Aug 24, 2019 12:09 PM
A Luehmani and a Rianchimaru in Boyfriend Dungeon
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The lunch rush landed on the mall food court, filling it with people, shouts of 'Coffee for Tabitha! Tabitha?' and a severe lack of tables to be properly antisocial on.

Despite Louie best efforts to project an aura of 'go away', two office workers sat down at her table, cheerily chatting over their salads. They're frustratingly immune to glares from people wearing hi-vis over a stab vest. (And okay, they're totally allowed to sit at this table, it's not like she actually owns this table. But still. They didn't even ask.)

She does her best to ignore them. She just got off from A Shift-- the sort that makes you question how the general public has managed to keep themselves alive for so long, question what is up with the state of public education and water supplies that so many idiots are running around, along with the standard questioning your faith in humanity. Not to mention this is the first day of her new schedule, with all the fun sleep cycle fuckery that implies. While it is lunch time for normal, daywalking people, it's dinner for her, and she's been up far too long.

Short of it is: It's been a day where she deserves donuts with dangerous amounts of cinnamon for dinner. For lunch. (For dunch.)

 

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She grins, more ferally than she intended, and walks portalwards. "Let's do this."

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"Let's!"

The dunj isn't particularly highly populated. The hallway is hexagonal, the surfaces textured black glass - 

As is the six-limbed monster that drops from the ceiling, having been blended in.

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"It would be nice if these things could have the correct number of legs!"

And swing at the thing.

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Lianne's practiced at spotting weak points, so they're able to guide her to neatly disable the monster.

"There's an aesthetic, at least. Expect a lot of sixes."

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Guiding is very helpful.

"A tendency towards sixes. Oh joy."

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"Might just be 'geometry', but most dunjes have a theme."

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She starts making her way forward.

"Still a less insectoid theme would be pleasant."

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"An unfortunate number are insectoid."

There's not much resistance this far out - though the hex-spiders are annoyingly hard to see when still, making fighting them more difficult than it has to be. Still, Lianne's able to perceive a few once they figure out the trick, which helps a lot.

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Being able to spot them is good. She does not want to be taken by surprise by a lot of them at once. They make her skin crawl enough when she knows exactly where they are, thank you very much.

She makes her way forward cautiously. Despite (or because of?) how offputting the foe is, fighting is exhilarating. A rush. But discretion being the better part of valour, and all those sort of things, make it sensible to take it slow.

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"Luckily unless we're really loud there's not an alarm to raise - they don't seem to communicate with each other like that," Lianne says as they navigate in. This one's fairly straightforward, barely a labyrinth at all, and the spokes lead them inwards in a geometric spiral.

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"I bet there's a way to take advantage of that.Some way to make lack of communication really suck for them."

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"You thinking separating them? Or getting them to trip over each other?"

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"They might be too dumb to get them to trip over each other-- but separating them out seems like it could work."

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"Some of them are animal-level intelligence and can get aggressive at each other, but, yeah, it varies a lot. Separating them out should work."

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"The trick would be working out how to lure them."

Hmm. Any nearby rocks she could throw at them?

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There's no rocks, nor anything rock-like. Everything in this dunj except the monsters seems firmly attached to everything else.

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Yeah, operation 'throw rocks at the monsters to distract and separate them' ain't going to get off the ground.

"Might be more worth keeping in mind for later dunjes, rather than trying with this one."

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"Most of them can react to noise, if you want to try finding a choke-point and shouting, but that's not really separating them except on a large scale."

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"It's not nothing, but yeah. And considering how small these guys are at the moment, not sure it'd help that much."

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"Bigger ones do tend to be easier to get to trip over each other, yeah."

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She gets the mental image of two large greebly things crashing into each other and falling flat on their backs, and snorts.

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"I've gotten some of the more aggressive ones to fight each other before, though that's rare to be able to get to happen."

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"They generally... recognise each other? As being the same side?"

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"I'm not sure, actually."

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"Hmm. Could be worth investigating."

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