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random pointless swirls
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The shaper known as Steel is flying down the right side of a road, shoring up the edges of the bluestream that lets her lift herself off the ground as she goes. Sure, she'll be a bit clumsy and weak when she gets to Opri, but she's not planning on doing much more stream-shaping today, so might as well.

She glances at the bluestream (the magical vision blinds her physical vision for a short moment, but not long enough to crash into anything) and determines that this next crossroads is where she needs to turn. She tilts to the right...

...And lands on a patch of orange grass in a forest clearing. This is not the town of Opri. She opens her eyes and ears to the bluestream, trying to figure out what the hell is going on.

The bluestream here isn't a nice, orderly, useful pattern like on the roads, or the formless fog that it usually decays to after a while. Instead it's a riot of random patterns swirling around, wispy and confused and obviously not designed to do anything useful.

Steel, deaf and blind for a few seconds thanks to her peek at the bluestream, stands very still and is very confused.
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Absolutely nothing happens except for the slow, ponderous slide of patterns against patterns.

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The patterns here aren't ideal for flying, but they're good enough. When her senses come back, she flies (a bit slowly) through the trees, looking for some sign of civilization.

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There are signs of wilderness. There's a forest, there, with a river running through it. Puffy white clouds. Nippy autumn air, afternoon sunshine.

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She has another peek at the bluestream, but the patterns don't seem any more intentional than they did before.

She decides that calories are needed to figure out what the hell, so she pulls a protein bar out of her backpack and starts eating it.
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Her protein bar appears to have come unmolested through the trip.

A short person with giant leaves for wings flutters between a pair of evergreens, sees Steel, and exclaims, "Mortal! What are you doing here?"
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"Being very confused by this place. I was flying to Opri, took a right and ended up here. Nice wings, by the by, whoever made them for you is very good."

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"I'll say you're confused. Is that food you brought with you?"

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"...Yes? What about it?" If she's going to have a conversation, she might as well land and spare the weird antifeeling using too much magic causes.

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The leaf-winged girl lands too. "Good. Don't eat anything from here. You might want to save that for later, if you don't have a way home. And don't tell anyone your name."

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"And why are you telling me these completely arbitrary-sounding rules?"

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"Because this is Fairyland and if someone knows your name, or claims the food you eat, you will have to do whatever they say."

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"Who, precisely, enforces such a sadistic law?"

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"No one. It's just a property of fairies. It happens between fairies, too, but you're a mortal and especially vulnerable."

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"I'll admit that your story sounds a lot more likely than someone going through the effort of making all these pointless patterns in the bluestream, but do you have any, you know, proof?"

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"Not unless you want to tell me your name," says Promise, "which I honestly do not recommend. These wings are attached, though. No one made them for me. And I don't know what you're talking about with respect to the bluestream."

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"The bluestream- the patterns in the magic. They're weird and don't do much of anything useful, I could barely fly, and I can't see any reason why someone would have made them that way when it costs so much to move them around."

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"The patterns in the...? I don't think we have your kind of magic here."

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"If you say so. Any recommendations on how to get home? And if I grow food will it be safe under your weird capricious rules?"

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"Safer, anyway. Maybe not completely safe if someone has a claim on the land. You might want to water the plants with purified water, too. And if you don't know how you got here - well, I can make you a gate to the mortal world, but I'll have to learn how."

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"I could try going back to where I arrived, but if that doesn't work I suppose your gate is the next best bet on offer, so thank you for offering to help."

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"You're welcome."

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She starts flying again. "Before I go, where can I find you if that patch of orange grass doesn't give me any hints?"

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"Have you been traveling away from it for long? I could just come with you and show you to my tree if you can't get home from there."

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"If you like." She flies back to the clearing, following a strangely irregular and wobbly path.

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The fairy follows her. "You look like you've got a tank of cider in you, wobbling like that. Are you new to flying?"

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"No, I'm following the patterns in the bluestream. I can only fly if there's enough aligned threads, but they're all tangled up in this world so I have to go back and forth and back again or just give up and walk."

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"Huh. Well, at least your magic works here. Sorcery supposedly doesn't work in the mortal world at all."

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"I imagine I'd have to see some sorcery to even start to guess why."

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"If you come back to my tree I can show you some."

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"Sounds like a plan."

Here they are at the patch of orange grass. She lands and carefully inspects it. After a few moments, she stops moving and starts staring blankly at nothing in particular.
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"Um, mortal?"

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She does not respond. After about fifteen seconds, she snaps out of it. "Damn, I can't make heads or tails of this place. Even if there's something important here, I can't tell what it is."

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"If there's a gate here and that's what got you, you'd want to go back the way you came, across wherever you arrived. Can you retrace your steps...?"

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"I was flying at the time. Let's try..." She flies, back and forth, several times at slightly varying altitudes and positions.

"Nothing doing, apparently. Do you have some paper and something to write with? I could draw the local bluestream - it might help. Probably not, but maybe."
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"I have paper at home."

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"My memory will have to do, then. Lead the way?"

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"Sure."

Off she flutters into the forest. "You should probably have a nickname. Something that has no relationship to your real name. Mine is Promise."
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"How is my 'real name' defined, exactly? I already have my trade name - the name I use whenever I'm doing magic."

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"The first full name you were ever named."

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"Ah. Then my trade name will do just fine. It's 'Steel'. Nice to meet you, Promise."

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"Likewise. Although I do hope I can get you home soon. It's dangerous here for mortals."

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"It definitely sounds that way. It would be a really nice place to live if not for the slave thing. The bluestream is so much easier to work with here. I bent it a little to help me fly - it was almost effortless compared to pushing back the endless fog it wants to be back home."

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"I wonder why. What is the bluestream?"

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"It's... The framework that lets shapers do magic. It's everywhere, you just can't see it unless you're a shaper and you sacrifice your ability to see the physical world for a little bit. We can't do anything with the stream when it's just fog, but by sacrificing some or all of our ability to use muscles for a while we can shape it in ways that allow almost anyone to use magic. Roads have flying-shaped bluestream, hospitals have healing-shaped bluestream, and so on. That's why I was complaining about the stream here - it's in patterns, not fog, but the patterns are close to useless. I was wondering why someone bothered making them. Now I think they're naturally occurring."

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"Sounds almost like harmonics."
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"Maybe they're the same thing. What are harmonics?"

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"Harmonics are a sorcery-affecting feature of locations which vary depending on what's nearby and other factors. But nobody can see them. There's a way to map them but I don't know it - I mean, I don't know the conventions to write it down usefully; I know the lay of the harmonics around my tree and foraging grounds."

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"Will you be much inconvenienced if the harmonics change? Because if not, there's an obvious test here."

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"Before you go changing the harmonics I'm used to around my tree I'd rather see if we can confirm this some other way, like seeing if you can detect the structures I'm familiar with or see resonances around the tree or eddies from sorcery I do."

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"I don't think I perceive them in a way that will make much sense to you, but yes, that's a better plan."

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"I mean, you can tell when they're - changing more or less quickly over a given distance? Tell where they're complicated and where they're simple?"

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"Yes. If I sit and watch them for a while I'll be blind for much longer than that, though. Acceptable drawback, but I wouldn't want to do it all day."

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"Inconvenient, but not prohibitively. Maybe best to do this inside the tree, which is not as roomy for a mortal-sized person as the outside but is safer to be blind in."

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"It's safer to be blind in your house than out only so long as one trusts you, though. I don't necessarily think you're up to no good, but I'm a stranger in a strange land and I still only have your word for the food thing and the name thing."

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"If you'd rather do it outside we can."

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"I would." She hits a particularly unfriendly patch of bluestream and has to land and start walking.

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Promise flies on.

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"Are there no animals at all in this forest? Most non-plant living things give off some noise when I listen to the bluestream, but there's nothing except you and me and... Sliding sounds from that pattern to the right, for the nearest 200 meters or so."

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"You can hear the 'bluestream' too? But anyway, no, there aren't animals in Fairyland unless they wander through the way you did, which isn't common. Or if they used to be fairies."

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"Yes, sight and hearing both. They give different sets of information - sight is better at seeing the way things are structured, hearing is better for detecting change. I can also smell and taste it by losing those senses for a little bit, but that's almost useless."

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"What does it look and sound like? Or for that matter smell or taste like."

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"It's... Really hard to explain. It doesn't quite translate to physical sight, but we say it 'looks' like circles or 'looks' like red anyway. And it looks like vibrant, shifting colors in many different kinds of patterns, dominated by curves in terms of shape and tones of blue for color. Your body's pattern is mostly white, most peoples' patterns are. Straight-ish lines in green are best for flying."

"We usually translate the beats given off of living things as pulses, though they don't match heartbeats. Any active magic makes a lot of 'noise.' Flying sounds like wind, healing is a low, deep thrumming, transmutation is like a clear bell. Patterns that are changing or crumbling sound like creaking timbers or leaves crunching underfoot."

"Smell and taste are just as not-quite-the-same, and there's less use for them so I don't even have many fixed associations. Um, roads taste salty, hospitals smell clean?"
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"This sounds interesting just as a recreational sensory variant, to say nothing of the practical applications."

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"It's a bit less interesting when you have to give up your physical senses for five times as long."

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"Admittedly not the most fun side effect. My tree's just over there."

There is a tree. Its leaves match her wings.
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"Cute tree. Alright, let me sit down on something and then say what to look at and when."

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There's not really a great place to sit, but there's leaf litter, which isn't too terribly uncomfortable. "Look at the surface of the tree, and I'll write down where the knots in the harmonics are, and you can do the same, and then we'll see if we match."

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"Alright. Paper and pencil?"

After paper and something to write with is gotten, she intermittently looks at the tree, stares blankly for a bit afterwards, and draws. The results would look a lot like Promise's, if only Steel were a better artist.
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Promise sketches too.

They match.

"So you can see harmonics. That's really amazing, you could be a fantastic sorcerer with that ability if you wanted."
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"I can already do magic with the stream, all it costs is some of your brainpower and emotions for a few seconds. Is sorcery meaningfully different? Stronger? Able to do different things? And, would you like your harmonics changed? If you showed me examples of what would be better and what would be worse I could do that over a tree-sized area without going all limp."

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"Sorcery doesn't normally affect the emotions. And what matters is if you know what the harmonics are, not what, in fact, they are - I mean, to a point, but only to a point. I'm used to mine, so please leave them alone. I'm not sure what all your magic can do."

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"It doesn't, like, make you depressed. Just neutral, and just for a moment or two."

Then: A summary of the things bluestream does. Flight and generally moving things around is relatively easy, as is manipulating light and heat. Public lighters stand at a sort of hub and can light up half the public spaces in a city by themselves with the right patterns. Heat and cooling is handled similarly.

Transmuting things is very difficult and complex, but doable. Healing injuries is also difficult, and has a hefty skill requirement or you could hurt your patient. Curing disease or other maladies is not possible. It's theoretically possible to use bluestream to make plants grow quickly, but there hasn't been enough study into the patterns needed for it. And it can't do portals - it seems to be limited to purely physical effects.
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"Sorcery does a different but overlapping set of things. I'm not actually sure if there's a sorcerous way to do flight; fairies all have wings. We can do light and heat but your distributed system is - not something I know how to do, possibly only because we don't live in groups that large. Transmutation is doable and doesn't seem as hard as you describe, although I haven't learned it. Healing's doable and I haven't heard of it having a risk of hurting the person. I'm not sure about diseases in people because that isn't a fairy problem, but we can cure plant diseases. And I know how to make plants grow fast. Plus, gates."

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"Yes, gates. I'm going to explore the local area for a patch of land with a certain kind of harmonics, where you hopefully don't mind me changing them. I have maybe a week of short rations in my backpack. Leaving those for travel or emergencies, I can sustain myself with sunlight and water. But I have to set up the bluestream for it, and it's easier to find someplace already most of the way there."

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"How far do you estimate you'll have to go? There aren't any other fairies very close by but someone might wander through my usual range."

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"If I don't find something close to perfect within a mile or two of here, I'll just work with the best patch within that range."

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"Okay. I should probably come with you just in case, unless you'd rather risk running into someone."

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"What are they likely to try to do to me? I know not to say names or touch food, if necessary I'm capable of flying away, force-shelling my body, and lots of fire no matter what the bluestream is like. It hurts a lot and costs way more if the patterns aren't friendly, but I can still do it."

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"That'll... probably do for anyone you'd meet around here, unless they manage to conversationally trick you somehow."

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"I think I'll be alright. You don't have to babysit me. Anyone in my world who does magic for a living makes up a trade name and goes by it for half the day, I'm used to using Steel."

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"That'll help too."

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So she wanders off into the forest in a wide circular pattern, glancing at the bluestream for a fraction of a second every once in a while.

Once she's out of plausible sight range from Promise, she opens her backpack and makes a mental list of all the food in it. It helps that it's all in sealed packages - you'd have to open something to sneak food into her pack.

Could someone throw needles coated in berry-juice at her, and being stuck with one count as eating their food? She thinks it's lucky she was wearing flying leathers at the time- If she keeps a force-shell over her head, her whole body is covered.

None of the patterns she's seen so far are particularly good, but there's still more ground to cover.
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The forest is still pretty deserted. No birds, no squirrels, no bugs, no snails: just plants. A variety of trees, a diverse understory, assorted parasitic vines and lichens, moss and mushrooms.

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Eventually, she covers the stated two-mile radius. None of the patterns are the right color is the problem, this whole area is dominated by green. She heads in a straight line for a few miles instead, and eventually sees something that looks almost perfect near a river. She lands to investigate it.

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A ways downriver, there is a little stone house.

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She notes the house and makes sure to listen to the redstream every minute or so. She'll 'hear' anyone approaching. And she starts to draw a map of the local stream on the back of that sketch of Promise's tree.

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Someone: approaches.

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Steel looks at the direction the someone is approaching from. When they get close, "Hello! I don't mean to bother you, I just thought this spot looked interesting."

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"Whose mortal are you?" wonders the someone.

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"I couldn't say, if you understand what I mean."

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"I certainly need to know who's sending their mortals in my direction," huffs the fairy. "Loitering around my house! Go away. Unless they've been careless and you can just have me for a master instead?"

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"Very well, I'm leaving. Have a nice day." And she flies off back the way she came.

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"You're a flying mortal?" exclaims the fairy, giving chase. "How are you doing that?"

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"Magic. If you're not going to let me look at your river please leave me alone. You made it clear you wanted nothing to do with me."

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"That was before I knew you could fly! How do you fly?"

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She lands again, invisible force-shell up. She can always bolt if the fairy starts getting aggressive. "It's called bluestream - I can only do it in some places, though. Someone else told me it's nothing like sorcery, so I don't know how else to explain it."

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"Who've you been talking to?"

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"If you're going to keep asking questions, let's make a deal - I ask one question every time I answer one. I've answered two so far, so, what's your nickname? And what's your kind of fairy called?"

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"I'm River and I'm a painted tailwing," she says.

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"It was this leaf-girl, Promise, I think. I showed up in the middle of her forest randomly, we chatted about magic. Say, you have any ideas how I can get home?"

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"To Promise's tree?"

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"Uh, no, back to where I came from. I was flying to Opri but popped out here, very annoying."

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"I don't know where Opri is," says River. "How'd Promise get you?"

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"I'm not sure what you mean. I showed up, had a look at her tree, wandered around a bit, came here. Would you mind if I get some water from your river? I'm kinda thirsty."

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"Oh, help yourself," says River.

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So she warps the bluestream around, making a pure-water-funnel out of the pale cyan threads flowing through it. It takes a good ten seconds and she sags a bit from the cost. Then, a thin stream of water rushes up through the newly made harmonic swirl and into her mouth.

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"That seems a lot of trouble for a drink of water," remarks River. "You could have just scooped some up in your hands."

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"It could have had anything in it. Better safe than sorry."

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"I drink straight from it all the time."

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"Yes, but you're not a human. We can be hurt by a lot of different things." She fills a canteen from her backpack. Again though the funnel.

"Would you mind if I stayed around here for a while? It's a really good spot for certain kinds of magic."
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"What's in it for me?"

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"Nothing, I suppose. I'll just go back to Promise. Some of the places near her tree were okay."

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"Did she feed you?" wonders River.

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She declines to answer and flies off.

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River chases her.

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Steel speeds up. The wonky patterns might be mistaken for dodging.

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River's faster.

"C'mon, I won't hurt you."
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"You are chasing me. That is not a friendly behavior."

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"I won't hurt you," River repeats, and she attempts to land on Steel's shoulder.

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Steel shoves the fairy away with a burst of telekinetic force, and flies faster. The extra speed seems to hurt her.

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"C'mon, I just want to know who's got you and your orders. Did your master send you to learn sorcery from Promise? She's new, she barely knows any even if she's talented."

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"I don't belong to anybody. Leave me alone or I will set you on fire."

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River's having trouble keeping up anyway. She falls back.

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Steel keeps flying, a little more slowly. When she gets to Promise's tree, she flops onto the ground, grimacing.

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Promise is sitting in her tree's branches, picking berries. "Are you all right?"

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"I found a river with nice harmonics, and also another fairy. Who is also a river, apparently. She was friendly enough at first, but when I tried to leave wouldn't leave me alone until I threatened to set her on fire. I used too much magic trying to fly faster than her. I'll be fine in half an hour."

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"River isn't a river, she just lives by one. She didn't manage to slip you anything?"

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"I drank from her river, but purified it first like you said. I probably would have purified it anyway, water safety is part of not-dying-in-the-wilderness 101. I'm starting to believe you about the food thing, she totally acted like it was a thing. The way she was acting it sounds like the river's got something of hers in it."

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"I think she cultivates some underwater plants."

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"That'd probably do it, huh. Well, I purified it. I'm starting to dislike this place. There's no bluestream infrastructure, I can't do things nearly as easily as I'm used to."

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"You know, if harmonics and bluestream are really exactly the same thing I wonder why there's a rumor that sorcery doesn't work in the mortal world. Weird mutable harmonics shouldn't make it impossible, just awkward."

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"Maybe the fog makes it completely impossible, and weird patterns just make it hard? I can make a little patch of fog off in the forest if you want to try, and disappear it after too. In a few minutes. Still recovering."

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"I'd definitely be curious to try it. No rush. I'm going to need to fly to the library to get books on how to make gates; do you want me to let you into my tree first or would you rather stay out here?"

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"Tree's probably safer. If River found me right now, she could probably force-feed me."

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"All right. Please do not break anything or rearrange my books. The water in the pitcher's pure. If you leave the tree you won't be able to get back in without me. You might fit in my bed above the bookshelf if you scrunched up, if you want a nap." Promise lets her into the tree.

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"Oh, I don't need a bed to sleep." Into the tree she goes. She's taller than average, which makes it a bit difficult, but she manages. "Mind if I read the books? I'll try to put them back in the right order."

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"You can read the ones on the shelf, sure. If you find any that aren't there don't read those."

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"Got it." For now, though, she's apparently going to close her eyes and stay absolutely still.

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Promise lets herself out and flies away.

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Steel naps, and reads some books, and maps the bluestream of the tree (it's good for light and not much else). She's still there when Promise comes back.

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"How are you doing?" Promise asks, putting her bag of books on her table and going to the kitchen to get some nuts and eat them.

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"Well enough. I've got all my muscles back. Getting a bit hungry, but I'm saving my food. If there's at least a few hours of sunshine left today, I can go build the pattern I need to take in sunlight. Was your library visit productive?"

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"...hours of...? It's usually afternoon here, we don't have a regular day cycle. And yes, I have all the books I should need."

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"No day/night cycle? That makes no sense. Does the planet just stop most of the time?"

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"The what?"

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"The planet. The giant ball of rock that orbits the sun, the place where everything important is. D'you guys have telescopes?"

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"No. But I don't think this is a planet."

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"With no regular day cycle, I don't see how it could be. Horray for weird physics."

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Promise shrugs.

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Steel stands up. "Is it time to try sorcering in the middle of some fog?"

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"If you're up for it, sure."

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She walks out of the tree and into the forest. A few hundred feet out, she finds a particularly ugly harmonic tangle. She leans on a tree and turns it into fog. "There's some fog right there, between the rock and the mushrooms."

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Promise stares down the spot between the rock and the mushrooms.








"Not working," she reports.
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She undoes the fog. In fact, she removes the bluestream from the area completely - the mushrooms are already filling it back in, but it's a lot emptier than anything in the area for now. "Try it now."

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A bright light glows in the spot. "Whoa, that went easy. What did you do?"

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"I cleared out the bluestream completely, it was ugly there. The grass and mushrooms and even the rock are already filling it back in, though. Empty stream is almost as useless to me as fog, but apparently sorcery likes it."

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"Sorcery loves it. It'd eliminate eighty percent of home turf advantage just like that if it were like that everywhere."

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"Well, if I haven't gone home, and you suddenly have a good reason to fight another sorcerer on her turf, and I agree with that reason..."

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Promise giggles. "Not likely, but not impossible."

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"Would you mind if I built some stream-things in this clearing? It's as good as any other place around here for my sun-absorbing circle."

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"This place is all right, I don't come through here often. For preference leave it at least close to how you found it. If you can't do that, fog is better than blank."

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"No, I need to build specific structures for me to not start starving in a week. They're pretty different than what's here, River's river had a spot that was already close but I'm not going near her again. Should I find someplace further away?"

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"I mean when you're all done, not while you're using it."

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"Undoing it is almost as hard as doing it in the first place. They're supposed to be permanent. I can put in the extra effort to reverse it when you have a portal for me, though."

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"Drawing me a map would also work. I got a book on those while I was at the library anyway."

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"I could draw you lots of maps if I made a drawstream wherever you want me to map. That's a spot that makes it easy to manipulate liquids in fine detail, for example, ink. They're relatively easy to do and undo, I can make 'em wherever. And I can read the book later so it's in the format you expect. I want to learn sorcery in exchange, though."

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"Sure. It takes a while to pick up, though, and the more things I'm trying to do the longer it will take me to learn to make a gate."

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"I have some food, I'll have sunlight energy in a few hours, I wasn't particularly needed at my current job, my parents barely remember I exist. Staying here for a while is an acceptable drawback to learning an entirely new sort of magic."

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"All right."

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"For now I've gotta make the suneater array, though." So Steel walks in circles around the clearing, glancing at trees and rocks and doing nothing particularly visible.

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Promise gets to studying.

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After a while, she comes back to Promise's tree, munching something mostly still wrapped in a shiny foil package. "Any chance I could get Intro to Sorcery now?"

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"Sure. You'll have a substantial advantage being able to look at harmonics, because most of the hard part of sorcery, at least in the beginning stages, is accounting for everything affecting the space in which you hope to do the magic. So, if I make a fairylight -" She makes one, hovering above her hand. "I need to know what other light sources are going through this space, and the temperature and humidity and air currents, and then I need to make my best guess about the harmonics based on the fact that I am familiar with my tree and what putting a sorcerous working close to myself does and so on. But you can just look right at the harmonics - please don't change them inside my tree, I'm used to them and I'm not sure if the tree would like it - and account for them like you can everything else; most sorcerers have to map them in familiar locations by trial and error or deal with them as an invisible factor."

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"So it's basically a matter of having good awareness and applying willpower? That's good, willpower is most of what using bluestream is like already."

She glares at a particular spot. After a few seconds a light appears.
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"I wouldn't say... willpower... but, uh, it seems to be working for you? Unless that's your own kind of magic."

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"Yes, I ended up just using bluestream there. What would you say, if not willpower?"

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"Clarity of intent? If you have that right you don't need to force it, it just goes."

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"Hm." She stares down the spot some more. It doesn't work.

"Well, expecting to get it in under a minute is a bit unrealistic. I'll go practice. If you want me to draw some harmonic maps, though, now's a good time to give me the book on it. I think I'll be able to figure out the structures they're talking about even without being able to do any sorcery quite yet."
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"All right." Promise hands her the book.

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Steel takes the book. "What do fairies do for fun anyway? There's hardly anybody around, no interesting shops to visit or good restaurants... Come to think of it, fairies can't do restaurants, can they? The food thing. That's a bit terrible, so much good food comes from places other than one's own cooking."

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"Fairies are actually in much less danger from the food thing than mortals are, at least relative to fairy food that isn't special in some way. I can forage safely, I just wouldn't go to someone's house and eat what they served. When I'm not gathering food I read and practice sorcery and I fly. Sometimes I sing or draw."

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"Do fairies do sports? The different body types might throw a wrench in that, huh. I could really go for a good soccer match right now."

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"I suppose larger courts might have some kind of sport activity, but not me. What's soccer?"

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"It's a game where two teams of eleven mortals try to kick a small ball past each other and into a goal on either side of a flat grass field. You're not allowed to use your arms or magic, which makes footwork very important. There's flying or telekinetic versions of it, but they're not as popular since actively using magic kinda saps the fun out of doing things. Flying without feeling a little dead inside sounds really nice."

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"I would be terrible at this game."

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Steel starts flipping through the harmonic mapping book. "How so?"

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"I'm not very good at footwork. I fly when I can and even when I walk I use my wings for balance a lot."

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"Nobody says you have to be good at sports to talk to me. Hey, this book has some pretty interesting stuff, it's almost as complicated as bluestream manipulation."

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"Yeah, I read a little of it on the flight. The book is a compilation of some of the common ways sorcerers draw maps of the harmonics - there's no absolute standard, but these are the popular ones. I think I find the first one mentioned most intuitive."

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"Yeah, I can see how the different notations are good for different kinds of thinking. First one it is. I wonder if the stone circles would work on you?"

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"Stone circles?"

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"They're how you become a shaper. For some reason that we can't quite figure out, it has to be done inside a ring of large stones arranged just so. You sign a liability release, go in and sit there in a sensory-deprived fugue state for half a week, and then you're a shaper. Some people can't do it, and if they try it just hurts like hell for a few minutes, but I bet you can try if you manage to hide your wings somehow."

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"The wings being a problem in terms of whether I'd be allowed and not whether it'd work?"

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"The wings are a problem for being allowed. You not being a human is why it might not work. We have different biology, probably. Not to mention fairies are very magic, and humans not at all until they become shapers."

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"Why wouldn't I be allowed with visible wings?"

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"Because only people who already have it can safely withstand any significant body-mods. They'll ask lots of weird questions and it'll just be a massive pain. Much easier to hide them."

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"Well, I could turn them invisible, but that'll leave its own harmonic marks if anyone happens to look."

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"Yeah, that's a problem. I wonder if I could build one. We don't have that many because they're a limited amount of useful, not because they're hard to build. Is there any bluestone around here?"

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"I'm not exactly up on kinds of stone. There are stones that are blue..."

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"Sounds like a research project. I'd need books from home anyway. I'll go try to sorcer lights and let you ponder gate-making, for now."

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"Sounds like a plan."

Ponder ponder.
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Steel leaves. Promise won't hear from her for two days or until she goes looking.

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Promise frets a little, but not enough to go looking, in that time.

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And then she's back, reporting, "I managed to get the sorcerous light thing working. I tried fire next, and that was easy." A circle of fire appears above her head as a demonstration. "It feels weird how it doesn't cost emotions to do sorcery."

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"I'm pretty disturbed at the idea of any magic costing emotions to do. I still want to try going in a stone circle if I can, but only so I can see and flatten and fog harmonics for my convenience."

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"I still say it doesn't hurt you if you don't overdo it, it just calms you down very thoroughly. There's been studies of people who used magic all day, every day for decades and they don't have a higher risk for depression or anger issues or anything like that. The cost is actually really useful if you're anxious and scared."

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"...Point. But I wouldn't want to get into the habit of relying on it."

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Shrug. "Your choice, of course. Now, I've got lightshows and fire down, what's next in terms of sorcering?"

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"Do you want to learn to candy dewdrops, or patch clothes, or purify water, or what?"

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"I want to learn all the things. Maybe I should just read some more of your sorcery books? Oh, and I'll need paper and ink if you want those maps."

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Promise hands her a book, and some paper and ink.

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Steel goes back outside with her book, returning every few hours for a new one. Read, read, read. (draw, draw, draw)

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Study, study, study. Quite the bookworms.

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There occurs a very, very loud noise from the section of the forest containing Steel.

When Promise comes to investigate, she'll find a circle of earth scorched bare of all plantlife, and evidence of recently extinguished fires nearby. "I tried to combine sorcery and bluestream to make a flying machine. It blew up in my face. Sorry."
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"...What happened? And is my book okay?"

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"Your book's fine, I was holding it inside my force-shell. I wasn't careful enough with the floaty stuff you can turn water into with bluestream. It's flammable, but it shouldn't have been that flammable."

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"Floaty stuff?"

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"I haven't quite finished college yet, but high-level bluestream does a lot of, mm, matter manipulation. They can change materials around in creative ways, make stone act like a liquid for a few minutes and then put it back, that kind of thing. The thing is, you can turn water into two not-water gases, one that is flammable and likes to float, and one that is the same thing that humans need to breathe and fires need to burn. The flammable stuff exploded and ruined my desire to experiment, so this definitely won't happen again."

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"Ah."

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"Incidentally, here's a harmonic map of that berry patch over that way."

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"Thanks. This makes up for the tasty roots that used to grow here," Promise says dryly.

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"Oops. I thought I'd picked a spot without anything useful."

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"Maybe the roots will have partially escaped, being underground, and grow back."

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She closes her eyes. "They're still alive, they're pouring a little disturbance into the bluestream. Maybe you should water and fast-grow them. Or I can try, I got fast-grow to work on a flower."

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Promise goes and gets some water. "What do the harmonics look like where the roots are?"

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"Orange Euler arcs interfacing green slow-flows... Wait, that's my notation, not yours." She waves a hand at the dirt. "Well, they're empty now."

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Promise snorts and crouches near the plants.

Whoof! They sprout energetically.

"Sorcery likes blank harmonics."
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Steel gives a short bark of a laugh. "Yeah, we established that yesterday. I can get almost the same results in anything except dense tangles or fog, though. Is it just because of that extra unknown factor to account for, you think?"

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"I don't think it's just that. I know my tree really, really well, and that just now was still markedly better results than coaxing my tree into growing faster."

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"Strange. Maybe I'm not good enough to get any really dramatic results from blank spots yet. Want a candied dewdrop?"

Half a second later, "Damn, sorry, they count as food, don't they. It's getting annoying to constantly be aware of that. I don't have any practice at it."
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"Candied dewdrops are unusually safe - the dew is unowned to begin with and sorcerous adjustment doesn't guarantee a claim - but from a mortal to a fairy, yeah, safer not to. I can make my own. Do you like them?"

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"They're a convenient way to carry water. I've been purifying them first - do they taste like something if you use real dew?"

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"I like them best if I get the dew off my tree, because then it tastes a little like the haws, but it's not a strong flavor."

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Nod, nod. "Does the gate need to be anywhere in particular? And where will it lead? I might want to visit this place again, carefully of course. If you can put it wherever on this end I want to make an underground house-ish thing deep enough that it doesn't disturb any plants."

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"I don't know where I'll put it yet, I haven't finished the gate book. But I should be able to aim it wherever you want."

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"If it needs a certain kind of harmonics, well, I can do harmonics. I need to go back to my suneater circle now, though, I'm getting tired. See you later?"

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"Later."

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Steel goes back to her suneater circle, simultaneously sleeping and eating sunlight. When she wakes up, she tries to find River, hoping to apologize for threatening her with fire.

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River is not in her house, but she's close by, picking flowers.

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Steel makes herself obvious a fair bit off. It's rude to sneak up. "Hello, River! I want to apologize for the other day. I was upset and scared, but you didn't deserve to be shoved around and threatened."

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River looks up from her flower picking. "Oh - uh, no harm done," she blinks. "Are you going to tell me what's going on with you today?"

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"I appeared here through, apparently, a temporary gate. Promise warned me about food and names, she's kind. And it turns out I can see harmonics, it's part of the bluestream magic, so she taught me sorcery and she's going to make a gate to send me back home in exchange for some harmonic maps. That's really it."

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"You can see harmonics?" says River, eyes wide.

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"Yeah. I can change 'em, too. I'll make a map of a smallish area as apology for hitting you the other day, if you like. Just remember that I don't intend to belong to anybody. Try to catch me and I might get mean again."

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"Oh, I'm not a sorcerer. I'm just surprised Promise didn't catch you to keep or sell."

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"It's called 'not wanting other people to suffer.' Back home, keeping a vassal would be one of the worst crimes you could do, because it stops a person's body and mind from being their own. Or maybe she thinks if she doesn't do anything attention-getting nobody will come and bother her."

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"You'd be really useful to a sorcerer, though. And she wouldn't have to worry about you trying to feed her."

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"Why wouldn't she need to worry? Mortal food is especially vassal-y compared to fairies feeding fairies, or so she said. You can call me Steel, by the way, I don't think I told you my nickname yet."

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"Food from vassals is safe," says River, waving a hand. "If she had your name or fed you she could eat straight out of your hand and be fine."

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"That is... Good to know. Hmm. I can't think of some way withholding that from me benefits her, so maybe she just forgot to mention it."

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"I don't know what's going through her head," snorts River.

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"Most people don't know what's going through their own heads, not really. Well, I've apologized, you don't want a map, I don't actually have any other reason to be here. Goodbye, at least for now?"

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"Bye."

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So she flies back and goes back to practicing sorcery.

Later, "Promise, is food still dangerous if one person knows the other's name?"
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"If I fed you, then you couldn't envassal me with food but my name would still work. If I knew your name, then if I also fed you it would mean that you'd still be my vassal if I forgot your name but wouldn't otherwise do anything, and if you fed me it wouldn't envassal me."

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"So I can fully believe you about these rules unless you and River are actually close friends running some sort of elaborate con, which is frankly rather absurd why did I even think of it."

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"I barely know River and don't like her to the extent I know her, and this isn't going to come up in the first place."

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"Exactly. This place is really pretty compared to home, you know, but as much as I want to go exploring I don't much like the idea of finding more fairies who will all want my name. Would I pass more or less unremarked if I had wings of my own and pretended to fly with them?"

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"Not necessarily. You're very tall for a fairy and I'm not sure off the top of my head of a kind you could pass for, even with specially-made wings, so you might not look like a mortal but you'd still look interesting."

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"Could I pretend to be a kind from very far away that they'll never actually hear of?"

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"I mean, yes, but you'd still be interesting."

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"Being an interesting fairy seems like a better deal than being a very interesting mortal. I'll do fake wings if my wanderlust beats my caution."

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"Mm - it means that people won't try to feed you. Well, most of them, it depends. Leaflets like me have a decent shot at vassaling another fairy with food because of how strong the claims on our tree are. But while that would be less likely you'd also look more useful. As a mortal you're a temporary curiosity until you do magic and look really interesting; as a weird foreign fairy you're potentially very valuable and could be kept permanently."

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"In other words, 'heads I win, tails you lose.' Lovely. How goes gatecraft?"

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"I think it'll take me a couple of weeks to know what I'm doing enough to start one, even on flat harmonics. The flat harmonics should let it settle immediately, though."

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"Back to sitting in my sun-circle and practicing sorcery and resisting the urge to experiment, then."

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"Sorry."

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"Oh, don't worry, boredom is extremely preferable to slavery, you seem to agree. Thank you for not being terrible, by the way. I have a question, though. You seem like a moral person, and I sometimes like an external moral enforcer to screen some of my more, hm, creative ideas."

"If some hostile fairy is trying very hard to get my name, would you blame me for stabbing them with a syringe full of orange juice, telling them to never bother me again, and going back the way I came?"
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"...Not very much. But if you can stab them you could probably also just incapacitate them and run away without doing that."

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"I'm not sure I can damage someone enough to put them down for the count without putting them in danger of actually dying."

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"You can if it's a fairy. We're immortal."

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"That's a trick, alright. Okay. So I can sling fireballs with relative disregard for the consequences if I'm in a tight spot."
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"Well, it would still be highly unpleasant to be fireballed, so beware collateral damage."

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"Of course. Collateral damage is nobody's friend. But if someone's been ordered to try and capture me and they're peaceful people when not under orders, I'm still going to fireball them if I need to do so to escape."

"Can I have some more sorcery books? I've already learned stuff that will completely revolutionize the way we do things back home, and there's lots more. I think I want to try sorcery's kind of transmutation next."
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Promise hands her another book.

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And the pair go back to being studious and occasionally interacting. Two days later, Steel manages to transmute copper to gold and laughs.

She goes and finds Promise. "I just transmuted copper, a relatively common metal, to gold, an extremely rare and valuable one. Problem is, gold is only valuable because it's rare. If I teach sorcery to people back home, someone will think of the same thing, it'll wreck the economy. And yet, I can't stop thinking 'Gold! I'm rich!' It's a bit silly, isn't it?"
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"A bit," admits Promise.

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"Oh well, what's fun about life without a little silly now and then? I want to get as many fun things and as much silliness as possible done when I'm still young so I don't end up as a stereotypical crotchety eighty-year-old complaining about how kids these days waste their youth."

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Giggle.

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"You don't have to worry about that, now do you? Fairies are immortal, lucky little *mumble* Anyway! When I get back home I'm going to buy a big old copper globe, turn it to gold, and probably roll on the floor laughing at the face of the first jeweler I try to sell it to."

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"Sounds like a good time."

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"One would hope, yes. And in exchange for these sorcery lessons, I'll go to the library and look up all the known information about the stone circles in hope of making you one. I doubt I'll find a book that's directly about how to make them, not at a branch library like mine. Maybe I'll have to go to the capital city."

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"I wouldn't know."

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"Would you like to visit for a few hours, see what it's like? Wait, everyone uses original names over there, that seems pretty risky. If you only talked to bluestream shapers, they'll probably use their trade names, but still."

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"Pretty risky. I could go deaf, but I'm not sure it's worth it."

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"Yeah, that sounds painful and inconvenient. Hmm. Indulge my weirdness, please. Would you say we qualify as friends now? I'm bad at - social categories like that."

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"I don't really know. I'm sure to have even less practice than you at it, considering."

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"Low population density will do that, I guess. See you later, I'll be in my sun-circle, reading this." She pats the book and walks into the forest.

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"See you."

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Back to being companionable bookworms, then.

Steel produces harmonic maps in more or less the same order Promise asks for them. She practices sorcery and reads sorcery books and asks sorcery questions. She sometimes disappears for a day or two then comes back. This goes on for a while.
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And eventually:

"I think I can cast a gate now. Where do you want me to put it on the mortal world's end?"
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"How well does the location have to be defined? And can it be somewhere out of the way on this end? I don't want to pop up in your front garden every time I want to visit fairyland, and other fairies coming through would be a problem."

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"Well, and ideally with geographical features rather than relative to anything else. I can put it wherever you like on this end. I can also close the gate until some specified time, if you're worried about unauthorized traffic."

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"Geographic features... Could it reference a certain bridge? And can I make a deep hole with a room at the bottom in my sun-circle clearing? If I cover it up after, probably nobody will manage to stumble in even if you leave it open."

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"Mountains or rivers or coastline would be better than a bridge. And yeah, go ahead."

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She makes her hidden room and shapes the harmonics of it correctly and considers locations.

"The bottom of the Marv Canyon's river valley, just north of a sharp bend that splits it into two rivers and just south of the Glass Bridge, which is a hundred miles north of an ocean and surrounded by almost perfectly flat plains, except that the east side of the canyon is about a thousand feet higher than the west. Do you need more specificity?"
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"That should do it - if I understand you correctly, that was quite a sentence, do you maybe want to draw me a map?"

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"That's probably a good idea."

She draws a map, notes all significant nearby geography, and marks a certain spot.
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"All right. Do you want me to leave it open or close it for a while once you've gone? Is there anything you want to do beforehand?"

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"I've got all my stuff, you've got your books back, I can send up a flare and pretend to have been lost in the canyon for two weeks. The old food wrappers will help with that story. And - you should probably close it for a week or so. I'll be back around then. It shouldn't be hard for you to get in and out of here, but please move the camouflage back over the entrance when you leave."

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"Right. Off we go then."

And Promise makes a gate.
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"See ya later." Steel steps through.

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And Promise shuts the gate, neatens up the camouflage, and goes home.

Until a week later.
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Steel does in fact buy a gigantic copper globe. She transmutes it to gold, corrodes it a little, and pretends to have found it in an ancient temple in the desert. Her newly cheated wealth is enough to bribe the appropriate officials into giving her permission to build a small house in the middle of that canyon. The spot she chooses just happens to be very nearby the gate, which is in a building pretending to be a storehouse.

She practices sorcery for hours a day, intent on exactly one thing: Lowering her weight to the point where she can use bluestream's method of flight to move like an arrow in any kind of harmonics. When she gets to the point where she can do it reliably, she commissions an elaborate pair of semi-metallic butterfly wings that will pretend to carry her but not actually support her weight.

Finally, she gets the necessary books on stone circles and studies up. By this time almost three months have passed. She steps back through the portal and goes to visit Promise.
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Promise is out foraging when she arrives.

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She listens for life-forms, finds where Promise is, and goes there. "Hello again, Promise! It took a bit of an adventure and some weird political nonsense, but I got my hands on the books I need to make you a stone circle."

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"Hi! That's good news. That stone you mentioned, you have some of that?"

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"Unfortunately not, at least not yet. It comes from a certain quarry hundreds of miles away on my end and buying or trying to steal some would be too suspicious. I'm hoping I can find something close enough here and transmute it."

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"Okay. Well, there are rocks around."

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"I'll have to wander around and investigate some rocks, find one that's already close. You're better at sorcery than me, if I give you the books maybe you can get it easier. By the way, I decided to pretend to be a fairy. I'll be doing magic anyway, better to pretend to be a fairy sorcerer than a fascinating mortal-with-magic. Do I look fairlylike enough?" She spins around, the dozens of pockets on her pants and coat-with-wing-holes rustling like paper.

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"You don't look like a mortal, anyway. Fairies might want to know what kind you are."

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"Should I make something up? Do fairies all know what kind they are?"

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"As far as I know, yes. When I started I knew I was a leaflet."

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Hmm. The wings are metallic. "What if I claimed I was an ironwing? Is there already a kind like that?"

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"Not that I've heard of but I don't know all the kinds. It's a plausible name, anyway."

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"I'll go look at some rocks, then. I'll probably want to explore a little, if rock from this forest is no good, rock from another part of the forest is probably also no good. Don't worry if I'm gone for a while - I've gotten pretty good at combining bluestream stuff and basic sorcery, and I've got like a month's worth of food in these clothes."

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"Okay. Make sure your food's stashed carefully, though, someone could sneak something into it while you sleep."

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"Sealed packages all. If it's got a hole in it, I won't touch it, and I can tell if they sorcered it from the eddies' aftereffects."

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"Sounds good. And - probably better to leave a fairy's territory if asked rather than get into an attention-getting sorcerous fight. You don't want the Queen's attention."

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"If I'm on someone's turf and they want me off, of course I'll leave. Who's the Queen?"

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"...Have I not mentioned the Queen? I haven't, have I. The Queen is a one-of-a-kind fairy whose kind magic is to know the names of every fairy that exists. She wouldn't know yours, but she wouldn't need it; she has her pick of all the best sorcerers in the world and more who wouldn't need sorcery to threaten you."

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"Oh my. Yes, that's to be avoided, especially since she'll be wondering why she can't find my name. I can fly six or seven times as fast as River now, if I really push hard - What would you give my chances of escaping long enough to find a gate to somewhere that isn't fairyland?"

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"I don't know. I've never tangled directly with her court and hope to avoid it indefinitely. Actually, once you've bluestoned me, if it works, I'm probably going to take a cutting of my tree and move to another continent."

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"She might expand to your new continent eventually. Still sensible, though. Either way, I'm off."

She flies out at a brisk pace in the opposite direction from River's house, landing to investigate the stones of each new biome.
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Fairyland contains rocks. Quartz and mica. Marble and granite. Moss-covered boulders and colorful gravel. Limestone and smooth river rocks and veins of gem in a cliff-face and ragged columns of a ruined old architecture.

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Eventually, she finds a vein of dolerite spotted with quartz crystals hanging under a waterfall - if she transmutes them to feldspar it'll be perfect. Problem is, this particular vein of rock is very near some sort of large complex full of fairies. It's probably within their territory, and therefore would provoke a fight if she just walked up and took it.

She approaches the court, taking care not to seem like she's sneaking around, and addresses the first (very short, almost flower-sized) fairy she sees. "Excuse me. I was passing through this area and saw some beautiful stone on a cliff nearby. I'd like to speak to your master about trading for permission to take it."
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"Master will not be here for some time, but one of his higher ranked vassals will make rounds soon," squeaks the tiny fairy.

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"Do you think anyone would mind if I waited here and talked to this person? I don't intend harm on anyone here except in self-defense."

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"You may wait there by the bleeding tree," says the tiny fairy, indicating a tree with red resin in globs all along its bark.

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Steel's face pretty clearly shows her opinion of the bleeding tree, but she waits patiently by it.

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The bleeding tree has a pleasant smell and it's nicely shady, actually.

About an hour later a fairy with metal-lace wings lands, and looks at Steel, and speaks quietly to the tiny fairy, and then goes up to Steel.

"Where is the stone you want?"
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"It's between the waterfall and the grove of pine trees, off that way." (point) "I would want about two tons of it. I can handle transportation. I'm not sure what your master would like in return. I don't have these things with me right now, but I can provide a large amount of candied dewdrops, some paper and ink, a few books."

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"Master prefers to take trade in vassals but may also be interested in books."

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"I don't trade in vassals. It'll have to be books. I think copies of twenty sorcery books he hasn't heard of would be fine payment for some rock he wasn't using anyway, but of course it's up to him. I can also get a few books from the mortal realm - I met one a few years ago."

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"Two tons of rock might easily spoil the view until someone can sculpt what's left nicely," says the fairy. "If you can find twenty sorcery books we don't have in our court then that will be very impressive and I provisionally accept on Master's behalf. Mortal books - it might depend on what they are."

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"It sounds like you have a very impressive library. I had assumed my books would be new to you simply by virtue of my being from far away, but perhaps not. The mortal books are fiction, mostly."

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"Each mortal fiction book will count for one-fourth of an unfamiliar sorcery book."

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Steel nods. "Shall I go retrieve my books, or will your master want to speak to me in person first? Actually, I should list my sorcery books now, to see which ones are new to you." She lists the books Promise has, planning to copy them.

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"We have all of those."

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"Disappointing. I don't think I can get you eighty mortal fiction books, at least not easily. Is there anything other than books or vassals your master might be interested in?"

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"Services, if you can do things that the court can't supply."

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Steel thinks for a moment. She doesn't want to be interesting. What can the bluestream do that sorcery finds difficult? She lies, "My kind can lift extremely heavy loads, many times greater than the two tons of stone I want, and I can fly relatively quickly carrying them. I am also a sorcerer, though admittedly of little experience and unfamiliar with the harmonics here."

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"I will speak with my master about anything he might want transported. Perhaps you should fetch as many books as you can get and when you return we can discuss making up the rest of the trade with heavy lifting. Do you need the loads balanced and contiguous or can you, say, lift a lot of dirt out of the ground?"

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"Balancing them is not strictly necessary but will help. Non-contiguous loads must be smaller than the largest contiguous ones I can handle, but are still doable. I expect to return in approximately three weeks. Is there anything else we should discuss before I go?"

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"What are you called? I'm Verve."

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"Steel." She gives a polite little bow. "Shall I be off, then?"

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"In three weeks if I don't happen to be here when you arrive any of the lesser vassals will know when I'm expected," says Verve, nodding.

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"Then I will see you in three weeks, or perhaps a little longer." Steel flies off.

A day later, she hovers invisibly and inaudibly a ways off and carefully surveys the area's harmonics in case they plan to ambush her. Then she really does fly back towards her gate at a relatively sedate pace, arriving at Promise's tree three weeks into her promised one-month absence. Steel looks for her.
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Promise is in her tree, fixing lunch. "Hi, how was your trip?"

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"It was fun. Lots of pretty scenery out there. I eventually found the correct sort of rock, but it was within a court's territory. I had to promise them some 'mortal fiction books' and heavy lifting services to secure permission to take it, but I was very careful not to imply that I could see or affect harmonics, they might try have tried to capture me if I did. They might still try, but I'll come prepared for an ambush."

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"Well done, then. So you're going to go get a lot of books, then?"

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"That's the plan. I was planning on bringing fifty for them, too many more will get awkward to carry. You want some too? Using and changing the bluestream, theory and practice?"

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"Yes please."

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"Promise, Promise me another month or two's sorcery lessons and you'll get your books. Sorry about the pun, I had to do it at least once."

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Promise snorts. "Sorcery lessons are all yours."

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So Steel bows sarcastically and goes to her camouflaged gate room, finds it unchanged, and visits a bookstore and a survival food store and takes care of miscellaneous chores on the other side. Three days later, she comes back, drops off Promise's books, and hauls the rest back to that court, arriving two days short of her three-week prediction.

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Where Verve is waiting.

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Before she moves to land, Steel notes every nearby fairy and every change in the harmonics that looks like it might mean sorcery. Is there anything suspicious here?

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Verve has some sorceries active on her; so do some of the small fairies tending the garden, so does the garden itself. They are not readily identified from Steel's perspective.

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She lands, force-shell active and giant bag o' books flopping onto the ground beside her. "Hello, Verve."

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"Hello, Steel. How many mortal books did you bring?"

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"I ended up getting forty-eight mortal fiction books, and four more story-books that are not fiction, but stories of real mortals' lives. Is there anything around here that can be usefully lifted and carried to make up the difference?"

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"That depends; can you divert a river on your own?"

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"I've done rivers before, but they can be tricky. It will also take some planning to do without causing water to rush into undesired areas. Perhaps I should see the river and the new path it should take first."

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"I can show you." Verve takes to the air.

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Steel follows. Her flight path doesn't quite match Verve's, but it's smooth enough that it doesn't look like she's drunk.

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There is a river that currently switchbacks its way along a plain half an hour west. "Master would like this river to form a waterfall here - removing part of this hill and turning the water over it should do and it will run into a lake from there which should drain out its normal channels, just slightly faster."

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Steel settles to the ground and studies the river, the hill, the lake. She gets out some paper and sketches plans and calculations. "Where should the removed dirt and stone go?"

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"Border the river after its splashdown, on the south side, to encourage it towards the lake - it should go there on its own but it can't hurt."

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"Alright. This will take at least two days to do properly, I have to plan it out and I'll have to stop for rest during. But I can sleep anywhere and I've brought food, so no need for me to impose on your hospitality."

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"If you'll give me the books now, I'll leave someone to watch the river diversion and assuming they don't have anything alarming to tell me you can simply take the stone you want without pausing afterwards."

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Nod, nod. Steel hands over the bag of books. They're very heavy all together, though she wasn't bothered by the weight at all.

She gets a measuring device and a miniature abacus from one of her many pockets and starts muttering numbers and writing things.
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Verve turns out not to be able to carry that many books. She flits away, comes back with three vassals, leaves one perched somewhere to watch Steel, and divides the books between herself and the other two.

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"I'd like my bag back, by the way!"

Then, back to investigating the river. After maybe two hours she has a good estimate at how much dirt will have to be moved around to make a sufficiently impressive waterfall, and starts planning places and ways to put it. She won't talk to the vassal left to watch her beyond occasional glances unless the vassal talks to her.

After six hours, she starts the heavy lifting. Great globs of dirt and stone float up without being suspended from anything and move over to their new position. Hills are big, but Steel can move a lot of dirt. There is visible progress by sunset.
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(Someone brings her bag back and leaves it with the tiny fairy who is watching her.)

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Steel checks something wrapped in paper for tampering, and finding none eats it. She informs the tiny fairy, "Time for me to sleep. I prefer not to be watched while I sleep."

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"I've been told to stay here and watch you," the tiny fairy says. "Until I'm relieved by someone who'll have the same order."

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"I will not be watched while I sleep." Steel leaves, at very high speed.

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The fairy's order to stay there apparently overrides his order to watch her.

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Steel sleeps in a tree outside that court's territory, returns at sunrise, and resumes working without comment unless someone talks to her.

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The fairy in the supervisory perch (a different one) doesn't speak to her.

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And at about lunchtime, Steel is finished with the hill, which is now a pretty waterfall spouting mistily falling water, with the extra displaced dirt forming a shallow bank to help turn the river where it's supposed to go. She tells the watching-fairy, "I'm done," and goes to find Verve or whoever else looks important.

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The watching fairy leads her back to the court compound, where Verve can be found.

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"Hello, Verve. I'm done with the waterfall to my satisfaction, but I wanted to let you take a look at it and ask for any small adjustments you want while I'm still here. I floored the right areas with rock, so it should stay the way it is for at least a hundred years, but erosion will still change it eventually."

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Verve flies to the waterfall to have a look. "Satisfactory," she pronounces. "You can take the rock whenever you like."

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Steel nods and flies off. She uses sorcery to carve out a large-but-not-ridiculous section of the relevant rock, picks it up with bluestream, and makes her way (more slowly than usual, with such a load) back to Promise's tree.

She says hi to Promise, dropping the small-tree-sized boulder somewhere that it does not immediately threaten any plants.
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"Hi!"

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"This is the rock I was talking about. I need to transmute the quartz crystals to feldspar, and then it'll be perfect to make a little ten-foot stone circle with. It'll still take a while, though, even after I have the rock done."

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"How long? And, uh, if it has to be ten feet I'm not sure it'll fit in my tree unless it can levitate, which means I'll be sitting out in the open. It's not overwhelmingly likely that someone will come by, but..."

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"It has to be outside regardless of how big your tree is, but I can guard you during the thing? I was totally planning on sitting here for five days while you were under, you know. And keep in mind it might not work and hurt really bad for a few minutes instead."

"It'll take a while before it's ready anyway. I have to do the transmutation just right, and carve and place the stones, and then do all the bluestream-shaping into the right patterns which will take longer than the rest of it put together, so you have time to think about it."
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"If you're guarding me that's all right, but can you go that long without sleep? There isn't a day cycle here so no times are less likely to have traffic than other times."

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"Sorcery can do traps. An alarm is just a sound trap. I'll need to study setting them, but it should be doable. And I can be ready for combat, if necessary, immediately after awakening."

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"Okay."

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Over the next few weeks, Steel spends most of her time soliciting sorcery lessons from Promise (the sorcery lessons being payment for making the bluestream-enabling circle) or practicing sorcery, but she also transmutes and carves down the stone and starts working on its harmonic innards, and occasionally runs errands into the mortal world.

Eventually, "I thought of something potentially problematic. You will be alive and conscious during the process, simply disconnected from all sensation. Humans are normally placed in hospitals and forcibly fed. Will you be in an acceptable state after five days of no food or water?"
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"I'll be alive. I will not be especially comfortable, but I'll probably be able to drink water if there's some ready and then eat something."

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"You should prepare your supplies beforehand, and I will scrupulously not interact with them so there is no chance of them counting as mine."

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Promise nods.

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And then back to sorcery lessons interspersed with circle-building. The problem is she can only work on the circle so much each day before she turns into a limp noodle, unable to do anything useful thanks to the magic's cost. It takes quite a while to make the circle since it's so complex, but Steel doesn't mind. She fully intends to learn to de-age herself by the time she's 40.

Eventually, "It's almost ready, all that's left is to activate it. I need to go take care of some things in the mortal world so that nothing bad will occur from my week's absence."

She is gone for two days. When she comes back, "Are you ready?"
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"Almost. Let me eat something and fill up on water first."

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Steel waits near the stone circle. When Promise arrives, "As soon as you enter you will feel a mounting... Pressure, for lack of a better word, on your mind. If it starts burning, leave as soon as possible, that means the infusion is failing. If it works, you will move from mental pressure to sensory deprivation seamlessly. You may wish to lie down as soon as you go in, so you don't fall when it hits you."

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"Can I leave vertically? Flying is easier than running."

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"The area of effect is taller than it is wide, but you can fly out of it just as safely as running. Tell me when and I'll activate it."

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"I think I'm ready."

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Steel closes her eyes and droops, hovering to avoid falling over completely. "Oof. I can see why that's usually done by a team of three. The circle is active."

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Promise goes in.

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She feels a steadily increasing indescribable sensation, not corresponding to any of her senses.

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Well, it's not burny.

She lies down, arm under her head.
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The strange feeling seems to continuously increase until suddenly she is floating in a black void with no sound, no smell. She doesn't even have proprioception. This state of affairs will last a while.

And Steel stands vigilantly near the circle, idly practicing sorcery, eating once in a while, setting alarms each time she sleeps, but never moving more than fifty feet away.
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Well, this is really boring.

Promise thinks about stuff. She made sure she had stuff to think about, but five days is kind of pushing it. She inspects the sensory deprivation itself, which is interesting for almost twenty minutes. Sigh.
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After a while (who knows just how long), she can tell that there isn't quite nothing there. It's not light, or sound, or smell. Maybe it's harmonics. Whatever it is, it hovers teasingly on the edge of her perception, never quite making itself clear.

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Well, that's frustrating, which is different from boring, yay.

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Whatever she's sensing doesn't seem to care. (At least it's not five days of hurt, right?)

Meanwhile, Steel continues to vigilantly guard the stone circle, setting an immobilization-and-loud-sound trap around it whenever she is called by sleep or other needs.
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The trap goes off.
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Steel wakes up, determines the location of whoever set it off, and wreaths herself in a full-body force-shell shield before flying from the oak tree and dropping next to them from above. "Hello. My apologies for the spell, but I cannot allow anyone to cross this area."

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The fairy (eighteen inches high, magenta, wings that look like solidified sections of soap bubbles) is very cross. "There ought to be some sort of warning that there's a noisemaker here! My poor ears!" he yelps.

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"The noisemaker is the warning. This area is not safe to wander through unless you have taken the correct precautions."

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"Not safe! What have you done to it, what's the matter?"

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"There's a stone circle nearby that traps whoever wanders into it. I'm trying to find a way to get my friend out of it and dismantle it, but meanwhile the best thing to do is keep others from blundering into the trap."

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"There wasn't a stone circle here that did that forty years ago!"

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"Well, there is now. Trust me, you don't want to verify a malicious spell's existence yourself."

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"I want to see it."

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"Very well. I will warn you not to approach too close to it. I am a sorcerer, and I will stop you if you try."

She walks to the circle, stopping a good five feet away.
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The tiny magenta fairy has a look at the circle, and the leaflet collapsed in it.

"Huh," he says. "How far above it does the danger extend?"
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"To the outer edge of the stones, and as tall as the trees here above and below it. I believe I will be able to extract her soon, but disabling the effect might take longer. I'm not going to leave it and let innocent fairies get trapped there helplessly, though."

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The magenta fairy nods and then flies away, giving the circle a berth.

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Steel watches him leave, then goes back to guarding the place.

It's been a few days. Promise starts to see faint inklings of light, distant echoes of sound. These faint signals get stronger by the minute, but she only recovers (even wobblier than usual) control of her body when the forest around here is crystal-clear.

Steel doesn't seem to notice she's done.
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Promise crawls out of the circle. She is so thirsty.

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Sorcery usually doesn't generate claims, right? Steel hovers Promise's food and water over to her.

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Promise gulps down the water until it is all gone. She takes the food out of the air and eats that a little more restrainedly.

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"Try seeing the bluestream. Just want to glance at it and it should happen."

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Peek?

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That strange sensation is back, but only part of it. It fills the air around her with something that gets interpreted on a visual level. But they're not colors and shapes and light.

(The things-that-are-not-colors are mostly not-blue for some reason)
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How interesting.

"This is really cool."
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"I know, right? You can try the other senses later. Shaping the harmonics and doing magic with the bluestream... If sorcery is just having a sufficiently clear idea of what ought to happen, bluestream is more like an effort of will. Telling the universe do this. Make a light. Lift me up. Change the stream to a green square. The dark blue blobby thing next to that tree is a good spot for light if you want to try it."

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"I'm a little worried I'll accidentally do fairylights instead."

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"I did light-bluestream the first time I tried fairylights. It's a little embarassing, but it didn't hurt me. Hmm. How about hovering with bluestream instead of wings? That way you'll know you got it right." She goes a little limp. "The spot you're standing on is good enough to hover in now."

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Promise rolls up her wings behind her back and - demands that the universe let her hover anyway.

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After about ten different mental configurations of demanding this from the universe, something clicks. She floats, and about 10% of anything she is feeling drains away.

Having discovered the right frame of mind, it should be fairly obvious how to do the other basic exercises described in the books on bluestream that Steel gave her.
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"I do not like this side effect," Promise observes, settling back to the ground. "And will probably practice that aspect only sparingly. How do you flatten or configure the harmonics?"

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"It's a lot like casting things, will it to happen with the right mindframe, but you have to hold in mind the fact that you want to use your physical strength instead of your emotions."

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"Maybe that should wait until I've had another meal."

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"Yeah, maybe. Let me deactivate the circle. Someone wandered by and complained about it while you were asleep." She stares at it. The complex patterns within patterns inside the circle shift in some largely incomprehensible way.

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"What did they look like?" Promise asks, watching the process.

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"Red, a foot and a half tall, soap bubbles for wings. Didn't get their name." The circle's innermost patterns have completely dissolved. The outer ones are mostly unchanged.

"Time to get you some food?"
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"Yeah." She has food socked away in her tree. She goes into her tree, wobbly and a little oversensitive to the moss against her feet and the bark against her hands after five days of fuckall, but she gets herself a bowl of nuts in crystallized syrup and steadily eats them all.

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"I think you said you were going to move to another continent after this. Can you make gates from anywhere in fairyland? I made it so I could be missing from home for months without anyone saying boo, so I might follow along, explore fairyland some more."

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"Yes, I can make gates from anywhere. I'm going to need a raft, light enough to tow, so I can stop to sleep and bring enough food to cross the ocean. It's probably easier for me to re-contact you once I've found a new place to live than for you to try to come along."

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"You may think that me waiting at home is less risky. But that's not entirely correct. The steadily increasing pace of natural disasters coupled with widespread social tension and anger at the government's refusal to change, all in a much more densely-populated place than fairyland is, makes Telra just as dangerous. That's part of why it was such a trick to get the books on stone circles at all - my home is... Not doing particularly well."

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"It is more logistically complicated with two, but if you don't mind flying across an ocean and sleeping on a raft for a couple of weeks, I suppose we can try it."

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"I would like to join you. I'll need to get some food of my own from the other side of the gate, but I can make a raft, and propel it fairly quickly as well."

She pauses and looks like she's stopping herself from saying something. After a moment, "Is there a forest near the coast or should I make the raft now?"
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"There should be enough wood to assemble a raft on the coast. I'm planning to go over the Sapphire and Emerald Seas, and then fly around the desert unless your magic allows outright water conjuration, and then start looking for a place to live."

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"I can't conjure water. I can collect it from miles around, though - if there's any moisture at all in the desert I can probably gather enough to survive on, but not enough to wash with, for example."

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"Probably better to go around rather than take scarce water from any desert-dwelling fairies."

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"If you say so. I'll pack food and other survival gear and be back in an hour or so. If you have things you want to bring along but can't carry yourself, keep in mind that I'm good enough with bluestream that I can lift massive weight with relatively trivial effort."

And she leaves, and is back in an hour.
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Promise is packed by then too. "Between carrying all my books and just leaving them in your world is the former really easier?"

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"Leaving them in my world is easier, but carrying them through fairyland is safer. My homeland is not particularly stable right now, and I couldn't tell you for sure that nobody will be able to find and break into my home. You should close the gate before we leave, as well."

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"I will." She does. She hands Steel all the books (tied into stacks and wrapped up in leaves) and most of the food (in flower-petal bags), and retains one bag of her own, and then sets off, following the river.

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Steel makes a twig-thin wooden platform from some fallen branches and piles all their things on it. "I can make this platform count as one large contiguous object for levitation purposes. Easier than trying to juggle two dozen different things in my mind."

She flies after Promise, matching her pace.
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It's a very long flight.

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Steel asks to stop and rest and eat something before Promise does herself. "Extended magic use is tiring," she explains. But after twenty minutes and a snack, she's back in the air.

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Occasionally Promise goes very high into the air to get a look at the lay of the land, but mostly following the river suffices for the first leg of the trip. She appreciates the breaks to rest her wings; when they land near edible plants she picks one or two of some seed-bearing things she doesn't have yet, to plant later.

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When they (eventually) reach the edge of the sapphire and emerald seas, Steel asks, "Would you mind making a gate to my world for a few hours? I want to check on things."

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"You know I can't destroy these gates, right? I can close them, and in theory no one else can open them, but if there's an application of bluestream, or advanced sorcery I don't know about, that doesn't necessarily help."

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"Making gates everywhere would be excessive, I agree. I'm worried, but if you think it's best not to, then don't."

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"I just want to make sure that you'd rather have one here than on the other coast."

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"If there's only going to be one, it should be on the other coast. Or better yet, within a day's flight of wherever you end up growing your new house."

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"Right."

To raftbuilding. Mostly with sorcery. Harmonics-flattened sorcery.
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Steel helps (especially with heavy lifting), but defers to Promise on the actual design of the raft with only a little advice here and there.

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Promise has never actually made a raft before, but she's shaped wood, and she thought about this on the flight over. It is not very fancy. It has some pegs on the edges to tie on the bags of objects, attach a tow line, and make it harder to roll off in one's sleep.

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...Steel has a bit more experience with watercraft. She proposes lengthening it and adding weirdly-designed pontoons, which will keep it more stable, as well as enclosed compartments to protect the objects from splashing, and miscellaneous structural reinforcements.

"Yes, I know we're going to use it for all of a month or less and then abandon it. But if something's worth making, it's worth making well."
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Promise doesn't object to fancying up the raft a bit.

A fairy comes by, behaves very politely, asks if they're going to the other continent, and requests that they please drop off a packet of papers at a library there upon doing so. Promise accepts and packs them up with everything else.
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All in all, making the raft, talking to the fairy, and loading the cargo takes only a few hours. They're off well before sunset, with Steel sitting at the bow of the raft, telekinetically pushing it along a thin line of edited harmonics at a fairly brisk pace, almost as fast as flying.

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Promise flies. They travel at the divide between the sapphire on the one side and the emerald on the other, so they'll be able to orient when they lose directional cues from sunshine.

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Steel quietly reads some of her books, and a few of Promise's (if permission is given).

Eventually, Steel declares that it's time for her to sleep. As the raft slows down, she asks, "How long do you think the journey will take, all told?"
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"Depends on the wind, if we're interrupted on the way - probably at least a week."

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"Good thing I can purify just about any kind of water. This raft would have been pretty cramped if I had to bring casks and cans for it. Not enough privacy to bathe, but there's cleaning spells. I'm not regretting coming with you - fairyland is still really pretty and, ironically, safer than home. Who or what might interrupt us?"

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"There are sea fairies. I don't know how often they surface or whether a boat's presence would change that."

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"I'd be curious enough to come have a look, at least. Well, I can't say goodnight... Good weird-frozen-morning."

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"Sleep well."

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Steel sleeps the same way she always does: Uncaring about what clothes she's wearing or what she's laying on or how bright and loud it is, lying completely still for hours and hours.

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Promise tows the raft along.

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Steel wakes up and resumes towing the boat along, more quickly than Promise can.

They could pass the whole week in the same pattern unless something exciting happens.
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An ocean fairy does come up to see what they're doing, and wants to talk to them (Promise does the talking) about the news from the Queenscontinent, but then goes under the waves again without incident.

It takes them in total nine sleeps to get to the desert (where it is night), and then Promise tows the raft along the coast until the desert has given way to something more comfortably traversible.
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"Are we just going to abandon the raft? I've gotten a little fond of it, honestly. Maybe someone around here could use it, we can trade or give it to them."

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"We could tie it off and leave a note saying it's available to anyone who wants it? Finding a recipient would probably be more trouble than it's worth."

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"Right. I don't want to just sink it, though."

Steel writes such a note and attaches it to the raft when they go ashore.

"Where to now?"
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"Now I look for someplace with a water source, a place to put my tree and a garden, and not too many neighbors."

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"It if takes more than another few days I'll want a gate. Things weren't looking very stable when I left Telra, I want to go check on some friends."

She levitates all their stuff on a thin platform again.
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"It might or might not take that long, but I can also keep an eye out for suitably obscure places to put a gate."

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Steel follows as Promise searches, mostly not talking. She casts worried looks at nowhere in particular fairly often.

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Promise flies high most of the time, swooping lower to investigate springs and streams and note the locations of court architectures.

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Steel's flight paths mostly don't follow Promise closely, though she tries to remain in sight. A few times she asks to change paths to avoid going through a mire of flight-unfriendly harmonics.

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Promise doesn't mind detouring accordingly; it's not like she knows what she's looking for either.

When they get tired she finds a place to camp for the night. For herself there are local berries she identifies as edible, but Steel is still on her brought-along rations.
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Steel's brought-along rations are starting to run low. Extended magic use burns more calories than she thought.

"I'll need a gate in less than four days, or I'll start starving."
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"We could carve out a chunk of that rock face, and then put it back after you've been and gone? This is a nice enough place to wait for a few days even if it's too shady for my tree to be happy."

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"Thank you, let's."

She carves out a section of rock, and flattens the harmonics.
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Gate.

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Steel goes through the gate.

Half an hour later, she comes back through, bleeding. "Close the gate right now!"
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Promise closes it. "What's wrong?"

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"Things got worse back home. Way worse. Civil war. I barely climbed up the canyon wall before someone attacked me, rambling about how I didn't have a uniform so I must be rebel scum. Fuck."

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"Oh no. I'm so sorry. I can put you somewhere else? If that would help?"

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"Putting me somewhere else might help, but I don't know how big the civil war is. I just saw plumes of smoke from the city and two groups fighting. One of them turned on me after they won. Can sorcery make you invisible? I think if I'm invisible and inaudible and hide my harmonic signature I can move around safely. I want to go back and - try to help."

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"Sorcery can do invisibility, yes. I haven't actually learned how yet but I could probably figure it out in flat harmonics."

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"I have to learn more about the situation - what the sides are and what they're complaining about, who's in charge if anyone, which side or sides is at fault for starting it... But a possible solution, once I know a little more, is telling you the names of some generals and having you tell them to make peace."

"I doubt you can calm everyone down by getting at two or three people, but it might help. Much as I hate the idea of vassalage, it might be worth the grey morals to stop pointless bloodshed. I have to learn more before this becomes an actionable plan, of course, but would you strenuously object to it?"
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"I'd want to be more specific than 'make peace'. Much more. But I object to death at least as much as I do to relatively humane vassalization, so if you can get me to suitable targets and I have enough information to know what I need to tell them to do and this turns out to be a remotely reasonable way of addressing the root of the problem, I'll help."

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"Of course more information is needed. I just wanted to float the idea and get it out of the way if you were absolutely positively never going to do it. I also want to be sure you don't intend to abuse having heads of state under orders - but you warning me when I first arrived covers that nicely. Can sorcery do healing or will I have to bandage myself and suck it up? Flat harmonics right here, and you can expand the area if necessary."

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"Sorcery can do healing and I know how. Is there anything more complicated than what I can see?"

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"Nah, just some scrapes and burning."

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Promise has a look at the injuries, and fixes them, one by one.

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"Thanks. Ugh. I want to try to learn sorcererous invisibility. If it makes me unnoticable enough, I'm gonna make a scouting run, try to see if Link and Morn are alright. Those are their trade names, not their real names, by the way."

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"Good. When we've found someplace to plant my tree I'll get to work reverse-engineering invisibility so I can tell you how to do it."

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"So for now, close the gate and keep looking? Alright, let's go." Steel picks up the stuff.

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Gate: closed and hidden under rock. Expedition: resumed.

Promise is kind of picky.
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Steel flies fast enough to be discomfiting, and urges Promise to do the same.

If this lasts more than another two days, she'll say something.
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It lasts that long. Promise may live in her next home for thousands or tens of thousands of years and wants it to be the right place and to know what she's putting it near.

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"Can you not move again once I find my friends and try to deal with what is likely to be hundreds or thousands of people dying in my world?"

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"Once I plant my branch it will need to grow a while before I can take another cutting and expect that to work. It needs to be good enough for at least a few years, and I don't want to leave a clear trail with a lot of abandoned trees if someone decides to see why I wanted to suddenly move."

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"I'm dangerously low on food and I refuse to eat anything local. Very soon you are going have to continue your search alone, carrying all your things, while I try to figure out gates and then survive in the middle of a war."

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"If we haven't found something better by tomorrow we can go back to the place that had too many preexisting trees and clear some away."

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"Thank you. I can do rapid forestry if you want to thin the rest of the forest out. I experimented a bit back home, and it turns out bluestream and basic sorcery combined are highly effective at physical tasks."

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"The problem is only partly that there are too many trees, it's also that they'll keep trying to grow back and it will be annoying to cultivate my own plants and I have less information than I did where I started about what's edible in the uncultivated wilderness. But it's the best we've seen so far."

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She nods, and levitates the stuff, and follows when Promise lifts off.

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They do find something Promise likes better: a harmonic tangle by a river, showing signs of a nearby large court that recently moved, probably due to insufficient carrying capacity for so many fairies. It will suit Promise to a T. She plants her branch, waters it generously, has a look at the mess of harmonics and grows the tree through them rather than smoothing them out.

"Where do you want the next gate to lead?"
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"Someone's probably using my house by now. I've been thinking that a set of hills near the mouth of the river that runs through Opri would work. Let me draw another map. Actually, I have an atlas."

The atlas is produced from the pile of stuff and opened to a reasonably small-scaled geographic map. A spot on it is marked. "I want to learn gates myself sometime, but not when getting it right is particularly important."
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"Right."

Promise likes the natural tangle around her new tree, considering she can see it, so she moves away a bit to flatten a space for the gate.

There it goes.

"Here you are."
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"Here we go. If I'm not back in three hours, assume something bad has happened to me."

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"And do what about it? Wander the war-torn mortal realm?"

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"Close the gate is what I was thinking, lest the war come through and spill into fairyland. If you abandon me to the ravages of my world and don't let fairies get involved, it can't get much worse."

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"Noted. I might open the gate sometimes when I happen to be able to keep an eye on it, in case."

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"Noted in return." She stands still and silent for a minute.

A sigh. "War is dangerous. I won't go looking for trouble, but I need to figure out what's going on." Without waiting for a reply, she steps through the gate.

She's back in two and a half hours.
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Promise is waiting for her. "Do you need healing again? What's going on?"

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"I'm fine this time. There wasn't anybody in the area where the gate leads, but one of the sides has set up extensive fortifications and patrols in the farming area to the north. The town goes by the name of Teth. I listened to a pair of travelers, they wanted to enter Teth as refugees. The patrol that approached them acted friendly, and they set off for the town together, so I have hopes that this faction is somewhat friendly."

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"That's promising."

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"Indeed. I think we should try to figure out invisibility now."

Steel has become a decent sorcerer with good finesse, at least for someone who's only been at it for less than a year. It's unclear whether she'll be able to help Promise in figuring out invisibility, though - her magic scholarship is mostly bluestream.
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Promise takes hours, but not days, to work out how to turn herself invisible. She cannot immediately turn Steel invisible, but she can describe the self-invisibling process for her.

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Steel listens and watches the stream, noting the subtle effects active sorcery has. The major conceptual barrier for her seems to be the fact it doesn't take continuous effort to keep active, like almost every useful effect of bluestream.

She gets it eventually, though. After a sleep, but before she runs out of food.

"Nice! I think we can do this in anything but fog or dense tangles. Am I going to go scouting alone or do you want to come along this time?"
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"If the area's safe I'll come along." Promise packs some food. "But not too close. I don't want to hear any names I don't need."

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"I'll poke my head through and make sure the place is still abandoned."

She does that, and is back in about five minutes.

"The local area is still abandoned, though the harmonics are all fog. If the invisibility wears off, neither of us will stand out with the wings" (she still has hers) "except that everyone will assume we can use the bluestream. The roads are still in good condition, harmonically speaking, and the town is still intact as far as I could tell from a distance."
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"It shouldn't wear off particularly quickly, although I don't know exactly since I wasn't working out of a book. Will you make a sound or a fairylight or something so I can follow you while you're invisible?"

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"Alright, but clearing the fog enough to make a fairylight tolerate existing will make me a little slow and clumsy. I'll mark off every twenty feet or so."

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"You could also just whistle occasionally. Or I could peek at the bluestream to see where you are."

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"Huh, are we invisible to bluestream-sight too? I'm going to try to look at you."

Nothing visible happens, then, "We're mostly invisible in the stream as well as physically, right now. You can still see the eddies we're giving off, but it looks like we're - ghosts, or something. You wouldn't be able to find me in the fog, so I'll just stick with occasional lights."
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"Okay."

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"I'm going through the gate now."

So she goes through the gate, and walks down a steep slope covered in shrubs, trailing the occasional fairylight that sticks around for a few seconds before disappearing. A few of the shrubs rustle. Some berries on them float and then disappear, presumably invisibility extends to them once they're eaten.

Steel's chosen path takes them downhill for a while, and then to a small road made of dirt and barely holding its flight-friendly harmonics together. She makes an arrow pointing north from fairylights and a sort of fluttering wings-shape - 'Time to fly, speed up'
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Promise follows her, looking at the world around them curiously. Even the presence of the road is peculiar and interesting.

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So far it seems to be mostly uninhabited wilderness. There are some animals around. Small rodents on the ground and in trees, birds flying through the air, a bear making its way up a hill half a mile or so off from their path. And she may be unpleasantly surprised by the number of insects - you tend to run into them when flying at speed.

They don't see any people for about twenty minutes. Then, Steel's lights spell out 'HIDE'.

In about twenty seconds, the shape of a sizable group of humans approaching along the road starts to be visible in the bluestream. They're still on the other side of a little hillock, physically.
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Animals are definitely peculiar and interesting.

Promise flings herself into a densely-branched tree and crouches invisibly there.
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Some bushes nearby make rustling sounds. The tree is outside the road's easy-to-see-in harmonics, thankfully. The humans reach the top of the hill. They appear to be soldiers. Both men and women, they're all flying slowly but steadily, wearing leather and metal armor, each carrying at least one large melee weapon and a crossbow.

They pass Promise and Steel's hiding spot without so much as a glance. When they're well gone, Steel's fairylights ask, 'Continue or go back?'
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Continue, replies Promise.

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So Steel continues. After another fifteen minutes, they arrive at a much larger, wider road. It's a straight-as-an-arrow slab of paved stones, wide enough that Promise's old tree would fit in the middle of it without the branches touching the edges.

It's also heavily guarded by dozens of soldiers behind stone barricades, with harmonic patterns that Steel identifies as combat magic. I didn't get this far last time. I don't think we can sneak through. Looks like we'll have to introduce ourselves, or go around. Your thoughts?
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We can't fly over them?

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I can't. These wings don't actually carry me - I'd need to use bluestream, and they'd see that.

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Could you get lighter?

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I've tried that and it's terribly uncomfortable. I could do it if you really don't want to take a detour, though.

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Just going over the options. How about I keep hiding as backup and you introduce yourself?

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That'll work. If they get hostile, you use sorcery to disorient them and we both fly for the gate?

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Yeah.

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How do I break the invisibility?

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I'm not actually sure, but my best guess is do the same thing backwards.

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Steel... Tries to reverse the invisibility. It turns out to be fairly easy - breaking things is generally easier than making them, after all.

She steps out from behind a tree and starts slowly walking towards the soldiers, hands out. Once within shouting distance, she stops walking and shouts, "Hail! I heard Teth is accepting refugees."
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A soldier emerges from the fortifications and approaches Steel. "We accept refugees fleeing from the evil practices of the old law, yes. Provided you work if work is available, and you promise not to interfere with the resistance."

He stops about ten feet from Steel. "Wait a minute. Are you... You're that activist! The one everyone said the government had kidnapped or killed! How did you escape the prison camps?"
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"What? No, that's not what happened at all! I just went to the countryside for peace and quiet! Damn, did this whole thing start because I accidentally became a public figure and then disappeared?"

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The soldier looks uncomfortable. "I mean, there are are plenty of reasons for the revolt, but that was the final straw. That the government had disappeared you for making too many waves. It's what sparked the revolution. And it was wrong. I'm sorry, Jean Colter."

Is Promise listening? That name clicks.
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As soon as he says her name, "Fuck! You ruined everything! War because of a stupid misunderstanding. This is - augh!"

Steel starts listening to the bluestream, so as to not hear anything. She flies back south down the road as fast as possible, back to the gate, leaving a trail of lights.
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Promise follows.

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When they're back through the gate, I can't hear anything right now. Talk to me in lights if you want to talk at all.

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Lights it is. I'm sorry.

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It's hardly your fault. He had no reason to hide my name. I hadn't thought the country was balanced on a needle. Perhaps I should have. I thought the gossip about me would fade in a week or two, like it always does. Apparently I should have waited before coming back.

I couldn't have predicted it, I know that, but I still can't do anything but feel guilty. I'm alternating pouring heat and cold into the rock below us by the way, let me know if that's going to cause anything terrible - but feeling nothing is better than the taste of guilt and fear. At least for now.
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The rock isn't particularly important for anything. Promise de-invisibles and shuts the gate.

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People are difficult. I prefer the laws of physics. They're not as complicated. And there's no moral issue in exploiting them.

Can orders come through writing? Probably. She decides to start looking at the stream if whatever Promise is fairylighting looks like it might be an order. This will probably mean she misses something not-ordery once in a while, but so be it.
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Do you need anything?

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You to forget my name. Food from the other side, so I won't belong to you in the case that you ever manage it. I can get the second thing myself. In a little while.

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It will take a very long time to forget even if I never actively think about you again.

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I don't suppose I can change it. That would be too convenient. You have proven to be a decent person, but that means less to me when you have semi-absolute power over me and there's nothing I can do about it except be deaf.

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Changing it won't help.

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An audible sigh. I am going to go destroy a tree on my side of the gate. They're not smart enough to really care, nobody's using them, and it might relax some of this - frustration.

She invisibles herself and leaves. She doesn't come back for at least a day.
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Promise gets to work establishing herself in her new home. Grow the tree as fast as it can stand. Grow the food plants; learn the area.

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Steel is gone for some more days.

A different mortal wanders through the gate. "What the hell is this place?"
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"Hello. This is Fairyland and it's very dangerous. I advise you to turn around. The gate isn't for you, it's for someone else."

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"Noted. On all counts. I don't suppose you have decent construction-diagrams for the gate? It could be incredibly useful to end this fucking war already."

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"How would that help?"

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"Use it to kidnap the prime minister-cum-dictator who keeps cracking down harder when four fifths of the people have made it clear that's the exact opposite of what we want, is what I was thinking. And, not incidentally, transport some of the northern fringe's food surplus into the capital without getting sliced up by swords."

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"I'm not prepared to take sides in your war on the strength of one random person's opinion, however lopsided you make it sound."

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"Fair enough. I don't suppose you've seen a shaper who goes by Steel recently? Tall, dark hair, butterfly wings, no expression half the time. Heard a rumor she showed up at Teth then freaked out and ran off again. It'd be nice to let her know I'm still alive."

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"If I see her I can let her know. What's your shaper nickname?"

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"My trade name? Morn. Nice to meet you. What's your trade name? And did you make all these - waves? They look like a team of twenty shapers got their hands on a big supply of some sort of hallucinogen."

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"I'm Promise. And no, I didn't make them. And I really do think you should go back through the gate."

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"You don't want to tell me what's up with them, fine. I'm going. The town-soon-to-be-city of Teth has lots of food and medicine if you know anybody who's starving, by the way. We're getting a bit crowded, housing-wise, but we're working on that. And nobody starves on the Northern Star's watch."

He goes back through the gate.

Steel is back a week later, with four massive books full of detailed information on the war.

She gives them to Promise, summarizing the results. Rumors about how it started (pretty much everyone agrees that her disappearance was the spark), the current state of the war (tense stalemate), how the average not-soldier population is holding up (fairly well, all told), the attitudes of each side (Telra Senate claims the North Star is a terrorist organization making an excuse to hurt people and get rich, North Star claims the Telra Senate is a dictatorship bent on keeping power at any cost) and lists of chains of command for various parts of both sides' military and civil organizations.

It took a while to get all this. I hope it'll help stop this ongoing disaster.
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Morn's alive, or was a week ago, Promise mentions. He wanted me to tell you. I think he's with the North Star.

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Really? That's some relief, at least. He must not be in any particularly important position, or I would have found him during my scouting. He wandered through the gate, I assume? Did he mention Link?

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Didn't come up. But yes, he wandered through, and I managed to talk him into turning around.

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She laughs. It's louder than usual, since she has no hearing to modulate it. I'm not surprised. His reaction to weird things has always been "nope, I'm going home."

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Actually, he wanted me to tell him how to make a gate. But it wasn't hard to dissuade him.

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Again, not that surprising. When he encounters resistance he finds another path. He probably spent a day or two studying the gate from the other side, tried to make one of his own, and given up only for now and only when that didn't work. He'll probably tell the North Star about it, actually. Maybe you should move it or someone else might come looking.

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Promise sighs. I can close it, but I don't want to cut you off, and making huge numbers of them seems like a bad idea. Maybe I can open it for a minute on some schedule that you'll know and then you can come through whenever you can be here at that time?

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Close it for now at least. I brought a fair amount of food. Not sealed like usual, but whatever. I want to go over this info and see if we can come up with a plan for peace through strategic placement of orders. I don't have biographies or anything, but I have a couple pages' notes on all the major figures.

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Promise shuts the gate. Sure.

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Steel starts going over her half-dozen books of notes. Maps, rumors, accounts of major battles, notes on all major figures, more rumors, newspaper clippings and photographs where they are available and appropriate.

As a first pass, the evidence indicates that both sides are at fault for the war. The Telra Senate was taking away peoples' freedoms, censoring the press, and so on. But the North Star escalated to violence first, and they did so when other options were still probably viable. And in the time between then and now, both sides have done varyingly nasty things in the name of defeating the enemy.
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Yep. This is very messy and so mortal.

Promise is keenly aware of the irony involved in ordering someone to stop curtailing others' freedoms, but she is equally unclear on whether getting ahold of key people at the top will be nearly as effective with mortals as it is with fairies. If she had the name of a court master, she'd have the court unless she made a mistake. The mortals could just decide to stop obeying their leaders.
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Steel admits that nobody would listen if all the generals suddenly threw down their weapons. But she thinks that if it's done carefully enough, slowly enough, and if they frame the solution in ways that sound close enough to the good parts of what each side actually wants, it will probably work. The best part of what the Senate wants is to restore safety and order. The best part of what the Star wants is government reform and increased freedom.

She suggests that Morn has always been good at politics, and perhaps she should go find him.
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Promise has no objection.

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This place has a day cycle. Can you open the gate for a few minutes every day, at about the same time as I leave? Time zone won't match up, so I can't just say 'noon'. I'm not sure how long I'll be gone, trying to find him, but I think I'll be safe enough out there now that I have a better idea what's going on.

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I can do that.

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I'll be back as soon as possible.

Presuming the gate is open on schedule, as soon as possible is twelve days from then. Steel and Morn come through the gate when she opens it.

I've caught him up on fairyland and our vague plans. And taught him a little bit of sorcery, mostly just fairylights. And warned him about food and names, which apparently you didn't, probably because you were trying to get rid of him?
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"Hullo," Morn says, with a polite little wave. "I've got notes on important people in the Star, but let's see what Steel dug up on the Senate before we go making any plans."

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I was trying to get rid of him, confirms Promise. If it had been harder I would have told him.

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"Right, and I left smart quick. No sense blundering about in an unfamiliar environment that happens to belong to someone else if I can help it."

Steel and Morn start discussing lots of different people (referring to them by position or title and not name as much as possible) and their relationships and who trusts them and so on. The plan they seem to be favoring is to get both sides to 'decide' to halt their attacks, then a week later have them commit to a ceasefire and peace talks, then ensure the peace talks lead to the end of the war.

The problem is someone forced into peace talks is not likely to be interested in making them go well - so ideally they could bring the major leaders to the side of peace just by sneaking around invisibly and talking to them, and not by giving them orders.

Promise's input is welcome.
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Promise is skeptical that sneaking around invisibly and talking to people will make them meaningfully interested in peace. Maybe if combined with bribery, or, failing that, threats?

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Those are both options on the table. Morn is fairly sure that all but the most die-hard fanatics on both sides are sick of fighting. On each side there are about a dozen people in positions of power who, if a solid majority could be convinced, would conclusively result in that faction wanting peace. Step one would be invisible flying spying to see who already wants peace, and who they have the best chance of convincing.

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Do these people tend to talk about wanting peace a lot and just not in front of the right people, or is there some other mechanism of learning the private inclinations of others of which Promise is unaware?

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Morn shrugs. "Attitudes, agendas, trends, rumors, the steadily decreasing pace of troop movements. It's hard to put into words, but based on what they do I get more sure by the day that most of the Star Council would rather be back to normal than attacking the Senate. They just don't want to look weak in front of everyone else by suggesting it. I'm less sure about the Senate, but the news and rumors coming from their half of the country suggests they'd probably be willing to talk, if they can calm down long enough to actually seriously consider it."

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"If that's the case we don't necessarily need to know who it is, exactly, just publicly and sufficiently convincingly assert that it's a majority."

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"That would be one way to do it, but it's risky. They might decide we're infiltrators from the Senate trying to weaken their will to fight or lull them into complacency, or some other nonsense. Never underestimate the human capacity for self-denial. If we go the public route, it'll have to involve Steel's fame - most of the world still thinks the Senate murdered her."

Steel sighs as Morn copies his speech in fairylights. "Sorry," he tells her, "But that's the way it is. Just think of it like a tool."
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Sorry, I keep forgetting you can't hear, Promise writes. The Senate presumably knows they didn't murder her. Perhaps she could go to them and offer to go tell the North Star that and publicly advocate standing down if the Senate makes certain concessions?

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That's a good idea, Steel says, I like that idea. Righting the wrongs, as much as that's possible. What do you think, Morn?

Morn continues to both speak aloud and write with lights. "It could work. We'll want to approach the health committee chair with the idea, her or the public works chief. They're by far the least likely to try something foolish."
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Personally or due to their roles?

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"Personally. Or maybe because the roles attract a certain kind of person. At any rate, L- The health chair is the most outspoken critic of the war on either side, because the fact that there are injured, sick, and malnourished people she can't help infuriates her."

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I'm willing to personally heal some injured people, although I'll need to watch them be injured for a while before I can do so easily if I don't know them. If that helps.

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Bluestream can already heal injuries if you have the training for it, Steel interjects, The problem would be the fact that there are more injured people than usual. We'll need invisibility to approach her at all, though. Can you invisible someone else? I couldn't manage it on him.

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I can try. You'd be easier than he would, who should I try it on?

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Morn says, "Steel can already do it to herself. The point would be to make me invisible so I can help Steel talk to people who need talking to, so unless she'd make good practice you may as well just try it on me."

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"She might make good practice," Promise points out. "The trouble is she might find it harder to undo my spell than her own and we don't know how long it'll take me to figure out doing it or undoing it."

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I don't mind being invisible. It'll make it easier to hunt - we still need food, and the sea-hills aren't really a great place to find edible plants.

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Okay.

Promise inspects Steel, smooths out the harmonics, flies around her target a few times, and - eventually - Steel is invisible.
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She can still write. I'm going to try to undo it. If it doesn't work, I'll be on the other side of the gate, hunting for Morn's next meal.

"Don't complain," Morn says/lights, "You know I can't feed myself."

No worries. You're useful in other ways.
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I can try you now, Promise suggests to Morn.

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"Sure thing. But Steel said you have a lot of books on sorcery - mind if I read some of 'em?"

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"That's fine - am I leaving the gate open or closed for now?"

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Open, Steel lights invisibly, Nobody but us is within five miles of here, right now.

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"Okay." Promise leads Morn to her tree and shows him the most introductory sorcery books and asks him to please not mess with the harmonics anywhere closer to her tree than the gate.

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"Got it." He reads some books. He takes notes, even.

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Promise is likewise reading, except when she's fixing herself lunch.

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After a few hours he says, "I'm gonna go out the gate for now, to a place where I'm allowed to mess with the stream."

Steel is back a while after that, and the come back through the gate together. She asks, Any progress on the invisibling?
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I could probably turn him invisible now, I was paying attention to him for the familiarity while he was here, but he left before I got around to trying it.

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"Go ahead and try to invisible me. But let's talk rebuilding. I mean, about what needs to happen to make this shit not just come up again in twenty years. I think the two biggest things that need to change are checks and balances on the oligarchs' power and ironclad legal guarantees of a few freedoms. The biggest complaints out there are the government curtailing free speech, local administrators seizing others' property at whim, and the excessively harsh crackdown on what were at first peaceful protests. There's also some complaining about the national mandatory civil service, but in my opinion the country needs that one to keep running smoothly. They maintain the roads and waterways and farms. We're relying on your help for this whole scheme, Promise, so... Any opinions or objections?"

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"No one else will maintain the roads and waterways and farms? Do people not like those things?"

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"People like those things, yes, and they will probably maintain them themselves. Historically, though, people tend to keep such things barely functional through the minimum amount of effort required unless otherwise directed. And then they break or fail, often expensively, often during a critical moment. Roads, waterways, bridges, farms, public stone circles, emergency aid, the post system, public light and water and heat... I think people would complain more when all that stuff disappears."

Steel remarks, I think the problem is less that the service is disliked. The things it does are liked. But- it feels like a burden. Anyone in the service is exempted from taxes, but the pay on top of the exemption is barely enough to live on. If they increased civil pay and gave more days off, would that solve the problem?

"It'd help. We'd be squeezing a lot of budgets, though."
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Promise's invisibility spell snaps into place. "Can't they just... I'm admittedly not familiar with liquid economies, but isn't the point of paying people to do things instead of enslaving them that you don't have to also force them to do what you want? If the state can't afford not to enslave people in order to achieve its goals then there is something wrong with its budget."

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"I do think we can up pay and off-days without too much trouble. The national budget is probably screwed up to high hell anyway. There are exemptions from service, if there's a good reason. You can defer your service to later in life if you like. But the idea behind mandatory service is that everyone who has ever benefited from any of the things the civil service does for them, owes the state. If you don't want to pay, you can go live in the wilderness by yourself, they don't forbid emigration. But you pay the state back by working for less than you could have earned otherwise."

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"I happen to like living in the wilderness by myself, but I assume it's hard to switch to if you're accustomed to having all the listed things. And aren't a sorcerer. If the conceit is that the citizens owe the state isn't that what the taxation is for?"

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"Yes. And civil service is one form of taxation - it's a time tax."


Not that either party can see her, but Steel is Definitely Not Involved in this political debate.
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"Why do they even bother having a liquid economy if they then refuse to accept your liquid currency as generic debt repayment?"

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"I think we're coming from fundamentally different viewpoints here. Would it be better if rich people could buy their way out of civil service and leave the poor to do all the work?"

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"Do the poor people desire money more than the rich people do?"

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"People vary. But generally, rich people don't care as much about the same amount of money, because they have so much of it."

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"So, it seems perfectly reasonable to charge the rich people enough that, using their money, you can pay the poor people enough to be delighted for the opportunity. I assume the work isn't so staggeringly unpleasant that you couldn't find some equilibrium? It doesn't involve being flayed or sorting slightly different colors of sand into separate heaps or anything like that?"

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"You mean, increase taxes on the rich, which will increase pay for the poor? That would work. I don't think it's very elegant, but it would work. It'll be a very bitter pill for those in power right now to swallow, though. We are probably going to have to compromise, at least for now, to actually bring stability back into the world."

"I think the right not to have one's stuff stolen by whoever is in charge and the right to say what's on one's mind without fear of being punished for it are more important than the civil service, so that's what I was intending to be our sticking points."
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"Punished how and by whom?"

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"If you say unkind things about those more powerful than you, they can have you thrown into jail or killed without much consequence to themselves. That absolutely, positively has to go. I'm less upset about other things."

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"I am in full agreement there."

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"Good to hear. So, priorities are a very thoroughly reformed justice system first, with a focus on free speech and right to property and the powerful actually being accountable. Second, restructure the civil service and tax system if we can swing it. We can work out details later, but are there any other big things that should be on that list? Steel?"

Maybe expand the school system. Fully educated shapers are much more versatile than those that come out of trade schools.
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"What's the shape of the current system of education and why does it produce such disparate results?"

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"The state runs two types of schools. General schools are open to everyone, and everyone is strongly encouraged but not outright required to attend. They run for a few hours a day every other day from age ten to age sixteen, teaching reading, writing, math, history, that sort of thing. Trade schools thoroughly educate you on a specific aspect of bluestream, so you can do a particular job reliably. If you attend a trade school, your civil service is almost always doing the job you trained for. Neither general schools or trade schools charge anything to attend them or forbid anybody for trivial reasons."

"Privately owned schools or books are how you get a good, generalized knowledge of - anything, bluestream included. But as the advanced schools are privately owned and the owners are interested in making money, they charge to attend them. Plenty of people take the free education from general and trade schools, but don't want to pay for a more thorough education. We both attend Opri Grande learning the stream. We did before the war, anyway."
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"If I ran a shaping school, was interested in amassing a lot of money, and was any good at it I'd give people loans to attend, if I thought I could teach them enough for them to get good jobs and pay me back with interest."

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"What's a loan?"

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"...I'm reconstructing all of this based on a possibly fictionalized series of books about a colony of glowgolds that got so big that they had a miniature liquid economy of their own, but the principle seemed sound. Suppose I have a magic school. Suppose I think I can teach people to be really good at magic, and that they will then be so good at magic that they'll make a lot of money. Suppose that I am not, right at this moment, desperate for money, and that you want to learn magic but don't have any money. What I could do is give you free tuition on the condition that you give me part of what you make doing shaping after you graduate. Since I think you'll make a lot of money after you graduate and I don't need money right away, it's a good deal."

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Steel manages to visible herself during this explanation. Success, she lights, I could tell that was me, and not your invisibility wearing off.

"That seems like it would work. It sounds familiar now that you describe it, but I've only ever heard of such a thing in terms of merchants exchanging goods with each other. Merchant A gives merchant B his cargo of wheat in the fall right now since it will rot soon if he doesn't sell it, and next spring merchant B gives merchant A the agreed-upon price, slightly higher than it would have been if he had the money ready in the fall."

Steel comments, I'm not sure how well it would work for people not familiar with the practice, or for smaller amounts of money than an entire ship's worth of grain.
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"I can't be sure that it works like I said even under ideal conditions. But it seems like it should, if it failed it would be for some sort of reason, and investigating that and other behaviors of economies seems more long-term sensible than trying to take on more projects than we can handle immediately. Especially since sorcery is also available to compensate for inflexible partially-trained shapers."

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"Right. Project for another time. And indeed, sorcery is going to make everything a lot easier."

I've mostly focused my recent studies on combining what I learn in sorcery and what bluestream can do.
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"So, saying unkind things should not result in imprisonment or death, first priority..." Promise writes this down.

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The authorities should not be able to take your stuff without your permission.

"And they shouldn't get away with anything that everyone else would be punished for, just generally."
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Write write. "...There's an implicit exception for taxation, I assume? Or is it actually customary to ask permission about that?"

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"Implicit exception for taxation, yes. But taxes should be - fairly applied. Perhaps an even percentage of one's income from everyone. The poor will pay only a little, and the rich will pay a lot."

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"That sounds reasonable, at least as a first approximation. Is that not how it usually works?"

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"No. The rich and powerful decide what the taxes are. And this makes them more rich and more powerful."

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"I'm sensing a theme."

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"Yep. It's not quite as bad as you seem to be thinking. A lot of the rich people have, you know, principles. Those without principles tend to restrain themselves at least a little bit for the sake of reputation. And doing anything too nasty will sometimes get everyone angry enough to hit back in a big way. For example, this war we have on our hands."

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"I did notice that."

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I suggest we start writing out our reform conditions in more detail. It will look better, less hasty, if we have a well-written document to present.

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Promise nods. New sheet of paper.

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Steel and Morn make suggestions and discuss points with Promise. The result defines their goals fairly thoroughly, but not down to every little detail.



And when they're done defining their agenda, Steel copies the heavily crossed-out and margin-noted result onto a thick, crisp, almost perfectly white piece of paper from her backpack in perfectly neat, regular letters. It fits on one page. Barely.

What now?
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Have either of you thought of any flaws in the plan of Steel presenting herself and offering to be publicly alive conditional on the changes being implemented? I can be a backup enforcer if they renege.

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"Her being publicly alive won't convince them all the way into the changes we want. We need to have credible power hanging over their heads. Sorcery might do it, but a demonstration in the form of a simple harmless order like 'blink twice' would be much more effective. And we need to convince the Star to go along with it as well, but that won't be hard."

Steel lights to explain, Morn is a close friend of two members of the Star Council. He will have no trouble convincing them. The rest will likely want to change the details of our manifesto, but will be on board with the general principles.
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"I can make people blink twice," Promise sighs.

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We'll need a gate near the capital city. Unless you want to hike through several hundred miles of wilderness.

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"I still have wings. I can even eat in the mortal world if you feed me. But I suppose I can make one more gate."