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it's lovely this time of year
belmarniss in neverwinter expansion content
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Belmarniss can now sorta muddle along in the local common thanks to aggressive use of comprehend languages to hand-translate books after roping a local into teaching her the alphabet. Also she hates teleport traps with every fiber of her being. Also she has figured out at this point that she somehow leveled in sorcerer instead of wizard during the business with the pirates and has no idea why that happened or whether it will happen again. And she has sold this stupid arrowhead to two different curio shops and given up as it seems to be cursed. And she just needs to keep doing what she does, she guesses, till she can teleport herself home. The Yawning Portal is a nicely ironic name.

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It's also pretty good as an inn, all things considered; the food's inconsistently spiced and the beds aren't as soft as they could be, but it's clean, and she's able to fall asleep just in time to catch the prophetic dream channel.

A drow woman, stomping around in armor that truly must be seen to be believed, growls at a nearby wizard wearing black-and-red robes. "Do not test my patience, iblith. Would you have me wait? I, the Valsharess? I, the great queen of shadow?"

"No, dread Mistress," he trembles.

"Then proceed with the ritual. I wish to see this being that my agents say has the potential to stop my rise to power."

"I do not believe anyone could stop you now, dread Mistress."

"So I thought. But my agents have resources beyond the means of mortals, and they say this one may yet defeat me... if I do not act."

An illusion of Belmarniss appears, after an amount of arcane fanfare that can't have been strictly necessary for a simple divination.

The Valsharess prowls around the image like a cat examining a bird it doesn't know yet if it can kill. "What is this? This... child... wearing the signet of no house? Have your spells grown faulty, fool?"

"N-no, dread Mistress. This is indeed an image of the one who shall defeat you."

"I will not be defeated." The Valsharess incants a quick spell, and the wizard screams as he dies. "This image shows but a threat which will be dealt with like the others. You, other male. Remove this trash and summon my assassins." A nearby wizard casts some kind of spell which causes the body of the first wizard to vanish, bows, and scurries out of the room.

"And you, iblith," the Valsharess says to Belmarniss' image. "Whoever you are, and whatever threat you pose... you will not be able to hide. My Red Sisters will strike quickly and without mercy."

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She wakes up, puzzled about the implications for the local functionality of prophecy.

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Well, points towards the "something is up" hypothesis: there is another drow in her room, carrying a knife that could not be more obviously coated in deadly poison. Currently she's going through Belmarniss's stuff; she doesn't seem to have noticed that her prospective thievery/murder(?) victim has woken up.

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Well, she didn't intend to level in sorcerer but having done it the opportunity cost is much lower, and the cost of being caught in her underwear before she prepares her spells much less, if she says, "Admonishing Ray."

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The intruder doesn't even have time to turn around, she just drops like a sack of rocks. Her dagger skitters across the floor.

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Belmarniss wraps the dagger in the hand towel from the bathroom and ties up the assassin in the bedsheet. She peeks out in the hallway for other attackers.

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No other attackers, but there is a concerned half-(surface)elf adolescent with a breakfast tray who looks like she was considering knocking. "Is everything alright, ma'am? I heard, um, spells."

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"Assassination attempt! I don't even know if my insurance even covers me out here. Can I get you to dispose of this poisoned dagger?" She holds up the towel coccoon.

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"Oh my goodness!" the girl exclaims. She puts her tray down carefully and takes the towel cocoon much more carefully. "I suppose I'll, um, put that in the armory? Or, no, I'll bring it to Father, he'll know what to do with it. I'm so sorry this happened, is there anything I can - well, I can take this dagger. That's what I'll do. Thank you for telling me."

She takes the dagger-in-towel and hurries downstairs.

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Belmarniss preps spells while waiting for the assassin to wake.

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The assassin wakes up after a little while! She's quite groggy, and looks deeply surprised to be alive. When she realizes she's been captured, she goes a much paler blue than her usual tone, and swallows heavily.

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"I bet you've got just oodles to tell me," says Belmarniss, without looking up from sharpening her dagger more than momentarily.

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"I... tell... nothing," the assassin says in halting Common.

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"Really?" She flips through her spellbook. "Nothing?"

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She nods firmly. "No stop Valsharess, iblith qu'ellaril."

The color's coming back to her face pretty quickly.

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"Really! Why's that?"

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"Queen of darkness. All Underdark fears she. Humans not stop her, qu'ellaril not stop her, not even- hrkk-"

Blood starts dribbling down her chin, and she grins fiercely. Belmarniss might notice, now, that she's missing a tooth.

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"Wow, okay, have fun in the Abyss, I guess." She steps into the hallway. "Housekeeping!"

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The half-elf girl has come back and was once again hovering outside her door. In the meantime she cleared away the breakfast tray. "Hello again! Did you need something?"

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"My assassin bit her poisoned fake tooth. Can you get her out of my room?"

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"Oh my word," the girl says faintly. "I, um, I can, I can get Father, I'd be no use at all with. That kind of thing. I can put you in another room in the meanwhile? Or you could get breakfast, I'm sure we'll have it all cleared up in an hour or so."

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"I'll get breakfast. Thanks, you're a champ."

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"Well, thank you," she says happily. Then she scurries off again, presumably to get her father.

Downstairs, where breakfast is, there are a few people eating together who look... adventuresome.

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There's a scarred-up lizardfolk in plate armor with an obviously enchanted visor over his eyes and a composite longbow strapped to his back.

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There's a kobold with a lute and crossbow, ignoring his food in favor of scrawling in a book.

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And there's some kind of... mouse-person? Sitting with them, enjoying a bowl of what looks to be plain rice.

They're chatting in the manner of acquaintances, or possibly just unusually friendly strangers.

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She attempts to whistle in an unintimidating manner while she gets food.

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No one stops her, though she gets a couple of double-takes and at least one hostile look from the non-adventurer patrons of the inn.

The lizardfolk gives her an appraising glance as she passes. "Are you that fourth adventurer Durnan's been waiting for? If so, welcome. If not, welcome anyway, I'm not stingy."

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"I don't know if he's been waiting for me specifically but I'm an adventurer, sure."

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"Great! Want to sit at the big kids' table, then? Deekin can regale you with the best-selling tale of his adventures in Undrentide, and Jojo can tell you how he singlehandedly saved Neverwinter."

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"Exciting." Plop.

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"I did have help," Jojo says in a quiet, deep voice. "And I'm not one for boasting, really - I simply do what must be done."

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"Well, sure, you do what must be done, but then you get to talk yourself up - that's half the point."

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"Deekin think good story be most of point," the kobold muses, not looking up from his tome. "If no good story, Deekin might as well just stay home."

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"I mostly haven't stumbled into any adventures that really musted at me. Some people have all the luck."

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"I suppose there was an amount of luck involved," Jojo says, his nose twitching.

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"You kidding? You had great luck. That quest was morally unambiguous, epic in scope, paid for by the government... A little bit incomprehensible towards the end by all accounts, but that's nothing for you to worry about, that's the bards' problem."

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"I haven't actually heard this story, I'm from another planet."

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"Wow. That one's new on me. Uh, do you in fact want to tell this story or should I?"

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"Please, go ahead."

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"Alright. So, there was this big magic-resistant plague in the city of Neverwinter, right? Jojo here was a monk in the service of Tyr in that city, when suddenly the Lady Aribeth, this big-time paladin higher-up, comes to him and says, basically, 'we screwed up.' They'd brought in some magical creatures to use parts of them to make a cure for the plague, but the creatures escaped. So Jojo and some compatriots hunt down the creatures, and they make the cure, and along the way it turns out the plague was actually an enemy action, and Aribeth's boyfriend was in on it. So he gets executed. Now, they're searching for who sent the plague in the first place, and Aribeth's having a real hard time because her boyfriend got killed. Jojo finds out the plague was inflicted by this archmage from Luskan, and whoops-a-daisy, Aribeth vanishes, and next thing anyone knows she's a blackguard leading a Luskan army against Neverwinter. But Jojo found out along the way that the archmage is looking for these ancient artifacts called the Words of Power, and the best idea anybody has is 'find them before he does'. So they do. And it turns out along the way that the archmage is a servant of the ancient lizardfolk - no relation - who ruled the world before the dragons, and they want to turn the planet into an eternal jungle and rule again, and so they're puppeteering this archmage, and that's why the plague and that's why the Words of Power. And then Jojo vanquishes Aribeth in single combat and defeats the archmage and uses the Words to go into the pocket dimension with the ancient lizardfolk and kill their evil queen. And we're all very proud of him."

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"Cool. What went down with the lizardfolk power vacuum?"

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"The pocket dimension collapsed without Morag to sustain it," Jojo says quietly. "I believe any who were not personally devoted to Morag and her plan of conquest had already perished in the ice age, however."

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"Wow, rough day to be a lizardfolk who found a qualm under the couch cushions though."

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"Yes," Jojo says. "It was the most important thing I have ever done, but it may be the one that has made me lose the most sleep."

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"Most important thing you done yet," Deekin corrects absently. "...wait, no, missed mood there. Ignore Deekin."

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"Congratulations, condolences."

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"Thank you and thank you," he says wryly. "Deekin has a fascinating story of his own, but I'm not sure I'm qualified to tell it. Then again he also published his story himself, so you could read it at your leisure if you prefer."

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"Will I miss much if I do it with comprehend languages rather than as a language exercise?"

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"Deekin has always felt Deekin's work highly translatable," the kobold says humbly. "Content universal; language largely incidental. Might miss subtlest wordplay."

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"I will imagine some subtle wordplay. I don't usually feel like I can use a new language for light reading till I've been fluent in it for longer than this."

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Nod. "Deekin not fluent in anything except Common and Draconic and old kobold tribe pidgin, sounds stressful."

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"Being suddenly on another planet is sure an experience improved by access to Comprehend Languages and Tongues."

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"Deekin certainly imagine so."

He roots around in his backpack and pulls out a slightly beaten-up copy of The Shadows of Undrentide, the cover of which features a human in black armor facing off against a medusa. "Here, Deekin lend you copy. Deekin not want you buying from publisher unless you have to, bastards stiffed Deekin."

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"Aw, thank you."

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"No problem, uh... drow... lady... What be drow lady's name?"

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"Belmarniss."

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"Nice to meet you! Deekin be Deekin. Scalesinger, but Deekin mostly just get surname for publicity."

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"I don't have enough publicity to get fancy with so far."

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"Saving the world and writing a bestseller helps with that, as it turns out. Who'd have known."

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"I should try that."

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A human man with slightly greying hair enters the room and heads over to their table; it's Durnan, the owner of the inn. "Greetings, Belmarniss. I am glad that you made it. I trust your accommodations were adequate?"

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"Everything's been super comfy. Somebody tried to assassinate me but honestly the housekeeper handled that real well."

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Durnan sighs heavily. "Aye. Tamsil told me what happened. I cannot apologize enough. Once, I would have been able to ensure the safety of my guests, but no longer. The damnable - invaders," he stumbles only very slightly, "come and go as they please, it seems. The enemies of Waterdeep must have somehow learned you had answered our call for heroes; I don't know why they attacked you specifically, but it does not bode well."

 

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"Are divinatory dreams often a thing here?"

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"Not common, but not unheard of," he says, confused. "Why?"

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"On my planet prophecy has been broken for a few decades but I had a dream last night that included some very melodramatic lady identifying me via some spell as a threat to her and sending the assassin."

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(Deekin, who has been scribbling in his tome, underlines something he wrote down earlier a couple of times.)

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Durnan's eyebrows raise. "Well, that's very unusual. Usually prophetic dreams are quite vague, and concern events of the future. But I've seen enough to know that having a powerful ally in your corner is something to be grateful for... usually. If someone sent you that dream, it might be a good idea to find out who."

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"Well, who goes in for that kind of thing?"

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"I'm not a man of much faith," Durnan admits, "so I don't know which gods might be interested in this little venture."

Jojo speaks up. "It seems unlikely to be one of the gods themselves; divine visions almost always go to the faithful, and as Durnan said they don't tend to be quite so clear-cut as what you saw. Either some mortal caster sent it, or the gods are behaving uncharacteristically. Either way, I think our best bet might be to simply keep an eye out for other clues. At least, as Durnan said, it's likely to be someone who wants to help - after all, it woke you in time to intercept the assassin."

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"The assassin made the rookie mistake of looting before murdering, so that might have happened anyway."

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Durnan nods thoughtfully. "It's possible that her job was to leave you defenseless for a more experienced killer, but we can't be sure. At any rate, I've gathered you all here for a reason. The city is under siege. Raiding parties of drow and other creatures rarely seen on the surface are attacking the city. We've determined that these attacks are coming through Undermountain."

"But Undermountain has existed for centuries. Why hasn't there been any trouble before?" Garrus wonders.

"That's what I need you all to find out. The labyrinth of Undermountain was created centuries ago by Halaster, a mage whose power may have rivaled Elminster himself. Halaster rules Undermountain with a tyrannical fist; it was his magic that kept the creatures within from pouring out to overrun Waterdeep. Now Halaster has suddenly decided to unleash his creatures on my city, and I want to know what that madman is up to!"

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"Is it possible the drow agitated for it for some reason and he agreed with them?"

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"That's the going theory. It's odd that Halaster would ally himself with the dark elves; he's never been too fond of them. But the drow are attacking through Undermountain, and that would be impossible without Halaster either cooperating or out of the picture. And if they somehow took out the archmage, we've got an even more serious situation on our hands."

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"Do they seem to want anything? Like, are they trying to settle somewhere and you're in the way, or do they want your stuff?"

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"So far they've been assassinating political figures and former adventurers, for the most part. Magic items and valuables have been taken from those killed, but more in a casual looting-the-dead sort of way than anything that would indicate resource scarcity."

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"Huh. Prepping for a war, maybe?"

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Durnan nods grimly. "I fear so. If they are, they're going about it the right way; the Lords' Alliance is reeling from the losses they've suffered in recent weeks, and our military forces are largely engaged elsewhere. This is why we must stem the tide at the source. If the drow retain free access to Undermountain, a war would be untenable."

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Nod.

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"Now, as many of you know, this inn is built around one of the stable entrances to Undermountain: a magical well that descends thousands of feet down into the depths of the ever-changing labyrinth. But I don't intend to send anyone into Undermountain unprepared. That would be suicide. I'll offer you what advice and equipment I can. In fact, I think it might be a good idea if-"

The door to the basement swings open, and a fireball bead streaks out and detonates in the middle of a cluster of civilian patrons. Three drow saunter into the room, a priestess and two swordswomen, followed by a handful of ashen-skinned duergar.

"Foul drow! You dare to attack my inn?!" Durnan roars, drawing a longsword from his belt.

"Your inn, your city, your race... all will fall before the Valsharess, fool!"

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"Ice Spear." Let's skewer that cleric before learning her favorite evocation.

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The priestess is duly skewered; she screeches in pain and falls to the floor.

The swordswoman on her left sprouts blue-feathered arrows in four locations including her neck; there's a burst of electricity, and she topples to the ground.

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Jojo is abruptly no longer sitting down but instead is pummeling the second swordswoman, his fists glowing with a soft golden light that leaves burns on her purple skin.

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Deekin is... humming a strange little tune to himself. The tune fills Belmarniss with a feeling of power, a feeling of precision, a feeling like her body will do exactly what she tells it to do. From the looks of the people around her, it's not lying; the various inn patrons and staff are putting up a shockingly competent show of force against the duergar minions.

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Wow, Jojo seems like a good Haste target? She hastens him.

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He's so fast. He hops off the now-unmoving swordswoman and weaves through the shrinking crowd of duergar, felling them rapidly.

Once the duergar are taken care of, Durnan raises his sword. "Adventurers, to the well room! We must secure the entry!" He charges down the stairs to the basement, followed by the three adventurers.

(A white-robed surface elf priestess is channeling positive energy over the wounded and dying, such that they are no longer wounded or dying respectively. There appear to have been few actual casualties thus far.)

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She heads downstairs. "Why did you build an INN here," she says, not really expecting an answer.

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Durnan does not have time to explain why he built an inn here, no, though the explanation probably makes perfect sense at least to him.

The well room is... weird. There's a railing separating the part of the room with a floor from the part of the room without; the floor has an outcrop containing the eponymous well, a large elevator-bucket that descends into a deep pit which can be sealed off by a convenient lever. There are several bodies on the floor, guards in the uniform of the Lords' Alliance. There are also several more drow, currently having the living hell beat out of them by an incredibly fast mouse-man and a pissed-off innkeeper with a sword.

After the invaders have fallen, Durnan goes to seal off the pit with the lever. "I don't know how they got in," he mutters. "It should have been sealed, the guards know to pay constant attention, and how did they get in without raising the alarms, anyway? At any rate," he says, turning to the party, "I need you all to guard the well room while I-"

A beholder rises up past the cliffside from behind him and shoots him with a beam that freezes him in place.

Garrus shoots it several times, and it retreats whence it came. "We have to follow that thing before it gets away!" he says, going for the lever.

Belmarniss feels, perhaps unusually, inclined to agree.

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"Y- waitasec check yourself for enchantment!"

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Garrus looks very confused for a second-

then he looks at the lever again-

then he slowly backs away.

"Okay! That was bad."

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Deekin squints at Durnan, then sings at a very particular pitch, and the effect holding the innkeeper in place shatters audibly.

Durnan starts moving again. "Argh! I- thank you, Deekin. Is everyone alright?"

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"Think so."

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Durnan dusts himself off reflexively and exhales. "Thank you for stopping him, Belmarniss - I have no doubt that this was planned in advance, that you all would have run into some kind of trap or ambush. I'm going to re-engage the magical defenses that should have already been in place, call in some guards to stand watch, and stay right down here to make sure those defenses stay in place."

He goes to fiddle with a panel set into the wall, and a transparent sheet of force covers the sheer drop. "There. That's got an antimagic field below it - no beholder is getting up that way again. Though there hasn't been a beholder this high up in Undermountain as long as I can remember - the invaders must have brought it with them."

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"Why did you build an inn here."

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Durnan shakes his head ruefully. "Adventurers love coming to Undermountain. And where there are adventurers, there's money to be made. You have to understand, there hasn't been so much as an escaped kobold from the place in a century - this kind of, of overflow is completely unprecedented."

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"If you say so."

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Deekin makes a note in his tome, which has reappeared. "What can you tell Deekin about Undermountain, while everybody wait for new guards?"

"I suppose I'm as much an expert on the place as anyone can be... short of Halaster himself, of course. I can't tell you what to expect to see - the layout and inhabitants change, not constantly but frequently enough that foreknowledge is close to useless. One thing I do know, however, is that while you can find anything from goblins to gold dragons in Undermountain, things trend more dangerous the deeper you go."

"How we get out once we in there?" Deekin queries, scribbling away.

"Well, you can return to the well's terminus and I'll pull you up. There's not many options besides that, given teleportation is nullified within the dungeon."

"Teleportation not work?"

"Yes. Any magic that takes you from one place to another, even traveling by the planes, is completely forbidden by Halaster's magics. Only his own devices - shimmering portals that take you from one part of the dungeon to another - work inside that place."

"Thanks," Deekin says. "That all Deekin needed to know."

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"Portals're trustworthy?"

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"I wouldn't call anything in Undermountain trustworthy," Durnan warns her, "but yes, while their destination is unpredictable they will reliably transport you to a different portal's location rather than, say, disintegrating you."

"I like nobody getting disintegrated," Garrus comments. "That's a positive outcome for me."

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"Maybe getting disintegrated is really fun but you never hear about it for the obvious reasons. Earlier you were talking about equipment?"

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"Indeed. While I've sold off much of my old adventuring gear, I keep some items around in case of emergencies, and I want to encourage you all to go through it and take anything you need. There's nothing really game-changing in there, but I know some adventurers prefer to shore up their strengths than their weaknesses; if you've got a flank exposed, a Ring of Minor Resistance can mean the difference between life and death."

Garrus has the decency to look a bit guilty.

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"Sure, let's rummage."

Rummage rummage.

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They turn up a couple of Rings of Protection, a middling-tier Cloak of Resistance which Garrus admits to needing pretty badly, an Amulet of Natural Armor, a Belt of Dexterity, and a Robe of Infinite Twine, along with an amount of more or less useless enchanted knick-knacks sufficient to fill up a decently sized treasure chest.

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"If I weren't sharing I'd take the belt and the amulet and a ring, I've got all the slots open - I think magic items must be easier to make on this planet for some reason -"

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"Maybe they are, a ring like that's pretty cheap. I've got a belt, and my hide's already pretty tough. Jojo?"

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"I have a belt as well, and an amulet. Deekin?"

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"Deekin same as Garrus. Belmarniss welcome to loot choice."

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"Sweet." She yoinks.

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And Garrus gets the cloak and the other ring - "I know I said it's pretty cheap, but every time I get a spare couple of gold together I end up thinking about how cool it would be to add something new to my bow or my armor or my belt, so I'm a little short on accoutrements that aren't, uh. Those exact three things."

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"Maybe I'll spruce up my mom's ring as long as I'm on the planet of cheapo magic items."

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"Sensible. Undermountain is by all accounts a place of fabulous treasures, so we're likely to stumble across at least some equipment worth keeping anyway."

At this point, a small troop of new guards tromps into the room to replace the old, dead guards who were here before (who have since been removed by that priestess from the common room). Durnan, who had been talking with the priestess, looks up. "Ah, here they are. I'm going to stay in the well room for a while until I'm sure the incident from before won't be repeated; are you all ready to go into Undermountain, or do you need some more time to prepare?"

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"I'm down a few spells but don't know if it's worth waiting."

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"I am ready to do what needs doing."

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"Same here, if a little less dramatic about it."

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"Deekin ready to take on the world! Or just trap-filled dungeon, that too."

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"In that case I suppose I'll send you down. Just step onto the platform and say when."

The others do so.

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"When."

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And Durnan sends them down.

They spend a few minutes in the elevator. When they reach the bottom, they exit into a room that looks like it might have been lifted from some ancient, evil temple. In the room with them is a circle of glowing red runes, inside of which is a yellowed skeleton.

"Poor soul," Jojo says.

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"I guess a corollary of cheap items is that the traps are gonna be really extra."

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"Yes. Now that I think of it, it's odd that the bones would be left undisturbed so long, so close to the entrance... perhaps as a warning to newcomers? Hm."

Jojo leads the way out of the room, carefully circumnavigating the runes. They come out in a large central chamber, where there is a bridge blocked by brightly-colored, glowing pillars in four rows of three. In front of the bridge are four levers, each of which appears to be missing a central rod.

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"Puzzles," Deekin says knowingly. "Big part of Undermountain be puzzles."

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"Puzzle dungeons are stupid. Big bad get off on them or what?"

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"Halaster like puzzles, yes. Halaster like powerful people making mistakes and getting killed, smart people getting treasure, and puzzles."

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"A simple villain with simple pleasures. Or maybe fiendishly complicated ones, haven't assessed his puzzle design yet." She inspects the puzzle.

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Four rows of three pillars each stand on the bridge. There are five colors of pillar: blue, yellow, red, green, and white. No row has more than one of the same color of pillar, nor any column. There are four levers in a row in front of the bridge, each with a slot that is clearly missing something rod-shaped.

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"Gonna guess it doesn't react well to attempts at parts substitutions."

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"I'm going to have to agree. Well, searching for lever bits isn't the most tedious thing the mad mage could have us doing. Probably."

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"Probably." Any immediately obvious?

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Not in the central chamber. There are exits to the north and south. (And the east, but that way is back to the inn.)

"Flip a coin or left-hand rule it?" Garrus asks.

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She gets out her notebook and starts a map. "Wanna bet the puzzly bastard has heard of the left hand rule?"

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"Probably," Garrus sighs.

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"Deekin like idea of going north," Deekin contributes.

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"North it is." What is north? They. They is north.

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North they is!

It's twisty-windy, but there's no forks in the road for a while. There's a couple of minor traps that Garrus spots before they can do anything, along with another couple of runic circles that everyone gives a wide berth. Belmarniss's map is looking pretty straightforward so far.

They come to a small alcove containing a treasure chest, lid invitingly open, overflowing with gold coins stamped with Halaster's own face.

Garrus sighs. "Is it wrong that I expected a higher caliber of trap? Is that tempting fate?"

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"Maybe it gets worse farther down, so that the real art is reserved for connoisseurs."

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"You might be right."

They pass the obvious trap, and they come eventually to a door with a sign that reads DISTURB NOT THE REST OF THE SLEEPING KINGS!

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Well, that might be a riddle or it might be some sort of genuine warning or it might be a red herring. "Is this a cultural reference I'm not getting?" she murmurs.

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"Hall of Sleeping Kings famous Undermountain feature," Deekin says with a hushed sort of tour-guide cadence. "Bodies of ancient humanoid kings Halaster steal from tombs. 'Great kings and queens and sorcerers, all from lands that existed before other lands that have also been forgotten.' They be very old. And here they sleep. Supposedly they not do much unless you try to steal their stuff."

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"I don't suppose we can rouse them and convince them to be helpful?"

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"Undead rarely are," Jojo says, scrunching up his nose. "I will admit to a certain desire to put them to rest for good."

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"I considered being a lich once, maybe they're lovely folks. I admit it's not the smart money option."

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Jojo shudders genteelly. "I do not think liches stay, ah, lovely folks."

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From within the Hall of Sleeping Kings, there comes a faint voice. "Is that the telltale sound of adventurers I hear?"

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"Who wants to know?"

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“Enserric the Grey. Erstwhile wizard, current prisoner of the eponymous Sleeping Kings of this hall. Must we shout at each other through this door?"

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"We were just debating waking up the kings and leaning nay, do you suppose it will do that?"

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"No, I can say with confidence that it will not."

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She looks at her party rather than unilaterally go for the door.

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"If they're holding someone prisoner in there, then I do think we have a moral duty to help him," Jojo says.

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"Agreed."

Garrus is the one to actually open the door. It swings open without a hitch, or for that matter a lock.

The room is in a flattened horseshoe shape, with thrones along the walls each containing a skeleton, or in one case a withered corpse, all in variously ostentatious regalia and bearing ceremonial weapons.

There doesn't appear to be anyone with a pulse on this side of the room; the voice comes from the other side of the horseshoe.

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"People can lie about being prisoners," she says. "If it's ever convenient for them to assign you a moral duty. Enserric? Where are you?"

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"Over here," he calls. "I'll explain when you see."

Garrus, an arrow nocked, leads the way.

There's no one over here either, but the voice comes again, seemingly originating from one of the skeletons, who's carrying an ebon-bladed longsword with a strange red glow to it. "Hello. No, I'm not the skeleton, I'm - well, I'm in the sword he's carrying. Enserric the Grey, at your service."

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"So, if you're trying to hitch a ride, I hear they maybe do stuff if we take their stuff. Not that I don't go in for liberating personal property as it were, but I'd like to have that confirmed or denied."

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"Well, yes, there is that. The catch, as it were, is that these Sleeping Kings do not take kindly to having their belongings removed. I was myself once an adventurer much like you, exploring the infamous Undermountain, when my compatriot Jeets had the bright idea to try to 'nick' the circlet off the Sorceress - the one over by the lizardfolk. I was at that very moment examining the plaque on the throne of Chief Urdon here, when he abruptly resumed animation and stabbed me in the neck. My soul was drawn into his enchanted blade, and here I have sat for the last four or five decades, growing ever more bored."

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"That sounds really rough. If he should stab me in the neck, will you, like, move on to an afterlife, or what?"

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"No - the weapon's design was such that my soul was intended to be, well, digested some time ago, but I, fearing oblivion, attempted to escape and return to my body, which had by then been looted by adventurers and consumed by rats. Instead of escaping, I seem to have gotten myself stuck. So I'm no longer being digested, but neither can I be displaced, at least without substantial arcane assistance."

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"So if he stabs me in the neck I'll still be stabbed in the neck, which is still bad, but at least straightforwardly so. I guess the advantage of this kind of fight is unlimited buff rounds but perhaps you have other advice?"

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"From what I've seen of the Kings in action, Chief Urdon is the heaviest hitter due to his possession of the black blade, which is quite powerfully enchanted even without its ability to steal souls; your taking it before the bout can properly begin can only help. The heaviest hitter after him is King Krolon, with the greatsword and plate mail. The Sorceress loves her magic missile storms, so if you’ve got Shield in your spellbook now would be the time to use it. And if you’ve got any specific kind of blade you’d like me to be for the fight, from falchion to estoc, just say the word.”

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"I'm... not especially a sword person but if the rest of y'all are also not especially sword persons I guess I'd take a falx? Also if they all wake up at the same time each of us should take something we do not want them to have at the same moment. Also also does tying them up or finding heavy objects to put on their laps count as taking their stuff."

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"Deekin could use quality rapier," Deekin muses. "For when spells run out."

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"I've never actually witnessed anyone try to tie them up, but I know that vandalism in a more general sense counts as violence, which would awaken them. I think the coordinated theft idea holds more water."

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"Okay, Deekin wants a rapier so he can grab you, I guess, and Garrus can take Krolon's sword, and what are the next two priorities?"

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"I'd go for the Sorceress' Staff of Defense next, and those three are the ones who'll wake up immediately - if you want to get out you'll have to fight your way through a couple of others, but then there's a tradeoff between fighting more undead at once and fighting armed undead one at a time."

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"I'm not prepped for undead, I was expecting mostly drow this morning, but if I take the staff I can cast shields out of that, and I dunno if any of you three benefit from fox's cunning but I have it qua sorcerer, and I have lots of true strike and a magic missile. You lot?"

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"Fox's Cunning is useful, makes my aim a bit sharper, I know that's not usually how it works but for some reason it works for me."

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"I'm always prepared to fight undead," Jojo says, his tail swishing slightly despite the gravity of the situation.

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"Deekin got plenty of song left in Deekin, ready to support allies and stab skeletons with talking sword if necessary."

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"Fox's Cunning, Fox's Cunning." She positions herself beside the throne of the Sorceress so she can duck behind it for cover after she has the rod. "Anything else or should I count down?"

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Jojo and Garrus seem to have come to an unspoken agreement that Jojo should be the one to take Krolon's sword, and Garrus should stand in the middle of the triangle formed by the sleeping kings' throne.

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And Deekin readies himself to take Enserric.

"Ready when Belmarniss is ready," he says.

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"On one. Five four three two one." She yanks and tries for a shield first thing.

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And lo, she is shielded! The Sorceress stands up while casting a Quickened magic missile, which gets sucked into the shield. She doesn't seem to notice, already casting another magic missile.

Jojo tosses Krolon's sword to the ground and starts punching him in the skull before he's fully gotten out of his throne.

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Deekin wrenches Enserric out of Urdon's skeletal fist, the blade shimmering into a rapier, and starts perforating the skeleton as much as reasonably possible, humming the same tune from earlier in the inn.

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And Garrus starts shooting the Sorceress. "Wish we had fewer piercing weapons in this party," he mutters to himself. "Worked with a guy who had a maul once. That'd be nice."

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Belmarniss staffs herself a Mage Armor. "You want I should hit her with the staff?"

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"Oh! No, it's fine, let's all keep doing what we're doing."

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Jojo's duel with Krolon is going well - Krolon gets in one good scratch with his phalanges, but after a particularly devastating open-palm strike, the king's skull shatters and he collapses into a pile of bones. Jojo goes to help against Urdon.

The Sorceress notices after the failure of her second magic missile that Belmarniss is shielded, and hisses with rage. Her hands glow green and she fires off an acid arrow instead.

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This sort of thing is why she usually has a dispel magic prepped but she didn't want to waste it before the Sorceress noticed the missiles weren't working. She does her best to duck, since spell resistance won't help.

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The acid, aimed at her torso, splashes across her arm. It fucking hurts!

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"Fuck fuck fuck," she mutters, getting ready to counterspell the next bullshit, "fuck, fuck..."

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The Sorceress appears to feel that this is enough deterrence for now, instead turning to cast... some kind of custom multi-target missile spell... at Deekin and Jojo, who are whaling on the surprisingly sturdy King Urdon.

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Well, dispel magic is versatile.

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So it is! The missile storm fizzles, and the Sorceress hisses again.

Garrus's next arrow catches her in the eye socket, and with a burst of electricity, she goes down.

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More or less simultaneously, Jojo's hands flash with golden light, and Chief Urdon's animating force dissipates, causing him to clatter to the floor.

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"Ow ow ow ow I hate acid ow ow."

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"Do you require healing before we go on?" Jojo asks, coming over to investigate.

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"I can walk and cast but I wouldn't turn you down."

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"It's no trouble, I have plenty of applications left."

His hand hovers about an inch from her arm and glows with that same golden light, and the burns heal over.

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"Thanks. Rest of these guys wake up on what time scale, Enserric?"

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"Proximity, not time. You could take a refreshing nap and they'd still be waiting until you get close enough."

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"I have napped nicer places but that seems prudent."

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No one objects to this. Before they rest Deekin pulls out a harp and plays another song, which causes Jojo's scratches to heal over.

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"I'm used to doing first or last watch."

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"I'm good with middle watch, nobody ever likes middle watch except me."

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"Deekin take first watch, Deekin always wake up groggy."

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"Okay, last is mine."

She has a spellcasting adventurer's ability to sleep soundly in a dungeon surrounded by pulverised undead.

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Garrus wakes her when it's time for her watch. "It's officially your turn to make up fun backstories for all the skeletons you can see," he murmurs.

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"Aw, wish my friend from back home was here, he'd be good at it."

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"You should tell me about him in the morning," Garrus says, slithering into his bedroll.

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Belmarniss preps spells and writes a bit but does come up with Hagan-esque funny stories for all the skeletons.

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And eventually everybody else wakes up, and her watch is over.

"Want to tell me about your friend while we re-kill the rest of these Sleeping Kings?" Garrus asks while everybody gets ready. "Or we can just trade the stories we made up about them."

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"Ranger, the shooty kind. Doesn't talk about his family or where he's from but will make up amusing lies on demand."

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"Huh, that's fun. I've known a lot of people who won't talk about their families but most of them aren't generous enough to lie amusingly about it instead of just clamming up."

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"Friend have name?" Deekin asks, jotting down a quick note in between pulling his boots on.

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"Hagan. I joined up with his whole party for a couple adventures, there was a cleric of a god called Abadar, Fazil, and another wizard, Mahdi."

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Deekin nods, scribbling, then laces his other boot. "Thanks!"

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Jojo finishes up his prayers and stands up. "Everyone ready?"

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"Assuming those of you who haven't had breakfast don't want any yep."

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In that case Jojo will go and aggro the next skeleton in sequence, Lady Fensor. She has a slightly impractical-looking orc double axe, but she doesn't get to use it, because as soon as the monk's fist touches her skull, she collapses into a clattering heap.

"Oh, excellent," he says. "I've been hitting them all with Disruption, but she's the first to actually succumb to the effect."

(If someone was looking fairly closely, they might notice that one of the bones looked different than the others. Whiter, for one thing, and with slightly beveled ends.)

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"Is there something weird about - that one, I can't tell if it's an arm or a rib or what, it's shaped funny -"

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Jojo sifts through and picks up what turns out not to be a bone at all, but a shining white rod, of indeterminate composition but obvious significance.

"Good catch. It looks like it might fit into one of those levers from earlier, doesn't it? I think we're keeping this."

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"Hell of a place to hide one, I wonder if the swap would've impaired her if she'd had a chance to demonstrate."

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"I couldn't possibly say."

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They advance through the territories of Revisionist Balorthon, King Bolon (Krolon's descendant, or so Deekin informs them), and the withered corpse, identified as "the Vivisectionist", without any significant casualties, although the Vivisectionist hurls a dart that lodges in Deekin's upper arm, forcing Jojo to heal him before they exit the Hall.

"Sweet, sweet freedom! The taste of fresh air!" Enserric says joyously. "Relatively speaking, of course, on both counts."

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"Welcome to not being in the same room."

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“I truly cannot thank you enough.”

From here, they could return to the central chamber, or continue further north on the assumption that one rod will not be enough to solve the diabolical lever puzzle.

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Belmarniss votes north.

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The others agree, bar Garrus who wanted to see how the rod interfaces with the puzzle. He’s a gracious loser, though.

They don’t get much farther in before they come to another door; this one is labeled HALL OF MIRRORS. “Don’t love the sound of that,” Garrus comments. 

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"Are we going to have to fight our evil duplicates or some shit?"

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“Deekin think that distinct possibility,” Deekin says. “Also potentially mirror of madness, mirror of sucks you into crazy alternate world, mirror of you see treasure and can take treasure out of mirror.”

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"Oh boy, a crazy alternate world, my ticket home. I kind of think the concept of alignment is bullshit so I'm really curious what an 'evil me' would be like, but if there's no reason we need to be in there, and there might not be, it's not like our evil selves are already a menace that must be destroyed. Also don't care for mirrors of madness."

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“I agree,” Jojo says. “I find the concept of an evil version of myself quite unsettling, and would prefer not to unleash such evil on the world.”

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“Does sound like the kind of place Halaster might put one of those rods, though,” Garrus contributes.

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"Swing back this way if we don't find them all dealing with preexisting enemies?"

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"Makes sense," Garrus admits. "Alright, bypassing the Hall of Mirrors. For now."

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They bypass the Hall of Mirrors, Deekin looking moderately disappointed.

The next obstacle they encounter: an ogre, backed by a handful of orcs.

"Death to da small folk!" he roars. "For da Boss!"

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"Diamond Spray."

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The orcs go down; the ogre, though gruesomely wounded, stays up and charging.

Then Deekin stabs him, and he goes down.

"Ooh, Deekin feel vital," Deekin says. "Love that for Deekin."

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Belmarniss looks for funny looking sticks.

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None on these fools. She finds a shiny chunk of topaz on the ogre.

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Any of their swag magic?

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Nope!

...There's some magic behind this slightly discolored bit of wall that's obviously, on reflection, a (nonmagical) secret door. Illusion and transmutation.

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"Secret door over there. Illusion and transmutation. Who wants to help me drag one of these guys over to try opening it with their hands?"

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Garrus volunteers!

The door opens without incident, revealing a room with a treasure chest inside! The chest is the source of the illusion and transmutation, or at least the subject of it.

Garrus taps his foot thoughtfully. "Hmm. Is 'behind a secret door' enough reason to trust a treasure chest in this place?"

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"Not when we have this handy test corpse."

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The corpse is induced to touch the treasure chest...

which turns into a flock of small bats. They scatter.

"Huh," Deekin says. "Not really trap, not really treasure. Weird."

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"And too small to eat too. Somebody's just pointlessly showing off."

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"Archmages be like that," Deekin nods.

They continue along the path, which twists in weird and unnecessary ways several times, and fight a couple more ogres and one troll, each of whom declares his allegiance to "Da Boss" and declares them "small folk" to be exterminated. There's not much challenge (or treasure) to be found, but at least it breaks up the monotony.

Eventually they come to a hallway-terminating door, behind which can be heard much ogreish carousing. "Deekin think this be room of Boss," Deekin whispers.

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"Buffs for anybody before we barge in?"

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"Do you mind if use the staff to cast Shield Other on you? I think you might be the most, er, fragile member of our party, and I'm the least."

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"You will not catch me complaining." She hands over the staff.

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And Jojo casts the spell and hands it back, and then they open the door.

It's a large room, with several mess tables and a few kegs of unknown provenance; there's a side door. The ogres (of whom none really stand out as a "boss") react to their intrusion predictably: they get up and charge. Jojo charges too, as Deekin begins singing and Garrus begins shooting, and general violence ensues.

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Belmarniss has another diamond spray for the mob of them.

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The ogres go down pretty quickly.

"Hmm. I imagine that door leads to this 'boss'... who no doubt heard us taking out his guards, and has had ample time to prepare. Deekin, can you Haste Garrus and myself?"

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Deekin nods and starts casting.

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Belmarniss tips over a table to hide behind and cast from.

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Garrus does the same.

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And Jojo opens the door.

The ogre who bursts out definitely looks like he could be "da boss".  His skin is a blueish lilac color, his tusks magnificent, and his skin wreathed in a curtain of flame. "Me crush you good!" he roars, before manifesting a Cone of Cold that crashes into the tabletops like a wave. Jojo leaps above the effect.

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Deekin gets clipped by it, but doesn't seem to be very badly affected; he takes the opportunity to stab the ogre mage in the foot.

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Brrrr. She hits him with an Admonishing Ray, she has a bunch of that and they can always slit his throat if they need him dead in particular.

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It strikes the ogre mage cleanly in the torso, leaving an angry purple bruise.

Garrus nocks several arrows in quick succession, and with such a generous target, sinks each one into his opponent's chest.

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Jojo strikes several times, wincing at the heat, but the glow around his fists doesn't seem to be doing anything. He looks surprised, but doesn't let up.

The ogre mage roars with fury and casts a fireball at the center of his foes' territory; the warding tables catch fire, though they don't let the blast through.

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She backs up from her table a bit, hits him with another Ray.

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And Deekin stabs him in the torso -

and the ogre sucks in a deep breath, and coughs wetly, and says, "Truce! Truce! I beg your mercy and implore you for a truce!"

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"Talk real fast."

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He coughs again. "I- yes, I'm obviously no match for you, my good friends. But we are all civilized creatures here, there's no need to kill me. You defeated me in good cavalier fashion, so what would you have me do?"

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"You got one of these?" Belmarniss holds up the rod from the skeleton.

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"Oh! Yes, it was given to me by Halaster shortly before his disappearance." He fishes around in a belt pouch, and offers over a blue rod, which looks like a matchstick in his enormous hand.

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"Toss it over. What's Halaster's deal?"

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He tosses the rod gently. "Well, he was the mad king of Undermountain, as I'm sure you know, but as of about three weeks ago he vanished without a trace, along with the magics controlling the monsters - myself included - within the dungeon. And the magics that occasionally caused the dungeon itself to shift; the place has been solid as a rock, lately. Needless to say I decided to capitalize on the opportunity, and began to recruit some followers and spread my influence through this level of the dungeon. Apparently, however, the Faerie Queen to the south had similar ambitions, and our minions clashed in the middle."

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"Huh. Can you tell us about her and hers?"

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"I don't know terribly much about her, only that she was once a pixie but that for some reason she's now the size of one of you. Oh, and that her minions are vicious little creatures - I didn't even know grigs could learn necromancy, but they've taken to it like ducks to water. Perhaps the lack of plant life has driven them to madness. She's also got a handful of harpies on her side, but they're easy enough to crush."

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"Know anything about the hall of mirrors?"

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"It's a hall of enchanted mirrors - most of them are full of treasure, but one is a Mirror of Opposition, and if you look into it your reflection will come to life and try to kill you. Inconveniently, I have reason to believe it's the hiding place of one of the other rods. -but before you ask, I don't know about the fourth or fifth, I just know that Halaster has a particular fondness for the Hall of Mirrors and he'd hate to neglect it."

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"Any idea what motivates the reflections?"

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He laughs, then starts coughing again. "I'm not a philosopher, I just live here. I know they've got everything you have, from spellcasting to equipment to memories, and they want you dead."

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"Huh. Anything else we might want to know?"

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"Hrmm... there's a cache of gold and gemstones in my desk, which I've been collecting for no particular reason except general magpie instinct. You're welcome to it, as long as you continue not to kill me; theoretically you could kill me and take it anyway but it'd be terribly rude. Other than that, I can't really think of anything."

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"How do we feel about not being terribly rude, gang?"

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"He did surrender," Jojo points out. "I'm inclined not to break my sacred vows."

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"Paladins," Enserric says with an audible roll of his nonexistent eyes.

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"It wasn't all that much trouble to take him down in the first place," Garrus points out. "I don't see much problem with letting him walk, on the understanding that if he hassles us any more we won't make the same mistake again."

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"We will be ever so polite and if you don't need your loot we can absorb it."

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"Not much use for gold as a full-time denizen of Undermountain," the ogre mage points out. "I'm glad it'll go to such honorable persons. And I swear on my honor that I won't harass you any further."

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"Delightful. Where's your desk? Oh, also, what do you eat down here? Haven't passed any mushroom farms."

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"My desk is in my office, the door to which I came through in my attempt to crush you. The monsters of Undermountain are actually sustained by Halaster's magic, and fortunately, like the teleportation ward, it's one of the spells that didn't vanish when he did, otherwise we'd be in quite a pickle and would likely have resorted to cannibalism by now. Not that we are not occasionally anthropophagic, but I wouldn't want to live off my subordinates."

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"Yeah, that's not sustainable." She pops out from behind the table, doesn't turn her back on the boss, and heads for the desk.

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It's got a significant quantity of gold coins, a smaller but not insignificant quantity of platinum coins, and a handful of gemstones of varying quality. Assuming she's got the stones appraised correctly, it's worth about twenty thou all told, mostly based on a walnut-sized black diamond.

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"Do you guys like to divvy up front, or at the end of adventures?"

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"At the end," Garrus says firmly. "With the exception of immediately useful magic items. If we don't trust one person to carry the loot, something's wrong."

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"Cool, who won't be staggering around under all this gold?"

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"Bag of Holding," Deekin says, offering his satchel. "Deekin be fine."

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"Magic items are so dang cheap on this planet," she mutters, dumping the loot into the bag of holding.

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Deekin shakes the bag a couple of times, then closes it up and shoulders it again. "Deekin find bag in ruins of Undrentide. Deekin find like six bags of holding in ruins of Undrentide actually, but most of them go to Boss and Boss die in big mythallar explosion so Deekin not have them anymore."

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"Mythallar?"

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"Very shiny very magic crystals, held up lost flying cities of Netheril including Undrentide, all destroyed except one, that one destroyed later. Explode very impressively. Detailed in book."

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"I will start reading it on my next watch."

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Deekin grins toothily. "Huzzah!"

They leave the ogre mage whose name they never got, and head back toward the central chamber.

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Before they get there, of course, they reach the Hall of Mirrors again.

"So, we know there's probably a rod in there now - do we go in?"

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"Do we need them all?"

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"We don't know that we don't. The ogre said there were five, and there were four levers; on the other hand we have no information on the location of any other rods and so it might be a good idea for us to go for the one we're pretty sure is there, in case one of them is behind a particularly cunning secret door or its owner dropped it down a hole or something."

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"We could go poke at the puzzle in case two is enough."

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"That sounds prudent," Jojo nods. "We have precious little information on this puzzle thus far."

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"Alright, alright. I'm just trying to be efficient, here."

They continue on, and reach the central chamber in good time. There it stands, just as they remember it, with the bridge blocked by a sequence of colorful pillars, and four levers with rod-shaped slots. The pillars are in the following sequence:

R G B

W B G

Y R W

G Y R

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"We have... a white rod and a blue rod, which probably matters. Every straight path forward would require at least two other colors. Also nothing in the front row is either. We might need four? I don't see us needing five, there's only four slots."

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"Sounds about right. Well, we can head south and see if the other two drop into our laps; shall we? Or shall we rest, actually, I know I talked a big game about taking that ogre down without a sweat but his minions were kind of exhausting."

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"I have no objection to resting."

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"Fine by me. Same watch?"

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"I can take first watch, give Deekin a break."

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"And I'm still fine with middle watch."

Resting occurs! Garrus wakes Belmarniss again, but doesn't have a pithy comment this time.

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She preps spells and starts Deekin's book.

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Deekin's book is quite well-written, and bears no trace of its author's linguistic difficulties. The prologue briefly details the birth and childhood of a kobold named Deekin, who is runty and does not get along with his peers but is eventually taken under the wing of the great white dragon Tymofarrar, who teaches him reading, writing, and magic. The book then clarifies that this is not Deekin's story, and switches to talking about a young adventurer-in-training named Alan Tagan, the paladin apprentice of a dwarven mystic theurge by the name of Drogan. Alan is a well-intentioned lad, but slightly off; he has a temper, and there's a darkness to him that he does his best to fight and doesn't always succeed. A few incidents are recorded: fights with residents of nearby Hilltop over philosophical differences, a near-fatal brawl with an adult named Toman Bross based on an insult to one of Alan's co-apprentices, and an ongoing feud with a young woman named Nora Blake, cause unknown.

Disaster strikes one day, as kobolds from the tribe near Hilltop attack the village. The reason for the attack: several artifacts under Drogan's care. The casualties: about a dozen villagers, and Drogan himself is poisoned and lies near death. The result: Alan and two of his fellow apprentices are sent to recover the artifacts. Along the way, Alan acquires the ingredients for an antidote to the kobolds' poison, helps a wandering Red Wizard of Thay, and rescues Nora Blake's child from the kobolds who have already killed her husband. Then, he tells her that he's not giving the child back, and she attacks him, and he kills her. When he does so, he experiences the sickening, vertiginous sensation of a paladin's Fall from Grace.

The murder is described with a clinical eye for detail. Alan receives neither condemnations nor apologia. His actions are not explained, because the narrator readily admits that he does not know why Alan did this. Alan looks at the blood on his hands, looks at the sleeping infant in his arms, and looks at the path ahead of him.

The chapter ends as Belmarniss's companions begin to stir.

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"This is really well written," she remarks to Deekin when he's up.

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Deekin grins, fastening Enserric's scabbard. "Thanks! Deekin tell story how it happened, but story was good story, so."

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"I'm noticing that items are cheaper but resurrection seems maybe more expensive."

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"Um, resurrection if body fresh and available cost about... five thousand for diamond, plus five hundred for caster? Hilltop very poor town, though, no big clerics for raising."

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"Maybe I'm just spoiled by the insurance system."

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Deekin shrugs.

Southward the party goes, until they reach a door labeled LET SLEEPING DRAGONS LIE.

"Bad sign," Deekin notes.

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"Eesh. I guess it was real polite of him to label everything as far as that goes."

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"Are we sure we don't want to take a look? It could be cute baby wyrmlings."

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"I guess if we need four then it's probably either this or the mirror, and that's if we decide we definitely want to take on the fey, assuming as tidy a dungeon structure as seems implied so far."

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"I'm not going to go around assuming anything, but this level has seemed pretty straightforward so far. And yes, I think we'll need two out of three, so it's either dragon and mirror or mirror and fey or dragon and fey."

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Jojo squints at the door and winces. "There is a moderate aura of evil behind that door. Not overwhelming, as a great wyrm might be, but not negligible like a wyrmling either."

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"I guess fighting a dragon's a classic I haven't gotten around to, and we're fresh. - The advantage if we're feeling pressed for time of the mirror is that it doesn't benefit from being fresh, presumably they'll match us however we go in even if that's down to cantrips and beat up."

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"The other advantage to the mirror, as I see it, is that we can send one person to look into it and take out their reflection together from a distance - and pick which one we send, too. I'd rather fight an evil you than an evil Jojo. Uh, no offense intended, it's just, he's so fast."

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"Thank you," Jojo says wryly. "I do try."

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"I wanna talk to her first. If she'll talk, if she won't talk go ahead and shoot her."

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Nods all around. "I'm sorry to ask it of you," Jojo says. "We can at least investigate the dragon, see if we can guess its age and level of danger - my sense for evil is not a fine-tuned instrument, and it is still possible that we could defeat it handily."

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"Maybe if I go first it'll guess I'm friendly since I'm purple."

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"Deekin was going to suggest making Silent Image of door, then opening door and looking through illusion door," Deekin says. "Lower chance of Belmarniss getting eaten."

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"Good idea. If the door opens out."

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Conveniently, it does!

Deekin casts the spell and opens the door. The room beyond is largely empty, except for a treasure chest and, in front of the treasure chest, a statue of a massive black dragon. Clutched in the dragon's claw is a yellow rod.

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"I was really hoping for the wyrmlings. This is much less cute."

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"It wouldn't fit through the door, but probably it's grabbing too hard for a mage hand to get it. ...Mage Hand plus Grease? I didn't prep Grease but I can cast it anyway, if I want to blow that for the day."

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“I think it’s probably worth a shot. If it doesn’t work, though, I’m going on the record as not wanting to fight that thing.”

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“That dragon bigger than Old Boss was,” Deekin agrees. “And Deekin not even particularly wanting to fight Old Boss.”

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Belmarniss nods.

"Grease. Mage Hand."

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The rod slips out of the stone claw -

and there’s a surge of transmutation magic, and the statue is abruptly a large and furious dragon.

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Belmarniss flinches but keeps pulling the rod toward the door.

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The dragon opens its jaws and prepares to spit acid, but the rod makes it out first, and Deekin slams the door. There's the sound of a pressurized jet of liquid hitting the door and surrounding wall, and the hissing of wood being eaten away. The dragon roars, enraged.

"We run now?" Deekin asks.

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"Yup."

Away they scramble.

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The dragon's roars echo through the halls of Undermountain, but eventually they outpace the sound.

When they stop running, there's a sound like tinkling bells somewhere nearby, and a girlish giggle.

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"...Fey," surmises Belmarniss.

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The giggling stops. "On, my undead minions!" pipes a squeaky voice. "For the Queen!"

Several humanoid zombies and one zombie troll round the corner.

Deekin breathes a cone of cold, snap-freezing the humanoid zombies and frosting over a significant portion of the troll.

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Jojo punches the troll zombie a few times, staying miraculously clean as any undead gore that flecks onto him burns away in his aura of golden light. His foe collapses in short order.

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Belmarniss zaps a lesser zombie with an arcane bolt rather than busting out any big spells; this seems like Jojo's job.

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Indeed it is. The zombies are taken care of in short order.

The pixie necromancer, still invisible, gasps. "My minions! You'll pay for this!"

She casts Crushing Despair.

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It bounces off Belmarniss's spell resistance. "Steal Breath."

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An almost imperceptibly tiny puff of air enters Belmarniss's mouth. The sound of bells intensifies as the pixie struggles.

"Glitterdust," Deekin casts, and the pixie is now both outlined in glittering sand and blinded by the same.

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Jojo snatches the pixie out of the air, pinning her arms in his clenched fist. She tries to bite him, but her teeth don't penetrate his fur.

"Stop that," he says sternly. "You're only embarrassing yourself."

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"Well, this isn't the Queen, the Queen's supposed to be bigger."

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"Yes, I imagine this is one of her minions. Could you let up your spell so we can ask her some questions and potentially come to an agreement?"

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Belmarniss dismisses the spell.

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The pixie sucks in a breath and opens her eyes, useless as they are due to glitter. "How dare you! I'll have you know that I am the Marquise of Green-on-Yellow, and I will defend the Queen with every drop of blood in my body!"

"I apologize for your rough treatment, but you did attack us unprovoked. We're not here to kill your Queen," Jojo says soothingly. "We're just here to get a puzzle piece from her and we'll leave her in peace afterwards. Besides which, we've defeated the ogre mage and his henchmen, so you'll be free to take over this level unopposed. All we ask in return is the rod in her possession."

The Marquise of Green-on-Yellow blinks a couple of times. "Really?"

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"Why does everybody assume we're here to kill them and take their stuff?" Garrus asks.

"You're adventurers," the Marquise says slowly. "In Undermountain."

"...okay, point taken."

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"Also I'm prepping a lot of lethals because we keep running into undead."

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"Will you lead us to your Queen?" Jojo asks.

The pixie looks around suspiciously. "Alright, fine. But if you try to hurt her, know that the full might of our Queendom will fall upon you!"

"We would expect nothing less," Jojo assures her, opening his fist.

She zips out and leads the party along the corridor, which begins branching and turns into a maze. She navigates it with practiced precision, waiting with ill grace for the party to catch up when she outpaces them.

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Belmarniss keeps an eye out for any pitfalls she might be leading them into.

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No pitfalls. She occasionally leads them past a zombie or two, but they remain docile.

Eventually, they come to the center of the maze, which is full of... plant life. Surface plant life, trees and vines, not the fungi that might naturally grow here. A woman who looks like a surface elf with green butterfly wings on her back, tending this strange garden, looks up as the Marquise's bells approach. When she notices the adventurers following her vassal she leaps to her feet and prepares to start casting, but their guide says "Wait! They claim to come in peace."

The apparent Queen stills. "Really?"

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"We're trying to solve this puzzle that calls for these rods, you might have gotten one recently? That's all we need. Your wings are really pretty."

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"You're very kind to say so," she says in an oddly bitter tone. "Halaster did give me a rod - he told me to keep it safe. I'll give it to you if you can defeat my greatest enemy in this place, the ogre mage Olgin Hasterean."

"That be ogre mage's name?" Deekin asks, making a note. "He already defeated."

"Really? Then... show me the rod you took from him, and I'll give you mine."

Deekin rummages in his pack for a moment and pulls out the blue rod. "Here it be."

"So it is," the faerie queen murmurs. She shakes her head, then goes over and knocks on the trunk of a nearby tree, causing it to split open and reveal a green rod. "Here is your reward, then. I'm glad to be rid of it, truth be told; taking anything from Halaster makes me uncomfortable."

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"But you keep things safe for him on demand?"

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"Refusing Halaster is... very dangerous. I am, in retrospect, lucky he didn't order me to guard it with my life, or I'd have a much harder choice on my hands."

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"Thanks!" chirps Belmarniss. "Good luck duking it out with Olgin."

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"If you already cut through his hordes enough to take the rod from him, I won't need luck," she says with a smile. "Good luck on your own quest, whatever it is. Lady Ilsandre, would you lead our honored guests back through the maze?"

The Marquise nods, and does so.

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Follow follow follow.

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When they leave the maze, the Marquise waves. "Farewell, honorable friends! Sorry for trying to kill you!"

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"Sorry for swiping the air out of your lungs! Have fun making more zombies!"

And let's go see if the puzzle can be solved now?

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Back to the central chamber they go! (The dragon room is, strangely, silent again when they pass by.) Soon they're standing in front of the bridge, facing north.

R G B
W B G
Y R W
G Y R

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"We don't have a red one in particular. I think any other we could make a straight path without. Red one's in the mirror room."

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"The ogre was right, then. Damn it."

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"Okay, who can we make least dangerous. I'll do it if I'm the best choice but I'm full of spells and don't fancy using them all up on purpose mid-dungeon in case that dragon has, I don't know, shapeshifted to make it out the door and is prowling around looking for us - Jojo can't be disarmed - Deekin, do you know Silence, it's dismissable but if you cast it on yourself in advance maybe your duplicate wouldn't be able to dismiss it?"

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Deekin shakes his head. "Deekin meaning to learn it next time Deekin get new second-level spell. Deekin not want to suggest, but maybe tie Belmarniss or Deekin hands so no spells? Belmarniss have Still Spell?"

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"I don't, and everything I've prepped does want a gesture. Also I'm good at counterspells and will have the same things. But if I can talk her around she'll want to write some things down, probably."

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"I think it still makes sense to have her hands tied at the start, if reflections universally attack their originals; you can then have a conversation, and if she wants to write something down she can be untied."

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"Yeah, just giving you advance warning that asking to be untied isn't necessarily a ruse."

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"Noted and appreciated."

 

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"I doubt it's worth the risk, but I do wonder what would happen if I were on your belt when you looked in the mirror," Enserric says contemplatively from his place at Deekin's side. "Am I equipment or a separate subject? Would I be exempt as a technical undead? Wheels within wheels."

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"Let's skip that but I note its theoretical interest."

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"Yes, let's."

They trek back to the Hall of Mirrors. (They're getting to know this first floor of Undermountain quite well, by now.)

Inside: a hall, containing mirrors. Two dozen of them, along both of the long walls. "We'll stay by the door," Garrus says, tying a length of silk rope around Belmarniss's wrists in a manner that suggests some amount of practice. "Try to stay a few feet away from the mirrors when you look into them, so we don't get confused about who the reflection is when she does pop out. I'll have arrows nocked, but not pulled, so I can intervene if necessary but won't be too jumpy on the trigger. And again, sorry about all this."

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"Hang on, untie me, I wanna, like, pin a sign to myself."

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"-oh, in case it gets mirrored? Good idea."

He unties her.

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She writes herself a note; it's in her native language so none of them can read it. She pins it on.

She lets him tie her wrists again and she walks in.

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The first mirror she looks in, her reflection looks just like her except that there's a pouch by her feet that isn't there in the real world, full of coins by the looks of it.

The mirror's surface ripples a little, as if she could reach right through it.

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She sticks a foot in to nudge the bag out.

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It works! After the bag is claimed, the mirror evaporates. 

The next one has a couple of potion bottles, one orange and one green. 

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Nudge nudge.

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She’s able to get one, then the mirror evaporates.

In this manner she leaves a trail of miscellaneous valuables behind her, including a rod which, while not red, is inscribed with swirling patterns and radiates a magical aura.

Then, at the sixth mirror she looks into, her reflection has nothing by her feet, but she has a strange gleam in her eye. The mirror wobbles alarmingly, and then there’s a second Belmarniss in front of the first.

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Belmarniss's party will not be able to understand the ensuing conversation.

"You -" says the mirrored Belmarniss.

"Read the sign."

"- okay, I remember writing it but -"

"But?"

"- pretty sure if I kill you I get to live and otherwise I die."

"Is that the only difference?"

"...may also have started out in just a generally horrible mood. I think that's all."

"So does it matter, then? If I let you take notes and I keep them -"

"You shouldn't have come in here."

"I don't like lots of what I do during adventures, that's not new."

"You should've made the ogre do it or, better, borrowed a zombie."

"- okay, not thinking of that is on me."

"You didn't try. You're getting lazy."

"I'm sorry."

"Call them in here, untie me, get your damn loot, and give me your notebook."

Belmarniss sighs. And calls, in Common, "I think it's okay."

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Garrus comes over to untie them, scrupulously avoiding looking into any mirrors along the way. (He still unties Original Belmarniss first, just in case.)

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Belmarnisses check the remaining mirrors.

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Original Belmarniss can see treasures ranging from gemstones to a Wand of Fireball to an enchanted lute, and can collect them as she wills. Reflected Belmarniss cannot, and in fact does not even have a reflection of her own.

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Reflected Belmarniss takes the notebook that isn't going to dissolve in an hour and writes.

Original Belmarniss offers Deekin the lute and the more liquid swag and keeps the wand.

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"Ooh, Doss Lute," Deekin says happily once he's examined the lute. "Good if we encounter poison." The orange potion he identifies as a Potion of Bull's Strength, while the rod from earlier he identifies as a Rod of Lesser Quicken Spell.

He casts a considering look at Reflected Belmarniss, but visibly decides against saying anything to her, instead scribbling in his tome-under-development.

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"What," says Reflected Belmarniss.

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"Deekin considered asking for interview but decided against it. Sorry to bother Belmarniss."

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Growl.

Eventually Mirror Belmarniss says, "I should recharge your fucking staff."

Original Belmarniss hands it over. Mirror Belmarniss dumps spells into it.

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And, after exactly an hour has passed, her skin gains a mirrored sheen and she melts away, leaving a red rod where she once stood.

Jojo sighs heavily.

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The only Belmarniss collects the rod, and picks up the staff again, and takes the notebook, and sighs, and heads back to the puzzle.

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The party remains quiet as they insert the appropriate rods into the levers, pull them, and create a path through the center column of the bridge. On the other side, there's a stairwell descending deeper into the earth.

When they cross the bridge, there's a little magical fireworks show as the rest of the pillars dissolve. Garrus snorts. "I'm sorry, that was just- so completely inappropriate. Halaster is such an asshole."

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"Thank you."

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They descend the stairs in a less awkward silence.

The stairs terminate in a small chamber which has a very different aesthetic from the previous floor: less "ancient temple," more "ancient crypt". (Alright, it's not that different, but after a while spent in the same architectural style it feels like a significant change.) There's one door out; when Garrus opens it, they behold a much larger central chamber than the one on the previous floor, centered on what looks like a bunker, with a pool of water out front surrounded by four glowing pedestals.

There are some drow standing watch around the pool. "Should I shoot them?" Garrus whispers. "I'm shooting them, right?"

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"Maybe they'll talk. A surprising fraction of encounters today have talked. You want me to poke one with Message, see if I get anywhere and doesn't give away our whole position right away?"

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Jojo considers this. "Yes, I think we should," he says after a moment. "Perhaps they were conscripted by this Valsharess. Or perhaps they're... drow rebels, nobly opposing their kin?" He shakes his head. "Probably not. Still, we shouldn't kill them without giving them a chance to explain themselves."

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"Could also be more than one drow country in here. Or religious divisions. Or they think we're above their pay grade. All kinds of reasons to avoid a fight." She casts Message and aims at whoever appears to be in charge. "Hey, what are you up to, why is that pool worth guarding?"

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The apparent leader is, oddly, male; he's dressed in wizard's robes, and the women around him are holding identical crossbows.

He twitches slightly when the message goes through, and signs something to his subordinates, who perk up. One of them casts Darkness on their position. "Leads to the next level," he says in response. "Who is this? Come out so I can see you."

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"Comprehend Languages. Message. You gonna attack me if I do that?"

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"Of course not. We can have a free and mutually beneficial exchange of information."

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"We can do that right where we are, I can do this all day."

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"Well, it was worth a shot."

The communication cuts off, as if the drow's spell resistance suddenly engaged.

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"Doesn't wanna talk," she murmurs. "Buffs and then I'll try to faerie fire them for you, wizard in blue, guards in purple if they're close enough by then. Fox's Cunning," for Garrus, "Haste," for everybody, "Faerie Fire."

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The wizard lights up for a second, then flickers out. The guards light up and stay lit up.

Garrus shoots two of them; they drop, jittering with electrical energy.

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Jojo speeds towards the pool. The guards try to shoot him, but he's juking in such a way that they can't get a proper bead on him.

He reaches the pool of darkness and somehow causes his body to start glowing, lighting up his surroundings like a torch. He starts beating up the wizard, who doesn't seem to have prepared for someone to be up in his business six seconds after having been a hundred feet away.

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Belmarniss casts herself a mage armor from the staff and gets as close as she must to hit the wizard with an admonishing ray.

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The wizard drops like a rock.

Deekin shoots one of the guards with a bolt from his crossbow, humming his fight song.

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And Garrus drops the remaining guards.

"Well, that wasn't so bad," he comments. "And if that wizard's still alive, we might be able to get some information out of him."

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"One of the nice things about nonlethals, yeah, who's got that rope?"

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Garrus! Garrus has the rope. He ties up the wizard, then has Deekin cast a Cure Light Wounds to get him back to consciousness.

The wizard licks his lips nervously when he observes his circumstances. "How embarrassing," he says.

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"I tried to talk to you, dude."

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"Yes, well, I was not about to parlay with the enemy without significant extenuating circumstances. What do you wish to know, o Houseless one?"

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"I'm from another planet, you know fuckall about my family situation. Folks, what do we want to know?"

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"Where be Halaster? And why drow be attacking Waterdeep? And who be Valsharess?"

"I have no idea where Halaster is besides 'deeper in Undermountain,' I was assigned to guard a door. The Valsharess intends to conquer your pathetic city, and from there the entire surface world. She was Matron Mother of House Kilath, and she is now Empress of all drow."

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"Wow, Empress of all drow, what a blowhard. And how do you feel about this assignment in light of the current situation?"

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"While I recognize that it is pointless to complain of not having been defeated legitimately," the man sniffs, "a party without your particular advantages would likely have been stymied by my arcane powers. Your mouse engaged me in melee combat before I could cast even a single spell, and as I'm sure you know a single spell can be the difference between life and death."

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"Be that as it may."

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"Ah, you're asking me if I repudiate the Valsharess. Well, let me see. Given her particular resources, I must say- Detonate."

Apparently this asshole has Still Spell.

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"Dispel Magic."

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The spell fizzles. The caster has some very inventive things to say about this in Undercommon.

"Deekin think that be very impolite way of saying no," Deekin comments.

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"Sure looks like it. Let's stab him."

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Garrus looks to Jojo.

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Jojo sighs. "My vows do still allow me to execute a prisoner who has demonstrated that we are unable to effectively contain him, Garrus."

That said, he reaches down and snaps the wizard's neck.

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And Deekin goes through his stuff. "Hmm, ring... Commander's Ring, good if locked chests in future. Headband... ooh, Vast Intelligence, Belmarniss want? And..."

He extracts three lengths of chain from the wizard's pocket. One is green, one is yellow, one is blue. "Collected puzzle pieces for door! Very polite."

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"Belmarniss do want." Put.

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Deekin goes around attaching chains to appropriately colored pedestals, then stops. "Four pedestals, three chains... dang it. Wizard not have all puzzle pieces."

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"Would've been too easy," Garrus sighs. "Alright, it looks like there's exits to the north, south, and east... east first? It's the only one we didn't have on the last floor."

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"I guess that's as good a way to check as any. Might be more drow around looking for the last bit though. - bring the bits we have so they don't sneak around us with the last one and go."

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Deekin nods, detaches the existing chains, and puts them in his bag.

They head east, where there is indeed a door. It's leaning open, and there's a trail of blood leading in, suggesting the dragging of a corpse.

"Doom, doom, doom..." Deekin mutters.

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Blood still wet?

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Tacky, not yet fully dry.

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"Got an invisibility," she murmurs.

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"I believe I'd be the stealthiest member of our party," Jojo whispers back. "Invisibility on me, I sneak in and see if the final chain is visible and steal it if so?"

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She nods. She casts it.

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There's a moment of silence. Then, Jojo's voice whispers "It's a nest of rakshasa - five in total, tiger-headed. I didn't see a chain. They were feasting on some drow, so I don't think they noticed me. There was a door past them, but I don't think I can sneak past something that can hear my thoughts. Sorry."

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"Ugh, hate mindreaders. I'm probably not smart enough to stun them even with the headband. And me without my dispel."

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"Well, at least it was put to a noble end. If Jojo engages them we can stay out of mindreading range, at least."

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"Unless one of them gets past me - there are five of them, and only one of me. I'm not complaining, just reminding you of the facts of the situation."

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"Deekin's song only reach 30 feet," Deekin adds. "So keeping out of range of rakshasas not really best option. Killing rakshasas as fast as possible better option, Deekin be thinking."

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"Yeah. Ugh."

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"Shall I cast Shield Other on you again?" Jojo asks. "In case the rakshasa bypass me."

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"Yes please."

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He takes the staff, does so, and hands back the staff. "Any other spells before the short-term ones? I think we should prepare for this as a major battle."

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Belmarniss puts on a shield and mage armor from the staff, sticks a Fox's on Garrus again, grabs her quicken rod, and says, "See if you can place them for a Diamond Spray or a Lightning Bolt."

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Jojo nods. "Feel free to cast through me, if that's a concern; I'm very good at avoiding spell effects."

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"Haste."

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"Righteous Vigor."

And Jojo runs in.

The rakshasa are, as he mentioned, feasting on some drow, and they don't notice him until he starts laying into the one closest to the door and becomes visible again. His fists leave burns instead of bruises, but it looks like the outsider doesn't like them any better for it. It yowls and slashes at him with its kukri, but misses as Jojo dodges and weaves.

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She gets in range, gritting her teeth. "Quickened Diamond Spray. Steal Breath," she adds, aiming it at whoever among the rakshasas looks like they'd be trying spells.

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Her diamonds shred through most of the rakshasa, but only tatter the robes of the most important-looking one.

Her Steal Breath sucks a vortex of air from the most important-looking one's lungs, causing him to look highly affronted.

Deekin runs in, humming his fight song, and positions himself between Jojo and Belmarniss so as to cover both of them with the song's effect. He casts Glitterdust over the rakshasa's position, but the flakes dissipate as they touch their skin.

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Garrus positions himself by the door, and shoots several arrows at the important-looking one. They sink into his flesh, annoying him even further.

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Two of the rakshasa cast Lightning Bolt almost simultaneously; the first lances towards Deekin, the second towards Belmarniss and Garrus.

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She mentioned lightning bolt but would have been casting it out of her ring, so she doesn't have a counter even if she'd been specifically expecting that. It crackles around her spell resistance. She pulls another diamond spray out of a pearl of power and follows up with a quickened magic missile aimed at the important one.

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This time the diamonds splash uselessly against all the targets, but the missiles go through. The caster growls, and casts Ball Lightning. One sphere wobbles towards Deekin, the other towards Belmarniss.

Jojo defeats his opponent, who collapses to the floor with a yowl. He turns to another of the rakshasa, who apparently thinks he might have better luck with an Acid Arrow. Jojo punches him in the throat while he casts it, though, and he loses the spell.

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Deekin gets shocked pretty badly by the Ball Lightning, but rather than heal he elects to cast "Shadowbard!" His shadow rises out of the floor and begins humming a different song, one that doesn't seem to have any effect on Belmarniss but makes Deekin look a bit less bedraggled.

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Garrus gets off another handful of shots on the caster, who is starting to look distinctly pincushiony by this point.

The rakshasa Jojo isn't fighting leap past him, one going for Garrus and one going for Belmarniss. Jojo strikes both as they pass, but they don't stop moving.

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You know what doesn't check spell resistance? Ice Spear doesn't check spell resistance. The caster gets it, hopefully to kill him before he can maneuver the lightning any farther, and she's got one more quicken left, she'll get off a magic missile at the one charging her.

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The caster is only grazed by the ice spear! The magic missile fizzles against the charging rakshasa's skin! Deekin stabs the charging rakshasa as it passes by, accomplishing nothing!

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The caster grins tigerishly and casts Lightning Bolt at Jojo. The ball lightning collides with Belmarniss, and does not splash off of her spell resistance.

Jojo leaps over the lightning bolt and continues beating seven of the nine Hells out of the rakshasa he is currently facing.

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Deekin drops Enserric and pulls an ivory harp off his belt, strumming it furiously as he hums. Belmarniss feels the burns from the ball lightning fading slowly. (Possibly too slowly.)

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Garrus looses three arrows at the caster, who finally falls, then turns his attention to the rakshasa charging Belmarniss. He fires off another three shots, one of which explodes with electricity in the creature's breast.

It doesn't stop. It swipes twice at Belmarniss with a wickedly curved kukri, following up with a swipe of its claws.

Its compatriot savages Garrus. He ignores the bleeding cuts it leaves, still focusing on the one attacking his friend.

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"Burning disarm."

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The rakshasa drops its kukri like it's on fire, which it very nearly is. It hisses at Belmarniss and readies its claws.

Jojo finishes off his current opponent and runs to Belmarniss's aid. Belmarniss's rakshasa attacker falls to the ground after a series of lightning-fast punches.

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Garrus turns his attention back to the rakshasa in the process of savaging him, draws an arrow back, and sends it into the outsider's eye socket. It topples slowly to the floor.

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Deekin pants.

"We okay?"

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"I've been better. I'm not dying."

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"Greater Path of Glory," Deekin incants.

The floor starts glowing, and everyone's wounds start melting away. It takes a minute for everyone to be back to pristine health, but they've got a minute.

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"Thanks, that hits the spot."

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Deekin bows. "Deekin always happy to help."

He picks Enserric up off the floor. "Sorry, Enserric. Battle pretty hectic, Deekin didn't have time for sheathing before take out Dove harp."

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"Don't make it a habit, please," Enserric says drily.

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"Thingy better be behind that door without so much as a guard dog on it."

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"Heartily agreed," Garrus says, searching the bodies. "Are we taking their eyes? They're worth money but it seems a little ghoulish."

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"At what price do you value your non-ghoulishness? We can deduct it from your cut."

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"Point taken," Garrus says. "Deekin, can you come over here and help with this?"

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Deekin cooperatively Mage Hands the eyes into a jar he had in his backpack for "not just such an occasion, Deekin not predict this eventuality, but similar occasion".

The rakshasa are, other than their valuable eyes, remarkably ill-equipped. Soon there's nothing left to do but open the door, behind which is a chamber containing an altar and three shabbily dressed humans. One of them, their apparent leader, moves forward, then stops himself.

"Are you... are you here to save us?"

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"Uh... well, we didn't know you were here, but now we do, so."

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"My name is Shareesh. I suppose you could call me the leader of our little band, or at least, as much a leader as any. You see, we three are slaves, bound and forced to serve the mad wizard Halaster."

"What need could one as powerful as Halaster possibly have for common human slaves?" Jojo asks disgustedly. "This is nothing but an abuse of power; he keeps slaves simply because he can."

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"That's actually very weird. Are you included by the thing the ogre mentioned where you don't have to eat? He said it covered 'the monsters'."

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"Yes, we are," Shareesh says. "Perhaps he only knows of the monsters, but it applies to any who dwell permanently within these halls - including myself and my brethren, though only three of us remain. Halaster used us for sacrifices and experiments, and occasionally threw us to his monsters for entertainment."

Garrus shakes his head wonderingly. "Guy's a real piece of work, huh."

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"We didn't fully clear out the level up from here so I'm not sure where you can go that'll be safe. Maybe we can just grab you on the way up once we're done, since you're not gonna starve or anything."

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"I have a suggestion, actually," Shareesh says cautiously. "This altar which you see beside me is in fact an inactive portal to Waterdeep above us. I believe it amused the mad mage to lock us in with the means of our salvation and no way to use it. But if you can retrieve the portal keystone from the southern section of this level, you can activate the portal and send us back to civilization."

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"...why hasn't anyone been using it in the latest spillover?"

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"I cannot claim to know the mind of this Valsharess's minions," Shareesh says apologetically. "Perhaps they do not think one more level of the dungeon a significant obstacle? Perhaps they simply could not bypass the rakshasa outside."

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"Wow. I guess I'm glad of it when people aren't efficient about being evil but it does make them slightly harder to predict. We wanna do a sidequest, gang?"

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"I worry about the potential effects of leaving a portal to the surface open in the midst of Undermountain," Jojo says cautiously.

"The portal can be closed," Shareesh reassures him. "Simply remove the keystone from the altar when you are finished with it."

"Then I have no objections," Jojo says. "We cannot leave these poor souls to be devoured by the next monster to pass by."

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Deekin... is squinting, and humming a little to himself, but has nothing to say.

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"Who did you get these instructions from?"

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"Halaster himself told me the operation of the portal when he brought me to Undermountain," Shareesh says after just a second. "I am sorry, it has been so long, and I told it to the others so many times, trying to keep our hopes up, that I nearly forgot where I had learned it myself. Memory is a curious thing."

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"I am kind of worried that he'd think it was funny to make shit up - like, it might not be a portal at all, which would explain why the rakshasa weren't having a party upstairs, but it might be a portal you can't actually close, or something like that."

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"He demonstrated it to me," Shareesh says. "I remember the look in his eyes as he drew out the keystone: sadistic satisfaction, and nothing more."

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"You barely remembered learning it but you retained a very confident interpretation of the look in his eyes?"

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"As I said, memory is a curious thing."

The other two slaves have moved, subtly, so that they're standing farther away from the party.

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"You said southern section?"

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"Yes," he says. "Please hurry; the rakshasa were our jailors, but they were also our guards."

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"Hurry don't rush!" she chirps.

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Shareesh nods.

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She sidles out of the room, not quite turning her back.

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The rest of the party follows her out, Deekin also not quite turning his back.

Deekin lets out a full-body shiver when they reach the central chamber. "Belmarniss thinking what Deekin thinking?"

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"Yeah but let's not do three more of those things right now."

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"Absolutely."

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Jojo looks confused. "Three more... what?"

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"Rakshasa, you twit. The slaves are not slaves."

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Jojo slaps his forehead. "I'm an idiot."

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"I wouldn't say I'm a hundred percent on it, but he was improvising something for some reason."

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"I felt nothing off them, but of course that's to be expected, rakshasa have magic, they can cast nondetection-"

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"Jojo not need to beat self up. Jojo need to beat rakshasa up. After rest."

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Jojo nods firmly. "Shall we set up camp by the pool and the pedestals? It seems like the most defensible position available."

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"It's the spot to beat, yep. Suppose the water's drinkable?"

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"I wouldn't count on it."

They head over to the pool and set up camp. Belmarniss is once again on last watch, and is once again woken up by Garrus.

Would she like to read more of Deekin's book?

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Yup, spell prep intending on fighting rakshasas mostly and then Deekin's book.

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After killing Nora Blake, Alan returns to Drogan's home, infant in hand, and talks to his fellow apprentice Mischa Waymeet. She's another paladin, but she's about fourteen years old, and she looks up to him. He explains, numbly, that something terrible happened: that Nora Blake is dead, but he managed to rescue her son. He gives the boy to Mischa to care for until the mess is over. She protests that she's hardly fit to care for a child; he agrees, but asks if she would have him carry an infant in his pack while slaying monsters. She reluctantly takes charge of the infant, and Alan sets out again.

He leaves Hilltop without incident, this time, and encounters a helpful arcane archer, who informs him that a group of the kobolds fled into the nearby Crypt of Ascalhorn after being assaulted by gnolls. He goes in, destroys some undead, and reaches the kobold encampment. The kobolds request that he help them escape the crypt, and in exchange they will give him the artifact they stole, a mummified hand once belonging to the lich Balpheron. Instead he slaughters them. He is furious with the kobolds for hurting his master, furious with his master for being hurt, furious with himself for being hurt in turn. He takes the mummified hand from the kobold leader's claw, and it whispers to him of a hidden power he could learn to wield: one that is less fickle than the holy wrath of a paladin, one that is more useful to his ends. He listens, and he thinks: can I afford to refuse? He takes his first step down the path of the blackguard.

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She wonders how Deekin got ahold of this story given that he doesn't seem to be present for the events. When he's up she asks.

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"Deekin come in a little later, not to worry. But Boss was surprisingly cooperative interviewee about stuff before Deekin show up. Deekin think Boss really wanted to get stuff off chest."

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"But he didn't have reasons for the whole start of darkness bit?"

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Deekin sighs. "Deekin never able to get straight answer on why Boss kill Nora Blake. Maybe 'keep baby' was mean joke, got out of hand. Maybe Boss think Nora be bad mother alone. Maybe maybe maybe."

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Nod.

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"Alright, are we ready to hit these probable bastards? I've got my arrows all lined up."

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"I'm set but we should have a plan."

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"We should. Uh, Shareesh seems like obvious bad news, Jojo should occupy him as much as possible. Depending on what his lackeys are like we might want to take them out early or just focus fire on the boss. What else?"

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"Deekin going to cast Shadowbard before fight," Deekin contributes. "Deekin only realize he had that spell when stuff start to go bad."

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"Enserric, do you have any powers you wanna mention? I seem to have leveled so I have some fourth level spells now but obviously only the ones I had written down in advance."

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"I stab things and channel their life force into my wielder in the form of healing energy, that's more or less my raison d'être. Regrettably, unless someone has the ability to sanctify my blade, I can't penetrate the hide of a rakshasa. They're tricky, those outsiders."

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Jojo clears his throat. "Fortunately, when I prayed to Tyr this morning he granted me a spell for that very purpose. It only lasts for a minute, but it should let all of our weapons penetrate their resistances like there was nothing there."

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"Good stuff. I've got Lesser Globe of Invulnerability now, I'll want to park in that for the fight insofar as I can."

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"Oh, that's a very good one. I'll stand by you and shoot anybody who tries to herd us out of it?"

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"Sounds good to me."

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Jojo takes the opportunity to cast Shield Other on Belmarniss from the Staff of Defense.

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Deekin casts Mage Armor on Jojo, as he definitely has every morning since they started adventuring together. "Belmarniss want Mage Armor too? Deekin got lots of first-level spells, usually not use them all."

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"Sure, thanks."

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Deekin Mage Armors Belmarniss, then. "Belmarniss got long-term spells to cast before party heads back to root out rakshasa?"

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"Fox's Cunning, Fox's Cunning. Cat's Grace." Eyeroll. "Protection from Evil."

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"Thanks," Garrus says of the Cunning.

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And Jojo leads them back to the rakshasa lair. "Short-term spells, before we move in?"

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"Haste," Deekin incants.

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Belmarniss decides to go ahead and use a shield out of the staff, then poises to cast her shiny new sorcerer form of dispel magic with her left hand, and with the right she thumbs-ups.

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"Sanctify Weapons," he incants, before yanking open the door. "We're here to destroy you, minions of evil!"

Shareesh sighs heavily, shimmering into the form of a rakshasa. "I suppose I owe you their hearts, Ranveer, Amol," he says, looking bored. The two men behind him, now tiger-headed fiends themselves, perform a strange gesture, striking the backs of their hands together. "Let's collect, shall we? Haste."

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"Dispel Magic. Quickened steal breath."

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Shareesh looks very indignant to be counterspelled! The Steal Breath slides off his spell resistance.

Jojo lunges for Shareesh, who twirls a double-bladed sword coruscating with electricity. However, with a swift kick to the crotch, Jojo lowers the rakshasa's guard and gets in three swift strikes, which seem to really hurt.

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Garrus, seeing that Jojo seems to have the leader under control, turns his aim on the first of his minions. He looses a total of six arrows.

All six find their target. The rakshasa drops. "Yes," Garrus hisses gleefully.

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The second minion looks absolutely enraged, and turns a Cone of Cold on the party.

Deekin is struck full-force; Garrus is clipped. Belmarniss takes a pretty significant hit.

Deekin continues humming, running in to stab the second minion with Enserric. He only manages to pink him, but it's a victory for the kobold regardless.

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"Lesser Globe of Invulnerability. Quickened Burning Disarm," she adds, of the electric sword.

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Shareesh grits his teeth and holds on to the burning blade, turning it on Jojo. He swings it so fast it can hardly be seen blurring through the air, but Jojo dodges every strike and returns the favor with his own attacks. He hits once, twice, three times, and Shareesh crumples.

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And Garrus fills the third rakshasa with arrows, and he falls.

"Wow that was easier than that last fight," he says happily. "I loved that."

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"If I'd known it would be that fast I would have made different tactical choices."

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"Better to be overprepared than underprepared, I'd say."

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"Deekin detecting illusion magic," Deekin says, "hang on."

Deekin casts Dispel, revealing... a sizable mound of humanoid bones in the corner, gnawed clean by feline teeth. "Ooh. Deekin will search for loot."

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"Best part." Belmarniss mends her pants where the cone of cold froze and shattered the fabric.

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Garrus, investigating the rakshasa themselves, comes up with a Ring of Spell Storing, a Ring of Wizardry, and an Amulet of Proof against Detection. He hefts the double-bladed sword for a moment, then hisses and drops it. "That's either Unholy or Axiomatic," he says, shaking his hand out, "and I think either means it might be worth it to carry around long enough to get it to a dealer. Thoughts?"

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"Stuff it in Deekin's bag?" she asks, taking off her ring of protection to investigate the ring of spell storing's contents.

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It contains a casting of Vampiric Shadow Shield.

"We could wrap it in cloth so it doesn't puncture the interior, yeah."

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Deekin, from the bone pile, comes up with a Sustaining Spoon, a Decanter of Endless Water, and a slightly battered tome which turns out to be a spellbook. "Ooh. Deekin think Belmarniss want to look at this, maybe?"

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"Ooh yes I do."

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The spellbook contains: spells! Its previous owner seems to have been an abjurer, with a habit of doodling on the pages. Stoneskin has little diamonds, Black Tentacles a small octopus, Baleful Polymorph a puppy.

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Cute. She will transcribe these when they camp.

"Who wants the Spell Storing? It's full right now. And anybody want the Protection?"

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Jojo takes the ring of spell storing, while Deekin takes the ring of protection.

Garrus is squinting at a spot on the wall; he pushes on it and it pops out, revealing a secret compartment containing a silver coffer. “Garrus wins again!”

He opens the coffer and beholds the contents. “Wow. That is a lot of diamonds.”

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"Ooooh." Belmarniss puts on the Ring of Wizardry and does a little dance that only appears to include her arms from the elbows down about it.

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And, searching the bones, Deekin finds the final puzzle chain. “Huzzah! And heroes continued to next layer of sinister dungeon!”

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"Should we check the south end? There must be something there if the rakshasa didn't just go and get their doodad themselves, though I guess if they wanted to avoid it maybe we do too."

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"We can, if it seems wise. My objection to letting a portal to the surface stand open in Undermountain remains, and we can't really trust the rakshasa that it could be closed. Is there another reason to go south?"

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"Oh, yeah, I don't want to open a portal, I'm just kinda curious what was keeping them from doing it."

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"...I will admit to some curiosity myself, but I do not know if that is reason enough to investigate a potential danger rather than continuing with our quest."

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"That's legit. Maybe if I end a day with my ring spell free I'll scry it sometime."

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They head back to the pool and the pedestals. Deekin winches the four chains into place, and the pool suddenly swirls with colors.

The colors keep coming in the same pattern: red, green, yellow, green, blue, yellow, repeat.

"Halaster really good at wasting people's time, maybe not so good at making hard puzzles," Deekin mutters, pulling on the chains in sequence.

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"At least it's not the one with the three posts and the discs," Garrus says. "I hate that one."

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"Think we'll get sliding blocks?"

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"I pray to any god on offer that we don't."

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The door pops open, revealing another stairwell. Jojo takes point, and they descend into an unworked cavern.

A drow woman steps out of the shadows, holding up her empty hands. "Please, hold your weapons... and your mighty fists, Jojo. I mean you no harm."

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Belmarniss is super ready to counter spells here but. "Whaddaya got."

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The stranger breathes a sigh of relief. "My name is Nathyrra. And you're Belmarniss, are you not?"

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"Love to know where you're getting your intel."

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She smiles slightly. "Perhaps your reputation precedes you. How many visitors does Toril get from other planets, after all? But my purpose in visiting you was not to tease you with information I can't share, but to share the information I can. Do you have any specific questions for me, or should I start with what I think you'll want to know?"

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"Why can't you share all your information?" says Belmarniss promptly.

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"I don't fully trust you yet," Nathyrra says frankly. "My sources say you're important, but I don't know you, and while you've demonstrated ample competence, that's not a guarantee you won't turn on us, and if I shared everything I knew it could be disastrous for my people."

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"Who're your people?"

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"Drow, naturally, but not like the ones who have invaded Undermountain and attack the surface. We are... rebels. We want to help you free Halaster so you can stop the forces of the Valsharess from attacking Waterdeep."

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"Gonna be honest with you, Halaster sounds like a dick."

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Nathyrra laughs, and looks surprised by the sound. "Um. Yes, I would say that's accurate, but he's also a known quantity. In the centuries Halaster has existed, his influence has remained almost entirely contained within Undermountain. The Valsharess, on the other hand, seeks world conquest, which is in our opinion a larger problem than the occasional kidnapping perpetrated by the mad mage."

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"I concede this ordering. How'd Halaster get got and what's going to stop him from getting got again?"

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She shrugs. "That's something we don't know. It might have been some kind of trap that preyed upon his madness. Or maybe she used his notorious arrogance to ensnare him. She's keeping him alive, that much we know. She's probably afraid of what will happen to Undermountain if he dies. But she's been very careful to make sure he can't get out, as well. If the wizard breaks free, there's no way the Valsharess will be able to maintain control over Undermountain; in his own realm, Halaster is a match for anyone, and he won't let himself get tricked again."

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"Is freeing him safe for those in proximity?"

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"Not for the Valsharess's minions, but he's got enough of a grip on his faculties to recognize who's on whose side if they've just been fighting in front of him."

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"What sort of mad is he, can you be more specific?"

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"He's erratic in his behavior from one moment to the next; sometimes he rewards bravery, for instance, and other times he punishes it, and no one can predict what kind of mood he'll be in. He's also, well, the kind of person who would create Undermountain: he's delighted by suffering, and he doesn't mind spending his resources to cause it. And, though this is probably more of a symptom than a madness in itself, he speaks exclusively in rhyme."

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"Does he scan, too? - that one's not really an important question. Not reassuring me that he'll greet us as liberators though. Were the wizard and guards minding the door here yours or hers?"

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Nathyrra grins. "By all accounts he doesn't scan. But as I said, while he might not reward you appropriately for rescuing him, I doubt very much that he'll attack you. And I'm staking my life on that too - I plan to join you for that particular assault. The guards were the Valsharess's servants."

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"Mm-hm. Doesn't anyone else have any questions about our prospective Halaster-springing backup here?"

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Deekin raises his hand. "How Nathyrra spell name?"

Nathyrra spells it for him.

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"I mean, my question is 'how do we know you won't stab us in the back', but I'm aware that's kind of hard to answer. So I guess, 'do you have any proof whatsoever that you're not leading us into a trap'?"

Nathyrra nods. "Good question. As I’m sure you know, anything I tell you could be leading you into peril. But I think you might appreciate the knowledge that there is a secret passage past the upcoming camp of the Valsharess’s drow.”

She details the secret passage and how to go through it. “You could just fight your way through, of course,” she says, “but I’ve always preferred to avoid any fight I didn’t have to take.”

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"I mean, sure, that's good intel, unless you have just described what is actually a secret passage into some trap or ambush, so it doesn't address Garrus's question very effectively."

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Nathyrra sighs. "Well, I'd hoped to save this for a later date, but..." She slowly, obviously removes a scroll from her belt pouch and underhand-tosses it to Jojo. "Tyr's Truthtelling," she says. "You can cast it on me, I won't resist, and you can ask me to verify that everything I've said to you has been truthful and I don't intend to lie to you. And any other questions you care to verify, though I reserve the right to hold my answer."

"Where did you get a copy of this spell?" Jojo asks. "Drow aren't known for their Tyr-worship, even drow rebels."

"It's a first-level cleric spell," Nathyrra says. "Even on the blackest of black markets, a first-level spell scroll can't command that high a price."

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"I was just thinking I wish I had a way to cast the Abadar version from home."

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Jojo uses the scroll. For a moment, Nathyrra has marble-black skin and wings, but the illusion fades, leaving only the scales of Tyr floating above her head.

"Have you lied to us?" Jojo asks.

"No," Nathyrra says immediately.

"Do you intend to lie to us at any point?

"Not only do I not intend to, I do not know of any circumstances under which I would lie to you."

"Do you intend to cause us harm?"

"I have no intention of harming you unless you harm me first, in which case I will do everything in my power to get away."

Jojo considers. "Do we have other questions?"

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"Do you believe you'd know about it if you were a patsy?"

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"Yes. There's only one person I could reasonably be a patsy to, and I trust her implicitly; she's sacrificed a great deal for me."

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"Why do you think I'm so important?"

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"The person who I trust implicitly has sources more reliable than my own, and she says you could mean the difference between the Valsharess conquering Toril and being defeated."

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"What do you plan to do while we continue through the dungeon until the encounter you want in on?"

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"Scout out the Valsharess's minions and see if there's something we can do about the small army of drow surrounding Halaster. I wanted to reveal myself as soon as you got here, so that we could be on the same page, but I only arrived relatively recently myself, and my scouting is not yet complete."

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"Arrived from where?"

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"The Underdark. The rebel base, specifically, the location of which I hope you'll forgive me if I don't immediately reveal."

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"Wasn't gonna ask."

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"Thank you. Sorry. Truth magic always makes me slightly defensive."

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"That's legit. What else do you think we might want to know?"

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"I was going to save this for after we liberated Halaster, but actually I suspect you'd appreciate knowing it now - I have a second mission, which is to attempt to convince you to come back with me to the Underdark and help defeat the Valsharess."

"All of us, or just Belmarniss?" Garrus asks.

"All of you but Belmarniss especially."

"I feel so special," Garrus says drily.

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"Is there a reason we can't go there and do that first? Just haven't leveled enough, or -"

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"Except for the rare occasions when the Valsharess takes to the field herself, she spends her time in a more or less impregnable fortress in her capital city of Menzoberranzan. Our plan is to weaken her forces in the Underdark and taunt her until she's forced to attack us in person, making her vulnerable. Having Undermountain open while we do this would give her the option to ignore us and focus on Waterdeep, giving her a foothold in the surface world. Which would be bad."

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"And she can't just ignore you if she doesn't have an alternative angle of attack? Why not?"

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"We don't intend to give her the option," Nathyrra says. "We've identified several key supports for her army, and even as we speak our agents are sabotaging them. If she ignores us, her forces will crumble out from under her. Add to that the fact that her army will devour its own tail if she sits on it too long, and the fact that the Valsharess is actually a very spiteful and impulsive person, and it's practically guaranteed that if we're the only target around she'll come for us."

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"How's she maintain an army like that?"

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"She is powerful enough to cover for her faults... which, considering the magnitude of her faults, says something about how powerful she is. And she knows to delegate most of the actual work."

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"How powerful is she?"

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"As recently as a few months ago, no moreso than any other Matron Mother. Which is to say, ruthless and powerful, but kept in check by her peers. But then Lolth, Queen of Spiders and goddess of the drow, disappeared... and drow society was thrown into utter chaos. The Valsharess seized on this opportunity. She summoned a powerful Duke of the Nine Hells, an archdevil she bound to her service. Drawing on this enslaved devil's power, she became a conqueror of the Underdark."

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"An archdevil? That's, uh, unexpected based on my planet's drow situation. I guess less so if she's enslaving him. Any idea what happened to Lolth?"

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“We don't know. What we do know is that her clerics are not receiving spells, her layer of the Abyss is sealed to entry, and the society she ruled with an iron fist has descended into chaos."

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"Wow. Uh, what will happen to the power vacuum if and when the Valsharess is out of the picture?"

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Nathyrra winces. "Still a lot of chaos, to be perfectly honest, but inwardly rather than outwardly focused. The other major matron mothers were exterminated by the Valsharess, and the minor ones aren't powerful enough to take control of a significant chunk of the drow population like she did, so there won't be a conquering army rolling across the Underdark, which is preferable to there being one, we think. I'm expecting to be very busy in the aftermath, propping up the least loathsome candidates."

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"Exciting. Okay, I think I'm sold."

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"I'm glad. Do you have any other questions, or shall I return to scouting?"

"Who are you really?" Enserric asks. "Because you're not a scout, you know too much."

Nathyrra blinks. "Oh - that wasn't an intentional omission, actually, I just didn't happen to mention it. I'm the rebel spymaster. Not the only one, of course, but I'm probably the most important."

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"Is there a way we can identify who's with you and who's lying to save their skins?"

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"We don't use double agents much - our spies are typically either invisibly watching our enemies, or scriers who stay far from the action. Any double agents who do exist aren't going to be tramping around Undermountain with her footsoldiers."

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"Okay, but if we find someone who isn't planted among an obvious Valsharess contingent and they're like 'I'm with the rebels, help', how do we tell."

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"It's unlikely... but not impossible. Oh, I know, you can ask them 'Who does your house serve?' They might say 'the Seer' or 'Eilistraee' if they're faking, but if they're an actual follower of Eilistraee - or they've been around them long enough - they'll know the answer is 'My house serves all who have need'. You'd think it'd be obvious, but most drow find such an answer surprisingly unintuitive."

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"Cool, good to know. I might look into this Eilistraee character later but it seems not the time."

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"She's been a very positive influence on my life. But yes, let's save the evangelism for a later date."

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"Would it be out of your way to show us down the secret passage?"

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"Not at all," she says.

She leads them to the passage, which as promised is within earshot but not line of sight of the drow encampment. Then she leads them through the passage, and they're past the encampment.

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"Thanks!"

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"Thank you," she responds. "Halaster's being held to the east. I'll do my best to find a way around or through the guard post before we next meet." With that, she vanishes back into the shadows.

"Well, that was enlightening," Garrus says.

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"Enlightening?"

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"The whole question-and-answer session? We at least know we're not alone, and that for some reason you're extra special. Also that Halaster's being held to the east, apparently."

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"I don't know why I'm extra special besides being from another planet, or I'd tell you, unless I suppose there was a good reason not to. So far I haven't noticed any extraplanetarynesses of mine that seem to matter."

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"No ancient secret arcane lore from your homeworld you inexplicably haven't used in any of our fights? No mysterious relic you can't seem to get rid of, arcane tattoo you don't remember getting, conspicuously crown-shaped birthmark?"

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"Uh, I do have a cursed item that somebody probably snuck into my bag soon after I landed on Toril but it doesn't seem to do anything besides sneak back whenever I dump it. I feel bad for the guy I sold it to before I realized."

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"Ooh. Mysterious cursed item a classic."

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"Yep, that settles it, you're our protagonist. Deekin, make a note."

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Deekin makes a note.

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"I don't know what it has to do with anything but I guess I might not, sure."

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"Mysterious item turning out to be important very old trope. Deekin not totally convinced of significance, just going with Garrus's bit mostly."

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"Do you guys want a look at it?"

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Deekin nods firmly.

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She pulls out the weird cursed arrowhead.

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Deekin squints at it. "...no aura," he says finally. "Weird! But somehow cursed anyway?"

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"Sure, you wanna swipe it and watch it reappear in my bag next time I get my spellbook?"

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"Sure!"

Deekin takes the arrowhead and puts it in one of his belt pouches.

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"Should we get moving towards Halaster? We don't know how long we'll have to travel."

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"Yeah, good plan."

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So they do.

They run into a handful of drow along the way, scouting parties for the Valsharess. None of them claim to be rebels; they just start shooting. They're pretty easily dispatched.

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And eventually they can camp out for the night.

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Deekin checks his belt pouch; as Belmarniss said, the arrowhead is gone. "Cool! Deekin have to wonder how it teleport without magic aura... maybe just Undetectable Aura? Would be boring, but pretty straightforward."

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"Maybe it's actually some kind of crustacean, and when nobody's looking it reveals its legs and scuttles back over to her."

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"Ew!"

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"I work with the evidence we have!"

They get ready for bed, and for their respective watches. Soon enough it's time for more Shadows of Undrentide.

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Alan feels conflicted about being a blackguard. On the one hand, it's against everything Drogan taught him, and he feels bad for betraying his teacher (in a way; it's all in the service of stopping the bastards who almost killed him, right?). On the other hand, it feels right. He's powerful, as powerful as he ever was when he was a paladin, and there's no stupid unintuitive rules getting in his way. He can crush his enemies just as efficiently as before (the kobolds aren't subject to Smite Good, but they mostly weren't subject to Smite Evil either). He feels right, for the first time in his life, and it's all because he did the wrong thing.

He encounters a lone kobold on the road. The kobold is frightened of him, but forces itself to speak to him anyway. Introduces itself as Deekin, says it took one of the artifacts from Drogan's home. He asks why he shouldn't kill it now. Deekin says, reasonably, that if he kills it he'll never find the artifact, because it hid the artifact in a place no one else knows about. In exchange for the artifact, Deekin says he must talk to its master, the great white dragon Tymofarrar, and convince him to free the kobold from his service, and forgive it for breaking the artifact. Alan accepts this offer with bad grace, and heads off to visit the dragon's lair.

In the upper reaches of the dragon's lair, he finds a tribe of kobolds. They attack him, fearing the strange human, and he slaughters them to the last hatchling and continues deeper into the mountain, where he finds the dragon Tymofarrar. Tymofarrar, feeling generous, explains that the attack wasn't originally his idea, and that in fact it was orchestrated by the Fey'ri sorceress J'Nah. Alan requests that Tymofarrar release Deekin from his service, and Tymofarrar makes a request of him in turn: kill J'Nah, and the dragon will grant Alan a boon.

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What a bloodbath.

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Nathyrra considerately waits until everybody is awake before appearing out of the shadows.

"Hi!" Deekin says brightly.

"Hello again," Nathyrra says. "I have some good news."

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"Oh yeah?"

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"You remember the army of drow guarding Halaster? Apparently they brought artillery emplacements."

"This doesn't sound like good news yet," Garrus says.

"The artillery emplacements have three hundred and sixty degrees of rotation, and could be pointed at their war camp."

"There we go," Garrus says happily.

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Snort. "How many artillery emplacements, how are they guarded, what are the numbers like, all that good stuff -"

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"There are two, placed atop a ledge to the north of the camp with a bottleneck ramp up to it. The bottleneck is guarded, but I found yet another of those secret passages that leads right onto the plateau; its entrance is also guarded but less heavily, and if we can take those guards down fast enough they won't know we're coming. There are about fifty drow in the camp, most of them low-level crossbow- or swordswomen but with more than a few mid-level wizards and clerics, and about a dozen duergar mercenaries. You can probably see why I don't relish the thought of a head-on fight."

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"Yeah that'd be kind of a mess."

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"Conveniently, though, the artillery emplacements are very effective. They accept an offensive spell of up to sixth level from a caster and Maximize it. They can only be used once per minute each, but a maximized Chain Lightning, applied appropriately, could take out about a third of the enemy forces. Combine the artillery with the bottleneck up to the ledge and the ample cover up there, and the enemy’s advantage starts to look slim.”

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"Don't have Chain Lightning."

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“I do.”

“What? I thought you were a rogue.”

Nathyrra smiles. “That’s not entirely a misconception, but it’s dangerous to make assumptions in the Underdark - even relatively grounded ones. I am trained in the arts of stealth, yes, but my primary calling is as a wizard.”

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"Okay, is there a whole strategic plan we're slotting into here?"

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"Essentially: we assault the tunnel entrance, allowing no one to escape. We take the plateau from the two gunners on duty - they're high-level, but they are wizards without significant support and we will have the element of surprise, so the party should be able to take them. You and I use the artillery to take out as many of the clustered drow as possible, ideally centering the effect on their captains. From there, we defend the plateau, and when the artillery recharges, we use it again to take out the remaining soldiers."

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"Okay, solid."

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"Good. We're currently entering the period when the most of them sleep, which is why I revealed myself now; if we assault the tunnel entrance within the next few minutes, we can take the plateau during their off-hours and have that advantage on top of our plan."

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"Wow, okay, I guess I'm prepped for it as I get but I wish I'd known last night this was happening on this time scale."

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"I'm sorry. We don't strictly have to do it now, but I worry about excessive delay."

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"Yeah I can cope just notes for, uh, any future occasions when you enlist a party of adventurers to help you attack a small army."

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"A situation I certainly hope won't come up again, yes. At least not under this kind of time pressure."

Nathyrra leads them to the entrance to the tunnel. As she said, it's guarded; two swordswomen appear to be playing a sign-language-based word association game. Nathyrra twists a ring on her finger to turn invisible; after about twenty seconds one of the guards collapses like a ragdoll, and Nathyrra reappears only to immediately cut the other's throat. Then she bends down and cuts the first one's throat too.

She beckons the party onward.

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Yikes. Okay.

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At the end of the tunnel, there's a large rock. Nathyrra whispers, "There will be two wizards. I can kill one of them. Garrus, can you take the second?"

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Garrus nods. "That is kind of my job," he whispers.

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"Ideally we'll be able to take the artillery emplacements before anyone notices we're here - except the wizards, of course, but they shouldn't live long enough to raise the alarm. Then we can cast our short-term beneficial spells before the first strike, and defend the plateau until the emplacements recharge. Any questions?"

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"Longer buffs now?"

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"Yes."

Nathyrra casts Heroism for Garrus and Jojo both, and Magic Circle against Evil for Deekin.

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Belmarniss takes a shield and a mage armor out of the staff, Foxes Garrus.

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Nathyrra turns her ring and ever-so-carefully rolls the rock out of the way. After a few seconds there's a soft crack, and the wizard in front of the closer artillery piece crumples.

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The other wizard turns to see what's going on, only to be filled with arrows. He, too, falls.

Garrus crawls out of the crawlspace, followed by the rest of the party. They stay low; the plateau has some artificial cover, probably from Stone Shape, which they're staying behind.

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"You doing both artilleries?" asks Belmarniss.

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"It would be better if we fired both at once, to catch the maximum number of sleeping drow - but if you don't have any major area-of-effect damage spells, I can take both."

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"Got diamond spray, but I didn't know if they had to fire right away."

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"They do. Diamond Spray should be fine, it'll take out the guards below and give us a bit of breathing room."

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Belmarniss nods and stands ready.

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Deekin casts Haste on everyone.

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And Nathyrra, after a countdown, casts Chain Lightning on a sleeping drow about five hundred feet away.

The crackling lightning rips through eighteen drow in total. They die in their sleep, except for one who resists the spell, and the origin, who survives if only barely.

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Belmarniss does her Diamond Spray at the same moment.

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Which shreds some more drow (and duergar) at the bottom of the cliff.

After that, things descend into chaos a bit. There are drow waking up, picking up weapons, and rushing towards the ramp. There are also a handful of drow and duergar who were already up, cleaning weapons or praying or on guard duty, and they're also rushing towards the cliff. Garrus picks some of them off, but there's too many of them for that to keep them away for long.

It's at this point, once a decent chunk of the army has advanced on their position, that Nathyrra casts her second spell: "Transmute Rock to Mud."

Suddenly, two dozen drow sink up to their waists in an enormous pool of mud. The chaos intensifies in their favor; some of the drow are still advancing, but it's slow, since they're having to swim through thick muck. Some of the others, outside the mud, try to take potshots at the party, but with the party taking cover behind the chest-high wall around the plateau, they're not having much luck.

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Belmarniss fills the bottleneck with a river of wind.

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This combination of effects makes the wait until the artillery recharges almost leisurely. Garrus continues poking over the wall to shoot promising-looking targets, and crossbow bolts plink off his armor, but his timing is unpredictable and he's heavily armored enough that none of them do significant damage.

Once the artillery has recharged, Nathyrra pops off a Delayed Blast Fireball. She doesn't bother delaying the explosion, just blasts the army into ash and the mud into baked clay.

"I think that might have taken out everyone," she says. She casts Clairvoyance to check. "I'm not seeing anyone left alive, and I'm seeing a lot of bodies."

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"Rah."

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She nods sadly. "I don't enjoy the killing either. Not since I found Eilistraee. I just have to remind myself it's in pursuit of a greater goal."

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"Is it evangelism time or do we need to move on?"

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"It's not evangelism time just yet. Halaster's being held by a powerful cleric, one of the Valsharess's personal handmaidens. She's got two high-level wizards with her, and eight crossbowers. I think we should-"

Her eyes flick to the empty air on the ramp and widen. "Wait- someone's-"

A voice says "Finger of Death." There's a moment of agony, and Belmarniss...

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Wakes up somewhere else.

"Greetings, Sojourner," says a resonant voice. "How may I serve you?"

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"You can explain."

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"Certainly. What would you like me to explain?"

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"Where am I? I've been morbidly curious if I get remanded to Pharasma or locally managed, if I die here. Did I die or is this a weird hallucination spell?"

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"This is the Gatehouse, an offshoot of the Fugue Plane, the realm of the dead." He gestures to the many doors lining the walls of the chamber in which they stand. "You are welcome here, Sojourner, as you bear my Relic. And you have not truly perished; I pulled you to this realm at the very moment before your death, and as soon as you are ready I can send you back."

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"Your relic? ...weird cursed arrowhead?"

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It's hard to tell, but the strange figure seems to be smiling. "The very thing. It is not cursed, in a conventional sense; it is merely bound to you, as I am bound to it, and as this place is bound to me."

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"Why?"

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"That I do not know," he says. "There have been others who it has bound itself to in this manner, but I have never known its exact criteria; I am certainly not its master."

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"And it lets you - yank me from right before I died - and you're going to send me back - where presumably he just kills me again, if it's the very moment before I die?"

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"Not quite. I retrieved you from the moment before you died, yes, but I can return you to the moment after you died - his attack will seemingly have had no effect. Had you been injured before you came here, you would have noticed that your wounds would heal over. In addition, should you come to me low on your arcane reserves, you may rest in my realm and prepare your spells anew. The only limit on this power is that it can happen at maximum once per celestial day - suffer a fatal injury twice in the same twenty-four hours, and you will be as dead as anyone else. Which is, of course, not insurmountable, but it is certainly less convenient than my ministrations."

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"Huh.

Do you happen to know about the 'extradition to Pharasma' question?"

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"I believe that you would be 'locally managed', to use your term, and sent to the afterlife appropriate to your alignment and worship."

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"Alignment and what now."

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"A worshipper matching the alignment of their god is sent to that god's domain. A worshipper with an alignment mismatch is sent to a more appropriate realm for their leaning. A nonbeliever... is sent to the Wall of the Faithless."

There's an old, dull resentment in his voice as he says this.

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"I believe they exist, I'm not psychotic, I'm just, uh.

 

Rah, rah, Eilistraee, you sound super cool, do you take refugees."

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"It's something of a habit of hers, yes," the figure says. "She can't hear you at the moment, though; the Gatehouse is beyond her concern. You may want to discuss it with your traveling companion when you return to the world of the living."

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"I will absolutely discuss it with my traveling companion. Wow, I hate Pharasma's guts but this manages to be worse, congratulations! Okay, so... why are you grabbing possesors of your arrowhead? How did I get your arrowhead in the first place?"

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"I am bound to the relic, as it is bound to you. I know this is not a full answer to your question, but it is the only answer I can give. And as I said, I do not know for certain the mechanism by which the relic chooses its masters."

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"Only answer you can give me because why."

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The figure considers what he can say. "I am not the master of my own fate," he says eventually. "I am many things: the Reaper, the Gatherer of Dust, the Gatekeeper. But I am bound by ancient laws, which tell me what I can say and what I can do."

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"On the whole are you helping me because you have to or are you on my side more generally?"

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"An interesting question," the Reaper says thoughtfully. "There are, as I said, limits to how much I can do... but I think I would like to be on your side."

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"I appreciate that and in particular it makes me more comfortable about falling asleep here. How are you getting your info on me in general?"

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"The Relic allows me a to pay a certain amount of attention through it, mostly as a means of detecting when my interference is required, but allowing me to discern information about your surroundings in the process. I do not get much: mostly, it is a catalogue of the people around you, their intentions towards you, their alignment, and their god."

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"Huh. Slightly sketchy but only slightly. Any intentions I should know about as long as they're being spied on anyway?"

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"I assure you I did not come up with the system. Of the people currently in the vicinity of your physical body, only one has any hostile intent. A Lolth-worshipper, chaotic evil. I imagine it is the same one who murdered you."

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"That would also be my guess! Hopefully they do not do it again and put me beyond your excellent hospitality, at least not before I can have a lickety-split conversion experience."

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Again, the featureless mask somehow gives off the impression of a smile. "Hopefully not."

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"Commentary on the overall dungeon and quest situation?"

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"In truth, I know little of your quest; I know what you have fought, and I have an idea of who you fight beside, but the context is largely mysterious to me. I am unlikely to have any great insight even if you explain; I am something of a homebody, you might say, with very particular interests."

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"What are those besides the possessor of your apparently not very cursed arrowhead?"

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"The maintenance of my realm. The distribution of petitioners to their appropriate afterlives. And..." He hesitates. "...another matter, the discussion of which is forbidden to me by the ancient laws. It is no threat to you. I would not mention it, except that to omit it would be incorrect."

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"Who's making all these ancient laws?"

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"The ancient laws I refer to were put in place by a coalition of gods shortly after my creation," he says, with the same dull resentment with which he mentioned the Wall of the Faithless. "I was deemed too dangerous to exist without being bound. And so, using my True Name, they bound me. I am no more capable of disobeying than water is of flowing uphill."

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"Wow. Uh, True Name?"

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"Every being has a True Name," the Reaper explains. "Knowing your own grants you power over yourself; knowing another's grants you power over them. There are ways to find one's own True Name, but if you wish to find the True Name of another it must be told to you - either by that person or by the Knower of Names, one of the natives of the eighth Hell, Cania."

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"There's a resident of a Hell who knows controlling magic words about everybody and not the entire planet's gone to shit yet?"

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"She is not a devil," the Reaper clarifies. "She was there before the devils colonized the Hells. And she is barred from using the names she knows, and she cannot reveal a name under duress."

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"Oh good. Should someone, uh, rescue her, or is she doing okay down there."

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"I believe she remains in Cania by choice," the Reaper says, "and that she enjoys being largely unreachable."

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"If I write stuff down here do I keep it?"

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"Yes; when you return to your physical form, your possessions will overwrite their physical selves."

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"Cool." She pulls out a notebook and takes notes on all the stuff he's just told her.

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He stands there, unmoving, as she writes. "When you are ready to rest, would you like a bed, or would you prefer to use your own bedroll? I have known those who find beds intolerable after spending too long sleeping on the ground."

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"Oh, I like beds if you have one."

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The Reaper inclines his head, and a bed appears against one of the walls.

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"Do you also do dinner?"

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"It will not nourish your physical body, but I can conjure food, yes. What would you like?"

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"First time I surfaced I splurged on a honey pear cake and I have wondered ever since if it was really that good or if it just wasn't a mushroom."

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A honey pear cake appears on a little porcelain plate. "I cannot recreate the cake you had at that time, but I have instantiated an example of the form."

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"Thanks, you're a pal." Nom.

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"Thank you, Sojourner."

It's quite good.

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"Why're you calling me that?"

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"I do not actually know your name," he says apologetically, "and it seemed impolite to ask when I do not have one to give in return."

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"Belmarniss. Means 'bottomless pit'."

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The Reaper nods. "It is a pleasure to meet you, Belmarniss."

 

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"You too." She climbs into bed.

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When she wakes up, the Reaper has not moved. "I hope you slept well," he comments.

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"Slept fine. Do you just sit there all the time?"

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"This instance of myself, yes. I am also constantly sorting thousands of petitioners, however, with other strands of my attention. I occasionally read books, when they are recommended to me. I do not bore easily."

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"Small mercies. Man, on my planet the person in charge of sorting the dead is like the biggest deal god, and like, I hate her, but it seems a status more commensurate with the office."

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"I do pass special cases on to Kelemvor, the current god of death. I would not like to have too much authority unless it meant I could-"

He stops. "My apologies. I have once again run up against the ancient laws. I did not realize how inconvenient they would be when discussing my role, as few of the Relic's wielders have been so inquisitive."

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"Seriously? They die and you grab them and they don't want to know what's what?"

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He shrugs. "Most accept that I am bound to serve them and move on. Others grow frustrated with my half-answers. You are not the first to question me at length, but your questions are... insightful, and in answering I am inclined to test my chains."

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"Huh. - we're in no hurry here, right, I'd just as soon avoid dying more times so I wanna ask you as much as I can this time."

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He nods. "We are in a pocket of stopped time, yes. You can also use the Relic to come to my realm without dying, but it will consume the same amount of power as it would under normal circumstances, so you must be careful not to die for another twenty-four hours."

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"Huh. Seems fairly unlikely to be worth the risk since my insurance company probably doesn't follow up in a case this extremely inconvenient and I like having a backup, but good to know, how's that work?"

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"You merely need to touch the Relic and strongly intend to come here, as if you were concentrating on a spell."

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"User-friendly. Why do you have this thing?"

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"I am bound to it as it is bound to you," he says apologetically. "The relic is what it is, just as I am what I am."

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"Have you had it all your life?"

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"Yes. When I began, the Relic began with me."

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"Was that intentional?"

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"I believe so. It may have simply been a side effect of how I was created, but-" He snarls under his breath. "His name is forbidden to me. My creator was not a man who liked to leave things to chance."

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"Are you not allowed to know it or not allowed to say it or not allowed to play alphabet guessing games?"

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"Not allowed to say. If you wish to play an alphabet guessing game I can play along; my restrictions grow tiresome to me, and I am glad to circumvent them."

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"Cool." She starts guessing letters in Toril's Common.

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The Reaper was created by a man named Akachi.

"Thank you," he says when she's guessed.

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"You're welcome. Maybe I'll look him up next time I'm in a library."

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"I wish you luck."

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"Hmmm... I just know I'll think of five things to ask as soon as I'm back and kill off that wizard..."

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"I am afraid I cannot help you with that," the Reaper apologizes. "I am... not very good at guessing what others might wish to know."

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"Can I mention you to people?"

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"I have no objection to being known or spoken of," he says. "Feel free to mention me to anyone you choose."

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"Oh good. Hm. Celestial day meaning it's safe to die twice in a row if they surround midnight?"

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"Regrettably, no. I require a full twenty-four objective hours between each death, to recuperate my power."

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"Rough. I should get a watch. Do all of your perspectives run on the same time subjective?"

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"Yes."

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"Wow, hope I'm not boring all of you."

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"As I said, I do not bore easily. And you are not boring."

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"I'd say I am when I'm asleep but I'm told I talk."

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"I had wondered about that."

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"Obviously I'm not conscious for it but what I have heard is that it's mostly nouns and mostly in my native language but some in others as I acquire fluency."

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He nods. "Shall I return you to the world of the living?"

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"Gotta prep spells first." She hauls out her spellbook and does that.

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And when she's done, he moves his hands in a certain pattern, and her world ripples, and...

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Belmarniss is back.

There's a wizard standing next to her who has just finished casting Finger of Death. He's visible now, due to the hostile spell, and Jojo chops him in the throat to stop him casting anything else. The wizard, gagging, collapses to the ground, and Garrus seizes his arms and ties them behind his back.

Nathyrra looks almost panicked. "Belmarniss! Oh, thank the Dark Maiden, you resisted the spell. I should have cast- I should have cast Detect Thoughts, I forgot that Clairvoyance doesn't inherit my ability to see invisibility, how stupid-"

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"Yeah I super died but apparently my cursed item is actually dead useful."

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"Wow. I'm just gonna say, I was joking about that thing secretly being important, but I'm glad I was wrong."

Garrus finishes tying up the wizard, who looks very unhappy.

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"I'll tell you all about it later after we're done with this asshole. We can't so much let him talk safely, can we, so..."

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"Oh, yeah, you're probably right."

Garrus cuts the wizard's throat. "Whoever came up with Still Spell was either really bad at game theory or really good at it."

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"Or they just wanted to be able to cast spells while they were cooking or something."

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"I guess we can't rule it out. Now, about you not being dead?"

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"The arrowhead - still don't know how I got it - means that I come back if I die. 24 hour recharge. I can rest and do spell prep and chat with this guy called the Reaper in paused time while I'm out. Nice guy."

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"Wow. That's a hell of an artifact."

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"Indeed," Nathyrra says, still somewhat perturbed. "Let's try to avoid using it again any time soon."

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"Especially within the next 24 hours. Uh, he mentioned something called the Wall of the Faithless, we don't have that back home and it sounds very bad on so many levels, so among other reactions I have to the concept I would like to do evangelism right now please."

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"Oh, dear. Um, yes - I'm not as good at this as the Seer, but essentially, Eilistraee is a goddess of beauty in all its forms: song, dance, and freedom are her chief portfolio items. She doesn't value song and dance in themselves, as some gods might - well, she likes them, but she values them as - signs of flourishing. In drow society as it stands there isn't much levity or mirth, and what she wants is a society where people can be happy and be themselves without fearing a dagger in their back. She loves seeing artists and craftsmen creating, and people performing acts of kindness without worrying about the consequences. She's the goddess of drow who want to return to the surface and live in peace with our cousins, but she accepts anyone who offers her their worship. She's very big on redemption, too; anyone can find peace in the arms of Eilistraee, no matter what they've done. That's been a mercy for me especially, coming from... where I'm coming from."

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"Oh, cool, I was all set to be vaguely annoyed about the song and dance part when you first said that but I actually dig it as an indicator of flourishing, that's cool. What are the orthopraxies sufficient to keep out of the wall?"

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"I'm not as familiar with the mechanisms of the afterlife as your Reaper might be, but I pray to Eilistraee for a few minutes in the morning and evening, and offer a short apology for every humanoid or other non-outsider sentient I kill, because I'm denying them their chance at redemption. Mostly you just have to - consider your god to be important, I think. It's not an exact science." She considers. "Well, it might be, I'm not a god and I don't know how they gauge these things. But I don't think it's supposed to be an exact science."

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"I haven't seriously prayed to anyone or anything since I was thirty and do not remember exactly how it is done, and that was on another planet."

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"Ah. Well, praying to Eilistraee isn't quite like praying to other gods, either - it's more meditating on freedom and what it means to you, for the morning prayer, and in the evening you reflect on the events of the day, your emotions and experiences, while also thinking of Eilistraee? She likes hearing about our lives; it helps her contextualize how we're doing, and how she's doing at helping us. She was never a mortal drow herself, and she likes to get a lot of perspective on mortal life."

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"And this is done - aloud, silently, can I fold it in to my journaling habit - is she going to read my entire journal if I do that, I have a preexisting pet peeve about gods doing that -"

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"It's done silently. I... don't think of myself as having secrets from Eilistraee, but if I did I wouldn't write a prayer to her on the same paper where those secrets were written down. I'm pretty confident she can refrain from reading your journals, probably she could even if you did write prayers in them, but I don't know what being a god is like and it's possible that having your devotions in your journal would put it in her proverbial line of sight and make it harder not to read. Best to just pray internally."

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"Okay. On my planet lots of gods have pointless little rituals you can do to get a fairly trivial blessing for the day, do you have those here."

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"No, but she will sometimes bless a worshipper with a silvery light that guides them to something they're seeking, or helps them in battle. There's also a decent chance she'll guide your steps or clarify your voice while dancing or singing in the holy ceremony that inducts you into the faith. ...um, there's going to be that, by the way, you can choose to either dance or sing. You don't have to be good at it, as I said she's likely to lend a hand, and you only have to do it once."

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"I can sing, though I guess if she'd help me I might conceivably be able to dance. Can you do this impromptu right now, I'm a little aware of the cooldown on my blursed object at the moment."

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"I can, yes. The Seer will want to perform the proper ceremony, but if you're mostly concerned with your afterlife heading then I can teach you a short hymn and witness your conversion here and now."

She sings a short hymn in praise of Eilistraee, in a clear and rather pretty voice. It's about wanting to feel the moonlight on one's skin, and wanting everyone else to be able to feel it too.

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Normally Belmarniss would ask her to run that by her again but under the circumstances she just tries to reproduce it right away.

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Her voice is clear and steady, and she feels like she knows the words even though she only heard them once. As she sings her hair shines with a silver light, and after she's done, a voice whispers in her ear, "Your perspective is welcome, Belmarniss. Be always free; I will shield you from the Wall."

Then her hair stops glowing and the voice is gone, and Nathyrra is smiling. "I always love seeing the Moonfire. Welcome to the faith, Belmarniss."

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"Thanks."

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Garrus looks up from his pack, which he has been meticulously organizing as this conversation went on. "We ready to talk about things that aren't mammalian religion now?"

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"Deekin appreciate rebel drow context."

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"Any of you heard about a guy named Akachi?"

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Deekin nods slowly. "Old, old story. Centuries old, maybe older. Akachi big priest of Myrkul. Myrkul make Wall of the Faithless, because gods need prayer and Myrkul want to threaten mortals if they not pray. Akachi's wife be Faithless, and she go to Wall, so Akachi rebel against Myrkul. Akachi's rebellion called Betrayer's Crusade. Akachi recruit celestials, and fiends, and dragons, and invade Fugue Plane where dead people be to steal Akachi's wife and tear down Wall. Rebellion fails, and Akachi probably be punished big time. Moral of story, not mess with gods. Deekin not like that story much, honestly, but that how Deekin read it."

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"Wow. Well, Reaper says Akachi made him. By way of alphabet guessing game, he wasn't able to say it."

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"Wow. Deekin guess story be true then... or true-ish. Either way, Deekin glad Deekin pay respects to Bahamut."

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"Maybe it's lovely being in a wall. Like being part of something bigger than yourself. Literally. But even if it isn't, I'm not letting some overblown spirit bully me into thanking it for existing."

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Jojo looks: Uncomfortable. But he doesn't say anything.

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"Up to you. Personally my long term plan is to go home and ascend to godhood and storm around making the lot of them behave. Or discover some great reason why they suck. I know less about the local pantheon, mind."

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"I can definitely approve of that goal."

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Jojo claps his hands together. "Speaking of long-term goals, how about we discuss our short-term goals, such as 'free Halaster and accompany Nathyrra to the Underdark so we can help against the Valsharess'?"

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"Right," Nathyrra says, shaking her head. "As I said before... all of that... Halaster is guarded by a cleric Handmaiden of the Valsharess, two powerful wizards, and eight crossbowers. I checked that none of their leaders has See Invisibility, so I can take one of them out before the fight properly begins, and take Jojo with me so he can disrupt their casting. After I've taken out a caster, I'll focus on the crossbows, and you can focus on the two remaining casters. Any questions?"

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"Should anyone else also be invisible?"

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“If anyone present has Greater Invisibility, that could be very helpful. Even the standard spell can be useful for positioning, but it pales before forcing the enemy to swing at shadows.”

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"Deekin got Greater Invisibility," Deekin contributes. "Can cast when about to attack, before Haste."

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"Excellent," Nathyrra says.

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"I didn't get Greater Invisibility in my book before we started leveling me so ridiculously fast, more's the pity. I do have a cheap first level version though, lasts five rounds."

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“I can show you my spellbook after we liberate Halaster - it’s, um, a bit heavy on necromancy and evocation, but I’ve got plenty of spells to share for a sister in faith.”

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"Necro's a barred for me but I like evocations, sure."

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She nods. "Something to look forward to. Onward, then."

It's not far to the chamber where Halaster is being held; the army camp was, after all, guarding that very spot.

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Deekin casts Greater Invisibility on everyone, then Haste. "Go go go," he whispers.

The chamber has two ledges, one on either side of the room, where the crossbowdrow sit, looking bored. The Handmaiden is yelling at an unkempt human wizard surrounded by glowing runestones. She's flanked by two wizards of her own.

Then a wound opens on her back, and she freezes, paralyzed; then, as the wizards look around wildly, her throat opens, and she falls to the floor.

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Belmarniss prepped Ice Spear and it doesn't reveal her location as much as something that emanates from her own position. She spears a couple wizards.

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They get off pretty light on the spearing front, but one of them does slip and fall, losing the Cloudkill he was about to cast. The other one casts Fire Shield.

Deekin is humming his fight song, but it sounds like it's coming from a different place every few seconds.

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From the bruises and burns appearing on the felled wizard's body, Jojo is merrily beating the living hells out of him.

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And arrows appear in the fire-shielded wizard's flesh, unimpeded by the fire shield. 

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The drow on the ledges with the crossbows are trying desperately to figure out what to shoot.

Suddenly, there's a flash of cold necromantic energy, and one of the ledges no longer contains living drow.

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She's got more spears. People making their saves is annoying but most spells have saves and spell resistance.

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The wizards are impaled, and with a couple more hits, they go down.

A cloud of angry red mist appears on the second ledge, and the drow there scream and die.

"There we go," says Nathyrra, reappearing. "Worry not, Halaster; we're here to free you."

Halaster sighs heavily. "Get on with it, drow; I'd like to go now."

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"Your gratitude is touching," Belmarniss mutters. "Is this complicated in any way, trapped or whatever -"

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"Just cast a dispel. It's sure to go well."

Nathyrra casts Dispel Magic, which doesn't work. Then she tries Greater Dispelling, which does. Halaster steps out of the stone circle, and with a wave of his hand, the runestones disintegrate. Then he looks around, fixing the still-invisible Belmarniss with a somewhat disturbing stare.

"You're not the ones I expected to see. But I'll let you live, since you set me free."

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"...who were you expecting?"

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Suddenly, a duplicate Halaster teleports in, holding a staff capped with a glowing orb. The first Halaster looks him over before angrily exclaiming, "Finally you're here! What took you so long? I was beginning to think maybe something was wrong."

The second Halaster sniffs indignantly. "Since we're both clones you should know why I'm late. To lure out the matron, I used you as bait!"

The recently freed Halaster guffaws. "A brilliant trick, a wonderful trap. She'd come here to gloat, I'd pop in and... ZAP!"

The staff-wielder turns to glare at Belmarniss. "But you meddlers ruined my plan by freeing my clone! Now the Valsharess won't dare come out from her home!"

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Belmarniss facepalms.

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The first Halaster turns to the second. "Wait just a moment, my identical friend. You seem somewhat confused, and I want it to end. You were nothing but a safety device. I created a clone, and I put it on ice. I knew that one day I might get into trouble. I'm the real Halaster, you're just my double."

The second Halaster shakes his head. "I think you're mistaken; you were only a ploy. I let the drow catch you. You're naught but a toy! I know how you feel, but you're not even real. You're just a double to save me from trouble! It's hard to accept, but I fear it is true: the original here is me, and not you."

The first Halaster throws his hands up in exasperation. "Which is the clone, which is the master? How will we know the real Halaster? I can't believe it, what a disaster!"

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"You two, uh, have fun with that, I guess."

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Both versions of Halaster turn to stare at her. They smile in unison as an idea pops simultaneously into their heads.

"We'll settle this later, when we're just one on one. But first the Valsharess must pay for what she has done."

"Someone must get her, make her pay for her crime. I'd do it myself, but I can't spare the time."

"Mass Geas," one of the Halasters incants. It feels as if a thousand tiny hooks have latched themselves into Belmarniss's very soul.

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Nobody present can understand Belmarniss as she reverts to a language she knows how to swear in more effectively and, quite pointlessly, attempts to zap Halaster with a crackle of black arcane bolt.

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It fizzles against his massive spell resistance. "Now, now, now, don't be a bad sport. I'd get you for that, but our time here is short."

The other Halaster speaks up. "You now have no choice but to do as I say. But once the Valsharess is dead, my spell goes away. After that, I promise you'll truly be free... but don't do something foolish, like come after me."

"And now, I'm afraid, it's time you must go. Don't worry, it's fine; you'll all do well, I know."

With a wave of his hands, one of the Halasters casts a modified Greater Teleport, and suddenly the five of them are standing in the middle of an obsidian temple.

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"I... am... so... fucking... angry," Deekin articulates.

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"I will kill him. I will ascend to godhood and come back here and shred him and keep his soul in a perfectly delightful place where he can't cast any spells on any of his perfectly lovely neighbors."

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Nathyrra is rubbing her skin like she can somehow physically peel off the spell. "Gods, this is such a fucking mess. I- apologize for my language, but- no, you know what, I don't, this is a fucking mess. We need to talk to the Seer. I think we're in a back room of the Temple of Eilistraee-"

She tries the door. It opens, leading into a room where a tall drow with a staff stands surrounded by soldiers, mostly drow but with one tiefling standing at her side.

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"The situation is grim," says the staff-wielder. "How long do you believe we- Nathyrra! You've returned?"

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"Yes, Seer, but not under ideal circumstances. Belmarniss's party managed to free Halaster from his captors, ending the Valsharess's efforts to use Undermountain as a base to launch her attacks on the surface. Halaster was... not grateful, however. Once free, he placed a geas on the lot of us and teleported us down here to deal with the Valsharess once and for all."

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The Seer turns to regard Belmarniss, looking stricken. "I see... I am sorry you have been violated in this way. This is not how I would have wished to acquire your assistance."

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"I'm delighted to hear it."

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"If you need some time to process before we begin discussing what to do, I will not begrudge it. That goes for all of you - Belmarniss, Jojo, Garrus, Deekin."

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Deekin inhales, then exhales. "Deekin still mad... but Deekin not think time would help. Deekin think talking about plans might help."

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Garrus nods. "I don't appreciate Halaster's input, but I was planning to help you all anyway. So let's get on with it and get this thing out of my brain."

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Jojo nods. "There are worse things that could happen to me than to be forced to combat evil. Again."

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"Going to kill him," she mutters.

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The Seer nods. "Though Halaster may have forced you into joining us, now that you are here your fate is closely tied to ours. I must put my faith in the Dark Maiden... and that means putting our faith in you. All the drow here in Lith My'athar will stand against the Valsharess; she is the one enemy common to us all. But even our united strength will not be able to defeat the full might of her army. Our only hope is for you to find ways to strengthen our forces, and to weaken the Valsharess and her allies. Nathyrra can help you with that."

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"I can give you information on the Valsharess's allies and where to find them. We can strike at her through her friends, or perhaps even turn them to our side."

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The tiefling adds, "I can help you as well. I know much about the legends of the Underdark, and which ones may have a grain of truth. I have heard rumors of powerful artifacts and allies we might be able to acquire."

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"Yay."

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"I apologize again for what has been done to you. I only hope that we can find some way to make it up to you in the end."

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"I think... we could all use a little bit of time to process, actually," Jojo says. "We can let you get back to your meeting, and when that's over, we can talk to Nathyrra and... the fellow with the horns. Alright?"

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"Of course. Walk in freedom, and blessed be."

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Jojo leads the party out of the war room and into the drow city of Lith My'athar.

Then he sighs. "We were already committed," he says. "I don't know why he couldn't ask."

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"Would you like to be alone for a time?"

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Nod.

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Jojo ushers the others away. Nathyrra goes to join the war council.

Belmarniss is left alone on the steps of the Temple of Eilistraee.

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Well, she was going to take up prayer anyway.

Hi, Eilistraee. Belmarniss does not know how interventionist you tend but this would be a real nice signing bonus if you wanted to pry the geas off her.

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There's a distant sound of harp music, which somehow manages to sound apologetic.

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Yeah-huh, not really sure why she bothered, that can't possibly work on anything like a routine basis even if you really really want stuff or the world wouldn't look like this. It's nice to get an answer of any kind though. Makes it feel a bit less awkward to be trying to telepathically contact somebody if they ever react to that.

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The music fades away.

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Belmarniss writes.

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Eventually, Jojo comes back, the others in tow. It's been a couple of hours.

"The Seer sent a message telling us her council is over and requesting that we meet with her. Do you want to go in with us?"

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"For some values of want." She gets up.

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The Seer is waiting for them in the war room she was in before. Nathyrra and the tiefling are with her, Nathyrra still occasionally scratching nervously at her own skin.

"Ah, it is good to see you again. Nathyrra and Valen can tell you about the plausible avenues towards weakening the Valsharess, strengthening our forces, and drawing her out of her citadel. General Imloth, our military commander, says that we can likely send you on three major missions before she retaliates in force; it's up to you which ones you want to take on. We'll send commando groups to try to weaken the support structures you don't assault, once you head towards your third objective, but truth be told, they're less likely than you are to succeed, because most of our high-level strikers need to remain in Lith My'athar for reasons of defense. Questions?"

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"Where's the estimate coming from?"

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"Knowledge of how the Valsharess has behaved in the past, mostly. She has very predictable patterns of behavior. She'll ignore one major strike against her, thinking herself invulnerable. After two, she'll try to send assassins. After three, she goes into a rage and demands a full-scale offensive."

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"I have received visions from Eilistraee supporting this, as well."

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Valen heroically refrains from rolling his eyes. "Yes, that as well."

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"Okay, so whatever we do third should dovetail well with fending off assassins, I guess."

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"Yes, that's probably a good idea. Would you like to hear your options?"

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"Sure."

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Nathyrra starts. She casts Silent Image, bringing up a map of the cave system west of Lith My'athar. "Many of those who support the Valsharess, like the illithid and the beholders, dwell in the caverns to the west of the village. The western caverns are also the likely source of her undead horde. We may be able to remove these allies from her cause."

She points to a dot at the northwest of the map. "These are the Beholder Caves. Predictably, they contain beholders. The Valsharess has somehow induced the Eye Tyrant of the caves to ally with her and provide military support, despite the aberrations' notorious loathing for 'lesser' humanoid races. This mission would be simple, though not easy: destroy the beholders, leaving none to join the enemy army on the field of battle."

She points to a circle on the map. "This is... the general location... of Zorvak'Mur, an illithid colony with which the Valsharess has secured an alliance. We would want you to either break her treaty with the mind flayers, secure a treaty of our own, or simply eradicate them." It's clear that Nathyrra herself would prefer the last of these, but she doesn't state it outright.

She then points to a dot to the south. "This is the ancient temple where the Valsharess's pet necromantic cult is based. They supply her with undead shock troops, which comprise, we would estimate, a solid thirty percent of her army. If the necromancers can be defeated, this would be a massive blow against the Valsharess."

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Valen, in turn, rolls out an actual map, larger-scale, on a nearby table. He points to an island in a nearby lake. "This island is known as the Isle of the Maker, for reasons unknown. On it is a dungeon which contains powerful golems, or so I'm told. These golems could be enormously helpful to our war effort. There's also rumored to be a small camp of duergar treasure-hunters staying there, which indicates a significant amount of treasure... if you like that sort of thing."

Another island. "This island contains a village of avariel, winged surface elves. They appeared here overnight, and despite their seeming weakness, have not yet been devoured by any number of roving monsters. This, to me, indicates powerful magic at work - magic that we could turn to our own ends."

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"Don't like beholders, don't like mind flayers, not in the mood to strike out from not my comfort zone to even more not my comfort zone." She takes out her notebook and opens to a fresh page. "Scrivener's Chant." Maps copy themselves. "But since they might just crop up again later if we ignore them now I'll hear counterarguments."

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"I hate mind flayers and think killing a lot of them would be great stress relief. But I recognize that's a pretty weak reason."

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"Deekin think winged elf village sound very interesting. Some kind of story behind that, Deekin thinking."

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"I've told you before that I'm always ready to destroy undead, and it's no less true now than it was then," Jojo says, his tail swishing. "I've also been working on a technique that would allow me to destroy them even more effectively."

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For once, Enserric speaks up as well. "This Isle of the Maker intrigues me. I appreciate that you rescued me from Undermountain, but with a proper golem-maker's lab, perhaps I could be instantiated in a body. Now that would be truly glorious."

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"Garrus, I acknowledge that killing nasty things is satisfying but whenever I'm in a situation where I'm killing a thing because I think its species is horrible I get real self conscious about that. Also the specific reason they're horrifying - one of the specific reasons, anyway - is all the fucky mind-affecting they sling around, so I'd rather appreciate their deaths from a safe distance if possible."

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"You're not wrong. Alright, I'll forego my vote."

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"Cool. Anybody think any of these sound especially time-sensitive or assassin-compatible, I'm not at my clearest-headed right now."

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"Deekin think elf village sound very... static? Valen said they not getting eaten even though they in Underdark, so they probably stay not eaten if we leave them for last. Also, not fighting drow and undead or drow and golems at same time, so Belmarniss able to prepare appropriate spells for situation."

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"I accept your logic."

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"And I am of the opinion that we should strike at the source of the undead army first - before they have the chance to send her even one more skeleton. The golem island can come after that; there doesn't seem to be much of a rush to secure their aid."

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"Yeah. Okay."

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"The temple is a day's travel southwest from Lith My'athar. When you're done there, you can come back here and stop by the Docks, where Caballas the Ferryman will sail you across the Dark River to the appropriate islands. Toss a coin into the river when you're done with the first island, and Caballas will show up, ferry you to the second, and notify us that it's time to send our agents to the beholder caves and Zorvak'Mur." She pauses. "We don't know how he does the... river/coin thing, but he's given us every reason to believe he's on our side, so we don't worry about it."

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"Is it rude to ask him?"

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"He's very evasive in conversation. All we can get out of him is that he's 'bound to the river', and that 'more than this you do not need to know'. But he hates the Valsharess, and he's been very helpful to us."

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"If you say so."

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"Cavallas's peculiarities aside, do you have any questions for us, or should we go and attend to our duties?"

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"What should we watch out for in transit?"

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"You will be traveling through the Underdark, so... I don't like to say 'be prepared for anything,' because there's no such state. But prepare as best you can for umber hulks, enemy drow, driders, harpies, roaming undead, and various other hazards."

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Nod.

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"You can reserve rooms for yourselves in the Lith My'athar public house free of charge, if you wish to rest, and there are merchants of arcane and martial goods in the market district. The guards on the western gate will be told to let you through when you're ready to go."

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"Thanks."

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"Walk in freedom, and blessed be."

Nathyrra and Valen take this as a dismissal.

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"Guess I should pad my spellbook out a level or two, I'm leveling quick."

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"Oh, yes, I was going to show you mine as well - we can repair to one of the side rooms, if you like, and trade spells? You might have something I don't, too."

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"For being from another planet my repertoire is surprisingly nonexotic but sure."

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They repair to a side room. Spellbooks are flipped through.

As she mentioned, Nathyrra's selection leans heavily into ways to kill things. However, she has a decent number of spells that are instead dedicated to preventing things from killing her, or getting close enough to kill things without being noticed. She also has a handful of spells that aren't related to killing things at all, but they're pretty thin on the ground.

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Well, killing things is the order of the day. Nathyrra might like Belmarniss's anti-tripping cantrip root or the rite of centered mind or keep watch - "I'm out of the habit of using that because it takes two slots but I should get in it, it's first level".

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"Keep Watch could be very useful, thank you. And Rite of Centered Mind sounds potentially helpful if I know in advance I'll be dealing with, say, illithid. I'm very steady on my feet, so I doubt I'll need Root - when I was training as an assassin, the slightest misstep would have meant certain death."

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"I have a magic item for it now but it was a lifesaver as a kid."

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"I can imagine. I'm glad you had it."

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Belmarniss writes down evocations. "What have you got in the way of transmutations at mid level?"

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Nathyrra looks slightly awkward. "I have Transmute Rock to Mud? Transmutations have never been my specialty, sorry. Gulhrys, the local merchant of the arcane, has a wide variety of scrolls for sale... at only moderately outrageous prices."

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"Well, what's loot for if not spending, I guess. I should square up with the party."

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The party is in the market district, watching Deekin haggle aggressively with a drow lapidary who looks somewhat put-upon.

"-Deekin talk funny, but Deekin not stupid. Diamonds this good be hard to find even in Underdark. See clarity? See size? This diamond be Wish-quality. Name Deekin price for merchant, not for dumb kobold."

"Fifteen thousand, then," the merchant grits out.

"You hear what Deekin be saying about Wish?"

"Who do you see in this place who can cast Wish? I'm going to be splitting this into half a dozen low-carat jewelry pieces. If you want the full price then you can Plane Shift and pawn it in the City of Doors."

Deekin squints at the merchant and hums under his breath. "Twenty thousand," Deekin says finally.

"Fine."

Deekin hands over the walnut-sized black diamond they found in the ogre mage's desk, and the merchant hands over a sizable pouch, from which Deekin removes a single platinum coin for inspection. "Good. Oh, Belmarniss! Deekin be talking to nice lapidary."

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"Hello, nice lapidary. You split up Wish-quality diamonds? Sometimes people who want to cast Wish are in a hurry and overpay."

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"Nobody like that is coming through Lith My'athar," the lapidary says sourly. "The highest-level caster in town is the Seer's pet assassin, and she doesn't have ninth-level spells. If I were in Menzoberranzan I could sell it to one of the Valsharess's high magi... but if I were in Menzoberranzan the Valsharess would have long since appropriated my stock. Which is why I left in the first place."

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"Economists would weep. Is that the last of the liquidation, Deekin?"

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Deekin nods. "Deekin sell rakshasa diamonds and other miscellaneous stones already. Lith My'athar very diamond-rich environment right now."

He hands Belmarniss a heavy purse. "Belmarniss's cut. Deekin also sell rakshasa sword to smith named Rizolvir and eyes to wizard salesdrow named Gulhrys."

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"This factor in all the stuff I kept as-was?" she asks, hefting it.

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Weighs about ten pounds.

"Yep! Belmarniss kept most loot out of everybody, Garrus get lots of cash to catch up, but even after Deekin do math to even up take Belmarniss get about seventy thousand. Deekin get it in platinum for convenience."

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"Cool, thanks."

Time to go shopping for scrolls and sundries.

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Scrolls and sundries are available! The most obvious purveyor of such is probably the drow manning the stall with books and scrolls and staves all over the place.

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"Hi, I'm a transmuter, barred enchantment and necro, trying to book ahead of myself for spells of level five and six, and fill in my selection of fours, what do you recommend?"

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The drow looks up from his tome. "As far as fourth level goes, if you don't get Black Tentacles you're insane; Dimension Door similar; Obsidian Flow or Monstrous Physique II are probably your best bet for fourth-level transmutation, it's a bit sparse. Fifth level, take Hungry Pit or Geyser if you're expecting spell resistance; Cloudkill is great for battlefield control; Glimpse of Truth is much handier than you might think; Baleful Polymorph should be perfectly obvious. Sixth, Chain Lightning is fantastic, matched only by Hellfire Ray but some people have ethical objections; Shadow Walk is convenient if you find yourself traveling places a lot; Disintegrate or Flesh to Stone should once again be obvious. Oh, and you'll want to pick up Stone to Flesh too, just in case."

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"I'll skip Hellfire Ray and I got Chain Lightning, Black Tentacles, Dimension Door, Cloudkill, Baleful, and Disintegrate already from somebody but what'll the rest run me?"

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"Lessee, that's two fourth level, three fifth, two sixth... call it fifteen thousand gold."

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"I am deeply in debt today in the currency of tolerating people's bullshit."

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He snickers. "Can't blame a guy for trying. Eight thou."

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"I can live without flesh to stone and its counterpart."

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"Five, in that case, but don't come crying when your swordmaiden gets petrified. Or, rather, do, but I'm charging full price."

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"You are already charging full price."

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He grins. "Yes, yes I am. Would you like a complimentary scroll case?"

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"Trying to unload ugly green one or can I have the beaten copper dealie there?"

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"Yeah, go ahead."

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"Thanks." She takes the beaten copper case and pays for her scrolls.

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There's a other stalls hawking various tiers of enchanted items, or she could reconvene with her party.

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What-all can she afford with what she's got left? If nothing else she can always use more pearls of power or maybe another metamagic rod, she's really into how her current metamagic rod opens up her options.

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Here's somebody with half a dozen goblin skull bombs. There's a man with a little galaxy of ioun stones orbiting a mannequin head, including, notably, an orange prism. This lady's selling jewelry including a Seducer's Bane bracelet. This one's got a Tome of Clear Thought +2. If she wants pearls of power or metamagic rods, they're available.

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How much is the tome? The bracelet?

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Bracelet's 11k, but the jeweler can be haggled down to 10 if she's on her game. Tome's 60, take it or leave it.

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She will leave the tome for a later time. Takes the bracelet and the prism and counts her remaining platinum.

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She's got 25,000 gold left from her cut.

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She'll take a lesser maximize rod (can anybody sell her some cunning little thingy to clip it to her quicken rod so she can have them both on hand conveniently?), and a fourth level pearl of power because she doesn't have one of those yet, is tempted by a shawl of life-keeping but decides it doesn't synergize well with the Reaper's arrowhead, and finally buys an extradimensional bag to hold all her crap.

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She can get a cunning little rod-clip, sure.

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She shoves all her crap, cunningly clipped rods and all, into her new bag. She liquidates her old bag. She reconvenes.

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The rest of the party has adjourned to the inn at the southwest of the city. When Belmarniss enters, Garrus waves at her.

"It doesn't have the Yawning Portal's ambience," he says when she approaches, "but apparently these folks have some kind of livestock called a 'deep rothe' that produces a halfway decent steak, so I'm happy."

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"I'll take a steak," she says agreeably.

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It's pretty good! Not quite like cow, not quite like lizard.

Jojo, who now has two spindle-shaped ioun stones embedded in his headband and who is, probably relatedly, not eating, smiles.

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"We wanna leave now or later, since it'll take all day anyhow?"

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"I vote that we leave as soon as possible."

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"Deekin got no fourth level spells left, but Deekin not really need fourth level spells unless somebody get turned to stone, so Deekin okay leaving now."

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"I've got no objection."

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"You have stone to flesh? Cool, my lack of purchase is justified. Onward."

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"Deekin have Break Enchantment," Deekin corrects. "Slightly less reliable, much more versatile, bard can actually cast."

Once they've finished their meals or lack thereof, they head out. There's two large gates built into a narrow pass to the southwest of town; they swing open when the party informs the gate captain of their quest, and they continue into the caverns of the greater Underdark.

These are some pretty fucking massive caverns. Deekin mutters under his breath as they trek through, and there's the sound of a pen scratching on paper from within his bag: "As heroes trekked through Underdark caverns, Deekin wonder idly as to where Valsharess necromancers be getting bodies."

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"Man, I don't know what bards can cast, there are like five of them on Golarion and I wouldn't have bet much on them being a whole coherent thing."

And:

"If they're skeletons I'd assume they're aftermarket from local meat consumption, if they're something else no idea."

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"Huh! Belmarniss suggest skeletons be from eaten people," Deekin says for the benefit of the pen in his bag.

They continue on for the next few hours mostly in silence, Deekin occasionally muttering further notes. A couple of driders attempt to snare them in webbing and drain their blood, but they barely last long enough to regret their life choices.

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Jojo calls a halt after several hours. "The map says we're almost there," he says, "only about a mile left. We don't know if there will be guards around the temple, or something like that, so I'm going to suggest we rest here. Agreed?"

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"Agreed. Tomorrow morning I can prep keep watch if you guys want but I can't do it through my ring 'cause it's an enchantment even though it isn't fucky."

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"Ooh. Deekin think that sound like great idea."

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"Mm-hm."

She rolls out her bedroll and tries to sleep through the feel of the geas.

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Does she feel like reading when Garrus wakes her up to take her watch?

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Yeah, sure.

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Alan travels to J'Nah's lair to the south, equipped with a vial of powder the dragon gave him to weaken the witch. Her gnoll minions apparently attacked the nearby village of Blumberg while the kobolds invaded Hilltop, and they took prisoners. Alan frees the prisoners and tells them to run for their lives, which they do. The lich-hand asks why he bothered.

"What do you mean?" Alan asked.

:They were weak,: the voice of Balpheron said in his mind. :You took the time to save them from their own weakness, and you did not even extract payment.:

"They had nothing to give."

:Then you should have left them where they were. The only reason to help someone is if they will then help you. Weakness breeds weakness, young blackguard...:

Alan considers this philosophy as he battles the gnoll chieftain. The chieftain tells Alan that if he spares his life, the gnoll clan will aid him in battle against J'Nah; that he will need it, for the sorceress's powers are great. Alan slays him. "I am stronger than you think, beast."

He enters J'Nah's chambers. She engages him in conversation, wishing to know who has killed her guards and invaded her home before she kills him. He tells her that he's here to ally against a common enemy: Tymofarrar. She asks why she should believe him; he feigns innocence, saying that he seeks only to defeat a great evil. Believing him, she tells him of the dragon's weakness: he fears frost giants, after having been severely wounded by one some time ago, and so to defeat him she has created a magical item that will temporarily transform Alan himself into a frost giant so he can slay the dragon. She hands over this Phylactery of Ice. Alan thanks her, throws the powder in her face, and commences battle.

It's a fierce battle. The sorceress nearly defeats him, with the assistance of a handful of summoned demons, but he stands firm against her magics, and eventually he stands victorious, panting and bleeding from a dozen wounds. From her body he takes the artifact she stole - the tooth of the ancient wyrm Hephaestagon - and heads north to deal with Tymofarrar once and for all.

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She's pensive even when everybody else is up. Remembers to think a few words to Eilistraee but they're mostly about how she is still very upset about the geas.

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...there's a silvery glow from inside her pack.

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...she peeks and reaches for, uh, let's see, does trying to grab 'whatever's glowing' work?

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The Relic of the Reaper leaps into her hand.

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She waits till someone else is awake to inform them of this eventuality.

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Jojo wakes first.

"Good morning," he says. "-is something wrong?"

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"Got in my morning prayer which was mostly 'hey Eilistraee I'm still super upset about the geas' and then my blursed arrowhead sparkled silver. Thought I should get a second opinion before I go visit the Reaper without having to die about it."

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He pauses to consider. "We are going to be entering a dangerous situation... but if this has a chance of releasing you from the geas, I think we can afford to expend a bit more effort keeping you safe for today. I can tell it affects you deeply."

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She nods. She wishes herself into the Reaper's place.

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"Greetings, Belmarniss," the Reaper says. "What brings you to my realm?"

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"Uh, so I converted and was keeping up with that this morning and I think Eilistraee made the arrowhead thing sparkle? So I thought I'd come ask you if you had any advice on getting rid of this geas."

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The Reaper nods. "The Dark Maiden told me of your geas - she was displeased with Halaster for laying it upon you, but even she cannot compete with the mad wizard's mastery of the arcane. Nor can I, truth be told, but I have certain powers within my realm... and the geas will only last forty days, if you cannot complete it by your own efforts. Do you understand what I propose?"

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"Ah.

Well.

D'you play cards?"

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"I can conjure books. Regrettably, finding a way to occupy your time is unlikely to be the worst part; as long as you cannot complete it, the geas will sap the strength from your body and mind. The effects will not be permanent, and I can alleviate your suffering to the best of my ability, but it will still be... unpleasant."

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"Yeah. Well. I'll get over it. I guess it might be more unpleasant than the geas. Maybe I can sleep through a lot of it."

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"I can aid you with that, if you would like. There are drugs that will cause a deep slumber; while many would hesitate to use them for fear of side-effects, none can die in my realm, and it is part and parcel of our contract that when you leave you will be healed of all harm."

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"That would seem to cover the side effect issue, yep. Once I can't read books any more I guess."

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The Reaper nods. "Simply tell me when you wish to be made to sleep."

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"Well, not yet. I figure I'll finish Deekin's book first."

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"As you say."

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"Thanks, I really appreciate this."

She pulls out Deekin's book.

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Alan returns to Tymofarrar, after stopping in town to be healed by a local cleric, and informs him that the witch is dead. Tymofarrar wonders aloud why he should not simply slay Alan where he stands, now that he has served his purpose.

"Because you don't know what I have in my pocket," Alan said. With that, he drew forth the Phylactery of Ice and dashed it on the ground. Instantly, he assumed the form of a frost giant, and his sword grew to match. Tymofarrar roared with rage and fear, and breathed forth a cloud of ice that cracked the stone at Alan's feet; but his sky-blue skin did not feel the chill, and with a mighty blow he cleaved off the wyrm's head.

After raiding the dragon's hoard and retrieving his stolen artifact (an enchanted mask), Alan goes to Deekin's hideaway in the sacked village of Blumberg and tells it that he has slain the dragon. The kobold gives him the artifact it stole, a statue of a tower, which broke when the kobold dropped it on the ground, revealing that it contained a crystal that radiates powerful magic.

"Deekin thank you, mighty hero," the kobold said. There was a sadness in its voice, though.

"Why do you sound so sad?" Alan asked. "Your master is dead now; you are free."

"Deekin a little sad because without Boss... who tell Deekin what to do?"

Alan leaves Deekin to consider this question and returns to Drogan's home. Under Mischa's care the dwarf has almost entirely recovered from his poisoning, and he asks Alan if he has recovered the artifacts. Alan says he recovered all but the hand of Balpheron, and hands them over. Examining the tower statue, Drogan says that breaking the statue has revealed the true nature of the artifact, but he does not know exactly what it is. He does, however, know who would.

"You must go to Garrick Halasahr; he's studying ruins in the Anauroch Desert. He will know the answer."

"Why send me instead of going yourself?"

"Because our enemies are watching me. If I go, they will strike – but if I send you, they may not know your true purpose. After all, it is not unreasonable that I would send away a Fallen paladin." Drogan looked at Alan piercingly, then, and Alan could see that he knew everything.

Alan felt sick. "I- I didn't mean to do it," he said pathetically, as he had every time Drogan had turned that look on him.

"Don't apologize to me, boy. You still have a purpose to serve... and in it you may find redemption for your deeds."

With that, the chapter ends, as does the first section of the book. There's a brief interlude: Deekin manages to persuade a halfling caravan to take him on, despite his clanmates having killed three of their crew. When he meets their fortuneteller, she reads his palm and tells him that "one day, you will be truly free – but not until you know who you are."

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The adventure resumes with Alan traveling with the caravan. He discovers Deekin is traveling with them, and feeling the need for some support, takes him on as a minion. The caravan's guide is kidnapped by scorpionfolk called "stingers"; Alan and Deekin trek through their caverns, defeating a manticore in the process, and bring back the guide. Then, the caravan runs out of water near an oasis controlled by the Bedine, but the oasis is dry due to an ancient Netherese lich's curse, and the pair are forced to investigate the lich's tomb. But the lich engages Alan in conversation; he says that there is no reason for them to quarrel, and that he will restore the oasis if Alan will kill the Bedine tribesfolk and free the lich to roam the land once more. Alan, feeling manipulated by the Bedine, agrees. He massacres the tribe in their temple to Lathander, and is rewarded with a corrupted Holy Avenger for his trouble. Deekin takes the time to note that he participated in the slaughter as well, and it may haunt him to the end of his days.

Finally, they reach the Aoist encampment where Garrick Halasahr has been staying while he studies a nearby Netherese ruin. Alan finds the scholar severely wounded; he says that while investigating an inert portal in the ruins, a cloaked figure appeared, summoned several dozen slaadi who slaughtered his team and nearly killed him as well, and told them to search for a Mythallar, a magical crystal very much like the one Alan is currently carrying. She then activated the portal and went through, claiming that "limitless power" was hers for the taking on the other side.

Garrick recommends that Alan flee this place with the crystal while the scholar contacts Drogan, but Alan disagrees; he's come this far, he's going to kill this cloaked figure himself and end the threat she poses forever. So Alan heads into the ruins, fighting his way through the slaadi, and comes to the portal room. Drogan teleports in. He explains that he's found out who the cloaked figure is: Heurodis, an apprentice of Balpheron. She seeks to recover the ancient power of Netheril, by using the portal to teleport to an untouched ruin and plunder its artifacts.

"I'm sorry to ask this of you, my boy," Drogan said, "but we must join forces to defeat this threat. Are you with me?"

Alan knew by now that helping people without getting anything in return was a losing bet. But Balpheron's hand spoke silently from within his pack.

:If Heurodis, my least talented disciple, could gain ultimate power from this place she has gone... what could you gain?:

So Alan helps Drogan to activate the portal, only for Drogan to cry out in pain. Heurodis laid a trap on the portal before she went through: when activated, it drains the life from the one who activated it. The dwarf dies slowly and painfully, and Alan and Deekin go through. They arrive at a location filled with lifelike statues.

"Old dwarf wizard... he sacrifice self for Alan and Deekin?" Deekin asked as they walked through the field of statues.

"He sacrificed himself for me," Alan said. "And you happened to be there, yes."

"Nobody ever do something like that for Deekin before," the kobold said. "You be very good to Deekin, but dwarf wizard... he dead now. It just... Deekin not sure how to write this in epic story of boss."

Alan considered.

"Write that he was a fool, and that he sacrificed himself for one who did not deserve it."

And this may have been true.

They reach a buried ruin, atop which is the cloaked figure of Heurodis. She takes off her hood, revealing the face of a medusa, and the pair turn to stone. She takes the Mythallar off their bodies, and retreats into the ruined city of Undrentide. The second act ends.

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The third act begins with the statues being taken into the ruins by lizardfolk treasure-hunters, who reverse their petrifaction and release them into the ruins to destroy some golems who have been hindering the lizardfolk's treasure-hunting efforts. Instead, they kill the lizardfolk and go into the central building of the city, the Temple of Winds, which has a central spire warded by a wall of force put in place by Heurodis. They determine that in order to enter that central spire, they will need to collect three relics from the towers scattered around the city: the Wise Wind from the Great Library, the Dead Wind from the Crypt Tower, and the Dark Wind from the Arcanist's Tower. In order to retrieve the Wise Wind, they use an artifact that lets them travel into a book; the Dead Wind is a straightforward dungeon crawl; and to get the Dark Wind, they find a mirror that can be used to transport themselves into the Plane of Shadow, and fight a lich in the shadowy reflection of the Arcanist's Tower. (There's also an informative interlude with a talking rat, the erstwhile familiar of the head archmage of the city, who explains that the city once flew through the skies, but crashed when the archmage of a rival city, Karsus, attempted to become a god by merging with the Weave, the essence of magic, and accidentally removed all magic from the world for a few minutes. Judging by the tremors, Heurodis is attempting to make the city fly once more.) With the three Winds, they enter the central spire and fight their way to the top as the city unearths itself from the desert sands.

"Big fight with scary snake lady is real close, huh?" Deekin asked.

"It certainly seems that way."

"Deekin wonders if he gets chance to finish epic tale of Alan Tagan. Snake lady might turn Deekin to stone again."

"Don't turn coward now, kobold," Alan growled.

"Deekin not running away! Deekin have to see how epic tale ends, otherwise have to just make stuff up. It just make Deekin think. Maybe Deekin still be here to finish epic story... but maybe Boss not be."

"Hah! Are you thinking of trying something you'll regret?"

"No, Deekin *faithful* kobold companion. Can't re-write major character trait now. Just in case something happen to Boss, though... Deekin think this be good time to say something." He inhaled deeply. "Boss... Alan. Even if you not a good person... I like you. I think you important."

They defeat Heurodis. She rises from the dead, fueled by the power of the Mythallar and invulnerable to attack.

Alan took the mirror from his pocket and opened the portal. The door to the Plane of Shadow yawned open, and he shoved Deekin into it. As Deekin fell, he saw Alan wrench the Mythallar from the medusa's hand and shatter it on the floor. With that act, Alan, the medusa, and the city of Undrentide were obliterated.

This is the second time in this story that I have no explanation for something that my companion did. I do not know why Alan saved me. Perhaps it was a desire for salvation: to perform a Good act before his death, and thereby regain the grace of Tyr. Perhaps he thought of me as a friend, despite his harsh manner. Perhaps he was simply ensuring that his story would be told.

Well, I have told his story. I have told the story of a boy who was young, and wicked, and did great and terrible things. I have told the story of another boy, who was weak and foolish and would have followed his friend into the very Hells. I do not think there is a moral, but perhaps I am wrong. I am not the arbiter of this story: I am merely the storyteller. And I am not done telling stories, but I am done telling this one. 

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Gosh.

Belmarniss flips through her notebook to find titles of other things she'd like to read and hasn't gotten around to.

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The Reaper is willing to conjure as many books as she would like.

The geas begins, after a few hours, to drain her. It feels like being tired, at first. Symptoms accumulate gradually: her muscles weaken and stop responding properly to her commands, she breathes heavily after the slightest movement, her mind feels uncharacteristically sluggish, and she feels a strange dissociation from herself, as if she doesn't know who she is very well anymore.

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She doesn't like this. She tries a little bit to write about it but it's hard in more ways than one and eventually she flops over and applies herself to turning pages.

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Each turn of the page feels like a mountain to be climbed. At one point, the book flips closed after a botched attempt.

"I can read to you aloud, if it grows difficult," the Reaper says without affect.

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"Mmhm."

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The Reaper begins to read to her.

His voice is slow and deep. He has some trouble differentiating character voices, but his narration is soothing.

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Eventually she falls asleep.

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She sleeps for a long time. When she wakes up, she can feel that the geas is gone, as are its negative effects.

"Greetings, Belmarniss," the Reaper says. "I hope you slept well."

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"I can honestly say this is the best improvement from falling asleep to waking up I have ever experienced, so yes, I slept great. Thank you so much."

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"It was the least I could do. Is there anything else I can help you with?"

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"You said Eilistraee talked to you, do you talk to gods much?"

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"Not often. The gods know of me, but rarely do any but Kelemvor have need of my specific services."

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"What are your services besides having this place for folks with the arrowhead?"

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"That and sorting petitioners into the appropriate afterlife are the two tasks I am permitted," the Reaper says. "I am permitted no other activities of consequence."

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"According to what do you sort them?"

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"Alignment and worship," he says. "If the case is complicated, as with one who has betrayed their god but atoned, I give them to Kelemvor for further deliberation."

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"On my planet the sorting deity is also the arbiter of alignments, how's that work here?"

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"Alignment is, as far as we have been able to determine, an emergent property of the universe. It is not dictated by any one god."

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"Huh. I guess that's both more and less frustrating. How do you tell who people worshipped or whether they did it hard enough?"

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"It is part of my function that such things are visible to me; the facts that you are Chaotic Good and that you pray to Eilistraee are as obvious to me as the color of your skin or your magical aura. I do not know what you pray to her about, or the contents of your mind in any more generality."

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"Huh. Does alignment switch abruptly when it switches?"

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"It does not shift abruptly. There are infinite shades of grey between white and black, but my sight is fine enough to know where good turns to neutral turns to evil, and I judge accordingly."

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"Huh. No discretion?"

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"The division is objective. If the Lord of the Dead found that I had chosen to 'fudge the numbers', as it were... the consequences would be dire."

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"Having you do this job seems gratuitious, then, it doesn't really need a person doing it. I guess if somebody's terrible it might have seemed like a simple way to get a sorting spell which also reported back and stuff?"

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"Indeed," the Reaper says, "though the god who made that decision now lies dead, and I believe that like so many other things, the current Lord of the Dead retains me mostly out of inertia."

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"Ugh. It'd be fun to swap you and Pharasma."

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There's the faintest suggestion of a smile in his voice. "I doubt she would like it."

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"Yeah, well, she has lots of discretion and uses it to suck."

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"I am... familiar with the type," the Reaper says in a tone of ancient loathing. "Myrkul had a great deal of discretion as well. He used it mostly to design inventive punishments for those who strayed from the gods. Then he came up with the Wall of the Faithless. The one great regret I am permitted to voice is that I was not involved with his death."

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"Are the gods even a really coherent bloc here?"

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He pauses. "No, but... each god was either installed in their position or at the very least allowed to retain their position by the Overdeity Ao. When they fight... it often seems more like the squabbling of siblings than the wars of mortals."

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"Has Eilistraee got a great line about this, because I have this streak of being pleasantly surprised about her that I'm enjoying."

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"As a lesser deity, she does not have the power or freedom to act with impunity, and nearly all of her energy is focused on countering assaults by her mother and the other Dark Seldarine gods. In truth, powerful though she is compared to you, she is a small light against a great darkness."

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Nod.

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The Reaper does not break the silence.

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"Thank you very much. I'm ready to go back now."

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"You are always welcome here, Belmarniss," he says, and-

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-she's back in the Underdark.

Jojo is still watching her somewhat anxiously, as he was, from her perspective, forty days ago.

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"All better!"

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He blinks.

"I- good! Just like that?"

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"I was there for forty subjective days but yeah, on this end just like that."

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"Oh."

He considers.

"That must be rather disorienting, but I'm glad you're free of the geas?"

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"I am too!"

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Deekin wakes up next. "Hello Jojo, hello Belmarniss. Deekin would say 'good morning' but Deekin actually have no idea of sidereal time, being in Underdark very weird. Good morning anyway."

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"Good morning."

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Everybody gets ready for their undead adventure, and they walk the remaining mile towards the temple.

Around the temple, as it turns out, is a shantytown. Its inhabitants, who are, inexplicably, mostly members of surface races, wear rags; when they see the party, they hurry away with their faces downcast.

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"...I no longer think it's a meat aftermarket situation."

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(They pass by a couple of mushroom farms in the temple suburbs.)

"Deekin wonder how they maintain population if necromancers always sacrificing people."

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"These look like slaves... they might be raiding drow settlements, or being supplied by the Valsharess."

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"Or breeding them. Depends on time scale."

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"By the descriptions we've been hearing of this 'undead army of the Valsharess', I don't think they could maintain replacement that way. Maybe they breed them under normal circumstances." He shivers. "I dislike that the circumstances caused me to say that. I look forward to slaying these necromancers."

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"We could try asking them for intel but they look so scared..."

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Jojo worries at his lip.

A nearby gnome with a manic air and a twitchy eye hurries over to them. "Welcome, welcome to Drearing's Deep! Where did you lot escape from? Did anyone follow you? Drearing's Deep welcomes you! Really, were you followed?"

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"Who's asking?"

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"Me? I'm Cordigan! I'm the Leader of the Village, the Elected Representative! Secret ballot, it was a secret ballot... yes, yes, yes, but I don't have much power, there's not much power to go around in Drearing's Deep. It's a complicated state of affairs, yes? A complicated state of affairs! There are elected officials, you see, and there are those we don't elect who have power anyway, yes?"

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"Hi, Cordigan. Why do you want to know if we were followed?"

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"That's what happens when people escape, you know, you get followed. You may not think you were followed but then a slave tracker shows up at the village outskirts and there you have it, followed! But don't worry about them, we're protected here from that at least in the Village of the Almost Free!"

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"Almost free? How do you get the rest of the way free?"

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"Oh, you don't, this is as close as it gets down here. But it's better than the damned illithid!" His eye twitches violently when he mentions the illithid. "No one takes your mind and jumbles it up and puts it all back the wrong way around and makes you remember how it used to be- no, it's much better here. Don't think about where your neighbors go, and you can say you're Almost Free!"

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"Are most of the people here previously illithid-owned?"

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"Oh, some, some. Some from the drow, some from the illithid, some from the beholders, even! Those who escape their chains always seem to end up here - just as you did!"

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"End up here how? Just tend in this direction after escaping?"

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"The tales of Drearing's Deep have spread through the slave populations, you see, but somewhat exaggerated - they think we're Truly Free, rather than Not Yet Entirely Emancipated! But when they find out, it's too late - it's harder to leave than it is to get here, and where would they go? This is as good as it gets!"

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"Why is it harder to leave?"

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"The guards know who's here, they know us all, and when somebody goes missing - if somebody goes missing for the wrong reasons - they set out and hunt them down! For their own protection, you see," he says unconvincingly.

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"Uh-huh. What do they have you doing?"

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"Oh, they let us do as we will, we do whatever we'd like, some of us farm and some of us weave and some of us disappear never to be seen again. It's a tidy little ecosystem that we have, very tidy indeed."

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"I see."

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"Why you think we be escaped slaves?" Deekin asks.

"Why else would you be here?" Cordigan asks. "You're not slave trackers, are you?"

"No, no, we here to kill necromancers."

Cordigan blinks. "Well that's new. If you're here to kill the necromancers... well well well well well. I think you should perhaps take a look at the gong outside the temple. But don't use it without knowing what you're going to do, it's a terrible thing to lose a new neighbor so soon."

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"Do you wanna maybe tell us why we should look at the gong?"

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He considers, then shrugs. "They can't do much worse than kill me, can they, and I've been talking an awful lot already. The gong is how they tell everyone to gather for a Ceremony, in other words that it's time for a sacrifice, but if the gong is rung by a villager they come to take someone away anyway. There was a little boy who used to love ringing that gong, got three people killed before someone wrung his neck. I believe, though I don't know your resources of course and I could be wrong of course, that it's the best way to get into the temple: ring the gong, present yourselves as sacrifices, and kill the guards who take you into the temple, yes?"

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"That's a damn weird way to run things. Do they, what, let you pick who they take?"

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"Oh no no no, but they like volunteers, it's all a touch easier if no one's kicking and screaming I think, though I can't be sure, perhaps there's some grand mystical reason. You might want to wear rags so they're not suspicious, you can get some from our rag merchant, she'll sell you some rags no trouble."

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"That's very kind of her. Why do you expect this to be the best way to get to the temple, is just walking there not a good idea for some reason?"

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"Well there's a door you see, and it's made of steel, and it's guarded by mohrgs, and it's locked. Again I don't know your resources but I suspect that trickery may be easier than a frontal assault."

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"Mohrgs! Good to know! What else like that can you tell us?"

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He starts ticking off on his fingers. "The priests are vampires, or at least they're very pale and obsessed with blood, it could be a coincidence I suppose, many things in this world are strange. The High Priest is named Sodalis, and he'll likely be the one who comes to collect you. The priests worship and force us to pretend to worship a being called Vix'thra. We don't know what Vix'thra actually is, which makes worship rather confused, but we know the apostrophe is quite important."

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"Let's assume it's not a coincidence. Any guess what level they are? Or spells you've seen them cast so we can guess."

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He shakes his head. "The only one I've seen in person is Sodalis, and he doesn't cast spells out here where we can see him. Presumably he can make mohrgs, on account of how there's mohrgs, but I doubt that's the extent of his powers."

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"Okay. Anything else you know? You've been very helpful."

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"Well, thank you, I haven't had the chance to be helpful to anyone in quite some time, I mostly just try to make people more comfortable with their circumstances. Please do succeed in killing the priests and if possible their god; I'd rather they not torture me to death for helping you."

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"That is so totally reasonable of you."

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Cordigan hurries away.

As they approach the temple, they can see the mohrgs guarding the heavy iron door. They can also see a gong just outside the entrance.

Deekin examines the Draconic runes carved into the gong. "Looks like prayer to Vix'thra... whoever that be. Says basically what Cordigan said, ringing gong draws eye of Vix'thra and all must gather for sacrifice."

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"I'm kinda tempted to kill the mohrgs first and then ring the gong."

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"What be Belmarniss's reasoning? Deekin can bluff way out of 'new folks ring gong and want be sacrificed', 'new folks kill mohrgs and ring gong and want be sacrificed' maybe harder."

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"Just not having to fight them simultaneously. The door has to open when the gong rings whether we're convincing or not, we could rush it, it's not far. But we can go with that if you guys want."

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"Hmmm... I think my worry is that he'll get some kind of feedback if they're destroyed, and then have time to prepare for us before he comes out. Which would be bad."

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"Legit, I don't know a ton about necromancy so maybe that's likely."

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"If I were a necromancer, even if I didn't have some kind of ongoing connection with my minions I'd probably cast Status on my guards so I knew in advance if someone was coming for my head. It just seems like an obvious safeguard."

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"Status doesn't work on undead," Enserric points out.

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"If I were a necromancer I would develop a version of Status that works on undead," Jojo corrects himself, "and then cast it on my guards."

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"Well, do we suppose these are the spell developing type? I don't know how common that is on this planet, it's pretty far out on Golarion."

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"My mentor developed a few spells," Enserric reminisces. "Whenever he had nothing else to do with his spell slots for that day he'd tinker with something; his favorite was an upgraded Prestidigitation with better area of effect but requiring a first-level slot. The whole process was expensive and tedious, but not particularly dangerous, as far as I could tell - if I had the kind of free time vampires have, I'd probably have gotten into it myself."

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"Okay. We want to gamble on how timely they are about their sacrifice collection?"

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"I doubt this Sodalis would worry about delaying the ceremony long enough to enhance his defenses if he knew his temple was under attack," Jojo says. "Will we be pretending to be sacrifices, or merely ringing the gong to draw out the High Priest?"

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"We're not an especially plausible bunch of sacrifices even if we buy rags from the rag merchant."

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"Deekin could make it work," Deekin says confidently. "If that be main concern of Belmarniss."

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"I have entire wagonloads of concerns. That's one of them."

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"I worry that if we engage the high priest out here, there might be collateral damage to the villagers," Jojo says. "If he were to channel negative energy, for instance, and he had any significant level of skill, it could be instantly lethal to any civilians gathered in a thirty-foot radius - a thirty-foot radius like the paved area around this gong."

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"That's a good point. Okay. Merch some rags, let Deekin sell it, attack inside?"

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"I'll miss my armor for the fight, but it's better than potentially getting these people killed," Garrus admits reluctantly.

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The rag merchant, a duergar, sizes them up as they approach. "Bric-a-brac!" she barks. "Things we scrounged, things we stole, things we cobbled together from the first two. What can I do for you fine folks?"

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"We'd like to be very wrapped up so no one can tell how much swag we have."

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"Excellent choice, excellent choice. I've got rags, rags, and more rags. What can you offer me in exchange?"

"Two gold pieces," Garrus says.

"Don't be an asshole," the duergar says immediately. "This cloth may not be pretty, but you need it and I'm the only one who'll sell it to you within ten miles. I want ten."

"You're insane. Five?"

She worries at her lower lip. "Six. And a bowl of gruel from that Sustaining Spoon you've got hanging from your belt."

"How'd you know it was a Sustaining Spoon?" Garrus asks, taking out his coinpurse.

"You have a spoon on your belt," she says. "If it wasn't a Sustaining Spoon I was going to have to re-evaluate how crazy you are."

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"I have a little fudge left. I was saving it for a special occasion."

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"Never had fudge, and I'd love to try it, but the gruel staves off mushroom rickets for another day. Maybe you've got Prestidigitation and you can make the gruel taste like fudge? I'd knock off a gold piece."

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"Can do. Prestidigitation."

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The merchant eats her gruel ravenously, then returns Garrus's spoon and starts sorting through rags. "Saving up for one of those, you know - when I've got enough cash from all this ragpicking I'm headed to Menzo to see if I can get one enchanted for me. Fudge flavor's good, maybe my next goal'll be to get a little bauble of Prestidigitation."

With Deekin's guidance, she provides Belmarniss with a rough spidersilk dress that has seen substantially better days; Deekin with a refitted burlap sack that covers his Celestial Chainmail; Jojo with a dingy hempen robe to wear over his nice white linen robe; and Garrus, the most obtrusively armored member of the party, with a sort of burqa.

Deekin nods decisively and gathers the party back at the gong. "Story is, we be escaped illithid slaves with problems. Belmarniss be drow named Sabliss. Trained to be house slave but illithid messed up and made her not able to talk anymore. Jojo be Markius, trained for fighting pits but illithid made him want to die, not fun to watch in fighting pits. Garrus be Valssk, trained as bodyguard but like blood too much and kill uncontrollably when in fights. Deekin be Urko, trained for entertainment but scheduled for execution because illithid caught Urko telling story of great Vix'thra and Drearing's Deep. All four in cell to be executed, but Urko organize escape and bring party to Drearing's Deep, so all can be sacrificed and live on in Vix'thra's name. Thoughts?"

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"Sign language or no sign language, for the inability to talk?"

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"Mm... yes sign language, Deekin can Comprehend Languages and gives us good way to communicate."

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She finishes putting on her rags and signs 'okay'.

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Deekin casts Comprehend Languages on himself, Greater Heroism on Garrus and Jojo, and Greater Magic Aura to hide how blatantly enchanted everyone is. Then he breathes in deeply and closes his eyes

An entirely different kobold opens them. "Urko ready for the Ceremony," says Urko, and he rings the gong. Bats squeak as they're scared out of the nooks and crannies where they've made their homes.

The villagers begin trickling in, looking resigned. After they're assembled, the doors of the temple open and a vampire with a bone staff capped by a swirling void walks out, flanked by the mohrg guards.

"The gong has sounded," he says grandly. "A Ceremony has been called for. Vix'thra turns his ancient gaze upon us. Mighty is his will, and great his hunger. Vix'thra, Sage Protector, our safeguard against all peril... To thee we offer one of our own!"

He looks directly at Deekin. "Kobold. You have rung the gong. Do you offer yourself to Vix'thra?"

"Urko offers himself and three companions," Urko says with a gesture. "We are-"

"Vix'thra approves," the priest says perfunctorily. "Follow me." He turns and walks back towards the temple, still flanked by the mohrgs.

A little flash of Deekinly disbelief flashes into Urko's eyes, replaced by Urko's slavish devotion as he scampers after Sodalis, followed by his party.

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"Wow," signs Belmarniss.

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When they enter the temple, Sodalis turns to the mohrgs. "Strip them and bring them to my chambers. Vix'thra grows impatient with us, and we must sacrifice a victim to the pit without del-"

Jojo leaps up and kicks him in the face. The vampire shrieks with rage and starts casting something very nasty.

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"Dispel Magic."

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The counterspell does its best, but this vampire means business. "Horrid Wilting," Sodalis casts, and follows it up with a wash of negative energy.

Apparently, having a significant amount of the water evaporated out of your body and then getting hit with the exact opposite of healing really hurts. Deekin wails in pain, then with a heroic effort, turns the sound into the first few notes of his fight song while he stabs a mohrg.

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Garrus hisses, then starts shooting Sodalis. "Fucking wizards," he growls, "I am always being surprised by people with fucking wizard levels!"

The vampire shrieks as the arrows pierce his heart. He tries to keep himself together with another jolt of negative energy, but another arrow sinks into him and he dissolves into mist, which whispers through a nearby door.

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The mohrgs advance on Jojo, who hits one of them with a glowing fist which causes it to explode into bone fragments and bits of organ. He then turns his attention to the second, which doesn't last much longer.

"Alright," Jojo says, breathing heavily. "Deekin? Path of Glory?"

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Deekin creates a glowing patch of floor, which starts making everyone feel more like people and less like dessicated corpses. "Deekin not like Horrid Wilting at all," he rules.

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"Me either. Do we have time for me to have at the decanter for a sec."

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"We're not catching up to that cloud any time soon, so sure."

Garrus takes a hefty swig of his own and hands her the decanter, which does its job. The water tastes like not being horribly dehydrated anymore, which is to say fantastic.

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Mmmmm. "Sorry for flubbing the counterspell."

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"It happen," Deekin says sagely. "Besides, Horrid Wilting eighth-level spell. That guy not messing around."

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Nod. "Should we move, once we're done standing here to heal, in case he comes back with backup?"

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"We should follow him down," Jojo suggests. "Vampires are drawn towards their coffins when they discorporate; if we can find his, we can destroy him for good."

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"Okay."

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Deekin finishes healing first, and goes to investigate the pile of clothing and possessions Sodalis left behind. "Ooh... some of this stuff be really nice. Deekin think this be modified Black Robe of Archmagi - Belmarniss know how to fool magic items, pretend to be evil?"

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"Uh, maybe if I'm under Splendor when I try it I have half a chance?"

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Deekin nods. "Deekin can help with song and spell too. Belmarniss want to try now?"

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"Sure - lemme -" She removes things better put on over the robe after should it work.

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And Deekin casts Greater Heroism on her and starts humming a tune she's probably heard him humming when he does some serious writing. The combined effect is a little heady, a feeling like she can do anything she puts her mind to. 

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She puts her mind to donning this robe in the evillest manner possible!

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The robe does not begin suppressing her magical energy, as it would if she had failed! It settles around her shoulders just like any other, non-evil robe, except for how it is definitely evil. And very powerful.

Deekin stops humming. "Ooh, black good color for Belmarniss."

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"Thanks, I think so too." She puts on her other stuff. "Now to not take a bath till I have the time to try that twenty times in a row. Good thing I know Prestidigitation."

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"When we get back to Lith My'athar, maybe we go to magic item crafter and have them change robe's alignment? Deekin think they able to do that." He sorts through the other items. "Deekin think this Ring of Wizardry be better than one Belmarniss have right now, here... Ring of Greater Acid Resistance, why priest need to resist acid? And... um."

He carefully lifts a tarnished silver coronet from the pile and looks at it from all angles. Finally, he casts Identify. "Deekin... thinking... this be Headband of Mental Superiority. Highest level."

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"Damn. Can I have that. Who wants my old one."

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"I'll take your old one if it's going spare," Garrus says. "Might look kind of silly given I don't have hair, but I'm willing to deal with that."

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"I've got my Headband of Alluring Charisma, which is all I really need," Jojo says.

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"And Deekin got Headband of Mental Prowess already, not really need wisdom so much. Here Belmarniss go."

He hands over the circlet.

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"Ooooooh I like this." She hands over her old one to Garrus where it can look silly.

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Garrus puts it on. The effect is kind of like someone put an Alice band on a lizard, which to be fair is approximately what happened.

"Any other loot on that guy?"

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"Um, big bone staff... bonded item. Not usable except by high priest guy."

Deekin hands it over to Jojo.

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Who snaps it over his knee.

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Wince.

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"Sorry?"

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"I have a bonded item and it has sentimental value."

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"Ah. Hopefully he won't miss it for too long."

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"Mm-hm."

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Deekin picks up a key, the final item Sodalis dropped, and tries it on the door the vampire's gaseous form slipped through. It opens, revealing an empty shaft.

"Whoa," Deekin says, looking down. "Deekin not seeing bottom of pit. Belmarniss have Fly?"

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"Yeah but not four of it."

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"I can carry three hundred pounds - Jojo, how much do you weigh?"

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"One hundred and twenty, roughly?"

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"Deekin weigh thirty," Deekin volunteers.

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He turns to Belmarniss. "Then unless you weigh over one-fifty, I can carry Deekin under one arm, Jojo under the other, and you can ride on my back. It'll be awkward, but we can all make it down."

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"I shouldn't be over one twenty, plus gear won't put me over one fifty. Do we have a plan for fighting midair if necessary?"

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"Head for the ground as fast as we can while you zap it with that arcane ray attack you do?"

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"It's not all that good of a ray but okay."

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"It doesn't really have to be, just enough to keep something at bay while we head downwards."

He takes Deekin under one arm like an unusually permissive cat, and Jojo under the other like a significantly larger cat, and crouches down for Belmarniss to get on his shoulders.

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On she gets. "Fly."

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And Garrus begins his somewhat belabored descent.

They're not attacked on their way down, thankfully. There's another vampire waiting at the bottom of the shaft, though. He hisses at them when they're within Darkvision range, and starts throwing shuriken at Garrus, which plink off his armor uselessly. Garrus descends the rest of the way at double speed and drops his arm-passengers from ten feet up, letting Belmarniss off more gently at the end of his descent.

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Jojo rolls to his feet and starts trading blows with the vampire.

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"Scorching Ray."

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After a bit more of this, the vampire evaporates just like the last one. The cloud of mist streaks around the corner, followed by Jojo.

There's a coffin here. Well, a sarcophagus. Unadorned stone, in the shape of a humanoid. Jojo heaves off its lid to reveal the vampire inside, to all appearances sleeping or dead.

"Did anyone bring a stake?"

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"...I have arrows? We could take off the tips and sharpen them into, like, mini-stakes."

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"I don't have a better idea than that."

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Garrus removes an arrow from his quiver and uses a small dagger to chop off its tip and sharpen the wood to a point. Then he pauses. "Mammal hearts: left side or right side?"

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Jojo takes the makeshift stake and stabs it into the vampire's chest with appropriate force.

The vampire's eyes open and it screams before collapsing into ash.

"Excellent," Jojo says happily. "One down... however many more to go."

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"-is something wrong?"

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"I wasn't gonna say anything."

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"I- promise I won't be angry? It seems a bit condescending to say that, but I won't, if that's your worry."

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"I dunno, like, this organization doesn't seem huge on consent gong notwithstanding, vampires can do the whole enslaving their spawn thing, I wouldn't be so thrilled about murdering 'em even if we don't have a laundry list of alternatives?"

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Jojo considers this for a long while.

"I think," he says eventually, "that we may have different - priors, about undead. Possibly the laws of nature are different on your planet. I studied the Tyrran Archive in Neverwinter when I was a novice, and there was much philosophy on the nature of undeath, but while the scholars disagreed on some points, they all agreed that the undead are fundamentally evil. Not in the way that mortals are evil, changeably and largely due to accidents of society, but - opposed to all that is good, like fiends. Heroes who become undead turn to villains. There are exceptions that prove the rule - positive energy ghosts and baelnorns, which are not composed of negative energy and can therefore run the gamut of the alignment chart - but we aren't dealing with them."

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"You wanna know how fiends work, on my planet?"

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"If it helps me understand where you're coming from, tell me what you will."

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"You go to an evil afterlife and don't get eaten long enough. My dad's been dead a long while. Starting to grow little horns last I checked. If you meet my dad one day and you have to kill him I get that. You don't have to smile about it."

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"Then I will not smile," Jojo says. "I'm sorry."

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"Thanks." Pause. "For whatever it's worth I don't particularly feel this way about the mindless kind, pretty sure whoever used to live at that address is somewhere else."

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"That's good to know," he says.

He sifts through the ashes in the sarcophagus. and comes up with a key. They leave the coffin behind, open the door to the room they're in, and walk out into a vast chamber.

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In the middle of the chamber is a massive onyx statue of an emaciated-looking dragon. Around the statue are six kneeling vampires. As one, they look up and hiss at the interlopers, standing to attack.

Deekin Hastes everyone and starts humming.

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Belmarniss cast a Resilient Reservoir before they opened the door, and starts Scorching vampires with Rays while she assesses them as targets for hostile levitation or the need to be ready with a counterspell.

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None of them seem to be casters at first glance. One of them was quicker to stand and is heading for Jojo with aggressive intent, it being that he's standing in the doorway and they can't get to the others without getting through him.

The vampire tries to pick Jojo up and reposition him more favorably, but Jojo declines to be moved, and punches him in the crotch for his trouble. While the vampire is doubled over in pain, Jojo pummels him until he evaporates. Another two vampires have gotten up in that time, and they're coming closer.

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Garrus fills one of them with arrows, but she doesn't go down; he swears under his breath. She and her partner make it to Jojo and start jabbing at him. Most of their attacks miss, but one connects; there's a prickle of negative energy over everyone's skin.

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The last three vampires are hanging back by the statue, throwing shuriken at Deekin and Belmarniss. A couple slice into Deekin, but he ignores them and keeps singing.

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She absorbs shuriken damage into her reservoir and turns it into scorchier rays and magicer missiles.

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Jojo continues doorstopping and beating the hells out of the vampire monks, who, as they evaporate, return to sarcophagi set into little shelves on the wall. Eventually the party runs out of monks, and Jojo takes the arrow-stake out of his pocket and goes along the wall, staking each in turn.

This time, after each kill he bows his head for a moment and his lips move silently.

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Once that's done, he returns to the group. "There are two exits to this room, both locked - should we check them now, and see which one the key fits, or does anyone need healing first?"

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"I'm not more than scratched. And I have some Celestial Healings prepped."

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"All right."

Jojo goes to try the key in the northern door, then stops. "No keyhole, just a socket for some kind of orb."

He tries the key in the eastern door, and it opens. He enters the room cautiously, then waves the others in. In the center of the room is a raised platform on top of which lies a celestial of some stripe, contained in a field of pulsating red light and hooked up to a diabolical-looking machine by a blood-filled tube.

"Are you here to free me?" she asks hoarsely.

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"Jojo, you wanna double check she's legit real quick?"

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Jojo squints. "I'm picking up an aura of evil from the device and from the field around her, but not from her. She could have Nondetection, though... Deekin, can you dispel any magic on her?"

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"Dispel Magic," Deekin incants cooperatively.

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Jojo looks again. "Still no aura. That's about as certain as we can be."

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"Yup okay we're here to free you, do you know how this all comes off?" Belmarniss asks, inspecting the machine.

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The machine has a big red button, and a slot where a lever could be inserted.

"The button tells the machine to drain my blood," the celestial says, "and the High Priest puts a lever in that slot when they want to turn the machine off and clean me. I think it has to be a specific lever, though, it has tines in odd places."

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"Think you can describe it for minor creation or do we need to go get it?"

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"I don't think I could describe a three-dimensional key verbally even if I wasn't missing so much blood," the angel apologizes. "The High Priest's chambers are down the hall - I saw a cloud of mist go that way a little while ago, you might be able to catch him while he's still re-forming?"

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"Yeah, on it." Off they go.

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As they approach the High Priest's chambers, they hear swearing and spellcasting.

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Casting what?

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"Antilife Shell," followed by "Unholy Aura."

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Belmarniss signs this information to Deekin, whose comp lang is presumably still working.

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It is! Deekin nods to her, taps Jojo on the shoulder, and whispers into his ear.

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Jojo looks grim and falls back behind Garrus.

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Before they can open the door to Sodalis's chambers, it flies open on its own, and Sodalis comes storming out, shrouded in swirling darkness. "Pathetic mortals! You shall fall before the might of V-"

Garrus shoots him in the chest. The vampire hisses loudly, channels a wave of negative energy over everyone present, and begins casting a long-range Harm.

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Can she counter it this time?

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It's a close thing, but this time the High Priest's spell fizzles. He hisses again.

Deekin casts Glitterdust, but the vampire's eyes close in time.

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While his eyes are closed, though, Garrus shoots him in the chest, and with another burst of negative energy, Sodalis evaporates. His mist retreats back into his chamber.

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Stabs time.

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Indeed it is.

Among his personal effects they find a glowing sphere about a foot in diameter, which would probably fit in the north door's depression; a lever with spiky protrusions and a sizable ruby on the non-spiked end; and a glowing sword, which Deekin identifies as celestial in origin.

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"Well, let's go get her out and I guess return her sword."

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They return to the room with the diabolical machine. The angel looks excited upon seeing the lever. "Thank you - I heard your fight with the High Priest, I'm sorry I couldn't help."

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"We made it through okay." Lever! In slot!

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When the lever is pulled, the energy field dissolves, and the celestial clambers effortfully to her feet. "Greater Restoration," she casts, and with a shower of blue and gold sparks, her skin goes from a pallid, milky green to a rich emerald. "Oh, that feels so much better - thank you for freeing me." She bows to Belmarniss. "Are you one of the drow rebels? I was sent from Celestia to help them, but... I got rather lost... and then those necromancers captured me, and used my blood as a component for their necromancy, and I'm afraid I've rather made a mess of things."

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"I'm from another planet actually. We're working with 'em though."

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"Oh! Well, if you're working with them, I'm supposed to help you, that's quite straightforward. I'd be helping you anyway, of course, you freed me, but- well, do you have any questions for me?"

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"There anything else we have to worry about in this building besides the seven vampires and couple mohrgs? We're supposed to disrupt the undead supply chain, do they ship those out as soon as they're made or store some on site?"

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"Usually they'd have more undead in here, but they've been trying to keep up with the Valsharess's demands and she wanted more undead than they could make at a time - I heard that high priest complaining about it - so they've been having to strip their own forces and send them to her along with the new creations. Now that the cult are dead, the undead soldiers will be rampaging through her forces, which is also good. As far as other things to worry about go, there's not really anything left except, um. Vix'thra."

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"Gonna make a wild guess that's the dragon statue. Second dragon statue we have met this week."

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"Oh, no, the statue is just a statue of him - I think it's enchanted in some way, but I don't think it's a serious threat. Vix'thra is a dracolich - he was an ancient black dragon in life, but now he's much worse. His lair is in the cave behind the door to the north of the central chamber."

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"You in a condition to help us with that?"

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"I am and I will," she says firmly. "Vix'thra is an abomination that must be destroyed."

"Can we at the very least heal first?" Garrus asks plaintively. "That negative energy burst was very unpleasant."

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Deekin casts Greater Path of Glory for everyone.

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Belmarniss crowds onto a square.

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The angel sighs with relief at the feeling of positive energy.

"Were you able to pray and receive spells while you were contained?" Jojo asks. "-also, do you have a name?"

"My name is Lavoera," the angel says. "I have spells, yes; I couldn't cast, but they could not stop me from praying."

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"Lavoera have Resist Energy specifically?" Deekin asks. "Because if we be fighting black dragon, Deekin want to be as unmelted as possible."

"Yes, I have Resist Energy," Lavoera says. "I was preparing my spells for just this situation."

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"Great. How about protection from extremely pointy teeth?"

Lavoera glares at Garrus. "I am aware that this is a significant task, but the dracolich's evil must be stopped."

"This sucks and I don't want to do it, but it's my job, so I'm going to anyway. I'm mostly just irritated that it is my job."

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"Also you're geased, though I guess that might not specifically cover the dracolich."

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"I don't think it would, but it's still my job. And probably if we didn't do it now, the bastard would just come after us later. This is an efficiency thing. Alright, I'm all talked up, let's do this thing."

 

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"Any specific dracolich strategy tips I should know that differ from undead generally or black dragons when they're breathing?"

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"If dracolich swallow you it drain energy. If dracolich touch you, it can paralyze, plus damage from claws or teeth or whatever it be touching you with. Other than that, mostly just big undead dragon."

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"Exciting. Remember to haul me to a cleric if I kick it, blursed object is on the fritz for a while yet."

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Jojo nods. "We'll certainly do that. And I'll try to keep it from getting to you at all; my job is protecting the rest of you."

With that, they head towards the door with the spherical depression.

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"I've got a fireball, I don't usually like it but my other good damage dealing stuff is, wouldn't you know it, not specced for undead. Going to want to get that off first."

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"Noted - you might want to save it for a bit later in the fight, my blows will damage the monster's resistance to hostile spells due to an enchantment I got in Lith My'athar."

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"Sweet, I was gonna lead with it before you got up in its personal space but that's even better. Do we know if this is a caster dragon?"

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"Vix'thra was a true dragon in life, yes," Lavoera says, "with the spellcasting abilities that implies. He may have even been more inclined towards the arcane than his fellows - lichdom is not an easy thing, even for a dragon."

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"Well, dunno if I can counterspell him but maybe I can make it look likely enough that he sticks to the claws 'n teeth."

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Lavoera nods. "That may be the best course of action. Damage from claws and teeth I can heal, magic is less predictable."

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"Globe or no globe? Cuts how I can move, depends if you lot can keep him off me."

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"I doubt it's his third-level spells we need to worry about."

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"Depends on how he picks spells but legit. I have a greater invisibility, I can do that instead."

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"Oh, good idea. Deekin should maybe do greater invisibility too... actually, Deekin probably not making hostile actions, can just regular invisibility."

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"Is that the plan, then? Do we have other considerations before the fight?"

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"Unless we can wait till my arrowhead recharges, nah."

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"I fear that Vix'thra might discover our presence and escape or fortify himself were we to wait any longer," Jojo says apologetically. "Our only real advantage against this threat is the element of surprise."

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"Yup. Not more vulnerable to death than I was last month."

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Deekin casts Invisibility on himself, then Haste on the party.

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Lavoera casts Communal Energy Resistance.

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And Jojo inserts the sphere into the gate. It opens, revealing a tunnel leading into a massive, unworked cave.

He heads in, followed by the others.

Vix'thra is enormous, and black as night, and looking at Jojo with disgust. "A paladin. Of Tyr, no less. Will your kind never cease hunting me?"

"I will not suffer you to live, monster," Jojo spits. "I know the atrocities you committed to attain that form."

In response, the dracolich opens his jaws and spits a blast of acid at him. For once, Jojo doesn't evade perfectly; droplets of acid hiss on his skin, and he squeaks in agony. It doesn't stop him from charging, and striking at the dragon's underbelly.

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Belmarniss hits the dracolich with magic missiles. She's up to five of those, so this doesn't reveal her admittedly inadequate level, although it does reveal that she's resorting to first level spells right off the bat. She shadow steps across the room, quickened, so he can't use the missiles to derive her location and might waste time melting the empty space where she was, and gets ready to attempt a counterspell of anything he tries spellwise if he does that instead.

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The missiles fizzle, and Vix'thra's head whips around to look for whoever cast them. His eyes narrow at the location where Belmarniss was standing.

Garrus lines up a few shots, but they plink off the dracolich's thick scales. He swears fluently.

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The sound of Deekin's singing fills the cavern, never seeming to come from the same place two seconds in a row.

Lavoera flies up to Vix'thra's head and casts Heal, laying one glowing hand on the dragon's face. The dracolich shrugs it off and snaps at her, forcing her to take evasive maneuvers.

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And Jojo continues hammering his fists against Vix'thra's scales, not managing to penetrate.

Then, the dracolich's front claw swipes down and grasps him firmly, lifting him into the air. He squeaks in distress.

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"Maximized Scorching Ray."

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The rays sizzle as they burn the dracolich's hide. At the same time, Garrus gets a single arrow between two of Vix'thra's scales, and Lavoera casts Mass Cure Moderate Wounds. He roars, but doesn't drop his prey.

Vix'thra tosses Jojo up and, with a snap of his jaws, bites him out of the air and swallows him whole.

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Well, fuck.

She has more than one fireball if he gets out of there. As long as nobody's in external melee with the enemy she maximizes one and drops it right on the dracolich, aimed carefully so it won't spill over to anyone else.

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The flames scorch his hide. Garrus fires a few more arrows that clatter against Vix'thra's thick scales. Lavoera casts Cure Serious Wounds, burning a handprint into the dracolich's snout.

Vix'thra, snarling, snaps his teeth shut around the planetar's leg. She shrieks and wrenches her limb free, blood streaming from the wound, and flutters to a safer distance.

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She casts Scorching Ray again but doesn't maximize it, still hoping Jojo will get out of there and do his thing and she'll have a good fireball opportunity later.

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One of the rays fizzles, but the other strikes true.

Vix'thra is actually acting somewhat oddly; he's making a strange heaving motion with his body every few seconds. In between heaves, he spits acid at Garrus, who takes a sizable gout of it to the face and starts screaming. Lavoera casts Cure Critical Wounds on herself, staunching the blood from her leg.

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Belmarniss gets over to Garrus and casts Celestial Healing on him in case Lavoera is busy, then gets out of the way in case Vix'thra hits him again.

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Shortly after she does so, Vix'thra lurches forward, and shudders, and collapses to the ground.

After a few seconds, Jojo clambers out the dracolich's maw, soaked in foul-smelling draconic bile. "Is everyone alright out here?" he asks urgently. "I tried to kill him as fast as I could."

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"We're okayish," she says, rather than asking what took him so long.

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"Speak for yourself," Garrus groans. "-thanks for the heal, Belmarniss, you're a pal, but ow."

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Jojo runs over to him and Lays on Hands.

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The half-melted scales split and fall from Garrus's face, revealing shiny new scales beneath. "Thanks. Ugh. I guess we have to find the phylactery now?"

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"Detect Magic," she says, not really expecting this to help.

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Nope! There's a pile of gold and various other riches over towards that wall, though, maybe they should investigate. That's where Garrus is headed, anyway, checking for traps as he goes.

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A reasonable intermediate stop.

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There are in fact a couple of pretty sophisticated traps in the way, which Garrus makes sure to disable. Once the traps are done with, they're at the riches.

Garrus whistles. "Good thing we've got that Bag of Holding. Wouldn't want to have to haul this out with an oxcart. Wonder which of these gems has the bastard's soul in it?"

...there's a patch of dirt a few dozen feet away from the pile of riches. It doesn't look freshly disturbed, and it isn't radiating magic, but... there's something off about it. Like she doesn't want to look at this particular patch of dirt. Why would she be looking at a patch of dirt, anyway. Objectively, it's ridiculous, when there's a big pile of treasure right there drawing the eye.

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"There. It's trying to fuck with my head. Might also have more traps."

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Garrus tries to look where she's pointing. "I... don't see anything... but now that you mention it, I definitely don't want to look at something over there, which is a terrible sign."

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Deekin comes over and looks at the spot curiously. "Deekin not feeling compulsion... dug-up dirt be pretty suspicious, though, Deekin admit."

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"I can mage hand the dirt out from a ways back maybe?"

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"I think that might be our best bet."

Garrus puts some distance between himself and the completely uninteresting patch of dirt.

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She does too. "Mage Hand." Dig dig.

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Once she's gone down about three feet, something shiny comes out with the next pound of dirt. It's a black sapphire the size of a human eyeball, Abyssal runes etched into each facet and filled with gold.

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"Well, it's very aesthetic but it's got to go. Anybody got a better idea than shatter? I didn't prep it but I can ring it."

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Lavoera shakes her head. "I could probably sunder it with my blade, but I worry it might have a contingent spell woven into the enchantments."

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"Mm-hm." She stands well back and casts shatter.

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The gem shatters, releasing a blast of blood-red flame. There's an otherworldly scream that fades into nothing.

"Great," Garrus says enthusiastically. "Now, who's up for digging through piles of gold looking for useful magic items? Because I know I am."

Lavoera shakes her head. "I have no need of mortal riches - unless you need my help, I should find the rebel encampment and continue my mission."

"Cool, more treasure for us," Garrus mutters.

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"Everybody who got hit healed up while I wasn't looking?"

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"I healed myself while I was in Vix'thra's gullet," Jojo says. "I've felt better, but I'm not in any danger."

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"Then yeah, I think you're set to go, Lavoera, 'preciate the help."

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"I thank you for allowing me to help destroy such a great evil."

She flies out of the cavern, towards the entrance of the temple.

Jojo, having mostly cleaned himself off, comes over to behold the treasure pile. "Are we taking all of this gold?"

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"Do you have another suggestion?"

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"We could give some of it to the denizens of Drearing's Deep. They've lived under the claw of the dracolich for a long time."

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Garrus grunts, sifting through coins and gemstones looking for magic items. "Feel free to make charitable donations with your share. I have expenses."

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"I'm not sure to what extent their remaining problem is liquidity."

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Jojo sighs. "You're probably right... I'm still going to give them some gold, in case it helps. There's a lot of gold here."

He scoops some gold into a pouch.

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Deekin joins Garrus in looking through the treasure.

They find a Belt of Physical Perfection, which Jojo and Garrus have a brief but intense staring contest over before Garrus reluctantly admits that he already has one of a lower tier. They also find a quiver that generates arrows of holy light, which delights Garrus enough that he stops sulking about the belt, a Ring of Freedom, which Jojo lays claim to immediately, and a Ring of Telekinesis.

"Deekin like telekinesis, if nobody else want. Great utility value."

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"I'm full up on rings, enjoy. Teekay's great."

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Deekin slips the ring onto his finger and starts shifting treasure into the Bag of Holding with an invisible hand. This speeds up the process immensely, and soon enough they're ready to leave the temple.

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Off to determine if the problem with the villagers is liquidity.

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Cordigan is waiting for them outside the temple, looking anxious. When he sees them exit, he lights up. "You've slain the priests?"

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"Yup, and the dracolich."

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His eyes widen. "Then their god was real? And you killed it? Well I'm certainly glad I helped you as much as I did, I certainly am, though as much as I did was only as much as I could and that wasn't much at all..."

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"Eh, it did the trick, thanks."

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"In that case then you're welcome, entirely welcome, though I doubt there's any more I can give you, any more than what I've already given you."

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"That's fine, we're holding up. Guys, should we park here, get some sleep, or should we head out?"

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"Resting here sounds like a good idea, in case we run into trouble on the way back."

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"You got anything hotel-flavored?"

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Cordigan shakes his head. "There's plenty of abandoned houses, though, plenty - I'll show you to one, it'd be no trouble at all."

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"Thanks."

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He leads them, as promised, to an abandoned house.

Jojo stops him from scurrying off. "You can all go in if you'd prefer," he says to the others, "I'd like to get Cordigan's opinion on the matter of what would be the most effective way to help his people."

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"I'll be curious to hear about that later but don't think I'd add anything to the asking, have fun."

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They go in, minus Jojo.

Jojo comes in after a while. "When we return to Lith My'athar, I'm going to request that the Seer send some forces to escort the villagers to the city.  Cordigan says with a day or so of advance warning the villagers can uproot themselves, and they'd be easy prey staying here without a protector. And when the Valsharess is defeated, the Eilistraeeans will take the former slaves back to the surface with them."

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"Cool."

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Their rest is uneventful, as is the trip back to Lith My'athar. Even Deekin is silent for most of it, apart from a few muttered notes to his quill.

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"I think I leveled again but this time whatever weird thing I'm leveling in only got me sorcerer casting. Again."

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"Huh," Deekin says. "Belmarniss notice any other effects, or just spellcasting?"

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"Effective caster level boosts for both every time - the times I get only sorcerer casting it seems to boost caster level by more for sorcerer spells but I don't have a clock to check. Uh, other than that nah."

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"Huh!" Deekin repeats. "Levels be weird. Deekin pretty sure Deekin doing something weird with levels, sometimes Deekin feel like Deekin should have gained level but no new spells or slots anywhere to be found. Also Deekin able to breathe ice as of pretty recently, but not do that much with it so far except for cool beverages."

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"Well, having a cool beverage on a hot day is nice."

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"Deekin think so!" The kobold grins.

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When they get back to Lith My'athar, Jojo heads off to inform the Seer of their success and request that she send aid to the village.

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Belmarniss will tag along for that conversation.

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Jojo finds the Seer dancing meditatively in the temple in the center of the city. She comes to a stopping point, then bows to Jojo. "I trust you come with news?"

"Yes," Jojo says with a bow of his own. "We successfully destroyed the cult providing the Valsharess with her undead army, and the false god they worshipped."

"This is good news indeed." She breathes a sigh of relief. 

"However, there is a village of former slaves that sprung up around the temple they inhabited, and they will need to be brought to Lith My'athar, or they will probably be set upon by the beasts of the Underdark."

The Seer frowns. "I see... well, we cannot leave them to such a fate. How many?"

"About a hundred, mostly mushroom farmers."

She nods. "I will send a squad to escort them here. Is there anything else?"

Jojo shakes his head. "Unless, Belmarniss? Anything you wanted to add?"

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"You should be aware that some of them seemed to come by way of the illithids and are as such maybe not all there."

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"Ah," the Seer says sadly. "We will be sure to treat them with the appropriate care. Walk in freedom, friends."

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"Thanks."

And back for the night. Are they bothering to keep a watch here?

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"Might as well, if you've got that spell that makes us not have to sleep. I bought a couple of books that I'm pretty interested to start."

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"Sure, everybody come get poked. Keep Watch."

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And so they stay up for eight hours. Garrus reads, Deekin writes, Jojo meditates.

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Belmarniss reads some. But also remembers to pray since that's a thing she does now.

Hi Eilistraee. You still seem cool and that's a record for any new deity I hear about. Not sure why the emphasis on living on the surface. It's fine and you can't beat the food but there's this huge sky fireball situation. Seems minor though.

 

I killed some people today as on many other days.

I'm not gonna be done till they're all okay.

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Harp music in the distance, sounding sad but affirmative. No other response.

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That's legit, it's not like Belmarniss urgently needed a chat. She reads her book (it's the scripture, so she's up on this religion she has now).

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It describes the dogma, which accords with what Nathyrra told her. It describes the fall of the Dark Seldarine, the local drow pantheon; Eilistraee, despite not having participated in their rebellion against the other gods, decided to go with them, expecting that the drow would need someone who wasn't gratuitously evil to give them some hope. Then there's some stuff about things Eilistraee has done - much of it is foiling various unpleasant-sounding plots by her mother Lolth, but she also acts as a sort of auxiliary participant in the decisions of the surface gods, since she was never technically banished with the rest of the Dark Seldarine. Apparently there was an incident a few decades ago wherein the gods were all incarnated as mortals as part of a punishment from the Overgod, Ao, and during this incident Eilistraee rolled up her sleeves and rescued a bunch of drow from persecution despite no longer having her divine powers. It was after being re-empowered that she started requesting her idiosyncratic prayers, because she realized that she had grown out of touch with the needs of her constituents.

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Belmarniss is not sure "I want to be friends with her" is the same emotion as "religious devotion" but it's going to have to do.

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After the eight-hour duration of Keep Watch finishes, it's time for them to visit the docks and head to the island of the golems.

There's a hooded figure standing on the dock. He turns to look at the party as they approach. "Greetings. Have you come to traverse the Dark Sea, adventurers?"

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"We have come to go to the island with golems on it."

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The figure emits a hissing laugh. "Then you have come to the right place."

He ushers them onto the boat, which begins, without any apparent input, to float away from the dock.

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Belmarniss peers down into the water.

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There are eyeless white fish, various squid, and at one point, an enormous shark.

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Oooh. "Fish for lunch, anybody?"

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"Sure!"

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She detects poison just to be sure, then zaps a less-than-five-pounds-looking fish with a bolt and mage hands it up. Does it again a couple times since the bolts are useless for anything serious and there are several party members to feed.

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Fish is had! The Boatman doesn't permit open flames on his boat, but the nice thing about fish is that you can eat parts of it raw if you're careful. It's soft and pale and tastes like the sea.

They arrive at an island before too long.

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Off they go, full of fish. Are the golems really obvious from here?

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They are not! There's a squat building on top of a hill, and there's a small encampment of duergar looking suspiciously at them.

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Well, they're not attacking on sight, that's good. "Hi there."

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"Hello, stranger," the apparent leader of the duergar says. "Here to plunder the golems' dungeon?"

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"It's a dungeon plundering situation?"

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"Well, we've plundered most of the first floor already," she says. "But if you want to make our job easier by clearing the way to the second floor, feel free. We'll take what you don't."

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"That's real friendly of you. Are there no longer golems around?"

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"There's most certainly still golems around - you can feel them tromping around below you if you go into the dungeon. But the door leading to the next level is guarded by an iron golem, which is above our pay grade. We've lost a lot of good dwarves to that bastard."

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"Whoever made them is...?"

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"Alsigard. He's probably still down there; they say he wanted to seclude himself from the distractions of the world outside, so he's not likely to have left."

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"And he didn't bestir himself when you started looting the place?"

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"Not that we've noticed. But would a man who locked himself at the bottom of a golem-filled dungeon to avoid distractions want to personally deal with every looter who wanders in?"

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"I guess maybe not! Well. Can you tell us anything about how the iron golem's programmed?"

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"It kills people. And it shouts 'Las Zand' while it does it, no idea what that means."

(Deekin writes this down.)

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"I was thinking more does it have a consistent tactical bias."

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"It wants to protect the door more than it wants to kill you - but there's a turn to navigate before you come to it, so your archer can't just plink at it from fifty feet away."

"Damn, that's my favorite trick," Garrus says.

"It went for our healers first," the duergar continues. "That was when we ran, so there's not much more we can tell you."

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"Does it charge you if you peek around the corner?"

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"Yeah, if you could see the door it wanted you dead."

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"Wow, okay, can you give us a sketch of the floorplan so we know which corner?"

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"Sure - Rego, show the lady your map."

One of the other duergar, presumably Rego, shows her a map. The first floor is arranged in a large rectangle, with rooms coming off the side and one large chamber in the middle. The outer rooms all have Xes through them; the center room does not. "X means we plundered it," Rego clarifies. "Middle room didn't have anything but this weird box built into the floor with buttons on it."

He points to a spot on the map to the upper left with a little staircase symbol. "That's the iron golem. And the way down."

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"Oh boy, hear that, guys, a weird box built into the floor with buttons on it."

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"Well, Deekin certainly excited."

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"Weird boxes with buttons just totally make my day, yeah-huh." She sounds mostly annoyed. "Thanks so much for the intel, guys."

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"Welcome. Feel free to get rid of that golem for us."

They approach the building leading into the dungeon.

"'Las Zand' draconic for '81'," Deekin mentions once they're out of duergar earshot. "Deekin not sure how relevant, but maybe good to know."

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"Eighty-one? Yeah, no idea. Don't speak a lick of Toril Draconic so if it says anything else I guess tell us what."

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Deekin nods in the affirmative.

As the duergar mentioned, the first floor has been cleared and picked clean, but the vibration of golem footsteps reverberates from the floor below.

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"Loud, aren't they. Hey, I didn't actually think golems could talk, we could try shouting at this one around the corner? Or is it normal for them to talk a little on this planet."

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"Not normal, but if golem only says one thing then not that weird? Deekin could make rock that says 'Las Zand' over and over with Ghost Sound, if Deekin knew crafting. Same deal with golem probably. Can shout at golem anyway, though!"

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"Let's give it a shot, can't hurt. Well, it can cost us a couple seconds of having our buffs run down, but."

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"No significant cost," Deekin agrees. "We checking out weird box? Belmarniss not seem to like idea of checking out weird box."

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"I assume we have to check out the weird box but I admit I am suspicious as fuck of the weird box."

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"Theoretically we could just kill the golem and go downstairs. No box required. But I'm inclined to check it out."

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"It just sounds like one of those dungeon folderols you aren't supposed to skip."

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"Even if we're not supposed to skip the box, let's check the golem first," Jojo suggests. "We may be able to figure out a way to get around it entirely."

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"Agreed."

In they go.

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The golem is very large and made of iron. It turns to look at them, but from their current angle they can't see the door it's guarding.

"Las Zand," it says resonantly.

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"Eighty-one of what?" she asks, mostly to Deekin so he can translate.

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Deekin repeats the question in Draconic.

"Las Zand," the golem says again, in exactly the same tone.

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"Did there use to be eighty more of it?"

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"Maybe?"

There's clanking footsteps from the floor below, and the faint sound of voices. They can't make out the words, but they rise and fall like humanoid speech.

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"- d'you hear that?"

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Garrus nods. "Should we call out and see if they're friendly?" he wonders quietly.

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"Sure, why not."

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Garrus leans down and yells at the floor, "Hey! We're here to make friends! Are you sentient?"

The clanking ceases. A tinny voice filters up through the stone after a few seconds: "We are not certain if we are sentient. It is a hotly debated philosophical question among us."

"If you have hotly debated philosophical questions, I think that makes you sentient," Garrus comments.

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"Is the iron golem blocking the path down sentient to a similar degree as yourselves?" Jojo asks.

"No. It is a simple automaton - would you like help bypassing it, so that we may speak face-to-face?"

Jojo nods, then remembers they're talking through a floor. "Yes, please!"

"Go to the terminal in the center of the first floor and enter the following code." The golem(?) lists off a string of numbers, which Deekin writes down faithfully.

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It's not "eighty-one", is it?

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It's not! It is twenty digits long.

They head over to the terminal, which is in a room covered in Draconic script. Deekin squints as he approaches the terminal. "...Deekin kind of want to see if Deekin can figure out how the heck golem creator use '81' as hint for twenty-digit passcode."

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"Be my guest."

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Deekin examines the code and furrows his brow, humming to himself. He draws out the Draconic sigils for 8 and 1 next to each other, then the Draconic sigils of the whole passcode. He furrows his brow especially at two instances in the code where a sequence of three numbers is repeated.

After a few minutes he seems to realize something, and spells out LAS ZAND in Draconic. He starts counting something.

"...Golem guy assign numbers to each brushstroke in words 'Las Zand'," he determines. "Deekin not sure how he keep order straight, or how he assign numbers, but Deekin pretty sure that be it."

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"That... almost makes sense," Garrus comments, entering the code.

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"It's stupid," says Belmarniss.

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"Puzzles just generally stupid," Deekin agrees. "Deekin think this one not intended to be solved, just here in case golem guy forget passcode. Lucky we not have to solve it."

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"Yeah, let's go make friends." Code goes in box.

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Box hums, and there's the distinctive sound of an enormous metal statue crashing to the ground.

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"You'd think you could just get the golem to recognize authorized visitors or something," she remarks as she peeks around the corner to double-check.

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It is felled!

"This 'Maker' does seem to have been something of an eccentric," Enserric agrees.

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She trots past it and tries the door.

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It opens! The party heads down the stairs, with Garrus in the lead.

When they open the door at the bottom of the stairs, they're greeted by four golems: one silver, one brass, one flesh, and one clay. The metallic golems appear to be facing off against the non-metallics, but all four turn to stare at the humanoids.

"Greetings," says the silver golem. "I apologize; we find ourselves in the midst of a philosophical debate, which was not true when we requested you come down."

The flesh golem glares. "Who are these interlopers, heretic? Have you stooped to employing mercenaries?"

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"We've never met, we're just, uh, swinging through - what's the debate, is it the one about whether you're sentient?"

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"Most of our debates are, at their core, related to that topic," brass comments.

Flesh growls. "It is not a philosophical debate. We are going to dismantle you, because you are defective."

Brass nods. "Also, most of our debates are like this."

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"Personally I'd be inclined to stop inviting the one who wants to dismantle people to the debating table but you do you."

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"Regrettably, they hold a superior position," silver explains. "The Power Source -"

"Do not speak of the Power Source to the interlopers!" shrieks the flesh golem, and launches itself at the metallics.

Jojo grabs it, flips it onto the ground, and pins it there. "Please, continue," he says pleasantly as his captive wriggles.

"The Power Source," silver continues, "is required for our survival. They have it. We are in close enough proximity to live, at the moment, but if we wish to escape the Maker's tomb, we need it."

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(Pfft.)

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"The Power Source," Deekin says. "No substitute? No, um, spares?"

"If there were," brass says, "we would not be here. It radiates a magical field which sustains our ability to think for ourselves. It is entirely unique, and without it we would be as thoughtless as the sentinel you crashed upstairs."

Deekin nods. "Deekin just checking."

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"The Power Source is sacred," flesh hisses. "They would use the instrument of the Maker's will to defy him!"

Garrus grins. "That's pithy, I like it. I wish we had more opportunities to defy people using the instruments of their will."

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"Who's the Maker? What sorts of things does he will?"

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"The Maker is likely dead," brass says somewhat irritably. "It is irrelevant what he willed."

Flesh hisses again. "He is Alsigard, the Great Maker, the one who created us. He wills that we stand ready to serve Him! And He is not dead, He would not die without calling upon us!"

Brass makes a frustrated flanging sound. "Propaganda has corroded your logical matrix. Humanoids die without fulfilling their obligations all the time."

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"They do, it's a problem. I suppose someone could resurrect him, theoretically? Does he have cleric friends?"

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Silver shrugs. "We do not know if he had friends of any kind. However, it has been several hundred years, and he was known to be a dwarf. If nothing else, he would have died of old age, which clerics notoriously cannot fix."

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"A serious weakness of theirs, yes. Well, are his partisans hoping to - what, Sending the relevant afterlife about it -"

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"He would not have died," flesh growls. "He was great, and powerful, and became immortal by some means, and we wait for his command, as he specifically instructed."

"He was not a necromancer," brass counters. "Becoming a lich would have been outside his grasp, and becoming immortal by other means is by all accounts extremely rare. We have waited long enough."

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"What-all did he have you folks doing while he was around?"

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"He put us through various tests," silver says. "We did not do very well, because we had not yet..." He pauses. "Our... self-determination... is a relatively recent development. Over the several hundred years of our existence, we have become more and more - self-possessed. When we began, we were hardly more than machines. Seeing this, Alsigard declared us a failure, told us to await further instruction, and descended into his sanctum to start his next project. This was seven hundred and thirty-three years ago."

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"...descended, like, some flights of stairs? Have you tried knocking just to make real sure?"

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"The Maker's Sanctum is warded against unauthorized constructs," silver says. "He did not leave us a means by which to make contact."

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"We're not constructs, would it help settle things if we knocked?"

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The constructs stare at her.

"...yes," brass says, "that would help. Do you agree?" it asks flesh.

Flesh grimaces. "It is not our place to disturb the Maker... but if you would abide by His will, it would end our conflict without reducing the resources available to Him. I would need to ask High Priest Aghaaz. Rodent-thing, will you allow me to stand?"

Jojo releases it without comment.

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"You have a high priest?"

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"Yes! He is the greatest of our generation," flesh says. "A demonflesh golem, crafted when the Maker grew frustrated with our failure. He has grown in wisdom more than any of us."

If the metallics had pupils, it would be only slightly more obvious that they were rolling their eyes.

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"Demonflesh! I don't think I've heard of the make. He doesn't attend the debates?"

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"It is not a debate," flesh growls.

"Since you were prevented from attempting to dismantle us, we merely discussed points of philosophy. I believe that qualifies," silver says implacably.

"Aghaaz does not leave the Temple of the Maker," brass clarifies. "Because he is afraid of our leader, Ferron, who would likely destroy him."

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"Why would Ferron likely destroy him?"

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"If Aghaaz were destroyed, we could simply take the Power Source," brass explains. "Because his forces would be scattered without the High Priest's leadership."

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"What would you do with it then?"

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"We would leave this place. Learn about the world. Be people. It is our goal."

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"Sounds good to me. And it'll help if we go check out the sanctum, confirm it's unoccupied?"

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"Yes. And if the traditionalists are correct, and the Maker has somehow survived, we will at least have new data on what he desires of us," silver says.

"I will bring you before High Priest Aghaaz," flesh says. "If he consents, we will show you the way down to the sanctum."

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She looks at her party for confirmation, but this sounds fine to her.

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They agree! They follow flesh and clay northwards, through passageways broad enough to accommodate two ogres walking abreast. Eventually they begin to pass more golems, of assorted make. Most of them are flesh golems; some are clay, or stone. There are a couple of iron golems towering over the rest. 

"Flesh golem have name?" Deekin asks their guide. "Since 'flesh golem' no longer disambiguating."

"My designation is F-12," it says.

Deekin notes this down. "And clay friend?"

"C-6," F-12 says. "It does not speak."

Deekin notes this down as well. "Why Aghaaz get name and you guys get numbers?"

"High Priest Aghaaz has certain privileges afforded him by his status," F-12 says. "He is best loved by the Maker, after all."

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"Why's he the favorite? And can C-6 understand us and stuff?"

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"C-6 understands as well as any of us," F-12 confirms. "Aghaaz is best beloved by the Maker because he was always the wisest of us, and because the Maker expended the greatest effort in his creation."

C-6 makes a sign with its massive, clublike hands. F-12 grimaces. "The heretic Ferron was also beloved by the Maker, yes, but he has betrayed the Maker's precepts, and should not be counted."

Deekin makes another note.

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"So if you all get your personhood from the same localized object will you all have to move around and settle down together if you ultimately elect to leave?"

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"That is one of the reasons the heretic's proposed solution cannot be borne, yes," F-12 says. "If he merely proposed an exodus of his followers... it would still be unacceptable, because it would be a betrayal of the Maker, but it would not be entirely unthinkable. But to abscond with the Power Source and force the rest of us to come with him or descend into mindlessness is wholly selfish."

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"Any hope of making a second one?"

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"The Maker's genius is unparallelled," F-12 says suspiciously. "But... perhaps, with the attention of a wizard of great skill."

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Belmarniss writes this down. "Is it just the two factions?"

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"Yes. The heretics and the faithful."

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"No iconoclasts with oddball interpretations of the Maker's words, or heretics who don't get along with all the other heretics? Okay, one more power source would do the trick, then, I guess."

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"I am at least unaware of any such iconoclasts," F-12 confirms.

They come, eventually, to a very large door set in the wall. F-12 knocks tentatively; the door swings open, revealing a massive construct stitched together out of dull red flesh. He is sitting at a large desk, with a pen held between two massive fingers.

Jojo visibly flinches at the sight of the High Priest.

"F-12," Aghaaz rumbles genially. "You have brought visitors."

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"Hi. We want to go check out the sanctum, see if the Maker's still there or not."

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Aghaaz's gruesome smile drops from his face. "F-12, you should leave us for now. We have matters of import to discuss."

F-12 bows as it retreats, and closes the door behind itself.

Aghaaz turns back to Belmarniss. "You seek to disrupt a delicate equilibrium. Why?"

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"Is it delicate? He's either there or not, isn't he, and either way somebody can hang up their colorful sashes and go 'okay, you guys were right all along'."

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"The silence of the Maker has lasted for seven hundred and thirty-three years. The current civil war between myself and the heretic Ferron has lasted fifty-six. His heretical teachings have sundered our people, perhaps beyond repair. All I desire is to serve the Maker by following his command. If you really seek the truth of whether the Maker still lives, and if Ferron will accept the truth when he hears it, then this would be an elegant solution. And..." He looks conflicted. "Even I would appreciate knowing for certain. I would not admit it to my subjects, who look to me for support, but it has been so long..."

He shakes his head. "I have faith. But if you can bring me proof, I will certainly not turn you away. I simply wish to know that you are entering into this with truthful intentions. What do you seek to achieve, here?"

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"To be perfectly honest with you we came here intending to recruit for a war effort and also if we encounter a spare chassis nobody's using we'd like it for our talking sword."

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Aghaaz doesn't blink - indeed, it's not clear if he has eyelids - but he does manage to look somewhat bemused.

"Well," he says after a moment's thought, "that is... honestly, better than many alternatives. You are unbiased philosophically; you have not falsely claimed a more sympathetic goal; and if you resolve our schism then I am sure no one would begrudge you an empty chassis. I will grant you access to the Maker's sanctum."

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"Delightful, thank you."

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He taps a button on his desk, and shortly afterward an intricately carved human-sized iron golem opens the door.

"I-1, please escort our honored guests to the door to the Maker's Sanctum."

I-1 bows deeply, with the faint sound of oiled metal. "It would be my honor, High Priest Aghaaz," it says. "Follow me."

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Roughly 80% sure that none of that was code for "lure the infidels into a trap and murder them", the party can oblige!

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I-1 leads them through the corridors. Flesh and clay golems step out of their way and bow as the iron golem passes by.

Soon enough, they come to a grand iron door set into a wall. It bears no sign of rust, and the hinges look to have been freshly oiled. The handle is carved into the shape of a demon's head.

"From here I cannot lead you," I-1 says neutrally. "But we will all await your return."

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"Thanks!"

Standard make sure the door doesn't eat you protocols ensue, and in they go.

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The door does not eat them! It opens into a steep spiral staircase, clearly made by Stone Shape.

"Jojo," Garrus says as they descend, "what was that about with Aghaaz? You looked very... uncomfortable, in that special paladin way you have."

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Jojo shrugs. "I think it was, erm, the method of his construction, that caused his aura. Unless he was very good at presenting a false face, which of course I cannot discount. But him being literally made of demon flesh is an obvious reason for him to read as Evil, and there's no particular reason it'd affect his actual personality."

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"And hey, even being a literal demon isn't always permanent. Back on Golarion there was a demon queen who went neutral. There's a bawdy hymn about her smuggling half a dozen of her lovers out of the Abyss under her clothes."

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Jojo's eyebrows raise. "Wow. That's - fascinating, from a planar lore perspective - I wonder if we have any corresponding entity?"

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"Belmarniss remember lyrics of hymn?" Deekin wonders. "Deekin always looking to expand repertoire."

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"I mean, they're all in Golarion drow, but yes, I know all the verses." And she will sing the bawdy hymn to Nocticula for him.

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He takes it down faithfully. It passes the time going down the staircase, which extends about a hundred feet down from the golems' layer.

Eventually, though, they reach the bottom. There's another door here, much less faithfully maintained. It, too, turns out not to be a trap, and it opens with a rusty screech.

Behind the door is a fantastically messy chamber, all the more impressively cluttered for being about fifty feet to a side. There are teetering stacks of paper, tables covered with body parts worked from metal or ceramic or a strange glossy material, and dozens of open cabinets lining the walls and providing a view into their dimensionally enlarged interiors.

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"Wow," comments Belmarniss, "this is, uh, roomy. - hello? Anybody home?"

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There's a long pause.

Then: "What? Who- who let you in? I'm, I'm very busy, and - well - I suppose I could take a short break... it's been so long since I had visitors."

From behind a desk stacked very high with papers, an eight-foot-tall golem unfolds itself. It's wrought from what must be adamantine, with mithril chasing and glittering black diamonds in its eye sockets. "I, I do hope you're not here to - loot my tomb of its treasures, or anything like that. You'd be disappointed."

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"- classy," she says, of the chassis. "And, no, not looting today. Are... you the guy who made the golems upstairs?"

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"Yes, yes - not my finest work," he says ruefully. "I was trying for sentience, for the spark of life, but, mm, it didn't really pan out... I don't suppose you ever look back on something you did a few centuries ago and think well, I could try to fix it, to, to make it a real piece of art, but if I look at it long enough I'll die of embarrassment..."

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Deekin winces. "Deekin know feeling. Deekin sometimes feel like that about book from three years ago."

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Alsigard nods fervently. "The creator's curse! Truly, truly dreadful."

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"- they're, uh, pretty chatty and contemplative. Were you hoping they'd be, what, painters, I concede we didn't see them paint."

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"Chatty? Contemplative? I tried for half a decade to get them to answer in anything other than yes or no! Gods, the blank stares they gave me... I had a touch more success with the more elaborate ones, the gold golem and the demonflesh, but even they would stare blankly if I asked them a question with any nuance."

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"The silver golem said, didn't it," Jojo says slowly, "that they had become more self-possessed over the centuries? And Aghaaz said that the civil war had only started fifty-six years ago -"

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"The what."

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"Civil war! Or at least theological dispute. Man, I'm glad to hear they weren't sapient the whole time, that's way less sympathy boredom for me right there. You should go say hi, catch up."

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This golem's face is rendered in significant enough detail that his eyes can widen. "I- they have theology? About what?"

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"You, as it turns out. There's the loyalist faction, they seem to have taken you at your word when you said to stay right where they were, and there's a splinter heresy that wants to travel the world and grow as people. But they can't do it without the Power Source, which is currently under the control of the loyalists. It's very messy."

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Alsigard begins pacing frantically. "By every god in the planes. The - the Power Source must have had some kind of - additive, accretive effect - this changes everything. Everything. I - I have tests to run, apologies to make, is there - did you need anything else? Is there something I can do for you, to compensate you for, for bringing this to my attention?"

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"Got a talking sword who wants a body. Also we are about to have some warfare and could use more personnel on that."

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He turns to examine Enserric, looking enthusiastic and like he has completely forgotten about the problem of the sentient golems. "Oh, how fascinating - that's not a standard intelligent weapon, is it, I can see the soul-strands woven into - that'd be quite tricky but I do believe I have something in here that'd fit, let me-"

He strides over to one of the cabinets and begins rummaging through golem chassis. After a few minutes, he hauls out a six-foot-tall iron golem, fully articulated and looking more like a suit of armor than a standard golem. "Here's the thing! Bit of an early draft of my current form - it's fully functional but I wanted something with more, mm, form than function, you know how it is..."

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"And... how would the transfer be made?"

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"Oh, your wielder would simply touch the blade to the soul housing in the golem's chest."

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Deekin promptly does so.

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And the chassis wakes up.

Its eyes clang open, revealing two glowing blue sparks. It flexes its hands. It lifts one leg, places it down, lifts the other.

It lifts one hand to gingerly touch its intricately articulated face.

"I... believe it has worked," Enserric says. "By the gods, you've done it."

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"Congrats," Belmarniss tells Enserric. "Comfy?"

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He reaches out takes the sword from Deekin. It shimmers and transforms into a longsword, which he puts in a resting position over his shoulder. "I am now."

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"Oh, good. - how's putting yourself in a golem work?"

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"Thinking of an upgrade?" Enserric asks drily. 

"It's not terribly difficult," Alsigard says. "The real challenge for me was retaining my spellcasting abilities - took almost a century of research, I almost didn't make it. I'd hoped for a general solution, but the one I came up with leaned quite heavily on my having constructed the shell with my own magic." 

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"Ah, pity. Seems like a more socially acceptable option than going lich or something is all. Do you have, like, a general solution for people who happen to be wizards, or..."

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"I have one for golem-crafters," Alsigard apologizes, "which is not quite the thing. I could likely teach you the trick in a few years, given a sort of accelerated course of study?"

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"Maybe I'll circle back for the purpose later! I'm not very old for an elf so it isn't urgent."

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"I'm sure I'd welcome you as a student, I do still somewhat owe you all for your intervention. Is there anything else, or should I set to defusing this holy war that my wayward children have apparently engaged themselves in? -right, you said you wanted troops for a battle! I can contribute a dozen high-quality golems, non-sentient of course; would that suffice?"

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"Every little bit helps!"

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"Excellent! Give me one moment..."

He sets about activating the golems from one of the cabinets. Soon, a squadron of twelve ten-foot-tall golems stands ready: one mithral, one adamantine, the rest iron.

"I doubt they'll fit up the stairs," Alsigard says ruefully. "I barely will myself. Shall I teleport you back to the entrance?"

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"Sounds more convenient all around. Though I am curious how the dispute resolves. - are you sure they'll still recognize you?"

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He nods. "One benefit of my conversion is that I remember all of the override codes without needing my old mnemonics."

He waves his hands, and there's a flash of light, and the party is standing outside the door to Alsigard's dungeon.

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And how are the other golems reacting to this eventuality?

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They follow where she leads! 

Enserric looks around. "Gods, I had no idea how much I missed being able to see more than ten feet in a given direction."

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"That little? I don't think you mentioned, that sounds awful."

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"Yes, it was - not even really sight per se, it was more of a blind-sense. I could hear farther away, but visually I was very limited." 

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"I am very glad we could help you, Enserric," Jojo says earnestly. "You have been a friend to us."

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"Yup. Welcome back to some of the benefits of the humanoid body plan."

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"Oh, don't let's be sappy."

They continue along toward their landing site. Along the way, they run into the duergar who gave them the map of the first level. They scramble to their feet when they see the party and their war golems.

"Welcome back, strangers," says their leader. "Looks like you found some friends?"

Enserric smiles thinly. "You could say that."

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"Make new friends but keep the old, one is adamantine and the other is iron."

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The lead dwarf laughs in that way that says she didn't really get it. "Did you clear a path for us, then? Should we head down and see what you left behind? You don't look too loaded down..."

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"We didn't actually see any treasure, just golems."

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"That's good enough for us. A decent-quality golem chassis sells for a hell of a lot."

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"Also it turns out the place is owner-occupied."

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She winces. "Well... hmm. Better to know it than not, I suppose. Maybe we can come to an arrangement with him. He seem reasonable?"

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"Uh, he seemed friendly, I don't know if that's the sort of reasonableness you have in mind."

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"We can work with friendly. Thanks."

The dwarves get up and head over towards the dungeon entrance en masse.

Garrus shakes his head. "Two sets of visitors in one day. Hope Alsigard is feeling sociable."

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"He must be a helluva introvert to have just wandered into the basement and stayed there for centuries."

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"I can't imagine it. I like to get away from it all myself, but seven hundred years? I'd go mad."

They reach the shore, and Jojo tosses a coin into the water. A few seconds later, the prow of Cavallas' boat emerges from a fogbank.

"Were you... waiting for us?" Jojo asks. "In the fog?"

Cavallas hisses and gurgles in a way that implies laughter. "Perhapsss I was."

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Creeper. Oh well. Into the boat.

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The golems pile in after them, causing no noticeable dip in the boat's level.

"To the Ssseer's camp, then?" Cavallas asks.

"Yes," Garrus confirms. "As you might have noticed, we're dropping off a delivery."

Cavallas dips its pole into the water and they set off, once again moving at a frankly inexplicable speed.

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Belmarniss catches fish to snack on again.

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It's a short trip, and only improved by amateur sashimi. When they dock at the Seer's base camp, the golems disembark first and form a sort of parade guard for the party.

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"If any of these are still walking around afterwards we should probably return them but it's tempting to keep 'em."

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"Isn't it just?" Garrus asks, strolling through the aisle. "Hell of a reception."

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And they head over to the repurposed Temple of Lolth, where the Seer's general awaits them.

"I see you've brought a troop of golems," he notes somewhat redundantly. "Fine work. Are you planning to head straight off to the island with the avariel, or rest here for the night? I'd like to coordinate our strikes on her illithid and beholder power bases with your next action."

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"Golem island was neither time consuming nor spell-intensive, I'm up for avariel next if everyone else is."

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There's general agreement from the party.

"Then we'll send out our strike teams, and you can head back to the docks. Remember, the Valsharess will almost certainly send her assassins after you soon; be on your guard."

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"Should we bring the golems or do you have interim uses for them here?"

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"We can certainly use them in the meantime, if you don't think you'll feel their absence too keenly. The strike forces are somewhat under-manned, and I don't think anyone would turn down war golem support."

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"I think we can do without if they'll be useful here. We're going to want to return them when the dust settles, incidentally."

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"Noted. We'll try not to get them too scuffed."

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"Where do you want me, fearless leader?" Enserric asks.

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"If you'll consent to it, I might put you in charge of protecting the Seer. I'm going to be leading the strike team against the beholder caves, and I don't want her - 'unprotected' isn't the right word, but I'd like to have someone here who can focus entirely on keeping her safe."

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The golem salutes, then glances over at Belmarniss a bit self-consciously. "And does my other fearless leader consent to my absence?"

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"Am I your fearless leader? Yes, go right ahead."

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The golem shrugs. "Not like any of these other ninnies have stepped up."

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"I'd object, but he's probably right."

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"Is there anything else?"

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"Last-minute intel about the avariel? Otherwise no."

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"I'm afraid not. Safe travels."

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"'preciate it. Come, my fearful underlings." And she leads the way to the boat.

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Cavallas is still there, creepy as ever. "Off to the ssstrange town?"

"You guessed it."

And off they go.

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"I've never seen an avariel before."

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"Neither have I, actually. They're rare even on the surface, mostly live in isolated mountain communities. Or so I've heard."

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Deekin nods. "Deekin used to live in mountains, but never meet avariel. Avariel on peaks, kobolds in caves at base, not really big overlap."

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"I guess if you can fly that'd appeal, living up on a mountain."

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"Nice if warm-blooded," Deekin agrees.

The island of the avariel grows on the horizon. The geography is interestingly different from most of the islands on the Black River; it rises precipitously out of the waterline, like someone cut off a mountain peak and dropped it into the water.

Cavallas makes landfall on a snowbank, which appears to have been partly melted away by the lapping tide.

"Snow normal in Underdark?" Deekin asks.

Cavallas shakes its head wordlessly.

"Good to know."

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Belmarniss looks up for clouds or any other suspiciously weatherlike features of the area.

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None visible. There's the standard underdark mist, which might perhaps be a bit thicker here than usual.

Once the shore party has disembarked, Cavallas punts away. Garrus shivers. "Snow," he says with some disgust.

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"I didn't prep Endure Elements. There aren't supposed to be any elements!"

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"I'll be alright, it's not that cold and I'm only partly coldblooded. But it's still annoying!"

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"Deekin not feeling cold at all. Maybe that be same thing giving Deekin occasional frost breath."

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Belmarniss tucks her evil robe around her a little more snugly and casts Root on everybody when they go by icy-looking sections and they can hunt for avariel.

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The avariel turn out to be pretty straightforward to find! There's a couple of them wandering down a path towards the shore, holding hands and looking slightly dazed.

"Hello!" says one of them, smiling vaguely. "We don't get a lot of visitors, living... where we do..."

"Underdark," Deekin offers.

"Yes," the elf says, relieved. "The Underdark, where we live."

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"Do you happen to know why exactly you live in the Underdark?"

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The first elf looks confused. "Why... why wouldn't we?"

His companion speaks up. "It's so dark! And, and warm, and... damp? And full of monsters. It's- where else would we want to be?"

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"Well, traditionally the kind of elf that lives in the Underdark is drow, and you're avariel. Not that I'm not pleased to have you, personally, if you like it here, but you have wings, not darkvision."

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"Yeah, avariel usually mountain-dwellers," Deekin says.

The elves look at each other dubiously. "It's true that we can't see very well in the dark," one says slowly. "I've often thought that was odd."

"But..." His companion shakes her head. "But just think. To have the sun shining on your skin, the icy mountain air in your lungs, soaring through the painted clouds at sunset... wouldn't that be terrible?"

"Terrible," the first agrees wistfully.

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"How long have you lived here?"

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"-elves have names?" Deekin asks desperately.

"I am Skaa," the male elf says, "and this is Nairow. We've only lived here for a few weeks... but already, I can hardly imagine living anywhere else. Queen Shaori brought us here from the Lost Peaks of the High Forest. At least, that's what we think. We haven't asked her - it's inconvenient to travel to her cave, and she mostly just yells at us when we do."

"Truly she is a just and righteous monarch," Nairow says without a hint of irony.

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"Did you like the Lost Peaks?"

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They shake their heads fervently. "Too bright," Skaa says.

"Too cold," Nairow adds.

Skaa searches for a word. "Too..." 

"Too open," Nairow offers.

"Yes! Too open. Too... free."

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"Was Queen Shaori in charge back then?"

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"Yes! She has been our queen for five hundred years."

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"Has she always yelled at people who asked her questions?"

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The elves look confused.

Nairow raises a hand. "I... don't... think so?"

Skaa nods slowly. "It's... strange... that she would... suddenly..."

They both suddenly flinch violently. Skaa whimpers. "I- I'm sorry, what were we talking about?"

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"- I was just about to ask you if you can direct us to the Queen."

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"Yes, of course," Skaa says, relieved.

He gives them directions to a particular cave, mostly distinguished by notable rock formations along the way, and then directions from that cave to the town proper. "I wouldn't want you to get lost after your audience with the Queen," he explains.

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Belmarniss fearlessly leads the way.

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Jojo seems almost to be holding his breath until they're out of earshot of the avariel. "That was... disturbing."

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"Deekin got Break Enchantment, but kind of worried about what kind of spell hits entire town of flying elves. Maybe not easy to dispel."

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"I wanted to keep picking at it but not if it's going to zap them when I'm too good at it, ugh."

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Deekin nods fervently. "And if it got failsafes like that, maybe failsafes for disenchanting too. General badness, Deekin thinking."

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"So much general badness! Who is even served by parking a bunch of avariel down here and then brainwashing them about it?"

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"Somebody who likes - abusing their power to remind themselves they still have it?" Garrus guesses.

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"It's such a random abuse of power! If you can do this why would you do this in particular instead of just turning the avariel colony into your sex slaves and private theater troupe?"

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"...okay, yeah, I'm not sure what flavor of bastard would specifically prefer fucking with people in this particular way instead of one that actually benefits him. Maybe a very dedicated servant of chaos."

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"Or it wasn't intentional somehow? Someone was aiming at something else, and got this."

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"Maybe. It seems so specific - but magic is weird." Garrus shivers.

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After some trekking, they reach the cave.

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Does the cave look magic, trapped, guarded, etc.?

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There's no traps, but one of the rocks is carved with jagged writing.

"Rock says 'go away'," Deekin notes. "In surface elf language."

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"I don't feel especially deterred, though I don't know the queen's likely to know anything herself, she might be as much a victim as the rest, so it could be a quick visit..."

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Jojo nods. "Just in case, though, let's infringe on her privacy."

He leads the way into the cave.

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Inside, a tall and regal winged elf in a golden robe sits on a large rock, her legs splayed, glowering at nothing in particular. When the party enters, she switches to glowering at them in particular.

"Visitors. Great."

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"Yes, hello. Uh, welcome to the Underdark, my understanding is you're new here?"

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"One way of putting it," she grunts. "You the welcoming committee? Drow I was expecting, rats and reptiles less so. Did they get cursed too?"

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"...yes, actually," Jojo says. "But not, uh, proximally."

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She snorts. "What're you here for, then?"

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"Curious about the curse, actually."

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"Yeah, point and fucking laugh. Come one, come all, look at the moron who fucked with Halaster because she thought having a cool magic toy made her a big shot." She spits on the ground. "Fucking wizards."

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"Mm, Halaster slapped us all with a geas and not in a fun way."

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The queen laughs, bitterly astonished. "Shit, what are the fucking odds? I - well, maybe I should back up. I was queen, right? Fucking... policy decisions and all that. But I had what you might call a secret weapon. The Mirror of All-Seeing. Artifact, pretty powerful but it wasn't a Mythallar or anything. It let me scry on people for free, punched through all kinds of defenses, let me do some neat shit through the scry too if I had my court wizard Petyr around to cast it for me. I used it to keep my city safe. But... power makes you dumb. Couple of weeks ago I thought, hey, this thing's pretty great, what if I spied on Halaster? Just to make sure he's not planning anything fucked-up. So I tell the damned thing, 'scry on Halaster Blackcloak'." She inhales deeply. "Bad idea. Turns out, he's doing just fine. Sitting at a desk, writing something. He twitches - turns, looks me dead in the eyes with this crazy grin. Then the mirror just - shatters. Into five pieces. I think that's what fucked with our heads, was the mirror breaking. Might've been what brought us down here too. Anyway, I suddenly couldn't stand to be in my throne room. It was - awful. I had to get away. So I ran to this fucking cave, and then - it was just a fucking parade of morons who wanted me to make decisions for them, like just because I was Queen I knew shit - I got them to fuck off by yelling long enough, but obviously that didn't work great, because here you fucking are."

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"How... did the mirror shattering... conceivably do all this?"

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"You use an artifact long enough, you start to get a feel for how it works. No matter how fucking dumb it is. The mirror - its big thing was seeing things, but when it broke it kind of fell heavy on the reflecting things side of it. Petyr visited a couple of days ago and he said he'd given up magic. Somebody came in and told me our cleric was worshipping Talona now and could I make him stop giving people who entered his temple various plagues. And I'm..." She gestures at herself in disgust. "It's all backwards, see?"

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"That's a very stupid abuse of the metaphor, but I suppose I should take that up with whoever made the damn thing. I don't suppose it's repairable."

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Shaori frowns. "...maybe. I - I think someone could do it if they had all the pieces - the five glass shards, and the frame - and they were a powerful enough mage. Petyr's given up magic, but maybe somebody got mirrored into a wizard?"

Her face screws up with pain, and she bites her wrist. "Fuck you," she says through a mouthful of arm. "-sorry, not, uh, not drow girl - curse doesn't want me - helping you. Supposed to be a crabby hermit."

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"That's such a dumb curse. We can leave you alone in your hermitude soon's you tell us where the pieces are."

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She screws her eyes shut. "The frame's in the throne room. The shards - mmm - one's in the wizard tower - the temple - the library - the - fuck - the merchant has one - and -" Her eyes snap open. "One's in this cave. Someone's here!"

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A crossbow bolt flies out of the shadows towards Shaori, only for Jojo to snatch it out of the air and snap it between his fingers.

The crossbow's owner fades into view, swearing. She's a drow, wearing red and black armor. "Meddling fools!" she hisses. "Did you think the Valsharess would tolerate your interference? The mirror will be ours!"

Then, as Jojo goes to strike, she clicks her heels together and vanishes.

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"Oh, for fuck's sake," sighs Belmarniss, starting in on her usual long-lasting pre-combat spells.

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"I don't think she's coming back," Jojo says grimly. "I can't hear her anywhere, and - from what she said, I think she's going to try to gather the pieces of the mirror and bring them back to her mistress."

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"Great," Garrus sighs. "Because an omniscient Valsharess is exactly what we need."

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"Yeah, if we're going to have to fight her for them we might as well expect that. Shaori, where in the cave?"

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"She had it," Shaori says. "She was just waiting for me to say where the other pieces were."

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"Okay, so we definitely should expect to have to fight her. Which location's closest?"

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"The library and the merchant are in town proper, just a short ways north. The temple is to the northwest of town, the wizard's tower to the northeast, and the palace to the north."

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"Okay. Let's go to town," she says, "hit the library or the merchant, whichever we see first."

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"Intrepid heroes sallied forth," Deekin says under his breath as they exit the cave, "or possibly just marched on? Deekin not sure."

Once they reach the town, the library is fairly obvious. It has a large sign with a book on it.

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Time to barge right in, they're in a bit of a hurry and the Valsharess's agent won't have any trouble finding them even if they try to be low-key.

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The library smells like smoke. A male avariel stops them in the antechamber. "You can't come in! This is a public building!"

Garrus sighs. "Not that this isn't charming, but we're trying to save you all. Please let us in."

"But - but we're in the middle of renovations!" the elf says frantically. "Major renovations. It's very important you not go in without protective gear."

"What kind of protective gear?" Garrus asks.

"Blindfolds. But it'd really be best if you didn't go in at all."

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"Are you a librarian?" asks Belmarniss.

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"Yes?" says the poor confused elf.

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"What are you doing here in this library, then? There's books! Everywhere! You're surrounded!"

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His eyes widen. "Yes, but - but my wife - I have to go, but please, wear a blindfold, you mustn't look at her! For her sake as well as yours!"

He flees.

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"- heck, now we don't know what the deal is with his wife. If we're lucky she's just very pretty."

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Jojo hums thoughtfully, looking at the blindfolds hung on pegs on the wall. "I'm very tempted to take a look inside - I'm probably the most resistant member of the party, and for most possible effects Deekin can break the enchantment."

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"Little Deekin not able to cure dead," Deekin points out, blindfolding himself. "Wear blindfold."

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"Fair enough."

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"It's going to be very annoying to find a shard of mirror blindfolded." But she takes one.

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And Jojo opens the door.

The smell of smoke gets much thicker, as does the sound of crackling flames. There's a lovely but tuneless humming wandering through the room. It stops when Jojo steps through, and an equally lovely speaking voice says "Visitors! But I haven't even finished organizing the books!"

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"We're actually here for a shard of mirror, do you suppose you could help us with that?"

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"Oh - but I can't give up my most prized possession," the voice frets.

"Your prized possession is a piece of broken glass?" Garrus asks dubiously.

"Well, when we all came down here I was turned into a medusa," she says unhappily, "and I was terribly sad about that. And when I found this piece of broken glass, I looked into it, hoping it would turn me to stone. But it didn't work - perhaps because the glass was broken, perhaps because it was magic - and that moment of despair was what it took to remind me that even if I'm sad, I'm a librarian. I have a job to do."

Something thuds into one of the bonfires around the room, and there's a whump as the flames reach higher.

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Belmarniss suspects that 'what are you, a librarian, doing surrounded by books' will not work since it sounds like she's handily taking care of the problem where she's surrounded by books. "Perhaps since it's your most prized possession it only makes sense to give it away to the first pack of adventurers who want it," she suggests, which is a bit of a stab in the dark, she's still trying to get the hang of the opposite day curse.

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"I'm not sure that's how it works," she says dubiously.

Deekin speaks up. "Medusa lady need help organizing books?" he asks.

"Oh, would you?" she asks. "That would be so darling of you - there's just so many."

"Deekin just cast book-organizing-helping spell," Deekin says. He incants something and scurries over next to her.

The librarian collapses in a heap on the floor.

"Cloak of Dreams good spell," Deekin says happily. "Somebody take off blindfold, help Deekin tie up librarian and take mirror bit?"

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Belmarniss can do this. They can drag her out of the fire afterwards, even.

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Fortunately, the library is neither principally made of wood, nor carpeted, so the fire has not spread, but it's probably a good idea not to leave her in the smoke inhalation hazard area.

Deekin finds and retrieves the mirror shard in short order, then looks around sadly. "Deekin wish Deekin had time to fix books. Oh well."

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"Yeah. Maybe they can do it themselves later. Thoughts on taking down the book sign so our competition can't find the place? Might just send her somewhere we haven't been but it'd slow her down if she were determined to find the library."

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"Good idea."

Garrus extends his ten-foot pole and hooks down the sign, then places it next to the librarian, legend side down.

"On to the... merchant? I hope there's just one."

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"It'd simplify things. Do you suppose we want someone who's giving stuff away, or stealing it, or subsistence farming, or..."

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"Iiinteresting question. Let's see what's on offer."

They head out the front door to the library. There's a naked avariel walking down the street.

Garrus waves at him. "Good... hello, sir. Could you point us to the local merchant?"

"I certainly can," the nudist says happily. "You're looking at him!"

"Oh," Garrus says dully. "Great."

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She will take "exhibitionism" over "pyromania". "Hey, we're looking for a mirror shard. Do you know where we could get one?"

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"What a startling coincidence, I just sold my mirror shard to another drow woman in exchange for, and I quote, 'the continuance of my worthless life'! It was philosophically fascinating, really gave me a new perspective on value and-"

"Great," Garrus groans.

"-it really made me question, what is my life worth? Less than a piece of broken glass? Apparently!"

"Please shut up."

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"That does sound fascinating, which way did she go?"

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"North, I believe," he says. "Seemed to have business at the temple of Talona."

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"You guys want to try to beat her there or get shards she's not after yet and confront her later?" Belmarniss says, striking off north. Fortunately everything is northish.

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"It would be nice to stop her at the temple... but if she's quick about it, she might have already moved on," Jojo muses. "I vote for the wizard's tower."

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"Deekin agree. Wizard's tower, then palace throne room for frame?"

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"Alrighty." She bears right.

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They come fairly shortly to a tall tower built of white marble, contrasting with the general gloom of the Underdark. There are windows at the top, which flash with bright, unnatural colors like a lighthouse.

There's an elderly avariel leaning against the wall and smoking something out of a long pipe. He waves. "Hail and well met!"

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"Hi, are you the wizard?"

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He chuckles. "Could say that. Raised this tower, didn't I?" He slaps the stone, then shakes his head. "Don't know what I was thinking. Wasted the best years of my life playing around with the fabric of reality instead of getting out and seeing the world."

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"I wish you the best of luck in any travels you may undertake! Can we have a shard of mirror you might possess?"

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He laughs. "You sound like my apprentice - well, more polite, but still. He practically snatched the shard from my hand, then ran up the old tower to the sanctum to study it. He used to be such a lively boy, now he's gone completely obsessive." He shakes his head. "Terrible thing to happen to a young man."

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"Is anything stopping us from going and meeting him, wards or whatever?"

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"Oh, conjured wards and summoned guards and - well, I had some rather nicely worked enhancements to the tower that made it easier to do magic in there, but something seems to have scrambled them rather badly. It's a primal magic zone everywhere but the sanctum, at the moment."

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Hmm. If she stands back can she catch a Message-able glimpse of the apprentice through the window?

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It looks like he's somewhat farther in than that.

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"Do you reckon I'll be able to see him if I fly level with the window?"

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"Probably not; I was an awfully paranoid sort back when I was practicing, and those windows don't admit of line of effect. And I don't think he looks out them much, either, in case you wanted to sign at him."

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"Can I convince you to go in and ask him if he'll talk to us? We're expecting to be attacked at any moment and I'd rather not run down resources getting around your protections, which might be silly enough to still think you belong in the tower."

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He sighs. "Oh, I suppose. Do you have fifteen minutes for me to prepare Sending?"

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"I'd sooner not? Can you just go upstairs and ask him?"

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"I mentioned the guards, did I not? Frightful things. I think he has a balor in there. I'm agnostic as to the defenses, but his summoned muscle doesn't know me from Elminster."

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"Oh, these are - new? As of your change in career ambition?"

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"Oh, yes, I never trucked with demons. Inevitables and devils only. Demons are simply more trouble than they could ever be worth."

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"Ah." She glances at her party. "It would probably take more than fifteen minutes to fight our way up."

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"Also the balor might stab us, which would be unpleasant. On the other hand, I don't know if this guy will start off very cooperative, and Sending diplomacy is my least favorite kind."

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"Deekin think Garrus and Jojo probably do okay with primal magic zone, and Deekin can still sing... and, uh, Belmarniss can cast long buffs before we go in?"

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"I've never actually been in a primal magic zone and don't know if they're the same here, give me the quick rundown?"

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"Spells sometimes work, sometimes not, sometimes randomly enhanced. When spells not work, random weird effects like Rod of Wonder on drugs."

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"Is it even worth my going in? I suppose the random enhancements might make it worth trying on balance."

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"I can't say I like the idea of leaving you alone with only... this gentleman who apparently does not have spells prepared... to protect you from the Valsharess' assassin," Jojo says diplomatically.

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"I mean, the balor will not be any happier to see me. We could also just go to the palace, let her and this place soften each other up for us? We already have a shard, she can't get the whole mirror together without confronting us."

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"-right, that's another option. Yeah, let's head to the palace and pick up the frame instead. Uh, Petyr, would you mind preparing a couple of Sendings for when we get back?"

"I'll try," the erstwhile wizard sighs, and pulls a book out of his pocket.

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"A real world traveler needs to be versatile!" encourages Belmarniss, and she heads west.

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The rest of the party joins her.

The palace is a lovely bit of architecture, clearly designed for a flying populace. There are a lot of external landings, and entrances and exits on every level.

"Deekin wish Deekin had wings sometimes," Deekin mutters. "Seems very convenient."

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"Yeah, I love flying and don't care for it being numbered in minutes per day. Maybe with magic items so weirdly cheap on this planet I should pick up an item for it."

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Deekin shrugs. "We go back to Waterdeep, collect hundred thousand gold from Durnan, Belmarniss maybe get Wings of Flying. Take big chunk out of reward, but get to fly all the time."

They cautiously enter the antechamber of the palace. It's full of massive spiderwebs, and, not coincidentally, a contingent of massive spiders with the upper bodies of drow. They hiss at the intrusion and raise their weapons.

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"- hi! Are you, uh, the palace guards?"

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One of them actually laughs. The rest charge.

They're unsurprisingly fast, on eight long legs. Jojo is faster. He meets the tide of giant spider-people and begins the process of stemming it.

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Deekin calls out, "Deekin thinking these be regular driders!" Then he hastes everyone and strikes up his favorite combat song.

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"Yeah I was afraid of that." Let's try out the TENTACLES spell as long as we're on a theme of "too many extremities" here, shall we.

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The tentacles pour out of the floor in a thoroughly upsetting fashion, and a few of them manage to grab driders and start squeezing. 

Garrus fires off a volley, catching one rampaging drider in the throat and several others in the general thoracic region. The chargers are no longer looking so hot.

The drider that laughed is no longer laughing. She waves her arms and hisses out a few eldritch syllables, and there's a blast of unholy energy in the midst of the party. Garrus swears loudly.

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Belmarniss goes with Steal Breath in spite of the fact that she has not yet re-worked it to not leave her with a very personal impression of her enemies' gingival issues.

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The drider's breath tastes, somewhat predictably, like elven flesh of varying freshness. She screams silently, enraged.

Jojo's glowing fists take care of the remaining chargers, and he in turn charges the cleric. She goes down pretty quickly without spellcasting or meat shields.

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Maybe if she Ice Spears some driders that evaded the tentacles they'll get within tentacle range trying to evade the spears, or just get hit by the spears, that's all the same to her.

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And soon enough the room is clear.

"Huzzah," Deekin says unenthusiastically. "Driders continue not to be major threat. -to us big high-level party, major threat to winged elves maybe. On to throne room?"

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"Yeah. Hopefuly it's not hidden in some irritating way."

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There's a flight of stairs leading up, which Deekin suggests seems like a good route to try first.

"Deekin not actually sure why stairs," he notes as they ascend. "Maybe for handicap accessibility? Maybe foreign dignitaries visit mountaintops way more than Deekin think?"

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"Kids who can't fly yet?"

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"Aw, now Deekin picturing baby avariel in slings, cute."

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"I don't know what mammals see in their wriggling young."

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"They're sweet once they can talk."

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"True enough."

They come up into the middle of a grand chamber, clearly a throne room. This place has none of the thick cobwebbing of the rest of the palace; there's dust on the floor, more than might be expected from somewhere that was abandoned only a few weeks ago, but it's otherwise pristine.

A golden mirror frame lies on the floor, completely clean of the dust.

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Belmarniss scoops it up. "Wanna stuff this in the bag of holding, it's a little awkward."

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Before her companions can respond, Belmarniss experiences the distinctive sensation of being fatally stabbed.

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"Greetings, Belmarniss," says the Reaper.

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"Godsdammit. Not that it's not nice to see you."

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"No matter how fond you may be of my company, I understand the desire to see me as infrequently as possible," the Reaper says, with a hint of a smile.

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"Any exciting news since I was last here?"

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"Nothing particularly exciting. You may be interested to know that you are currently in the company of five Lolth-worshippers, all chaotic evil, in addition to your usual traveling companions."

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"I'm very interested to know that, thanks! I guess they levitated in or just happen to have a talent for collecting and then neatly spreading dust around."

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The Reaper inclines his head. "Many things are possible."

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"...you know what, I bet that's an application of Prestidigitation if you're good at it. I should practice that sometime."

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The Reaper shrugs. "Shall I send you back to deal with your adversaries, or would you rather recuperate here?"

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"Can I try the Prestidigitation thing or will that not work here?"

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"I see no reason it would not."

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Belmarniss practices dusting the floor - it's at least slightly tricky to get it even, so she only has to feel a little dumb for not being aware of the possible deception - and then she is ready to go back and counterattack.

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Upon her return her would-be assassin, now visible, looks very surprised that stabbing didn't work. "What kind of -"

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"That's for me to know and you to Diamond Spray," replies Belmarniss. "Guys, there's five all told -"

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The point-blank blast of razor-sharp shards shreds her assailant quite efficiently.

Deekin tosses out a Glitterdust, outlining the forms of four more assassins and eliciting a cry of pain from one as the sparks get in her eyes.

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Jojo surges forward and starts beating the merry hell out of them.

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Between him and Garrus, and this crop of assassins not having much in the way of frontline fighters, they make short work of them.

"...I don't see the one from the cave," Garrus notes.

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"Reaper told me there were five here, so she's not hiding under the floorboards."

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"Damn. Well, let's hope that wizard's gotten his Sendings ready."

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"Anybody think they'd have trapped the mirror while they were at it?"

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"Trapped how? Like Explosive Runes?"

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"Or contact poison or something, people are all kindsa creative. While I was dead I practiced the dust trick, though they might've done something else besides what I thought up."

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Deekin considers.

"Deekin can put mirror frame in bag telekinetically?"

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"Couldn't hurt."

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He does so. The frame goes in without complaint. Then, back down the stairs and over towards the tower.

The erstwhile archmage lies on the front step in a pool of blood.

"Not great," Deekin comments.

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"Agreed. Poor guy."

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Jojo grimaces. "Hopefully they have someone capable of resurrection, or will once the current issue is resolved. There is a great deal to be fixed here."

He goes to open the tower door, then stops and looks thoughtfully at the balcony above. "I know he said the window doesn't admit line of effect, but I wonder if we could get up there and just... break it? It seems easier as a first try than dealing with the whole tower."

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"Not a bad idea. And if the bad guys are still busy dealing with mid-tower beasties we can end-run around them. I don't have enough Fly for everyone though."

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"We can do what we did last time, lizardfolk as beast of burden?" Garrus suggests. "Unless we've gained a significant amount of weight, which I don't think we have."

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"I have to watch it when I have regular access to fresh fruit and sugar but down here nah." She casts Fly on him.

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And he gets everyone in position and flies up, up, up -

and, about twenty feet from the top of the appallingly massive tower, there's a wash of abjuration magic and they are no longer flying, and the dull, staticky feeling of an antimagic field springs into place.

Garrus manages to toss a grappling hook onto the balcony. It latches onto a rail after a few sickening seconds of freefall, and they swing gently in place.

"Fucking hell," Garrus says. "Everybody alright?"

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"Just startled - what kind of wizard does that to their tower -"

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"Guessing the field doesn't extend to the interior," Jojo says tersely. "But it may have set off an alarm. Garrus, bring us in - carefully, watching for traps -"

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"Teach your mother to suck eggs -"

But he does begin to climb the rope. "Really wish my belt was still online," he pants. "I can handle it, but losing the strength boost does not help."

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Belmarniss dismounts as soon as possible.

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And they're on the balcony. The antimagic field doesn't extend this far up; there's a collective sigh of relief as magic items come back online.

Garrus beholds the opaque glass door leading in. "Sanity check me here, I'm tempted to knock and see if that gets a better response than breaking in. Thoughts?"

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"Response from whom?"

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"The erstwhile apprentice who's been running the magic tests on his shard? ...on the other hand, you don't want to give a wizard time to prepare, if he doesn't feel like a friendly chat. Breaking and entering it is."

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Jojo centers himself and strikes the door with an open palm, splintering the glass into smooth, oddly un-sharp fragments. Then he hops inside.

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Belmarniss follows, listening for any goings-on in there.

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There are some drow battling a balor! There's an avariel mage flinging spells out of a staff at said drow!

Jojo looks back and forth between the balor and the drow for several seconds, then goes to flank the drow, reluctantly leaving the balor alone. "We're here to help!" he calls to the mage.

     "Fuck off!" the mage says, tossing another Fireball.

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"Why?" Belmarniss asks, plopping a Haste on her party members.

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Garrus stays outside to shoot drow, as is his role.

     "I can handle them myself! Just - just leave me alone!"

"Hear us out," Garrus says, nocking another arrow. "Maybe you'll like us."

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          The balor cleaves a drow male's head from his shoulders, and the fight is over. "Master," it says blandly, "shall I slaughter the second group of interlopers as well?"

     The avariel flinches. "I - n - stand by for further orders," he says. "They haven't hurt us yet."

         The balor rolls its eyes. "Yes, master."

"Thank you," Jojo says politely to the mage.

     "What do you want," he asks dolefully.

"You have a shard of the Mirror of All-Seeing," Jojo says. "We need it to repair the artifact."

     The mage pales and grips his staff tighter. "No! I - I can't die!"

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"- wild guess, are you attached to your new personality and concerned that the reversal would be like unto death?"

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     He nods frantically. "I - he was stupid. I can see everything - the world is so much bigger now -"

Jojo winces.

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"...well, fuck. Can you - summarize what exactly changed, we didn't know you before -"

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He fiddles nervously with his staff. "I - I was Petyr's apprentice. The wizard downstairs. He was brilliant, an archmage, and I had no aptitude for the work. I - I had all these friends, and I played skyball with them, and I didn't even care that I couldn't do anything real, affect the world around me. And now - I'm smarter than Petyr was, I think, and he's turned away from magic, and - I don't want the town to keep being like this, you know, I know everyone else is suffering. I was studying my shard, hoping I could somehow figure out how to fix it and still - still keep me."

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"You get anywhere?"

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"I could do it with a Wish, but I'm betting you don't have the diamond for it. I could do it with Clone, but we probably don't have four months. I think I can swing something with a lab bird, Polymorph Any Object, Magic Jar, and Permanency, but - it's untested. Obviously."

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"Yeah. I don't wanna - forcibly switch you back - but everybody else can't stay how they are - do you have what you need for the bird thing?"

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He sighs. "Yeah. I-"

The balor clears its throat. "There is another drow approaching invisibly. Shall I kill it?"

The mage twitches violently. "Fuck! Um - yes please!"

It raises its sword and charges towards the balcony, but mid-charge, its form twists and it vanishes into thin air.

"Fuck!" the mage repeats.

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Deekin casts Glitterdust, as he is wont to do. The shimmering dust outlines a drow woman in heavy armor, bearing a greatsword.

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Oh for fuck's sake, why are there so many? Ice spears! Ice spears for the drow with a sword!

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     She hisses with pain but doesn't slip.

Jojo zips over and strikes her a few times; she's not happy about that either, but her armor takes the brunt of it and acquits itself well.

      "You will all fall," she grunts. "I am the hand of my dark mistress!" Then she raises her sword and out pulses a wave of negative energy. At the same time, she doubles in size.

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"Wow, your dark mistress has enormous hands, might need to get that looked at," mutters Belmarniss, flinging ball lightning at her.

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She growls and attempts to chop Jojo into bits with her very large sword! He stays well away from the blade and continues beating her up, since it's having some effect.

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Garrus has been concentrating for a few seconds, and finally looses the arrow he's had nocked. It glows, and it passes through her breastplate before re-solidifying in her chest.

     She starts to click her heels together in the manner of someone activating a magic item, at which point another arrow sprouts from her face. She topples to the floor.

"Thank you, thank you," Garrus mutters, "I'll be here all week. I think that might have been the same one from the cave? Let's check her for mirrorbits."

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They can search the giant drow lady. Hopefully if the mirrorbit is also larger than usual that won't complicate fitting it together.

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Fortunately, the magic growth fades after her death, as does the invisibility. She had not one but three mirror pieces!

"Thank the gods no one has ever heard of redundancy," Garrus comments. "Hey, wizard... apprentice... guy... d'you have a name?"

     "Etrin," the apprentice says faintly. "Is that usually what, um, combat is like?"

"Yeah, approximately," Garrus shrugs.

     "I'm very glad I cheated and got my levels by magic."

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"Nice work if you can get it. Though you can also do the summoning balors thing, it's a perfectly respectable way to kill people."

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     He shivers. "Ideally I will never have to summon a demon again."

Garrus coughs. "I think we have all of the mirror fragments now. Did you want to do your bird thing?"

     Etrin nods. "I... suppose that is our best chance. I will need an hour to prepare the spells."

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"We can stand guard while you do."

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"Why'd you summon a demon if you don't like it?" she wonders, mostly to herself since he's about to be busy.

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"Thought it might help me with soul magic," he says as he gets out his spellbook. "Apparently they don't really specialize in that."

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"Pity. I guess."

Standing guard standing guaaaard. Peeping at his notes occasionally.

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His notes are mostly in Auran. He prepares the spells, muttering occasionally to himself in the manner of someone who has recently gained a new spell level (or, in this case, several of them) and isn't familiar with his repertoire yet.

Then he snaps the spellbook shut and breathes in and out. "Alright. Let's - let's do this, I suppose."

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"D'you need help or anything?"

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"No. It's just extremely scary."

He goes over to a nearby cage and releases a dove, which perches on his hand and nuzzles his wrist. He sets it down in a clear space, inhales deeply, and casts Polymorph Any Object.

The bird transforms into a near-exact nude duplicate of him. (Slightly better cheekbones, pearlier feathers, clearer skin. The sort of things you fix when you construct a new body for yourself.)

While the duplicate twitches on the floor, Etrin casts Magic Jar. His own body falls to the ground, a nearby gemstone glows red, and the duplicate sits upright. "Now for the moment of truth," he says, grabbing a bag of diamond dust. He casts the dust into the air and casts Permanency.

The dust shimmers and vanishes before it can hit the floor.

The gem shatters.

Etrin's original body starts to twitch.

"It worked," says the naked Etrin with an awed expression. "I mean - it worked."

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"Oh good for you! Please put some clothes on before your old self loses sphincter control and ruins them."

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"Yes, of course -" He casts Minor Creation, putting a robe onto his body. "Now. The mirror pieces?"

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Deekin hands them over, frame included.

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Etrin concentrates -

the fragments glow -

and the mirror is whole once more.

The twitching Etrin-clone sits up. "Guh?" he says hazily.

"Oh, good," Wizard Etrin says with some relief. "I hoped that'd happen."

"Who the fuck are you?"

"I'm you but better in every conceivable sense," Wizard Etrin says, waving a hand. "We can get into it later." He goes to the window and looks out. "Gods, I missed the sky. It was only a couple of weeks, but the Underdark sucks."

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"...that makes sense but I'm now realizing we did not formulate a plan for getting back where we were, seeing as we were in the middle of something."

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"I prepared Greater Teleport too," Wizard Etrin says. "Possibly we should get the mirror back to Queen Shaori first, and she can reward you, and then I can get you back where you were going?"

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"Yeah, that sounds good."

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They take a convenient elevator down.

Just outside the tower, they're greeted by a slightly out-of-breath Queen Shaori. Etrin kneels immediately, but she waves him impatiently to his feet. "The mirror," she says. "Where is it?"

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Jojo offers it up. 

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Shaori stares hungrily at the artifact. 

"Get that fucking thing off my mountain," she grits out. "Please."

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"Uh, sure. You wanna tell us how to operate it under less cursed circumstances?"

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"You look into it and it lets you scry pretty much indefinitely, use True Seeing, spy on other planes... It's pretty intuitive. Also, addictive. I recommend giving it to someone with significantly better self-control than, apparently, me." Her hands twitch slightly, and she digs her fingernails into her thigh. She removes a pouch from her robe and tosses it to Deekin. "Gemstones. From the treasury. No diamonds, we've got a lot of dead to raise in the next couple of weeks, but - thought you deserved a better reward than 'thanks, have the cursed mirror that fucked us all over.'"

She sighs. "I'm gonna have to get used to being a queen again. Uh - We thank you for the service you have performed for Us and Our subjects. Take these stones and Our blessing, and sincere best wishes wherever your quest may take you."

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"Thank you very much."

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Etrin looks to the Queen for confirmation, then teleports them back to the mysterious island.

"-I should have asked if you had a way back to your base of operations," he frets. "You do, right, I'm not going to have to teleport you there and spend the night in the Underdark again?"

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"There's a creepy boat."

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"Oh good," he says. "Have fun."

He teleports away.

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Deekin tosses a coin into the Black River. "Deekin glad to have gone to weird avariel island," he comments. "Quality interlude."

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(Cavallas' boat emerges from the mist and drops the gangplank.)

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All aboard the creepy boat. "Yeah, it was interesting and I'm glad they're back where they belong."

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"Can't just drop an outside species into a preexisting ecosystem. If they don't die out they might become invasive, and then where'd we be."

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"They weren't really in any condition to become the pigeons of the Underdark."

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"Yeah, I guess not. We can remove eco-terrorism from the Crimes of Halaster list, which is, you know, plenty substantial without it."

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"Oh yeah. Do y'all suppose I can avoid risking my life till the cooldown on my blursed item is up?"

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"Hopefully! I imagine it'll take a while for the Valsharess' armies to gather, but I don't actually know how drow warfare works in any significant detail. I certainly hope we don't arrive to Lith My'athar already under siege, that would be very unfortunate."

Lith My'athar approaches at a clip. It is not visibly under siege.

"Ah, excellent."

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"Marvelous. We can nap, sample the cuisine, that sort of thing."

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They disembark at the port, and are greeted by General Imloth.

     "Mission successful?" he asks.

"Very much so," Jojo says.

     "Excellent. The Seer's at the central temple. Talk with her when you get a chance."

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Central temple here they come.

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The Seer is there, conferring with her right- and left-hand agents.

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"The illithid of Zorvak'Mur were... superficially receptive," Nathyrra explains. "However, they claimed that their withdrawal of support from the Valsharess would accomplish nothing; they are only one of the mind flayer collectives allied with her, as it turns out, and the others have already sent agents to join her forces. Then they attempted to kidnap my party in order to offer us up to the Valsharess and curry her favor. We were able to get out without allied casualties, and I managed while escaping to pour a pint of Brainrot Oil into the Overmind's pool filter. I doubt that this will have any lasting effect on the balance of power, but it makes me feel slightly better."

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"We lost thirty percent of our strike force," reports a battered-looking Valen Shadowbreath, "but the Eye Caverns are clear. The Valsharess may still have a few beholders among her ranks, but she will not have an army of them."

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"I am glad to hear it," the Seer says. "Nathyrra, do not be ashamed. This circumstance could not have been foreseen. I am simply glad that you escaped. Belmarniss, what news of your own mission?"

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"The avariel are up on the surface where they belong and uncursed except one guy who decided to duplicate himself into cursed and uncursed versions for personal reasons. We have this magic mirror to show for it but are warned it's addictive."

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She looks at the mirror and her eyes widen. "I... have heard of this artifact. The Mirror of All-Seeing. Do you intend to keep it? I... believe I could make good use of it... but it is yours by right."

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"Do you wanna maybe borrow it for these proceedings and get back to us on the addictiveness when things settle down?"

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"That sounds entirely reasonable. I confess that I also feel better with someone looking over my shoulder... I have no desire to lose myself to omniscient paranoia like some users of the Mirror."

She takes it from Jojo somewhat reverently. "That said, I should begin scrying as soon as possible. Not directly on our foe, as I have no doubt she could detect it and retaliate, but it seems likely her lesser generals are less equipped for that purpose."

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"Makes sense. We miss anything going down hereabouts?"

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"A few piddling assassination attempts," Enserric sniffs from the corner he parked himself in. "Nothing worth anyone's time."

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"I'm glad everything's going so smoothly."

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"This is what happens when an incompetent gets more power than she knows what to do with," Enserric sighs. "This Valsharess thinks she can do anything she wants just because she holds semi-deific power. Well, we're here to show her that's not how this works."

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"Deals with devils, right? Man, why don't angels do that kind of thing."

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"Hah. Perhaps they feel they can do any job they want done better themselves, whereas the devils have the perspective that granting some idiot their power results in rather a lot of evil being done without their lifting a finger."

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"I think I'd be a very effective wielder of borrowed angelic power!"

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"I'm sure you would, actually, but angels in my experience are very busy with what they do and need all the power they have. Oh, and of course there is the notable circumstance under which they do grant mortals power, but you don't strike me as a paladin candidate."

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"Yeah, I ping Chaotic. Plus, like, what's the point of borrowing angelic power if you still have to level like a normal person about it, that wouldn't save hardly any time."

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"Very true!"

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Garrus stifles a yawn. "We've been up for a while now, I think - is it time to rest before the big climactic battle?"

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"Sounds like a good idea," Valen comments. "You're likely to face an army tomorrow."

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"What kinda accommodations are we looking at?"

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There's rooms at the public house for them again! They're accommodating and come with complimentary deep rothe steak, which continues to taste not quite like lizard. The beds, of course, are silk.

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Mmm, not quite lizard.

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And when she sleeps...

A woman stands before her. She wears a crown, and truly ridiculous armor. She's slightly shorter than Belmarniss, but her heels give her a couple of inches. She's wearing perfume, something dusky and mysterious and only a little bit overpowering.

The Valsharess looks Belmarniss over appraisingly, and smiles. "So. You are the outlander who's given me so much trouble."

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"...so, you're a creeper who invades dreams? Don't you have anything better to do?"

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She smiles thinly. "Better things to do than investigate the one fated to bring my downfall? I think not, girl. You have humiliated me thrice now, something most do not manage once. You slew my right hand, Sabal, and that is no mean feat. And there is something about you. Your fate weighs on the world around you, another spider on the web."

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"Are you hoping to get some kind of juicy intel out of me? How?"

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"As long as we are both here, I thought we might speak. One power to another. I'm sure you have questions of your own - and if you care to answer mine in return, I would consider a trade."

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"You don't seem that mysterious to me as a person and if I asked strategic questions you could, like... lie."

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The Valsharess raises her pale brows. "You have so little faith in your own cunning that you cannot glean knowledge from a lie?"

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"Is that what you're hoping to do with whatever I tell you?"

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"What an odd child you are. Do they not raise you to compete with your foes, where you come from, but to give up before the game begins?"

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"Honestly in spite of all my education I don't think we ever covered what to do if somebody hijacks your dream. It doesn't come up much on my planet."

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The Valsharess smirks. "Nor here - it requires a great deal of power. More than most will ever see. But I have so much that I can afford to be... profligate."

She leans in closer. "I do not know what drives you, Belmarniss. But I know that you need power. Everyone needs power. Join me, and I can grant you might and magic beyond your wildest dreams."

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"My wildest dreams, really."

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"You don't believe me. I don't expect you to. Just know that I reward well those who serve me... and punish terribly those who oppose me."

And then, Belmarniss wakes up.

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Ugh, what time is it.

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Eight hours after when she went to sleep, to the minute.

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Fine, she's up, she's up. Morning Eilistraee, how are you, the Valsharess is a creepsome dream-invader.

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Eilistraee provides some mildly amused harp music in the distance.

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Eilistraee is cool.

She tells her party members about it too when they're up.

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"What a waste of a spell slot. She should've - given you a premonition of some brilliant tactical decision that'd actually fuck up the defense, or something."

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"Maybe Valsharess not smart enough to come up with plausible tactical fuckup," Deekin contributes.

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"I'd have taken a healthy respect for the scope of my wildest dreams!"

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Jojo cracks a smile. "I think many evil people are - if not deficient in ambition, then in creativity. She imagines that no one could want anything more than to rule by her side."

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"Imagine how frustrating that would be! She'd try to do some ruling, I'd go 'that's terrible ruling', she'd go 'I'm too stupid to understand that', we'd have a civil war."

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"She should be so lucky! You're a positive delight."

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The Seer sends a messenger; they have about sixteen hours before the Valsharess' main force arrives, feints and misdirection notwithstanding.

"Deekin gonna sell Shaori gemstones, see if Deekin find anything cool in marketplace."

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"Let us know if there's anything with our names on them, or similar names that can be slightly edited."

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Deekin comes back with reports of a Tome of Clear Thought and a Staff of Power that might intrigue Belmarniss, along with some accessories that might appeal to Garrus and Jojo. He also has four sacks of platinum coins; Belmarniss', along with her cut from the Temple of Vix'thra, is not actually enough to afford the Staff, but it's enough for the Tome and to get her focus ring enchanted with Wizardry III, which Deekin reports also being on offer.

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Ooh she's always wanted a Tome of Clear Thought. The enchantment is also a good idea, if they can get it done before shit goes down.

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Apparently this particular craftsdrow can take the existing Ring of Wizardry she has in stock and sort of peel off the magic and apply it to Belmarniss' ring, which is much quicker than making a whole new enchantment!

The Tome is just a Tome of Clear Thought +2, nothing special except for how it is extremely special.

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Can Belmarniss watch the peeling process, that sounds FASCINATING.

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She totally can! The craftsdrow is very proud of the procedure, she invented it herself, it's almost as hard as making a whole new item but it's so convenient for consolidation. Peel peel peel.

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That is SUPER neat, if Belmarniss ever picks up magic item making she will try to rederive it but she has no immediate plans to compete with this person.

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And then Belmarniss' ring is of Wizardry!

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"Thank you!"

And she will read the Tome.

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The Tome is kind of boring actually? Self-help-book-y. But the feeling of her available brainspace expanding probably makes up for it.

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She wonders if they HAVE to be boring or if it's just that they're written by wizards and not authors and don't have to be good reading for the magic to work.

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This information is not specified in the text!

     About half an hour after she's done with the Tome, a lantern archon appears unto her hotel room and wobbles attention-gettingly. "Hello! I am relaying the Seer's instruction to please meet her in the central temple for a war council!"

Jojo looks up from his meditation and smiles at the archon. "Thank you! We'll be there directly."

     "You're welcome! This is very exciting!" the archon says.

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"Awww you're cute," Belmarniss tells the archon.

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"This is true!" the archon says happily.

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The Seer smiles at Belmarniss and her party as they enter the temple. "Welcome, friends. I hope you are prepared for the coming battle."

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"We hope that too."

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Valen nods approvingly. "We're as ready as we'll ever be... and hopefully, the preparations we've made will be enough. Now, I wanted to talk to you all about your positions in the battle. This isn't going to be a protracted siege - Lith My'athar is highly defensible, but with this much magic in play, it's infeasible to seal every crack in our defenses so thoroughly that no one gets through. What we can do is keep our fortifications sturdy enough that the bulk of her army can't get through. To that end, Garrus, we want you on the battlements. You'll be supported by other archers, but they won't have the kind of skills or equipment you do."

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"Very few people do. I'll do it."

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"Good. Deekin, your abilities are ideal for a support role. We're going to start you on the battlements supporting the archers, but we've contracted a couatl -" he nods at a nearby winged serpent "- who will serve as a mount and companion caster, and she'll keep you circulating around the battlefield to provide assistance to the troops wherever it's needed. Is that acceptable?"

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"Deekin great with that! Nice to meet Miss Couatl."

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The couatl makes a shimmering noise somewhat like laughter.

"Jojo, your mobility and damaging capabilities are invaluable in the field, and to be perfectly frank, we are likely to need you in half a dozen places at once. We cannot predict where the Valsharess will send those strike teams that make it through our defenses. However, we have conjurors who can teleport you around the city. Your task will be to strike down invaders wherever they may appear."

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"Straightforward enough," Jojo nods.

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"Finally, Belmarniss -"

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"- must stay by my side," the Seer says smoothly. "Her presence will be essential when the Valsharess comes. I do not know the means, but I know that we must not waste her energy on the battlements."

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Valen sighs heavily. "I will not countermand the Seer... even if we could, in fact, use more arcane power on the battlements."

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"...where's this information coming from?"

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"Eilistraee has told me, countless times, that you are the key to defeating the Valsharess - and that you will be needed after, countless times more. I do not know precisely what she means by this. But I know that it is written in the annals of Fate."

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"I wish someone had told me I was not going to be fighting in the main event before I prepped spells. I guess I could paste longish buffs on people who want to swing by while I'm cooling my heels in here."

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"I do not mean to imply that you will not face danger. This will be a long battle, and the Valsharess will send many assailants after me."

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"Well, you won't face that much danger," Enserric drawls. "Since I'll be there as well. Killing them."

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The Seer frowns. "You need not be so flippant, Enserric. Belmarniss, I apologize for making this decision so late, but it was not yet the time, before."

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"Thanks for your support, Enserric. Why was it not yet the time before?"

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"It is... difficult to explain. My connection to Eilistraee sometimes makes it more difficult to reason as a mortal, and it becomes more severe as I commune more fervently, as I have before this battle. Suffice it to say that I believe this to be the best way."

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"...okay. I can hang out here."

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"Thank you, my sister."

 

The battle is intense. Strike teams teleport through the city's defenses, seeking out the Seer with laser focus. She keeps moving to different secure locations, but they keep finding her - it eventually turns out that one of her companions, Matron Mother Myrune, is a traitor, and she turns on them only to be run through by Enserric. But the Valsharess' army weakens, over the hours of the siege, and eventually -

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- the woman herself teleports in to the city core, where the Seer's forces have reconvened -

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- followed by a massive red-skinned humanoid, who looks nothing so much as bored.

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"Greetings, Sin'vyl," the Seer says placidly.

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Her face twists. "That is no longer my name, you old hag. I am the Valsharess."

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"Isn't it annoying to have a 'the' in your name?"

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The Valsharess hisses with rage.

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Then, she is struck by a glowing blur vaguely shaped like a mouse-man.

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Seems like a good time to start unloading all those combat spells she prepped.

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Garrus pelts the Valsharess with glowing arrows!

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Deekin sings!

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She snarls with rage and strikes Jojo with her whip. There's a flash of red light -

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- and he crumbles to ash.

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Fuck. She can't really do anything about that, though.

She can try shattering the whip. Or burning disarm if it's got a metal handle.

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The whip declines to shatter, though the Valsharess flinches.

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"Fuck!"

Arrows arrows arrows. A couple of them explode into electricity as they sink into her flesh.

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She grits her teeth. "I don't care about this anymore! Mephistopheles, rid me of these pests!"

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The archdevil inclines his head. "As you will, Dread Valsharess."

He's suddenly standing behind Garrus. Equally suddenly, his trident is through the archer's gut.

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"Ugh -"

Garrus shoots him a couple of times.

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Chain Lightning!

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Mephistopheles grimaces. "That's not nice," he says as he skewers Garrus again.

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The Valsharess shrieks as the lighting courses through her, but shakes it off and cracks her whip in Deekin's direction.

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Deekin wails and falls from his couatl steed, which dissolves into light.

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Will the Valsharess disintegrate if Belmarniss asks very, very nicely.

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She makes her save, but even the reduced effect drops her to one knee.

"Mephistopheles, you useless creature, kill her!"

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And the archdevil grins.

"I think not... dread Valsharess."

He drops Garrus from his trident, teleports behind the drow, and impales her.

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Her eyes widen, then roll back in her head as she dies.

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Mephistopheles turns to Belmarniss and shakes his head genially. "Some people, really... Hello, Belmarniss."

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"...uh. ... hi?"

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He chuckles. His barbed tail lashes like a satisfied cat's. "You've done magnificently, I have to say. I'm really quite impressed! You're not as much of an out-of-context problem as I might have thought, but that's what I get, I suppose, for reaching into such a close reality."

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"...what do you want?"

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He shakes his head. "What don't I want! The Valsharess was so unimaginative, you know, thinking she could be content to conquer the world. But I suppose I'll tell you what I want, ah, proximally."

His tail hovers in front of him. It's a standard, barbed devil tail - but at the end, it's neatly truncated. The barb's tip, the arrow's head, is missing. "You, my dear, have something of mine."

In Belmarniss' pocket, the Relic of the Reaper shivers.

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"If you wanted it you could have picked it up back when I was still trying to pawn it."

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Mephistopheles chuckles. "Oh, I don't want that."

The Relic hovers out of her pocket and hovers in the air between the two of them.

"I want everything else."

The Relic turns and plunges into Belmarniss' heart.

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This kills the Belmarniss.

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"Greetings, Belmarniss."

The Reaper's voice is melancholy.

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"Hey. Does the blursed object work if it's the thing that kills me?"

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"I am afraid that the Relic is no longer yours to command," the Reaper confirms. "And... I would not be capable of defying Mephistopheles, in any event. He has condemned you to his realm: the Eighth Hell, Cania."

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"I took up religion to avoid this exact sort of thing!"

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"I cannot possibly apologize enough. But - he has my True Name. And circumstances have aligned such that the gods cannot step in."

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"What circumstances?"

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"He has taken advantage of ancient compacts, which none thought would come to pass. Most of the gods cannot even see that he has done so. Those who have, such as Eilistraee, have their hands tied. When he called you to Toril, he introduced you as an outside agent, one from beyond prophecy's reach, and then - he took your place. In the eyes of divine law, he is free to roam as any mortal would - and you, bound exactly where you belong."

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"...I don't think I understand, prophecy doesn't work anymore on my planet."

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"It is difficult to explain. It is not because of prophecy that he can do this, though he used prophecy liberally to arrange matters in his favor. The... understandable summary which is not entirely incorrect... is that the gods cannot intervene because, legally, Mephistopheles is now a mortal, a free agent rather than an agent of Hell. And he was able to consign you to Cania because he possesses my True Name."

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"Legally."

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"The gods adhere strictly to the letter of their own compacts," the Reaper nods. "Even the gods of chaos are bound by the fundamental laws of divinity laid down by the Overgod Ao."

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"This is stupid!"

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"I am not permitted to agree aloud," the Reaper says dully. "I can give you value-neutral information and reiterate things that I have already told you, such as the fact that Cania is the home of the Knower of Names, who possesses the knowledge of the True Name of every being in this universe, and can under extraordinary circumstances be induced to distribute them."

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"Extraordinary circumstances like what?"

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"I speculate baselessly that the presence of an Archdevil on the Material Plane, taking advantage of divine law in ways that were never intended, might be one such case."

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"How exciting. Does being legally Mephistopheles or whatever have any advantages?"

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"You will not be subject to the same restrictions as a standard petitioner, such as the loss of mortal magic, and you may extend this benefit over a limited number of companions. Unrelatedly, I will note that due to Mephistopheles' liberal use of Malediction, the souls you have traveled with for the past several weeks were all additionally consigned to Cania, and I could in theory instantiate them in your company before releasing you all to enter the Hells."

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Sigh. "Thanks, you're a pal. You know what should be illegal, Malediction should be illegal. What's it like in Cania? Is it one of the Hell-bits that's on fire?"

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"It is a glacial wasteland broken up by rivers of lava. You will emerge in the City of Lost Souls, a settlement built around the point at which petitioners enter the plane."

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"Is it mostly just the recently dead in there and without their magic or is it also crawling with devils."

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"It is, as you say, crawling with devils - but the devils which inhabit the City of Lost Souls are selected for being less hostile than their brethren. They are mostly members of a sort of cabal, which mines the ice of Cania for lost treasures and exports them - and the ice - elsewhere in the Planes. As long as you do not interfere in their business, they are unlikely to harm you."

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"That's cool, I guess. Can you give me directions to the Knower?"

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"Would that I had directions to give you, Sojourner. All I can tell you is that the Sleeping Man once undertook the same quest - if you seek him out, he may be of assistance. His temple is in the north of the city."

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"'Kay. Will I have my stuff? I had accumulated some nice stuff."

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"Yes. The true material form of your possessions will continue to exist on the Prime Material, but you will have effective simulacra of them with you in Cania."

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"Is Mephistopheles Maledicting more people?"

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"He has mostly been doing so to drow who would otherwise go to the Abyss, but yes. He is also using the souls thus claimed to fuel a massive army of the damned with which he intends to conquer Toril."

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"I assume that means you can't drop them with me and my party as bonus backup."

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"Unfortunately, that is the case."

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Sigh. "What mechanism is going to supply the simulacra magic items? Can I get simulacra of stuff I did not have?"

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"The mechanism does not work like that. I would have a significant amount of trouble describing in any level of real detail how it does work, but it does not work like that."

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"Stuff I used to have?"

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"If an item of great personal significance to you was lost at some time before your death, you may be able to retrieve it from the Well of Lost Things, near the exit. The retention of your personal possessions is based on what you had in your possession when you died, with some leeway for storage containers and the like."

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"There goes my plan to score a free crystal ball and that Staff of Power and also my friend Hagan who I pretended to own for several hours!" Sigh. "Do you have any other, uh, related or unrelated, remarks that you would care to make - I'm assuming I can still catch sleep here and prep spells -"

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"Yes. And-"

The Reaper considers.

"The fate of the world does not rest solely on your shoulders," he says finally. "Should you fail, another will succeed. But your success will mean a great deal."

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"I guess that's reassuring."

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The Reaper nods. "Shall I summon your companions?"

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"They can be - here with us in the time-out zone?"

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"Yes. It would be more difficult were you less strongly aligned with them."

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"I'd like it if they were here, yes."

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They appear simultaneously. Deekin makes a startled little yipping noise.

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Garrus looks around somewhat wildly. "I'm - okay? I'm okay."

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"Hey guys. - where's Jojo -"

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Jojo steps out from behind the odd little pedestal that the Reaper stands on, dusting off his robe unnecessarily. "Hello. Is this - um, person - responsible for resurrecting us?"

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"I think we are not getting strictly speaking resurrected."

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"Oh."

He looks a bit lost for words, then:

"So - is this goodbye? Are we off to our respective afterlives?"

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"No. Apparently, for legal reasons, Mephistopheles has been able to assume my metaphysical place in the world and go running amok, and also Maledicted us, so we're going to Cania to see if we can do anything about it from there."

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"Oh."

Jojo looks rather more lost for words.

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Garrus swears extensively and in several languages, to make up for it.

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Deekin - concentrates, and summons his book, and scribbles some notes, and then snaps it shut.

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"We get to hang out here and rest and stuff first and we will have our possessions at time of death there and we have kind of a plan - find Knower of Names, ask for help - but it's not going to be fun at all. I hate this planet."

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Deekin unsummons his book and looks at Belmarniss contemplatively.

"You want hug?"

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"Wouldn't turn you down."

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Deekin hugs her.

"Deekin figure - maybe we not ready for big archdevil guy before. Maybe especially not ready for big archdevil guy plus epic drow matriarch. But you have plan, we all together - Malediction suck but at least you not doing this alone?"

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"Yeah. Also it's not one of those Hell layers that is constantly on fire, small mercies."

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"Yeah - cold instead, right? Deekin got dragon blood thing going for cold, Deekin probably do great."

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Garrus breaks off his swearing to say "Great, so I'll get no sympathy from my fellow reptile."

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"Just unearth tiny drop of draconic ancestry and nurture arcane spark until cold resistant," Deekin says. "Self-reliance."

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"I can prep some Endure Elements."

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"S'why you're the best, boss." Garrus sighs. "Alright, I'm done whining, what's next."

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"Well, we're not in a hurry, so anything you can think of that can be done in this room. Reaper's got a real good library, for one, is there a map of Cania in there -"

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"I regret that there is not. Cania's glaciers shift on a sea of magma, and it would be difficult to predict how it would look in a few years, let alone the centuries since anyone has made the effort."

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"...do you have books on Cania's nature," Jojo manages. "I know it's - cold. But. Further information would be good."

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"I do."

A small rack of books appears.

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Well then, they'd better get reading.

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Cania is a weird fucking place.

It's intensely, bitterly cold. It's so cold that Endure Elements doesn't even work; the only reliable ways to protect yourself is full-on cold resistance (or fast healing), staying inside a warded structure, or eating Velox Berries, an invasive plant from the Elemental Plane of Fire that grow out of volcanic vents and, when eaten, sit in your gut radiating heat for eight hours. They can also be used to light a fire that can penetrate the cold and persist among the biting winds. It is unknown why Mephistopheles tolerates the berries' existence when they seem to countermand the Hellishness of the plane. The book speculates that he might like the dynamic of petitioners scrabbling in the ice for the berries, stinging their fingers bloody on the nettles to retrieve berries that will warm them only just long enough to find more.

The Knowers are mentioned in one of these books. There's the Knower of Places, who will answer exactly one question per querent that can be answered in terms of where something is, but inconveniently (and ironically) nobody knows where she is. The Knowers of Times and Causes seem irrelevant to the task at hand. The Knower of Ways, who could tell you how to do anything, sounds great but was unfortunately murdered several centuries ago by devils. Finally, the Knower of Names, who assisted Mephistopheles in inciting a rebellion amongst his underlings and was buried in the infernal ice with the traitors she helped to reveal.

It is said that she loved the Lord of the Eighth. That she helped him not because it was right, but because he held her heart in his hands. If so, he ripped it apart and buried it with her.

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"Scratch the Endure Elements, I guess. I'll load up on Tiny Hut and it can just be normal amounts of frigid inside."

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"Yes, and we can acquire a stock of these Velox berries as well. Deekin and I should do fine in the cold, anyway."

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Garrus grimaces. "I feel torporous just reading this stuff."

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"I would apologize but this is super not my fault."

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"It is absolutely not your fault. Hopefully we'll have the opportunity to make our complaints directly to Mephistopheles."

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Eventually, they run out of research. "You will find," the Reaper tells Belmarniss and Jojo, "that you do not need to sleep to prepare your spells, only meditate for an hour. Sleep is not permitted to the dead."

And then nothing remains but to go through the door into Cania.

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Belmarniss really wishes the trick of having pretended to own Hagan for several hours had come through for her, less because she wants Hagan in this mess and more because he could probably ditch some anti-scrying items and get bigger guns called in.

Onward they go.

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Sometimes, when someone tries to communicate the feeling of freezing, they will use words that are sharp. The cold was like a knife. The wind was like a driven nail. The frost bites, the wind cuts, the cold pierces.

The cold of Cania pounds like a hammer. Throbs like a toothache. Flenses like a sandstorm. It is not pointed, like a knife or a nail. It is general, and all-consuming, and inexorable.

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Jojo squints through the flurrying snow at a distant-seeming light source. "Oh, good, a fire. Let's ask where they got their berries."

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"We can't assume they're friendly, but sure, why not."

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He bites his lip. "I - think this close to the City of Lost Souls, it should be safe at least to ask? A city can't function if, if there's no social fabric to rely on..."

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"Jojo, we are literally in Hell. That is not in any way a safe assumption. But, you know, it's data one way or another, and if they try to kill us then we'll kill them right back."

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Jojo nods.

Together, they approach the fire, Jojo in the lead. "Hello?" he calls as they approach. "May we rest by your fire and speak?"

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Around the fire are five translucent petitioners, their skin patterned with frost. They turn to look at Jojo.

"There is room," says one softly. "Wel-"

Then, with a flash of light and a shriek, she evaporates into nothingness.

One of the others laughs bitterly. "Welcome. Pass the time until the end."

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"What happened to her?"

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Another petitioner speaks up. "She was consumed. Our Lord is making an army, on the Prime, and he needs soulstuff to do it. So he's taking it out of us, taking the vital force and leaving everything else to dissipate. More souls are coming through that gate than ever, but you wouldn't know it to look at the City."

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"...ugh. Okay. Which way is north of the city, we need to see the Sleeping Man."

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One of them points. "Sensei Dharvana won't want to let you see her pet angel," she predicts.

"Sensei Dharvana doesn't want anything," another points out.

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"Who's that?"

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"Runs the temple. Githzerai monk. She's obsessed with the Sleeping Man - something about the light of Heaven in the depths of Hell, the surf between the ocean of wickedness and an island of virtue."

"Won't shut up about it," one of the petitioners grunts.

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"Exciting. Thanks for the heads up."

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"Beats sitting here waiting," one of them says dully.

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The temple is large, and while it isn't warm inside, it keeps out the wind.

"Greetings," says the grey-skinned woman waiting inside.

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"Hello."

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"Go ahead and ask," she says, waving her hand in a come on gesture. "I can't just act on what I already know."

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"We want to ask the Sleeping Man for directions."

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She nods. "You're not the first," she observes. "But I know what you're doing is very important, and you care very much about it. So I suppose I'll help you - if only because it would be tedious to refuse and then have to be convinced."

She turns, unlocks a door behind her, and strides down the hallway thus revealed.

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"Thanks for not wasting time on that then," says Belmarniss amiably enough.

Follow follow.

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"Many have sought the Sleeping Man," the Sensei says idly as they walk. "I only let in the ones who I'm going to let in. It's a tidy system."

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"How many times has someone been allowed in?" Jojo wonders.

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"Counting this time?"

Sensei Dharvana counts on her fingers.

"Twice."

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"Who were the other lucky winners?"

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Sensei Dharvana smiles thinly. "A lovely girl. Killed rather a lot of people, felt terrible about it. Figured she should try to make up for it somehow, even though she'd been consigned to the Hell of Traitors - that's what this place is for, when it's not taking all comers as it is now. So she tried."

She opens a door. Before them lies an angel with emerald skin and massive white wings, facedown on a plinth in the center of an arched chamber. The Sensei approaches reverently, kneels before the plinth, and takes the angel's hand.

"Now. What did you need to know?"

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"We need to find the Knower of Names."

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She nods. "He sought the Knower of Places... a fact of which I can't imagine you're ignorant. I shall delve into his mind, and tell you how to find her. She will tell you where to find her sister."

Sensei Dharvana closes her eyes, which glow purple through her eyelids. She's silent for a while, then her eyes flutter open again.

"The ring on his left hand," she says. "It will show you the way."

There's no ring on the angel's left hand.

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"Ah... I don't see a ring."

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She looks down at his hands.

Then she laughs. "Oh, that sneaky little bitch."

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"How dare our adventure in Hell be neither warm nor straightforward."

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"Oh, this must be tremendously irritating for you - but it's become very rare that someone gets one up on me. I've learned to savor the feeling."

She shakes her head and gets up. "She's in a cave to the east - go up the slope, then when the path splits take a sharp right, sharper than the actual path, and you'll find her. You'll need this." She offers a single red berry between her outstretched fingers.

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Yoink. "Pardon, who is?"

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A moment's hesitation. "My previous visitor. The one who took the ring."

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"Is this, like, you have a weird curse, or, like, it's the Valsharess and you like drama."

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"Closer to the latter. She isn't the Valsharess. I do actually think this works better if you don't know who she is beforehand, and it's not a joke on you in particular."

She considers.

"Technically I suppose I could have said 'she never gave her name', but I suspect you wouldn't buy it."

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"I mean, maybe you in fact do not know how she signs her correspondence but I think you could be telling us more. Better by whose lights?"

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She considers.

"His, I think," she says, pointing at Jojo.

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Jojo looks mildly perplexed.

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"...oh...kay. Sharp right where the path diverges."

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"Right," Dharvana says cheerfully. "That is, correct."

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"I felt very discomfited by the way that woman looked at me," Jojo confesses as they trudge through the snow. "It felt like she knew me entirely too well."

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"If that's the worst thing that happens to us down here..."

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"Well, yes," Jojo admits. "It does seem rather unlikely. But still."

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"Deekin mostly wondering what kind of spooky lady other spooky lady want us to find," Deekin muses. "Deekin not know that many spooky ladies until this adventure start."

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"Well, let's get moving, it gives me the illusion that I am successfully taking actions about the cold."

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On they move. They take a sharp right at the turn, and find the cave in pretty short order. Inside, it's dark (not that any of them are bothered by that) and slightly warmer for the shelter, but still deathly cold.

Jojo steps inside, then stops dead. "Aribeth?" he whispers.

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Before him kneels a statue of a woman, carved out of ice. Or - it seems that way at first, but her eyes are alive. They look forward, her face frozen in an expression of anguished fury.

Her mouth is slightly open.

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"...I don't suppose it's normal for Aribeth to be made out of ice - I don't know how to fix this -"

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Deekin rummages in his bag for the berry that the Sensei gave them, then looks at it dubiously. "Probably Velox berry, right? Dharvana not just give us cranberry or something for laughs?"

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Jojo snatches the berry away and pushes it between Aribeth's frozen lips.

"Come on - I can't - you can't -"

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"I doubt she can swallow it but maybe if it sits in her mouth long enough it'll - warm up her throat? -"

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"y," Aribeth says, her lips still unmoving. There's a sound like water trickling through a gutter.

After a few more seconds, the frost begins melting from her face, leaving translucent spirit-flesh behind, and her expression turns from furious to merely bleak. "Why," she whispers.

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"Why - what?"

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"Why save me."

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"Do you know who I am?"

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"Jojo. The little beastkin acolyte. The Hero of Neverwinter. My - my friend."

She gasps in a breath as her chest starts to melt. "You shattered my blade, and told me to give myself to Neverwinter's justice."

"They killed me, hero."

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"I know."

Tears gather in Jojo's eyes, freezing on his lashes and in the fur on his face. "I know. They - they killed you - Nasher killed you - for justice, for vengeance - I didn't - I didn't know they would -"

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"You knew. How could they ever not?"

She stands, her legs shaking slightly from disuse.

"Why kill me then and save me now?"

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"You were cold, so I warmed you."

He sounds like he's reciting a poem. Or a prayer.

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"I'm a traitor, will you trust me? I'm dead, will you return me to life? I'm hated, will you love me? I've lost my innocence, will you find it?"

She stares at him, her eyes dead. "There are some things you can't get back."

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This looks like Jojo's personal business and Belmarniss will leave him to it!

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Jojo shakes himself. "I... you took the Sleeping Man's ring. Why."

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"...I came here when Nasher's mob killed me. All I had was the rope around my neck, and a goal. If I was to burn in Hell, my pyre would light the way. Your ideals had touched me."

Her fist clenches. "I worked the quarry for a year, carved myself a panoply from the ice. I went to the Sensei, and she looked into her angel's dreams to tell me Mephistopheles' weakness. But that wasn't enough. No mortal could face an archdevil. I took the ring. I quested for the Knower of Places. I asked her where I could find the power that would let me defeat him."

"She sent me back here. Told me to raise an army of the dead. And so I did. I didn't even tell them my name, only that I sought to depose the Lord of the Eighth. They followed me. I confronted him, army at my back, and he smiled. I asked why. He told me - the truth."

Angry tears brim in her eyes. "And I faltered. He scattered my forces while I tried to reckon with what he told me. Then, he told me - 'go, little half-soul, and lose yourself to the ice. It is the ending your story has always had.'"

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"...what did he tell you, that made you falter like that?"

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"Four words. 'You never loved him.'"

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"...Fenthick? You - I saw you with him. You were happy."

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"You don't need to be in love for life to be sweet. I never loved Fenthick. I loved Neverwinter. But - when they killed Fenthick, I killed Neverwinter. For the love of a man I did not love, I burned the city I did. I destroyed myself. Everything that I was - everything that I could have been - I burned on the altar of my lost love. But I never loved him."

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"Aribeth..."

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"What, hero? Here I stand. What do you say to the woman you killed?"

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"It doesn't matter."

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Aribeth blinks. "What?"

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"You betrayed the city you loved. I don't care if you did it because they killed the man you loved, or because they killed an innocent who you only thought you liked, or because you had a fucking temper tantrum - you made a mistake. Your job isn't to excuse yourself. It's to make things better. You don't have to worship Tyr anymore. Maybe you're soured on the concept of justice. Hell, you don't have to be a paladin again. Just - do the work. Make things right. In the depths of Hell, be better."

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She looks - stunned.

Then she tears up again. "In the depths of Hell... perhaps that's enough. Perhaps that's what it takes. Then... on my blade and on my soul, I swear to make things right. I swear to redeem myself - I swear to be true - I swear, though I am condemned, that I will be better."

There's a burst of energy, and her sword starts glowing with holy light. She looks at it, sheaths it at her hip, and pulls Jojo into a hug.

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...Belmarniss's first reaction to that is honestly to check that Deekin is taking notes because that was really too poem-perfect, but also: awww.

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Deekin is absolutely taking notes. Fortunately it turns out a semi-physical quill doesn't scratch audibly against the semi-physical page, so the moment remains intact.

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Eventually Jojo exits the hug. "Do you want to come with us?" he asks hesitantly.

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"No, Jojo," she says. "I think - I think I am not yet ready to face him again. I'm going to try to improve things here."

She slips the ring off her finger and hands it to him. "Here. It will light your way to the Knower of Places."

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"Good luck with, uh, improving things," Belmarniss murmurs.

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She smiles ruefully. "I'll need it. But - I raised an army once, and destroyed a city. Maybe I can make this one worth living in."

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"Deekin think crushing cities and making good cities be different skillsets," Deekin points out cautiously.

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"I do also have civil administration experience," Aribeth clarifies. "Having been Neverwinter's Seneschal for several years."

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"Oh, good. No further objections from Deekin."

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"We will try to fix the thing where somebody else is raising an army."

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"Indeed. I wish you the best of luck on your journey."

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"Thanks."

On with the journey, then.

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Jojo puts on the ring when they leave the cave. "Huh. There's - a glowing path before me. Stretching off into the distance... and I can see through the snow, that's good. - oh, a Velox Nettle - give me a moment!"

He dashes through the snow and vanishes into a drift, then surfaces with two tiny red berries. "Here - Belmarniss, Garrus, both of you take one, you look miserable."

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Garrus doesn't have to be told twice. He sluggishly takes the berry and swallows it. Within a few seconds, he's moving closer to his usual speed.

"Gods. I never thought I'd be this happy to eat a plant."

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Nomf.

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When it settles in her stomach, the berry's warmth spreads through her, all the way to her digits. She can still feel that the air is cold, that the wind is whipping past her, but it's somehow more distant. The falling snow hisses as it touches her skin.

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"Oh, very nice!"

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Jojo beams. "I'm glad. I'll keep an eye out for more as we go on."

As they go on, it gets, somehow, even colder. A few times, they're attacked by fiendish winter wolves, gelugons, and (once) an apparently very lost death slaad. Jojo collects berries when he spots them; he has a distinct advantage, with the Sleeping Man's ring keeping him from being blinded by snow. Occasionally they pass a lava flow among the ice floes.

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"Deekin -"

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"I recognize that you're trying to help, but another round of I Spy will not actually help."

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"Not what Deekin was about to say. Deekin wondering... if we all visit Knower of Places, everybody get own question?"

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"Good question. I'd bet yes, at least if we all go in one at a time or something."

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"Good to know. Who gonna ask where we find Knower of Names?"

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"I'll do it," Jojo says. "Kind of feels like it's my responsibility, me being the one with the ring."

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"How much can you abuse the knowledge of places, anyway?"

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"I imagine it depends on how you want to abuse it," he muses. "You could ask her where to gain ultimate power."

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"I worry that the kind of place you go to gain ultimate power might have some downside risk if you should for whatever reason fail to attain ultimate power during your visit. I could ask where to go to get home."

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"You are, as ever, a very sensible woman."

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"Maybe I'll ask where I can find a mate if we ever get back to Toril. I'm not getting any younger. ...unless we go home and we're still technically outsiders and that means we're ageless? That'd be kind of fun."

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"Ooh, snazzy. Though possibly inconvenient if we ping Hellish forever that way."

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"Didn't think of that. But - isn't it more about where you are than where you started, what you end up turning into? Maybe we'll be the first Petitioners of the Prime Material... sounds like some cheap pseudotheological chapbook."

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"Petitioning to become regular live folks," she snorts.

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"Deekin wondering what to ask. 'Where Deekin's left sock go' seem like not maximizing leverage."

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"Do you even wear socks?"

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"Nope!" the kobold says cheerfully. "Purely rhetorical device."

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"You could find some great lost work," Garrus suggests. "Tamorlyn's Song, maybe."

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"Some bard in Neverwinter do that like three years ago, actually. Tamorlyn's Song: fairly catchy, maybe little bit of a letdown after thousands of years."

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"I thought it was nice," Jojo murmurs.

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"I don't think I've heard this one."

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Deekin starts singing - Toril's version of surface Elvish, not that it makes a difference to Tongues. His usually shrill voice softens into a mellow tenor, as it usually does when he sings. He accompanies himself on a lap-harp.

The song is sad. It's about love - it's about loss - it's about not knowing what you've lost until it's gone. About seeking something you didn't know you already had, and seeing it for the first time as it leaves you.

The last few notes trail off, dying too quickly in the falling snow.

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"The story I was told is that Tamorlyn was an elven bard, a few thousand years ago, and that he supplicated himself before Hanali Celanil, elven goddess of love, asking her to show him true beauty so he could win a woman's heart. She smiled and set him three tasks - to retrieve the egg of a phoenix, the scale of a dragon dead of old age, and... I can't remember the third task, do you?" he asks Deekin.

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"Eh. Similar impossible thing."

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"Yes, well, anyway, it took him centuries, but he finally returned to the goddess with the impossible tasks complete. And she told him that his beloved had married another, and that they'd had children together, and they had all died of a plague, in the time he'd been gone. And in his grief, he wrote that song - and she said 'now, I have shown you beauty.'"

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"Wow, that'll teach him to ask for things, I guess."

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"Right? Mammalian gods. Not even once."

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Jojo smiles crookedly. "Some are admittedly better than others. I can't speak to the veracity of the entire legend, but I found a scroll containing the music for that song in a millennia-old tomb and Sharwyn, my bardic companion at the time, declared it apparently authentic. And apparently ended up releasing it to the public."

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"It's nice, I like it."

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"As do I!"

Jojo's nose twitches abruptly. "-I think we're getting close. I see... something... off in the distance. Something glowing."

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"I guess that's... considerate? Or on fire, one of those."

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"Fire is also potentially worth investigating, around here."

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They approach cautiously. The glow turns out to be a portal, a pool of shimmering light in the ground.

"The path ends here," Jojo says. "Goes straight into it."

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Deekin hums while examining the portal. "Looks not-trapped. We going in?"

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"I will have to cancel my social plans but sure!"

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Jojo hops through first, followed by the others. They come out in... a place. Somewhere. Everywhere? It's a kaleidoscope of landscapes, locations, interior and exterior. For a moment it's Belmarniss' childhood home, then it melts into a high-ceilinged temple, then an icy cavern, then a sweltering jungle.

The only constant feature, other than the four of them, is a creature floating in the center of each space. Her eyes are empty white, and while her face is beautiful, her body is a fluttering mass of wings - butterfly wings, bird wings, bat wings. She turns, disturbing the currents of the air through the (monastery) (desert) (glade) (mountaintop), and stares at them blindly.

     "Angel?" she croaks to Jojo. "Why do you travel with this one?"

"Which?" he asks.

     "The invader. The self-imposed Lord of the Eighth. Mephistopheles."

"...I'm not the angel, and that's not Mephistopheles. I just have the angel's ring. And, um, she has a piece of the archdevil lodged in her heart."

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"For legal reasons I have assumed his place in the cosmos against my will but I am a different person."

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     "...I see... it's awfully confusing. I ask where Mephistopheles is and he is before me, but I sense your aura, your heart, and it is pure... and you, ring-wearer, I know the angel lies in the City of Lost Souls, but you wear his ring and you are so like him... well. What are your questions?"

"I need to find your sister, the Knower of Names."

     "My sister, you call her? I suppose it is not wrong..."

Suddenly, they all know where the Knower of Names is. The same way Belmarniss knows her prepared spells. She's deep in the wastes of Cania, past a terrible battlefield of the Blood War.

     "Your ring will show you the way as well, should you need to go on foot. Who next?"

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"Where on this planet can I go to find a way home again?"

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The Knower's brow furrows. "...you will go far, farther than you think. I see the edges of the shape of your story in this travelogue. To Waterdeep, to Thay, to Rashemen, back to Thay... to the great unformed sea beyond all things, where gods die... to the Wall... and from there, somewhere even I have not known, but that you call home."

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"I distinctly saw my mom's old cave in your display here, why can't you see Golarion?"

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"My realm is given shape by those within it. You see where you have been, and where your companions have been - the places that made them who they are."

Somewhat demonstratively, they're standing in the tavern where Belmarniss met Hagan.

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"Huh. Waterdeep, Thay, Rashemen, Thay, great unformed sea... Wall, I was trying to avoid that... then home. O...kay." She writes this down.

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     The Knower smiles. They're standing under an impressively large tree in the middle of a burning city. (Jojo winces.)

Deekin raises his hand. "Deekin next?"

     She turns to him, and they're in a modest house, decorated eclectically. "What is your question, Deekin?"

"Deekin want to know... where Deekin find Mischa Waymeet and Tynan Blake."

     "Mischa is in Heaven. Tynan lives in Neverwinter, wandering the streets of the Beggar's Nest."

Deekin hisses as if in pain, then nods. "Thank you."

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"My turn?" Garrus asks.

     "Certainly," the Knower says.

"Where can I find my true love?"

     The Knower hums thoughtfully. "...You will find true love if you return to Zhentil Keep. And while this verges on 'who', the woman I see standing beside you is a halfling who wears a purple headscarf."

"...a halfling?"

     "Yes, a halfling."

"I was... expecting another reptile."

     "And you get a halfling. You're welcome, by the way, for saving you rather a lot of trouble."

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"Is it in fact the case we only get one apiece?"

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She shrugs. "There are names written into the stars. Some have many; some, only one. Occasionally someone will have none at all. The reptile could be happy with many women. The halfling is a true love, and one who will not lead him into disaster."

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"One where-question apiece," she clarifies.

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"Oh. Yes, only one apiece. You may ask me other things, but only one where."

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"How come you live in Cania?"

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She shrugs. "It is my home. The devils came later, and none can find me without my allowing them to do so, and so they do not bother me. Besides, I am everywhere and nowhere."

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"...what's it like being everywhere and nowhere?"

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"I have never known anything else. But - when you go, I will watch the flowers bloom in an oasis amidst the Anauroch Desert. I will watch the war in the streets of Menzoberranzan as they reel from the loss of their Valsharess. I will watch a mother in Neverwinter grieve the loss of her only son. I am everywhere. But I cannot pluck a flower to put in my hair. I cannot strike a woman down in the streets of Menzoberranzan. I cannot comfort the mother in Neverwinter. I am nowhere."

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Nod nod.

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     "Farewell."

And they're no longer in the Knower's sanctum.

Jojo looks around. "...she put us in the same place we found the portal, alright. I suppose we can walk from here... unless, Belmarniss, can you teleport us to the Knower of Names?"

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"Good question, I guess, I haven't exactly seen it but - yeah, I think so -" She collects hands for a teleport.

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The glacier in which the Knower of Names is imprisoned is, unusually, not in the middle of a blizzard. It's still cold, but the air is clear, and the ice is glassy and perfectly slick.

Inside it, a female form. Or - something resembling one, at least. A little bit too tall - a little bit too pale - a little bit too beautiful. She gazes upward calmly.

A voice speaks without traveling through the ice, or the air, or Belmarniss' ears. Greetings, Belena'ar the Ascendant, Seeker of Truth.

The name clicks into Belmarniss' mind - a missing piece, something that she didn't know, couldn't know, but can't doubt now that it's been made clear to her. She experiences the dizzying sensation of expansion, of her soul expressing a universal truth.

She feels herself reach the pinnacle of mortal power, the peak that others on Golarion have striven for, scrabbled and fought their way towards.

She feels herself breach it.

It's agonizing. The raw power coursing through her is more than she's used to, more than she's ever had to handle. But - as she breathes the frozen air, it settles. Her magic still feels closer than it was before, but it's not burning in her veins.

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"- aaaaah?!"

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This is your True Name, the knowledge that makes you more than what you were. I apologize for imparting it to you without warning. Nothing could prepare you.

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Around her, her companions are standing up with various levels of trembling. Deekin appears to have grown silver wings at some point in the last few seconds.

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Garrus looks deeply hungover.

"I recognize that nothing could've prepared me for that, but a warning would still have been nice."

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Jojo just looks a bit shellshocked.

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"Yeah that was - uh - that was rude - what did it do -"

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You are all more than you were. You have the seeds of divinity within you. You in particular now have capabilities exceeding those of anyone on your home planet who has not relinquished their mortality. Pause. With the possible exception of someone by the name of Baba Yaga. I do not know much about her, but she is also in possession of her own True Name. I do not know where she got it.

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"...cool?" says Belmarniss blankly.

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"We need Mephistopheles' True Name," Jojo says, getting back on track. "And the Reaper's."

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Of course. I have not been ignorant of my former lover's transgressions... His Name is Thra'axfyl the Ambitious. And your Reaper is Hecugoth the Abandoned.

With each Name, there's a low thrum of power. Belmarniss can tell that these are not names one forgets.

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It's probably rude or something to write them down so that's handy. "What can you tell us about using them?"

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You will not be able to use them as generally as a more established power might. You can use your own Name to make changes to yourself, and the Names of others to control them... but Mephistopheles is still greater than you, and the Reaper almost as much so. You should still be able to command Mephistopheles to return to his rightful place. If you defeated him in combat and thereby weakened him, you could use it to quash his essence or to bend him to your will. Perhaps you could even take his power into yourself and make yourself the rightful queen of Cania. But I do not expect you to take that path.

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"Not that it's not lovely for the right sort of occupant but yeah nah. Changes to myself like what?"

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Natives of certain realms have curious properties. Given an example, you could shape your essence to use foreign abilities. Or accomplish other goals - some planes' denizens keep their souls outside their bodies in various forms, which you could also do. Pause. I do not recommend it. It would be hazardous in your current line of work.

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"More so than keeping it in my body? Because that's already gotten me killed a few times."

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The vague mental impression of a shrug. It is not without its advantages. But if you choose to do so, ensure that no one touches your soul while it is vulnerable. The consequences are dire, by all accounts. 

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"Noted. So we just, what, walk up to Mephistopholes and tell him to fuck off, is this an exact words kind of deal, does he get a will save?"

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Faint amusement. We are well beyond the realm of will saves. When you invoke a True Name, the effect is either within your power or outside it. Nothing more, nothing less. And you needn't worry about the exact words. He will know your meaning.

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"What does quashing his essence mean?"

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He would cease to be a part of the universe. Kill him, and he will reform in his palace in Mephistar. Quash his essence, and he will be gone forever, and a blow struck against Hell in the balance of Good and Evil.

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"Gosh. Uh, in what ways am I more powerful now, like, am I just higher level and it merely feels weird to do that all at once, or...?"

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You are higher level, as you say. You also have access to abilities in keeping with your new power - abilities which your home planet has never heard of, though this one has a handful of legendary heroes who have possessed them.

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"Could you be more specific."

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You could alter your magical channels so that you no longer need to speak or move in order to use magic. You could enhance spells above the ninth circle. You could learn the secrets of certain spells which are inherently beyond the ninth circle. You could - ah, your magic has already adapted to one such enhancement. You will find that where your spells needed the energy and structure of diamonds, before, and other such sacrificial materials, you may substitute your own power. Only to a limited extent; it will not afford you a free Wish, but it will allow... three Limited Wishes with a bit left over, per day. It is possible you could increase this limit, through practice and experience.

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"...wow."

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I do not give this power lightly. You bear the weight of destiny upon you, Truthseeker. I know you will do what must be done.

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"Thank you."

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Is there anything else you wish to ask?

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"...Deekin wondering if Knower want to be not in glacier anymore?"

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Another faint impression of a smile. My prison fits me well, singer. Do not trouble yourself.

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"Well, if you're sure."

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"Oh, while we're here, can you tell us the name of the Sleeping Man's True Love, the one he's waiting for? It seems like the kind of thing he might like to know. - not her True Name, just, uh, her name name."

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She is the one you call Aribeth de Tylmarande.

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"Huh. Alright."

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"Do true names tend to stay the same forever? Like, presumably the descriptors are not all true at birth."

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No, they change over time. But if you know a being's true name, you know their true name.

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"Huh. So we'll get an update if Mephistopholes settles down and takes up spinning?"

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It is unlikely - an Outsider's true name does not change without truly earthshaking intervention. But yes.

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"Anything else we should know?"

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...Mephistopheles is a monster. I know this. But at some time, he may be a useful monster.

And then they're standing in the Sleeping Man's chamber. 

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Sensei Dharvana waves politely. 

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"Hey. We have learned the identity of the Sleeping Man's true love."

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She claps her hands together delightedly. "And it isn't even Wintersday! Who is it?"

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"Aribeth. The one who stole his ring."

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Bounce. "Oh, how lovely - a paladin fallen and redeemed, loved by an angel in the depths of Hell! I'm so pleased - it wasn't really set in stone, you know, and I was curious which way it'd fall. Do you want to tell her, or shall I? She's taken over the old quarry office."

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"Oh, she's here, neat. I'm not really sure how to break it to her though."

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"...I might," Jojo says. "Sensei, could you wake the angel?"

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"Certainly."

She puts two fingers to her temple, and there's a pulse of energy.

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And the Sleeping Man blinks the sleep from his eyes.

"I... are you my One True Love?" he asks slightly blearily of the Sensei.

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She laughs. "Gods, no, we'd drive each other mad. These nice adventurers are going to take you to her."

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He stands, his legs obviously a bit weak. "I will follow."

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"Which way's the quarry office?"

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"To the south of the city. It's the great big ugly iron fortress."

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They head out. The snow is much lighter than it was last time they were here; they can actually see the office from the temple steps.

"Oh," Jojo realizes, "I should give you back your ring -" He hands the ring to the Sleeping Man.

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He accepts it.

"What is she like?" he asks. "My love, I mean."

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"She's wonderful. She was - treated poorly, in life - she lost everything, over and over again, and people put her on a pedestal, and when she fell from it they hurt her terribly. She did terrible things, in the end. But she did great things, as well. And - I think she's on the right path, now."

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The angel nods.

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"How d'you reckon she'll take being introduced to her true love?" Belmarniss wonders in Jojo's direction.

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"Rather poorly, if it were phrased like that," Jojo says absently. "Angel - do you have a name?"

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"Goravial."

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"Goravial. What you must understand is that Aribeth is not yet your love. She may not love you the way you love her for a very long time - and if you idolize her, demand that she love you, treat her as a love in waiting rather than someone you actually like, she may never love you. It is written in the stars that you two can love each other. Do you understand?"

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Goravial smiles gently. "I know what love is, mortal. Rest assured, I will not crush the flower by grasping it too tight."

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"Well... Good. Don't."

They arrive at the quarry office. Jojo knocks on the door.

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Aribeth opens it after a few seconds.

"Jojo! And - your friends - and - the Sleeping Man?"

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Goravial falls to one knee. "My lady. I have awoken to serve you in whatever capacity you may need."

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Aribeth stares.

"Jojo?" she asks.

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"He wants to help. I thought you would know better than I how you could use his abilities."

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She bites her lip. "Well, I - I won't deny that I could use some assistance. I thought he was waiting for his true love, though?"

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"He decided he'd wasted enough time waiting, and it was time to try to seek her out properly."

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She nods. "Well. Rise, angel, and we can discuss my plans for this plane."

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He rises, and follows her inside.

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"Deekin not know Jojo actually capable of lying to people," Deekin mutters when they're gone.

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"I misled her constructively," Jojo says firmly.

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"Yeah, that's like barely a lie, nicely done."

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"Thank you!"

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The portal back to the Realm of the Reaper isn't far away.

In that bleak place, it is not cold. It isn't warm, either. Such things cease to be relevant.

"Belmarniss," the Reaper says cordially. "You have returned."

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"Yeah - oh boy, I'm not cold, goodbye temperatures -"

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A smile enters the Reaper's voice. "I doubt you have come only for refuge from the elements."

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"Admittedly no. We have some true names."

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"I see. Command me, then, Sojourner."

The Reaper's voice is quiet, serious, and not without trepidation.

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"Are you allowed to tell me what you want me to say or do I have to guess?"

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"You could command me to do many things, and I do not know which might appeal to you, and there are more than a few I am not permitted to say. You could command me to return you to Toril, and I expect you will. You could command me to allow petitioners free travel through the planes, and I would have to comply until the gods noticed and destroyed me. You could command me to use my realm and my powers to rescue lost travelers. I do not know what you want, Belmarniss."

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"I mean I basically don't go in for slavery which is why I was looking for suggestions."

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"True freedom is yet forbidden to me. And I do not believe you are yet powerful enough to defy the greatest of the gods. So... until then, I would appreciate if you rescinded Mephistopheles' hold on my being, and then commanded me to return you and your companions to Toril, to bypass the restrictions intended to prevent this."

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"Anything else while I'm at it? Should we play the spelling game about it?"

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"No, though it was a pleasure the first time."

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"Okay - do you happen to know precisely how I rescind Mephistopholes's hold on your being or should I just try stuff?"

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"You can simply say 'I rescind Mephistopheles' hold over you'. And - in order to invoke a True Name, it must be spoken aloud."

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"Okay. Uh, learning mine was fairly uncomfortable, which doesn't really do the experience justice but so you're not blindsided.

Hecugoth the Abandoned, I rescind Mephistopholes's hold over you."

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He sighs in relief.

"Thank you, Belmarniss. I am in your debt."

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"Anytime. Please return me and my companions to Toril."

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He inclines his head, and a freestanding portal materializes in front of her.

"There is no guarantee that we will ever see each other again," he says. "While you are here, I wished to say... you have been the first truly worthy master I have had since the one who created me. I have the highest hopes for you."

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"Thank you. And I hope I can get you well clear one day."

Out she goes.

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Her companions follow.

They come out in the common room of the Yawning Portal Inn, where Mephistopheles is fighting Durnan, the old innkeeper. Durnan's not going down easily, but he's not as young as he once was, and he's losing ground.

Mephistopheles turns his head to look at the party as they come through the more literal portal. "Oh, come now," he growls, catching Durnan's blade between the prongs of his ranseur. "This is a bloody farce."

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"You guaranteed that when you diddled the legal system, sometimes if you do that a baby farce will show up." Would he like some of her fancy new sorcerer spells to the face? The wizard ones she has not yet had time to embooken but the sorcerer ones are handy right now!

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A hail of stormbolts blast into Mephistopheles. He screams in rage and pain, and teleports behind Belmarniss -

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- where Jojo slams a glowing palm into his chest. "We have unfinished business," he says pleasantly as the devil coughs.

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Garrus has so many arrows to shoot at this asshole. It's truly incredible.

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And Deekin is fluttering around, singing a song that makes those arrows sink deep into his flesh, rather than plinking away.

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She spins around, relying on her anklet to keep her upright, and lays into him some more, ready to bust the name out if it looks like things are taking a bad turn.

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He manages to impale Jojo pretty thoroughly a couple of times, and fill the room with hellfire a couple more, but Jojo and Deekin are actually very good at not letting people die, when they themselves haven't died immediately, which they don't seem inclined to allow to happen today.

When things start looking bad, he tries to teleport out. "I'm terribly sorry, but I'm afraid I have another -"

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"Thra'axfyl the Ambitious, you will face us."

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The archdevil looks as if he might vomit. "Where did you learn that name."

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"Die screaming," Garrus suggests, with another volley of arrows.

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"Or take up crochet." She hits him with more stormbolts. She likes stormbolts.

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He overextends himself trying to stab Belmarniss.

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Jojo kicks the ranseur out of his hand and tosses it several feet behind him. Then he delivers a kick that sends the archdevil sprawling to the floor.

"Belmarniss? I think you should be the one to quash his essence. Quickly."

(The concept, which may have seemed abstract before, unfolds in her mind. It's more or less just - telling him why he should cease to exist. In great detail. And then sealing it with his True Name.)

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"You repulsive, conniving waste of space, you and your legal loophole can both cease to share an ontological status with me and my friends and particularly deserving squirrels. All this fucking around and existing you're doing, cut it the hell out, Thra'axfyl the Ambitious."

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Mephistopheles listens. He has to.

The light of life fades from his eyes. Then... there's something glowing, deep inside him. His form collapses into ash, except for a glowing spark.

It pulses with energy. Once, twice.

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Jojo's eyes widen. "It's going to-"

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Everything goes very bright.

Then everything goes very dark.