A few years ago, Deekin would have been very cavalier about this weird demiplane that just inserted itself into the Underdark, much as he was about basically everything. Times have changed, though; now Tynan is a factor, so instead of skipping merrily towards the bar, Deekin keeps his crossbow high and his stance low, even as the baby pokes his head out of his rucksack and babbles merrily.
...This place doesn't seem to be dangerous in any way.
This is intensely suspicious.
But after a quick casting of See Invisibility, a nip of Barkskin potion for Tynan, and a nice loud Curse Song in case someone's still hiding somewhere, Deekin feels comfortable enough to sit at the very polite bar and get free drinks. (Tynan gets some kind of strange black milk, which he obviously enjoys. Deekin gets something he thinks might be apple cider with a shot of cow blood, which is very nice even if it does kind of remind him of Tymofarrar.)
"Deekin also not planning murder!" he reassures her. "Just wary, because for past few years Deekin has been wandering underground cavern system full of real dickbags, and Deekin have baby on board so crossbow finger gets kind of twitchy. But your ears not pointy and your skin not grey, which is good sign. You human?"
"Boy who have demon for dad," Deekin explains. "He fight devils for very long time in Abyss, then come to Prime Material Plane when he not want to fight devils anymore. Then he get kind of creepily obsessed with protecting least terrible drow lady, so he spend lots of time glaring at people to protect her. Deekin not sure how glaring protect drow lady, but Deekin not tell demon boy how to do job."
Deekin makes a face. "Lots? Um. Human, elf, orc, kobold, dwarf, dragon, goblin, gnoll, bugbear, stinger, medusa, werewolf, giant, naga, tiefling, aarakocra, illithid, vampire, lich, demilich, elf with wings, drow elf, duergar dwarf, svirfneblin gnome - no Underdark kind of human, weirdly. Deekin wonder why there no Underdark kind of human?"
He appears to be distracted.
"Well, it theoretically possible, but Deekin been wandering Underdark with lots of people shooting at him for very long time, so Deekin think he meet just about everybody. Plus, Deekin know lots of stories, and there plenty of stories with drow elf, but no stories with Underdark human. Not even story from Old Master about dragon eating Underdark human, and usually if species exist dragon has tried eating it."
Tynan finishes his bottle of shadowmilk and crawls energetically towards the scary-armor lady. Deekin looks very intently at this interaction, hand twitching on the stock of his crossbow.
Deekin shrugs off his rucksack and begins rummaging around in it.
He pulls out three sets of steel plate armor, one axe whose head is the size of his torso and set with twin fist-sized rubies, and a flaming sword before finally arriving at a leather-bound tome which looks like it weighs significantly more than he does. He lifts it without much trouble and slams it down on the bar, opening it to a lovingly drawn sketch of a snow-white dragon.
"That dragon," he clarifies. "Deekin have other pictures, if you want."
Deekin flips around, finding sketches of a beautiful though irritated drow maiden, a sneering orc ("only half-orc, but took after dad," Deekin notes), a sour-faced dwarf girl, and a glaring tiefling.
"That demon boy," he says absently. "Deekin sort of wish he had paint, his hair really red."
Tynan burbles inquisitively.
Deekin looks uncomfortable, but flips to a page with a slightly faded picture of a heavily armored male human posing heroically, infant in one hand and sword in the other. Tynan burbles delightedly. "Aaand that human. You know human, Deekin know human, Tynan obviously wasting everyone's time."
Tynan clambers back up onto the bar, crawls into Deekin's pack, and returns with a small gold coin clutched in his hand. He deposits this onto the bar and receives a rusk, which he gums appreciatively.
"So, what about Human Lady plane? No elves, no kobolds; what kinds of people you got?"
Deekin cocks his head. "Well, Prime Material only be one plane. Abyss, Celestia, Nine Hells all different planes, lots of others too but Deekin not remember." He considers. "Deekin guess Negative and Positive Energy plane, and Elemental Planes, but most of them just infinite expanses of light or fire or air or whatever, so they not really count in Deekin's opinion."
Tynan babbles reproachfully. Deekin rolls his eyes. "Also Plane of Shadows, yes, thanks Tynan. Plane of Shadows mostly just like regular Material Plane but darker, though. And full of slightly worse people."
"Somewhere less people try to shoot Deekin and steal baby be nice," Deekin suggests drily. "Deekin mention Underdark not very nice place? Underdark not very nice place. Very low-rent neighborhood of Prime Material. Deekin go to Sigil and find portal to nicer part of Prime Material, maybe first visit outsider baby doctor to find out why Tynan not aging, find way to free ghost from sword so he can be golem instead, sidequest stuff."
Deekin retrieves a sword from his pack, displacing several more objects which really should not fit in a bag that size.
"Ah, once again my services as a party trick are called for," the sword(?) says. "How very dignified. Who is that woman and what in the world is she doing to her life force?"
"I'm not a ghost," sighs the sword. "Well, sort of. I'm the soul of a human, Enserric the Grey, contained in the blade that killed me. Ghosts aren't people; they don't grow, they hardly ever even remember anything beyond what's relevant to their haunting. I, on the other hand, form memories, opinions, and have even been known to occasionally change my mind. As far as I can tell, I'm as much of a person as you or the nanny here."
She shifts a bit, ready to bolt. And grab her lightsaber, of course, but she would like to dodge an attack first. Being able to block it is not guaranteed.
Deekin comes up with a beautifully crafted lyre. He strokes its strings and accompanies himself with a melodious humming.
In a wash of strange energy (not like the Force, but something), the runes inscribed in the wood glow a pale, greyed-out blue. "Deekin tell you," the kobold grumbles.
Enserric makes a frustrated noise. "Oh, shove it."
Deekin shrugs. "Sword?"
"You were being evasive!" Enserric complains. "I didn't reach the age of eighty and then get murdered by a skeleton king by trusting people!"
Deekin nods. "Sword. Paranoid dick. Keep Deekin and Tynan alive for several years of Underdark nonsense, but paranoid dick. Deekin not think you were evil anyway, just indulging dumb sword. No privacy invasion except evil or no, though, glowiness not very information-dense communicative metric."
She breaks out the air quotes. "'It's not privacy invading except evil or no' oh, I'm sorry, do you know my life situation, do you understand that certain questions getting magical affirmatives could literally get me killed? No? Then don't! fucking! assume!"
Deekin is beginning to look tense.
"Sorry. Rude to do unfamiliar magic, Deekin understand. Not big spell back home, nobody get mad about detection, Deekin not think about it. Deekin know for fact impossible for spell to explode or be allergic, though. And questions getting magical affirmatives very privately, considering we only people here, so unless question getting answered kills you instantly Deekin not think it huge concern. And Deekin not know about evil-baggage, so Deekin not think it very fair to blame him for not knowing other-universe human ladies got some kind of trauma history with evil, when back home nobody think like that!"
Tynan climbs atop his head and starts rubbing his spines. Deekin exhales and starts tapping his fingers on the table jerkily. "Deekin not liking interpersonal conflict much. Sorry shouting."
"... Apology accepted," she huffs, after counting to ten in her head and reminding herself that she can use this to extort useful items out of him. "Do not do anything like that to me ever again without my express permission. And I do not recommend just assuming other people's cultures are like yours and that means it's okay to do whatever you want. Understood?"
She sits. Fuming.
"I apologize for yelling," she says, with a surprising degree of sincerity for how upset she is. But that is what happens when you casually cast magic on me without my permission, she doesn't add, because that is not helpful.
Deekin smiles shakily. "Nice of you."
He gets a bottle out of his bag and knocks back the blue-green liquid inside. There's a strange glow to it, and when he's finished he himself seems for a moment filled with sunlight.
He shakes his head vigorously, and turns back to Callida with the light returned to his eyes. "Blessing potion. Good stuff; calm down, feel better, not scared, not sick, no bad stuff. Want some? Very good for Deekin, maybe good for Callida too."
She takes deep, steadying breaths, and carefully focuses on the crystals in her lightsaber. They are soothing, they are familiar, they are hers. She's done this sort of thing before, because - well, she's a sith. She has been angry before. A lot.
She systematically zaps her anger without repressing it. It is valid, it isn't incorrect, but it is inconvenient and unhelpful, and she won't solve anything by being angry, and if she demands nothing else of herself, she will demand that she be more than a mindless rage monster.
Deekin frowns thoughtfully. "Toril magic lots of stuff, but for some reason most of it for killing things. Deekin got three scrolls in bag for kill somebody with lightning but none for build a table? Deekin think that very strange, personally. And then song magic, not really magic but with songs Deekin make people strong and fast and good at things. And Enserric eat life force and Deekin got other weapons in bag with fire or ice power and stuff. Plus berries. Berries still for killing things though. Very strange."
"No, no, berries just help kill things. Look!"
Deekin pops a red berry into his mouth. His teeth and claws burst into flame, though heat doesn't radiate from them past a few inches. "Very helpful berries."
With an effort of will, the flames flicker out. Deekin continues, "Deekin think magic must be invented, at least wizard kinds. Sorcerers maybe just finding magic inside themselves or something, who know what bards doing, but Deekin know at least some spells for killing things named after wizard who made them, so."
"Oh, no, spell for that is very common. Deekin got bag of endless trail rations, taste like sawdust but very nutritious. But... one spell for food, six spells for killing with lightning. Deekin try to count how many ways to kill with lightning once, lose count after lots."
Deekin shakes his head quickly. "Oh, definitely not always lightning. Fire much more common. Ice common also. Sometimes acid. Every once in a while sound or searing holy light or raw force or concentrated essence of un-life."
"I remember one spell that created water in the foe's lungs," reminisces Enserric. "Some druid came up with it, of course. Druids are bastards."
"Drowning spell sound better than evaporate all water in body spell," notes Deekin. "That being wizard stuff."
Enserric sniffs. "The distinction is subtle, and perhaps unsuited to the reptilian brain."
Deekin shrugs. "Deekin not learn magic properly, really. Old Master say normal way take years, maybe decades, and kobold lifespan not great. But Deekin have natural talent, so Old Master teach channeling dragon-style, so Deekin got couple of spells and can cast others from scrolls and wands and stuff, instead of cast all the spells but be old and have to go to battle with cane so Deekin not break hip."
Enserric coughs delicately. "If you wanted to learn magic yourself, as I assume was the actual point of that question, you would probably either need to come back with us to our world and find a teacher, or get a lot of books and resign yourself to occasionally being on fire until you're learned properly."
"When you say occasionally being on fire... How bad of a fire are we talking?" she wonders, seriously. "If it's just being on fire, well - that's actually not bad, I can work near bodies of water or fire suppressors, but if that's a stand in for other horrible things that could happen..."
"There are other horrible things, but they are for the most part less dramatically unpleasant than being on fire. The main problem is that if you do catch fire, something went wrong, and it's very difficult to actually figure out what when you're the one casting the spell, and further mistakes will generally set you on fire again. Or encase you in a thin layer of rock, or generate a cloud of butterflies, or turn your fingernails into wasps. Hence the reliance on apprenticeship."
"My fingernails into wasps. That sounds far more dramatically unpleasant than being on fire, being on fire can be quickly handled by various methods of dousing or smothering, wasps in place of fingernails is less so. Is there a guarantee I could get back to my, uh, world, after going with you?"
"Transformations of that kind are easily dispelled," Enserric says dismissively. "...though of course, without a mentor you would be unlikely to have access to dispelling magic," he admits.
"Deekin could teach to use dispelling wand," Deekin suggests. "Or harp, or cup, or sword. Lots of dispelling items. Easy fix, and mostly just taking space in Deekin inventory."
"As to whether you could return... I'm not certain. Does the bar know anything about it?"
Doors to Milliways cannot exactly be depended upon, but if she ever finds one, she can return to her world by entering the bar and opening the door back out; it always leads to one's home universe. Without a door, however, return could not be guaranteed without the intervention of Fharlanghn or an entity of greater power with domain over travel, such as the Lady of Pain.
Enserric sucks in a breath. "Implausible, then."
Milliways is a pocket dimension isolated from the rest of reality both spatially and temporally. While you are in Milliways and the door is closed, you experience time which does not pass in your own world, unless you have no intention of or are somehow incapable of ever returning to your own world, in which case time will resume. The same applies if you follow someone into their own universe, with occasional inconveniently arbitrary exceptions which do not apply if you remain in Milliways. I have no connection to or communication with the agent(s) of the door or the temporal effects; I cannot actually be certain agents for such exist, but evidence suggests that bargoers are selected for being 'interesting', which implies at least that a sophisticated algorithm is in place. At any rate, I am an agent only of the bar itself, as an interface for the purchase of food, drink, and near-arbitrary nonmagical objects and matter.
There is a pause. Which you are not. I just checked.
"Leave off Blackstaff's gibberish," Enserric recommends. "The man had some very funny ideas about the order in which one should teach the fundamentals. I mean, really, did he expect every apprentice to arrive on the scene knowing the precise ontological differences between deception via illusion and via enchantment? What an utter prick."
Your friend's argument is repeated in certain contemporary reviews of the book in question, Bar notes. Although most appear to be his own writing.
"Well!"
Enserric does indeed have passionate feelings on the subject. He never personally published anything beyond a few treatises, but he was firmly entrenched in academia in life, and his expertise is not to be scoffed at.
Tynan occupies this span of ranting by clambering over Deekin's wings, while Deekin quietly takes notes, perhaps looking to expand his own magical repertoire.
His reasoning is not always flawless; he seems to have some grudges against certain people for various reasons (mostly Khelben Blackstaff, as either the subject of or reason for the grudge), which sometimes color his choices. However, he's not going to get too huffy if she disagrees with him, as it is after all her shopping list.
Deekin shrugs. "Deekin can probably make living anywhere will have Deekin. Can conjure stuff, can do magic, all else fails Deekin can see who needs killed for money. Deekin just not want stay trapped in caves rest of life where half of time boring and half of time run away from death and half of time kill people for look at Deekin funny and have pointy ears and Deekin not taking chance with baby. Any places where Deekin could raise baby, study how fix baby without drow shooting Deekin, maybe fight evil if any evil need fighting, that place where Deekin want to be."
"There are likely places that I could get you to that fit that description, but there's a very large scale war going on and that makes it complicated. There are some neutral places but not all of them will have the luxury of remaining such. ... And I'm not certain you could avoid attention forever, someone might notice you and your magic eventually and decide to try to threaten you to help their side of the war."
"I. Am. Not sure you could actually manage that, everyone involved is very powerful, and not just in the immediate sense. I wouldn't have factories for building starships or planets with people to serve as soldiers or any sort of administration, or. I am also not sure I could competently be in charge of a group of people of that size, I don't even, what would my government's structure look like?"
"In most ways it is, but it's. There are flaws. It's not perfect either. And - I would not be able to do as much as I do already if I were on that side, I would hurt someone I care about a great deal if I defected, and I'm not even certain I could pull it off without getting assassinated, so."
"Eh. Deekin thinking apart from war, new universe sound very interesting. Deekin not want to be stuck with universe only got one planet, one species, no starships..." He shrugs. "Deekin want to be safe, not bored."
"Also," interjects Enserric, "I would really like to meet some more people with your life-force magic. Preferably ones who I haven't already offended. So that's my vote."
Tynan pokes his head back out of Deekin's pack and babbles enthusiastically in Callida's general direction. "And baby makes three," Enserric says with a verbal shrug.
"No, no, no," Deekin reassures her. "Deekin talking about, you know, diversity of species. Get perspectives on life from aliens. Turn nice quiet planet into haven for war refugees and defend at all costs. Possibly go on galactic road trip for weekend."
Enserric groans loudly. "If you tell the unadulterated truth one more time I swear to Mystra I am going to rust myself."
"Probably! Maybe collect more refugees for haven. Deekin's plans flexible. Definitely not getting involved in war beyond refugee harboring, sounds very unpleasant."
The interesting thing about being perfectly honest all the time is that people often forget that you can lie. Deekin has become very good at being perfectly honest.
Draconic channeling is a complex process, and training in that process necessitates that the student learn control. Control of oneself, control of one's environment, and most of all control of one's thoughts. Deekin's thoughts at the moment are split between ingenuous joy at being free of the dark and danger, earnest planning of how best to protect hundreds or thousands or millions of innocents from a galaxy-spanning war, and an ever-present awareness of the child on his back.
Notably absent is the thought that he is going to find whoever is responsible for the harm that has been done to his soon-to-be home and destroy even the dust that remains when he has disintegrated them.
She is going to be checking up on him because that's good practices, but she doesn't think he's lying to her.
Deekin nods vigorously. He will definitely consult someone on the proper order of operations when he kills the Emperor.
"Deekin can give you instant communication with Deekin over any distance if that helps. Even if just for chatting, really, would be nice to have friend to talk with in new universe."
Deekin waves a claw dismissively. "Deekin understand all your points! If Deekin want to assassinate people Deekin will ask for advice, but right now Deekin just want to protect little family of Deekin and Tynan and Enserric and possibly several million refugees. Want communication now?"
Deekin takes Enserric in hand, and the blade shimmers into a ritualistic-looking dagger whose blade is no longer quite real. His wings unfurl with the sound of a thousand fingers along a thousand wineglasses, and as he stands up from his seat he begins to sing.
His speaking voice is high-pitched and unimpressive. Put uncharitably, he talks like a living dental drill. Singing, though, he's a crystalline tenor, filling the air with wordless notes pitched in perfect harmony with the vibrations of the universe. He accompanies himself, somehow, with his wings; looking very closely, they seem to be slowly working along a suite of invisible violins, a ten-part harmony executed perfectly by every twitch of his body. The dagger in his hand works like a conductor's baton dictating the beat of a thousand inhuman hearts.
After some minutes of this, his eyes fill slowly with brilliant light, which flows across the divide into Callida's own. The music fades out; Deekin slumps, bleeding from his slitted eyes, and gropes around his pack for a potion of healing, which he knocks back to obvious relief. "Wooh. Fun... times."
Just- think at me, I guess. Think a phrase with the intention for me to hear it. It's pretty intuitive if you let yourself intuit it, really. Oh- but, I should let you know, Enserric can hear this if he wants, as his wielder he's kind of integrated into my soul.
'Lo, Enserric drawls. I'll butt out if you'd rather.