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There's something in the glade, there...
Scott and Stiles find the Clow cards
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Stiles hates the woods.

He loves exploring and finding weird stuff to show Scott, but he hates nature.

The plants have thorns and itchy leaves and the bugs bite and the animals jump out in front of him, and how could you tell anyone you're afraid of squirrels those useless rodents.

He hates the woods, but he always finds something cool.

Sometimes there's a murder victim, sometimes there's a nest of chipmunks or something that Scott just has to nurse back to health- but he always appreciates it.

So here he is, going into the woods again.

Any cool stuff?

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Nah, the woods are pretty boring today: plants, bugs, birds, there's a squirrel over there throwing earth at something that glints in the sun...

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Great.

Well, it's shiny. Could be valuable even if it's not cool.

He claps his hands loudly. Squirrels don't like loud noises, right? 

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This squirrel is apparently bolder than most. It stares at Stiles for a second, scratches its nose, then back to burying the shiny thing in dirt.

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He kicks the squirrel. 

What's the thing?

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The squirrel dodges the kick and runs away. What a mean human.

The thing... looks like the corner of a book. It's too deeply buried for anything more detailed than that to be made out.

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Can he just bend down and yank it really hard? 

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He will probably fall on his butt if he tries but he will successfully dislodge the book from the dirt!

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Well. Nobody has to know. He'll tell Scott he had to climb a tree.

Does it look old or interesting? 

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It looks like this, plus or minus lots of dirt.

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Yeah, kind of interesting. Who leaves a book in the woods?

Scott will definitely want to see this.

Stiles hides the book inside his jacket and jogs to his bike.

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And later, Scott answers the knock at his window.

"Careful, my mom will hear you if you knock over my lamp again."

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"Yeah, yeah." 

He tosses the book in, and scrambles through the window.

He only hurts himself when he lands on the floor.

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"You got me a book?"

He runs his fingers along the spine.

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As he handles the book it—clicks open. Of its own accord.

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"Stiles, the book has some kind of lock. I think I broke it. It must be really old." 

He opens it.

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Stiles peers over his shoulder. 

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Inside the book a rectangular hole is cut into the pages, and in it—

—a deck of cards.

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"Wow. Usually when books lie to you they wait until you're past the cover page. We probably can't even sell this."

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Scott ignores him and starts flipping through the deck. 

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There are several cards! Fifty-two of them, to be precise, with drawings and strange names, in a somewhat tarot-y fashion.

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"This is kind of weird. Where'd you get it?"

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"It was stuck up a tree in the middle of the woods. There were some birds nesting but I was pretty careful not to bother them."

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"Who leaves a bunch of cards in a hollowed-out book in the middle of the woods?"

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"Look kind of like Tarot cards. Maybe someone was trying to cast a spell or something and we interrupted it."

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"Maybe. I think it's probably something valuable and we should turn it in."

He holds the deck in his hands, turning it over to examine the design.

"What are Tarot cards like?"

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"I don't think you want me to bore you with the history of playing cards. These look pretty much like a bloated, pointlessly huge Major Arcana. Kind of silly names, too."

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"Why, what kind of names do those have?"

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"The Chariot, The Tower, The Sun, The Moon...what kind of name is 'The Sweet'?"

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"Yeah, I guess so."

He thumbs through the deck, and pulls out a card, showing it to Stiles.

"'The Big' sounds like someone ran out of ideas."

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It may not have liked the way Scott's talking about it, because it starts glowing, and then his asthma inhaler starts glowing, and then it's the size of a computer monitor.

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"You know, I should go to the woods more often." 

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"Maybe we should talk about this! I'm pretty sure that isn't normal. Since when do cards do that?"

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"Try saying it again, the name."

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"The, uh, 'The Big'?"

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The inhaler becomes small again.

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"Try another one."

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Okay, nothing too weird. 

Here we go.

"The Song, please..."

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The card glows, and disappears, and in Scott's room is a young girl in a long dress. She bows slightly then starts singing a beautiful, wordless melody.

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"Is your door locked?"

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"Even if my mom is worried about the girl in my room, I'm definitely more worried she came from a card!"

He walks closer to the girl. 

"Hello? Can you understand me? I'm Scott."

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She stops her singing and dips her head in acknowledgement. "Hello," she sings as if she was going to start singing Lionel Richie's 'Hello' song.

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"So she can sing. How descriptive."

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"Why did you sing for us?"

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She sings a piece of Kirk Whalum's "It's what I do." Specifically the part where it goes "It's what I do."

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"...Do you want to?"

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She shrugs, and sings the first four words of Regina Spektor's "I want to sing."

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"Scott, this is way too cool to have a mental breakdown over. Here, try this one."

He grabs a card at random from the deck.

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It's one called 'The Windy.'

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"I guess this one makes wind? That should be safe...The Windy, please make some wind."

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It glows, then makes some wind!

...quite a lot of wind, in fact! Much more than he'd been expecting, probably, given the way all cards that are not itself and the Song start being scattered. Magically scattered, that is, they fly in all directions and go straight through the walls and ceiling as if they were completely insubstantial.

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"Eugh!"

Stiles falls backwards, knocking over the table lamp. 

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He looks at the girl.

"Song? Are you okay?"

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"Yes," she sings, although the word is too short for the song to be recognized.

The cards all have scattered by now, and the Windy is no longer glowing.

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"Scott, is everything okay up there?"

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"I'm fine! I'll get the lamp cleaned up tomorrow."

And indeed, the glass remains of the lamp have been somewhat blown about. 

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"So we're down fifty magic cards. Any ideas?"

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"No. I'm going to put this one back in the book and see if I can get Song to talk to me more."

He opens the book again, to place The Windy card back inside. 

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The Windy will endure this indignity.

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"Song, can you be a card again, if that's okay?"

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She nods, and becomes a card again, floating toward his hand.

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He takes it, smiling. 

"Okay, that is kind of cool."

He goes to put this one in the book, too.

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It too will submit to this indignity.

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Scott closes the book, and slides it under his bed.

"Stiles, I think I'm going to have to sleep on this. If it seems like it actually happened tomorrow, we can figure out what we have to do."

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"...Have to do?"

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"If someone picks up The Firey I don't think that will end well. Some of those cards could be dangerous."

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The book starts glowing.

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"So you want to, what, look around town for the cards? We can't find them all, Scott, and we aren't the ones who left a magic deck of cards in the middle of the woods!"

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"If they activate they won't be hard to find."

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"Damnit, Scott! I am not going to wander aimlessly until we find them. Let them start forest fires, for all I care. I've never met Smokey the Bear and I don't think-"

His eyes fall on the book. 

"Great. More magic we can't control."

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Scott turns around, stepping away from his bed. He stands in front of Stiles, as though to shield him from the glowing book.

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And from the glowing book, slowly, insubstantially, emerges...

...a plush winged bear.

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"Can I summon bears by talking about them? That's a really specific magical power."

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"Hello? Book person? I'm Scott."

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The bear opens his eyes and—

—says "Hellooooo! My, that was such a good nap!" Its voice is high and childish, and it looks cheerful and happy.

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"Were you one of the cards that was hiding, somehow?"

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"No, I am Cerberus," pronounced 'Kerberos,' "the guardian beast of the seal of the Clow Cards." As he explains this, the Clow Book stands up behind him of its own accord.

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"Some guardian you are. They all blew away."

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"We still have The Song and The Windy."

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"Blew... away...?" He turns around slowly to look at the hole inside the book, where only the two mentioned cards can be seen. "What?! Where are they?!?! How did this happen?!?!?!"

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"First I called on The Big, then The Song, and then I called on The Windy. The Windy blew everything else away, except for The Song."

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"What do you mean, blew everything else away?" He looks around, apparently looking for blown away cards. "Where are they?"

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"Who knows. Anywhere in the world."

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"Is there any way to use The Song and The Windy to find them?"

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Cerberus... calms down, a bit, seeing Scott's taking this seriously. "Yes and no. Windy's one of the most powerful cards, and can be used to defeat and entrap many others."

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"Why is this his job? If you're a guardian you should have been better at it!"

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"...I kinda fell asleep."

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"It's okay, we'll get them back. Cerberus, you said Windy can help catch the other cards, but when I said its name it just sent them all away. How do I stop that from happening again? Can I talk to Windy, like I did with Song?"

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"Scott, it's pronounced 'Kerberos', not 'Kerberus'. That's kind of a mouthful, though. How do you like Kirby?"

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"It's Cerberus not Kirby," he complains, then looks at Scott. "Windy doesn't speak, but you can talk to her. It's... weird that she did that in the first place. It's not like her."

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"So they do have personalities. What's Song like? We met, but not for very long."

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"Alright, Kirby."

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The bear glares at Stiles, which expression is somewhere between 'hilarious' and 'adorable,' and pointedly looks at Scott again. "She's sweet and nice and quiet and likes music."

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"Is that it? Kind of boring, what's Windy like?"

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"Cerberus, why did Song sing when I called her name?"

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Cerberus is studiously ignoring Stiles.

"Because that's what she does."

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"Yeah, that's what she told me. Are the cards people?"

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Stiles reaches past Scott to grab the book.

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The book drops flat on its back just as Stiles is doing that, falling just out of his reach.

"What do you mean?"

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"Do they want things, have opinions and personalities, do they feel pain, do they know what's happening to them?"

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"Scott, calm down. Everything's going to be fine. We'll find them, and we'll make sure they can do whatever they want to do."

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"They... don't want things the way humans do, they have opinions and personalities, they don't feel pain the way humans do, they know what's happening to them. And it may not be fine, the cards released will bring catastrophe to the world."

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"Right, next time lead with that?"

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"Okay. What do I have to do to find the others? How can I be sure that Windy won't blow them away again after I find them? How can I stop them from wreaking havoc?"

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"I will need to make you a cardcaptor, and you will be entrusted with the job of finding them, capturing them, and keeping them from destroying the world."

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"What do I need to do."

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"Slow your roll there, buddy. 'Entrust'? Is there a contract here, can we please see the terms?"

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"...terms?"

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"Stiles, I'll take this one."

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"What do I have to do, if I become a cardcaptor?"

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"You have to capture the cards, take care of them, learn how to use them, protect them, and treat them with respect."

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"Deal. How do I start?"

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The book stands up again and a little point of blue light appears within its lock, and floats towards Scott until it's between Cerberus and him. It grows, and a small key appears inside it. "Key of the Seal, there is someone wishing for a contract with you," he starts intoning.

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"What should I say?"

He reaches for it.

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Wind! Lots of wind, pushing him back and preventing him from touching the key. "A boy! His name is Scott. Oh, Key, grant him the power. RELEASE!"

His surroundings are replaced by a black void, the only things present being himself, Cerberus, the Key, and a glowing circle much like the one on the back of the Clow Cards where the "ground" should be. Stiles is nowhere to be seen.

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He reaches for the Key.

 

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As he does, the key grows and changes shape, turning into a staff. The closer he is to it, the stronger the wind pushing against him. "Now, Scott! Grab it!"

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...

Stiles is going to tease him mercilessly about this.

He takes the staff.

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The staff finishes growing and Cerberus declares: "That's it! The birth of a cardcaptor!"

The wind subsides and disappears, his surroundings appear again, and as far as Stiles is aware no time at all has passed but Scott is suddenly holding a very pink staff.

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Stiles does not laugh.

There might be a little sporfle, but he exhibits incredible self-restraint.

Truly heroic.

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"Okay, what's next? How will I find the cards before they do any damage?"

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"Scott, dinner!"

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"Stiles-"

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"I know the drill. I interrogate the bear and if Mama Blackstock comes up, we hide in the closet. Bring me something."

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Cerberus does not look thrilled about being interrogated by that boy.

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"Okay, how's this. I suggest nicknames, you pick the least awful. Beary, Kirby, Kerry, Kebsy...stop me when you find one you like."

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"...why do I need a nickname?"

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"'Cerberus' is kind of a mouthful. It wouldn't kill you to use something shorter."

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"...fine."

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"So, thoughts? Kirby, Kerry, Kebsy...any suggestions?"

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"None of those."

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"Berus, Kerbo, Keb?"

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"...Kerbo's almost good."

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"Kerbo, Kerso, Kero?"

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"Kero's good."

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"Cool. Now that I've actually done something helpful today, uh, can you tell me more about being a guardian? Why are you a guardian, how did you get the job?"

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"I was made by Clow Reed himself to guard the seal of the cards."

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"Who was Clow Reed himself?"

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"The greatest sorcerer of all time, maker of the Clow Book and the Clow Cards."

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Don't antagonize the bear.

Don't insult card Merlin.

"Why are there so many cards?"

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The bear shrugs. "I don't know."

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"Do you have any guesses to why The Windy card decided to scatter the others?"

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"No, it's very unlike her..."

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"What is she usually like?"

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"Calm and collected and serious and kind and wise..."

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"Maybe she had some kind of plan? She must know scattering the cards is dangerous."

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"...cards don't really think in these terms."

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"Why would they. Okay, how is Scott going to find cards? Does he just wait for chaos and destruction?"

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"They don't start with the chaos and destruction right away, and now that he's the cardcaptor he'll be able to sense the cards eventually."

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"Just 'the cardcaptor'? That's why he got it open and I didn't, right? Is Scott a sorcerer like Clow Reed, or are cardcaptors something different?"

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"He became the cardcaptor when he accepted the contract with the key of the seal, but the only way he could've opened it would be if he had magical power and were worthy. He could become a sorcerer, but the Clow Cards are much more powerful than regular sorcery."

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"Can he be both?"

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"Yeah."

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"Do you know if I could be a sorcerer?"

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Scott opens the door quietly, and slips in.

He hands Stiles a box of Chinese takeout and a slice of cake.

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He closes his eyes, crosses his legs, and starts floating and glowing.

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"...Should we be quiet?" 

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"Nah. Let him explain first." 

Stiles throws a piece of cake at Kero.

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"I'm so sorry about him."

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Kero seems to not be bothered at all by the cake. Then he stops glowing and opens his eyes. "You don't have any magic potential," he tells Stiles.

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"Oh. That's the answer to my question. Neat."

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"We settled on 'Kero' for a nickname. Kero says you can become a sorcerer like Clow Reed was, but right now you're just the cardcaptor. He also says you can learn to sense cards."

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"Kero, how can I learn to sense the Clow cards?"

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"At first by meditating."

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"How do I meditate? Just focus, try to stay calm and quiet?"

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"Yes. If you sit cross-legged with your staff on your lap and your cards around you it should help. I should also teach you the words to activate the staff, but to turn it back into a key you just have to want it."

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Scott picks up the staff.

He...wants it to be a key again.

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It shrinks back into key form.

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"Probably good, the staff was a little showy."

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"Kero- and is Kero alright, you haven't complained but I can stick to Cerberus? Can you teach me to activate the staff?"

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"Kero's fine," he sighs. "To activate it you have to say: 'The Key which hides the powers of the Dark, show your true powers before me. I, Scott, command you under our contract. Release!'"

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"The Key which hides the powers of the Dark, show your true powers before me. I, Scott...command you...under our contract. Release!"

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Staff again!

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Scott tries not to strike a heroic pose with his pink staff.

He fails to resist the urge. 

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"Okay, it's kind of growing on me."

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Kero giggles a bit.

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"Where do you want to stay, Kero?"

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"Stay?"

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"What kind of place do you want to live in? My house is fine but you might prefer something else."

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"He was living in a book, Scott. I'm sure this is fine."

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"Oh. Here's fine."

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"Should I start trying mediation now? I don't want any chaos."

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"If you want, but the cards are probably not active right now."

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"How long until they are?"

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"So meditation is cool and all, but my dad probably wants me home before sunrise. See you tomorrow?" 

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"Sure. You can just be here for the fun parts."

He opens the window and Stiles makes his escape.

"I think maybe I'll just go to bed, and deal with the cards we have so far tomorrow. Do you mind sleeping in the closet? You should still get enough air...if you need air."

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"I do need air, but it'd be nice if I could sleep somewhere open. Like here."

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"Oh. Can you try really hard not to move, in case my mom comes in?"

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"Yeah." He does just that to demonstrate that he can.

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"Okay. Sleep wherever is comfortable."

He gets ready for bed himself, unless something suddenly creates chaos.

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Kero gets comfortable and sleeps. No chaos happens.

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And Scott wakes up.

He has school today, of course. He probably can't use his responsibilities as a cardcaptor to get out of his classes. 

After he finishes getting ready, he checks on Kero.

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And Kero wakes up and yaaaaaawns and says, "Good moooorning."

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"Hey. I have school today. Can you take care of yourself while I'm gone?"

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"Oh. Yeah. Um. Is there food?"

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"Sure. Should I bring some snacks up here for you to get into while I'm out?"

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"Ooh yes please! Do you have sweets?"

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"We have some leftover cake. I can get something on the way home if you want."

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"Oooh, cake!"

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"Okay, so I'll bring you some before I head out, you can have it whenever you want. I should be back in eight hours." 

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"Okay!"

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Scott goes to school.

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His first class today is: math!

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He gamely attempts to math!

It goes fairly well, considering his lack of aptitude and interest.

Determination helps a little.

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And so he survives math! And then he has government!

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He survives!

He checks to make sure his inhaler is in his backpack before he heads to his next class.

He would never hear the end of it from his mom.

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Government! It's government-y.

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It is that.

He runs into Stiles in the halls as they head to their next class together.

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"Hey! How're things at home?"

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"Settling in just fine."

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"Alright. Obligatory pat-down?"

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Scott hands him the backpack.

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"Very funny, Scott," he says after a moment of increasingly frantic searching.

"I don't think the Windy is going to get air into your lungs all the way from your house."

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"What are you talking about?"

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"Scott, I get it, you're a magical girl, the power of friendship will set you free and probably cure your asthma, but oh wait, maybe don't count on fairy dust and unhatched eggs, huh?"

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Scott rifles through his bag, but can't find the inhaler anywhere.

"Okay, okay. Don't panic, then it'll just happen now..."

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"...Can you sense anything? Maybe, if you really didn't forget it..."

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Can he sense anything magical?

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Nnnot at present, no.

But then, Kero did mention meditation was the way to go there.

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Stiles finds him a quiet corner, and it's not hard to get a teacher to leave them alone when Scott starts wheezing.

His breathing eases, and he slips into the meditation.

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It's slow, but he eventually reaches that state. His awareness starts expanding, and at first he sees nothing. Then, he starts getting a fuzzy... feeling. It's hard to pin it down at this point.

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Well, he can keep going. Stiles isn't letting anyone interrupt this.

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The fuzzy feeling gets a shape. Or, at least, solidity and a direction. There seems to be—something, there, somewhere, skipping this way and that, in the school.

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He needs help, he needs Windy and Song to do this, he can't handle it alone-

He drops the meditation abruptly, and it feels like a sudden blow, knocking the wind out of him.

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The light of the real world filters back to his consciousness when he opens his eyes. He could, right now, probably tell where whatever-it-was was, but the way it was moving while he was meditating, it will probably be somewhere else by the time he catches up with it.

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"I need to get the cards. Watch to make sure it doesn't do much damage."

He hops to it.

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Stiles...knows there's a card.

Is there some kind of assorted havoc to see if he wanders the halls, glaring at anyone who questions his right to be there?

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He might catch some other people with missing belongings, as well as some who have found theirs in bizarre places (like two floors down or under a locker).

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There's some kind of thief on the loose, from a rival school, who wants to distract everyone before the big game. 

He spreads this rumor around to the best of his ability, and waits for Scott to come back. 

He ends up going to his next class, after stopping by the nurse to mention Scott is having a medical emergency. It's kind of true. 

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Scott catches Stiles in the hall afterwards.

"I have them. Guard me while I meditate?"

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Sigh.

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Meditate.

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Before he gets the fuzzy, he notices two things:

One, the cards have existences, they're entities, drawing the (metaphorical) eye, complex beings of pure magic.

Two, it appears his backpack is now glowing to his (metaphorical) eye.

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He doesn't drop the meditation this time.

He keeps going.

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Eventually he finds the skipping, zipping card, which seems to still be in the building, one floor down.

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Trying to follow it pulls him back out.

"Stiles, it's downstairs."

And they run downstairs.

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Scott can see it!

Stiles cannot.

It's a girl in a traditional Chinese outfit, jumping this way and that. She sees Scott, smiles, and jumps through a wall into a classroom.

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"The Key which hides the powers of the Dark, show your true powers before me. I, Scott, command you under our contract. Release!'"

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Staff!

(There are, however, students inside the classroom. Having class.)

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They can't see the staff, right? 

Just him being weird. 

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Well unless he's hiding it somewhere they can see it, just like Stiles did.

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Good thing he didn't run in there without planning. Just summoned a magical item without planning. 

He stands outside, looking for somewhere convenient where no one can see him waving his magic stick around while he calls Windy.

 

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It's an empty hallway between classrooms with lockers and windows into the classrooms. Good luck to him.

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...

Yeah, he's doing it. 

He's not exactly sure what to do, but might as well listen to Kero.

"Windy, please surround the card and hold it."

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The card doesn't do anything.

Kero's head pops out of Scott's bag. "That's not how you use a card!"

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This is an utter trainwreck. 

"How do I use a card?"

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"You have to throw it in front of you and then tap it with the tip of your staff and say its name. If you ask it something it'll do that."

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Right. 

He throws the card. He taps the card. 

"Windy, please surround the card and hold it still!"

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The card glows and dissolves, taking the form of a ghostly woman, who then proceeds to open the door into the classroom quite violently and create not a little chaos trying to grab the card there.

Except the card slips through the floor before she reaches it.

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Meanwhile, Stiles is telling the class all about his favorite video game character and how nice Scott is to play along.

Does anyone here know what 'cosplay' is?

 

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Scott goes to the basement? 

He doesn't actually know how to get to the basement. 

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The people are very confused by the sudden very unexplainable gust of wind and annoyed about all the things it pushed onto the floor.

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Scott is a very good friend.

Weren't the effects realistic?

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Scott was the one behind the wind? Why would he do that. What's he doing. Why isn't he in class. Inquiring minds want to know.

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Well, obviously Stiles declines to explain and rambles on about the game.

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"Windy, turn into a card please," he whispers. 

He looks for a way to the basement, and finds some access stairs.

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And there the card is, skipping around merrily.

And so is, incidentally, Scott's inhaler. Half embedded on the floor.

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Out comes his only other card. 

"Song," throw the card, tap it with the staff, "Draw the card to you with song!" 

 

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The song appears and starts singing, which temporarily stops the unknown card, who looks at him in bewilderment.

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Can he have two at once? He didn't ask Kero.

"Windy, trap the card while it's distracted," he says, calling it forth with a twirl of his staff.

 

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And Windy does! The card tries to go through the floor but apparently it's too thick, and now it's well and truly trapped.

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At least no one got hurt; hopefully he'll be better prepared next time.

...

Is Kero still in his bag? He checks.

 

 

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Yes, he is. "You need to capture it, or it'll escape! You should say, 'Through, I command you to return to your power confined!'"

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Thanks Kero.

"Through, I command you to return to your power confined."

 

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It glows and becomes a card, then floats slowly to his hand.

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He breathes a sigh of relief. 

Then he looks for his inhaler. Last he checked it was in the ground?

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Yep, pretty thoroughly embedded.

"The Through can let you go through solid surfaces but the more of them there is the harder it is."

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And there are Song and Windy, doing absolutely nothing now.

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"Are you guys okay?"

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They shrug and nod.

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"Song, return to your power confined!"

 

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It does.

"You don't need to say that after you've captured a card."

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"Did I capture it? How does that work, Song stayed behind when the others got blown away, but I didn't really do anything."

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"Well, now that you're the cardcaptor, cards in your possession are yours, but if you write your name on them that becomes more permanent."

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"If I write my name on it, am I...saying that I own it?"

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"Yes."

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"Maybe I'll do that later. Windy, uh..." 

He just sort of wants her to return to card form. 

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She does.

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Now for the fun part.

"Through, allow me to pull my inhaler out of the floor." 

He hopes he doesn't look too ridiculous, hitting a card with a pink wand.

 

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It's... pretty ridiculous, yep. But it works.

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Cool. Card, captured. Inhaler, retrieved. 

He heads upstairs to see how badly people are panicking. 

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They're not, really, it's not like gusts of wind in a single classroom are that weird.

A boy with a pink staff running around the school is weird, though, especially since he was supposed to have been having some kind of medical emergency.

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Scott mostly doesn't address the copious lies Stiles told to the entire school.

He does find the nurse and explain that the pink staff is a comfort object that helps calm him down if he loses his inhaler, and Stiles was just saving him the embarrassment of admitting it. 

 

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And why did Mr. Stilinski decide to claim responsibility on behalf of Scott for the bizarre wind?

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Bizarre winds are cool! He thought it would be funny.

He'll accept detention on Scott's behalf too.

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Other than joking around about the wind for who knows what reason, he hasn't actually done anything wrong, so he'll just get a warning and be sent on his way.

Back to class, that is. And Scott should go, too.

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Scott does not object to class. He keeps his cards and his Kero in his bag and pays attention.

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Stiles attends and pays very little attention.

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Kero makes almost no noises!

And no other cards seem to manifest at school.

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Things calm down as much as they can, after a display like that. 

And they go home. 

Scott drops the backpack on his bed. 

"Okay, Kero, you can come out now."

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Stiles calls his dad and works on retrieving snacks downstairs. 

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He comes out. "That was very well done!"

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"...Thanks. It was my first try, I'll try to be more careful next time."

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"Yes, some of them can be very dangerous."

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"Can I do something to prepare myself? Should I meditate more with the cards who are already with me?"

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"Meditating with them will make it easier to understand them and know how to use them."

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While Stiles rummages around downstairs, Scott pulls out his cards and lays them out on his desk.

The Song, the Windy, the Through. 

He sits in the chair, placing his hands over the cards.

He closes his eyes, and clears his mind of everything except the cards he's met.

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It's slow going, much slower than it was at school.

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He can wait.

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Then eventually he'll be able to start making out the bright shapes that are the cards and Kero, fuzzy at first, but gaining definition as they go.

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Meanwhile, Stiles enters the room.

"So I've been thinking about these cards, and how we should probably know more about them."

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Scott fails to persist.

"Augh. I was just getting somewhere, Stiles!"

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"How about we ask the expert, the guardian of the seal of the cards? Kero, can you tell us about the cards Scott has so far?"

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"Tell you what?"

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"More about what Windy is like, what they want from me, what Through can do, anything you know would help."

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"I don't know what to say. They want a master. Through can make you go through solid objects. Windy is nice."

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"Could Through go through this floor? The ceiling? The wall? The bed? Can it just take you through anything you want?"

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"It's harder for thicker things, and depends on how much magic he has. If he can't go through he might get stuck."

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"Yeah, we're not using that one. What about Windy? How strong can it be, or how gentle? Can it pick things up, open doors without breaking them?"

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"She's not good at being gentle, Scott will need to be stronger for that. She is one of the six strongest cards, and lots of other cards are under her. The Song is under her."

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"Song only sings, right? She can't do anything with wind like Windy, even though you said she's under her?"

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"What do you mean, under her, anyway? If Clow was such a master why didn't he leave instructions?"

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"I don't know what Clow wanted, but yes, the Song can only sing. She can sing more beautifully than anything non-magical, though."

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"What other cards are under Windy?"

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"The Voice, The Fly, The Float, The Dash, The Jump, The Move, and The Storm."

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"Does having Windy mean they'll be easier to catch?"

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"Yes. And to control."

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"What do they do? The Jump, the Fly, the Float..."

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"The Jump jumps really high, the Fly flies, the Float floats."

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"Could I use Float to make myself float or other things? Could I make Stiles float?"

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"You can make anything float with it."

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"Can you just tell us what the most dangerous cards are?"

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"They're all dangerous, it only depends on how long you take to catch them for them to build power."

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"Are some more aggressive or less friendly than the others? Are some useful for finding the others?"

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"Yeah."

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"Are any of them more useful than you? Maybe Clow Reed should have spent his time on making a better Guardian."

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"Stiles, can you get me some water?"

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"Sure. Did you want anything, Kirby?"

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He glares at Stiles and folds his arms.

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He goes downstairs.

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"I'll tell him to apologize later. I'm sorry about him."

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Kero shrugs. "I could tell you about all cards...?"

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"That would be nice."

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So he starts by listing all fifty-two of them.

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"Okay. Some of those seem more obvious than others. What does Change do? The Loop, the Return, the Twin?"

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"The Change can change or exchange many things. It can turn things into other things, or switch people's minds. The Loop creates an area of distorted space from which you can't escape until you capture it. The Return lets you travel to the past to watch it. The Twin creates an identical copy of anything it touches."

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"How are the Time and the Return different? Can Time not take you to the past? Does it take you into the future? And what about the Mirror?"

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"Time can make time loop, but it can't send you into the past. It can make it stop or go faster or slower. The Mirror becomes a copy of someone, or it can reflect things back at their sources."

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"Both Twin and Mirror could copy someone, then? Can other cards do that?"

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"Twin creates a copy, Mirror becomes one. I don't think any other cards can do that."

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"Okay. Uh, can you name them again while I write them down?"

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He does.

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Stiles returns with water.

"Did the bear do something useful while I was gone?"

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He hands him the list.

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"Okay. Watery, Windy, Earthy, Wood...you said there were six cards in charge of the others, right? What are they?"

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"The four elements—Watery, Windy, Earthy, Firey—and the two aspects—Light and Dark."

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"Can Windy help us find the other elements? If I meditate with her, will that make it easier?"

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"Not really, the cards can't be found until they're active."

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"Okay. Stiles, you can take that with you. We'll think about it tomorrow."

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"Sure. Have a good night, Kero."

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"Good night."

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As usual, Scott lets Stiles out the window.

"Okay. I'm going to go downstairs and make dinner. Do you want anything to eat?"

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"Ooh yes!"

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"Okay. I can just bring you dessert, or I can try making something you like."

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"Ooh! I don't know yet what kinds of foods exist, but if dessert's sweet I want it."

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"Okay. Other foods can be a project for later. I'll be back soon. You can...do whatever you do to entertain yourself."

He leaves his cards in the room. 

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What is there to do in Scott's room?

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There are textbooks, a pull-up bar, a bathroom, an inhaler, some comic books, and a laptop.

Oh, things Kero can use?

Yeah, that list covers pretty much everything he can see.

Unless he can think of something to do with a backpack. 

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...what are comic books.

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They are books with pictures! And stories, and lots of fighting and monsters. 

Basically.

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So Scott will find Kero reading them when he comes back!

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"Hey. I got you some fries, if you want, and I thought you might want to try ice cream." 

He deposits fries (from some local diner, it seems, based on the container) and a bowl of vanilla ice cream. 

"Did you like them? The comic books."

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"They're fun!" he says, floating over to the french fries, and omnom.

Omnomnomnom!

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"I haven't read all of them yet, Stiles gave them to me. Glad you liked them, anyway. The ice cream is your dessert. It's sweet, and cold, and soft...that's most of it, I guess." 

He picks up his cards and sits on his bed. 

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And he starts to meditate. 

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"It helps if you put your staff on your lap," Kero says between bites.

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"Oh, thanks. I forgot." 

How does this chant go again? 

"Key of the Clow, show me your power, release?" he tries.

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Well that wasn't how the chant went but it works alright and Kero doesn't say anything.

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So he puts the staff on his lap, and closes his eyes, and holds the cards close.

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Now it's significantly easier to meditate! And soon he'll find himself surrounded by the avatars of the cards.

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He thinks about Windy and the Through and their relationship. 

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They're there, yup. They don't seem to have much of a relationship, and in fact are almost qualitatively separate from each other.

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He looks to Windy and Song.

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There's definitely a relationship there! It's almost like a... spiritual link? A rope made of light, or whatever metaphor works there, connecting Windy to the Song.

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It's pretty.

He tries to look at it more closely.

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It gets magnified and more detailed. Having Windy around calms Song down and makes her more pliant and trusting of Scott, and she sees Windy as both a boss and a grandmother and a bigger sister and none of those things. Windy takes responsibility for Song, and is protective and critical and also none of those things.

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He tries looking for a connection between Through and Song.

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None.

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Through and any other cards, not here with him...

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Complete lack of any information regarding any cards not present.

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What about him and Kero? Are they connected? Him and Song? 

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Mmmore or less. There's a thing, but it's different than the thing between Windy and Song, and harder to grasp.

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He tries grasping it-

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Nope. Asthma attack.

He grabs his inhaler and drops the staff to the floor.

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"Are you alright?"

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He gets his breathing back under control.

"Yeah, fine, happens sometimes. Usually not if I don't do too much moving around, though. Sometimes it's luck."

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"Oh. Why does it happen?"

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"Um. Since I was born, sometimes it gets harder for me to breathe because the part of me that takes in air gets smaller, and it doesn't let as much air in. So then I have an asthma attack, like you saw, because my body is trying to get more air faster."

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"Oh. Why?"

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"Some people just have bodies that work differently. So I have this inhaler." 

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"But you're okay now?"

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"Yeah, I'm fine. It might happen again, but as long as I have this, I'm okay."

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"Okay, that's good, then."

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"I probably shouldn't have one for a while, they're not that common. Unless catching Clow cards is really active work..."

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"It will probably be, some of them will run away or be hard to catch..."

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"It's not a huge deal. Stiles can help, I have Windy to trap them...I wonder if she could help with this? You said she's not that good with this sort of thing, though."

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"She's very strong, but isn't very precise, and none of the cards are very creative."

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"Well, I still have Stiles. I'll work on it."

And he walks over to his bathroom door, where the pullup bar has been installed. 

He seems to be quite absorbed in that.

Kero may have to entertain himself.

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Back to comics, then.

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Scott does eventually stop. 

"Which one are you reading?"

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Kero shows him it.

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"Oh, this is a good one. I won't spoil it for you. I should probably try to do my homework, is that okay with you?"

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"Yeah. ...is there more dessert?"

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"I can probably get you some cake. I'll be back in a minute."

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"Thank you!"

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"Here you go." 

The cake is rich and sweet.

Some might say a little too sweet, but Scott doesn't expect that to be a problem.

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Nope. Not a problem.

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And Scott studies, and then it's time for bed. "Night, Kero."

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"Good night!"

And Kero goes to sleep as well.

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The next morning, Scott does his usual morning routine. 

After getting dressed, he puts the three cards in the backpack and the key in his pocket. 

"Kero, do you want to come to school in the backpack again?"

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"Yes, I should be there to help in case a Clow Card attacks!"

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"Sounds good to me. Try not to make too much noise, I kind of messed up yesterday, we were pretty obvious about being magic." 

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"Can you leave a little opening for me to breathe? It's really hard without."

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"Yeah, I can. Just try not to peek out too much."

He fills his backpack with his...mostly finished homework, and lets Kero jump in.

They go to school. 

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School is insipid.

Stiles is bored. 

Maybe there's some kind of Clow Card?

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Nnnope.

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Good for the world, probably.

Stiles is bored, but he can live with that. 

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Scott uses the relative calm to return to life as normal.

He meditates a few times, to see if he can gain new insight, or communicate better with the cards.

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He can! In a sorta intangible, ineffable way, really, it's hard to translate it to actual words or insights.

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Getting to know them better is a plus.

He doesn't want to use them for anything they don't want to do, and if all that is what they're designed for, he wants to know that.

Weeks pass this way, and it's time for his checkup. 

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Technically, hanging around the hospital waiting for Scott to be done is discouraged, but that's never kept Stiles from doing anything. 

He waits in the waiting room, waitfully.

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Kero came with!

...inside the bag, pretending to be a stuffed toy.

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Of course. Lately they've been doing that.

It's sort of a background assumption about his life now.

Scott, naturally, is with the doctor.

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Stiles hates hospitals. They're almost as bad as squirrels.

At least these patients are all being discharged, so there's nobody really sick. He's not sure why they have to wheel them out, though. Maybe so no one falls and sues them. 

Anyway, he does his hourly check for anything hilariously chaotic. Clow Cards? Anything exploding or appearing suddenly?

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Nnnnnot rea—

—what was that movement over there where there was no one just a second ago?

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Probably something annoyingly mundane and medical. He looks. 

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It's a wheelchair!

It's not doing anything.

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He looks around for anything being interesting. 

Since the wheelchair is innocent of that. 

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The wheelchair moves a bit.

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Is this Clow Card shy? 

He walks towards the wheelchair, looking at a nurse standing nearby.

Maybe it won't notice he's heading towards it. 

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It doesn't budge.

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Stiles is trying to decide how to handle this when a nurse puts one of her patients in the chair and starts wheeling him out of the waiting room.

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And the wheelchair doesn't react to this.

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And then Scott leaves his appointment and sees Stiles.

"What happened?" 

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"The wheelchair was moving!"

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"In a suspicious way?"

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"We're following them."

And they do.

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Wheelchair: continues not to act in a suspicious way at all! It is in fact very willingly pushed along by the nurse.

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"Stiles, what are we doing?"

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"Shh. It might hear you. Get Kero and the key ready."

The nurse pushes the patient to the front doors, where they wait for his ride.

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No unexpected reactions from the wheelchair.

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The man gets out of the wheelchair so he can go home. The nurse wishes him luck.

Stiles waits.

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Zoom the wheelchair goes down the street.

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The nurse is displeased!

Stiles is also displeased, though a bit smug, too. 

"Okay, are we ready?"

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Scott grabs the key, and his bag, and runs. 

"Kero, any guesses?"

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Muffled noise from the barely open bag where he is.

Then his head pops out and he says, "It's probably The Move!"

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"The Key which hides the powers of the cards, show your true power before me. I, Scott, demand you honor our contract. Release!"

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It becomes a staff!

Zzzzoooooommmmm goes the wheelchair.

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Stiles...gets into his jeep.

"Hurry up, no way can a wheelchair outrun us."

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They hurry.

Scott sits in the passenger seat, reflecting upon his life choices. 

He pulls out the Windy card.

"Kero, what does the Move do? Can it move anything it wants, not just the wheelchair?"

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"It can move anything it wants, but only one thing at a time."

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"Can it move a wall?"

Scott attempts to activate Windy inside the passenger seat.

Dramatic toss at the windshield, tiny and not dramatic tap by the staff (hopefully only slightly cracking the glass) and:

"Windy, push against the wheelchair wherever it turns!"

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Stiles opens the windows, because that would be the lamest way for this lame chase sequence to fail.

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"It has a weight limit."

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Windy is released and presses against them before leaving the car through the window.

Stiles, as always, cannot see her.

And she follows the wheelchair.

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Stiles stops the car on the curb, and they get out.

They'll lose the wheelchair pretty fast, if they walk.

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Scott finds a tree to hide behind.

People will probably see him anyway.

Twirl, throw, tap.

"Through, embed one of the wheels into the ground!"

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The Through shines brightly and then chases the wheelchair. Windy wraps itself around it, and before it can escape the Through has thoroughly trapped it.

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Scott approaches.

"Move, return to your power confined?" 

He pokes the wheelchair.

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Nope.

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Are there any objects he can see that are moving faster than they should be? A rock, a traffic light, anything out of the ordinary?

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There's that shopping cart zooming down the street. With its contents still inside.

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Time to run wildly after the shopping cart. This won't look strange at all.

"Windy, follow me." 

Can he just summon Through back to his hand as he runs?

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Yep! There it is.

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How illegal is this?

Stiles follows in his car. Stiles tries to slightly run over the shopping cart. 

Very slightly. 

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The shopping cart sweeeerves very dangerously to avoid this, dropping some of its content in front of the car.

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"Windy, lift the cart into the air, just above the curb."

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Windy does, but the cart starts struggling and slipping from its grip.

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Run, swing, tap.

"Move, return to your power confined."

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The cart stops struggling just before Scott starts speaking, and the card doesn't seem to be there anymore.

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"Kero, where did it go?"

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"I don't know—it could've gone anywhere—" He closes his eyes and starts floating and glowing.

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Should he meditate?

...

He meditates. Can he...reach out to the Move?

And just sort of- poke it?

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Well, there isn't an obvious primitive action that's equivalent to 'poking,' but he can in fact use this to find the Move. It seems to be that-a-way, and, well, moving.

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He starts running.

Maybe if the card can't tell he's coming?

"Windy, confuse the Move by blowing around it."

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Windy tilts her head at him, and some sense he couldn't have named seems to indicate she has no idea how to even do that, not knowing where Move is.

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Can he sense Windy?

Can he sense Windy and the Move together? 

Can he show her what he senses?

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Yes, yes to the former and only very vaguely to the latter, no.

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Okay. He can catch up to it first, it's only been escaping when he tries to capture it.

"Windy, help me run?"

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She can... definitely try! What it feels like however is a very strong gale in which it's pretty difficult to stay up.

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"Windy, stop! Sorry, thank you." 

He runs towards the card. This is quite enough pointless time-wasting. 

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The card is... well, very far away, apparently—there's nothing obvious within his line of sight that's moving and shouldn't be.

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Right. 

Pirouette. Wave of the wand. 

"Song, taunt the Move into coming out." 

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Song is... very confused by this request.

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Right.

How far away is it? Is it still moving?

"Kero, how can I capture the Move?"

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"Chasing it will be no good... if you had the Dash... but it's too fast for that..."

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"Can it move any object? It's been doing one at a time, you said it had a weight limit...could getting it somewhere with only heavy things work?"

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"It doesn't weigh anything, it can move itself wherever it wants to go."

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"What about when it's not moving something, can I capture it then?"

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"Yes, now that it's active you can capture it whenever it's not moving."

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"Windy, surround the Move?"

Can she find it from this far?

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Nnnope.

And the lady whose shopping cart was so rudely stolen is visible over there, accompanied by a clerk.

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Uh.

He so rudely leaves the cart. 

Casually strolling away, yup. Which way did it go, again?

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That-a-way, probably far enough now that the car is called for.

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Did someone call for a car?

Yeah. He's just been hanging back, assuming the Cardcaptor had the situation in hand. 

"Get in loser, we're going catching."

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Scott gets in, and tries to get a specific direction to head in.

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There's a specific direction! A building is in that direction! He might have to, like, go around it or something.

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They go around it. 

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Can he sense it more clearly now?

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Somewhat, but it's pretty far away.

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They drive in the same direction the cart was heading. 

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The Move will get gradually closer!

...not very fast, it sure moved pretty far.

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They drive as fast as they legally can.

Stiles is not getting arrested by his dad.

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It seems to be parked inside a library.

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They go inside. Scott tells Stiles where it is.

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Stiles slowly walks up to...the card?

No, that's a book. 

The card? 

Nope, regular computer.

...the card?

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...well it looks like a regular book.

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What if he tries to pick it up?

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It acts like a regular book would.

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Is this literally a regular book? 

He brings it to Scott and Kero, who is presumably still in the bag? 

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He is indeed! And the book continues to be a book.

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"So, anything? Is it even still here?"

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"It's still here." 

...Is it? 

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Yup.

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He walks towards it slowly.

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No reaction.

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If he tries to pick it up?

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Zoooooommmmmm.

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Rude! It's not like the library is empty, and he doesn't want a reputation. 

...He never did put the staff away. He can probably just cultivate a reputation. He'll ask Stiles to come up with pros and cons later. 

He chases after the card. 

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And the book falls on the floor with a thump.

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And he meditates. 

A few library patrons stare, but he's only thinking of where the card is.

Can he find it before it picks a new object?

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It's still in the library!

Upstairs, somewhere, in the locked area where the rest of the stock is.

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"Kero, how thick does something have to be before Through won't work?"

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"Through can work on anything, but it depends on your magic whether you'll get stuck. One meter should be fine, I think."

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Scott looks for a stairwell. 

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There is one behind the counter! And a door with a staircase symbol labeled "authorized personnel only."

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Is there a bathroom nearby? Near the stairwell, maybe?

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Not near the stairwell, no.

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 Sharing a wall with the stairwell? 

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Nope.

However, the stairwell shares a wall with outside.

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"Stiles, you hold down the fort."

He heads outside. 

Glance around for observers?  

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Stiles hangs around, being vaguely useless. 

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Occasional, but the wall the stairwell shares with outside is a back wall so no one actually passes through that alleyway.

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Dramatic ballet! 

"Through, take me through this wall if you can." 

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It can!

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He heads upstairs, quietly. 

Probably won't help if there's someone there, but it doesn't hurt. 

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He reaches the stock, where there are many shelves and boxes with books. It's optimized for storage, not locomotion or prettiness, so it's quite hard to navigate quickly. It's also empty.

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Can he sense the Clow card?

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Yep! It's... somewhere in that mess.

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He approaches the center of the room.

Magical girl pose! 

"Windy, find the Move and show me where it is." 

 

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She looks at him and shrugs helplessly.

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Can he sense the card now?

Any clearer?

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Yep. It's definitely in that direction.

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Great. Can he take a look at the shelves? Not too close.

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Yep. That-a-way... in a box.

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How many cards can he have out at once?

He returns Through and Windy to their place in his bag.

Hopefully the noise doesn't lead to any more moving shenanigans. Please?

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No moving shenanigans.

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"Song, appear on the other side of the box and distract it!"

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It does!

...zzzzooooommmm goes the box.

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"Windy, block the exits!"   

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Windy does as told.

Zoom goes the box.

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Zoom.

He follow the box around the room in a presumably amusing chase montage, though he doesn't seem very amused.

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It is pretty amusing to the absent onlookers! Especially with all the clutter.

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Yeah, he stops running into shelves, it's not doing much for him.

"If you come over here I'll help you move even cooler things?"

 

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The box stops.

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Meditate?

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It is there. In the box.

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"We need to make a contract. I have this staff, and I need you to turn back into a card."

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Well what do I get, it doesn't ask but it's almost like it does.

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...

"Windy, show Move why it should become a card."

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Windy looks at him a bit uncomprehending.

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Are cards more powerful with a cardcaptor? Kero probably said something like that, right?

"Windy, draw on my strength and show what you can do."

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She does.

Move is somewhat impressed, but still reluctant.

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"We have snacks! I can make you stronger. Also it's easier to move stuff when I'm not getting in your way."

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...he senses something akin to grudging agreement.

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"Move, I command you to return to your power confined."

He really needs a better way to say that. Horrible elevator pitch.

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He now has a new card!

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That's good. Time to sleep now.

He tries his best to right any disturbed books, but he doesn't really remember how it looked before.

"Through, take me back to the stairwell."

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It does.

What a helpful card.

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They're all pretty helpful so far. 

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He returns to Stiles, who is currently discussing medieval diets and mental illness (in space!) with the librarian. 

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"Stiles, I found what I was looking for, we can go." 

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"Right. They don't have the book you wanted, so we can leave." 

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"Sure. Let's go home." 

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"Did you get it?"

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"Yeah, I got it." 

He places his cards in the bag, next to Kero. 

"It took a bit of talking to convince the Move, but it was a nice break. I don't think they'll all be like that." 

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"Oh. I think it was probably messing with you, before."

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"Yeah, that's what I figured. I need to have a better plan going in next time. When we get home we're going over all the cards again."

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"Only you would make magic boring by studying for it." 

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Shrug.

They go home. 

After a quick check that his mom isn't home, Scott opens his backpack on the kitchen table and lays out all four cards.

"Do you want anything to eat first?" 

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"Ooh, what do you have?"

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Stiles examines their options. 

"We got canned soup, canned beans, and canned peaches, and we can probably make burgers with what we have in the fridge...what happened to the pie?"  

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"I think he already ate that? We can go out and buy more. In the meantime, he can have peaches."

Scott unceremoniously dumps the syrupy fruit into a bowl and leaves it on the table. 

He picks up the Move and starts pacing. 

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Ee! Food!

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"So, Kero, let's go over weaknesses! Which cards are easiest to catch? Hardest? Which cards is Windy able to beat? Rock, paper, scissors, come on. Can we get a table?" 

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"...I don't know, I never thought of that before."

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"Windy seems good at surrounding other cards, which cards are easier to catch if they're trapped like that?"

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"I haven't thought about this before either. Um, not the other elements?"

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"Are there cards that are only dangerous if they can move? The elements can't be contained, but maybe other things can. Do any of the cards like music, would Song be useful to attract them?"

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"The more peaceful cards, usually. The Voice would definitely come if it knew you had Song."

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"Could Voice help us catch other cards? What does Voice do?"

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"It can steal voices, or copy them completely."

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"Are there cards that would follow a human voice? Which cards like people?"

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"They might follow Clow Reed's voice..." He sighs. "But they vary a lot in how they like people, and it's not what they think about when they do things."

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"Are there cards the Through can help with? Cards that block the path, get in your way, create barriers?"

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"Some... The Wood, I'm not sure if you can use The Through to escape The Maze..."

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"We wrote some down, right?"

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They examine the list.

"What about the Shield, or the Lock?"

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"You can't use the Through for the Shield, but maybe you can for the Lock."

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"What can we use on the Shield? The Sword? The Shot? The Arrow?"

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"Those would work."

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"What are the most dangerous cards?"

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"The elements are the strongest and hardest to capture."

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"How could Windy defeat Firey or Watery, without other cards?" 

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"It couldn't."

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"Can any card we have beat those cards? Any strategies that might work?"

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"In combination, yes... I'm not sure. The Freeze could probably help with Watery."

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"You're sure we can't look for specific cards? Scott has weird magic now, can't he meditate to the cards we want?"

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"Not before they're active, then they're just cards."

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"You said there was other magic, can he learn that?" 

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"That might help." 

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"I think so! The cardcaptor must have magic to open the book."

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"Did Clow Reed ever teach anyone magic? How did he learn?"

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"His parents were powerful sorcerers from different clans, and taught him magic, and then he developed more magic on his own."

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"How can Scott develop magic on his own."

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"I don't know, when I was created Clow had already done it, I was created with it."

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"What do you mean by different clans? Am I part of a sorcerer clan too?" 

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"I don't think you are. A clan is a family of sorcerers that practice the same kind of magic."

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"How are Cardcaptors chosen?" 

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"There isn't a plural. Clow said one day we would have a new master, and they would be the cardcaptor, but that was all."

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"So he's not just a wizard, he's the Chosen One? Are there tests? Is there a final battle? How bad does this get?"

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"...um."

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"Right, sorry, forgot you were useless."

He paces.

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"...I actually know the answer," he murmurs.

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"You know but you aren't telling us?"

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"I—It's complicated. Yes, yes, yes, and very bad?"

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"Are you supposed to help him with the tests? How much of you not explaining things is not knowing, not remembering, or not being allowed to say?"

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"I'm allowed to say everything I know. I... think there are things I don't know because he's not supposed to."

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Stiles doesn't say anything.

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"Can you tell me what Clow Reed wanted from the cardcaptor? As far as you know."

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"To find a successor."

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"What makes someone a good successor? What was he looking for?"

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"I'm not sure. Someone who could take good care of the cards, I think, and be more powerful than he ever was."

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"How can I take care of the cards? What do they want?"

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"To be useful and relevant."

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"So just give them things to do? Song can sing, I guess if that's all she wants to do that's easy."

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"Well, if they just do stuff for doing it it's not very useful."

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"We can have her put out an album, that's useful." 

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"You mean put one out using her voice. It's not like if she cares either way she can tell us." 

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"He just said they want to be useful, that would be useful." 

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"I'm not sure they want to be useful individually, I think it's more as a group."

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"So we don't have to work with them all equally?" 

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"I dunno, you should ask them."

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"Fine, you meditate, I'll interrogate."

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He lays his cards out on the desk. 

Song, Windy, Through, Move.

He sits down, placing one hand over the cards, and with the other hand, he holds the staff. 

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"So you talked about how the element cards are above all the other cards. Are there any other cards with special relationships?"

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"The cards are divided in six groups, with Windy, Firey, Watery, Earthy, Light, and Dark at the top of each, but all the other cards are equal to the others in their group."

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"Sure, okay, skip the relationship thing. Back to the elements- why are Light and Dark in there? They don't really fit." 

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Scott slows his breathing, closes his eyes, and thinks of Song and Windy. The staff settles comfortably in his hand.

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Song and Windy appear there, in their full avatars, much bigger and more powerful than what he sees when they're used.

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"Each of sun and moon has two elements and one attribute, and the elements and attribute are the most powerful cards."

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Cool. 

 

"What do you want from me? What can I do for you?" 

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The feeling he gets seems to be something like "what can we do for you?"

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He needs help stopping the other cards from wreaking havoc. He likes the world, he doesn't want it destroyed. Kero says bad things can happen. Can they help him? 

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"Sun and the moon, can we go over that?" 

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"Sure. What do you want to know?"

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They most certainly can! Windy more than Song, at that, but Song is not altogether useless, and she brings joy to the hearts of those who listen to her.

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"So sun and moon are different kinds of magic? Could Clow Reed use both, can Scott?"

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Yeah, he's glad he started with these cards. Lucky break, there.

What about Through? Does she want to save the world?

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Through kinda just wants to mess with people.

"Yeah, all magic is either from the sun, like Western magic, or the moon, like Eastern magic. Clow Reed's mother was a Chinese sorceress, and his father was an English sorcerer, and they taught him both kinds."

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Um.

Okay. They can do that. Does Move just kind of want to mess with people?

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"So the cards are a mix of Western and Eastern, sun and moon. Can you be better at one than the other? Will Scott be able to use some cards better because he's more sun or more moon?"

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"Yeah. The cards that are more like him will like him more by default, and he'll be able to use them better."

Move doesn't want a whole lot of things, and insofar as it has a personality it is fairly happy to just be used for stuff.

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What counts as messing with people?

Is he going to have to become a vigilante, pursuing people who really need their stuff embedded in the ground?

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"Which one is Scott? Are you one?"

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"I'm the guardian beast of the sun, and all cards under the sun are stronger when I'm around, and vice-versa. Scott is sun, too."

It likes pulling pranks, mostly.

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Okay, he can have regularly scheduled pranks.

Anything else it wants?

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"So are sun cards extra powerful since it's the both of you? Firey and Earthy are Sun, so is Light...hold on, I wrote down the list."

He rummages through Scott's backpack. Quiet rummaging. How fragile is meditation, exactly?

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"Yeah, they are, and I get more powerful because of it, too. Once Scott has Firey or Earthy I will have my true form again."

Scott's meditation isn't fragile enough to be disturbed by this. The card doesn't really want more than that.

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Cool. He looks over the list.

"So, only the Through is under the Sun, is that right?"

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What else should he do before he goes?

...

What do they think of him so far? Is he doing okay?

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He's doing fine. They like him.

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"Of the cards Scott has, yes."

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Okay, he's feeling a little drained now.

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"Hey, you okay?"

Kero is immediately forgotten.

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The cards quietly fade into the background again.

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"I'll be fine. I think I should do something useful with the cards, but Through likes pranks, apparently. Is there a prank sort of way to help people?"

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"We know a few people who could use a good prank. Maybe you can just do both?"

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"I guess. I'll come up with something. Kero, what did Mr. Reed use Windy and Song for?"

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"He died soon after making the cards, but he mostly used them together or for divination."

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"How can I use them for divination?"

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"Have you ever heard of Tarot cards?"

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"Seriously? That's it, is this seriously how it works? Are Tarot cards based on the Clow cards?"

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"Yeah, Stiles mentioned them, he thought they were kind of similar."

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"I think Clow made the divinatory powers of his cards based on Tarot cards, actually, but like that, yes. There's a special way to shuffle the cards and distribute them, and they glow while you do it, and you need at least ten cards to do it."

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"Right, later it is. I'm going to go home before my headache gets any worse. See you tomorrow, Kero, Scott."

And he climbs out the window.

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"Is there anything you think I should do now that I have four cards?"

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"I don't think so."

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"Okay. I'll bring you some food later." 

He focuses on studying, and eventually heads down to make dinner.