"Witches all have two names," it occurs to Ranata to say. "We mostly use the first, unless we're being formal or distinguishing between two with the same first name, and then it's both. Ranata Ekamma; Isabella Amariah. Like that. What's your full name?"
"Kas Petaal, Evisa Iannakara, Yambe Akka - she's not very popular for naming children after, though - Segaard Oskei, Farakhel Nimah, Amariah Lytess, and Memma Belir. Naming girls after them usually has nothing to do with their portfolios, unlike birth blessings, but I can tell you about their domains anyway."
"Yambe Akka isn't very popular because her strongest association is death, but she also does - mercy, winter, calm, starlight. Ice, circles. Kas Petaal has a male aspect and minds our beloved mortals - the verses usually say 'husbands and sons' but she can stretch to cover friends and the like. Sacrificial magic, autumn, violence, that sort of thing. Evisa Iannakara is Isabella's blessing goddess; Isabella's blessing is for the goddess's focus on the cerebral, it's a mental protection, though my mother was trying to get a blessed runecaster. She does art, time, water, curiosity... Segaard Oskei is spring, healing, the sun, motherhood, rain, herbs, music. Farakhel Nimah is summer and fire and animals and war - not violence, war, they're distinguished - curses. Amariah Lytess, whose name Isabella bears, covers verse magic and daemons and weather in general and protection spells... and Memma Belir does flight and sleep and friendship and wind. I'm forgetting some details, I'm not a theologian."
"'Cause we invited some magical guys over from another plane for tea and crumpets and they proceeded to wreck the place. We ditched rather than punching them out. I was against it, but Adarin was out of commission and I didn't want those bastards to get at him while he was out. So I went, too."
"Oh, right, sorry. Uh, basically - mages are a bunch of conquerors, and have been like that for a while. I guess it didn't go that way with witches, but with us - like you hand them power and they're like, 'Let's go oppress some peasants, that sounds like a great idea!' So they did that, except our magic dwindles over generations. So they're constantly afraid of losing it. Thus - trying to find more options for it. Personally I don't give a damn about any of that crap, and neither does my brother, but they do."
When Isabella picks up, she says, "Hi. Can you put my brother on the - phone? It's a phone, right? He forgot the translation spell."
She pauses, then bursts out laughing. "Am I interrupting something?" (giggle, giggle) "Were you in the middle of something important?" she adds, in a teasing sing-song tone. "Oh, fine. The translation spell? You forgot it."
"Well I was excited. Witches are cool! Can you teleport and put the spell on me? Pretty please with a cherry on top? Why not? Ugh, fine, you're a fucking lost cause, lovebird. Can I at least get like - instructions for how to do it myself, or me teleporting there or something? Okay, good."
Pause. "Were you having fun?" she teases. "Right, whatever. I'll get Ranata to do this again, later, so we can figure out what we do. Bye, Adarin! Have fun!"
She hands the phone back to Ranata. "They were busy," she says, snickering.
"Hours. I'm actually not going in a straight line - Isabella pointed me at Salt Lake City, which is farther south than we want to be, because I've been there and know the way. We can stop there and look at the pretty temple if you like. And the clan belongs to some kind of membership program that gets us admission into various zoos and things, of which Salt Lake City's zoo is one."
"Some exploring, some talking to people - the people at the closest town over were pretty cool. Cute girls, polite people, so on. They knew they could poke me if the mages gave 'em trouble, which never really came up. I left them a note when I ditched, but they kind of already knew I wasn't likely to stick around forever."
"Ha! See, my brother was sort of passive about it for a while, till the invasion happened and he decided that he was going to fix things. He wasn't like - going to let people die horrifically before, and didn't like the place, but I don't think he was up for any kind of crusading then."
"It's more or less what it sounds like, it's fallen rather out of favor now that witches can no longer expect to get away with murder if declined. I've never done it; my mother did, but not with my father, with her preceding husband. Opinions are divided on disturbing versus hot, but Isabella was firmly in the former camp and I have to say I largely agree with her."
"The official story is 'witches just have such overhwelming emotions that we can't bear to live in the same world as someone who's spurned us, it is the only insult, any mortal should be glad to have a witch for a lover', blah blah - so much nonsense, I think. You won't run into this problem, at any rate. Witches who prefer women have their own traditions which mostly don't involve mortals and therefore mostly don't involve predicating their courtship on being able to stab the object of their affections."
"Aha. Congrats to you! You sound cute together. I mean - I'm not saying violence for sexy-times is right or anything, just that insanity is a thing that happens to some magic-users for us. Could be the same for you. I'd have to poll all witches everywhere and that's really too much work."
She shrugs. "I dunno, I can? It doesn't bother me, my mom was a nutcase. She eternally pined after her deceased baby-daddy and her story ended when she flattened a city."
Here is the zoo! It is full of animals. There are some loose, both wild (magpies) and domestic but harmless (peacocks, turkeys).
There is no word for an elephant trunk in her language.
This zoo also has a bird show. The birds are flown around. Everyone seems to find this really interesting despite the fact that about twenty percent of the audience has bird daemons of various types.
Lecasryn can probably out fly them all, anyway.
At the end of the show a trained cockatoo will take donations, but of course neither Ranata nor Zeviana has any money to offer it.
Lions, tigers, and bears? Oh my?
Indeed, Zeviana does not have money to offer it! Sorry. Witches and not-witches-in-training have no money.
Bears don't impress Zeviana much, bizarrely. There's an animal in New Kystle that is somewhat like a bear, so seeing one here isn't too much of a shock. She takes an affection towards all of the large, beautiful, and deadly cats, though. Her opinion is that they are all gorgeous and very, very deadly. She approves.
Goodness! So many things here at this zoo. Monkeys and gorillas earn some curious questions, but not the fascinated awe that the elephants or big cats gained. Gila monsters she finds curious and strange, with some nice color combinations, but otherwise has no opinion on. She's having a lot of fun, though! There's lots of stuff here to see!
(Lecasryn is trying to pretend she doesn't care about trying out forms, but every now and then she looks longingly at things that she wishes she could try. Other that that, they pay children no mind unless one of them does something particularly cute.)
Eventually they have seen all the major exhibits.
The gift shop does have peacock feathers.
Then all major exhibits are seen, and Lecasryn eventually bores of playing chase within such a teensy range. It gets tested a few times, and the duo seem to agree that they need to be separated for a number of reasons. One of those reasons being 'Lecasryn is ansty to soar.'
If it's at all possible, she would like some peacock feathers! More than one, preferably. Because they are pretty, and one could break or something. If they are other feathers too, she might go for those to fit the theme.
"No problem. We can head the rest of the way to clan lands now, but we might not get there before we're tired. This -" Ranata points at a knot of fabric tied to her cloud-pine, next to her bow and quiver - "unfolds into a hammock I can hang from my branch, but just the one; how do you feel about sleeping outdoors?"
If Charlie is present she waves and says hello, but of course he can't understand her. Ranata will be in charge of explanations.
After about ten minutes, Zeviana needs to grab paper and start taking notes. She asks lots and lots of questions, and occasionally needs to question the answer to a question she asked before, or needs explanation to even understand the answer.
It takes hours.
Eventually, near-buried in a pile of notes, she manages the spell by taking it very slowly and reading through all of the notes as she goes.
"Did it - yup, it worked. God that was a pain, Adarin you're a nut," she sighs. "Sorry, sorry, didn't mean it like that - thanks for explaining it. It was nice of you. Love you, too. Bye."
Phone can go back to Ranata if she'd like to say any goodbyes to Isabella. Zeviana's going to go rest her brain for a little while. Flop, onto the couch.
(In the hours Zeviana has been listening to the spell explanation, Ranata has: 1) plugged in the phone so it doesn't die on her, 2) patched a hole in a pair of Charlie's jeans, 3) read two chapters of a library book on 1920s counterculture, 4) used the landline in another room to call a friend of hers in Mexico, 5) written an email to another friend in North Dakota.)
(All blessings to her in her distractions. There's no reason two of them should be tortured by overly-complicated magic.)
Eventually Ranata finds the queen, and lands, and dismounts.
When they locate the queen, she remembers her manners, and more importantly why she should mind them. How to curtsy was one of the things she had to learn, but honestly it's not her style. She bows, instead.
"Really," says Narida Memma, pied water tyrant daemon perking up on her shoulder. "Why this one in particular?"
"Her brother is dating my daughter, Isabella Amariah."
Lecasryn shifts a little, then flies to the ground for daemon talking, apparently.
"Your name?" he inquires.
Meanwhile, Narida Memma says, "Tell me more about your magic - and where it came from, if not a witch mother."
Zeviana has already agreed to spill the beans, so she gets to doing that. "My magic runs in families - I inherited it from my mother, coincidentally enough. Every millennium or so a new child with magic is born, and my mother was one. My magic itself is flexible, but with the downside that I can only use so much of it at once. If I use all of it, I die, if I get close to that I'm thrown into a painful state called mana deprivation. Personally, I have a talent for dealing with plants, though I can do some other things as well with preparation. If you'd like a demonstration, I wouldn't mind giving it."
Narida Memma listens with interest to this description. "This does not," she says, "sound like the kind of thing that might have been going on unnoticed on a remote Pacific island or somesuch."
"She's from another world," clarifies Ranata. "Isabella is already at work on the other - ramifications of its discovery."
Zeviana nods. "To be more accurate - we're from another plane. Not another planet. It's further in the sense that I don't know of how anyone without my kind of magic, or without the help of someone with it, could travel to another one. My brother can, though, and found this plane. He liked it, invited me over, and here I am. It's not as casual as it sounds, but we're the two strongest mages of our time. We can do some things rather casually."
"Traveling through this plane pretending to be a mortal doesn't interest me much. My magic's different, but magic I am. I don't like being confined by country borders and governments - something witches ignore, as far as I can tell. I'd like to - put up a sort of front as a witch, so I can have more options, and avoid the annoyance of it all."
"No daemons," he mutters. "Well, apparently coming here has fixed you. Not mortal how?"
Meanwhile his witch says: "We do not completely ignore the government, but most of us can avoid it most of the time. What can your magic do to allow you to evince the usual trappings of witchhood? We won't readily be able to protect you from a border guard or tax collector if it's discovered you aren't one of us."
"I can fly for short distances to convince others I fly with a cloud pine, but also teleport to avoid border guards entirely. I don't know the ins and outs of your magic, but that seemed like the main one. To truly be able to play the part, I'd have to know what you're capable of and how you go about it - I've only been here for a day."
"I can do any number of things - send away weeds for good, help certain plants grow faster, weave them together to make things, make them stronger against diseases and pests and such. Some of it can be done quickly, but if I really want it to stick I'd need a while - months, usually. But if there's a field or garden that's - I don't know, having trouble or not growing as well as you'd like, I can give it a boost, and that won't take long at all."
"An hour, or so? Maybe longer, if it's a large area or they're particularly intrusive."
"Thank you. Would you like us to let you know when I'm done?"
Technically what she's doing is scrying, but she's so used to this particular kind that she doesn't think of it as such. It's just - feeling the plants around her, how they're doing. The clan's protections don't stop her - she's already inside, behind the shield. It doesn't even occur to her that she could be stopped.
It's sort of like feeling the heartbeat of the life around her. It's always been soothing, and the quiet thrum of life around her calms and focuses her. She locates the weeds that were mentioned - along with a diagnostic of the plants that are being tended. They're pretty well cared for, but she can do better. Weeds first, though, she will do some nurturing later, maybe. So she follows the 'heartbeat' of the weeds, and dissects them magically for how they work. How they can be soothed to not grow where they're not wanted. It's not difficult to find the answers, but it's always smart to find out the specifics before she starts tweaking them. Besides, she likes doing this.
She's there for a while, sitting in silence, a faint smile on her face.
Lecasryn is perfectly fine sitting by Castarilan, watching her mage work.
Zeviana isn't likely to notice, anyway. She's in her own world.
Lecasryn is amused by this! She does some lovely aerial maneuvers to entertain herself and Castarilan - not to mention, learning how to fly. All things considered, she's adjusting well. She will chase Castarilan right back, in a playful and friendly sort of way, if he seems to want to.
She'll keep flying despite it - she likes flight, even trapped like this.
"It feels like - being abandoned. Like it'll be forever. And witches do it right after we settle, so for me it was like - I had only just lost a huge ability I had to navigate the world without needing Ranata for everything all the time, I couldn't be a monkey if I wanted hands or a crane if I wanted to be tall or a bat if I wanted to see in the dark without her holding a flashlight. So I kept thinking about how hard it would be if she left me forever and I was just a hummingbird."
That clears things up pretty neatly, she decides. If Zeviana left forever, if Lecasryn were abandoned for the rest of her life to be on her own, the daemon would mourn. She'd be upset, perhaps inconsolable that the rest of her decided that she was inconvenient.
But she'd be free.
The thought of being trapped for the rest of several hundred years in a pathetically small several yard bubble is - a thousand times worse. So bad that she wants to fly off, right now - leave this pathetically small space and just go. If she's just a harrier, fine, she'd at least be able to do something, and it's not like she's some useless creature that would die if left alone. Sure, she might die eventually, but if she's stuck in a cage for the rest of her life - that's not living.
So it isn't really much of a choice. She could potentially lose half of herself, forever, or never get the chance to be herself.
"Zeviana's in la-la land," reports Castarilan, fluttering to cling to the silks wrapped around one of her arms. "Lecasryn, how long will this take?"
Lecasryn flies to her shoulder, and whispers softly in her ear. It's hard to tell - but she's shaking, a little. Whatever it is that's being said, Zeviana nods in agreement. Lecasryn gets pets.
"Right - Ranata? Can I borrow your phone for a bit? I need to ask my brother for advice, I think Lecasryn and I need to separate -" she glances at her daemon, "- rather soon."
More soothing pets. "I don't know the procedure. Do I just - walk away from her? That's it?"
"- I can do it," replies Lecasryn.
"You're sure?"
Pause. "Yes."
"Okay then. How far's the distance I need to go?" asks Zeviana.
Lecasryn finds a spot to perch. She thinks she's not going to change her mind, but she doesn't know for sure, yet. The idea of changing her mind and damning herself to confinement for a little longer is physically repulsive, it makes her feel sick.
"I'll stay, I won't change my mind," whispers the harrier, half to herself.
Ranata sets the cloud-pine floating, and when Zeviana is on it - she flies away. Not at top speed or anywhere near it, since Zeviana might fall right off the branch with the discomfort, but a good bit faster than she could walk.
Zeviana's going, she's leaving, she might never come back - then she'd be alone, so alone. Forever. The thought terrifies her, it's seeping into her bones and begging her to give up, to reach out, to let Zeviana come back. She doesn't want it - she likes being around Zeviana, likes having the other half of her there, likes going on silly adventures to the zoo with her.
But her mind doesn't change. It's better to be alone forever. A thousand times better to be alone and in agony rather than happy in a cage, even if she loves the cage, even if it's so gilded that she's too dazzled to see the bars. It's irrelevant what's in it or how she feels about her jailer. The idea of not being free to leave whenever she likes - along with the idea of being nothing more than a pretty pet that socializes - it's like she's dying. It's like she's worse than dying, because how could she ever have even lived?
It's hilarious, because she doesn't even know what she'll do with her freedom once she's got it. It's likely that she won't do much with it at all, that she'll hang out around her mage and only occasionally go off on long trips. That doesn't matter, though. It doesn't matter what she'll do with her freedom - it only matters that she has it.
Zeviana doesn't fall off the branch with discomfort. She adopts a look of stubborn resolution and eventually says, "Faster - new kind of - fuck-" (she hisses with agony) "-pain, can take it. Go."
She understands. Because years ago, she was trapped for years and years, and the thought of doing that to another half of her self - no. Fuck no.
That's about all she can manage to think, at the moment. Just the word, "No."
Then it is.
Zeviana actually does nearly fall off of the branch, but catches herself. "Got it. Fuck that hurt, ow..."
Lecasryn sags with relief, "Fuck - fuck, I'm free, it's snapped, we're separated. That - that fucking hurt, that was worse than I'd thought it would be..."
But not so bad that she changed her mind. She's free. She's free.
"Better?" asks the mage, after they have spent a - well, remarkably short amount of time recuperating.
"Yeah. Yeah - mind if I go flying? It's stupid, but -"
"No. Be sure. You're not going to offend me."
"Thanks," replies Lecasryn. Quick nuzzle, then - she's off in the air.
(She found the door.)
"It works. Thank you," says the daemon.
She nods, and there are more pets - then Zeviana'd like to get to work on the field.
"Alright, I'm going to get started - it'll just be a lot of me sitting around, though you'll see some changes as I work. I don't mind if you watch."
Then she finds a comfy place to sit, and gets to work. As promised, it doesn't look like much at all. Just her, sitting in a field.
But underneath, there's so much more. She's busy cutting off the weeds' life support, then telling them to shred themselves to mulch. Slowly, the weeds just crumple up and die, crumbling to a fine powder. Their leftover nutrients go to the plants around them, because Zeviana's practical and this is probably going to be a long-term project. Waste not, want not, and all that.
Then she gets to work making sure weeds won't come back. That one's a bit tougher. She finds the offending species of weeds in the area - and engraves into their being that they don't want to grow in the fields. The fields are death, they should give up trying if they touch them. They should try to find other places to grow, better places, places that aren't so resolutely their tomb. Any seeds that float there will never sprout, they'll just simply waste away. Roots won't touch the area around it, they'll stop because it means certain death.
(For weeds.)
She blankets this towards the fields present. The mint, the rosemary, and she even manages to get the watercress, though not quite as absolutely as the first two. Eventually, she does start to run low on mana, but her job's finished pretty neatly by that point. So she wraps it up - one last check for weeds or un-engraved weeds, then she grins and gets up.
"Done," she pronounces.
"Sure, but I'm also wondering what Luzia would think. I've never managed to find another witch I wanted to set her up with, mostly because we know all the same witches, and she rolls her eyes at me if I suggest mortals and I'm not sure how you'll count. I suppose it's worth a try."
Off they go looking for Luzia.
Eventually she is located!
Stark naked in a grassy practice area, practicing footwork, stance, and potentially gratuitous amounts of dagger-tossing. Her daemon is lurking nearby, occasionally bursting into short flights but mostly just loitering.
Ranata lands.
...Yup. That's a gorgeous stark naked woman practicing with sharp objects. That is a thing that Zeviana is now witness to. This is the best place. The absolute best. Fuck this was a good idea.
She'll let Ranata make introductions. Right now words are kind of escaping her and she's just - going to enjoy the sight. Not in a rude manner, not like she's looking at Luzia like a piece of meat, but like she's beautiful - because she is.
Luzia catches her dagger and tucks it away into its sheath where it's hiding in her silks, and turns in their direction. "Ranata! Who's your friend?"
"This is Zeviana. I'm giving her a sort of tour."
The mousebird flies forward; Castarilan zooms down to greet her.
Was that too subtle? That might have been too subtle. Hmm. She'll wait, before coming on stronger - let's see if the hot naked witch is returning attraction. Best to not come off as desperate.
(She's not, but she knows what she likes. She likes this witch.)
"Hello," says Lecasryn. "It's nice to meet you."
"Likewise," says Radna politely.
"Ooh. Hmm," says Luzia. "What did you do to the fields, then?"
"She practices a lot," says Radna. "It's fun. And good exercise."
"That... Is a smart move."
Lecasryn snickers. As much as a bird can snicker, anyway. "Did other daemons do that, or did most of them just try to dodge?"
"Some of them stole my idea," says Radna. "Or burrowed, or just became small and hid in their witches' hair or in boxes or whatever."
"Ah, well. Whatever they can do to protect themselves from - daggers, I suppose. Can't say I blame them."
"If Luzia's dagger had been blessed their ideas would've worked better than turtling. But it was just a practice dagger until she learned to stop dropping it."
"I'm just imagining giving little kids magic daggers and - it's very good that it's just practice daggers. Because - wow that would end badly."
"Even the adults' daggers aren't very magic, dropping one carelessly on a turtle wouldn't kill it," demurs Radna. "But yes."
"Well, their versing works as well as anybody else's, if they read the wrong poems. Sometimes there's accidents," says Radna. "Not too many, though. They mispronounce things or don't say them versily enough."
"Oooh. That makes sense. Zeviana's magic doesn't work like that at all. Pronounciation isn't important at all, you just have to understand it."
"Nope. That's why it's not important at all! You can cheat and talk to yourself, though, that makes it easier. Faster than writing things down, too."
"It's like - reminders? If you memorize a thing to say that will remind you of all the things you need to remember, and then say it as you're casting the spell, it'll help you remember what you need to. Like a checklist, sort of."
"Cheat sheets like what?" asks Radna.
"Like - notes on spells that he worked out but then didn't use for years or something. The necessary checklist of things that need to be known, and if everything there is understood, he can just do the spell."
"Yeah. Our magic likes making sense, we think. It doesn't like making something from nothing, for example - it'll just keep eating up mana until that goes away."
"Ha," says Luzia, but she smiles. "It's not part of the package. You could say we've been breeding ourselves for it, scooping up the prettiest mortals. The ones who go for mortals and breeding, at any rate." She smiles a little wider.
"Are you hitting on us?" wonders Radna.
"Good to know," says Radna. And she hops forward a step.
Lecasryn is pleased by this! She makes a happy noise, and looks very interested in Radna. "And you're returning the interest, I take it?"
"What's your usual convincing repertoire look like? I'll help you narrow it down," chuckles Radna.
"Well, we are fairly straightforward when we want something. Flirting, kisses - Zeviana is thinking of asking for dagger lessons."
"Nothing pops into your head?" wonders Radna. "You'd think you don't hop up to other daemons attached to witches you're coming on to every day. Are we special?"
(She is free to check whatever she's checking for as long as she likes. She understands if Luzia needs to check for secret bears. It's in the name of safety.)
"Actually, yes. I've never flirted before. There were no daemons in the plane we came from. My Zeviana's done this before, but I haven't at all. I think you're quite cute, though."
"Yes," agrees Lecasryn. "I existed, I have memories from then, but I was - asleep? Inactive? I don't know which word seems more appropriate."
Luzia picks up Radna, apparently more for comfort in the face of the idea of being daemonless than because she's particularly interested in ending the inter-daemon interaction. "What was that like?" she asks.
"She wasn't soulless. I was with her, but I was - inside, I guess is the best explanation. Sleeping inside. Except not completely asleep? I remember things, and I have opinions on what I remember. It's hard to describe, I can't find the right words."
Radna asks, "Are you sure that means you were there, and not just that you got those memories when you were made?"
"No, but we're trying to be reasonable. Anyone that we've told is surprised and a little disturbed, though, and we're getting annoyed with it."
(Lecasryn is looking amused, too.)
"If she wants to kiss her, my Zeviana won't mind," informs the harrier in a whisper.
Then she kisses her. She turns out to know lots of things about kissing. This can only be a good result.
"Ha! We'll have to do some tests," snickers the harrier, snuggling Radna back, wings becoming involved to create the ultimate in bird snuggling technology - wingsnuggles.
"Not everybody does it. There's, let's see - of witches regularly around as opposed to living in South America or what have you, one has a six year old, one has a baby. The most recent batch is sixteen now, past when they'd be taking group lessons. Ranata jumped the gun with hers, couldn't wait I suppose."
"Eh. I don't think it's weird. I'll live to be like five-hundred, too, kinda made peace with that. Just didn't expect the shoe to be on the other foot. Now that it is, I'm fine with it."
"I've fixed the mint, rosemary, and most of the watercress fields to be weed-free - they should stay like that for years, but the watercress I'm less sure about, I ran out of mana before I could finish it properly. Then after that," Zeviana grins, "I got to know some of your clan members. I like you guys, you're fun."
"When I ask something reasonable of a clan member," says the queen, raising one eyebrow slightly, "I expect to be obliged. If there is a war within your lifetime I will expect you to be on our side in whatever capacity can best use you. I do not expect to take up much of your time or ask anything distasteful to you."
Ranata follows.
Shortly after the queen comes out with a bowl and a thin paintbrush. "This doesn't exactly tickle when I spell it to sink in," she says. "But it's over in a moment. Wrist, please."
"Mark this witch
As one of mine
As one of ours
Mark this witch
For all to know
Where she may call home
With our symbol."
And then the tattoo stings like crazy - and then it's just dry pigment across her skin.
She is excited.
She is still incredibly excited.
Here is the silks place! It is another one of those little buildings. There is a witch in back of it with a vat of dye and undyed lengths of silk, working. Ranata leads Zeviana inside after waving to the dyer; in there are several bolts. Ranata starts unwinding. She eyeballs the lengths, and gets several pieces, and starts showing Zeviana how to tie them on.
When Zeviana has learned as many ways to wear torn-up black silk as she likes, Ranata says, "Are you in the mood for dinner?"
(The burger was from a random person's recommendation, the milkshake and cheesecake were chosen because Zeviana was curious about how milk could be shaken into food and how cheese can be integrated into cake.)
"Mages do! Normal people don't. Adarin tried to explain it to me once and I kind of zoned out so the general idea of it's that we're not completely mortal? So the immortal part of us just - keeps on going as a funky non-functioning us that can't do much? I thought witches were the same, you guys live as long as we do!"
"It hasn't come up? I mean I wouldn't screw anyone without letting her know and making sure it's cool, but like - my fantasies for the rest of my long and happy life are mine. Just because in my perfect world I would have harems of gorgeous women doesn't mean I'm gonna in the actual one."