He feels an open summons and lets it grab him -
"Oh, for fuck's fucking sake," he says upon beholding Cam.
"The objective of the circle is to make it look like someone was summoning demons here," he says. "To someone who wouldn't know the site of an actual summoning from the aftermath of a particularly debauched college party. I looked up hundreds of attested functional summoning rituals, took extensive notes, and made damn fucking sure to do absolutely none of them. And yet, here you are. Perhaps I should write a book."
It might bear mentioning that the room in which all this is taking place looks like a high school classroom straight out of the early twenty-first century. There is a blackboard, and chalk, and various ancient equipment he may or may not recognize, like a projector and a VCR. All the desks and chairs are stacked neatly against a wall.
"Perhaps you'd like to elaborate on what you were expecting."
"I'm not in the habit of doing favours for boring people. Assuming you're not magically obligated to follow me around like an eternal duckling, it's all the same to me whether you stay here or go home if and when you enter that category, but afterward I won't be disposed to go particularly far out of my way to ferry you between dimensions."
"This," he says succinctly. "I'm a vampire." His face returns to normal. "Technically, at least according to several practical definitions, I am already dead."
"Sunnydale, California. Home of one Hellmouth, the highest number of graveyards per capita in the country, and an absolutely astonishing mortality rate that somehow continues to be blamed on gang activity and misuse of barbecue forks." He turns to exit the room, idly taking a swig from the jug of blood as he goes.
"It's a problem of - proportion, you could call it. Most interesting things are novel, but most novel things aren't interesting. And that's only the one most easily identifiable characteristic. If I came up with a longer list, it would be worse for the rest and at the end of it you probably still wouldn't have much idea of how to distinguish interesting from boring in practice. I predict it would be faster to ask me to classify individual things as you suggest them. How do you mean to improve the welfare of people in general?"
"You said 2008? After seeing to what extent my memory of 2008 on my world matches this one beyond English and VCRs, if the match is reasonably good, off the top of my head I can patch your ozone layer, bring up the more generally harmless scientific fields by about a hundred and fifty years, save the honeybees, get you good and started on colonizing the solar system, feed some hungry people after I sit down and think about how do to that without weird political destabilization, maybe do the vampire blood dispensary."
"Oh, yes. It's just you're complimenting me on thinking big when I was listing things I could definitely do with magic I currently have in like - a month, tops, if we assume I have to break into the homes of various scientists to nefariously leave books in their living rooms because no one will listen to me if I crash conferences. This is not big yet."
"Not much farther." The jug of blood is mostly empty by now; he peers into it, drains the last little bit, then tosses it over a wrought-iron fence into the third graveyard they have passed since leaving Sunnydale High. "And don't get your hopes up. I am running out of ways to avoid becoming fatally bored."
Cam looks mildly askance at the littering but doesn't raise a fuss. "Well, you may be out of luck with escaping it. If the system of the afterlife that I'm familiar with applies, you may have becoming some kind of daeva to look forward to upon dying in a less ambulatory fashion. To the extent of my ability to survey the relevant populations only people who never summoned anything end up in Limbo, but also people from the wrong year never seem to end up in Limbo, so maybe you had something else to look forward to before and now that you've got me on your resume you're going to be a wingy-thing later."
"I mean, it's sounding like to control my schedule of return I have to keep you occupied? So I can make you actual blood, too, I wanted to try that because it'd keep. If it's not going to make a dent in the need for graveyards I can concentrate on other interventions that don't necessarily have anything to do with vampires, like the bees thing."
"Actual blood is preferable. If you want to drastically lower the incidence of vampire-related deaths, which would certainly take a chunk out of human mortality rates in general, you're probably better off aiming at the reproductive process or just killing a lot of them outright. Convincing your average vampire to stop eating people is a doomed effort."
"The vampire drinks the human's blood and, usually not consensually, induces the human to drink their blood in return. The human dies; their body undergoes a period of extremely corpselike dormancy ranging in length from a few hours to a few days, and then rises as an only moderately corpselike vampire. Opinions vary on whether or not the resulting vampire and the original human are the same person, but there are noticeable personality changes in every case."
"Yes, probably. Hello, CDC, I am a demon from another dimension, please listen to what I have to say about controlling the spread of vampires. Maybe I should just ignore vampires for the time being until I have more of a track record to point at. Mysterious ozone healing, mysterious bee recovery, then hello CDC would you like a century and a half of medical science by the way vampires."
"Indeed not. No one has that kind of reach. There are any number of different interests whose reach is extensive, and I know about some and could guess at some others, but I feel confident in saying that there is no ultimate level of conspiracy with the power to identify and punish individual indiscretions."
"It's rumoured to be headquartered in one of the major hells, is that demonic enough for you? Watchers watch Slayers. I suppose you don't know what those are. The Slayer, at any given time, is the latest heir of a mystical package of superpowers primarily geared toward physical combat. It is her job to run around killing vampires and other evil things until one of them gets the drop on her and the next Slayer is called to take her place."
"There's not so much as a breath of a rumour of any who weren't. And yes, there are multitudes of hells. Just to confuse everyone, the major ones are often referred to interchangeably or collectively as 'Hell'. The major/minor distinction is informal, but seems to rest on factors like population, overall level of influence, and the individual power of local notable demons or gods."
"Out the front gate of the graveyard, turn left, keep going, turn right on the helpfully named 'Main Street', it's the building with the big sign out front that says 'Sunnydale Public Library'. If you go out the wrong gate you'll find that the graveyards you pass are noticeably more run-down the farther you go; retrace your steps and try again."
Cam made this coat with plenty of pockets he could obtain things "from". He looks at the date on a page-a-day calendar behind the circulation desk and the time on a clock on the wall, makes a correctly-set watch with these and other functions, takes it out of a pocket, and puts it on. Then he goes up to the help desk. "Excuse me. Does this library have a way for me to use the internet with my own computer or do I need to use a public one?"
Cam's not all that much better. He's used computers like this before, but he kept up with the times, so it's been literally more than a hundred years. He pokes his way to Wikipedia, pauses to attempt to remove dust from the mouse, and starts looking up various historical events. Then he looks for anything so promising as a USB drive on this device; maybe he can conjure up a... ludicrously condensed version of his notes to compare against. His current computer model is sure not going to pass without notice here.
A floppy drive. Holy shit, this library is terrible. It's supposed to be 2008, he was what, past twenty in 2008, he doesn't remember being out of his teenage years and using fucking floppy disks. Maybe he'll just see if Sherlock wants to pack up and travel to a halfway decent city. Well, at least this device can get him Wikipedia. Sloooooooowly. Is the Earth the right size and shape and location? Yes. Is China where it belongs? Do kangaroos exist? Is Coca-Cola popular? Yep. Wikipedia, how Cam loves you.
Demons angels fairies - similar results. Mmhm.
He looks up Revelation and finds stuff about the Bible and nothing about his own antics back in 2007 in his own world.
Speaking of which now he kind of wonders if he has a double here. George Washington did, why wouldn't Cam?
Cam closes Internet Explorer and heads to the exit of the library.
Eventually he finds a park bench which is sheltered by enough shrubbery that he thinks he'd hear somebody coming before they got a good look at his futuristic computer. He produces that and starts outlining possible plans of attack, so to speak. And he changes the time to match his new watch.
He has a futuristic computer thing, in which he is writing in weird but recognizable English via difficult-to-follow manipulation of said thing. If she's up the tree behind him or something she could even read the larger bullet points in the outline he's making, though the small ones would be tricky. The large ones say things like 'completely ignore magic - pros/cons' and 'things to ask Sherlock' and 'getting rid of wings =/'.
"Most relevantly, the Slayer," she says. "I got a report of an unknown demon wandering around town, decided to check it out, and found you here. Your plans seem pretty benign, and I'm very curious about where you came from and the details of some of those bullet points."
"Okay. I'm a demon somebody accidentally summoned, my name is Cam, I think this is an alternate dimension because the magic is completely different, also where I'm from it's the year 2159 but this place seems apart from the magical discrepancies to be bizarrely like the same year where I came from to the point where I am planning to check relevant locations for a twenty-year-old version of myself."
"I can easy-overview you. There are a handful of nearly useless parlor tricks humans can do, and also, they can summon daeva, who come in three types - demons, angels, fairies. Distinguished cosmetically but also by plane of residence and magic type. For example, I live in Hell and what I can do is make things."
"Arbitrary not-inherently-magical matter - although it may be the not-inherently-magical restriction is lifted if I had something magic to copy, I can't just naively make a fountain of youth or whatever. Parlor tricks can, with kind of inordinate amounts of effort, press the keys on a keyboard or turn things sort of uneven colors very slowly - I haven't used them in ages. I think the only widespread use of them back home anymore is for irretrievably paralyzed people to operate devices."
"There's about a one in six chance that any unfamiliar and unusual person of the supernatural variety who shows up in Sunnydale is plotting to destroy the world," she says. "I don't regret it. But I'm not going to do it again to you in particular, because I'm satisfied that destroying the world is not on your to-do list."
"I'm still seriously considering taking my further notes in a demonic language until I go home again. I really don't like that. Especially considering that obviously anyone who had plans to destroy the world in the past didn't get even far enough to leave a crater where I expect there to be Belgium or something."
"Plots to destroy the world have not been successful despite their frequency largely because the Slayer or someone like her notices in time to stop them," she says. "I am the Slayer. It's my job to notice things like that in time to stop them. And for future reference, three out of the five apocalypses I've stopped this year involved someone trying to open the Hellmouth and of the last two, one was based around a demonic shrine a few miles out of town and the other was an attempt to call forth a powerful demon out of an imported statue. All the kind of thing where if it succeeds, you can tell because the sun went dark or everything is on fire or the legions of hell are pillaging the Earth from every direction, but if it fails you pretty much only know it happened if you were there or someone tells you about it."
"Everything I saw: 'completely ignore magic - pros/cons', 'things to ask Sherlock', 'getting rid of wings', 'go through med notes and give to someone', 'maybe just fly to Mars and set it up nice for them later', 'there has got to be some way to make a vampire dispensary work'," she lists. She has the wording verbatim on all of them. "I'm interested in med notes, what you'd do with Mars, and what you meant about the pros and cons of ignoring magic; I'm also wondering who Sherlock is but I don't think that's likely to have immediate practical relevance."
"Right, so, it's 2159 where I'm from and medical science has advanced correspondingly. I keep on top of it more than I do, say, the advances that have been made in orchid cultivation, because, one, it's useful for personal alterations if I ever want to make any - the wings and tail I had models, if I decide I want something non-standard I'd better know about how people are put together - two, in case I'm ever on a summon and have the flexibility and opportunity to make stuff to heal someone. So I know and can conjure up notes for a century and a half of medicine you don't have and I'm not sure where to drop it to good effect. Mars I'd just make a little spaceship and go there and give it an atmosphere and topsoil and some plants and water so it would be comfortable for Earthlings who visited later. That would be an example of something I could do while ignoring magic besides my own, because it sounds like a mess."
"Your view of magic besides your own is pretty accurate, but I happen to have an in with a witch who is much less of a mess than average," she says. "I could also probably figure out something to do with your medical notes if you don't want to handle that part yourself. I don't have the connections now, but finding the right people to inform about medical advances falls under the purview of what I plan to do with my life besides Slaying. No input on Mars; seems like you've got that handled."
"You couldn't charge it unless I also give you a wireless electricity station and a whole string of power adapters to plug it into your wall, and I have not yet decided to supply that kind of tech, either the wireless electricity or the computation, nice try. Besides, you wouldn't know how to operate it unless I gave you lessons."
"I'm assuming nifty future computer batteries last at least long enough for me to read the highlights and maybe retype some things. I'm also assuming that the interface isn't so arcane I couldn't figure it out on my own with a little effort, because I don't expect intuitive usability in computer design to decline over the next century and a half. It would admittedly be more convenient if you could get it in a format modern computers could read - the library machines are ancient, by the way, and my home computer is not, you might have better luck there."
"It would be convenient to have a way to contact each other, in case you decide you want to meet my aunt the witch, or you want something done that requires going places where your awkwardly bulky leather coat is going to stand out. You know more than I do about your options for using things like phones and email."
"If people are going to notice through the coat I might as well just saw them off," grumbles Cam. "I can make phones and computers and so on but that doesn't automatically get them onto any subscription-based service. I'd offer you a walkie-talkie, but, tech concerns. You could buy me a phone."
"I could buy you a phone," she agrees. "If I buy you a phone, I'd like some help paying for it. Any moral qualms about, oh, a handful of diamonds? My aunt uses them as a spell component sometimes; if we don't have to keep stocked, that's more money to pay for your phone."
"Hi, Chris. If I had a source that could get you arbitrary diamonds, what kinds of sizes and cuts would you prefer? Also, I made a new friend and we need to buy him a phone." She listens to the response, laughs, and then relays information about a variety of types of diamond her aunt would like for various purposes - mostly very small ones, the size to go on a ring, but a few significantly larger.
"Well, I could go get it and then mysteriously find you again, but I'm going to guess you won't be fond of that option. And mysteriously finding people takes time and effort I could be putting towards better things. Relatedly, it might interest you to know that Slayer senses definitely think there is something up with you, but aren't clear about what. I can tell vampires from anything else and some kinds of demon from each other if I pay attention, and sometimes I get a read off an especially powerful or strongly affiliated magic user; you're just some unspecified kind of slightly weird. But it's an indication that getting rid of the wings might not completely do the job of letting you pass for human."
"One, I hope, since if you met another one that would indicate I was dead. But if Slayerish senses in particular get something from you, it's likely that there's some other kind of magic somewhere that gets something from you too. And I wouldn't know what kind it might be or who might have it. Magic doesn't tend to come in perfectly unique kinds without any overlap in scope. There's only one Slayer, but there's other magic that improves your strength or reflexes or lets you sense things most people can't or gives you unreliable, uninformative, and unpleasant prophetic dreams. Can you tell which part of the Slayer package I like the least? I bet you can."
"Yeah. I thought that might be useful information. Anyway, regarding getting you your phone - do you particularly want to come along and shop for it? Either way, I think the simplest thing to arrange would be to meet back here or at some more easily findable landmark at some agreed-upon time tomorrow; the only difference is whether I bring you a phone or we proceed to go get one. I know the town better than you do, so you should pick a meeting place you know you can find."
Cam waits around for a while, then wanders, makes sure he knows where the crypt is but doesn't stop there, goes back to the library and gets a large book and hides his computer in that book in an armchair in the corner and does notetaking, and then eventually meanders back to Sherlock's place.
"I didn't tell her anything about you - although she was reading over my shoulder and I didn't notice and she espied a bullet point entitled 'things to ask Sherlock' because like a moron I was writing in English - and am now wondering if I should do the reverse courtesy, because, vampire, Slayer?"
"You can tell her about me if you like. Fair warning that she might try to kill me, but if she made friends with you under circumstances best described by 'the coat isn't sufficiently concealing', she might be open to reason on the subject. I am certainly not going to try to kill her."
"Okay, I'm going to take your word for that and will not be best pleased if it's not any good and would sort of prefer to be there if ever the two of you meet in case she does try to kill you. Her name's James but I think the rest of it should wait till I have her permission, which I can get tomorrow morning when she gives me a phone."
"The computers in the library take floppy disks and run Internet Explorer, both of which I recall despising while still alive. But you have Wikipedia, which is nice, and it shows almost alarming consistency with what I remember considering that I know there's large differences under the surface. If there's a me, he doesn't have a Wikipedia page under his own name or under my anonymously-revealing-magic-to-the-
"Nah, they're all divided into the categories of 'I would strenuously object' and 'they were kind of meh and now I can't remember their names off the top of my head'. So, my full name is Campbell Mark Swan. I was born in Forks, Washington to a cop later promoted to chief of police, Charlie Swan, and to Renée Swan, née Higgenbotham, which she stopped using as soon as she had an alternative. They got divorced when I was a baby, Renée moved me to Phoenix and finished getting her education degree and started teaching kindergarten, and I grew up there except visiting my dad every summer, for longer periods of time as it got safer to leave me home alone. When I was seventeen Renée remarried, minor league baseball guy, I should have looked him up but I could not for the life of me produce his name without checking and couldn't check in the library and it didn't occur to me before now -" Cam takes out his computer, fiddles with it, finishes: "Phil Dwyer. And they moved to Jacksonville and I moved in with Charlie instead. Then I found books on summoning and parlor tricks in an abandoned mansion just outside Forks, which I gather my double, if present, has not done, at least not to comparable effect."
"I see. And of course small perturbations to this arrangement quickly become impractical to check - if your father exists and is chief of police somewhere other than Forks, he is potentially findable, but if he exists somewhere other than Forks and is not chief of police or comparably notable, he is a very small needle in a very large haystack. If your mother exists, does not happen to be Googleable with known information, and has never been to Forks or Phoenix, we are not going to find her except by accident."
"That is not an impressive way to collect money, like, even if he is operating in ignorance of magic. If he's me he should be more than smart enough to have a scholarship and attend college, maybe med school, I'd take 'doing premed but nothing else yet', that would be okay."
"I can come up with no excuse for the sporting goods store. Truck drivers make better money and have time to think and maybe narrate thoughts into a little voice recorder of whatever the technological standard for that is these days, off the top of my head, there are no advantages to retail."
He shrugs. "Truck driver could be ruled out by other circumstances dictating that he stay in one place. I'm sure I could come up with similar excuses to rule out any other career you could name, but I'm less sure I want to bother. If we run across a double of you who is pursuing an ignoble career due to circumstances outside his control, I will happily announce that I told you so. If we run into one who is just plain dull, you may freely taunt me in return."
"I wanted to see if I could figure out how you're making the words appear in the first place," he says. "And she's on solid ground there, if you wanted to know. Based strictly on rumours encountered in the demonic community, I'd estimate the global rate of serious attempts to end the world per year at around two - not always particularly competent attempts, mind you, but it doesn't need to be all that competent to succeed in the absence of opposition. Luckily for the world, there always seems to be oppositon. That's counting world takeover by demonic forces under 'end of the world', but discounting any plan that would have failed on its own merits even without external intervention; I have no way of estimating how frequently a group of demons gets together over drinks and engages in ultimately fruitless discussion of their long-held dream to bring about about hell on earth, but I suspect the number is high."
"Which implies that he's some variety of demon. Well, I've demonstrated I don't kill those on sight, which is a step up from some Slayers I've heard of. I try not to kill people in general unless it's an obviously better idea than leaving them alive. Most vampires, for example, or anyone who is actively trying to end the world and can't be discouraged any less directly."
"Cagey about discussing it at first but ultimately not married to the practice, claimed to have robbed a butcher's shop to rescue its contents from use in inferior beverages, drinks what I make him. Futuristic shelf-stable synthetics are apparently potable but not tasty."
She puts her notebook away and gets up and starts walking.
"So how are you liking Sunnydale so far? Got somewhere to stay? If you want money for a hotel or something I can provide an interface between your ability to produce valuable objects and most businesses' reluctance to take barter. Or you can take the option that seems to be popular among more local demons and move into a crypt or an abandoned building."
He follows her. "It seems like, you know, a town, I've only met the two supernatural creatures, you and Sherlock. I've been crashing with Sherlock and he hasn't complained yet. If that becomes a problem I will acquire a motorcycle and drive it until I find someplace good to hide a house rather than deal with hoteling."
"Okay," she says. "I think a good way to explain the basics might be: Over the course of human history, every so often, somebody has invented a way to do magic based on what made sense to them at the time or what they thought would work from hearing about other people's real or imagined successes. And some of these things, but not all of them, have turned out to actually work. And whenever somebody found one that did - and sometimes when they found one that didn't and just misinterpreted the results - they stuck with it and elaborated on it and taught it to other people who elaborated some more and forgot parts and changed details and generally messed around. And again, some of those changes stuck around, but not all of them, and the original methods usually weren't completely erased in the process. So now, after however many thousands of years of this, the state of the world's magic is an enormous clusterfuck. It would be like if the outcomes of scientific experiments were decided by rolling dice and the universe stuck to its guns on them afterward, occasionally even when they contradicted each other. That's basically the underlying foundations of magic."
"It can be a pain. My great trick is that I kept researching different traditions until I found a handful that suited me, and then I invented my own out of those and a few other things that seemed to make sense. So now I have a nice, reasonably tidy, reasonably flexible structure to work with."
"Interesting chess sets are made of unusual materials, or have pieces in weird shapes," she says. "I collect them. They're magically useful. I can't think of anything off the top of my head, but maybe I just don't know enough about the kinds of trouble you're planning to get into while you're here."
And now on that coffee table is a chessboard with squares in sardonyx and malachite, with the banding neatly matching up at the borders between them, and pieces made of emerald and ruby with normal chess-style tops on twisted spiraly bases that make them resemble glass more than precious jewels.
"A lot of my magic, and in particular my protection magic, is chess-themed. Spell participants and sometimes spell targets are represented by chess pieces. I make an excellent rook; James tends to take king and queen simultaneously, but she can do either one separately just fine, and she's also been known to handle the occasional knight if a spell called for it. There's a lot of leeway in constructing the metaphors, but certain people still usually have more affinity for certain pieces than others. I could see you as a queen. Jamie, is he a queen?"
"It's not strictly age-limited, but from what I've gathered just idly guessing the past and present chess affiliations of people I've met, it seems like some people go through a pawn phase early on and then grow out of it sometime between late teens and early thirties. When I consider whether or not you'd make a good pawn, I get a bit of an ex-pawn vibe."
"Flexible, versatile. Someone with a lot of unrealized potential, or someone who can take on a variety of different aspects or roles to fit the situation," says James. "I can do pawn in a pinch, but it's by no means my natural piece, I'm way more of a king/queen split than anything else."
It's quite a room.
The wall opposite the door is mostly one huge window, with a narrowish table running the whole length of the wall just under the point where the window ends. The table holds a number of different boxes in varying materials and sizes, some open, some closed; the open ones contain mostly tumbled rocks sorted neatly into compartments, but one has a row of quartz crystals in a tray and one has a jumble of assorted chess pieces. There are also several smallish cabinets and chests-of-drawers lined up under the table.
Between the table and the door, the floor of the room is covered in an intricate asymmetrical pattern of different kinds of wood - squares and circles and long strips and every conceivable kind of triangle, in varying sizes, pieced together into a complex design. There is order in the chaos, but it's impossible to pick out a single unifying pattern; look long enough, and you can see a dozen different rings or squares or hexagons or octagons or snowflakes formed in the angular mosaic. The only point of commonality is that all of the different figures center on about the same point, right in the middle of the room.
She goes over to the table and starts opening and closing boxes, picking out handfuls of this or that stone, and muttering to herself. "Agate, tourmaline, tiger's eye, diamond... Hmm, while I have someone here who can generate arbitrary chess sets, might as well take advantage." She puts down the handful of smooth tiger's eye stones she's holding and turns to Cam. "Feel like designing yourself a chess set? One side's pieces diamond, the other side black tourmaline. Make the king and queen designs different between each side, and design the diamond queen as something you particularly like or identify with. Optionally, give the black queen a sword somehow, and if you do that then make sure the black king also has a crown."
"Usually I have to fit the metaphors I'm planning to my available chess pieces. I'd give you a white queen and James the black king and queen from the same set, and myself all four rooks, and I'd just have to pick the set that came closest to what I'm aiming for. But since I have the option, I might as well fit the chess pieces to the metaphors instead. Jamie's taking queen-as-sword and king-as-crown; you're taking queen but I'm not planning the exact aspect in advance, so the important thing is for your queen to be something that resonates with you. Oh, and I didn't specify, but it also helps if my rooks are either the traditional turret shape, or something else with a stone-walls motif. That's my usual rook aspect. But it's less important to include that than to get the rest of it."
"General protection spell, with focuses on luck and magic. Bad things become less likely to happen to you, and anyone trying hostile magic on you gets stonewalled unless they're powerful enough to break through the spell. Which hasn't happened yet, although I haven't gone up against any really big players, so I'm not going to give a guarantee. You won't notice a difference in daily life unless you're the sort of person who stubs your toe a lot - little accidents like that will get less frequent. And if someone does break the spell, the break itself won't do you any harm on top of whatever nastiness they're getting through with. Might throw some alarming special effects, but that's it."
"Anything in the standard size range should do it, and I don't need a board but it is helpful to have the full set available even if we aren't using all the pieces. Standard sizing usually puts the kings between three-and-three-quarters and four inches tall," she adds, "in case you didn't know that off the top of your head like us chess nerds. Queen is next tallest, conventionally followed by bishop, knight, rook, and pawn in that order."
The pawns on each side are little smoothly-stylized-to-the-point-of-
The rooks are traditional crenelated castle turrets, with the tourmaline side flying little triangle flags and the diamond flying square ones. The bishops and knights he also renders as buildings, after a fashion - little cathedrals for the diamond bishops and little mosques for the tourmaline bishops, little spaceships for each side's knights on different sides. The queens and kings are demons on his side and angels on the other, but, like the fairies, have no detail to their features beyond distinguishing wing types. Each king sits in a tall throne, wings trailing over the sides, and each queen holds an implement and stands on her own feet, wings held tense as though preparing for takeoff. On the black side the queen has a sword held ready to slash, and wears a less elaborate crown than her king. On the diamond side the queen is holding what appears to be a large fountain pen, ready to stab, and she has a fancier crown than her king.
"How's that?"
"Very nice," says Chris. "All right. Jamie, gimme a square. Focus east, white queen front and center, white rooks in line, king north, queen south, black rooks with their monarchs. You'll be sitting anchor. Those are some interesting pawns; I think I'll use them in the circle. But the knights and bishops can go on the table."
"Got it," says James. She proceeds to lay out the major chess pieces on the floor according to Chris's specifications. Cam's diamond queen stands close to the middle of the room, facing the window; the white rooks stand one in front of her and one behind, with the one in front about two feet away and the one behind more like six, putting them about equally distant from the centre of the floor pattern. The tourmaline king stands on the queen's left, the tourmaline queen on her right, each with a black rook in front of them; together, the four rooks form a square centered on the middle of the room. She leaves the fairy pawns clustered between the square and the window, but collects knights, bishops, and spare king to put them all on the long table.
She proceeds to lay out the fairies, and her assortment of agate and tourmaline and tiger's eye and diamond, into a more complex geometric figure based around the central chess square. The fairies are distributed evenly in a circle around the outer perimeter, with the white pawns behind the black rooks and the black pawns behind the white rooks; some of the diamonds Cam made earlier find places between black pawns, and some pieces of black tourmaline take up corresponding positions between white pawns, while the rest of the circle is filled in with agate. There is a noticeable gap in the circle directly in front of Cam, behind the white rook; if he looks behind him he will see a second such gap behind the other white rook, with James sitting in it, facing him. (The black king and queen also face inward.) More agate, and watermelon tourmaline, and some tiger's eye, are all set down according to inscrutable geometric principles in the space between outer circle and inner square.
She sits down in front of Cam, facing into the circle, with the white rook in front of her. Symmetrical with James behind him.
"You don't have to do anything but sit there - good thinking with the wings, though. Helps build the connection between you and your queen. You might find yourself seeing some weird things, but that's just the spell metaphors at work. We're all still sitting on the floor and any mysteriously appearing objects, landscapes, or architecture are not physically real. Any more questions before we start?"
"I don't think a giant fountain pen would add much. Although you might see a metaphorical one floating in front of you. There's likely to be a crown floating over the position of the black king, a sword over the black queen, and a stone wall encircling all of us; we might see some images from the life cycle of rocks, like the inside of a volcano or the outside of a mountain. Other than that, details may vary; in particular, the spell is going to represent you with some kind of queen-related metaphor that I might or might not have ever seen before, but that will probably make sense to me and Jamie when we see it and maybe even to you."
"It's conceivable but not likely. And if we did, it would be in a form more comprehensible to you than us - if you got a pen for your metaphor, it might resemble some specific pen that's been important to you at some point in your life, but we wouldn't be able to tell that unless you told us. If the metaphor ended up representing some place you've been before, it would show the place but not any events that have happened there, and it might show an abstracted version that's different from the real one. Things like that."
After a few words, the room around them starts to fade slightly. Colours become less vivid, and the walls and floor seem smokily translucent, with a pale blue glow behind them. The only things that stay exactly the same are Cam, James, Chris, and the various rocks and chess pieces on the floor.
Chris keeps talking. The outer ring of stones and fairies starts to fade the same way. Life-size ghostly fairies appear, standing behind their corresponding pieces in the circle; the white fairies are all Chris, with sparkling diamond wings, and the black fairies are all James with wings of glossy black tourmaline. The ring of fairies all reach out simultaneously to hold each other's hands. All of them are wearing identical vaguely wizardly robes, the Chrises in black and the Jameses in white; none of them have their backs turned to the inside of the circle, so how their wings emerge from those will remain a mystery.
The glow under the floor changes from sky-blue to orange-red, and the colour change rises slowly along the walls until it covers even the ghostly ceiling. There is a sense of distant heat. The cadence of Chris's verse changes slightly, going longer between pauses. The circle of fairies all step back, still holding hands, and a formidable-looking stone wall takes shape between them and the spell participants; it's a perfect unbroken circle, without a door, and seems to be made of unpolished granite.
To Cam's left, over the faded angel king, a life-size golden crown hovers in the air. To his right, over the angel queen, a life-size silver sword. Neither one matches the corresponding item on the physical piece.
The red glow coming through floor and ceiling fades to an unlit grey, then to black; the heat fades at the same time. There is the sound of moving water - a river flowing over rocks.
In front of Cam, his own personal metaphor takes shape at last. It's... a quill pen, dark blue like his wings and tail. The writing point of the quill has the suggestion of the shape of a beak, and if he looks at it for long enough, the pen fades and a kind of stylized abstraction of all birds of prey appears in its place, also dark blue. Then the two shapes move apart from each other and coexist normally, with the bird holding the pen in its claws in a vaguely heraldic pose, wings spread and head turned to the side.
Chris says a few final words. The metaphors fade out; reality fades back in. There they are, sitting on an unchanged floor between unchanged walls, surrounded by unchanged rocks and chess pieces.
"All done," she says. "Want us to interpret your pen-bird metaphor for you?"
"I've never seen queen-as-pen or queen-as-bird before, mind you. But the pen makes me think of an inversion of queen-as-sword: nonviolence, subtlety over force, precision over power. And the bird makes me think of the queen's movement aspect. Travel, speed, breadth of scope. Together, I'm reminded of your interesting superpower - it only does one thing, but it does it to exacting specifications and with a pretty much limitless range of possibilities."
"The fact that you gave your queen a pen probably has something to do with the fact that you got one, but your specific reasons might not necessarily play into it as much," says James, getting up from her place in the circle and starting to collect rocks. "I definitely agree with Chris that queen-as-pen stands in opposition to queen-as-sword somehow, and that the bird at least partly represents a wide scope - you're the kind of person who has or intends to have a big impact on things. I'd have to know you better before I made a judgment about further details."
"My demonology expert is shy and skittish and prefers to be personally introduced or have questions forwarded through me. And he doesn't have a cellphone. You've seen him before; he's my source for reports of demon activity. He saw you at the library and then called me."
"That's way less specific than what I'm asking. Did using this set mean that the spell took up less weird-magic-fuel or that it will last longer or that it will improve my luck by, I don't know, forty-one percent instead of forty, or that it will apply against more different things but at comparable reliability, or what?"
"Magic isn't that exact," she says. "Among the possible improvements are that you might get better luck out of it, it will probably hold out a little better against external attack, and you might get some extra fringe protection against things that are on the edge of the definition of 'hostile', like invasive scrying. Those are the kinds of things affected by the strength of the spell. But the only definite effect is that the spell is stronger, and stronger means it is better at its job, not that it's better at its job in any particular set of exact measurable ways we know for sure in advance. If you want a better idea, you could ask Chris, because she can probably get a good read on how the spell turned out and she'll have a better idea than I would of what the baseline is."
"Okay, scrying overview... someone who has enough things to identify you with can use a scrying spell to look at what you're doing right then, or where you were in the past, or find out other information about you. Useful scrying is kind of an esoteric discipline, but someone who's really good at it could use your name and a picture of you to watch any particular few minutes of your life they felt like specifying. There are not a lot of people who are that good at it. And it's harder when, for example, your name is not that specific to you because it's one syllable that's a reasonably common nickname. It's also possible to scry specific locations instead of specific people, but that way is more fragile - it can be disrupted pretty easily if the location you're trying to look at is even a tiny bit warded, or if there's any other strong magical influences getting in the way."
"It could be somewhat improved. I do something like that," she says. "But if you changed to something you identify with more strongly, or that was more unique, it could just make things worse. Scrying can compensate for poor lighting conditions pretty handily, if it's a good scry. I've heard of someone who was particularly good at that kind of magic being able to find out someone's name using a photo and a glove they'd lost. Actually, now that I'm on the subject, sympathetic magic safety 101: Don't let anyone you don't trust get their hands on your blood, hair, fingernail clippings, or other miscellaneous detached body parts. Clothing that comes in pairs, like gloves or socks, if you lose one then ditch the other - burn it, if you're feeling really paranoid that day. Don't lose any objects you're strongly sentimentally attached to. Most people go through their lives just fine without paying attention to any of that except maybe the hair and fingernails, but if you're going to be making enemies who can do magic, those are the things that could make it easier for them to do magic to you."
"James is quite possibly more real to me than the name on my birth certificate, but fewer people know it. So people trying to scry me based on the other name won't get very far, because the personal connection is more important than what somebody wrote down when you were born."
"Anyway, your other question about scrying - the kind of information you need to specify something is a pretty squishy category. In general it corresponds roughly to the kind of information you'd need to specify it in conversation - 'So-and-so's fifth birthday', 'Sunnydale Main Street in front of the library', that kind of thing."
"Hmm... it's harder to specify things that way. When somebody's first birthday was is pretty much a fact, but when their most private moment was is a judgment, and probably not one that a lot of people have made, and the people who have might not agree with each other. The guideline that springs to mind is, if you had video footage of your whole life and you handed the pile over to someone who had no idea who you are and a lot of time on their hands, could they find what you're looking for based on that specification? So, 'fifth birthday' would be pretty easy, 'first kiss' would take some looking but probably not a lot of trouble, 'most private moment' would mean they'd have to go through carefully and think about it and might not be able to decide even then."