It usually hits Port Angeles, inspires arson, and then if allowed spins off a familiar that does the same in Forks. She's tracked it back far enough that she can reliably head it off before it makes that fellow set that apartment building on fire as long as she hops in the car without doing her hospital exit paperwork. If she's lucky, this time she's early enough to nab it before it lights up the bakery, too.
...The fuck is that? It's not usually there.
"That" looks like nothing more than a vaguely cargo ship-shaped lump of burned dark spaceship straight out of a sci-fi novel, about the size of one of Forks's school buildings, sporting several large holes and a person (he looks human, but that's not necessarily reliable information) on its roof, carrying some kind of tool.
She stops the car. Refining her speedrun so she knows what to do with this month when she can get off the ride just took a backseat to figuring out what the deal is.
"Do you speak English?!" she calls up to him.
"Yes. Unfortunately, dimensional paths rearranged during dimensional transfer. System can usually account for new path if navigation requirements change before or after, but chance of rearrangement at exact instant of transfer was deemed insignificant. After malfunction, I emerged directly above this planet and immediately crashed. Does this planet sell [dimensional drive fuel]? Ship can be restored, but my supply of [dimensional drive fuel] was destroyed."
"Then why say anything? I know this is a strange world. Most dimensions have new rules, but you are also a stranger to me. You may be issuing a friendly warning or you may be deceiving me in some way. I do not know, and warnings of the end of the world stated in absolute certainty are very dire. Might we trade information and gain trust?"
"I wish to know how this dimension is different. If you are not lying about the end of the world, I want to leave. Would schematics for computers, navigation systems, scanners and similar devices be acceptable information to trade? If not, what information do you want? I am hesitant to sell high-energy technology such as my sublight engines, dimensional drive, and weapons to a world that is not familiar with it. Unwise use would significantly damage planets."
"I am more likely to believe conclusions derived from evidence, especially if I can verify the evidence in some way. My scanners are very powerful. I have a relatively generic scanner with attached computer - it will give you intuitive knowledge of the structure and location of objects within about [347 feet]. While this does require a mental link, the link is purely communicative in nature. It is smaller than the described size. Does this sound useful?"
"If you want physical objects instead of information I would like some tangible trade. Are you able to reshape metals or capable of lifting heavy objects? If so, you could help repair my ship and I would pay you with the scanner. However, if you can't give me anything useful I should work on the D-fuel scanner instead of talking."
"It causes molecules within [0.03 inches] to be rearranged within that area, within some safety parameters. This will cause most substances to be seamlessly joined but is not recommended for use on very different materials. The original deal was for the scanner only, however, do you have any objects that I might find useful?"
"What would the alien be useful for? I don't like pets. I can construct another joiner and power source but it will take several days and some reasonably rare materials, I need something useful like silver or [D-fuel] or titanium. I could take new seeds if there are crops I haven't encountered before, but sentient aliens do not qualify as livestock."
He describes a long list of tools. The metal-purifier is not detachable from the ship. There is a handheld plasma cutter capable of cutting foot-thick steel in moments, with computerized safeties. His body armor is made of 'armasail' which could stop the plasma cutter cold despite being a light, breathable fabric. There are various scanners - The longer the range, the more specialized. Inertia suppressors are the size and weight of a 2-liter bottle and allow for high G-force maneuvers without tearing the ship apart. He has a 'reshaper' the size of a refrigerator which takes almost any material as a base and works like a very high precision 3-D printer.
"I can get you just about any amount of silver and titanium if you don't need it pure or in any particular shape."
"I can only take so much weight in my cargo hold. If we're going to be trading so much stuff, I want your reasons for thinking the world is going to end on top of metal and anything else you offer. The joiner and plasma cutter are simple and cheap compared to some of the rest of these things. Especially the armasail and reshaper."
"But if you can get so much metal, I would also like some gold, platinum, osmium, thorium, and [::::]. And... I have processed a list of this planet's crops. I will consider the first one hundred viable seeds from the list of things that sound new to me, as valuable as twenty pounds of silver."
"Last metal didn't translate. Seeds I can get unless you want weird ones. You know, the trouble with information is that I can't take it back if you renege on the deal. I want something up front before I spill that, or at least to handle the first part of the transaction in objects."
"You probably don't have [::::], then. I propose exchanging the joiner and cutter and scanners for some seeds and some of each kind of metal, then you tell me why the world is going to end and any other dangers I might find relevant and I attempt to verify this, then if there is sufficient evidence that your information is reasonably complete and honest we perform the rest of the deal."
It's not visual, or tactile, or auditory. It just... tells her things, like, that tree is cylindrical and rough-skinned and has smaller cylinders of something slightly different inside it. It only tells her the shape of things, not their color or temperature or softness etc.
Like eyes there is a sort of blurred peripheral awareness of everything in range, but you can only really focus on one thing at a time. Also, anything inside Nick's ship is an indistinguishable blur.
It's a bit overwhelming at first.
The power source looks like a particularly bulky power tool battery. The whole scanner can be held in one hand, but it's heavy enough that the hand would get tired eventually.
She gets back in her car, continues to Port Angeles, calls the fire department, kills the witch, stops by the mall and briefly borrows a heavy silver necklace and a titanium glasses frame and then puts them back, and then drives to where she found the crashed ship. If he's not there, she continues to the suggested out-of-the-way area.
"I have magic powers," she explains, reaching into the shield, which opens to admit her hand. She pulls out a necklace, and then another one just like it.
He sighs. "'Magic' is not unique to this dimension. I have seen inexplicable abilities before, though not this exact type. Did that shield materialize objects out of nothing? Is it a [wormhole/portal/pocket dimension]? But the fact that magic exists here at all makes me much more ready to believe you about the end of the world. Most dimensions with magic are a lot more... Volatile. I still want the full explanation, please."
"I really don't. I'm the only person who can use it and it only works on things yea big and I have to literally reach into it every time. I could keep a handful of people in extremely samey comfort without any furniture, I guess, but it is not a post-scarcity machine."
"Still, this is great. No wonder you didn't seem worried about how much silver I wanted. A deal is a deal, so I'll still give you all the tech you wanted even if I was a bit decieved. I'll invent you some things and let you keep some more tech if you duplicate a few other things for me in addition to the metal. Would you like to see the inside of my ship? If you produce these things directly into the metal-purifier you'll be done faster."
"I'd still like the whole end-of-the-world story, if you don't mind."
"So, my main magical power is not actually matter duplication. That's a side effect. My main power is time travel. I've done the period starting this morning and continuing to about a month from now several dozen times, now, and the world keeps ending. I'm working on it. But, your spaceship is not usually at the side of that road, nor the police cordon that replaced it, so you're only in this loop and you'd better get out before I reset again."
"I have never encountered time travel before. This is - troubling. Is it at least turing-compatible time travel, such that the world has the exact same starting conditions whenever you reset? And what exactly keeps destroying the world? I might help stop it, or more likely, give you tools to do it."
"I'm not sure what you mean by Turing compatibility, and I sure hope the entire universe isn't playing out start to this morning every single time, but this morning is the same except for me whenever I wake up. I'm sure hoping your tools will help - it's an unusually large form of a common monster."
"They're called witches. The evil fluffy aliens I mentioned eventually coughed up the information that witches're ex-puella-magi, puella magi being my brand of person with magic powers - if we overtax our resources we turn into witches. Somebody witched real bad, and I haven't found where the witch is before it's at world-destroying size, yet - it ought to be causing enormous swaths of mental health problems but it seems to be dormant until it swallows the Pacific Northwest. I'm very irritated with it."
"Yes, which is very unfortunate because puella magi need a byproduct of witch hunting in order not to become witches. So if I ever managed to save all the psychotically depressed people who are witch victims I would then have to figure out how to kill myself without resetting before I turned into another witch."
"Well, I killed the witch that I knew how to find today, but I can find another one this evening, and another one tomorrow noon, if I want them. And this one dropped a grief seed." She produces a spiky evil-looking object. "Which I can use to clear my - it's called a 'soul gem' - a few times, and then I drop it off with an evil alien, who uses it as a power source, which is better than the alternative of letting it develop back into a witch."
He tries dozens of scanners of various different types, but none of them react interestingly to her just standing there, existing and duplicating necklaces.
Eventually, he declares, "I think that's enough silver. Let me go get a fresh power source and some deuterium/tritium pods. They're small enough, and they're fuel for my sublight engine."
"It's not a matter of keeping some. If it's not in my shield, in my brain, or in my soul gem, it doesn't come back - if it's ever entered my shield I can take out as many of it as I want. If you let me dupe it, I have infinity of it forever. And a shuttle won't fit in my shield."
"It's... Not really here. What I call armasail is, or seems like, a tiny piece of something incomprehensibly vast. It acts almost as if all armasail everywhere, in every dimension, is the exact same fundamental particle spread over billions of trillions of manifestations. It'd take more science than you know to explain why we think that, but that's what makes it so impossibly durable - to destroy armasail, you have to destroy all the armasail, in all the dimensions, of which there are theoretically infinity."
And here is a two-inch square of armasail in another corner of the workship, perfectly, uniformly white and slipping out of her hands when she tries to pick it up. "Make a bowl with your hands," Nick suggests.
Nick says, "Oops. It seems like the local media is confused by my ship."
It's going to take her a while to find what she's looking for, even using her soul gem to dowse. But eventually she locates Day One Evening in a suburb.
"Found her. Do you see anything?"
"I was nearly finished a D-fuel scanner, but you showed up and were all - distracting. So now I'm gonna finish that, make your witch-battle-starting scanner, and then start a search pattern over the globe. Do let me know if you need to be in a place to kill another witch, psychological problems are nobody's friend."
"I mean, I'm to the point where I can kill two, three witches a day if nothing interferes with me driving around, but then I reset and everyone's back where they are the morning of Day One. I don't know how to save the world and stop resetting, yet. Once I figure it out I'll do a perfect run. Until then it's just practice and harvesting grief seeds."
And he goes to the workshop and works on things.
"I control the cameras directly. I like to keep an eye on my ship. You might call me slightly paranoid around things I don't understand, such as magic. If you don't want to be watched tell me so and I'll stop watching, but if you act carelessly and break something I'll drop you off back in Spokane."
"Thanks for the consideration." Pause. "You know, it's possible that as long as you're in space at the time you'd be fine when the giant witch eats everything, it's the interaction with the time travel that's the problem, I know you aren't usually here so I doubt you reset with everybody else."
"I take a lot of notes on things," she says. "I prefer that nobody read over my shoulder. If I pull out a notebook can you not read it, or is there someplace the cameras don't aim, or...? If I keep stopping time to get privacy I'll have to go kill more witches."
He goes and puts some sort of tape over total of five little plastic buttons on the roof and walls of the kitchen. "There. Microphones are still up, but the cameras can't see anything."
After about an hour, "I'm having some trouble getting the witch-battle-scanner miniaturized enough to fit in your shield. The lens needs to be pretty big. But I had an idea - I might be able to make you a little fold-up vehicle if I can make an engine narrow enough. It'd be horribly inefficient by my standards, range of about 150 miles for one of those power supplies, but since you can duplicate them that's no big deal."
"I want to know more about how witches cause psychological problems. I don't want any psychological problems - you can feel them, so I'm safe while you're nearby at least. Is there any other way to defend from them?"
"I mean, if I go to Australia I can kill witches in Australia. They're a worldwide phenomenon," Bella says. "They don't seem to get literally everybody - it's not, everyone in a fifty foot radius gets together and drinks bleach, it's, one percent of people in a larger radius get together and drink bleach - or set things on fire or all jump off a bridge or one time in Phoenix I found a witch who had them all knife-fighting each other, that was interesting. I'm not sure how the one percent is chosen - it doesn't seem to be all or even mostly people with preexisting depressive or violent symptoms, sometimes perfectly healthy people get grabbed. If I kill a witch while it's got somebody the somebody's always very confused afterwards, snaps right out of it."
"Yeah, although when I fill my grief seeds up I do need to drop them off with an evil alien so they don't spawn a witch in your ship - they're not that hard to find, just put me in any populated area, they're slightly telepathic and will come if I tell 'em it's dinnertime."
"Not that much. To get much information about anything I have to play dumb with an alien and let it subtly boss me around for most of a month and then ask it questions at more or less dramatic moments, it's tedious and means I can't get much else done that reset, and I can't verify most of it. I think they can transform human emotions into a kind of generic energy. When we turn into puella magi, we get a wish, which they accomplish with an up-front investment, and I'm not sure if they have any way to skim a little off the top of the resulting pleasedness; but then we have to kill witches and fill up the grief seeds. The soul gems accumulate junk from using magic, but also from being in bad moods, and there's a feedback loop. I seem much less affected - not zero, if I cut it really close it's not going to be a fun day, but if I hang out with other puella magi for a reset I can just sneak a peek at their gems and have a good idea how they're doing, whereas I'm pretty functional down to very dark colors. I'm not sure if the grief seeds are just a storage mechanism or also a way for the witched girls to pay a last tithe to the aliens. Witching happens if the soul gems get too corrupted - if we die any other way, no witch, so it's not a perfectly efficient system."
"It's possible she witches before my reset point and just bides her time for a month. In which case my plan is 'get really, really good at killing witches and then kill her no matter how big she is'. But yes, you get the idea. Though if I do find her and it turns out there's enough lead time I might be able to save her with a well-timed application of a fresh grief seed. It doesn't solve the underlying ecological problem, of course."
She has a script for why she disappeared from the hospital that will usually get her dad off her back. It doesn't work as well as usual - he has heard about the spaceship; it's got him on edge - but she says it wasn't there when she first drove by (true; she first drove by resets ago) and that on her way back it was already a police cordon (also true). She makes dinner. They eat. She goes to the library and gets some books she hasn't read and reads them all evening.
"Not yet. I found some of the precursors, but not every critical material. To use a metaphor, you can't make bronze without tin, and I'm missing the tin. I'll deliver you the scanner, but I need you to duplicate more deutritium cells, running my sublight engines this hot burns through fuel really fast."
And the someone produces more deuterium and copies the witch scanner. "What this will be good for," she says, "is finding more puella magi. I know a few in the area, but if you can finagle me a vehicle I could find more of them and maybe pull off some kind of massive team-up."
"As far as my sensors can tell, witches are not a living thing. So the ray gun will have lots of very fancy computerized safeties that make it not capable of firing at any living thing larger than, like, a blade of grass, unless it's attacking you. Trying to remove the safeties will slag it. It takes the same power sources as the scanners, and the power dial goes from 1 to 8. One is 'stun,' two is 'singed,' and so on right up to eight which is 'burned to a crisp'."
"Oh, and I looked for proof the last few days. I found the same burst that was emitted when you claimed to kill a witch in several cities, and looking at recordings, every single one of them happened soon after people started killing themselves nearby. So, I believe you about all this, I have external proof. That's why I'm willing to trust you with a ray gun."
"Yeah, I still want to know why the evil aliens found their current model to make more economic sense than asking for donations from depressed people or something. Apparently some people have more magical potential than others - that's why all the puella magi are girls - but still."
"I'll show you how to assemble it when it's done. The central engine is the hardest part." He points to it - a bundle of metal with points to attach other things, just narrow enough to fit into the shield, but almost as long as she is tall.
"That one doesn't work right. I don't think I can make it small enough to fit into the shield, next thing I was going to try is to make it in three wedge-shaped parts, which you could put together with the joiner. You mind making my silver now? I'll get you the ray gun in a bit."
"I admit that the time reset thing sounds likely given the available evidence, but I can't verify it. I learned not to hand out tech without supervision and safeties over a hundred dimensions ago. I sold a relatively tech-poor world a lot like yours un-safetied power tools and shuttles. The two major powers turned them into fusion weapons inside of a year and annihilated each other. So I just - don't do it without all the safeties I can cram in anymore. It'll hurt witches just fine, probably."
"I'll probably want you to duplicate things as long as you're on board anyway. But before we leave you should get some local food and meet me for pickup later. I only had a week's worth in the kitchen when I arrived and I'm down to a couple days now. Hydroponics don't take well to dimensional jumps. Get some meat if you can, I like meat."
"Un-geniuine rubber should be fine as long as it behaves rubberishly. Unfortunately, diamonds are not actually the right form of carbon to make carbon plate. I might try burning bread and filtering what's left, but I don't want any fires on my ship. I could make you a metal pressure suit instead, if you don't mind massing over four hundred pounds."
"No. Some puella magi deliberately let witches go on a bit and spawn a few familiars to ensure their grief seed supply and they're just, you know, witches. I mean, I sometimes let witches go, but that's because I'm a jaded time-traveler, I draw a distinction here."
"It varies how long they take to hatch. If I hold off the aliens it depends on the grief seed. I only have limited data - the experimental ingredients are tedious to come by, the process is finicky to control, and I took a while to be cavalier about letting witches exist."
"I had pressure suit schematics already, just resized them a bit to fit your frame. Estimated from video footage, I haven't measured you but it'll be close enough. It'll want rubber in about an hour. Until then, I'll be in the control room."
"I'll get you some parts and electronics tools, copy a bar of that purified silver and you can make your own electronics next reset. Oh, the shaper's done." He moves parts around and applies the joiner. The suit quickly takes shape. "I've got oxygen tanks in the airlock, you'll want to dip one of those too."
"If I fight an unfamiliar witch it might turn out to be a nasty one and kill me, which is a risk I'll usually take but you're an unprecedented opportunity and may cease to exist if I reset while you're here. Today being the day it is..." She peers at her notes. "Drop me off in Portland, I know a witch that should be ripe about now."
"I won't guarantee this thing to my usual standard of safety. I don't expect it to lose control and crash by a long shot, but I wouldn't be quite as surprised as if my ship did it."
"Well, yes. I wonder if you're a dramatic enough exception to the usual way of things that I can try to leverage government-sized sticks against the Walpurgisnacht. I tried it once with just puella magi powers and that didn't go well, but may as well give it another go when there has recently been a spaceship."
"You don't have to have made a contract with an evil alien to get in and have a look at them. But you might need an escort - I don't know, I'm always around when I'm around, you see. Witches can be fought with conventional weapons. I do it while time's stopped, but that's just for convenience."
The first section of a three-part engine comes out of the reshaper. "I designed the new engine so all three sections are identical. Time for a shortcut?"
"It'll fit into the airlock, and it runs just fine with no air. It will control a lot differently in vacuum, though. If you want to test it, climb in when we land and I'll carry you outside."
"It doesn't rip me off the surface of the earth when I stop time. I'm not sure how it'd handle a smaller gravitational reference frame. I meant that I can stop time so I'm not in the witch when the nuke goes off, not that I should do it right now. Anyway, if this jobbie will take me into space I should learn to handle it in vacuum."
At one point the autopilot decides she is too close to the moon and moving too fast. It overrides all her commands for two seconds, then hands control back to her.
A few minutes later: "I can give you an override to the autopilot's override, but using it will turn off all the passive cues and stability assistance. It'll be a lot harder to fly. If you want it, I'll redo the electronics on the way back to Earth."
"I mean, I like the safeties, I'll usually want the safeties, but if I keep being stuck in a time loop for the next four hundred subjective years eventually I expect to be on the wrong end of a high-speed-chase where being caught is worse than death and I'm missing too many legs to dance my costume on."
After three hours, Nick has extracted a lump of greenish rock from deep inside the moon. They head for Earth. On the way, he installs the override and works with his green lump of rock.
Back on Earth: "Would you mind coming back tomorrow and duplicating the refined D-fuel a few hundred times? I'm probably dozens of hops from familiar parts of the 'verse and I'd rather not get stranded."
Nick's ship lifts off. Far above the surface of the earth, there is a brief flash of light brighter than the sun.
The only thing her communicator can find now is the drone left next to the moon's witch seed.