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Isabella in Elcenia
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Two girls are moving their hands through the air and speaking together in perfect parallel.

Two girls are looking expectantly at a circle of red chalk on their floor.

Two girls have done something exceptionally stupid.
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A girl in richly embroidered clothes appears in a seated position in the air, a teacup in one hand, a faded paper parasol slung over one shoulder. She blinks- then gravity reasserts itself. The girl tosses the teacup away from her as she falls, her other hand awkwardly flailing the parasol to try and avoid crushing it beneath herself.

By a small miracle, the parasol remains intact and none of the scalding-hot tea gets on the blue-haired girl or her clothes. Her summoners might or might not be so lucky.
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The teacup bounces off of nothing in midair and falls, tea with it, to the floor.

The two girls who were in this room a moment ago look at each other and start talking at the same time in an unfamiliar language. There is pointing involved. Maybe they're arguing about who has to clean up the tea.
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Isabella takes a moment to evaluate her position from the floor. Okay, only one of those two... Individuals... Is human. She's been teleported somehow. And the single red chalk line is some sort of ward. Overall, this does not look like a very good situation for her.

She stands. A firm push against the ward to help lever herself upright should see if main force will have any significant effect.

"Er... Hello?"
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The blonde one speaks to her, and then goes and gets a book off a shelf and starts flipping through it.

The ward will not allow her hand past, but it's also got the friction of air and doesn't make a very good levering surface.
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Most people would fall over after attempting to push against air. Isabella, however, has wings, even if they're not physically present at the moment. With a small flick of her metaphysical wing-ness, she rights herself.

She frowns as the girl speaks to her: definitely not a language she's heard before. Well, at least whoever these people are, their body language isn't immediately hostile... Though then again, there's a tinge of being examined like some form of science exhibit.

She sits down on the opposite side of the circle from the spilt tea and waits. Those books look like the sort of thing that might contain magic: she should be ready.
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The blonde finds what she's looking for, and gestures precisely while uttering more gibberish.

"Can you understand us now?" asks the brown one, whose ears aren't so pointy.
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Gesture-based magic is not entirely unfamiliar to Isabella, but the movements the girl is doing don't look anything like what she's seen before.

There is, however, a ward between her and the girl, so the question of stopping her is moot.

She feels the magic settle in next to her shard, and then suddenly words make sense.

"I can understand you now, at least. May I ask where I am and why I appear to be trapped in some form of ward?"
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"We're just borrowing you for a few degrees to show Nemaar," says the blonde, "then we'll put you right back."

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Isabella raises an eyebrow. "... You decided to grab me at random to demonstrate some form of new, involuntary summoning spell?"

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"It's an old one actually," says the dark one. "And it's not like we're keeping you for long."

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Isabella bites the inside of her cheek. Well, then. If these people are experimenting in magic, don't really care about their subjects' inconvenience, and speak a language she doesn't know, then all signs point towards her being somewhere in Eyesocket... Which would make Nemaar these two's section head, or possibly even one of the lords themselves.

"I was in the middle of a negotiation with the mayor of Mark when you two so rudely pulled me away across an entire ocean. I'd like to complain to this 'Nemaar' about their treatment of foreign nobility and their experimental practices, so please, fetch him as quickly as possible."
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"He's in class right now," says the blonde. "We'll get him soon. He didn't have a thing to do with summoning you though."

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Isabella quickly revises her estimation of this pair's competence downwards. It sounds like this 'Nemaar' is an apprentice, just like these other two...

... Which would make the most plausible scenario that she was summoned here on a bet. A bunch of rank novices experimenting with teleportation magic they found in some battered scroll somewhere.

"... The more I hear, the less I want you two to be responsible for sending me back to where I came from. I'm frankly surprised that this building is still standing."
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"Huh?" says the brown one.

"Tough," says the blonde, "nobody else can do it, we're the ones who cast the spell."
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Isabella sighs. "So I'll have to catch a zeppelin and endure a long aerial voyage at considerable expense. It's within my means." She shakes her head. "Really, you two are lucky that whatever old scroll you dug up was even halfway serviceable. I've never heard of a teleportation spell that wor-"

Her train of thought comes to a screeching, crashing halt.

"... I have, however, heard of conjuration spells. Are you two absolutely certain that I'm the only Lady Isabella running around right now?"
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"Uh, I think you're confused," says the blonde.

"Why would we know that, you didn't tell us your name before," says her friend.
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Isabella pinches the bridge of her nose. "How are you certain that this spell of yours -which I do not trust to do what it said on the scroll- actually moved me here rather than duplicating me."

She eyes the blonde one over her fingers. "Also, confused? How?"
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"It's a summoning spell," says the blonde. "It couldn't duplicate you, that would be really different. And we summoned you from another world, so you shouldn't be expecting wizardry to work like what you're used to."

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Isabella's train of thought rudely details for the second time in as many minutes.

"So... Wait, I'm in a completely different universe? This is not Ulvenwald, you are not students of a Collegia Tower, and I am in an entirely different universe. Well, that would explain why none of your magic or language is familiar..."

She takes off her floppy hat, runs her fingers through her hair, and puts it back, then lets out a heavy breath.

"Do you have an encyclopedia or something similar that I could look at?"
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"We can't get anything into the ward with you without a lot of hassle that would take longer than just waiting for Nemaar and then reversing the -" The blonde stops midsentence.

"The spell," finishes the other.

"Oh no," says the blonde, "oh no -"
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Isabella makes a little 'get on with it' circle with one hand. "Yes, yes, you screwed up, why am I not surprised. How? Also, I can see outside of the circle, you would just need to turn a few pages for me."

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The girls ignore her. "Oh no oh no -"

"What is it, Korulen -"

"You can't co-cast a reversal!"

The younger girl freezes. "But - oh - but - but -"
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"So you can't send me back."

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"We could send her," suggests the younger girl.

"She's not Elcenian, it wouldn't work. We don't know breaks, maybe someone can break it, but I have to tell my mom -"

"Don't, don't, I'll be expelled -"

"I have to!"
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"Wait a second, you two. Can you bring specific people, or is it entirely random?"

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"We aren't supposed to summon anyone," says Korulen, "and we screwed it up, I have to tell my mom -"

"Don't -"

"We can't send her we can't unsummon her we can't keep her in our room forever!"
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"So let me out! I have some magic myself: if I can find the right location it's possible I might be able to send myself back."

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"Oh no we can't let you out absolutely not," says Korulen. "I have to tell my mom and she can check you out but we can't."

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"...and you are obeying this rule when you were so eager to break all those other ones, because...?"

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"Not letting you out is a safety protocol," murmurs the brown girl, while Korulen closes her eyes.

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"Yes, you need to be kept safe from the fourteen-year-old girl who just wants to go home. Clearly I am a massive threat to your entire universe."

She puts a gentle push into her voice- just enough to make herself a bit more persuasive. Assuming it carries past the wards. Assuming the wards don't decide to flare and blare alarm sirens or something. She's getting tired enough of these two incompetents that it's worth the risk.
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Korulen's roommate does not react.

Korulen opens her eyes.

The door opens to reveal a young woman with green hair.

"I'm sorry, Mom," whispers Korulen.

(They don't look much alike. And Korulen looks too old to be this woman's daughter.)
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"Hello. I assume you're these two's guardian, teacher, or some such?"

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"I'm the school's headmaster's wife, and this one," she indicates Korulen, "is my daughter. They're correct that they cannot send you straight home; getting you out of the circle is another matter. May I have your consent for a minimally invasive scan of your mind to check that you aren't dangerous?"

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Isabella bites her lip. "Nnnnn. I am opposed to having my mind read, in general. What specifically would you be looking at?" She blinks. "Oh, and I'm Isabella. Properly Lady Isabella, but my title is in another universe so I see no point in standing on formality."

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"I can skip it, but if we can't confirm that you're at least relatively harmless, you need to stay behind your ward," the green-haired woman says. "I'd just be checking to see if you were inclined to harm anyone or break local laws in a way that would be more inconvenient to deal with than looking after you in the circle would be."

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"Yes, I understand that that's the purpose of the check. I'm asking what specifically you would be looking at to determine that. Memories, personality traits? Does your spell report back a yes-no answer to you, or do you 'hear' my surface thoughts, or what? I care much more about you looking into my personal history than about you just skimming off the top of my brain."

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"I won't be retrieving any of your episodic memory. This isn't a spell, it's a natural ability I have, and it's much more fine-grained than answers to binary questions. I won't see anything I'm not looking for."

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Isabella eyes the green-haired woman speculatively. "Well, then. I suppose that I'm no worse off if you decide not to let me out because of what's in my mind than because I refuse to be tested. Go ahead, do the thing."

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The thing doesn't feel like anything. After a moment Keo shoos the girls out of the room, telling them to go see the headmaster; they bolt.

Keo sits in one of their chairs. "Well," she says. "You aren't exactly poised to go on a rampage. But neither do you seem like a guaranteed placid law-abiding guest or a highly reliable keeper of promises to strangers, and you have some offworld abilities that are not within conventional law enforcement's usual repertoire. So there's three basic options for what you can do with the year or two it will take to get you home. One, you stay in the circle. This means somebody has to push food in for you several times a day and so on, but the girls are going to be assigned disciplinary details anyway. You could get books to read and music to listen to, we can move Korulen and Saasnil out of this room so you could have privacy, but there's no way to expand the size of the ward, so you wouldn't be able to move around much.

"Two, you get let out of the circle and you are of your own accord scrupulously well-behaved - we put together a list of all the particular problems you could cause, and periodically you tell somebody under lie detection that you haven't done any of those things, and if you have, we have a problem.

"Three, you get let out of the circle with a mental block installed, temporary until you go home, so that you can't do any of those things in the first place, which requires some work from me personally up front but makes it much less likely that I'll find myself needing to undo various... misunderstandings... months from now.

"I won't go for option three at all without your say-so, but if you can't convince me that option two is safe for my students, innocent bystanders, etcetera, then the fact that I might be the only person who could competently undo some of your misdemeanors starts making option one look attractive by comparison."
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"So effectively, my choices are to live in a space the size of a closet, be interrogated weekly, or undergo psychic surgery. How wonderful."

She sighs. "May I have some time to think, at least? The circle isn't going anywhere, especially if you expect it to hold for years."
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"Of course. If you think my name - it's 'Keo' - very hard, then I'll pick it up and we can talk. About that, or about any more immediately pressing needs you might have."

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Isabella settles into a cross-legged position on the floor, leaning back against the slippery-but-nonetheless-there wall that the ward provides. She carefully places the faded parasol across her lap, then closes her eyes and stills her breath.

Well. If it's true that it'll take years for her to be released, being in this circle full-time will lead to... awkwardness. Though it might not lead to less awkwardness if she were allowed outside it.

... She needs to learn more about this world, if she's going to make any kind of informed decision. She ought to have asked the green woman for an encyclopedia.

Well, she can't have gone far. Let's try this 'pointed thinking' option.

Keo?
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Mm?

Keo is in fact still in the room, but seems just as happy to converse like so.
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Isabella opens her eyes, a little sheepishly.

"I asked the girls earlier for a local encyclopedia. Would you happen to have such a thing? Also, it'd be nice to have a cushion or a chair in here; while I can sit seiza-style, it'd be much more comfortable with some furniture."
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"I can get you a chair - an entire encyclopedia might crowd you; do you want it all at once?"

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Isabella shrugs. "Well, if you can think of a better way to do a fast introduction to the local world, I'm all ears... Oh, there's a thought. How about an atlas? Oh, and before any of that, we need to get this spilt tea out of here." She nudges the overturned cup with one red-shoed foot.

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"I'll have the girls set up circles for calling and pushing to move things in and out. Korulen's getting you an encyclopedia right now."

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"That sounds excellent. How long would you expect it to take? Oh, and while we're modifying the circle, may I ask why you can't expand it beyond its current rather-cramped proportions?"

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"You should have your books and chair, and be rid of your tea, within an angle, perhaps two. The ward isn't designed to be expansible. If we could break it with spellwork, we'd be able to break the spell on you entirely - this is still worth trying, but it's not likely to work - so it's stuck. We could in theory put a similar-quality ward around this entire room instead of the circle one, but that would make it very difficult to put anyone else close enough to the chalk to smudge it - the quality of ward in question would prevent someone who was pushed in from leaving by any means."

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"Does it have to be a person who smudges the chalk? Is there an intent component? If not, why not just throw or otherwise transport a bucket of water onto the inner circle using these pushing and calling circles?"

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"There's an intent component," confirms Keo.

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"And transporting means that the intent becomes muddled. Wonderful."

Isabella rubs her temple.

"Well, I would be much more likely to accept a temporary psychic block while you expanded my living space than have to walk around with it for months... Though I'd still be hesitant at best. Let me think about it. Also, you apparently use years, but your smaller units of time are different from mine - how long is an angle?"
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Keo casts a spell, again with the gesture and some gibberish the translation doesn't catch. Numbers appear in the air. "This is a split, this is a tick, this is a degree, this is an angle. Five splits to a tick, twenty-five ticks to a degree, twenty-five degrees to an angle. Twenty-five angles in a day."

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"Sounds like I'll be waiting a little while then. Enough time to get in some reading, listen to some local music... Though I'm unsure where you'd find a band, under these unusual circumstances."

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"We have recorded music."

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"I'm assuming not on paper. I had heard of some devices capable of such a thing starting to be manufactured, but they're highly exclusive and rare on my world as of yet." She half-smiles. "At least there are some benefits to this situation."

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Keo smiles a little. "Not on paper. Audible. Although I don't know if you'll like what's locally available."

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Isabella shrugs. "It will be an adventure." She hides a smile. "Though I'm not certain more adventures are really what I need today."

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"Understood. Oh, also - it's entirely possible to summon your belongings from your home, if you want those in addition to local objects."

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Isabella raises her eyebrows.

"... If you can summon objects from my home, I would be exceedingly surprised. Even more than I am already. My residence is not your average castle."
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"My adolescent daughter and her twelve-year-old roommate summoned you," Keo points out.

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"I was not within my castle, I was out on the balcony. That said, your magic is interesting and foreign, and I've already been wrong about it multiple times. I suppose you could try..."

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"You would have to specify the items in sufficiently unique detail, and I'd want to check you regarding their safety, of course."

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"Well, let's try something simple to start. I have a potted rose I keep on my desk in the conservatory; I should be able to remember it in sufficently precise detail. You have permission to grab your search image from my mind."

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"And the safety scan?" inquires Keo.

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Isabella waves a hand. "Yes, yes, of course."

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"I am also concerned about unforseen interactions," remarks Keo a moment later.

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"As I said, my residence is not your average castle." She hides another smile - the motion has a little upward shift to it that suggests she's most used to doing it with a fan.

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"I'll talk it over with research types and get back to you; it doesn't sound like you urgently need anything from home."

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Isabella nods.

"Alright. I suppose I'll settle in to listen to music and wait for encyclopediae for the moment, then."

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"You'll be able to hear music even without the crystals being in the circle with you; I'll go get a selection." Keo casts a spell and vanishes.

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Isabella waits patiently for the crystals, neglecting to breathe and have a heartbeat while Keo is gone. It gets tiring to have to look alive all the time.

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Keo comes back a degree later with a boxful of long crystals. "We can put these in the circle with you later but for now I'll have to operate them." She picks one up and strokes one of its facets. Music plays.

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Isabella listens. She's really remarkably still when she wants to be.

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"Is this one all right or should I put on another?"

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"I'd like to hear some more variety before deciding."

Isabella is intrigued by there foreign songs. They seem to use a different scale than she's used to. It's... Not bad, but it could take some getting adjustments.
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Keo plays brief samples of a few other crystals.

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Isabella selects a downtempo arrangement of mostly stringed instruments.

"Thank you for taking the time to help me settle in a bit. I'm sure you must be busy."
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"The school's responsible for you," Keo says. "And my daughter was one of the summoners."

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"True enough. Still, I would have expected many people to delegate such things rather than attend to them personally."

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"I'm uniquely able to do safety checks as necessary," shrugs Keo, "and the school employees are teachers and librarians and even less qualified to handle a circled offworlder."

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"Makes sense. Some things you have to do yourself if you want them done right." Isabella's fingers slide along the faded paper of the parasol in her lap.

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"Anything else you need while you think and the encyclopedia and chair are on the way??"

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"Nothing jumps to mind. And I can summon you if I think of anything, after all." Keo.

Isabella stands up and walks a brisk circuit of the small circle, careful not to drag her dress through the spilled tea. It's definitely going to get cramped in here if she has to stay for a while.
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Keo nods acknowledgment and teleports away.

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Isabella settles in to wait for books and furniture, letting the slow strings of the alien composition sweep through her mind, drifting away on the tide of sound...

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And after a while a chair, and then a stack of encyclopedia volumes as tall as she is, appear.

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Isabella accepts the chair gratefully from whomever delivers it! Her lower legs are starting to fall asleep from sitting seiza-style.

Pulling volume one off of the stack of encyclopedias, she carefully leans her parasol against the pile, settles into a chair, and flips to the index. Let's see what sorts of things exist in this world, shall we?
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The index includes a lot of things, many of which are listed, handwritten, in the index as proper nouns unexplained except via their subsections (for instance, "Oridaan" is next to "Oridaanlan history" and "Oridaanlan physical geography" and "Oridaanlan dialects" and may be assumed to be a political unit). The world has rabbits and chocolate and wine and clouds and a moon and oceans. It has merfolk and elves and dragons and vampires and wolfriders. It has several unrelated kinds of magic.

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Isabella is happy that this world includes chocolate! She checks to see if it has tea as well before flipping to the section on the local vampires. The various other magical races can wait: for the moment, she needs to see what her hosts' reactions would be to her asking if she can bite people. She can go without for quite some time, but it would not be comfortable, and if she's really stuck here for a year then she would risk sliding into torpor and that would be rather problematic.

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There is tea.

The vampires bite people. There is a short section on vampire religion, which asserts that one of the handful of facts vampires have allowed to leak about their faith is that it forbids them to bite people without permission. Apparently they prefer elves most of the time, dragons when they can get them, and the average person can be bitten by a vampire of about their size once every three weeks if the vampire eats a normal amount once weekly. (At least one country has stabilized into a population of almost one quarter vampires and three quarters elves, which implies very snug arrangements for sustenance.) Vampires here have children in a humanlike fashion and have peculiarly-calculated lifespans and can each turn into bats, which they must do to sleep. They are pale and dark-haired and do not have circulatory systems or digestive ones. They can echolocate. Their bites are painless and can be easily healed by lights if one prefers this cosmetically.
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Lights? Isabella flips to the section on this world's apparent biomancy-equivalent. And wait a second, of course this world has celestial bodies, that is a normal thing, does this room have windows, why did she not check that as soon as she arrived-

Well, she checks now.
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There is a window. The curtains are closed; most of the light in the room is from the glowing ceiling.

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Alright, good. That's good. Her hand runs along the weathered wood of her parasol's handle. A single window... Indirect light through glass, her parasol, and her clothes doesn't pose much of a threat to her unless she's astonishingly clumsy. Even if someone opens the curtains, she should be fine.

She lets out a shaky breath. Alright, back to the encyclopedia. What is a light, exactly?
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Lights are a kind of inborn magic user, making up three to four percent of the population evenly distributed across species in most places. They can cup their hands together and make a ball of colored light (color consistent per and varying between lights) which, if contacted by a sick or injured non-light, heals them entirely and very fast. Some countries have socialized healthcare based on lights. Complex health problems must be addressed by lights with training or by witches or wizards with medically oriented magic; lights can't do literally everything.

Lights also don't have to eat, if they get enough sun, although they do need to drink a lot of water.
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That implies interesting things about the spiritual presences in this world. If only she knew more than basic theory of shamanism.

Speaking of which, let's investigate the sections on celestial objects. What mystical significance do they have on this world? ... Do spirits even exist in the way she expects? Vampires are apparently somewhat different in this world, as is magic. She should probably not assume anything about how spirits work.
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The moon is a large hemispherical gray rock which spins and orbits the planet. The sun is a large ball of fire which also orbits the planet, around the southern bit.

The planet is square.
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Wait, what? Square? Does that mean that there's edges? Isabella investigates: is this a flat world, or is it a cube or something else that would require even more interesting gravity?

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The world is about ten miles thick (this measurement brought to you by he middle of the ocean; the parts with mountains are thicker). It is only inhabited - by anything, including plants - on the top, but if you go to the edge you can step off and swing around to the side and walk to the bottom.

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So gravity points 'down' while simultaneously causing orbits. Or maybe the orbits are done by something different, after all this is a crazy world with only half a moon. Why doesn't anything live on the underside of the world, since apparently the reason isn't "it'll fall off?"

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The encyclopedia coughs up a summary of colonization attempts. Apparently nobody wants to live there because looking at an expanse of flat nothingness is depressing and you need to import topsoil to grow anything. No projects have accumulated sufficient stable populations to warrant putting in a teleportation circle.

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And that offhand mention of teleportation circles implies interesting things about how common magic is in this world and its local cultural position. Though she supposes the children learning magic in school ought to have tipped her off.

Well. At this point, it appears that speaking to Keo about her unusual dietary requirements is unlikely to get her killed.

Keo? Have a moment to talk about my species?
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Sure. What species are you?

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Offworld Vampire. Have a moment to drop in? Even if I do have mental powers myself, talking to you in my mind when you're nowhere near me is unsettling.

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Just a tick.

Slightly more than a tick later Keo appears.
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Isabella waves from her chair.

"Personal teleportation seems awfully convenient."
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"It is. So you're going to need blood? Perhaps under different constraints than local vampires?"

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"I am uncertain what constraints local vampires have, but mine are that it has to be from an intelligent being, as close to human as possible, as fresh as possible. From the living vein or artery is best, but as long as it's still warm it's probably good. That's a time restriction, not a temperature one. So, a minute or two. Even dead blood can be of some help, though."

She pauses. "Though it's possible that nobody here qualifies as 'human' enough for my magic's purposes, in which case we will either need to summon some of my blood-servants from inside my castle or I will be spending most of my time here unconscious."
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"There are humans. Saasnil's a human, for instance. I don't know that we'll want to summon people for you while you yourself are still confined to ward but we can send your servants a letter and summon blood they draw for you, if local humans won't do. What kind of quantity on what kind of schedule? Are you hungry now?"

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"I'm not hungry currently. Weekly for comfort, monthly for... Not exactly survival, as my local type of vampire I'm immortal unless I die in very specific circumstances, but for me to continue functioning. If I don't eat for much longer than that, I will begin to uncannily resemble a corpse, up until someone with a pulse strays too close to me, at which point we will both regret the situation."

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"We'll try you on some of Saasnil's blood. Will a measure -" Keo looks around and picks up a drinking glass from Korulen's desk. "This glass would hold about five measures, full - will a measure be enough to tell if you'll do all right on local humans?"

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"Yes, likely. Animal blood tastes disgusting to me; I'd expect local blood to taste the same if it doesn't work."

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"Okay. Saasnil's gone to the light's office to draw it; the pushing diagram's already set up and she'll send it in that way. A cup will do? Local vampires need pressurized containers."

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"A cup will do. I'm uncertain why you would need a pressurized container- do local vampires process blood with their stomachs, or is there some biological oddity there?"

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"They don't really have stomachs, and they suck it up through their fangs," says Keo, "which don't exert very much suction on their own."

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"Ah. I can have fangs, but I ingest blood much as I would any other food. The fangs are just there to pierce the skin."

Isabella frowns. "Oh, by the way. You should know that being fed upon repeatedly by my kind of vampire comes with health risks. Even if local blood works, I'll want to spread out my feedings across multiple people to minimize that."
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"What are the risks?" inquires Keo.

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"About a month between light feedings is safe; closer than that will cause a loss of sense of self, then amnesia, then loss of intelligence, then intense depression and suicidal tendencies, in that order in ninety-nine point nine nine percent of cases. I stress that these are effects of chronic exposure, and for an acute exposure I would have to actually bite someone, rather than drink drawn blood."

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Keo nods.

A cup of blood appears.
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Isabella takes a sip, then makes an interesting face.

"It... Doesn't taste bad, but that's because it doesn't taste like anything. And it certainly doesn't seem filling."

She takes another cautious sip.

"I doubt I could survive on this, though at least it's not poisoning me. Will you check with Sassnil and make sure that he's not experiencing any unforeseen side-effects?"
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"She says she feels fine. Should she be checking anything else?"

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"Nothing springs immediately to mind that I haven't already mentioned. If your magic is exceedingly strange she might possibly experience a sudden fondness for me, which would be the result if she had drank my blood, but I don't know of any reason why it would be reversed like that."

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"She has not experienced this result," says Keo dryly. "So we're going to need to summon blood from your servants? Do you want to write the letter to them explaining the situation?"

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"That sounds like a good plan, but is significantly complicated by the fact that said servants are in the interdimensional castle. Since I can survive for at least a few more days without discomfort, I would rather hear what your experimental wizards have to say first before attempting to contact any of them."

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"Sending a letter suggesting that they leave the interdimensional castle to place containers of blood at pickup points seems likely safe."

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"Well, you're the one who's world is at risk, so if you feel it's safe then I won't argue, given how convenient for me it would be if it worked."

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"It would probably be safer yet if the letter could be dropped somewhere that is not within the castle where they'd find it, if you can suggest such a place."

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"Given the contents of the letter and the general attitude towards vampires on my world, I find it difficult to think of a place where I would be comfortable to place such a letter that was outside the castle. The number of people who know that I am a vampire, have friendly dispositions to me, and don't live in my castle can be counted on the fingers of one elbow."

She pauses.

"I don't have elbow-fingers, that's a figure of speech."
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"Ah. Well, we'll do some research, but I don't know how much we'll turn up. I'll have the girls send you some writing materials so you can compose a letter."

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"I'd be happy to talk to a few of your researchers about my castle, if they would like more details. In the meantime, I suppose I'll do some writing... A desk won't fit in here, but I can use the back of one of these encyclopedias, they're certainly thick enough."

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"Of course. Anything else you need?"

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"Nothing at the moment, thank you. We'll have to discuss possibilities for circle expansion or wanderings about at a later date... Oh, wait, sorry, is it possible for you to either get my teacup and this stain out of the circle, or send me some cleaning supplies?"

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"Korulen's working on the diagram to remove things right now. She'll get rid of the teacup and stain when it's done."

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Isabella nods. "Alright, in that case I have no further requests." She settles back into her chair and starts paging idly through the encyclopedia.

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Keo teleports away.

A few degrees later the teacup and stain vanish, leaving the floor clean and dry.
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Isabella is glad of this: she has little enough room without spilled tea taking up a quarter of it. Now then, time to continue her education on how this world -Elcenia, right- works. Let's see, what about spirits? Surely there's something on the local deities and how magic works. Hmm, probably the magical overview first: she's less concerned with local culture.

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There are kinds and kinds. She has already read about lights; there are also sorcerers, slightly less common, manifesting likewise at an early age, and those are telekinetics. Mages have inborn potential per element and must activate it by going through element-related traumas which would kill a non-potential-mage; they come out very powerful. There are institutions that will do testing, painkillers, and near-death experiences tidily for a fee.

There are wizards. They do assorted spells, with gestures and words, through their channeling capacities. There are witches, who make potions. Merfolk have two unique kinds of magic, one which changes colors and one which manipulates energies like heat and light and current. Dragons have their own magic. Some of them have more of it. Keo has lots.
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Keo is significant enough to have her own entry in an encyclopedia? How intriguing! Isabella looks at the page, then sighs. Well, she knows what to ask for next time Keo turns up: bookmarks. Rather than go on to read more about some specific kinds of magic or dog-ear the page, (shudder) she quickly skims Keo's entry.

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Keo, as of the encyclopedia's publication, is the only living green-group unique dragon. This gives her more or less unlimited mental powers. Her predecessor died when she was a young (for a dragon) child.

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That would tend to get you your own encyclopedia entry, yes. Isabella is even more grateful than before that her hosts seem to be decent people.

Now then, most of these sound like things that mages from her world might do in one way or another... Confusingly, the local mages are most like her world's shamans, at least from the top-level overview. She examines them in more detail.
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There are fire, earth, air, and water mages. The procedure to almost die and become an air mage is the least unpleasant because you don't have to actually hit the ground when falling from your designated height. Mages have near absolute control over their element, to the point of ignoring some standard wards. Fire mages are a core part of most Elcenian firefighting arrangements. Air mages can fly. Water mages can breathe underwater. Earth mages can breathe underground.

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... And it appears that all these various powers and abilities are inherent. Not only that, but the locals' blood tastes like water.

Isabella is starting to form the tentative hypothesis that spirits don't exist here. Let's see what the encyclopedia has to say on the subject.
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The index is pretty hard to navigate, actually, because it's in alphabetical order in the local language and the translation spell doesn't rearrange it. What she finds seems to be sections on religion.

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Well, that makes some sense. Many of the larger spirits on her world have religions and customs built around them. What can the local priests do?

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They don't seem to have any listed powers beyond the ceremonial, whatever they are unrelatedly born with or trained at, and things that the encyclopedia does not seem to believe are real.

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So either shamanism is very underground on this world or there are no spirits. Isabella makes a mental note to try walking through the door of a private residence without an invitation.

Actually, there's a thought. This building is probably owned by Keo, right? The room is her child's, at least, so by the regular rules...

Keo, mind telling me to leave the room I'm in? I promise the worst thing that's likely to happen as a result is I feel a bit uncomfortable.
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You can't walk through the ward, Keo points out. What's this for?

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I'm testing to see if thresholds exist on your world. If you revoke my status as a guest and they exist, I ought to feel that as the local spirits metaphysically 'weighing me down.'

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How's, "You are no longer welcome within Binaaralav Academy"?

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Feels exactly the same. My tentative hypothesis at this point is that spirits don't exist here, which ought to be impossible, but you people live on a cube and have only half a moon, so...

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It's not thick enough to be a cube. Is your moon spherical?

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It's close enough that it doesn't make much of a difference. Hm. If thresholds don't exist here, then... It might be possible for me to be out in real sunlight.

Isabella's thought-voice drops out for almost a degree.

Would you care to drop in and manipulate the curtain on my window for me so I can see if your sun hates me as much as my local one?
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Saasnil will come by and do that for you in a moment.

A bit later, the door opens and the younger summoner tiptoes sheepishly in.
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Isabella waves. "Hello there." She takes a moment to fix in her mind that Sassnil is apparently this particular young woman, rather than the other one. "Would you mind getting the curtains for me?" She slings her parasol over her shoulder, opening it with the same motion, then twirls it, the pink petals dappled on the paper swirling prettily.

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Saasnil nods and goes around the circle, to the window, and draws the curtains open.

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Isabella looks at Saasnil and bites her lip. "If this goes badly, I could be on fire soon. Would you arrange to have a bucket of water ready to send?"

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"Uh - yeah. Korulen's at the circle, I'll tell Keo to tell her."

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Isabella nods. "Don't worry, I wouldn't do this if I thought I was likely to really seriously harm myself. I've gotten used to being on fire."

She tilts her head. "That is really a sad truth to have to say out loud. Anyway, feel free to look away: I am about to stick the back of my hand in this beam of sunlight and see if I start to spontaneously combust. Whenever you have water ready, of course. Just in case."

She waits for Keo's relay. Massively powerful telepathic dragons are also rather convenient when they're not being unsettling and intimidating.
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Bucket ready.

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Isabella winches in anticipation, and thrusts her hand into the beam of sunlight.

Absolutely nothing happens.

Isabella keeps her hand there for a long moment, just to make sure.

More nothing happens.

"... It would appear that your local sunlight does not burn me."

Isabella sits down in her chair. She looks a bit overwhelmed.
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"It burns local vampires," says Saasnil. "Unless they have a spell on, or clothes."

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"Well, apparently the reason I get set on fire is different from the reason your local vampires get set on fire."

Isabella's eyes are rather far away at the moment.
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"Do... you need anything else?" asks Saasnil.

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"I need your scary dragon lady of a mother to Geas me as soon as possible so I can get out of this circle and be in the sun, did you realize I have never been out on a really properly sunny day for decades?

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"Keo's Korulen's mom, not mine," says Saasnil. "But I'll tell her you want her, anyway."

And Saasnil walks out of the room and Keo teleports into it.
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Isabella rubs her head sheepishly. "Uh, tell Sassnil I'm sorry for confusing her with her... Friend. I'm usually better with names and faces than this, but..." She shrugs.

"Anyway. I can go and walk in the sun in this world and it will not kill me. This is worth having psychic surgery done to me for, especially since you seem to be a trustworthy sort of person."
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"All right. How much do you want to know about it before I do it?"

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Isabella closes her eyes. Her fingernails dig into her palms, and for a brief moment they seem sharper.

Then she lets out a breath and sits back down in her chair.

"Good question. Being in a state of intense desire is probably not the best time for a doctor's consultation regarding psychic surgery."

She opens her eyes again.

"Okay, one: how long does this sort of thing take. Two, are there any significant risks. Three, how assuredly and quickly can you reverse it?"
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"It'll take me less than a degree once I start unless your mind works in some very unexpected ways. I do not have psychic accidents, but if I find something I don't understand it could interact in a way I'm not expecting. I will be able to completely undo whatever I do, and I was also planning for the entire thing to snap on its own upon your return home in a loosely hypnotic fashion."

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Isabella gets up, then realizes there's no room to pace and sits back down again. "Alright, okay. What sort of things are you likely to ban me from doing?"

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"Biting people, exerting your own mental influence on anyone, performing your 'sorcery' on any person who doesn't know what they're doing and agree to it, committing things legally defined as assault in general."

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"Do I get a self-defense clause? There do exist things and people in this universe capable of killing me if they attempted to, and I'd prefer not to die stupidly because I was incapable of fighting back. Or, for that matter, dominating them and thereby stopping them from hurting me without having to risk physically injuring them."

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"There's some flex around self-defense. You're very unlikely to be attacked, if you stay within the country and don't harass people, but if it happens you can fight back if escape is implausible. You can also ping me for help, of course, I don't have a range limit."

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"Alright. Also, can we agree that if by some accident I end up in any other universe other than this one, it'd probably be a good idea for the binding to disappear? I don't especially feel like living the rest of my life with a psychic block because I was unlucky enough to encounter two interdimensional transport accidents within a year."

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"How about it will wear off automatically in three years," says Keo, "unless I renew it, which obviously I won't be able to do if you're in some third world."

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"Sounds reasonable."

Isabella sits back in her chair.

"Well then, I suppose you can go ahead and do... Whatever it is you do."
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"It won't feel like anything," Keo assures her.

Time passes.

"All done." Keo smudges the chalk circle.
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Isabella steps out of the circle and stretches. "Ah. That's much better. Now, I am going to go see sunlight."

Large, batlike wings flare from her back, a swirling shadow that settles into leathery skin, a broad pair of wings that scrape along the floorboards. Isabella's fangs come in as she smiles, then launches herself past Keo and out the doorway. Her considerable wingspan phases through the wall with no apparent effect, and then Isabella is flying through the hallways of the school at considerable speed, looking for an open window or door big enough to let her out into the air.
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She scatters a couple of children on her way. The door at the end of the hallway turns out to lead to a windowless closet.

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Feh. No fast exit this way, then. More haste, less speed, as usual.

She makes the turn - she can hover and turn on the spot if she wants, her wings are more metaphysical than actual- and goes back the other way. More slowly this time, she doesn't actually want to be rude to everyone she passes, but that is a secondary concern right now.
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The door on that end says Stairwell - Do Not Enter.

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Isabella is unsure why one would put a sign saying 'do not enter' on a stairwell, and these people are at least somewhat magic so this is probably not a good idea.

She sighs. Alright, this was a bad plan. Or rather, it wasn't a plan.

Keo, directions? Apologies for just flying off like that, my enthusiasm rather ran away from me.
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The enclosed room on the end of the hallway on the left as you leave Korulen and Saasnil's room is the lift. Tell it "front hall" and it'll take you there.

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Isabella barrels into the lift, snaps out "Front Hall" and waits impatiently for it to do whatever it does.

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It trundles downward and then to the side and then down some more. It opens.

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Isabella flies out, then in whatever looks to be the most daywards direction.

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There's a large front door. Beyond is sunny prairie, and farther off a city with very tall buildings.

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Most importantly, there is sunlight. There is sunlight and it isn't burning her and she can still fly and she isn't dreaming (she just checked by scratching her arm with her fingernails, that still hurts properly, not muted like it would be in a dream)

She takes a moment just to bask.
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The sun is very baskable.

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It has been far too long since she could do this. She basks some more, then leisurely wings off towards the fields so that she doesn't make too much of a spectacle of herself.

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There's plenty of empty space here. The locals have not heard of the concept of "suburbs". The city ends abruptly and then it's all greenbelt, some farms with little farmhouses.

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Is there a tree she can perch in somewhere? Flying isn't very tiring for her, but she would rather not have to concentrate on not falling out of the sky.

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There's some trees. Not all that many, but some.

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She picks one that looks substantial enough to hold her weight and sets down in the top of it, sprawling out over a branch without caring much about the state of her dress.

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The tree is supportive of her plan.

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The tree is rather supportive, overall. Isabella settles in to bask some more. Maybe she will stay here long enough to see this world's weird hemispherical moon before heading back to the Academy.