lot more injuries in the field – they healed all right at the time but it seems my body didn't forget. My friend Justen is getting pretty frail, he'd be a good candidate:

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This is the moment at which Vanyel emerges from the bedroom, wearing a sleeping-gown. "Deskyl, er, I'm ready for bed now." 

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:All right. Your place?: she asks Savil. :It's in range.:

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:Huh? ...oh, did you want to keep speaking after this? Or did you need to stay near Van all night?: 

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:For a little while, anyway, and if you have questions about my healing it'd be a good time to answer them.: To Van: :I'll ramp it up slowly; I should notice when you're comfortable, but say something if I seem to have gotten it wrong and I'll fix it.:

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Vanyel nods. He starts to head back into his bedroom, then stops, indecisive. "...um, can I have a hug again?" His thoughts are immediately full of embarrassment at having the temerity to ask. 

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:Anytime.: She hugs him, and doesn't seem to be in any hurry to pull away.

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Then Vanyel will enjoy being hugged for about a minute before disentangling himself and trailing off to his bed to lie down.

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:Goodnight.: And she beings slowly increasing the power of the calming effect as they head to Savil's place.

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Vanyel shifts around in bed a bit first before finding a comfortable position, and then as the tension leaves his body – he never realized how tense he must have been basically all the time, before – the exhaustion catches up. It's not as steep a crash this time, and he doesn't fall asleep instantly, but he's so pleasantly relaxed and cozy and warm, it's...nice. He almost doesn't want to fall asleep yet, because then he won't be able to keep enjoying it, but he drifts off anyway within a few minutes. 

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And once they're at Savil's and settled: :I can certainly heal Lancir, and I should probably do your Companions, too, in case it does do de-aging. Who are the other two?:

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"Elspeth is the Queen. Justen is one of my oldest friends – he taught some of my lessons when I was a trainee, gods, forty-odd years ago. And he's one of our most experienced mages, but his health isn't good enough for him to do as much as he used to." 

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:I'll want to meet him, but I doubt it'll be a problem. The queen - how does succession work around here, am I going to be getting into the middle of politics?:

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"It's by blood except that the heir needs to be a Herald. Darvi is the current heir and I doubt he'll mind, and – honestly, the Council would be delighted. Elspeth's reign has been unusually stable and peaceful, no one likes to think about it being over. Is it going to be very obvious that you've done this healing? Because if not, we don't actually have to spread it around." 

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:Other than the hair and scars I doubt it'll do anything cosmetic. The Force has an idea of how people should be, and healing brings you in line with that, but looking old isn't out of line with it - I'm not sure about your hair because I can tell it's not just from age. I can do partial healing, to leave scars and things alone, but it's much more complicated.:

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"Interesting. Well, I don't care much about the hair either way. And I can introduce you to Justen at some point, whenever's convenient. He doesn't get out much these days." 

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:Sure. I'm going to want to look a little further into the political situation, but I can do the healing any time, more or less, it doesn't need to wait on anything else.:

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"All right. I appreciate it." Savil ducks her head. "Was there anything else you wanted to talk about tonight?" 

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:I'm going to need to talk to someone about what I'll want in permanent quarters at some point. I might need something built; I'm not picky, but I'm going to need a couple things that might be hard to come by, particularly distance from other people.:

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"Right. Is that because of the shields thing, or something else? And, probably the person you want is Jaysen, I can put you in touch with him when you're ready for that." 

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:Sounds good. I need the distance because of the calming effect, actually - I was up to combat-grade calming with him earlier and I won't actually be surprised if he needs it at that strength on at least an occasional basis. And while I'm awake I can target just him, but if I'm asleep I can only do it as an area effect, and you don't want people wandering into that unaware.:

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"Oh, goodness, yes, that could be unfortunate. Er, does that mean you'd need him to be nearby too? Also, I hate to ask, but - what exactly do you use it for in combat?" 

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:Yeah, one of the other things I'll want is a guest room, and in general enough space that if he wants to move in later we won't be cramped. Workroom, too, if we're building from scratch anyway, but I don't need it if there's something we can repurpose. The calming technique - it isn't generally used in actual combat; our powers are strengthened by emotion, so it does weaken us, but there are more effective things to do if you can overpower someone. It's more often used when a stronger Sith wants to stop two weaker ones from fighting each other without killing either of them, it's pretty effective for that. Or to reduce the risk of a fight starting in the first place, but that's less common, it runs the risk of offending someone.:

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Savil's thoughts hit a stumble of surprise-confusion when Deskyl mentions Vanyel possibly moving in, but she lets it pass. 

"Hmm," she says at the end. "That's also something strong Projective Empathy is useful for, though it'd almost never end up being used on other Heralds, given that we've all got Companions to shout at us if we're being idiots." She's curious about the Sith politics, but in a nonspecific way where she doesn't have actual questions about it yet. "Anyway, we may well have to build you something special, but it's possible Jaysen can find an existing building that could just be renovated or repurposed." 

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:I'll have a look at what you've got, yeah. Better to rule out anyplace your nephew might have bad associations with, though, if you can, it'll probably be a while before I have enough of your language to even start testing mind tricks.:

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Savil nods. "I'll keep that in mind. Er, why do the mind tricks require knowing the language? I think the most similar magic we have here," she isn't sure whether it's Mindhealing or literal magical compulsions, "doesn't depend on verbal language that way, it's more just conceptual." 

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:It's probably possible to do it via Mindspeech, but I expect I'll have to tweak the technique, and I don't have much practice with it - it might still be faster to do it that way, I won't know until I'm recovered enough to look that closely at it without exhausting myself, but it won't be very fast in any case.:

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"Right, that makes sense." Savil yawns, apologetically covers her mouth. "Does my nephew seem to be doing all right over there?" 

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:Yeah, I'm winding down, another minute or so. I can hang out out front if you want to go.:

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"Minute or two is fine. It's been a long day, is all." 

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"Mmhmm." :I'll try to give you a little more warning next time.:

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"About what, Van being upset? Honestly, I've given up on expecting to get any warning for that, it just happens sometimes."

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:This one would've been pretty predictable if I'd known what I was poking. And I have some advantages that way - my powers don't cost anything, I can leave things like emotion-sensing on all the time, I don't have to know there's something I want to see to start looking.:

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"...Do you do that all the time? Or just if you're with Van and want to know if he's getting upset?" Savil knows there are Empaths who do leave their Gift receptive most of the time, it is quite useful as a warning that something is about to go badly, but it's also not something that everyone is comfortable with. 

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:Yeah, it's just one of my senses at this point, I'd feel pretty blind without it.:

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"Fair enough." It's not like she makes any effort not to use her mage-sight, and she would feel blind if she couldn't – though she also doesn't use it all the time, because it does cost her something, even if not a lot. "Do most Sith use their Force senses all the time by default?" 

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:Not to this degree; I specialized in sensing. Some things are obvious even if we're not looking, though - I can tell that there aren't any other trained Force-sensitives on the planet, for example, and I'm pretty sure there aren't any untrained ones either. A big enough disaster would get my attention, too, even at planetary range.:

DZ, who's been watching her signed translations of this conversation, goes to stand by the door.

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"Huh, that could be really useful – we've got the Web to warn us about big disasters, but only magical ones. Are you getting ready to head out now?" She leans forward as though to stand up, but waits. 

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:Yep, all done. Have a good night.:

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"Goodnight. Thank you." Savil stands up, waits for her and DZ to let themselves out. 

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And back home they go. DZ spends the next day in the library, as usual, this time focused on researching Elspeth in particular and Valdemar's monarchy in general.

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It's easier to find books on the monarchy in general; not many have been written yet about Elspeth specifically. 

Valdemar, compared to most, seems to be a remarkably stable country. While there has sometimes been politics around the succession, even rising to the level of drama, there has never once been a true crisis. The Companions have a lot of sway in Valdemar; if they're backing a particular candidate, that goes a long way. Also, pretty much anyone with Gifts ends up as a Herald, unless they're a Healer or Bard, and the Heralds are - well, more like a family than an organization or guild, in a lot of ways. Whether or not they're actually impossible to corrupt, as is claimed, they stand together. Plots within the Council, even the occasional coup attempt, have been known to happen, but division within the Heraldic Circle is unheard of. 

Elspeth's reign does seem to have been unusually peaceful and prosperous, though some of that might be attributed to luck. She is claimed to have put more time and effort into diplomacy than most rulers; early in her reign, she made multiple trips per year to visit neighbouring countries and schmooze with their leadership. She's said to be charismatic. The Council almost never votes against what she wants.

It's mentioned that the alliance she brokered with Iftel, Valdemar's neighbour to the northeast, involved a state marriage, but the book doesn't even give her husband's name, just mentions that he died about ten years ago. 

The overall theme of Elspeth's policies is 'boring'. She reformed some tariffs on trade across the border. Inasmuch as Valdemar has any monetary or economic policy to speak of, she seems on top of that. She took the existing census-process, which used to be run ad hoc whenever a particular ruler felt like it, and made it a standardized process once per decade, then set up a system where the data collected could be used to revise the Heraldic circuits and track placements of Healers. 

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DZ reads all of this, and a few additional likely-looking books, speaking to anyone who interrupts her for only a few minutes before politely telling them that she's busy.

She reports her findings to Deskyl after lunch, and the Sith checks on Van and whether any humans are at the Companions' field before deciding what to do next.

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Van is in an outlying wing of the Palace helping Savil reinforce long-term protective spells on the roof; he seems in good enough spirits. There are some trainees having a picnic and studying under a tree at the far end of the field, but no one else. 

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It's good that he's doing better. She heads over to the field, avoiding the trainees.

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A couple of Companion mares watch her curiously from the shade of a large oak tree, where they seem to be vaguely supervising some foals playing. 

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She leans against a different tree, not really in conversational distance, far enough to not encroach if it turns out they'd rather be left alone. :Hi.:

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They seem a bit taken aback, heads lifting and bright blue eyes fixing on her, but not upset. :Welcome: one of them sends eventually. :You are the stranger from another world, no?: 

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:One of them. You might see my droid around sometime, too.:

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:I think I have – the silver lady?: the other mare sends. :Her mind is...odd. I wouldn't be able to speak to her even if I wished to: She glances almost conspiratorially at her comrade. :We don't usually speak to anyone except our Heralds. But that's not a hard rule or anything. My name is Floria, by the way: 

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:It's good to meet you. I'm Deskyl.:

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:And I'm Ellara: the other mare jumps in. They both wait, looking at her expectantly. 

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:I didn't really come over for anything in particular, I'm still getting a feel for how things work around here. Although - I am going to start working on recreating some of the things we invented in my world here; is there anything you could use?:

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The two of them blink at her for a while. 

Floria scuffs her hoof in the grass. :Could you make some sort of contraption for holding a book and turning the pages, maybe with a pull-strap like the stall doors in our stables have? I like reading and I can't always borrow my Chosen's eyes: 

:Maybe lights for the stables?: Ellara jumps in.

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:Absolutely. Do you want to be able to write, too? I'm going to be working on a machine for that, eventually, I can think about how to make it hoof-operated or something.:

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:Oh! That would be amazing: Floria sends. :We have very good memories but it's not perfect, you know?: 

Ellara prances a bit on the spot. :Could you make a device for opening big doors? We use pull-straps we can grab in our teeth for our stalls but it doesn't work so well if the door is heavy: 

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:Definitely. The first thing I'll be working on is something to lift heavy loads, for building, and it's the same principles, I can do them at the same time.:

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:Oh! That's clever. How does that kind of thing work?: 

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She explains pulleys and how they can be used to turn a weaker longer rope-pull motion into a shorter stronger one.

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:Incredible!: 

The two Companions look at each other. :Is there anything else we can help you with?: Floria sends eventually. 

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:There is something I'm going to want to ask about eventually, I think, but I'm not sure I know what questions I should be asking yet. I have different magic than the people here do, and... it's complicated, but... there's a chance I can de-age people, as a side effect of some other magic of mine. I won't know until I try it. And the idea of de-aging the queen came up, and I'm trying to figure out if that's a good idea, and how much politics I'll get stuck in if I do it - it looks like a good idea so far but I'm less sure about the politics.:

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The two of them go very still. 

:I am not sure: Floria sends finally. :I think you ought to speak to Taver. The Groveborn, Lancir's Companion. He understands things better than us: 

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:Sure. Is he around, could you introduce me?:

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:Just a moment, we can check: Floria pauses for thirty seconds. :He's busy right now but could speak with you in half a candlemark, if that works?: 

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:Yeah, that's fine. I'll go get my droid, I think I'll want her for this.: She does that, and comes back half a candlemark later with her.

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Ellara has wandered off, but Floria is there, with a new Companion. He's a stallion, several hands taller than the others, and somehow...brighter. (To her Force-senses, the difference will be fairly obvious. He's just more magical than the other Companions.) 

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She and DZ arrange themselves so they can see each other sign, and Deskyl does so as she talks to the Companions. :Hello. I'm Deskyl, and this is DZ. DZ, these are... remind me of your names?:

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:Floria. And this is Taver, the Monarch's Own Companion: 

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:Thank you. Did Floria tell you why I wanted to talk to you?:

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:The summary she gave me is that - you have a type of magic, I assume healing magic, that might reverse age and result in longer lifespan, and you wish to know if it is wise to offer this to our Queen?: Taver's mindvoice is very neutral and his emotions are...hard to read. It's difficult to tell what he thinks of the matter. 

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:Basically, yes. I believe I like her policies well enough, but I'm not sure what other effects it would have - if it means some disgruntled heir is going to hunt me down in thirty years, I'd rather know that beforehand.:

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:That seems very unlikely. For one, any potential heir would have a Companion, who would not approve of that behaviour. Also, I expect Elspeth would abdicate before twenty years was passed, were she still alive. She has ruled for a long time and is not actually interested in holding the position forever: 

Thoughtful pause. :In fact, it might make the transition more orderly if it were planned in such a way. She might soothe the Council's feelings about it – she is very skilled at that: 

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:That sounds promising. Will it cause any problems if she decides to keep it after all?:

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:If it were for another fifty years, perhaps. It would be an unprecedented situation and so I am not sure how anyone would react. I can think on the matter: 

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:Please do.:

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A ponderous nod. :Is there anything else you wished to discuss?: 

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:Not unless you happen to have an idea of what the kingdom's neighbors will think when they notice.:

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:...That is worth considering. And - worth deciding whether you would be willing to consider hiding some of your magical abilities. We are concealing the full extent of Herald Vanyel's power for that reason; it would alarm neighbouring countries, and it might make him a target for anyone considering that they might want to start a war – though the obvious time to do so would be when Elspeth dies: 

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She nods. :I'm already going to be somewhat of a target, that way, but I'm not very worried about it. It might be a good strategic plan to keep some things in reserve, if there's a chance of a war, but I don't think this is a particularly good candidate for it - it's not going to be obvious right away, for one thing, my healing doesn't make cosmetic changes beyond healing scars and possibly reverting magic-whitened hair to whatever color it would naturally be.:

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:I was thinking of your combat magic that you used to help Herald Vanyel in the fight. The Healing, I agree, ought not be much of an issue: 

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Another nod. :I'm not going to keep all of it secret, but most, definitely. I expect it's more likely I'll be targeted for the engineering - someone will realize that the foreign engineer making machines to lift rocks might be able to make ones to throw them.:

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:That is fair. Though, anyone sensible will realize you are much less a single point of failure, there – by the time this becomes obvious to our neighbours, you will surely have already taught a number of others: 

Thoughtful pause. 

:It could make sense to preempt all of that, and send out some diplomatic invitations to our neighbours, inviting them to send their artificers over to Haven to study your engineering. Particularly if we end up creating a Collegium for it. This would not remove the risk, I do not think, but it would indicate our friendliness: 

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:I'll mention it to the queen. And talk to... Savil, I suppose, about getting someone with teaching experience working with me.:

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A nod of acknowledgement. 

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:Thank you for your time.:

DZ goes back to the library; at dinnertime, Deskyl checks on Van again.

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He's sitting in the dining hall with a curly-haired girl a few years younger than him; he looks pretty exhausted, his thoughts and emotions confirm it, but he's forcing a smile and managing to make the right listening noises at the girl's chatter. 

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The girl stops. "Oh! You're Deskyl, right? I'm Shavri. I met your droid, she's really neat. She recited me a whole book about medicine in your world." 

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"Mmhmm." :Was there anything interesting in it?: She takes a seat next to Van.

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"There was! I mean, a lot of it was just how people in your world think about bodies and illness or injuries at all – people don't have Healing-Sight, so you have to have other ways to figure out what's wrong, and to treat really urgent things in ways that don't need a Gift. It could be really neat if we could find people who aren't Healers but wish they were, and teach them, so they can be sort of not-Gifted Healers." 

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:Sounds like an interesting project. I might know a few more things than she does - I haven't studied medicine exactly but my Force senses show me a lot.: And to Van, privately: :Pain block? It'll help with the tiredness.:

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:Huh, you can do that? Um, sure, I might as well try: 

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:I'll want to give you the safety talk later if I'm going to be doing much of it, but yeah.: And then - this effect is more subtle than the calming, which she's also offering; the pain just fades away a bit, without any noticeable magical presence to cooperate with or oppose. And she returns her attention to Shavri.

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Vanyel accepts the calming too – he shouldn't get in the habit of needing it, probably, but it's so much easier. He's still tired, it's been a long afternoon, but he can focus on the conversation and even find it genuinely interesting. 

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"What kinds of things can you see?" Shavri asks Deskyl. "With Healing-Sight we can see lots of what goes on inside bodies, but we need training to tell when it's normal versus it means there's a problem, it's not obvious right away. I mean, sometimes it is, if tissue is dead then there stops being life-energies moving through it and it's pretty evidently bad – or broken bones are hard to miss – but a lot of illnesses are subtler." 

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:There's not very much I can't see. I don't always know the terminology for what I'm looking at, but I can tell what's happening and whether and how it's harmful for any kind of physical issue. The Force - isn't a person, exactly, as far as I can tell, but it does have opinions about peoples' physical wellbeing, and I get to hear about it, basically.:

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"Ooh, so it gives you the interpretation too, basically? That sounds so useful." 

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:Well, not so useful without being able to do anything about it, which is a little more fraught. But it sounds like it'll come in handy around here sometimes.:

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"Probably! Sometimes we do have a usual treatment for something, but it's hard to tell if that's the problem – or there's only one Healer who's seen it before and they're on their day off, if it's something rare. Also it can be hard to study illnesses we don't completely understand yet, because it's not safe to just try things at random on people, and mice don't work quite the same way." 

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:I should definitely be able to help with inventing healing techniques. When I have time, anyway, but just looking at stuff should be pretty quick.:

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"That'd be really useful! Maybe next time we have a really difficult-to-diagnose case we can call you and see if you're free to come tell us what the problem is?" 

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:Check with my droid before you risk waking me up, but sure.:

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"She can't hear Mindspeech, right? Is there a quick way to contact her or find out where she is?" 

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:For now she'll either be at the library or in our rooms, and you won't wake me up knocking if she's there to answer the door.:

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"Sure, that works - thank you!"

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Vanyel is finished his food, and even with the pain block, he's flagging a bit. But if he heads out, he won't have the calming effect anymore, and it's really nice not to have to put so much effort into dragging his emotions away from the pit-of-everything-is-terrible. 

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Deskyl pats his knee and keeps working on her own meal. :What kinds of things do you usually deal with?:

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Shavri's happy to talk about that at length. The most common are injuries, usually broken bones or bad cuts, sometimes infected – serious enough to be worth trekking out to see a Healer, not so severe that the patient dies before they can reach the House of Healing. When they do get more critical injuries it's usually because someone happened to be nearby when it happened. They see a lot of infections in general, pneumonia and bladder infections as well as wounds. Women with complications after childbirth, and rarely a woman having a complicated labour is able to make it out. The rarer things are the most interesting: some recentish examples include a venomous snakebite, a man stung by at least a hundred wasps at once, and a mysterious ailment that they weren't able to figure out the cause of (but that Deskyl might recognize as probable anaphylactic shock.) 

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She does, and explains the idea of allergies, which are among the things she can recognize on sight. :And I can help with poisons more easily than most things - I can't heal them without doing my whole thing for that, but I can block them from doing anything while the person's body clears them out itself, if they stay close enough to me.:

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"Huh. We can do that sometimes, but way more easily for some kinds of effects than others – if the main effect a poison has is that someone stops breathing, we can deal with that until it clears out of their body, but if it damages their liver then we can't do very much about that at all." 

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:I get the impression that in general my Force effects work in a more... intent-based way, than your magic does. It's not even that that effect has an idea of what poisons are, I can block any harmful chemical effect. Drug side effects, too, with only a little more effort than just blocking the whole thing.: Nom nom her plate's just about empty. :I'm going to come by and tell you what I know about bacteria - the tiny living things that make wounds fester and things - when I'm recovered enough to take questions, maybe we should plan to go over what I can do that might be relevant to you, too.:

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:That sounds good! We know a tiny bit about those but not a lot. Mostly that they are alive even though they're too small to see directly: 

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:That's a good start! I don't know enough to get you to antibiotics and safe surgery right away but I should be able to get you headed in that direction.: Nom. :And speaking of heading, I should get going.:

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Vanyel gets up when she does. "See you later, Shavri." 

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She gives his hand a squeeze on the way out of the room. :Early night tonight?:

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"Probably. I was planning to read something but I'm really tired." 

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:Yeah, I can tell. Did you sleep through the night okay yesterday?:

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"Better than usual. I think yesterday might've just been really exhausting." 

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:Yeah. Well, it's looking like I'll be ready to heal your aunt and the others in another day or so, maybe you can take a few days off and catch up on things then.:

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Vanyel frowns – he isn't totally happy about the idea, he takes way too many days and half-days off already – but he doesn't say anything. 

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Handsqueeze. :I know, it's not the solution you want. But these are the tools we have.:

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:I know: Someday, though, he would really desperately like to be less of a mess. 

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She moves to hug him around the shoulders. :I wish I could offer you more. But I do think just having more leeway in your day to day will help in the long run, even if it's slow.:

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:Mmm. Maybe: He keeps walking. 

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:And it won't hurt, even if all it does is make things less unpleasant for you. Just give it a try, that's all I ask.:

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Vanyel is distantly worried that it won't help and it will make him even more aware of how everyone else in Haven can notice that he's doing less work than the other Heralds, which is something he already spends enough time feeling self-conscious and guilty about. 

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Shoulder-squeeze. :What'cha thinking?:

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"...I wish I had fewer reasons to feel bad about myself. Or more things to feel good about, I guess." 

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"Mm." She switches to rubbing his back, thinking for a minute. :I think I want to know more about Heralds before I try to say much about that. But I do think it's good to think about why you want and expect the things you do. It makes everything easier when you have a clearer idea of your real goals.:

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"That does seem true in general." Vanyel has an odd look for a moment (and is thinking about white snow and a figure in black, and a book he hunted down in the back archives of the Palace library...) 

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And shortly they get to his apartment, and Deskyl wishes him a good night and starts on the calming.

Is Savil around? Busy?

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Savil is yawning and going over the treasury-budget in her own room a few doors down. 

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She'll leave her alone, then. It doesn't take that long to put Van to sleep, anyway.

She spends most of the next day asleep - she really shouldn't push herself as much as she has been - but looks when she does wake to see how Van is doing and if it's a good time to talk to Savil for a minute.

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Van is finished up his duties for the day and is reading in his room. He seems fairly calm. 

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Savil is about as un-busy as she ever gets; she's just finishing up an informal meeting with Herald Jaysen, outside in the garden behind the Heralds' wing over glasses of watered wine. 

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She waits for a good moment, and sends :Hey. I'm still going to want to meet her but I'm pretty sure I'll want to heal the queen, if you want to set that up.:

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:Oh! I'm glad to hear that: Savil is happy about it, but also feels some amount confused. :Er, what made up your mind?:

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:I had my droid read about her policies, and talked to Taver about it - the succession part, mostly, he thinks she'll step down before her heir gets too antsy. I'm going to want to see what she thinks about how it'll affect politics with your neighbors, but everything else looks good.:

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:Makes sense. She's quite busy, but I can speak with Lancir and arrange a time: Savil is thinking that Deskyl has done a reasonable amount of due diligence, and she's feeling relieved about it, though with something a bit more complicated behind that emotion. 

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:Sounds good. And if you think of anything else I should know about with it, please do let me know.: Does that draw out whatever the complication is at all?

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:Mmm, I'll do that: It's unclear that it's about Elspeth at all. There's some sort of unease there, associated around the future more generally. It's probably good if Elspeth is still around in ten or twenty years, even if she abdicates the actual throne, but - ten or twenty years from now isn't a time Savil likes to think about. And her feelings about being alive and even battlefield-ready then are...mixed. 

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Well, that's valid, if they're expecting a war in a decade. Hopefully it'll be reassuring when she's recovered enough to set her Force effects right and start letting them see what kind of military asset she is. :Thanks.:

She brings DZ with her to dinner, later, checking on the way to see how Van is doing.

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Still in his room, still trying to read, but he's tense and obviously trying very hard to steer his thoughts away from...something. 

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Well, they can go to him, then. :Hey,: she sends, as she comes into calming effect range. :Coming to dinner, or should we get you something?:

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:Oh, is it that time already?: Vanyel reluctantly drags himself back to the moment. :Um, I - don't think I'm up for going to the dining hall tonight. It'd be nice of you to bring something but, er, you're not obligated if it's too much trouble: 

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:Nah, it's fine. In the mood for anything in particular?:

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:I guess if they have fish tonight I'd enjoy that?: 

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:Sure, we can check. Won't be long.: She leaves the connection up as they go to the dining hall.

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Vanyel hangs out on the other end, not really saying anything; it's nice having something else to distract him from his thoughts. 

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She comments on the food as she and DZ go through the buffet line - various things remind her of the food at her master's compound, or at the village she grew up in, or seem like tastier versions of spaceship food, or are entirely new to her, and soon they're on their way back with two plates.

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Spaceship food? Vanyel is curious to hear about that. And about spaceships in general, come to think of it. 

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Spaceship food has a reputation for being pretty uninteresting - spaceships don't naturally have dirt, or sunlight, or room to spare, and it's difficult and expensive to grow any food without those, so only the biggest ones bother. Most of them get by with preserved things, which pretty much by definition means they're less tasty than fresh - the chemicals in food that are responsible for interesting tastes tend to be fragile, and the ones that are sturdy enough to survive preservation get boring after a while. Space travel is common enough that a lot of people have put work into making ship food better, and there are some interesting spacer dishes - this bean salad she got reminds her of one - but they're still obviously working under some sharp limits.

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Vanyel listens with interest; until now he's never thought about what makes some foods taste better than others. 

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She digresses into genetics, after a while, by way of mentioning that they have plants designed to be both tastier and easier to grow in space. She doesn't know much at all about genetic engineering, and they won't be able to do it here within her lifetime anyway - it takes incredibly precise tools and machines to work with things that small - but knowing about genetic inheritance is still useful for figuring out which plant varieties to crossbreed for useful traits. And maybe their magic will be able to work with it, actually, she should talk to the healers about that.

(She keeps an eye on whether he's eating, and prompts him if he stops for more than a couple minutes before launching right back into whatever she was talking about.)

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Vanyel gets absorbed enough in listening that he forgets to eat a few times, but with prompting he finishes his plate. And then yawns. "Sorry." 

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:It's fine. Seems like you spent today up a tree, of course you're tired.:

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"–sorry, what? Up a tree?" 

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:Metaphorically, I mean. Stressing about something, or trying not to.:

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Shrug. "Morning was fine. I guess the last few hours weren't great. It's not very interesting. Just - trying not to think about the same stupid things that I'm always upset about." 

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:Yeah.: She sets her plate aside and offers him a hug. :It still affects you, though. Trying not to think about it doesn't really work, that way.:

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Vanyel leans his head on her shoulder. :It's still better than thinking about it: He's so tired. Not really the kind of tired where sleeping helps. 

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:Well, yes and no. But for now, yeah.: Squeeze. :It'll be better once I'm recovered, I think, and once you're caught up on sleep and everything.:

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On the one hand, there's the part of Vanyel that's pretty sure nothing is ever going to be better, ever. But it feels rude to argue with Deskyl about it, and besides he's not sure how much he believes that particular feeling. 

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She holds him for a bit. :Do you want to do anything else before bed? Get some exercise, maybe?:

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He doesn't want to do anything, exactly. "I don't know, do you think it'd help?" 

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:It might. Have you been out at all today?:

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"I had Mindspeech relay in the morning. And I helped Savil with some mage-work." 

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:That doesn't sound like much. It's up to you, though.:

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"I guess maybe going for a walk could help. Can we just go once around the building and if I still feel this tired we can stop?" 

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:Sure, that sounds good.: She gives him another squeeze and helps him to his feet.

:So, I don't know, how's your Companion doing?:

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:Pretty good! Her friend Rolaya dropped a foal a few days ago...: Vanyel doesn't have that much to say about Yfandes' day to day life, but he can cover a minute or two of conversation on the topic. 

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Foals are cute, at least. :I'll have to remember to ask you about Companion etiquette sometime. They didn't seem to mind talking to me when I went over there yesterday, but they have way less to do with things around here than I'd expect, I'm not sure what to make of that.:

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:Less to do with what? I'd think they know everything their Heralds are up to: 

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:I mean, everything, more or less. I don't see them unless I go looking, that's pretty strange compared to what I'm used to in places with more than one sentient species around. People usually want to be involved in things, not just know about them.:

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:Huh! I hadn't thought about it that way. Yfandes is so involved in my life, but – I guess the Companions sort of keep to themselves, when they're not with their Heralds: 

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:Yeah. And I might want to talk to them sometimes, but I don't want to bother them if they're doing that for a reason. I guess I can just ask them about it sometime, but if there's ways it's more normal to talk to them, or less normal, that'd be good to know.:

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:Hmm. Companions don't usually talk to anyone except each other and their Heralds. But Yfandes has already ignored that sometimes. She doesn't mind talking to you. if the others didn't seem to mind then it's probably fine?: 

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:I guess I can work with that. How are you feeling?:

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:...Little better, actually. Could walk longer. Um, if you think that's a good idea: 

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:You'll sleep better if you're tired out a little more, yeah. Is there anything interesting to look at nearby?:

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The river is pretty but– Vanyel flinches, no, on reflection he doesn't want to go there even with Deskyl and her calming effect nearby. :There's a nice decorative rose garden this way: 

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The calming effect ramps up a bit, and she follows. :Who takes care of the roses?:

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:Um, there are gardeners who work here...: 

Vanyel keeps walking, occasionally swaying closer to Deskyl so he can sort of lean on her. He can keep conversation going on a given topic for about a minute at a time before running out of words and ending up lost in thought. Well, not thought so much as calm-muted grief and emptiness. 

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She doesn't hesitate to touch him, brief hugs and handsqueezes that don't interfere with walking, and keeps distracting him whenever he reaches the end of a topic, with questions or observations or stories about things she's seen and places she's been, and keeps an eye on how tired he is.

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The walk does seem to be doing him good. He's starting to flag by their second pass around the rose garden though. 

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She gives him another squeeze and steers them back toward his rooms, still talking about what a double-star sunset looks like.

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It sounds beautiful. Vanyel tries to picture it, finds himself smiling despite his exhaustion. 

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She gives him another hug when they get back to his apartment. :Go on in, I want to stay out here and watch the sunset for a little while.:

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:Of course: Vanyel heads in. He manages to at least get his boots off before flopping down on his bed. 

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When he's asleep, she reaches out to Yfandes. :Hey.:

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:...Deskyl? Is everything all right? I thought Van just went to sleep...: 

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:Yeah, everything's fine. I'll leave you alone if you'd rather but it might be a good idea for us to talk logistics sometimes.:

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:No, no, of course - now's a fine time to talk, I need a lot less sleep than Van so I don't usually go to bed until later: 

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:That's convenient. I don't know what sleep schedule I'll end up on when I'm awake more than half the day, but hopefully later hours, I prefer them. Anyway, two things - do feel free to wake me if he needs calming, for one, and - I guess the question to ask is how much the extra sleep is helping, whether he'll catch up sometime soon or, if not, how bad it'll be for him to go without the help for a couple of days.:

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:It's definitely helping: Yfandes is making her way to Deskyl's position now, her white form glimmering in the twilight. :But, I mean, he managed for an entire year and a half, before now. He'll survive. Why?: 

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:I'm not recovering as fast as I should be - not because of this, because I keep running into things I want to do and doing them instead of sleeping. And I can hibernate for a couple of days and get it over with, but that's all or nothing, if I do it I'm out 'till I'm done.:

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:Huh! Er, and how long would you need otherwise? I guess you're saying you don't know, because other things might keep coming up?: 

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:Yeah. I was hoping for a few weeks but it might be a few months at this rate. Faster if I get stricter about it, but I'd rather just get started on things.:

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:That makes a lot of sense. Well, we can manage. At worst Van can take a few days of leave, if he's having trouble coping: 

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:Yeah. I'll do the healing first unless the hibernation fits in before it anyway, that should help. And I'll talk to him about it, of course.:

:Is there anything I can do for you? It's strange to me how little Companions interact with humans besides their particular ones, I keep feeling like I'm neglecting you.:

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:...What, me? Or all of us? Honestly, I think things that help our Heralds are pretty meaningful to us. The stables could be a bit nicer, sure, but we're hardy: 

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:All right. Let me know if there is anything, though.:

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:I will: Yfandes' blue eyes rest on her. :Deskyl, I'm glad you ended up here, even if it wasn't on purpose. And I'm really grateful you're deciding to stay: 

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:Me too. Sith don't usually trust the Force, and I understand why, but - it's not a mistake to.:

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:Mmm: Yfandes is quiet for a moment. :Anything else you wanted to talk about today?: 

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:Not unless you had something.:

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Yfandes shakes her head; it's a weirdly humanlike gesture on a horse. 

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:Goodnight, then.:

She goes to bed. The next day is much like the previous one; Deskyl spends it mostly asleep until dinnertime and DZ spends it in the library.

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Then Savil will track down DZ in the library. "When you have a chance, can you pass on to Deskyl that the Queen is available to meet with her tonight over supper?" 

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"Yes ma'am. Do you know where Van is? I should tell him that she won't be eating with him tonight."

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"Oh - have they been eating together lately? I think he's doing some work but I can Mindspeak him." Her expression flattens for a moment. "Done, he says it's fine. Er, how are you getting on here? Anything we can help with?" 

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"I'm fine, ma'am, thank you."

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"All right. See you round." She gives DZ the time and place for supper – it'll be hosted at the royal suite dining room – and heads out. 

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They're there right on time; Deskyl doesn't have any dressier clothes than her usual wardrobe, but she's picked the outfit with the embroidery she likes best - an intricate swirling design in primary colors, suggesting flowing water - and DZ has been shined up for the occasion.

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Savil opens the door. She's wearing her usual Whites but has done her hair up more nicely than usual and is wearing a pearl necklace. 

She introduces Justen, who is frail and white-haired and smiles a lot. He will kiss her hand if she seems okay with this but won't complete the motion if she in any way looks unhappy about it. 

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Deskyl doesn't object at all. :It's good to meet you. I hear you're a teacher?:

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He lights up. "I am, yes! Well, among many other duties, but it's always been my favourite. Students are our path to the future, you know..." He will chatter on while they walk to the dining room. His thoughts are almost as straightforward as his words – he's heard only a little about her from Savil, mostly about the engineering and technology aspect, and is fascinated and eager to hear more. 

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And Queen Elspeth rises to greet them. She doesn't look very much like a Queen; she's a small woman, wearing ordinary Whites like Savil, slightly loose on her thin body. No crown or royal jewels. Lined face, hair streaked with grey but still mostly dark. Sharp, intelligent eyes. 

"Deskyl, right?" she says, nodding to her. "It's a pleasure to meet you." 

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:Yes, and my droid DZ.: She turns to indicate the metal woman, who's following a step behind and to the right. :It's good to meet you, too.:

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Elspeth nods to DZ. "Welcome to Haven. Come, have a seat." 

Her thoughts are a bit distracted; she's been mulling over snippets from what must have been an earlier Council meeting; and she's less uncomplicatedly pleased about Deskyl than Justen was. It's less that she has any specific worry, more that having a powerful foreign person in Haven who straight-up refuses to be part of the Heralds' chain of command is both unprecedented and uncomfortable. So far she isn't expecting it to go badly in any particular way but she's definitely tracking the possibility. She's pleased about the healing, though; it could complicate the future but she's confident they can handle that, and it'll simplify things a lot now, her energy isn't what it used to be and that is affecting her ability to stay on top of the Council's whims. 

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They go where they're directed. :Thank you. We appreciate your hospitality, especially in such unexpected circumstances.:

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They sit down. Drinks are poured by a polite youngster in a page uniform. 

"So," Elspeth says after a beat. "What did you want to ask me about?" 

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:I should start at the beginning, I suppose - I have healing, among other powers, that works differently than your local kind, and the idea came up a few days ago of using it to give the Heralds a bit more manpower by healing some of your more senior members. I'm confident that that will work, but my healing is a rare ability - I've never actually met someone else who knows how to do it - and I'm less sure of some of the details; there's a chance it will also de-age people, functionally extending their lifespans. I don't know that it will, I've never used it on someone older than their mid-twenties, but it seems reasonably likely to me given how it works. The idea also came up of offering this healing to you, and before I make my decision about that I'd like to know what political effects it would be likely to have.:

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"Extend lifespans by how much?" Elspeth says, quietly. 

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Deskyl's mental voice is steady, but gentle. :I won't know until I see it, and possibly not even then; at a guess you'll effectively return to the age of thirty or so.:

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"So, could extend it by forty or fifty years," Elspeth says. She rubs her chin. "I suppose this might not be feasible at all, what with there only being one of you, but – how broadly would you be willing to offer this, eventually? And would you be willing to have our Healers and mages study it, see if the technique can be replicated?" 

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:I'm confident that your healers won't be able to replicate the effect the way I do it, but I don't mind them watching. I'll have to think about how widely I'm comfortable distributing it - the politics gets riskier if I seem to be helping you build an army rather than giving a bit of strategic aid, I'm sure.:

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"That's fair. I'm not even sure I would want you to, at this point, just asking. If it were just a very small number of senior people... Would it change physical appearance?" 

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:Not in the way you mean. My healing does remove scars, and might revert magic-whitened hair to what it would otherwise look like, but otherwise it doesn't make cosmetic changes. And once I'm recovered I'll be able to leave scars and hair alone with more complicated partial healing.:

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Elspeth nods, solemn. "So it won't be an immediate political problem, if we do it quietly; we could even take a few months to decide on our approach before announcing it to the Council. Er, assuming you're comfortable with secrecy. I wouldn't intend to keep it secret forever, obviously." 

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:I'm comfortable with it, yes. I do want at least the outline of plan before I go through with anything significant, though.:

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"Very understandable. I'm not sure I can give you that tonight, but I've been thinking on it, and I can most likely have an outline by tomorrow." Her eyes narrow. "I think Lancir conveyed that I'm not very interested in holding onto the throne for another forty years? It's been a good run, and I'm not ready to quit now or anything, but Darvi's past thirty now, in another ten years he'll be good and ready for it. And I'd love to retire to a nice house in the country, instead of taking this damned job to the grave. I mean that." 

(She does. She's mulling a bit on how she could get the Council on board with it smoothly, but it seems very doable to her.) 

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:I understand; that should definitely make it easier. I'm also curious how you expect your country's neighbors to react.:

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"Honestly? With confusion. But it's not going to prompt anyone to go to war with us who wasn't hoping for an excuse to anyway." 

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:Reasonable enough. I might consider offering it to them, too, once I know more about them; you can mention that if you need to.:

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Elspeth nods. "What I'm thinking is, first I discuss this with the rest of the Senior Circle tomorrow, and then we see if it does de-aging at all, and if it does I'll make a private announcement to the Council. And probably send some polite couriers to our allies, so they learn about it that way instead of through the grapevine. Could mention your offer – you could meet our envoys here if you wanted, but they're likely to send more senior diplomatic people if they get a letter like that." 

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:Logistically speaking I'd prefer to do as few batches as possible - my magic isn't costly the way yours is, but healing is uncomfortable to get into the right mental state for. But since it won't be obvious, I can heal you at the same time as the others without worrying about the timing of the announcement. As to your allies - I wouldn't describe that as an offer, really. It's not out of the question that I might do it, is all.:

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"Noted. We can at least have something to back up that this isn't in any way an aggressive act or threat - I can run any final wording by you, we wouldn't do this until after the Council announcement." 

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Deskyl nods. :I'm also fairly sure that you won't take this as an opportunity to threaten anyone, or I wouldn't be offering it. It may be better if I explain that myself, though.:

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"...Explain it yourself to the Council? Or our neighbouring countries?" 

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:To your neighbors. The Council too, if they need it clarified, but I wasn't under the impression that they did.:

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"Hopefully not. They can be a stubborn hidebound group of old men, but they listen to reason. And, yes, your speaking to our envoys makes sense - or, hells, you could visit if you wanted. Travel is fairly safe around here." 

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:I might, eventually. Not soon,: she grins, :there's a lot I want to get done right here. Engineering, maybe write a few books.:

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Elspeth grins back at her. It makes her look a lot younger. "Good, good." She gets a speculative, almost dreamy look. "You know, if this does pan out, maybe someday I'll have time to read those books. Maybe even try my hand at some engineering myself. Wouldn't that be something." 

(She's not wistful, exactly, about how her life has gone so far. Elspeth is an intensely practical woman, and for the most part, she actually likes the work she does as the ruler of Valdemar. It's not that it's felt like a sacrifice to her, but...there isn't a lot of free time to read or pick up new hobbies just for the sake of it. Until now she hadn't expected she would have a chance to retire while her body and mind were still in any shape to enjoy it.) 

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:I'll look forward to seeing it.:

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Elspeth nods, and sits back, sipping her drink.

After thirty seconds of silence, when it seems like Elspeth is clearly done, Justen jumps back in with some story about his teaching experience. 

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Deskyl checks on Van while he talks, nudging him to go eat if it seems like he hasn't yet, and makes polite small talk through the rest of the dinner.

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It's a pleasant and uneventful rest of the dinner. Savil offers to walk her back to the guest-wing at the end.

"...We might've found you some permanent quarters," she suggests. "If you'd like to come have a look tomorrow. I can't remember what the cottage was used for before but it's just storage right now." 

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She wants to talk to Van, actually, but it's in the same direction. :I'll have a look, sure. Did you have any particular timeline in mind for the move?:

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"We'll need at least a week of lead time – it has to be cleared out, re-furnished, all that. What were you thinking?" 

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:That should be fine. I'm considering spending a few days hibernating to finish my recovery faster; I won't want to be moved in the middle of it.:

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"Huh! Literally hibernate, like bears do in winter? Or do you just mean you'll be really deeply asleep for a while?" 

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:It's probably not identical to bears, but it's not just a deep sleep either - you won't be able to wake me, and I won't be able to use any Force techniques like I would during a normal sleep, and there's a few physical differences. Your healers might be interested in coming to look, which is fine as long as they're quiet and don't touch me.:

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"Interesting. I'll ask them about it. Is this kind of, er, hibernation, something everyone in your world can do, or only Force users?" 

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:Normal humans can't. There are lots of other species, though, some of them might have something similar.:

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"Huh. Interesting. We have other species too but I don't know that any of them hibernate – hertasi might, I suppose, they're cold blooded." They've reached the turnoff between the guest wing and the Heralds' area. "Anyway, do you need anything else tonight?" 

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:Nope; I was going to go check in with your nephew, though.: She heads that way, continuing to make small talk about the aliens of her world.

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Savil will part ways with her in the hall, then, peeling off to her own door. 

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She checks how he's doing before she knocks; it's not likely that he's asleep, but it's not impossible.

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He's not. He seems fairly calm, though, sitting at his desk writing some kind of notes. 

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Good. She does knock, then, quietly.

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He pads over and lets her in. "Hey - how was your day?" 

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:Pretty good.: Hug? :I like the queen, she's pretty cool. How was yours?:

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Hug! "I guess it was fine." He doesn't seem especially eager to talk about it. 

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:Sounds good. Things are coming together pretty well for me, I wanted to talk to you about logistics for some of it.:

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"Oh?" 

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:Your aunt thinks she's found us a permanent house, for one thing. I want you to have a look and make sure it's someplace you'll be comfortable being. She's going to show it to us tomorrow.:

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"Oh! That's good. Um, sure, I'll come have a look then." 

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:Sounds good. What's your schedule, or should I come a little early before dinner to show you?:

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"Before dinner seems good. I have things in the morning and then I usually, um, need a few candlemarks of break after that." 

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:All right, I'll come get you then. And the other thing is, I'm thinking about taking a few days to hibernate, get my recovery over with - if I do it I'll be out entirely until I'm done, and I'm not sure how long it'll be, but probably a couple of days - my guess is no more than three but four wouldn't surprise me too much. Do you think you'll be all right that long without the help getting to sleep?:

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Vanyel automatically starts to answer yes, then stops and makes himself actually think. It won't be easy. But if things get bad he can spend a night or two in the stables, have Yfandes help him sleep. "I can manage," he says. "It seems worth it." 

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She squeezes his hand. :Good. It'll be a few days before I do, I think - after dinner tomorrow at the earliest, I'll do it after you go to bed so it's as few evenings as possible. But I want to see the house and heal your aunt and the queen first.:

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"That makes sense. What did you think of Queen Elspeth? I've only met her a bit and I was pretty intimidated." 

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:I like her! She's got a good head on her shoulders, and good priorities. Which definitely makes my life easier - I don't like getting into politics, it's always so complicated and I just want to build things, and I was worried that de-aging her - did I tell you about that? I might be able to - would destabilize things, but she mostly wants to give her heir a little more time to get ready to take the job and then retire.:

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"De-aging? That would be - wow." Vanyel rubs his eyes. "...That'd mean Savil too, right? I mean, if it works." His thoughts are a tangle of trying not to hope too much, yet, he doesn't know if it'll work.  

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:If it works, yeah. I've never done it on someone older than myself before, so I'm not sure, but it seems likely.:

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Vanyel nods. He's going to - hold off on thinking about it too much, yet, because it'll hurt too badly if it turns out not to work. Which means he can't really let himself feel the gratitude yet, and he feels embarrassed about that, he should be able to thank Deskyl for thinking to try even before they're sure. He looks down at the floor. 

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She takes his hands. :Too much?:

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"I don't know. I guess it's hard to think about." He could use a hug. Hugs are not hard to think about. 

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Hugs she can do. Not as comfortably as if there was a couch or something, but well enough. :That's fine. You can take your time. And - I won't always do it, but you can always ask me to slow down.:

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"I don't want you to not do it or anything. Waiting longer would be worse. I, just... I'm sorry I'm such a mess about everything all the time." 

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:It's fine.: She snuggles up a little. :This is one of those times I wouldn't listen, anyway. But it's normal to not have it all figured out yet at your age - even at mine, really. And even before you have interdiemsional visitors with strange magic running around.:

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Vanyel nods. He feels like maybe she's just being reassuring - most people his age have it figured out more than he does - but he doesn't mind that much, right now reassurance is nice. 

"I should probably go to bed," he says eventually. "I've got Mindspeech relay first thing in the morning." 

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:All right.: She unsnuggles a bit and starts the calming effect. :I'll see you tomorrow before dinner, then. And - just remember that you're mostly only seeing what people show you, all right? You don't want to be overwhelmed, and you hide it, and you think nobody else feels that way, but they're just hiding it too, most of them.:

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The calming is really nice even though he should probably get less rather than more in the habit of relying on it. Vanyel starts drifting toward his bedroom. "Really? Even you?" 

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:Yeah, even me. Sith training means I'm a little better at handling it, is all.:

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"Maybe you can give me some pointers." Vanyel yawns. As usual, as soon as he's calm, he starts feeling drowsy almost immediately. "...I should get in bed before I fall asleep on the floor or something." 

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:All right.: She gives him another squeeze and lets him go. :Goodnight.:

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Vanyel crawls into bed and is asleep within about three minutes. 

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And Deskyl goes back to her room and to bed.

DZ's in the library as usual, the next day, if anyone goes looking for her.

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Savil comes to look for her after lunch. "Hope your reading is going well? I wanted to check when and were we should meet with Deskyl to go look at the cottage. Van said you wanted him to come? He's gone to take a break right now, I think, but he'll be free in a few candlemarks." 

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"Yes ma'am. She should be available, thank you."

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"Excellent. Hmm - meet you both out front of the Heralds' Wing in three candlemarks?"

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    "Yes ma'am."

They're there as agreed.

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"It's this way." Savil leads them past Companions' Field, to a region of the grounds that seems to be mainly greenhouses and vegetable-garden plots. 

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Vanyel trails behind, occasionally kicking stones on the path. 

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Follow follow.

:You okay?:

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Shrug. :I'm tired. But I guess I'm tired a lot of the time: 

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:Huh.: How about some pain blocking, then. :Did something happen?:

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:Nothing particularly bad? I had lessons to teach right after Mindspeech relay and that's always really exhausting. Also I guess I had a bad dream and woke up early, if it's close enough to sunrise I usually just get up because I won't get back to sleep: 

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She signs something to DZ and falls back to take his hand - how about some calming, too, just a bit. :Have you asked about changing the teaching schedule?:

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The calming is much appreciated. 

:For when you're hibernating? Um, Savil can cover most of it, she'll ask Jaysen for the one where she's busy or at worst we can cancel it. Although I thought I might try to do some of them. I mean, I was doing my work before you were around at all: 

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:That's good. I meant in general, though, it might be that it doesn't need to be scheduled then at all.:

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:Honestly it'd be tiring no matter when it was. I've done a few in the afternoon too and I guess it wrecks the rest of my day less often, but it makes it more likely I'll be too tired or - upset - to even teach it at all: 

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:Fair enough. Maybe I can arrange to be around at the right time to help you out with it or something.:

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:Oh!: That gets a startled smile from him. :That might be really good, actually: 

And they've arrived at the house! It's at the far end of a plot of land that looks like it might've once been more vegetable garden and is now fallow, overgrown with grass and clover. It's backed up against an overgrown thicket of blackberry bushes. It's not huge, but it is decently sized for a cottage, though of course the room layout isn't visible from outside. 

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:I'll see what I can do, then.: And, to Savil too, :It's cute!:

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"I thought so! Come on, let's have a look - er, it's not furnished as a house right now so it'll be a bit weird, and I doubt it's been properly cleaned in a while, but you can get a sense of the layout."  

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:Sure, no point setting it up before we know if I want it.: She heads in; DZ hangs back to wait for Savil and Vanyel to precede her.

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The cottage feels surprisingly spacious inside, with a nice high ceiling. The living room is long and narrow, with a skylight; there are three bedrooms, though currently all of them are being used as storage for elderly gardening implements and dusty crates of miscellanea. There's a loft area with a ladder, currently unoccupied. No indoor privy; the cottage predates when most of Haven had indoor plumbing at all, the privy is around back. 

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Not bad, though she does want to know how much trouble it'll be to get plumbing installed. She might want to put a work building up in the garden, too. And - she eyes the roof, and then leaps up onto it with a burst of telekinesis - how's the view up there?

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Savil eyes the place – she doesn't think it'll be too complicated to get plumbing done, though they ought to request it before she wants to move in. 

The roof is high enough to give a view over the brambles and trees behind them to a meadow and ornamental statue on the other side, and to see all the way over the greenhouses to the field. 

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She spends a minute checking it out and reaches out with her Force senses to look for unnoticed trails that get too close before jumping back down, landing neatly by them. :I like it. What do you think?: she addresses Van. :I expect you'll be out here often enough.:

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:I think I'll like it a lot more once it has furniture and is clean and all that, but it seems pretty good so far?: 

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:Reasonable. I think it has a lot of potential, once it's cleaned up and decorated. Are there any other options I should look at?: she asks Savil.

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"Nothing else that's both as good and available. There's another cottage-type place which was more remote from things, if this one turned out to be too close, but it's only two bedrooms and a lot smaller." 

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:Yeah, this one's good, my range isn't that long. I'll need to talk to my droid about how we want the rooms laid out, but you can get started cleaning it out - do you want any help with it, actually, some of that stuff looked pretty heavy.:

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"I think we can manage fine? The Palace workers are used to this kind of thing, they're not going to hurt themselves. I think you ought to focus on recovering - I suppose if you finish the hibernation thing and we're not done, you could help out if you like, but I suspect there are higher priority things for you to be doing unless floating out heavy things is very easy for you." 

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:It is, actually, very easy for me - weight isn't an issue at all, fine control and handling more than one thing at a time are harder.:

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"Huh! Well, you're of course welcome to help if you like – I can keep DZ looped in on the logistics for this so she can pass it on to you?" 

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:Sounds good. Is this organized in any particular way that I should be careful of?:

And she'll get to work.

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Savil calls over some of the Palace workers who know where things are supposed to go; they bring a large cart to load all the items into to bring elsewhere. Once they arrive she can head out; DZ's welcome to follow her for further moving logistics discussion. 

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It'll go quickly, then, for the amount of stuff it is; Deskyl can bring all the heaviest things out and load them right onto the cart. When she's done, she wanders back through the vegetable gardens toward the main part of town.

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Some people wave to her, but Herald Tantras is the only one to actually wander over when he sees her. "Heya! How are you?" 

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:Pretty good! Coming back from checking out the house I'll probably be moving into. How've you been?:

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"Good! It's been really nice seeing DZ around in the library." 

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:That's good to hear. Have you been talking to her much?:

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"I mean, I've been trying not to annoy her too much when she's busy."

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:Ah.: She seems a little amused, and fond. :I don't think she's realized she seems that way - or, not realized that she could do anything else. She does like talking about what she reads.:

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"That's good to know, because I always find what she has to say interesting!" 

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"Aw." :Anything good?:

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Tran can tell her about DZ relating what she'd been reading on Valdemar's early political history, in a way that she maybe didn't realize counted as her opinion but that he found surprising insightful. 

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Awwwwwww. :I'll have to put that on the list with poetry - it's pretty easy to get her talking about poetry, compared to other things. Some of that's practice but she likes it, too.:

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"Should I encourage her to talk about it more, if it's not an annoyance or wasting her time? I wouldn't mind." 

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:I think it'd be good for her, yeah. And if you ever do manage to annoy her I'll be pretty amazed.:

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"Is she a pretty patient person, huh?" 

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:It's a species trait, insofar as species is the right word. Servant droids don't get bored, or impatient, or anything like that. At least not that I've ever seen.:

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"Sounds...useful for some things and honestly kind of a handicap for others. Does she get, er, taken advantage of by people much?" 

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:It hasn't been a problem, but I guess it hasn't had much chance to. She does know that she doesn't have to take orders from anyone else, that should help.:

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Nod. "I'll keep an eye out for her, then. Anyway I'd better get back to my work. Nice to see you!" He heads off. 

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And Deskyl continues on her way.

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No one else interrupts her. 

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It's getting close to dinnertime; there's not much point in going home when she's going to come right back out again. She checks what Van is doing.

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Right now he is just finishing up a ride with Yfandes. 

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She can make a pretty good guess about where to go to catch him on his way to dinner. She gives Savil a heads up that she's back, on the way, so as not to risk DZ getting sent all the way out to the new house.

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:Wow - done already?: Savil answers. :I’ve showed DZ the options for furniture, and how to requisition it, but plumbing ought to happen first. I’ve organized for some builders to be in tomorrow:

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:I didn't get all of it, just the heavier half. And that sounds good - DZ should have a pretty good idea of my taste, but I'd like to have a look at the top few picks anyway, if we can find a few minutes for it. Any word from the queen?:

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:She can meet with you tomorrow to discuss the rest of the political aspect. Does over lunch work for you?: 

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:That sounds fine. If it goes well I'll probably want to do the healing afterward and start my hibernation after dinner.:

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:Makes sense. Anything else that needs to get set up before that?: 

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:Just the healers, if they want to watch. And we should discuss precautions for while I'm hibernating - it's nothing difficult but it is fairly important.:

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:Of course. I can come meet you now or in the morning to cover that: 

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:Either way. I'm trying to catch your nephew for dinner right now but he should know, too.:

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:Sure, I can come over to his room in a bit, if you'll be there?: 

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:Sure, we can do that.:

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Then once Deskyl has caught Van on his way back, Savil can come out into the corridor to meet them. 

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They can get settled in Savil's apartment - Deskyl really does need to arrange for Van to have more furniture. :So, about the hibernation - it's really important that I not be disturbed during it. It's designed for use in combat conditions, where it's not safe to be as vulnerable as it makes us; it won't be easy enough to wake me that it could happen by accident, but if I am woken, I won't know where I am or what's happening and I'll assume I'm being attacked.:

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"That's very good to know. Designed for use in... What is the usual use for it that would come up in combat conditions?" 

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:It's not actually used that commonly; the typical case is something like getting injured in a battle where the rest of your support is lost and needing to hide until the enemy is gone and then survive on your own until you can make it back to civilization. - you're probably underestimating the scale of things, we have much better transportation which means we're in much more trouble if we lose it, an hour's ride on a speeder can be several days' walk and it gets worse from there.:

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"Huh! I guess the most comparable thing we have is Gates, which, it does come up sometimes that you Gate somewhere and then get hurt and can't Gate back, but there are only a few people in Valdemar who can Gate at all." 

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She nods. :Our transportation is tech-based, all of it - we have communication technology, too, getting lost somewhere doesn't necessarily mean being out of contact, but in the wrong context that could lead an enemy right to you. So we have other options. Anyway, like I said, it shouldn't come up - I'll be fine in normal sleeping conditions; shouting might wake me if there's much of it and being touched definitely will but I really don't expect it to be an issue, I mostly want to make sure that if my droid tells you I can't be disturbed you know how serious it is. If you do need to wake me - there really isn't a safe way to do it, but if you have to, you'll want the area around me to be as quiet as you can get it for a candlemark or two beforehand if you can, and have my droid do it, and keep everyone else back at least a few rooms and ideally any strong mages back a little farther than that and not clustered - the first thing I'll do if something wakes me is look for a threat, you want to make sure it doesn't look like there is one.:

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"That's good to know. I can do magical soundproofing on your guest room so that even if someone does decide to have a shouting match in the hallway it won't be an issue? Er, I can't actually think of any circumstances where we'd need to wake you. Is there some scenario in particular you're worried about, there?" 

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:No, I just don't want anyone to get hurt if something unexpected happens. The soundproofing is a good idea; that should speed it up a little, too.:

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"Huh! Well, that's good to know. And we'll make sure to be very cautious, no one will come in unless DZ sticks her head out and calls for help or something, we can make a sign for the door to make sure no one tries to clean..." 

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She nods. :I don't actually mind if your Healers want to have a look while I'm under, they just need to be able to do it quietly from across the room - the technique is designed to be used in situations where there are other people around, they'd just be people who are used to how touchy Sith can be.:

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"Got it. Will there be something particularly interesting for them to see? I confess I’m not sure at all how this process works to accelerate healing."

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:I expect there'll be something. I'm actually fairly curious what they'll find if they look; I don't have a good sense of what your Healers can see or what was done to me.:

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"That makes a lot of sense. I'll make sure that gets passed on - hmm, I can Mindspeak Andy about it right now..." 

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Vanyel has been pretty quiet this entire time. 

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He has. :You okay?:

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:I think so? I guess changes in routine are hard. And then I don't know if it'll be all different again after. But - I'll manage: 

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She nods. :Something in particular you're worried about?:

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:I don't know if there's anything really specific. I guess I'm expecting to sleep worse, but if it's really bad I can go sleep in the stable with Yfandes so she can help:

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:That sounds like a good option to have. Do you have a plan for if it hits you harder than you're expecting?:

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:Savil has plans to cover all of my duties if it turns out I can't do them. The plan is that I'll skip Mindspeech relay anyway because it's early in the morning, and I traded with Savil so I can do mage-work instead of teaching lessons, I find it less stressful, but it's all non-urgent so if I can't do it at all that's fine: He is very embarrassed about the prospect of not being able to do it at all, though. :And I can always go see Lancir: 

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:Sounds good.: She sends affection and comfort with it, in lieu of a hug. :You know, every resource needs upkeep, just about. I don't think you'd blame someone for being too frail to do things if they were starving to death. Your situation is a little more subtle than that, but it's the same concept.: More comfort. :It's not going to be like this forever.:

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He hopes not, anyway. 

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:I'm sure it's not. You're doing really well already, for what you're dealing with - you're alive, that's an accomplishment, don't underestimate it - and you're not going to start slacking off now. It's just slow, is all. Sometimes things are. But if you look back on this month next year, you'll be shocked.:

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:...I suppose things are better now than a year ago. I couldn't have done an away mission at all a year ago: 

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:Mmhmm. It's easy to miss how things improve from day to day, especially when it's not a steady improvement, but that doesn't mean things aren't improving. And you have more resources now. I know being without the calming effect for a couple days will be hard, but I don't intend to make you do without it again, not until you're ready to; you'll have that base to build on, and whatever else we work out.:

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Vanyel nods, offers a watery smile. :It does help a lot. And - this makes the most sense to do, so you can get recovered fully and be done: 

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:Yeah. A couple days of this, a couple days to get my Force effects back in order and figure out shielding, and then I can hang out with you during the day. I think it'd be worth it even if I wasn't getting frustrated with everything else. We're looking at maybe a couple of months, the other way, at the rate I've been managing.:

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:Makes sense. This way seems a lot better for you: 

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:That too, yeah.:

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Vanyel nods and falls silent. 

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"Confirmed with Andy they're interested in sending a few different Healers in to watch the process," Savil says cheerfully. 

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:Sounds good. That's probably everything, then.:

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Then they can eat dinner and make small talk until Vanyel starts yawning and Savil suggests he's clearly ready for bed. 

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Deskyl heads over with him. :Will you be able to be there for the healing tomorrow?:

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:Oh, for Savil? Yes, I should be: 

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:I'd appreciate it. For after - it's - it doesn't mess with my head much, but it does do it at all, and I don't like being alone afterward.:

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:Oh, right, that makes sense. I'll be there: 

Vanyel hugs Savil goodnight before she heads out, then climbs into bed. 

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And Deskyl calms him to sleep.

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The next day, Savil meets Deskyl outside the guest wing to head to lunch with Queen Elspeth. 

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She's there and ready, with DZ following along as usual.

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This time lunch is in one of the meeting-rooms, not Elspeth's suite. She's waiting for them there with Herald Lancir. "Deskyl, DZ. Thank you both for coming." 

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:Thank you for having us. How does the political situation look?: