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A Sith Lord's Agenda
Callida in Fairyland
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Lord Callida's gotten more freedom, ever since she earned her lord status. Her own ship, her own crew, her own missions. She's expected to not get herself killed or do anything stupid, but if she wants to manage her people in a way that Occlus finds kind of bizarre, Occlus is completely fine with it.

So when her engineer does not calm down, and still flinches every time she walks by - well, she finds a replacement, and she decides to transfer him to a place where he does not have to be near a Sith Lord. She has her translation droid, N-V09, nicknamed Envee, conversationally ask him where he'd like to live. Because if she asked he'd whimper out how he's happy where he is, and that's not the honest answer she wants. He turns out to have friends on Balmorra, and quite mysteriously, Callida learns of an open position on Balmorra and sends him a message asking if he would be willing to serve Darth Occlus from there. As it happens, he does, though he prefaces the reply with lots of I'll stay if you still have need of me, my lord, just say the word and I'm your man. She snorts and transfers him.

The astromech droid she picked up on Narr Shaddaa is quite happy with its new status as her ship's engineer, and is much less terrified of her. It rolls up to her near immediately, and beeps, Callida == buy new set of hydrospanners // TN-R13 == hate current set // TN-R13 == unable to do job and is perfectly happy to lead her to the exact set of hydrospanners that it would like. And then it beeps at her the next day, asking for a chassis upgrade and a set of wheels with more traction. Callida considers this a job well done, and upgrades the droid.

She wonders if she's going to end up replacing her entire crew with a legion of loyal droids that are just thankful she treats them in the same category as people. ... She might, though her pilot and doctor both seem perfectly happy to work with her. She'll see about defenses against ion based weaponry, just in case.

But ion weaponry isn't likely to crop up in the tomb that she's been asked to clear out for the archaeologists, so she tables that search for now. Droids as a rule, do better in Sith tombs than organic life, but they don't escape unscathed from the dark aura that tends to permeate the tombs of Sith. They'll stay on the ship, she'll walk in and kill any creatures living inside, dispell any ghosts that still haunt the premises, and disable any traps, and then she'll estimate how long anyone that isn't a Force-sensitive could stay in the tomb without their minds being twisted, and go from there.

Clearing out the tomb might take a few days, so she's packed for them. Ration bars, canteens, water purification tablets, and other such necessities. If she runs out of supplies she can always retreat back outside, but she'd like to get the tomb cleared out in one trip.

Unfortunately for her, she barely even makes it past the threshold before the scenery abruptly changes, and the oppressive feeling of the dark side dissipates. Instead of a dark tomb, she's in a forest of some kind.

She frowns, and begins carefully searching her new environment. This tomb just got a lot more interesting.
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It is: a forest. None of the individual plant species are familiar. Trees, bushes, moss and grass and lichen, vines and mushrooms. A little person with four wings and brilliantly yellow hair.

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Hm, interesting. Some kind of extremely thorough vision, maybe? ... No, doesn't seem like it. Visions don't feel this - devoid of Force energy. Something else. She'll have to be very careful.

"Hello?" she calls to the person with the brilliant yellow hair. "Do you speak Basic?"
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The person with yellow hair laughs. "Of course," he says lightly. "Hello! What's your name?"

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To leave the Lord off or to use it, hmm.

"Callida," she says. "And yours?"
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"Yellow," he says, smiling less. "Are you lost?"

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"I might be. Where am I?"

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"Not too far from my house. Do you want to come get something to eat?"

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She considers.

"Sure," she says. "If it wouldn't be too much trouble."
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"None at all," he says. And he flits into the forest, pausing every few trees to let her catch up.

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She follows at a leisurely walking pace, considering the situation.

He seemed disappointed when she told him her name. She wonders why.
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He has a little house right up against the edge of a lake! It is very cute and not sized for her. "Mind your head," he suggests when he shows her in.

There is another winged person in the house. She's in a side room, with a book; she looks up when the door opens, sees Callida, her eyes go wide with horror and hope at the same time.
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Callida minds her head. She's on the tall side, for a human woman, but not so tall as to make this too awkward.

She notices the second winged person's expression, but decides to play dumb. "Hello," she says, cheerily. "I'm Callida, it's nice to meet you."
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"That's Promise," says Yellow. Promise says nothing. Yellow goes and rummages around among some food. "Fruit? Cattails?"

When Promise sees him head for the food she twitches.
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... Callida recognizes that expression.

She frowns a little, despite herself.

"Nothing just yet," says Callida, "I'm not hungry. Your house is lovely, do you both live here?"
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"Yep," says Yellow. "Ooh, do you want a candied dewdrop? They're not filling at all."

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Pushing the food angle an awful lot, isn't he.

"I couldn't impose," she demurs.
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"I'm not about to run out," he assures her, offering a clear thing that looks like it has the texture of a gelcap.

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She is not eating that thing. Nope.

"I'm not really a sweets person."
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"It's not sweet. Candying's just the name for the process."

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"What process is that?" wonders Callida.

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"Oh, Promise makes them with sorcery."

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"Sorcery?" says Callida, delighted, turning towards Promise. "How does that work?"

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"She's not talkative," says Yellow. "If you'd like to learn I'm sure you could, though."

He's still holding out the dewdrop.
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Yeah she bets Promise isn't talkative.

"How would I do that?"
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"There's books and I'm sure Promise will warm up to you if you stop snubbing her dewdrops. She does them quite well, you know," says Yellow.

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"You know," says Callida, conversationally, "I don't think she'll hold it against me if I snub them."

She considers.

She raises a hand and picks Yellow up several feet in the air.

"Or if I do this."
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His wings beat. He glances in Promise's direction. Promise has gotten up out of her chair, wincing. The sleeve on Callida's raised arm is now on fire.

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...

Callida looks at it, then looks at Promise, then at Yellow. She's mostly fireproof, this isn't really a big deal.

"What, exactly," hisses Callida, "have you done to her to make her do that. She obviously doesn't want to."
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"Let me go!" exclaims Yellow. "Promise, do something useful -"

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Force choke. No more talking.

She looks at Promise, raising an eyebrow.
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Promise is not doing anything obvious, but she is looking at Callida with some urgency in her eyes.

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"Is there an obvious way for me to free you from whatever, thing he has on you?" Pause. "And does it have anything to do with food or names?"

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Twitch. (Yellow is still struggling.)

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He's getting ignored.

"Okay. I doubt he's going to tell me his name unless I get mean, so twitch if I'm close - I don't know, do I. Destroy the food in the house, force feed it to him, force feed him my food, feed you the candied dewdrop..."
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She twitches on 'force feed him my food'.

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"All right, thank you."

She gets a ration bar from her pack, breaks off a piece, and gets to force feeding him.
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Yellow is not happy about this at all.

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That means it's working. Absently, she pats out the fire on her sleeve.

"I cut him off from saying something to you. Does that have something to do with it?"
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Twitch.

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"Okay. Uh. Let her speak freely?" she attempts, and then she un-chokes him.

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"You may speak," Yellow wheezes out.

"Tell him to rescind all my orders or I'm going to have to turn you into a sparrow, I picked that to stall," Promise says quickly.
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"Rescind all her orders," says Callida, because really, that seems the best thing to do. "And then don't give her any others."

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"I rescind all your orders," gasps Yellow.

Promise relaxes. "Thank you."
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"You're welcome. Okay, how does this work, specifically?"

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"He has my name; you fed him; that means that you're his master and he's mine. If he'd fed you instead he'd have you too. I would've been allowed to talk as soon as it wouldn't be interfering with a capture attempt and we could have maybe gotten away by cooperating because he's not very smart, but this is better. You can tell him to do whatever you want."

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"Right, okay. Thank you. Uh, Yellow, always tell me the truth, and tell me in an obvious way if Promise lies to me, or has lied to me since she started talking." She looks back at Promise. "High stakes, paranoia, I'm not a monster but I need to be sure I won't have a master, I hope you understand."

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"Then it's a good thing you didn't eat the dewdrop because if he'd gotten you my idea involved us vassalizing each other."

Yellow is silent.
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"I think I would have accepted that over being his, but - yes, I'm happier with this."

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"Do you know if you came through a tear or a gate?"

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"What difference is there between the two?"

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"Tears stop existing after you go through them. If you went back and forth before coming through that would be conclusive."

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"I did not, but I think I could find the place I walked through again. What happens if it was a tear?"

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"Then I can make you a new gate, I know how. But it'll take a while to settle. You can safely take food from Yellow now, he's already your vassal."

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Nod.

"Is there a way for you to safely have food, too? Besides candied dewdrops, unless you particularly like them."
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"Fairy food's safe for me. Well, safe enough, it'd be astronomically unusual for someone to track down that weak and distant of food claim on something I found foraging. It's you who might run out and need to eat things you normally shouldn't."

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Another nod. "And it's safe if the food is obviously his, or if he feeds it to me? He was trying to feed me one of the things you made, would that have made me your vassal?"

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"If he feeds it to you. The dewdrop might have given me a weaker claim, which would have been really inconvenient if it held, because I was forbidden to speak my name and it would have had to be food on my end, name on yours."

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"That would have been inconvenient. All right. Is there any danger in checking on the place I entered right now?"

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"You might be accosted by another fairy," Promise says, "or meet an environmental hazard. Will you ask Yellow to tell me his name?"

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"... I can, but what do you plan to do after?"

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"I'm better at phrasing orders than you are. And if I have his name he can't hurt me. I don't need him for anything, I'm not going to keep him."

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"Do I have your permission to get a lie detection from you on that via him before I give you his name?"

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"...A lie detection? You already told him to tell you if I lied."

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"I mean, yes, but - I don't expect he actually knows if you'd be lying about what you'd do with him or not, that was more in the way of 'are you lying about how the world works.' So, I'd want to confirm that that specific thing is definitely true."

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"How?"

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"Ordering him to give you a specific order that we work out beforehand, to make sure that you're not lying about that specific thing, and then clearing all of your orders again. He's an awful person, but I just met you ten minutes ago, I don't know what would happen five minutes after I left when you're free to tell him to jump off a cliff, or gouge his own eyes out. I'd fall in your favor in the 'which one of you is allowed to give the other orders' game, but I'd rather not play it at all if it's going to lead to a worse situation than what I've already got in front of me."

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"I could think of situations that could come up where I'd need a vassal - or where I'd need a master - and then I'd come get Yellow sooner than find someone else, but I'm not in such a situation now and don't plan to get entangled in one if I can avoid it. You can have Yellow order me not to lie to you for a minute."

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"All right." She looks at Yellow. "Give Promise the following order: 'For the next minute, you will not lie to Callida.'"

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"That phrasing doesn't work, it has to be 'don't', not 'will not'." (Yellow is silent, presumably because there was not an order after 'the following order'.)

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"... Ah, okay." She corrects the phrasing to the proper one, restating the order correctly.

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Yellow relays it.

Promise says, "I have not lied to you."
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"All right then, thanks. Sorry. Yellow, tell her your name."

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Yellow is kind of dangling midair, so he has to say it loud enough for Callida to hear too: "Vahriakre."

Promise relaxes.
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Callida will just. Put him down now, she sort of forgot he was up there, he's just so forgettable.

"I apologize for making you say it where I could hear it too," sighs Callida.
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"You fed him, unless you share his name or someone makes you do so it doesn't add anything to how much your vassal he is."

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"Right, yes, but - still."

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"I know."

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"This is such a fucked up situation. How many people are in this, forest? Are you all subject to these rules?"

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"...I don't have a census. A few hundred in the forest, I guess, it's a big forest. Fairies all work the same way."

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"Ah. ... And this is a different planet than the one I started on, I think," she muses. "That's. A damaged powercoupler if I ever saw one."

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"Planet?"

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Of course they wouldn't know what a planet is. ... But how are they speaking Basic, she would have expected them to be speaking whatever dialect the Sith who owned the tomb did, if they spoke a language she could understand at all.

"... Right, uh. What do you know about the world?"
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"Plenty. It's not a planet. That's the round things, right? This isn't a round thing."

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... Eyebrow raise.

"What is it instead?"
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"Fairyland's flat, apart from mountains and things, in all directions forever."

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Weird Sith Tomb physics, possibly some sort of mind thing going on, making everyone inside think that it goes on forever? Yep, probably that.

"All right," she says.
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"I can gate you wherever you need to be, though, I just need a geographical description. I should probably start that now, it might take a while to settle."

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"Sure, uh. How specific do I need to be, can you find the correct planet easily enough?"

Of course she can, because this is all on the same planet, but Callida will humor how this works.
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"You should probably describe the planet."

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So she does! Luckily she knows a lot of the specifics.

And she'd like the gate to go outside of the tomb. To see if that works.
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The tomb is likely not a geographical enough feature. Rivers? Mountains? Can Promise get a map?

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Actually, yes, Callida can produce a map, on her datapad. Here it is! And here is the tomb, near the delta of this river.

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"Okay. I'll put the gate at the wall over there." And Promise looks at the wall over there, then goes outside and gets a rock to throw at it. It bounces off. "Not an instant settle."

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"How long does it typically take? And can the gate be closed, after?"

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"It can be anywhere from instant to a week or a little more than that. I'll be able to close it from this side."

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"All right." Pause. "Are you going to stay in this area, after I leave?"

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"No. I'm going to give Yellow light precautionary orders so he doesn't come after me or tell my old master that I got loose and then leave. Why?"

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"Instant travel to other planets would be very useful," says Callida. "Even if you couldn't make gates large enough for ships."

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"What would it be useful for?"

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"Travelling from planet to planet takes time. Sometimes not very much time, but some. And travelling distances on planets takes time, too. So you could transfer objects or people from one place to another faster, which would be good for things that can't be moved except under very specific conditions, or things that are ruined after a certain amount of time - so on."

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"This would require leaving a lot of gates open, sounds like. That's not necessarily safe."