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Fabulous Dusk in Medallion
Permalink Mark Unread

Even intimidating-looking cryptids are rarely dangerous, especially to magical girls, so when Dusk finds a giant snake with a mirror for a face in the park at half past midnight, she's not too worried.

She hasn't had a chance to see if her telepathy works with cryptids, yet, so she tries it, sending a friendly greeting - and she's promptly eaten. How rude.

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It's so rude! And yet, here she is in what, judging by the French on the signage, is Canada.

It's a little wintrier than it was when she left, but maybe that's just because it's Canada?

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- French. Okay.

She gets out of the way of the sidewalk's foot traffic and quickly designs herself a jacket - puffy metallic blue, with indigo ruffles at the hem and covering the sleeves and sunset pink piping in the stitching on the body of it. Her legs are getting cold, too, and her wings, so she swaps her leggings for her old jean design and her wings for her owl ones. That done, she comes out of starscape to look around some more.

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People are staring at her like they've never seen a magical girl before.

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- um?

She's sorry, is something wrong?

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That's even more startling! People start backing away from her!

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What.

She's not dangerous, she's just lost. Can they point her to where a lost kid should go for help around here?

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"Are you an alien?" asks a little girl.

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No, she's a magical girl. Do they not have those here, somehow? She's pretty sure there are magical girls everywhere.

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"Only on TV," says the little girl. "And they don't have bug parts."

"Ginny!" says the little girl's mother. "Shhh!"

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It's fine, she's not offended, just very confused.

She still needs to know where to go for help, can she tell her?

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"If you need help you go find a police officer," says little Ginny.

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Sigh.

All right, she'll do that, then.

She takes off, flying over the center of the street, gaining altitude. She'll take a police station if she spots one, or a church, or anything else likely-looking.

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People point and stare at her the entire way there. There are churches - Christian ones, one synagogue, a mosque - and yep there's a police station.

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She'll take whatever she comes to first. Hanging around attracting attention sounds like a good way to get in a fight with an airplane or something.

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This Catholic church is first.

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She swoops down and pauses to listen for a service in progress.

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Yup, evening Mass.

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Interrupting that wouldn't make a good first impression. She flies on, looking for the next thing to fit the bill.

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The synagogue is quiet, but also locked and empty.

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...one more try and then she'll go back to the first one.

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Police station's open! People are still looking at her. Taking pictures.

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Camera flashes are deeply unpleasant; she shields herself with her wings as she heads inside.

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The police don't know what to make of her either and one draws a gun.

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She puts her hands up. And phases out.

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"What the hell is that?" one cop asks another cop.

"Never seen anything like it before."

"Do we shoot it?"

"Got its hands up."

"That a no?"

"It's a no! Moron!"

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She is lost and needs help that is what police are supposed to be for. (Her hands stay up.)

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"It's telepathic!" yelps a cop.

"No shit it's telepathic, what is it??" says another one.

"An alien!" suggests a cop. "You a lost alien?"

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She's a magical girl. It's not a big deal where she's from but she's very lost. Could that one guy stop pointing the gun at her, please.

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"Where you from, Japan?" says one.

"I am resisting the telepathic suggestion!" announces the guy with the gun as though this is a tremendous effort.

"They don't have those in Japan! Moron!" someone replies to the first.

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She's from Massachusetts. Just, Massachusetts with magical girls. A magic monster ate her and now she's here.

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"- Guys," says a cop, "uh, I think I got this - I, uh - I dunno what her deal is but I know a guy?"

"You know a guy, Gene?"

"Yeah, I know a guy, lemme take her to my guy, okay?"

None of the cops have an obviously better idea.

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Sure. She'll go with the guy who knows a guy.

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Guy who knows a guy asks her if she can look any less conspicuous on the way to his guy.

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She'd really rather not. She can if it's very important though.

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"Just till we get there. I can put you in a shock blanket for the wings, I guess."

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Magical girls shapeshift, she can get rid of the wings. Can't look all the way human, though, and if she gets too close she loses the telepathy until she changes back. She'll still understand him but she can't talk the regular way.

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"- okay. Blanket and fix your - colors and the antennae to look human?" He fetches her a blanket.

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Yeah, that works.

The antennae go first, and then the metal insets - she adds jewelry, instead, bangle bracelets and ear cuffs and rings and a large enamel moth pin on her jacket, and then she tries a few different hats before settling on an oversized velvet beanie in indigo-to-black ombre with embroidered stars and swirls. Once that's done, the tattoos go, and she swaps wings again, considers, and puts the owl wings back, slightly smaller.

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He drapes her in the blanket. "This way," he says, and he leads her out of the police station, through the back door, into a car.

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...attempts to lead her into a car. Uh. This was badly planned.

She has a thing about being strapped down, she will be okay being in the car if the ride is quick but she's definitely not putting a seat belt on.

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"I don't think it'd work with your midform there anyway - just lie across the backseat," Gene says.

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She can do that. Her what? She doesn't know that word.

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"The shape you're in right now? More human than not but still not?"

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He's maybe confused about how her shapeshifting works but okay. (She gets in.)

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When she's situated he starts driving. "I don't know what species you are, I don't know what your details are."

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She's a human. Her world doesn't have other species besides humans and animals.

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"You're obviously not a human, kiddo."

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If you want to count magical girls as a separate thing then she's that and not human but her parents were regular humans and if she has a kid the kid will most likely be a regular human and that's what being a species means.

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"My mom's a human. I dunno what the scientists'd call us."

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Whatever.

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He parks. "Gonna get you into the Avalon and cover things up with the force, okay? You stay in there if you can't look all human."

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She hasn't had nightmares like this but only because her nightmares aren't this creative. Well. They still can't trap her; if it's awful she can fly south and live in a tree and maybe it will be horrible but at least it'll be a different kind of horrible. She gets out of the car.

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He shows her through a door and past a guard and into a little village in a warehouse concatenated with other warehouses. There are pretend stars on the ceiling, and all kinds of cryptid- and not-quite-cryptid-people are wandering around.

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The cryptids are kind of alarming. She hangs back watchfully.

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"Hi Gene," says somebody who is maybe not past the cryptid threshold towards being a lion but is sure flirting with it.

"Hey Vince. This girl showed up in the station, I'm not sure what her deal is but I got her out before anybody panicked enough to shoot her, can you see about getting her a bed for the night and so on?" Gene says.

"Yeah, all right," says Vince, and they fistbump temporarily pawed hands and Gene waves goodbye.

"Hey there," says Vince. "I'm Gene's cousin, Vince. What's your name? What are you?"

Permalink Mark Unread

Dusk. She's a magical girl. She's pretty sure that works differently from his thing, this seems to be a different world than the one she's from.

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"...well, that's exciting, then," he says. "I'm a Nemean lion. Basically a lion, but cooler. How's your thing work?"

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She got magic last spring, it lets her shapeshift and change her clothes. She has to look a certain amount far from being human, if she tries to look like a normal human it just doesn't work. She can't change too far from being human, either, though, or she'll turn into a cryptid - cryptids are only maybe people and definitely not the people they were before; she's not going to do that. How he looks right now is about where she'd expect a magical girl to start being a cryptid if they did it. She also has two spells, the one she's using to talk and one that lets her make cartoon things that work like real ones; every magical girl gets different spells.

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"Huh! How about that. It's different all right. This is still the right place for you though."

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All right.

She's going to put her stuff back on now if that's okay, it's kind of uncomfortable not having her body how she's used to.

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"Sure, you can be in whatever form suits your boots, 'round here."

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All right.

 

Antennae. Inlays. Tattoos. Swap the wings. She loses the jacket and gives her shirt longer sleeves, adjusting the ruffles at the shoulders to accommodate them; swaps the jeans for leggings again but makes them a little thicker against the chill and adds legwarmers in orange-streaked silver-blue.

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"That's pretty neato," he says.

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The tiniest smile: Yeah. She's really glad she got magic.

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"There's not a real hotel," he says. "Monsters - that's people who can't look human, there's folks trying to push other words but they haven't caught on yet - mostly don't travel even between Avalons, and folks who can pass just use regular hotels. But there's folks with spare rooms and we can ask 'em if you can stay at least for now."

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She doesn't actually need a bed, just someplace warm enough and safe; the spell that makes things can do a bed or a hammock or whatever.

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"Oh, well, it stays warm in here and I don't think you'd need to worry about it and you won't get snowed on. I can show you the park."

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Thanks.

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"You're welcome."

The park has a big pond and a little treed area with benches.

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She finds a flat spot and puts a tent on it.

Will people worry if she makes herself a campfire later? Cartoon fire can't burn real things but of course they won't know that.

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"Nobody's going to know that, yeah, and there's rules against fires in here, we're decently ventilated but not to the point where you want smoke. Better not."

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All right.

Is there anything else she should know?

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"Uh, let me show you where I live and in the morning you can come by and we'll get breakfast, all right? And - what was your name again, harder to remember when I didn't quite hear it exactly -"

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She usually sleeps really late, but she'll come by when she wakes up, sure, probably more like lunchtime though. And her name is Dusk, like her outfit theme.

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"Dusk. Pretty. All right, I'll try to be home all morning." He points out his house. "I live there. When I'm staying in the Avalon; sometimes I don't."

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All right. Thanks.

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"You're welcome. Sleep well."

And off he goes.

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She only spends a few minutes in her tent before she starts feeling like she can't breathe. She dismisses it, flaps up into a tree, finds it a little better, and curls up in a hammock to sleep.

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Fake stars twinkle at her all night until abruptly the lighting changes into faux daylight.

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That wakes her; she was sleeping poorly anyway. She's disoriented, and then distressed - it was real. She really is trapped here.

She stays in her hammock for a while, curled up in a ball, miserable.

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The town wakes up around her. Some people apparently live in the pond; a few of them breach playfully, and one beaches herself, divides her tail into legs, and walks down the street.

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That's not interesting enough to get her to do much more than note it, right now.

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A family of centaurs has a picnic breakfast in the park; they don't notice her and eventually they leave again.

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Yeah, she'll have to get down and eat eventually. Eventually isn't yet, though.

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A girl with barely any nonhuman features rolls up in a wheelchair to sit in the park with a book and read.

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That does get her attention, a little. She watches.

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The book is significant fractions weird line art. She takes a lot of notes.

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Math or something, maybe.

She's not ready to deal with people yet, not even really ready to leave the tree, but she does uncurl a bit.

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The girl hears her, looks up, blinks, goes back to her book and notetaking.

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She hangs out in the tree for another ten or fifteen minutes, then glides down to sit at the base of it.

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"Hi. I've never seen you before."

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Yeah, she's new, she just got here last night.

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"Whoa. Uh, is that send-only?"

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She curls up a little more tightly: Yeah.

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"Just checking. I didn't know there were telepathic critters. What are you?"

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She's a magical girl. She's from a different world; a cryptid ate her and now she's here. Her thing works differently from their thing.

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"- ooh! What can you tell me about your world?"

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It seems to be pretty much like this one except for having magical girls in it and probably not critters; the languages and architecture and clothes and things are all the same. Magical girls just sort of happen; they run in families but only a little bit. They aren't secret or anything, just a little bit rare. All magical girls can shapeshift; she can look however she wants except she can't look too human and looking too far from human is dangerous. And magical girls get spells; she has the telepathy and one that makes cartoon things and her grownups have water magic and force magic and she knows people who have art and fire and healing and different kinds like that.

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"...that's really cool! Do you want to go home? I'm studying magic. I can't promise anything but I could try."

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That gets her attention. Yes, she would very much like to go home.

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"Cool, I can work on that. It... might not work, I don't know of runecasting ever being used to send people between worlds on account of I didn't know there were other worlds, but it's a pretty flexible system."

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Even just a chance is important.

(And, now she's crying a little.)

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"- you okay?"

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Not really.

She hates being trapped.

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"Avalon's not big enough?"

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She's not even sure how big it is but she knows she can't leave.

She's had people take pictures of her because she's a magical girl before but she's never had someone point a gun at her about it.

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"Oh, yikes. That explains the news this morning, I guess. Uh, if you've urgently got to get out, I can cast an invisibility spell. It doesn't last that long but it's enough to fly around a little, get some air."

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She thinks she will be okay right now - knowing she could go helps a lot, and she's still a little wrung out from last night, she wouldn't be able to enjoy it properly - but she will probably want to actually go at some point. Thanks.

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"You're welcome."

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Her name is Dusk, by the way. Dusk Glory.

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"May Swan, pleased to meet you."

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So what is the avalon like, anyway? She got here really late last night, she hasn't seen much of it.

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"It's basically just a small town where all the people who can't look human live and some of the people who can do too, and lots more who live in human spaces hang out. I don't live here myself. Other than the species composition and people knowing about magic it's pretty conventional, honestly."

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Are there any places she should know about or anything?

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"There's a little library, there's a lot of restaurants - a lot of the houses and apartments in Avalons don't have full kitchens, to save space, so people eat out a lot - I'm trying to think what the best way to keep you fed while you're stuck here is, I have some money but not like a lot -"

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The lion guy who showed her the park last night was going to get her breakfast. And she can probably get a job, her second spell is really good and she can make organic things by shapeshifting, some magical girls make money that way. Or modeling but she doesn't really want to do that.

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"I don't think modeling would work here anyway. The spell idea could work, if people aren't offput about child labor, what-all does it do?"

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It makes things. Whatever things she wants. Complicated electronics don't work - a lamp does but a TV doesn't - and things with information on them don't work if they're too complicated - like a book - or work weirdly if they're less complicated - like a deck of cards - but simple enough things, like a sign, are fine. And things with moving parts stop working if she stops paying attention to them, but they also are - friendlier? Like she never learned to ride a real bike but she can ride a cartoon bike just fine, and she has trouble holding small things but cartoon things just stay in her hands anyway, and cartoon fire doesn't burn real things or go anywhere she doesn't want it to.

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"Huh, that's really cool! I'm not immediately sure how you'd monetize it, there's not going to be a classified ad saying 'wanted: cartoon objects', but I'll keep an eye out."

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At home she used it a lot for things like ladders, where you only need them once in a while for a few minutes and they just take up space in a closet the rest of the time. Or things that are too big to be worth keeping around for the few times you need them, or too hard to move to be practical, or things like that. Sometimes for specialty tools, too, like, if there's an exact kind of kitchen tool that would do a particular job it's probably not worth getting it to use it once, but she can just look at a picture and make one for five minutes.

Probably the easiest way to do it is just let people know what she can do and let them come find her when they want stuff.

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"Yeah, okay, the lion guy can get you breakfast and I can cover your lunch and dinner today if he won't, and get an ad in the paper tomorrow morning."

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That sounds good. She should figure out where she's going to be, first, too - she'll probably be hanging out in this tree a lot but she doesn't want people looking for her there all the time.

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"Hmm, good point. If you want to sleep outdoors-as-the-Avalon-gets the park is the place for it but you could sit at one of the tables people eat at on Main Street during the day?"

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Yeah, that should work. And just give a description of herself - she can change stuff around a little if 'the moth girl in the sunset themed outfit' isn't distinct enough.

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"That's plenty distinct, I don't think we have any moth-y species at least around here."

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Cool.

May has been really helpful, she appreciates it.

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"You're welcome! Maybe one day I will be able to visit your world and you can pay me back by showing me around."

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That would be good. It really is mostly the same but they won't have Thaumatology churches here and those are so pretty.

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"There are some pretty churches, but we don't have that denomination."

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Yeah, Thaumatology is - she's been keeping this a little bit secret, but the thing that determines how much magic she has and how good it is is how pretty she is. Which is a little weird, but all magical girls work that way, and some of them think that the thing that decides how pretty they are is a goddess. She's not sure, the rest of the world doesn't seem like it was made by someone who cares a lot about how pretty things are, but there definitely is something deciding it, it's not just what she thinks looks good. And Thaumatology is the church for that goddess, so of course they're as pretty as they can be.

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"That's interesting. There's nothing like that here - there's magic but it's pretty mechanistic except for natural language interpretation, which I don't think requires a deity to explain."

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Yeah. Magical girls are the only thing she's heard of that really sounds like there might be a god behind it.

Do critters tend to be Christian or anything?

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"Some of them are, there's a nondenominational church, but there's not an overwhelming skew or anything."

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That's good. People can be weird about it when they think their religion is the only real one.

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"I find that most religious people think that."

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Yeah. But it's better, at least, when they know other people who believe other things just as much. They'll think they're wrong but they won't think they don't exist and they won't be as upset when they meet someone who believes another different thing.

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"Are there people in your world who believe that they belong to the only religion on the planet?"

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Not - exactly? But Christians are common enough that a lot of them don't know anybody who isn't, and it does surprise them to find out someone's not, and they aren't always good about it.

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"Fair enough. Does your world have the same countries as here?"

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She hasn't had a chance to check yet. United States Canada Mexico Panama?

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"Yes."

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Where is she, anyway, she hasn't had a chance to ask.

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"Toronto Canada."

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Explains the cold. She's from Massachusetts, maybe half an hour's flight from Boston.

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"I'd offer to get you there but there wouldn't be as much point. At least we speak English here, huh?"

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Yep. Her telepathy works fine on people who don't but she'd still be in some trouble if she couldn't understand anyone.

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"You'd have to guess and check a whole lot, yeah, and it would have been harder for somebody to whisk you away into an Avalon."

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She probably would have ended up getting shot, and then who knows what would have happened.

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"It'd depend where you landed. Most of the world is ocean, for one thing, could you shift enough to live in the ocean for a while?"

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- probably. Maybe not well, though, she'd be real nervous about doing gills and a mermaid tail at the same time.

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"That must be a frustrating line to walk."

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It's easier at home, people have figured out how risky different things are and she can look it up.

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"Oh, that makes sense."

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Yeah. She does know some things - she doesn't have the numbers all memorized but there are a lot of things that she knows are less expensive than wings, or less than half as expensive - but she's never wanted to be a mermaid.

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"Reasonable enough. Not all the mermaids even want to be mermaids."

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That sounds rough, if they can only be the one thing.

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"They can be humans, more or less. With a medallion, or if they're born human shaped and never get one."

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Huh. How does that work?

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She tugs the chain of her own medallion. "These are enchanted. For a lot of critter species - though not all, there's some who are stuck and there's some who can shapeshift on their own - what happens is, they spend a lot of time looking human to pass outside the Avalon, and if they have kids while they're doing that, the kids look human from birth. Later the kids can use medallions to gain the ability to turn into whatever they really are under the spell, but if they don't they can still pass it on quietly for generations so sometimes there's a surprise in a family that doesn't remember being critters at all anymore. Other critters have kids while they're shaped like critters, and those kids are born in critter form and need medallions to look human."

Permalink Mark Unread

That sounds like it's pretty convenient.

She doesn't know if this is rude to ask but she's curious what kind of critter May is, now.

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"Wyvern. I don't go fullform much, what with the wheelchair and the lack of hands, but -" She kicks out a foot, and it goes blue-scaled and clawful.

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Neat.

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"I think so!" She puts her foot back to normal.

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Magical girls do scales sometimes. They're a little expensive, but not so much that you can't do that and wings - one of the girls at one of the churches they visited when they were on vacation over the summer had black opalescent scales all over, like this, she was just gorgeous.

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"Ooh, that's nice!"

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Yeah. Hopefully May will get to go see for herself, someday.

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"I look forward to it!"

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She's getting a little hungry, she should go get breakfast. She'll come find May again after?

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"Sure, I'll be here all day!"

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All right!

And off she goes to Vince's house.

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Vince answers the door. "Morning, Dusk! - heh, that's a little funny."

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Yeah, it is, a little. Good morning to him, too.

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"What d'you want for breakfast?"

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Whatever's easy is fine, she's not picky.

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"Okay, let's go to Polly's, I could go for an omelette."

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She follows amicably.

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Polly's does omelettes and pancakes and toast and waffles and French toast with various toppings, and sides of sausage and bacon and fruit and oatmeal and yogurt.

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She looks the menu over and puts in an order for waffles with scrambled eggs and sausage.

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Vince orders a ham and cheese omelette and soon their food appears.

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Om nom.

So, is there anything she should know about the avalon or anything?

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"Uh, if you're stuck here we probably wanna find a monster family for you to live with, yeah? So you'll have somebody looking after you."

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She's willing to meet people but she's pretty picky about grownups, she might rather just get a job and live by herself.

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"How old are you?"

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Thirteen; fourteen soon. But she's an independent sort, and smart, and her magic is really good; she'll probably be okay.

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"It's pretty safe in the Avalon but I still don't know about a fourteen year old living by herself."

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Well, she's willing to meet people, maybe there'll be someone she likes.

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"Earlier I dropped a note at the council office about you. Haven't heard back."

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All right. She'll be fine in the park for now and she has a couple of ideas for things she could do to earn money for food, there's no rush.

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"That's good. What're your ideas?"

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She can make organic things with her shapeshifting, to sell - pretty feathers or horns or scales or wool or whatever, things that are easy to take off. She doesn't know if people would be interested in that here but magical girls at home do it sometimes. The other thing she could do, which seems like it'd work better here, is make cartoon things for people - she was talking to someone in the park earlier who mentioned that homes here don't have a lot of space, so maybe people would like being able to pay her a little bit of money for a ladder that lasts a day and then disappears instead of needing to be stored, or a fancy kitchen gadget for a special meal they only want a few times a year, or whatever.

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"Oh, huh, equipment rentals might work."

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Mmhmm. She can't do complicated electronics - like, she can make them, but they don't work - but she can do most tools, it's not even hard.

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"Are drills complicated? Stud finders? I can never find my stud finder."

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Drills aren't. She doesn't know what a stud finder is.

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"It's a thing for finding the parts of a wall you can anchor stuff on."

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She'd have to see at least a picture and probably a video of someone using one. If it has a computer in it at all it's too complicated, though.

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"Don't think it has."

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She'll look it up and give it a try, then.

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"That might not pay off right away, I don't know if I'd remember to find you next time I needed a stud finder. Or, well, maybe I would for that, but I'd forget if it was something else."

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Well, if she's living in the park and only needs money for food she won't need very much money, probably.

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"Yeah, that's true. I'm not positive if you're allowed to live in the park."

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Mm. Well, she'll wait and see.

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"It's just I think if it were allowed somebody'd probably be doing it already, see?"

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Most people can't get comfortable in a park as easily as she can, but yeah, that makes sense.

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"It's not like a normal park, it doesn't rain or get too cold 'cause we're indoors however they fiddle with the ceiling."

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The ground's still ground, though, and there's no place to keep things if you have things to keep.

Doesn't really matter; if it's not allowed it's not allowed and she'll figure something else out.

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"The council'll get to me today about it most likely."

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All right.

Does he know if they're going to try to make her go to school?

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"There's a school here, yeah."

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Okay.

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"It's mostly for monster kids after they get to be about ten years old, since the others can go to normal school once they get their medallions."

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All right.

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"I was born human so I don't know much about it, sorry."

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That's all right.

They can talk about something else now.

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"Yeah, okay. Do you need anything like a change of clothes or a toothbrush or whatever?"

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She's going to want a shower eventually, but she's good for everything else, she can just make it.

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"There's a little gym, it's got a shower and it's public. The taxes to live here are wild, and then even wilder 'cause the monsters get subsidies, so it all winds up falling on people like me, but we got you covered."

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Thanks.

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"You want me to show you where it is?" he asks, when he's finished his omelette.

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Sure, that sounds good.

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He shows her the gym, which is very small and not at all designed to be appealing from the perspective of a pedestrian walking by. He points through the entrance to the sign indicating where the showers are.

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Cool. Is there anything else that she should know where it is? If there's a library she could find out whether she can make a studfinder that works.

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"There is, it's just down this way -" He shows her the library.

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Are there computers? Can she just use one?

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There are two and she can, only one is in use at the moment.

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She brings up google, and - she's bad with words, can he type it in for her?

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"...okay, just this once. Use the telepathy all the time and it makes you rusty? You oughta brush up."

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Nope, she has a disability, she's never been able to remember words right. It was pretty awful before she got the magic.

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"Wow, huh."

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Yup. So, video - that definitely looks too complicated for her magic, with the screen and all. She'll double-check wikipedia to be sure, though... hm, she could maybe rig something up, magnets are usually fine, but she'd have to know more about how it works. Which is always fun to learn about; he should check next time he needs one whether she's figured it out.

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"Sure thing."

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Cool. Anything else?

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"I think that's all. You think you can find your way back to the park from here okay?"

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Mmhmm. She might look around a little but she'll be either here or there for most of the day, she thinks.

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"Cool. Let me know if you need anything else!" And he lets himself out.

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While she's got the computer right here, what does the news have to say about last night?

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An extremely realistic cosplayer of a character from an obscure webcomic with two hastily doodled installments alarmed people last night! The character is telepathic, but of course the real incident was just mimicking telepathy with a cunning audio trick, the details of which are unfortunately too proprietary for the reporters to have gotten ahold of. (The webcomic character's name is "Rheeba".)

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That's hilarious. She wonders what they would have done if someone had gotten pictures of her flying.

She's going to need an email account, if she's stuck here and people she wants to talk to aren't - it's going to be a pain and a half getting something set up to let her reply, but one-way communication is better than none at all. RheebaTheMoth@gmail.com is free; she claims it.

That's all she needs from the internet right now; she finds the librarian, explains her situation, and asks if they have any recommendations for what she should read to learn about this world.

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"Gosh, I guess you'd need about the same things as any new turned critter, wouldn't you?" She has a standard list for that: Creatures and Cryptids (they use the word differently here), Welcome to Avalon, and Medallion Magic.

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Welcome to Avalon sounds like the place to start; can she check it out or does she need to do something special to get a library card?

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She can get a library card pretty easily.

Welcome to Avalon is about Avalons generically but it's a cheery introduction to the town-within-a-town setup and has fun facts (fun fact: the pond is probably inhabited! fun fact: the Internet has improved the economic situation of monsters very greatly, and before that, phones did the same thing! fun fact: some of the magic used to create the conveniences of some Avalons is lost now!)

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She doesn't do much more than skim it before heading back to the park.

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May's still there, eating some takeout sushi.

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Hi!

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"Hi! I didn't know when you were coming back so I got lunch without you but let me know whenever you're hungry."

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She might skip it, anyway, she usually only eats twice a day. Thanks, though.

They're probably going to try to make her have grownups and go to school, that's going to be a mess.

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"I can see why it would be a mess, yeah. What time of year is it at home for you?"

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Late January.

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"Well, that's no good, I would have said you should claim you deserve the rest of your summer vacation if it'd been summer. I mean, I suppose you could lie."

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She'll be a little surprised if it works but it's worth a try, anyway, yeah.

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"It might not work but it might also buy you another week of Council debate, and if I can make a spell to get you home work at all it won't take me more than a month, so a week's something."

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Oh, that's awesome, she wasn't expecting it to be so fast.

Does May have an idea of how likely it is she'll be able to get it to work? 

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"I don't have a good estimate. Uh, drawing it alone might eat a day, I'm guessing it has to have a lot of oomph to do what we want it to do and that means it has to be big."

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She can be patient, that's not the problem; if May is pretty sure she can do it than Dusk will mostly worry about being okay in the short term and if it's a longshot then she'll be more careful about setting things up so she'll be okay if it fails.

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"I'm pretty sure I can do it if runecasting can do it. I just don't know if runecasting can do it."

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- sorry. She didn't mean she thinks May is bad at it, she's just trying to plan.

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"Yeah, I know, I'm just trying to explain why I don't have a better estimate for you. It's probably safest to assume you're stuck here, unfortunately."

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All right. She can do that.

Vince expects to hear back from the council sometime today; she'll have a better idea of what's going on after that.

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"Yeah. I dunno exactly how they'll react but finding you grownups and putting you in school is a safe bet. Uh - please don't go around saying I said I could get you home. People generally think magic is incredibly dangerous and I have private reasons to believe I can do it anyway."

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Sure, she can do that. She hasn't told anybody about May yet anyway.

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"Thanks."

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May finishes her sushi and goes back to working on her runecasting.

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If Vince hasn't shown up by the time she's done with her book, she'll move a little way off and start setting up an elaborate marble run.

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Vince shows up when she is putting the first marble down the run. "Hey there Dusk!" he says. "Heard from the Council. They want to put you with Mr. and Mrs. Baker - they're a manticore and a Celean harpy respectively, with two grownup kids. One kid's still living at home but he can move in with a buddy to free up the room for ya."

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Well, she said she'd meet them, lead the way. (She dismisses the marble run.)

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"Sure thing, this way."

Chez Baker is a rowhouse. Mr. Baker is a cherry-red lion-monster with half a bright blue pool noodle attached to his tail by rubber bands. Mrs. Baker is a hunched scary-looking individual with four sets of wings - two small bird ones below and in front of two large bat ones - clawed bird legs, a bird tail, and an apron that says KISS THE COOK TO RECEIVE BROWNIES. The kid who's home is the same species as Mr. Baker and he's clearing out his stuff from his room.

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She does her best not to stare; it's pretty good.

Hi; has she been explained to them?

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"Yes, dear," croaks Mrs. Baker. "You must have had such an awful shock appearing here of a sudden."

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Yeah. Cryptids are usually pretty safe; she hopes that one doesn't eat too many more people before they figure out what to do with her.

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"I hope so too," says Mrs. Baker. "Do you want to come in? The popovers are just about to come out of the oven."

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Sure. 

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Mrs. Baker takes the popovers out with her bare claws, stabs each one with her thumb, and offers one to Dusk wrapped in a napkin so she can hold it without getting burned.

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Okay. She blows on it and takes a bite.

So, uh, what are the Bakers like?

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"Well," says Mr. Baker, taking his own popover in a massive paw, "we're homebodies, I suppose, which is just as well since we can't exactly go out and about, we'd cause car accidents! I do phone tech support and my wife here sold a cookbook, and sometimes sells crochet patterns. We like theater - I mean we can't go to the theater but we can get recordings in, is what I mean."

"And music," says Mrs. Baker. "Orchestras are my favorite."

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Theater's nice; her school has an after-school thing with a theater group.

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"That's lovely! The school here puts on little plays sometimes," says Mrs. Baker.

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That's cool.

How, uh - how firm are they on her going to school, rather than studying on her own or something?

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"The school is there for a reason," says Mr. Baker.

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Sure. Doesn't work for her, though.

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"What's that supposed to mean?" he asks.

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She flinches.

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"Whoa there," he says. "What's that for?"

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She takes a second to relax, very obviously.

She can't talk without her magic, and she only got her magic not even a year ago. She grew up in an institution, and it was horrible, and she doesn't do well with being trapped places, now, or with people trying to make her do things, or with people being angry. She's only sort of handling being trapped in the Avalon; if they try to stick her in a regular classroom right now she gives it maybe a week before she goes cryptid. If she even cooperates enough to let them, which she wouldn't, because she doesn't want to die.

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"- go cryptid?" says Mrs. Baker.

"Monsters don't get a ton of options!" says the manticore kid, walking by. His tail is wrapped in bandages rather than the pool noodle option. "We just have to suck it up!"

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Kids are like that sometimes, doesn't mean anything, she can ignore him. She closes her eyes and takes a deep breath.

Yeah. Cryptids - her world's kind - are what happens when a magical girl changes to look too far from human. They might be people, it's hard to tell, but they definitely aren't the same people they were before. Suicide, basically, except it's easy and painless and nobody can stop you. She likes the part where nobody can stop you; she doesn't want that but there are plenty of things in the world that she wants even less.

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The Bakers look at each other.

Mrs. Baker says, "I don't think we're the right place for you to find your feet here, but would you like another popover while we go tell the council?"

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Sure. Thanks.

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Dusk gets another popover. The kid is annoyed about having been encouraged to move out when they're not going to keep her after all, and there is a brief confused argument about whether he should move back in.

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She heads back to the park - flies, this time, lands in her tree again.

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"Not a fan of the Bakers?"

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Didn't go well, yeah. Generally won't; she has some pretty good reasons for being picky about grownups. She was really lucky with her first set.

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"Working on it. Uh, if you avoid letting any locals get real attached to you I won't feel so conflicted about disappearing you from 'em."

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She snorts: Yeah, that's probably not going to be a problem.

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"I'd try to get you put with my mom, she's pretty easygoing and I can talk her into stuff decently well, but she doesn't live in the Avalon."

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...that might well be better than staying here. The size of the place doesn't matter that much for how trapped she feels, what the people running it are like does, and the council just tried to assign her to some adults without even looking at her first.

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"I can think of worse reasons to announce that I have a functioning invisibility spell but Ren's place is really very small and she likes having people over."

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Ah. Well, thanks anyway.

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"Sorry. I don't really know anyone here very well either, to recommend."

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Yeah. Well. See what they come up with this time, she guesses.

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"Good luck."

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Thanks.

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"Coming up on dinnertime," May says a long while later.

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Yeah.

She's not picky; whatever May wants is fine. (She glides down.)

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"Lasagna special it is." May rolls down the street; she mostly propels her chair with her feet rather than grabbing the wheels.

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Dusk walks nearby; she's switched back to her moth wings. She gawks at the architecture a little.

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There is a place with a lasagna special, which May orders, but Dusk has her choice of generic American or Americanized foods.

"The restaurants here are cheap," May says. "I asked and apparently most Avalons don't make restaurants pay rent as long as you can get a square meal there for little enough money, because it'd be so space inefficient for everyone to have kitchens and they want it to work for most people to not have to have kitchens, or to be able to share one kitchen for a whole block."

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(Third entree is.... grilled cheese. She gets that.)

That's clever. And convenient.

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"Also more money flows into the Avalon if people who don't live here spend at the restaurants and we're more likely to do that if it's cheap as well as convenient. Some of the houses have kitchens anyway but they go to people who actually like cooking. The whole thing's very planned economy, but the Avalons are small enough it basically works?"

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What's wrong with that kind of thing usually? Just that it's too hard to make a plan for something too complicated?

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"Something like that. I think I need to read more economics than I've gotten around to so far to explain it but it's something like that."

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Okay. She hasn't learned about economics at all yet, maybe she'll see if the library has anything on it.

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"My to-read list has some books on it but since I haven't read it yet I don't know if any of it's good, you might as well just start with Wikipedia."

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Yeah, that too. Books are easier to learn from, though, it's hard to find Wikipedia articles that don't assume you already know what they're talking about when it's a complicated subject.

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"Yeah, but if you want something broad like 'economics' it's a good place to start."

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Yeah, that's true.

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"So tonight when I get home I'm going to plug the meanings I need into my big rune spreadsheet, and see what it spits out, and tomorrow I'll do lots of math on it and might not come in to the Avalon at all because it's much easier with my computer, and once I have a list all hammered out I try to fit it all nicely into a rectangle and then I quintuple-check everything, and then I come up with a few sentences in French and tell my teacher they're for a story I'm writing, and then I find a really big space to draw on and copy it out there, maybe at night so nobody's like 'what the heck are you doing' if I can get a big light to see what I'm drawing."

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She can make a big light.

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"That works then."

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Cool.

And if it is dangerous it's the kind of dangerous where she ends up in the wrong world or something, not the kind of dangerous where it blows up the Avalon, right? She's fine with the first thing.

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"I am sure for secret reasons that I will not blow up the Avalon, and less sure but still pretty confident that I won't even send you to yet a third world."

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All right. She'd take her chances on a third one anyway, at this point, if that was the only choice. Not that May hasn't been pretty great.

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"Thank you."

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May orders a slice of pie for dessert. Banana cream.

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Third thing on the dessert list is chocolate cake; fourth is cheesecake. Cheesecake it is.

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They are brought their desserts pretty quick.

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Yum.

She thinks she's going to spend tomorrow figuring out what kinds of organic things she can sell - that's maybe a little easier of a way to get money if the council decides to be a pain. Is there anything really obvious that she should look up?

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"Organic things? - oh! Freeform shapeshifting! Let's see - pearls maybe? Ivory might be illegal. I'm not sure how to go about wholesaling pearls - or anything else -"

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Pearls are super easy, yeah. They're not worth much, if she remembers correctly, but that might be enough to get by on, if she can figure it out. Or ivory, yeah, or other kinds of horns, or wool, she can do wool that's just as fancy as her hair is. That might be a little suspicious, though.

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"- why aren't pearls worth much?"

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.....because they're really easy to make? ...for her, and she's the only magical girl in the whole world, here.

Okay, pearls it is! 

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Giggle. "I still don't know how to move them - a pawnshop won't give you what they're worth, but it'd pay cash and I don't mind running them out for you for a small cut."

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She'll look online, she can probably find someplace to buy them. But she'll need help getting them there, and May can have a cut for that, yeah.

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"Thanks!"

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She should have a pretty good amount by the day after tomorrow, if nothing interrupts her. Maybe not a plan for where to send them yet, though.

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"Some kinds are probably rarer and more expensive than others," May mentions.

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Ooh, yeah, and it's all the same to her - it won't be too suspicious if she has a bunch of rare ones?

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"If necessary I can visit multiple pawn shops."

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That should work just fine, then. Thanks.

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"You're welcome!"

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She's somewhat more enthusiastic about her cheesecake now.

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When they have both finished, May pays for the pair of them.

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Dusk thanks her again. And - hopefully the thing with the Bakers earlier won't be a complete disaster, but if it is and it's not safe for her to hang out in the park, is there someplace else she should try to be so May can find her?

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"Good question. Library? Or is that worse?"

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Not worse but not better, either.

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"There's not really a good hiding place in the Avalon. If they're really serious about finding you they'll ask a bugbear."

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She doesn't know what that is.

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"Critter. More than most in the natural magic department. They can find people."

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Well she wishes she'd known that three or four hours ago. Okay. Park, then, or she has an email account now and she can probably sneak internet access once in a while no matter what happens - it's RheebaTheMoth@gmail.com; she can't write her own messages for the same reason she can't talk but if May puts answers in she can copy them back.

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"What happened three or four hours ago?"

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She would have handled the thing with the Bakers differently if she'd known just how stuck she is.

It's still only maybe a disaster and would only have been a different kind of disaster if she'd done it differently but it would have bought her a little more time before the disaster part hit, probably. (Sigh.)

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"Ah. I'm sorry."

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It's not her fault.

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"Still. Anyway, I'm gonna go home, do you need anything?"

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She should be okay. Uh - if she gives May a few pearls now, like a couple dozen, will she have time to take them to a pawn shop tomorrow, or will she be too busy with the magic?

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"I can take a break to pawn them, it won't take that long I think."

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Thanks.

She gets a distant look, and rows of pearls appear set into her arm - white, baby blue, deep oil-slick indigo, shimmery sea green, buttery gold, a dozen perfect fingernail-sized orbs of each, and she picks them out and puts them in matching cartoon bags, smoothing out the indents in her arm after each row.

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"That doesn't hurt or anything?"

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Nope. It feels a little weird, but that's all, they're not attached or anything.

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"Gosh. Okay. Will this bag continue existing when it's far away from you and you're asleep and stuff? I should probably rebag them anyway."

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Yeah. If she makes a bunch of stuff all at once the older things start disappearing but she doesn't expect to have any reason to do that.

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"Got it."

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So, she'll see her in a couple days then. Thanks again for everything.

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"See you." And May departs with pearls.

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The lights are still up; she wants to go poke around the ceiling, but, later, when she won't be so easy to spot. For now, she heads back to the library to return the book and look up pearls.

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Pearls are expensiveish, rarer ones more so, natural uncultured ones even more so.

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And the good colors are like so, and the green ones she gave May are a color that doesn't actually exist naturally, oops. At least the indigo and gold ones should get a nice price, if they don't completely rip May off Dusk will be fine for food for a while. Figuring out how to sell them is harder, and she doesn't get anywhere on it before getting too frustrated to continue.

She checks out Creatures and Cryptids and heads back to the park.

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There's nobody there except some aquatics hanging out by the shore, half in and half out of the water.

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She makes herself a chair and sits and reads, but she can't really get into it.

The sun'll be setting, now, and she can't see it.

She might never get to see a sunset again.

She's panicky, all of a sudden. She curls up tight in her chair, book pressed to her chest, and tries to just breathe.

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The ceiling lights turn off. The fake stars turn on.

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That really doesn't help.

 

She pulls herself together, though, after a while. She can do this. She doesn't want to but she doesn't have to want to, she just has to do it.

She tucks the book away in the crook of a branch in her tree, and flies up to have a closer look at the roof, particularly around the edges.

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Up close, it's a roof. The lights are electric; big lamps for the fake sun, little fairylights for the stars. There are vents, up high in the walls.

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She makes herself a platform to stand on and takes a closer look at one of the vents. Could she take the cover off and wiggle through, if that was something she needed to do to get out? Does it seem like it leads right to the outside, or is there some depth to the wall she'd have to deal with?

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It requires unscrewing. There's a little depth to the wall, enough that she can't see out, but it's not a whole ductwork system. There is a fan in there, turning slowly.

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The fan's a problem, unless it's big enough that she could wiggle past it if she stopped it - they don't know how small she can get but that's a bad lie to get caught in if they check.

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It's big but it's not that big, and it doesn't look controllable from here so stopping it would mean jamming it.

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All right, that's a no. Any, like - access panels, or anything, for her to poke at while she's up here?

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Nope.

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Okay.

 

 

She flies up through the ceiling anyway.

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Now she is above a bunch of warehouses.

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She doesn't go far, just enough to get clear of the roof. 

It's cold, and there's snow, and she's not dressed for it.

It's a tall warehouse, though, and she can see the lights of downtown from here, and there's a beauty to that. It helps, even if it hurts at the same time. Clears her head. She's trapped, yes, but it's not here that's trapped her, this time, it's there - they can't keep her, she just can't go, safely. Unless she figures out how, and maybe she can figure out how; she just has to solve the right problem instead of panicking about the wrong one.

She's shivering when she goes back down, a few minutes later, and nervous - that's not the smartest thing she's ever done - but calmer, too.

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Nobody seems to have noticed her jaunt.

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She heads back to the park and settles in in her tree to read, taking occasional pearl-making breaks, until she's sleepy, and then she sleeps. She's set up a shade, this time, so the light doesn't wake her.

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It comes on same as ever but is no match for her shade.

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She'll sleep until noon, if it doesn't get loud enough to wake her.

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It doesn't; the park visitors keep it down.

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She glides down and sits and reads and makes pearls; when she's done with the book she goes to the library and takes another shot at finding a better place than pawn shops to sell them. She asks the librarian, too - it's a bit of a long shot, but perhaps not as much of one as it'd be at home.

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"Pearls? I'm not sure. Do you know how you'd go about shipping them? If you put them on eBay?"

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She has a friend who's going to help with shipping, it shouldn't be a problem.

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"Then that'd be what I'd try."

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She was hoping for someplace faster, even if she doesn't get as much money for them, but okay, eBay'll work.

She makes an eBay account. She makes a Paypal account. Paypal wants credentials; surely this is a problem other people here have had. She talks to the librarian again. (Also, it's not really obvious how she'd use money in her Paypal account to buy things here, does the librarian know?)

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"There's an Avalon bank, and they're good at handling online money for just this reason," the librarian says. "Once somebody's adopted you, you can get a legal identity linked to theirs."

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She might not actually do that. How would this work if she was an adult, she'd be just as stuck-here-without-anything if she was one.

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"If you were an adult who'd, uh, moved into the Avalon from wild Nunavut? I think the council has a process but I don't know what it is."

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Great. Okay. Thanks for the help, anyway.

She looks through the books again and gets out a few - something on wyverns, and a fantasy novel, and a book of poetry, and then it's back to the park. If she's stuck with pawn shops they might want a wider variety of things; she switches from pearls to big cabochons of amber.

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May shows up at around half past two. "Hey," she says. "I got a couple hundred bucks, I'm sure it's a catastrophic ripoff but it'll feed you for a few days all right, here's all of it minus what I'm paying myself for my time and gas money."

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May!

In this world's prices it is but she wouldn't've gotten a tenth of that at home, it's fine. She didn't find anything better than eBay and she might not be able to get Paypal set up without letting someone adopt her but she does have more things to sell, all the pearls are the right colors this time and she did some amber, too. Has May had lunch? Her treat if not.

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"I haven't, actually, I'm here this far after lunchtime because traffic was awful. I could eBay things for you? It's a good idea. I'd need to get, like, little padded envelopes or something but those are probably cheap if you buy enough."

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That sounds like it'll work, yeah.

Is May in the mood for anything in particular? Dusk hasn't really checked out the restaurants yet.

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"There's a seafood one. Separate from the sushi. We have a lot of fish-eater types in this Avalon."

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They can go there, then. (She gets something cheap, maybe not the cheapest thing on the menu but close to it. It's not like May doesn't know her financial situation.)

How was May's day other than the traffic being bad? She hopes the green pearls weren't too much of a problem, she didn't realize they don't come in that color.

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May gets crab dip; it's an appetizer and not too expensive. "The pawnshop guy didn't realize either, apparently. A lot of the shops weren't accessible - I can walk a little but I hate doing it outside in winter, I banged my hip a bit getting into one, eBay's a way better plan."

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That sucks. Hopefully eBay will get some sales before this money runs out, she'll do her best to stretch it.

At least the council hasn't been looking for her. That seems a little weird, though.

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"They're probably pretty wrongfooted, and so far leaving you alone hasn't caused any trouble. I'm expecting them to ask me about you at some point."

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Huh. Smart of them. She hopes it's not a big deal if they do ask May about her.

- they might ask May if she's mentioned cryptids or turning into one; does she want an explanation of that? It should be fine if she just tells them she hasn't, and it's kind of a heavy subject.

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"Why would they ask me about that?"

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It came up with the Bakers and they might be a little freaked out about it, people are sometimes.

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"Well, what is it exactly?"

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The short version is - she mentioned it's dangerous for her to look too far from human, right? If she does that she turns into a cryptid; it's not messy and doesn't hurt or anything but she wouldn't be herself anymore, cryptids are only maybe people at all. It's not common, and it mostly happens to brand new magical girls who don't know they need to be careful or are too excited to be. But it does happen sometimes that a magical girl who's - stuck, and unhappy enough about it, will choose to; the option is right there, it doesn't even feel dangerous, it wouldn't be hard to do on impulse.

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"Okay, if you started talking about how easy it would be for you to low-key commit suicide when you talked to the Bakers I can see why that would be offputting."

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Yeah.

She doesn't want to go cryptid but there's things she definitely can't handle right now including, like, school, so. Like she said yesterday, it would have been a disaster either way.

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"Unfortunately there's not an embarrassment of choices within an Avalon so I don't know if you'd have any luck trying for homeschoolers. What's the matter with school, are you homeschooled on your world?"

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At home they found something she can cope with, Montessori schools are okay or at least her one is. But she grew up in an institution, and being stuck in an ugly little room with a bunch of other kids while a grownup tells her what to do and maybe gets mad at her for not doing it the same way the other kids do is... not great.

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"I don't know anything about this specifically but it wouldn't surprise me if homeschooling wasn't even allowed for monster kids, who could put everyone at risk if they didn't know how to behave to maintain secrecy. And there aren't any alternative schools, not enough kids to support them."

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Yeah.

She does fine learning on her own, that is one of her very favorite things about being free now, just - they have to let her do it.

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"Even if they figured that would be okay for, like, math, it won't get you to 'not looking like a realistic telepathic cosplayer in downtown Toronto'..."

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That one was just because she didn't know, though she did appear right by people so there's not much she could have done about it anyway. But if there's stuff like that - they can assign her books and check that she read them; she won't be happy about it but if it's not all the time she'll deal with it. But sticking her in a little room doesn't get them a Dusk who follows the rules, it gets them a cryptid who probably doesn't care about the rules at all.

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"I didn't make this policy and don't even know if it's a real policy, I'm speculating. You don't get anywhere arguing about it to me."

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She knows. It's just frustrating that they're talking to everyone but her about it.

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"I can see how it would be, yes."

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Anyway. Now if they ask she can tell them. Or not if she'd rather, but she has the option.

What's something less unpleasant they can talk about. She likes the library, it's a surprisingly good library for the size of the place.

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"Yeah, it's decent. Didn't have as much on runecasting as I would have liked but I'm managing."

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She hasn't looked into that yet, is it worth it if she's not going to do any?

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"It's dangerous to actually do but if you just want to read about it go for it if it interests you."

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Is it interesting, though? Or, like, what's it like?

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"It's sort of like... chemistry, though you're probably not old enough to have gotten into the right sort of chemistry."

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She's done a little bit of chemistry but not enough to know how other things could be like it, yeah. Well, she'll check it out if she's here long enough to get to it.

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"It really is very dangerous and you probably shouldn't take it up."

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- is it dangerous just to learn? She wasn't planning on doing any, she just likes learning stuff.

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"It's not dangerous just to learn, no. Just making sure you get that it's dangerous to do."

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Yeah, she does.

It's - she's been in situations that were worse than dying. She's pretty chill about making that choice for herself. But she caught that runecasting is blow-up-the-Avalon dangerous, and that's not a choice she gets to make for anyone else.

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"Yeah. I think it's important that it be investigated at all, or I wouldn't have gotten into it, but most people are probably right to leave it alone."

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Yeah.

Maybe if May can get to her world they can help. More people could know about it, and scientists, and magical girls get precognition and prophecies and stuff sometimes.

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"- oooh, that's a great idea. World full of public magic and another system to synergize with."

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Mmhmm. Monsters could move there, too, maybe. Like it wouldn't be perfect, people would think they were cryptids at first, but it'd be better than here probably.

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"Some monsters live in low population density areas on this Earth too, but it's getting harder."

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That's good. But libraries and being able to see the sky are both important.

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"I assume people vary in how much that matters to them."

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As examples, though. People shouldn't have to be lucky to get what they need like that, whatever it is.

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"Is that how it works where you're from?"

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That people have to get lucky? Yeah, sometimes. Her magic was her luck, like that. Most of the kids in the institution she grew up in didn't get lucky at all.

It's not something that can always be fixed. But when you can, it's important.

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"I'm not sure I'd prioritize access to sunsets high up on a list of things that are important to fix."

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She shrugs.

It's not the sunsets exactly. It's the not being stuck. It's hard to get if you haven't been, but it really can be that important.

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"Well, hopefully I can send you home and you won't be stuck."

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Yeah.

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"Working on it."

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She does appreciate it.

How hard will it be to set it up so May gets any money she still has from selling pearls after she goes, she wonders. There might be a lot of it, if she's planning like she's staying.

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"I guess the easiest way is to keep it all in cash or in my Paypal account, and have me hold it while I cast the spell."

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Yeah, that works.

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"That's easy then."

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- is May okay?

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"I'm fine, why?"

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Dusk shrugs: She seemed a little sad or something. 

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"I'm fine."

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All right.

Is there anything cool to do around here?

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"There's a little movie theater...? I don't know what you like."

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She's not really picky, she usually chooses an action movie or a kids' movie when it's her turn to pick at home but she'll watch most things.

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"It's got two screens, and they're both in smallish rooms that seat maybe twenty, but you could see what's playing."

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Sure.

She meant, like, now, though, she's kind of out of not-upsetting things to talk about. Or she can go read a book or something, that's fine too.

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"Might make sense. We don't have to chat all day, I've got spellwork to do if nothing else."

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All right. Hopefully she'll have more things to talk about once she's settled in some. And here's the pearls and amber she's made so far, sorted and labeled by color and grade - the cheaper ones might sell faster, they'll have to see what happens there - and how much does May think she'll need for mailing supplies, to start?

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"I really don't know but I'd be kind of surprised if it was more than twenty bucks?"

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She adds $20 to the pile. Anything else?

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"I think that's it."

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All right. She'll be around; she hopes May has a good day.

She pays for the meal and heads off; she'll have a look around rather than going right back to the park this time.

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The Avalon is a very compressed small town. There's a haircut place, there's a coffeeshop, there's the school.

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Anything interesting going on at the school? Might be about time for them to be getting out.

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It's a weekend, so it's empty.

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She'll check back another time, then.

Any interesting shops or anything?

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A little grocery store - almost more of a convenience store, with more microwaveables and snacks than ingredients, though there are boxes with names on them on shelves and in a glass-doored fridge behind the counter that have vegetables and such. Bookstore. A combination hardware/craft/fabric store.

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Maybe the craft store will want pearls or what have you. She goes in to check it out.

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They have paint, and wood, and screws, and posterboard, and tools, and cloth, and buttons, and spackle, and stuff like that.

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Not super likely, seems like. She looks for a clerk to ask anyway.

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"Hey, can I help you?"

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Hi! She's new and a shapeshifter and looking for pocket money; she can make just about anything that's organic and not too hard to take off and is curious whether they'd like some pearls or wool or fancy feathers or anything to sell as craft supplies.

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"Oh, gosh. I usually try to keep the inventory pretty mainstream unless I get a special order but I guess pearls and feathers wouldn't take up too much space..."

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She can do those. Does the shopkeeper have an idea of what's likely to sell well? She can make pretty much whatever, it doesn't have to be from a real species or anything.

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"I could ask some of my regulars, maybe."

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Thanks!

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"You're welcome!"

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She pokes around the craft supplies section a little more before she leaves.

She's still not in the mood to go back to the park just yet. She continues poking around.

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A little playground, not enough plants to be a park, with various children in critter and human form alike play together. Bank, Thai restaurant, Council building.

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She pauses at the playground, but the kids are all to engaged with their games to come over and say hi, and she drifts off again before too long.

The Council building is... interesting. And a little scary. (What does it look like?)

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Bricks, white faux columns, AVALON COUNCIL BUILDING in gold letters.

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She's curious, but... yeah, not going to hang around. Now she heads back to the park.

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It's right where she left it!

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She has books to read and pearls and amber to make, she's set for the next - well, however long, really.

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May comes back the next afternoon at four p.m. "EBay account is set up," she reports. "Little bubble envelopes were fifteen bucks for a big package of 'em, no sales yet but a few bids have come in."

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Awesome. She got a little bored and got creative with some of the amber, she's not sure it'll all be stuff May can sell but some of it looks really neat, like this blue and white and yellow swirled one.

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"It's certainly pretty, but if it can't pass as natural it's going to sell for less, people'll just think it's attractive plastic."

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Yeah. Well, it's still faster doing these once in a while than taking a break every time it gets too mind-numbing, if it isn't worth May's time to list them she'll see if the craft store wants them, or just disappear them.

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"You can disappear things?"

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Nothing too big, but yeah. Her clothes are all made with magic; if she's wearing something with pockets and switches to something without, anything in the pockets is gone. She's pretty sure her bag works the same way but she hasn't actually tried that one.

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"Huh. That probably has some kind of application but all I'm coming up with is nuclear waste and this would not be great for your health."

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Wouldn't, no. She gets rid of trash with it sometimes but that's about it.

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"Anyway it's worth trying the craft store but I think I'll stick to plausibly natural on the eBay account so people don't wonder if it's all plastic."

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Yeah, that makes sense. She'll keep those, then.

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"Door guard gave me a letter from the council, it's probably about you but I haven't read it yet."

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Does she mind if Dusk hangs around while she does?

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"I'd rather you didn't read over my shoulder but you can hang around."

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Of course; thanks.

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"Y'welcome." She reads the letter.

"Yeah they said you freaked out the Bakers pretty bad and they're not sure they can place you and want me to come to their building during open session and talk about you."

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Yeah, that sounds about right. Sorry.

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"Inconveniently I don't want to tell them why I expect to be able to send you home."

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Yeah.

Does she have a guess of what they're likely to do, if they decide they can't put her with any adults?

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"It's not impossible they'll just let you live in the park indefinitely, but they might also decide they need to ship you out to a wild place if they don't think they can keep tabs on you to the point you're safe to have here."

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Well.

 

There's definitely worse things.

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"I'll try to convince them it's fine to leave you in the park, I'd have a bit of a job going out to a wild place with a finished spell."

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Thanks.

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"You're welcome."

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If they do try that, she might be able to get back, with some help - the minimum amount of shapeshifting is close to regular human, and if nobody thinks magical girls are a possibility, she can maybe do that and just get stared at some. The real problem is that she can't talk without magic.

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"Yeah. Can you write?"

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She can copy words but she can't remember on her own how to spell them, unless she's specifically memorized a particular word. And she can't hold a regular pen.

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"That's sure a perfect storm of can't talk, huh."

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Yep. At home she has an app that has pictures of words she might want and she uses that to type, but she'd need her own computer, and that's not going to happen in time, she's sure.

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"And I'm not sure it gets you cross country."

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Yeah.

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"Well, maybe they'll tell me where they send you, if they do, and some weekend I can get on a bus and fly the rest of the way."

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She really appreciates it.

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"You're welcome. Lemme give you my email and my phone number in case you can somehow do anything with those." She scribbles them on a corner of notebook paper, tears it off.

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Into the bag it goes.

When are open sessions, anyway?

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"There's one this evening."

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Better than waiting, she guesses.

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"It's an open session, you could walk in with me, I don't know how they'd respond though."

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She doesn't think she could stay calm enough for that to be a good idea.

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"Then don't. I'll come back after and tell you about it."

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Thanks.

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"You're welcome."

May works on the diagram, drafting version after version to make it fit nicely in a compact shape, until dinnertime, then goes off to get dinner, then goes into the council meeting.

She's back at the park at eight thirty.

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Dusk is there, working on a big abstract cartoon painting; it seems to be doing a passable job of distracting her. Enough that she doesn't notice May right away at least.

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May sits on the bench and waits to be noticed.

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It takes a few minutes, but Dusk comes over when she notices.

Hi.

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"Hi. I convinced 'em not to ship you to the wilds, uh, by agreeing to continue to check in on you now and then, so, if you wind up on the news again I'm in trouble, please don't."

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She won't; do they really not get that that wasn't on purpose?

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"They are several people with each their own understandings of the situation. In aggregate, if I had to summarize them as a single being, I'd say they realize it wasn't on purpose but don't admire your recovery and find your lack of contrition disturbing."

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Ugh.

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"Guy who brought you in got an award."

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That she has no problem with, that was a really scary situation and he handled it really well.

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"Mmhm. Uh, they'll probably stay off your back if you don't do anything really attention-getting anyway, but if you wanted to buy a little goodwill you could make a point of formally thanking him and his cousin and the lady who drew your coverup webcomic - did you see the coverup webcomic or just learn the name of the character somehow -"

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She saw the webcomic. She can do a thank-you letter; it'll look kind of boilerplate 'cause she can't really write one but she can do it.

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"They're not expecting Pulitzer work from somebody your age."

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Okay. She'll get started on it tomorrow, then.

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"They're describing how things went with the Bakers as 'they said kids should be in school and you started threatening to kill yourself'."

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It's more complicated than that but not a lot more complicated. She still doesn't know why the council though it was a good idea to try to stick her with some random adults without even talking to her about it, of course that freaked her out.

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"They didn't have a lot of options among full time Avalon residents who were willing to even think about taking in a strange teenager."

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Even if they didn't have a choice about what to do they still had one about how to do it.

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"...sure. Anyway, you're set if you just keep living in the park like you have been, I can eBay your goods so you can get restaurant food, and I'll have a first draft of the spell by the end of the week."

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All right. And she'll keep on with the pearls and things; May can let her know when she starts running out of room for them. She's sorry this has been so much trouble.

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"It's okay. You're the most interesting thing that's happened since I got my medallion."

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"I should be getting home but I'll swing by whenever I've got a draft or more money for you, and probably sometime in between."

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She'll be around. Thanks again.

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"You're welcome." And off she goes.

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She doesn't go outside again. Finishes her painting, dismisses it, makes some pearls, goes to bed. Works on the thank-you letters, the next day; finding three suitable example letters and digging up words to plug into them is very slow, but at least it's engaging, trying to guess which of the words she has can get her to the words she wants. She has the first two done by dinnertime, and prints them out to stick in the mail slot at Vince's house before she heads to the restaurants.

She makes a kinetic sculpture to play with at her table, today.

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"That's real cute," comments the waitress, swishing her horsetail as she walks by.

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Thanks.

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May doesn't show up that day.

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Not surprising.

She paints, again, after dinner, and reads - she got some poetry from the library - and sleeps, and the next day she finishes the third letter - the post office says there's nobody here by that name, but the librarian knows who it was, so she manages to get that taken care of. She wanders around some more, afterward; she hasn't seen all the shops yet.

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Toy store, drugstore, clothing store.

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It's rarely worth wandering through a clothing store this small, but whatever, she's got time to kill.

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There are clothes in there! Like some of the other stores it has name-marked boxes behind the counter, special orders from the outside; what's on the rack is pretty basic stuff, and there's a price sheet for alterations.

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Yeah, oh well. There's always the internet.

She heads back to the library, and - she should actually get back to doing school stuff. Not that poetry isn't, exactly, but. She gets out a book on trig that seems to be about the right level, and goes to look through the history section, see if it's close enough to history in her world to be worth reading.

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It has recognizable names of wars and historical figures and such.

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Looks good. She was halfway through a book on the Napoleonic wars and not enjoying it much; she picks up something on the industrial revolution, instead. And then - hm - is there any critter science?

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The science in stock is not very critter-themed; things on the biology and nature of critters seems to be filed in its own section.

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Makes sense, if they're secret and can't tap into the mundane science system. She gets something on the nature of critters anyway, and that's her next couple days planned.

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May drops by on Wednesday to report that she's sold a couple more pearls, and she's worked something out with her mom to handle May being a minor and having accordingly throttled bank account access and long story short here's another wad of cash.

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Great, thanks. Dinner can be her treat again, if May wants.

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"That's nice of you but I was gonna go home and have dinner with Ren, she's making meatballs."

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Of course. Thanks for stopping by. (And here's another load of stuff.)

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"I'll get that listed! See you later."

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Mmhmm. Back to her reading, then.

On Friday she swings by the craft store to see if they have any requests for her.

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"Oh, yes, I talked to my regulars and I have some orders -" Somebody wants a few specific kinds of feathers; someone wants square coral beads; someone wants a few hunks of mahogany to carve.

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She's back in twenty minutes with them. (She had to check what mahogany is like.)

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"Thanks!" He does not pay out as much per item as eBay but it'll still feed her for a bit.

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It's also much more convenient than eBay, that counts for something.

Do Fridays work in general for her to come by and check for orders?

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"Sure, I can plan on it. It's not going to be this much every week, though, you know."

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Yeah, that's fine. It's still worth taking half an hour out of her week for, she's not busy.

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"Right on."

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She'll see him next week, then.

 

That doesn't bring her quite up to having enough to eat for two weeks and also get a smartphone to put a communication app on, but pretty close, she thinks. Is there an electronics store around to check prices at?

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There is an electronics repair shop which has the named boxes thing going on for all actual orders of electronics.

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How does that work, she asks a clerk - she knows she wants a smartphone but she doesn't have a model in mind, should she go pick something out on Amazon or is their selection different than that?

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"I mean, if you order one from Amazon it can come here in the mail just fine," says the clerk, "what you get here is the data plan and stuff, we only do Rogers and Telus."

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She doesn't have a card to order from Amazon with, she wants to pay cash; do they do that?

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"Yeah, I can get you a phone for cash. You wanna pick something special online or pick something popular here?"

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Something popular should be fine. She's looking for something reliable and decent at apps but cheap.

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"Like this?" He pulls a box out of a bin with GREENE written on it. "This one's for Miz Greene but you can look at the package."

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She looks, but she's not tech-ey enough to make sense of it particularly.

She'll look at reviews online and come back when she knows what she wants; she appreciates the help, anyway.

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"You're welcome."

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She takes care of that next time she's at the library; she doesn't have quite enough money, yet, but next time May comes by she should be able to put her order in.

Her next most pressing issue is that she's lonely; she's not actually sure she's ever gone a week without a hug before. She heads over to the playground Saturday after lunch.

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Little kids on various numbers of feet gambol around. They are pirates, except for the two toddlers in the sandbox, who are toddlers in a sandbox.

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Little kids are pretty cool sometimes, she's not one of the stuck-up kind of teenagers. Do they want pirate hats? And treasure?

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THEY ABSOLUTELY WANT PIRATE HATS AND TREASURE.

And a SWORD, says a smol satyr.

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She can make safe swords but they have to ask their grownups first!

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The satyr asks his mom (a faun) and she says he may have a nice soft sword if there are some to be had.

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Then he can have a foam sword. The blade is grey and the hilt is gold with a big red jewel on the end.

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The pirates resume play with relish. Cartoon gold coins fly everywhere.

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She hangs around to watch and throw the occasional challenge at them. Oh no, a kaiju is attacking! (And now there's a pile of swords for anyone who wants one, the watching adults having had a chance to get used to the idea.)

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Pirates attempt to enlist the kaiju in their piratical activities!

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The kaiju extrudes a tentacle to steal this one kid's pirate hat and eat it! The fiend!

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"My HAT!" exclaims the tiny winged lion.

"There are lots more hats where that came from! Join us!" exhorts a little human-looking girl.

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It eats hers, next, and starts heading for the treasure.

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"Why won't it be a pirate?" wails the girl who is spearheading the recruitment effort.

"It's DEAF," says a little centaur. "We have to be LOUDER."

"COME BE A PIRATE," yell all the children, some with variations.

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Little kids are so cute sometimes. She allows this to work: the kaiju tilts inquisitively at them, returns the hats, and puts on one of its own.

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The kids whoop and enlist the kaiju in their improvisational piratical schemes!

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She hangs out and pilots the cartoon kaiju for a few hours; it takes up too much of her attention for her to try anything else really fancy.

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Eventually the children wind up riding it.

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She conveys them around the park very carefully. Maybe with a little more practice she could make it more fun but she hasn't actually done this before.

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They think it's moderately cool but move on after a minute. They aren't pirates anymore, they're safari explorers.

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She clears up the cartoons; this was fun, but she's done for now. She does linger for a minute in case any of the kids want to talk to her before she goes.

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"Hey! My sword!" cries the satyr.

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- sorry, kid, here's another one. It'll only last until the end of the day, though.

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"Like Cinderella's pumpkin," he says.

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Yep! But she can make him another one if she sees him again, no problem.

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"Okay!"

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Enjoy it!

Next - hm. She doesn't really want to go back to the park, maybe she'll go hang out by the restaurants for a while.

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There they are. People are eating at them, some at tables "outside" - these are more common in the Avalon because it means that different eateries can overlap more in footprint.

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Is anybody doing anything interesting that she might wander over and ask about?

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Mostly just talking and eating. In one case a little girl has a car she is rolling back and forth on the arm of her chair while she ignores her burger.

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She'll set up camp at her own table, then. She has a book to read but she also sets up an elaborate marble-run-slash-kinetic-sculpture that goes for a few minutes every time she drops a marble into it, which she does every couple pages.

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Girl with car sneaks over and places her car in the marble run about halfway down.

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The car gets stuck, until Dusk looks up and notices the problem, at which point the run adjusts to unstick it. It takes a few more adjustments, including one to flip it over when it lands on its roof, but the car makes it the rest of the way down.

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The little girl watches this all very seriously and then puts it up again.

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It doesn't get stuck, this time, and a few new bits appear on the track ahead of it as it goes - one that plays a little xylophone tune when the car goes over it, one that waves a series of tiny flags, one that releases a marble into a new, simpler track.

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This is enthralling.

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She tucks her book away when it's clear the girl isn't going anywhere; she knows a lot of fun things to add to marble runs.

I'm Dusk, she says, after a while.

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The little girl looks up at her with very wide eyes, then returns her attention to the car.

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That's fine, she's not going to push.

She might run out of marble run ideas before the girl's grownup comes looking for her, but it's not very likely. (This time, the car releases a tiny balloon, which is caught in a net, and a lever attached to the net pulls a cord that lights up a picture of a unicorn, just as the car goes over a xylophone section to play 'ta-da!' about it.)

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The girl's grownups fetch her when they are done eating, with her burger packed in a container for later. She goes with them readily enough.

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People really aren't very friendly around here, are they.

She rearranges the run back to something that works with marbles and gets her book out again.

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Nobody else comes up to her.

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Well, okay.

Next time she's at the library, she asks: How do people meet people around here, anyway?

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"Oh, there's clubs and meetups and events and such, and school of course, and people introduce each other to their friends."

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Is there a list of events someplace?

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"Lots of them get posted on that bulletin board over there by the bathroom."

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Thanks!

And what does the bulletin board have for her?

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- bridge club
- knitting circle
- mixed instruments jam session
- woodworking and woodburning lessons
- auditions for the Apple Tree Singers, "especially tenors"
- scrapbooking
- scavenger hunt!
- swap meet
- Russian novels book club
- Toastmasters
- "interfaith dialogue"
- debate club

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Woodworking might be fun. Knitting isn't much her thing but she'd meet people, anyway, and same with the scavenger hunt. She notes down days and times and places, emails May to let her know she won't be around then, and shows up to the next one.

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The next one is the woodworking one. The guy running it, a moose totem, asks her how old she is.

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Thirteen.

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"Not supposed to hand you a woodburner or a knife without your parents' say-so. Have a note?"

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Nope. Is there stuff she can do anyway?

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"Yeah, you can have a file and sandpaper," he says. He hands her some pine and a file, gestures at the various sandpapers. "If you come back a second time there's a material fee but first one's free."

Other people are whittling or woodburning merrily away.

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That seems pretty boring, actually. Is it okay if she just hangs around and watches?

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"Suit yourself," he says, putting the file back in the file box and the wood back in its stack.

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She hangs around and watches. Anybody doing anything interesting? (Lessons are interesting, probably. It is supposed to be a class, after all.)

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Moose totem guy is teaching a peryton how to do relief carving; he's working on a flower.

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Neat, but a bit advanced. She'll watch one of the whittlers instead.

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This winged lion is whittling a bunny.

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That's neat. She likes how he did the ears.

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"Thanks," he says.

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Oh, that's clever, she wouldn't've thought to use the knife like that.

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"Paul showed me." Paul appears to be the moose totem.

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Mmhmm. She's not allowed yet but it's still neat to watch.

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"Watch all you want," he shrugs. Carve carve. "Parents won't let you?"

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They would, but they're not here to say that. It's complicated.

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"Are you that new weird monster I heard somebody talking about?"

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Yep. Unless there's been somebody else too, she guesses.

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"I haven't seen any other weird monsters, just the regular kind."

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That'll be her, then. She's not sure what people will have been saying about her.

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"I didn't hear much, I'm not here that often."

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She nods.

She's from another world, where there aren't critters or avalons at all as far as she knows, and her kind of magical person just lives like anybody else. It's been kind of an adjustment, being here. Neat seeing all the different kinds of people, though.

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"Huh, I wonder why you never went into hiding."

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She doesn't know enough critter history to know why critters did, but even if magical girls had a reason, it wouldn't really work - they're not a species, they're just humans who got magic, it can happen to any girl.

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"Some critters think they're humans for a while."

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Yeah, it's really not the same though. Like, it does run in in families but only a little, they've done science about it.

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"Huh. So just, surprise, your kid's magic now even though you aren't at all?"

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Yup. And it's not that big of a deal, usually, 'cause people know it can happen.

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"Were your parents surprised?"

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She didn't start out with parents - that's even more complicated and she doesn't want to talk about it - but the people who raised her were very surprised, yes. Mostly because the very first thing she did was leave. She found some better adults to adopt her, though, it was really good.

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"...how do you not start out with parents?"

"Is this actually a two sided conversation, I can't tell," comments the peryton.

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Yeah, it is, she's telepathic.

She probably started out with parents, technically, but she doesn't remember them or anything. It's not a happy story.

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"I think it's sort of rude to telepathically whisper especially when he has to talk out loud back," says the peryton.

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It'd be rude to broadcast to the whole room when people are trying to do stuff, but she can include the peryton, sure. She just said she probably started out with parents but doesn't remember them and that it's not a happy story.

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"The word for that is orphan," says the peryton.

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They're still alive as far as she knows, they just didn't keep her. And she doesn't want to talk about it.

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"Wow, touchy," says the peryton.

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She shrugs: It's really not a happy story. And it doesn't matter now, anyway. She got her magic and got away and Julie and Winona were great.

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"You got adopted by gays?"

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- yeah, is that not a thing here?

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"It's legal, that doesn't make it normal," the peryton says.

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Huh. It's pretty normal where she's from.

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"It's not normal anywhere, even if it's common as dirt."

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She sends to Paul: Excuse me, this person is being kind of a jerk.

The peryton just gets a look.

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Paul looks up from where he's helping a griffin woman use his jigsaw. He turns off the jigsaw; she says "Hey!" but he comes over. "What's going on?" he asks.

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It came up that she was adopted by a gay couple and he was very rude about it. She bounces the relevant memories.

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"Well... y'know, 'normal' can mean different things," says Paul. "Vaughn, why don't you come over here and help Carly -" He ushers the peryton over to another person.

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Ugh.

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Winged lion shrugs awkwardly.

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Anyway. She got her magic and got adopted and things were pretty great and then a cryptid ate her and now she's here.

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"Mhm," says the winged lion, but he doesn't seem to want to talk to her anymore.

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That's fine. She'll go, then.

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"Later," calls Paul over his shoulder.

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Yeah, maybe.

May'll probably be by before the next thing.

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She is. May drops by Friday afternoon with more cash.

"I have a diagram draft and I'm gonna wait for my French teacher to email me back about some words I need for my incantation," she says.

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Awesome.

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"I want to make it pretty big, so I'm gonna have to put it in the street in chalk or something, and then rinse it away later."

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Dusk nods. In here, or is she going to have to figure out how to get out of the Avalon?

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"Getting you out is easy, I can just turn you invisible. I can do it inside but then it's weirder if part of a street is wet."

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- right, yeah. Cool. So just a couple days, then? Very exciting.

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"Yup, probably this weekend if my teacher answers her email. For secret reasons I can cast in my native language if I have to but I don't like to be in the habit and want to see if I do have to."

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Great.

Has May thought about what she wants to do if it does work? Like visiting or whatever?

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"Yup! I want to visit and learn about the place and probably do arbitrage and maybe move some monsters over there and all that good stuff."

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Awesome. Her house doesn't have a guest room but she can't imagine Julie and Winona minding letting her sleep on the couch, given everything. And she can make a ramp and stuff.

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"Yeah, that could be handy till I either know that the money spends the same or I have some local. I don't expect to visit right away, because I don't have a way to know for sure that runecasting works in your world, so if I just flung myself into it I could get stuck - I'm gonna want to find someone who's okay with risking staying and being considered your kind of cryptid - if they're a monster or if their medallion or latent medallion magic doesn't work there either. Can you tell me more about what that will be like for whoever?"

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Cryptids are almost never dangerous and also don't talk, so it shouldn't be too hard to convince people they're something else. She's not sure whether it'd be better to send a boy or a girl - there aren't any magical boys, so a boy critter will be weirder but have an easier time convincing people he's not a cryptid. Also if it's a girl she can go to a Thaumatology church and ask for help and probably get it, even if people are very confused. But nothing worse than people being very confused should happen, especially if they mostly stay in one place and let people get used to them. And Dusk can have Winona keep an eye on the news and get in touch with people wherever they end up to corroborate the story, too, that should help.

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"How confident are you that you would know if people sometimes, I don't know, hunted cryptids for sport or kept them in private zoos or something?"

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...pretty confident? The church and the Thaum Union and everything like that would go after them big time if they did, that would be horrible. Even, like - there's a special institution for institutionalized girls who get magic, and when those girls go cryptid they still let them go.

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"And you're sure this isn't your tender feelings being spared on account of you are a kid."

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Yeah, Winona doesn't keep stuff like that from her, she wouldn't be able to hide that she was hiding something and she knows Dusk would worry just the same.

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"Okay. I will bear this in mind when interviewing critters but I don't want to rule out the possibility that it takes me a year or three to find someone I want to ask who says yes."

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Okay.

- she did remember the other day that she hasn't mentioned swarms to May, that's something someone appearing in her world needs to know about. Swarms are spontaneously-appearing magical monsters; they start out as groups of little buglike things like this, and over time they get smarter and faster and more violent, and join up with each other to make bigger ones. The ones in the ocean or other uninhabited places can get really huge. They're not a big deal anywhere civilized and not that common even in places that aren't, there are patrols that look for them and kill them when they find them, but she'll want to avoid sending her volunteer to the middle of nowhere if she can, and make sure they know to look for people right away if she can't.

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"My spell already aims to drop you in a specified place but that's good to know. Point in favor of looking for critters with decent quality natural magic."

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That makes it easy, but yeah, it's always a good idea to have a backup plan.

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"If my spell is good enough to get you to your world but not good enough to drop you in the right place would you rather it fail and I start over, or just go ahead and drop you somewhere anyway?"

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Hm.

Can she make it so it puts her like a mile in the air, even if it puts her somewhere random? She should be able to get home from just about anywhere if her magic is working, but if it drops her in the ocean and she gets soaked that could stop her magic from working.

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"Your magic doesn't work if you're wet? Uh, I can aim for a mile in the air, but same question, if it can't do that should it still try or should it just not work."

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Her magic doesn't work if she's not pretty enough, yeah. If she knows she's going to be in the ocean she can put on a swimsuit but then that's not great if she ends up in antarctica or something - swimsuit in antarctica is probably less of a disaster than being stuck in the ocean without her cartoons, though, switching clothes is pretty fast if she has something in mind to start with. That's probably good enough.

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"Antartica is insanely cold but I guess it probably wouldn't kill you in two seconds outright, okay. Aiming for a mile above your house, if either or both conditions doesn't work still go through with the spell as long as it can hit the right planet - yeah?"

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Yeah.

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"Okay. I have enough French on my own that I can add the 'mile up' thing without pestering my teacher for any more words, I mostly needed her for nuances about how French handles alternate dimension fantasy."

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"Anyway, that's my status update, I'm glad I have an accommodating French teacher who thinks I'm writing postapocalyptic fantasy wherein French is a magical language."

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Useful grownups are pretty great, yeah.

And she has more stuff for eBay; she added some exotic wood this time, blanks for carving and a bunch of carved-looking pendants.

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"Ooh. Okay, I'll see where that gets us." She hands over the latest wad of cash in exchange.

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Thanks! She'll see her soon!

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"Tomorrow or the day after!" agrees May, and off she rolls.

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Eee!

She spends the evening in the lake, working out a swimsuit that's pretty enough to let her phase even without wings on; it's loaded with ruffles and trailing streamers studded with tiny mirrors.

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It's really hard to make a swimsuit work. If she adds a skirt ruffle she can get the cartoons pretty easily; getting phasing takes a lot of work.

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She does, eventually, stop to take a break and think about specific strategies. Even if she lands right on top of a shark... what happens, actually, if she swims down a ways in the lake and then makes a bunch of cartoon balloons big enough to pull her off her feet if she's on land?

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That works fine. The aquatic critters are a little surprised to see her.

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Hi, don't mind her she's just doing some science.

 

So that should work fine; if she starts out with just enough balloons that she's not hovering - or like a boat, maybe? If she's a mile up she should be able to dismiss it before it hits anything, right? - then she shouldn't end up in the water at all, actually. If the balloons go with her when May casts her spell, anyway; she'll wear a moderately-ruffly swimsuit anyway just in case they don't.

She can barely sleep for excitement, that night.

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May is back the next day around lunchtime.

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Here's Dusk!

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"Yo. I'm just gonna loiter and double-check things till everybody's asleep, yeah?"

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Mmhmm!

She'll - she'll paint. It's the only thing that has a snowball's chance of keeping her attention.

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May diligently checks things.

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Dusk paints. She flies around. She makes a trampoline and spends long enough bouncing on it to wear herself out and lays on the grass and makes pearls and things for a while, and then when she's recovered she goes to buy a snack and realizes she should actually bring some food with her and spends some time dealing with that and a little more thinking about if there's anything else she should bring. (Money; she'll keep like $100 of what she's got.) Then she paints some more, until dinnertime.

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May is getting dinner at that Avalon seafood place she likes so much.

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Dusk joins her; she's not chatty though.

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"Hey. Hungry?"

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Excited.

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"It is very exciting. I might take some photographs in case eventually people want to depict me in textbooks."

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She should!

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Giggle.

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She sort of regrets not getting around to reading about runecasting, now, she's sure this is very impressive and she doesn't know enough to appreciate it properly.

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"It's actually not as hard as you'd get the impression of from the books, because the books are old, and I have a spreadsheet."

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Huh. Well, she's still impressed.

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"Thanks!"

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She is going to give Winona such a hug. And boy are they going to have a story for Julie when she gets back.

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"Gets back?"

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Yeah, Julie is a coast paladin, they're the magical girls who fight kaiju from the ocean, so she's gone most of the time. They might have let her come back, but maybe not for this long, she's not sure.

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"They wouldn't let her go if her daughter was missing?"

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Like, probably? But they will definitely have figured out by now that it was either the cryptid or she ran away, they probably won't be expecting her back.

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"Oh."

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She hopes they did figure out it was the cryptid. Sort of. She doesn't want anyone else to have been eaten, but she doesn't want Julie and Winona to think she ran away, either.

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"You sure they won't think you are the cryptid?"

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- maybe. She's super careful about that though and things have been fine at home recently.

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"It still seems like the likeliest explanation."

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Not really. She could just go, if things were bad at home, she wouldn't need to go cryptid.

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"...okay. Well, presumably whatever they thought they'll be happy to see you."

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Yup.

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"This isn't a very nightlifey town, apart from the place with all the deep fried food and vending machines that's open till two a.m. and the emergency office across from it. I can meet you in the park after things quiet down, probably around ten or ten thirty, and show you to a place that's low on houses so nobody sees the light and far from that intersection."

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Sure, that works fine, thanks.

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"See you then."

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She sees her then.

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"Yo. This way. Do you want to check if cartoon diagrams work on a simple spell? That'd be faster than doing it all in chalk."

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Sure.

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May has a binder full of inscriptions; she takes one out for Dusk to copy. "It has to be exact, all the ratios. It's my invisibility spell."

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She looks it over, makes a duplicate, looks that over too.

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May takes the duplicate and looks it over herself, pronounces it accurate, and says a chant. She turns invisible.

"Sweet," she says. "All right -" She sets the binder down; it becomes visible and she turns the page to her final draft of the diagram for the transit spell. "I want it, not quite as wide as the street, but close to it."

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She'll need to check it over, her cartoons are less reliable with more complicated things. But, examine examine, and there it is.

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May checks it over carefully. "These don't move around on their own once you've made them, right, once I check something it's stable?"

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Not for something out in the open like this. She has that problem with papers once in a while if she tries to store them but it's always pretty obvious.

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"Cool." Check. Double check, circling the diagram, stepping carefully between the lines even though they probably wouldn't smudge, making sure everything lines up and is the right size with her notebook as makeshift ruler. "Okay. I think this is right. I'm gonna hold your hand during the chant, okay? For reasons."

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Sure. And here's the money for May to hold, and here's a fancy ruffly swimsuit and a big bunch of balloons, and she's ready to go.

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May holds her hand. Takes a deep breath. Starts incanting in French.

 


And there, a mile below her, is Dusk's house.

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Eeeeeee. She dives. And yells, as soon as she's remotely plausibly close enough: Winona, Julie, Julie, Winona, she's home!!!!!

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Winona races out of the house, white-faced.

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She's home she's home she's home she's home she's up, look up!

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Winona looks up. She takes off to meet Dusk in the air.

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Trying to hug someone in midair is deeply inadvisable but she dearly wants to, and sends that.

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Winona reaches out to touch hands, instead. "We thought you'd gone into the mysteries -"

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No, no, she ate her, it sent her to another world and it took her this long to get back. She's fine, she's fine, she had a pretty rough time while she was gone but she's home now, she's fine.

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"She ate you? My word. Uh. I should let someone know she's going around eating people, then, we just - let her go -"

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Oh no. Yeah, they should do something about that right away - magic is secret in the other world, they almost tried to shoot her when she went to the police for help. (She's fine, she's fine, she here now and she's fine.)

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When they land Winona scoops her up into a great big hug. "We had a ceremony and everything - sweetheart -"

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So much hug. So much hug.

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"I'll call Julie - she came home for the ceremony but after that they couldn't spare her, there was another kaiju -"

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Yeah, that and whoever should know about the cryptid, maybe call Flora and have her warn everybody if the cryptid's still around.

There's no way she's unhugging but she gets them started on going in.

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Winona spares a hand to start making calls.

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So very much hug. All of the hug.