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Delightfully Strange
Terrence and Sibyl in Milliways
Permalink Mark Unread
At the end of the universe,

A man steps into a bar and looks around. "Huh, nobody told me they installed a break room here."

With Slayer Juliet.

With Kappa's Dagna.

With Eclipse!Bell.
Permalink Mark Unread
Terence investigates the place and quickly grasps the various mysteries of Milliways. He orders a large, fancy coffee for his free drink and does a little magic and confirms that time is, in fact, paused in his universe.

Then he takes advantage of the bar's extremely large repertoire of food and drinks for a while, making small talk with other people who come in. He congratulates someone on getting married, has an interesting discussion about a local brand of witchcraft that seems inferior to the ones he knows (he keeps this sentiment to himself), listens with half a brain to a young man complain about his cousins and then explain the tactics of a video game he likes. Despite the occasional lull or boring patron, it's an interesting bar, on average. He could do this all night.

At the moment the place is empty except for a pair of lizard-people sparring in the backyard. Then the door opens, so he turns to have a look.
Permalink Mark Unread

It's a teenage girl with a cane and short hair. She is confused.

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"Welcome to Milliways, the interdimensional bar. First time here, from your confusion."

His mind is well-shielded, if she senses that.
Permalink Mark Unread

She doesn't react to his shielding. She taps in. "Interdimensional bar. Uh, give me the standard explanation if there is one."

Permalink Mark Unread

"Standard as it is: The door to Milliways replaces doors at whim from your world and everyone else's worlds. Humans are most common, 'Earth' seems fairly common too. Time there is paused while you're here, usually, there's a translation aura, the bar is sentient and female and serves anything you care to name so long as it's not dangerous or magic, and the first drink's free."

Permalink Mark Unread


The girl takes a nickel out of her pocket, leans out the door, throws it, shuts the door before it hits the ground, waits a moment, and opens it to watch it clatter.

"Okay... So are you speaking English or is that the translation aura?"
Permalink Mark Unread

"I'm speaking English. It's common in the set of connected worlds I know. Lots of worlds speak it already, even before we first contact them. A sort of multiversal standard, and one of the great mysteries of world theory."

Permalink Mark Unread

"You know a set of connected worlds?"

Permalink Mark Unread

"Yes. I work tech support for the principle provider of transit between them, even. Multiversal Thaumics Unlimited, senior tech support, Communication and Transport divisions, at your service. D'you have any magic? Personally, I find magic the most fascinating part of a new world."

Permalink Mark Unread

"Yeah, I'm a psion. Yours must work differently or you wouldn't be in communication and transport."

Permalink Mark Unread

"Much of it is using magical tools on other magical tools. You don't need to know how to make concrete to be a construction worker. You do need to have almost a decade of thaumaturgy education to get up to anything useful with dynamically targeted transfer functions. Psion, eh? D'you mind testing my shields? I designed them myself, they use elements of our brand of psionics, elementalism, vegamancy, and glamour. I rarely get a chance to throw something completely new at them."

Permalink Mark Unread

"I'm not that kinda psion. And I'm sixteen, even that kinda psion at my age would barely be able to poke you. What's vegamancy?"

Permalink Mark Unread

"Aha. Vegamancy is... Automating divination, broadly speaking."

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"You likely to export that to my world in the next twenty years?"

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"I'm trying not to make official contact with anyone unless they really seriously need it, it's a huge headache, and I have enough work already, and MTU's contact teams have decades of backlog."

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"My career's saved."

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"Aha. Vegamancy on any significant scale is very expensive, and being precognitive yourself is supposed to be a massive help in learning it. Your versions of psions can do precognition? More varied than the word led me to believe. Now I'm curious what else you can do."

Permalink Mark Unread

"Psions do all the things that don't physically affect things other than brains and psionic tech, and mages do all the things that do. I can talk to my twin brother - although not from here, seems like - and I'm working on eidetic memory and then I'm going to pick up precog to pay the bills while I learn more. My sub's a mage and she can shapeshift genders and a few other minor things and some self-healing; she's working on healing in general with a view to eventual immortality."

Permalink Mark Unread

"Fully general, but you have to learn it. Interesting. What's a sub, some sort of assistant?"

Permalink Mark Unread

"Uh, if that's what you do with your assistants, but sounds like a sexual harassment lawsuit waiting to happen to me."

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"...This is a bar between worlds. Cultural differences have struck again. I offended someone by attempting to shake their hand, earlier. I have never heard of a sub outside of likely irrelevant technical vocabulary."

Permalink Mark Unread

"She's my sub, I'm her dom? There's kissing? She kneels next to me at mealtimes and I feed her if the food's more like toast and less like clam chowder?"

Permalink Mark Unread

He suddenly looks mildly uncomfortable. "Dom-sub is the normal state- The sort of relationship you're describing ranges from from 'uncommon, vaguely taboo' to 'persecuted against or banned' on worlds I've lived on. In two different ways actually, that you're both women and the fact that one of you is submissive to the other."

Permalink Mark Unread

"She shapeshifts, I just saw her as a girl last. And she's a switch, actually, not a total sub, but I'm all dom, so. Um, how do you persecute or ban romance in general, or are you just saying everybody else is really really kinky...? Wait, do you not even have a role? I wasn't sure how to read you but I assumed you had one..."

Permalink Mark Unread
"Shapeshifting. Right."

"Well. We don't ban romance. If by 'role' you mean choosing one or the other, not really. I could probably pick if I were forced to. And being a dom or a sub is really kinky to us. Not doing that, being equals or close to it, is normal, and is considered standard, average, everyday romance."
Permalink Mark Unread

"I mean, switch/switch relationships tend to wind up acting like equals sort of as an average... I'm just not sure what kinky nondynamic people, you know, do. Not that I'm judging, I mean, my brother's nondynamic... buuuut he's asexual too so the answer is 'nothing, he does nothing'."

Permalink Mark Unread

"It's not kinky. And I'm very unsure how much detail you want me to go into here."

Permalink Mark Unread

"Feel free not to, I'm just expressing my bewilderment. But it's suuuuper kinky in my own idiom."

Permalink Mark Unread

"Eh. There's kissing, the obvious-to-me escalations from there... You tell each other to do something, sometimes, but the meaning is more like a suggestion than an order. 'I think you should...' 'Nah, how about this instead...' 'I want you to...' 'Sure but my turn next...'. That sort of thing."

Permalink Mark Unread

"Wow, that sounds like kind of an enormous hassle. Then again I don't really know how subs tick either, I guess I could file it under that."

Permalink Mark Unread

"It is a bit of a hassle, imagining myself as a dom, but it is how it is. Ideally you're sufficiently invested in making the other person happy to take their suggestions, or you know them well enough to suggest appropriate things."

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"I mean, we have versions of that. It's just not all... timid."

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He shrugs. "Unless one of us wants a practical demonstration I think we'll have to keep having trouble picturing the other's thing. I want to talk about magic. One gets magic, is the mechanism for getting it known?"

Permalink Mark Unread

"Mechanism, not as such, circumstances, yes. Total lunar eclipse - anywhere in the world - closest to your twelfth birthday, you maybe get magic. One kind or the other, not both. And then you can't control it and everybody starves their kids for a couple days leading up to the relevant eclipse because that helps keep it limited and non-fatal, and precogs catch the most dramatic accidents. If you don't want to go anywhere with your magic, you get locked down by a psion who learned to do that and then your magic can't do anything and you lead a normal life, unless you get unlocked later. If you want to be a mage or a psion, you go to virtuality, also run by psions - mages have all kinds of career options too but they aren't involved in any of the critical infrastructure steps here. We hang out in a simulated setting that manages via psionic trickery to convince our magic - either sort - that that's where the world is, so we can't mindwipe anybody or nuke a city block or whatever flailing around. Takes two years, average, to get out of virtuality, if you do - some people drop out and get locked down instead. Every now and then they starve us a couple days, wake us up, get us some exercise. And when a psion deems us not a danger out we pop, usually with a small trick or two - I learned to talk to my twin, in virtuality, and lucid dreaming, lots of psions pick up lucid dreaming because it's easy. And we start working on whatever else interests us in earnest."

Permalink Mark Unread
"I think MTU would be glad to hire some mages and psions, in some circumstances. We especially like magic that you don't need to be born with, but a place can be found for anyone with a useful ability. The typical path for us differs - if you're born with magic you learn it through whichever tradition that system uses and get training on integrating it with everyone else's if MTU hires you. If you're born with no magic but want some you either sign up for thaumo 101 in high school, or sign a waiver and have an expensive procedure or potion to unlock your natural ability, and then go to a six-year college for it."

"I don't think things dangerous enough to require isolation are common, most of the time an expert on hand to fix things is considered enough. And virtuality is an excellent solution to the problem, I applaud it."
Permalink Mark Unread

"Yeah, before that you'd wander around in the wilderness not eating very much for a couple years, it sucked. People differ on whether you're 'born with' magic or not, but it doesn't seem to run in families at all, it looks really statistically random."

Permalink Mark Unread
"It'd be fascinating to figure out, I'm sure. The gear I have on me is probably not up to the task."

"Most kinds of witchcraft and wizardry are heriatable. Witches tend to be females, wizards tend to be males. Most of the class of magic-users that get lumped into 'mage' are randomly gifted, or else it's an acquirable skill. Statistics of multiverses tend to show lots of very suspicious trends like that. I think the most plausible theory is that we tend to contact worlds similar to our own on some axis, even when trying for 'random'."
Permalink Mark Unread

"There's no trend by sex or role either in my world. Why's there so much sex-linked magic?"

Permalink Mark Unread

"Nobody knows. We have stereotypes of behavior and style and psychology based on sex rather than role, since we don't do roles. One common theory is that magic likes thematically fitting things, certain kinds of magic fit 'female' and don't fit 'male' so that's how it gets stuck. But the data doesn't support it in my opinion."

Permalink Mark Unread

"I mean, we have gender, as a thing, but if you're loading all the role baggage onto it too, wow, talk about concepts straining under their load. Even back when practically everybody instead of fringe fundamentalists thought that subs were girls and doms were guys they were still separate ideas."

Permalink Mark Unread

"Women tending to be subby used to be a thing for us, too, though we didn't call it that. Sub-and-dom and the baggage thereof is just not a thing. I suspect if your world had wizardry it would tend to go to doms because wizardry tends to thematically imply commanding the world to behave and witchcraft tends to imply working with it or convincing it. These things are mysterious and more the purview of a Philosophy of Dimensionality major than a Gen Thaumo one."

Permalink Mark Unread

"Fair enough. The stereotypes reflect what seems to be an actual statistical imbalance, but it's only sixty-thirty, extras are switches."

Permalink Mark Unread

"I'm curious to see if you can operate, or learn to operate, psionically powered interfaces. They're ostensibly very easy for anyone with mental abilities to use, but I wouldn't know because I can only pretend to be psionic using a different interface."

Permalink Mark Unread

"Well, I could learn to operate psionic tech of the sort we have back home but I don't know about your stuff."

Permalink Mark Unread

"Any objection to trying it?"

Permalink Mark Unread

"The fact that it takes years to learn to do anything?"

Permalink Mark Unread

"They're supposed to be unnervingly easy to use for anyone with the right general kind of magic. I'm curious whether that holds and you can pick it up in thirty seconds, or not."

Permalink Mark Unread

"Oh, in that case I'll try it, that'd be cool."

Permalink Mark Unread
So he picks up a shiny briefcase from the floor, opens it to reveal an array of... Devices. He extracts two, a hand-sized glass cylinder surrounding a lump of metal and a lump of orange crystal. He fits them together and flips a switch on the glass thing. The crystal turns yellow. He taps the glass-and-metal. "This is a liquid metal sculptor. It can be any tool you care to picture. Handy for engineers, but it turns out pure intent-reading interfaces are hard for anything complicated."

"This," he indicates the yellow-glowing crystal, "is designed to react to various different ways you try interfacing with it, record that, and then let me adjust other things to work with how your projection works. It's a bit messy and I'm not about to build up a fully general interface here but if you can get the liquid metal to react at all your sort of psions can use our mental interfaces."
Permalink Mark Unread

"Why were you just carrying these around?" she wonders, peering at them.

Permalink Mark Unread

"I'm tech support, and I was heading to work on something when Milliways found me. And besides, good techs always carry around any tools they might need. Big waste of time to get somewhere, start working on the problem, and then have to take half an hour to run to the store for phase crystals or something."

Permalink Mark Unread

"Okay. So... what do I do? The only magic I already know that operates outside myself is talking to my brother and it's not my brother."

Permalink Mark Unread

"The best way I've heard it described is 'want at it, but magically'. If it's getting anything at all the crystal will change color, if it's getting anything useful the metal will react." He hands off the thing and watches curiously.

Permalink Mark Unread
"Okay..."

She pretends that she's generalized her telepathic conversations and that she can talk to these just like she can talk to Alex. Hello, devices.
Permalink Mark Unread
The crystal turns green until she stops. The metal... Develops barely-noticable ripples for a brief moment.

"Interesting. There's a large practice element involved in your magic apparently, so if you don't want to keep trying I understand. But it is interesting. And gratifying to know that our interfaces are proving sufficiently flexible yet again."
Permalink Mark Unread

"I'm not sure how I would have done that if all I'd picked up were internal magic," she says. "I was pretending I'd generalized the talking to my brother thing. I guess if I'd been working from lucid dreaming I could've pretended this was a dream, but I don't see an avenue if all I had were the groundwork for eidetic memory."

Permalink Mark Unread

"I wonder if you'd benefit from a little Clarity."

Permalink Mark Unread

"A little what?"

Permalink Mark Unread

"One of our magical currencies. MTU's fiat currency can't be backed against something physical, the arbitrage would just get ridiculous. So we have magical currency. Clarity is analogous to gaining or losing some mental horsepower for about a week, depending on whether you mint or redeem it. It's one of the more expensive ones."

Permalink Mark Unread

"I mean, I assume it'd help me learn things faster, if I had any, but it sounds like I'd lose it again on the downswing and I'm not made of money, let alone magically-backed currency."

Permalink Mark Unread

"Point. There are things you can sell - Physical capability, luck, emotion, I could scan you for ability to mint mana but I doubt you can."

Permalink Mark Unread

"I don't really have a ton of physical capability to invest," she says dryly. "And how the heck does luck or emotion work? Or mana?"

Permalink Mark Unread

"It's all temporary, except AP which is just permanent version of mana. Mana's generalized magical fuel for all magical traditions that run on a finite resource. Luck makes minor things like being late for the bus more or less likely, depending. Emotion dulls your feelings a small amount until it's paid off. Positive ones count for more."

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"What do you get back if you turn in one of the emotion ones?"

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"Magical anesthesia. It originally gave you emotions but this caused... Addiction and liability issues. So they spent a decade working over the system entirely."

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"Huh. I bet there's overhead there. Why are positive emotions worth more, if you're not getting out what you put in?"

Permalink Mark Unread

"Giving up positive emotion is a bigger sacrifice. The system these are mostly built on cares a lot about, fairness, for lack of a better word."

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"...Metaphysically, or, like, economically?"

Permalink Mark Unread

"Some of both? Market prices respond to supply, and cheating gets less effective over time. You can game the system a little, but it self-corrects after a while. Fairly sure that's designed in. MTU would be in trouble if one of them ran away in value from the others too much."

Permalink Mark Unread

"But if they all produce anaesthesia, by what mechanism would a minting from a negative emotion be less useful at that than one from a positive emotion?"

Permalink Mark Unread

"I'm not an expert on the underlying mechanisms, but... The gist is that negative emotions are overall more chaotic and thus harder to extract negentropy from. The anesthesia is almost an entirely separate thing, rolled into the emotions for now because minting pain isn't ready."

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"It seems like that's going to wind up about as gameable as using shells for money, masochists exist."

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"Which I suspect is part of why the suits are delaying it as much as they possibly can."

Permalink Mark Unread

"Ha. I mean, inflation's not inherently evil but you do wanna be able to control it."

Permalink Mark Unread

"Yeah, I am very much not an economancer. Sorry, economist, that was sarcasm. Some people who know what they're doing are in charge of that. Hopefully."

Permalink Mark Unread

"I wish them luck. If everybody else is kinked funny I bet it turns my world into an economic powerhouse no matter what controls they put on it, at least whenever we get linked up, what's the waiting list on that like?"

Permalink Mark Unread

"That depends on a lot of things. Population, general stability, and useful local resources chief among them. How does your unusual standard relationship dynamics make you an economic powerhouse, exactly?"

Permalink Mark Unread

"Supply of masochists? I dunno, maybe you've got plenty, but it's much more often a sub thing than a dom thing, so if you don't have any subs..."

Permalink Mark Unread

"If minting pain ever does become a thing, they'll probably tune pain down really hard and people stop minting emotion much, if a supply of masochists becomes problematic. And the connected worlds are a big, big market. What's your planet's population? Any active wars? Frequency of natural disasters?"

Permalink Mark Unread

"Six billion about, perpetual conflict in the Middle East and other local clashes but nothing major globally, they usually don't go all the way through the alphabet naming a year's hurricanes?"

Permalink Mark Unread

"Solidly above average population for a single planet. It is just one planet, right? What sounds like good stability outside of a few pockets, a ready market for weather control, intriguing but not immediately blatantly exploitable local magic. I think you'd get placed... Priority three, maybe priority two. Which would be maybe ten to twenty years and two to five, respectively."

Permalink Mark Unread

"Yeah, just one planet so far. People've been to the moon though."

Permalink Mark Unread

"Your tech sounds fairly advanced compared to the universe at large if virtualization is a thing. Tech exchange between connected worlds seems to move a little slowly. Importing tech and teachers is expensive. So being well-established with it on your own and having a strong economy to buy imports will help."

Permalink Mark Unread

"There was a huge push to develop virtualization once we noticed it was possible for a psion to handle one or a small group in a similar way manually - as long as the psion doesn't need to sleep, which is doable, and can do shared dreams and some other moderately invasive stuff. Because almost nobody wanted to starve in the wilderness for two years but having a supply of magic people is really important - mostly psions, because if we run out of trained psions we won't be able to lock down new or criminal eclipsed. So now the population of magic people is booming and it's really exciting."

Permalink Mark Unread

"Should I arrange for someone to discover your world in few years, connect you to MTU-and-related-companies' sphere of influence?"

Permalink Mark Unread

"Any secret catches?"

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"Not from me. MTU can lean exploitative on worlds that are easy to exploit, but yours has psions and mages. There are other companies that will probably follow suit after MTU starts integrating, and I don't know as much about them, but it seems to work out well almost all of the time. MTU doesn't stage coups on local governments, there is a multiversal code of human rights, and so on."

Permalink Mark Unread

"What's the multiversal code of human rights?"

Permalink Mark Unread
"Gimmie a moment on the ethernet to find it." He pulls out a phone-like device not from the case but from a coat pocket.

"Local laws and practical implementations are a lot more complicated, this is just the guaranteed basic minimum. Ahem. 'We hold that all sentient creatures have these intrinsic rights, except where exercise of such rights would unduly interfere with the exercise of others' rights..." And he starts listing rights. Most of them are reasonable. 'Right to a just trial.' Some are strangely phrased. 'Right to self-modify, and to not be modified against one's will.' Some of them might seem pointless. 'Right to decline to communicate.' There are twenty-eight clauses, and no blatantly obvious gaps.
Permalink Mark Unread

"That sounds... like it was developed in many stages."

Permalink Mark Unread

"Somewhat, yes. Humans aren't the only sentient species, and it's really hard to get so many disparate societies, different psychologies, to agree on something like this. There's a bit of a ruckus to reform it once in a while."

Permalink Mark Unread

"Well, wait, why wouldn't you just separate the declaration of human rights from the declaration of other rights then?"

Permalink Mark Unread

"Because then everyone starts yelling about anthrocentrism and speciesism."

Permalink Mark Unread

"Then why isn't it a declaration of personal rights?"

Permalink Mark Unread

"Um. Oops. I called it a set of human rights again, how anthrocentric of me. No, it's meant to apply to all persons, and gets a bit overloaded with how many different kinds of people there are out there."

Permalink Mark Unread

"Gotcha."

Permalink Mark Unread

"So, arrange for MTU to find your world, or not? I've offered it to everyone I've met here so far but only one person actually took me up on it."

Permalink Mark Unread

"I mean, are there reasons not to? What exactly makes a world exploitable, are we talking natural resources and primitive natives or, you know, highly magically potentiated twelve-year-olds who sometimes kill their entire families and everybody would believe it if it looked like they'd gotten killed in the process too but instead they were kidnapped?"

Permalink Mark Unread

"Mostly primitive natives. Some natural resources. Unstable magical twelve-year-olds are likely just as hazardous to us as to you. It'd be tricky and expensive and risky and illegal, so nobody would put their career on the line organizing such a scheme."

Permalink Mark Unread

"Okay. Any other pitfalls? I don't object to making this decision on behalf of my world or anything but I want all the information."

Permalink Mark Unread
"Getting coupled to a larger economy causes a bumpy ride for a decade or two, jobs disappearing and reappearing later. Other organizations will interact with your world eventually, both more and less principled, each extreme being a potential problem. Historically it will probably be prepared to deal with that by the time it starts happening on significant scale."

"MTU hires out mercenaries sometimes, and foreign magical mercenaries could tip the balance. Mercenaries and weapons are almost always restricted to defenses, the only offensive sales are in conflicts where one side is clearly and provably violating the universal rights and it can thus be justified to the tabloids that like to scream 'war profiteer!' at the top of their headlines."
Permalink Mark Unread

"How are the more principled organizations a problem, do they end-run around local governance to empty badly run prisons or something?"

Permalink Mark Unread

"Things like that happen occasionally, yes. Or people who think socialist economies are inherently evil and try to destroy them. Or religious extremists. The Purity advocates for genocide of nonhumans."

Permalink Mark Unread

"We don't have any of those ourselves unless they count, like, animals, or mage shapeshifting."

Permalink Mark Unread

"Then the Purity in particular won't be interested except possibly to find recruits."

Permalink Mark Unread

"Okay. So we're in a solid position to contribute to and benefit from the multiversal economy, which like the normal economy is made of people, but can I assume it's on a solid upward trajectory long term? Stuff getting invented, stuff getting built faster than it's destroyed..."

Permalink Mark Unread

"Yeah, long term upward trajectory. The rule of thumb is an average 3% growth per year plus or minus 8% percent for any individual year, I think."

Permalink Mark Unread

"Okay, I think I would like us to be joined up."

Permalink Mark Unread
"My admittedly not-very-complex plan is to give you a signal crystal connected to a private network I run behind the scenes, which you will use to call me when think you want your world signed on. Either that or I visit briefly and take some readings and start the process now, but like that you have even less control over when it happens."

"I can probably manage to get you listed as an entity of interest alongside various governments and corporations with the justification that you know the most about this stuff. Especially if I send you a catalog and you promise to compile likely avenues of trade. Things we can sell or buy. The advantage to this would be finder's fees, which are a rather small percentage that's calculated in an extremely obscure, complex way, but are not negligible."
Permalink Mark Unread

"Sounds like fun."