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Aug 22, 2019 6:02 PM
a handful of browns in Elsewhere
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They are suitably impressed. "Oh, what does it mean to be a cleric?"

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"It means different things for different people, but the common thread is devotion - to a deity, or to a concept. Temple is nearly as obviously a cleric of Fharlanghn as I was at his age, for example - I expect you've never known him to stay in one place, even without the promise of magic. And from the sound of it, the three of you would be conceptual clerics - good, peace, prosperity, progress, some combination of those. Maybe speed, for you, Felix," he grins.

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"No, you got it wrong. Felix is a cleric of hugs, the speed is, so he can get to people faster."

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Felix rolls his eyes, but he is grinning. "Oh, that does sound very nice. What would we need to do?"

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"Well, there's the trade-off. I know what to tell a cleric of a god, or at least where to send them to learn; we have churches for these things. For you, you'll need to figure it out for yourselves, beyond what all clerics have in common. There are a few things, though. We all spend an hour a day in prayer, at a minimum, for our spells; sunrise is traditional, for good clerics, but any meaningful time will do. We all have holy symbols, though the holy symbols themselves don't have much in common from one god to another. And we each have two domains - very rarely more - which are a manifestation of each individual cleric's focus within their devotion. Mine are travel and luck; my travel domain is what allows me to teleport. I imagine Temple will have travel and magic, if Boccob accepts him."

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"Why conceptual clerics and not god clerics?"

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"It's worthy looking at your options. But I think you do too much of your thing that conceptual faith might fit better."

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"Fair enough. Would it work if found other conceptual clerics?"

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"What works for them won't necessarily work for you any more than what I do will. But it shouldn't be too hard to figure it out on your own - your first guess is likely enough to be right."

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They nod. "Knowing ourselves... My first guess is something to the effect of being a cleric of improving things. Felix will be one for giving emotional support. And Thomas will be the cleric of looking cool."

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"My natural talent, yes. But seriously, I don't know what to call my thing? Freedom, I guess?"

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"There's a freedom domain. Two, actually, that I know of - the other one is liberation, specifically. And the chaos domain, but I doubt that suits you."

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"Dunno, is the chaos domain suitably aesthetic? I am kidding. Anyway this sounds like a fun way to get more power."

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"It's lots of fun, in my experience." He squeezes Temple. "The chaos domain is about opposing the forces of law and stability, specifically; I doubt that any of the alignment domains suit any of you. Freedom domain - I should check my notes -" he retrieves a small notebook with a sky-blue cover from his belt and thumbs through it. "Oh, it looks like they're the same thing with different names, actually. The granted power is an extra chance to throw off charms, compulsions, and fear effects, and the first couple domain spells are Sanctuary, which makes it harder for creatures to attack you, Undetectable Alignment, which does what it sounds like, and Rage, which makes you stronger and tougher for a little while. Domain spells are a bonus, on top of your regular spells; each domain gives you one spell of each tier that you can cast, but you can generally only prepare one domain spell of each tier per day. I have a special affinity for travel spells that lets me cast them more often, in place of other spells; that's unusual."

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"That sounds very aesthetic and useful. I don't expect to use Rage that much, but if I ever get into glorious battle it is an option."

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"Is there anything that does creation of complex objects?"

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"That sounds like a match, then," he grins at Thomas. Then he pulls out a brown notebook and thumbs through that. "Creation domain - any creation spells you cast work as if you were one tier more experienced; create water, minor image, create food and water, and then a couple general creation spells that clerics can't usually cast. How do you feel about devoting yourself to it, though?"

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"I was actually thinking of Thomas, despite the image his project, I think his more practical goals in life is creating things... building, structures and the like. And I figured that being able to conjure things should be useful in the future."

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"It's cute that you're trying to metagame with my divine powers."

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"I am not sure if metagame is the right word. Though, are there any domains good to exploit the system and help me rearrange reality into something more sensible?"

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"He is not evil, we swear."

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"Ah." He points at Thomas; "planning domain, remind me." Then back into the brown book: "There is a trickery domain; trickery clerics have an easier time learning to lie, disguise themselves and others, and hide effectively, and the first three domain spells are Disguise Self, Invisibility, and Nondetection, which blocks scrying - it's notable for having all of its domain spells be ones that clerics can't usually cast, but it's not as good of a match as I was expecting." Blue book, this time: "Community domain. Community clerics can calm creatures near them, once a day, and they're better at diplomacy and talking people into things. Spells - Bless, which gives allies a minor ward against fear and makes them better at completing attacks; Status, which lets you monitor your allies' location and condition, and Prayer, which makes your allies slightly better at doing things in general, and your enemies worse at it. There's also..." page page... "ignore the name; clerics of the family domain can give nearby creatures the ability to dodge attacks more easily, first three spells are Bless, again, Shield Other, which lets you set up a ward on someone that transfers half the damage they take to you, instead - that should work straightforwardly on sorcery effects that cost health - and Helping Hand, which leads someone to you."

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"Trickery sounds potentially funny, but not the thing I want to devote myself to. Family sounds like my thing. Felix fits both Community and Family. Straightforwardly sharing the costs of sorcery sounds neat. Weird thing that Helping Hand isn't an arrow, but..." he shrugs.

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"What about the Planning domain?"

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